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bFucker.swf

This is the info page for
Flash #16516

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

soundMC

00000

HP:

人斬り

Ver.0.1

EP:

00fps

nasiMC

aaaaaaaaaaa

Spin-off
禁断の地下迷宮

Spin-off
禁断の地下迷宮

Push the space key to start the games!

Ver.0.1

※ゲーム内に登場する
 キャラは デフォルメ
 した表現であり
 児童ではありません

クリアおめ~ このバージョンではここまででつ

ActionScript [AS3]

Section 1
//B_actMCend_21 (bFucker_fla.B_actMCend_21) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class B_actMCend_21 extends MovieClip { public function B_actMCend_21(){ addFrameScript(99, frame100); } function frame100(){ this.stop(); } } }//package bFucker_fla
Section 2
//B_actMCgoal_20 (bFucker_fla.B_actMCgoal_20) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class B_actMCgoal_20 extends MovieClip { public function B_actMCgoal_20(){ addFrameScript(55, frame56); } function frame56(){ this.stop(); } } }//package bFucker_fla
Section 3
//barEffectMC_132 (bFucker_fla.barEffectMC_132) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class barEffectMC_132 extends MovieClip { public function barEffectMC_132(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 4
//barEffectMC2_134 (bFucker_fla.barEffectMC2_134) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class barEffectMC2_134 extends MovieClip { public function barEffectMC2_134(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 5
//EPbarMC_133 (bFucker_fla.EPbarMC_133) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class EPbarMC_133 extends MovieClip { public var barEffectMC:MovieClip; public function EPbarMC_133(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 6
//floorgoalMC_143 (bFucker_fla.floorgoalMC_143) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class floorgoalMC_143 extends MovieClip { public function floorgoalMC_143(){ addFrameScript(39, frame40); } function frame40(){ this.stop(); } } }//package bFucker_fla
Section 7
//gameoverMC_142 (bFucker_fla.gameoverMC_142) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class gameoverMC_142 extends MovieClip { public function gameoverMC_142(){ addFrameScript(84, frame85); } function frame85(){ this.stop(); } } }//package bFucker_fla
Section 8
//HPbarMC_131 (bFucker_fla.HPbarMC_131) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class HPbarMC_131 extends MovieClip { public var barEffectMC:MovieClip; public function HPbarMC_131(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 9
//infoPanelMC_130 (bFucker_fla.infoPanelMC_130) package bFucker_fla { import flash.display.*; import flash.text.*; public dynamic class infoPanelMC_130 extends MovieClip { public var EPbarMC:MovieClip; public var gCoTXT:TextField; public var verTXT:TextField; public var HPbarMC:MovieClip; } }//package bFucker_fla
Section 10
//loadingMC_2 (bFucker_fla.loadingMC_2) package bFucker_fla { import flash.display.*; public dynamic class loadingMC_2 extends MovieClip { public var barMC:loader; } }//package bFucker_fla
Section 11
//M_nasiMC_135 (bFucker_fla.M_nasiMC_135) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class M_nasiMC_135 extends MovieClip { public function M_nasiMC_135(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 12
//mainMC_136 (bFucker_fla.mainMC_136) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class mainMC_136 extends MovieClip { public var hitAreaMC:MovieClip; public var backMC:MovieClip; public var outAreaMC:MovieClip; public var itemAreaMC:MovieClip; public var charAreaMC:MovieClip; public function mainMC_136(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 13
//MainTimeline (bFucker_fla.MainTimeline) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import game.BFuck.*; import game.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class MainTimeline extends MovieClip { public var floorgoalMC:MovieClip; public var infoPanelMC:MovieClip; public var mainMC:MovieClip; public var gameoverMC:MovieClip; public var bf:BFuckerMain; public var ld:LoaderPro; public var con:CMS_BFucker; public var nasiMC:MovieClip; public var dText:TextField; public var ver:String; public var fpsText:TextField; public var loadingMC:MovieClip; public var titleMC:MovieClip; public function MainTimeline(){ addFrameScript(1, frame2, 9, frame10, 14, frame15, 24, frame25, 28, frame29, 29, frame30); } public function restartPro(){ trace(((("前 has? " + stage.hasEventListener(Event.ENTER_FRAME)) + " will? ") + stage.willTrigger(Event.ENTER_FRAME))); stage.removeEventListener(Event.ENTER_FRAME, bf.mainPro); trace(((("後 has? " + stage.hasEventListener(Event.ENTER_FRAME)) + " will? ") + stage.willTrigger(Event.ENTER_FRAME))); bf = null; this.gotoAndPlay(8); } function frame10(){ con = new CMS_BFucker(this); } function frame25(){ ver = "ver.1.2"; } function frame29(){ bf = new BFuckerMain(this, stage); } function frame2(){ this.stop(); ld = new LoaderPro(this, loadingMC.barMC); } function frame15(){ } function frame30(){ this.stop(); titleMC.verTXT.text = ver; infoPanelMC.verTXT.text = ver; } } }//package bFucker_fla
Section 14
//soundMC_67 (bFucker_fla.soundMC_67) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class soundMC_67 extends MovieClip { public function soundMC_67(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 15
//titleMC_141 (bFucker_fla.titleMC_141) package bFucker_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class titleMC_141 extends MovieClip { public var verTXT:TextField; public function titleMC_141(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package bFucker_fla
Section 16
//BFuckerMain (game.BFuck.BFuckerMain) package game.BFuck { import flash.display.*; import flash.events.*; import game.*; public class BFuckerMain { private var stageMC:Object; private var ui:UI_BFucker; private var girl:Array; private var fellaNo:int;// = 0 private var stateObj:Object; private var wazaFlg:Boolean; private var girlMC:MovieClip; private var bObj:Object; private var kyouseiCO:int;// = 0 private var tgC:MovieClip; private var tgH:MovieClip; private var keyC:int; private var wazaMC:MovieClip; private var boy:BoyPro; private var map:MapPro; private var key:int; private var boyMC:MovieClip; private var fps:FPSpro; var gs:String; private var spaceNo:int;// = 1 private var holdNo:int;// = 0 private var snd:Sound_BFuck; private var atkNo:int;// = 0 private var pl:StatePanel; private var rootMC:MovieClip; public function BFuckerMain(_arg1:MovieClip, _arg2:Object){ spaceNo = 1; holdNo = 0; fellaNo = 0; atkNo = 0; kyouseiCO = 0; super(); rootMC = _arg1; stageMC = _arg2; tgC = rootMC.mainMC.charAreaMC; tgH = rootMC.mainMC.hitAreaMC; ui = new UI_BFucker(rootMC, stageMC); snd = new Sound_BFuck(rootMC); pl = new StatePanel(rootMC); fps = new FPSpro(rootMC.fpsText); stageMC.addEventListener(Event.ENTER_FRAME, mainPro); map = new MapPro(_arg1); bObj = new Object(); bObj.Ho = 0; bObj.bx = 250; bObj.by = 80; bObj.MOY = 2; bObj.MOX = (bObj.MOY * 2); bObj.MOXq = Math.sqrt((Math.pow(bObj.MOX, 2) + Math.pow(bObj.MOY, 2))); stateObj = new Object(); initialSet(); } private function itemPro(_arg1:int):void{ switch (_arg1){ case 1: trace("階段 降!!!!!!!!!!!!!"); boyMC.stateLv = "goal"; break; case 6: stateObj.HP = (stateObj.HP + 25); if (stateObj.HP >= 100){ stateObj.HP = 100; }; pl.HPbarPro(stateObj.HP, true); snd.playEffectS(2, 1); break; case 7: stateObj.HP = (stateObj.HP + 50); if (stateObj.HP >= 100){ stateObj.HP = 100; }; pl.HPbarPro(stateObj.HP, true); snd.playEffectS(2, 1); break; case 8: stateObj.HP = 100; pl.HPbarPro(stateObj.HP, true); snd.playEffectS(2, 1); break; case 9: stateObj.EP = (stateObj.EP + 50); pl.EPbarPro(stateObj.EP, true); snd.playEffectS(2, 1); break; }; } public function mainPro(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:Object; _local2 = rootMC.currentFrame; if (_local2 == 10){ if (((ui.getKeySp) && (snd.keyWait(1)))){ boy = new BoyPro(tgC, tgH, bObj, rootMC); map.stageSet(); girl = map.girlSet(); pl.renewPro(stateObj); snd.playEffectS(1, 1); rootMC.gotoAndStop(20); }; } else { if (_local2 == 20){ boyMC = boy.getBoyMC(); if (((!((spaceNo == 0))) && (ui.getKeySp))){ spaceNo = 2; _local4 = map.itemSearchPro(boyMC); if (_local4 != 0){ itemPro(_local4); }; } else { if (spaceNo != 0){ spaceNo = 1; } else { if (spaceNo == 0){ kyouseiCO++; if (kyouseiCO >= 30){ trace(("強制カウンタ:" + kyouseiCO)); kyouseiCO = 0; boy.fixedPro("a"); spaceNo = 1; atkNo = 0; fellaNo = 0; holdNo = 0; }; }; }; }; for (_local3 in girl) { if (girl[_local3] == null){ } else { girl[_local3].girlPro(boyMC); if (wazaFlg){ girl[_local3].girlWazaCheck(wazaMC); }; gs = girl[_local3].stateLv; if (gs == "h"){ boy.fixedPro(gs); holdNo = _local3; stateObj.EP = (stateObj.EP + 0.3); pl.EPbarPro(stateObj.EP, false); continue; } else { if (gs == "f"){ if (girl[holdNo] != null){ girl[holdNo].getGirlMC().stateLv = "a"; holdNo = 0; }; boy.fixedPro(gs); fellaNo = _local3; stateObj.HP = (stateObj.HP - 0.5); stateObj.EP = (stateObj.EP + 0.5); pl.HPbarPro(stateObj.HP, false); pl.EPbarPro(stateObj.EP, false); if (stateObj.HP <= 0){ boy.fixedPro("end"); spaceNo = 0; trace(("Boy死亡。。。。。。。。。" + boyMC.stateLv)); }; snd.playHsound(); continue; } else { if ((((gs == "E")) || ((gs == "B")))){ continue; } else { if (gs == "null"){ trace((((("chaNo:" + girl[_local3].getCharNo) + " No.") + _local3) + " null !!!!")); girl[_local3] = null; stateObj.gCo++; pl.renewPro(stateObj); map.eventCheck(stateObj.gCo); continue; }; }; }; }; if (spaceNo == 2){ if (girl[_local3].boyAreaCheck()){ boy.fixedPro(girl[_local3].stateLv); spaceNo = 0; atkNo = _local3; snd.playVoice(); trace(((((("攻撃成功 chaNo:" + girl[_local3].getCharNo) + "  敵No記憶 atkNo:") + atkNo) + " sLV:") + boyMC.stateLv)); if (((!(wazaFlg)) && ((stateObj.EP >= 100)))){ wazaFlg = true; map.wazaPro(boyMC); stateObj.EP = 0; pl.EPbarPro(stateObj.EP, false); }; }; }; }; }; key = ui.getKeyH; keyC = ui.getKeyCode; if ((((boyMC.stateLv == "f")) || ((boyMC.stateLv == "h")))){ if (boy.getAwayPro(key)){ if (girl[fellaNo] != null){ girl[fellaNo].getGirlMC().stateLv = "a"; }; if (girl[holdNo] != null){ girl[holdNo].getGirlMC().stateLv = "a"; }; holdNo = 0; fellaNo = 0; }; } else { if ((((boyMC.stateLv == "E")) || ((boyMC.stateLv == "B")))){ _local5 = girl[atkNo].getEndFlg; if (_local5){ boy.fixedPro("a"); spaceNo = 1; map.itemAppearPro(girl[atkNo].getGirlMC(), 9, 3); atkNo = 0; stateObj.EP = (stateObj.EP + 13); pl.EPbarPro(stateObj.EP, false); kyouseiCO = 0; trace((("************** Boy攻撃終了! gCo:" + stateObj.gCo) + " *******************")); }; } else { if (boyMC.stateLv == "end"){ if (girl[fellaNo] != null){ girl[fellaNo].getGirlMC().stateLv = "a"; fellaNo = 0; }; if (boyMC.actMC != null){ if ((((boyMC.actMC.currentFrame == boyMC.actMC.totalFrames)) && ((boyMC.currentLabel == "end")))){ rootMC.gotoAndStop(30); }; }; } else { if (boyMC.stateLv == "goal"){ if (boyMC.actMC != null){ if ((((boyMC.actMC.currentFrame == boyMC.actMC.totalFrames)) && ((boyMC.currentLabel == "goal")))){ rootMC.gotoAndStop(35); }; }; }; }; _local6 = boy.boyPro(key); if (_local6 <= 9){ map.mapChangePro(_local6, boyMC); girl = map.girlSet(); trace(("マップ変更 m: " + _local6)); }; }; }; if (wazaFlg){ _local7 = map.wazaCheck(); wazaMC = _local7.mc; wazaFlg = _local7.flg; if (!wazaFlg){ map.itemAppearPro(girl[atkNo].getGirlMC(), 6, 2); }; }; if (fps.countPro(60)){ map.eventCheck_chest(boyMC.hitAreaMC); map.mapSet(1); }; debugPro(); } else { if (_local2 == 30){ if (((ui.getKeySp) && (snd.keyWait(1)))){ map.mapClear(boyMC, false); boy = null; girl = null; initialSet(); rootMC.gotoAndStop(10); }; } else { if (_local2 == 35){ if (rootMC.floorgoalMC.currentFrame == rootMC.floorgoalMC.totalFrames){ if (((ui.getKeySp) && (snd.keyWait(1)))){ map.mapClear(boyMC, false); boy = null; girl = null; initialSet(); rootMC.gotoAndStop(10); }; }; }; }; }; }; fps.counting(); } public function debugPro():void{ var _local1:String; var _local2:String; var _local3:String; _local1 = 0; if (atkNo != 0){ _local1 = girl[atkNo].stateLv; } else { _local1 = "**"; }; _local2 = ((((((((((("BoyState:" + boyMC.stateLv) + "\nspaceNo:") + spaceNo) + "\nholdNo:") + holdNo) + "\nfellaNo:") + fellaNo) + "\natkNo:") + atkNo) + "\nGstate:") + _local1); _local3 = ((_local2 + "\n") + map.getData()); rootMC.dText.text = _local3; } public function testGetKeyPro():int{ if (keyC == 49){ map.mapMethodPro(2, "door"); } else { if (keyC == 50){ map.mapMethodPro(4, "door"); } else { if (keyC == 51){ map.mapMethodPro(6, "door"); } else { if (keyC == 52){ map.mapMethodPro(8, "door"); }; }; }; }; } private function initialSet(){ spaceNo = 1; stateObj.HP = 100; stateObj.EP = 1; stateObj.gCo = 0; map.initSet(1, 12); } } }//package game.BFuck
Section 17
//BoyPro (game.BFuck.BoyPro) package game.BFuck { import flash.display.*; public class BoyPro { private var endFlg:Boolean;// = false private var keyOld:int;// = 0 private var oldHo:int;// = 0 private var oldStateLv:String;// = "" private var GYco:int;// = 0 private var boyMC:MovieClip; private var tgH:MovieClip; private var MOY:Number; private var rootMC:MovieClip; private var MOXq:Number; private var MOX:Number; private var oldby:Number; private var tgC:MovieClip; public function BoyPro(_arg1:MovieClip, _arg2:Object, _arg3:Object, _arg4:MovieClip){ oldStateLv = ""; oldHo = 0; keyOld = 0; GYco = 0; endFlg = false; super(); rootMC = _arg4; tgC = _arg1; tgH = _arg2; boyMC = new Boy(); tgC.addChild(boyMC); boyMC.stateLv = ""; boyMC.Ho = _arg3.Ho; boyMC.x = _arg3.bx; boyMC.y = _arg3.by; MOX = _arg3.MOX; MOY = _arg3.MOY; MOXq = _arg3.MOXq; trace(((((("boy生成!!" + boyMC) + "boy移動値 斜め:") + MOX) + " 横:") + MOXq)); } public function fixedPro(_arg1:String):void{ var _local2:String; if ((((_arg1 == "end")) || ((_arg1 == "goal")))){ _local2 = _arg1; } else { _local2 = (boyMC.Ho + _arg1); }; boyMC.stateLv = _arg1; boyMC.gotoAndStop(_local2); } public function boyPro(_arg1:int):int{ var _local2:String; if (endFlg){ return (10); }; if ((((boyMC.stateLv == "end")) || ((boyMC.stateLv == "goal")))){ boyMC.gotoAndStop(boyMC.stateLv); endFlg = true; return (10); }; if (_arg1 != 0){ boyMC.Ho = _arg1; boyMC.stateLv = "d"; _local2 = (boyMC.Ho + "d"); warkPro(); } else { boyMC.stateLv = "b"; boyMC.gotoAndStop((boyMC.Ho + "b")); oldHo = 0; }; if (((!((boyMC.stateLv == oldStateLv))) || (!((boyMC.Ho == oldHo))))){ oldStateLv = boyMC.stateLv; oldHo = boyMC.Ho; _local2 = (boyMC.Ho + boyMC.stateLv); if (!endFlg){ boyMC.gotoAndStop(_local2); }; }; if (boyMC.y != oldby){ oldby = boyMC.y; tgC.setChildIndex(boyMC, boyMC.y); }; if (rootMC.mainMC.outAreaMC.hitTestPoint(boyMC.x, boyMC.y, true)){ trace("アウトエリアにHIT!!!!!!!"); return (mapChangePro()); }; return (10); } private function mapChangePro():int{ var _local1:int; _local1 = 0; if (boyMC.y < 110){ if (boyMC.x < 150){ _local1 = 8; boyMC.x = 450; boyMC.y = 270; } else { if ((((boyMC.x > 150)) && ((boyMC.x < 350)))){ _local1 = 1; boyMC.y = 290; } else { if (boyMC.x > 350){ _local1 = 2; boyMC.x = 50; boyMC.y = 270; }; }; }; } else { if ((((boyMC.y > 110)) && ((boyMC.y < 220)))){ if (boyMC.x < 150){ _local1 = 7; boyMC.x = 480; } else { if (boyMC.x > 350){ _local1 = 3; boyMC.x = 10; }; }; } else { if (boyMC.y > 220){ if (boyMC.x < 150){ _local1 = 6; boyMC.x = 450; boyMC.y = 80; } else { if ((((boyMC.x > 150)) && ((boyMC.x < 350)))){ _local1 = 5; boyMC.y = 70; } else { if (boyMC.x > 350){ _local1 = 4; boyMC.x = 50; boyMC.y = 80; }; }; }; }; }; }; trace(("マップ 移動先:" + _local1)); return (_local1); } public function getBoyMC():MovieClip{ return (boyMC); } public function getAwayPro(_arg1:int):Boolean{ if (endFlg){ return (false); }; if (_arg1 != keyOld){ keyOld = _arg1; GYco++; }; if (GYco >= 12){ GYco = 0; trace("捕獲から解放!!"); boyMC.stateLv = "a"; return (true); }; return (false); } private function warkPro():void{ var _local1:MovieClip; var _local2:int; var _local3:int; _local1 = rootMC.mainMC.hitAreaMC; _local2 = (MOX * 5); _local3 = (MOY * 5); if (boyMC.Ho == 1){ if (!_local1.hitTestPoint(boyMC.x, (boyMC.y - _local3), true)){ boyMC.y = (boyMC.y - MOY); }; } else { if (boyMC.Ho == 5){ if (!_local1.hitTestPoint(boyMC.x, (boyMC.y + _local3), true)){ boyMC.y = (boyMC.y + MOY); }; } else { if (boyMC.Ho == 3){ if (!_local1.hitTestPoint((boyMC.x + _local2), boyMC.y, true)){ boyMC.x = (boyMC.x + MOXq); }; } else { if (boyMC.Ho == 7){ if (!_local1.hitTestPoint((boyMC.x - _local2), boyMC.y, true)){ boyMC.x = (boyMC.x - MOXq); }; } else { if (boyMC.Ho == 2){ if (!_local1.hitTestPoint((boyMC.x + _local2), (boyMC.y - _local3), true)){ boyMC.x = (boyMC.x + MOX); boyMC.y = (boyMC.y - MOY); }; } else { if (boyMC.Ho == 4){ if (!_local1.hitTestPoint((boyMC.x + _local2), (boyMC.y + _local3), true)){ boyMC.x = (boyMC.x + MOX); boyMC.y = (boyMC.y + MOY); }; } else { if (boyMC.Ho == 6){ if (!_local1.hitTestPoint((boyMC.x - _local2), (boyMC.y + _local3), true)){ boyMC.x = (boyMC.x - MOX); boyMC.y = (boyMC.y + MOY); }; } else { if (boyMC.Ho == 8){ if (!_local1.hitTestPoint((boyMC.x - _local2), (boyMC.y - _local3), true)){ boyMC.x = (boyMC.x - MOX); boyMC.y = (boyMC.y - MOY); }; }; }; }; }; }; }; }; }; } } }//package game.BFuck
Section 18
//CMS_BFucker (game.BFuck.CMS_BFucker) package game.BFuck { import flash.display.*; import flash.events.*; import game.*; import flash.ui.*; public class CMS_BFucker extends ContextMenuSet { public function CMS_BFucker(_arg1:MovieClip){ super(_arg1); } override protected function itemSelectHandler0(_arg1:ContextMenuEvent):void{ trace("リスタート!!"); rootMC.restartPro(); } override protected function addCustomMenuItems():void{ var _local1:ContextMenuItem; _local1 = new ContextMenuItem("Restart"); myContextMenu.customItems.push(_local1); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, itemSelectHandler0); } } }//package game.BFuck
Section 19
//GirlPro (game.BFuck.GirlPro) package game.BFuck { import flash.display.*; public class GirlPro { private var endFlg:Boolean;// = false private var oldHo:int;// = 0 private var act:int;// = 0 private var oldStateLv:String;// = "" private var oldgy:Number; private var boyMC:MovieClip; private var girlMC:MovieClip; private var tgH:MovieClip; private var MOX:Number; private var MOY:Number; private var rootMC:MovieClip; private var MOXq:Number; private var charNo:int;// = 0 private var tgC:MovieClip; private static var cCo:int = 0; public function GirlPro(_arg1:MovieClip, _arg2:MovieClip, _arg3:Object, _arg4:MovieClip){ charNo = 0; oldStateLv = ""; oldHo = 0; act = 0; endFlg = false; super(); cCo++; charNo = cCo; rootMC = _arg4; tgC = _arg1; tgH = _arg2; girlMC = new Girl_A(); tgC.addChild(girlMC); girlMC.stateLv = "b"; girlMC.Ho = _arg3.Ho; girlMC.x = _arg3.gx; girlMC.y = _arg3.gy; girlMC.charNo = charNo; MOX = _arg3.MOX; MOY = _arg3.MOY; MOXq = _arg3.MOXq; tgC.setChildIndex(girlMC, girlMC.y); trace(("女生成 No: " + charNo)); } private function boySearchPro():void{ var _local1:Number; var _local2:Number; var _local3:int; _local1 = boyMC.x; _local2 = boyMC.y; _local3 = 0; if ((((girlMC.x < _local1)) && ((girlMC.y > _local2)))){ _local3 = 2; } else { if ((((girlMC.x < _local1)) && ((girlMC.y < _local2)))){ _local3 = 4; } else { if ((((girlMC.x > _local1)) && ((girlMC.y < _local2)))){ _local3 = 6; } else { if ((((girlMC.x > _local1)) && ((girlMC.y > _local2)))){ _local3 = 8; }; }; }; }; if ((((girlMC.Ho <= 2)) && ((_local3 == 8)))){ girlMC.Ho--; } else { if ((((girlMC.Ho >= 6)) && ((_local3 == 2)))){ girlMC.Ho++; } else { if (girlMC.Ho > _local3){ girlMC.Ho--; } else { girlMC.Ho++; }; }; }; if (girlMC.Ho >= 9){ girlMC.Ho = 1; } else { if (girlMC.Ho <= 0){ girlMC.Ho = 8; }; }; } public function get stateLv():String{ return (girlMC.stateLv); } public function get getEndFlg():Boolean{ return (endFlg); } private function reposePro():void{ var _local1:int; _local1 = (Math.random() * 40); if (_local1 == 0){ girlMC.stateLv = "b"; }; if (boyMC.stateLv == "h"){ girlMC.stateLv = "b"; boySearchPro(); }; } private function directionPro():String{ var _local1:int; var _local2:int; _local1 = (Math.random() * 30); _local2 = (Math.random() * 2); if (_local1 == 0){ if (boyMC.stateLv == "h"){ boySearchPro(); return; }; if (_local2 == 0){ girlMC.Ho++; if (girlMC.Ho >= 9){ girlMC.Ho = 1; }; } else { girlMC.Ho--; if (girlMC.Ho <= 0){ girlMC.Ho = 8; }; }; } else { if (_local1 == 1){ } else { if (_local1 == 2){ girlMC.stateLv = "a"; } else { if (_local1 >= 20){ girlMC.stateLv = "d"; }; }; }; }; } public function boyAreaCheck():Boolean{ var _local1:String; var _local2:int; if ((((girlMC.stateLv == "E")) || ((girlMC.stateLv == "B")))){ return (false); }; _local1 = boyMC.stateLv; if ((((((((_local1 == "h")) || ((_local1 == "f")))) || ((_local1 == "E")))) || ((_local1 == "B")))){ return (false); }; if (boyMC.hitAreaMC.hitTestObject(girlMC.hitAreaMC)){ _local2 = boyDirectionCheck(true); if (_local2 == 2){ trace("駅弁 決定"); girlMC.stateLv = "E"; return (true); }; if (_local2 == 3){ trace("バック 決定"); girlMC.stateLv = "B"; return (true); }; }; return (false); } public function debugPro():void{ var _local1:String; var _local2:String; _local1 = ((((((((((("state: " + girlMC.stateLv) + "\nOldS:") + oldStateLv) + "\nHo: ") + girlMC.Ho) + "\noldHo: ") + oldHo) + "\ngx:") + Math.round(girlMC.x)) + " gy:") + Math.round(girlMC.y)); _local2 = _local1; rootMC.dText.text = _local2; } public function girlWazaCheck(_arg1:MovieClip){ var _local2:String; var _local3:int; if (_arg1 == null){ return; }; if (girlMC.stateLv == "null"){ trace("nullなので girlWazaCheckキャンセル!!!!!!!!!!!!!!!!!!!!!!!"); return; }; _local2 = boyMC.stateLv; if (_arg1.hitTestObject(girlMC.hitAreaMC)){ if (((((!((_local2 == "f"))) && (!((_local2 == "end"))))) && (!((_local2 == "goal"))))){ _local3 = boyDirectionCheck(true); if (_local3 == 2){ girlMC.stateLv = "E"; } else { if (_local3 == 3){ girlMC.stateLv = "B"; }; }; }; }; } private function movePro():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:int; var _local4:int; var _local5:String; var _local6:int; _local1 = girlMC; _local2 = rootMC.mainMC.hitAreaMC; _local3 = (MOX * 5); _local4 = (MOY * 5); if (girlMC.Ho == 1){ if (!_local2.hitTestPoint(girlMC.x, (girlMC.y - _local4), true)){ girlMC.y = (girlMC.y - MOY); } else { girlMC.stateLv = "b"; boySearchPro(); }; } else { if (girlMC.Ho == 5){ if (!_local2.hitTestPoint(girlMC.x, (girlMC.y + _local4), true)){ girlMC.y = (girlMC.y + MOY); } else { girlMC.stateLv = "b"; boySearchPro(); }; } else { if (girlMC.Ho == 3){ if (!_local2.hitTestPoint((girlMC.x + _local3), girlMC.y, true)){ girlMC.x = (girlMC.x + MOXq); } else { girlMC.stateLv = "b"; boySearchPro(); }; } else { if (girlMC.Ho == 7){ if (!_local2.hitTestPoint((girlMC.x - _local3), girlMC.y, true)){ girlMC.x = (girlMC.x - MOXq); } else { girlMC.stateLv = "b"; boySearchPro(); }; } else { if (girlMC.Ho == 2){ if (!_local2.hitTestPoint((girlMC.x + _local3), (girlMC.y - _local4), true)){ girlMC.x = (girlMC.x + MOX); girlMC.y = (girlMC.y - MOY); } else { girlMC.stateLv = "b"; boySearchPro(); }; } else { if (girlMC.Ho == 4){ if (!_local2.hitTestPoint((girlMC.x + _local3), (girlMC.y + _local4), true)){ girlMC.x = (girlMC.x + MOX); girlMC.y = (girlMC.y + MOY); } else { girlMC.stateLv = "b"; boySearchPro(); }; } else { if (girlMC.Ho == 6){ if (!_local2.hitTestPoint((girlMC.x - _local3), (girlMC.y + _local4), true)){ girlMC.x = (girlMC.x - MOX); girlMC.y = (girlMC.y + MOY); } else { girlMC.stateLv = "b"; boySearchPro(); }; } else { if (girlMC.Ho == 8){ if (!_local2.hitTestPoint((girlMC.x - _local3), (girlMC.y - _local4), true)){ girlMC.x = (girlMC.x - MOX); girlMC.y = (girlMC.y - MOY); } else { girlMC.stateLv = "b"; boySearchPro(); }; }; }; }; }; }; }; }; }; if (boyMC.hitAreaMC.hitTestObject(girlMC.hitAreaMC)){ _local5 = boyMC.stateLv; if (((((((((!((_local5 == "f"))) && (!((_local5 == "E"))))) && (!((_local5 == "B"))))) && (!((_local5 == "end"))))) && (!((_local5 == "goal"))))){ _local6 = boyDirectionCheck(false); if (_local6 == 1){ if (_local5 != "h"){ girlMC.stateLv = "h"; trace(((("No." + charNo) + "Boyを捕獲  boyState: ") + boyMC.stateLv)); }; } else { if (_local6 == 2){ trace((("No." + charNo) + "フェラ")); girlMC.stateLv = "f"; }; }; }; }; } public function get getCharNo():int{ return (girlMC.charNo); } public function getGirlMC():MovieClip{ return (girlMC); } public function girlPro(_arg1:MovieClip):void{ var _local2:String; if (girlMC == null){ return; }; boyMC = _arg1; if (((!((girlMC.stateLv == oldStateLv))) || (!((girlMC.Ho == oldHo))))){ oldHo = girlMC.Ho; oldStateLv = girlMC.stateLv; _local2 = (girlMC.Ho + girlMC.stateLv); girlMC.gotoAndStop(_local2); }; if (girlMC.y != oldgy){ oldgy = girlMC.y; tgC.setChildIndex(girlMC, girlMC.y); }; switch (girlMC.stateLv){ case "a": reposePro(); break; case "b": directionPro(); break; case "c": break; case "d": directionPro(); movePro(); break; case "h": break; case "f": break; case "E": if (girlMC.actMC != null){ boyAttackCheck(); }; break; case "B": if (girlMC.actMC != null){ boyAttackCheck(); }; break; }; } private function boyAttackCheck():void{ var _local1:String; var _local2:int; var _local3:int; var _local4:int; _local1 = girlMC.currentLabel; _local2 = girlMC.currentFrame; _local3 = girlMC.actMC.totalFrames; _local4 = girlMC.actMC.currentFrame; if (_local4 == _local3){ trace(((("Girl消滅 !!!!! no: " + charNo) + " stateLv:") + girlMC.stateLv)); if (girlMC.parent != null){ tgC.removeChild(girlMC); girlMC.stateLv = "null"; }; } else { if (_local4 >= 20){ endFlg = true; }; }; } private function boyDirectionCheck(_arg1:Boolean):int{ if (!_arg1){ if ((((girlMC.x <= boyMC.x)) && ((girlMC.y >= boyMC.y)))){ if ((((((boyMC.Ho >= 1)) && ((boyMC.Ho <= 4)))) || ((boyMC.Ho == 8)))){ return (1); }; if ((((((girlMC.Ho >= 1)) && ((girlMC.Ho <= 4)))) || ((girlMC.Ho == 8)))){ return (2); }; } else { if ((((girlMC.x <= boyMC.x)) && ((girlMC.y <= boyMC.y)))){ if ((((boyMC.Ho >= 2)) && ((boyMC.Ho <= 6)))){ return (1); }; if ((((girlMC.Ho >= 2)) && ((girlMC.Ho <= 6)))){ return (2); }; } else { if ((((girlMC.x >= boyMC.x)) && ((girlMC.y <= boyMC.y)))){ if ((((boyMC.Ho >= 4)) && ((boyMC.Ho <= 8)))){ return (1); }; if ((((girlMC.Ho >= 4)) && ((girlMC.Ho <= 8)))){ return (2); }; } else { if ((((girlMC.x >= boyMC.x)) && ((girlMC.y >= boyMC.y)))){ if ((((((((boyMC.Ho >= 6)) && ((boyMC.Ho <= 8)))) || ((boyMC.Ho == 1)))) || ((boyMC.Ho == 2)))){ return (1); }; if ((((((((girlMC.Ho >= 6)) && ((girlMC.Ho <= 8)))) || ((girlMC.Ho == 1)))) || ((girlMC.Ho == 2)))){ return (2); }; }; }; }; }; } else { if ((((girlMC.x <= boyMC.x)) && ((girlMC.y >= boyMC.y)))){ if ((((((girlMC.Ho >= 1)) && ((girlMC.Ho <= 4)))) || ((girlMC.Ho == 8)))){ return (2); }; return (3); } else { if ((((girlMC.x <= boyMC.x)) && ((girlMC.y <= boyMC.y)))){ if ((((girlMC.Ho >= 2)) && ((girlMC.Ho <= 6)))){ return (2); }; return (3); } else { if ((((girlMC.x >= boyMC.x)) && ((girlMC.y <= boyMC.y)))){ if ((((girlMC.Ho >= 4)) && ((girlMC.Ho <= 8)))){ return (2); }; return (3); } else { if ((((girlMC.x >= boyMC.x)) && ((girlMC.y >= boyMC.y)))){ if ((((((((girlMC.Ho >= 6)) && ((girlMC.Ho <= 8)))) || ((girlMC.Ho == 1)))) || ((girlMC.Ho == 2)))){ return (2); }; return (3); }; }; }; }; }; return (0); } } }//package game.BFuck
Section 20
//MapPro (game.BFuck.MapPro) package game.BFuck { import flash.display.*; public class MapPro { private var wallA8D:MovieClip; private var kara:Array; private var floor:int;// = 1 private var hitAreaW1L; private var fArea:int;// = 12 private var hitAreaW1R; private var tgC:MovieClip; private var wallA1L; private var tgH:MovieClip; private var tgI:MovieClip; private var wallA1R:MovieClip; private var wazaMC1E:MovieClip; private var i6Co:int;// = 0 private var doorA_2; private var hitAreaW3D; var dot:Sprite; private var doorA_6; private var doorA_8:MovieClip; private var doorA_4; private var wallA2L; private var hitAreaMC:Array; private var wallA2R; private var wazaMC1; private var hitAreaW4D:MovieClip; private var wallA3D; private var enemyNo:int;// = 1 private var hitAreaOut:MovieClip; private var snd:Sound_BFuck; private var wallA3R; private var wallA3L; private var wallA4D:MovieClip; private var hitAreaW5L; private var hitAreaW5R; private var hitAreaDA2; private var hitAreaDA6; private var girl:Array; private var hitAreaDA4; private var hitAreaP1; private var hitAreaP2:MovieClip; private var hitAreaDA8:MovieClip; private var hitAreaW6L; private var hitAreaW6R; private var wallA5R; private var wallA5L; private var pillarA1; private var pillarA2:MovieClip; private var hitAreaW7D; var eee:int; private var wallA6L; private var wallA6R; private var floorData:Array; private var chestA8:Array; private var chestA2; private var hitAreaW8D:MovieClip; private var wallA7D; private var itemMC; private var rootMC; public function MapPro(_arg1:MovieClip){ var _local2:*; var _local3:*; floor = 1; fArea = 12; enemyNo = 1; i6Co = 0; super(); rootMC = _arg1; tgC = rootMC.mainMC.charAreaMC; tgH = rootMC.mainMC.hitAreaMC; tgI = rootMC.mainMC.itemAreaMC; snd = new Sound_BFuck(rootMC); kara = new Array(); allFloorDataSet(); hitAreaOut = new HitAreaOutline(); pillarA1 = new PillarA_1(); hitAreaP1 = new HitAreaP_1(); pillarA2 = new PillarA_2(); hitAreaP2 = new HitAreaP_2(); pillarA3 = new PillarA_3(); hitAreaP3 = new HitAreaP_3(); wallA1L = new WallA_1L(); wallA1R = new WallA_1R(); wallA2L = new WallA_2L(); wallA2R = new WallA_2R(); wallA3L = new WallA_3L(); wallA3R = new WallA_3R(); wallA3D = new WallA_3D(); wallA4D = new WallA_4D(); wallA5L = new WallA_5L(); wallA5R = new WallA_5R(); wallA6L = new WallA_6L(); wallA6R = new WallA_6R(); wallA7D = new WallA_7D(); wallA8D = new WallA_8D(); hitAreaW1Lb = new HitAreaW_1L(); hitAreaW1Rb = new HitAreaW_1R(); hitAreaW1Lf = new HitAreaW_1L(); hitAreaW1Rf = new HitAreaW_1R(); hitAreaW3D = new HitAreaW_3D(); hitAreaW4D = new HitAreaW_4D(); hitAreaW5L = new HitAreaW_5L(); hitAreaW5R = new HitAreaW_5R(); hitAreaW6L = new HitAreaW_6L(); hitAreaW6R = new HitAreaW_6R(); hitAreaW7D = new HitAreaW_7D(); hitAreaW8D = new HitAreaW_8D(); doorA2 = new DoorA_2(); doorA4 = new DoorA_4(); doorA6 = new DoorA_6(); doorA8 = new DoorA_8(); hitAreaDA2 = new HitAreaD_A2(); hitAreaDA4 = new HitAreaD_A4(); hitAreaDA6 = new HitAreaD_A6(); hitAreaDA8 = new HitAreaD_A8(); chestA2 = new Array(); chestA8 = new Array(); _local2 = 0; while (_local2 <= 5) { chestA2[_local2] = new ChestA_2(); chestA8[_local2] = new ChestA_8(); _local2++; }; itemMC = new Array(); hitAreaMC = new Array(); itemMC[1] = new Item1(); hitAreaMC[1] = new Item1(); hitAreaMC[1].no = 1; itemMC[6] = new Array(); hitAreaMC[6] = new Array(); itemMC[9] = new Array(); hitAreaMC[9] = new Array(); _local3 = 0; while (_local3 <= 5) { itemMC[6][_local3] = new Item6(); hitAreaMC[6][_local3] = new Item6(); hitAreaMC[6][_local3].no = 6; hitAreaMC[6][_local3].co = _local3; itemMC[9][_local3] = new Item9(); hitAreaMC[9][_local3] = new Item9(); hitAreaMC[9][_local3].no = 9; hitAreaMC[9][_local3].co = _local3; _local3++; }; itemMC[7] = new Item7(); hitAreaMC[7] = new Item7(); hitAreaMC[7].no = 7; itemMC[8] = new Item8(); hitAreaMC[8] = new Item8(); hitAreaMC[8].no = 8; wazaMC1 = new Effect1(); wazaMC1E = new Effect2(); dot = new Sprite(); } public function eventCheck_chest(_arg1:MovieClip):void{ var _local2:int; var _local3:int; var _local4:*; _local2 = 1; _local3 = 6; _local4 = 0; while (_local4 <= 5) { if (chestA2[_local4].parent){ if (((chestA2[_local4].hitTestObject(_arg1)) && (floorData[floor][fArea].C2[_local4]))){ floorData[floor][fArea].C2[_local4] = false; chestA2[_local4].play(); if (floorData[floor][fArea].C2girl[_local4]){ eventGirlSet(6, (chestA2[_local4].x + 10), (chestA2[_local4].y + 10)); _local2 = 999; }; itemChestPro((chestA2[_local4].x + 10), (chestA2[_local4].y + 10), _local3, _local2); snd.playEffectS(3, 1); }; }; if (chestA8[_local4].parent){ if (((chestA8[_local4].hitTestObject(_arg1)) && (floorData[floor][fArea].C8[_local4]))){ floorData[floor][fArea].C8[_local4] = false; chestA8[_local4].play(); if (floorData[floor][fArea].C8girl[_local4]){ eventGirlSet(4, (chestA8[_local4].x - 10), (chestA8[_local4].y + 10)); _local2 = 999; }; if (fArea == 16){ _local3 = 7; }; itemChestPro((chestA8[_local4].x - 10), (chestA8[_local4].y + 10), _local3, _local2); snd.playEffectS(3, 1); }; }; _local4++; }; } public function itemAppearPro(_arg1:MovieClip, _arg2:int, _arg3:int):void{ var _local4:int; _local4 = (Math.random() * _arg3); if (_local4 == 0){ if ((((_arg2 == 6)) || ((_arg2 == 9)))){ tgC.addChild(itemMC[_arg2][i6Co]); tgI.addChild(hitAreaMC[_arg2][i6Co]); tgC.setChildIndex(itemMC[_arg2][i6Co], 10); itemMC[_arg2][i6Co].x = (hitAreaMC[_arg2][i6Co].x = _arg1.x); itemMC[_arg2][i6Co].y = (hitAreaMC[_arg2][i6Co].y = _arg1.y); i6Co++; if (i6Co >= 6){ i6Co = 1; }; trace(("アイテム出現個数カウンタ i6Co:" + i6Co)); } else { tgC.addChild(itemMC[_arg2]); tgI.addChild(hitAreaMC[_arg2]); tgC.setChildIndex(itemMC[_arg2], 10); itemMC[_arg2].x = (hitAreaMC[_arg2].x = _arg1.x); itemMC[_arg2].y = (hitAreaMC[_arg2].y = _arg1.y); }; snd.playEffectS(1, 1); }; } public function wazaCheck():Object{ var _local1:int; var _local2:int; var _local3:Object; _local1 = wazaMC1.totalFrames; _local2 = wazaMC1.currentFrame; _local3 = new Object(); _local3.mc = wazaMC1; if (_local2 == _local1){ tgC.removeChild(wazaMC1); tgC.removeChild(wazaMC1E); wazaFlg = false; trace("**技終了**"); _local3.flg = false; return (_local3); }; _local3.flg = true; return (_local3); } public function itemSearchPro(_arg1:MovieClip):int{ var _local2:int; var _local3:int; var _local4:Object; var _local5:int; if (!tgI.hitTestPoint(_arg1.x, _arg1.y, true)){ return (0); }; _local2 = tgI.numChildren; _local3 = 0; while (_local3 <= (_local2 - 1)) { _local4 = tgI.getChildAt(_local3); if (_local4.hitTestPoint(_arg1.x, _arg1.y, true)){ if (((!((_local4.no == 1))) && (!((_local4.no == 2))))){ if ((((_local4.no == 6)) || ((_local4.no == 9)))){ _local5 = _local4.co; tgC.removeChild(itemMC[_local4.no][_local5]); tgI.removeChild(hitAreaMC[_local4.no][_local5]); trace(((((("アイテムとヒット! インスタンス名: " + _local4) + " insNo:") + _local4.no) + " insCo:") + _local4.co)); } else { tgC.removeChild(itemMC[_local4.no]); tgI.removeChild(hitAreaMC[_local4.no]); }; }; return (_local4.no); }; _local3++; }; return (0); } public function getData():String{ var _local1:String; _local1 = ((((eee + "/") + enemyNo) + " : ") + floorData[1][6].eNo); return (_local1); } private function eventGirlSet(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:*; var _local5:int; trace("追加女セット"); _local4 = new Object(); _local4.Ho = _arg1; _local4.gx = _arg2; _local4.gy = _arg3; _local4.MOY = 1.5; _local4.MOX = (_local4.MOY * 2); _local4.MOXq = Math.sqrt((Math.pow(_local4.MOX, 2) + Math.pow(_local4.MOY, 2))); _local5 = girl.length; enemyNo++; girl[_local5] = new GirlPro(tgC, tgH, _local4, rootMC); } public function girlSet():Array{ var _local1:*; var _local2:int; var _local3:Number; var _local4:Number; var _local5:Boolean; var _local6:*; var _local7:*; trace("girlSet() :Array{//女セット"); _local1 = new Object(); _local1.Ho = (Math.floor((Math.random() * 8)) + 1); _local1.gx = 250; _local1.gy = 200; _local1.MOY = 1; _local1.MOX = (_local1.MOY * 2); _local1.MOXq = Math.sqrt((Math.pow(_local1.MOX, 2) + Math.pow(_local1.MOY, 2))); girl = new Array(); enemyNo = floorData[floor][fArea].eNo; _local2 = 1; while (_local2 <= enemyNo) { _local1.Ho = (Math.floor((Math.random() * 8)) + 1); do { if (floor == 1){ _local3 = (Math.random() * 480); _local6 = Math.floor((Math.random() * 2)); if (_local3 < 240){ _local7 = (0.5 * _local3); if (_local6 == 0){ _local4 = ((Math.random() * _local7) + (120 - _local7)); } else { _local4 = ((Math.random() * _local7) + 120); }; } else { _local7 = ((-0.5 * (_local3 - 240)) + 120); if (_local6 == 0){ _local4 = (120 - (Math.random() * _local7)); } else { _local4 = ((Math.random() * _local7) + 120); }; }; _local3 = (_local3 + 10); _local4 = (_local4 + 60); } else { if (floor == 2){ _local3 = ((Math.random() * 420) + 40); _local4 = ((Math.random() * 160) + 80); }; }; _local3 = Math.round(_local3); _local4 = Math.round(_local4); _local5 = tgH.hitTestPoint(_local3, _local4, true); trace(((((((("eNo:" + _local2) + " x:") + _local3) + " y:") + _local4) + " f:") + _local5)); } while (_local5); _local1.gx = _local3; _local1.gy = _local4; girl[_local2] = new GirlPro(tgC, tgH, _local1, rootMC); _local2++; }; return (girl); } private function itemChestPro(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ var _local5:int; _local5 = (Math.random() * _arg4); if (_local5 == 0){ if ((((_arg3 == 6)) || ((_arg3 == 9)))){ tgC.addChild(itemMC[_arg3][i6Co]); tgI.addChild(hitAreaMC[_arg3][i6Co]); itemMC[_arg3][i6Co].x = (hitAreaMC[_arg3][i6Co].x = _arg1); itemMC[_arg3][i6Co].y = (hitAreaMC[_arg3][i6Co].y = _arg2); tgC.setChildIndex(itemMC[_arg3][i6Co], _arg2); i6Co++; if (i6Co >= 6){ i6Co = 1; }; trace(("アイテム出現個数カウンタ i6Co:" + i6Co)); } else { tgC.addChild(itemMC[_arg3]); tgI.addChild(hitAreaMC[_arg3]); itemMC[_arg3].x = (hitAreaMC[_arg3].x = _arg1); itemMC[_arg3].y = (hitAreaMC[_arg3].y = _arg2); tgC.setChildIndex(itemMC[_arg3], _arg2); }; }; } public function initSet(_arg1:int, _arg2:int):void{ floor = _arg1; fArea = _arg2; } public function mapClear(_arg1:MovieClip, _arg2:Boolean):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:Object; var _local9:Object; var _local10:Object; _local3 = girl.length; _local4 = 1; while (_local4 <= _local3) { girl[_local4] = null; _local4++; }; _local5 = (tgC.numChildren - 1); while (_local5 >= 0) { _local8 = tgC.getChildAt(_local5); if (((_arg2) && ((_local8 == _arg1)))){ } else { _local8.parent.removeChild(_local8); }; _local5--; }; _local6 = (tgH.numChildren - 1); while (_local6 >= 0) { _local9 = tgH.getChildAt(_local6); _local9.parent.removeChild(_local9); _local6--; }; _local7 = (tgI.numChildren - 1); while (_local7 >= 0) { _local10 = tgI.getChildAt(_local7); _local10.parent.removeChild(_local10); _local7--; }; } public function mapSet(_arg1:int):void{ var _local2:int; var _local3:int; var _local4:*; var _local5:*; _local2 = floor; _local3 = fArea; if (_local2 == 1){ if (_local3 == 12){ if (_arg1 == 0){ tgC.addChild(wallA2L); tgH.addChild(hitAreaW1Lb); wallA2L.x = (hitAreaW1Lb.x = 110); wallA2L.y = (hitAreaW1Lb.y = 130); tgC.addChild(wallA2R); tgH.addChild(hitAreaW1Rb); wallA2R.x = (hitAreaW1Rb.x = 390); wallA2R.y = (hitAreaW1Rb.y = 130); tgC.addChild(wallA3D); tgH.addChild(hitAreaW3D); wallA3D.x = (hitAreaW3D.x = 250); wallA3D.y = (hitAreaW3D.y = 60); tgC.setChildIndex(wallA3D, 5); tgC.addChild(doorA8); if (floorData[1][12].D8){ tgH.addChild(hitAreaDA8); }; doorA8.x = (hitAreaDA8.x = 150); doorA8.y = (hitAreaDA8.y = 110); tgC.addChild(doorA2); if (floorData[1][12].D2){ tgH.addChild(hitAreaDA2); }; doorA2.x = (hitAreaDA2.x = 350); doorA2.y = (hitAreaDA2.y = 110); tgC.addChild(wallA3L); tgH.addChild(hitAreaW1Lf); wallA3L.x = (hitAreaW1Lf.x = 110); wallA3L.y = (hitAreaW1Lf.y = 230); tgC.addChild(wallA3R); tgH.addChild(hitAreaW1Rf); wallA3R.x = (hitAreaW1Rf.x = 390); wallA3R.y = (hitAreaW1Rf.y = 230); tgC.addChild(doorA6); if (floorData[1][12].D6){ tgH.addChild(hitAreaDA6); }; doorA6.x = (hitAreaDA6.x = 150); doorA6.y = (hitAreaDA6.y = 250); tgC.addChild(doorA4); if (floorData[1][12].D4){ tgH.addChild(hitAreaDA4); }; doorA4.x = (hitAreaDA4.x = 350); doorA4.y = (hitAreaDA4.y = 250); tgC.addChild(wallA4D); tgH.addChild(hitAreaW4D); wallA4D.x = (hitAreaW4D.x = 250); wallA4D.y = (hitAreaW4D.y = 300); tgC.setChildIndex(wallA4D, 300); tgH.addChild(hitAreaOut); }; tgC.setChildIndex(wallA2L, 129); tgC.setChildIndex(wallA2R, 131); tgC.setChildIndex(doorA2, floorData[1][12].dDsp2); tgC.setChildIndex(doorA8, floorData[1][12].dDsp8); tgC.setChildIndex(wallA3L, 229); tgC.setChildIndex(wallA3R, 231); tgC.setChildIndex(doorA4, 249); tgC.setChildIndex(doorA6, 251); } else { if (_local3 == 8){ if (_arg1 == 0){ tgC.addChild(pillarA2); tgH.addChild(hitAreaP2); pillarA2.x = (hitAreaP2.x = 250); pillarA2.y = (hitAreaP2.y = 180); tgC.addChild(wallA7D); tgH.addChild(hitAreaW7D); wallA7D.x = (hitAreaW7D.x = 250); wallA7D.y = (hitAreaW7D.y = 60); tgC.setChildIndex(wallA7D, 5); tgC.addChild(wallA3L); tgH.addChild(hitAreaW1Lf); wallA3L.x = (hitAreaW1Lf.x = 110); wallA3L.y = (hitAreaW1Lf.y = 230); tgC.addChild(wallA6R); tgH.addChild(hitAreaW6R); wallA6R.x = (hitAreaW6R.x = 250); wallA6R.y = (hitAreaW6R.y = 300); tgC.setChildIndex(wallA6R, 300); tgC.addChild(chestA2[0]); chestA2[0].x = 310; chestA2[0].y = 90; tgC.addChild(chestA2[1]); chestA2[1].x = 390; chestA2[1].y = 130; tgC.addChild(chestA8[0]); chestA8[0].x = 190; chestA8[0].y = 90; tgC.addChild(chestA8[1]); chestA8[1].x = 110; chestA8[1].y = 130; tgH.addChild(hitAreaOut); partsResetPro(false, "chest"); }; tgC.setChildIndex(chestA2[0], 89); tgC.setChildIndex(chestA2[1], 129); tgC.setChildIndex(chestA8[0], 91); tgC.setChildIndex(chestA8[1], 131); tgC.setChildIndex(pillarA2, 180); tgC.setChildIndex(wallA3L, 229); } else { if (_local3 == 18){ if (_arg1 == 0){ tgC.addChild(pillarA1); tgH.addChild(hitAreaP1); pillarA1.x = (hitAreaP1.x = 250); pillarA1.y = (hitAreaP1.y = 180); tgC.addChild(wallA2L); tgH.addChild(hitAreaW1Lb); wallA2L.x = (hitAreaW1Lb.x = 110); wallA2L.y = (hitAreaW1Lb.y = 130); tgC.addChild(wallA5R); tgH.addChild(hitAreaW5R); wallA5R.x = (hitAreaW5R.x = 250); wallA5R.y = (hitAreaW5R.y = 60); tgC.setChildIndex(wallA5R, 5); tgC.addChild(wallA8D); tgH.addChild(hitAreaW8D); wallA8D.x = (hitAreaW8D.x = 250); wallA8D.y = (hitAreaW8D.y = 300); tgC.setChildIndex(wallA8D, 300); tgC.addChild(chestA2[0]); chestA2[0].x = 270; chestA2[0].y = 70; tgC.addChild(chestA2[1]); chestA2[1].x = 310; chestA2[1].y = 90; tgC.addChild(chestA2[2]); chestA2[2].x = 430; chestA2[2].y = 150; tgH.addChild(hitAreaOut); partsResetPro(false, "chest"); }; tgC.setChildIndex(chestA2[0], 69); tgC.setChildIndex(chestA2[1], 89); tgC.setChildIndex(chestA2[2], 149); tgC.setChildIndex(pillarA1, 180); tgC.setChildIndex(wallA2L, 129); } else { if (_local3 == 16){ if (_arg1 == 0){ tgC.addChild(pillarA2); tgH.addChild(hitAreaP2); pillarA2.x = (hitAreaP2.x = 250); pillarA2.y = (hitAreaP2.y = 180); tgC.addChild(wallA2R); tgH.addChild(hitAreaW1Rb); wallA2R.x = (hitAreaW1Rb.x = 390); wallA2R.y = (hitAreaW1Rb.y = 130); tgC.addChild(wallA5L); tgH.addChild(hitAreaW5L); wallA5L.x = (hitAreaW5L.x = 250); wallA5L.y = (hitAreaW5L.y = 60); tgC.setChildIndex(wallA5L, 5); tgC.addChild(wallA8D); tgH.addChild(hitAreaW8D); wallA8D.x = (hitAreaW8D.x = 250); wallA8D.y = (hitAreaW8D.y = 300); tgC.setChildIndex(wallA8D, 300); tgC.addChild(chestA8[0]); chestA8[0].x = 190; chestA8[0].y = 90; tgC.addChild(chestA8[1]); chestA8[1].x = 150; chestA8[1].y = 110; tgC.addChild(chestA8[2]); chestA8[2].x = 110; chestA8[2].y = 130; tgH.addChild(hitAreaOut); partsResetPro(false, "chest"); }; tgC.setChildIndex(chestA8[0], 89); tgC.setChildIndex(chestA8[1], 109); tgC.setChildIndex(chestA8[2], 129); tgC.setChildIndex(pillarA2, 180); tgC.setChildIndex(wallA2R, 129); } else { if (_local3 == 6){ if (_arg1 == 0){ tgC.addChild(pillarA3); tgH.addChild(hitAreaP3); pillarA3.x = (hitAreaP3.x = 250); pillarA3.y = (hitAreaP3.y = 180); tgC.addChild(wallA7D); tgH.addChild(hitAreaW7D); wallA7D.x = (hitAreaW7D.x = 250); wallA7D.y = (hitAreaW7D.y = 60); tgC.setChildIndex(wallA7D, 5); tgC.addChild(wallA3R); tgH.addChild(hitAreaW1Rf); wallA3R.x = (hitAreaW1Rf.x = 390); wallA3R.y = (hitAreaW1Rf.y = 230); tgC.addChild(wallA6L); tgH.addChild(hitAreaW6L); wallA6L.x = (hitAreaW6L.x = 250); wallA6L.y = (hitAreaW6L.y = 300); tgC.setChildIndex(wallA6L, 300); tgH.addChild(hitAreaOut); }; tgC.setChildIndex(pillarA3, 180); tgC.setChildIndex(wallA3R, 229); }; }; }; }; }; } else { if (_local2 == 2){ }; }; for (_local4 in itemMC) { if ((((_local4 == 6)) || ((_local4 == 9)))){ _local5 = 0; while (_local5 <= 5) { if (itemMC[_local4][_local5].parent){ tgC.setChildIndex(itemMC[_local4][_local5], itemMC[_local4][_local5].y); }; _local5++; }; } else { if (itemMC[_local4].parent){ tgC.setChildIndex(itemMC[_local4], itemMC[_local4].y); }; }; }; } public function mapMethodPro(_arg1:int, _arg2:String){ if (_arg2 == "door"){ if (_arg1 == 1){ } else { if (_arg1 == 2){ if (hitAreaDA2.parent){ hitAreaDA2.parent.removeChild(hitAreaDA2); floorData[1][12].dDsp2 = 134; tgC.setChildIndex(doorA2, 134); doorA2.play(); floorData[1][12].D2 = false; snd.playEffectS(3, 1); }; } else { if (_arg1 == 3){ } else { if (_arg1 == 4){ if (hitAreaDA4.parent){ hitAreaDA4.parent.removeChild(hitAreaDA4); tgC.setChildIndex(doorA4, 300); doorA4.play(); floorData[1][12].D4 = false; snd.playEffectS(3, 1); }; } else { if (_arg1 == 5){ } else { if (_arg1 == 6){ if (hitAreaDA6.parent){ hitAreaDA6.parent.removeChild(hitAreaDA6); tgC.setChildIndex(doorA6, 300); doorA6.play(); floorData[1][12].D6 = false; snd.playEffectS(3, 1); }; } else { if (_arg1 == 7){ } else { if (_arg1 == 8){ if (hitAreaDA8.parent){ hitAreaDA8.parent.removeChild(hitAreaDA8); floorData[1][12].dDsp8 = 136; tgC.setChildIndex(doorA2, 136); doorA8.play(); floorData[1][12].D8 = false; snd.playEffectS(3, 1); }; }; }; }; }; }; }; }; }; } else { if (_arg2 == "item1"){ tgC.addChild(itemMC[1]); tgI.addChild(hitAreaMC[1]); tgC.setChildIndex(itemMC[1], 10); snd.playEffectS(1, 1); if (_arg1 == 1){ itemMC[1].x = (hitAreaMC[1].x = 250); itemMC[1].y = (hitAreaMC[1].y = 90); }; } else { if (_arg2 == "item6"){ tgC.addChild(itemMC[6][0]); tgI.addChild(hitAreaMC[6][0]); tgC.setChildIndex(itemMC[6][0], 10); snd.playEffectS(1, 1); if (_arg1 == 1){ itemMC[6][0].x = (hitAreaMC[6][0].x = 250); itemMC[6][0].y = (hitAreaMC[6][0].y = 80); }; } else { if (_arg2 == "item7"){ tgC.addChild(itemMC[7]); tgI.addChild(hitAreaMC[7]); tgC.setChildIndex(itemMC[7], 10); snd.playEffectS(1, 1); if (_arg1 == 1){ itemMC[7].x = (hitAreaMC[7].x = 250); itemMC[7].y = (hitAreaMC[7].y = 80); }; } else { if (_arg2 == "item8"){ tgC.addChild(itemMC[8]); tgI.addChild(hitAreaMC[8]); tgC.setChildIndex(itemMC[8], 10); snd.playEffectS(1, 1); if (_arg1 == 1){ itemMC[8].x = (hitAreaMC[8].x = 250); itemMC[8].y = (hitAreaMC[8].y = 80); } else { if (_arg1 == 8){ itemMC[8].x = (hitAreaMC[8].x = 150); itemMC[8].y = (hitAreaMC[8].y = 130); }; }; }; }; }; }; }; } public function wazaPro(_arg1:MovieClip):void{ tgC.addChild(wazaMC1); tgC.addChild(wazaMC1E); tgC.setChildIndex(wazaMC1, 1); tgC.setChildIndex(wazaMC1E, _arg1.y); wazaMC1.x = (wazaMC1E.x = _arg1.x); wazaMC1.y = (wazaMC1E.y = _arg1.y); wazaMC1.gotoAndPlay(2); wazaMC1E.gotoAndPlay(2); snd.playEffectS(4, 1); trace("** 必殺技処理 **"); } public function stageSet(){ doorDsp = 110; depthSet(); mapSet(0); trace("stageSet(){//ステージセット"); } public function eventCheck(_arg1:int):void{ var _local2:int; var _local3:int; _local2 = 0; for (_local3 in girl) { if (girl[_local3] == null){ _local2++; }; }; eee = _local2; trace(("イベントチェック enemyNo: (エリア出現人数)" + enemyNo)); switch (floor){ case 1: switch (fArea){ case 6: floorData[1][6].eNo = (enemyNo - _local2); if (floorData[1][6].eNo <= 3){ floorData[1][6].eNo = 3; }; if ((enemyNo - _local2) == 0){ mapMethodPro(1, "item1"); } else { if ((enemyNo - 26) == _local2){ mapMethodPro(8, "item8"); }; }; break; case 8: if ((enemyNo - _local2) == 0){ mapMethodPro(1, "item6"); floorData[floor][fArea].eNo++; }; break; case 12: trace(((("No:" + enemyNo) + " eco:") + _local2)); if ((enemyNo - _local2) == 0){ if (hitAreaDA2.parent){ mapMethodPro(2, "door"); eventGirlSet(6, 382, 116); } else { if (hitAreaDA4.parent){ mapMethodPro(4, "door"); eventGirlSet(8, 382, 244); } else { if (hitAreaDA6.parent){ mapMethodPro(6, "door"); eventGirlSet(2, 126, 244); } else { if (hitAreaDA8.parent){ mapMethodPro(8, "door"); eventGirlSet(4, 126, 116); }; }; }; }; floorData[floor][fArea].eNo++; }; if (_arg1 == 1){ }; break; case 16: if ((enemyNo - _local2) == 0){ mapMethodPro(1, "item8"); floorData[floor][fArea].eNo++; }; break; case 18: if ((enemyNo - _local2) == 0){ mapMethodPro(1, "item7"); floorData[floor][fArea].eNo++; }; break; }; break; case 2: break; }; } private function depthSet():void{ var _local1:*; trace(("深度前設定 前 子の数:" + tgC.numChildren)); _local1 = 0; while (_local1 <= 310) { kara[_local1] = new KaraMC(); tgC.addChild(kara[_local1]); _local1++; }; trace(("深度前設定 後 子の数:" + tgC.numChildren)); } private function partsResetPro(_arg1:Boolean, _arg2:String):void{ var _local3:*; if ((((_arg2 == "door")) || ((_arg2 == "")))){ }; if ((((_arg2 == "chest")) || ((_arg2 == "")))){ _local3 = 0; while (_local3 <= 5) { if (((floorData[floor][fArea].C2[_local3]) || (_arg1))){ chestA2[_local3].gotoAndStop(1); }; if (((floorData[floor][fArea].C8[_local3]) || (_arg1))){ chestA8[_local3].gotoAndStop(1); }; _local3++; }; }; } public function mapChangePro(_arg1:int, _arg2:Object):void{ mapClear(_arg2, true); if (_arg1 == 0){ floor++; } else { if (_arg1 == 1){ fArea = (fArea - 5); } else { if (_arg1 == 2){ fArea = (fArea - 4); } else { if (_arg1 == 3){ fArea++; } else { if (_arg1 == 4){ fArea = (fArea + 6); } else { if (_arg1 == 5){ fArea = (fArea + 5); } else { if (_arg1 == 6){ fArea = (fArea + 4); } else { if (_arg1 == 7){ fArea--; } else { if (_arg1 == 8){ fArea = (fArea - 6); }; }; }; }; }; }; }; }; }; stageSet(); } private function allFloorDataSet(){ var _local1:int; floorData = new Array(); _local1 = 1; while (_local1 <= 10) { floorData[_local1] = new Array(); _local1++; }; floorData[1][6] = {eNo:40, D1:false}; floorData[1][8] = {eNo:6}; floorData[1][8].C2 = new Array(true, true, true, true, true); floorData[1][8].C2girl = new Array(false, true, false, false, false); floorData[1][8].C8 = new Array(true, true, true, true, true); floorData[1][8].C8girl = new Array(false, false, false, false, false); floorData[1][12] = {eNo:4, dDsp2:109, dDsp8:111, D2:true, D4:true, D6:true, D8:true}; floorData[1][16] = {eNo:10, D1:false}; floorData[1][16].C2 = new Array(true, true, true, true, true); floorData[1][16].C2girl = new Array(false, false, true, false, false); floorData[1][16].C8 = new Array(true, true, true, true, true); floorData[1][16].C8girl = new Array(true, true, false, false, false); floorData[1][18] = {eNo:8, D1:false}; floorData[1][18].C2 = new Array(true, true, true, true, true); floorData[1][18].C2girl = new Array(false, false, true, false, false); floorData[1][18].C8 = new Array(true, true, true, true, true); floorData[1][18].C8girl = new Array(false, false, false, false, false); } } }//package game.BFuck
Section 21
//Sound_BFuck (game.BFuck.Sound_BFuck) package game.BFuck { import flash.display.*; import flash.events.*; import flash.media.*; public class Sound_BFuck { private var rootMC:MovieClip; private static var eFlg:Boolean = false; private static var hSound:Array; private static var iVol:Number = 0; private static var vFlg:Boolean = false; private static var sFlg:Boolean = false; private static var effect:Array; private static var voice:Array; private static var channelE:SoundChannel; public function Sound_BFuck(_arg1:MovieClip){ rootMC = _arg1; hSound = new Array(); hSound[1] = new Hsound01(); hSound[2] = new Hsound02(); hSound[3] = new Hsound03(); voice = new Array(); voice[1] = new voice01(); voice[2] = new voice02(); voice[3] = new voice03(); voice[4] = new voice04(); voice[5] = new voice05(); voice[6] = new voice06(); effect = new Array(); effect[1] = new effect01(); effect[2] = new effect02(); effect[3] = new effect03(); effect[4] = new effect04(); trace("サウンド設定"); } private function soundCompFunc(_arg1:Event):void{ sFlg = false; _arg1.currentTarget.removeEventListener(Event.SOUND_COMPLETE, soundCompFunc); } private function voiceCompFunc(_arg1:Event):void{ vFlg = false; _arg1.currentTarget.removeEventListener(Event.SOUND_COMPLETE, voiceCompFunc); } public function setPan(_arg1:Number):void{ var _local2:SoundTransform; _local2 = channelE.soundTransform; _local2.pan = _arg1; channelE.soundTransform = _local2; } public function playEffectS(_arg1:int, _arg2:Number):Boolean{ iVol = _arg2; if (channelE){ channelE.stop(); }; if (_arg1 <= 9){ channelE = effect[_arg1].play(); eFlg = true; } else { channelE = effect[_arg1].play(0, 999); setVolume(_arg2); setPan(0); }; channelE.addEventListener(Event.SOUND_COMPLETE, effectSoundCompFunc); return (eFlg); } private function effectSoundCompFunc(_arg1:Event):void{ _arg1.currentTarget.removeEventListener(Event.SOUND_COMPLETE, effectSoundCompFunc); eFlg = false; } public function get soundFlg():Boolean{ return (sFlg); } public function keyWait(_arg1):Boolean{ var _local2:int; _local2 = rootMC.nasiMC.currentFrame; if (_local2 == 1){ playEffectS(_arg1, 1); rootMC.nasiMC.gotoAndPlay(2); return (true); }; return (false); } public function get voiceFlg():Boolean{ return (vFlg); } public function get DDobj():Object{ return (channelE); } public function playHsound():void{ var _local1:int; var _local2:SoundChannel; if (sFlg){ return; }; sFlg = true; _local1 = (Math.floor((Math.random() * 3)) + 1); _local2 = hSound[_local1].play(); _local2.addEventListener(Event.SOUND_COMPLETE, soundCompFunc); } public function setVolume(_arg1:Number):void{ var _local2:SoundTransform; _local2 = channelE.soundTransform; _local2.volume = _arg1; channelE.soundTransform = _local2; } public function get getVol():Number{ return (iVol); } public function playVoice():void{ var _local1:int; var _local2:SoundChannel; if (vFlg){ return; }; vFlg = true; _local1 = ((Math.random() * 6) + 1); _local2 = voice[_local1].play(); _local2.addEventListener(Event.SOUND_COMPLETE, voiceCompFunc); } } }//package game.BFuck
Section 22
//StatePanel (game.BFuck.StatePanel) package game.BFuck { import flash.display.*; public class StatePanel { private var panel:MovieClip; private var EPflg:Boolean;// = false private var snd:Sound_BFuck; private var HPbar:MovieClip; private var EPbar:MovieClip; private var rootMC:MovieClip; private var HPbarE:MovieClip; private var EPbarE:MovieClip; public function StatePanel(_arg1:MovieClip){ EPflg = false; super(); rootMC = _arg1; snd = new Sound_BFuck(_arg1); panel = rootMC.infoPanelMC; HPbar = panel.HPbarMC; HPbarE = HPbar.barEffectMC; EPbar = panel.EPbarMC; EPbarE = EPbar.barEffectMC; } public function renewPro(_arg1:Object):void{ HPbarPro(_arg1.HP, false); EPbarPro(_arg1.EP, false); panel.gCoTXT.text = _arg1.gCo; trace("パネル 更新処理!"); } public function HPbarPro(_arg1:Number, _arg2:Boolean):void{ var _local3:int; _local3 = _arg1; if (((_arg2) && ((HPbarE.currentFrame == 1)))){ HPbarE.gotoAndPlay(2); }; if (_local3 <= 0){ _local3 = 1; }; HPbar.gotoAndStop(_local3); } public function EPbarPro(_arg1:Number, _arg2:Boolean):void{ var _local3:int; _local3 = _arg1; if (_local3 == 0){ _local3 = 1; EPflg = false; }; if (_local3 >= 100){ _local3 = 100; }; if (((((!(EPflg)) && ((_local3 == 100)))) && ((EPbarE.currentFrame == 1)))){ EPflg = true; EPbar.gotoAndStop(100); EPbarE.gotoAndPlay(2); snd.playEffectS(2, 1); }; if (_local3 != 100){ EPbar.gotoAndStop(_local3); }; if (_arg2){ EPbarE.gotoAndPlay(2); }; } } }//package game.BFuck
Section 23
//UI_BFucker (game.BFuck.UI_BFucker) package game.BFuck { import flash.display.*; import flash.events.*; import game.*; public class UI_BFucker extends UserInput { private var tgC:MovieClip; private var dDestroyFlg:Boolean;// = false private var tgH:MovieClip; public function UI_BFucker(_arg1:MovieClip, _arg2:Object){ dDestroyFlg = false; super(_arg1, _arg2); tgC = rootMC.mainMC.charAreaMC; tgH = rootMC.mainMC.hitAreaMC; } override protected function keyDownPro(_arg1:KeyboardEvent):void{ keyNo = _arg1.charCode; if (keyNo == 97){ stageMC.quality = StageQuality.LOW; } else { if (keyNo == 115){ stageMC.quality = StageQuality.MEDIUM; } else { if (keyNo == 100){ stageMC.quality = StageQuality.HIGH; }; }; }; keyCo = _arg1.keyCode; if (keyCo == 37){ keyFlgL = true; }; if (keyCo == 38){ keyFlgU = true; }; if (keyCo == 39){ keyFlgR = true; }; if (keyCo == 40){ keyFlgD = true; }; directionPro(); if (keyCo == 32){ keyFlgSp = true; }; } override protected function directionPro():void{ if (keyFlgU){ cursolH = 1; }; if (keyFlgR){ cursolH = 3; }; if (keyFlgD){ cursolH = 5; }; if (keyFlgL){ cursolH = 7; }; if (((keyFlgU) && (keyFlgR))){ cursolH = 2; } else { if (((keyFlgR) && (keyFlgD))){ cursolH = 4; } else { if (((keyFlgD) && (keyFlgL))){ cursolH = 6; } else { if (((keyFlgL) && (keyFlgU))){ cursolH = 8; } else { if (((((((!(keyFlgL)) && (!(keyFlgR)))) && (!(keyFlgU)))) && (!(keyFlgD)))){ cursolH = 0; }; }; }; }; }; } override protected function keyUpPro(_arg1:KeyboardEvent):void{ var _local2:*; keyNo = 0; keyCo = 0; _local2 = _arg1.keyCode; if (_local2 == 37){ keyFlgL = false; }; if (_local2 == 39){ keyFlgR = false; }; if (_local2 == 38){ keyFlgU = false; }; if (_local2 == 40){ keyFlgD = false; }; directionPro(); keyFlgSp = false; } public function get getKeyCode():int{ return (keyCo); } } }//package game.BFuck
Section 24
//ContextMenuSet (game.ContextMenuSet) package game { import flash.display.*; import flash.events.*; import flash.ui.*; public class ContextMenuSet extends Sprite { protected var myContextMenu:ContextMenu; protected var rootMC:MovieClip; public function ContextMenuSet(_arg1:MovieClip){ myContextMenu = new ContextMenu(); removeDefaultItems(); addCustomMenuItems(); myContextMenu.addEventListener(ContextMenuEvent.MENU_SELECT, menuSelectHandler); rootMC = _arg1; rootMC.contextMenu = myContextMenu; } protected function itemSelectHandler0(_arg1:ContextMenuEvent):void{ trace("リスタート"); } protected function addCustomMenuItems():void{ var _local1:ContextMenuItem; _local1 = new ContextMenuItem("Restart"); myContextMenu.customItems.push(_local1); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, itemSelectHandler0); } protected function menuSelectHandler(_arg1:ContextMenuEvent):void{ } protected function removeDefaultItems():void{ var _local1:ContextMenuBuiltInItems; myContextMenu.hideBuiltInItems(); _local1 = myContextMenu.builtInItems; _local1.forwardAndBack = false; _local1.loop = false; _local1.play = false; _local1.print = false; _local1.quality = true; _local1.rewind = false; _local1.save = false; _local1.zoom = true; } } }//package game
Section 25
//FPSpro (game.FPSpro) package game { import flash.text.*; import flash.utils.*; public class FPSpro { private var oldTimer:int; private var co:uint; private var count:int; private var textF:TextField; public function FPSpro(_arg1:TextField){ count = 0; oldTimer = 0; textF = _arg1; } public function countPro(_arg1:int):Boolean{ var _local2:int; _local2 = (co % _arg1); if (_local2 == 0){ return (true); }; return (false); } public function counting():void{ co++; count = (count + 1); if ((getTimer() - oldTimer) >= 1000){ textF.text = (count + "fps"); oldTimer = getTimer(); count = 0; }; } } }//package game
Section 26
//LoaderPro (game.LoaderPro) package game { import flash.display.*; import flash.events.*; public class LoaderPro { private var loadingMC:MovieClip; private var rootMC:MovieClip; private var info:LoaderInfo; public function LoaderPro(_arg1:MovieClip, _arg2:MovieClip){ rootMC = _arg1; loadingMC = _arg2; rootMC.addEventListener(Event.ENTER_FRAME, enterFrameFunc); } private function enterFrameFunc(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; info = rootMC.loaderInfo; _local2 = info.bytesLoaded; _local3 = info.bytesTotal; _local4 = Math.floor(((_local2 / _local3) * 100)); trace((((((_local2 + " / ") + _local3) + " : ") + _local4) + "%")); loadingMC.gotoAndStop(_local4); if (_local2 == _local3){ trace("ロード完了"); rootMC.removeEventListener(Event.ENTER_FRAME, enterFrameFunc); rootMC.play(); }; } } }//package game
Section 27
//UserInput (game.UserInput) package game { import flash.display.*; import flash.events.*; public class UserInput { protected var keyNo:int;// = 0 protected var keyFlgD:Boolean;// = false protected var keyFlgL:Boolean;// = false protected var keyFlgR:Boolean;// = false protected var keyFlgU:Boolean;// = false protected var stageMC:Object; protected var cursolH:int;// = 0 protected var keyCo:int;// = 0 protected var rootMC:MovieClip; protected var keyFlgSp:Boolean;// = false protected static var fx:Number; protected static var fy:Number; protected static var mouseFlg:Boolean; public function UserInput(_arg1:MovieClip, _arg2:Object){ keyNo = 0; keyCo = 0; keyFlgL = false; keyFlgR = false; keyFlgU = false; keyFlgD = false; cursolH = 0; keyFlgSp = false; super(); rootMC = _arg1; stageMC = _arg2; listenerSet(); } public function get getKeyH():int{ return (cursolH); } protected function keyDownPro(_arg1:KeyboardEvent):void{ keyNo = _arg1.charCode; if (keyNo == 97){ stageMC.quality = StageQuality.LOW; } else { if (keyNo == 115){ stageMC.quality = StageQuality.MEDIUM; } else { if (keyNo == 100){ stageMC.quality = StageQuality.HIGH; }; }; }; keyCo = _arg1.keyCode; if (keyCo == 37){ keyFlgL = true; }; if (keyCo == 38){ keyFlgU = true; }; if (keyCo == 39){ keyFlgR = true; }; if (keyCo == 40){ keyFlgD = true; }; directionPro(); if (keyCo == 32){ keyFlgSp = true; }; } protected function listenerSet():void{ stageMC.addEventListener(KeyboardEvent.KEY_DOWN, keyDownPro); stageMC.addEventListener(KeyboardEvent.KEY_UP, keyUpPro); rootMC.addEventListener(MouseEvent.MOUSE_MOVE, mouseMV); rootMC.addEventListener(MouseEvent.MOUSE_DOWN, mouseBTNon); rootMC.addEventListener(MouseEvent.MOUSE_UP, mouseBTNoff); } public function get getKeyNo():int{ return (keyNo); } protected function mouseMV(_arg1:MouseEvent):void{ mouseFlg = _arg1.buttonDown; } protected function mouseBTNoff(_arg1:MouseEvent):void{ mouseFlg = _arg1.buttonDown; } protected function mouseBTNon(_arg1:MouseEvent):void{ mouseFlg = _arg1.buttonDown; } public function get getKeySp():Boolean{ return (keyFlgSp); } protected function directionPro():void{ if (keyFlgU){ cursolH = 1; }; if (keyFlgR){ cursolH = 3; }; if (keyFlgD){ cursolH = 5; }; if (keyFlgL){ cursolH = 7; }; if (((keyFlgU) && (keyFlgR))){ cursolH = 2; } else { if (((keyFlgR) && (keyFlgD))){ cursolH = 4; } else { if (((keyFlgD) && (keyFlgL))){ cursolH = 6; } else { if (((keyFlgL) && (keyFlgU))){ cursolH = 8; } else { if (((((((!(keyFlgL)) && (!(keyFlgR)))) && (!(keyFlgU)))) && (!(keyFlgD)))){ cursolH = 0; }; }; }; }; }; } public function get getKeyCo():int{ return (keyCo); } protected function keyUpPro(_arg1:KeyboardEvent):void{ var _local2:*; keyNo = 0; keyCo = 0; _local2 = _arg1.keyCode; if (_local2 == 37){ keyFlgL = false; }; if (_local2 == 39){ keyFlgR = false; }; if (_local2 == 38){ keyFlgU = false; }; if (_local2 == 40){ keyFlgD = false; }; directionPro(); keyFlgSp = false; } public static function get MBflgS():Boolean{ return (mouseFlg); } public static function mouseDir(_arg1:Number, _arg2:Number):int{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; _local3 = (fx - _arg1); _local4 = (fy - _arg2); _local5 = (_local3 * _local3); _local6 = (_local4 * _local4); _local7 = Math.sqrt((_local5 + _local6)); _local8 = ((Math.atan2(_local4, _local3) * 180) / Math.PI); fx = _arg1; fy = _arg2; if ((((_local8 == 0)) && ((_local7 == 0)))){ _local9 = 0; } else { if ((((_local8 > 67.5)) && ((_local8 < 112.5)))){ _local9 = 1; } else { if ((((_local8 > 112.5)) && ((_local8 < 157.5)))){ _local9 = 2; } else { if ((((_local8 > 157.5)) || ((_local8 < -157.5)))){ _local9 = 3; } else { if ((((_local8 < -112.5)) && ((_local8 > -157.5)))){ _local9 = 4; } else { if ((((_local8 < -67.5)) && ((_local8 > -112.5)))){ _local9 = 5; } else { if ((((_local8 < -22.5)) && ((_local8 > -67.5)))){ _local9 = 6; } else { if ((((_local8 < 22.5)) && ((_local8 > -22.5)))){ _local9 = 7; } else { if ((((_local8 > 22.5)) && ((_local8 < 67.5)))){ _local9 = 8; }; }; }; }; }; }; }; }; }; return (_local9); } } }//package game
Section 28
//wav (pyoro43_a.wav) package pyoro43_a { import flash.media.*; public dynamic class wav extends Sound { } }//package pyoro43_a
Section 29
//wav (pyoro43_a@.wav) package pyoro43_a@ { import flash.media.*; public dynamic class wav extends Sound { } }//package pyoro43_a@
Section 30
//Boy (Boy) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class Boy extends MovieClip { public var hitAreaMC:MovieClip; public var actMC:MovieClip; public function Boy(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package
Section 31
//ChestA_2 (ChestA_2) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class ChestA_2 extends MovieClip { public function ChestA_2(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ this.stop(); } function frame11(){ this.stop(); } } }//package
Section 32
//ChestA_8 (ChestA_8) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class ChestA_8 extends MovieClip { public function ChestA_8(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ this.stop(); } function frame11(){ this.stop(); } } }//package
Section 33
//DoorA_2 (DoorA_2) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class DoorA_2 extends MovieClip { public function DoorA_2(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ this.stop(); } function frame1(){ this.stop(); } } }//package
Section 34
//DoorA_4 (DoorA_4) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class DoorA_4 extends MovieClip { public function DoorA_4(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ this.stop(); } function frame1(){ this.stop(); } } }//package
Section 35
//DoorA_6 (DoorA_6) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class DoorA_6 extends MovieClip { public function DoorA_6(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ this.stop(); } function frame1(){ this.stop(); } } }//package
Section 36
//DoorA_8 (DoorA_8) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class DoorA_8 extends MovieClip { public function DoorA_8(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ this.stop(); } function frame1(){ this.stop(); } } }//package
Section 37
//effect01 (effect01) package { import flash.media.*; public dynamic class effect01 extends Sound { } }//package
Section 38
//effect02 (effect02) package { import flash.media.*; public dynamic class effect02 extends Sound { } }//package
Section 39
//effect03 (effect03) package { import flash.media.*; public dynamic class effect03 extends Sound { } }//package
Section 40
//effect04 (effect04) package { import flash.media.*; public dynamic class effect04 extends Sound { } }//package
Section 41
//Effect1 (Effect1) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class Effect1 extends MovieClip { public function Effect1(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ this.stop(); } function frame20(){ } } }//package
Section 42
//Effect2 (Effect2) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class Effect2 extends MovieClip { public function Effect2(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ this.stop(); } function frame20(){ } } }//package
Section 43
//Girl_A (Girl_A) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; public dynamic class Girl_A extends MovieClip { public var hitAreaMC:MovieClip; public var actMC:MovieClip; public function Girl_A(){ addFrameScript(0, frame1); } function frame1(){ this.stop(); } } }//package
Section 44
//HitAreaD_A2 (HitAreaD_A2) package { import flash.display.*; public dynamic class HitAreaD_A2 extends MovieClip { } }//package
Section 45
//HitAreaD_A4 (HitAreaD_A4) package { import flash.display.*; public dynamic class HitAreaD_A4 extends MovieClip { } }//package
Section 46
//HitAreaD_A6 (HitAreaD_A6) package { import flash.display.*; public dynamic class HitAreaD_A6 extends MovieClip { } }//package
Section 47
//HitAreaD_A8 (HitAreaD_A8) package { import flash.display.*; public dynamic class HitAreaD_A8 extends MovieClip { } }//package
Section 48
//HitAreaOutline (HitAreaOutline) package { import flash.display.*; public dynamic class HitAreaOutline extends MovieClip { } }//package
Section 49
//HitAreaP_1 (HitAreaP_1) package { import flash.display.*; public dynamic class HitAreaP_1 extends MovieClip { } }//package
Section 50
//HitAreaP_2 (HitAreaP_2) package { import flash.display.*; public dynamic class HitAreaP_2 extends MovieClip { } }//package
Section 51
//HitAreaP_3 (HitAreaP_3) package { import flash.display.*; public dynamic class HitAreaP_3 extends MovieClip { } }//package
Section 52
//HitAreaW_1L (HitAreaW_1L) package { import flash.display.*; public dynamic class HitAreaW_1L extends MovieClip { } }//package
Section 53
//HitAreaW_1R (HitAreaW_1R) package { import flash.display.*; public dynamic class HitAreaW_1R extends MovieClip { } }//package
Section 54
//HitAreaW_3D (HitAreaW_3D) package { import flash.display.*; public dynamic class HitAreaW_3D extends MovieClip { } }//package
Section 55
//HitAreaW_4D (HitAreaW_4D) package { import flash.display.*; public dynamic class HitAreaW_4D extends MovieClip { } }//package
Section 56
//HitAreaW_5L (HitAreaW_5L) package { import flash.display.*; public dynamic class HitAreaW_5L extends MovieClip { } }//package
Section 57
//HitAreaW_5R (HitAreaW_5R) package { import flash.display.*; public dynamic class HitAreaW_5R extends MovieClip { } }//package
Section 58
//HitAreaW_6L (HitAreaW_6L) package { import flash.display.*; public dynamic class HitAreaW_6L extends MovieClip { } }//package
Section 59
//HitAreaW_6R (HitAreaW_6R) package { import flash.display.*; public dynamic class HitAreaW_6R extends MovieClip { } }//package
Section 60
//HitAreaW_7D (HitAreaW_7D) package { import flash.display.*; public dynamic class HitAreaW_7D extends MovieClip { } }//package
Section 61
//HitAreaW_8D (HitAreaW_8D) package { import flash.display.*; public dynamic class HitAreaW_8D extends MovieClip { } }//package
Section 62
//Hsound01 (Hsound01) package { import flash.media.*; public dynamic class Hsound01 extends Sound { } }//package
Section 63
//Hsound02 (Hsound02) package { import flash.media.*; public dynamic class Hsound02 extends Sound { } }//package
Section 64
//Hsound03 (Hsound03) package { import flash.media.*; public dynamic class Hsound03 extends Sound { } }//package
Section 65
//Item1 (Item1) package { import flash.display.*; public dynamic class Item1 extends MovieClip { } }//package
Section 66
//Item6 (Item6) package { import flash.display.*; public dynamic class Item6 extends MovieClip { } }//package
Section 67
//Item7 (Item7) package { import flash.display.*; public dynamic class Item7 extends MovieClip { } }//package
Section 68
//Item8 (Item8) package { import flash.display.*; public dynamic class Item8 extends MovieClip { } }//package
Section 69
//Item9 (Item9) package { import flash.display.*; public dynamic class Item9 extends MovieClip { } }//package
Section 70
//KaraMC (KaraMC) package { import flash.display.*; public dynamic class KaraMC extends MovieClip { } }//package
Section 71
//loader (loader) package { import flash.display.*; public dynamic class loader extends MovieClip { public var bar:MovieClip; public var loadBar:MovieClip; } }//package
Section 72
//PillarA_1 (PillarA_1) package { import flash.display.*; public dynamic class PillarA_1 extends MovieClip { } }//package
Section 73
//PillarA_2 (PillarA_2) package { import flash.display.*; public dynamic class PillarA_2 extends MovieClip { } }//package
Section 74
//PillarA_3 (PillarA_3) package { import flash.display.*; public dynamic class PillarA_3 extends MovieClip { } }//package
Section 75
//voice01 (voice01) package { import flash.media.*; public dynamic class voice01 extends Sound { } }//package
Section 76
//voice02 (voice02) package { import flash.media.*; public dynamic class voice02 extends Sound { } }//package
Section 77
//voice03 (voice03) package { import flash.media.*; public dynamic class voice03 extends Sound { } }//package
Section 78
//voice04 (voice04) package { import flash.media.*; public dynamic class voice04 extends Sound { } }//package
Section 79
//voice05 (voice05) package { import flash.media.*; public dynamic class voice05 extends Sound { } }//package
Section 80
//voice06 (voice06) package { import flash.media.*; public dynamic class voice06 extends Sound { } }//package
Section 81
//WallA_1L (WallA_1L) package { import flash.display.*; public dynamic class WallA_1L extends MovieClip { } }//package
Section 82
//WallA_1R (WallA_1R) package { import flash.display.*; public dynamic class WallA_1R extends MovieClip { } }//package
Section 83
//WallA_2L (WallA_2L) package { import flash.display.*; public dynamic class WallA_2L extends MovieClip { } }//package
Section 84
//WallA_2R (WallA_2R) package { import flash.display.*; public dynamic class WallA_2R extends MovieClip { } }//package
Section 85
//WallA_3D (WallA_3D) package { import flash.display.*; public dynamic class WallA_3D extends MovieClip { } }//package
Section 86
//WallA_3L (WallA_3L) package { import flash.display.*; public dynamic class WallA_3L extends MovieClip { } }//package
Section 87
//WallA_3R (WallA_3R) package { import flash.display.*; public dynamic class WallA_3R extends MovieClip { } }//package
Section 88
//WallA_4D (WallA_4D) package { import flash.display.*; public dynamic class WallA_4D extends MovieClip { } }//package
Section 89
//WallA_5L (WallA_5L) package { import flash.display.*; public dynamic class WallA_5L extends MovieClip { } }//package
Section 90
//WallA_5R (WallA_5R) package { import flash.display.*; public dynamic class WallA_5R extends MovieClip { } }//package
Section 91
//WallA_6L (WallA_6L) package { import flash.display.*; public dynamic class WallA_6L extends MovieClip { } }//package
Section 92
//WallA_6R (WallA_6R) package { import flash.display.*; public dynamic class WallA_6R extends MovieClip { } }//package
Section 93
//WallA_7D (WallA_7D) package { import flash.display.*; public dynamic class WallA_7D extends MovieClip { } }//package
Section 94
//WallA_8D (WallA_8D) package { import flash.display.*; public dynamic class WallA_8D extends MovieClip { } }//package

Library Items

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Symbol 55 MovieClip {bFucker_fla.B_actMCend_21}Uses:36 26 50 41 42 51 54Used by:56
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Instance Names

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"floorgoalMC"Frame 55Symbol 291 MovieClip {bFucker_fla.floorgoalMC_143}
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

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http://swfchan.com/4/16516/info.shtml
Created: 27/10 -2008 15:29:02 Last modified: 5/7 -2011 18:12:15 Server time: 22/04 -2018 18:25:30