Instance of Symbol 3 MovieClip "movFace" in Frame 1
onClipEvent (load) {
movement = 10;
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
this._x = this._x - movement;
}
if (Key.isDown(39)) {
this._x = this._x + movement;
}
if (Key.isDown(38)) {
this._y = this._y - movement;
}
if (Key.isDown(40)) {
this._y = this._y + movement;
}
}
Instance of Symbol 3 MovieClip "movFace" in Frame 1
onClipEvent (load) {
movement = 10;
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
this._x = this._x + movement;
}
if (Key.isDown(39)) {
this._x = this._x - movement;
}
if (Key.isDown(38)) {
this._y = this._y - movement;
}
if (Key.isDown(40)) {
this._y = this._y + movement;
}
}
Instance of Symbol 3 MovieClip "movFace" in Frame 1
onClipEvent (load) {
movement = 10;
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
this._x = this._x - movement;
}
if (Key.isDown(39)) {
this._x = this._x + movement;
}
if (Key.isDown(38)) {
this._y = this._y + movement;
}
if (Key.isDown(40)) {
this._y = this._y - movement;
}
}
Instance of Symbol 3 MovieClip "movFace" in Frame 1
onClipEvent (load) {
movement = 10;
}
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
this._x = this._x + movement;
}
if (Key.isDown(39)) {
this._x = this._x - movement;
}
if (Key.isDown(38)) {
this._y = this._y + movement;
}
if (Key.isDown(40)) {
this._y = this._y - movement;
}
}