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lemmings.swf

This is the info page for
Flash #18903

(Click the ID number above for more basic data on this flash file.)


Text
0

RESCUED:

0

NEEDED:

0

KILL LEMMINGS

MINIMALEMMINGS / SIMON OLIVER / RANDOM MEDIA

ActionScript [AS1/AS2]

Frame 1
Stage.scaleMode = "noscale"; _quality = "medium";
Frame 3
_root.levelGrid.playLevel(1); stop();
Symbol 9 MovieClip [block1] Frame 1
Symbol 11 MovieClip [levelEntrance] Frame 1
_root.lemmingLayer.lemmingEntranceX = _x + 16; _root.lemmingLayer.lemmingEntranceY = _y - 10;
Symbol 14 MovieClip [lemming] Frame 1
function killLemming() { _root.scoreBox.lemmingsOut--; if (_root.scoreBox.lemmingsOut < 0) { _root.scoreBox.lemmingsOut = 0; } if ((_root.scoreBox.lemmingsOut == 0) and (_parent.totalLemmings == _parent.maxLemmings)) { _parent.endlevelcountdown = 30; _root.levelGrid.endLevel(); } _alpha = 50; deathdirection = 2 - random(5); this.onEnterFrame = function () { _y = (_y-1); _x = (_x + deathdirection); }; } function exitLemming() { _root.scoreBox.lemmingsOut--; _root.scoreBox.lemmingsRescued++; if ((_root.scoreBox.lemmingsOut == 0) and (_parent.totalLemmings == _parent.maxLemmings)) { _root.levelGrid.endLevel(); } this.removeMovieClip(); } function checkObjects() { var currentSquare = _root.levelGrid.gridValue(xgrid, ygrid); if (currentSquare == "t") { ymom = -6.5; _y = (_y + ymom); if (Math.abs(xmom) < walkSpeed) { if (goingRight) { xmom = walkSpeed; } else { xmom = -walkSpeed; } } onGround = false; } else if (currentSquare == "s") { ymom = -10; if (Math.abs(xmom) < walkSpeed) { if (goingRight) { xmom = walkSpeed; } else { xmom = -walkSpeed; } } _y = (_y + ymom); onGround = false; } else if (currentSquare == "l") { ymom = -6; xmom = -5.2; _y = (_y + ymom); _x = (_x + xmom); onGround = false; goingRight = false; lg._xscale = -100; } else if (currentSquare == "r") { ymom = -6; xmom = 5.2; _y = (_y + ymom); _x = (_x + xmom); goingRight = true; onGround = false; lg._xscale = 100; } else if (currentSquare == "d") { killLemming(); } else if (currentSquare == "e") { exitLemming(); } else { return(false); } return(true); } function collisionTest() { xmom = xmom * friction; ymom = ymom + gravity; _y = (_y + ymom); xgrid = Math.floor(_x / 32); xrem = _x - (xgrid * 32); ygrid = Math.floor(_y / 32); yrem = _y - (ygrid * 32); if (!checkObjects()) { if (ymom > 0) { var squareBelow = _root.levelGrid.gridValue(xgrid, ygrid + 1); if ((squareBelow == "x") || (ygrid == 9)) { _y = ((ygrid * _root.levelGrid.blockWidth) - 0.01); if (ymom > ymomDeath) { killLemming(); } ymom = 0; onGround = true; } else { onGround = false; } } else if (ymom < 0) { var currentSquare = _root.levelGrid.gridValue(xgrid, ygrid); var squareAbove = _root.levelGrid.gridValue(xgrid, ygrid - 1); if (currentSquare == "x") { _y = (((ygrid + 1) * _root.levelGrid.blockWidth) - blockCeiling); ymom = gravity; } else if ((squareAbove == "x") and (yrem <= 2)) { _y = (_y + (-ymom)); ymom = gravity; } } if (onGround) { if (goingRight) { xmom = walkSpeed; } else { xmom = -walkSpeed; } } lastx = _x; _x = (_x + xmom); if (xmom and (xrem > (32 - (lemmingWidth / 2)))) { var squareRight = _root.levelGrid.gridValue(xgrid + 1, ygrid); if (yrem >= blockCeiling) { squareRight = "."; } if (!onGround) { var squareBelowRight = _root.levelGrid.gridValue(xgrid + 1, ygrid + 1); } else { squareBelowRight = null; } if (((((squareRight == "x") || (squareBelowRight == "x")) || (squareRight == "r")) || (squareBelowRight == "r")) || (xgrid == 14)) { xmom = -Math.abs(xmom); _x = (_x + (xmom * 2)); xmom = xmom / 2; lg._xscale = -100; goingRight = false; } } else if ((xmom < 0) and (xrem < (lemmingWidth / 2))) { var squareLeft = _root.levelGrid.gridValue(xgrid - 1, ygrid); if (yrem >= blockCeiling) { squareLeft = "."; } if (!onGround) { var squareBelowLeft = _root.levelGrid.gridValue(xgrid - 1, ygrid + 1); } else { squareBelowLeft = null; } if (((((squareLeft == "x") || (squareBelowLeft == "x")) || (squareLeft == "l")) || (squareBelowLeft == "l")) || (xgrid == 0)) { xmom = Math.abs(xmom); _x = (_x + (xmom * 2)); xmom = xmom / 2; lg._xscale = 100; goingRight = true; } } } } lemmingWidth = 16; lemmingHeight = 24; gravity = 0.3; friction = 0.99; ymomDeath = 8; goingRight = true; walkSpeed = 2; blockCeiling = _root.levelGrid.blockHeight - lemmingHeight; this.onEnterFrame = collisionTest;
Symbol 16 MovieClip [levelExit] Frame 1
this.onEnterFrame = function () { _alpha = (_alpha - 5); if (_alpha < 10) { _alpha = 100; } };
Symbol 23 Button
on (press) { dragItem(); } on (release, releaseOutside) { dropItem(); }
Symbol 28 MovieClip Frame 1
function gridOk() { xgrid = Math.floor(_parent._xmouse / 32); ygrid = Math.floor(_parent._ymouse / 32); _x = (xgrid * 32); _y = (ygrid * 32); currentGridValue = _root.levelGrid.gridValue(xgrid, ygrid); belowGridValue = _root.levelGrid.gridValue(xgrid, ygrid + 1); if ((currentGridValue == ".") and ((((belowGridValue == "x") || (belowGridValue == "d")) || (_root.levelEditor)) || (ygrid == 9))) { return(true); } return(false); } function dragItem() { if (objectsLeft) { _alpha = 80; this.onEnterFrame = function () { if (gridOk()) { invalidChoice._visible = false; } else { invalidChoice._visible = true; } }; } } function dropItem() { if (objectsLeft || (_root.levelEditor)) { if (gridOk()) { _root.levelGrid.setGrid(xgrid, ygrid, objectType); if (!_root.levelEditor) { objectsLeft--; } } _x = startX; _y = startY; if (objectsLeft) { _alpha = 100; } invalidChoice._visible = false; if (!_root.levelEditor) { numberIndicator._visible = true; } objectBoxBackground._visible = true; this.onEnterFrame = null; dragObjectOutline._visible = true; } } invalidChoice._visible = false; objectsLeft = 0; startX = _x; startY = _y; this.attachMovie(objectLink, "item", 1);
Instance of Symbol 28 MovieClip "o0" in Symbol 29 MovieClip Frame 1
//component parameters onClipEvent (initialize) { objectType = "t"; objectLink = "trampoline"; }
Instance of Symbol 28 MovieClip "o1" in Symbol 29 MovieClip Frame 1
//component parameters onClipEvent (initialize) { objectType = "s"; objectLink = "superTrampoline"; }
Instance of Symbol 28 MovieClip "o2" in Symbol 29 MovieClip Frame 1
//component parameters onClipEvent (initialize) { objectType = "x"; objectLink = "block1"; }
Instance of Symbol 28 MovieClip "o3" in Symbol 29 MovieClip Frame 1
//component parameters onClipEvent (initialize) { objectType = "l"; objectLink = "leftTrampoline"; }
Instance of Symbol 28 MovieClip "o4" in Symbol 29 MovieClip Frame 1
//component parameters onClipEvent (initialize) { objectType = "r"; objectLink = "rightTrampoline"; }
Symbol 30 MovieClip Frame 1
function endLevel() { _root.lemmingLayer.removeLemmings(); if (_root.scoreBox.lemmingsRescued >= neededlemmings) { nextLevel(); } else { playLevel(currentLevel); } } function nextLevel() { currentLevel++; if (currentLevel == 5) { currentLevel = 1; } playLevel(currentLevel); } function playLevel(levelnum) { currentLevel = levelnum; loadLevel(levelnum); } function startGame() { _parent.lemmingLayer.maxLemmings = startlemmings; _parent.lemmingLayer.startLemmings(); i = 0; while (i < 5) { _root.objectPanel["o" add i].objectsLeft = o.substring(i, i + 1); i++; } } function resetGame() { for (i in this) { this[i].removeMovieClip(); } line = new Array(); _root.scoreBox.lemmingsNeeded = neededlemmings; for (x in originalLine) { line[x] = originalLine[x]; } setupGrid(); startGame(); } function gridValue(x, y) { return(line[y].substring(x, x + 1)); } function setGrid(x, y, object) { newStyle = 1; line[y] = (line[y].substring(0, x) + object) + line[y].substring(x + 1, length(line[y])); styleline[y] = (styleline[y].substring(0, x) + newStyle) + styleline[y].substring(x + 1, length(styleline[y])); var newid = ((y * blockHeight) + x); var newName = ((("block_" + y) + "_") + x); this.attachMovie(blockId[object], newName, 1000 + newid); blockPointer = this[newName]; blockPointer._x = x * blockWidth; blockPointer._y = y * blockHeight; } function loadLevel(levelnum) { originalLine = new Array(); line = new Array(); styleline = new Array(); if (levelnum == 1) { levelData = "...............!.......e.......!r....xxxxx....l!....lx...xr....!r.............l!xx.xxxx.xxxx.xx!xx...........xx!...............!..o..xxxxx.....!dx...........xd"; o = "44344"; startlemmings = 10; neededlemmings = 5; } else if (levelnum == 2) { levelData = "........x......!..v..vv.x....x.!xxxxxxxoxx...x.!......d.....xx.!......xxx..xxx.!r..x.ex..xx....!x...xx.........!...............!...............!......xddx....l"; o = "22222"; startlemmings = 13; neededlemmings = 5; } else if (levelnum == 3) { levelData = "o..............!...............!xxxx..xx.......!...x..xxxxdddd.!...xxxx......x.!...exd.......x.!x...x...d....x.!x.......xr..xx.!xx......d......!xxxxxxxxxxxxxxx"; o = "41122"; startlemmings = 17; neededlemmings = 10; } else if (levelnum == 4) { levelData = "...........xo..!...........xx.x!.xx..x....lx..x!..xddxr....x.xe!x..xxx....lx.x.!...d.xr.d....x.!.xxxxxxxxxxxxx.!...............!...............!x..dxd..xxxxxxx"; o = "42022"; startlemmings = 20; neededlemmings = 20; } originalLine = levelData.split("!"); for (x in originalLine) { line[x] = originalLine[x]; } resetGame(); } function setupGrid() { blockHeight = 32; blockWidth = 32; blockId = new Array(); blockId.x = "block1"; blockId.o = "levelEntrance"; blockId.t = "trampoline"; blockId.s = "superTrampoline"; blockId.d = "deathSymbol"; blockId.e = "levelExit"; blockId.l = "leftTrampoline"; blockId.r = "rightTrampoline"; gridHeight = line.length; gridWidth = length(line[0]); var y = 0; while (y < gridHeight) { var x = 0; while (x < length(line[0])) { var newid = ((y * blockHeight) + x); var newName = ((("block_" + y) + "_") + x); var tempBlock = line[y].substring(x, x + 1); var tempStyle = styleline[y].substring(x, x + 1); if (tempBlock != ".") { this.attachMovie(blockId[tempBlock], newName, 1000 + newid); blockPointer = this[newName]; blockPointer._x = x * blockWidth; blockPointer._y = y * blockHeight; } x++; } y++; } }
Symbol 37 Button
on (press) { _root.levelGrid.endLevel(); }
Symbol 40 MovieClip Frame 1
function startLemmings() { for (i in this) { this[i].removeMovieClip(); } totalLemmings = 0; maxLemmings = 20; lemmingDelay = 20; creationWait = lemmingDelay; _parent.scoreBox.lemmingsOut = 0; _parent.scoreBox.lemmingsRescued = 0; play(); } function creationLoop() { creationWait--; if ((creationWait == 0) and (totalLemmings < maxLemmings)) { totalLemmings++; _parent.scoreBox.lemmingsOut++; creationWait = lemmingDelay; this.attachMovie("lemming", "lemming" + totalLemmings, totalLemmings); lemmingPointer = this["lemming" + totalLemmings]; lemmingPointer._x = lemmingEntranceX; lemmingPointer._y = lemmingEntranceY; } } this.onEnterFrame = creationLoop;

Library Items

Symbol 1 GraphicUsed by:2 3
Symbol 2 MovieClip [rightTrampoline]Uses:1
Symbol 3 MovieClip [leftTrampoline]Uses:1
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [superTrampoline]Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [trampoline]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [block1]Uses:8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [levelEntrance]Uses:10
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClip [lemming]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [levelExit]Uses:15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [deathSymbol]Uses:17
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:29
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:22Used by:28
Symbol 24 FontUsed by:25 31 32 33 34 36 38
Symbol 25 EditableTextUses:24Used by:28
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:21 23 25 27Used by:29
Symbol 29 MovieClipUses:20 28Used by:Timeline
Symbol 30 MovieClipUsed by:Timeline
Symbol 31 EditableTextUses:24Used by:39
Symbol 32 EditableTextUses:24Used by:39
Symbol 33 EditableTextUses:24Used by:39
Symbol 34 EditableTextUses:24Used by:39
Symbol 35 GraphicUsed by:37
Symbol 36 EditableTextUses:24Used by:37
Symbol 37 ButtonUses:35 36Used by:39
Symbol 38 EditableTextUses:24Used by:39
Symbol 39 MovieClipUses:31 32 33 34 37 38Used by:Timeline
Symbol 40 MovieClipUsed by:Timeline

Instance Names

"objectPanel"Frame 1Symbol 29 MovieClip
"levelGrid"Frame 1Symbol 30 MovieClip
"scoreBox"Frame 1Symbol 39 MovieClip
"lemmingLayer"Frame 1Symbol 40 MovieClip
"lg"Symbol 14 MovieClip [lemming] Frame 1Symbol 13 MovieClip
"invalidChoice"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"o0"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"o1"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"o2"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"o3"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"o4"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "rightTrampoline"
ExportAssets (56)Timeline Frame 1Symbol 3 as "leftTrampoline"
ExportAssets (56)Timeline Frame 1Symbol 5 as "superTrampoline"
ExportAssets (56)Timeline Frame 1Symbol 7 as "trampoline"
ExportAssets (56)Timeline Frame 1Symbol 9 as "block1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "levelEntrance"
ExportAssets (56)Timeline Frame 1Symbol 14 as "lemming"
ExportAssets (56)Timeline Frame 1Symbol 16 as "levelExit"
ExportAssets (56)Timeline Frame 1Symbol 18 as "deathSymbol"

Dynamic Text Variables

objectsLeftSymbol 25 EditableText"0"
lemmingsRescuedSymbol 32 EditableText"0"
lemmingsNeededSymbol 34 EditableText"0"




http://swfchan.com/4/18903/info.shtml
Created: 30/5 -2019 12:26:29 Last modified: 30/5 -2019 12:26:29 Server time: 13/05 -2024 15:11:59