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Batte Ship.swf

This is the info page for
Flash #16231

(Click the ID number above for more basic data on this flash file.)


Text
撃破

撃破

撃沈

撃沈

WARNING WARNING WARNING

WARNING WARNING WARNING

警戒

目標接近

LB

BGM

0000

0000

/

Kb

BGM・効果音が再生されます。
音量に注意してください。

このゲームではマウスとキーボード
の両方を使用します。

+

USE KeyBoard & Mouse

0908 文字の誤植を修正
0908 最終面で損害減点がおかしくなる問題を修正
0908 ヘリ撃墜後の表示「撃沈」を「撃破」に変更

0909 10-2の大型ヘリを弱体化しました。
0909 自艦の当たり判定を小さくしました。
0909 10-4ボスがビーム中に、攻撃を行わなくなりました。
0910 敵滑空ロケット弾の威力を低下させました

ゲーム開始

Copyright 2004 TANAKA U. All rights reserved

艦砲射撃!

Copyright 2004 TANAKA U. All rights reserved

艦砲射撃! VERSION 2.51

KANPO SYAGEKI ! KOU -KAI-

設定変更

クレジット

WEB SITE

CREDIT

ゲームデザイン
グラフィック
プログラム

<P ALIGN="LEFT"><FONT FACE="HG創英角ゴシックUB" SIZE="20" COLOR="#FFFFFF"><A HREF="http://www12.plala.or.jp/nextframe/">TANAKA U</A></FONT></P>

効果音提供

<P ALIGN="LEFT"><FONT FACE="HG創英角ゴシックUB" SIZE="20" COLOR="#FFFFFF"><A HREF="http://kikyou.sakura.ne.jp/%7Eosabisi/">ザ・マッチメイカァズ</A></FONT></P>

BGM提供

<P ALIGN="LEFT"><FONT FACE="HG創英角ゴシックUB" SIZE="20" COLOR="#FFFFFF"><A HREF="http://propanmode.net/">PROPAN_MODE</A></FONT></P>

BGM&効果音

ロイヤリティ素材集より

RETURN


シナリオ

演習

ステージセレクト

HARD

NORMAL

EASY

VERYHARD

HELL

EXTREME

01.主力艦隊強襲作戦

02.機動艦隊攻撃作戦

03.要塞島攻略作戦

04.主力艦隊迎撃作戦

05.決戦機動兵器

06.新型艦掃討作戦

07.軍事拠点防衛作戦

08.拠点揚陸阻止作戦

09.敵防衛網突破作戦

10.決戦最終兵器

音量変更

画質変更

操作キー変更

データ削除

<P ALIGN="LEFT"><FONT FACE="_ゴシック" SIZE="14" COLOR="#FF6600">データを完全に削除します。</FONT></P><P ALIGN="LEFT"><FONT FACE="_ゴシック" SIZE="14" COLOR="#FFFFFF">削除したデータは復元できません。注意してください。</FONT></P><P ALIGN="LEFT"><FONT FACE="_ゴシック" SIZE="14" COLOR="#FFFFFF">下に「<FONT COLOR="#FF6600">DELETE</FONT>」と入力して、右の「<FONT COLOR="#FF6600">削除する</FONT>」ボタンを押すと削除できます。</FONT></P><P ALIGN="LEFT"><FONT FACE="_ゴシック" SIZE="14" COLOR="#FFFFFF">削除が完了すると、このゲームをリスタートします。</FONT></P>

SHIP DATA DELETE.

100

%

volume

max

min

[←][→]キーで移動

[Z][C]キーで移動

次の項目へ

前の項目へ

削除する

削除する

状態:キー入力なし、削除不可

ここにキー入力

バグによる改造ポイント消失の
救済措置

「艦砲射撃!甲」の不具合で、改造ポイントが消失するというバグが発生しました。
大変申し訳ないのですが、データを復元することは不可能です。
その代わりにデータを初期化し、改造ポイントを支給する救済措置を行います。
ここでの処理を行うと緊急借地として改造ポイントが200ポイント支給されます。
ただし、ステージクリア以外のデータは破棄されますので、注意してください。

救済処理を実行すると
・改造ポイントが200支給されます。
・スコアはそのまま保持されます。
・ステージクリアデータはそのまま保持されます。
・副兵装データは消滅します。
・自艦のデータは消滅します。
よろしければ上の入力箇所に「CLEAR」と入力し、
右の実行ボタンを押してください。

実行

ここに入力

ここに「CLEAR」と入力してください。
これが実行キーになります。

キー入力なし

EFますく

エフェクトマスク

火力重視型

x2

x2

強化ポイント

戦艦設計

ここにアドバイスが表示されます。

9999

9999

発射数

装填速度

射撃精度

機動性

耐久性

決定

決定

決定

耐久重視型

耐久重視型

バランス型

バランス型

高火力型

高火力型

精密射撃型

精密射撃型

自動設計

設計

了解

了解

改造ポイントを割り振って、好みの戦艦を設計して
ください。
設計した艦と、改造ポイントはオートセーブされ、
引き継いで強化していくことができます。

追加兵装選択

追加兵装選択

戦艦データをロードしました。

+9

+9

強化ポイント獲得

強化ポイント獲得

条件を満たしていないた
め、購入できません。

???

購入

購入

000

ポイント

零式荷電電磁砲

強化

強化

装備

装備

0

0

強化不可

攻撃型副兵装

攻撃型副兵装

強化型副兵装

強化型副兵装

副兵装選択

ここにアドバイスが表示されます。

装備解除

装備解除

装備解除

9999

9999

戻る

戻る

戻る

耐久

射撃

装填中

残弾なし

連続HIT

000HIT!!

000HIT!!

BOUNUS

10000000

10000000

得点

999999999999999

主砲

999999999999999

副装

×

999

000000000000000

+

9

000000000000000

×

99

爆発反応装甲

作戦説明

主力艦隊強襲作戦

軍事境界線を越えて展開中の敵艦隊に対し、強襲攻
撃を行ってもらう。
目標は主力戦艦3隻の撃破である。
主力戦艦の他にも複数の艦艇が確認されているが、
貴艦の能力ならば作戦の遂行は可能であると確信し
ている。
作戦の成功を祈る。

了解

了解

画面のチラツキ

機動艦隊攻撃作戦

これより敵拠点の攻略作戦を発動する。
まず、拠点周辺に展開する機動艦隊を攻撃し、制海
権・制空権を確保してもらいたい。
目標は旗艦空母1隻と超大型爆撃機の撃破である。
特に後者は危険な存在である、全力で挑め。
この攻撃にあたっては猛烈な航空攻撃が予測される。
対空警戒を怠るな!

要塞島攻略作戦

これより敵拠点の攻略作戦を行う。
貴艦には島内港湾へ突撃してもらい、中央指令塔を
撃破して指揮能力を奪ってもらいたい。
目標は中央司令塔の破壊である。
この島は完全に要塞化されており、多数の沿岸砲台と
航空機が配備されている。
また地形も複雑だ、山形射撃を活用せよ!

主力艦隊迎撃作戦

わが軍は敵拠点の制圧にほぼ成功した。
しかし、敵主力艦隊がこの海域に接近中である。
敵艦隊は決戦兵力であり、拠点残存勢力とともに挟
撃されれば、我が艦隊が壊滅する恐れがある。
貴艦にはこの艦隊を迎撃し、殲滅してもらいたい。
目標は旗艦である超大型航空戦艦の撃破だ。
敵の戦力は大きいが、貴艦の奮戦に期待する。

決戦機動兵器

港湾最深部へ先行していた我が軍の艦隊が壊滅した!
超大型の機動兵器に急襲されたとの情報がある、しかし
現在レーダーには一切反応がない!
敵残存艦隊も我が主力艦隊に向け進撃中だ。もはや一
刻の猶予も残されていない。
もはや貴艦だけが頼りだ。未確認機動兵器を撃破しても
らいたい!

新型艦掃討作戦

敵艦隊が近海に展開中である。
目的は噴進砲搭載新型艦艇の運用試験と思われる。
貴艦にはこれを急襲し、全艦撃沈してもらいたい。
目標は新型戦艦2隻の撃破である。
敵は比較的小戦力であるが、敵新兵器に十分注意を
払ってもらいたい。

軍事拠点防衛作戦

我が軍の軍事拠点が急襲された。
新兵器試験妨害への報復行動と思われるが、それに
しては敵はかなりの大戦力だ。
多数の新型艦艇も確認されているため、実戦試験も
兼ねているらしい、舐められたものだ。
旗艦である超大型戦艦を撃沈し、拠点を奪還せよ!

拠点揚陸阻止作戦

敵艦隊の殲滅には成功した。
だが友軍艦隊が敵揚陸艦隊に側面を突破され、拠点
への接近を許した。
このまま揚陸されれば、一挙に拠点を制圧される。
貴艦には敵揚陸艦隊を殲滅した上、最大脅威である
超大型重戦闘ヘリを撃破してもらいたい。

敵防衛網突破作戦

緊急事態だ。防衛に成功した拠点だが、敵戦略兵器
による攻撃を受け消滅した!
詳細は不明だが、広域への超高エネルギー照射による
ものらしい。
我々はこの攻撃に対抗できない。そのため貴艦に敵防
衛網を突破し、敵戦略兵器を撃破してもらいたい。
防衛にあたっている超大型地上兵器を撃破せよ!

決戦最終兵器

敵戦略兵器の熱量が高まっている。我が艦隊へ照射が
行われ、我々が壊滅するのも時間の問題だ。
一刻も早く敵拠点へ突入し、敵戦略最終兵器を撃破し
てくれ。
我々は待つことしかできないが、
貴艦の武運を、祈っている。

戦果報告

目標達成

最大HIT

自艦損害

総計

999999999

999

10000

Hitx

999999999

9999

x

-100

-99999999

999999999

総員第一種戦闘配備!

戦闘開始!

移動と射撃
右・左矢印キーで移動できます。
マウスで射撃位置を決めて、左クリックで砲撃できます。
砲弾は真っ直ぐ飛ばないので注意してください。
また、敵に連続で命中させると大量のスコアを稼ぐ事ができます。
このゲームは敵艦をすべて撃沈すると、ステージクリアになります。
OKなら標的艦を撃沈して、先に進んでください。

副兵装の射撃
副兵装を使用することで、特殊な攻撃を行う事ができます。
現在は仮装備として大口径臼砲が装備されています。
リロードは遅いですが、威力の高い武器です。
発射は上矢印キーで行えます。
副兵装は改造ポイントで購入することができます。
副兵装は複数種類存在しますので、任務や好みに合わせて換装してください。

魚雷の回避
魚雷は移動する事で回避できます
止まっているとモロに食ってしまうので注意してください。
OKなら駆逐艦を撃沈して先に進んでください。

自律突撃艇の迎撃
後半ステージで出現する「揚陸艦」は自律突撃艇を繰り出してきます。
これは魚雷のように移動で回避できず、射撃で撃破する必要があります。

砲撃・航空攻撃の回避
回避は砲弾・爆弾が自艦に命中しないように、移動してください。
落下位置を予測しないと、全回避は難しいでしょう。

地形と山形射撃
地形はこちらの攻撃をまったく受け付けず、破壊する事はできません。
そのため、地形を盾にしている敵に、砲撃ができない場合があります。
この場合は図のような山形射撃を活用してください。

演習終了
お疲れ様でした。これで演習は終了です。
このゲームはポイントを積みたてることで自艦を強化できます。
強化した艦は自動セーブされ、引き継いで利用できます。
クリアできない場合は、自艦を強化してから再挑戦するのも、一つの手です。

タイトルへ戻る

ゲームデザイン
グラフィック
プログラム

TANAKA U

艦砲射撃!

WEBサイト

FLASHゲームサイト NEXTFRAME(!)

http://www12.plala.or.jp/nextframe/

タイトルBGM

PROPAN_MODE

効果音提供

ザ・マッチメイカァズ

SPECIAL THANKS!

テストプレイに協力してくれた皆様

BBSに意見を寄せてくださった皆様

艦砲射撃!を紹介してくださった皆様

THANK YOU FOR
PLAYING!

Copyright 2004 TANAKA U. All rights reserved

フレーム再生異常

コマ送りや、巻き戻しを行いませんでしたか?

CTRLキー + 矢印キーを押しませんでしたか?

ゲーム処理を停止しました。

予測される原因

上記のフレーム操作を行ってしまうと、ゲームが正常に進行しません。
そのため、ゲーム処理が停止します。

FLASHゲームサイト NEXTFRAME(!)

Copyright 2003-2004 TANAKA U. All rights
reserved. Never reproduce or republicate without written permission.

Jump to web site of NEXTFRAME(!)

>>NEXTFRAME(!)へ遊びに行く<<

Jump to web site of NEXTFRAME(!)

>>NEXTFRAME(!)へ遊びに行く<<

NEXTFRAME(!)はFLASHで作るWEBゲームに特化したサイトです。

ActionScript [AS1/AS2]

Frame 3
nowVer = "2.51"; this.stop();
Frame 6
this.gotoAndPlay(_currentframe - 2);
Frame 7
this.gotoAndPlay(_currentframe - 2);
Frame 10
this.gotoAndStop("error");
Frame 11
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Frame 13
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Frame 16
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Frame 17
this.gotoAndPlay(_currentframe - 2);
Frame 20
this.gotoAndStop("error");
Frame 21
this.stop();
Instance of Symbol 875 MovieClip in Frame 21
onClipEvent (load) { firstFlag = 1; }
Frame 23
this.gotoAndStop("error");
Frame 30
this.gotoAndStop("error");
Frame 31
function conHitCounter(flag) { if (flag) { hitCnt++; if (hitCnt > maxHitCnt) { maxHitCnt = hitCnt; } if (hitCnt == 1) { return("HIT!"); } _root.display.hitDis.setCnt(hitCnt); return(hitCnt + "HIT!!"); } _root.display.hitDis.setCnt(0); hitCnt = 0; } function getMaxHit() { return(maxHitCnt); } function setStage(command) { stageNo = stageData[nowStage][0]; stageName = stageData[nowStage][1]; bossFlag = stageData[nowStage][2]; grandName = stageData[nowStage][3]; if (grandName != 0) { x = 0; if (_root.oldGrand != undefined) { var x = _global.mapMaxX; } grandName = "char_grand" + grandName; _root.attachMovie(grandName, "grand", grandDeep); _root.grand._x = x; _root.grand._y = 300; grandDeep++; if (grandDeep > 6) { grandDeep = 2; } } if (bossFlag) { if (_global.nowStage == 10) { _root.bgmBox.changeBgm(663); } else { _root.bgmBox.changeBgm(44); } _root.attachMovie("atcItem_warning", "warning", 30); _root.warning._x = 320; _root.warning._y = 149; } setSpace = _global.mapMaxX / 10; if (command == "first") { setX = 0; } else { setX = _global.mapMaxX; } enemyNo = 0; i = 4; while (i < stageData[nowStage].length) { no = stageData[nowStage][i]; if (no != 0) { if (no == 1) { tempName = "mapShip"; } else { enemyNo++; tempName = "e" + enemyNo; } _root.attachMovie(charNameList[no], tempName, i + 10); _root[tempName]._x = setX; _root[tempName]._y = 300; if (no == 1) { var ti = (i + 10); _root[tempName]._xscale = 10; _root[tempName]._yscale = 10; } if ((no == 2) || (no == 23)) { _root[tempName]._xscale = -10; _root[tempName]._yscale = 10; } if ((no == 3) || (no == 25)) { _root[tempName]._xscale = (_root[tempName]._yscale = 15); } if ((no == 4) || (no == 22)) { _root[tempName]._xscale = (_root[tempName]._yscale = 15); } if (no == 5) { _root[tempName]._x = 1500; _root[tempName]._y = 100; _root[tempName]._name = "boss"; } if (no == 16) { _root[tempName]._x = 1232.4; _root[tempName]._name = "boss"; } if ((no == 17) || (no == 26)) { _root[tempName]._xscale = (_root[tempName]._yscale = 30); _root[tempName]._name = "boss"; } if (no == 18) { _root[tempName]._name = "boss"; } if (no == 34) { _root[tempName]._name = "boss"; } if (no == 35) { _root[tempName]._xscale = (_root[tempName]._yscale = 150); _root[tempName]._y = 260; _root[tempName]._name = "boss"; } if (no == 36) { _root[tempName]._x = 961; _root[tempName]._y = 12.5; _root[tempName]._name = "boss"; } if (no == 38) { _root[tempName]._xscale = (_root[tempName]._yscale = 20); } if (no == 39) { _root[tempName]._x = 578; _root[tempName]._name = "boss"; } if (no == 41) { _root[tempName]._x = 1180; _root[tempName]._name = "boss"; } } setX = setX + setSpace; i++; } } function breakEnemy() { enemyNo--; if (enemyNo <= 0) { nowStage++; _root.grand._name = "oldGrand"; if (bossFlag) { _root.attachMovie("scene_clear", "sceneClear", 11); _root.sceneClear._x = 320; _root.sceneClear._y = 160; } else { _root.mapShip.nextStage(); this.setStage(); } } } function gameStart() { _root.mapShip.flag = 1; i = 1; while (i < 10) { var name = ("e" + i); _root[name].flag = 1; i++; } _root.boss.flag = 1; } function newStage() { _root.display.ChangeHpMax(); } function removeRDeep() { i = 100; while (i < 400) { _root.attachMovie("removeItem", "temp", i); i++; } } _global.seaLineY = 300; _global.rDeep = 100; hitCnt = 0; maxHitCnt = 0; nextStageFlag = 0; grandDeep = 2; slideMove = _global.mapMaxX; charNameList = new Array(); charNameList[1] = "char_ship_main"; charNameList[2] = "char_ship_senkan"; charNameList[3] = "char_ship_kubo"; charNameList[4] = "char_ship_kutikiu"; charNameList[5] = "char_aircraft_bakugeki"; charNameList[10] = "char_yousai_hou0"; charNameList[11] = "char_yousai_hou1"; charNameList[12] = "char_yousai_hou2"; charNameList[13] = "char_yousai_kouku0"; charNameList[14] = "char_yousai_kouku1"; charNameList[15] = "char_yousai_kouku2"; charNameList[16] = "char_yousai_sireitou"; charNameList[17] = "char_ship_koukuSenkan"; charNameList[18] = "char_lastBoss1"; charNameList[19] = "char_lastBoss2"; charNameList[20] = "char_ship_hyouteki"; charNameList[21] = "char_ship_senkan2"; charNameList[22] = "char_ship_rocket"; charNameList[23] = "char_ship_rocketSenkan"; charNameList[24] = "char_aircraft_heri"; charNameList[25] = "char_ship_kubo2"; charNameList[26] = "char_ship_bSenkan"; charNameList[27] = "char_yousai_rocket0"; charNameList[28] = "char_yousai_rocket1"; charNameList[29] = "char_yousai_rocket2"; charNameList[34] = "char_aircraft_bHeri"; charNameList[35] = "char_g_bTank"; charNameList[36] = "char_lastBoss3"; charNameList[38] = "char_ship_youriku"; charNameList[39] = "char_yousai_gate1"; charNameList[40] = "char_aircraft_bHeri2"; charNameList[41] = "char_yousai_gate2"; charNameList[99] = "removeShip"; stageData = new Array(); stageData[0] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; stageData[1] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 0, 4, 4, 0]; stageData[2] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0]; stageData[3] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 2, 0]; stageData[4] = [9, 88, 1, 0, 0, 0, 0, 0, 0, 2, 0, 2, 2, 0]; stageData[5] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 4, 0, 3, 0]; stageData[6] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 3, 0]; stageData[7] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 2, 0]; stageData[8] = [9, 88, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 5]; stageData[9] = [9, 88, 0, 1, 0, 1, 0, 0, 0, 0, 10, 14, 12, 0]; stageData[10] = [9, 88, 0, 2, 0, 0, 0, 0, 0, 0, 11, 12, 0, 13]; stageData[11] = [9, 88, 0, 3, 0, 0, 0, 0, 0, 0, 12, 0, 14, 10]; stageData[12] = [9, 88, 1, 4, 0, 0, 0, 0, 0, 0, 10, 11, 15, 16]; stageData[13] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 4, 4, 4, 2, 0]; stageData[14] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 4, 2, 0, 3, 4]; stageData[15] = [9, 88, 0, 0, 0, 0, 0, 0, 3, 0, 2, 4, 2, 0]; stageData[16] = [9, 88, 1, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0]; stageData[17] = [9, 88, 0, 1, 0, 1, 0, 0, 0, 0, 10, 14, 12, 0]; stageData[18] = [9, 88, 0, 2, 0, 0, 0, 0, 0, 0, 11, 12, 0, 13]; stageData[19] = [9, 88, 0, 6, 0, 0, 0, 0, 0, 0, 10, 11, 10, 15]; stageData[20] = [9, 88, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 18]; stageData[21] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 0, 4, 22, 0]; stageData[22] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 22, 0, 22, 0]; stageData[23] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 22, 0, 23, 0]; stageData[24] = [9, 88, 1, 0, 0, 0, 0, 0, 0, 22, 0, 23, 23, 0]; stageData[25] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 4, 22, 25, 0]; stageData[26] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 22, 2, 0, 25, 0]; stageData[27] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 22, 0, 25, 25, 0]; stageData[28] = [9, 88, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0]; stageData[29] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 38]; stageData[30] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 38]; stageData[31] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 99, 0, 38, 0, 38]; stageData[32] = [9, 88, 1, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0]; stageData[33] = [9, 88, 0, 6.5, 0, 0, 1, 0, 0, 0, 25, 0, 28, 15]; stageData[34] = [9, 88, 0, 7, 0, 0, 0, 0, 0, 24, 24, 0, 29, 28]; stageData[35] = [9, 88, 0, 8, 0, 0, 0, 0, 0, 24, 0, 24, 27, 15]; stageData[36] = [9, 88, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0]; stageData[37] = [9, 88, 0, 21, 0, 1, 0, 0, 0, 25, 0, 0, 39]; stageData[38] = [9, 88, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 40]; stageData[39] = [9, 88, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 41]; stageData[40] = [9, 88, 1, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]; stageData[50] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 0, 20, 0, 0]; stageData[51] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0]; stageData[52] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0]; stageData[53] = [9, 88, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13]; stageData[60] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 0, 21, 0, 0]; stageData[100] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0]; this.onEnterFrame = function () { if (_global.rDeep > 400) { _global.rDeep = 100; } if (nextStageFlag == 1) { tempMove = slideMove / 20; slideMove = slideMove - tempMove; _root.mapShip._x = _root.mapShip._x - (tempMove / 1.1); _root.grand._x = _root.grand._x - tempMove; _root.oldGrand._x = _root.oldGrand._x - tempMove; i = 1; while (i < 10) { _root["e" + i]._x = _root["e" + i]._x - tempMove; i++; } _root.boss._x = _root.boss._x - tempMove; if (_root.mapShip._x <= 66) { slideMove = _global.mapMaxX; this.gameStart(); _root.oldGrand.removeMovieClip(); nextStageFlag = 0; } } }; this.stop();
Instance of Symbol 916 MovieClip "display" in Frame 31
onClipEvent (unload) { _root.songai = Math.floor(this.getSongai()); }
Instance of Symbol 980 MovieClip in Frame 31
/* no clip actions */
Frame 33
this.gotoAndStop("error");
Frame 40
this.gotoAndStop("error");
Frame 41
function conHitCounter(flag) { if (flag) { hitCnt++; if (hitCnt > maxHitCnt) { maxHitCnt = hitCnt; } if (hitCnt == 1) { return("HIT!"); } _root.display.hitDis.setCnt(hitCnt); return(hitCnt + "HIT!!"); } _root.display.hitDis.setCnt(0); hitCnt = 0; } function getMaxHit() { return(maxHitCnt); } function setStage(command) { stageNo = stageData[nowStage][0]; stageName = stageData[nowStage][1]; bossFlag = stageData[nowStage][2]; grandName = stageData[nowStage][3]; if (grandName != 0) { x = 0; if (_root.oldGrand != undefined) { var x = _global.mapMaxX; } grandName = "char_grand" + grandName; _root.attachMovie(grandName, "grand", grandDeep); _root.grand._x = x; _root.grand._y = 300; grandDeep++; if (grandDeep > 6) { grandDeep = 2; } } if (bossFlag) { if (_global.nowStage == 10) { _root.bgmBox.changeBgm(663); } else { _root.bgmBox.changeBgm(44); } _root.attachMovie("atcItem_warning", "warning", 30); _root.warning._x = 320; _root.warning._y = 149; } setSpace = _global.mapMaxX / 10; if (command == "first") { setX = 0; } else { setX = _global.mapMaxX; } enemyNo = 0; i = 4; while (i < stageData[nowStage].length) { no = stageData[nowStage][i]; if (no != 0) { if (no == 1) { tempName = "mapShip"; } else { enemyNo++; tempName = "e" + enemyNo; } _root.attachMovie(charNameList[no], tempName, i + 10); _root[tempName]._x = setX; _root[tempName]._y = 300; if (no == 1) { var ti = (i + 10); _root[tempName]._xscale = 10; _root[tempName]._yscale = 10; } if ((no == 2) || (no == 23)) { _root[tempName]._xscale = -10; _root[tempName]._yscale = 10; } if ((no == 3) || (no == 25)) { _root[tempName]._xscale = (_root[tempName]._yscale = 15); } if (((no == 4) || (no == 22)) || (no == 20)) { _root[tempName]._xscale = (_root[tempName]._yscale = 15); } if (no == 5) { _root[tempName]._x = 1500; _root[tempName]._y = 100; _root[tempName]._name = "boss"; } if (no == 16) { _root[tempName]._x = 1232.4; _root[tempName]._name = "boss"; } if ((no == 17) || (no == 26)) { _root[tempName]._xscale = (_root[tempName]._yscale = 30); _root[tempName]._name = "boss"; } if (no == 18) { _root[tempName]._name = "boss"; } if (no == 34) { _root[tempName]._name = "boss"; } if (no == 35) { _root[tempName]._xscale = (_root[tempName]._yscale = 150); _root[tempName]._y = 260; _root[tempName]._name = "boss"; } if (no == 36) { _root[tempName]._x = 961; _root[tempName]._y = 12.5; _root[tempName]._name = "boss"; } if (no == 38) { _root[tempName]._xscale = (_root[tempName]._yscale = 20); } if (no == 39) { _root[tempName]._x = 578; _root[tempName]._name = "boss"; } if (no == 41) { _root[tempName]._x = 1180; _root[tempName]._name = "boss"; } } setX = setX + setSpace; i++; } } function breakEnemy() { enemyNo--; if (enemyNo <= 0) { nowStage++; _root.grand._name = "oldGrand"; if (bossFlag) { _root.attachMovie("scene_clear", "sceneClear", 11); _root.sceneClear._x = 320; _root.sceneClear._y = 160; } else { i = 100; while (i < 200) { var name = ("aircraft" + i); _root[name].bomb(); i++; } _root.mapShip.nextStage(); this.setStage(); } } } function gameStart() { _root.mapShip.flag = 1; i = 1; while (i < 10) { var name = ("e" + i); _root[name].flag = 1; i++; } _root.boss.flag = 1; } function newStage() { _root.display.ChangeHpMax(); } _root.targetSarcle.conMeth(1); _quality = "MEDIUM"; _global.seaLineY = 300; _global.rDeep = 100; _global.nowShip = 0; _global.gameLv = 2; hitCnt = 0; maxHitCnt = 0; nextStageFlag = 0; grandDeep = 2; slideMove = 700; nowStage = 50; charNameList = new Array(); charNameList[1] = "char_ship_main"; charNameList[2] = "char_ship_senkan"; charNameList[3] = "char_ship_kubo"; charNameList[4] = "char_ship_kutikiu"; charNameList[5] = "char_aircraft_bakugeki"; charNameList[10] = "char_yousai_hou0"; charNameList[11] = "char_yousai_hou1"; charNameList[12] = "char_yousai_hou2"; charNameList[13] = "char_yousai_kouku0"; charNameList[14] = "char_yousai_kouku1"; charNameList[15] = "char_yousai_kouku2"; charNameList[16] = "char_yousai_sireitou"; charNameList[17] = "char_ship_koukuSenkan"; charNameList[18] = "char_lastBoss1"; charNameList[19] = "char_lastBoss2"; charNameList[20] = "char_ship_hyouteki"; charNameList[38] = "char_ship_youriku"; charNameList[99] = "removeShip"; stageData = new Array(); stageData[50] = [9, 88, 0, 0, 0, 1, 0, 0, 0, 0, 20, 20, 20, 0]; stageData[51] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 0]; stageData[52] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0]; stageData[53] = [9, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 0, 0]; stageData[54] = [9, 88, 0, 99, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0]; stageData[55] = [9, 88, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10]; this.onEnterFrame = function () { if (_global.rDeep > 400) { _global.rDeep = 100; } if (nextStageFlag == 1) { tempMove = slideMove / 20; slideMove = slideMove - tempMove; _root.mapShip._x = _root.mapShip._x - (tempMove / 1.1); _root.grand._x = _root.grand._x - tempMove; _root.oldGrand._x = _root.oldGrand._x - tempMove; i = 1; while (i < 10) { _root["e" + i]._x = _root["e" + i]._x - tempMove; i++; } _root.boss._x = _root.boss._x - tempMove; if (_root.mapShip._x <= 66) { slideMove = _global.mapMaxX; this.dis.play(); this.gameStart(); _root.oldGrand.removeMovieClip(); nextStageFlag = 0; } } }; this.setStage("first"); this.play();
Frame 44
this.display.setEnsyu(); ad = eval (_root.mapShip); ad.extraWeponFlag = 1; ad.nowExt = _root.so.data.shipData[8]; ad.atcNameExt = _root.extraWeponData[1][1]; _root.bgmBox.changeBgm(0); this.gameStart(); this.stop();
Frame 45
this.gotoAndStop("error");
Frame 50
this.gotoAndStop("error");
Frame 51
_root.targetSarcle.conMeth(0); this.stop();
Instance of Symbol 976 MovieClip "firstDisplay" in Frame 51
onClipEvent (load) { spMode = 1; this.stop(); } onClipEvent (enterFrame) { scene = 999; this.stop(); }
Frame 53
this.gotoAndStop("error");
Frame 79
this.gotoAndStop("error");
Frame 80
this.gotoAndStop("error");
Frame 81
_root.targetSarcle.conMeth(0); _root.allItemClear(); _root.bgmBox.changeBgm(0);
Frame 86
this.gotoAndStop("error");
Frame 87
this.gotoAndStop("error");
Frame 111
this.gotoAndPlay(_currentframe + 5);
Frame 112
this.gotoAndPlay(_currentframe + 5);
Frame 113
this.gotoAndPlay(_currentframe + 5);
Frame 114
this.gotoAndPlay(_currentframe + 5);
Frame 115
this.gotoAndPlay(_currentframe + 5);
Frame 119
this.stop();
Frame 122
this.stop();
Frame 126
this.gotoAndPlay(_currentframe - 5);
Frame 127
this.gotoAndPlay(_currentframe - 5);
Frame 128
this.gotoAndPlay(_currentframe - 5);
Frame 129
this.gotoAndPlay(_currentframe - 5);
Frame 130
this.gotoAndPlay(_currentframe - 5);
Symbol 11 MovieClip Frame 1
_visible = false;
Symbol 19 MovieClip [char_ship_bSenkan] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketB", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 10; _root[tamaName]._y = this._y - 10; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_big3", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 50000; hp = (550 * _global.gameLv) / 2; shotRnd = 2 + _global.gameLv; shotRnd2 = 3 + _global.gameLv; shotRnd3 = 0.5 + _global.gameLv; power = 7; power2 = 7; power3 = 6.5; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < 3) { this.shot(); i++; } } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot3(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.shot2(); } } };
Symbol 19 MovieClip [char_ship_bSenkan] Frame 2
this.stop();
Symbol 19 MovieClip [char_ship_bSenkan] Frame 108
this.showGekitin();
Symbol 19 MovieClip [char_ship_bSenkan] Frame 195
_root.breakEnemy(); this.stop();
Symbol 26 MovieClip [char_ship_youriku] Frame 1
function setEnemy() { _root.attachMovie(enemyName3, setE, setD); _root[setE]._x = this._x + 10; _root[setE]._y = this._y; } function setEnemy2() { if (Math.random() > 0.6) { e = enemyName; } else { e = enemyName2; } name = "aricraft" + _global.rDeep; _root.attachMovie(e, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 5; _global.rDeep++; } function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocket", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 10; _root[tamaName]._y = this._y - 10; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 9000; hp = (80 * _global.gameLv) / 2; shotRnd = 0.5 + _global.gameLv; shotRnd2 = 2 + _global.gameLv; shotRnd3 = 1 + _global.gameLv; power = 7; power2 = 7; flag = 0; if ((this._name == "e1") || (this._name == "e2")) { setE = "e3"; setD = 18; } else if (this._name == "e3") { setE = "e4"; setD = 19; } enemyName = "char_aricraft2"; enemyName2 = "char_aircraft3"; enemyName3 = "char_ship_yourikutei"; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 100; if ((rand < shotRnd) && (_root[setE] == undefined)) { this.setEnemy(); } rand = Math.random() * 100; if (rand < shotRnd2) { this.setEnemy2(); } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot(); } } };
Symbol 26 MovieClip [char_ship_youriku] Frame 2
this.stop();
Symbol 26 MovieClip [char_ship_youriku] Frame 76
this.showGekitin(); _root.breakEnemy();
Symbol 26 MovieClip [char_ship_youriku] Frame 134
this.stop();
Symbol 30 MovieClip [char_ship_yourikutei] Frame 1
function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.bomb(); } } } function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } hp = (3 * _global.gameLv) / 2; score = 500; damage = 80; flag = 1; speedX = 5 + (_global.gameLv / 2); this.onEnterFrame = function () { this._x = this._x - speedX; if (this.hitTest(_root.mapShip)) { _root.display.ChangeHp(damage); this.bomb(); } if (this._x < -20) { this.removeMovieClip(); } };
Symbol 30 MovieClip [char_ship_yourikutei] Frame 4
this.gotoAndPlay(2);
Symbol 35 MovieClip [char_ship_bSenkan] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketB", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 10; _root[tamaName]._y = this._y - 10; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_big3", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 50000; hp = (550 * _global.gameLv) / 2; shotRnd = 2 + _global.gameLv; shotRnd2 = 3 + _global.gameLv; shotRnd3 = 0.5 + _global.gameLv; power = 7; power2 = 7; power3 = 6.5; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < 3) { this.shot(); i++; } } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot3(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.shot2(); } } };
Symbol 35 MovieClip [char_ship_bSenkan] Frame 2
this.stop();
Symbol 35 MovieClip [char_ship_bSenkan] Frame 108
this.showGekitin();
Symbol 35 MovieClip [char_ship_bSenkan] Frame 195
_root.breakEnemy(); this.stop();
Symbol 42 MovieClip Frame 1
this.stop();
Symbol 42 MovieClip Frame 75
_parent.showGekitin(); _root.breakEnemy();
Symbol 42 MovieClip Frame 125
_parent.removeMovieClip(); this.stop();
Symbol 43 MovieClip [char_yousai_rocket2] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocket", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 80; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (90 * _global.gameLv) / 2; score = 9000; shotRnd = 1 + _global.gameLv; power = 8; syasu = 3; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < syasu) { this.shot(); i++; } } } };
Symbol 44 MovieClip [char_yousai_rocket1] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocket", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 50; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit() { if (hp > 0) { hp--; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (6 * _global.gameLv) / 2; score = 9000; shotRnd = 1 + _global.gameLv; power = 8; syasu = 3; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < syasu) { this.shot(); i++; } } } }; function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocket", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 50; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (90 * _global.gameLv) / 2; score = 9000; shotRnd = 1 + _global.gameLv; power = 8; syasu = 3; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < syasu) { this.shot(); i++; } } } };
Symbol 45 MovieClip [char_yousai_rocket0] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocket", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 30; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (90 * _global.gameLv) / 2; score = 9000; shotRnd = 1 + _global.gameLv; power = 8; syasu = 3; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < syasu) { this.shot(); i++; } } } };
Symbol 51 MovieClip [char_ship_rocketSenkan] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocket", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (100 * _global.gameLv) / 2; score = 10000; shotRnd = 2 + _global.gameLv; power = 8; flag = 0; syasu = 3; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < syasu) { this.shot(); i++; } } } };
Symbol 51 MovieClip [char_ship_rocketSenkan] Frame 2
this.stop();
Symbol 51 MovieClip [char_ship_rocketSenkan] Frame 86
this.showGekitin(); _root.breakEnemy();
Symbol 51 MovieClip [char_ship_rocketSenkan] Frame 135
this.stop();
Symbol 53 MovieClip [tama_lastBoss_beamExtra] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 300; _root[tempName]._yscale = 300; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "hitBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } flag = 1; damage = 600; while (flag == 1) { this._x = this._x + ((speedX = speedX * 1.01)); this._y = this._y + ((speedY = speedY * 1.01)); if (this.hitTest(_root.mapShip.dmgArea)) { flag = 0; _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { flag = 0; this.bomb(); } }
Symbol 55 MovieClip [tama_rocketS2] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } damage = 20; this.onEnterFrame = function () { this._x = this._x + ((speedX = speedX * 1.01)); this._y = this._y + ((speedY = speedY * 1.01)); if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } }; _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180)));
Symbol 58 MovieClip [tama_beam] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } damage = 40; this.onEnterFrame = function () { this._x = this._x + ((speedX = speedX * 1.01)); this._y = this._y + ((speedY = speedY * 1.01)); if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } }; _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180)));
Symbol 59 MovieClip [tama_rocketS] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } damage = 35; this.onEnterFrame = function () { this._x = this._x + ((speedX = speedX * 1.01)); this._y = this._y + ((speedY = speedY * 1.01)); if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } }; _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180)));
Symbol 60 MovieClip [tama_rocketB] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.1; extX = 0.995; damage = 70; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 61 MovieClip [tama_rocket] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.1; extX = 0.995; damage = 40; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 64 MovieClip [char_ship_rocket] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocket", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (40 * _global.gameLv) / 2; score = 3000; shotRnd = 3 + _global.gameLv; power = 7; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } } };
Symbol 64 MovieClip [char_ship_rocket] Frame 2
this.stop();
Symbol 64 MovieClip [char_ship_rocket] Frame 76
this.showGekitin(); _root.breakEnemy();
Symbol 64 MovieClip [char_ship_rocket] Frame 111
this.stop();
Symbol 69 MovieClip [char_aircraft_heri2] Frame 1
function shot() { saX = _root.mapShip._x - this._x; saY = _root.mapShip._y - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) + ((Math.random() * 20) - 10)); kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketS", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; _root.display.changeScore(score); this._name = null; this.gotoAndPlay("bomb"); } } } function setWater() { tempName = "water" + _global.rDeep; _root.attachMovie("waterBombForHeri", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _root[tempName].flag = 1; _global.rDeep++; } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.setWater(); this.removeMovieClip(); } score = 7000; hp = (20 * _global.gameLv) / 2; shotRnd = 1 + (_global.gameLv / 1.5); power = 5; flag = 1; ext = 20; sa = _root.mapShip._x - this._x; if (sa < 0) { tx = (Math.random() * 250) + 30; } else { tx = (Math.random() * 250) + 420; } ty = (Math.random() * 30) + 100; this.onEnterFrame = function () { if (flag) { this._x = this._x + ((tx - this._x) / ext); this._y = this._y + ((ty - this._y) / ext); rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } } }; this.stop();
Symbol 69 MovieClip [char_aircraft_heri2] Frame 10
sp = 0.1; this.onEnterFrame = function () { sp = sp + 0.2; this._y = this._y + sp; if (this._y > seaLineY) { this.showGekitin(); } };
Symbol 69 MovieClip [char_aircraft_heri2] Frame 70
this.stop();
Symbol 73 MovieClip [char_aircraft_heri] Frame 1
function shot() { saX = _root.mapShip._x - this._x; saY = _root.mapShip._y - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) + ((Math.random() * 20) - 10)); kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketS", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; _root.display.changeScore(score); this._name = null; this.gotoAndPlay("bomb"); } } } function setWater() { tempName = "water" + _global.rDeep; _root.attachMovie("waterBombForHeri", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.setWater(); this.removeMovieClip(); } score = 7000; hp = (40 * _global.gameLv) / 2; shotRnd = 1 + _global.gameLv; power = 5; flag = 0; this.onEnterFrame = function () { if (flag) { sa = this._x - _root.mapShip._x; if (sa > 0) { this._xscale = 100; } else { this._xscale = -100; } rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } } }; this._y = 100 + (Math.random() * 50); this.stop();
Symbol 73 MovieClip [char_aircraft_heri] Frame 10
sp = 0.1; this.onEnterFrame = function () { sp = sp + 0.2; this._y = this._y + sp; if (this._y > seaLineY) { this.showGekitin(); } };
Symbol 73 MovieClip [char_aircraft_heri] Frame 70
this.stop();
Symbol 75 MovieClip Frame 1
_visible = false;
Symbol 82 MovieClip Frame 29
this.stop();
Symbol 83 MovieClip [char_g_bTank] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 90)) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketB", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 10; _root[tamaName]._y = this._y - 10; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_big3", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot4() { kakudo = ((-((Math.random() * 10) + 130)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_cl", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 100000 /* 0x0186A0 */; hp = (700 * _global.gameLv) / 2; shotRnd = 0.5 + _global.gameLv; shotRnd2 = 1 + _global.gameLv; shotRnd3 = 0.1 + _global.gameLv; power = 7; power2 = 7; power3 = 6.5; flag = 0; shot4Wait = 5000; waitTime = getTimer() + shot4wait; this.onEnterFrame = function () { if (flag) { if (getTimer() > waitTime) { this.shot4(); waitTime = getTimer() + shot4wait; } rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < 3) { this.shot(); i++; } } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot3(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.shot2(); } } }; this.stop();
Symbol 83 MovieClip [char_g_bTank] Frame 66
this.showGekitin();
Symbol 83 MovieClip [char_g_bTank] Frame 108
_root.breakEnemy(); this.stop();
Symbol 89 MovieClip [atcItem_flash] Frame 12
this.removeMovieClip(); this.stop();
Symbol 93 MovieClip [char_ship_hyouteki] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou2", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_gyorai", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = 60; score = 3000 * _global.gameLv; shotRnd = 3; power = 6; flag = 0;
Symbol 93 MovieClip [char_ship_hyouteki] Frame 2
this.stop();
Symbol 93 MovieClip [char_ship_hyouteki] Frame 76
this.showGekitin(); _root.breakEnemy();
Symbol 93 MovieClip [char_ship_hyouteki] Frame 111
this.stop();
Symbol 99 MovieClip [char_ship_koukuSenkan] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x - 20; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou2", tamaName, _global.rDeep); _root[tamaName]._x = this._x - 20; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function setEnemy() { name = "aricraft" + _global.rDeep; _root.attachMovie(enemyName, name, _global.rDeep); _root[name]._x = this._x + 50; _root[name]._y = this._y; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 40000; hp = (300 * _global.gameLv) / 2; shotRnd = 2 + _global.gameLv; shotRnd2 = 4 + _global.gameLv; shotRnd3 = 2 + _global.gameLv; power = 6; flag = 0; enemyName = "char_aricraft2"; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot2(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.setEnemy(); } } };
Symbol 99 MovieClip [char_ship_koukuSenkan] Frame 2
this.stop();
Symbol 99 MovieClip [char_ship_koukuSenkan] Frame 108
this.showGekitin();
Symbol 99 MovieClip [char_ship_koukuSenkan] Frame 195
_root.breakEnemy(); this.stop();
Symbol 105 MovieClip [char_ship_kubo2] Frame 1
function setEnemy() { if (Math.random() > 0.6) { e = enemyName; } else { e = enemyName2; } name = "aricraft" + _global.rDeep; _root.attachMovie(e, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 5; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 9000; hp = (50 * _global.gameLv) / 2; shotRnd = 0.5 + _global.gameLv; power = 6; flag = 0; enemyName = "char_aricraft2"; enemyName2 = "char_aircraft3"; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 100; if (rand < shotRnd) { this.setEnemy(); } } };
Symbol 105 MovieClip [char_ship_kubo2] Frame 2
this.stop();
Symbol 105 MovieClip [char_ship_kubo2] Frame 76
this.showGekitin(); _root.breakEnemy();
Symbol 105 MovieClip [char_ship_kubo2] Frame 134
this.stop();
Symbol 111 MovieClip [char_ship_senkan2] Frame 1
function shot() { var sa = (this._x - mapShip._x); downY = 0.05; x = (speedX * extX) * f; this._y = this._y + speedY; speedY = speedY + downY; kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit() { if (hp > 0) { hp--; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (20 * _global.gameLv) / 2; score = 7000; shotRnd = 4 + _global.gameLv; syasu = 3; power = 6; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < syasu) { this.shot(); i++; } } } };
Symbol 111 MovieClip [char_ship_senkan2] Frame 2
this.stop();
Symbol 111 MovieClip [char_ship_senkan2] Frame 86
this.showGekitin(); _root.breakEnemy();
Symbol 111 MovieClip [char_ship_senkan2] Frame 135
this.stop();
Symbol 113 MovieClip [char_ship_main] Frame 1
function setAmo(t) { if (t == atcTama) { _root.display.reloadDis.shot(); } else if ((t == "tama_mainChar_cl") || (t == "tama_mainChar_nk")) { _root.display.reloadDis2.shot(); _root.attachMovie("targetCl_invisble", "tcl", 1201); _root.tcl._x = _root._xmouse; _root.tcl._y = _root._ymouse; } else { _root.display.reloadDis2.shot(); } saX = _root._xmouse - this._x; saY = _root._ymouse - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) + ((Math.random() * sanpu) - (sanpu / 2))); kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = power * Math.cos(kakudo); var tamaName = ("tama" + _global.rDeep); _root.attachMovie(t, tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = sX; _root[tamaName].speedY = sY; _global.rDeep++; } function setAA() { _root.display.reloadDis2.shot(); _root.attachMovie("tama_mainChar_AA", "aa", 1200); _root.aa._x = this._x; _root.aa._y = this._y; } function setExt() { _root.display.reloadDis2.shot(); _root.attachMovie("tama_mainChar_AA", "aa", 1200); _root.aa._x = this._x; _root.aa._y = this._y; } function setFlash() { _root.attachMovie("atcItem_flash", "flash", 35); _root.flash._y = this._y - 2; _root.flash._x = this._x + (Math.random() * 5); _root.flash._xscale = (_root.flash._yscale = 25); } function gekitin() { if (flag) { flag = 0; _name = ""; this.gotoAndPlay("gekitin"); } } function nextStage() { _name = "tempMainChar"; flag = 2; } function setLe() { _root.display.reloadDis2.shot(); saX = _root._xmouse - this._x; saY = _root._ymouse - this._y; var tKakudo = (Math.atan2(saY, saX) / (Math.PI/180)); _root.attachMovie("tama_mainChar_le", "leg", 1205); _root.leg._rotation = tKakudo; _root.leg._x = _root._xmouse; _root.leg._y = _root._ymouse; } function setBakugeki() { _root.display.reloadDis2.shot(); _root.attachMovie("tama_mainChar_bakugeki", "baku", 1206); _root.baku._xscale = -70; _root.baku._yscale = 70; _root.baku._x = -100; _root.baku._y = 100; } i = 2; while (i < 7) { if (_root.shipStatas[_global.nowShip][i] > 10) { _root.shipStatas[_global.nowShip][i] = 10; } i++; } syasu = _root.shipStatas[_global.nowShip][2]; souten = _root.shipStatas[_global.nowShip][3]; seikakusa = _root.shipStatas[_global.nowShip][4]; idou = _root.shipStatas[_global.nowShip][5]; taikyu = _root.shipStatas[_global.nowShip][6]; atcTama = "tama1"; subE = _root.so.data.shipData[9]; if (subE != 99) { if (subE == 7) { taikyu = taikyu + _root.so.data.extraData[subE]; idou = idou - 1; } else if (subE == 8) { souten = souten + _root.so.data.extraData[subE]; idou = idou - 1; } else if (subE == 9) { idou = idou + _root.so.data.extraData[subE]; taikyu = taikyu - 1; } else if (subE == 10) { seikakusa = -3; } else if (subE == 11) { syasu = Math.round(syasu / 2); atcTama = "tama_mainChar2"; } } sanpu = 10 - seikakusa; moveX = 0.5 + (idou * 0.1); _root.display.setHp(taikyu); power = 8; flag = 0; moveFlag = 0; if (_root.so.data.shipData[8] != 99) { extraWeponFlag = 1; syasuExt = _root.so.data.shipData[2]; nowExt = _root.so.data.shipData[8]; atcNameExt = _root.extraWeponData[nowExt][1]; } else { extraWeponFlag = 0; } if (_root.so.data.keyMode == 1) { leftKey = 37; rightKey = 39; subKey = 38; } else { leftKey = 90; rightKey = 67; subKey = 32; } this.onEnterFrame = function () { if (flag == 1) { if (Key.isDown(subKey) && (extraWeponFlag)) { if (_root.display.reloadDis2.getFlag()) { if (nowExt == 0) { this.setFlash(); this.setAA(); } else if (nowExt == 5) { this.setFlash(); this.setLe(); } else if (nowExt == 6) { this.setBakugeki(); } else { this.setFlash(); this.setAmo(atcNameExt); } } } if (Key.isDown(leftKey) && (this._x > 0)) { moveFlag = 1; this._x = this._x + (-moveX); } else if (Key.isDown(rightKey) && (this._x < 640)) { if (!_root.grand.hitTest(this._x, this._y, true)) { this._x = this._x + moveX; moveFlag = 1; } } else { moveFlag = 0; } } else if (flag == 2) { this._x = this._x + 5; if (this._x > 640) { _root.removeRDeep(); _name = "mapShip"; this._x = 640; _root.nextStageFlag = 1; flag = 0; } } }; this.onMouseDown = function () { if ((flag == 1) && (_root.display.reloadDis.getFlag())) { this.setFlash(); i = 0; while (i < syasu) { this.setAmo(atcTama); i++; } } };
Symbol 113 MovieClip [char_ship_main] Frame 2
this.stop();
Symbol 113 MovieClip [char_ship_main] Frame 76
this._xscale = (this._yscale = 25);
Symbol 113 MovieClip [char_ship_main] Frame 149
_root.mainCharEnd();
Symbol 113 MovieClip [char_ship_main] Frame 150
this.removeMovieClip(); this.stop();
Symbol 115 MovieClip [tama_bomber] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.05; extX = 0.993; damage = 50; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 117 MovieClip [tama_hou2] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.05; extX = 0.993; damage = 40; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 118 MovieClip [tama_hou] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.05; extX = 0.993; damage = 100; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 120 MovieClip [tama_mainChar_bl] Frame 1
function bomb(command) { if (command == 1) { atcName = "hitBomb_noDmg"; } else { atcName = "waterBomb"; } _root.conHitCounter(0); tempName = "waterBomb" + _global.rDeep; _root.attachMovie(atcName, tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 80; _root[tempName]._yscale = 80; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "dis" + _global.rDeep; _root.attachMovie("atcItem_hitDis", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y + 20; var temp = _root.conHitCounter(1); _root[tempName].mes = temp; _global.rDeep++; tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.04; extX = 0.993; damage = 5; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + (speedX * 1.2); this._y = this._y + (speedY * 1.2); speedX = speedX * extX; speedY = speedY + downY; i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(damage); this.hit(); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } if ((this._x > _global.mapMaxX) || (this._x < 0)) { this.removeMovieClip(); } if (_root.grand.hitTest(this._x, this._y, true)) { this.bomb(1); this.removeMovieClip(); } };
Symbol 122 MovieClip [tama_mainChar2] Frame 1
function bomb(command) { if (command == 1) { atcName = "hitBomb_noDmg"; } else { atcName = "waterBomb"; } _root.conHitCounter(0); tempName = "waterBomb" + _global.rDeep; _root.attachMovie(atcName, tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 200; _root[tempName]._yscale = 200; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "dis" + _global.rDeep; _root.attachMovie("atcItem_hitDis", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y + 20; var temp = _root.conHitCounter(1); _root[tempName].mes = temp; _global.rDeep++; tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.05; extX = 0.993; damage = 24; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(damage); this.hit(); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } if ((this._x > _global.mapMaxX) || (this._x < 0)) { this.removeMovieClip(); } if (_root.grand.hitTest(this._x, this._y, true)) { this.bomb(1); this.removeMovieClip(); } };
Symbol 124 MovieClip [tama1] Frame 1
function bomb(command) { if (command == 1) { atcName = "hitBomb_noDmg"; } else { atcName = "waterBomb"; } _root.conHitCounter(0); tempName = "waterBomb" + _global.rDeep; _root.attachMovie(atcName, tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "dis" + _global.rDeep; _root.attachMovie("atcItem_hitDis", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y + 20; var temp = _root.conHitCounter(1); _root[tempName].mes = temp; _global.rDeep++; tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.05; extX = 0.993; damage = 10; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(damage); this.hit(); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } if ((this._x > _global.mapMaxX) || (this._x < 0)) { this.removeMovieClip(); } if (_root.grand.hitTest(this._x, this._y, true)) { this.bomb(1); this.removeMovieClip(); } };
Symbol 129 MovieClip [hitBomb] Frame 46
this.removeMovieClip();
Symbol 131 MovieClip [waterBombForHeri] Frame 37
if (flag != 1) { _root.breakEnemy(); } this.removeMovieClip(); this.stop();
Symbol 137 MovieClip [char_aircraft3] Frame 1
function shot() { saX = _root.mapShip._x - this._x; saY = _root.mapShip._y - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) + ((Math.random() * 20) - 10)); kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketS2", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function bomb() { this.gotoAndPlay("bomb"); } speed = (Math.random() * 2) + 3; this._rotation = 80; nextRo = 30; flag = 1; score = 500; power = 5; nr1 = -30 + (Math.random() * 5); nr2 = (Math.random() * 60) - 20; this.onEnterFrame = function () { sa = Math.abs(this._x - _root.mapShip._x); if ((sa < 250) && (flag == 1)) { this.shot(); flag = 2; nextRo = nr2; flag = 2; } if ((this.hitTest(_root.aa) && (Math.random() < 0.2)) && (flag != 99)) { flag = 99; _root.display.changeScore(score); this.bomb(); } if (((this._y < -50) || (this._x < -50)) || (this._x > 750)) { this.removeMovieClip(); } this._rotation = this._rotation + ((nextRo - this._rotation) / 30); kakudo = _rotation * (Math.PI/180); speedX = (speed * Math.cos(kakudo)) * (this._xscale / 100); speedY = speed * Math.sin(kakudo); this._x = this._x - speedX; this._y = this._y - speedY; }; this.stop();
Symbol 137 MovieClip [char_aircraft3] Frame 23
this.removeMovieClip();
Symbol 137 MovieClip [char_aircraft3] Frame 25
this.stop();
Symbol 138 MovieClip [char_aricraft2] Frame 1
function setAmo(kakudo) { kakudo = (kakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (power * Math.cos(kakudo)) * (this._xscale / 100); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_bomber", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = sX; _root[tamaName].speedY = sY; _global.rDeep++; } function bomb() { this.gotoAndPlay("bomb"); } speed = (Math.random() * 2) + 3; this._rotation = 80; nextRo = 0; flag = 0; score = 300; nr1 = -30 + (Math.random() * 5); nr2 = (Math.random() * 60) - 20; power = (-Math.random()) * 3; this.onEnterFrame = function () { sa = Math.abs(this._x - _root.mapShip._x); if ((sa < 200) && (flag == 0)) { nextRo = nr1; flag = 1; } if ((sa < 100) && (flag == 1)) { this.setAmo(_rotation); flag = 2; nextRo = nr2; flag = 2; } if ((this.hitTest(_root.aa) && (Math.random() < 0.2)) && (flag != 99)) { flag = 99; _root.display.changeScore(score); this.bomb(); } if (((this._y < -50) || (this._x < -50)) || (this._x > 750)) { this.removeMovieClip(); } this._rotation = this._rotation + ((nextRo - this._rotation) / 30); kakudo = _rotation * (Math.PI/180); speedX = (speed * Math.cos(kakudo)) * (this._xscale / 100); speedY = speed * Math.sin(kakudo); this._x = this._x - speedX; this._y = this._y - speedY; }; this.stop();
Symbol 138 MovieClip [char_aricraft2] Frame 23
this.removeMovieClip();
Symbol 138 MovieClip [char_aricraft2] Frame 25
this.stop();
Symbol 139 MovieClip [enemy_aricraft] Frame 1
function setAmo(kakudo) { kakudo = (kakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (power * Math.cos(kakudo)) * (this._xscale / 100); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_bomber", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = sX; _root[tamaName].speedY = sY; _global.rDeep++; } function bomb() { this.gotoAndPlay("bomb"); } speed = (Math.random() * 2) + 3; this._rotation = 80; nextRo = 0; flag = 0; score = 200; nr1 = -30 + (Math.random() * 5); nr2 = (Math.random() * 60) - 20; power = (-Math.random()) * 3; this.onEnterFrame = function () { sa = Math.abs(this._x - _root.mapShip._x); if ((sa < 200) && (flag == 0)) { nextRo = nr1; flag = 1; } if ((sa < 100) && (flag == 1)) { this.setAmo(_rotation); flag = 2; nextRo = nr2; flag = 2; } if (((this._y < -50) || (this._x < -50)) || (this._x > 750)) { this.removeMovieClip(); } this._rotation = this._rotation + ((nextRo - this._rotation) / 30); kakudo = _rotation * (Math.PI/180); speedX = (speed * Math.cos(kakudo)) * (this._xscale / 100); speedY = speed * Math.sin(kakudo); this._x = this._x - speedX; this._y = this._y - speedY; }; this.stop();
Symbol 140 MovieClip [bomber] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.05; extX = 0.993; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.enemy)) { this.hit(); } else if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 143 MovieClip [atcItem_hitDis] Frame 1
this._x = this._x + ((Math.random() * 30) - 15);
Symbol 143 MovieClip [atcItem_hitDis] Frame 28
this.removeMovieClip();
Symbol 151 MovieClip [atcItem_gekiha] Frame 47
this.removeMovieClip();
Symbol 152 MovieClip [atcItem_gekitin] Frame 47
this.removeMovieClip();
Symbol 154 MovieClip [tama_mainChar_bakugeki] Frame 1
function setAmo() { var tamaName = ("tama" + _global.rDeep); _root.attachMovie("tama_mainChar_big", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y + 10; _root[tamaName].speedX = 0; _root[tamaName].speedY = 3; _global.rDeep++; } i = 0; this._xscale = -70; theSound = new Sound(this); theSound.attachSound("SE_aircraft"); theSound.setVolume(250); theSound.start(); power = 8; this.onEnterFrame = function () { if (i > 2) { i = 0; this.setAmo(); } i++; this._x = this._x + 7; this._y = this._y - 0.2; if (this._x > 700) { this.removeMovieClip(); } };
Symbol 159 MovieClip Frame 1
this.onEnterFrame = function () { if (this._y > _global.seaLineY) { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } };
Symbol 161 MovieClip Frame 1
Symbol 164 MovieClip [waterBomb] Frame 37
this.removeMovieClip(); this.stop();
Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y + 10; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2(bType) { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_big", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y + 20; _root[tamaName].speedX = 0; _root[tamaName].speedY = 0.5; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; this._x = 800; this._y = 100; this._yscale = 100; this._xscale = 100; _root.display.changeScore(score); this.gotoAndPlay("gekitui"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (200 * _global.gameLv) / 2; score = 30000; shotRnd = 5 + _global.gameLv; power = 0; flag = 0; i = 0; scaleExt = 0.2; moveX = -5; moveY = 0.4; theSound = new Sound(this); theSound.attachSound("SE_aircraft"); theSound.setVolume(250); this.onEnterFrame = function () { if (flag) { if (i == 0) { i++; theSound.start(); } this._yscale = this._yscale + scaleExt; this._x = this._x + moveX; this._y = this._y + moveY; if ((this._x < -100) && (moveX < 0)) { theSound.start(); this._x = -200; this._xscale = -100; this._yscale = 100; moveX = -moveX; moveY = -moveY; scaleExt = -scaleExt; this.gotoAndStop("sita"); } if ((this._x > 800) && (moveX > 0)) { theSound.start(); this._x = 900; this._xscale = 100; this._yscale = 100; moveX = -moveX; moveY = -moveY; scaleExt = -scaleExt; this.gotoAndStop("ue"); } rand = Math.random() * 200; if (rand < shotRnd) { this.shot2(); } rand = Math.random() * 200; if (rand < (shotRnd * 3)) { this.shot(); } } };
Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 2
this.stop();
Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 10
this.stop();
Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 193
_root.breakEnemy(); this.removeMovieClip();
Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 195
this._name = "temp"; this.removeMovieClip(); this.stop();
Symbol 167 MovieClip [tama_mainChar_cl] Frame 1
function bomb(command) { if (command == 1) { atcName = "hitBomb_noDmg"; } else { atcName = "waterBomb"; } _root.conHitCounter(0); tempName = "waterBomb" + _global.rDeep; _root.attachMovie(atcName, tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "dis" + _global.rDeep; _root.attachMovie("atcItem_hitDis", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y + 20; var temp = _root.conHitCounter(1); _root[tempName].mes = temp; _global.rDeep++; tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } function setAmo() { saX = _root._xmouse - this._x; saY = _root._ymouse - this._y; var tKakudo = ((90 + (Math.random() * 20)) - 10); kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = power * Math.cos(kakudo); var tamaName = ("tama" + _global.rDeep); _root.attachMovie("tama1", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = sX; _root[tamaName].speedY = sY; _global.rDeep++; } downY = 0.04; extX = 0.995; damage = 50; power = 8; this.onEnterFrame = function () { if (_currentframe == 1) { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.tcl)) { i = 0; while (i < 5) { this.setAmo(); this.play(); i++; } } i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(damage); this.hit(); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } if ((this._x > _global.mapMaxX) || (this._x < 0)) { this.removeMovieClip(); } if (_root.grand.hitTest(this._x, this._y, true)) { this.bomb(1); this.removeMovieClip(); } } }; this.stop();
Symbol 167 MovieClip [tama_mainChar_cl] Frame 14
this.removeMovieClip(); this.stop();
Symbol 172 MovieClip [tama_mainChar_nk] Frame 1
function bomb(command) { if (command == 1) { atcName = "hitBomb_noDmg"; } else { atcName = "waterBomb"; } _root.conHitCounter(0); tempName = "waterBomb" + _global.rDeep; _root.attachMovie(atcName, tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "dis" + _global.rDeep; _root.attachMovie("atcItem_hitDis", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y + 20; var temp = _root.conHitCounter(1); _root[tempName].mes = temp; _global.rDeep++; tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.06; extX = 0.995; damage = 150; this.onEnterFrame = function () { if (_currentframe == 1) { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.tcl)) { i = 0; while (i < 5) { this.setAmo(); this.play(); i++; } } i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(); this.hit(damage); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } if ((this._x > _global.mapMaxX) || (this._x < 0)) { this.removeMovieClip(); } if (_root.grand.hitTest(this._x, this._y, true)) { this.bomb(1); this.removeMovieClip(); } } }; this.stop();
Symbol 172 MovieClip [tama_mainChar_nk] Frame 2
this.onEnterFrame = null;
Symbol 172 MovieClip [tama_mainChar_nk] Frame 14
_rotation = 0;
Symbol 172 MovieClip [tama_mainChar_nk] Frame 15
_name = "aa"; i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(damage); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); }
Symbol 172 MovieClip [tama_mainChar_nk] Frame 46
this.removeMovieClip(); this.stop();
Symbol 174 MovieClip [tama_mainChar_big] Frame 1
function bomb(command) { if (command == 1) { atcName = "hitBomb_noDmg"; } else { atcName = "waterBomb"; } _root.conHitCounter(0); tempName = "waterBomb" + _global.rDeep; _root.attachMovie(atcName, tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 300; _root[tempName]._yscale = 300; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "dis" + _global.rDeep; _root.attachMovie("atcItem_hitDis", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y + 20; var temp = _root.conHitCounter(1); _root[tempName].mes = temp; _global.rDeep++; tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } downY = 0.06; extX = 0.993; damage = 100; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(damage); this.hit(); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } if ((this._x > _global.mapMaxX) || (this._x < 0)) { this.removeMovieClip(); } if (_root.grand.hitTest(this._x, this._y, true)) { this.bomb(1); this.removeMovieClip(); } };
Symbol 176 MovieClip [tama_big3] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 300; _root[tempName]._yscale = 300; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = _root[tempName]._yscale; _global.rDeep++; this.removeMovieClip(); } downY = 0.04; extX = 0.993; damage = 150; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 178 MovieClip [tama_cl] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 300; _root[tempName]._yscale = 300; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = _root[tempName]._yscale; _global.rDeep++; this.removeMovieClip(); } function shot4() { saX = _root.mapShip._x - this._x; saY = _root.mapShip._y - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) - 40); i = 0; while (i < 3) { tKakudo = tKakudo + 20; kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; i++; } } downY = 0.05; extX = 0.993; power = 6; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; sa = this._x - _root.mapShip._x; if ((sa < 20) && (_currentframe == 1)) { this.shot4(); this.play(); } if (this._y > _global.seaLineY) { this.bomb(); } }; this.stop();
Symbol 178 MovieClip [tama_cl] Frame 12
this.removeMovieClip(); this.stop();
Symbol 179 MovieClip [tama_big] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 300; _root[tempName]._yscale = 300; _global.rDeep++; this.removeMovieClip(); } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = _root[tempName]._yscale; _global.rDeep++; this.removeMovieClip(); } downY = 0.05; extX = 0.993; damage = 250; this.onEnterFrame = function () { _rotation = ((tempKakudo = Math.atan2(speedY, speedX) / (Math.PI/180))); this._x = this._x + speedX; this._y = this._y + speedY; speedX = speedX * extX; speedY = speedY + downY; if (this.hitTest(_root.mapShip.dmgArea)) { _root.display.ChangeHp(damage); this.hit(); } if (this._y > _global.seaLineY) { this.bomb(); } };
Symbol 190 MovieClip [atcItem_warning] Frame 1
i = 1;
Symbol 190 MovieClip [atcItem_warning] Frame 90
if (i == 2) { this.removeMovieClip(); this.stop(); } else { i++; this.gotoAndPlay(2); }
Symbol 193 MovieClip [tama_gyorai] Frame 1
function bomb() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("waterBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } function hit() { tempName = "waterBomb" + _global.rDeep; _root.attachMovie("hitBomb", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _global.rDeep++; this.removeMovieClip(); } damage = 100; this.onEnterFrame = function () { this._x = this._x + speedX; if (this.hitTest(_root.mapShip.dmgArea) && (!_root.mapShip.moveFlag)) { _root.display.ChangeHp(damage); this.bomb(); this.hit(); } if (this._x < -20) { this.removeMovieClip(); } };
Symbol 193 MovieClip [tama_gyorai] Frame 4
this.gotoAndPlay(2);
Symbol 207 MovieClip [scene_clear] Frame 106
if (_global.nowStage == 10) { this.gotoAndPlay("ending"); }
Symbol 207 MovieClip [scene_clear] Frame 121
_root.firstDisplay.sceneChenge(99); _root.allItemClear(); _root.mapShip.removeMovieClip(); this.removeMovieClip(); this.stop();
Symbol 207 MovieClip [scene_clear] Frame 170
_root.chengeScene("ending"); _root.allItemClear();
Symbol 210 MovieClip Frame 1
this.stop();
Symbol 210 MovieClip Frame 75
_parent.showGekitin(); _root.breakEnemy();
Symbol 210 MovieClip Frame 125
_parent.removeMovieClip(); this.stop();
Symbol 211 MovieClip [char_yousai_hou2] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 80; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (60 * _global.gameLv) / 2; score = 9000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } } };
Symbol 212 MovieClip [char_yousai_hou1] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 50; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (60 * _global.gameLv) / 2; score = 9000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } } };
Symbol 213 MovieClip [char_yousai_hou0] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 30; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (60 * _global.gameLv) / 2; score = 9000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } } };
Symbol 241 MovieClip Frame 1
this.stop();
Symbol 241 MovieClip Frame 70
_parent.showGekitin(); _root.breakEnemy();
Symbol 241 MovieClip Frame 120
_parent.removeMovieClip(); this.stop();
Symbol 242 MovieClip [char_yousai_kouku0] Frame 1
function setEnemy() { if (Math.random() > 0.6) { e = enemyName; } else { e = enemyName2; } name = "aricraft" + _global.rDeep; _root.attachMovie(e, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 30; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (50 * _global.gameLv) / 2; score = 10000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; enemyName = "char_aricraft2"; if (_global.nowStage > 5) { enemyName2 = "char_aircraft3"; } else { enemyName2 = "char_aircraft2"; } this.onEnterFrame = function () { if (flag) { rand = Math.random() * 100; if (rand < shotRnd) { this.setEnemy(); } } };
Symbol 243 MovieClip [char_yousai_kouku2] Frame 1
function setEnemy() { if (Math.random() > 0.6) { e = enemyName; } else { e = enemyName2; } name = "aricraft" + _global.rDeep; _root.attachMovie(e, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 80; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (50 * _global.gameLv) / 2; score = 10000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; enemyName = "char_aricraft2"; if (_global.nowStage > 5) { enemyName2 = "char_aircraft3"; } else { enemyName2 = "char_aircraft2"; } this.onEnterFrame = function () { if (flag) { rand = Math.random() * 100; if (rand < shotRnd) { this.setEnemy(); } } };
Symbol 244 MovieClip [char_yousai_kouku1] Frame 1
function setEnemy() { if (Math.random() > 0.6) { e = enemyName; } else { e = enemyName2; } name = "aricraft" + _global.rDeep; _root.attachMovie(e, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 50; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.hou.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (50 * _global.gameLv) / 2; score = 10000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; enemyName = "char_aricraft2"; if (_global.nowStage > 5) { enemyName2 = "char_aircraft3"; } else { enemyName2 = "char_aircraft2"; } this.onEnterFrame = function () { if (flag) { rand = Math.random() * 100; if (rand < shotRnd) { this.setEnemy(); } } };
Symbol 247 MovieClip [char_yousai_sireitou] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_big", tamaName, _global.rDeep); _root[tamaName]._x = this._x - 40; _root[tamaName]._y = this._y - 130; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function setEnemy() { name = "aricraft" + _global.rDeep; _root.attachMovie("enemy_aricraft", name, _global.rDeep); _root[name]._x = this._x - 30; _root[name]._y = this._y - 130; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (300 * _global.gameLv) / 2; score = 35000; shotRnd = 0.5 + _global.gameLv; shotRnd2 = 2 + _global.gameLv; power = 6; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.setEnemy(); } } }; this.stop();
Symbol 247 MovieClip [char_yousai_sireitou] Frame 175
_root.breakEnemy(); this.removeMovieClip(); this.stop();
Symbol 248 MovieClip [removeShip] Frame 20
_root.breakEnemy(); this.removeMovieClip();
Symbol 249 MovieClip [removeItem] Frame 1
this.removeMovieClip();
Symbol 268 MovieClip Frame 1
this.onEnterFrame = function () { if (this.hitTest(_root.mapShip)) { _root.display.ChangeHp(800); this.hit(); } };
Symbol 268 MovieClip Frame 4
this.gotoAndPlay(2);
Symbol 269 MovieClip Frame 1
function beam() { this.gotoAndPlay("charge"); }
Symbol 269 MovieClip Frame 2
this.stop();
Symbol 269 MovieClip Frame 10
this.stop();
Instance of Symbol 258 MovieClip in Symbol 269 MovieClip Frame 10
onClipEvent (load) { cExt = _parent._parent.chargeExt; } onClipEvent (enterFrame) { if (this._xscale > 11) { this._xscale = (this._yscale = this._yscale + ((10 - this._xscale) / cExt)); } else { _parent.gotoAndPlay("beam"); } }
Symbol 269 MovieClip Frame 12
this.stop();
Symbol 269 MovieClip Frame 94
_parent.flag = 1;
Symbol 271 MovieClip Frame 1
this.onEnterFrame = function () { if ((_parent._currentframe >= 92) && (this._x < 0)) { if (_parent.moveFlag == 1) { tempX = this._x; _parent.moveFlag = 2; } if (_parent.moveFlag == 2) { sa = this._x - tempX; _parent._x = _parent._x - (sa * (_parent._xscale / 100)); tempX = this._x; } } };
Symbol 277 MovieClip [char_lastBoss1] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = ((-power) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x - 20; _root[tamaName]._y = this._y - 50; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = ((-power) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou2", tamaName, _global.rDeep); _root[tamaName]._x = this._x - 20; _root[tamaName]._y = this._y - 50; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3(bType) { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie(bType, tamaName, _global.rDeep); if (bType == "tama_hou") { x = (Math.random() * 100) - 50; } else { x = 0; } _root[tamaName]._x = this._x + x; _root[tamaName]._y = this._y - 100; _root[tamaName].speedX = 0; _root[tamaName].speedY = 0.5; _global.rDeep++; } function setEnemy() { name = "aricraft" + _global.rDeep; _root.attachMovie(enemyName, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 50; _root[name]._xscale = _root[name]._xscale * muki; _global.rDeep++; } function beam() { flag = 5; this.body.beam(); } function change(com) { if (com == 1) { this.gotoAndPlay("change"); } else { this._name = "temp"; _root.attachMovie("char_lastBoss2", "boss", 29); _root.boss._x = this._x; _root.boss._y = this._y; _root.boss.flag = 1; _root.display.changeScore(score); this.removeMovieClip(); } } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; this.change(1); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 50000; hp = (250 * _global.gameLv) / 2; shotRnd = 0.5 + _global.gameLv; shotRnd2 = 2 + _global.gameLv; shotRnd3 = 1 + _global.gameLv; power = 6; chargeExt = 30; flag = 0; moveFlag = 0; enemyName = "char_aricraft2"; this.onEnterFrame = function () { sa = this._x - _root.mapShip._x; if (sa > 0) { muki = 1; } else { muki = -1; } if (Key.isDown(36)) { this.gotoAndPlay("walk"); } if (Key.isDown(33)) { this.beam(); } if (flag == 1) { this.walk(); } if ((flag != 0) && (flag != 5)) { if ((sa > -100) && (sa < 100)) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot3("tama_big"); } else if (rand < (shotRnd + 3)) { this.shot3("tama_hou"); } } else { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot2(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.setEnemy(); } } } };
Symbol 277 MovieClip [char_lastBoss1] Frame 2
this.stop();
Symbol 277 MovieClip [char_lastBoss1] Frame 80
_root.grand.play();
Symbol 277 MovieClip [char_lastBoss1] Frame 96
_root.bgmBox.changeBgm(66);
Symbol 277 MovieClip [char_lastBoss1] Frame 143
this.change(2);
Symbol 283 MovieClip [char_grand5] Frame 1
this.stop();
Symbol 283 MovieClip [char_grand5] Frame 37
this.removeMovieClip();
Symbol 285 MovieClip [scene_ending_mask] Frame 35
_root.allItemClear();
Symbol 285 MovieClip [scene_ending_mask] Frame 49
_root.scene_ending._visible = false; _root.firstDisplay.sceneChenge(99); this.removeMovieClip(); this.stop();
Symbol 287 MovieClip [scene_game_mask] Frame 35
_root.allItemClear();
Symbol 287 MovieClip [scene_game_mask] Frame 49
_root.chengeScene("title"); this.removeMovieClip(); this.stop();
Symbol 291 MovieClip [atcItem_MGpart] Frame 13
this.removeMovieClip();
Symbol 292 MovieClip [atcItem_MG] Frame 1
i = 0; this.onEnterFrame = function () { saX = _root._xmouse - this._x; saY = _root._ymouse - this._y; _rotation = (Math.atan2(saY, saX) / (Math.PI/180)); };
Symbol 292 MovieClip [atcItem_MG] Frame 2
i = 0; while (i < 5) { var name = ("aa" + i); this.attachMovie("atcItem_AApart", name, i); this[name]._rotation = (Math.random() * 30) - 15; i++; }
Symbol 292 MovieClip [atcItem_MG] Frame 6
this.gotoAndPlay(2);
Symbol 294 MovieClip Frame 1
flag = 1; speed = 13; kyori = (_parent.kyori + (Math.random() * 120)) - 60; this.onEnterFrame = function () { if ((this._x < kyori) && (flag)) { this._x = this._x + speed; } else if (flag) { flag = 0; _parent._parent._name = "aa"; this.gotoAndPlay("bomb"); } }; this.stop();
Symbol 294 MovieClip Frame 19
this.removeMovieClip();
Symbol 294 MovieClip Frame 21
this.stop();
Symbol 295 MovieClip [atcItem_AApart] Frame 1
this._rotation = (Math.random() * 30) - 15;
Symbol 296 MovieClip [tama_mainChar_AA] Frame 1
saX = _root._xmouse - this._x; saY = _root._ymouse - this._y; _rotation = (Math.atan2(saY, saX) / (Math.PI/180)); var k = (Math.abs(saX) + Math.abs(saY)); kyori = Math.pow(Math.sqrt(k), 2); if (kyori > 300) { kyori = 300; }
Symbol 296 MovieClip [tama_mainChar_AA] Frame 2
i = 0; while (i < 5) { tama = "t" + i; this.attachMovie("atcItem_AApart", tama, i); this[tama].kyori = kyori; i++; }
Symbol 296 MovieClip [tama_mainChar_AA] Frame 60
this.removeMovieClip();
Symbol 298 MovieClip [hitBomb_noDmg] Frame 1
Symbol 298 MovieClip [hitBomb_noDmg] Frame 46
this.removeMovieClip();
Symbol 340 MovieClip Frame 1
this.onEnterFrame = function () { _rotation = (Math.random() * 360); };
Symbol 353 MovieClip Frame 1
_visible = 0;
Symbol 365 MovieClip Frame 1
this._rotation = this._rotation + ((Math.random() * 40) - 20); if (_global.gameLv < 4) { firstLoop = 2; } else { firstLoop = 1; } num = 1;
Symbol 365 MovieClip Frame 30
if (num < firstLoop) { num++; this.gotoAndPlay("loop"); } else { this.gotoAndPlay("beam"); }
Symbol 365 MovieClip Frame 35
function shot() { thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); kakudo = (this._rotation * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_lastBoss_beamExtra", tamaName, _global.rDeep); _root[tamaName]._x = thePoint.x; _root[tamaName]._y = thePoint.y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } power = 7; this.shot();
Symbol 365 MovieClip Frame 52
if (flag) { _parent.play(); } this.stop();
Symbol 419 MovieClip Frame 87
this.removeMovieClip(); this.stop();
Symbol 420 MovieClip [char_lastBoss3] Frame 1
function shot() { kakudo = (((Math.random() * 80) + 90) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = ((-power) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y + 50; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = (((Math.random() * 80) + 90) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = ((-power) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou2", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y + 50; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3(bType) { kakudo = (((Math.random() * 90) + 90) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie(bType, tamaName, _global.rDeep); x = (Math.random() * 120) - 60; _root[tamaName]._x = this._x + x; _root[tamaName]._y = this._y + 50; _root[tamaName].speedX = 0; _root[tamaName].speedY = 0.5; _global.rDeep++; } function setEnemyExtra() { var ten = (en + 1); i = 1; while (i < ten) { name = "e" + i; var ti = (i + 23); _root.attachMovie("char_aircraft_heri2", name, ti); _root[name]._x = this._x; _root[name]._y = this._y + 100; i++; } } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this.endEnemy(); _root.bgmBox.changeBgm(9999); _root.display.changeScore(score); this._name = null; this.gotoAndPlay("end1"); } } } function shotBeam1() { var tkakudo = ((Math.random() * 160) + 10); kakudo = (tKakudo * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_beam", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 5; _root[tamaName]._y = this._y + 80; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shotS() { saX = _root.mapShip._x - this._x; saY = _root.mapShip._y - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) + ((Math.random() * 20) - 10)); kakudo = (tKakudo * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketS", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 5; _root[tamaName]._y = this._y + 80; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } function endEnemy() { i = 1; while (i < 5) { var e = ("e" + i); _root[e].hit(1000); i++; } } score = 200000 /* 0x030D40 */; hp = (600 * _global.gameLv) / 2; shotRnd = 1 + _global.gameLv; shotRnd2 = 4 + _global.gameLv; shotRnd3 = 2 + _global.gameLv; shotRnd4 = 1 + (_global.gameLv / 2); power = 6; power2 = 5; nowForm = 1; flag = 0; form1wait = 10000; form2wait = 10000; waitTime = getTimer() + form1wait; extraEndFlag = 0; if (_global.gameLv == 1) { en = 1; } else if (_global.gameLv <= 3) { en = 2; } else if (_global.gameLv <= 6) { en = 3; } else { en = 4; } enemyName = "char_aircraft_heri2"; this.onEnterFrame = function () { if ((getTimer() > waitTime) && (flag == 1)) { if (nowForm == 1) { waitTime = getTimer() + form2wait; nowForm = 2; this.gotoAndPlay("p2"); } else { waitTime = getTimer() + form1wait; nowForm = 1; this.gotoAndPlay("p3"); } } if (flag != 0) { sa = this._x - _root.mapShip._x; if (sa > 0) { muki = 1; } else { muki = -1; } if (((sa > -40) && (sa < 40)) && (formMode < 3)) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot3("tama_big"); } else if (rand < (shotRnd + 3)) { this.shot3("tama_hou"); } } else if (formMode < 3) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot2(); } rand = Math.random() * 200; if (rand < shotRnd4) { this.shotS(); } } } };
Symbol 420 MovieClip [char_lastBoss3] Frame 10
this.stop();
Symbol 420 MovieClip [char_lastBoss3] Frame 40
this.setEnemyExtra();
Symbol 420 MovieClip [char_lastBoss3] Frame 102
this.stop();
Symbol 420 MovieClip [char_lastBoss3] Frame 185
this.gotoAndStop("p1");
Symbol 420 MovieClip [char_lastBoss3] Frame 359
_root.bgmBox.changeBgm(442);
Symbol 420 MovieClip [char_lastBoss3] Frame 397
function formChange(f) { nowForm = f; waitTime = getTimer() + form3wait; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; extraEndFlag = 1; _root.display.changeScore(score); this._name = null; this.gotoAndPlay("end2"); } } } _name = "boss"; score = 200000 /* 0x030D40 */; hp = (1000 * _global.gameLv) / 1.5; shotRnd = 30 + _global.gameLv; shotRnd2 = 1 + _global.gameLv; shotRnd3 = 2 + _global.gameLv; power = 6; formMode = 1; flag = 1; form1wait = 8000; form2wait = 9999999 /* 0x98967F */; form3wait = 5000; shotRndBase = 200; nowForm = 1; waitTime = getTimer() + form1wait; this.onEnterFrame = function () { if (flag != 0) { sa = this._x - _root.mapShip._x; if (sa > 0) { muki = 1; } else { muki = -1; } if (formMode < 3) { if (flag == 1) { rand = Math.random() * shotRndBase; if (rand < shotRnd) { this.shotBeam1(); } if (nowForm == 1) { rand = Math.random() * 200; if (rand < shotRnd2) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot2(); } } } if ((getTimer() > waitTime) && (nowForm == 1)) { flag = 2; nowForm = 2; this.gotoAndPlay("open"); } if ((getTimer() > waitTime) && (nowForm == 3)) { nowForm = 1; waitTime = getTimer() + form1wait; this.play(); } } } if ((extraEndFlag == 1) && (_currentframe < 530)) { this.gotoAndPlay("end2"); } };
Symbol 420 MovieClip [char_lastBoss3] Frame 402
this.formReset(); this.stop();
Symbol 420 MovieClip [char_lastBoss3] Frame 439
if (_global.gameLv > 3) { b = 3; } else { b = 2; }
Instance of Symbol 365 MovieClip in Symbol 420 MovieClip [char_lastBoss3] Frame 442
onClipEvent (load) { flag = 1; }
Symbol 420 MovieClip [char_lastBoss3] Frame 449
this.stop();
Symbol 420 MovieClip [char_lastBoss3] Frame 450
b--; if (b > 0) { this.gotoAndPlay("beam"); }
Symbol 420 MovieClip [char_lastBoss3] Frame 475
flag = 1; this.formChange(3); saveShotRnd = shotRnd; shotRnd = shotRnd * 2; this.stop();
Symbol 420 MovieClip [char_lastBoss3] Frame 477
shotRnd = saveShotRnd;
Symbol 420 MovieClip [char_lastBoss3] Frame 516
this.gotoAndStop("normal");
Symbol 420 MovieClip [char_lastBoss3] Frame 725
_root.breakEnemy();
Symbol 420 MovieClip [char_lastBoss3] Frame 728
this.removeMovieClip();
Symbol 422 MovieClip [targetCl_invisble] Frame 1
_visible = 0;
Symbol 424 MovieClip Frame 1
_visible = false; damage = 800; this.onEnterFrame = function () { i = 1; while (i < 5) { var name = ("e" + i); if (this.hitTest(_root[name])) { _root[name].hit(damage); this.hit(); } i++; } if (this.hitTest(_root.boss.damageArea)) { _root.boss.hit(damage); this.hit(); } };
Symbol 429 MovieClip [tama_mainChar_le] Frame 57
this.removeMovieClip(); this.stop();
Symbol 433 MovieClip [char_aircraft_bHeri2] Frame 1
function shot() { saX = _root.mapShip._x - this._x; saY = _root.mapShip._y - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) + ((Math.random() * 20) - 10)); kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketS", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = (((Math.random() * 90) + 90) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = ((-power2) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3(bType) { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie(bType, tamaName, _global.rDeep); if (bType == "tama_hou") { x = (Math.random() * 120) - 60; } else { x = 0; } _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = 0; _root[tamaName].speedY = 0.5; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; _root.display.changeScore(score); this._name = null; this.gotoAndPlay("bomb"); } } } function setWater() { tempName = "water" + _global.rDeep; _root.attachMovie("waterBombForHeri", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 600; _root[tempName]._yscale = 600; _global.rDeep++; } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.setWater(); this.removeMovieClip(); } score = 10000; hp = (400 * _global.gameLv) / 2; shotRnd = 3 + (_global.gameLv / 1.5); shotRnd2 = 1 + (_global.gameLv / 1.5); shotRnd3 = 5 + (_global.gameLv / 1.5); power = 5; power2 = 6; power3 = 5; flag = 0; action1wait = 3000; waitTime = getTimer() + 10000; this._x = 1050; this._y = -150; ext = 30; tx = 350; ty = 200; this.onEnterFrame = function () { if (flag) { sa = this._x - _root.mapShip._x; if (sa > 0) { muki = 1; } else { muki = -1; } if (waitTime < getTimer()) { waitTime = getTimer() + action1wait; tx = (Math.random() * 500) + 100; ty = (Math.random() * 80) + 50; } moveX = (tx - this._x) / ext; this._x = this._x + moveX; this._y = this._y + ((ty - this._y) / ext); if ((sa > -30) && (sa < 30)) { rand = Math.random() * 200; if (rand < shotRnd3) { this.shot3("tama_big"); } else if (rand < (shotRnd3 + 3)) { this.shot3("tama_hou"); } } else { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.shot2(); } } } }; this.stop();
Symbol 433 MovieClip [char_aircraft_bHeri2] Frame 10
sp = 0.1; this.onEnterFrame = function () { sp = sp + 0.01; this._y = this._y + sp; if (this._y > seaLineY) { this.showGekitin(); } };
Symbol 433 MovieClip [char_aircraft_bHeri2] Frame 81
this.onEnterFrame = function () { sp = sp + 0.1; this._y = this._y + sp; if (this._y > seaLineY) { this.showGekitin(); } };
Symbol 433 MovieClip [char_aircraft_bHeri2] Frame 120
this.stop();
Symbol 434 MovieClip [char_aircraft_bHeri] Frame 1
function shot() { saX = _root.mapShip._x - this._x; saY = _root.mapShip._y - this._y; var tKakudo = ((Math.atan2(saY, saX) / (Math.PI/180)) + ((Math.random() * 20) - 10)); kakudo = (tKakudo * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketS", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = (((Math.random() * 90) + 90) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = ((-power2) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3(bType) { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie(bType, tamaName, _global.rDeep); if (bType == "tama_hou") { x = (Math.random() * 120) - 60; } else { x = 0; } _root[tamaName]._x = this._x; _root[tamaName]._y = this._y; _root[tamaName].speedX = 0; _root[tamaName].speedY = 0.5; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; _root.display.changeScore(score); this._name = null; this.gotoAndPlay("bomb"); } } } function setWater() { tempName = "water" + _global.rDeep; _root.attachMovie("waterBombForHeri", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y; _root[tempName]._xscale = 600; _root[tempName]._yscale = 600; _global.rDeep++; } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; this.setWater(); this.removeMovieClip(); } score = 60000; hp = (500 * _global.gameLv) / 2; shotRnd = 8 + (_global.gameLv / 1.5); shotRnd2 = 2 + (_global.gameLv / 1.5); shotRnd3 = 10 + (_global.gameLv / 1.5); power = 5; power2 = 6; power3 = 5; flag = 0; action1wait = 3000; waitTime = getTimer() + action1wait; this._x = 350; this._y = -200; ext = 30; tx = 350; ty = 100; this.onEnterFrame = function () { if (flag) { sa = this._x - _root.mapShip._x; if (sa > 0) { muki = 1; } else { muki = -1; } if (waitTime < getTimer()) { waitTime = getTimer() + action1wait; tx = (Math.random() * 500) + 100; ty = (Math.random() * 100) + 50; } moveX = (tx - this._x) / ext; this._x = this._x + moveX; this._y = this._y + ((ty - this._y) / ext); if ((sa > -30) && (sa < 30)) { rand = Math.random() * 200; if (rand < shotRnd3) { this.shot3("tama_big"); } else if (rand < (shotRnd3 + 3)) { this.shot3("tama_hou"); } } else { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.shot2(); } } } }; this.stop();
Symbol 434 MovieClip [char_aircraft_bHeri] Frame 10
sp = 0.1; this.onEnterFrame = function () { sp = sp + 0.01; this._y = this._y + sp; if (this._y > seaLineY) { this.showGekitin(); } };
Symbol 434 MovieClip [char_aircraft_bHeri] Frame 81
this.onEnterFrame = function () { sp = sp + 0.1; this._y = this._y + sp; if (this._y > seaLineY) { this.showGekitin(); } };
Symbol 434 MovieClip [char_aircraft_bHeri] Frame 120
this.stop();
Symbol 437 MovieClip [char_yousai_gate1] Frame 1
function shot() { kakudo = ((-((Math.random() * 90) + 150)) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketB", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 10; _root[tamaName]._y = 180; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 40) + 150)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = 180; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3() { kakudo = ((-((Math.random() * 40) + 150)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_big3", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = 180; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 80000 /* 0x013880 */; hp = (1000 * _global.gameLv) / 3; shotRnd = 1 + _global.gameLv; shotRnd2 = 2 + _global.gameLv; shotRnd3 = 0.1 + _global.gameLv; power = 7; power2 = 7; power3 = 6.5; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < 3) { this.shot(); i++; } } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot3(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.shot2(); } } }; this.stop();
Symbol 437 MovieClip [char_yousai_gate1] Frame 45
_root.breakEnemy(); this.stop();
Symbol 440 MovieClip [char_yousai_gate2] Frame 1
function setEnemy() { if (Math.random() > 0.6) { e = enemyName; } else { e = enemyName2; } name = "aricraft" + _global.rDeep; _root.attachMovie(e, name, _global.rDeep); _root[name]._x = 560; _root[name]._y = 200; _global.rDeep++; } function shot() { kakudo = ((-((Math.random() * 90) + 150)) * Math.PI) / 180; sY = power2 * Math.sin(kakudo); sX = (-power2) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_rocketB", tamaName, _global.rDeep); _root[tamaName]._x = this._x + 10; _root[tamaName]._y = 150; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 40) + 150)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = 150; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3() { kakudo = ((-((Math.random() * 40) + 150)) * Math.PI) / 180; sY = power3 * Math.sin(kakudo); sX = (-power3) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_big3", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = 150; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 80000 /* 0x013880 */; hp = (600 * _global.gameLv) / 3; shotRnd = 1 + _global.gameLv; shotRnd2 = 2 + _global.gameLv; shotRnd3 = 0.1 + _global.gameLv; shotRnd4 = 0.5 + _global.gameLv; power = 7; power2 = 7; power3 = 6.5; flag = 0; enemyName = "char_aricraft2"; enemyName2 = "char_aircraft3"; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { i = 0; while (i < 3) { this.shot(); i++; } } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot3(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.shot2(); } rand = Math.random() * 200; if (rand < shotRnd4) { this.setEnemy(); } } }; this.stop();
Symbol 440 MovieClip [char_yousai_gate2] Frame 85
_root.breakEnemy(); this.stop();
Symbol 444 MovieClip [targetSarcle] Frame 1
function conMeth(c) { if (c == 1) { flag = 1; Mouse.hide(); } else { flag = 0; this._x = 0; this._y = -300; Mouse.show(); } } flag = 0; this.onEnterFrame = function () { if (flag) { this._rotation = this._rotation + 5; this._x = _root._xmouse; this._y = _root._ymouse; } };
Symbol 444 MovieClip [targetSarcle] Frame 4
this.gotoAndPlay(2);
Symbol 447 MovieClip [char_lastBoss2] Frame 1
function shot() { kakudo = ((-((Math.random() * 120) + 90)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = ((-power) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 110; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { kakudo = ((-((Math.random() * 120) + 90)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = ((-power) * Math.cos(kakudo)) * muki; tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou2", tamaName, _global.rDeep); _root[tamaName]._x = this._x; _root[tamaName]._y = this._y - 110; _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot3(bType) { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie(bType, tamaName, _global.rDeep); if (bType == "tama_hou") { x = (Math.random() * 120) - 60; } else { x = 0; } _root[tamaName]._x = this._x + x; _root[tamaName]._y = this._y - 100; _root[tamaName].speedX = 0; _root[tamaName].speedY = 0.5; _global.rDeep++; } function setEnemy() { name = "aricraft" + _global.rDeep; _root.attachMovie(enemyName, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 100; _root[name]._xscale = _root[name]._xscale * muki; _global.rDeep++; } function beam() { flag = 5; this._xscale = 100 * muki; beamTime = getTimer() + 20000; this.body.beam(); } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; _root.display.changeScore(score); this._name = null; this.gotoAndPlay("bomb"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekiha", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } function walk() { var rand = (Math.random() * 100); if ((this._x < 600) && (rand > 98)) { this._xscale = -100; flag = 4; this.gotoAndPlay("walk"); } else if ((this._x > 100) && (rand > 96)) { this._xscale = 100; flag = 4; this.gotoAndPlay("walk"); } } score = 70000 /* 0x011170 */; hp = (300 * _global.gameLv) / 2; shotRnd = 1 + _global.gameLv; shotRnd2 = 4 + _global.gameLv; shotRnd3 = 2 + _global.gameLv; power = 6; chargeExt = 30; moveFlag = 0; enemyName = "char_aricraft2"; beamTime = getTimer() + 15000; this.onEnterFrame = function () { if ((getTimer() > beamTime) && (flag == 1)) { this.beam(); } sa = this._x - _root.mapShip._x; if (sa > 0) { muki = 1; } else { muki = -1; } if (flag == 1) { this.walk(); } if ((flag != 0) && (flag != 5)) { if ((sa > -80) && (sa < 80)) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot3("tama_big"); } else if (rand < (shotRnd + 3)) { this.shot3("tama_hou"); } } else { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } rand = Math.random() * 200; if (rand < shotRnd3) { this.shot2(); } rand = Math.random() * 200; if (rand < shotRnd2) { this.setEnemy(); } } } };
Symbol 447 MovieClip [char_lastBoss2] Frame 2
this.stop();
Symbol 447 MovieClip [char_lastBoss2] Frame 26
moveFlag = 0;
Symbol 447 MovieClip [char_lastBoss2] Frame 96
moveFlag = 1;
Symbol 447 MovieClip [char_lastBoss2] Frame 125
moveFlag = 0; flag = 1; this.gotoAndStop("normal");
Symbol 447 MovieClip [char_lastBoss2] Frame 350
_root.breakEnemy(); this.removeMovieClip(); this.stop();
Symbol 448 MovieClip [char_ship_kubo] Frame 1
function setEnemy() { name = "aricraft" + _global.rDeep; _root.attachMovie(enemyName, name, _global.rDeep); _root[name]._x = this._x; _root[name]._y = this._y - 5; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } score = 9000; hp = (30 * _global.gameLv) / 2; shotRnd = 0.5 + _global.gameLv; power = 6; flag = 0; enemyName = "char_aricraft2"; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 100; if (rand < shotRnd) { this.setEnemy(); } } };
Symbol 448 MovieClip [char_ship_kubo] Frame 2
this.stop();
Symbol 448 MovieClip [char_ship_kubo] Frame 76
this.showGekitin(); _root.breakEnemy();
Symbol 448 MovieClip [char_ship_kubo] Frame 134
this.stop();
Symbol 449 MovieClip [char_ship_kutikiu] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou2", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function shot2() { tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_gyorai", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (20 * _global.gameLv) / 2; score = 3000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } if (rand < (shotRnd / 2)) { this.shot2(); } } };
Symbol 449 MovieClip [char_ship_kutikiu] Frame 2
this.stop();
Symbol 449 MovieClip [char_ship_kutikiu] Frame 76
this.showGekitin(); _root.breakEnemy();
Symbol 449 MovieClip [char_ship_kutikiu] Frame 111
this.stop();
Symbol 451 MovieClip [char_ship_senkan] Frame 1
function shot() { kakudo = ((-((Math.random() * 40) + 130)) * Math.PI) / 180; sY = power * Math.sin(kakudo); sX = (-power) * Math.cos(kakudo); tamaName = "tama" + _global.rDeep; _root.attachMovie("tama_hou", tamaName, _global.rDeep); _root[tamaName]._x = this._x + (Math.random() * 0.5); _root[tamaName]._y = this._y + (Math.random() * 0.5); _root[tamaName].speedX = -sX; _root[tamaName].speedY = sY; _global.rDeep++; } function hit(d) { if (hp > 0) { hp = hp - d; if (hp <= 0) { flag = 0; this._name = null; _root.display.changeScore(score); this.gotoAndPlay("gekitin"); } } } function showGekitin() { tempName = "gekitin" + _global.rDeep; _root.attachMovie("atcItem_gekitin", tempName, _global.rDeep); _root[tempName]._x = this._x; _root[tempName]._y = this._y - 150; _root[tempName]._xscale = 150; _root[tempName]._yscale = 150; _global.rDeep++; } hp = (50 * _global.gameLv) / 2; score = 7000; shotRnd = 1 + _global.gameLv; power = 6; flag = 0; this.onEnterFrame = function () { if (flag) { rand = Math.random() * 200; if (rand < shotRnd) { this.shot(); } } };
Symbol 451 MovieClip [char_ship_senkan] Frame 2
this.stop();
Symbol 451 MovieClip [char_ship_senkan] Frame 86
this.showGekitin(); _root.breakEnemy();
Symbol 451 MovieClip [char_ship_senkan] Frame 135
this.stop();
Symbol 474 MovieClip Frame 1
function changeBgm(bgmNo) { bgmNo = "s" + bgmNo; theSound.stop(); _root.theSound.stop(); this.gotoAndStop("first"); this.gotoAndStop(bgmNo); } function setVol(v) { theSound.setVolume(v); } theSound = new Sound(this); this.stop();
Symbol 474 MovieClip Frame 35
this.stop();
Symbol 474 MovieClip Frame 45
this.stop();
Symbol 474 MovieClip Frame 55
this.stop();
Symbol 474 MovieClip Frame 65
this.stop();
Symbol 474 MovieClip Frame 75
this.stop();
Symbol 474 MovieClip Frame 85
this.stop();
Symbol 474 MovieClip Frame 95
this.stop();
Symbol 474 MovieClip Frame 106
this.stop();
Symbol 474 MovieClip Frame 116
this.stop();
Symbol 474 MovieClip Frame 126
this.stop();
Symbol 474 MovieClip Frame 136
this.stop();
Symbol 474 MovieClip Frame 146
this.stop();
Symbol 474 MovieClip Frame 156
this.stop();
Symbol 474 MovieClip Frame 167
this.stop();
Symbol 474 MovieClip Frame 176
this.stop();
Symbol 474 MovieClip Frame 186
this.stop();
Symbol 474 MovieClip Frame 216
Symbol 474 MovieClip Frame 227
this.stop();
Symbol 506 Button
on (release) { _root.gotoAndStop("title"); }
Instance of Symbol 477 MovieClip in Symbol 511 MovieClip Frame 1
onClipEvent (load) { totalBytes = _root.getBytesTotal(); _parent.total = Math.round(totalBytes / 1000); } onClipEvent (enterFrame) { loadedBytes = _root.getBytesLoaded(); _parent.loaded = Math.round(loadedBytes / 1000); this._xscale = (loadedBytes / totalBytes) * 100; if (loadedBytes == totalBytes) { _parent.gotoAndStop("downLoadEnd"); } }
Symbol 511 MovieClip Frame 10
this.stop();
Symbol 511 MovieClip Frame 20
this.stop();
Symbol 518 Button
on (release) { this.changeS("game"); } on (rollOver, dragOver) { this.startSe("bOver"); }
Symbol 533 MovieClip Frame 1
if (_root.so.data.hellClearFlag == 1) { miniMes = "YOU'RE THE BATTLE SHIP MASTER!!"; }
Symbol 537 Button
on (release) { this.changeS("credit"); } on (rollOver, dragOver) { this.startSe("bOver"); }
Symbol 539 Button
on (release) { getURL ("http://www12.plala.or.jp/nextframe", _blank); } on (rollOver, dragOver) { this.startSe("bOver"); }
Symbol 540 Button
on (release) { this.changeS("option"); } on (rollOver, dragOver) { this.startSe("bOver"); }
Symbol 553 Button
on (release) { _parent.play(); } on (rollOver) { _parent.startSe("bOver"); }
Symbol 558 Button
on (release) { this.play(); } on (rollOver) { this.startSe("bOver"); }
Symbol 560 Button
on (release) { _parent.startSe("bOk"); _parent.play(); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("sinario"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 562 Button
on (release) { _parent.startSe("bOk"); _parent.gameStart(-1); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 564 Button
on (release) { _parent.mode = 2; _parent.startSe("bOk"); _parent.mode = "stageSelect"; _parent.play(); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("stageSelect"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 568 MovieClip Frame 1
this.stop();
Symbol 568 MovieClip Frame 10
_parent.gotoAndPlay("top");
Symbol 569 Button
on (release) { this.mask.play(); } on (rollOver) { this.startSe("bOver"); }
Symbol 571 Button
on (release) { _parent.gameStart(3); _parent.startSe("bOk"); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("hard"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes("selectLv"); }
Symbol 573 Button
on (release) { _parent.gameStart(2); _parent.startSe("bOk"); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("normal"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes("selectLv"); }
Symbol 575 Button
on (release) { _parent.gameStart(1); _parent.startSe("bOk"); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("easy"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes("selectLv"); }
Symbol 577 Button
on (release) { _parent.gameStart(4); _parent.startSe("bOk"); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("veryhard"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes("selectLv"); }
Symbol 579 Button
on (release) { _parent.gameStart(8); _parent.startSe("bOk"); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("hell"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes("selectLv"); }
Symbol 581 Button
on (release) { _parent.gameStart(6); _parent.startSe("bOk"); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("extreme"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes("selectLv"); }
Symbol 583 Button
on (release) { _parent.play(); }
Symbol 585 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(1); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 587 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(2); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 589 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(3); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 591 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(4); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 593 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(5); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 595 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(6); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 597 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(7); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 599 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(8); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 601 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(9); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 603 Button
on (release) { _parent.startSe("bOk"); _root.stageSelect(10); _parent.mode = 1; _parent.gameStart(0); } on (rollOver) { _parent.startSe("bOver"); _parent.setMes("ensyu"); } on (rollOut, dragOut, releaseOutside) { _parent.setMes(0); }
Symbol 604 MovieClip Frame 1
tl = _global.gameLv - 1; cls = _root.so.data.clearStageData[tl]; if (cls >= 11) { cls = 10; } s = "s" + cls; this.gotoAndStop(s); this.stop();
Symbol 604 MovieClip Frame 5
this.stop();
Symbol 604 MovieClip Frame 10
this.stop();
Symbol 604 MovieClip Frame 15
this.stop();
Symbol 604 MovieClip Frame 20
this.stop();
Symbol 604 MovieClip Frame 25
this.stop();
Symbol 604 MovieClip Frame 30
this.stop();
Symbol 604 MovieClip Frame 35
this.stop();
Symbol 604 MovieClip Frame 40
this.stop();
Symbol 604 MovieClip Frame 45
this.stop();
Symbol 614 Button
on (release) { _parent._parent.startSe("bOk"); _root.so.data.quality = (_root._quality = "HIGH"); } on (rollOver) { _parent._parent.startSe("bOver"); _parent._parent.setMes("gHIGH"); } on (rollOut, dragOut, releaseOutside) { _parent._parent.setMes(0); }
Symbol 616 Button
on (release) { _parent._parent.startSe("bOk"); _root.so.data.quality = (_root._quality = "MEDIUM"); } on (rollOver) { _parent._parent.startSe("bOver"); _parent._parent.setMes("gMEDIUM"); } on (rollOut, dragOut, releaseOutside) { _parent._parent.setMes(0); }
Symbol 618 Button
on (release) { _parent._parent.startSe("bOk"); _root.so.data.quality = (_root._quality = "LOW"); } on (rollOver) { _parent._parent.startSe("bOver"); _parent._parent.setMes("gLOW"); } on (rollOut, dragOut, releaseOutside) { _parent._parent.setMes(0); }
Symbol 621 MovieClip Frame 1
this.onEnterFrame = function () { f = _root._quality; this.gotoAndStop(f); };
Symbol 634 Button
on (press) { flag = 1; } on (release, dragOut, releaseOutside) { flag = 0; }
Instance of Symbol 635 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (load) { function slide() { if (this._x < 0) { this._x = 0; } else if (this._x > 200) { this._x = 200; } this._y = 0; _parent.vol = (vol = Math.floor((200 - this._x) / 2)); _parent.volMask._xscale = vol; _root.setVol(vol); } flag = 0; _parent.vol = (vol = _root.getVol()); this._x = 200 - (vol * 2); _parent.volMask._xscale = vol; } onClipEvent (enterFrame) { if (flag) { endFlag = 1; this.startDrag(); this.slide(); } else if (endFlag) { endFlag--; this.stopDrag(); this.slide(); } }
Symbol 638 Button
on (release) { _parent._parent._parent.startSe("bOk"); this.keyChange(2); } on (rollOver) { _parent._parent._parent.startSe("bOver"); _parent._parent._parent.setMes("conTypeA"); } on (rollOut, dragOut, releaseOutside) { _parent._parent._parent.setMes(0); }
Symbol 640 Button
on (release) { _parent._parent._parent.startSe("bOk"); this.keyChange(1); } on (rollOver) { _parent._parent._parent.startSe("bOver"); _parent._parent._parent.setMes("conTypeB"); } on (rollOut, dragOut, releaseOutside) { _parent._parent._parent.setMes(0); }
Symbol 641 MovieClip Frame 1
function keyChange(c) { _root.so.data.keyMode = c; var f = ("key" + c); this.gotoAndStop(f); } if (_root.so.data.keyMode == 1) { this.gotoAndStop("key1"); } else { this.gotoAndStop("key2"); }
Symbol 641 MovieClip Frame 2
this.stop();
Symbol 641 MovieClip Frame 10
this.stop();
Symbol 646 Button
on (release) { _parent.play(); }
Symbol 648 Button
on (release) { _parent.play(); }
Symbol 657 Button
on (release) { this.dataDelete(); }
Symbol 660 MovieClip Frame 1
function dataDelete() { if (delFlag == 1) { _root.so.data.shipData = null; _root.so.data.hellClearFlag2 = null; _root.so.data.extraData = null; _root.so.data.clearStageData = [1, 1, 1, 1, 0, 1, 0, 1]; _root.chengeScene("priLoad"); } } delFlag = 0; this.onEnterFrame = function () { if (delFlag != 2) { if (delKey == "DELETE") { delFlag = 1; mes = "\u72B6\u614B\uFF1A\u30AD\u30FC\u5165\u529B\u78BA\u8A8D\u3001\u524A\u9664\u53EF\u80FD"; } else { delFlag = 0; mes = "\u72B6\u614B\uFF1A\u30AD\u30FC\u5165\u529B\u306A\u3057\u3001\u524A\u9664\u4E0D\u53EF"; } } else { mes = "\u30C7\u30FC\u30BF\u306E\u524A\u9664\u5B8C\u4E86"; } };
Symbol 661 MovieClip Frame 1
this.stop();
Symbol 661 MovieClip Frame 15
this.stop();
Symbol 675 Button
on (release) { this.dataReset(); }
Symbol 679 MovieClip Frame 1
function dataReset() { if (keyMes == "CLEAR") { _root.shipStatas[11] = ["\u8266\u540D\u3092\u5165\u529B\u3057\u3066\u304F\u3060\u3055\u3044", "-", 1, 1, 1, 1, 1, 200, 99, 99]; _root.so.data.shipData = ["\u8266\u540D\u3092\u5165\u529B\u3057\u3066\u304F\u3060\u3055\u3044", "-", 1, 1, 1, 1, 1, 200, 99, 99]; _root.so.data.extraData = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; this.onEnterFrame = null; mes = "\u51E6\u7406\u5B8C\u4E86"; } } this.onEnterFrame = function () { if (keyMes == "CLEAR") { mes = "\u6E96\u5099\u5B8C\u4E86"; } else { mes = "\u30AD\u30FC\u5165\u529B\u306A\u3057"; } };
Symbol 680 Button
on (release) { this.gotoAndPlay("top"); }
Symbol 681 MovieClip Frame 1
function startSe(n) { var temp = ("se_" + n); this[temp].start(); } function changeS(s) { if (_currentframe == 18) { se_bOk.start(); nextS = s; this.gotoAndPlay(40); } else if (_currentframe == 39) { se_bOk.start(); nextS = s; this.play(); } } function gameStart(lv) { if (lv == -1) { _global.gameLv = 1; nextS = "howTo"; } else if (lv != 0) { _global.gameLv = lv; nextS = "select"; } if (mode == 1) { this.gotoAndPlay("gameStart"); } else { this.gotoAndPlay("stageSelect"); } } function setMes(c) { if (c == 0) { this.dis.mes = "\u30D7\u30EC\u30A4\u3059\u308B\u30E2\u30FC\u30C9\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044\u3002"; } else if (c == "sinario") { this.dis.mes = "\u30B9\u30C8\u30FC\u30EA\u306B\u305D\u3063\u3066\u30B2\u30FC\u30E0\u3092\u30D7\u30EC\u30A4\u3057\u307E\u3059\u3002"; } else if (c == "selectLv") { this.dis.mes = "\u30B2\u30FC\u30E0\u306E\u96E3\u6613\u5EA6\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044\u3002\n\u4F5C\u6210\u3057\u305F\u8266\u8247\u3084\u30B9\u30B3\u30A2\u306F\u3059\u3079\u3066\u306E\u96E3\u6613\u5EA6\u3067\u5F15\u304D\u7D99\u304C\u308C\u307E\u3059\u3002"; } else if (c == "easy") { this.dis.mes = "\u7C21\u5358\u306A\u30E2\u30FC\u30C9\u3067\u3059\u3002\u521D\u3081\u3066\u306E\u30D7\u30EC\u30A4\u306A\u3089\u3001\u307E\u305A\u306F\u3053\u3053\u304B\u3089\u59CB\u3081\u3066\u307F\u3066\u304F\u3060\u3055\u3044\u3002\n\u7372\u5F97\u30B9\u30B3\u30A2\u534A\u5206\u3001\u7372\u5F97\u6539\u9020\u30DD\u30A4\u30F3\u30C8\u6E1B\u5C11\u3001\u6575\u5F31\u4F53\u5316"; } else if (c == "normal") { this.dis.mes = "\u666E\u901A\u306E\u30E2\u30FC\u30C9\u3067\u3059\u3002\u3053\u306E\u30B2\u30FC\u30E0\u306B\u6163\u308C\u3066\u304D\u305F\u3089\u3053\u3061\u3089\u3002\n"; } else if (c == "hard") { this.dis.mes = "\u96E3\u3057\u3044\u30E2\u30FC\u30C9\u3067\u3059\u3002\u3042\u306A\u305F\u306E\u5F37\u5316\u8266\u3067\u6311\u3093\u3067\u307F\u3066\u304F\u3060\u3055\u3044\u3002\n\u7372\u5F97\u30B9\u30B3\u30A22\u500D\u3001\u7372\u5F97\u6539\u9020\u30DD\u30A4\u30F3\u30C8\u5897\u52A0\u3001\u6575\u5F37\u5316"; } else if (c == "veryhard") { this.dis.mes = "\u304B\u306A\u308A\u96E3\u3057\u3044\u30E2\u30FC\u30C9\u3067\u3059\u3002\u3042\u306A\u305F\u306F\u751F\u304D\u6B8B\u308C\u308B\u304B\uFF1F\n\u7372\u5F97\u30B9\u30B3\u30A23\u500D\u3001\u7372\u5F97\u6539\u9020\u30DD\u30A4\u30F3\u30C8\u5897\u52A0\u3001\u6575\u66F4\u306B\u5F37\u5316"; } else if (c == "extreme") { this.dis.mes = "\u4FEE\u7F85\u9053\u306E\u5165\u308A\u53E3\u3002\u30D7\u30EC\u30A4\u306F\u4EFB\u610F\u3067\u3059\u3002\n\u7372\u5F97\u30B9\u30B3\u30A24\u500D\u3001\u7372\u5F97\u6539\u9020\u30DD\u30A4\u30F3\u30C8\u5897\u52A0\u3001\u6575\u76F8\u5F53\u306B\u5F37\u5316"; } else if (c == "hell") { this.dis.mes = "\u5730\u7344\u306E\u84CB\u3092\u958B\u3051\u305F\u3044\u65B9\u306F\u3069\u3046\u305E"; } else if (c == "ensyu") { this.dis.mes = "\u64CD\u4F5C\u65B9\u6CD5\u306E\u8AAC\u660E\u3084\u3001\u7DF4\u7FD2\u304C\u884C\u3048\u307E\u3059\u3002"; } else if (c == "taikan") { this.dis.mes = "\u5F37\u529B\u306A\u6575\u6226\u8266\u30681\u5BFE1\u3067\u5BFE\u6226\u3057\u307E\u3059\u3002\n(\u73FE\u5728\u6E96\u5099\u4E2D\u3067\u3059\u3002)"; } else if (c == "stageSelect") { this.dis.mes = "\u3044\u307E\u307E\u3067\u30AF\u30EA\u30A2\u3057\u305F\u30B9\u30C6\u30FC\u30B8\u3092\u81EA\u7531\u306B\u9078\u629E\u3067\u304D\u307E\u3059\u3002"; } else if (c == "gHIGH") { this.dis.mes = "\u9AD8\u753B\u8CEA\u306B\u8A2D\u5B9A\u3057\u307E\u3059\u3002\n\u30AF\u30AA\u30EA\u30C6\u30A3\u306F\u6700\u5927\u3067\u3059\u304C\u3001\u51E6\u7406\u304C\u304B\u306A\u308A\u91CD\u304F\u306A\u308A\u307E\u3059\u3002"; } else if (c == "gMEDIUM") { this.dis.mes = "\u666E\u901A\u753B\u8CEA\u306B\u8A2D\u5B9A\u3057\u307E\u3059\u3002\n\u57FA\u672C\u5024\u3067\u3059\u3002\u30D0\u30E9\u30F3\u30B9\u306E\u3068\u308C\u305F\u753B\u8CEA\u3068\u8CA0\u8377\u306B\u306A\u308A\u307E\u3059\u3002"; } else if (c == "gLOW") { this.dis.mes = "\u4F4E\u753B\u8CEA\u306B\u8A2D\u5B9A\u3057\u307E\u3059\u3002\n\u51E6\u7406\u306F\u304B\u306A\u308A\u8EFD\u304F\u306A\u308A\u307E\u3059\u304C\u3001\u753B\u8CEA\u306F\u304B\u306A\u308A\u52A3\u5316\u3057\u307E\u3059\u3002"; } else if (c == "conTypeA") { this.dis.mes = "\u77E2\u5370\u30AD\u30FC[\u2190] [\u2192]\u30AD\u30FC\u3067\u79FB\u52D5\u3001[\u2191]\u30AD\u30FC\u3067\u8FFD\u52A0\u5175\u88C5\u3092\u767A\u5C04\u3057\u307E\u3059\u3002\n\u30AF\u30EA\u30C3\u30AF\u3059\u308B\u3068\u64CD\u4F5C\u30E2\u30FC\u30C9\u3092\u5207\u308A\u66FF\u3048\u307E\u3059\u3002"; } else if (c == "conTypeB") { this.dis.mes = "[Z] [C]\u30AD\u30FC\u3067\u79FB\u52D5\u3001[SPACE]\u30AD\u30FC\u3067\u8FFD\u52A0\u5175\u88C5\u3092\u767A\u5C04\u3057\u307E\u3059\u3002\n\u30AF\u30EA\u30C3\u30AF\u3059\u308B\u3068\u64CD\u4F5C\u30E2\u30FC\u30C9\u3092\u5207\u308A\u66FF\u3048\u307E\u3059\u3002"; } else if (c == "chic") { this.dis.mes = "\u203B\u7279\u6B8A\u3000\u6575\u304B\u3089\u306E\u653B\u6483\u91CF\u306F\u3059\u304F\u306A\u3081\u3067\u3059\u304C\u3001\u4E00\u767A\u306E\u30C0\u30E1\u30FC\u30B8\u304C\u5927\u304D\u304F\u4E0A\u6607\u3057\u307E\u3059\n\u5805\u5B9F\u306A\u64CD\u4F5C\u304C\u8981\u6C42\u3055\u308C\u308B\u30E2\u30FC\u30C9\u3067\u3059\u3002"; } } function changeGameLv(lv) { _global.gameLv = lv; } function selectStage() { } _root.bgmBox.changeBgm(77); mode = 1; se_bOver = new Sound(); se_bOk = new Sound(); se_bOver.attachSound("SE_bOver"); se_bOk.attachSound("SE_bOk");
Symbol 681 MovieClip Frame 18
this.stop();
Symbol 681 MovieClip Frame 39
this.stop();
Symbol 681 MovieClip Frame 54
this.gotoAndPlay(nextS);
Symbol 681 MovieClip Frame 77
this.stop();
Symbol 681 MovieClip Frame 81
this.gotoAndPlay("top");
Symbol 681 MovieClip Frame 99
this.stop();
Symbol 681 MovieClip Frame 109
this.stop();
Symbol 681 MovieClip Frame 118
this.mode = 1; this.gotoAndStop("gameR");
Symbol 681 MovieClip Frame 125
this.stageData.gotoAndStop(1);
Symbol 681 MovieClip Frame 134
this.stop();
Symbol 681 MovieClip Frame 143
this.gotoAndStop("gameR2");
Symbol 681 MovieClip Frame 159
this.stop();
Symbol 681 MovieClip Frame 168
this.gotoAndPlay("top");
Symbol 681 MovieClip Frame 240
_root.chengeScene(nextS);
Symbol 681 MovieClip Frame 250
this.stop();
Symbol 683 MovieClip Frame 2
url = _url; ans = url.indexOf("http"); trueUrl = "http://www12.plala.or.jp/nextframe/swf/bs.swf?ver=" + _root.nowVer; _root.trueUrl = trueUrl; if (ans != -1) { if (_url == trueUrl) { } else { _root.onEnterFrame = function () { _root.gotoAndStop("addressError"); }; _root.gotoAndStop("addressError"); } } this.stop();
Symbol 691 MovieClip Frame 1
this.stop();
Symbol 704 MovieClip Frame 5
this.stop();
Symbol 704 MovieClip Frame 10
this.stop();
Symbol 704 MovieClip Frame 15
this.stop();
Symbol 704 MovieClip Frame 20
this.stop();
Symbol 704 MovieClip Frame 25
this.stop();
Symbol 704 MovieClip Frame 30
this.stop();
Symbol 704 MovieClip Frame 35
this.stop();
Symbol 704 MovieClip Frame 40
this.stop();
Symbol 704 MovieClip Frame 45
this.stop();
Symbol 704 MovieClip Frame 50
this.stop();
Symbol 712 MovieClip Frame 1
function Shot() { this.play(); _root.mapShip.setAmo(); } function SetGun() { this.gotoAndStop(_currentframe + 1); }
Symbol 712 MovieClip Frame 2
this.stop();
Symbol 712 MovieClip Frame 3
this.stop();
Symbol 712 MovieClip Frame 21
this.gotoAndStop(2);
Symbol 713 MovieClip Frame 1
rotationExt = 30;
Instance of Symbol 713 MovieClip "b3" in Symbol 714 MovieClip Frame 1
onClipEvent (enterFrame) { flag = 1; }
Symbol 725 Button
on (rollOver) { this.changeHelpMes(55, 1); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 727 Button
on (rollOver) { this.changeHelpMes(55, 2); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 729 Button
on (rollOver) { this.changeHelpMes(55, 3); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 731 Button
on (rollOver) { this.changeHelpMes(55, 4); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 733 Button
on (rollOver) { this.changeHelpMes(55, 5); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 739 Button
on (release) { this.dataSave(); _root.chengeScene("game", 0); }
Symbol 745 Button
on (release) { this.changeStatas(3, 1); } on (rollOver) { this.changeHelpMes(3, 1); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 748 Button
on (release) { this.changeStatas(3, 0); } on (rollOver) { this.changeHelpMes(3, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 749 Button
on (release) { this.changeStatas(4, 1); } on (rollOver) { this.changeHelpMes(4, 1); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 750 Button
on (release) { this.changeStatas(4, 0); } on (rollOver) { this.changeHelpMes(4, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 751 Button
on (release) { this.changeStatas(5, 1); } on (rollOver) { this.changeHelpMes(5, 1); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 752 Button
on (release) { this.changeStatas(5, 0); } on (rollOver) { this.changeHelpMes(5, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 753 Button
on (release) { this.changeStatas(6, 1); } on (rollOver) { this.changeHelpMes(6, 1); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 754 Button
on (release) { this.changeStatas(6, 0); } on (rollOver) { this.changeHelpMes(6, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 755 Button
on (release) { this.changeStatas(2, 1); } on (rollOver) { this.changeHelpMes(2, 1); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 756 Button
on (release) { this.changeStatas(2, 0); } on (rollOver) { this.changeHelpMes(2, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 765 Button
on (release) { this.autoMaking(3); } on (rollOver) { this.changeHelpMes(33, 3); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 768 Button
on (release) { this.autoMaking(0); } on (rollOver) { this.changeHelpMes(33, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 771 Button
on (release) { this.autoMaking(1); } on (rollOver) { this.changeHelpMes(33, 1); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 774 Button
on (release) { this.autoMaking(2); } on (rollOver) { this.changeHelpMes(33, 2); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 780 Button
on (release) { this._visible = 0; }
Symbol 784 MovieClip Frame 1
this.stop();
Symbol 787 MovieClip Frame 12
this.stop();
Symbol 788 Button
on (release) { this.dataSave(); _root.chengeScene("game", 0); }
Symbol 791 Button
on (release) { backFrame = "firstLoad"; this.dataSave(); this.gotoAndStop("wepon"); } on (rollOver) { this.changeHelpMes(44, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 793 MovieClip Frame 1
this.stop();
Symbol 794 Button
on (release) { if (this.dis._visible == false) { this.dataSave(); if ((_global.nowStage == 10) || (_global.clearFlag == 1)) { this.attachMovie("scene_game_mask", "mask", 10); } else { _parent.sceneChenge(0); } } }
Symbol 795 Button
on (release) { backFrame = "normal"; this.dataSave(); this.gotoAndStop("wepon"); } on (rollOver) { this.changeHelpMes(44, 0); } on (rollOut, dragOut, releaseOutside) { this.changeHelpMes(0, 0); }
Symbol 801 MovieClip Frame 3
this.gotoAndPlay(1);
Symbol 814 Button
on (release) { c = 1; _parent._parent.conExtraWepon(c, no); } on (rollOver, dragOver) { c = 1; _parent._parent.setMes(c, useP); } on (rollOut, dragOut, releaseOutside) { _parent._parent.setMes(comment); }
Symbol 821 MovieClip Frame 6
this.stop();
Symbol 825 Button
on (release) { c = 2; _parent._parent.conExtraWepon(c, no); } on (rollOver, dragOver) { c = 2; _parent._parent.setMes(c, useP); } on (rollOut, dragOut, releaseOutside) { _parent._parent.setMes(comment); }
Symbol 828 Button
on (release) { c = 3; _parent._parent.conExtraWepon(c, no); } on (rollOver, dragOver) { c = 3; _parent._parent.setMes(c, useP); } on (rollOut, dragOut, releaseOutside) { _parent._parent.setMes(comment); }
Symbol 835 MovieClip Frame 2
f = "f" + _parent.lv; this.gotoAndStop(f); this.stop();
Symbol 841 MovieClip Frame 2
f = "f" + _parent.lv; this.gotoAndStop(f); this.stop();
Symbol 844 MovieClip Frame 1
function equipFlagCon(c) { equipFlag = c; this.ec._visible = c; this.ec.gotoAndPlay(1); } i = 0; this.onEnterFrame = function () { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (i < 5) { i++; _parent._parent.setMes(comment); this.sc._visible = true; } } else if (this.sc._visible == true) { i = 0; _parent._parent.setMes(0); this.sc._visible = false; } };
Symbol 844 MovieClip Frame 3
this.stop();
Symbol 844 MovieClip Frame 10
this.stop();
Symbol 844 MovieClip Frame 20
this.stop();
Symbol 844 MovieClip Frame 30
this.stop();
Symbol 844 MovieClip Frame 40
this.stop();
Symbol 852 Button
on (rollOver, dragOver) { _parent.setMes(99, 0); }
Symbol 855 Button
on (rollOver, dragOver) { _parent.setMes(99, 1); } on (release) { this.gotoAndPlay("sub2"); }
Symbol 857 Button
on (rollOver, dragOver) { _parent.setMes(99, 0); } on (release) { this.gotoAndPlay("sub1"); }
Symbol 858 Button
on (rollOver, dragOver) { _parent.setMes(99, 1); }
Instance of Symbol 844 MovieClip "p0" in Symbol 860 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 844 MovieClip "p3" in Symbol 860 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 844 MovieClip "p2" in Symbol 860 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 844 MovieClip "p1" in Symbol 860 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 844 MovieClip "p4" in Symbol 860 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 844 MovieClip "p5" in Symbol 860 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 844 MovieClip "p6" in Symbol 860 MovieClip Frame 1
/* no clip actions */
Symbol 860 MovieClip Frame 2
_parent.setPanel(); _parent.checkWepon(); this.stop();
Instance of Symbol 844 MovieClip "p7" in Symbol 860 MovieClip Frame 10
/* no clip actions */
Instance of Symbol 844 MovieClip "p10" in Symbol 860 MovieClip Frame 10
/* no clip actions */
Instance of Symbol 844 MovieClip "p9" in Symbol 860 MovieClip Frame 10
/* no clip actions */
Instance of Symbol 844 MovieClip "p8" in Symbol 860 MovieClip Frame 10
/* no clip actions */
Instance of Symbol 844 MovieClip "p11" in Symbol 860 MovieClip Frame 10
/* no clip actions */
Symbol 860 MovieClip Frame 11
_parent.setPanel(); _parent.checkWepon(); this.stop();
Symbol 866 Button
on (release) { _parent.conExtraWepon(99, 99); }
Symbol 868 MovieClip Frame 1
comment = "\u73FE\u5728\u88C5\u5099\u4E2D\u306E\u8FFD\u52A0\u5175\u88C5\u3092\u89E3\u9664\u3057\u307E\u3059\u3002"; this.onEnterFrame = function () { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (i < 5) { i++; _parent.setMes(comment); this.sc._visible = true; } } else if (this.sc._visible == true) { i = 0; _parent.setMes(0); this.sc._visible = false; } };
Symbol 868 MovieClip Frame 3
this.stop();
Symbol 874 Button
on (release) { this.gotoAndStop(backFrame); }
Symbol 875 MovieClip Frame 1
function firstSet() { } function dataSave() { _root.shipStatas[_global.nowShip][0] = name; _root.shipStatas[11][1] = "ok"; i = 0; while (i < 8) { _root.so.data.shipData[i] = _root.shipStatas[11][i]; i++; } _root.so.data.score = _global.score; if (_root.maxHitCnt > _global.allMaxHitCnt) { _global.allMaxHitCnt = (_root.so.data.allMaxHitCnt = _root.maxHitCnt); } } function setStatas() { _root.shipStatas[_global.nowShip][i]; _root.shipStatas[_global.nowShip][i]; i = 0; name = _root.shipStatas[_global.nowShip][i]; i++; comment = _root.shipStatas[_global.nowShip][i]; i++; syasu = "x" + _root.shipStatas[_global.nowShip][i]; i = 3; while (i < 10) { var tempName = ("s" + _root.shipStatas[_global.nowShip][i]); this[i].gotoAndStop(tempName); i++; } point = _root.shipStatas[_global.nowShip][7]; if (point == null) { point = (_root.shipStatas[_global.nowShip][7] = basePoint); } } function changeStatas(statas, com) { if ((this.dis._visible == false) || (this.dis == undefined)) { var flag = 0; needPoint = this.checkNeedPoint(statas, com); if (com) { if (_root.shipStatas[_global.nowShip][statas] < 10) { if (point >= needPoint) { theSe.start(); this.efMask.gotoAndPlay(2); _root.shipStatas[_global.nowShip][statas]++; _root.shipStatas[_global.nowShip][7] = _root.shipStatas[_global.nowShip][7] - needPoint; flag = 1; } else { helpMes = "\u5F37\u5316\u30DD\u30A4\u30F3\u30C8\u304C\u4E0D\u8DB3\u3057\u3066\u3044\u307E\u3059\u3002\u5FC5\u8981\u30DD\u30A4\u30F3\u30C8" + needPoint; } } else { helpMes = "\u3053\u308C\u4EE5\u4E0A\u5F37\u5316\u3067\u304D\u307E\u305B\u3093\u3002"; } } else if (_root.shipStatas[_global.nowShip][statas] > 1) { theSe2.start(); _root.shipStatas[_global.nowShip][statas]--; _root.shipStatas[_global.nowShip][7] = _root.shipStatas[_global.nowShip][7] + needPoint; flag = 1; } if (flag) { this.changeHelpMes(statas, com); this.setStatas(); } } } function changeHelpMes(statas, com) { helpMes = ""; if (statas == 0) { var rand = Math.round(Math.random() * noMesList.length); helpMes = noMesList[rand]; } else if (statas == 44) { helpMes = "\u6B66\u88C5\u30FB\u6027\u80FD\u3092\u5F37\u5316\u3059\u308B\u526F\u5175\u88C5\u3092\u8CFC\u5165\u30FB\u5F37\u5316\u30FB\u88C5\u5099\u3057\u307E\u3059\u3002"; } else if (statas == 33) { helpMes = autoMakeMesList[com]; } else if (statas == 55) { helpMes = shipStatasMesList[com]; } else { helpMes = mesList[statas]; if (com) { addmes = "\u3092\u5F37\u5316\u3057\u307E\u3059\u3002\u5FC5\u8981\u30DD\u30A4\u30F3\u30C8"; } else { addMes = "\u3092\u623B\u3057\u307E\u3059\u3002\u9084\u5143\u30DD\u30A4\u30F3\u30C8"; } p = checkNeedPoint(statas, com); helpMes = (helpMes + addMes) + p; } } function checkNeedPoint(statas, com) { var p; if (statas == 2) { p = 15; } else if (com) { p = _root.shipStatas[_global.nowShip][statas]; } else { p = _root.shipStatas[_global.nowShip][statas] - 1; } return(p); } function autoMaking(shipNo) { i = 2; while (i < 7) { _root.shipStatas[_global.nowShip][i] = _root.shipStatas[shipNo][i]; i++; } _root.shipStatas[_global.nowShip][7] = _root.shipStatas[shipNo][7]; setStatas(); } ti = 1; theSe = new Sound(); theSe.attachSound("SE_powerUp"); theSe2 = new Sound(); theSe2.attachSound("SE_gunSet6"); _root.bgmBox.changeBgm(55); _global.nowShip = 11; if ((_global.nowStage == 1) || (firstFlag == 1)) { if (_root.dataLoadFlag) { this.gotoAndStop("firstLoad"); } else { this.gotoAndStop("first"); } } else { this.gotoAndStop("normal"); } mesList = [0, "\u8266\u540D", "\u7832\u306E\u767A\u5C04\u6570", "\u88C5\u586B\u901F\u5EA6", "\u5C04\u6483\u7CBE\u5EA6", "\u6A5F\u52D5\u6027", "\u8010\u4E45\u6027"]; noMesList = new Array(); noMesList[0] = "\u8266\u540D\u306F\u30E9\u30F3\u30AD\u30F3\u30B0\u306A\u3069\u3067\u4F7F\u7528\u3055\u308C\u307E\u3059\u3001\u597D\u307F\u3067\u3069\u3046\u305E"; noMesList[1] = "\u5F37\u5316\u30DD\u30A4\u30F3\u30C8\u3092\u5272\u308A\u632F\u3063\u3066\u3001\u6226\u8266\u3092\u8A2D\u8A08\u3057\u3066\u304F\u3060\u3055\u3044\u3002"; noMesList[2] = "\u8A2D\u8A08\u304C\u5B8C\u4E86\u3057\u305F\u3089\u3001\u300C\u6C7A\u5B9A\u300D\u3092\u62BC\u3057\u3066\u304F\u3060\u3055\u3044\u3002"; noMesList[3] = "\u5FC5\u8981\u30DD\u30A4\u30F3\u30C8\u306F\u5909\u52D5\u3057\u307E\u3059\u3002\u5C04\u6570\u5F37\u5316\u306E\u307F\u4E00\u5F8B15\u30DD\u30A4\u30F3\u30C8\u3067\u3059\u3002"; noMesList[4] = "\u5DE6\u4E0B\u306E\u30DC\u30BF\u30F3\u3067\u81EA\u52D5\u8A2D\u8A08\u3092\u884C\u3046\u4E8B\u304C\u3067\u304D\u307E\u3059\u3002"; noMesList[5] = "\u4F7F\u7528\u3057\u306A\u304B\u3063\u305F\u30DD\u30A4\u30F3\u30C8\u306F\u6B21\u306E\u5F37\u5316\u306B\u6301\u3061\u8D8A\u3055\u308C\u307E\u3059\u3002"; autoMakeMesList = new Array(); autoMakeMesList[0] = "\u653B\u6483\u30FB\u9632\u5FA1\u30FB\u6A5F\u52D5\u3092\u30D0\u30E9\u30F3\u30B9\u826F\u304F\u914D\u5206\u3057\u305F\u8266\u3067\u3059\u3002"; autoMakeMesList[1] = "\u5C04\u6570\u3092\u5F37\u5316\u3057\u3001\u706B\u529B\u3092\u91CD\u8996\u3057\u305F\u8266\u3067\u3059\u3002\u7CBE\u5EA6\u3068\u6A5F\u52D5\u6027\u306F\u4F4E\u3081\u3067\u3059\u3002"; autoMakeMesList[2] = "\u5C04\u6570\u3092\u524A\u3063\u3066\u5C04\u6483\u7CBE\u5EA6\u3092\u5F37\u5316\u3057\u305F\u8266\u3067\u3059\u3002\u9023\u7D9AHIT\u72D9\u3044\u306B\u5411\u304D\u307E\u3059\u3002"; autoMakeMesList[3] = "\u8010\u4E45\u6027\u3092\u91CD\u8996\u3057\u305F\u8266\u3067\u3059\u3002\u7C21\u5358\u306B\u306F\u6C88\u307F\u307E\u305B\u3093\u3002"; extraWeponMesList = new Array(); extraWeponMesList[1] = "\u5BFE\u7A7A\u653B\u6483\u7528\u306E\u9AD8\u89D2\u7832\u3067\u3059\u3002\u822A\u7A7A\u6A5F\u3092\u6483\u589C\u3067\u304D\u307E\u3059\u3002"; extraWeponMesList[2] = "100cm\u7832\u3067\u3059\u3002\u9A5A\u7570\u7684\u5A01\u529B\u3092\u8A87\u308A\u307E\u3059\u3002\u5F3E\u6570\u5236\u9650\u304C\u3042\u308A\u307E\u3059\u3002"; extraWeponMesList[3] = "\u591A\u9023\u88C5\u30ED\u30B1\u30C3\u30C8\u767A\u5C04\u6A5F\u3067\u3059\u3002\u767A\u5C04\u91CF\u304C\u81EA\u6162\u3067\u3059\u304C\u3001\u3070\u3089\u3064\u304D\u307E\u3059\u3002"; extraWeponMesList[4] = "\u5DE8\u5927\u96FB\u78C1\u30EC\u30FC\u30EB\u30AC\u30F3\u3067\u3059\u3002\u767A\u5C04\u3059\u308B\u3068\u81EA\u58CA\u3057\u307E\u3059\u306E\u3067\u5358\u767A\u3067\u3059\u3002"; extraShipMesList = new Array(); extraShipMesList[1] = "\u5C0F\u578B\u6226\u8266\u3067\u3059\u3002\u8239\u4F53\u5C0F\u578B\u5316\u30FB\u6A5F\u52D5\u6027\u4E0A\u6607\u3001\u305D\u306E\u4ED6\u6027\u80FD\u306F\u4F4E\u4E0B\u3002"; extraShipMesList[2] = "\u8D85\u5927\u578B\u6226\u8266\u3067\u3059\u3002\u8239\u4F53\u5927\u578B\u5316\u30FB\u8010\u4E45\u30FB\u706B\u529B\u4E0A\u6607\u3001\u6A5F\u52D5\u6027\u5927\u5E45\u4F4E\u4E0B"; extraShipMesList[3] = "\u7A7A\u6BCD\u3067\u3059\u3002\u706B\u529B\u4F4E\u4E0B\u30FB\u7279\u6B8A\u5175\u88C5\u306B\u822A\u7A7A\u6A5F\u304C\u8FFD\u52A0"; shipStatasMesList = new Array(); shipStatasMesList[1] = "\u4E00\u5EA6\u306E\u5C04\u6483\u3067\u767A\u5C04\u3067\u304D\u308B\u5F3E\u306E\u6570\u3067\u3059\u3002\u653B\u6483\u529B\u3002"; shipStatasMesList[2] = "\u6B21\u5F3E\u767A\u5C04\u307E\u3067\u306E\u6642\u9593\u306B\u5F71\u97FF\u3057\u307E\u3059\u3002\u3053\u306E\u5024\u304C\u9AD8\u3044\u3068\u9023\u7D9A\u3057\u3066\u653B\u6483\u3067\u304D\u307E\u3059\u3002"; shipStatasMesList[3] = "\u5F3E\u306E\u96C6\u5F3E\u6027\u306B\u5F71\u97FF\u3057\u307E\u3059\u3002\u3053\u306E\u5024\u304C\u4F4E\u3044\u3068\u5F3E\u304C\u7167\u6E96\u901A\u308A\u306B\u98DB\u3073\u307E\u305B\u3093\u3002"; shipStatasMesList[4] = "\u79FB\u52D5\u306E\u65E9\u3055\u306B\u5F71\u97FF\u3057\u307E\u3059\u3002\u653B\u6483\u306E\u56DE\u907F\u304C\u3057\u6613\u304F\u306A\u308A\u307E\u3059\u3002"; shipStatasMesList[5] = "\u8010\u4E45\u6027\u306B\u5F71\u97FF\u3057\u307E\u3059\u3002\u3053\u306E\u5024\u304C\u9AD8\u3044\u3068\u3001\u591A\u304F\u306E\u653B\u6483\u306B\u8010\u3048\u3089\u308C\u307E\u3059\u3002"; this.onEnterFrame = function () { if (Key.isDown(46) && (Key.isDown(18))) { _root.shipStatas[_global.nowShip][7] = 999; } }; nameField.onChanged = function () { _root.so.data.shipData[0] = (_root.shipStatas[_global.nowShip][0] = name); }; if (normalFlag) { this.gotoAndStop("normal"); } this.setStatas();
Symbol 875 MovieClip Frame 2
this.setStatas(); this.stop();
Symbol 875 MovieClip Frame 10
noMesList = new Array(); noMesList[0] = "\u4F7F\u7528\u3057\u306A\u304B\u3063\u305F\u30DD\u30A4\u30F3\u30C8\u306F\u6B21\u306E\u5F37\u5316\u306B\u6301\u3061\u8D8A\u3055\u308C\u307E\u3059\u3002"; noMesList[1] = "\u5F37\u5316\u30DD\u30A4\u30F3\u30C8\u3092\u5272\u308A\u632F\u3063\u3066\u3001\u6226\u8266\u3092\u5F37\u5316\u3057\u3066\u304F\u3060\u3055\u3044\u3002"; noMesList[2] = "\u5F37\u5316\u304C\u5B8C\u4E86\u3057\u305F\u3089\u3001\u300C\u6C7A\u5B9A\u300D\u3092\u62BC\u3057\u3066\u304F\u3060\u3055\u3044\u3002"; noMesList[3] = "\u5FC5\u8981\u30DD\u30A4\u30F3\u30C8\u306F\u5909\u52D5\u3057\u307E\u3059\u3002\u5C04\u6570\u5F37\u5316\u306E\u307F\u4E00\u5F8B15\u30DD\u30A4\u30F3\u30C8\u3067\u3059\u3002"; this.setStatas(); this.stop();
Instance of Symbol 793 MovieClip "dis" in Symbol 875 MovieClip Frame 10
onClipEvent (load) { if (_parent.ti == 1) { _parent.ti = 0; } else { this._visible = 0; } }
Symbol 875 MovieClip Frame 20
noMesList = new Array(); noMesList[0] = "\u4F7F\u7528\u3057\u306A\u304B\u3063\u305F\u30DD\u30A4\u30F3\u30C8\u306F\u6B21\u306E\u5F37\u5316\u306B\u6301\u3061\u8D8A\u3055\u308C\u307E\u3059\u3002"; noMesList[1] = "\u5F37\u5316\u30DD\u30A4\u30F3\u30C8\u3092\u5272\u308A\u632F\u3063\u3066\u3001\u6226\u8266\u3092\u5F37\u5316\u3057\u3066\u304F\u3060\u3055\u3044\u3002"; noMesList[2] = "\u5F37\u5316\u304C\u5B8C\u4E86\u3057\u305F\u3089\u3001\u300C\u6C7A\u5B9A\u300D\u3092\u62BC\u3057\u3066\u304F\u3060\u3055\u3044\u3002"; noMesList[3] = "\u5FC5\u8981\u30DD\u30A4\u30F3\u30C8\u306F\u5909\u52D5\u3057\u307E\u3059\u3002\u5C04\u6570\u5F37\u5316\u306E\u307F\u4E00\u5F8B15\u30DD\u30A4\u30F3\u30C8\u3067\u3059\u3002"; if (ti == 1) { ti = 0; pp = _global.nowStage + _global.gameLv; this.dis.pp = "+" + pp; point = (_root.shipStatas[_global.nowShip][7] = _root.shipStatas[_global.nowShip][7] + pp); } else { this.dis._visible = 0; } this.setStatas(); this.stop();
Symbol 875 MovieClip Frame 30
this.play();
Symbol 875 MovieClip Frame 32
function setPanel() { i = 0; while (i < extraWepon.length) { var tn = ("p" + i); this.selectTable[tn].no = i; this.selectTable[tn].wName = extraWepon[i][7]; if (_root.so.data.extraData[i] > 0) { var lv = _root.so.data.extraData[i]; var gf = ("f" + extraWepon[i][0]); var up = Number(2 + _root.so.data.extraData[i]); if (up >= 7) { tempP = 0; } else { tempP = extraWepon[i][up]; } this.selectTable[tn].useP = tempP; this.selectTable[tn].lv = lv; this.selectTable[tn].comment = extraWepon[i][8]; this.selectTable[tn].gotoAndStop(gf); this.selectTable[tn].gage.gotoAndPlay(1); } else { lvFlag = 0; il = 0; while (il < 8) { if (_root.so.data.clearStageData[il] == 11) { lvFlag = il + 1; } il++; } var keyLv = extraWepon[i][1]; if (keyLv <= lvFlag) { this.selectTable[tn].useP = extraWepon[i][2]; this.selectTable[tn].comment = extraWepon[i][8]; this.selectTable[tn].gotoAndStop("f0"); } else { this.selectTable[tn].comment = "\u6761\u4EF6\u3092\u6E80\u305F\u3057\u3066\u3044\u306A\u3044\u305F\u3081\u3001\u8CFC\u5165\u3067\u304D\u307E\u305B\u3093\u3002"; } } i++; } updateAfterEvent(); } function setMes(mt, p) { if (mt == 0) { var rand = Math.floor(Math.random() * noMesListE.length); helpMes = noMesListE[rand]; } else if (mt == 1) { helpMes = ("\u3053\u306E\u8FFD\u52A0\u5175\u88C5\u3092\u8CFC\u5165\u3057\u307E\u3059\u3002\u3000\u5FC5\u8981\u5F37\u5316\u30DD\u30A4\u30F3\u30C8" + p) + "p"; } else if (mt == 2) { if (p != 0) { helpMes = ("\u3053\u306E\u8FFD\u52A0\u5175\u88C5\u3092\u5F37\u5316\u3057\u307E\u3059\u3002\u3000\u5FC5\u8981\u5F37\u5316\u30DD\u30A4\u30F3\u30C8" + p) + "P"; } else { helpMes = "\u3053\u308C\u4EE5\u4E0A\u5F37\u5316\u3067\u304D\u307E\u305B\u3093\u3002"; } } else if (mt == 3) { helpMes = "\u3053\u306E\u8FFD\u52A0\u5175\u88C5\u3092\u88C5\u5099\u3057\u307E\u3059\u3002"; } else { helpMes = mt; } if (mt == 99) { helpMes = btnMesList[p]; } } function equip(e) { theSe2.start(); i = 0; while (i < 12) { var s = ("p" + i); this.selectTable[s].equipFlagCon(0); i++; } var s = ("p" + e); this.selectTable[s].equipFlagCon(1); } function conExtraWepon(c, no) { if (c == 1) { np = 0; np = extraWepon[no][2]; if (point >= np) { theSe.start(); _root.so.data.shipData[7] = _root.so.data.shipData[7] - np; point = (_root.shipStatas[_global.nowShip][7] = _root.so.data.shipData[7]); _root.so.data.extraData[no]++; this.setPanel(); } } else if (c == 2) { var wLv = _root.so.data.extraData[no]; var upCostNo = (wLv + 2); np = 0; np = extraWepon[no][upCostNo]; if ((extraWepon[no][0] == 1) && (_root.so.data.extraData[no] < 5)) { if (point >= np) { theSe.start(); _root.so.data.shipData[7] = _root.so.data.shipData[7] - np; point = (_root.shipStatas[_global.nowShip][7] = _root.so.data.shipData[7]); _root.so.data.extraData[no]++; this.setPanel(); } } else if ((extraWepon[no][0] == 2) && (_root.so.data.extraData[no] < 3)) { if (point >= np) { theSe2.start(); _root.so.data.shipData[7] = _root.so.data.shipData[7] - np; point = (_root.shipStatas[_global.nowShip][7] = _root.so.data.shipData[7]); _root.so.data.extraData[no]++; this.setPanel(); } } } else if (c == 3) { _root.so.data.shipData[8] = 99; _root.so.data.shipData[9] = 99; tp = extraWepon[no][9]; if (tp == 1) { _root.so.data.shipData[8] = no; } else if (tp == 2) { _root.so.data.shipData[9] = no; } else if (tp == 3) { _root.so.data.shipData[9] = no; } this.equip(no); } else if (c == 99) { _root.so.data.shipData[8] = 99; _root.so.data.shipData[9] = 99; this.equip(99); } } function checkWepon() { if ((_root.so.data.shipData[8] != null) && (_root.so.data.shipData[8] != 99)) { this.equip(_root.so.data.shipData[8]); } else if ((_root.so.data.shipData[9] != null) && (_root.so.data.shipData[9] != 99)) { _root.so.data.shipData[8] = 99; this.equip(_root.so.data.shipData[9]); } else { this.equip(99); } } extraWepon = new Array(); extraWepon[0] = [1, 0, 5, 7, 9, 11, 12, "\u5BFE\u7A7A\u7832", "\u5BFE\u822A\u7A7A\u6A5F\u7528\u306E\u9AD8\u89D2\u7832\u3067\u3059\u3002\u6307\u5B9A\u3057\u305F\u7B87\u6240\u3067\u70B8\u88C2\u3057\u3001\u822A\u7A7A\u6A5F\u3092\u6483\u589C\u3057\u307E\u3059\u3002", 1]; extraWepon[1] = [1, 2, 10, 15, 20, 25, 30, "\u5927\u53E3\u5F84\u81FC\u7832", "\u975E\u5E38\u306B\u5A01\u529B\u306E\u9AD8\u3044\u5927\u578B\u5F3E\u3092\u767A\u5C04\u3057\u307E\u3059\u3002\u88C5\u586B\u901F\u5EA6\u30FB\u7CBE\u5EA6\u306F\u4F4E\u3044\u3067\u3059\u3002", 1]; extraWepon[2] = [1, 0, 5, 10, 15, 20, 30, "\u901F\u5C04\u7832", "\u88C5\u586B\u901F\u5EA6\u304C\u975E\u5E38\u306B\u901F\u3044\u7832\u3067\u3059\u3002\u5A01\u529B\u306F\u5F31\u3044\u3067\u3059\u304C\u3001\u9023\u5C04\u304C\u53EF\u80FD\u3067\u3059\u3002", 1]; extraWepon[3] = [1, 2, 20, 25, 30, 35, 40, "\u62E1\u6563\u5782\u7206\u5F0F\u7832\u5F3E", "\u6307\u5B9A\u3057\u305F\u7B87\u6240\u3067\u70B8\u88C2\u3057\u3001\u76F4\u4E0B\u3092\u653B\u6483\u3067\u304D\u308B\u7279\u6B8A\u5F3E\u3067\u3059\u3002", 1]; extraWepon[4] = [3, 3, 150, 0, 0, 0, 0, "\u71C3\u6599\u6C17\u5316\u7832\u5F3E", "\u6307\u5B9A\u3057\u305F\u7B87\u6240\u3067\u70B8\u88C2\u3057\u3001\u5F37\u529B\u306A\u7BC4\u56F2\u653B\u6483\u3092\u884C\u3044\u307E\u3059\u3002", 1]; extraWepon[5] = [3, 4, 200, 0, 0, 0, 0, "\u7279\u96F6\u5F0F\u8377\u96FB\u7832", "\u5F37\u529B\u7121\u6BD4\u306E\u96FB\u78C1\u30EC\u30FC\u30EB\u30AC\u30F3\u3067\u3059\u3002\u975E\u5E38\u306B\u5F37\u529B\u3067\u3059\u304C\u4E00\u767A\u3057\u304B\u6483\u3066\u307E\u305B\u3093\u3002", 1]; extraWepon[6] = [3, 4, 100, 0, 0, 0, 0, "\u7206\u6483\u652F\u63F4\u8981\u8ACB", "\u53CB\u8ECD\u7206\u6483\u6A5F\u304C\u5F37\u529B\u306A\u652F\u63F4\u653B\u6483\u3092\u884C\u3044\u307E\u3059\u3002", 1]; extraWepon[7] = [2, 0, 20, 40, 80, 0, 0, "\u5897\u52A0\u88C5\u7532", "\u8010\u4E45\u6027\u304C\u4E0A\u6607\u3057\u307E\u3059\u3002\u305F\u3060\u3057\u3001\u6A5F\u52D5\u6027\u304C1\u6E1B\u5C11\u3057\u307E\u3059\u3002", 2]; extraWepon[8] = [2, 4, 20, 40, 80, 0, 0, "\u81EA\u52D5\u88C5\u586B\u88C5\u7F6E", "\u767A\u5C04\u901F\u5EA6\u304C\u4E0A\u6607\u3057\u307E\u3059\u3002\u305F\u3060\u3057\u3001\u6A5F\u52D5\u6027\u304C1\u4F4E\u4E0B\u3057\u307E\u3059\u3002", 2]; extraWepon[9] = [2, 3, 20, 40, 80, 0, 0, "\u65B0\u578B\u6A5F\u95A2", "\u6A5F\u52D5\u6027\u304C\u4E0A\u6607\u3057\u307E\u3059\u3002\u305F\u3060\u3057\u3001\u8010\u4E45\u6027\u304C1\u6E1B\u5C11\u3057\u307E\u3059\u3002", 2]; extraWepon[10] = [3, 1, 10, 0, 0, 0, 0, "\u6563\u5E03\u754C\u5897\u52A0\u88C5\u7F6E", "\u6563\u5E03\u754C\u304C\u5927\u304D\u304F\u306A\u308A\u3001\u7740\u5F3E\u304C\u30D0\u30E9\u3064\u304D\u307E\u3059", 3]; extraWepon[11] = [3, 0, 50, 0, 0, 0, 0, "\u4E3B\u7832\u63DB\u88C5", "\u5C04\u6570\u304C\u534A\u5206\u306B\u306A\u308A\u307E\u3059\u304C\u3001\u4E00\u767A\u306E\u5A01\u529B\u304C2.2\u500D\u306B\u306A\u308A\u307E\u3059\u3002", 3]; noMesListE = new Array(); noMesListE[0] = "\u3053\u3053\u3067\u8FFD\u52A0\u5175\u88C5\u3092\u300C\u8CFC\u5165\u300D\u300C\u5F37\u5316\u300D\u300C\u88C5\u5099\u300D\u53EF\u80FD\u3067\u3059\u3002"; noMesListE[1] = "\u5F37\u5316\u30DD\u30A4\u30F3\u30C8\u3092\u4F7F\u3063\u3066\u3001\u8FFD\u52A0\u5175\u88C5\u3092\u300C\u8CFC\u5165\u300D\u300C\u5F37\u5316\u300D\u3067\u304D\u307E\u3059\u3002"; noMesListE[2] = "\u8FFD\u52A0\u5175\u88C5\u306F\u300C\u6B66\u88C5\u8FFD\u52A0\u300D\u3068\u300C\u6027\u80FD\u5411\u4E0A\u300D\u3068\u300C\u7279\u6B8A\u52B9\u679C\u300D\u306E\u4E09\u30BF\u30A4\u30D7\u304C\u5B58\u5728\u3057\u307E\u3059\u3002"; noMesListE[3] = "\u7279\u5B9A\u306E\u96E3\u6613\u5EA6\u3092\u30AF\u30EA\u30A2\u3057\u306A\u3044\u3068\u3001\u8CFC\u5165\u3067\u304D\u306A\u3044\u5175\u88C5\u3082\u3042\u308A\u307E\u3059\u3002"; noMesListE[4] = "\u4E00\u90E8\u306E\u8FFD\u52A0\u5175\u88C5\u306F\u5F37\u5316\u30DD\u30A4\u30F3\u30C8\u3067\u6027\u80FD\u3092\u5411\u4E0A\u3055\u305B\u308B\u3053\u3068\u304C\u3067\u304D\u307E\u3059\u3002"; btnMesList = new Array(); btnMesList[0] = "\u6575\u3092\u76F4\u63A5\u653B\u6483\u3059\u308B\u526F\u6B66\u88C5\u7FA4\u3067\u3059\u3002"; btnMesList[1] = "\u8266\u306E\u6027\u80FD\u3092\u5411\u4E0A\u3055\u305B\u308B\u526F\u6B66\u88C5\u7FA4\u3067\u3059\u3002"; this.setPanel(); this.checkWepon(); this.stop();
Symbol 889 MovieClip Frame 1
function getFlag() { return(flag); } function shot() { if (_name == "reloadDis2") { _parent.amo--; if (_parent.amo <= 0) { this.gotoAndStop("noAmo"); } else { flag = 0; this.gotoAndStop("reload"); } } else { flag = 0; this.gotoAndStop("reload"); } } flag = 1; reloadBase = 20; wn = _root.so.data.shipData[8]; if (_name == "reloadDis2") { lvBonus = (1 * _root.so.data.extraData[wn]) / 1.5; d = (_root.extraWeponData[wn][5] * 1.5) + lvBonus; reloadPower = reloadBase - d; } else { reloadPower = reloadBase - (_root.shipStatas[_global.nowShip][3] * 1.5); } if (reloadPower < 1) { reloadPower = 1.1; } this.onEnterFrame = function () { if (this.bar._xscale < 98) { this.bar._xscale = this.bar._xscale + ((100 - this.bar._xscale) / reloadPower); } else { flag = 1; this.gotoAndPlay("ok"); } };
Symbol 889 MovieClip Frame 4
this.stop();
Symbol 889 MovieClip Frame 11
this.stop();
Symbol 889 MovieClip Frame 21
function getFlag() { return(false); } this.onEnterFrame = null; this.stop();
Symbol 900 MovieClip Frame 1
this.stop();
Symbol 900 MovieClip Frame 2
this.dis.mes = dCnt + "HIT!!";
Symbol 900 MovieClip Frame 5
this.stop();
Symbol 900 MovieClip Frame 6
b = Math.round((Math.pow(dCnt, 1.2) * 100) * (_global.gameLv / 1.5)); _root.display.changeScore(b);
Instance of Symbol 899 MovieClip in Symbol 900 MovieClip Frame 7
onClipEvent (load) { mes = "+" + _parent.b; }
Symbol 916 MovieClip Frame 2
function setEnsyu() { this.gotoAndStop("ext"); wn = 1; amo = 30; this.reloadDis2.reloadPower = 20; baseHp = (disHp = (hp = 999999999)); } function setHp(v) { baseHp = (disHp = (hp = 500 + (v * 120))); } function setExtWeponData(a) { amo = a; } function ChangeHp(point) { var dmg = (point + (point * (_global.gameLv / 6))); hp = hp - dmg; this.bar._xscale = (hp / baseHp) * 100; if (hp < 0) { hp = -1E-5; this.bar._xscale = 0; _root.mapShip.gekitin(); } } function changeScore(s) { if (_root._currentframe < 40) { score = (_global.score = _global.score + (s * ext)); } } function getSongai() { songai = baseHp - hp; if (songai == 0) { songai = -1000; } else if (songai > baseHp) { songai = baseHp; } return(songai); } function ChangeHpMax() { disHp = (hp = baseHp); this.bar._xscale = 100; this.bar2._xscale = 100; } wn = _root.so.data.shipData[8]; baseAmo = _root.extraWeponData[wn][6]; amo = baseAmo + ((baseAmo * _root.so.data.extraData[wn]) / 2); amo = Math.floor(amo); score = _global.score; if (_global.gameLv == 1) { ext = 0.5; } else if (ext == 1) { ext = 1; } else if (_global.gameLv == 3) { ext = 2; } else { ext = _global.gameLv - 1; } this.onEnterFrame = function () { if (this.bar2._xscale > this.bar._xscale) { this.bar2._xscale = this.bar2._xscale - 0.25; } }; if (_root.so.data.shipData[8] != 99) { no = _root.so.data.shipData[8]; lv = _root.so.data.extraData[no]; this.gotoAndStop("ext"); } else { this.stop(); }
Instance of Symbol 900 MovieClip "hitDis" in Symbol 916 MovieClip Frame 2
onClipEvent (load) { function setCnt(cnt) { if (cnt == 0) { if (_currentframe != 1) { this.play(); } else { this.gotoAndStop(1); } } else { dCnt = cnt; this.gotoAndPlay(2); } } }
Symbol 916 MovieClip Frame 10
this.stop();
Symbol 916 MovieClip Frame 20
this.stop();
Symbol 930 Button
on (release) { this.sceneChenge(1); }
Symbol 933 MovieClip Frame 9
this.stop();
Symbol 968 Button
on (release) { if (_root.scene_ending._visible != true) { this.sceneChenge(-1); } }
Symbol 972 MovieClip Frame 99
_parent.sceneChenge(2);
Symbol 972 MovieClip Frame 100
this.stop();
Symbol 975 MovieClip Frame 60
sceneChenge(2); this.stop();
Symbol 976 MovieClip Frame 1
function sceneChenge(tempScene) { if (tempScene == -1) { this.gotoAndStop("kyouka"); } else if (tempScene == 0) { scene = 0; _root.bgmBox.changeBgm(33); if (_global.nowStage == 10) { this.attachMovie("scene_game_mask", "mask"); } else { _root.bgmBox.changeBgm(33); _global.nowStage++; var ts = _global.nowStageData; var tl = (_global.gameLv - 1); if (_global.nowStage > _root.so.data.clearStageData[tl]) { _root.so.data.clearStageData[tl] = _global.nowStage; } var nFrame = ("s" + _global.nowStage); this.gotoAndStop(nFrame); } } if (tempScene == 1) { _root.targetSarcle.conMeth(1); _root.display.gotoAndPlay(1); _root.newStage(); _root.bgmBox.changeBgm(_global.nowStage); scene = tempScene; _root.setStage("first"); wait = getTimer() + scene1wait; this.gotoAndStop("ready"); } if (tempScene == 2) { scene = tempScene; wait = getTimer() + scene2wait; _root.gameStart(); this.gotoAndStop("go"); } if (tempScene == 99) { _root.targetSarcle.conMeth(0); scene = 0; _root.display.hitDis.setCnt(0); _root.bgmBox.changeBgm(22); clearB = ((50000 * _global.nowStage) * _global.gameLv) / 2; hit = _root.getMaxHit(); hitB = hit * 10000; if (spMode == 1) { songai = Math.round(_root.songai); songaiB = _root.songai * -100; } else { songai = Math.round(_root.display.getSongai()); songaiB = songai * -100; } total = (clearB + hitB) + songaiB; _root.display.changeScore(total); _root.hitCnt = 0; _root.maxHitCnt = 0; this.gotoAndStop("houkoku"); } } _root.bgmBox.changeBgm(33); scene = "s" + _global.nowStage; this.gotoAndStop(scene);
Symbol 976 MovieClip Frame 2
scene = 0; scene1wait = 2500; scene2wait = 99999 /* 0x01869F */; wait = getTimer() + scene0wait; this.onEnterFrame = function () { if (scene == 1) { if (wait < getTimer()) { this.sceneChenge(2); } } else if (scene == 2) { if (wait < getTimer()) { this.gotoAndStop("end"); this.onEnterFrame = null; } } }; this.stop();
Symbol 976 MovieClip Frame 10
this.stop();
Symbol 976 MovieClip Frame 20
this.stop();
Symbol 976 MovieClip Frame 30
this.stop();
Symbol 976 MovieClip Frame 40
this.stop();
Symbol 976 MovieClip Frame 50
this.stop();
Symbol 976 MovieClip Frame 58
this.stop();
Symbol 976 MovieClip Frame 68
this.stop();
Symbol 976 MovieClip Frame 78
this.stop();
Symbol 976 MovieClip Frame 88
this.stop();
Symbol 976 MovieClip Frame 98
this.stop();
Symbol 976 MovieClip Frame 109
this.stop();
Instance of Symbol 875 MovieClip in Symbol 976 MovieClip Frame 109
onClipEvent (load) { normalFlag = 1; }
Symbol 976 MovieClip Frame 118
this.stop();
Symbol 976 MovieClip Frame 128
this.stop();
Instance of Symbol 979 MovieClip in Symbol 980 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Symbol 992 Button
on (release) { _root.chengeScene("title"); }
Symbol 993 MovieClip Frame 1
this.stop();
Symbol 993 MovieClip Frame 2
this.stop();
Symbol 993 MovieClip Frame 3
this.stop();
Symbol 993 MovieClip Frame 4
this.stop();
Symbol 993 MovieClip Frame 5
this.stop();
Symbol 993 MovieClip Frame 6
this.stop();
Symbol 993 MovieClip Frame 7
this.stop();
Symbol 1025 MovieClip Frame 2
function end() { flag = 0; this.attachMovie("scene_ending_mask", "mask", 999); } _root.bgmBox.changeBgm(99); i = 0; flag = 1; _global.clearFlag = 1; lv = _global.gameLv - 1; _root.so.data.clearStageData[lv] = 11; if (_global.gameLv == 8) { _root.so.data.hellClearFlag2 = 1; } this.onMouseDown = function () { i++; if ((i > 3) && (flag == 1)) { flag = 0; this.end(); this.stop(); } };
Symbol 1025 MovieClip Frame 3
_root.bgmBox.changeBgm(99);
Instance of Symbol 447 MovieClip [char_lastBoss2] in Symbol 1025 MovieClip Frame 299
onClipEvent (load) { flag = 0; }
Symbol 1025 MovieClip Frame 626
flag = 0; this.end();
Symbol 1025 MovieClip Frame 675
this.stop();
Symbol 1033 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1043 Button
on (release) { getURL ("http://www12.plala.or.jp/nextframe", _blank); }
Symbol 1046 MovieClip Frame 1
url = _url; url2 = (trueUrl = "http://www12.plala.or.jp/nextframe/swf/seventhSky.swf?ver=" + _root.nowVer); this.stop();

Library Items

Symbol 1 Sound [SE_powerUp]
Symbol 2 Sound [SE_bOver]
Symbol 3 Sound [SE_bOk]
Symbol 4 Sound [SE_aircraft]Used by:165
Symbol 5 Sound [SE_gunSet6]Used by:889
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:19
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:19
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:19 35 437 440
Symbol 12 SoundUsed by:19 26 35 42 51 64 83 93 99 105 111 113 210 241 247 420 448 449 451
Symbol 13 GraphicUsed by:14 24
Symbol 14 MovieClipUses:13Used by:19 35
Symbol 15 GraphicUsed by:16 25 50
Symbol 16 MovieClipUses:15Used by:19 35
Symbol 17 SoundUsed by:19 26 35 51 64 93 99 105 111 113 131 164 419 448 449 451
Symbol 18 SoundUsed by:19 26 35 42 51 64 93 99 105 111 113 129 172 210 241 247 448 449 451 976
Symbol 19 MovieClip [char_ship_bSenkan]Uses:7 9 11 12 14 16 17 18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:26
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:26
Symbol 24 MovieClipUses:13Used by:26
Symbol 25 MovieClipUses:15Used by:26
Symbol 26 MovieClip [char_ship_youriku]Uses:21 23 12 24 25 17 18
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [char_ship_yourikutei]Uses:27 28 29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:35
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip [char_ship_bSenkan]Uses:32 34 11 12 14 16 17 18
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:42
Symbol 38 GraphicUsed by:39 129 298
Symbol 39 MovieClipUses:38Used by:42 51 64 82 93 99 105 111 113 131 164 167 172 178 210 241 247 268 277 365 419 448 449 451
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42 82 210 241 247 277
Symbol 42 MovieClipUses:37 12 39 18 41Used by:43 44 45
Symbol 43 MovieClip [char_yousai_rocket2]Uses:42
Symbol 44 MovieClip [char_yousai_rocket1]Uses:42
Symbol 45 MovieClip [char_yousai_rocket0]Uses:42
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:51
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:51
Symbol 50 MovieClipUses:15Used by:51 64 93 99 105 111 113 131 164 268 419 448 449 451
Symbol 51 MovieClip [char_ship_rocketSenkan]Uses:47 49 12 39 50 17 18
Symbol 52 GraphicUsed by:53 477 516 646 648 884 885 889 890 933 976
Symbol 53 MovieClip [tama_lastBoss_beamExtra]Uses:52
Symbol 54 GraphicUsed by:55 57 59 60 61 140 364 765 768 771 774 780 791 795 814 825 828 866 916 922
Symbol 55 MovieClip [tama_rocketS2]Uses:54
Symbol 56 GraphicUsed by:57 364
Symbol 57 MovieClipUses:54 56Used by:58
Symbol 58 MovieClip [tama_beam]Uses:57
Symbol 59 MovieClip [tama_rocketS]Uses:54
Symbol 60 MovieClip [tama_rocketB]Uses:54
Symbol 61 MovieClip [tama_rocket]Uses:54
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClip [char_ship_rocket]Uses:63 12 39 50 17 18
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:65 66Used by:69
Symbol 68 SoundUsed by:69 73 82 131 137 138 164 247 277 294 298 419
Symbol 69 MovieClip [char_aircraft_heri2]Uses:67 68
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:70 71Used by:73
Symbol 73 MovieClip [char_aircraft_heri]Uses:72 68
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:83 99 113 165 247 277 420 433 434 447
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:83
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:78 80Used by:83
Symbol 82 MovieClipUses:41 39 68Used by:83 172 420 429 433 434 437 440 447
Symbol 83 MovieClip [char_g_bTank]Uses:75 77 81 82 12
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:89 129 298 712
Symbol 86 GraphicUsed by:89
Symbol 87 SoundUsed by:89 712 976
Symbol 88 SoundUsed by:89 712
Symbol 89 MovieClip [atcItem_flash]Uses:85 86 87 88
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:93 449 1025
Symbol 93 MovieClip [char_ship_hyouteki]Uses:90 92 12 39 50 17 18
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:99
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClip [char_ship_koukuSenkan]Uses:94 75 96 98 12 39 50 17 18
Symbol 100 GraphicUsed by:105 448
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:105 448
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105 448
Symbol 105 MovieClip [char_ship_kubo2]Uses:100 102 104 12 39 50 17 18
Symbol 106 GraphicUsed by:111
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:111 113 451
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111 113 451
Symbol 111 MovieClip [char_ship_senkan2]Uses:106 108 110 12 39 50 17 18
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [char_ship_main]Uses:112 75 108 110 12 39 50 17 18
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [tama_bomber]Uses:114
Symbol 116 GraphicUsed by:117 118
Symbol 117 MovieClip [tama_hou2]Uses:116
Symbol 118 MovieClip [tama_hou]Uses:116
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [tama_mainChar_bl]Uses:119
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClip [tama_mainChar2]Uses:121
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip [tama1]Uses:123
Symbol 125 SoundUsed by:129 420 447
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:129
Symbol 128 GraphicUsed by:129 298
Symbol 129 MovieClip [hitBomb]Uses:38 125 18 127 85 128
Symbol 130 GraphicUsed by:131 164 419 675
Symbol 131 MovieClip [waterBombForHeri]Uses:130 39 17 68 50
Symbol 132 GraphicUsed by:133 139
Symbol 133 MovieClipUses:132Used by:137 138
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:137 138 167 178 294
Symbol 136 GraphicUsed by:137 138 294
Symbol 137 MovieClip [char_aircraft3]Uses:133 135 136 68
Symbol 138 MovieClip [char_aricraft2]Uses:133 135 136 68
Symbol 139 MovieClip [enemy_aricraft]Uses:132
Symbol 140 MovieClip [bomber]Uses:54
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip [atcItem_hitDis]Uses:142
Symbol 144 FontUsed by:145 146 148 149 183 184 188 189 194 197 199 201 500 507 509 517 534 536 538 541 544 545 546 547 548 549 550 551 552 559 561 563 570 572 574 576 578 580 584 586 588 590 592 594 596 598 600 602 606 607 608 609 613 615 617 637 639 651 654 666 669 676 717 718 719 720 722 723 724 726 728 730 732 736 737 738 764 766 767 770 773 775 778 779 781 792 797 798 799 800 813 823 824 826 827 836 843 849 850 853 854 862 865 869 870 871 872 873 879 880 881 886 888 891 892 893 895 897 898 901 902 903 904 905 907 908 911 912 914 915 923 925 929 932 935 937 939 941 943 945 947 949 951 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 969 973 991 1023 1027 1028 1029 1030 1031
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Symbol 150 MovieClipUses:148 149Used by:151 152
Symbol 151 MovieClip [atcItem_gekiha]Uses:147 150
Symbol 152 MovieClip [atcItem_gekitin]Uses:150
Symbol 153 GraphicUsed by:154 165
Symbol 154 MovieClip [tama_mainChar_bakugeki]Uses:153
Symbol 155 GraphicUsed by:165
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:165
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:165
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:165
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:165
Symbol 164 MovieClip [waterBomb]Uses:130 39 17 68 50Used by:165 420
Symbol 165 MovieClip [char_aircraft_bakugeki]Uses:153 75 155 157 159 161 163 4 164
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClip [tama_mainChar_cl]Uses:166 135 39
Symbol 168 GraphicUsed by:172
Symbol 169 SoundUsed by:172 420
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClip [tama_mainChar_nk]Uses:168 39 169 171 82 18
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClip [tama_mainChar_big]Uses:173
Symbol 175 GraphicUsed by:176 179
Symbol 176 MovieClip [tama_big3]Uses:175
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClip [tama_cl]Uses:177 135 39
Symbol 179 MovieClip [tama_big]Uses:175
Symbol 180 GraphicUsed by:190
Symbol 181 GraphicUsed by:182
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Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [tama_gyorai]Uses:191 192
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Symbol 195 MovieClipUses:194Used by:207
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Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:210
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Symbol 211 MovieClip [char_yousai_hou2]Uses:210
Symbol 212 MovieClip [char_yousai_hou1]Uses:210
Symbol 213 MovieClip [char_yousai_hou0]Uses:210
Symbol 214 GraphicUsed by:215
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Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip [char_grand24]Uses:216
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClip [char_grand23]Uses:218
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [char_grand22]Uses:220
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [char_grand21]Uses:222
Symbol 224 GraphicUsed by:225
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Symbol 226 GraphicUsed by:227
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Symbol 231 GraphicUsed by:232
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Symbol 233 GraphicUsed by:234
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Symbol 235 GraphicUsed by:236
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Symbol 237 GraphicUsed by:238
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Symbol 241 MovieClipUses:240 12 39 18 41Used by:242 243 244
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Symbol 246 MovieClipUses:245Used by:247 1021
Symbol 247 MovieClip [char_yousai_sireitou]Uses:246 75 12 41 39 68 18
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Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:283
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Symbol 282 SoundUsed by:283 420
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Symbol 288 GraphicUsed by:291
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:291
Symbol 291 MovieClip [atcItem_MGpart]Uses:288 290
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Symbol 294 MovieClipUses:293 135 136 68Used by:295
Symbol 295 MovieClip [atcItem_AApart]Uses:294
Symbol 296 MovieClip [tama_mainChar_AA]
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Symbol 299 GraphicUsed by:300
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Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:423Used by:429
Symbol 425 GraphicUsed by:429
Symbol 426 SoundUsed by:429
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Symbol 430 GraphicUsed by:432
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:430 431Used by:433 434
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Symbol 436 MovieClipUses:435Used by:437
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Symbol 439 MovieClipUses:438Used by:440
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Symbol 1032 EditableTextUses:351Used by:Timeline
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Symbol 1034 BitmapUsed by:1035
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Instance Names

"bgmBox"Frame 1Symbol 474 MovieClip
"display"Frame 31Symbol 916 MovieClip
"firstDisplay"Frame 31Symbol 976 MovieClip
"display"Frame 41Symbol 916 MovieClip
"dis"Frame 41Symbol 993 MovieClip
"firstDisplay"Frame 51Symbol 976 MovieClip
"scene_ending"Frame 51Symbol 1025 MovieClip
"damageArea"Symbol 19 MovieClip [char_ship_bSenkan] Frame 1Symbol 11 MovieClip
"damageArea"Symbol 35 MovieClip [char_ship_bSenkan] Frame 1Symbol 11 MovieClip
"hou"Symbol 43 MovieClip [char_yousai_rocket2] Frame 1Symbol 42 MovieClip
"hou"Symbol 44 MovieClip [char_yousai_rocket1] Frame 1Symbol 42 MovieClip
"hou"Symbol 45 MovieClip [char_yousai_rocket0] Frame 1Symbol 42 MovieClip
"damageArea"Symbol 83 MovieClip [char_g_bTank] Frame 1Symbol 75 MovieClip
"damageArea"Symbol 99 MovieClip [char_ship_koukuSenkan] Frame 1Symbol 75 MovieClip
"dmgArea"Symbol 113 MovieClip [char_ship_main] Frame 1Symbol 75 MovieClip
"dis"Symbol 143 MovieClip [atcItem_hitDis] Frame 1Symbol 142 MovieClip
"damageArea"Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 1Symbol 75 MovieClip
"hou"Symbol 211 MovieClip [char_yousai_hou2] Frame 1Symbol 210 MovieClip
"hou"Symbol 212 MovieClip [char_yousai_hou1] Frame 1Symbol 210 MovieClip
"hou"Symbol 213 MovieClip [char_yousai_hou0] Frame 1Symbol 210 MovieClip
"hou"Symbol 242 MovieClip [char_yousai_kouku0] Frame 1Symbol 241 MovieClip
"hou"Symbol 243 MovieClip [char_yousai_kouku2] Frame 1Symbol 241 MovieClip
"hou"Symbol 244 MovieClip [char_yousai_kouku1] Frame 1Symbol 241 MovieClip
"damageArea"Symbol 247 MovieClip [char_yousai_sireitou] Frame 1Symbol 75 MovieClip
"damageArea"Symbol 277 MovieClip [char_lastBoss1] Frame 1Symbol 75 MovieClip
"damageArea"Symbol 420 MovieClip [char_lastBoss3] Frame 98Symbol 75 MovieClip
"damageArea"Symbol 420 MovieClip [char_lastBoss3] Frame 402Symbol 75 MovieClip
"damageArea"Symbol 433 MovieClip [char_aircraft_bHeri2] Frame 1Symbol 75 MovieClip
"damageArea"Symbol 434 MovieClip [char_aircraft_bHeri] Frame 1Symbol 75 MovieClip
"damageArea"Symbol 437 MovieClip [char_yousai_gate1] Frame 1Symbol 11 MovieClip
"damageArea"Symbol 440 MovieClip [char_yousai_gate2] Frame 1Symbol 11 MovieClip
"body"Symbol 447 MovieClip [char_lastBoss2] Frame 1Symbol 269 MovieClip
"damageArea"Symbol 447 MovieClip [char_lastBoss2] Frame 2Symbol 75 MovieClip
"volMask"Symbol 636 MovieClip Frame 1Symbol 622 MovieClip
"dis"Symbol 681 MovieClip Frame 88Symbol 557 MovieClip
"mask"Symbol 681 MovieClip Frame 88Symbol 568 MovieClip
"dis"Symbol 681 MovieClip Frame 125Symbol 557 MovieClip
"stageData"Symbol 681 MovieClip Frame 125Symbol 604 MovieClip
"dis"Symbol 681 MovieClip Frame 150Symbol 557 MovieClip
"dis"Symbol 681 MovieClip Frame 220Symbol 557 MovieClip
"g3"Symbol 713 MovieClip Frame 1Symbol 712 MovieClip
"g2"Symbol 713 MovieClip Frame 1Symbol 712 MovieClip
"g1"Symbol 713 MovieClip Frame 1Symbol 712 MovieClip
"b1"Symbol 714 MovieClip Frame 1Symbol 713 MovieClip
"b2"Symbol 714 MovieClip Frame 1Symbol 713 MovieClip
"b5"Symbol 714 MovieClip Frame 1Symbol 713 MovieClip
"b3"Symbol 714 MovieClip Frame 1Symbol 713 MovieClip
"b4"Symbol 714 MovieClip Frame 1Symbol 713 MovieClip
"sc"Symbol 844 MovieClip Frame 1Symbol 811 MovieClip
"ec"Symbol 844 MovieClip Frame 10Symbol 821 MovieClip
"gage"Symbol 844 MovieClip Frame 20Symbol 835 MovieClip
"gage"Symbol 844 MovieClip Frame 30Symbol 841 MovieClip
"p0"Symbol 860 MovieClip Frame 1Symbol 844 MovieClip
"p3"Symbol 860 MovieClip Frame 1Symbol 844 MovieClip
"p2"Symbol 860 MovieClip Frame 1Symbol 844 MovieClip
"p1"Symbol 860 MovieClip Frame 1Symbol 844 MovieClip
"p4"Symbol 860 MovieClip Frame 1Symbol 844 MovieClip
"p5"Symbol 860 MovieClip Frame 1Symbol 844 MovieClip
"p6"Symbol 860 MovieClip Frame 1Symbol 844 MovieClip
"p7"Symbol 860 MovieClip Frame 10Symbol 844 MovieClip
"p10"Symbol 860 MovieClip Frame 10Symbol 844 MovieClip
"p9"Symbol 860 MovieClip Frame 10Symbol 844 MovieClip
"p8"Symbol 860 MovieClip Frame 10Symbol 844 MovieClip
"p11"Symbol 860 MovieClip Frame 10Symbol 844 MovieClip
"sc"Symbol 868 MovieClip Frame 1Symbol 811 MovieClip
"efMask"Symbol 875 MovieClip Frame 1Symbol 691 MovieClip
"3"Symbol 875 MovieClip Frame 1Symbol 704 MovieClip
"4"Symbol 875 MovieClip Frame 1Symbol 704 MovieClip
"5"Symbol 875 MovieClip Frame 1Symbol 704 MovieClip
"6"Symbol 875 MovieClip Frame 1Symbol 704 MovieClip
"nameField"Symbol 875 MovieClip Frame 1Symbol 715 EditableText
"dis"Symbol 875 MovieClip Frame 1Symbol 784 MovieClip
"dis"Symbol 875 MovieClip Frame 10Symbol 793 MovieClip
"dis"Symbol 875 MovieClip Frame 20Symbol 801 MovieClip
"selectTable"Symbol 875 MovieClip Frame 31Symbol 860 MovieClip
"bar"Symbol 889 MovieClip Frame 11Symbol 885 MovieClip
"dis"Symbol 900 MovieClip Frame 2Symbol 894 MovieClip
"reloadDis"Symbol 916 MovieClip Frame 2Symbol 889 MovieClip
"bar2"Symbol 916 MovieClip Frame 2Symbol 890 MovieClip
"bar"Symbol 916 MovieClip Frame 2Symbol 890 MovieClip
"hitDis"Symbol 916 MovieClip Frame 2Symbol 900 MovieClip
"reloadDis2"Symbol 916 MovieClip Frame 10Symbol 889 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "SE_powerUp"
ExportAssets (56)Timeline Frame 1Symbol 2 as "SE_bOver"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SE_bOk"
ExportAssets (56)Timeline Frame 1Symbol 4 as "SE_aircraft"
ExportAssets (56)Timeline Frame 1Symbol 5 as "SE_gunSet6"
ExportAssets (56)Timeline Frame 1Symbol 19 as "char_ship_bSenkan"
ExportAssets (56)Timeline Frame 1Symbol 26 as "char_ship_youriku"
ExportAssets (56)Timeline Frame 1Symbol 30 as "char_ship_yourikutei"
ExportAssets (56)Timeline Frame 1Symbol 35 as "char_ship_bSenkan"
ExportAssets (56)Timeline Frame 1Symbol 43 as "char_yousai_rocket2"
ExportAssets (56)Timeline Frame 1Symbol 44 as "char_yousai_rocket1"
ExportAssets (56)Timeline Frame 1Symbol 45 as "char_yousai_rocket0"
ExportAssets (56)Timeline Frame 1Symbol 51 as "char_ship_rocketSenkan"
ExportAssets (56)Timeline Frame 1Symbol 53 as "tama_lastBoss_beamExtra"
ExportAssets (56)Timeline Frame 1Symbol 55 as "tama_rocketS2"
ExportAssets (56)Timeline Frame 1Symbol 58 as "tama_beam"
ExportAssets (56)Timeline Frame 1Symbol 59 as "tama_rocketS"
ExportAssets (56)Timeline Frame 1Symbol 60 as "tama_rocketB"
ExportAssets (56)Timeline Frame 1Symbol 61 as "tama_rocket"
ExportAssets (56)Timeline Frame 1Symbol 64 as "char_ship_rocket"
ExportAssets (56)Timeline Frame 1Symbol 69 as "char_aircraft_heri2"
ExportAssets (56)Timeline Frame 1Symbol 73 as "char_aircraft_heri"
ExportAssets (56)Timeline Frame 1Symbol 83 as "char_g_bTank"
ExportAssets (56)Timeline Frame 1Symbol 89 as "atcItem_flash"
ExportAssets (56)Timeline Frame 1Symbol 93 as "char_ship_hyouteki"
ExportAssets (56)Timeline Frame 1Symbol 99 as "char_ship_koukuSenkan"
ExportAssets (56)Timeline Frame 1Symbol 105 as "char_ship_kubo2"
ExportAssets (56)Timeline Frame 1Symbol 111 as "char_ship_senkan2"
ExportAssets (56)Timeline Frame 1Symbol 113 as "char_ship_main"
ExportAssets (56)Timeline Frame 1Symbol 115 as "tama_bomber"
ExportAssets (56)Timeline Frame 1Symbol 117 as "tama_hou2"
ExportAssets (56)Timeline Frame 1Symbol 118 as "tama_hou"
ExportAssets (56)Timeline Frame 1Symbol 120 as "tama_mainChar_bl"
ExportAssets (56)Timeline Frame 1Symbol 122 as "tama_mainChar2"
ExportAssets (56)Timeline Frame 1Symbol 124 as "tama1"
ExportAssets (56)Timeline Frame 1Symbol 129 as "hitBomb"
ExportAssets (56)Timeline Frame 1Symbol 131 as "waterBombForHeri"
ExportAssets (56)Timeline Frame 1Symbol 137 as "char_aircraft3"
ExportAssets (56)Timeline Frame 1Symbol 138 as "char_aricraft2"
ExportAssets (56)Timeline Frame 1Symbol 139 as "enemy_aricraft"
ExportAssets (56)Timeline Frame 1Symbol 140 as "bomber"
ExportAssets (56)Timeline Frame 1Symbol 143 as "atcItem_hitDis"
ExportAssets (56)Timeline Frame 1Symbol 151 as "atcItem_gekiha"
ExportAssets (56)Timeline Frame 1Symbol 152 as "atcItem_gekitin"
ExportAssets (56)Timeline Frame 1Symbol 154 as "tama_mainChar_bakugeki"
ExportAssets (56)Timeline Frame 1Symbol 4 as "SE_aircraft"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 165 as "char_aircraft_bakugeki"
ExportAssets (56)Timeline Frame 1Symbol 167 as "tama_mainChar_cl"
ExportAssets (56)Timeline Frame 1Symbol 172 as "tama_mainChar_nk"
ExportAssets (56)Timeline Frame 1Symbol 174 as "tama_mainChar_big"
ExportAssets (56)Timeline Frame 1Symbol 176 as "tama_big3"
ExportAssets (56)Timeline Frame 1Symbol 178 as "tama_cl"
ExportAssets (56)Timeline Frame 1Symbol 179 as "tama_big"
ExportAssets (56)Timeline Frame 1Symbol 190 as "atcItem_warning"
ExportAssets (56)Timeline Frame 1Symbol 193 as "tama_gyorai"
ExportAssets (56)Timeline Frame 1Symbol 207 as "scene_clear"
ExportAssets (56)Timeline Frame 1Symbol 211 as "char_yousai_hou2"
ExportAssets (56)Timeline Frame 1Symbol 212 as "char_yousai_hou1"
ExportAssets (56)Timeline Frame 1Symbol 213 as "char_yousai_hou0"
ExportAssets (56)Timeline Frame 1Symbol 215 as "char_grand1"
ExportAssets (56)Timeline Frame 1Symbol 217 as "char_grand24"
ExportAssets (56)Timeline Frame 1Symbol 219 as "char_grand23"
ExportAssets (56)Timeline Frame 1Symbol 221 as "char_grand22"
ExportAssets (56)Timeline Frame 1Symbol 223 as "char_grand21"
ExportAssets (56)Timeline Frame 1Symbol 225 as "char_grand9"
ExportAssets (56)Timeline Frame 1Symbol 227 as "char_grand2"
ExportAssets (56)Timeline Frame 1Symbol 228 as "char_grand99"
ExportAssets (56)Timeline Frame 1Symbol 230 as "char_grand7"
ExportAssets (56)Timeline Frame 1Symbol 232 as "char_grand8"
ExportAssets (56)Timeline Frame 1Symbol 234 as "char_grand6.5"
ExportAssets (56)Timeline Frame 1Symbol 236 as "char_grand6"
ExportAssets (56)Timeline Frame 1Symbol 238 as "char_grand3"
ExportAssets (56)Timeline Frame 1Symbol 242 as "char_yousai_kouku0"
ExportAssets (56)Timeline Frame 1Symbol 243 as "char_yousai_kouku2"
ExportAssets (56)Timeline Frame 1Symbol 244 as "char_yousai_kouku1"
ExportAssets (56)Timeline Frame 1Symbol 247 as "char_yousai_sireitou"
ExportAssets (56)Timeline Frame 1Symbol 248 as "removeShip"
ExportAssets (56)Timeline Frame 1Symbol 249 as "removeItem"
ExportAssets (56)Timeline Frame 1Symbol 277 as "char_lastBoss1"
ExportAssets (56)Timeline Frame 1Symbol 283 as "char_grand5"
ExportAssets (56)Timeline Frame 1Symbol 285 as "scene_ending_mask"
ExportAssets (56)Timeline Frame 1Symbol 287 as "scene_game_mask"
ExportAssets (56)Timeline Frame 1Symbol 291 as "atcItem_MGpart"
ExportAssets (56)Timeline Frame 1Symbol 292 as "atcItem_MG"
ExportAssets (56)Timeline Frame 1Symbol 295 as "atcItem_AApart"
ExportAssets (56)Timeline Frame 1Symbol 296 as "tama_mainChar_AA"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 298 as "hitBomb_noDmg"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 164 as "waterBomb"
ExportAssets (56)Timeline Frame 1Symbol 420 as "char_lastBoss3"
ExportAssets (56)Timeline Frame 1Symbol 422 as "targetCl_invisble"
ExportAssets (56)Timeline Frame 1Symbol 429 as "tama_mainChar_le"
ExportAssets (56)Timeline Frame 1Symbol 433 as "char_aircraft_bHeri2"
ExportAssets (56)Timeline Frame 1Symbol 434 as "char_aircraft_bHeri"
ExportAssets (56)Timeline Frame 1Symbol 437 as "char_yousai_gate1"
ExportAssets (56)Timeline Frame 1Symbol 440 as "char_yousai_gate2"
ExportAssets (56)Timeline Frame 1Symbol 444 as "targetSarcle"
ExportAssets (56)Timeline Frame 1Symbol 446 as "char_grand4"
ExportAssets (56)Timeline Frame 1Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 449 as "char_ship_kutikiu"
ExportAssets (56)Timeline Frame 1Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 1Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 11Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 31Symbol 5 as "SE_gunSet6"
ExportAssets (56)Timeline Frame 41Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 451 as "char_ship_senkan"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 448 as "char_ship_kubo"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 447 as "char_lastBoss2"
ExportAssets (56)Timeline Frame 51Symbol 446 as "char_grand4"

Labels

"priLoad"Frame 3
"title"Frame 11
"select"Frame 21
"game"Frame 31
"howTo"Frame 41
"ending"Frame 51
"error"Frame 81
"-"Frame 86
"addressError"Frame 116
"normal"Symbol 19 MovieClip [char_ship_bSenkan] Frame 1
"bomb"Symbol 19 MovieClip [char_ship_bSenkan] Frame 10
"normal"Symbol 26 MovieClip [char_ship_youriku] Frame 1
"gekitin"Symbol 26 MovieClip [char_ship_youriku] Frame 10
"normal"Symbol 35 MovieClip [char_ship_bSenkan] Frame 1
"bomb"Symbol 35 MovieClip [char_ship_bSenkan] Frame 10
"bomb"Symbol 42 MovieClip Frame 10
"normal"Symbol 51 MovieClip [char_ship_rocketSenkan] Frame 2
"gekitin"Symbol 51 MovieClip [char_ship_rocketSenkan] Frame 20
"normal"Symbol 64 MovieClip [char_ship_rocket] Frame 1
"gekitin"Symbol 64 MovieClip [char_ship_rocket] Frame 10
"bomb"Symbol 69 MovieClip [char_aircraft_heri2] Frame 10
"bomb"Symbol 73 MovieClip [char_aircraft_heri] Frame 10
"bomb"Symbol 83 MovieClip [char_g_bTank] Frame 11
"normal"Symbol 93 MovieClip [char_ship_hyouteki] Frame 1
"gekitin"Symbol 93 MovieClip [char_ship_hyouteki] Frame 10
"normal"Symbol 99 MovieClip [char_ship_koukuSenkan] Frame 1
"bomb"Symbol 99 MovieClip [char_ship_koukuSenkan] Frame 10
"normal"Symbol 105 MovieClip [char_ship_kubo2] Frame 1
"gekitin"Symbol 105 MovieClip [char_ship_kubo2] Frame 10
"normal"Symbol 111 MovieClip [char_ship_senkan2] Frame 2
"gekitin"Symbol 111 MovieClip [char_ship_senkan2] Frame 20
"gekitin"Symbol 113 MovieClip [char_ship_main] Frame 10
"bomb"Symbol 137 MovieClip [char_aircraft3] Frame 10
"bomb"Symbol 138 MovieClip [char_aricraft2] Frame 10
"ue"Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 2
"sita"Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 10
"gekitui"Symbol 165 MovieClip [char_aircraft_bakugeki] Frame 20
"ending"Symbol 207 MovieClip [scene_clear] Frame 125
"bomb"Symbol 210 MovieClip Frame 10
"bomb"Symbol 241 MovieClip Frame 10
"bomb"Symbol 247 MovieClip [char_yousai_sireitou] Frame 10
"normal"Symbol 269 MovieClip Frame 2
"charge"Symbol 269 MovieClip Frame 10
"beam"Symbol 269 MovieClip Frame 35
"normal"Symbol 277 MovieClip [char_lastBoss1] Frame 2
"change"Symbol 277 MovieClip [char_lastBoss1] Frame 28
"bomb"Symbol 294 MovieClip Frame 10
"loop"Symbol 365 MovieClip Frame 2
"beam"Symbol 365 MovieClip Frame 35
"p1"Symbol 420 MovieClip [char_lastBoss3] Frame 10
"p2"Symbol 420 MovieClip [char_lastBoss3] Frame 20
"p3"Symbol 420 MovieClip [char_lastBoss3] Frame 110
"end1"Symbol 420 MovieClip [char_lastBoss3] Frame 195
"normal"Symbol 420 MovieClip [char_lastBoss3] Frame 402
"open"Symbol 420 MovieClip [char_lastBoss3] Frame 413
"beam"Symbol 420 MovieClip [char_lastBoss3] Frame 441
"x"Symbol 420 MovieClip [char_lastBoss3] Frame 447
"end2"Symbol 420 MovieClip [char_lastBoss3] Frame 530
"bomb"Symbol 433 MovieClip [char_aircraft_bHeri2] Frame 10
"bomb"Symbol 434 MovieClip [char_aircraft_bHeri] Frame 10
"bomb"Symbol 437 MovieClip [char_yousai_gate1] Frame 2
"bomb"Symbol 440 MovieClip [char_yousai_gate2] Frame 2
"normal"Symbol 447 MovieClip [char_lastBoss2] Frame 2
"walk"Symbol 447 MovieClip [char_lastBoss2] Frame 26
"bomb"Symbol 447 MovieClip [char_lastBoss2] Frame 135
"normal"Symbol 448 MovieClip [char_ship_kubo] Frame 1
"gekitin"Symbol 448 MovieClip [char_ship_kubo] Frame 10
"normal"Symbol 449 MovieClip [char_ship_kutikiu] Frame 1
"gekitin"Symbol 449 MovieClip [char_ship_kutikiu] Frame 10
"normal"Symbol 451 MovieClip [char_ship_senkan] Frame 2
"gekitin"Symbol 451 MovieClip [char_ship_senkan] Frame 20
"first"Symbol 474 MovieClip Frame 15
"s0"Symbol 474 MovieClip Frame 25
"s1"Symbol 474 MovieClip Frame 35
"s2"Symbol 474 MovieClip Frame 45
"s3"Symbol 474 MovieClip Frame 55
"s4"Symbol 474 MovieClip Frame 65
"s5"Symbol 474 MovieClip Frame 75
"s6"Symbol 474 MovieClip Frame 85
"s7"Symbol 474 MovieClip Frame 95
"s8"Symbol 474 MovieClip Frame 106
"s9"Symbol 474 MovieClip Frame 116
"s10"Symbol 474 MovieClip Frame 126
"s22"Symbol 474 MovieClip Frame 136
"s33"Symbol 474 MovieClip Frame 146
"s44"Symbol 474 MovieClip Frame 156
"s442"Symbol 474 MovieClip Frame 167
"s55"Symbol 474 MovieClip Frame 176
"s66"Symbol 474 MovieClip Frame 186
"s662"Symbol 474 MovieClip Frame 196
"s663"Symbol 474 MovieClip Frame 206
"s77"Symbol 474 MovieClip Frame 216
"s99"Symbol 474 MovieClip Frame 227
"s9999"Symbol 474 MovieClip Frame 237
"downLoadEnd"Symbol 511 MovieClip Frame 11
"s1"Symbol 604 MovieClip Frame 1
"s2"Symbol 604 MovieClip Frame 5
"s3"Symbol 604 MovieClip Frame 10
"s4"Symbol 604 MovieClip Frame 15
"s5"Symbol 604 MovieClip Frame 20
"s6"Symbol 604 MovieClip Frame 25
"s7"Symbol 604 MovieClip Frame 30
"s8"Symbol 604 MovieClip Frame 35
"s9"Symbol 604 MovieClip Frame 40
"s10"Symbol 604 MovieClip Frame 45
"HIGH"Symbol 621 MovieClip Frame 5
"MEDIUM"Symbol 621 MovieClip Frame 15
"LOW"Symbol 621 MovieClip Frame 25
"key1"Symbol 641 MovieClip Frame 2
"key2"Symbol 641 MovieClip Frame 10
"top"Symbol 681 MovieClip Frame 22
"credit"Symbol 681 MovieClip Frame 57
"game"Symbol 681 MovieClip Frame 88
"gameR"Symbol 681 MovieClip Frame 99
"gameR2"Symbol 681 MovieClip Frame 109
"stageSelect"Symbol 681 MovieClip Frame 125
"option"Symbol 681 MovieClip Frame 150
"gameStart"Symbol 681 MovieClip Frame 220
"temp"Symbol 681 MovieClip Frame 250
"s1"Symbol 704 MovieClip Frame 5
"s2"Symbol 704 MovieClip Frame 10
"s3"Symbol 704 MovieClip Frame 15
"s4"Symbol 704 MovieClip Frame 20
"s5"Symbol 704 MovieClip Frame 25
"s6"Symbol 704 MovieClip Frame 30
"s7"Symbol 704 MovieClip Frame 35
"s8"Symbol 704 MovieClip Frame 40
"s9"Symbol 704 MovieClip Frame 45
"s10"Symbol 704 MovieClip Frame 50
"f1"Symbol 835 MovieClip Frame 1
"f2"Symbol 835 MovieClip Frame 5
"f3"Symbol 835 MovieClip Frame 10
"f4"Symbol 835 MovieClip Frame 15
"f5"Symbol 835 MovieClip Frame 20
"f1"Symbol 841 MovieClip Frame 1
"f2"Symbol 841 MovieClip Frame 5
"f3"Symbol 841 MovieClip Frame 10
"f0"Symbol 844 MovieClip Frame 10
"f1"Symbol 844 MovieClip Frame 20
"f2"Symbol 844 MovieClip Frame 30
"f3"Symbol 844 MovieClip Frame 40
"sub1"Symbol 860 MovieClip Frame 1
"sub2"Symbol 860 MovieClip Frame 10
"first"Symbol 875 MovieClip Frame 2
"firstLoad"Symbol 875 MovieClip Frame 10
"normal"Symbol 875 MovieClip Frame 20
"wepon"Symbol 875 MovieClip Frame 30
"ok"Symbol 889 MovieClip Frame 2
"reload"Symbol 889 MovieClip Frame 11
"noAmo"Symbol 889 MovieClip Frame 21
"ext"Symbol 916 MovieClip Frame 10
"ext2"Symbol 916 MovieClip Frame 20
"ext3"Symbol 916 MovieClip Frame 30
"s1"Symbol 976 MovieClip Frame 2
"s2"Symbol 976 MovieClip Frame 10
"s3"Symbol 976 MovieClip Frame 20
"s4"Symbol 976 MovieClip Frame 30
"s5"Symbol 976 MovieClip Frame 40
"s6"Symbol 976 MovieClip Frame 50
"s7"Symbol 976 MovieClip Frame 58
"s8"Symbol 976 MovieClip Frame 68
"s9"Symbol 976 MovieClip Frame 78
"s10"Symbol 976 MovieClip Frame 88
"houkoku"Symbol 976 MovieClip Frame 98
"kyouka"Symbol 976 MovieClip Frame 109
"ready"Symbol 976 MovieClip Frame 118
"go"Symbol 976 MovieClip Frame 128
"end"Symbol 976 MovieClip Frame 139

Dynamic Text Variables

loadedSymbol 478 EditableText"0000"
totalSymbol 479 EditableText"0000"
miniMesSymbol 527 EditableText""
mesSymbol 556 EditableText" "
volSymbol 625 EditableText"100"
mesSymbol 658 EditableText"状態:キー入力なし、削除不可"
delKeySymbol 659 EditableText"ここにキー入力"
keyMesSymbol 676 EditableText"ここに入力"
mesSymbol 678 EditableText"キー入力なし"
nameSymbol 715 EditableText"火力重視型"
syasuSymbol 717 EditableText"x2"
syasuSymbol 718 EditableText"x2"
helpMesSymbol 721 EditableText"ここにアドバイスが表示されます。"
pointSymbol 722 EditableText"9999"
pointSymbol 723 EditableText"9999"
ppSymbol 797 EditableText"+9"
ppSymbol 798 EditableText"+9"
usePSymbol 815 EditableText"000"
wNameSymbol 817 EditableText"零式荷電電磁砲"
lvSymbol 837 EditableText"0"
lvSymbol 842 EditableText"0"
helpMesSymbol 863 EditableText"ここにアドバイスが表示されます。"
pointSymbol 869 EditableText"9999"
pointSymbol 870 EditableText"9999"
mesSymbol 892 EditableText"000HIT!!"
mesSymbol 893 EditableText"000HIT!!"
mesSymbol 897 EditableText"10000000"
mesSymbol 898 EditableText"10000000"
scoreSymbol 902 EditableText"999999999999999"
scoreSymbol 904 EditableText"999999999999999"
amoSymbol 907 EditableText"999"
scoreSymbol 908 EditableText"000000000000000"
scoreSymbol 912 EditableText"000000000000000"
clearBSymbol 958 EditableText"999999999"
hitSymbol 959 EditableText"999"
hitBSymbol 962 EditableText"999999999"
songaiSymbol 963 EditableText"9999"
songaiBSymbol 966 EditableText"-99999999"
totalSymbol 967 EditableText"999999999"




http://swfchan.com/4/16231/info.shtml
Created: 2/6 -2019 00:28:50 Last modified: 2/6 -2019 00:28:50 Server time: 27/04 -2024 12:31:31