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invasion_of_the_space_invaders_from_outer_space.swf

This is the info page for
Flash #17968

(Click the ID number above for more basic data on this flash file.)


Text
SWAT

http://lutc.sg.st

http://lutc.sg.st

LUT!

http://lutc.sg.st

play more games

play more games

play more games

play
invasion of the
space invaders
from outer space
on one of the following sites

http://www.mostfungames.com

error: game not found

sponsored by

INVASION OF THE
SPACE INVADERS FROM
OUTER SPACE

episode 1

play

play

play

bonus

bonus

bonus

v1.4

click to continue

Use the cursor keys to move.
use the mouse button to pick up
and release objects.

our disguise is successful.
the earthlings seem not to have
noticed our presense.

to throw objects,
drag and release using the mouse.

we will teach the earthling to fly.

we are ready to move
on to a more populated area.

ATTACK OF THE
FLYING PSYCHIC
TOASTER

Episode 1

ATTACK OF THE
FLYING PSYCHIC
TOASTERS

Alien scum! Face the
might of the military!

Give 'em everything
that we've got!

Infantry! Charge!

Fear not citizens!
Fantabulous Man is here
to save the day!

You may have won
the battle but
not the war!

x

000

000

%

click here to end

click here to end

PHONE BOOTH

PHONE BOOTH

SWAT VAN

SWAT VAN

donut shop

donut shop

PHONE BOOTH

SWAT VAN

donut shop

extraction point

retrieval unit

extraction point

retrieval unit

retrieval unit

retrieval unit

retrieval unit

retrieval unit

due to the present circumstances,
extrication will be tedious.
assistance is required.

retrieval unit transmitted.

What an interesting balloon

POLICE ON RED ALERT

donuts
are the
source
of the
police
power

you have harvested

100

earthlings

you died!
survive till the end to unlock the bonus

congratulations!
bonus unlocked

what

what happens

what happens next?

tune in

tune

tune in next time

tune in next

tune in next time to

INVASION

INVASION OF

INVASION OF THE

SPACE

SPACE INVADERS

FROM

OUTER SPACE

Visit for updates or to leave your comments.

return to title screen

return to title screen

Benny Hill Show TV Theme
by Reone662

deleted scene

we have located a planet that suits
our purposes.

we have deemed it appropriate.

let us conduct a reconnaissance
of the surface of the planet immediately.

yes. let us collect samples
of the indigenous lifeforms
for further study.

we must use a disguise to prevent
cause for undue panic.

yes. let us create a harvester unit
based on intercepted transmissions.

it is done.
we are ready.

original alien design

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 258 MovieClip "bullets_soldiers" in Frame 1
onClipEvent (enterFrame) { _root.x = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _root.ww = _root.x + "% loaded"; if (_root.x > 99) { _root.play(); } }
Frame 2
function isDateBefore(tag, monat, jahr, stunde, minute, sekunde, millisekunde) { myDate = new Date(); newDate = new Date(); monat--; stunde--; newDate.setUTCFullYear(jahr, monat, tag); newDate.setUTCHours(stunde, minute, sekunde, millisekunde); if (myDate > newDate) { return(0); } return(1); } gotoAndPlay (11); if (isDateBefore(1, 7, 2006, 0, 0, 0, 0) == 1) { admin = "logged"; gotoAndPlay (11); } else { mystring1 = "http://www.mostfungames.com"; mystring2 = "http://mostfungames.com"; if ((mystring1 == _url.substr(0, 27)) || (mystring2 == _url.substr(0, 23))) { admin = "logged"; gotoAndStop (11); } else if (random(2) == 0) { getURL ("http://www.mostfungames.com", _top); } else { getURL ("http://lutc.blogspot.com", _top); } }
Frame 3
gotoAndStop (2);
Frame 4
gotoAndStop (2);
Frame 5
gotoAndStop (2);
Frame 6
gotoAndStop (2);
Frame 54
function cookieStuff() { harvestCount = cookie.data.invasion1_harvestCount; if (((score > harvestCount) or (harvestCount == undefined)) and (!bonus)) { cookie.data.invasion1_harvestCount = score; } cookie.data.invasion1_completed = completed; cookie.flush(); } function title() { gotoAndPlay (54); } function getFreeCivX() { i = 0; while (i <= civXMax) { if (civTable[civMax + i] == null) { return(i + civMax); } i++; } return(-1); } function physics(obj) { obj.yv = obj.yv + _root.gravity; if (obj.xv > 0) { veh.xv = veh.xv - _root.friction; } else if (obj.xv < 0) { obj.xv = obj.xv + _root.friction; } if ((obj.yv < tvel) and (obj.yv > (-tvel))) { obj._x = obj._x + obj.xv; } if ((obj.yv < tvel) and (obj.yv > (-tvel))) { obj._y = obj._y + obj.yv; } } function civIndividuality(per) { per.ColorPointer1 = new Color(per.man.col1); per.Paint1 = Math.round(Math.random() * 16777215); per.ColorPointer1.setRGB(per.Paint1); per.ColorPointer2 = new Color(per.man.col2); per.Paint2 = Math.round(Math.random() * 16777215); per.ColorPointer2.setRGB(per.Paint2); per.man.afro._visible = false; per.man.hat._visible = false; per.man.cap._visible = false; per.acc = random(60); if (per.acc == 0) { per.man.afro._visible = true; } if ((per.acc >= 1) and (per.acc <= 10)) { per.man.hat._visible = true; per.man.hat._rotation = -60 + random(150); } if ((per.acc >= 11) and (per.acc <= 20)) { per.man.cap._visible = true; per.CapPointer = new Color(per.man.cap.col); per.CapPaint = Math.round(Math.random() * 16777215); per.CapPointer.setRGB(per.CapPaint); } if (per.acc > 20) { } per.scared = false; per.yv = 0; per.walking = true; per.physics = false; per.dead = false; per.ref = 1; per.projIndex = null; per.onPress = function () { _root.monster.m.m.gotoAndStop(30); if (!this.dead) { this.startDrag(true); this.walking = false; this.gotoAndStop(3); _root.holding = this; } }; per.rel = function () { _root.monster.m.m.gotoAndPlay(1); if (!this.dead) { makeProj(this); this.stopDrag(); this.xv = _root.xvel * _root.power; this.yv = _root.yvel * _root.power; this.physics = true; _root.holding = null; } }; } function civCreate(civindex) { if (civindex >= 0) { if (random(2) == 0) { temp = 500; } else { temp = 100; } if (random(4) == 0) { per = city.attachMovie("civ", "civ" + civindex, civindex + temp); } else { per = city.attachMovie("civ2", "civ" + civindex, civindex + temp); } civTable[civindex] = per; per.civindex = civindex; if (temp == 100) { per._y = civlevel1; per.level = civlevel1; } else { per._y = civlevel2; per.level = civlevel2; } if (random(2) == 0) { per.xv = (-random(5)) - 3; per._x = city.rmark._x; per.gotoAndStop(1); } else { per.xv = random(5) + 3; per._x = city.lmark._x; per.gotoAndStop(2); } civIndividuality(per); return(per); } } function civDestroy(per) { unmakeProj(per); if (holding == per) { holding = null; } civindex = per.civindex; removeMovieClip(per); if (civindex > civMax) { civTable[civindex] = null; } else { civCreate(civindex); } } function carCreate() { carIndex = carNextStack.pop(); isPolice = false; if (random(2) == 1) { cartype = "car"; } else { cartype = "car2"; } if (random(policeChance) == 0) { cartype = "policecar"; isPolice = true; if (random(2) == 0) { siren.start(0, 0); } } if (cowmode) { cartype = "cow"; } if (random(2) == 1) { veh = city.attachMovie(cartype, "car" + carIndex, carIndex + 400); veh.xv = -40; veh._x = city.rmark._x; veh._y = 435; veh.empty = false; } else { veh = city.attachMovie(cartype, "car" + carIndex, carIndex + 200); veh.xv = 40; veh._x = city.lmark._x; veh._y = 420; veh.empty = false; veh._xscale = veh._xscale * -1; } _root.carCount++; if (cowmode) { veh.xv = veh.xv * 0.1; } veh.carIndex = carIndex; veh.police = isPolice; veh.ColorPointer = new Color(veh.col); veh.Paint = Math.round(Math.random() * 16777215); veh.ColorPointer.setRGB(veh.Paint); veh.moving = true; veh.dead = false; veh.ref = 2; veh.physics = false; veh.vy = 0; veh.projIndex = null; if (cowmode) { veh.cow = true; } veh.gotoAndStop(1); veh.onPress = function () { _root.monster.m.m.gotoAndStop(30); if ((!this.dead) and (this != _root.holding)) { this.startDrag(); this.moving = false; if (this.police and (this._frame > 2)) { this.gotoAndStop(6); } _root.holding = this; if (cowmode and this.cow) { moo.start(0, 0); } } }; veh.rel = function () { _root.monster.m.m.gotoAndPlay(1); if (!this.dead) { this.stopDrag(); this.xv = _root.xvel * _root.power; this.yv = _root.yvel * _root.power; this.physics = true; _root.holding = null; makeProj(this); } }; return(veh); } function carDestroy(veh) { unmakeProj(veh); if (holding == veh) { holding = null; } carIndex = veh.carIndex; removeMovieClip(veh); carCount--; carNextStack.push(carIndex); } function policeCreate(veh) { if (policeCount < policeMax) { policeIndex = policeNextStack.pop(); if (random(5) == 0) { type = "policeman1"; } else { type = "policeman2"; } if (veh.xv > 0) { level = 220; } else { level = 440; } p = city.attachMovie(type, "police" + policeIndex, policeIndex + level); if (_root.city.monsterpos._x > veh._x) { p._x = veh._x - 35; } else { p._x = veh._x + 35; p._xscale = p._xscale * -1; } policeCount++; p._y = veh._y; p.policeIndex = policeIndex; p.gun = type == "policeman2"; p.walking = true; p.dead = false; p.ref = 1; p.police = true; p.projIndex = null; p.target = _root.city.monsterpos; p.onPress = function () { _root.monster.m.m.gotoAndStop(30); if (!this.dead) { this.startDrag(true); this.walking = false; _root.holding = this; } }; p.rel = function () { _root.monster.m.m.gotoAndPlay(1); if (!this.dead) { makeProj(this); this.stopDrag(); this.xv = _root.xvel * _root.power; this.yv = _root.yvel * _root.power; this.physics = true; _root.holding = null; } }; } } function policeDestroy(p) { unmakeProj(p); policeIndex = p.policeIndex; if (holding == p) { holding = null; } removeMovieClip(p); policeCount--; policeNextStack.push(policeIndex); } function bulletCreate(type, xv, yv, xpos, ypos, firer) { if (bulletCount < bulletMax) { bulletIndex = bulletNextStack.pop(); b = city.attachMovie("bullet1", "bullet" + bulletIndex, bulletIndex + 600); b._x = xpos; b._y = ypos; b.xv = xv; b.yv = yv; b.firer = firer; b.bulletIndex = bulletIndex; b.ref = 3; bulletCount++; } } function bulletDestroy(b) { bulletIndex = b.bulletIndex; removeMovieClip(b); bulletCount--; bulletNextStack.push(bulletIndex); } function solCreate() { if (solCount < solMax) { solIndex = solNextStack.pop(); if (swatout) { soltype = "soldier2"; } else { soltype = "soldier1"; } if (random(2) == 0) { sol = city.attachMovie(soltype, "sol" + solIndex, solIndex + 550); sol._y = civlevel2; } else { sol = city.attachMovie(soltype, "sol" + solIndex, solIndex + 150); sol._y = civlevel1; } if (random(2) == 0) { sol.xv = -8; sol._x = city.rmark._x; sol._xscale = sol._xscale * -1; } else { sol.xv = 8; sol._x = city.lmark._x; } _root.solCount++; sol.solIndex = solIndex; sol.ref = 1; sol.moving = true; sol.dead = false; sol.physics = false; sol.vy = 0; sol.projIndex = null; sol.target = _root.city.monsterpos; sol.swat = swatout; sol.aim = false; sol.walking = true; sol.soldier = true; sol.gotoAndStop(1); sol.onPress = function () { _root.monster.m.m.gotoAndStop(30); if (!this.dead) { this.startDrag(true); this.moving = false; this.walking = false; _root.holding = this; } }; sol.rel = function () { _root.monster.m.m.gotoAndPlay(1); if (!this.dead) { makeProj(this); this.stopDrag(); this.xv = _root.xvel * _root.power; this.yv = _root.yvel * _root.power; this.physics = true; _root.holding = null; } }; return(sol); } } function solDestroy(sol) { unmakeProj(sol); if (holding == sol) { holding = null; } solIndex = sol.solIndex; removeMovieClip(sol); solCount--; solNextStack.push(solIndex); } function makeProj(obj) { if (projCount < projMax) { projIndex = projNextStack.pop(); projectiles[projIndex] = obj; obj.projIndex = projIndex; projCount++; } } function unmakeProj(obj) { if (obj.projIndex != null) { projIndex = obj.projIndex; projNextStack.push(projIndex); projectiles[projIndex] = null; obj.projIndex = null; projCount--; } } function unmakeProjI(projIndex) { projNextStack.push(projIndex); projectiles[projIndex] = null; obj.projIndex = null; projCount--; } function projHitTest(obj) { i = projMax; while (i >= 0) { proj = projectiles[i]; if ((projectiles[i] != null) && (proj.projIndex == null)) { unmakeProjI(i); } result = obj.hitTest(proj) and (obj != proj); if (result and (((proj.ref == 2) or (proj.yv > 60)) or (proj.xv > 60))) { if (obj == supe) { proj.gotoAndStop(10); } return(true); } i--; } return(false); } function bulletHitTest(obj) { if ((obj.hitTest(_root.holding) and (_root.holding.ref == 1)) and (obj.firer != _root.holding)) { _root.holding.gotoAndStop(10); return(true); } return(false); } function doHarvest() { i = projMax; while (i >= 0) { pj = projectiles[i]; result = _root.city.monster.m.m.pack.top.hitTest(pj); if (((((result and (supe != null)) and (pj.ref == 1)) and (pj.yv > 0)) and supe.fast) and (Math.abs(supe._x - monster._x) < 200)) { pj._x = supe._x; pj._y = supe._y; pj.physics = true; pj.rescued = true; pj.yv = 0; } if ((result and ((pj.ref == 1) or pj.cow)) and (pj.yv > 0)) { unmakeProj(pj); if (pj.soldier) { solDestroy(pj); } else if (pj.police) { policeDestroy(pj); } else if (pj.ref == 1) { civDestroy(pj); } else if (pj.ref == 2) { carDestroy(pj); } harvested(); return(true); } i--; } return(false); } function harvested() { score++; scary = true; coin.start(0, 0); life = life + 5; if (life > maxlife) { life = maxlife; } } function genocide(type, startno, endno) { i = startno; while (i <= endno) { victim = eval (("_root.city." + type) + i); victim.gotoAndStop(10); i++; } } function makepb() { i = 0; while (i <= pbMax) { pb = _root.city.attachMovie("phonebooth", "pb" + i, i + pblevel); pbCount++; pbArray[i] = pb; pb.pbIndex = i; pb._y = 357; temp = 500 + (random(range) * 500); if (random(2) == 0) { temp = temp * -1; } pb._x = monster._x + temp; pb.onPress = function () { this.gotoAndStop(10); }; i++; } _root.pbout = true; } function pbDestroy(pb) { pbIndex = pb.pbIndex; pbCount--; pbNextStack.push(pbIndex); removeMovieClip(pb); pbArray[pbIndex] = null; } function makedn() { i = 0; while (i <= dnMax) { dn = _root.city.attachMovie("donutstall", "dn" + i, i + dnlevel); dnCount++; dn.dnIndex = i; dnArray[i] = dn; dn._y = 375; temp = 500 + (random(range) * 500); if (random(2) == 0) { temp = temp * -1; } dn._x = monster._x + temp; dn.onPress = function () { this.gotoAndStop(10); }; i++; } } function dnDestroy(dn) { dnIndex = dn.dnIndex; dnCount--; dnNextStack.push(dnIndex); removeMovieClip(dn); dnArray[dnIndex] = null; if (dnCount == 0) { carMax = 0; } } function makesv() { i = 0; while (i < svMax) { sv = _root.city.attachMovie("swatvan", "sv" + i, i + svlevel); svCount++; sv.svIndex = i; svArray[i] = sv; sv._y = 425; sv.xv = 0; sv.dead = false; temp = 500 + (random(range) * 500); if (random(2) == 0) { temp = temp * -1; } sv._x = monster._x + temp; sv.onPress = function () { this.gotoAndStop(10); }; i++; } } function svDestroy(sv) { svIndex = sv.pbIndex; svCount--; svNextStack.push(svIndex); removeMovieClip(sv); svArray[svIndex] = null; solMax = solMax - 5; if (solMax > 0) { makesv(); } } function makehero() { supe = _root.city.attachMovie("hero", "hero", herolevel); supe._y = monster._y; supe._x = monster._x - 50; supe.xv = 40; supe.yv = 0; supe.dead = false; supe.fast = true; supe.travelling = true; supe.blur = false; supe.physics = false; supe.gotoAndStop(3); _root.supe = supe; supe.onPress = function () { _root.monster.m.m.gotoAndStop(30); if (this.blur) { this.startDrag(); _root.holding = this; } else { this.flash.play(); } }; supe.rel = function () { _root.monster.m.m.gotoAndPlay(1); if (this.blur) { this.stopDrag(); this.xv = _root.xvel * _root.power; this.yv = _root.yvel * _root.power; this.physics = true; _root.holding = null; } }; supe.recover = function () { supe.blur = false; supe.physics = false; if (!cssup1._visible) { supe.flash.play(); } supe.xv = 0; supe.yv = 0; fanfare.start(0, 0); }; supe.rescue = function () { temp = getFreeCivX(); if (((score > 0) and (temp != -1)) and (random(4) == 0)) { per = _root.civCreate(temp); per._x = supe._x; per._y = supe._y; per.physics = true; per.rescued = true; score--; } else if ((random(3) == 0) and (!assout)) { life = life - 5; punch.start(0, 0); } }; } function makeBig() { monster = _root.city.attachMovie("monster2", "monster", 300); _root.city.monsterpos._y = _root.city.monsterpos._y + 28; monster._x = _root.city.monsterpos._x; monster._y = 250.5; assout = true; myspeed = 20; monster.onRelease = function () { if (bonus) { makeSmall(); } }; } function makeSmall() { monster = _root.city.attachMovie("monster", "monster", 300); _root.city.monsterpos._y = _root.city.monsterpos._y - 28; monster._x = _root.city.monsterpos._x; monster._y = _root.city.monsterpos._y; assout = false; myspeed = 15; monster.onRelease = function () { makeBig(); }; } function makepod() { _root.pod = _root.city.attachMovie("pod", "pod", 700); podout = true; _root.pod._y = 160; temp = 500 + (random(range) * 500); if (random(2) == 0) { temp = temp * -1; } _root.pod._x = monster._x + temp; _root.pod.onPress = function () { this.gotoAndPlay(35); }; } function makebeam() { _root.beam = _root.city.attachMovie("beam", "beam", 700); beamout = true; _root.beam._y = 160; temp = 9000; _root.beam._x = monster._x + temp; _root.beam.onPress = function () { if (beam.hitTest(monster) and assout) { fin = true; monster._x = beam._x; monster.gotoAndStop(4); } }; } function checkyvel() { if ((newypos - oldypos) > 0) { return(1); } if (newypos == oldypos) { return(0); } return(-1); } function checkxvel() { if ((newxpos - oldxpos) > 0) { return(1); } if (newxpos == oldxpos) { return(0); } return(-1); } score = 0; fintut = false; topmovt = 80; bottommovt = 200; freeplay = false; podout = false; assout = false; cutsout = false; pbout = false; beamout = false; fin = false; distL = 0; distR = 0; maxlife = 100; life = maxlife; var moo = new Sound(); moo.attachSound("moo"); var siren = new Sound(); siren.attachSound("siren"); var s1 = new Sound(); s1.attachSound("scream"); var bleep = new Sound(); bleep.attachSound("bleep"); var fanfare = new Sound(); fanfare.attachSound("fanfare"); var coin = new Sound(); coin.attachSound("coin"); var punch = new Sound(); punch.attachSound("punch"); var rico = new Sound(); rico.attachSound("rico"); var explode = new Sound(); explode.attachSound("explode"); cookie = SharedObject.getLocal("lut"); harvestCount = cookie.data.invasion1_harvestCount; completed = cookie.data.invasion1_completed; vis = completed; if (completed == undefined) { vis = false; } monster = _root.city.attachMovie("monster", "monster", 300); monster._x = _root.city.monsterpos._x; monster._y = _root.city.monsterpos._y; myspeed = 15; power = 0.5; holding = null; scary = false; cowmode = false; policeChance = 1000; swatout = true; boothmode = false; donutmode = false; swatvanmode = false; alert = 0; oldx = 0; newx = 0; oldy = 0; newx = 0; civlevel1 = 395; civlevel2 = 437; gravity = 8; friction = 1; tvel = 500; timer = 0; supe = null; var civTable = new Array(); civMax = 10; civXMax = 3; i = 0; while (i <= civXMax) { civTable[civMax + i] = null; i++; } var carNextStack = new Array(); carTMax = 10; carMax = 6; carCount = 0; carregen = 6; carTimer = 0; i = carTMax; while (i >= 0) { carNextStack.push(i); i--; } var policeNextStack = new Array(); policeTMax = 10; policeMax = 10; policeCount = 0; poffsetx = 600; pBulletSpeed = 30; i = policeTMax; while (i >= 0) { policeNextStack.push(i); i--; } var bulletNextStack = new Array(); bulletTMax = 99; bulletMax = 99; bulletCount = 0; i = bulletTMax; while (i >= 0) { bulletNextStack.push(i); i--; } var solNextStack = new Array(); solTMax = 20; solMax = 0; solCount = 0; solROF = 35; swatROF = 10; solBulletSpeed = 40; soloffsetx = 400; i = solTMax; while (i >= 0) { solNextStack.push(i); i--; } var projNextStack = new Array(); var projectiles = new Array(); projTMax = 10; projMax = 10; projCount = 0; i = projTMax; while (i >= 0) { projNextStack.push(i); projectiles[i] = null; i--; } var pbNextStack = new Array(); var pbArray = new Array(); pbTMax = 8; pbMax = 8; pbCount = 0; pblevel = 160; i = pbTMax; while (i >= 0) { pbNextStack.push(i); pbArray[i] = null; i--; } var svNextStack = new Array(); var svArray = new Array(); svTMax = 1; svMax = 1; svCount = 0; svlevel = 310; i = svTMax; while (i >= 0) { svNextStack.push(i); svArray[i] = null; i--; } var dnNextStack = new Array(); var dnArray = new Array(); dnTMax = 5; dnMax = 5; dnCount = 0; dnlevel = 570; i = dnTMax; while (i >= 0) { dnNextStack.push(i); dnArray[i] = null; i--; } herolevel = 580; i = 0; while (i <= civMax) { if (random(2) == 0) { temp = 500; } else { temp = 100; } if (random(4) == 0) { per = city.attachMovie("civ", "civ" + i, i + temp); } else { per = city.attachMovie("civ2", "civ" + i, i + temp); } civTable[i] = per; per.civindex = i; if (temp == 100) { per._y = civlevel1; per.level = civlevel1; } else { per._y = civlevel2; per.level = civlevel2; } if (random(2) == 0) { per.xv = (-random(5)) - 3; per.gotoAndStop(1); } else { per.xv = random(5) + 3; per.gotoAndStop(2); } per._x = random(city.rmark._x - city.lmark._x) + city.lmark._x; civIndividuality(per); i++; } range = 12;
Instance of Symbol 311 MovieClip "city" in Frame 54
/* no clip actions */
Instance of Symbol 310 MovieClip "rbound" in Frame 54
on (release) { _root.policecarCreate(); }
Frame 55
function engine1() { _root.oldx = _root.newx; _root.oldy = _root.newy; _root.newx = _root._xmouse; _root.newy = _root._ymouse; _root.xvel = _root.newx - _root.oldx; _root.yvel = _root.newy - _root.oldy; _root.oldxpos = newxpos; _root.oldypos = newypos; _root.newxpos = monster._x; _root.newypos = monster._y; if (_root._ymouse < 1) { _root.holding.rel(); } if (_root.civCount != 0) { var i = 0; while (i <= (_root.civMax + _root.civXMax)) { per = eval ("_root.city.civ" + i); if (per.walking) { per._x = per._x + per.xv; if ((per._y - 2) > per.level) { per._y = per._y - 2; } if ((per._y + 2) < per.level) { per._y = per._y + 2; } } if (per.physics) { if ((per._y >= per.level) and (!per.dead)) { if (((per.yv < 50) and (((per._y - per.level) < 50) or (per._y > _root.civlevel2))) or per.rescued) { _root.unmakeProj(this); if (per._y > (_root.civlevel2 - 15)) { per.level = _root.civlevel2; } per.yv = 0; per.gotoAndStop(3); per.physics = false; per.walking = true; per.scared = true; per.speed = random(3) + 8; } else { per._y = per.level; per.yv = 0; per.gotoAndStop(10); per.physics = false; } } else { _root.physics(per); } } if (per.scared) { if (per.walking) { dist = per._x - _root.city.monsterpos._x; if (dist > 0) { per.xv = per.speed; } else { per.xv = -per.speed; } } if (Math.abs(dist) < 200) { if (random(20) == 0) { s1.start(0, 0); } } } else if ((_root.scary and (Math.abs(_root.city.monsterpos._x - per._x) < 300)) and (!per.dead)) { per.scared = true; per.gotoAndStop(3); per.speed = random(3) + 8; } if (_root.projHitTest(per)) { per.gotoAndStop(10); } if (assout && (per.hitTest(monster) && (monster._currentframe != 3))) { per.gotoAndStop(10); } if ((per.hitTest(_root.rbound) or per.hitTest(_root.lbound)) or (per._y < -500)) { if (per._y < -500) { ffa = _root.cityscape.attachMovie("farfaraway", "farfaraway", 1); ffa._y = -50; ffa._x = per._x - _root.city.leftside._x; } _root.civDestroy(per); } i++; } } if (_root.carCount != 0) { var i = 0; while (i <= _root.carTMax) { if (veh.dead and (veh._currentframe != 10)) { veh.gotoAndStop(10); } veh = eval ("_root.city.car" + i); if (veh != null) { var j = 0; while (j <= _root.carMax) { veh2 = eval ("_root.city.car" + j); if (((((!(veh.empty and veh2.empty)) and (!(veh.police or veh2.police))) and (i != j)) and (veh.xv == veh2.xv)) and veh.hitTest(veh2)) { veh.empty = true; veh2.empty = true; if ((veh.xv < 0) and (veh._x < veh2._x)) { veh2.gotoAndPlay(2); } if ((veh.xv > 0) and (veh._x > veh2._x)) { veh2.gotoAndPlay(2); } } j++; } veh = eval ("_root.city.car" + i); if (((!veh.empty) and veh.moving) and (!veh.physics)) { veh._x = veh._x + veh.xv; } if (veh.physics) { if (veh._y > _root.civlevel1) { veh.yv = 0; veh.gotoAndPlay(10); veh.physics = false; } else { _root.physics(veh); } } if ((veh.scared and veh.police) and (!veh.empty)) { if ((random(4) == 0) and (!veh.dead)) { veh.empty = true; veh.gotoAndPlay(3); } else if (random(3) == 0) { veh.xv = veh.xv * 0.75; } } if (((veh.scared and (!veh.police)) and (!veh.empty)) and (_root.civTable[_root.civMax + 1] == null)) { if ((random(10) == 0) and (!veh.cow)) { veh.empty = true; per = _root.civCreate(_root.civMax + 1); per._x = veh._x; } } else if (_root.scary and (Math.abs(_root.city.monsterpos._x - veh._x) < 300)) { veh.scared = true; } if (_root.projHitTest(veh)) { veh.gotoAndStop(10); } if ((assout && (veh.hitTest(monster))) && (monster._currentframe != 3)) { veh.gotoAndStop(10); } if ((veh.hitTest(_root.lbound) or veh.hitTest(_root.rbound)) or (veh._y < -500)) { if (veh._y < -500) { ffa = _root.cityscape.attachMovie("farfarawayExplode", "farfaraway", 1); ffa._y = -50; ffa._x = veh._x - _root.city.leftside._x; if (cowmode) { ffa._x = 250; } } _root.carDestroy(veh); } } i++; } } if (_root.carCount < _root.carMax) { if (_root.carTimer < _root.carregen) { _root.carTimer++; } else { _root.carTimer = 0; if (random(2) == 1) { _root.carCreate(); } } } else { temp = eval ("_root.city.car" + random(_root.carMax)); if ((random(10) == 0) and (temp._currentframe == 2)) { temp.gotoAndPlay(10); } } if (_root.policeCount != 0) { var i = 0; while (i <= _root.policeMax) { p = eval ("_root.city.police" + i); if (p != null) { if (!p.physics) { if ((((p.target._x - p._x) > 0) and (p._xscale < 0)) or (((p.target._x - p._x) < 0) and (p._xscale > 0))) { p._xscale = p._xscale * -1; } if ((p.gun and (!p.dead)) and (!cutsout)) { offsetx = poffsetx; offsetx = offsetx * checkxvel(); xd = Math.abs(p._x - (p.target._x + offsetx)); yd = Math.abs((p._y - 10) - p.target._y); angle = (Math.atan(yd / xd) / Math.PI) * 180; if ((p._y - 10) < p.target._y) { angle = -angle; } p.gunhand._rotation = -angle; if (random(15) == 0) { p.gunhand.gotoAndPlay(2); bxv = pBulletSpeed; byv = (-(yd / xd)) * bxv; if ((p._y - 10) < p.target._y) { byv = byv * -1; } if (p._xscale < 0) { bxv = bxv * -1; } _root.bulletCreate("bullet1", bxv, byv, p._x, p._y - 10, p); } } } else if (p._y >= 400) { if (!p.dead) { p._y = 410; } p.yv = 0; p.gotoAndPlay(10); p.physics = false; } else { _root.physics(p); } if (_root.projHitTest(p)) { p.gotoAndStop(10); } if (assout && (p.hitTest(monster))) { p.gotoAndStop(10); } if ((p.hitTest(_root.rbound) or p.hitTest(_root.lbound)) or (p._y < -500)) { if (p._y < -500) { ffa = _root.cityscape.attachMovie("farfaraway", "farfaraway", 1); ffa._y = -50; ffa._x = p._x - _root.city.leftside._x; } _root.policeDestroy(p); } } i++; } } }
Frame 56
function engine2() { if (_root.bulletCount != 0) { var i = 0; while (i <= _root.bulletMax) { b = eval ("_root.city.bullet" + i); if (b != null) { b._x = b._x + b.xv; b._y = b._y + b.yv; _root.bulletHitTest(b); if (monster.hitTest(b) and (!assout)) { life = life - 1; _root.bulletDestroy(b); rico.start(0, 0); } if (((b.hitTest(_root.rbound) or b.hitTest(_root.lbound)) or (b._y < 0)) or (b._y > 450)) { _root.bulletDestroy(b); } } i++; } } if (_root.solCount != 0) { var i = 0; while (i <= _root.solTMax) { sol = eval ("_root.city.sol" + i); if (sol != null) { if (((sol._x - sol.target._x) < 0) and (sol._xscale < 0)) { sol._xscale = sol._xscale * -1; } if (((sol._x - sol.target._x) > 0) and (sol._xscale > 0)) { sol._xscale = sol._xscale * -1; } if (((!sol.physics) and (!sol.swat)) and sol.walking) { if ((random(_root.solROF) == 0) and (!cutsout)) { if (random(2) == 0) { if (_root.holding != null) { sol.target = _root.holding; } else { sol.target = _root.city.monsterpos; } } offsetx = soloffsetx; offsetx = offsetx * checkxvel(); xd = Math.abs(sol._x - (sol.target._x + offsetx)); yd = Math.abs(sol._y - sol.target._y); angle = (Math.atan(yd / xd) / Math.PI) * 180; if ((sol._y - 10) < sol.target._y) { angle = -angle; } sol.man.rifle._rotation = 180 - angle; sol.man.rifle.gotoAndPlay(2); bxv = solBulletSpeed; byv = (-(yd / xd)) * bxv; if (sol._y < sol.target._y) { byv = byv * -1; } if (sol._xscale < 0) { bxv = bxv * -1; } _root.bulletCreate("bullet1", bxv, byv, sol._x, sol._y, sol); } } if (sol.aim) { offsetx = soloffsetx; offsetx = offsetx * checkxvel(); xd = Math.abs(sol._x - (sol.target._x + offsetx)); yd = Math.abs(sol._y - sol.target._y); angle = (Math.atan(yd / xd) / Math.PI) * 180; if ((sol._y - 10) < sol.target._y) { angle = -angle; } sol.man.rifle._rotation = 180 - angle; if (random(50) == 0) { sol.aim = false; sol.man.play(); if (random(2) == 0) { sol.xv = sol.xv * -1; sol._xscale = sol._xscale * -1; } } if ((random(_root.swatROF) == 0) and (!cutsout)) { if (random(2) == 0) { if (_root.holding != null) { sol.target = _root.holding; } else { sol.target = _root.city.monsterpos; } } sol.man.rifle.gotoAndPlay(2); bxv = solBulletSpeed; byv = (-(yd / xd)) * bxv; if (sol._y < sol.target._y) { byv = byv * -1; } if (sol._xscale < 0) { bxv = bxv * -1; } _root.bulletCreate("bullet1", bxv, byv, sol._x, sol._y, sol); } } if (sol.moving and (sol.aim == false)) { sol._x = sol._x + sol.xv; if (random(50) == 0) { sol.aim = true; sol.man.gotoAndStop(1); } } if (sol.physics) { if (sol._y > _root.civlevel1) { sol.yv = 0; sol.gotoAndStop(10); sol.physics = false; } else { _root.physics(sol); } } if (_root.projHitTest(sol)) { sol.gotoAndStop(10); } if ((assout && (sol.hitTest(monster))) && (monster._currentframe != 3)) { sol.gotoAndStop(10); } if ((sol.hitTest(_root.lbound) or sol.hitTest(_root.rbound)) or (sol._y < -500)) { if (sol._y < -500) { ffa = _root.cityscape.attachMovie("farfaraway", "farfaraway", 1); ffa._y = -50; ffa._x = sol._x - _root.city.leftside._x; } _root.solDestroy(sol); } } i++; } } if (_root.solCount < _root.solMax) { if (random(5) == 0) { _root.solCreate(); } } _root.a5._visible = false; _root.a6._visible = false; if (pbCount > 0) { lowestL = 999999 /* 0x0F423F */; lowestR = 999999 /* 0x0F423F */; i = 0; while (i <= pbMax) { pb = _root.pbArray[i]; dist = Math.round(pb._x - _root.monster._x); if ((dist > 0) and (dist < lowestR)) { lowestR = dist; } if ((dist < 0) and (Math.abs(dist) < lowestL)) { lowestL = Math.abs(dist); } if ((timer % 10) == 0) { if ((pb._x - _root.monster._x) > 10000) { pb._x = monster._x + (1000 + (random(15) * 500)); } else if ((pb._x - _root.monster._x) < -10000) { pb._x = monster._x - (1000 + (random(15) * 500)); } } if ((pb._x - _root.monster._x) > 200) { _root.a6._visible = true; } if ((pb._x - _root.monster._x) < -200) { _root.a5._visible = true; } i++; } _root.distL = Math.round(lowestL / 15) + "m"; _root.distR = Math.round(lowestR / 15) + "m"; } _root.a1._visible = false; _root.a2._visible = false; if (dnCount > 0) { lowestL = 999999 /* 0x0F423F */; lowestR = 999999 /* 0x0F423F */; i = 0; while (i <= dnMax) { dn = _root.dnArray[i]; dist = Math.round(dn._x - _root.monster._x); if ((dist > 0) and (dist < lowestR)) { lowestR = dist; } if ((dist < 0) and (Math.abs(dist) < lowestL)) { lowestL = Math.abs(dist); } if ((dn._x - _root.monster._x) > 10000) { dn._x = monster._x + (1000 + (random(15) * 500)); } else if ((dn._x - _root.monster._x) < -10000) { dn._x = monster._x - (1000 + (random(15) * 500)); } if ((dn._x - _root.monster._x) > 200) { _root.a2._visible = true; } if ((dn._x - _root.monster._x) < -200) { _root.a1._visible = true; } i++; } _root.distL = Math.round(lowestL / 15) + "m"; _root.distR = Math.round(lowestR / 15) + "m"; } _root.a3._visible = false; _root.a4._visible = false; if (svCount > 0) { i = 0; while (i < svMax) { sv = _root.svArray[i]; dist = Math.round(sv._x - _root.monster._x); if (dist > 200) { _root.distR = Math.round(dist / 15) + "m"; } if (dist < -200) { _root.distL = Math.abs(Math.round(dist / 15)) + "m"; } if (dist > 200) { _root.distR = (_root.distR = Math.round(dist / 15) + "m"); if (dist < 4000) { _root.distR = "???m"; } } if (dist < -200) { _root.distL = Math.abs(Math.round(dist / 15)) + "m"; if (Math.abs(dist) < 4000) { _root.distL = "???m"; } } if ((sv._x - _root.monster._x) > 10000) { sv._x = monster._x + (1000 + (random(15) * 500)); } else if ((sv._x - _root.monster._x) < -10000) { sv._x = monster._x - (1000 + (random(15) * 500)); } if ((sv._x - _root.monster._x) > 200) { _root.a4._visible = true; } if ((sv._x - _root.monster._x) < -200) { _root.a3._visible = true; } if (!sv.dead) { temp = sv._x - _root.monster._x; if ((temp < 160) and (temp >= 0)) { sv.xv = 40; } if ((temp > -160) and (temp < 0)) { sv.xv = -40; } if (temp > 2000) { sv.xv = 0; } if (temp < -2000) { sv.xv = 0; } if (sv.xv > 0) { sv.gotoAndStop(1); } if (sv.xv < 0) { sv.gotoAndStop(2); } sv._x = sv._x + sv.xv; } i++; } } if (supe != null) { if ((supe.blur and (holding != supe)) and (random(50) == 0)) { supe.recover(); } if (!supe.blur) { supe._x = supe._x + supe.xv; supe._y = monster._y; if ((!supe.fast) and ((supe._x - monster._x) < 0)) { supe.gotoAndStop(1); } if ((!supe.fast) and ((supe._x - monster._x) > 0)) { supe.gotoAndStop(2); } if (supe.fast and (supe.xv > 0)) { supe.gotoAndStop(3); } if (supe.fast and (supe.xv < 0)) { supe.gotoAndStop(4); } dist = 100 + random(100); if (((supe.fast and supe.travelling) and (supe.xv > 0)) and ((supe._x - monster._x) > dist)) { supe.fast = false; supe.travelling = false; supe.xv = 0; supe.rescue(); } if (((supe.fast and supe.travelling) and (supe.xv < 0)) and ((monster._x - supe._x) > dist)) { supe.fast = false; supe.travelling = false; supe.xv = 0; supe.rescue(); } if (((random(15) == 0) and (!supe.fast)) and (!supe.blur)) { if ((supe._x - monster._x) < 0) { supe.travelling = true; supe.fast = true; supe.xv = 60; } else if ((supe._x - monster._x) > 0) { supe.travelling = true; supe.fast = true; supe.xv = -60; } } if (_root.projHitTest(supe)) { supe.blur = true; if ((supe._x - monster._x) < 0) { supe.gotoAndStop(10); } else { supe.gotoAndStop(11); } supe.fast = false; } } if (supe.physics) { _root.physics(supe); if (supe._y > 600) { temp = 1000; if (random(2) == 0) { temp = temp * -1; } supe._x = monster._x + temp; supe._y = monster._y; supe.yv = 0; supe.physics = false; } if (((supe._y < -500) and (pbCount == 0)) and pbout) { ffa = _root.cityscape.attachMovie("farfarawayStar", "farfaraway", 1); ffa._y = -50; ffa._x = 250; removeMovieClip(supe); supe = null; if (!bonus) { cssup2._visible = true; cssup2.play(); } } else if ((supe._y < -500) and ((pbCount > 0) or (!pbout))) { if (random(2) == 0) { temp = temp * -1; } supe._x = monster._x + 100000; supe._y = monster._y; supe.yv = 0; ffa = _root.cityscape.attachMovie("farfaraway", "farfaraway", 1); ffa._y = -50; ffa._x = 250; supe.physics = false; cssup1._visible = true; cssup1.play(); } } } if (life <= 0) { play(); } if (freeplay or (phase == 5)) { pbCount = 0; temp = random(50); if ((temp == 0) and (_root.supe == null)) { if (random(60) == 0) { makehero(); } } if (temp == 1) { _root.swatout = !_root.swatout; } if (temp == 3) { if (random(5) == 0) { _root.scary = false; } } if (temp == 4) { if (random(20) == 0) { _root.solMax = 0; } } if (temp == 5) { if (random(10) == 0) { _root.solMax = 10; } } if (temp == 6) { if (random(20) == 0) { _root.solMax = 15; } } if (temp == 7) { if (random(20) == 0) { _root.policeChance = 10; } } if (temp == 8) { if (random(20) == 0) { _root.policeChance = 0; } } if (temp == 9) { if (random(20) == 0) { _root.policeChance = 100; } } if (temp == 10) { if (random(10) == 0) { _root.cowmode = !_root.cowmode; } } } }
Frame 57
function goBonus() { _root.bonus = true; gotoAndPlay (108); _root.life = _root.maxlife; } stop(); b1._visible = !vis; b2._visible = vis;
Frame 58
stop(); objective = ""; objective2 = ""; d1._visible = true; d3._visible = false; d4._visible = false; d5._visible = false; d6._visible = false; d7._visible = false; d8._visible = false; d9._visible = false; cowdeaths = true; phase = 0; monster = _root.city.attachMovie("monster", "monster", 300); monster._x = _root.city.monsterpos._x; monster._y = _root.city.monsterpos._y; cowmode = true; policeChance = 1000; solMax = 0; var civTable = new Array(); civMax = 10; civTable[civMax + 1] = null; var carNextStack = new Array(); carTMax = 10; carMax = 1; carCount = 0; carregen = 1; carTimer = 0; i = carTMax; while (i >= 0) { carNextStack.push(i); i--; }
Instance of Symbol 335 MovieClip "city" in Frame 58
/* no clip actions */
Instance of Symbol 258 MovieClip "civ_car_police" in Frame 58
onClipEvent (enterFrame) { _root.engine1(); }
Instance of Symbol 258 MovieClip "bullets_soldiers" in Frame 58
onClipEvent (enterFrame) { _root.engine2(); _root.doHarvest(); if (_root.score == 1) { _root.score++; _root.d4._visible = true; _root.objective = ""; _root.objective2 = ""; _root.cowdeaths = 0; } if (_root.fintut and (_root.score > 0)) { _root.d7._visible = true; _root.score = -1; _root.objective = ""; _root.objective2 = ""; } if (_root.score >= 3) { _root.objective2 = "hint: throw the cow into the sky"; } if ((_root.cowdeaths > 3) and (_root.score >= 1)) { _root.objective2 = "hint: throw it higher, much higher"; } if ((_root.cowdeaths > 5) and (_root.score >= 1)) { _root.objective2 = "hint: throw it much higher... like into orbit or something"; } }
Instance of Symbol 258 MovieClip "arrow_keys" in Frame 58
onClipEvent (enterFrame) { if (!_root.fin) { if (Key.isDown(37)) { _root.monster.gotoAndStop(2); _root.monster._x = _root.monster._x - _root.myspeed; _root.holding._x = _root.holding._x - _root.myspeed; _root.city._x = _root.city._x + _root.myspeed; _root.city.lmark._x = _root.city.lmark._x - _root.myspeed; _root.city.rmark._x = _root.city.rmark._x - _root.myspeed; _root.city.monsterpos._x = _root.city.monsterpos._x - _root.myspeed; _root.city.leftside._x = _root.city.leftside._x - _root.myspeed; _root.buildings3._x = _root.buildings3._x + (_root.myspeed * 0.5); _root.buildings4._x = _root.buildings4._x + (_root.myspeed * 0.5); if ((_root.city.buildings1._x + _root.city.buildings1._width) > _root.city.rmark._x) { _root.city.buildings2._x = _root.city.buildings1._x - _root.city.buildings2._width; } if ((_root.city.buildings2._x + _root.city.buildings2._width) > _root.city.rmark._x) { _root.city.buildings1._x = _root.city.buildings2._x - _root.city.buildings1._width; } if (_root.buildings3._x > 0) { _root.buildings4._x = _root.buildings3._x - _root.buildings4._width; } if (_root.buildings4._x > 0) { _root.buildings3._x = _root.buildings4._x - _root.buildings3._width; } } else if (Key.isDown(39)) { _root.monster.gotoAndStop(1); _root.monster._x = _root.monster._x + _root.myspeed; _root.holding._x = _root.holding._x + _root.myspeed; _root.city._x = _root.city._x - _root.myspeed; _root.city.lmark._x = _root.city.lmark._x + _root.myspeed; _root.city.rmark._x = _root.city.rmark._x + _root.myspeed; _root.city.monsterpos._x = _root.city.monsterpos._x + _root.myspeed; _root.city.leftside._x = _root.city.leftside._x + _root.myspeed; _root.buildings3._x = _root.buildings3._x - (_root.myspeed * 0.5); _root.buildings4._x = _root.buildings4._x - (_root.myspeed * 0.5); if (_root.city.buildings1._x < _root.city.lmark._x) { _root.city.buildings2._x = _root.city.buildings1._x + _root.city.buildings1._width; } if (_root.city.buildings2._x < _root.city.lmark._x) { _root.city.buildings1._x = _root.city.buildings2._x + _root.city.buildings2._width; } if (_root.buildings3._x < 0) { _root.buildings4._x = _root.buildings3._x + _root.buildings3._width; } if (_root.buildings4._x < 0) { _root.buildings3._x = _root.buildings4._x + _root.buildings4._width; } } else if (_root.assout) { _root.monster.gotoAndStop(3); } } } onClipEvent (mouseUp) { _root.holding.rel(); }
Instance of Symbol 310 MovieClip "rbound" in Frame 58
on (release) { _root.policecarCreate(); }
Instance of Symbol 351 MovieClip "d2" in Frame 58
on (release) { this._visible = false; _root.objective = "Harvest the earthling by dropping it into the top of the"; _root.objective2 = "toaster"; stopAllSounds(); _root.bleep.start(0, 0); _root.music.play(); }
Instance of Symbol 353 MovieClip "d1" in Frame 58
on (release) { this._visible = false; }
Instance of Symbol 356 MovieClip "d4" in Frame 58
on (release) { this._visible = false; _root.d5._visible = true; }
Instance of Symbol 359 MovieClip "d5" in Frame 58
on (release) { this._visible = false; _root.objective = "throw the earthling as high as you can."; _root.bleep.start(0, 0); }
Instance of Symbol 361 MovieClip "d7" in Frame 58
on (release) { _root.play(); }
Frame 108
stop(); score = 0; dialog = 0; timer = 0; phase = 1; scary = false; life = maxlife; phase = 1; exitbutton._visible = false; var talk = new Array(); talkCount = 24; talk[0] = "What an interesting concept."; talk[1] = "I wonder what they are selling?"; talk[2] = "Darn new fangled advertising."; talk[3] = "I think it's a little creepy."; talk[4] = "Something's not right."; talk[5] = "Are they shooting a movie?"; talk[6] = "Cool."; talk[7] = "What is a toaster doing up there?"; talk[8] = "!"; talk[9] = "?"; talk[10] = "Visit http://lutc.sg.st"; talk[11] = "What's that?"; talk[12] = "I wonder how do they keep that up?"; talk[13] = "Say say say."; talk[14] = "Hoooo!"; talk[15] = "How did they do that?"; talk[16] = "How do they manage to keep that up there?"; talk[17] = "..."; talk[18] = "What's that?"; talk[19] = "Look at that!"; talk[20] = "How cute."; talk[21] = "How quaint."; talk[22] = "How strange."; talk[23] = "I don't get it."; cs1._visible = false; cs2._visible = false; cs3._visible = false; cs4._visible = false; cs6_5._visible = false; cs7._visible = false; cs7_5._visible = false; cs8._visible = false; cs9._visible = false; cs11_5._visible = false; heropic._visible = false; generalpic1._visible = false; generalpic2._visible = false; generalpic3._visible = false; generalpic4._visible = false; cssup1._visible = false; cssup2._visible = false; pbout = false; assout = false; podout = false; beamout = false; d1._visible = false; d2._visible = false; monster = _root.city.attachMovie("monster", "monster", 300); monster._x = _root.city.monsterpos._x; monster._y = _root.city.monsterpos._y; cowmode = false; carMax = 6; var civTable = new Array(); civMax = 10; civTable[civMax + 1] = null; var carNextStack = new Array(); carTMax = 10; carMax = 6; carCount = 0; carregen = 6; carTimer = 0; i = carTMax; while (i >= 0) { carNextStack.push(i); i--; } i = 0; while (i <= civMax) { if (random(2) == 0) { temp = 500; } else { temp = 100; } if (random(4) == 0) { per = city.attachMovie("civ", "civ" + i, i + temp); } else { per = city.attachMovie("civ2", "civ" + i, i + temp); } civTable[i] = per; per.civindex = i; if (temp == 100) { per._y = civlevel1; per.level = civlevel1; } else { per._y = civlevel2; per.level = civlevel2; } if (random(2) == 0) { per.xv = (-random(5)) - 3; per.gotoAndStop(1); } else { per.xv = random(5) + 3; per.gotoAndStop(2); } per._x = random(city.rmark._x - city.lmark._x) + city.lmark._x; civIndividuality(per); i++; } _root.bleep.start(0, 0); if (bonus) { phase = 5; makeBig(); objective = "mayhem mode"; objective2 = "stomp on stuff to your hearts content"; pbout = true; pbCount = 0; policeChance = 10; solMax = 0; cowmode = false; _root.music.gotoAndPlay(2); exitbutton._visible = true; }
Instance of Symbol 310 MovieClip "rbound" in Frame 108
on (release) { _root.policecarCreate(); }
Instance of Symbol 311 MovieClip "city" in Frame 108
/* no clip actions */
Instance of Symbol 258 MovieClip "civ_car_police" in Frame 108
onClipEvent (enterFrame) { _root.engine1(); }
Instance of Symbol 258 MovieClip "bullets_soldiers" in Frame 108
onClipEvent (enterFrame) { _root.timer++; _root.engine2(); _root.doHarvest(); if (_root.phase == 1) { if ((_root.score == 0) and ((_root.timer / 720) < 4)) { _root.objective = "collect as many earthlings as you can"; } if ((_root.score == 1) or ((_root.timer / 720) == 0.5)) { _root.scary = true; _root.objective2 = "hint: chase them"; } if ((_root.timer / 720) == 1) { _root.cs1._visible = true; _root.cs1.play(); _root.objective2 = ""; } if ((_root.timer / 720) == 1.5) { _root.cs2._visible = true; _root.cs2.play(); } if ((_root.timer / 720) == 2) { _root.cs3._visible = true; _root.cs3.play(); } if ((_root.timer / 720) == 2.5) { poffsetx = 500; pBulletSpeed = 40; _root.cs4._visible = true; _root.cs4.play(); _root.distL = 999999 /* 0x0F423F */; _root.distR = 999999 /* 0x0F423F */; } if (((_root.timer / 720) > 2.8) and (_root.dnCount == 0)) { poffsetx = 600; pBulletSpeed = 30; _root.objective = "Harvest the earthlings"; _root.phase = 2; _root.timer = 4320; _root.carMax = 6; _root.policeChance = 20; _root.bleep.start(0, 0); } } if (_root.phase == 2) { if ((_root.timer / 720) == 6.4) { _root.cs6_5._visible = true; _root.cs6_5.play(); } if ((_root.timer / 720) == 6.8) { _root.cs7._visible = true; _root.cs7.play(); } if ((_root.timer / 720) == 7.2) { _root.cs7_5._visible = true; _root.cs7_5.play(); } if ((_root.timer / 720) == 7.6) { _root.cs8._visible = true; _root.cs8.play(); } if ((_root.timer / 720) == 8) { solBulletSpeed = 50; soloffsetx = 500; swatROF = 8; _root.cs9._visible = true; _root.cs9.play(); } if (((_root.timer / 720) > 8.4) and (_root.solMax == 0)) { solBulletSpeed = 40; soloffsetx = 400; swatROF = 10; _root.objective = "Harvest the earthlings"; _root.phase = 3; _root.timer = 7920; _root.bleep.start(0, 0); } } if (_root.phase == 3) { if ((_root.timer / 720) == 11.4) { _root.cs11_5._visible = true; _root.cs11_5.play(); _root.distL = 999999 /* 0x0F423F */; _root.distR = 999999 /* 0x0F423F */; } if (((_root.timer / 720) == 12) and (_root.supe != null)) { _root.objective2 = "hint: use the cars to stun him"; _root.bleep.start(0, 0); } if (((_root.timer / 720) == 12.5) and (_root.supe != null)) { _root.objective2 = "hint: throw him into orbit after stunning him"; _root.bleep.start(0, 0); } if ((((_root.timer / 720) > 13) and (_root.pbCount > 0)) and (_root.objective2 != "hint: destroy the phone booths")) { _root.objective2 = "hint: destroy the phone booths"; _root.bleep.start(0, 0); } if (((((_root.timer / 720) > 13) and _root.pbout) and (_root.pbCount == 0)) and (_root.objective2 == "hint: destroy the phone booths")) { _root.objective2 = "hint: now throw him into orbit!"; _root.bleep.start(0, 0); } if (((_root.timer / 720) > 13) and (_root.supe == null)) { _root.objective = "Harvest the earthlings"; _root.objective2 = ""; _root.phase = 4; _root.timer = 9360; _root.bleep.start(0, 0); } } if (_root.phase == 4) { if ((_root.timer / 720) == 13.5) { _root.jeep.play(); _root.generalpic1._visible = true; _root.generalpic1.play(); } if ((_root.timer / 720) == 14.1) { _root.jeep.play(); _root.generalpic2._visible = true; _root.generalpic2.play(); } if ((_root.timer / 720) == 14.7) { _root.jeep.play(); _root.generalpic3._visible = true; _root.generalpic3.play(); } if ((_root.timer / 720) == 15.3) { _root.d1._visible = true; _root.cutsout = true; } if (((_root.timer / 720) == 17) and _root.assout) { _root.jeep.play(); _root.generalpic4._visible = true; _root.generalpic4.play(); } } _root.a7._visible = false; _root.a8._visible = false; if (_root.podout) { dist = Math.round(_root.pod._x - _root.monster._x); if (dist > 200) { _root.distR = Math.round(dist / 15) + "m"; } if (dist < -200) { _root.distL = Math.abs(Math.round(dist / 15)) + "m"; } if ((timer % 10) == 0) { if (dist > 10000) { _root.pod._x = monster._x + (1000 + (random(15) * 500)); } else if (dist < -10000) { _root.pod._x = monster._x - (1000 + (random(15) * 500)); } } if (dist > 200) { _root.a8._visible = true; } if (dist < -200) { _root.a7._visible = true; } } _root.a9._visible = false; _root.a10._visible = false; if (_root.beamout) { dist = Math.round(_root.beam._x - _root.monster._x); if (dist > 200) { _root.distR = Math.round(dist / 15) + "m"; } if (dist < -200) { _root.distL = Math.abs(Math.round(dist / 15)) + "m"; } if ((timer % 10) == 0) { if (dist > 10000) { _root.beam._x = monster._x + (1000 + (random(15) * 500)); } else if (dist < -10000) { _root.beam._x = monster._x - (1000 + (random(15) * 500)); } } if (dist > 200) { _root.a10._visible = true; } if (dist < -200) { _root.a9._visible = true; } } }
Instance of Symbol 258 MovieClip "arrow_keys" in Frame 108
onClipEvent (enterFrame) { if (!_root.fin) { if (Key.isDown(37)) { _root.monster.gotoAndStop(2); _root.monster._x = _root.monster._x - _root.myspeed; _root.holding._x = _root.holding._x - _root.myspeed; _root.city._x = _root.city._x + _root.myspeed; _root.city.lmark._x = _root.city.lmark._x - _root.myspeed; _root.city.rmark._x = _root.city.rmark._x - _root.myspeed; _root.city.monsterpos._x = _root.city.monsterpos._x - _root.myspeed; _root.city.leftside._x = _root.city.leftside._x - _root.myspeed; _root.buildings3._x = _root.buildings3._x + (_root.myspeed * 0.5); _root.buildings4._x = _root.buildings4._x + (_root.myspeed * 0.5); if ((_root.city.buildings1._x + _root.city.buildings1._width) > _root.city.rmark._x) { _root.city.buildings2._x = _root.city.buildings1._x - _root.city.buildings2._width; } if ((_root.city.buildings2._x + _root.city.buildings2._width) > _root.city.rmark._x) { _root.city.buildings1._x = _root.city.buildings2._x - _root.city.buildings1._width; } if (_root.buildings3._x > 0) { _root.buildings4._x = _root.buildings3._x - _root.buildings4._width; } if (_root.buildings4._x > 0) { _root.buildings3._x = _root.buildings4._x - _root.buildings3._width; } } else if (Key.isDown(39)) { _root.monster.gotoAndStop(1); _root.monster._x = _root.monster._x + _root.myspeed; _root.holding._x = _root.holding._x + _root.myspeed; _root.city._x = _root.city._x - _root.myspeed; _root.city.lmark._x = _root.city.lmark._x + _root.myspeed; _root.city.rmark._x = _root.city.rmark._x + _root.myspeed; _root.city.monsterpos._x = _root.city.monsterpos._x + _root.myspeed; _root.city.leftside._x = _root.city.leftside._x + _root.myspeed; _root.buildings3._x = _root.buildings3._x - (_root.myspeed * 0.5); _root.buildings4._x = _root.buildings4._x - (_root.myspeed * 0.5); if (_root.city.buildings1._x < _root.city.lmark._x) { _root.city.buildings2._x = _root.city.buildings1._x + _root.city.buildings1._width; } if (_root.city.buildings2._x < _root.city.lmark._x) { _root.city.buildings1._x = _root.city.buildings2._x + _root.city.buildings2._width; } if (_root.buildings3._x < 0) { _root.buildings4._x = _root.buildings3._x + _root.buildings3._width; } if (_root.buildings4._x < 0) { _root.buildings3._x = _root.buildings4._x + _root.buildings4._width; } } else if (_root.assout) { _root.monster.gotoAndStop(3); } } } onClipEvent (mouseUp) { _root.holding.rel(); }
Instance of Symbol 448 MovieClip "d1" in Frame 108
on (release) { this._visible = false; _root.d2._visible = true; }
Instance of Symbol 452 MovieClip "d2" in Frame 108
on (release) { this._visible = false; _root.makepod(); _root.objective = "Locate the Retrieval Unit when ready for"; _root.objective2 = "extraction"; _root.bleep.start(0, 0); _root.cutsout = false; }
Frame 109
stopAllSounds(); cookieStuff(); bonus = false; hw1._visible = false; hw2._visible = false; if (completed) { hw2._visible = true; fanfare.start(0, 0); } else { hw1._visible = true; }
Frame 268
stop();
Frame 273
stop();
Instance of Symbol 210 MovieClip in Frame 273
on (release) { _root.play(); }
Frame 275
stop();
Instance of Symbol 548 MovieClip in Frame 275
on (release) { _root.play(); }
Frame 276
stop();
Instance of Symbol 550 MovieClip in Frame 276
on (release) { _root.play(); }
Frame 277
stop();
Instance of Symbol 552 MovieClip in Frame 277
on (release) { _root.play(); }
Frame 278
stop();
Instance of Symbol 554 MovieClip in Frame 278
on (release) { _root.play(); }
Frame 279
stop();
Instance of Symbol 556 MovieClip in Frame 279
on (release) { _root.play(); }
Frame 280
stop();
Instance of Symbol 558 MovieClip in Frame 280
on (release) { _root.play(); }
Frame 281
stop();
Instance of Symbol 560 MovieClip in Frame 281
on (release) { _root.play(); }
Frame 313
_root.title();
Symbol 17 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 1
_parent.dead = true;
Symbol 25 MovieClip Frame 5
stop(); _root.policeDestroy(_parent);
Symbol 26 MovieClip [policeman2] Frame 1
stop();
Symbol 26 MovieClip [policeman2] Frame 10
stop(); this.dead = true;
Symbol 34 MovieClip [policeman1] Frame 6
gotoAndPlay (1);
Symbol 34 MovieClip [policeman1] Frame 10
stop(); this.dead = true;
Symbol 45 MovieClip Frame 1
_parent.dead = true; _root.unmakeProj(_parent);
Symbol 45 MovieClip Frame 5
if (_parent.ref == 2) { _root.carDestroy(_parent); }
Symbol 46 MovieClip [car] Frame 1
stop();
Symbol 46 MovieClip [car] Frame 2
stop(); ColorPointer = new Color(col); ColorPointer.setRGB(Paint);
Symbol 46 MovieClip [car] Frame 10
stop();
Symbol 92 MovieClip Frame 1
_parent.dead = true;
Symbol 92 MovieClip Frame 5
stop(); _root.civDestroy(_parent);
Symbol 93 MovieClip [civ2] Frame 1
stop();
Symbol 93 MovieClip [civ2] Frame 2
stop();
Symbol 93 MovieClip [civ2] Frame 3
stop(); ColorPointer1 = new Color(man.col1); ColorPointer1.setRGB(Paint1); ColorPointer2 = new Color(man.col2); ColorPointer2.setRGB(Paint2); CapPointer = new Color(man.cap.col); CapPointer.setRGB(CapPaint); man.afro._visible = false; man.hat._visible = false; man.cap._visible = false; if (acc == 0) { man.afro._visible = true; } if ((acc >= 1) and (acc <= 10)) { man.hat._visible = true; } if ((acc >= 11) and (acc <= 20)) { man.cap._visible = true; }
Symbol 93 MovieClip [civ2] Frame 10
stop(); _root.scary = true;
Symbol 105 MovieClip [civ] Frame 1
stop();
Symbol 105 MovieClip [civ] Frame 2
stop();
Symbol 105 MovieClip [civ] Frame 3
stop(); man.hat._visible = (acc >= 1) and (acc <= 10);
Symbol 105 MovieClip [civ] Frame 10
stop(); _root.scary = true;
Symbol 112 MovieClip [car2] Frame 1
stop();
Symbol 112 MovieClip [car2] Frame 2
stop(); ColorPointer = new Color(col); ColorPointer.setRGB(Paint);
Symbol 112 MovieClip [car2] Frame 10
stop();
Symbol 123 MovieClip [policecar] Frame 1
stop();
Symbol 123 MovieClip [policecar] Frame 6
stop(); if (this.moving) { _root.policeCreate(this); }
Symbol 123 MovieClip [policecar] Frame 10
stop();
Symbol 129 MovieClip Frame 9
stop();
Symbol 130 MovieClip [farfarawayExplode] Frame 1
this.projIndex = null;
Symbol 130 MovieClip [farfarawayExplode] Frame 32
if (_root.cowmode) { _root.fintut = true; } removeMovieClip(this);
Symbol 131 MovieClip [farfaraway] Frame 24
removeMovieClip(this);
Symbol 140 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 1
_parent.dead = true;
Symbol 146 MovieClip Frame 5
stop(); _root.solDestroy(_parent);
Symbol 147 MovieClip [soldier2] Frame 1
stop();
Symbol 147 MovieClip [soldier2] Frame 10
stop();
Symbol 155 MovieClip [soldier1] Frame 1
stop();
Symbol 155 MovieClip [soldier1] Frame 10
stop();
Symbol 161 MovieClip [cow] Frame 1
stop();
Symbol 161 MovieClip [cow] Frame 10
stop(); _root.cowdeaths++;
Symbol 174 MovieClip Frame 24
if (random(5) == 0) { gotoAndPlay (10); }
Symbol 174 MovieClip Frame 26
gotoAndPlay (1);
Symbol 176 MovieClip [monster] Frame 1
stop();
Symbol 176 MovieClip [monster] Frame 2
stop();
Symbol 205 MovieClip Frame 24
stop(); _root.theend = true; _root.fader.play(); _root.completed = true;
Symbol 206 MovieClip [monster2] Frame 1
stop();
Symbol 206 MovieClip [monster2] Frame 2
stop();
Symbol 206 MovieClip [monster2] Frame 3
stop();
Symbol 206 MovieClip [monster2] Frame 4
stop();
Symbol 211 MovieClip [pod] Frame 31
gotoAndPlay (1);
Symbol 211 MovieClip [pod] Frame 45
_root.makeBig(); _root.podout = false; _root.objective = "Proceed to the extraction point"; _root.objective2 = ""; _root.makebeam(); _root.beamout = true; _root.bleep.start(0, 0);
Symbol 211 MovieClip [pod] Frame 56
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 226 MovieClip [hero] Frame 1
stop();
Symbol 226 MovieClip [hero] Frame 2
stop();
Symbol 226 MovieClip [hero] Frame 3
stop();
Symbol 226 MovieClip [hero] Frame 4
stop();
Symbol 226 MovieClip [hero] Frame 6
gotoAndPlay (1);
Symbol 226 MovieClip [hero] Frame 10
stop();
Symbol 226 MovieClip [hero] Frame 11
stop();
Symbol 231 MovieClip Frame 1
_parent.dead = true;
Symbol 231 MovieClip Frame 5
stop(); _root.pbDestroy(_parent);
Symbol 232 MovieClip [phonebooth] Frame 1
stop();
Symbol 232 MovieClip [phonebooth] Frame 10
stop();
Symbol 237 MovieClip Frame 1
_parent.dead = true;
Symbol 237 MovieClip Frame 5
stop(); _root.dnDestroy(_parent);
Symbol 238 MovieClip [donutstall] Frame 1
stop();
Symbol 238 MovieClip [donutstall] Frame 10
stop();
Symbol 246 MovieClip Frame 1
_parent.dead = true;
Symbol 246 MovieClip Frame 5
stop(); _root.svDestroy(_parent);
Symbol 247 MovieClip [swatvan] Frame 1
stop();
Symbol 247 MovieClip [swatvan] Frame 2
stop();
Symbol 247 MovieClip [swatvan] Frame 10
stop(); this.dead = true;
Symbol 250 MovieClip [farfarawayStar] Frame 24
if (_root.cowmode) { _root.fintut = true; } removeMovieClip(this);
Symbol 256 MovieClip [genjeep] Frame 1
stop();
Symbol 256 MovieClip [genjeep] Frame 15
stop();
Symbol 271 Button
on (release) { getURL ("http://lutc.blogspot.com", (window = "_blank")); getURL ("http://www.haloscan.com/comments/lutc/114862516591033309/", (window = "_blank")); }
Symbol 278 Button
on (release) { getURL ("http://www.mostfungames.com", (window = "_blank")); }
Symbol 283 Button
on (release) { getURL ("http://lutc.blogspot.com", (window = "_blank")); }
Symbol 320 Button
on (release) { play(); }
Symbol 326 Button
on (release) { goBonus(); }
Symbol 330 MovieClip Frame 7
stop();
Symbol 330 MovieClip Frame 17
if (_root.theend) { _root.play(); }
Symbol 338 MovieClip Frame 1
stop();
Instance of Symbol 311 MovieClip "city" in Symbol 371 MovieClip Frame 1
/* no clip actions */
Symbol 385 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 21
_root.cutsout = true;
Symbol 385 MovieClip Frame 39
Symbol 385 MovieClip Frame 74
this._visible = false; _root.solMax = 10; _root.swatout = false; _root.jeep.play(); _root.cutsout = false;
Symbol 388 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 21
_root.cutsout = true;
Symbol 388 MovieClip Frame 39
Symbol 388 MovieClip Frame 91
this._visible = false; _root.solMax = 20; _root.jeep.play(); _root.cutsout = false;
Symbol 390 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 21
_root.cutsout = true;
Symbol 390 MovieClip Frame 39
Symbol 390 MovieClip Frame 92
this._visible = false; _root.solMax = 15; _root.jeep.play(); _root.cutsout = false;
Symbol 395 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 2
_root.cutsout = true;
Symbol 398 MovieClip Frame 36
Symbol 398 MovieClip Frame 56
_root.jeep.play(); _root.cutsout = false;
Symbol 407 Button
on (release) { stopAllSounds(); _root.bonus = false; _root.title(); }
Symbol 455 MovieClip Frame 1
if (_root.scary) { this._visible = false; } else { if (random(10) == 0) { this.per = eval ("_root.city.civ" + random(_root.civMax)); conv = _root.talk[random(_root.talkCount)]; } if (per == null) { this._y = 800; } distx = per._x - _root.city.lmark._x; this._x = (distx - (conv.length * 4)) - 100; this._y = per._y - 20; }
Symbol 455 MovieClip Frame 2
if (_root.scary) { this._visible = false; } else { if (random(10) == 0) { this.per = eval ("_root.city.civ" + random(_root.civMax)); conv = _root.talk[random(_root.talkCount)]; } if (per == null) { this._y = 800; } distx = per._x - _root.city.lmark._x; this._x = (distx - (conv.length * 4)) - 100; this._y = per._y - 20; }
Instance of Symbol 311 MovieClip "city" in Symbol 458 MovieClip Frame 1
/* no clip actions */
Symbol 463 MovieClip Frame 1
stop();
Symbol 463 MovieClip Frame 48
this._visible = false; _root.solMax = 5;
Symbol 466 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 23
carmove.play();
Symbol 467 MovieClip Frame 62
this._visible = false; _root.policeChance = 10;
Instance of Symbol 311 MovieClip "city" in Symbol 469 MovieClip Frame 1
/* no clip actions */
Symbol 470 MovieClip Frame 1
stop();
Symbol 470 MovieClip Frame 54
this._visible = false; _root.solMax = 20;
Instance of Symbol 311 MovieClip "city" in Symbol 471 MovieClip Frame 1
/* no clip actions */
Symbol 477 MovieClip Frame 1
stop();
Symbol 477 MovieClip Frame 47
this._visible = false;
Symbol 481 MovieClip Frame 1
stop();
Symbol 481 MovieClip Frame 95
this._visible = false; _root.policeChance = 0; _root.carMax = 10;
Instance of Symbol 311 MovieClip "city" in Symbol 483 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 311 MovieClip "city" in Symbol 486 MovieClip Frame 1
/* no clip actions */
Symbol 490 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 81
Symbol 490 MovieClip Frame 124
this._visible = false; _root.makesv(); _root.objective = "Destroy the SWAT Vans"; _root.bleep.start(0, 0);
Symbol 497 MovieClip Frame 1
stop();
Symbol 497 MovieClip Frame 58
this._visible = false; _root.makedn(); _root.objective = "Destroy the donuts"; _root.bleep.start(0, 0);
Symbol 499 MovieClip Frame 1
stop();
Symbol 499 MovieClip Frame 47
this._visible = false; _root.policeChance = 5;
Instance of Symbol 311 MovieClip "city" in Symbol 501 MovieClip Frame 1
/* no clip actions */
Symbol 502 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 48
this._visible = false; _root.solMax = 10; _root.policeChance = 100; _root.carMax = 6;
Symbol 503 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 65
this._visible = false; _root.solMax = 15;
Instance of Symbol 311 MovieClip "city" in Symbol 505 MovieClip Frame 1
/* no clip actions */
Symbol 507 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 32
_root.heropic._visible = true; _root.heropic.play(); su.gotoAndStop(2); _root.objective = "";
Symbol 507 MovieClip Frame 85
this._visible = false; _root.makehero(); _root.objective = "Defeat Fantabulous Man"; _root.heropic._visible = false; _root.bleep.start(0, 0);
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 83
this._visible = false; if (!_root.pbout) { _root.makepb(); _root.pbout = true; } _root.supe._x = _root.monster._x + 3000;
Symbol 540 Button
on (release) { _root.play(); getURL ("http://lutc.blogspot.com", (window = "_blank")); getURL ("http://www.haloscan.com/comments/lutc/114862516591033309/", (window = "_blank")); }
Symbol 544 Button
on (release) { _root.title(); }
Symbol 569 MovieClip Frame 24
if (random(5) == 0) { gotoAndPlay (10); }
Symbol 569 MovieClip Frame 26
gotoAndPlay (1);

Library Items

Symbol 1 Sound [rico]
Symbol 2 Sound [punch]
Symbol 3 Sound [bleep]
Symbol 4 Sound [moo]
Symbol 5 Sound [coin]
Symbol 6 Sound [fanfare]Used by:507 512
Symbol 7 Sound [explode]Used by:45 129 231 237 246
Symbol 8 Sound [siren]Used by:467 481 499
Symbol 9 Sound [scream]Used by:Timeline
Symbol 10 GraphicUsed by:26 34
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:17 34 73 91 100 104 140 253 255 494  Timeline
Symbol 14 GraphicUsed by:17
Symbol 15 SoundUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:11 13 14 15 16Used by:26
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:26 34 93 105 147 155
Symbol 20 GraphicUsed by:25 92 146
Symbol 21 SoundUsed by:25 92 146
Symbol 22 GraphicUsed by:25 92 146
Symbol 23 GraphicUsed by:25 92 146
Symbol 24 GraphicUsed by:25 92 146
Symbol 25 MovieClipUses:20 21 22 23 24Used by:26 34
Symbol 26 MovieClip [policeman2]Uses:10 17 19 25
Symbol 27 GraphicUsed by:34
Symbol 28 GraphicUsed by:34
Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [policeman1]Uses:13 10 27 28 19 29 30 31 32 33 25
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:46
Symbol 37 GraphicUsed by:46
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:46
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45 129 231 237 246
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:41 7 42 43 44Used by:46 112 123 161
Symbol 46 MovieClip [car]Uses:36 37 39 40 45
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:47 48 49 50 51Used by:73
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:53 54 55 56 57Used by:73
Symbol 59 GraphicUsed by:73
Symbol 60 GraphicUsed by:73 91
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:62 63Used by:73 91
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:73 91 100 104  Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:73 91
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
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Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
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Symbol 78 GraphicUsed by:79
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Symbol 80 GraphicUsed by:85
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
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Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:80 81 82 83 84Used by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:13 79 85 86 60 64 66 68 87 88 89 90Used by:93
Symbol 92 MovieClipUses:20 21 22 23 24Used by:93 105
Symbol 93 MovieClip [civ2]Uses:73 19 91 92
Symbol 94 GraphicUsed by:100 104
Symbol 95 GraphicUsed by:100
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:100 104
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [person]Uses:13 94 95 66 96 97 98 99Used by:105 507 512
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:13 101 102 66 94 97 103Used by:105
Symbol 105 MovieClip [civ]Uses:19 100 104 92
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:112
Symbol 108 GraphicUsed by:112
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClip [car2]Uses:107 108 110 111 45
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:114 115Used by:117 119
Symbol 117 MovieClipUses:113 116Used by:123 479 481 498 499
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118 116Used by:123 466
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip [policecar]Uses:117 119 120 121 122 45
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClip [bullet1]Uses:124Used by:130 131 250
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:126 127 7 43 128Used by:130
Symbol 130 MovieClip [farfarawayExplode]Uses:125 129
Symbol 131 MovieClip [farfaraway]Uses:125
Symbol 132 GraphicUsed by:145
Symbol 133 GraphicUsed by:145
Symbol 134 GraphicUsed by:140
Symbol 135 GraphicUsed by:140
Symbol 136 GraphicUsed by:140
Symbol 137 SoundUsed by:140
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:13 134 135 136 137 138 139Used by:145 154 462
Symbol 141 GraphicUsed by:145
Symbol 142 GraphicUsed by:145
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:132 133 140 141 142 143 144Used by:147 484 485 503
Symbol 146 MovieClipUses:20 21 22 23 24Used by:147 155
Symbol 147 MovieClip [soldier2]Uses:145 19 146
Symbol 148 GraphicUsed by:154
Symbol 149 GraphicUsed by:154
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:148 149 140 150 151 152 153Used by:155 379
Symbol 155 MovieClip [soldier1]Uses:154 19 146
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:156 157 158 159Used by:161
Symbol 161 MovieClip [cow]Uses:160 45
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:162 164 165Used by:174 569
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:174 185  Timeline
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:169 170 171 172Used by:174 569
Symbol 174 MovieClipUses:166 168 173Used by:175 351 353 356 359 361 448 560
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 MovieClip [monster]Uses:175
Symbol 177 GraphicUsed by:195
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:195 204 205 206
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:195  Timeline
Symbol 182 GraphicUsed by:195
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:185  Timeline
Symbol 185 MovieClipUses:168 184Used by:195 204 205 206
Symbol 186 GraphicUsed by:195
Symbol 187 GraphicUsed by:195
Symbol 188 GraphicUsed by:195
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 SoundUsed by:195
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Symbol 196 GraphicUsed by:206
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:204 205
Symbol 199 GraphicUsed by:205
Symbol 200 GraphicUsed by:205
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:179 198 203 185Used by:205
Symbol 205 MovieClipUses:179 198 199 185 200 201 202 204Used by:206
Symbol 206 MovieClip [monster2]Uses:195 196 179 185 205
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:211
Symbol 209 GraphicUsed by:210 344  Timeline
Symbol 210 MovieClipUses:209Used by:211 330  Timeline
Symbol 211 MovieClip [pod]Uses:208 210
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [beam]Uses:212
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:226
Symbol 216 GraphicUsed by:226
Symbol 217 GraphicUsed by:226
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:226
Symbol 220 GraphicUsed by:226
Symbol 221 GraphicUsed by:226
Symbol 222 GraphicUsed by:226
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:226 472 477 512
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClip [hero]Uses:215 216 217 219 220 221 222 224 225Used by:507 512
Symbol 227 GraphicUsed by:232
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:228 7 229 43 230Used by:232
Symbol 232 MovieClip [phonebooth]Uses:227 231Used by:507 512
Symbol 233 GraphicUsed by:238
Symbol 234 GraphicUsed by:237
Symbol 235 GraphicUsed by:237
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:234 7 235 43 236Used by:238
Symbol 238 MovieClip [donutstall]Uses:233 237Used by:494
Symbol 239 GraphicUsed by:247
Symbol 240 FontUsed by:241 365 366 367 400 401 402 403 480 531 532 533 534 535 536 537
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Symbol 242 GraphicUsed by:247
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:243 7 244 43 245Used by:247
Symbol 247 MovieClip [swatvan]Uses:239 241 242 246Used by:490
Symbol 248 GraphicUsed by:250 477
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClip [farfarawayStar]Uses:125 248 249Used by:477
Symbol 251 GraphicUsed by:253
Symbol 252 GraphicUsed by:253 255
Symbol 253 MovieClipUses:251 13 252Used by:256
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254 13 252Used by:256
Symbol 256 MovieClip [genjeep]Uses:253 255Used by:Timeline
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:Timeline
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Symbol 262 FontUsed by:263 265 545
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Symbol 268 TextUses:267Used by:271 283 540
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Symbol 286 GraphicUses:285Used by:Timeline
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:371 458 466 469 471 483 486 501 505  Timeline
Symbol 289 GraphicUsed by:290
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Symbol 310 MovieClipUses:309Used by:311 335  Timeline
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Symbol 312 GraphicUsed by:Timeline
Symbol 313 GraphicUsed by:Timeline
Symbol 314 TextUses:259Used by:Timeline
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Symbol 336 GraphicUsed by:338
Symbol 337 SoundUsed by:338
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Symbol 346 GraphicUses:345Used by:350
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Symbol 349 GraphicUses:345Used by:350
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Symbol 351 MovieClipUses:341 342 343 344 350 174Used by:Timeline
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Symbol 364 SoundUsed by:Timeline
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Symbol 369 GraphicUsed by:371 385 388 390 458 463 466 467 469 470 471 477 481 483 486 490 494 497 499 501 502 503 505 507 512
Symbol 370 GraphicUsed by:371 458 469 471 483 486 501 505
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Symbol 380 GraphicUsed by:381
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Symbol 473 SoundUsed by:477
Symbol 474 GraphicUsed by:477
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Symbol 567 GraphicUsed by:569
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Symbol 569 MovieClipUses:563 166 564 565 566 567 568 173Used by:Timeline

Instance Names

"bullets_soldiers"Frame 1Symbol 258 MovieClip
"bg"Frame 54Symbol 288 MovieClip
"cityscape"Frame 54Symbol 290 MovieClip
"buildings4"Frame 54Symbol 305 MovieClip
"buildings3"Frame 54Symbol 308 MovieClip
"city"Frame 54Symbol 311 MovieClip
"rbound"Frame 54Symbol 310 MovieClip
"lbound"Frame 54Symbol 310 MovieClip
"b2"Frame 57Symbol 326 Button
"b1"Frame 57Symbol 328 Button
"fader"Frame 57Symbol 330 MovieClip
"bg"Frame 58Symbol 288 MovieClip
"cityscape"Frame 58Symbol 290 MovieClip
"buildings4"Frame 58Symbol 305 MovieClip
"buildings3"Frame 58Symbol 308 MovieClip
"city"Frame 58Symbol 335 MovieClip
"civ_car_police"Frame 58Symbol 258 MovieClip
"bullets_soldiers"Frame 58Symbol 258 MovieClip
"arrow_keys"Frame 58Symbol 258 MovieClip
"music"Frame 58Symbol 338 MovieClip
"rbound"Frame 58Symbol 310 MovieClip
"lbound"Frame 58Symbol 310 MovieClip
"d2"Frame 58Symbol 351 MovieClip
"d1"Frame 58Symbol 353 MovieClip
"d4"Frame 58Symbol 356 MovieClip
"d5"Frame 58Symbol 359 MovieClip
"d7"Frame 58Symbol 361 MovieClip
"bg"Frame 108Symbol 288 MovieClip
"cityscape"Frame 108Symbol 290 MovieClip
"buildings4"Frame 108Symbol 305 MovieClip
"buildings3"Frame 108Symbol 308 MovieClip
"rbound"Frame 108Symbol 310 MovieClip
"lbound"Frame 108Symbol 310 MovieClip
"city"Frame 108Symbol 311 MovieClip
"civ_car_police"Frame 108Symbol 258 MovieClip
"bullets_soldiers"Frame 108Symbol 258 MovieClip
"arrow_keys"Frame 108Symbol 258 MovieClip
"music"Frame 108Symbol 338 MovieClip
"generalpic1"Frame 108Symbol 385 MovieClip
"generalpic3"Frame 108Symbol 388 MovieClip
"generalpic2"Frame 108Symbol 390 MovieClip
"heropic"Frame 108Symbol 395 MovieClip
"generalpic4"Frame 108Symbol 398 MovieClip
"jeep"Frame 108Symbol 256 MovieClip [genjeep]
"hat"Frame 108Symbol 66 MovieClip
"exitbutton"Frame 108Symbol 407 Button
"a5"Frame 108Symbol 413 MovieClip
"a3"Frame 108Symbol 417 MovieClip
"a1"Frame 108Symbol 421 MovieClip
"a6"Frame 108Symbol 424 MovieClip
"a4"Frame 108Symbol 427 MovieClip
"a2"Frame 108Symbol 430 MovieClip
"a10"Frame 108Symbol 434 MovieClip
"a9"Frame 108Symbol 438 MovieClip
"a8"Frame 108Symbol 442 MovieClip
"a7"Frame 108Symbol 446 MovieClip
"d1"Frame 108Symbol 448 MovieClip
"d2"Frame 108Symbol 452 MovieClip
"conversation"Frame 108Symbol 455 MovieClip
"cs6_5"Frame 108Symbol 463 MovieClip
"cs1"Frame 108Symbol 467 MovieClip
"cs8"Frame 108Symbol 470 MovieClip
"cssup2"Frame 108Symbol 477 MovieClip
"cs3"Frame 108Symbol 481 MovieClip
"cs9"Frame 108Symbol 490 MovieClip
"cs4"Frame 108Symbol 497 MovieClip
"cs2"Frame 108Symbol 499 MovieClip
"cs7"Frame 108Symbol 502 MovieClip
"cs7_5"Frame 108Symbol 503 MovieClip
"cs11_5"Frame 108Symbol 507 MovieClip
"cssup1"Frame 108Symbol 512 MovieClip
"fader"Frame 108Symbol 330 MovieClip
"hw1"Frame 109Symbol 519 MovieClip
"hw2"Frame 109Symbol 521 MovieClip
"gunhand"Symbol 26 MovieClip [policeman2] Frame 1Symbol 17 MovieClip
"col"Symbol 46 MovieClip [car] Frame 1Symbol 36 MovieClip
"col"Symbol 46 MovieClip [car] Frame 2Symbol 39 MovieClip
"col"Symbol 64 MovieClip Frame 1Symbol 62 MovieClip
"col2"Symbol 73 MovieClip Frame 1Symbol 52 MovieClip
"col1"Symbol 73 MovieClip Frame 1Symbol 58 MovieClip
"cap"Symbol 73 MovieClip Frame 1Symbol 64 MovieClip
"hat"Symbol 73 MovieClip Frame 1Symbol 66 MovieClip
"afro"Symbol 73 MovieClip Frame 1Symbol 68 MovieClip
"col2"Symbol 91 MovieClip Frame 1Symbol 79 MovieClip
"col1"Symbol 91 MovieClip Frame 1Symbol 85 MovieClip
"cap"Symbol 91 MovieClip Frame 1Symbol 64 MovieClip
"hat"Symbol 91 MovieClip Frame 1Symbol 66 MovieClip
"afro"Symbol 91 MovieClip Frame 1Symbol 68 MovieClip
"man"Symbol 93 MovieClip [civ2] Frame 1Symbol 73 MovieClip
"man"Symbol 93 MovieClip [civ2] Frame 3Symbol 91 MovieClip
"hat"Symbol 100 MovieClip [person] Frame 1Symbol 66 MovieClip
"hat"Symbol 104 MovieClip Frame 1Symbol 66 MovieClip
"man"Symbol 105 MovieClip [civ] Frame 1Symbol 100 MovieClip [person]
"man"Symbol 105 MovieClip [civ] Frame 3Symbol 104 MovieClip
"col"Symbol 112 MovieClip [car2] Frame 1Symbol 107 MovieClip
"col"Symbol 112 MovieClip [car2] Frame 2Symbol 110 MovieClip
"rifle"Symbol 145 MovieClip Frame 1Symbol 140 MovieClip
"man"Symbol 147 MovieClip [soldier2] Frame 1Symbol 145 MovieClip
"rifle"Symbol 154 MovieClip Frame 1Symbol 140 MovieClip
"man"Symbol 155 MovieClip [soldier1] Frame 1Symbol 154 MovieClip
"top"Symbol 166 MovieClip Frame 1Symbol 164 MovieClip
"pack"Symbol 174 MovieClip Frame 1Symbol 166 MovieClip
"pack"Symbol 174 MovieClip Frame 1Symbol 168 MovieClip
"m"Symbol 175 MovieClip Frame 1Symbol 174 MovieClip
"m"Symbol 176 MovieClip [monster] Frame 1Symbol 175 MovieClip
"flash"Symbol 226 MovieClip [hero] Frame 1Symbol 215 MovieClip
"super"Symbol 226 MovieClip [hero] Frame 3Symbol 219 MovieClip
"buildings1"Symbol 311 MovieClip Frame 1Symbol 305 MovieClip
"buildings2"Symbol 311 MovieClip Frame 1Symbol 308 MovieClip
"lmark"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"rmark"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"monsterpos"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"leftside"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"buildings1"Symbol 335 MovieClip Frame 1Symbol 334 MovieClip
"buildings2"Symbol 335 MovieClip Frame 1Symbol 334 MovieClip
"lmark"Symbol 335 MovieClip Frame 1Symbol 310 MovieClip
"rmark"Symbol 335 MovieClip Frame 1Symbol 310 MovieClip
"monsterpos"Symbol 335 MovieClip Frame 1Symbol 310 MovieClip
"leftside"Symbol 335 MovieClip Frame 1Symbol 310 MovieClip
"bg"Symbol 371 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 371 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 371 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 371 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 371 MovieClip Frame 1Symbol 311 MovieClip
"heropic"Symbol 395 MovieClip Frame 1Symbol 392 MovieClip
"con"Symbol 455 MovieClip Frame 1Symbol 454 MovieClip
"bg"Symbol 458 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 458 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 458 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 458 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 458 MovieClip Frame 1Symbol 311 MovieClip
"rifle"Symbol 462 MovieClip Frame 1Symbol 140 MovieClip
"bg"Symbol 466 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 466 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 466 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 466 MovieClip Frame 1Symbol 308 MovieClip
"carmove"Symbol 467 MovieClip Frame 7Symbol 466 MovieClip
"bg"Symbol 469 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 469 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 469 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 469 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 469 MovieClip Frame 1Symbol 311 MovieClip
"bg"Symbol 471 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 471 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 471 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 471 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 471 MovieClip Frame 1Symbol 311 MovieClip
"bg"Symbol 483 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 483 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 483 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 483 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 483 MovieClip Frame 1Symbol 311 MovieClip
"man"Symbol 484 MovieClip Frame 1Symbol 145 MovieClip
"man"Symbol 484 MovieClip Frame 1Symbol 145 MovieClip
"man"Symbol 484 MovieClip Frame 1Symbol 145 MovieClip
"man"Symbol 485 MovieClip Frame 1Symbol 145 MovieClip
"man"Symbol 485 MovieClip Frame 1Symbol 145 MovieClip
"man"Symbol 485 MovieClip Frame 1Symbol 145 MovieClip
"bg"Symbol 486 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 486 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 486 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 486 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 486 MovieClip Frame 1Symbol 311 MovieClip
"bg"Symbol 501 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 501 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 501 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 501 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 501 MovieClip Frame 1Symbol 311 MovieClip
"bg"Symbol 505 MovieClip Frame 1Symbol 288 MovieClip
"cityscape"Symbol 505 MovieClip Frame 1Symbol 290 MovieClip
"buildings4"Symbol 505 MovieClip Frame 1Symbol 305 MovieClip
"buildings3"Symbol 505 MovieClip Frame 1Symbol 308 MovieClip
"city"Symbol 505 MovieClip Frame 1Symbol 311 MovieClip
"man"Symbol 507 MovieClip Frame 14Symbol 100 MovieClip [person]
"su"Symbol 507 MovieClip Frame 32Symbol 226 MovieClip [hero]
"pack"Symbol 569 MovieClip Frame 1Symbol 166 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "rico"
ExportAssets (56)Timeline Frame 1Symbol 2 as "punch"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bleep"
ExportAssets (56)Timeline Frame 1Symbol 4 as "moo"
ExportAssets (56)Timeline Frame 1Symbol 5 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 6 as "fanfare"
ExportAssets (56)Timeline Frame 1Symbol 7 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 8 as "siren"
ExportAssets (56)Timeline Frame 1Symbol 9 as "scream"
ExportAssets (56)Timeline Frame 1Symbol 26 as "policeman2"
ExportAssets (56)Timeline Frame 1Symbol 34 as "policeman1"
ExportAssets (56)Timeline Frame 1Symbol 46 as "car"
ExportAssets (56)Timeline Frame 1Symbol 93 as "civ2"
ExportAssets (56)Timeline Frame 1Symbol 100 as "person"
ExportAssets (56)Timeline Frame 1Symbol 105 as "civ"
ExportAssets (56)Timeline Frame 1Symbol 112 as "car2"
ExportAssets (56)Timeline Frame 1Symbol 123 as "policecar"
ExportAssets (56)Timeline Frame 1Symbol 125 as "bullet1"
ExportAssets (56)Timeline Frame 1Symbol 130 as "farfarawayExplode"
ExportAssets (56)Timeline Frame 1Symbol 131 as "farfaraway"
ExportAssets (56)Timeline Frame 1Symbol 147 as "soldier2"
ExportAssets (56)Timeline Frame 1Symbol 155 as "soldier1"
ExportAssets (56)Timeline Frame 1Symbol 161 as "cow"
ExportAssets (56)Timeline Frame 1Symbol 176 as "monster"
ExportAssets (56)Timeline Frame 1Symbol 206 as "monster2"
ExportAssets (56)Timeline Frame 1Symbol 211 as "pod"
ExportAssets (56)Timeline Frame 1Symbol 213 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 226 as "hero"
ExportAssets (56)Timeline Frame 1Symbol 232 as "phonebooth"
ExportAssets (56)Timeline Frame 1Symbol 238 as "donutstall"
ExportAssets (56)Timeline Frame 1Symbol 247 as "swatvan"
ExportAssets (56)Timeline Frame 1Symbol 250 as "farfarawayStar"
ExportAssets (56)Timeline Frame 1Symbol 256 as "genjeep"

Dynamic Text Variables

_root.wwSymbol 260 EditableText""
_root.objectiveSymbol 362 EditableText""
_root.objective2Symbol 363 EditableText""
_root.scoreSymbol 401 EditableText"000"
_root.lifeSymbol 402 EditableText"000"
_root.objectiveSymbol 408 EditableText""
_root.objective2Symbol 409 EditableText""
_root.distLSymbol 412 EditableText"PHONE BOOTH"
_root.distLSymbol 416 EditableText"SWAT VAN"
_root.distLSymbol 420 EditableText"donut shop"
_root.distRSymbol 423 EditableText"PHONE BOOTH"
_root.distRSymbol 426 EditableText"SWAT VAN"
_root.distRSymbol 429 EditableText"donut shop"
_root.distRSymbol 433 EditableText"retrieval unit"
_root.distLSymbol 437 EditableText"retrieval unit"
_root.distRSymbol 441 EditableText"retrieval unit"
_root.distLSymbol 445 EditableText"retrieval unit"
_parent.convSymbol 453 EditableText"What an interesting balloon"
_root.scoreSymbol 516 EditableText"100"




http://swfchan.com/4/17968/info.shtml
Created: 31/5 -2019 10:15:42 Last modified: 31/5 -2019 10:15:42 Server time: 09/05 -2024 10:09:06