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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81424500?noj=FRM81424500-30DC" width="1" height="1"></div>

Lights Out.swf

This is the info page for
Flash #19260

(Click the ID number above for more basic data on this flash file.)


Text
100%

LOADING...

00

00

0:00

0:00

time:

time:

0

0

moves:

moves:

SOLVE

SOLVE

SOLVE

SOLVE

RESET

RESET

RESET

RESET

RESET

RESET

RANDOM

RANDOM

RANDOM

RANDOM

RANDOM

RANDOM

HELP

HELP

HELP

HELP

HELP

HELP

FROM THE DESK OF  lLEW, PRIINCE OF DARKNESS

99

99

download now!

get your own offline version

developed by NetCent Communications

developed by NetCent Communications

copyright & legal

copyright & legal

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connecting to server...

unable to connect to server.
Eflash requires an Internet connection. If you are
connected to the Internet and are still seeing this
message, try again later.

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how to play

how to play

With 50 different boards to choose from,
ALLOUT is a devilish game indeed, and
it will most certainly put those brain cells
to the test.
The objective of the game is to turn each
light on the board out. By clicking a
piece on the board you will reverse the
state for that piece and every adjacent
piece. If they were "on" they'll switch to
"off". To win you just need to make
sure the entire board is ALLOUT.
If you're really stuck you can click the
Solve button; but beware, there is a
price to pay for the solution.
The first 4 levels of ALLOUT are
classified as "easy" to get you into the
swing of things, from that point on ...
you're on your own. Good luck!

ActionScript [AS1/AS2]

Frame 2
if (_root.getBytesTotal() == _root.getBytesLoaded()) { gotoAndPlay (4); }
Frame 5
function TurnOn() { y = 1; while (5 >= y) { x = 1; while (5 >= x) { this[("h" + x) + y].gotoAndStop("oncomplete"); x++; } y++; } } function Click(x, y) { holestatinc = 0; xvals = new Array(-1, 1, 0, 0); yvals = new Array(0, 0, -1, 1); moves++; j = 0; while (j < 4) { nx = x + xvals[j]; ny = y + yvals[j]; mc = ("h" + nx) + ny; if (this[mc]._x) { this[mc].Swap(); } j++; } if (!resetbutton.reset) { resetbutton.gotoAndStop(2); } if (PuzzleSolved()) { if (0 < solver.count) { stop(); } else { gotoAndPlay (139); } } } function ReadPuzzle(wp) { var puzzlines = new Array(); puzzlines = puzzles[wp].split("|"); j = 0; while (j < 5) { puzzarray[j] = new Array(); puzzarray[j] = puzzlines[j].split(","); j++; } } function PuzzleSolved() { y = 0; while (4 >= y) { x = 0; while (4 >= x) { if (puzzarray[y][x] == 1) { return(0); } x++; } y++; } solved = true; return(1); } function ShowPuzzle() { solver.stop(); solved = false; moves = 0; holestatinc = 1; holestats = 0; var x; var y; var knob; y = 0; while (y < 5) { x = 0; while (x < 5) { knob = ("h" + (x + 1)) + (y + 1); if ((puzzarray[y][x] == 1) && (this[knob].status == 0)) { this[knob].gotoAndPlay("on"); holestats++; } if ((puzzarray[y][x] == 0) && (this[knob].status == 1)) { this[knob].gotoAndPlay("off"); holestats++; } if (this[knob].solution == 1) { this[knob].base.gotoAndPlay("solutionoff"); } x++; } y++; } timer.startTime = getTimer(); activebuttons = true; resetbutton.gotoAndStop(1); solvebutton.gotoAndStop(1); randombutton.gotoAndStop(1); _parent.activebuttons = true; } function Reset() { y = 1; while (5 >= y) { x = 1; while (5 >= x) { this[("h" + x) + y].base.gotoAndStop(1); x++; } y++; } } function SolvePuzzle() { var hint = new Array(); hint[0] = new Array(0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0); hint[1] = new Array(1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0); hint[2] = new Array(1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0); hint[3] = new Array(1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1); hint[4] = new Array(0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0); hint[5] = new Array(0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0); hint[6] = new Array(0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 0); hint[7] = new Array(1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1); hint[8] = new Array(0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1); hint[9] = new Array(1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1); hint[10] = new Array(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0); hint[11] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1); hint[12] = new Array(0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0); hint[13] = new Array(1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0); hint[14] = new Array(1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0); hint[15] = new Array(0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1); hint[16] = new Array(0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1); hint[17] = new Array(0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0); hint[18] = new Array(0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1); hint[19] = new Array(1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1); hint[20] = new Array(0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0); hint[21] = new Array(0, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1); hint[22] = new Array(0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0); goal = new Array(); j = 0; while (j < 5) { goal[j] = new Array(0, 0, 0, 0, 0); j++; } var current_state = new Array(); var hint_vector = new Array(); i = 0; while (i < 23) { hint_vector[i] = 0; if (puzzarray[i % 5][int(i / 5)] == 0) { current_state[i] = 0; } else { current_state[i] = 1; } i++; } i = 0; while (i < 23) { j = 0; while (j < 23) { hint_vector[i] = (hint_vector[i] + (current_state[j] * hint[i][j])) % 2; j++; } i++; } i = 0; while (i < 23) { goal[i % 5][int(i / 5)] = hint_vector[i]; i++; } Reset(); } function ShowSolution() { y = 0; while (y < 5) { x = 0; while (x < 5) { if (goal[y][x] == 1) { this[("h" + (x + 1)) + (y + 1)].base.gotoAndPlay("solutionon"); } else { this[("h" + (x + 1)) + (y + 1)].base.gotoAndStop(1); } x++; } y++; } } activebuttons = false; puzzarray = new Array(); puzzles = new Array(); puzzles[1] = "1,1,0,1,1|1,0,1,0,1|0,1,1,1,0|1,0,1,0,1|1,1,0,1,1"; puzzles[2] = "0,1,0,1,0|1,1,0,1,1|0,1,0,1,0|1,0,1,0,1|1,0,1,0,1"; puzzles[3] = "1,0,0,0,1|1,1,0,1,1|0,0,1,0,0|1,0,1,0,0|1,0,1,1,0"; puzzles[4] = "1,1,0,1,1|0,0,0,0,0|1,1,0,1,1|0,0,0,0,1|1,1,0,0,0"; puzzles[5] = "1,1,1,1,1|1,1,1,1,1|1,1,1,1,1|1,1,1,1,1|1,1,1,1,1"; puzzles[6] = "0,1,1,1,0|1,0,0,0,1|1,0,1,0,1|1,0,0,0,1|0,1,1,1,0"; puzzles[6] = "0,0,0,1,1|0,0,0,1,1|0,0,0,0,0|1,1,0,0,0|1,1,0,0,0"; puzzles[7] = "0,0,0,0,0|0,1,1,1,0|1,1,1,1,1|0,1,1,1,0|0,0,0,0,0"; puzzles[8] = "0,0,0,0,0|0,1,1,1,0|0,1,1,1,0|0,1,1,1,0|0,0,0,0,0"; puzzles[9] = "1,1,0,1,1|1,1,0,1,1|0,0,0,0,0|1,1,0,1,1|1,1,0,1,1"; puzzles[10] = "1,1,1,1,1|0,1,1,1,0|0,0,1,0,0|0,1,1,1,0|1,1,1,1,1"; puzzles[11] = "1,1,1,1,1|1,0,0,0,1|1,0,0,0,1|1,0,0,0,1|1,1,1,1,1"; puzzles[12] = "0,0,1,1,1|0,0,0,1,1|1,0,0,0,1|1,1,0,0,0|1,1,1,0,0"; puzzles[13] = "1,0,0,0,1|0,1,0,1,0|0,0,1,0,0|0,1,0,1,0|1,0,0,0,1"; puzzles[14] = "1,1,1,1,1|1,0,1,0,1|1,1,1,1,1|1,0,1,0,1|1,1,1,1,1"; puzzles[15] = "1,0,0,0,0|1,1,1,1,0|1,1,1,1,0|1,1,1,1,0|1,1,1,1,1"; puzzles[16] = "1,1,1,1,1|1,1,1,1,1|1,1,0,1,1|1,1,1,1,1|1,1,1,1,1"; puzzles[17] = "1,0,1,0,1|0,1,0,1,0|0,0,1,0,0|0,1,0,1,0|1,0,1,0,1"; puzzles[18] = "1,1,1,0,1|1,1,1,0,1|0,0,0,0,0|1,0,1,1,1|1,0,1,1,1"; puzzles[19] = "1,1,0,1,1|1,1,0,1,1|1,1,0,1,1|1,1,0,1,1|1,1,0,1,1"; puzzles[20] = "1,1,1,1,1|1,0,0,0,1|1,1,0,1,1|1,1,0,1,1|1,1,1,1,1"; puzzles[21] = "1,1,1,1,1|1,1,1,1,1|0,0,0,1,1|0,0,0,1,1|0,0,0,1,1"; puzzles[22] = "1,1,1,0,1|1,1,1,0,0|1,1,1,0,0|1,1,1,0,0|1,1,1,0,1"; puzzles[23] = "1,1,1,1,1|0,0,1,0,0|0,0,1,0,0|0,0,1,0,0|1,1,1,1,1"; puzzles[24] = "0,0,0,0,0|0,1,1,0,0|0,1,1,1,0|0,0,1,1,0|0,0,0,0,0"; puzzles[25] = "0,0,0,1,1|0,0,1,1,1|0,0,1,0,0|1,1,1,0,0|1,1,0,0,0"; puzzles[26] = "0,0,0,1,1|1,1,0,1,1|1,1,0,0,0|1,1,0,0,0|1,1,0,1,1"; puzzles[27] = "1,0,0,0,1|0,1,1,1,0|0,1,1,1,0|0,1,1,1,0|1,0,0,0,1"; puzzles[28] = "1,0,1,0,1|0,1,0,1,0|1,0,1,0,1|0,1,0,1,0|1,0,1,0,1"; puzzles[29] = "0,0,1,0,0|1,0,0,1,0|0,1,1,1,1|1,0,0,0,0|1,1,0,1,0"; puzzles[30] = "0,0,0,0,1|0,0,0,1,1|0,0,1,0,1|0,1,0,0,1|1,1,1,1,1"; puzzles[31] = "1,1,0,1,1|0,1,0,1,0|1,1,1,1,1|1,1,0,1,1|1,0,0,0,1"; puzzles[32] = "0,1,1,0,0|0,1,1,0,1|0,1,0,0,1|1,1,0,0,0|1,1,1,1,0"; puzzles[33] = "0,0,0,0,1|1,1,1,0,0|1,0,1,1,1|1,1,1,1,0|1,0,0,1,0"; puzzles[34] = "1,0,1,1,1|0,0,1,0,1|0,0,0,0,0|1,1,1,1,0|1,1,0,1,0"; puzzles[35] = "1,1,0,1,1|0,1,0,1,1|0,0,0,1,0|1,1,0,0,0|1,1,1,1,0"; puzzles[36] = "1,1,1,1,1|0,0,0,1,0|0,1,0,1,1|1,1,1,0,1|1,0,1,0,0"; puzzles[37] = "0,0,0,1,1|1,0,1,1,0|0,0,1,0,0|0,1,1,1,1|1,0,0,1,0"; puzzles[38] = "0,0,0,0,1|0,0,1,1,1|1,1,0,0,1|1,1,1,0,0|0,0,1,0,0"; puzzles[39] = "0,0,1,1,1|1,0,1,1,1|1,1,1,0,0|0,0,1,0,0|1,1,0,1,1"; puzzles[40] = "0,1,1,1,1|0,0,1,1,1|0,0,1,1,1|1,1,1,1,0|0,0,0,1,0"; puzzles[41] = "1,1,1,1,1|1,0,0,0,0|0,1,0,0,1|0,0,0,1,1|1,1,1,1,1"; puzzles[42] = "1,1,1,1,1|1,0,0,0,0|0,0,1,0,0|0,1,1,1,0|0,1,0,0,1"; puzzles[43] = "0,0,0,0,0|0,0,0,1,0|1,1,0,1,1|0,1,1,0,0|1,1,1,1,1"; puzzles[44] = "0,0,0,1,1|0,1,1,0,0|0,1,0,0,0|1,1,1,1,0|1,1,1,1,0"; puzzles[45] = "0,0,0,1,0|1,1,1,1,1|0,0,0,0,0|0,0,1,0,0|1,1,1,1,0"; puzzles[46] = "0,1,0,1,0|0,0,0,1,0|0,1,0,1,0|0,0,1,0,0|0,1,1,1,0"; puzzles[47] = "1,0,0,1,0|0,0,0,0,1|0,1,0,0,0|0,0,0,0,0|1,0,1,0,0"; puzzles[48] = "1,1,0,0,1|0,1,0,0,1|0,1,1,1,1|0,1,0,1,0|1,1,1,1,1"; puzzles[49] = "1,1,1,1,1|0,0,1,0,0|0,1,1,0,0|0,0,1,1,0|1,1,1,0,1"; puzzles[50] = "1,0,1,0,1|1,0,1,0,0|0,0,0,1,1|0,1,0,1,0|1,0,0,1,0"; puzzles[51] = "0,1,0,1,0|1,0,0,1,0|0,1,1,1,1|1,0,1,0,0|0,1,1,0,0"; puzzles[52] = "1,1,1,1,1|1,1,0,0,0|0,0,0,1,1|0,1,1,1,0|0,0,1,0,0"; puzzsize = puzzles.length - 1; chooser.levelnum = 1; popSound = new Sound(); popSound.attachSound("pop"); winSound = new Sound(); winSound.attachSound("winsound"); lewbeep = new Sound(); lewbeep.attachSound("lewbeep"); app = "allout1.2";
Instance of Symbol 44 MovieClip "solver" in Frame 5
onClipEvent (load) { _visible = false; }
Instance of Symbol 76 MovieClip "chooser" in Frame 5
onClipEvent (load) { maxlevel = _parent.puzzles.length - 1; newlevelnum = "01"; }
Instance of Symbol 83 MovieClip "timer" in Frame 5
onClipEvent (enterFrame) { if (!_parent.solved) { elapsed = Math.round((getTimer() - startTime) / 1000); minutes = int(elapsed / 60); seconds = elapsed % 60; if (seconds < 10) { seconds = "0" + seconds; } _parent.elapsed = (minutes + ":") + seconds; } } onClipEvent (load) { _visible = false; }
Instance of Symbol 145 MovieClip "scroll" in Frame 5
onClipEvent (load) { _visible = false; }
Instance of Symbol 150 MovieClip "mouselevelind" in Frame 5
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_visible == true) { this.startDrag(true); } }
Instance of Symbol 205 MovieClip "enet" in Frame 5
onClipEvent (load) { eflashon = 0; version = "v.1.2"; jweb = 0; quit = 0; screensaver = 0; downloadlinkurl = "http://enetwork.ncbuy.com/downloads/ntcallout.html"; }
Frame 28
title.play(); lewlegsframe = 1; if (random(10) == 1) { lewlegsframe = random(3) + 1; }
Frame 95
lew.gotoAndPlay("entrance");
Frame 133
ReadPuzzle(chooser.levelnum); ShowPuzzle(); stop();
Frame 145
if (sfx) { winSound.start(); }
Frame 187
stop(); chooser.gotoAndPlay("next");
Frame 222
help.gotoAndStop("stop"); stop();
Frame 223
help.gotoAndPlay("walk");
Frame 247
helpbutton.gotoAndStop(1); gotoAndStop (134);
Instance of Symbol 16 MovieClip "preloadbar" in Symbol 17 MovieClip Frame 1
onClipEvent (load) { totalbytes = _root.getBytesTotal(); } onClipEvent (enterFrame) { bytesloaded = _root.getBytesLoaded(); _xscale = (100 * (bytesloaded / totalbytes)); _parent.percent = int(_xscale) + "%"; if (bytesloaded == totalbytes) { _parent._parent.play(); } }
Symbol 32 MovieClip Frame 1
_parent.stop();
Symbol 32 MovieClip Frame 61
_parent.play();
Symbol 36 MovieClip Frame 1
stop(); _parent.solution = 0;
Symbol 36 MovieClip Frame 2
_parent.solution = 1;
Symbol 36 MovieClip Frame 8
stop();
Symbol 36 MovieClip Frame 13
gotoAndStop (1);
Symbol 40 Button
on (press) { if (!_parent.activebuttons) { return(undefined); } if (_parent.sfx) { _parent.popSound.start(); } Swap(); if (solution == 1) { base.gotoAndPlay("solutionoff"); } _parent.Click(x, y); } on (rollOver) { if (status) { gotoAndStop (19); } base.gotoAndStop("solutionoff"); } on (rollOut, dragOut) { if (status) { gotoAndStop (8); } if (!solution) { base.gotoAndStop(1); } }
Symbol 42 MovieClip Frame 1
function Swap() { if (status == 0) { _parent.puzzarray[y - 1][x - 1] = 1; gotoAndPlay (4); } else { _parent.puzzarray[y - 1][x - 1] = 0; gotoAndPlay (12); } } status = 0; x = Number(_name.charAt(1)); y = Number(_name.charAt(2)); stop();
Symbol 42 MovieClip Frame 4
status = 1;
Symbol 42 MovieClip Frame 6
stop(); status = 1; _parent.holestats = _parent.holestats - _parent.holestatinc;
Symbol 42 MovieClip Frame 12
status = 0;
Symbol 42 MovieClip Frame 14
status = 0; stop(); _parent.holestats = _parent.holestats - _parent.holestatinc;
Symbol 44 MovieClip Frame 1
stop(); count = 0; complete = 0;
Symbol 44 MovieClip Frame 2
do { if (23 < count) { complete = 1; } y = count % 5; x = int(count / 5); count++; } while ((_parent.goal[y][x] != 1) and (complete != 1)); if (23 < count) { gotoAndStop (1); } else { _parent[("h" + (x + 1)) + (y + 1)].base.gotoAndPlay("solutionon"); }
Symbol 44 MovieClip Frame 14
_parent[("h" + (x + 1)) + (y + 1)].Swap(); _parent.Click(x + 1, y + 1); if (_parent.sfx) { _parent.popSound.start(); }
Symbol 44 MovieClip Frame 25
if (24 < count) { gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 57 Button
on (press) { if (_parent.holestats == 0) { gotoAndPlay (15); next = true; buttonpause.dir = "next"; buttonpause.gotoAndPlay(2); } } on (release, releaseOutside) { next = false; btn = false; buttonpause.gotoAndStop(1); _parent.mouselevelind._visible = false; }
Symbol 62 Button
on (press) { if (_parent.holestats == 0) { gotoAndPlay (7); back = true; buttonpause.dir = "back"; buttonpause.gotoAndPlay(2); } } on (release, releaseOutside) { back = false; btn = false; buttonpause.gotoAndStop(1); _parent.mouselevelind._visible = false; }
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 12
_parent.btn = true; _parent.gotoAndPlay(dir); _parent._parent.mouselevelind._visible = true;
Symbol 68 Button
on (press) { if (_parent.holestats == 0) { levelnum = 2; gotoAndPlay (7); back = true; buttonpause.dir = "back"; } } on (release, dragOut) { back = false; btn = false; buttonpause.gotoAndStop(1); }
Symbol 73 Button
on (press) { if (_parent.holestats == 0) { levelnum = maxlevel - 1; gotoAndPlay (15); next = true; buttonpause.dir = "next"; } } on (release, dragOut) { next = false; btn = false; buttonpause.gotoAndStop(1); _parent.mouselevelind._visible = false; }
Symbol 76 MovieClip Frame 1
function nextLevel(d) { levelnum = levelnum + d; if (levelnum < 1) { levelnum = maxlevel; } else if (maxlevel < levelnum) { levelnum = 1; } if (levelnum < 10) { s = "0"; } else { s = ""; } newlevelnum = s + levelnum; lnum.levelnum = newlevelnum; } stop(); _parent.solver.gotoAndStop(1); nextLevel(0);
Instance of Symbol 65 MovieClip "buttonpause" in Symbol 76 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 76 MovieClip Frame 7
lnum.levelnum = newlevelnum; mli = levelnum - 1; if (mli < 1) { mli = maxlevel; } _parent.mouselevelind.levelnum = mli;
Symbol 76 MovieClip Frame 11
nextLevel(-1); levelnum2 = levelnum + 1; if (btn) { gotoAndPlay (7); }
Symbol 76 MovieClip Frame 12
gotoAndStop (1); _parent.ReadPuzzle(levelnum); _parent.ShowPuzzle();
Symbol 76 MovieClip Frame 15
lnum.levelnum = newlevelnum; mli = levelnum + 1; if (maxlevel < mli) { mli = 1; } _parent.mouselevelind.levelnum = mli;
Symbol 76 MovieClip Frame 19
nextLevel(1); if (btn) { gotoAndPlay (15); }
Symbol 76 MovieClip Frame 20
gotoAndStop (1); _parent.ReadPuzzle(levelnum); _parent.ShowPuzzle();
Symbol 79 Button
on (release) { gotoAndStop (2); }
Symbol 80 Button
on (release) { gotoAndStop (1); }
Symbol 81 MovieClip Frame 1
_parent.sfx = 1; stop();
Symbol 81 MovieClip Frame 2
_parent.sfx = 0;
Symbol 100 Button
on (release) { _parent.lew.gotoAndPlay("solution"); _parent.activebuttons = false; gotoAndStop (2); _parent.randombutton.gotoAndStop(2); }
Symbol 102 MovieClip Frame 1
stop();
Symbol 109 Button
on (release) { _parent.solver.gotoAndStop(1); _parent.lew.action = "reset"; _parent.lew.gotoAndPlay("clickbutton"); gotoAndStop (1); }
Symbol 110 MovieClip Frame 1
stop(); reset = 0;
Symbol 110 MovieClip Frame 2
reset = 1;
Symbol 116 Button
on (release) { _parent.solver.gotoAndStop(1); _parent.lew.action = "random"; _parent.lew.gotoAndPlay("clickbutton"); gotoAndStop (2); }
Symbol 118 MovieClip Frame 1
stop();
Symbol 124 Button
on (release) { gotoAndStop (2); _parent.lew.action = "help"; _parent.lew.gotoAndPlay("clickbutton"); }
Symbol 126 MovieClip Frame 1
stop();
Symbol 139 Button
on (release) { this.gotoAndPlay("close"); _parent.lew.action = "solve"; }
Symbol 144 Button
on (release) { this.gotoAndPlay("close"); _parent.lew.action = "nosolve"; _parent.solvebutton.gotoAndStop(1); _parent.randombutton.gotoAndStop(1); }
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 69
gotoAndPlay (16);
Symbol 145 MovieClip Frame 80
_parent.lew.play();
Symbol 145 MovieClip Frame 84
gotoAndStop (1); _visible = false;
Symbol 161 Button
on (release) { getURL (downloadlinkurl, "new"); }
Symbol 165 Button
on (release) { getURL ("http://www.netcent.com", "new"); }
Symbol 171 Button
on (release) { if (copyright._currentframe == 1) { copyright.gotoAndStop("on"); enetstatus++; } else { copyright.gotoAndStop("off"); enetstatus--; } }
Symbol 179 Button
on (release) { gotoAndStop (1); _parent.enetstatus--; }
Symbol 183 Button
on (press) { if (_ymouse < slider.top) { slider._y = slider.top; } else if (slider.btm < _ymouse) { slider._y = slider.btm; } else { slider._y = _ymouse; } }
Symbol 188 Button
on (press) { startDrag (this, true, 0, top, 0, btm); } on (release) { stopDrag(); }
Symbol 192 Button
on (press) { movetext = -1; } on (release) { movetext = 0; }
Symbol 193 Button
on (press) { movetext = 1; } on (release) { movetext = 0; }
Instance of Symbol 189 MovieClip "slider" in Symbol 194 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.movetext != 0) { sliderpos = _y + ((dy / _parent._parent.text.maxscroll) * _parent.movetext); if (sliderpos < top) { sliderpos = top; } else if (btm < sliderpos) { sliderpos = btm; } _y = sliderpos; } percent = (_y - top) / dy; _parent._parent.text.scroll = _parent._parent.text.maxscroll * percent; } onClipEvent (load) { top = -70; btm = 70; dy = btm - top; inc = 4; }
Symbol 200 MovieClip Frame 1
stop(); movetext = 0; _parent.eflashstatus = 0;
Symbol 200 MovieClip Frame 2
_parent.eflashstatus = 1; play();
Symbol 200 MovieClip Frame 3
loadVariables ("http://www.netcent.com/dynamic/enet/eflash.txt", this); loadloop = 0;
Symbol 200 MovieClip Frame 4
if (end == "foo") { gotoAndStop (6); } else { loadloop++; if (200 < loadloop) { loadloop = 0; gotoAndStop (14); } }
Symbol 200 MovieClip Frame 5
gotoAndPlay (4);
Symbol 200 MovieClip Frame 6
text = update; stop();
Symbol 202 Button
on (release) { gotoAndStop (1); _parent.enetstatus--; }
Symbol 204 MovieClip Frame 1
stop(); movetext = 0;
Symbol 205 MovieClip Frame 1
stop(); fscommand ("ARG"); fscommand ("ARG", "connectState"); fscommand ("SYSINFO.CONNECTSTATE");
Instance of Symbol 204 MovieClip "copyright" in Symbol 205 MovieClip Frame 1
onClipEvent (load) { text = "NCBUY ENTERTAINMENT NETWORK APPLICATION LICENSE AGREEMENT\n\nACCEPTANCE: By installing or using the NCBuy Entertainment Network Application (\"Software\") you are agreeing to the terms of this License Agreement (\"Agreement\"). Please read this Agreement carefully.\n\nThis is an Agreement between you, either individually or as a representative of your company or institution and NetCent Communications (the \"Company\").\n\nYOU MAY redistribute the software freely, providing that: (a) The Software is not modified in any way; and (b) All credits and copyright notices remain intact.\n\nYOU MAY NOT: (a) Sublicense, sell, assign, transfer, pledge, distribute, rent or remove any proprietary notices on the Software except as expressly permitted in this Agreement; (b) Use, copy, adapt, disassemble, decompile, reverse engineer or modify the Software, in whole or in part, except as expressly permitted in this Agreement; or (c) Take any action designed to unlock or bypass any Company-implemented restrictions on usage, access to, or number of installations of the Software.\n\nIF YOU DO ANY OF THE FOREGOING, YOUR RIGHTS UNDER THIS LICENSE WILL AUTOMATICALLY TERMINATE. SUCH TERMINATION SHALL BE IN ADDITION TO AND NOT IN LIEU OF ANY CRIMINAL, CIVIL OR OTHER REMEDIES AVAILABLE TO THE COMPANY.\n\nThe Company does not warrant that the functions contained in the Software will meet your requirements or expectations or that the operation of the Software will be entirely error free, or appear precisely as described in the Software documentation.\n\nDISCLAIMER OF WARRANTY AND REMEDY: EXCEPT AS SPECIFICALLY STATED IN THIS AGREEMENT, THE SOFTWARE IS PROVIDED \"AS IS\" AND THERE ARE NO WARRANTIES OR CONDITIONS (EXPRESSED OR IMPLIED, ARISING BY STATUTE OR OTHERWISE IN LAW OR FROM A COURSE OF DEALING OR USAGE OF TRADE) FOR THE SOFTWARE. THE ENTIRE RISK AS TO SATISFACTORY QUALITY, PERFORMANCE, ACCURACY, AND EFFORT IS WITH YOU, THE USER. THE COMPANY AND ITS DIRECT AND INDIRECT SUPPLIERS DISCLAIM ALL IMPLIED WARRANTIES OR CONDITIONS OF MERCHANTABILITY, MERCHANTABLE QUALITY OR FITNESS FOR ANY PURPOSE, PARTICULAR, SPECIFIC OR OTHERWISE.\n\nLIMITATION OF LIABILITY: TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL THE COMPANY OR ITS DIRECT OR INDIRECT SUPPLIERS BE LIABLE TO YOU FOR ANY DAMAGES, INCLUDING LOST PROFITS, LOST SAVINGS, OR OTHER INCIDENTAL OR CONSEQUENTIAL DAMAGES, ARISING OUT OF THE USE OR INABILITY TO USE THE SOFTWARE, EVEN IF THE COMPANY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\n\nYOU ACKNOWLEDGE THAT YOU HAVE READ THIS AGREEMENT AND BY INSTALLING THIS SOFTWARE, INDICATE YOUR ACCEPTANCE OF ITS TERMS AND CONDITIONS. YOU ALSO AGREE THAT THIS IS THE COMPLETE AGREEMENT BETWEEN YOU AND THE COMPANY AND IT SUPERSEDES ANY OTHER INFORMATION YOU MAY HAVE RECEIVED RELATING TO THE SUBJECT MATTER OF THIS AGREEMENT.\n\nThe NCBuy Entertainment Network ( http://enetwork.ncbuy.com/ ) is a service of NetCent Communications. Copyright 2002, NetCent Communications, All Rights Reserved.\n"; }
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 6
stop();
Symbol 214 MovieClip Frame 1
stop(); gotoAndStop(_root.lewlegsframe);
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 17
gotoAndStop (1);
Symbol 225 MovieClip Frame 107
gotoAndPlay (1);
Symbol 225 MovieClip Frame 113
stop();
Symbol 225 MovieClip Frame 185
gotoAndPlay (1);
Symbol 231 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 11
hair.gotoAndPlay("bounce");
Symbol 231 MovieClip Frame 38
gotoAndStop (1);
Symbol 231 MovieClip Frame 54
eye.gotoAndPlay("lookdown");
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 23
tap--; if (tap < 0) { gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 254 MovieClip Frame 1
stop(); stillcount = 0; smokeinterval = 3;
Instance of Symbol 242 MovieClip "lewrightarm" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { tap = -1; } onClipEvent (enterFrame) { if ((random(150) == 25) && (tap < 0)) { tap = random(3) + 1; play(); } }
Symbol 254 MovieClip Frame 2
head.gotoAndStop(1);
Symbol 254 MovieClip Frame 42
if (random(25) == 10) { head.eye.gotoAndPlay("lookaround"); }
Symbol 254 MovieClip Frame 91
stillcount++; if (smokeinterval < stillcount) { stillcount = 0; smokeinterval = random(6) + 4; gotoAndPlay (93); } else { gotoAndPlay (2); }
Symbol 254 MovieClip Frame 143
head.gotoAndStop(2);
Symbol 254 MovieClip Frame 187
head.gotoAndPlay("blowsmoke");
Symbol 254 MovieClip Frame 270
gotoAndPlay (2);
Symbol 254 MovieClip Frame 274
head.eye.gotoAndPlay("lookdownforward"); head.gotoAndStop(2);
Symbol 254 MovieClip Frame 279
head.hair.gotoAndPlay("bounce");
Symbol 254 MovieClip Frame 286
if (_parent.sfx) { _parent.lewbeep.start(); }
Symbol 254 MovieClip Frame 294
head.eye.gotoAndPlay("blink"); head.hair.gotoAndPlay("bounce"); if (action == "reset") { with (_parent) { ReadPuzzle(chooser.levelnum); ShowPuzzle(); } } else if (action == "random") { with (_parent) { do { newlevel = random(50) + 1; } while (newlevel == chooser.levelnum); chooser.levelnum = newlevel - 1; chooser.gotoAndPlay("next"); } } else if (action == "solve") { _parent.SolvePuzzle(); _parent.solver.play(); } else if (action == "help") { _parent.gotoAndPlay("help"); }
Symbol 254 MovieClip Frame 297
gotoAndPlay (2);
Symbol 254 MovieClip Frame 300
head.gotoAndStop("entrance");
Symbol 254 MovieClip Frame 362
gotoAndPlay (2);
Symbol 254 MovieClip Frame 383
_parent.scroll._visible = true; _parent.scroll.gotoAndPlay("open");
Symbol 254 MovieClip Frame 391
stop();
Symbol 254 MovieClip Frame 409
if (action == "nosolve") { _parent.activebuttons = true; gotoAndPlay (2); } else { gotoAndPlay (271); }
Symbol 259 Button
on (release) { _parent.play(); }
Symbol 272 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 11
gotoAndPlay (1);
Symbol 273 MovieClip Frame 12
deadguy1.gotoAndStop(2); deadguy2.eyes.gotoAndPlay(8);

Library Items

Symbol 1 Sound [winsound]
Symbol 2 Sound [lewbeep]
Symbol 3 Sound [pop]Used by:208
Symbol 4 GraphicUsed by:32  Timeline
Symbol 5 GraphicUsed by:17
Symbol 6 FontUsed by:7
Symbol 7 EditableTextUses:6Used by:17
Symbol 8 GraphicUsed by:14
Symbol 9 GraphicUsed by:14
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:8 9 10 11 12 13Used by:17
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClipUses:5 7 14 16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 FontUsed by:20
Symbol 20 TextUses:19Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 GraphicUsed by:32
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:32
Symbol 25 SoundUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32 205
Symbol 29 GraphicUsed by:32 205
Symbol 30 GraphicUsed by:32
Symbol 31 SoundUsed by:32
Symbol 32 MovieClipUses:4 22 24 25 26 27 28 29 30 31Used by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:34 35Used by:42
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:42 208
Symbol 39 GraphicUsed by:40 79 80
Symbol 40 ButtonUses:39Used by:42
Symbol 41 GraphicUsed by:42 254
Symbol 42 MovieClipUses:36 38 40 41Used by:Timeline
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 GraphicUsed by:76
Symbol 46 GraphicUsed by:76
Symbol 47 GraphicUsed by:51
Symbol 48 FontUsed by:49 50
Symbol 49 EditableTextUses:48Used by:51
Symbol 50 EditableTextUses:48Used by:51
Symbol 51 MovieClipUses:47 49 50Used by:76
Symbol 52 GraphicUsed by:76
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:53 54 55 56Used by:76
Symbol 58 GraphicUsed by:62 68
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62 68 73
Symbol 62 ButtonUses:58 59 60 61Used by:76
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 64Used by:76
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 ButtonUses:58 66 67 61Used by:76
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 ButtonUses:69 70 71 72 61Used by:76
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClipUses:45 46 51 52 57 62 65 68 73 75Used by:Timeline
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 ButtonUses:39Used by:81
Symbol 80 ButtonUses:39Used by:81
Symbol 81 MovieClipUses:77 78 79 80Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:Timeline
Symbol 84 FontUsed by:85 86 90 91 148 149
Symbol 85 EditableTextUses:84Used by:Timeline
Symbol 86 EditableTextUses:84Used by:Timeline
Symbol 87 FontUsed by:88 89 92 93
Symbol 88 TextUses:87Used by:Timeline
Symbol 89 TextUses:87Used by:Timeline
Symbol 90 EditableTextUses:84Used by:Timeline
Symbol 91 EditableTextUses:84Used by:Timeline
Symbol 92 TextUses:87Used by:Timeline
Symbol 93 TextUses:87Used by:Timeline
Symbol 94 GraphicUsed by:100 102 109 110 116 118 124 126
Symbol 95 GraphicUsed by:100 102 109 110 116 118 124 126
Symbol 96 FontUsed by:97 98 99 101 103 104 105 106 107 108 111 112 113 114 115 117 119 120 121 122 123 125 155 197 199
Symbol 97 TextUses:96Used by:100 102
Symbol 98 TextUses:96Used by:100
Symbol 99 TextUses:96Used by:100
Symbol 100 ButtonUses:94 95 97 98 99Used by:102
Symbol 101 TextUses:96Used by:102
Symbol 102 MovieClipUses:100 94 95 97 101Used by:Timeline
Symbol 103 TextUses:96Used by:109 110
Symbol 104 TextUses:96Used by:110
Symbol 105 TextUses:96Used by:109
Symbol 106 TextUses:96Used by:109
Symbol 107 TextUses:96Used by:109
Symbol 108 TextUses:96Used by:109
Symbol 109 ButtonUses:94 95 105 106 107 103 108Used by:110
Symbol 110 MovieClipUses:94 95 103 104 109Used by:Timeline
Symbol 111 TextUses:96Used by:116
Symbol 112 TextUses:96Used by:116
Symbol 113 TextUses:96Used by:116
Symbol 114 TextUses:96Used by:116 118
Symbol 115 TextUses:96Used by:116
Symbol 116 ButtonUses:94 95 111 112 113 114 115Used by:118
Symbol 117 TextUses:96Used by:118
Symbol 118 MovieClipUses:116 94 95 114 117Used by:Timeline
Symbol 119 TextUses:96Used by:124
Symbol 120 TextUses:96Used by:124
Symbol 121 TextUses:96Used by:124
Symbol 122 TextUses:96Used by:124 126
Symbol 123 TextUses:96Used by:124
Symbol 124 ButtonUses:94 95 119 120 121 122 123Used by:126
Symbol 125 TextUses:96Used by:126
Symbol 126 MovieClipUses:124 94 95 122 125Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 GraphicUsed by:145 254
Symbol 129 GraphicUsed by:145
Symbol 130 GraphicUsed by:145
Symbol 131 GraphicUsed by:145
Symbol 132 FontUsed by:133
Symbol 133 TextUses:132Used by:145
Symbol 134 GraphicUsed by:145
Symbol 135 GraphicUsed by:139
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 ButtonUses:135 136 137 138Used by:145
Symbol 140 GraphicUsed by:144
Symbol 141 GraphicUsed by:144
Symbol 142 GraphicUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:140 141 142 143Used by:145
Symbol 145 MovieClipUses:128 129 130 131 133 134 139 144Used by:Timeline
Symbol 146 GraphicUsed by:Timeline
Symbol 147 GraphicUsed by:150
Symbol 148 EditableTextUses:84Used by:150
Symbol 149 EditableTextUses:84Used by:150
Symbol 150 MovieClipUses:147 148 149Used by:Timeline
Symbol 151 GraphicUsed by:205
Symbol 152 GraphicUsed by:161
Symbol 153 GraphicUsed by:161
Symbol 154 GraphicUsed by:161
Symbol 155 TextUses:96Used by:161
Symbol 156 FontUsed by:157 162 163
Symbol 157 TextUses:156Used by:161
Symbol 158 GraphicUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 ButtonUses:152 153 154 155 157 158 159 160Used by:205
Symbol 162 TextUses:156Used by:165
Symbol 163 TextUses:156Used by:165
Symbol 164 GraphicUsed by:165
Symbol 165 ButtonUses:162 163 164Used by:205
Symbol 166 GraphicUsed by:171
Symbol 167 FontUsed by:168 169 275
Symbol 168 EditableTextUses:167Used by:171
Symbol 169 EditableTextUses:167Used by:171
Symbol 170 GraphicUsed by:171
Symbol 171 ButtonUses:166 168 169 170Used by:205
Symbol 172 GraphicUsed by:205
Symbol 173 GraphicUsed by:205
Symbol 174 GraphicUsed by:200
Symbol 175 GraphicUsed by:179 202
Symbol 176 GraphicUsed by:179 202
Symbol 177 GraphicUsed by:179 202
Symbol 178 GraphicUsed by:179 202
Symbol 179 ButtonUses:175 176 177 178Used by:200
Symbol 180 GraphicUsed by:200
Symbol 181 GraphicUsed by:194
Symbol 182 GraphicUsed by:183
Symbol 183 ButtonUses:182Used by:194
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 ButtonUses:185 186 187Used by:189
Symbol 189 MovieClipUses:184 188Used by:194
Symbol 190 GraphicUsed by:192 193
Symbol 191 GraphicUsed by:192 193
Symbol 192 ButtonUses:190 191Used by:194
Symbol 193 ButtonUses:190 191Used by:194
Symbol 194 MovieClipUses:181 183 189 192 193Used by:200 204
Symbol 195 FontUsed by:196 199 203
Symbol 196 EditableTextUses:195Used by:200
Symbol 197 TextUses:96Used by:198
Symbol 198 MovieClipUses:197Used by:200
Symbol 199 TextUses:96 195Used by:200
Symbol 200 MovieClipUses:174 179 180 194 196 198 199Used by:205
Symbol 201 GraphicUsed by:204
Symbol 202 ButtonUses:175 176 177 178Used by:204
Symbol 203 EditableTextUses:195Used by:204
Symbol 204 MovieClipUses:201 202 194 203Used by:205
Symbol 205 MovieClipUses:151 161 165 171 172 173 28 29 200 204Used by:Timeline
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:206 38 3 207Used by:Timeline
Symbol 209 GraphicUsed by:Timeline
Symbol 210 GraphicUsed by:254
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:211 212 213Used by:254
Symbol 215 GraphicUsed by:254
Symbol 216 GraphicUsed by:254
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:231
Symbol 219 GraphicUsed by:231
Symbol 220 GraphicUsed by:231
Symbol 221 GraphicUsed by:225
Symbol 222 GraphicUsed by:225
Symbol 223 GraphicUsed by:225
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:221 222 223 224Used by:231
Symbol 226 GraphicUsed by:231
Symbol 227 GraphicUsed by:231
Symbol 228 GraphicUsed by:231
Symbol 229 GraphicUsed by:231
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:218 219 220 225 226 227 228 229 230Used by:254
Symbol 232 GraphicUsed by:242
Symbol 233 GraphicUsed by:242
Symbol 234 GraphicUsed by:242
Symbol 235 GraphicUsed by:242
Symbol 236 GraphicUsed by:242
Symbol 237 GraphicUsed by:242
Symbol 238 GraphicUsed by:242
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:232 233 234 235 236 237 238 239 240 241Used by:254
Symbol 243 GraphicUsed by:254
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:246 247
Symbol 246 MovieClipUses:245Used by:248
Symbol 247 MovieClipUses:245Used by:248
Symbol 248 MovieClipUses:244 246 247Used by:254
Symbol 249 GraphicUsed by:254
Symbol 250 GraphicUsed by:254
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:210 214 215 216 231 242 243 248 249 41 250 251 252 128 253Used by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:273
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 ButtonUses:257 258Used by:273
Symbol 260 FontUsed by:261 262
Symbol 261 TextUses:260Used by:273
Symbol 262 TextUses:260Used by:273
Symbol 263 GraphicUsed by:272 273
Symbol 264 GraphicUsed by:272 273
Symbol 265 GraphicUsed by:268
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:265 266 267Used by:272 273
Symbol 269 GraphicUsed by:272 273
Symbol 270 GraphicUsed by:272 273
Symbol 271 GraphicUsed by:272 273
Symbol 272 MovieClipUses:270 264 268 271 263 269Used by:273
Symbol 273 MovieClipUses:256 259 261 262 263 264 268 269 270 271 272Used by:Timeline
Symbol 274 FontUsed by:275
Symbol 275 TextUses:167 274Used by:Timeline

Instance Names

"intro"Frame 4Symbol 32 MovieClip
"h11"Frame 5Symbol 42 MovieClip
"h21"Frame 5Symbol 42 MovieClip
"h31"Frame 5Symbol 42 MovieClip
"h41"Frame 5Symbol 42 MovieClip
"h51"Frame 5Symbol 42 MovieClip
"h12"Frame 5Symbol 42 MovieClip
"h22"Frame 5Symbol 42 MovieClip
"h32"Frame 5Symbol 42 MovieClip
"h42"Frame 5Symbol 42 MovieClip
"h52"Frame 5Symbol 42 MovieClip
"h13"Frame 5Symbol 42 MovieClip
"h23"Frame 5Symbol 42 MovieClip
"h33"Frame 5Symbol 42 MovieClip
"h43"Frame 5Symbol 42 MovieClip
"h53"Frame 5Symbol 42 MovieClip
"h14"Frame 5Symbol 42 MovieClip
"h24"Frame 5Symbol 42 MovieClip
"h34"Frame 5Symbol 42 MovieClip
"h44"Frame 5Symbol 42 MovieClip
"h54"Frame 5Symbol 42 MovieClip
"h15"Frame 5Symbol 42 MovieClip
"h25"Frame 5Symbol 42 MovieClip
"h35"Frame 5Symbol 42 MovieClip
"h45"Frame 5Symbol 42 MovieClip
"h55"Frame 5Symbol 42 MovieClip
"solver"Frame 5Symbol 44 MovieClip
"chooser"Frame 5Symbol 76 MovieClip
"sfx"Frame 5Symbol 81 MovieClip
"timer"Frame 5Symbol 83 MovieClip
"solvebutton"Frame 5Symbol 102 MovieClip
"resetbutton"Frame 5Symbol 110 MovieClip
"randombutton"Frame 5Symbol 118 MovieClip
"helpbutton"Frame 5Symbol 126 MovieClip
"scroll"Frame 5Symbol 145 MovieClip
"mouselevelind"Frame 5Symbol 150 MovieClip
"enet"Frame 5Symbol 205 MovieClip
"title"Frame 5Symbol 208 MovieClip
"lew"Frame 86Symbol 254 MovieClip
"help"Frame 189Symbol 273 MovieClip
"preloadbar"Symbol 17 MovieClip Frame 1Symbol 16 MovieClip
"base"Symbol 42 MovieClip Frame 1Symbol 36 MovieClip
"lnum"Symbol 76 MovieClip Frame 1Symbol 51 MovieClip
"buttonpause"Symbol 76 MovieClip Frame 1Symbol 65 MovieClip
"lnum"Symbol 76 MovieClip Frame 11Symbol 51 MovieClip
"lnum"Symbol 76 MovieClip Frame 19Symbol 51 MovieClip
"slider"Symbol 194 MovieClip Frame 1Symbol 189 MovieClip
"scrollcontrol"Symbol 200 MovieClip Frame 2Symbol 194 MovieClip
"scrollcontrol"Symbol 204 MovieClip Frame 2Symbol 194 MovieClip
"eflash"Symbol 205 MovieClip Frame 1Symbol 200 MovieClip
"copyright"Symbol 205 MovieClip Frame 1Symbol 204 MovieClip
"hair"Symbol 231 MovieClip Frame 1Symbol 218 MovieClip
"eye"Symbol 231 MovieClip Frame 1Symbol 225 MovieClip
"lewlegs"Symbol 254 MovieClip Frame 1Symbol 214 MovieClip
"head"Symbol 254 MovieClip Frame 1Symbol 231 MovieClip
"lewrightarm"Symbol 254 MovieClip Frame 1Symbol 242 MovieClip
"head"Symbol 254 MovieClip Frame 2Symbol 231 MovieClip
"eyes"Symbol 272 MovieClip Frame 1Symbol 268 MovieClip
"eyes"Symbol 273 MovieClip Frame 1Symbol 268 MovieClip
"eyes"Symbol 273 MovieClip Frame 1Symbol 268 MovieClip
"deadguy1"Symbol 273 MovieClip Frame 12Symbol 272 MovieClip
"deadguy2"Symbol 273 MovieClip Frame 12Symbol 272 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "winsound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "lewbeep"
ExportAssets (56)Timeline Frame 1Symbol 3 as "pop"
ExportAssets (56)Timeline Frame 5Symbol 3 as "pop"

Labels

"main"Frame 134
"win"Frame 139
"help"Frame 189
"logo fades"Symbol 32 MovieClip Frame 53
"solutionon"Symbol 36 MovieClip Frame 2
"solutionoff"Symbol 36 MovieClip Frame 9
"on"Symbol 42 MovieClip Frame 4
"oncomplete"Symbol 42 MovieClip Frame 6
"oncomplete2"Symbol 42 MovieClip Frame 8
"off"Symbol 42 MovieClip Frame 12
"offcomplete"Symbol 42 MovieClip Frame 14
"overon"Symbol 42 MovieClip Frame 19
"back"Symbol 76 MovieClip Frame 7
"next"Symbol 76 MovieClip Frame 15
"on"Symbol 81 MovieClip Frame 1
"off"Symbol 81 MovieClip Frame 2
"open"Symbol 145 MovieClip Frame 2
"hover"Symbol 145 MovieClip Frame 16
"close"Symbol 145 MovieClip Frame 76
"off"Symbol 200 MovieClip Frame 1
"on"Symbol 200 MovieClip Frame 2
"loadloop"Symbol 200 MovieClip Frame 4
"loaded"Symbol 200 MovieClip Frame 6
"loaderror"Symbol 200 MovieClip Frame 14
"off"Symbol 204 MovieClip Frame 1
"on"Symbol 204 MovieClip Frame 2
"off"Symbol 208 MovieClip Frame 2
"bounce"Symbol 218 MovieClip Frame 3
"blink"Symbol 225 MovieClip Frame 1
"lookdownforward"Symbol 225 MovieClip Frame 109
"lookaround"Symbol 225 MovieClip Frame 116
"blowsmoke"Symbol 231 MovieClip Frame 11
"entrance"Symbol 231 MovieClip Frame 41
"solution"Symbol 231 MovieClip Frame 54
"sitstill"Symbol 254 MovieClip Frame 2
"smoke"Symbol 254 MovieClip Frame 93
"clickbutton"Symbol 254 MovieClip Frame 271
"entrance"Symbol 254 MovieClip Frame 300
"solution"Symbol 254 MovieClip Frame 363
"walk"Symbol 273 MovieClip Frame 1
"stop"Symbol 273 MovieClip Frame 12

Dynamic Text Variables

percentSymbol 7 EditableText"100%"
levelnumSymbol 49 EditableText"00"
levelnumSymbol 50 EditableText"00"
elapsedSymbol 85 EditableText"0:00"
elapsedSymbol 86 EditableText"0:00"
movesSymbol 90 EditableText"0"
movesSymbol 91 EditableText"0"
levelnumSymbol 148 EditableText"99"
levelnumSymbol 149 EditableText"99"
textSymbol 196 EditableText"<P ALIGN="LEFT"></P>"
textSymbol 203 EditableText"<P ALIGN="LEFT"></P>"




http://swfchan.com/4/19260/info.shtml
Created: 30/5 -2019 04:36:30 Last modified: 30/5 -2019 04:36:30 Server time: 30/04 -2024 10:11:59