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aftrparo.swf

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Flash #16357

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dynakyris

a.k.a.

Terrible Hands

presents...

A F T E R
P A R O V A D I U S
Written and animated by DYNAKYRIS
STARRING
Eric Roman as Slogaibon
Jason Gaines as Firebrand
Jennifer Borrero as Pure
Narration by CATS
(WillowPond DocTalker)
Voice direction and
recording by Eric Roman

[August 31, 2004~September 11, 2004.
Revision'08 completed April 7, 2008]

[GRAPHICS CREDITS]
Gradius III, Adventure Quiz Capcom World 2,
Parodius, CastleVania I, Gradius II,
CastleVania: Symphony of the Night,
Super CastleVania IV, Marvel VS Capcom,
SNK vs Capcom CHAOS, NASA,
Gokujyou Parodius, Super Ghouls & Ghosts,
Mega Man III, Alien
3
, Mega Man I, Alien VS
Predator, CastleVania III: Dracula's Curse,
Samurai Spirits IV, Zero Wing,
CastleVania: Dracula X, Demon's Crest
_____
STAC designed by Eric Roman
sprite by Ric

[NON-STOCK VIDEOGAME SOUND EFFECTS]
Gradius II, Demon's Crest,
Super Ghouls & Ghosts,
Samurai Spirits IV,
Mega Man III
_____
Frapppppping noise vocalized by Eric Roman

[MUSIC CREDITS]
Dream Theater- A Change of Seasons
Technosoft; Thunder Force V- An Encounter
[Artist Unknown!!!]- Aliens Among Us
Parn- Gradius Medley
Konami; Sexy Parodius- See You Next Time!
Diffusion vs Mr Dog- All Your Bass
Are Belong To Us

THANKS, YO!
To Konami, for their great games, Capcom for
great games AND sex kittens, Macromedia, THE
MAKERS OF FRASH!!!, Anapan, who exported one of
my favorite sprite effects, The Third Moon for
being cool, CheapAlert for hitting me off with
Brandy's zounds and sprites, Count Orlox for
great Slog head, Zekey Lizard, Kev Nuu & TXM,
APN, TP & CastleVania Repertoire, Jason Gaines
and Jennifer Borrero for exceptional voice
work, Rapplefee for being a ParoVadius Junkie,
Morg for Ancient Planet, Tweeze for Maids,
SNAK FREAK, Kinki Slinki to debris hint, and
StephaNNY for 'following directions', ROR.
THANK YOU for Playing!

One night in the end days of August 2004, just before hitting
the hay, I threw August Spies, my tenth MixCD of 2003, into my
portable CD player.  Eventually, the song "Aliens Among Us"
(originally from an mp3.com sampler included in a CD-R pack
bought in 2001) came up and for some reason, I pictured a
ParoVadius scenario...
STAC's satellite has been finally smashed and
Slogaibon, Firebrand, and Pure coast through
space, evaluating their victory.  Eventually,
the heroes get into an argument
over which gets the girl.
Pure digs Brando's butt and
Slog's beak, but Slog-G soon
realizes that rescuing her
wasn't worth the pain on
his back. Fed up with her
indecision, Slogaibon dumps
her into space.

M A K I N G
A F T E R

P A R O V A D I U S

At this time, Texas Mafia, which had once more become my major
artistic hangout, had recently revived its long-suspended
Cellblock Flash portal (after much coaxing from myself and its
other fans).  With that and the support of TxM's other Flash
Site mates, the site saw a revival.  TxM-exclusive movies
furthered its appeal, and at its inception, After ParoVadius
was to be one of these home-only gems as well.
Exclusive it would remain until later in the year, however.
In early December of 2004, I had suddenly fallen on hard times
in my personal life.  Figuring I had nothing to lose, I
decided to spread After ParoVadius beyond TxM...but not
without slapping links to TxM and my DYNAKYRIS across the
animation (and giving the Zig scene better music), first.
Thus would be the last major revision for three and a half
years...
...but why the revision /now/?

Following After ParoVadius' success outside of TxM (read:
Newgrounds' Daily 4th Place award on December 21, 2004), I had
decided to start filling in some relevant missing pieces: random
space junk to complement the palette-swapped debris field of
Gokujyou Parodius' ending.  This detail was first put aside due
to the tedium of the initial wrapup.  I had collected more
eyecatching debris in anticipation of this revision after the NG
release, but due to the clunkiness I experienced with the layout
of Flash MX 2004 (for compression's sake the Flash 5 FLA
irreversibly saved to 2004's format at the time), I decided to
leave the project as it stood.
A sudden creative momentum towards the middle of February in
2008 led to the big fixes at last...
In addition to the missing debris, another problem in need of
repair was a bit of navigation.  STUFF!!!'s BACK button lead to
THE END's Scene, an issue first pointed out by NG's viewers.
How much sense had that made to the first-time viewers who
preferred to peruse the STUFF!!! before actually watching the
main event?
There you have it; that's the backstory.
Now here's the groundwork.

Here we have an abstract of the
movie, scribbled shortly after
inspiration hit; a scratched-out
P above the title suggests
the original name could
have been different:
ParoVadius Ending?
ParoVadius AFTER?
Following its "comedy"
designation (as if
anything ParoVadius would
ever be "documentary", ROR)
is the basic explanation
of the movie.
Below those notes are extremely
basic storyboards featuring each
character's speaking angle.  Note
that Pure's face-front view lacked
Slogaibon's early on. When I
figured otherwise, I put out a
request for someone to attempt
the sprite...
Well met, Dorakyura!

Following the thumbnails, I jotted an essential note...
One of TxM's big hits of the moment was Victor Orozco's
CastleVania: Harmony of Drumsticks, with a waste-no-moment approach
to its comedy beats of randomness.  He had cited ParoVadius and the
then-recently-released Fwoopy! as
his inspirations for the
bit.  Personally, I find
that pretty damn cool
of him.
As this note tells, I
had originally planned
to follow such a comedic
pacing with my new
movie.
Despite my finished
animation lacking that
bam-bam-bam pace of
his, I felt the end
result was well enough.

The page also lists the voice cast (imagine Jason and I with swapped
roles), necessary SPRITES to be wrangled, and SCAPEDROP; background
elements.
The Hubble Space Telescope's snapshot of the lightyears-tall dust
towers within the Eagle Nebula remains, since
the Fall of 1995, one of
my favorite images EVER.
I thought it looked
flamey enough to imply
the burning cloud left
in the aftermath of the
destruction of STAC's
enormous Saterrite of
Evil, thus the
backdrop of choice
for the main scene.
Below the lists are
examples of early
dialogue. The footers
note the music that set
it off and a reminder
to create an
actual script.

On another page,
I storyboarded a
scene in which
Firebrand
accidentally
drops a crap on
a passing Zig,
thus causing it
to careen into
the already
damaged Moon.

Contrary to what you
actually see, here Pure
shows her disgust /after/ The Moon is slammed.
There were also a couple of abandoned ideas.  One was Pure's
Magical Girl Wand drifting away after her being bumped off.  At
her last words, However, there would've been quite the nagging
continuity error.  No thanks on my spriting out the wand in her
grasp...  In the other idea, rather than Pure getting sliced by
the Vic Viper's sharp edges, it might've been funnier (and
Gradius-er) if it shot her in half and scored a Powerup Cell.
While I might've found some...poetic justice (in
the completely parallel sense of the long view),
it would've taken longer to arrange and occur
than just the slit-and-run.

Lastly, there is this: The morning after the idea
sprouted, I made this sketch to show how the
characters would look together.  The drawing is dated
August 31, 2004, 11:45A
Thanks for reading up on the Making Of!

Well, shoot!
JUST when I thought I had finally completed
After ParoVadius' 2008 revision on March 30th,
I take a look at the script, enjoying the
slight differences, and learn, "HEY!  This was
supposed to be included in the first place!!!"
Well, here it is!

after
P A R O V A D I U S
script by Eric TJ Roman
P=PURE
S=SLOGRA
F=FIREBRAND
BGM: Aliens Among Us
OPENING TEXT (CATS' voice)
"Slogra and Gaibon merged into The Real Power, Slogaibon,
to challenge the evil STAC, who terrorized Konamiworld
with a Weapon from Capcom World.
Hearing that Pure, a fellow citizen of Capcom World, had
been held captive by STAC, the Red Demon, Firebrand,
joined the fight.
Together, Slogaibon and Firebrand were successful in
destroying STAC and rescuing Pure...
...whom, for whatever reason...arrived to Konami World
for her own, perverse reasons..."

S: Well, THAT was easy!
F: Word up.
S: We showed that CAT who owns All His Base.
P: Damn, I'm horny.  I want some /aaaass!/
S&F: WOAH!  ::they laugh like Beavis & Butthead::
F: Me first!
S: No way... I'm hauling her, /I/ get first dibs.
P: Hmmmm... I guess, like, I owe both of you, since you
both saved me...but...deciding is so hard...
F: So am I!
S: ::Beavis-esque chuckle::
P: I mean, Sloggy, your beak is like, three feet long!
I've heard things about guys with big beaks!
S: ::Beavis-esque chuckle::

P: But Brandy, you've got the TIGHTEST /ASS/, and your
bubblies are /always/ at the ready...mmm...
F: YEAH!  YEAH!  Check out my ASS!!!  You gotta love the
ass!
::Firebrand moons them, and a poop oozes out & drops::
P: Ew,.. that's /so/ disgusting.
::a Zig fighter is zooming through space, the plop lands
on its windshield, causing it to lose control and crash
into the already broken moon, splitting it in two, now::
P: On the other hand, Slogaibon is basically Slogra and
Gaibon, so when they unmerge, I can have that Konami
threesome I always wanted!
S: Score!
F: Blast you, wench!!!
::Firebrand blasts a flame and knocks Pure off Slog's
back and she falls/dies (w/ Megaman Death sound)::

S: O-M-G ROFFLE you just killed Capcom's cheerleader.
F: ...
S: What are you gona do now?
::Akane & Hikaru lazily fly by::
F: Those bunny chicks make me horny.
::The End; Pictures of Akane & Hikaru::
~Bonus
Storyboard
Script
Pictures of voice actors
Credits
Cheap Alert

(Script last edited 9-5-2004, 10:54AM)

JASON GAINES AS FIREBRAND

"First, let me say that I forgot exactly what I was supposed to make
comments on other than the general idea of what it was like being a
voice actor for this flash.

"I found it a bit hard to do mainly because I had an idea of what
Firebrand should sound like, but I was unable to pull it off to my
liking.  Eric seems to feel it came out okay, but I guess I'm not
that satisfied. I think his voice should have been more deeper,
perhaps it should have came from his 'bubblies.'

"Anyway, I had fun doing it.  It was quite random too.  I came home
from work and get a call from Eric asking me to do a practice take on
it, but it turned out to be the final.

"I'm not sure what else to say, really.  I had
a good time doing it, and hope to do it again.
I would love to really do voice or regular
acting some day anyways, so it's good
practice.

"Alright, I'm done rambling.  Peace! :)"

JENNIFER BORRERO

AS PURE

"How is it working with Eric Roman?  Eric Roman is a genius, and is
brilliant at what he does.  I'm not saying this just because I love this
man.  I say it because I have seen his work, and find it not only
humorous, but unique.  He isn't spewing out crappy Mario frash every few
weeks.  He takes his time, and gives us pure gold animation.
Nothing else to describe it.
"Will I ever work with Eric on another frash?  I should hope so.  I loved
doing Pure's voice.  I felt like a magical school girl who turns on the
internet geeks of the land.  It was fun.  It was exciting.
It was frash at it's greatest.
"So as I wind this down, I'd like to say thank you to Eric, Jason for his
hot ass voice, and all you TXM members for your love."

"How was it to work in a frash?
It was stupendous!  It was
Fabulous!  It was Orgasmic! and
all that jazz.
"I really enjoyed being the sex
kitten, Pure.  It was fun making
hot, breathy sounds, and
screaming out my need for ASS!
I was recovering from a cold at
the time of production, so part
of the breathy noise comes from
my attempts to breathe.

ERIC ROMAN
AS SLOGAIBON

"I hurt my voice doing this movie...but that was damn near three and a
half years ago, so I'm much better now, thanks...
"After ParoVadius was one of my first experiences with using voices to
create pacing for the animation.  It was also the first time I
personally directed a cast of voice actors to achieve the desired
results. I think I did alright.
"When I work on my animations,
I'll usually leave the
soundtrack for last;
I'll get quickly bored,
otherwise. During the
making of ParoVadius in
2002, the beta-viewings
began to bore me because
I had to bear the same
soundtrack about fifty-dozen
times. Something similar
happened here.  Watching Pure beg for boinking was THE MOST HILARIOUS
THING EVER; not so much the /thirtieth/ time around.  Stupid me, I had
forgotten the Mute Button.  Swearing by the soundtrack hurt the project
in a sense; I had gotten so darn tired of hearing the thing, I wrapped
it and released it when I did.
"A few years' discipline later, I finally revisit After ParoVadius to
make it look, sound, and feel a little bit nicer.  How'd I do?"
~March 3,2008

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Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"Title Screen, yo."Frame 299
"Cue Narration 1"Frame 329
"Cue Narration 2"Frame 569
"Cue Narration 3"Frame 776
"Cue the Song"Frame 1031

Dynamic Text Variables

ShowTimeSymbol 11 EditableText"LOAD TIME: 00:00"
ShowKBPSSymbol 12 EditableText"XFER SPEED:  0.0 KB/S"
ShowPercentSymbol 13 EditableText"PERCENT LOADED UNTIL PLAY"




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Created: 1/6 -2019 22:16:47 Last modified: 1/6 -2019 22:16:47 Server time: 19/04 -2024 17:14:25