STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228124
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/88259107?noj=FRM88259107-12DC" width="1" height="1"></div>

christmas_lesbian_fist.swf

This is the info page for
Flash #18946

(Click the ID number above for more basic data on this flash file.)


Text
Time Remaining:

Connection:

Percentage Aquired:

Bytes:

Elapsed time:

Connection:

Percentage Aquired:

Bytes:

Elapsed time:

score:

0

level:

0

Space Bar = fist  (hold for hard super frig)
Arrow Keys =  left / right

Click here to play...

OH NO
! ! ! You didn't satisfy the lesbian avengers! ! !
The world is doomed
and Chrismas is ruined

Game Over

ActionScript [AS1/AS2]

Frame 78
objTime = new Date(); varStartSeconds = objTime.getSeconds(); varStartMinutes = objTime.getMinutes(); varStartHours = objTime.getHours(); varStartDays = objTime.getDay();
Frame 79
objNewTime = new Date(); varBytes = _root.getBytesLoaded(); varKbytes = Math.round((_root.getBytesLoaded() / 1024) * 100) / 100; varTotalBytes = Math.round((_root.getBytesTotal() / 1024) * 100) / 100; if (1024 < varBytes) { txtBytes = ((varKbytes add " Kbytes of ") add varTotalBytes) add " Kbytes"; } else { txtBytes = ((varBytes add " Bytes of ") add varTotalBytes) add " Kbytes"; } txtPercentage = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) add "%"; varElapsedSeconds = objNewTime.getSeconds() - varStartSeconds; varElapsedMinutes = objNewTime.getMinutes() - varStartMinutes; varElapsedHours = objNewTime.getHours() - varStartHours; varElapsedDays = objNewTime.getDay() - varStartDays; varElapsedTime = (((((varElapsedDays * 24) * 60) * 60) + ((varElapsedHours * 60) * 60)) + (varElapsedMinutes * 60)) + varElapsedSeconds; if (1 < varElapsedTime) { txtElapsed = varElapsedTime add " Seconds"; } else { txtElapsed = varElapsedTime add " Second"; } varSpeed = Math.round(((_root.getBytesLoaded() / varElapsedTime) / 1024) * 10) / 10; txtSpeed = varSpeed add " Kbytes/Second"; varRemaining = Math.round((_root.getBytesTotal() - _root.getBytesLoaded()) / (varSpeed * 1024)); if (1 < varRemaining) { txtRemaining = varRemaining add " Seconds"; } else { txtRemaining = varRemaining add " Second"; } varMove = Math.Round((_root.getBytesLoaded() / _root.getBytesTotal()) * 458.8); setProperty("_root.mcLoad", _x , -59.4 + varMove);
Frame 80
if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndPlay (81); } else { gotoAndPlay (79); }
Frame 81
stopAllSounds();
Frame 82
screen_left = 20; screen_right = 530; screen_top = 20; screen_bottom = 380; speed = 10; skill = 0.04; accel = 20; score = 0; level = 1; fired = false; shipdead = false; shipHeight = 40; stop();
Frame 90
if ((level * 200) < score) { skill = skill * 2; accel = accel / 1.5; level = ++level; } if (shipdead == false) { gotoAndPlay (85); }
Frame 214
gotoAndPlay (81);
Symbol 5 MovieClip Frame 1
speed = (Math.random() * 20) + 1; this._alpha = speed * 5; this._x = Math.random() * (_parent.screen_right - _parent.screen_left); this._y = 0;
Symbol 5 MovieClip Frame 2
this._y = this._y + speed;
Symbol 5 MovieClip Frame 3
if (this._y < _parent.screen_bottom) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Symbol 38 Button
on (release) { play(); }
Symbol 49 MovieClip Frame 1
speed = random(10) + 1; accel = 0.95; y = 0; size = 1; debris._x = starx; debris._alpha = speed * 10; debris._xscale = size; debris._yscale = size; this._rotation = random(180) - 90;
Symbol 49 MovieClip Frame 2
y = y - speed; size = int(y / 3); speed = speed * accel; debris._y = y; debris._xscale = size; debris._yscale = size;
Symbol 49 MovieClip Frame 3
if (1 < speed) { gotoAndPlay (2); } else { gotoAndStop (4); }
Symbol 50 MovieClip Frame 1
counter = 100; while (0 < counter) { duplicateMovieClip ("debris", "debris" + counter, counter); counter = --counter; } stop();
Symbol 52 MovieClip Frame 1
left_arrow = 37; right_arrow = 39; space = 32; shipx = (_parent.screen_right - _parent.screen_left) / 2; shipy = _parent.screen_bottom; this._x = shipx; this._y = shipy;
Symbol 52 MovieClip Frame 2
if (Key.isDown(left_arrow) && (_parent.screen_left < shipx)) { shipx = shipx - _parent.speed; } if (Key.isDown(right_arrow) && (shipx < _parent.screen_right)) { shipx = shipx + _parent.speed; } if (Key.isDown(space) && (_parent.fired == false)) { _parent.fired = true; _parent.bullet.bulletX = shipX; } this._x = shipx;
Symbol 52 MovieClip Frame 3
if (_parent.shipdead) { gotoAndPlay (12); } else { gotoAndPlay (2); }
Symbol 52 MovieClip Frame 76
_parent.shipdead = true; stop();
Symbol 55 MovieClip Frame 1
speed = 30; y = 0; debris._x = starx; this._rotation = random(360);
Symbol 55 MovieClip Frame 2
y = y + speed; debris._y = y;
Symbol 55 MovieClip Frame 3
if (y < 250) { gotoAndPlay (2); } else { gotoAndStop (4); }
Symbol 56 MovieClip Frame 1
counter = 10; while (0 < counter) { duplicateMovieClip ("debris", "debris" + counter, counter); counter = --counter; } stop();
Symbol 59 MovieClip Frame 1
alienX = this._x; alienY = this._y; startX = alienX; startY = alienY; alienAdvance = 4;
Symbol 59 MovieClip Frame 2
if (_parent.skill < Math.random()) { targetX = Math.random() * (_parent.screen_right - _parent.screen_left); targetY = _parent.screen.top + (Math.random() * (_parent.screen_bottom / alienAdvance)); } else { targetX = _parent.ship._x + ((Math.random() * 100) - 50); targetY = _parent.ship._y - 5; } if (_parent.screen_bottom < targetY) { targetY = _parent.screen_bottom + 10; }
Symbol 59 MovieClip Frame 3
distX = targetX - alienX; distY = targetY - alienY; alienX = Math.round(alienX + (distX / _parent.accel)); alienY = Math.round(alienY + (distY / _parent.accel)); if (_parent.screen_bottom < alienY) { gotoAndStop (5); } if ((distX < 10) && (distY < 10)) { alienAdvance = alienAdvance - 0.05; gotoAndPlay (2); } this._x = alienX; this._y = alienY; if (this.hitTest(_parent.bullet)) { _parent.fired = false; gotoAndPlay (6); } if (this.hitTest(_parent.ship)) { _parent.shipdead = true; }
Symbol 59 MovieClip Frame 4
gotoAndPlay (3);
Symbol 59 MovieClip Frame 5
this._y = _parent.screen_bottom; stop();
Symbol 59 MovieClip Frame 6
_parent.score = _parent.score + (_parent.level * 10); alienAdvance = 4;
Symbol 59 MovieClip Frame 100
alienX = startX; alienY = startY; this._x = startX; this._y = startY; alienAdvance = 4; gotoAndPlay (2);
Symbol 60 MovieClip Frame 1
alienX = this._x; alienY = this._y; startX = alienX; startY = alienY; alienAdvance = 4;
Symbol 60 MovieClip Frame 2
if (_parent.skill < Math.random()) { targetX = Math.random() * (_parent.screen_right - _parent.screen_left); targetY = _parent.screen.top + (Math.random() * (_parent.screen_bottom / alienAdvance)); } else { targetX = _parent.ship._x + ((Math.random() * 100) - 50); targetY = _parent.ship._y - 5; } if (_parent.screen_bottom < targetY) { targetY = _parent.screen_bottom + 10; }
Symbol 60 MovieClip Frame 3
distX = targetX - alienX; distY = targetY - alienY; alienX = Math.round(alienX + (distX / _parent.accel)); alienY = Math.round(alienY + (distY / _parent.accel)); if (_parent.screen_bottom < alienY) { gotoAndStop (5); } if ((distX < 10) && (distY < 10)) { alienAdvance = alienAdvance - 0.05; gotoAndPlay (2); } this._x = alienX; this._y = alienY; if (this.hitTest(_parent.bullet)) { _parent.fired = false; gotoAndPlay (6); } if (this.hitTest(_parent.ship)) { _parent.shipdead = true; }
Symbol 60 MovieClip Frame 4
gotoAndPlay (3);
Symbol 60 MovieClip Frame 5
this._y = _parent.screen_bottom; stop();
Symbol 60 MovieClip Frame 6
_parent.score = _parent.score + (_parent.level * 10); alienAdvance = 4;
Symbol 60 MovieClip Frame 100
alienX = startX; alienY = startY; this._x = startX; this._y = startY; alienAdvance = 4; gotoAndPlay (2);
Symbol 62 MovieClip Frame 2
if (_parent.fired == false) { gotoAndPlay (1); }
Symbol 62 MovieClip Frame 3
bulletY = _parent.screen_bottom - _parent.shipHeight; this._y = bulletY; this._x = bulletX;
Symbol 62 MovieClip Frame 4
bulletY = bulletY - (_parent.speed * 5); this._y = bulletY;
Symbol 62 MovieClip Frame 5
if ((bulletY < _parent.screen_top) || (_parent.fired == false)) { _parent.fired = false; gotoAndPlay (1); } else { gotoAndPlay (4); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 FontUsed by:12 13 14 15 16 27 28 29 30 32
Symbol 12 EditableTextUses:11Used by:Timeline
Symbol 13 EditableTextUses:11Used by:Timeline
Symbol 14 EditableTextUses:11Used by:Timeline
Symbol 15 EditableTextUses:11Used by:Timeline
Symbol 16 EditableTextUses:11Used by:Timeline
Symbol 17 FontUsed by:19 20 21 22 23 24 25 26 31 34 36
Symbol 18 FontUsed by:19 33 35
Symbol 19 TextUses:17 18Used by:Timeline
Symbol 20 EditableTextUses:17Used by:Timeline
Symbol 21 EditableTextUses:17Used by:Timeline
Symbol 22 EditableTextUses:17Used by:Timeline
Symbol 23 EditableTextUses:17Used by:Timeline
Symbol 24 EditableTextUses:17Used by:Timeline
Symbol 25 EditableTextUses:17Used by:Timeline
Symbol 26 EditableTextUses:17Used by:Timeline
Symbol 27 EditableTextUses:11Used by:Timeline
Symbol 28 EditableTextUses:11Used by:Timeline
Symbol 29 EditableTextUses:11Used by:Timeline
Symbol 30 EditableTextUses:11Used by:Timeline
Symbol 31 EditableTextUses:17Used by:Timeline
Symbol 32 EditableTextUses:11Used by:Timeline
Symbol 33 TextUses:18Used by:Timeline
Symbol 34 EditableTextUses:17Used by:Timeline
Symbol 35 TextUses:18Used by:Timeline
Symbol 36 EditableTextUses:17Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 ButtonUses:37Used by:Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 FontUsed by:41
Symbol 41 TextUses:40Used by:Timeline
Symbol 42 FontUsed by:43
Symbol 43 TextUses:42Used by:Timeline
Symbol 44 SoundUsed by:Timeline
Symbol 45 GraphicUsed by:52
Symbol 46 SoundUsed by:52
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:49 55
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:52
Symbol 51 SoundUsed by:52
Symbol 52 MovieClipUses:45 46 50 51Used by:Timeline
Symbol 53 GraphicUsed by:59 60
Symbol 54 GraphicUsed by:59 60
Symbol 55 MovieClipUses:48Used by:56
Symbol 56 MovieClipUses:55Used by:59 60
Symbol 57 SoundUsed by:59 60
Symbol 58 SoundUsed by:59 60
Symbol 59 MovieClipUses:53 54 56 57 58Used by:Timeline
Symbol 60 MovieClipUses:53 54 56 57 58Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 FontUsed by:64 65
Symbol 64 TextUses:63Used by:Timeline
Symbol 65 TextUses:63Used by:Timeline

Instance Names

"mcLoad"Frame 79Symbol 9 MovieClip
"ship"Frame 83Symbol 52 MovieClip
"bullet"Frame 83Symbol 62 MovieClip
"debris"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"debris"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"debris"Symbol 55 MovieClip Frame 1Symbol 48 MovieClip
"debris"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$lpJf.XuJP93/7gfcCWegn.."

Labels

"gameLoop"Frame 85
"loaded"Frame 214
"initializeStar"Symbol 5 MovieClip Frame 1
"starLoop"Symbol 5 MovieClip Frame 2
"debrisLoop"Symbol 49 MovieClip Frame 2
"debrisBlank"Symbol 49 MovieClip Frame 4
"shipLoop"Symbol 52 MovieClip Frame 2
"explode"Symbol 52 MovieClip Frame 12
"debrisLoop"Symbol 55 MovieClip Frame 2
"debrisBlank"Symbol 55 MovieClip Frame 4
"alienSpawn"Symbol 59 MovieClip Frame 1
"alienInitialize"Symbol 59 MovieClip Frame 2
"loopAlien"Symbol 59 MovieClip Frame 3
"alienLanded"Symbol 59 MovieClip Frame 5
"alienHit"Symbol 59 MovieClip Frame 6
"alienSpawn"Symbol 60 MovieClip Frame 1
"alienInitialize"Symbol 60 MovieClip Frame 2
"loopAlien"Symbol 60 MovieClip Frame 3
"alienLanded"Symbol 60 MovieClip Frame 5
"alienHit"Symbol 60 MovieClip Frame 6
"blank"Symbol 62 MovieClip Frame 1
"initializeShot"Symbol 62 MovieClip Frame 3
"bulletLoop"Symbol 62 MovieClip Frame 4

Dynamic Text Variables

txtRemainingSymbol 12 EditableText""
txtSpeedSymbol 13 EditableText""
txtPercentageSymbol 14 EditableText""
txtBytesSymbol 15 EditableText""
txtElapsedSymbol 16 EditableText""
txtRemainingSymbol 27 EditableText""
txtSpeedSymbol 28 EditableText""
txtPercentageSymbol 29 EditableText""
txtBytesSymbol 30 EditableText""
txtElapsedSymbol 32 EditableText""
scoreSymbol 34 EditableText"0"
levelSymbol 36 EditableText"0"




http://swfchan.com/4/18946/info.shtml
Created: 30/5 -2019 11:31:44 Last modified: 30/5 -2019 11:31:44 Server time: 12/05 -2024 17:57:48