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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/57779680?noj=FRM57779680-31DC" width="1" height="1"></div>

10millionget.swf

This is the info page for
Flash #15541

(Click the ID number above for more basic data on this flash file.)


Text
1234567

FINAL SCORE:

FINAL TIME:

RANK:

100000000get

100000000

abcdefghijklmnopqr

You really don't have
enough get to pwn any of
the posts on the board.
Try again, /f/tard.

When a user pops up in front of a computer,
click the box to "buy" their post. Buy while
their get value is low! Click the box again
to "sell" their post. Sell while their get
value is high! Reach 10000000get as fast as
you can.
Hint: [H] posts increase in get value more
quickly, but beware of mistags!
Hint: CP post get values usually skyrocket,
but they can be banned in an instant.
Hint: Users marked with "!" are tripcode
users, and are unpredictable.
Hint: Anonymous D sometimes pops up as a
user. His posts increase in get value fast!

+7777777

+7777777

88888888

88888888

get

TIME

GO

GO

HELP

HELP

QUIT

TRIPLE CLICK TO

QUIT

TRIPLE CLICK TO

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _focusrect = false; grid = new Array(6); x = 0; while (x < 6) { grid[x] = new Array(5); x++; } x = 0; while (x < 6) { y = 0; while (y < 5) { grid[x][y] = {}; grid[x][y].cpu = attachMovie("computer", ("cpu" + x) + y, x + (y * 6)); grid[x][y].cpu._x = (x * 80) + 45; grid[x][y].cpu._y = (y * 80) + 32; grid[x][y].cpu._xscale = (grid[x][y].cpu._yscale = 20); grid[x][y].cpu.xpos = x; grid[x][y].cpu.ypos = y; grid[x][y].person = attachMovie("person", ("person" + x) + y, (x + (y * 6)) + 50); grid[x][y].person._x = (x * 80) + 23; grid[x][y].person._y = (y * 80) + 40; grid[x][y].person._xscale = (grid[x][y].person._yscale = 32); grid[x][y].person.mult = x + 10; grid[x][y].person.xpos = x; grid[x][y].person.ypos = y; switch (y) { case 0 : grid[x][y].person.lmult = 100; break; case 1 : grid[x][y].person.lmult = 30; break; case 2 : grid[x][y].person.lmult = 10; break; case 3 : grid[x][y].person.lmult = 3; break; case 4 : grid[x][y].person.lmult = 1; } grid[x][y].ibutton = attachMovie("ibutton", ("ibutton" + x) + y, (x + (y * 6)) + 1000); grid[x][y].ibutton._x = (x * 80) + 40; grid[x][y].ibutton._y = (y * 80) + 40; grid[x][y].ibutton.xpos = x; grid[x][y].ibutton.ypos = y; y++; } x++; } instructions = attachMovie("instructions", "inst", 5000); instructions._x = 240; instructions._y = 200; instructions._visible = false; loser = attachMovie("loser", "lost", 4998); loser._x = 240; loser._y = 200; loser._visible = false; winner = attachMovie("winner", "won", 4999); winner._x = 240; winner._y = 200; winner._visible = false; intro = attachMovie("intro", "intro", 4997); intro._x = 240; intro._y = 200; score = 1000; timer = 0;
Frame 2
stop(); base = 40; vis = 0; pwned = 0; donce = true; lostcount = 30; wincount = 30; x = 0; while (x < 6) { y = 0; while (y < 5) { grid[x][y].cpu.post = ""; grid[x][y].person.gotoAndStop(1); grid[x][y].person.up = false; grid[x][y].person.pwned = false; grid[x][y].person.ready = false; grid[x][y].person.saged.removeMovieClip(); grid[x][y].ibutton.pwned.removeMovieClip(); grid[x][y].ibutton.fs.removeMovieClip(); grid[x][y].person.fs.removeMovieClip(); y++; } x++; }
Frame 3
stop();
Instance of Symbol 10 MovieClip in Frame 3
onClipEvent (enterFrame) { with (_root) { timer++; if (score >= 10000000) { timer--; if ((wincount == 29) && (((timer + score) % 2) == 0)) { timer++; } wincount--; if (wincount == 29) { winner._visible = true; winner.play(); } if (wincount == 0) { winner.fscore = score + "get"; winner.ftime = timer; r1 = int(score / 10) % 10; r2 = int(timer / 10) % 10; switch (r1) { case 0 : winner.frank = "Quantum "; break; case 1 : winner.frank = "Champion "; break; case 2 : winner.frank = "Golden "; break; case 3 : winner.frank = "Mighty "; break; case 4 : winner.frank = "Uber "; break; case 5 : winner.frank = "Supreme "; break; case 6 : winner.frank = "Uncanny "; break; case 7 : winner.frank = "Mega "; break; case 8 : winner.frank = "Galactic "; break; case 9 : winner.frank = "Power "; } switch (r2) { case 0 : winner.frank = winner.frank + "Genius"; break; case 1 : winner.frank = winner.frank + "Warrior"; break; case 2 : winner.frank = winner.frank + "Rockstar"; break; case 3 : winner.frank = winner.frank + "Cowboy"; break; case 4 : winner.frank = winner.frank + "Professor"; break; case 5 : winner.frank = winner.frank + "Sherpa"; break; case 6 : winner.frank = winner.frank + "Guru"; break; case 7 : winner.frank = winner.frank + "Brainiac"; break; case 8 : winner.frank = winner.frank + "Master"; break; case 9 : winner.frank = winner.frank + "Eagle"; } gotoAndStop("gameinit"); } } if ((timer % 10) == 0) { base++; } if ((pwned == 0) && (score < (base * 8))) { lostcount--; if (lostcount == 0) { loser._visible = true; gotoAndStop("gameinit"); } } if ((random((vis * 5) + 10) == 0) && (vis < 10)) { do { x = random(6); y = random(5); if ((score < (base * 1000)) && (y <= 0)) { y = random(4) + 1; } if ((score < (base * 300)) && (y <= 1)) { y = random(3) + 2; } if ((score < (base * 100)) && (y <= 2)) { y = random(2) + 3; } if ((score < (base * 30)) && (y <= 3)) { y = Math.min(random(3) + 3, 4); } } while (grid[x][y].person.up == true); grid[x][y].person.play(); grid[x][y].person.wait = 0; grid[x][y].person.up = true; grid[x][y].person.p.getval = Math.min((base * grid[x][y].person.mult) * grid[x][y].person.lmult, 5000000); grid[x][y].person.bumplikely = 150 + random(75); grid[x][y].person.bumpdir = -1; grid[x][y].person.sagelikely = 300 + random(100); grid[x][y].person.sagecount = 0; vis++; rtype = "?"; choice = random(100); if (choice < 20) { rtype = "!"; } if (((choice == 0) && (donce == true)) && (y >= 3)) { rtype = "D"; donce = false; } grid[x][y].person.p.poster = rtype; } } }
Symbol 11 MovieClip [person] Frame 1
stop(); p._y = 180;
Symbol 11 MovieClip [person] Frame 2
p._y = int(p._y * 0.8);
Symbol 11 MovieClip [person] Frame 3
if (p._y != 0) { gotoAndPlay (2); } else { bprob = 0; sprob = 0; bumpcheck = 1; mistag = false; choice = random(23); if ((p.poster != "?") && (choice == 22)) { choice = random(22); } if (choice < 7) { ptype = "[A]"; } else if (choice < 13) { ptype = "[L]"; sagelikely = sagelikely + (100 + random(50)); } else if (choice < 18) { ptype = "[G]"; bumpcheck = -1; } else if (choice < 22) { ptype = "[H]"; bprob = 1; if (random(3) == 0) { mistag = true; sprob = 2; } } else if (p.poster == "?") { ptype = "CP"; bprob = 2; bumplikely = bumplikely - 75; sagelikely = sagelikely - 150; } _root.grid[xpos][ypos].cpu.post = ptype; if (p.poster == "!") { bprob++; sprob++; sagelikely = bumplikely + 50; } if (p.poster == "D") { bprob = bprob + 1; sagelikely = sagelikely + 100; bumpcheck = -1; mistag = false; } }
Symbol 11 MovieClip [person] Frame 4
stop(); ready = true;
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip [person] Frame 4
onClipEvent (enterFrame) { if (_parent.wait == 0) { with (_parent) { if (ptype != "CP") { p.getval = int(p.getval * 0.999); } else { p.getval = int(p.getval * 1.001) + 5; } if (Math.min(random(bumplikely), random(bumplikely)) <= bprob) { p.getval = int(p.getval * (1 + (((random(3) + 3) * (random(3) + 3)) / 100))); if (p.getval > 9999999) { p.getval = 9999999 /* 0x98967F */; } temp = attachMovie("bump", "bump" + _root.timer, 5); temp._x = 80 + random(21); temp._y = random(21); temp._rotation = random(61) - 30; } else if (random(sagelikely) <= sprob) { sagecount++; p.getval = int(p.getval * (1 - ((((sagecount / 2) * (random(3) + 3)) * (random(3) + 3)) / 100))); temp = attachMovie("sage", "sage" + _root.timer, 5); temp._x = 80 + random(21); temp._y = random(21); temp._rotation = random(61) - 30; } if (mistag && (sagecount == 2)) { mistag = false; sagelikely = 21; bumplikely = 500; saged = attachMovie("mistag", "saged", 1000); saged._x = 56; saged._y = -45; } if ((ptype == "CP") && (sagecount == 1)) { p.getval = 0; } if (p.getval <= 0) { p.getval = 0; if (ptype == "CP") { saged = attachMovie("banned", "saged", 1000); } else { saged = attachMovie("saged", "saged", 1000); } saged._x = 60; saged._y = 15; if (pwned) { fss = _root.grid[xpos][ypos].ibutton.attachMovie("fss", "fs", 1000); fss._xscale = (fss._yscale = 20); fss.profit = _root.grid[xpos][ypos].ibutton.cost * -1; _root.pwned--; } ready = false; pwned = false; _root.grid[xpos][ypos].ibutton.pwned.removeMovieClip(); wait = 20; } bumplikely = bumplikely + bumpdir; if (bumplikely == 20) { bumpdir = 1; bumplikely = 21; } if ((bumpdir == 1) && (bumplikely == 150)) { bumpdir = bumpcheck; bumpcheck = 1; } sagelikely = sagelikely - 1; if (sagelikely == 20) { sagelikely = 21; } } } else { _parent.wait--; } if (_parent.wait == 2) { _parent.saged.removeMovieClip(); _parent.play(); _root.grid[_parent.xpos][_parent.ypos].cpu.post = ""; } }
Symbol 11 MovieClip [person] Frame 5
p._y = int((p._y * 1.2) + 2);
Symbol 11 MovieClip [person] Frame 6
if (p._y >= 180) { gotoAndStop (1); _root.grid[xpos][ypos].person.up = false; _root.vis--; _root.grid[xpos][ypos].ibutton.fs.removeMovieClip(); _root.grid[xpos][ypos].person.fs.removeMovieClip(); donce = true; } else { gotoAndPlay (5); }
Symbol 14 Button
on (release) { _root.stopclick = 3; if (_root.grid[xpos][ypos].person.ready && (_root.score < 10000000)) { if (_root.grid[xpos][ypos].person.pwned == false) { cost = _root.grid[xpos][ypos].person.p.getval; if (cost <= _root.score) { _root.score = _root.score - cost; _root.grid[xpos][ypos].person.pwned = true; _root.pwned++; _root.grid[xpos][ypos].ibutton.attachMovie("pwned", "pwned", 1000); } else { _root.grid[xpos][ypos].ibutton.attachMovie("toomuch", "toomuch", 1200); } } else { price = _root.grid[xpos][ypos].person.p.getval; _root.score = _root.score + price; _root.grid[xpos][ypos].person.pwned = false; _root.pwned--; _root.grid[xpos][ypos].ibutton.pwned.removeMovieClip(); _root.grid[xpos][ypos].person.wait = 20; _root.grid[xpos][ypos].person.ready = false; fs = _root.grid[xpos][ypos].ibutton.attachMovie("fs", "fs", 1000); fs._xscale = (fs._yscale = 20); fs.profit = price - cost; if (fs.profit >= 0) { fs.profit = "+" + fs.profit; } } } }
Symbol 26 MovieClip [winner] Frame 1
stop();
Symbol 26 MovieClip [winner] Frame 30
stop();
Symbol 38 MovieClip [sage] Frame 15
this.removeMovieClip();
Symbol 40 MovieClip [bump] Frame 15
this.removeMovieClip();
Symbol 56 MovieClip [toomuch] Frame 10
this.removeMovieClip();
Symbol 65 Button
on (release) { stopclick = 3; instructions._visible = false; loser._visible = false; winner._visible = false; intro._visible = false; winner.gotoAndStop(1); score = 1000; timer = 0; play(); }
Symbol 69 Button
on (release) { instructions._visible = true; }
Symbol 75 Button
on (release) { if (score < 10000000) { stopclick--; } if (stopclick == 0) { gotoAndStop (2); } }

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 FontUsed by:3 7 8 20 21 22 23 24 25 31 35 50 53 58 59 60 61 63 64 67 68 71 72 73 74
Symbol 3 EditableTextUses:2Used by:4
Symbol 4 MovieClip [computer]Uses:1 3
Symbol 5 GraphicUsed by:11
Symbol 6 GraphicUsed by:9
Symbol 7 EditableTextUses:2Used by:9
Symbol 8 EditableTextUses:2Used by:9
Symbol 9 MovieClipUses:6 7 8Used by:11
Symbol 10 MovieClipUsed by:11  Timeline
Symbol 11 MovieClip [person]Uses:5 9 10
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 ButtonUses:12 13Used by:15
Symbol 15 MovieClip [ibutton]Uses:14
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:16 17Used by:26
Symbol 19 GraphicUsed by:26
Symbol 20 TextUses:2Used by:26
Symbol 21 TextUses:2Used by:26
Symbol 22 TextUses:2Used by:26
Symbol 23 EditableTextUses:2Used by:26
Symbol 24 EditableTextUses:2Used by:26
Symbol 25 EditableTextUses:2Used by:26
Symbol 26 MovieClip [winner]Uses:18 19 20 21 22 23 24 25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [intro]Uses:27
Symbol 29 GraphicUsed by:33
Symbol 30 FontUsed by:31 35
Symbol 31 TextUses:2 30Used by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [loser]Uses:29 31 32
Symbol 34 GraphicUsed by:36
Symbol 35 TextUses:2 30Used by:36
Symbol 36 MovieClip [instructions]Uses:34 35
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [sage]Uses:37
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [bump]Uses:39
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [saged]Uses:41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [mistag]Uses:43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [banned]Uses:45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [pwned]Uses:47
Symbol 49 GraphicUsed by:51
Symbol 50 EditableTextUses:2Used by:51
Symbol 51 MovieClip [fss]Uses:49 50
Symbol 52 GraphicUsed by:54
Symbol 53 EditableTextUses:2Used by:54
Symbol 54 MovieClip [fs]Uses:52 53
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [toomuch]Uses:55
Symbol 57 GraphicUsed by:Timeline
Symbol 58 EditableTextUses:2Used by:Timeline
Symbol 59 EditableTextUses:2Used by:Timeline
Symbol 60 TextUses:2Used by:Timeline
Symbol 61 TextUses:2Used by:Timeline
Symbol 62 GraphicUsed by:65
Symbol 63 TextUses:2Used by:65
Symbol 64 TextUses:2Used by:65
Symbol 65 ButtonUses:62 63 64Used by:Timeline
Symbol 66 GraphicUsed by:69
Symbol 67 TextUses:2Used by:69
Symbol 68 TextUses:2Used by:69
Symbol 69 ButtonUses:66 67 68Used by:Timeline
Symbol 70 GraphicUsed by:75
Symbol 71 TextUses:2Used by:75
Symbol 72 TextUses:2Used by:75
Symbol 73 TextUses:2Used by:75
Symbol 74 TextUses:2Used by:75
Symbol 75 ButtonUses:70 71 72 73 74Used by:Timeline

Instance Names

"p"Symbol 11 MovieClip [person] Frame 1Symbol 9 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 4 as "computer"
ExportAssets (56)Timeline Frame 1Symbol 11 as "person"
ExportAssets (56)Timeline Frame 1Symbol 15 as "ibutton"
ExportAssets (56)Timeline Frame 1Symbol 26 as "winner"
ExportAssets (56)Timeline Frame 1Symbol 28 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 33 as "loser"
ExportAssets (56)Timeline Frame 1Symbol 36 as "instructions"
ExportAssets (56)Timeline Frame 1Symbol 38 as "sage"
ExportAssets (56)Timeline Frame 1Symbol 40 as "bump"
ExportAssets (56)Timeline Frame 1Symbol 42 as "saged"
ExportAssets (56)Timeline Frame 1Symbol 44 as "mistag"
ExportAssets (56)Timeline Frame 1Symbol 46 as "banned"
ExportAssets (56)Timeline Frame 1Symbol 48 as "pwned"
ExportAssets (56)Timeline Frame 1Symbol 51 as "fss"
ExportAssets (56)Timeline Frame 1Symbol 54 as "fs"
ExportAssets (56)Timeline Frame 1Symbol 56 as "toomuch"

Labels

"firstinit"Frame 1
"gameinit"Frame 2
"gamego"Frame 3

Dynamic Text Variables

postSymbol 3 EditableText""
posterSymbol 7 EditableText""
getvalSymbol 8 EditableText"1234567"
fscoreSymbol 23 EditableText"100000000get"
ftimeSymbol 24 EditableText"100000000"
frankSymbol 25 EditableText"abcdefghijklmnopqr"
profitSymbol 50 EditableText"+7777777"
profitSymbol 53 EditableText"+7777777"
scoreSymbol 58 EditableText"88888888"
timerSymbol 59 EditableText"88888888"




http://swfchan.com/4/15541/info.shtml
Created: 2/6 -2019 14:18:19 Last modified: 2/6 -2019 14:18:19 Server time: 31/10 -2020 08:00:24