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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/32011129?noj=FRM32011129-9DC" width="1" height="1"></div>

eat_2.0.swf

This is the info page for
Flash #16734

(Click the ID number above for more basic data on this flash file.)


Text
99999999999999999

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (5) { gotoAndStop (3); }
Frame 2
gotoAndPlay (1);
Frame 4
gotoAndPlay (3);
Frame 5
score = 0;
Instance of Symbol 30 MovieClip "retry" in Frame 5
onClipEvent (mouseUp) { _root.code.mouserelease = 1; }
Symbol 22 Button
on (release) { gotoAndStop (5); }
Symbol 30 MovieClip Frame 51
gotoAndPlay (50);
Symbol 31 MovieClip Frame 1
function addenemy(z) { var _loc1 = z; x = Math.round(Math.random() * 60); enemy[_loc1].gotoAndPlay(x); enemy[_loc1].spin = (Math.random() * 10) - 5; enemy[_loc1].size = Math.round(Math.random() * _root.player._xscale) + 12; enemy[_loc1]._xscale = enemy[_loc1].size; enemy[_loc1]._yscale = enemy[_loc1].size; rot = Math.round(Math.random() * 360); enemy[_loc1].rot = rot; if (rot < 45) { enemy[_loc1]._x = (-enemy[_loc1]._width) / 2; enemy[_loc1]._y = Math.random() * 400; return(undefined); } if (rot < 135) { enemy[_loc1]._y = (-enemy[_loc1]._height) / 2; enemy[_loc1]._x = Math.random() * 600; return(undefined); } if (rot < 225) { enemy[_loc1]._x = 600 + (enemy[_loc1]._width / 2); enemy[_loc1]._y = Math.random() * 400; return(undefined); } if (rot < 315) { enemy[_loc1]._y = 400 + (enemy[_loc1]._height / 2); enemy[_loc1]._x = Math.random() * 600; return(undefined); } enemy[_loc1]._x = (-enemy[_loc1]._width) / 2; enemy[_loc1]._y = Math.random() * 400; } var size = 25; var score = 0; var enemies = 16; enemy = new Array(); enemy.push(_root.e1); enemy.push(_root.e2); enemy.push(_root.e3); enemy.push(_root.e4); enemy.push(_root.e5); enemy.push(_root.e6); enemy.push(_root.e7); enemy.push(_root.e8); enemy.push(_root.e9); enemy.push(_root.e10); enemy.push(_root.e11); enemy.push(_root.e12); enemy.push(_root.e13); enemy.push(_root.e14); enemy.push(_root.e15); enemy.push(_root.e16);
Symbol 31 MovieClip Frame 2
size = 25; score = 0; a = 0; while (a < 16) { addenemy(a); a++; } _root.player._x = 301.9; _root.player._y = 201.9; _root.player._xscale = 25; _root.player._yscale = 25; _root.player._visible = true; _root.retry._visible = false;
Symbol 31 MovieClip Frame 3
xmouse_buffer = xmouse_buffer + ((_root._xmouse - xmouse_buffer) / 2); ymouse_buffer = ymouse_buffer + ((_root._ymouse - ymouse_buffer) / 2); xmouse_buffer = Math.max(xmouse_buffer, 0); xmouse_buffer = Math.min(xmouse_buffer, 600); ymouse_buffer = Math.max(ymouse_buffer, 0); ymouse_buffer = Math.min(ymouse_buffer, 600); _root.player._rotation = (Math.atan2(ymouse_buffer - _root.player._y, xmouse_buffer - _root.player._x) * 180) / 3.141593; xdist = Math.round(xmouse_buffer - _root.player._x); ydist = Math.round(ymouse_buffer - _root.player._y); inertia = Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist))); inertia = Math.min(this.inertia, 100) / 5; _root.player._x = _root.player._x + (Math.cos((_root.player._rotation * 3.141593) / 180) * inertia); _root.player._y = _root.player._y + (Math.sin((_root.player._rotation * 3.141593) / 180) * inertia); a = 0; while (a < enemies) { enemy[a]._rotation = enemy[a]._rotation + enemy[a].spin; enemy[a]._x = enemy[a]._x + (Math.cos((enemy[a].rot * 3.141593) / 180) * 2); enemy[a]._y = enemy[a]._y + (Math.sin((enemy[a].rot * 3.141593) / 180) * 2); if (enemy[a]._x < (-10 - (enemy[a]._width / 2))) { addenemy(a); } else if ((610 + (enemy[a]._width / 2)) < enemy[a]._x) { addenemy(a); } if (enemy[a]._y < (-10 - (enemy[a]._height / 2))) { addenemy(a); } else if ((410 + (enemy[a]._height / 2)) < enemy[a]._y) { addenemy(a); } if (enemy[a].size < size) { if (_root.player.hitTest(enemy[a]._x, enemy[a]._y, false)) { size++; score = score + enemy[a].size; addenemy(a); } } else if (enemy[a].hitTest(_root.player._x - (_root.player._width / 2), _root.player._y, true)) { gotoAndPlay (5); } else if (enemy[a].hitTest(_root.player._x + (_root.player._width / 2), _root.player._y, true)) { gotoAndPlay (5); } else if (enemy[a].hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)) { gotoAndPlay (5); } else if (enemy[a].hitTest(_root.player._x, _root.player._y - (_root.player._height / 2), true)) { gotoAndPlay (5); } a++; } if (size > 1000) { gotoAndPlay (5); } _root.player._xscale = size; _root.player._yscale = size; _root.score = score;
Symbol 31 MovieClip Frame 4
gotoAndPlay (3);
Symbol 31 MovieClip Frame 5
_root.player._visible = false; _root.retry.gotoAndPlay(1); _root.retry._visible = true; gotoAndPlay (2);
Symbol 31 MovieClip Frame 6
a = 0; while (a < enemies) { enemy[a]._rotation = enemy[a]._rotation + enemy[a].spin; enemy[a]._x = enemy[a]._x + (Math.cos((enemy[a].rot * 3.141593) / 180) * 2); enemy[a]._y = enemy[a]._y + (Math.sin((enemy[a].rot * 3.141593) / 180) * 2); if (enemy[a]._x < (-10 - (enemy[a]._width / 2))) { addenemy(a); } else if ((610 + (enemy[a]._width / 2)) < enemy[a]._x) { addenemy(a); } if (enemy[a]._y < (-10 - (enemy[a]._height / 2))) { addenemy(a); } else if ((410 + (enemy[a]._height / 2)) < enemy[a]._y) { addenemy(a); } a++; } if (_root.retry.hitTest(_root._xmouse, _root._ymouse, false)) { if (mouserelease) { mouserelease = 0; gotoAndPlay (2); } }
Symbol 31 MovieClip Frame 7
gotoAndPlay (6);

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:15
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:15
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:15
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:15
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:15
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:15
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:2 4 6 8 10 12 14Used by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:22 31
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:19 20 21Used by:Timeline
Symbol 23 SoundUsed by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:26 27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 MovieClipUses:19Used by:Timeline
Symbol 32 FontUsed by:33
Symbol 33 EditableTextUses:32Used by:Timeline

Instance Names

"e1"Frame 5Symbol 25 MovieClip
"e2"Frame 5Symbol 25 MovieClip
"e3"Frame 5Symbol 25 MovieClip
"e4"Frame 5Symbol 25 MovieClip
"e5"Frame 5Symbol 25 MovieClip
"e6"Frame 5Symbol 25 MovieClip
"e7"Frame 5Symbol 25 MovieClip
"e8"Frame 5Symbol 25 MovieClip
"e9"Frame 5Symbol 25 MovieClip
"e10"Frame 5Symbol 25 MovieClip
"e11"Frame 5Symbol 25 MovieClip
"e12"Frame 5Symbol 25 MovieClip
"e13"Frame 5Symbol 25 MovieClip
"e14"Frame 5Symbol 25 MovieClip
"e15"Frame 5Symbol 25 MovieClip
"e16"Frame 5Symbol 25 MovieClip
"player"Frame 5Symbol 28 MovieClip
"retry"Frame 5Symbol 30 MovieClip
"code"Frame 5Symbol 31 MovieClip

Dynamic Text Variables

scoreSymbol 33 EditableText"99999999999999999 "




http://swfchan.com/4/16734/info.shtml
Created: 1/6 -2019 14:42:00 Last modified: 1/6 -2019 14:42:00 Server time: 09/05 -2024 00:09:14