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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/19759662?noj=FRM19759662-5DC" width="1" height="1"></div>

seventhSkybeta.swf

This is the info page for
Flash #19730

(Click the ID number above for more basic data on this flash file.)


Text
LAM

hitAREA

hitAREA

O.K.

訓練

訓練

戦闘テスト

戦闘テスト

中止

中止

自分のPCにダウンロードしたけど
重くて動かない!場合の対応方法

このゲームは非常に動作が重いです。
swfファイルを直性実行すると画面サイズ800×600の
高画質で開きます。重くて快適に遊べません。
ですから自分のPC上にダウンロードして遊ぶ場合は
・画面を小さくする
・右クリック→「画質」から中画質か低画質を選択する。
を、おこなってください、動作が軽くなります。
800×600でも快適だぜ! というパワフルなPCをお持ちの
方はそのままで問題ありません。
TANAKA U

閉じる

閉じる

閉じる

フロート

駆逐中型艦

ミサイル

ガードした敵弾

切り払った敵弾

戦闘テスト結果

トータルポイント

撃破数

ダウンロード速度

ダウンロード済み容量

推定残り時間

byte

byte

kbyte /s

総容量



パーセンテージ

CLICK to START

a

nextFrame(!)

(c) Yu Tanaka

SOUND

サウンドが再生されます

操作にマウスを使用します

操作にキーボードを使用します

OK

α VERSION

現在βversion新規開発中

SeventhSky

04.02.09 ミサイルを撃墜し易くしました
04.02.09 ミサイルをガードで軽減可能にしました
04.02.09 redBerylの特殊攻撃を若干強化
04.02.09 ミサイル接近の警告表示を実装しました

更新履歴

CREDIT

CREDIT

α Version 現在開発中

Copyright 2004 TANAKA U. All rights reserved

注意!

注意!

α VERSION

開発中

Laphis - Mass productioType

ZERO type Customize

RedBeryl

Laphis- prototype

チュートリアル終了

チュートリアル終了

射撃訓練

射撃訓練

近接攻撃訓練

近接攻撃訓練

移動訓練

移動訓練

防御訓練

防御訓練

■演習■

■中止■

1
1
1

S

キーで武器を切り替え

SPACE

キーで攻撃

SPACEキーを押しっぱなしにすることで3回まで連続攻撃可能です
威力が高く、敵の射撃攻撃を切り払う効果もあります

SPACEキーを押しっぱなしにすると連射します
敵が近すぎると当たらないので注意してください

マウス移動で方向を決定、マウス左を押しっぱなしで加速

ダブルクリックでダッシュを行います
Cキーで減速することができます

D

で防御、または近接攻撃で切り払い

敵の射撃攻撃を防御します、ミサイルや近接攻撃は防ぐことができ
ないので、近接攻撃で切り払ってください   武器の切り替え

POINT

■トレースライン配置[8]

OFF

OFF

OFF

ON

ON

ON

画質変更

■中型戦闘艦配置[6]

配置

配置

配置

float

float

float

missile

missile

missile

ASOBEAT様

FLESH&BONE様

TANAKA U

ザ・マッチメイカァズ様

ゲームデザイン
プログラム
グラフィック

ジングル

BGM

効果音

CREDIT

もどる

<音楽素材、楽曲の拝借元>

ありがとうございます

名前の部分をクリックすると移動することができます

ActionScript [AS1/AS2]

Frame 1
this.stop();
Frame 10
function SoundStop() { theSound.stop(); } theSound = new Sound(this); this.stop(); this.stop(); _global.firstStage = "tutorial"; _global.mainCharNowHp = (_global.mainCharBaseHp = 4500); _global.mainCharNowEn = (_global.mainCharBaseEn = 3897000); _global.mainCharEnRe = 43; _global.mainCharHpRe = 2; _global.c1sbSmaxSpeed = 200; _global.c1sbPmaxSpeed = 120; _global.c1sbEmaxSpeed = 25; _global.c1sbSaddSpeed = 10; _global.c1sbPaddSpeed = 5; _global.c1sbEaddSpeed = 2; _global.c1sbBoostSpeed = 250; _global.c1sbBoostDownExt = 1.5; _global.c1sbSxdown = 0.1; _global.c1sbSydown = 0.05; _global.c1sbPxdown = 0.8; _global.c1sbPydown = 0.01; _global.c1orSmaxSpeed = 230; _global.c1orPmaxSpeed = 140; _global.c1orEmaxSpeed = 20; _global.c1orSaddSpeed = 8.5; _global.c1orPaddSpeed = 4.5; _global.c1orEaddSpeed = 2; _global.c1orBoostSpeed = 350; _global.c1orBoostDownExt = 1.45; _global.c1orSxdown = 0.1; _global.c1orSydown = 0.05; _global.c1orPxdown = 0.8; _global.c1orPydown = 0.01; _global.c2reSmaxSpeed = 200; _global.c2rePmaxSpeed = 100; _global.c2reEmaxSpeed = 50; _global.c2reSaddSpeed = 200; _global.c2rePaddSpeed = 4; _global.c2reEaddSpeed = 3; _global.c2reBoostSpeed = 230; _global.c2reBoostDownExt = 1.5; _global.c2reSxdown = 0.1; _global.c2reSydown = 0.05; _global.c2rePxdown = 0.8; _global.c2rePydown = 0.01; _global.c2reDrGard = 3000; _global.c2reDrBoost = 24000; _global.c2reDrMove = 150; _global.c2reDrShot = 5; _global.c2reDrExtraE = 46000; _global.c2reDrBraidOpen = 1000; _global.c2reDrBraid1 = 4000; _global.c2reDrBraid2 = 6000; _global.c2reDrBraid3 = 8000; _global.c2reSPChange = 1000; _global.c2reSPShot = 32000;
Frame 20
function OpenSelectWindow(charName) { if (_root.window == undefined) { _global.mainCharName = charName; _root.attachMovie("selectWindow", "window", 1); _root.window._x = 400; _root.window._y = 300; } } function SetMainChar() { _root.attachMovie(_global.mainCharName, "mainChar", 1); _root.mainChar._x = 420; _root.mainChar._y = 300; if (_global.mainCharName == "A_SET_Char4db") { _root.mainChar._xscale = (_root.mainChar._yscale = 30); } else { _root.mainChar._xscale = (_root.mainChar._yscale = 25); } _root.gotoAndStop(_global.firstStage); } i = 0; while (i < 600) { _root.attachMovie("removeItem", "removeItem", i); i++; } this.stop();
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 695 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 695 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 695 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 695 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveExt = 1; }
Frame 30
this.stop();
Instance of Symbol 693 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 693 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 693 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 695 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 695 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 740 MovieClip in Frame 30
onClipEvent (enterFrame) { this._rotation = _root.mainChar._rotation; this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 40
function FirstSetEnemy(followNo, moveNo) { i = 1; while (i <= followNo) { enemyName = ("enemy0" + i) + "0"; _root.attachMovie("enemy_float(follow)", enemyName, i + 220); _root[enemyName].extraX = (Math.random() * 140) - 70; _root[enemyName]._xscale = (_root[enemyName]._yscale = (Math.random() * 30) + 60); _root[enemyName].extraY = (Math.random() * 140) - 70; _root[enemyName].follow = (Math.random() * 40) + 5; i++; } while (i <= (moveNo + followNo)) { enemyName = ("enemy0" + i) + "0"; _root.attachMovie("enemy_float(move)", enemyName, i + 220); _root[enemyName].moveX = (Math.random() * 140) - 70; _root[enemyName].moveY = (Math.random() * 140) - 70; i++; } } function SetBoss() { _root.attachMovie("boss1", "enemy100", 240); _root.enemy100._xscale = 65; _root.enemy100._yscale = 65; _root.enemy100._x = 600; _root.enemy100._y = 100; } this.stop(); this.FirstSetEnemy(3, 2); saihaitiKankaku = 30000; saihaitiCount = getTimer() + saihaitiKankaku; this.onEnterFrame = function () { if (_root.mainChar != undefined) { if (getTimer() > saihaitiCount) { saihaitiCount = getTimer() + saihaitiKankaku; this.FirstSetEnemy(3, 2); } } else { saihaitiCount = 999999999999; } };
Instance of Symbol 812 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.008; moveY = 0; moveXext = 0.4; moveYext = 0.4; }
Instance of Symbol 814 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.001; moveY = 0; moveXext = 0.3; moveYext = 0.3; }
Instance of Symbol 812 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.7; moveY = 0.05; moveXext = 1; moveYext = 1; }
Instance of Symbol 814 MovieClip in Frame 40
onClipEvent (load) { moveX = 1.1; moveY = 0; moveXext = 1; moveYext = 1; }
Instance of Symbol 812 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.3; moveY = 0; moveXext = 1; moveYext = 1; }
Instance of Symbol 814 MovieClip in Frame 40
onClipEvent (load) { moveX = 2.6; moveY = 0.1; moveXext = 1; moveYext = 1; }
Frame 50
this.stop();
Instance of Symbol 869 MovieClip "enemy090" in Frame 50
onClipEvent (load) { function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function gard() { this.gotoAndStop("paci_gard"); } function braidmodeChange(Bmode) { if (Bmode == 1) { braidmode = "braidOpen"; } else { braidmode = "braidClose"; } } function getBraidmode() { return(braidmode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag == 1) { this.gotoAndPlay("boost"); theBoostSE.start(); i = 0; while (i <= 20) { EFname = "boost" + i; _root.attachMovie("boostEF", EFname, i + 170); _root[EFname]._rotation = Math.random() * 360; _root[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 50) + 100); _root[EFname]._x = 275; _root[EFname]._y = 200; i++; } speedDownCnt = 5; tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = 250 * Math.cos(tempKakudo); YaddSpeed = 250 * Math.sin(tempKakudo); XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; } else if (speedDownCnt >= 1) { XnowSpeed = XnowSpeed / 1.6; YnowSpeed = YnowSpeed / 1.6; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = "No"; } } } function SpeedUP() { if (boostMode != "yes") { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = 20; addSpeed = 2; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = addSpeed * Math.cos(tempKakudo); YaddSpeed = addSpeed * Math.sin(tempKakudo); tempXspeed = XnowSpeed + XaddSpeed; tempYspeed = YnowSpeed + YaddSpeed; tempnowSpeed = Math.abs(tempXspeed) + Math.abs(tempYspeed); if (tempnowSpeed <= maxSpeed) { XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { XnowSpeed = XnowSpeed - (addSpeed / 2); if (XnowSpeed <= 0) { XnowSpeed = 0; } nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } function openBraid() { _root.mainChar.char.handF.braid.open(); } function change() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } function GunChange() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("paci(n->over)"); } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidmode == "braidClose") { this.shot_p1(); } else { this.braid1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (braidmode == "braidClose") { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { this.gotoAndStop("paci_openWepon1"); } function moving() { xDis = _root.mainChar._x - this._x; yDis = _root.mainChar._y - this._y; kyori = Math.abs(xDis) + Math.abs(yDis); if (kyori <= 150) { this.braid1(); } else if (kyori <= 200) { this.shot_p1(); } kyori = Math.abs(xDis) + Math.abs(yDis); radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } SmaxSpeed = 200; PmaxSpeed = 100; SaddSpeed = 10; PaddSPeed = 5; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; Sxdown = 0.1; Sydown = 0.05; Pxdown = 0.8; Pydown = 0.01; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; braidmode = "braidClose"; style = "p_standing"; scale = _xscale; direction = "right"; shotMode = "ready"; speedmode = "-"; boostMode = "No"; getDC = 0; DCtime = 3; boostCnt = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); this.gotoAndStop("paci_standing"); s1 = 0; } onClipEvent (enterFrame) { this.moving(); if (kyori <= 300) { } if (speedMode == "up") { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 1) || (_currentframe == 40)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (Key.isDown(33)) { } } onClipEvent (mouseUp) { speedmode = "-"; }
Symbol 45 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 49 MovieClip Frame 1
this._visible = false;
Symbol 50 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 51 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 51 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 57 MovieClip Frame 1
i = 0;
Symbol 57 MovieClip Frame 3
if (i >= 9) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + i; _root.attachMovie("c2re_shot1EF", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 57 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 59 MovieClip Frame 1
this._visible = false;
Symbol 68 MovieClip Frame 1
this.gotoAndPlay(7);
Symbol 68 MovieClip Frame 13
if (Key.isDown(32)) { this.gotoAndPlay("braid2"); }
Symbol 68 MovieClip Frame 17
_parent.gotoAndStop("paci_standing");
Symbol 68 MovieClip Frame 36
if (Key.isDown(32)) { this.gotoAndPlay("braid3"); }
Symbol 68 MovieClip Frame 46
_parent.gotoAndStop("paci_standing");
Symbol 73 MovieClip Frame 1
_parent.style = "equipWepon";
Symbol 73 MovieClip Frame 13
Symbol 73 MovieClip Frame 14
i = 10; thePoint = {x:220, y:0}; this.localToGlobal(thePoint); shotName = "braidAttack" + i; _root.attachMovie("braidAttack", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 73 MovieClip Frame 23
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 77 MovieClip Frame 1
_rotation = (_rotation + 5);
Symbol 77 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 81 MovieClip Frame 1
this._visible = false;
Symbol 82 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(68)) { } else { _parent.gotoAndStop("paci_standing"); } };
Symbol 82 MovieClip Frame 5
this.onEnterFrame = function () { if (Key.isDown(68)) { } else { _parent.gotoAndStop("paci_standing"); } }; this.stop();
Symbol 85 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 86 MovieClip [A_SET_Char4db] Frame 1
function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint); dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function gard() { this.gotoAndStop("paci_gard"); } function braidmodeChange(Bmode) { if (Bmode == 1) { braidmode = "braidOpen"; } else { braidmode = "braidClose"; } } function getBraidmode() { return(braidmode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag == 1) { this.gotoAndPlay("boost"); theBoostSE.start(); i = 0; while (i <= 20) { EFname = "boost" + i; _root.attachMovie("boostEF", EFname, i + 170); _root[EFname]._rotation = Math.random() * 360; _root[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 50) + 100); _root[EFname]._x = 275; _root[EFname]._y = 200; i++; } speedDownCnt = 5; tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = boostSpeed * Math.cos(tempKakudo); YaddSpeed = boostSpeed * Math.sin(tempKakudo); XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; } else if (speedDownCnt >= 1) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = "No"; } } } function SpeedUP() { if (boostMode != "yes") { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = addSpeed * Math.cos(tempKakudo); YaddSpeed = addSpeed * Math.sin(tempKakudo); tempXspeed = XnowSpeed + XaddSpeed; tempYspeed = YnowSpeed + YaddSpeed; tempnowSpeed = Math.abs(tempXspeed) + Math.abs(tempYspeed); if (tempnowSpeed <= maxSpeed) { XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { XnowSpeed = XnowSpeed - (addSpeed / 2); if (XnowSpeed <= 0) { XnowSpeed = 0; } nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } function openBraid() { _root.mainChar.char.handF.braid.open(); } function change() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } function GunChange() { } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidmode == "braidClose") { this.shot_p1(); } else { this.braid1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (braidmode == "braidClose") { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { this.gotoAndStop("paci_openWepon1"); } SmaxSpeed = _global.c1orSmaxSpeed; PmaxSpeed = _global.c1orPmaxSpeed + 10; EmaxSpeed = _global.c1orEmaxSpeed; SaddSpeed = _global.c1orSaddSpeed; PaddSPeed = _global.c1orPaddSpeed + 2; EaddSpeed = _global.c1orEaddSpeed; Sxdown = _global.c1orSxdown; Sydown = _global.c1orSydown; Pxdown = _global.c1orPxdown; Pydown = _global.c1orPydown; BoostSpeed = _global.c1orBoostSpeed; boostDownExt = _global.c1orBoostDownExt; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; braidmode = "braidOpen"; style = "p_standing"; scale = _xscale; direction = "right"; shotMode = "ready"; speedmode = "-"; boostMode = "No"; getDC = 0; DCtime = 3; boostCnt = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); this.gotoAndStop("paci_standing"); s1 = 0; _global.hp = 3000; this.onEnterFrame = function () { if (Key.isDown(32)) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(68)) { this.gard(); } if (speedMode == "up") { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (Key.isDown(90)) { } if (Key.isDown(67)) { this.SpeedDown(); } if (Key.isDown(65)) { } if (Key.isDown(83)) { if (braidmode == "braidClose") { braidmode = "braidOpen"; } else { braidmode = "braidClose"; } } if (Key.isDown(69)) { this.openWepon1(); } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC >= 0) { getDC--; } if (Key.isDown(33)) { } }; this.onMouseDown = function () { if ((getDC >= 0) && (boostCnt == 0)) { boostMode = "yes"; boostCnt = 6; speedmode = "up"; } else { speedmode = "up"; getDC = DCtime; } }; this.onMouseUp = function () { speedmode = "-"; }; this.onMouseMove = function () { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } };
Symbol 86 MovieClip [A_SET_Char4db] Frame 11
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 20
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 30
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 40
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 50
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 60
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 70
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 80
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 90
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 100
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 110
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 120
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 130
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 140
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 150
this.stop();
Symbol 86 MovieClip [A_SET_Char4db] Frame 160
this.stop();
Symbol 88 MovieClip Frame 1
function DrowMissileSmoke() { if (i >= removeLine) { i = 0; } i++; var deep = ((no * removeLine) + i); var missileLineName = ("missile" + deep); _parent.attachMovie("missileLine2", missileLineName, deep + 200); _parent[missileLineName]._xscale = this._x - oldX; _parent[missileLineName]._yscale = this._y - oldY; _parent[missileLineName]._x = oldX; _parent[missileLineName]._y = oldY; oldX = this._x; oldY = this._y; } _visible = false; addSpeed = 4 + (Math.random() * 2); ext = 1.3; YnowSpeed = (Math.random() * 60) - 30; XnowSpeed = (Math.random() * 80) - 90; oldX = this._x; oldY = this._y; thePoint = {x:this._x + 1000, y:0}; xDis = thePoint.x; yDis = thePoint.y; i = 0; i3 = 0; removeLine = 10;
Symbol 88 MovieClip Frame 2
this.onEnterFrame = function () { i3++; if (i3 > 25) { _parent.removeMovieClip(); } else if (i3 == 8) { radian = (Math.random() * 360) - 180; } else { this.DrowMissileSmoke(); } ext = ext * 1.15; XaddSpeed = (addSpeed * Math.cos(radian)) * ext; YaddSpeed = (addSpeed * Math.sin(radian)) * ext; this._x = this._x + ((XnowSpeed = XnowSpeed + XaddSpeed)); this._y = this._y + ((YnowSpeed = YnowSpeed + YaddSpeed)); if (this.hitTest(_root.enemy010)) { _root.enemy010.hit(); } if (this.hitTest(_root.enemy020)) { _root.enemy020.hit(); } if (this.hitTest(_root.enemy030)) { _root.enemy030.hit(); } if (this.hitTest(_root.enemy040)) { _root.enemy040.hit(); } if (this.hitTest(_root.enemy050)) { _root.enemy050.hit(); } if (this.hitTest(_root.enemy060)) { _root.enemy060.hit(); } if (this.hitTest(_root.enemy070)) { _root.enemy070.hit(); } if (this.hitTest(_root.enemy080)) { _root.enemy080.hit(); } if (this.hitTest(_root.enemy090)) { _root.enemy090.hit(); } if (this.hitTest(_root.enemy100)) { _root.enemy100.hit(); } if (this.hitTest(_root.enemy110)) { _root.enemy110.hit(); } if (this.hitTest(_root.enemy120)) { _root.enemy120.hit(); } if (this.hitTest(_root.missileArea[1])) { _root.missileArea[1].Hit(1); } if (this.hitTest(_root.missileArea[2])) { _root.missileArea[2].Hit(1); } if (this.hitTest(_root.missileArea[3])) { _root.missileArea[3].Hit(1); } if (this.hitTest(_root.missileArea[4])) { _root.missileArea[4].Hit(1); } if (this.hitTest(_root.missileArea[5])) { _root.missileArea[5].Hit(1); } if (this.hitTest(_root.missileArea[6])) { _root.missileArea[6].Hit(1); } if (this.hitTest(_root.missileArea[7])) { _root.missileArea[7].Hit(1); } if (this.hitTest(_root.missileArea[8])) { _root.missileArea[8].Hit(1); } if (this.hitTest(_root.missileArea[9])) { _root.missileArea[9].Hit(1); } if (this.hitTest(_root.missileArea[10])) { _root.missileArea[10].Hit(1); } }; this.stop();
Symbol 89 MovieClip [lineLeaser] Frame 1
this._rotation = _root.mainChar._rotation; this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 106 MovieClip Frame 1
rand = Math.floor(Math.random() * 3) + 5; this.gotoAndPlay(rand);
Symbol 106 MovieClip Frame 8
this.gotoAndPlay(5);
Symbol 107 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(16)) { this.gotoAndPlay("leaser"); } if (Key.isDown(39)) { this.gotoAndPlay("leaserField"); } }; this.stop();
Symbol 107 MovieClip Frame 10
this.stop();
Symbol 107 MovieClip Frame 42
this.attachMovie("enemy_beam1EF", "beam", 1); this.beam._x = -330; this.beam._yscale = 80; this.beam._xscale = 2000;
Symbol 107 MovieClip Frame 43
this.beam._yscale = 40;
Symbol 107 MovieClip Frame 44
this.beam.removeMovieClip();
Symbol 107 MovieClip Frame 57
this.gotoAndStop("wait");
Symbol 107 MovieClip Frame 75
this.stop();
Symbol 114 MovieClip Frame 10
_parent.gotoAndStop("wToN");
Symbol 115 MovieClip Frame 29
_parent.gotoAndStop("normal");
Symbol 117 MovieClip Frame 1
function shot() { i++; if (i >= 30) { i = 0; } var thePoint = {x:0, y:0}; this.localToGlobal(thePoint); var shotName = (("enemy_shot" + No) + i); var deep = ((i * No) + 1000); var thePoint = {x:this._x, y:this._y}; this.localToGlobal(thePoint); var xDis = (_root.mainChar._x - thePoint.x); var yDis = (_root.mainChar._y - thePoint.y); var radian = Math.atan2(yDis, xDis); var kakudo = (radian / (Math.PI/180)); _root.attachMovie("enemy_shot2EF", shotName, deep); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; _root[shotName]._rotation = kakudo; } this._visible = false; mode = 0; no = _name; i = 10; i2 = 0; wait = 15; cnt = 0; shotMode = "-";
Symbol 117 MovieClip Frame 5
this.shot();
Symbol 117 MovieClip Frame 10
this.shot();
Symbol 117 MovieClip Frame 15
this.shot();
Symbol 117 MovieClip Frame 20
this.shot();
Symbol 117 MovieClip Frame 25
this.shot();
Symbol 117 MovieClip Frame 60
this.gotoAndPlay(5);
Symbol 118 MovieClip Frame 1
_parent.gotoAndStop("normal");
Symbol 128 MovieClip Frame 51
this._visible = false; _root.attachMovie("whiteMask", "whiteMask", 5000); _parent.removeMovieClip();
Symbol 128 MovieClip Frame 52
_parent.removeMovieClip();
Symbol 128 MovieClip Frame 53
_parent.removeMovieClip();
Symbol 129 MovieClip [boss1] Frame 1
function hit(damage) { hp = hp - damage; hp--; if ((hp <= 0) && (mode == 0)) { mode++; _root.mainHp.AddScore(15000, "ship"); this.gotoAndStop("breakDown"); } } baseHp = (hp = 1000); mode = 0; cnt = 0; this.onEnterFrame = function () { this._x = this._x - (moveX + _root.mainChar.XnowSpeed); this._y = this._y - (moveY + _root.mainChar.YnowSpeed); xDis = this._x - _root.mainChar._x; yDis = this._y - _root.mainChar._y; _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); if (Key.isDown(38)) { this.gotoAndStop("wToN"); } if (Key.isDown(8)) { this.gotoAndStop("breakDown"); } if (Key.isDown(36)) { this._visible = true; this.gotoAndStop("wait"); } if (Key.isDown(40)) { radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); this._rotation = kakudo; } else { this._rotation = 0; } }; this.stop();
Instance of Symbol 49 MovieClip "hitArea" in Symbol 129 MovieClip [boss1] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.hit(30); } }
Symbol 129 MovieClip [boss1] Frame 10
this.stop();
Symbol 129 MovieClip [boss1] Frame 20
this.stop();
Symbol 129 MovieClip [boss1] Frame 30
this.stop();
Symbol 165 MovieClip Frame 1
this.stop();
Symbol 165 MovieClip Frame 2
i = 0; while (i <= 60) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * -200; this[EFname]._xscale = (Math.random() * 300) + 50; this[EFname]._x = 0; this[EFname]._y = -50; i++; }
Symbol 165 MovieClip Frame 4
mode = "open"; _root.mainChar.braidmodeChange(1);
Symbol 165 MovieClip Frame 7
this.gotoAndPlay(_currentframe - 2);
Symbol 165 MovieClip Frame 8
i = 0; while (i <= 30) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * -300; this[EFname]._xscale = Math.random() * 250; this[EFname]._x = 0; this[EFname]._y = -105; i++; }
Symbol 165 MovieClip Frame 11
mode = "close"; _root.mainChar.braidmodeChange(0); this.gotoAndStop(1);
Instance of Symbol 165 MovieClip "braid" in Symbol 167 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.play(); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } }
Symbol 174 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 178 MovieClip Frame 5
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 178 MovieClip Frame 7
_parent.style = "s";
Symbol 178 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 180 MovieClip Frame 4
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 180 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 180 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 182 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 183 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 183 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 185 MovieClip Frame 1
i = 0;
Symbol 185 MovieClip Frame 3
if (i >= 50) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + i; _root.attachMovie("c1sb_shot1EF_enemy", shotName, 400 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 185 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Instance of Symbol 59 MovieClip "hitArea_b1" in Symbol 206 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 206 MovieClip Frame 8
if (Key.isDown(32)) { this.gotoAndPlay("braid2"); }
Symbol 206 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Instance of Symbol 59 MovieClip "hitArea_b1" in Symbol 206 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 206 MovieClip Frame 31
if (Key.isDown(32)) { this.gotoAndPlay("braid3"); }
Symbol 206 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 206 MovieClip Frame 45
Instance of Symbol 59 MovieClip "hitArea_b1" in Symbol 206 MovieClip Frame 54
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } }
Instance of Symbol 59 MovieClip "hitArea_b1" in Symbol 206 MovieClip Frame 58
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); } }
Symbol 206 MovieClip Frame 67
_parent.gotoAndStop("paci_standing");
Symbol 207 MovieClip Frame 1
i = 0;
Symbol 207 MovieClip Frame 2
if (i >= 50) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + i; _root.attachMovie("shot1EF", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 207 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 2);
Symbol 215 MovieClip [openWeponEF1] Frame 6
this.removeMovieClip(); this.stop();
Symbol 216 MovieClip Frame 1
function setWeponSystem1() { thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _root.attachMovie("WeponSystem1_or", WeponName, 5 + i); _root[WeponName]._x = thePoint.x; _root[WeponName]._y = thePoint.y; _root[WeponName]._rotation = (110 + (Math.random() * 20)) - 10; randSize = Math.random() * randSizeWidth; _root[WeponName]._xscale = (BaseSize + randSize) / 10; _root[WeponName]._yscale = (BaseSize + randSize) / 3.3; } randSizeWidth = 0; BaseSize = 70; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 216 MovieClip Frame 7
i = 10; WeponName = "Wepon1_" + i; i = i / 10; this.setWeponSystem1();
Symbol 216 MovieClip Frame 9
i = 20; WeponName = "Wepon1_" + i; i = i / 10; BaseSize = BaseSize + 10; this.setWeponSystem1();
Symbol 216 MovieClip Frame 11
i = 30; WeponName = "Wepon1_" + i; i = i / 10; BaseSize = BaseSize + 40; this.setWeponSystem1();
Symbol 216 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 218 MovieClip Frame 1
_root.textDisplay.mesRecord("\u30AA\u30FC\u30D0\u30FC\u30AC\u30F3\u30E2\u30FC\u30C9\u3078\u79FB\u884C");
Symbol 218 MovieClip Frame 14
_parent.style = "overGun";
Symbol 218 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 218 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 219 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(32)) { this.gotoAndPlay("charge"); }
Symbol 219 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 219 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 219 MovieClip Frame 8
if (Key.isDown(32)) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 219 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 219 MovieClip Frame 15
name = "hitArea_b1"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 221 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + _parent.ro; };
Symbol 223 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(68)) { } else { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 222 MovieClip in Symbol 223 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 222 MovieClip in Symbol 223 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 223 MovieClip Frame 6
this.stop();
Symbol 224 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 225 MovieClip [A_SET_Char1or] Frame 1
function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint); dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function gard() { this.gotoAndStop("paci_gard"); } function braidmodeChange(Bmode) { if (Bmode == 1) { braidmode = "braidOpen"; } else { braidmode = "braidClose"; } } function getBraidmode() { return(braidmode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag == 1) { this.gotoAndPlay("boost"); theBoostSE.start(); i = 0; while (i <= 20) { EFname = "boost" + i; _root.attachMovie("boostEF", EFname, i + 170); _root[EFname]._rotation = Math.random() * 360; _root[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 50) + 100); _root[EFname]._x = 275; _root[EFname]._y = 200; i++; } speedDownCnt = 5; tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = boostSpeed * Math.cos(tempKakudo); YaddSpeed = boostSpeed * Math.sin(tempKakudo); XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; } else if (speedDownCnt >= 1) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = "No"; } } } function SpeedUP() { if (boostMode != "yes") { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = addSpeed * Math.cos(tempKakudo); YaddSpeed = addSpeed * Math.sin(tempKakudo); tempXspeed = XnowSpeed + XaddSpeed; tempYspeed = YnowSpeed + YaddSpeed; tempnowSpeed = Math.abs(tempXspeed) + Math.abs(tempYspeed); if (tempnowSpeed <= maxSpeed) { XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { XnowSpeed = XnowSpeed - (addSpeed / 2); if (XnowSpeed <= 0) { XnowSpeed = 0; } nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } function openBraid() { _root.mainChar.char.handF.braid.open(); } function change() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } function GunChange() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("paci(n->over)"); } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidmode == "braidClose") { this.shot_p1(); } else { this.braid1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (braidmode == "braidClose") { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { this.gotoAndStop("paci_openWepon1"); } SmaxSpeed = _global.c1orSmaxSpeed; PmaxSpeed = _global.c1orPmaxSpeed; EmaxSpeed = _global.c1orEmaxSpeed; SaddSpeed = _global.c1orSaddSpeed; PaddSPeed = _global.c1orPaddSpeed; EaddSpeed = _global.c1orEaddSpeed; Sxdown = _global.c1orSxdown; Sydown = _global.c1orSydown; Pxdown = _global.c1orPxdown; Pydown = _global.c1orPydown; BoostSpeed = _global.c1orBoostSpeed; boostDownExt = _global.c1orBoostDownExt; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; braidmode = "braidClose"; style = "p_standing"; scale = _xscale; direction = "right"; shotMode = "ready"; speedmode = "-"; boostMode = "No"; getDC = 0; DCtime = 3; boostCnt = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); this.gotoAndStop("paci_standing"); s1 = 0; _global.hp = 4000; this.onEnterFrame = function () { if (Key.isDown(32)) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(68)) { this.gard(); } if (speedMode == "up") { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (Key.isDown(90)) { this.GunChange(); } if (Key.isDown(67)) { this.SpeedDown(); } if (Key.isDown(65)) { this.change(); } if (Key.isDown(83)) { this.openBraid(); } if (Key.isDown(69)) { this.openWepon1(); } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC >= 0) { getDC--; } if (Key.isDown(33)) { } }; this.onMouseDown = function () { if ((getDC >= 0) && (boostCnt == 0)) { boostMode = "yes"; boostCnt = 6; speedmode = "up"; } else { speedmode = "up"; getDC = DCtime; } }; this.onMouseUp = function () { speedmode = "-"; }; this.onMouseMove = function () { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } };
Symbol 225 MovieClip [A_SET_Char1or] Frame 11
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 20
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 30
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 40
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 50
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 60
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 70
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 80
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 90
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 100
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 110
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 120
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 130
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 140
this.stop();
Symbol 225 MovieClip [A_SET_Char1or] Frame 150
this.stop();
Symbol 228 MovieClip [WeponSystem1_or] Frame 1
function pointChange() { extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } } i = 0; i2 = 0; mode = 0; shotMode = 1; Name = String(_name); No = Name.slice(7, 8); follow = 4 + (Math.random() * 3); this.pointChange();
Symbol 228 MovieClip [WeponSystem1_or] Frame 2
this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); this._rotation = _root.mainChar._rotation; };
Symbol 228 MovieClip [WeponSystem1_or] Frame 6
this.onEnterFrame = function () { if (Key.isDown(85)) { if (shotMode == 1) { shotMode = 2; } else { shotMode = 1; } } if (Key.isDown(32)) { mode = 1; } else { mode = 0; } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); if (shotMode == 2) { this._rotation = _root.mainChar._rotation + 180; } else { this._rotation = _root.mainChar._rotation; } if (mode == 1) { i2++; if (i2 >= 10) { i++; thePoint = {x:100, y:0}; this.localToGlobal(thePoint); shotName = ("WeponSystemEF" + i) + No; _root.attachMovie("shot1EF", shotName, (16 * No) + i); _root[shotName]._rotation = _rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; i2 = 0; if (i >= 15) { this.play(); } } } }; this.stop();
Symbol 228 MovieClip [WeponSystem1_or] Frame 20
this.removeMovieClip();
Symbol 232 MovieClip Frame 1
speed = 15; i = 0;
Symbol 232 MovieClip Frame 2
this._x = this._x + ((speed = speed - 1)); this._alpha = this._alpha - 6; i++; if (i >= 20) { _parent.removeMovieClip(); }
Symbol 232 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 233 MovieClip [boostEF2] Frame 1
cnt = 6;
Symbol 233 MovieClip [boostEF2] Frame 2
this.onEnterFrame = function () { this._x = this._x - ((_root.mainChar.XnowSpeed + (Math.random() * 20)) - 10); this._y = this._y - ((_root.mainChar.YnowSpeed + (Math.random() * 20)) - 10); cnt--; if (cnt == 0) { this.removeMovieClip(); } };
Symbol 234 MovieClip [boostEF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 243 MovieClip Frame 1
function openCamera(mode) { if (mode == 1) { this.play(); } else { this.gotoAndPlay(7); } } this.stop();
Symbol 243 MovieClip Frame 6
this.stop();
Symbol 253 MovieClip Frame 1
function openGun(mode) { if (mode == 1) { this.play(); } } this.stop(); this.camera.openCamera(0);
Symbol 253 MovieClip Frame 7
this.camera.openCamera(1);
Symbol 253 MovieClip Frame 10
this.stop();
Symbol 255 MovieClip Frame 1
this.stop();
Symbol 284 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(33)) { this.play(); } }; this.stop();
Symbol 284 MovieClip Frame 2
i = 0; while (i <= 50) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (Math.random() * 100) + 50; this[EFname]._x = 11; this[EFname]._y = 83; i++; }
Symbol 284 MovieClip Frame 4
this.onEnterFrame = function () { if (Key.isDown(34)) { this.gotoAndPlay(7); } };
Symbol 284 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 2);
Symbol 284 MovieClip Frame 7
i = 0; while (i <= 20) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (Math.random() * 100) + 50; this[EFname]._x = 11; this[EFname]._y = 83; i++; }
Symbol 285 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 316 MovieClip Frame 1
mode = "close"; this.stop();
Symbol 316 MovieClip Frame 2
i = 0; while (i <= 60) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * -200; this[EFname]._xscale = (Math.random() * 300) + 50; this[EFname]._x = 0; this[EFname]._y = -50; i++; }
Symbol 316 MovieClip Frame 4
mode = "open"; _root.mainChar.braidmodeChange(1);
Symbol 316 MovieClip Frame 7
this.gotoAndPlay(_currentframe - 2);
Symbol 316 MovieClip Frame 8
i = 0; while (i <= 30) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * -300; this[EFname]._xscale = Math.random() * 250; this[EFname]._x = 0; this[EFname]._y = -105; i++; }
Symbol 316 MovieClip Frame 11
mode = "close"; _root.mainChar.braidmodeChange(0); this.gotoAndStop(1);
Instance of Symbol 316 MovieClip "braid" in Symbol 318 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } }
Symbol 327 MovieClip Frame 5
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 327 MovieClip Frame 7
_parent.style = "s";
Symbol 327 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 329 MovieClip Frame 4
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 329 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 329 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 334 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 335 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 335 MovieClip Frame 7
_parent.gotoAndStop("paci_normal");
Symbol 337 MovieClip Frame 1
i = 0;
Symbol 337 MovieClip Frame 3
if (i >= 9) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + i; _root.attachMovie("shot1EF", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 337 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 338 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 338 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 344 MovieClip Frame 8
if (Key.isDown(32)) { this.gotoAndPlay("braid2"); }
Symbol 344 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Symbol 344 MovieClip Frame 31
if (Key.isDown(32)) { this.gotoAndPlay("braid3"); }
Symbol 344 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 344 MovieClip Frame 70
_parent.gotoAndStop("paci_standing");
Symbol 345 MovieClip Frame 1
i = 0;
Symbol 345 MovieClip Frame 2
if (i >= 10) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + i; _root.attachMovie("shot1EF", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 345 MovieClip Frame 4
this.gotoAndPlay(_currentframe - 2);
Symbol 346 MovieClip Frame 1
function setWeponSystem1() { thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _root.attachMovie("WeponSystem1_sb", WeponName, 5 + i); _root[WeponName]._x = thePoint.x; _root[WeponName]._y = thePoint.y; _root[WeponName]._rotation = (110 + (Math.random() * 20)) - 10; randSize = Math.random() * randSizeWidth; _root[WeponName]._xscale = (BaseSize + randSize) / 10; _root[WeponName]._yscale = (BaseSize + randSize) / 3.3; } randSizeWidth = 0; BaseSize = 70; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 346 MovieClip Frame 7
i = 10; WeponName = "Wepon1_" + i; i = i / 10; this.setWeponSystem1();
Symbol 346 MovieClip Frame 9
i = 20; WeponName = "Wepon1_" + i; i = i / 10; BaseSize = BaseSize + 10; this.setWeponSystem1();
Symbol 346 MovieClip Frame 11
i = 30; WeponName = "Wepon1_" + i; i = i / 10; BaseSize = BaseSize + 40; this.setWeponSystem1();
Symbol 346 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 347 MovieClip Frame 14
this.gunsystem.openGun(1);
Symbol 347 MovieClip Frame 15
this.gunsystem.openGun(1);
Symbol 347 MovieClip Frame 18
_parent.style = "overGun";
Symbol 347 MovieClip Frame 23
this.gunsystem.openGun(1); _parent.gotoAndStop("overGun");
Symbol 348 MovieClip Frame 1
this.gunsystem.openGun(1); _parent.gotoAndStop("overGun");
Symbol 349 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(68)) { } else { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 222 MovieClip in Symbol 349 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 222 MovieClip in Symbol 349 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 349 MovieClip Frame 6
this.stop();
Symbol 350 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 352 MovieClip Frame 14
_parent.style = "overGun";
Symbol 352 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 352 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 353 MovieClip [A_SET_Char2gr] Frame 1
function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function gard() { this.gotoAndStop("paci_gard"); } function braidmodeChange(Bmode) { if (Bmode == 1) { braidmode = "braidOpen"; } else { braidmode = "braidClose"; } } function getBraidmode() { return(braidmode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag == 1) { this.gotoAndPlay("boost"); theBoostSE.start(); i = 0; while (i <= 20) { EFname = "boost" + i; _root.attachMovie("boostEF", EFname, i + 170); _root[EFname]._rotation = Math.random() * 360; _root[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 50) + 100); _root[EFname]._x = 275; _root[EFname]._y = 200; i++; } speedDownCnt = 5; tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = 250 * Math.cos(tempKakudo); YaddSpeed = 250 * Math.sin(tempKakudo); XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; } else if (speedDownCnt >= 1) { XnowSpeed = XnowSpeed / 1.6; YnowSpeed = YnowSpeed / 1.6; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = "No"; } } } function SpeedUP() { if (boostMode != "yes") { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = overMaxSpeed; addSpeed = overAddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = addSpeed * Math.cos(tempKakudo); YaddSpeed = addSpeed * Math.sin(tempKakudo); tempXspeed = XnowSpeed + XaddSpeed; tempYspeed = YnowSpeed + YaddSpeed; tempnowSpeed = Math.abs(tempXspeed) + Math.abs(tempYspeed); if (tempnowSpeed <= maxSpeed) { XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { XnowSpeed = XnowSpeed - (addSpeed / 2); if (XnowSpeed <= 0) { XnowSpeed = 0; } nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } function openBraid() { _root.mainChar.char.handF.braid.open(); } function change() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } function GunChange() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("paci(n->over)"); } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidmode == "braidClose") { this.shot_p1(); } else { this.braid1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (braidmode == "braidClose") { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { this.gotoAndStop("paci_openWepon1"); } SmaxSpeed = 200; PmaxSpeed = 100; overMaxSpeed = 50; SaddSpeed = 10; PaddSPeed = 5; overAddSpeed = 3; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; Sxdown = 0.1; Sydown = 0.05; Pxdown = 0.8; Pydown = 0.01; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; braidmode = "braidClose"; style = "p_standing"; scale = _xscale; direction = "right"; shotMode = "ready"; speedmode = "-"; boostMode = "No"; getDC = 0; DCtime = 3; boostCnt = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); this.gotoAndStop("paci_standing"); s1 = 0; this.onEnterFrame = function () { if (Key.isDown(32)) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(68)) { this.gard(); } if (speedMode == "up") { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (Key.isDown(90)) { this.GunChange(); } if (Key.isDown(67)) { this.SpeedDown(); } if (Key.isDown(65)) { this.change(); } if (Key.isDown(83)) { this.openBraid(); } if (Key.isDown(69)) { this.openWepon1(); } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC >= 0) { getDC--; } if (Key.isDown(33)) { } }; this.onMouseDown = function () { if ((getDC >= 0) && (boostCnt == 0)) { boostMode = "yes"; boostCnt = 6; speedmode = "up"; } else { speedmode = "up"; getDC = DCtime; } }; this.onMouseUp = function () { speedmode = "-"; }; this.onMouseMove = function () { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } };
Symbol 353 MovieClip [A_SET_Char2gr] Frame 11
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 20
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 30
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 40
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 50
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 60
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 70
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 80
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 90
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 100
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 110
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 120
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 130
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 140
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 150
this.stop();
Symbol 353 MovieClip [A_SET_Char2gr] Frame 160
this.stop();
Symbol 362 MovieClip Frame 1
function openGun(mode) { if (mode == 1) { this.play(); } } this.camera.openCamera(0); this.stop();
Symbol 367 MovieClip Frame 1
function OpenHeadBraid() { this.play(); } this.onEnterFrame = function () { if (Key.isDown(8)) { this.OpenHeadbraid(); } }; this.stop();
Symbol 367 MovieClip Frame 16
this.stop();
Symbol 367 MovieClip Frame 19
this.stop();
Instance of Symbol 316 MovieClip "braid" in Symbol 392 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } }
Instance of Symbol 394 MovieClip "braid" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(10); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(10); } else { mode = "close"; } }
Symbol 396 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 400 MovieClip Frame 1
function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } this.stop();
Symbol 400 MovieClip Frame 10
this.stop();
Symbol 400 MovieClip Frame 19
this.stop();
Symbol 401 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 402 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 402 MovieClip Frame 7
_parent.gotoAndStop("paci_normal");
Symbol 403 MovieClip Frame 1
i = 0;
Symbol 403 MovieClip Frame 3
if (i >= 10) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.mainCharNowEn = _global.mainCharNowEn - _parent.drShot; shotName = "c2re_shot1EF" + i; _root.attachMovie("c2re_shot1EF", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y - 14;
Symbol 403 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 404 MovieClip Frame 1
i = 0;
Symbol 404 MovieClip Frame 3
if (i >= 10) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.mainCharNowEn = _global.mainCharNowEn - _parent.drShot; shotName = "c2re_shot1EF" + i; _root.attachMovie("c2re_shot1EF", shotName, 200 + i); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y - 14;
Symbol 404 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 415 MovieClip Frame 1
this.gotoAndPlay(8);
Symbol 415 MovieClip Frame 11
Symbol 415 MovieClip Frame 15
if (Key.isDown(32)) { this.gotoAndPlay("braid2"); }
Symbol 415 MovieClip Frame 17
this.gotoAndPlay(18);
Symbol 415 MovieClip Frame 23
_parent.gotoAndStop("paci_standing");
Symbol 415 MovieClip Frame 43
Symbol 415 MovieClip Frame 48
if (Key.isDown(32)) { this.gotoAndPlay("braid3"); }
Symbol 415 MovieClip Frame 49
this.gotoAndPlay(50);
Symbol 415 MovieClip Frame 55
_parent.gotoAndStop("paci_standing");
Symbol 415 MovieClip Frame 71
Symbol 415 MovieClip Frame 86
_parent.gotoAndStop("paci_standing");
Symbol 418 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 418 MovieClip Frame 4
i = 0; while (i < 10) { if (_global.extraI >= 30) { _global.extraI = 0; } else { _global.extraI++; } thePoint = {x:-220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + _global.extraI; _root.attachMovie("lineLeaser", shotName, 15 + _global.extraI); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; i++; }
Symbol 418 MovieClip Frame 6
if (Key.isDown(69)) { }
Symbol 418 MovieClip Frame 15
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 423 MovieClip Frame 2
this.braid.OpenHeadBraid(1);
Symbol 423 MovieClip Frame 16
_parent.style = "overGun";
Symbol 423 MovieClip Frame 18
this.braid.OpenHeadBraid(0); this.stop(); _parent.gotoAndStop("overGun");
Instance of Symbol 400 MovieClip "braid" in Symbol 423 MovieClip Frame 18
onClipEvent (load) { this.gotoAndStop("close"); }
Symbol 428 MovieClip Frame 1
waitFlag = 0; this.onEnterFrame = function () { if (Key.isDown(32) && (waitFlag == 0)) { waitFlag = 1; this.gotoAndPlay("attack1"); } };
Instance of Symbol 400 MovieClip "braid" in Symbol 428 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 428 MovieClip Frame 30
this.gotoAndPlay("wait");
Symbol 428 MovieClip Frame 40
Instance of Symbol 400 MovieClip "braid" in Symbol 428 MovieClip Frame 40
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 428 MovieClip Frame 50
any = 15; i = 0; while (i < any) { efName = "effect" + i; _root.attachMovie("effect_baidSarcle", efName, i + 500); tempX = (this._x + 300) + (Math.random() * 500); tempY = (this._y + (Math.random() * 1000)) - 500; tempXY = {x:tempX, y:tempY}; this.localToGlobal(tempXY); _root[efName]._x = tempXY.x; _root[efName]._y = tempXY.y; _root[efName]._xscale = (_root[efName]._yscale = (Math.random() * 100) + 30); _root[efName]._rotation = (_parent._rotation + (Math.random() * 160)) - 80; _root[efName].gotoAndPlay(Math.floor(Math.random() * 5)); i++; }
Symbol 428 MovieClip Frame 69
waitFlag = 0; this.gotoAndPlay("wait");
Symbol 432 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(68)) { } else { _parent.gotoAndStop("paci_standing"); } };
Symbol 432 MovieClip Frame 6
this.stop();
Symbol 433 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 434 MovieClip [A_SET_Char2re] Frame 1
function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint); dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function gard() { this.gotoAndStop("paci_gard"); } function braidmodeChange(Bmode) { if (Bmode == 1) { braidmode = "braidOpen"; } else { braidmode = "braidClose"; } } function getBraidmode() { return(braidmode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag == 1) { this.gotoAndPlay("boost"); theBoostSE.start(); i = 0; while (i <= 20) { EFname = "boost" + i; _root.attachMovie("boostEF", EFname, i + 170); _root[EFname]._rotation = Math.random() * 360; _root[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 50) + 100); _root[EFname]._x = 275; _root[EFname]._y = 200; i++; } speedDownCnt = 5; tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = boostSpeed * Math.cos(tempKakudo); YaddSpeed = boostSpeed * Math.sin(tempKakudo); XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; } else if (speedDownCnt >= 1) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = "No"; } } } function SpeedUP() { if (boostMode != "yes") { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = addSpeed * Math.cos(tempKakudo); YaddSpeed = addSpeed * Math.sin(tempKakudo); tempXspeed = XnowSpeed + XaddSpeed; tempYspeed = YnowSpeed + YaddSpeed; tempnowSpeed = Math.abs(tempXspeed) + Math.abs(tempYspeed); if (tempnowSpeed <= maxSpeed) { XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { XnowSpeed = XnowSpeed - (addSpeed / 2); if (XnowSpeed <= 0) { XnowSpeed = 0; } nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } function openBraid() { _root.mainChar.char.handF.braid.open(); } function change() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } function GunChange() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("paci(n->over)"); } } function atkStart() { if (style == "s") { this.shot_s1(); } else if ((braidmode == "braidClose") && (style == "p_normal")) { this.shot_n1(); } else if (braidmode == "braidClose") { this.shot_p1(); } else { this.braid1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (braidmode == "braidClose") { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_n1() { this.gotoAndStop("paci_n(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { this.gotoAndStop("paci_openWepon1"); } _global.extraI = 0; mcn = "c2re"; SmaxSpeed = _global[mcn + "SmaxSpeed"]; PmaxSpeed = _global[mcn + "PmaxSpeed"]; EmaxSpeed = _global[mcn + "EmaxSpeed"]; SaddSpeed = _global[mcn + "SaddSpeed"]; PaddSPeed = _global[mcn + "PaddSpeed"]; EaddSpeed = _global[mcn + "EaddSpeed"]; Sxdown = _global[mcn + "Sxdown"]; Sydown = _global[mcn + "Sydown"]; Pxdown = _global[mcn + "Pxdown"]; Pydown = _global[mcn + "Pydown"]; BoostSpeed = _global[mcn + "BoostSpeed"]; boostDownExt = _global[mcn + "BoostDownExt"]; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; braidmode = "braidClose"; style = "p_standing"; scale = _xscale; direction = "right"; shotMode = "ready"; speedmode = "-"; boostMode = "No"; getDC = 0; DCtime = 3; boostCnt = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); this.gotoAndStop("paci_standing"); s1 = 0; _global.hp = 5000; this.onEnterFrame = function () { if (Key.isDown(32)) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(68)) { this.gard(); } if (speedMode == "up") { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (Key.isDown(90)) { this.GunChange(); } if (Key.isDown(67)) { this.SpeedDown(); } if (Key.isDown(65)) { } if (Key.isDown(83)) { this.openBraid(); } if (Key.isDown(69)) { this.openWepon1(); } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC >= 0) { getDC--; } if (Key.isDown(33)) { } }; this.onMouseDown = function () { if ((getDC >= 0) && (boostCnt == 0)) { boostMode = "yes"; boostCnt = 6; speedmode = "up"; } else { speedmode = "up"; getDC = DCtime; } }; this.onMouseUp = function () { speedmode = "-"; }; this.onMouseMove = function () { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } };
Symbol 434 MovieClip [A_SET_Char2re] Frame 11
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 20
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 30
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 40
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 50
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 60
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 70
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 80
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 90
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 100
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 110
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 120
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 130
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 140
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 150
this.stop();
Symbol 434 MovieClip [A_SET_Char2re] Frame 160
this.stop();
Symbol 435 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 436 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 437 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(32)) { this.gotoAndPlay("charge"); }
Symbol 437 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 437 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 437 MovieClip Frame 8
if (Key.isDown(32)) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 437 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 437 MovieClip Frame 15
name = "hitArea_b1"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 438 MovieClip [A_SET_Char1sb] Frame 1
function TuShot() { } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint); dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function gard() { this.gotoAndStop("paci_gard"); } function braidmodeChange(Bmode) { if (Bmode == 1) { braidmode = "braidOpen"; } else { braidmode = "braidClose"; } } function getBraidmode() { return(braidmode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag == 1) { this.gotoAndPlay("boost"); theBoostSE.start(); i = 0; while (i <= 20) { EFname = "boost" + i; _root.attachMovie("boostEF", EFname, i + 170); _root[EFname]._rotation = Math.random() * 360; _root[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 50) + 100); _root[EFname]._x = 275; _root[EFname]._y = 200; i++; } speedDownCnt = 5; tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = boostSpeed * Math.cos(tempKakudo); YaddSpeed = boostSpeed * Math.sin(tempKakudo); XnowSpeed = XnowSpeed + XaddSpeed; YnowSpeed = YnowSpeed + YaddSpeed; } else if (speedDownCnt >= 1) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = "No"; } } } function SpeedUP() { if (boostMode != "yes") { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } tempKakudo = (_rotation * Math.PI) / 180; XaddSpeed = addSpeed * Math.cos(tempKakudo); YaddSpeed = addSpeed * Math.sin(tempKakudo); tempXspeed = XnowSpeed + XaddSpeed; tempYspeed = YnowSpeed + YaddSpeed; tempnowSpeed = Math.abs(tempXspeed) + Math.abs(tempYspeed); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = tempnowSpeed; } } } function DownSpeed() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function normal() { this.gotoAndStop("paci_standing"); } function openBraid() { _root.mainChar.char.handF.braid.open(); } function change() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } function GunChange() { if ((style == "p_normal") || (style == "p_standing")) { braidmode = "braidClose"; this.gotoAndStop("paci(n->over)"); } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidmode == "braidClose") { this.shot_p1(); } else { this.braid1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (braidmode == "braidClose") { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { this.gotoAndStop("paci_openWepon1"); } SmaxSpeed = _global.c1sbSmaxSpeed; PmaxSpeed = _global.c1sbPmaxSpeed; EmaxSpeed = _global.c1sbEmaxSpeed; SaddSpeed = _global.c1sbSaddSpeed; PaddSPeed = _global.c1sbPaddSpeed; EaddSpeed = _global.c1sbEaddSpeed; Sxdown = _global.c1sbSxdown; Sydown = _global.c1sbSydown; Pxdown = _global.c1sbPxdown; Pydown = _global.c1sbPydown; BoostSpeed = _global.c1sbBoostSpeed; boostDownExt = _global.c1sbBoostDownExt; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; braidmode = "braidClose"; style = "p_standing"; scale = _xscale; direction = "right"; shotMode = "ready"; speedmode = "-"; boostMode = "No"; getDC = 0; DCtime = 3; boostCnt = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); this.gotoAndStop("paci_standing"); s1 = 0; _global.hp = 4500; this.onEnterFrame = function () { if (Key.isDown(32)) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(68)) { this.gard(); } if (speedMode == "up") { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (Key.isDown(90)) { this.GunChange(); } if (Key.isDown(65)) { this.change(); } if (Key.isDown(83)) { this.openBraid(); } if (Key.isDown(69)) { this.openWepon1(); } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (Key.isDown(67)) { this.DownSpeed(); } if (getDC >= 0) { getDC--; } }; this.onMouseDown = function () { if ((getDC >= 0) && (boostCnt == 0)) { boostMode = "yes"; boostCnt = 6; speedmode = "up"; } else { speedmode = "up"; getDC = DCtime; } }; this.onMouseUp = function () { speedmode = "-"; }; this.onMouseMove = function () { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; kakudo = Math.atan2(yDis, xDis) / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } };
Symbol 438 MovieClip [A_SET_Char1sb] Frame 11
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 20
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 30
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 40
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 50
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 60
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 70
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 80
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 90
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 100
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 110
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 120
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 130
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 140
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 150
this.stop();
Symbol 438 MovieClip [A_SET_Char1sb] Frame 160
this.stop();
Symbol 440 MovieClip Frame 1
total = 0; speed = 80;
Symbol 440 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (this.hitTest(_root.enemy010)) { _root.enemy010.hit(); } if (this.hitTest(_root.enemy020)) { _root.enemy020.hit(); } if (this.hitTest(_root.enemy030)) { _root.enemy030.hit(); } if (this.hitTest(_root.enemy040)) { _root.enemy040.hit(); } if (this.hitTest(_root.enemy050)) { _root.enemy050.hit(); } if (this.hitTest(_root.enemy060)) { _root.enemy060.hit(); } if (this.hitTest(_root.enemy070)) { _root.enemy070.hit(); } if (this.hitTest(_root.enemy080)) { _root.enemy080.hit(); } if (this.hitTest(_root.enemy090)) { _root.enemy090.hit(); } if (this.hitTest(_root.enemy100)) { _root.enemy100.hit(); } if (this.hitTest(_root.enemy110)) { _root.enemy110.hit(); } if (this.hitTest(_root.enemy120)) { _root.enemy120.hit(); } if (this.hitTest(_root.missileArea[1])) { _root.missileArea[1].Hit(1); } if (this.hitTest(_root.missileArea[2])) { _root.missileArea[2].Hit(1); } if (this.hitTest(_root.missileArea[3])) { _root.missileArea[3].Hit(1); } if (this.hitTest(_root.missileArea[4])) { _root.missileArea[4].Hit(1); } if (this.hitTest(_root.missileArea[5])) { _root.missileArea[5].Hit(1); } if (this.hitTest(_root.missileArea[6])) { _root.missileArea[6].Hit(1); } if (this.hitTest(_root.missileArea[7])) { _root.missileArea[7].Hit(1); } if (this.hitTest(_root.missileArea[8])) { _root.missileArea[8].Hit(1); } if (this.hitTest(_root.missileArea[9])) { _root.missileArea[9].Hit(1); } if (this.hitTest(_root.missileArea[10])) { _root.missileArea[10].Hit(1); } if (total >= 600) { _parent.removeMovieClip(); }
Symbol 440 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 441 MovieClip [c1sb_shot1EF_enemy] Frame 1
this.onEnterFrame = function () { this._x = this._x + (-_root.mainChar.XnowSpeed); this._y = this._y + (-_root.mainChar.YnowSpeed); if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(dmgPoint, dmgType); this.gotoAndPlay("hit"); } if ((this.hitTest(_root.mainChar.char.hitArea_b1) || (this.hitTest(_root.mainChar.char.overShotEF))) || (this.hitTest(_root.mainChar.char.gardArea))) { this.gotoAndPlay("hit"); } }; this.stop();
Instance of Symbol 440 MovieClip in Symbol 441 MovieClip [c1sb_shot1EF_enemy] Frame 1
onClipEvent (enterFrame) { speed = 120; }
Symbol 441 MovieClip [c1sb_shot1EF_enemy] Frame 2
this.onEnterFrame = function () { this._x = this._x + ((-_root.mainChar.XnowSpeed) / 3); this._y = this._y + ((-_root.mainChar.YnowSpeed) / 3); };
Symbol 441 MovieClip [c1sb_shot1EF_enemy] Frame 11
this.removeMovieClip();
Symbol 443 MovieClip Frame 1
total = 0; speed = 80;
Symbol 443 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (this.hitTest(_root.enemy010)) { _root.enemy010.hit(); } if (this.hitTest(_root.enemy020)) { _root.enemy020.hit(); } if (this.hitTest(_root.enemy030)) { _root.enemy030.hit(); } if (this.hitTest(_root.enemy040)) { _root.enemy040.hit(); } if (this.hitTest(_root.enemy050)) { _root.enemy050.hit(); } if (this.hitTest(_root.enemy060)) { _root.enemy060.hit(); } if (this.hitTest(_root.enemy070)) { _root.enemy070.hit(); } if (this.hitTest(_root.enemy080)) { _root.enemy080.hit(); } if (this.hitTest(_root.enemy090)) { _root.enemy090.hit(); } if (this.hitTest(_root.enemy100)) { _root.enemy100.hit(); } if (this.hitTest(_root.enemy110)) { _root.enemy110.hit(); } if (this.hitTest(_root.enemy120)) { _root.enemy120.hit(); } if (this.hitTest(_root.missileArea[1])) { _root.missileArea[1].Hit(1); } if (this.hitTest(_root.missileArea[2])) { _root.missileArea[2].Hit(1); } if (this.hitTest(_root.missileArea[3])) { _root.missileArea[3].Hit(1); } if (this.hitTest(_root.missileArea[4])) { _root.missileArea[4].Hit(1); } if (this.hitTest(_root.missileArea[5])) { _root.missileArea[5].Hit(1); } if (this.hitTest(_root.missileArea[6])) { _root.missileArea[6].Hit(1); } if (this.hitTest(_root.missileArea[7])) { _root.missileArea[7].Hit(1); } if (this.hitTest(_root.missileArea[8])) { _root.missileArea[8].Hit(1); } if (this.hitTest(_root.missileArea[9])) { _root.missileArea[9].Hit(1); } if (this.hitTest(_root.missileArea[10])) { _root.missileArea[10].Hit(1); } if (total >= 600) { _parent.removeMovieClip(); }
Symbol 443 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 452 MovieClip [enemy_float(follow)] Frame 1
function hit() { if (mode == 0) { _root.mainHp.AddScore(800, "flo"); mode = 1; this.gotoAndPlay("bomb"); } } function shot() { i++; if (i >= 30) { i = 0; } thePoint = {x:0, y:0}; this.localToGlobal(thePoint); shotName = ("enemy_shot" + No) + i; deep = (i * No) + 250; xDis = _root.mainChar._x - _x; yDis = _root.mainChar._y - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _root.attachMovie("enemy_shot1EF", shotName, deep); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; _root[shotName]._rotation = kakudo; } function reset() { this._x = (Math.random() * 2000) - 1000; this._y = (Math.random() * 2000) - 1000; this.play(); } mode = 0; name = _name; i = 10; i2 = 0; name = String(name); No = name.slice(6, 7); wait = 10; cnt = 0; shotMode = "-";
Instance of Symbol 49 MovieClip "hitArea" in Symbol 452 MovieClip [enemy_float(follow)] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.hit(); } }
Symbol 452 MovieClip [enemy_float(follow)] Frame 2
this.onEnterFrame = function () { if (cnt == 10) { Shotmode = "shot"; } cnt++; if (shotMode == "shot") { i2++; if ((i2 == 3) && (mode != 1)) { i2 = 0; cnt++; this.shot(); if (cnt >= 21) { cnt = 0; shotMode = "-"; } } } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); }; this.stop();
Symbol 452 MovieClip [enemy_float(follow)] Frame 13
this.reset();
Symbol 452 MovieClip [enemy_float(follow)] Frame 14
this.reset();
Symbol 457 MovieClip [enemy_float(move)] Frame 1
function hit() { if (mode == 0) { _root.mainHp.AddScore(800, "flo"); mode = 1; _root.pointer.point++; this.gotoAndPlay(4); } } mode = 0; name = _name; i = 0; i2 = 0;
Symbol 457 MovieClip [enemy_float(move)] Frame 2
this.onEnterFrame = function () { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { this.hit(); } i2++; if ((i2 == 30) && (mode != 1)) { i2 = 0; i++; thePoint = {x:0, y:0}; this.localToGlobal(thePoint); shotName = ("enemy_shot" + No) + i; deep = (i * No) + 250; xDis = _root.mainChar._x - _x; yDis = _root.mainChar._y - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _root.attachMovie("enemy_shot1EF", shotName, deep); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; _root[shotName]._rotation = kakudo; } this._x = this._x - (moveX + _root.mainChar.XnowSpeed); this._y = this._y - (moveY + _root.mainChar.YnowSpeed); DisX = this._x - _root.mainChar._x; DisY = this._y - _root.mainChar._y; if (Math.abs(DisX) >= 3000) { moveX = moveX * -1; } if (Math.abs(DisY) >= 3000) { moveY = moveY * -1; } if ((Math.abs(DisX) >= 3100) || (Math.abs(DisY) >= 3100)) { this._x = (Math.random() * 2000) - 1000; this._y = (Math.random() * 2000) - 1000; } _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); }; this.stop();
Symbol 457 MovieClip [enemy_float(move)] Frame 14
this._x = (Math.random() * 2000) - 1000; this._y = (Math.random() * 2000) - 1000;
Symbol 467 MovieClip [BGEF4] Frame 1
Symbol 467 MovieClip [BGEF4] Frame 100
this.removeMovieClip();
Symbol 478 MovieClip [BGEF3] Frame 10
this.removeMovieClip();
Symbol 481 MovieClip [BGEF2] Frame 40
this.removeMovieClip();
Symbol 482 MovieClip [BGEF1] Frame 40
this.removeMovieClip();
Symbol 485 MovieClip [WeponSystem1_sb] Frame 1
function pointChange() { extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } } i = 0; i2 = 0; mode = 0; shotMode = 1; Name = String(_name); No = Name.slice(7, 8); follow = 4 + (Math.random() * 3); this.pointChange();
Symbol 485 MovieClip [WeponSystem1_sb] Frame 2
this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); this._rotation = _root.mainChar._rotation; };
Symbol 485 MovieClip [WeponSystem1_sb] Frame 6
this.onEnterFrame = function () { if (Key.isDown(85)) { if (shotMode == 1) { shotMode = 2; } else { shotMode = 1; } } if (Key.isDown(32)) { mode = 1; } else { mode = 0; } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); if (shotMode == 2) { this._rotation = _root.mainChar._rotation + 180; } else { this._rotation = _root.mainChar._rotation; } if (mode == 1) { i2++; if (i2 >= 10) { i++; thePoint = {x:100, y:0}; this.localToGlobal(thePoint); shotName = ("WeponSystemEF" + i) + No; _root.attachMovie("shot1EF", shotName, (16 * No) + i); _root[shotName]._rotation = _rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; i2 = 0; if (i >= 15) { this.play(); } } } }; this.stop();
Symbol 485 MovieClip [WeponSystem1_sb] Frame 20
this.removeMovieClip();
Symbol 488 MovieClip [overShotEF] Frame 1
Symbol 488 MovieClip [overShotEF] Frame 6
cnt = cnt - 40; if (cnt <= 0) { this._name = "end"; this.gotoAndPlay("end"); }
Symbol 488 MovieClip [overShotEF] Frame 8
this.gotoAndPlay(_currentframe - 2);
Symbol 488 MovieClip [overShotEF] Frame 23
_root.mainChar.char.overShotEnd(); this.removeMovieClip();
Symbol 490 MovieClip Frame 1
total = 0; speed = 50; dmgPoint = 15;
Symbol 490 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1500) { _parent.removeMovieClip(); } if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(dmgPoint, dmgType); _parent.removeMovieClip(); } if (this.hitTest(_root.mainChar.char.hitArea_b1) || (this.hitTest(_root.mainChar.char.overShotEF))) { _root.mainHp.AddScore(100, "sos"); this.gotoAndPlay("hit"); } if (this.hitTest(_root.mainChar.char.gardArea)) { _root.mainHp.AddScore(10, "gos"); this.gotoAndPlay("hit"); } if (this.hitTest(_root.effect1)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect2)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect3)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect4)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect5)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect6)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect7)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect8)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect9)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect11)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect12)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect13)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect14)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect15)) { this.gotoAndPlay("hit"); }
Symbol 490 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 490 MovieClip Frame 4
EliSound = new Sound(); EliSound.attachSound("noize3"); Elisound.start(0, 1);
Symbol 490 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 491 MovieClip [enemy_shot1EF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 494 MovieClip [dmg] Frame 1
this.dmgC.dmg = 50;
Symbol 494 MovieClip [dmg] Frame 15
this.removeMovieClip();
Symbol 497 MovieClip [effect_baidSarcle] Frame 1
this.onEnterFrame = function () { if (this.hitTest(_root.enemy010)) { _root.enemy010.hit(); } if (this.hitTest(_root.enemy020)) { _root.enemy020.hit(); } if (this.hitTest(_root.enemy030)) { _root.enemy030.hit(); } if (this.hitTest(_root.enemy040)) { _root.enemy040.hit(); } if (this.hitTest(_root.enemy050)) { _root.enemy050.hit(); } if (this.hitTest(_root.enemy060)) { _root.enemy060.hit(); } if (this.hitTest(_root.enemy070)) { _root.enemy070.hit(); } if (this.hitTest(_root.enemy080)) { _root.enemy080.hit(); } if (this.hitTest(_root.enemy090)) { _root.enemy090.hit(); } if (this.hitTest(_root.enemy100)) { _root.enemy100.hit(); } if (this.hitTest(_root.enemy110)) { _root.enemy110.hit(); } if (this.hitTest(_root.enemy120)) { _root.enemy120.hit(); } if (this.hitTest(_root.missileArea[1])) { _root.missileArea[1].Hit(1); } if (this.hitTest(_root.missileArea[2])) { _root.missileArea[2].Hit(1); } if (this.hitTest(_root.missileArea[3])) { _root.missileArea[3].Hit(1); } if (this.hitTest(_root.missileArea[4])) { _root.missileArea[4].Hit(1); } if (this.hitTest(_root.missileArea[5])) { _root.missileArea[5].Hit(1); } if (this.hitTest(_root.missileArea[6])) { _root.missileArea[6].Hit(1); } if (this.hitTest(_root.missileArea[7])) { _root.missileArea[7].Hit(1); } if (this.hitTest(_root.missileArea[8])) { _root.missileArea[8].Hit(1); } if (this.hitTest(_root.missileArea[9])) { _root.missileArea[9].Hit(1); } if (this.hitTest(_root.missileArea[10])) { _root.missileArea[10].Hit(1); } this._x = this._x - (moveX + _root.mainChar.XnowSpeed); this._y = this._y - (moveY + _root.mainChar.YnowSpeed); };
Symbol 497 MovieClip [effect_baidSarcle] Frame 19
this.removeMovieClip();
Symbol 499 MovieClip Frame 1
total = 0; speed = 30; dmgPoint = 20; dmgType = "\u30A8\u30CD\u30EB\u30AE\u30FC";
Symbol 499 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1500) { _parent.removeMovieClip(); } if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(dmgPoint, dmgType); _parent.removeMovieClip(); } if (this.hitTest(_root.mainChar.char.hitArea_b1) || (this.hitTest(_root.mainChar.char.overShotEF))) { _root.mainHp.AddScore(100, "sos"); this.gotoAndPlay("hit"); } if (this.hitTest(_root.mainChar.char.gardArea)) { _root.mainHp.AddScore(10, "gos"); this.gotoAndPlay("hit"); } if (this.hitTest(_root.effect1)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect2)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect3)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect4)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect5)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect6)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect7)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect8)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect9)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect11)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect12)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect13)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect14)) { this.gotoAndPlay("hit"); } else if (this.hitTest(_root.effect15)) { this.gotoAndPlay("hit"); }
Symbol 499 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 499 MovieClip Frame 4
sound1 = new Sound(); sound2 = new Sound(); sound3 = new Sound(); sound1.attachSound("noize1"); sound2.attachSound("noize2"); sound3.attachSound("noize3"); sound3.start(0, 1);
Symbol 499 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 500 MovieClip [enemy_shot2EF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 502 MovieClip [missileTypeA] Frame 1
function Hit(param) { if (mode == 0) { if (param == 1) { _root.mainHp.AddScore(1000, "mis"); } else if (param == 0) { _root.mainChar.damage(80, 0); } else { _root.mainChar.damage(15, 0); } mode = 1; _root.lerder0.lerder1.RemoveCoMissile(_name); _root.warningDis.warning(0); this.gotoAndPlay("bomb"); } } function DrowMissileSmoke() { if (i >= removeLine) { i = 0; } i++; var deep = ((no * removeLine) + i); var missileLineName = ("missile" + deep); _parent.attachMovie("missileLine", missileLineName, deep + 200); _parent[missileLineName]._xscale = this._x - oldX; _parent[missileLineName]._yscale = this._y - oldY; _parent[missileLineName]._x = oldX; _parent[missileLineName]._y = oldY; oldX = this._x; oldY = this._y; } function MissileMove() { var thePoint = {x:_root.mainChar._x, y:_root.mainChar._y}; _parent.globalToLocal(thePoint); var xDis = (thePoint.x - this._x); var yDis = (thePoint.y - this._y); thePoint = {x:xDis, y:yDis}; var radian = Math.atan2(yDis, xDis); var XaddSpeed = (addSpeed * Math.cos(radian)); var YaddSpeed = (addSpeed * Math.sin(radian)); this._x = this._x + XaddSpeed; this._y = this._y + YaddSpeed; var kakudo = (radian / (Math.PI/180)); this._rotation = kakudo; } function DisplayLerder() { if (mode == 0) { var thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); _root.lerder0.lerder1.GetCoMissile(thePoint.x, thePoint.y, _name); } } function HitCheck() { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { this.Hit(1); } if (this.hitTest(_root.mainChar.damageArea)) { this.Hit(0); } if (this.hitTest(_root.mainChar.char.gardArea)) { this.Hit(2); } } i = 0; addSpeed = (Math.random() * 20) + 30; no = _name; oldX = this._x; oldY = this._y; removeLine = 20; mode = 0; _root.warningDis.warning(1); this.onEnterFrame = function () { this.MissileMove(); this.DrowMissileSmoke(); this.DisplayLerder(); this.HitCheck(); }; this.stop();
Symbol 502 MovieClip [missileTypeA] Frame 17
this.removeMovieClip();
Symbol 504 MovieClip [smokeLineTutorial] Frame 1
Symbol 509 MovieClip [smokeLine] Frame 30
this.removeMovieClip();
Symbol 512 MovieClip [missileLine2] Frame 8
this.removeMovieClip();
Symbol 515 MovieClip [missileLine] Frame 19
this.removeMovieClip();
Symbol 517 MovieClip [whiteMask] Frame 50
this.removeMovieClip();
Symbol 519 MovieClip [hitEF1] Frame 5
this.removeMovieClip();
Symbol 529 MovieClip [tutorial_shotItem] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { this.gotoAndPlay("remove"); } i = 0; i2 = 0; No = 1; mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = 20; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); };
Symbol 529 MovieClip [tutorial_shotItem] Frame 10
function shot() { i++; if (i >= 30) { i = 0; _root.missileArea.SetMissile(); _root.missileArea.SetMissile(); } thePoint = {x:0, y:0}; this.localToGlobal(thePoint); shotName = ("enemy_shot" + No) + i; deep = (i * No) + 250; xDis = _root.mainChar._x - _x; yDis = _root.mainChar._y - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _root.attachMovie("enemy_shot1EF", shotName, deep); _root[shotName]._x = _x; _root[shotName]._y = _y; _root[shotName]._rotation = (kakudo + (Math.random() * 30)) - 15; } i2++; if (i2 >= 30) { this.gotoAndPlay("remove"); } this.shot();
Instance of Symbol 49 MovieClip "hitArea" in Symbol 529 MovieClip [tutorial_shotItem] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 529 MovieClip [tutorial_shotItem] Frame 12
this.gotoAndPlay(_currentframe - 2);
Symbol 529 MovieClip [tutorial_shotItem] Frame 25
this._x = Math.random() * 800; this._y = Math.random() * 600; this.gotoAndPlay("first");
Symbol 533 MovieClip [tutorial_enemy1] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { this.gotoAndPlay("remove"); } mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = (Math.random() * 5) + 2; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); };
Symbol 533 MovieClip [tutorial_enemy1] Frame 10
this.stop();
Instance of Symbol 49 MovieClip "hitArea" in Symbol 533 MovieClip [tutorial_enemy1] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 533 MovieClip [tutorial_enemy1] Frame 28
_root.lerder0.lerder1.RemoveCoItem(_name); _root.menu.inMenu.ResetEnemy(); this.removeMovieClip();
Symbol 533 MovieClip [tutorial_enemy1] Frame 35
_root.lerder0.lerder1.RemoveCoItem(_name); this.removeMovieClip();
Symbol 540 MovieClip [tutorial_moveGoal] Frame 1
_root.attachMovie("tutorial_yajirusi", "yajirusi", 242); _root.yajirusi._x = _root.mainChar._x; _root.yajirusi._y = _root.mainChar._y; this.onEnterFrame = function () { this._x = this._x + (-_root.mainChar.XnowSpeed); this._y = this._y + (-_root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); _root.attachMovie("smokeLineTutorial", "smokeLineTutorial", 241); _root.smokeLineTutorial._x = this._x; _root.smokeLineTutorial._y = this._y; _root.smokeLineTutorial._xscale = _root.mainChar._x - this._x; _root.smokeLineTutorial._yscale = _root.mainChar._y - this._y; }; this.stop();
Instance of Symbol 59 MovieClip in Symbol 540 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (load) { mode = 1; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.damageArea) && (mode == 1)) { mode = 0; _parent.gotoAndPlay("ok"); } }
Instance of Symbol 535 MovieClip in Symbol 540 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Instance of Symbol 535 MovieClip in Symbol 540 MovieClip [tutorial_moveGoal] Frame 10
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Symbol 540 MovieClip [tutorial_moveGoal] Frame 25
_root.menu.inMenu.SetMoveTutorial();
Symbol 541 MovieClip [removeItem] Frame 1
this.removeMovieClip();
Symbol 548 Button
on (release) { _global.firstStage = "tutorial"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 551 Button
on (release) { _global.firstStage = "Test"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 554 Button
on (release) { _parent.play(); }
Symbol 556 MovieClip [selectWindow] Frame 8
this.stop();
Symbol 556 MovieClip [selectWindow] Frame 14
this.removeMovieClip();
Symbol 560 MovieClip [tutorial_yajirusi] Frame 1
this.onEnterFrame = function () { xDis = _root.goal._x - _root.mainChar._x; yDis = _root.goal._y - _root.mainChar._y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); this._rotation = kakudo; };
Symbol 570 Button
on (release) { this.removeMovieClip(); }
Symbol 574 MovieClip Frame 1
total = 0; speed = 90;
Symbol 574 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (this.hitTest(_root.enemy010)) { _root.enemy010.hit(); } if (this.hitTest(_root.enemy020)) { _root.enemy020.hit(); } if (this.hitTest(_root.enemy030)) { _root.enemy030.hit(); } if (this.hitTest(_root.enemy040)) { _root.enemy040.hit(); } if (this.hitTest(_root.enemy050)) { _root.enemy050.hit(); } if (this.hitTest(_root.enemy060)) { _root.enemy060.hit(); } if (this.hitTest(_root.enemy070)) { _root.enemy070.hit(); } if (this.hitTest(_root.enemy080)) { _root.enemy080.hit(); } if (this.hitTest(_root.enemy090)) { _root.enemy090.hit(); } if (this.hitTest(_root.enemy100)) { _root.enemy100.hit(); } if (this.hitTest(_root.enemy110)) { _root.enemy110.hit(); } if (this.hitTest(_root.enemy120)) { _root.enemy120.hit(); } if (this.hitTest(_root.missileArea[1])) { _root.missileArea[1].Hit(1); } if (this.hitTest(_root.missileArea[2])) { _root.missileArea[2].Hit(1); } if (this.hitTest(_root.missileArea[3])) { _root.missileArea[3].Hit(1); } if (this.hitTest(_root.missileArea[4])) { _root.missileArea[4].Hit(1); } if (this.hitTest(_root.missileArea[5])) { _root.missileArea[5].Hit(1); } if (this.hitTest(_root.missileArea[6])) { _root.missileArea[6].Hit(1); } if (this.hitTest(_root.missileArea[7])) { _root.missileArea[7].Hit(1); } if (this.hitTest(_root.missileArea[8])) { _root.missileArea[8].Hit(1); } if (this.hitTest(_root.missileArea[9])) { _root.missileArea[9].Hit(1); } if (this.hitTest(_root.missileArea[10])) { _root.missileArea[10].Hit(1); } if (total >= 600) { _parent.removeMovieClip(); }
Symbol 574 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 601 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("Select"); this.removeMovieClip(); }
Symbol 605 MovieClip [gameOverDisplay] Frame 60
this.stop();
Symbol 627 MovieClip Frame 1
move = "ok"; this.stop();
Symbol 627 MovieClip Frame 10
move = "-"; this.stop();
Instance of Symbol 627 MovieClip in Symbol 628 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_parent._yscale >= 100) && (move == "ok")) { this.play(); } }
Symbol 653 Button
on (press) { _root.gotoAndStop("Top"); }
Symbol 654 MovieClip Frame 1
this.stop();
Symbol 654 MovieClip Frame 2
_root.gotoAndStop("title"); this.stop();
Symbol 655 MovieClip Frame 1
speed = 0; time0 = getTimer(); dwonload = _root.getBytesLoaded; forTime = "\u8A08\u6E2C\u4E2D";
Instance of Symbol 624 MovieClip "bar" in Symbol 655 MovieClip Frame 1
onClipEvent (load) { function sizeChange(barSize) { this._xscale = barSize; } this.sizeChange(0); }
Instance of Symbol 654 MovieClip "anyBar" in Symbol 655 MovieClip Frame 1
onClipEvent (load) { function sizeAll(tempi) { i = 1; while (i <= tempi) { barName = "bar" + i; this[barName]._yscale = 100; i++; } } function endMove() { i = 1; while (i <= 10) { barName = "bar" + i; this[barName]._xscale = 300; i++; } } function anyBarChange(barSize) { if (barSize <= 10) { this.bar1._yscale = barSize * 10; } else if (barSize <= 20) { this.sizeAll(1); this.bar2._yscale = (barSize - 10) * 10; } else if (barSize <= 30) { this.sizeAll(2); this.bar3._yscale = (barSize - 20) * 10; } else if (barSize <= 40) { this.sizeAll(3); this.bar4._yscale = (barSize - 30) * 10; } else if (barSize <= 50) { this.sizeAll(4); this.bar5._yscale = (barSize - 40) * 10; } else if (barSize <= 60) { this.sizeAll(5); this.bar6._yscale = (barSize - 50) * 10; } else if (barSize <= 70) { this.sizeAll(6); this.bar7._yscale = (barSize - 60) * 10; } else if (barSize <= 80) { this.sizeAll(7); this.bar8._yscale = (barSize - 70) * 10; } else if (barSize <= 90) { this.sizeAll(8); this.bar9._yscale = (barSize - 80) * 10; } else if (barSize < 100) { this.sizeAll(9); this.bar10._yscale = (barSize - 90) * 10; } else { this.sizeAll(10); this.gotoAndStop(2); } } nextFrameName = "Top"; mode = "-"; i2 = 0; i = 1; while (i <= 10) { barName = "bar" + i; this[barName]._yscale = 0; i++; } }
Symbol 655 MovieClip Frame 2
loadedSize = _root.getBytesLoaded(); totalSize = _root.getBytesTotal(); time = getTimer() - time0; if (time >= 1000) { time0 = getTimer(); speed = Math.floor((loadedSize - loadSize0) / 1000); loadSize0 = loadedSize; forTime = Math.floor(((totalSize - loadedSize) / 1000) / speed); } if (loadedSize >= totalSize) { downloadParcent = 100; this.display.sankaku.sizeChange(100); this.bar.sizeChange(100); this.anyBar.anyBarChange(100); } else { parcent = (loadedSize / totalSize) * 100; this.display.sankaku.sizeChange(parcent); this.bar.sizeChange(parcent); downloadParcent = Math.round(parcent); this.anyBar.anyBarChange(parcent); _root.stop(); }
Symbol 655 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 670 Button
on (press) { getURL ("http://www12.plala.or.jp/nextframe/"); }
Symbol 685 Button
on (press) { _root.gotoAndStop("Select"); }
Symbol 693 MovieClip Frame 1
this.onEnterFrame = function () { if (this._y > 600) { this._y = 0 + (this._y - 600); } if (this._y < 0) { this._y = 600 + this._y; } this._y = this._y - ((_root.mainChar.YnowSpeed + 0.5) / moveExt); };
Symbol 695 MovieClip Frame 1
this.onEnterFrame = function () { if (this._x > 800) { this._x = this._x - 800; } if (this._x < 0) { this._x = 800 + this._x; } this._x = this._x - ((_root.mainChar.XnowSpeed + 0.5) / moveExt); };
Symbol 699 Button
on (release) { _root.gotoAndStop("credit"); }
Symbol 705 Button
on (release) { getURL ("http://www12.plala.or.jp/nextframe/"); }
Symbol 708 Button
on (release) { _root.attachMovie("scene_cation", "scene_cation", 1); }
Symbol 714 MovieClip Frame 5
this.stop();
Symbol 715 Button
on (release) { _root.OpenSelectWindow("A_SET_Char1sb"); }
Symbol 716 Button
on (release) { _root.OpenSelectWindow("A_SET_Char2re"); }
Symbol 717 Button
on (release) { _root.OpenSelectWindow("A_SET_Char4db"); }
Symbol 720 MovieClip Frame 1
this.gotoAndPlay(7);
Symbol 724 Button
on (release) { _root.OpenSelectWindow("A_SET_Char1or"); }
Symbol 732 MovieClip Frame 1
this.gotoAndPlay(2);
Symbol 732 MovieClip Frame 10
this.stop();
Symbol 734 MovieClip Frame 1
function DrowMissileSmoke() { if (i >= removeLine) { i = 0; } i++; var deep = (baseDeep + i); var missileLineName = ("smoke" + deep); _parent.attachMovie("smokeLine", missileLineName, deep); _parent[missileLineName]._xscale = this._x - oldX; _parent[missileLineName]._yscale = this._y - oldY; _parent[missileLineName]._x = oldX; _parent[missileLineName]._y = oldY; oldX = this._x; oldY = this._y; } function FollowMain() { var thePoint = {x:_root[charName]._x, y:_root[charName]._y}; _parent.globalToLocal(thePoint); this._x = thePoint.x; this._y = thePoint.y; } function StartFollow() { this.FollowMain(); oldX = this._x; oldY = this._y; } i = 0; oldX = this._x; oldY = this._y; this.onEnterFrame = function () { if (_global.mainCharSmokeFlag == 1) { this.FollowMain(); this.DrowMissileSmoke(); } }; this.stop();
Symbol 735 MovieClip Frame 1
function SetMissile() { if (i >= 10) { i = 0; } i++; rand = Math.random(); if (rand > 0.75) { thePoint = {x:2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.5) { thePoint = {x:-2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.25) { thePoint = {x:(Math.random() * 2000) - 1000, y:2000}; } else { thePoint = {x:(Math.random() * 2000) - 1000, y:-2000}; } this.globalToLocal(thePoint); this.attachMovie("missileTypeA", i, i); this[i]._x = thePoint.x; this[i]._y = thePoint.y; } function SetPointMissile(pointX, pointY) { if (i >= 15) { i = 0; } i++; this.attachMovie("missileTypeA", i, i); thePoint = {x:pointX, y:pointY}; this.globalToLocal(thePoint); this[i]._x = thePoint.x; this[i]._y = thePoint.y; } function SetTraceLine() { if (_global.mainCharSmokeLine == 1) { this.followSmoke1.StartFollow(); this.followSmoke2.StartFollow(); this.followSmoke3.StartFollow(); this.followSmoke4.StartFollow(); } } i = 0; mode = 0; this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; if (Key.isDown(57)) { this.SetMissile(); } if (Key.isDown(56)) { this.SetTraceLine(1); } if (Key.isDown(55)) { this.SetTraceLine(0); } if (Key.isDown(54)) { _root.SetBoss(); } }; this.SetTraceLine();
Instance of Symbol 734 MovieClip "followSmoke1" in Symbol 735 MovieClip Frame 1
//component parameters onClipEvent (initialize) { charName = "mainChar"; baseDeep = 50; removeLine = 30; }
Instance of Symbol 734 MovieClip "followSmoke2" in Symbol 735 MovieClip Frame 1
//component parameters onClipEvent (initialize) { charName = "wepon1_10"; baseDeep = 100; removeLine = 30; }
Instance of Symbol 734 MovieClip "followSmoke3" in Symbol 735 MovieClip Frame 1
//component parameters onClipEvent (initialize) { charName = "wepon1_20"; baseDeep = 150; removeLine = 30; }
Instance of Symbol 734 MovieClip "followSmoke4" in Symbol 735 MovieClip Frame 1
//component parameters onClipEvent (initialize) { charName = "wepon1_30"; baseDeep = 200; removeLine = 30; }
Symbol 737 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + 5; };
Symbol 743 MovieClip Frame 1
function changeArea(cfsize) { this.attachMovie("lerderArea", "lerderArea", 100); this.lerderArea._xscale = (this.lerderArea._yscale = 100 / cfsize); } function getCo(getName, x, y, deep) { var DisX = (((_root.mainChar._x - x) / cf) * -1); var DisY = (((_root.mainChar._y - y) / cf) * -1); var name = String(getName); var No = Number(getName.slice(5, 7)); if ((Math.abs(DisX) <= 100) && (Math.abs(DisY) <= 100)) { this.attachMovie("enemySymbol(y)", Name, No + 30); this[name]._x = DisX; this[name]._y = DisY; this[name].No = No; } else { this[name].removeMovieClip(); } } function RemoveCoItem(getName) { var name = String(getName); this[name].removeMovieClip(); } function RemoveAllCoItem() { i = 0; while (i < 100) { this.attachMovie("removeItem", "item", i); i++; } } function GetCoMissile(x2, y2, deep) { var DisX = (((_root.mainChar._x - x2) / cf) * -1); var DisY = (((_root.mainChar._y - y2) / cf) * -1); var deep = Number(deep); var name = ("missile" + deep); if ((Math.abs(DisX) <= 100) && (Math.abs(DisY) <= 100)) { this.attachMovie("missileSymbol", name, deep + 50); this[name]._x = DisX; this[name]._y = DisY; } else { this[name].removeMovieClip(); } } function RemoveCoMissile(getName) { var name = ("missile" + getName); this[name].removeMovieClip(); } cf1 = 8; cf2 = 15; cf3 = 30; cf = cf2; this.changeArea(cf); displaycf = "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2 [ \u901A\u5E38 ]"; this.onEnterFrame = function () { if (Key.isDown(49)) { cf = cf1; displaycf = "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2 [ \u8FD1\u63A5 ]"; this.changeArea(cf); } else if (Key.isDown(50)) { cf = cf2; displaycf = "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2 [ \u901A\u5E38 ]"; this.changeArea(cf); } else if (Key.isDown(51)) { cf = cf3; displaycf = "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2 [ \u5E83\u57DF ]"; this.changeArea(cf); } };
Instance of Symbol 745 MovieClip in Symbol 746 MovieClip Frame 1
onClipEvent (enterFrame) { Xspeed = _root.mainChar.YnowSpeed * -1; Yspeed = _root.mainChar.XnowSpeed; totalSpeed = Math.atan2(Yspeed, Xspeed); _rotation = (totalSpeed / (Math.PI/180)); _yscale = (Math.abs(Xspeed) + Math.abs(Yspeed)); _xscale = (Math.abs(Xspeed) + Math.abs(Yspeed)); }
Symbol 748 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = _root.mainChar._rotation; };
Symbol 754 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpEnd"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { this.ChangeStage("end"); }
Symbol 757 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpShot"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("shot"); this.ChangeStage("shot"); }
Symbol 760 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpInFight"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("inFight"); this.ChangeStage("inFight"); }
Symbol 763 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpMove"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("move"); this.ChangeStage("move"); }
Symbol 766 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpGard"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("gard"); this.ChangeStage("gard"); }
Symbol 767 MovieClip Frame 1
function ShowMes(tempMes) { if (tempMes == "end") { _root.mes.inMes.ShowHelpMes(); } else if (tempMes) { _root.mes.inMes.ShowHelpMes(tempMes); } } function ChangeStage(tempStage) { if (tempStage == "end") { this.RemoveAllEnemy(0); this.RemoveCharMusic(); _root.gotoAndStop("Select"); } else if (tempStage == "move") { _global.tempTutorialName = "\u79FB\u52D5"; this.SetMoveTutorial(); _parent.play(); } else if (tempStage == "shot") { _global.tempTutorialName = "\u5C04\u6483"; this.SetEnemy(tempStage); _parent.play(); } else if (tempStage == "inFight") { _global.tempTutorialName = "\u8FD1\u63A5\u653B\u6483"; this.SetEnemy(tempStage); _parent.play(); } else if (tempStage == "gard") { _global.tempTutorialName = "\u9632\u5FA1"; this.SetGardTutorial(); _parent.play(); } } function RemoveCharMusic() { theSound.stop(); _root.mainChar.removeMovieClip(); } function SetEnemy(tempTMode) { if (tempTMode != 0) { _global.SetEnemyTempMode = tempTMode; } _global.setEnemyNo = 8; var i = 1; var setX = 750; var setY = 550; while (i < 9) { enemyName = ("enemy0" + i) + "0"; _root.attachMovie("tutorial_enemy1", enemyName, i + 220); setX = (Math.random() * 300) + 300; if (setX > 400) { setX = setX + 150; } else { setX = setX - 150; } setY = (Math.random() * 300) + 100; if (setY > 300) { setY = setY + 150; } else { setY = setY - 150; } _root[enemyName]._x = setX; _root[enemyName]._y = setY; if (SetEnemyTempMode == "shot") { _root[enemyName].shotHit = 1; _root[enemyName].braidHit = 0; } else if (SetEnemyTempMode == "inFight") { _root[enemyName].shotHit = 0; _root[enemyName].braidHit = 1; } i++; } } function RemoveAllEnemy(raeTemp) { if (((raeTemp == 1) && (_global.tempTutorialName != "\u79FB\u52D5")) && (_global.tempTutorialName != "\u9632\u5FA1")) { i = 1; while (i < 9) { enemyName = ("enemy0" + i) + "0"; _root[enemyName].removeMe(); i++; } } else { i = 221; while (i <= 249) { _root.attachMovie("removeItem", "remove", i); i++; } } _root.lerder0.lerder1.RemoveAllCoItem(); } function ResetEnemy() { _global.setEnemyNo--; if (_global.setEnemyNo <= 0) { this.SetEnemy(0); } } function SetMoveTutorial() { _root.attachMovie("tutorial_moveGoal", "goal", 221); goalX = (Math.random() * 3000) - 1500; goalY = (Math.random() * 3000) - 1500; _root.goal._x = _root.mainChar._x + goalX; _root.goal._y = _root.mainChar._y + goalY; } function SetGardTutorial() { _root.attachMovie("tutorial_shotItem", "item", 221); } theSound = new Sound(_root);
Symbol 774 Button
on (release) { _root.mes.inMes.ShowHelpMes2("normal"); _parent.inMenu.RemoveAllEnemy(1); _parent.play(); }
Symbol 775 MovieClip Frame 4
tutorialName = _global.tempTutorialName + "\u8A13\u7DF4";
Symbol 775 MovieClip Frame 10
this.stop();
Symbol 776 MovieClip Frame 1
function ChangeSWindow(tempMode) { this.play(); }
Symbol 776 MovieClip Frame 7
this.stop();
Symbol 776 MovieClip Frame 13
this.stop();
Instance of Symbol 767 MovieClip "inMenu" in Symbol 776 MovieClip Frame 13
onClipEvent (load) { this._visible = false; }
Symbol 776 MovieClip Frame 20
this.gotoAndStop(7);
Symbol 803 MovieClip Frame 1
function ShowHelpMes(tempMes) { if (tempMes == "helpMove") { mes = "\u57FA\u672C\u7684\u306A\u79FB\u52D5\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpShot") { mes = "\u5C04\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpInFight") { mes = "\u8FD1\u63A5\u653B\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpGard") { mes = "\u9632\u5FA1\u3068\u56DE\u907F\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpEnd") { mes = "\u8A13\u7DF4\u3092\u7D42\u4E86\u3057\u307E\u3059"; } else { mes = "\u8A13\u7DF4\u3057\u305F\u3044\u9805\u76EE\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044"; } } function ShowHelpMes2(tempMes) { this.gotoAndPlay(tempMes); } this.ShowHelpMes();
Symbol 803 MovieClip Frame 8
this.stop();
Symbol 803 MovieClip Frame 17
this.stop();
Symbol 803 MovieClip Frame 27
this.stop();
Symbol 803 MovieClip Frame 37
this.stop();
Symbol 803 MovieClip Frame 47
this.stop();
Symbol 804 MovieClip Frame 7
this.stop();
Symbol 808 MovieClip Frame 1
function warning(param) { if (param == 1) { misCount++; this.gotoAndPlay(5); } else { misCount--; } } misCount = 0; this.stop();
Symbol 808 MovieClip Frame 8
if (misCount > 0) { this.gotoAndPlay("warningMisRoop"); } else { this.gotoAndStop(1); }
Symbol 812 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= (-this._width)) { this._x = 790 + this._width; } if (this._x >= (800 + this._width)) { this._x = (-this._width) + 10; } if (this._y >= (550 + this._width)) { this._y = (-this._width) + 10; } if (this._y <= (-this._width)) { this._y = 540 + this.width; } };
Symbol 814 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= (-this._width)) { this._x = 790 + this._width; } if (this._x >= (800 + this._width)) { this._x = (-this._width) + 10; } if (this._y >= (550 + this._width)) { this._y = (-this._width) + 10; } if (this._y <= (-this._width)) { this._y = 540 + this.width; } };
Symbol 815 MovieClip Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { this.gotoAndPlay("remove"); } i = 0; i2 = 0; No = 1; mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = 20; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); };
Symbol 815 MovieClip Frame 10
function shot() { i++; if (i >= 30) { i = 0; mRand = Math.round(Math.random() * 4) - 1; i2 = 0; while (i2 < mRand) { _root.missileArea.SetMissile(); i2++; } } thePoint = {x:0, y:0}; this.localToGlobal(thePoint); shotName = ("enemy_shot" + No) + i; deep = (i * No) + 250; xDis = _root.mainChar._x - _x; yDis = _root.mainChar._y - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _root.attachMovie("enemy_shot1EF", shotName, deep); _root[shotName]._x = _x; _root[shotName]._y = _y; _root[shotName]._rotation = (kakudo + (Math.random() * 30)) - 15; } i2++; if (i2 >= 30) { this.gotoAndPlay("remove"); } this.shot();
Instance of Symbol 49 MovieClip "hitArea" in Symbol 815 MovieClip Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 815 MovieClip Frame 12
this.gotoAndPlay(_currentframe - 2);
Symbol 815 MovieClip Frame 25
this._x = Math.random() * 800; this._y = Math.random() * 600; this.gotoAndPlay("first");
Symbol 822 MovieClip Frame 1
function ChangeHp(damage) { nowHp = nowHp - damage; this.gageHp._xscale = (nowHp / basicHp) * 100; if ((nowHp < 0) && (mode == 1)) { this.gageHp._xscale = 0; mode = 0; i = 0; while (i < 600) { _root.attachMovie("removeItem", "removeItem", i); i++; } _root.attachMovie("gameOverDisplay", "gameOverDisplay", 599); _root.gameOverDisplay._x = 400; _root.gameOverDisplay._y = 300; _root.gameOverDisplay.mis = mis; _root.gameOverDisplay.flo = flo; _root.gameOverDisplay.ship = ship; _root.gameOverDisplay.gos = gos; _root.gameOverDisplay.sos = sos; _root.gameOverDisplay.score = score; } } function AddScore(param, breakTargetName) { this[breakTargetName]++; score = score + param; } score = 0; nowHp = (basicHp = _global.hp); mode = 1; mis = 0; flo = 0; ship = 0; gos = 0; sos = 0;
Symbol 827 Button
on (release) { _quality = "LOW"; }
Symbol 830 Button
on (release) { _quality = "MEDIUM"; }
Symbol 837 Button
on (release) { _global.mainCharSmokeFlag = 0; }
Symbol 841 Button
on (release) { _global.mainCharSmokeFlag = 1; }
Symbol 850 Button
on (release) { _root.SetBoss(); }
Symbol 858 Button
on (release) { _root.FirstSetEnemy(); }
Symbol 865 Button
on (release) { i = 0; while (i < 10) { x = (Math.random() * 3000) - 1500; y = (Math.random() * 2000) - 1000; _root.missileArea.SetPointMissile(x, y); i++; } }
Symbol 866 Button
on (release) { i = 0; while (i < 600) { _root.attachMovie("removeItem", "removeItem", i); i++; } _root.SoundStop(); _root.gotoAndStop("Select"); }
Symbol 869 MovieClip Frame 1
extraX = 50; extraY = 50; follow = 10; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); }; this.stop();
Symbol 869 MovieClip Frame 10
this.stop();
Symbol 869 MovieClip Frame 20
this.stop();
Symbol 869 MovieClip Frame 30
this.stop();
Symbol 869 MovieClip Frame 40
this.stop();
Symbol 869 MovieClip Frame 50
this.stop();
Symbol 869 MovieClip Frame 60
this.stop();
Symbol 869 MovieClip Frame 70
this.stop();
Symbol 869 MovieClip Frame 80
this.stop();
Symbol 869 MovieClip Frame 90
this.stop();
Symbol 869 MovieClip Frame 100
this.stop();
Symbol 869 MovieClip Frame 110
this.stop();
Symbol 869 MovieClip Frame 120
this.stop();
Symbol 869 MovieClip Frame 130
this.stop();
Symbol 869 MovieClip Frame 140
this.stop();
Symbol 871 Button
on (press) { getURL ("http://www.yonao.com/asobeat/"); }
Symbol 873 Button
on (press) { getURL ("http://www.fleshbone.com/"); }
Symbol 875 Button
on (press) { getURL ("http://www12.plala.or.jp/nextframe/"); }
Symbol 877 Button
on (press) { getURL ("http://kikyou.sakura.ne.jp/~osabisi/index.html"); }
Symbol 885 Button
on (press) { _root.gotoAndStop("select"); }
Symbol 891 MovieClip Frame 1
_root.theSound.stop();
Symbol 891 MovieClip Frame 9
this.stop();

Library Items

Symbol 1 Sound [boostSE3]
Symbol 2 Sound [noize1]
Symbol 3 Sound [noize3]
Symbol 4 Sound [boostSE2]
Symbol 5 Sound [boostSE1]
Symbol 6 Sound [noize2]Used by:775 803
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:45 50 51 57 68 73 82 85 720
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:45 50 51 57 68 73 82 85 720
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:45 50 51 57 68 73 82 85 720
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:45 50 51 57 68 73 82 85 720
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:45 50 51 57 68 73 82 85 720
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:45 50 51 57 68 73 82 85 720
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:45 50 51 57 68 73 82 85 720
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:45 50 51 57 68 73 82 85 720
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:45 50 51 57 68 73 82 85 720
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:45 50 51 57 68 73 82 85 720
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:45 50 51 57 68 73 82 85 720
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:29 31 32Used by:45 50 51 57 68 73 82 85 720
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:45 50 51 57 68 73 82 85 720
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:36 38 39Used by:45 50 51 57 68 73 82 85 720
Symbol 41 GraphicUsed by:44
Symbol 42 FontUsed by:43
Symbol 43 TextUses:42Used by:44
Symbol 44 MovieClipUses:41 43Used by:45 50 51 57 68 73 82 85 720
Symbol 45 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44Used by:86
Symbol 46 GraphicUsed by:49 59
Symbol 47 FontUsed by:48 58 461 742
Symbol 48 EditableTextUses:47Used by:49
Symbol 49 MovieClipUses:46 48Used by:86 129 225 353 434 438 452 529 533 815 869
Symbol 50 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44Used by:86
Symbol 51 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44Used by:86
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:57 403 404
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:57 73 82
Symbol 56 SoundUsed by:57 403 404
Symbol 57 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44 53 55 56Used by:86
Symbol 58 EditableTextUses:47Used by:59
Symbol 59 MovieClipUses:46 58Used by:68 73 206 344 415 428 540
Symbol 60 GraphicUsed by:68
Symbol 61 SoundUsed by:68
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:68
Symbol 64 GraphicUsed by:68
Symbol 65 SoundUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44 59 60 61 62 63 64 65 66 67Used by:86
Symbol 69 GraphicUsed by:73
Symbol 70 SoundUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44 55 59 69 70 71 72Used by:86
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:76 208 495 519 520
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:74 76Used by:78
Symbol 78 MovieClipUses:77Used by:82
Symbol 79 SoundUsed by:82 349 432
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82 223 349 432 502
Symbol 82 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44 55 78 79 81Used by:86
Symbol 83 GraphicUsed by:85 224 350 433
Symbol 84 GraphicUsed by:85 224 350 433
Symbol 85 MovieClipUses:83 84 8 10 12 14 16 18 20 22 24 26 28 33 35 40 44Used by:86
Symbol 86 MovieClip [A_SET_Char4db]Uses:45 49 50 51 57 68 73 82 85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClip [lineLeaser]Uses:88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [enemy_beam1EF]Uses:90Used by:107
Symbol 92 ShapeTweeningUsed by:114
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:107
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:107
Symbol 97 SoundUsed by:107 327 367
Symbol 98 SoundUsed by:107
Symbol 99 SoundUsed by:107 418 488
Symbol 100 SoundUsed by:107
Symbol 101 SoundUsed by:107 115
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:102 103 104 105Used by:107
Symbol 107 MovieClipUses:94 96 97 91 98 99 100 101 106Used by:114 115 118 128
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:114 115 118 128
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:114 115 118 128
Symbol 112 ShapeTweeningUsed by:114
Symbol 113 GraphicUsed by:114 517 605 891
Symbol 114 MovieClipUses:92 107 109 111 112 113Used by:129
Symbol 115 MovieClipUses:107 109 111 101Used by:129
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:107 109 111 117Used by:129
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:128 502
Symbol 121 SoundUsed by:128
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:128
Symbol 124 SoundUsed by:128
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:128 452 457 502
Symbol 127 SoundUsed by:128
Symbol 128 MovieClipUses:107 109 111 120 121 123 124 126 127Used by:129
Symbol 129 MovieClip [boss1]Uses:114 49 115 118 128
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:174 178 180 181 182 183 185 206 207 216 218 219 223 224 725
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:174 178 180 181 182 183 185 206 207 216 218 219 223 224 725
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:136 250 291
Symbol 136 MovieClipUses:135Used by:137
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Symbol 142 GraphicUsed by:143 297
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Symbol 144 GraphicUsed by:145
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Symbol 146 GraphicUsed by:147 300
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Symbol 148 GraphicUsed by:149
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Symbol 159 GraphicUsed by:160
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Symbol 161 GraphicUsed by:165
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:165 316
Symbol 164 SoundUsed by:165
Symbol 165 MovieClipUses:161 163 164Used by:167
Symbol 166 GraphicUsed by:167
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Symbol 168 GraphicUsed by:169
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Symbol 173 MovieClipUses:172Used by:174 178 180 181 182 183 185 206 207 216 218 219 223 224 725
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Symbol 175 SoundUsed by:178
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:178 180 181 207
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Symbol 179 SoundUsed by:180
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Symbol 181 MovieClipUses:143 131 133 137 145 149 151 177 158 171 173Used by:225 869
Symbol 182 MovieClipUses:131 133 139 141 143 145 137 147 149 151 156 158 160 167 169 171 173Used by:225 869
Symbol 183 MovieClipUses:131 133 137 139 141 143 145 147 149 151 156 158 160 167 169 171 173Used by:225 869
Symbol 184 SoundUsed by:185 207
Symbol 185 MovieClipUses:131 133 137 139 141 143 145 147 149 151 156 158 160 167 169 171 173 184Used by:225 869
Symbol 186 GraphicUsed by:206 344
Symbol 187 SoundUsed by:206
Symbol 188 GraphicUsed by:206 344
Symbol 189 GraphicUsed by:206 344
Symbol 190 GraphicUsed by:206 344
Symbol 191 GraphicUsed by:206 344
Symbol 192 GraphicUsed by:206 344
Symbol 193 GraphicUsed by:206 344
Symbol 194 GraphicUsed by:206 344
Symbol 195 GraphicUsed by:206 344
Symbol 196 GraphicUsed by:206 344
Symbol 197 GraphicUsed by:206 344
Symbol 198 GraphicUsed by:206 344
Symbol 199 GraphicUsed by:206 344
Symbol 200 SoundUsed by:206
Symbol 201 GraphicUsed by:206 344
Symbol 202 GraphicUsed by:206 344
Symbol 203 GraphicUsed by:206 344
Symbol 204 GraphicUsed by:206 344
Symbol 205 GraphicUsed by:206
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Symbol 207 MovieClipUses:143 131 133 137 145 149 151 177 158 171 173 184Used by:225 869
Symbol 208 MovieClipUses:75Used by:215 441 481 482 490 499
Symbol 209 GraphicUsed by:215
Symbol 210 SoundUsed by:215
Symbol 211 GraphicUsed by:215
Symbol 212 GraphicUsed by:215
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [openWeponEF1]Uses:208 209 210 211 212 213 214Used by:216 346
Symbol 216 MovieClipUses:131 133 139 141 143 145 137 147 149 151 156 158 160 167 169 171 173 215Used by:225 869
Symbol 217 SoundUsed by:218
Symbol 218 MovieClipUses:131 133 139 141 137 143 145 147 149 151 156 158 160 167 169 171 173 217Used by:225 869
Symbol 219 MovieClipUses:131 133 139 141 137 143 145 147 149 151 156 158 160 167 169 171 173Used by:225 869
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:223 349
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Symbol 224 MovieClipUses:83 84 131 133 137 139 141 143 145 147 149 151 156 158 160 167 169 171 173Used by:225 869
Symbol 225 MovieClip [A_SET_Char1or]Uses:174 49 178 180 181 182 183 185 206 207 216 218 219 223 224
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228
Symbol 228 MovieClip [WeponSystem1_or]Uses:227
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClip [sarcleEF]Uses:229
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:233 234 606
Symbol 233 MovieClip [boostEF2]Uses:232
Symbol 234 MovieClip [boostEF]Uses:232
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:285 334 335 347 348
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:253 348
Symbol 239 GraphicUsed by:243
Symbol 240 GraphicUsed by:241
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Symbol 242 GraphicUsed by:243
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Symbol 248 GraphicUsed by:249
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Symbol 250 MovieClipUses:135Used by:253 348 362
Symbol 251 SoundUsed by:253
Symbol 252 SoundUsed by:253 347
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Symbol 254 GraphicUsed by:255
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Symbol 256 GraphicUsed by:257
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Symbol 258 GraphicUsed by:259
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Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:285 335 347 348
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:285 334 335 347 348
Symbol 264 GraphicUsed by:265
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Symbol 268 GraphicUsed by:269
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Symbol 271 GraphicUsed by:272
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Symbol 280 MovieClipUses:279Used by:284
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Symbol 286 GraphicUsed by:287
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Symbol 328 SoundUsed by:329 423
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Symbol 335 MovieClipUses:236 253 255 257 259 261 263 265 267 269 274 276 278 284Used by:353
Symbol 336 SoundUsed by:337 345
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Symbol 413 GraphicUsed by:415
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Symbol 440 MovieClipUses:439Used by:441 445
Symbol 441 MovieClip [c1sb_shot1EF_enemy]Uses:440 208
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:442Used by:444
Symbol 444 MovieClip [c2re_shot1EF]Uses:443
Symbol 445 MovieClip [shot1EF]Uses:440
Symbol 446 GraphicUsed by:452
Symbol 447 FontUsed by:448 456
Symbol 448 EditableTextUses:447Used by:452
Symbol 449 SoundUsed by:452 457 502
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:450Used by:452 457
Symbol 452 MovieClip [enemy_float(follow)]Uses:49 446 448 449 451 126
Symbol 453 GraphicUsed by:457
Symbol 454 GraphicUsed by:457
Symbol 455 GraphicUsed by:457
Symbol 456 EditableTextUses:447Used by:457
Symbol 457 MovieClip [enemy_float(move)]Uses:453 454 455 456 451 449 126
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClip [missileSymbol]Uses:458
Symbol 460 GraphicUsed by:462
Symbol 461 EditableTextUses:47Used by:462
Symbol 462 MovieClip [enemySymbol(y)]Uses:460 461
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClip [lerderArea]Uses:463
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:465Used by:467
Symbol 467 MovieClip [BGEF4]Uses:466
Symbol 468 GraphicUsed by:478
Symbol 469 GraphicUsed by:478
Symbol 470 GraphicUsed by:478
Symbol 471 GraphicUsed by:478
Symbol 472 GraphicUsed by:478
Symbol 473 GraphicUsed by:478
Symbol 474 GraphicUsed by:478
Symbol 475 GraphicUsed by:478
Symbol 476 GraphicUsed by:478
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClip [BGEF3]Uses:468 469 470 471 472 473 474 475 476 477
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:479Used by:481 482
Symbol 481 MovieClip [BGEF2]Uses:480 208
Symbol 482 MovieClip [BGEF1]Uses:480 208
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClipUses:483Used by:485
Symbol 485 MovieClip [WeponSystem1_sb]Uses:484
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:486Used by:488
Symbol 488 MovieClip [overShotEF]Uses:487 99 425
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClipUses:489 208Used by:491
Symbol 491 MovieClip [enemy_shot1EF]Uses:490
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:494
Symbol 494 MovieClip [dmg]Uses:493
Symbol 495 MovieClipUses:75Used by:497
Symbol 496 SoundUsed by:497
Symbol 497 MovieClip [effect_baidSarcle]Uses:495 496
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:498 208Used by:500
Symbol 500 MovieClip [enemy_shot2EF]Uses:499
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClip [missileTypeA]Uses:81 501 120 449 126
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClip [smokeLineTutorial]Uses:503
Symbol 505 ShapeTweeningUsed by:509
Symbol 506 ShapeTweeningUsed by:509
Symbol 507 ShapeTweeningUsed by:509
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClip [smokeLine]Uses:505 506 507 508
Symbol 510 ShapeTweeningUsed by:512
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClip [missileLine2]Uses:510 511
Symbol 513 ShapeTweeningUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClip [missileLine]Uses:513 514
Symbol 516 ShapeTweeningUsed by:517
Symbol 517 MovieClip [whiteMask]Uses:516 113
Symbol 518 ShapeTweeningUsed by:519
Symbol 519 MovieClip [hitEF1]Uses:518 75
Symbol 520 MovieClipUses:75Used by:529 533 815
Symbol 521 GraphicUsed by:527
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClipUses:522Used by:527
Symbol 524 GraphicUsed by:527
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:525Used by:527 775 803
Symbol 527 MovieClipUses:521 523 524 526Used by:529 533 815
Symbol 528 SoundUsed by:529 540 554 774
Symbol 529 MovieClip [tutorial_shotItem]Uses:520 527 49 528
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:530Used by:533
Symbol 532 SoundUsed by:533
Symbol 533 MovieClip [tutorial_enemy1]Uses:520 527 49 531 532
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:534Used by:540
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536Used by:540 757 760 763 766
Symbol 538 FontUsed by:539 543 544 549 550 552 553 752 753 755 756 758 759 761 762 764 765 769 771 773 779 782 785 787 790 792 794 795 797 798 800 802
Symbol 539 TextUses:538Used by:540
Symbol 540 MovieClip [tutorial_moveGoal]Uses:59 535 537 539 528
Symbol 541 MovieClip [removeItem]
Symbol 542 GraphicUsed by:555
Symbol 543 TextUses:538Used by:548
Symbol 544 TextUses:538Used by:548
Symbol 545 GraphicUsed by:548 551 554 570 626 628 653 670 685 699 705 708 715 716 717 724 754 757 760 763 766 772 774 827 830 837 841 850 867 871 873 875 877 885
Symbol 546 SoundUsed by:548 551 554 715 716 717 724 754 757 760 763 766 772 774
Symbol 547 SoundUsed by:548 551 715 716 717 724 754 757 760 763 766 772
Symbol 548 ButtonUses:543 544 545 546 547Used by:555
Symbol 549 TextUses:538Used by:551
Symbol 550 TextUses:538Used by:551
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Symbol 552 TextUses:538Used by:554
Symbol 553 TextUses:538Used by:554
Symbol 554 ButtonUses:552 553 545 546 528Used by:555
Symbol 555 MovieClipUses:542 548 551 554Used by:556
Symbol 556 MovieClip [selectWindow]Uses:555
Symbol 557 GraphicUsed by:559
Symbol 558 GraphicUsed by:559
Symbol 559 MovieClipUses:557 558Used by:560
Symbol 560 MovieClip [tutorial_yajirusi]Uses:559
Symbol 561 GraphicUsed by:571 605 624 891  Timeline
Symbol 562 FontUsed by:563 706 707 870 872 874 876 878 879 880 881 882 884 886 887 888
Symbol 563 TextUses:562Used by:571
Symbol 564 FontUsed by:565
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Symbol 566 FontUsed by:567 568 569 845 847 849
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Symbol 570 ButtonUses:545 567 568 569Used by:571
Symbol 571 MovieClip [scene_cation]Uses:561 563 565 570
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:572Used by:574
Symbol 574 MovieClipUses:573Used by:575
Symbol 575 MovieClip [braidAttack]Uses:574
Symbol 576 GraphicUsed by:578
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:576 577Used by:605
Symbol 579 ShapeTweeningUsed by:605
Symbol 580 FontUsed by:581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 686 687 688 689 690 709 710
Symbol 581 TextUses:580Used by:605
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Symbol 585 TextUses:580Used by:605
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Symbol 590 TextUses:580Used by:605
Symbol 591 EditableTextUses:580Used by:605
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Symbol 594 EditableTextUses:580Used by:605
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Symbol 596 TextUses:580Used by:605
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Symbol 599 GraphicUsed by:601 866
Symbol 600 GraphicUsed by:601 866
Symbol 601 ButtonUses:599 600Used by:605
Symbol 602 GraphicUsed by:604
Symbol 603 GraphicUsed by:604
Symbol 604 MovieClipUses:602 603Used by:605
Symbol 605 MovieClip [gameOverDisplay]Uses:561 578 579 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 601 604 113
Symbol 606 MovieClip [EF]Uses:232Used by:Timeline
Symbol 607 GraphicUsed by:655
Symbol 608 FontUsed by:609 610 611 612 613 614 615 616 617 618 619 620 621 622 623
Symbol 609 EditableTextUses:608Used by:655
Symbol 610 EditableTextUses:608Used by:655
Symbol 611 EditableTextUses:608Used by:655
Symbol 612 EditableTextUses:608Used by:655
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Symbol 614 EditableTextUses:608Used by:655
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Symbol 621 EditableTextUses:608Used by:655
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Symbol 623 EditableTextUses:608Used by:655
Symbol 624 MovieClipUses:561Used by:655
Symbol 625 GraphicUsed by:654
Symbol 626 MovieClipUses:545Used by:627
Symbol 627 MovieClipUses:626Used by:628
Symbol 628 MovieClipUses:545 627Used by:654
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClipUses:629Used by:647
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClipUses:631Used by:647
Symbol 633 GraphicUsed by:634
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Symbol 635 GraphicUsed by:636
Symbol 636 MovieClipUses:635Used by:647
Symbol 637 GraphicUsed by:638
Symbol 638 MovieClipUses:637Used by:647
Symbol 639 GraphicUsed by:640
Symbol 640 MovieClipUses:639Used by:647
Symbol 641 GraphicUsed by:642
Symbol 642 MovieClipUses:641Used by:647
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Symbol 644 MovieClipUses:643Used by:647
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Symbol 646 MovieClipUses:645Used by:647
Symbol 647 MovieClipUses:630 632 634 636 638 640 642 644 646Used by:654
Symbol 648 GraphicUsed by:653
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClipUses:649Used by:653
Symbol 651 FontUsed by:652
Symbol 652 TextUses:651Used by:653
Symbol 653 ButtonUses:648 650 652 545Used by:654
Symbol 654 MovieClipUses:625 628 647 653Used by:655
Symbol 655 MovieClipUses:607 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 654Used by:Timeline
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClipUses:656Used by:670
Symbol 658 GraphicUsed by:669
Symbol 659 GraphicUsed by:665
Symbol 660 FontUsed by:661
Symbol 661 TextUses:660Used by:665
Symbol 662 GraphicUsed by:665
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:663Used by:665
Symbol 665 MovieClipUses:659 661 662 664Used by:669
Symbol 666 FontUsed by:667 668 697 698 721 722 723 726
Symbol 667 TextUses:666Used by:669
Symbol 668 TextUses:666Used by:669
Symbol 669 MovieClipUses:658 665 667 668Used by:670
Symbol 670 ButtonUses:657 669 545Used by:Timeline
Symbol 671 GraphicUsed by:674
Symbol 672 FontUsed by:673
Symbol 673 TextUses:672Used by:674
Symbol 674 MovieClipUses:671 673Used by:Timeline
Symbol 675 FontUsed by:676 681 682
Symbol 676 TextUses:675Used by:Timeline
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:677Used by:Timeline
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClipUses:679Used by:Timeline
Symbol 681 TextUses:675Used by:Timeline
Symbol 682 TextUses:675Used by:Timeline
Symbol 683 FontUsed by:684
Symbol 684 TextUses:683Used by:685
Symbol 685 ButtonUses:545 684Used by:Timeline
Symbol 686 TextUses:580Used by:Timeline
Symbol 687 TextUses:580Used by:Timeline
Symbol 688 TextUses:580Used by:Timeline
Symbol 689 TextUses:580Used by:Timeline
Symbol 690 TextUses:580Used by:Timeline
Symbol 691 GraphicUsed by:Timeline
Symbol 692 GraphicUsed by:693
Symbol 693 MovieClipUses:692Used by:Timeline
Symbol 694 GraphicUsed by:695
Symbol 695 MovieClipUses:694Used by:Timeline
Symbol 696 GraphicUsed by:Timeline
Symbol 697 TextUses:666Used by:699
Symbol 698 TextUses:666Used by:699
Symbol 699 ButtonUses:697 698 545Used by:Timeline
Symbol 700 FontUsed by:701 702
Symbol 701 TextUses:700Used by:Timeline
Symbol 702 TextUses:700Used by:Timeline
Symbol 703 GraphicUsed by:705
Symbol 704 GraphicUsed by:705
Symbol 705 ButtonUses:703 704 545Used by:Timeline
Symbol 706 TextUses:562Used by:708
Symbol 707 TextUses:562Used by:708
Symbol 708 ButtonUses:706 707 545Used by:Timeline
Symbol 709 TextUses:580Used by:Timeline
Symbol 710 TextUses:580Used by:Timeline
Symbol 711 GraphicUsed by:715 716 717 724
Symbol 712 ShapeTweeningUsed by:714
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClipUses:712 713Used by:715 716 717 724
Symbol 715 ButtonUses:711 714 545 546 547Used by:732
Symbol 716 ButtonUses:711 714 545 546 547Used by:732
Symbol 717 ButtonUses:711 714 545 546 547Used by:732
Symbol 718 MovieClipUses:287 289 294 296 297 299 292 300 302 304 309 311 313 318 320 322 324Used by:732
Symbol 719 MovieClipUses:355 400 371 373 375 332 377 379 333 381 385 387 389 395Used by:732
Symbol 720 MovieClipUses:8 10 12 14 16 18 20 22 24 26 28 33 35 40 44Used by:732
Symbol 721 TextUses:666Used by:732
Symbol 722 TextUses:666Used by:732
Symbol 723 TextUses:666Used by:732
Symbol 724 ButtonUses:711 714 545 546 547Used by:732
Symbol 725 MovieClipUses:131 133 139 141 143 145 137 147 149 151 156 158 160 167 169 171 173Used by:732
Symbol 726 TextUses:666Used by:732
Symbol 727 ShapeTweeningUsed by:732
Symbol 728 ShapeTweeningUsed by:732
Symbol 729 ShapeTweeningUsed by:732
Symbol 730 ShapeTweeningUsed by:732
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClipUses:715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731Used by:Timeline
Symbol 733 GraphicUsed by:Timeline
Symbol 734 MovieClipUsed by:735
Symbol 735 MovieClipUses:734Used by:Timeline
Symbol 736 GraphicUsed by:737
Symbol 737 MovieClipUses:736Used by:740
Symbol 738 GraphicUsed by:739
Symbol 739 MovieClipUses:738Used by:740
Symbol 740 MovieClipUses:737 739Used by:Timeline
Symbol 741 GraphicUsed by:743
Symbol 742 EditableTextUses:47Used by:743
Symbol 743 MovieClipUses:741 742Used by:749
Symbol 744 GraphicUsed by:745
Symbol 745 MovieClipUses:744Used by:746
Symbol 746 MovieClipUses:745Used by:749
Symbol 747 GraphicUsed by:748
Symbol 748 MovieClipUses:747Used by:749
Symbol 749 MovieClipUses:743 746 748Used by:Timeline
Symbol 750 GraphicUsed by:776
Symbol 751 GraphicUsed by:767
Symbol 752 TextUses:538Used by:754
Symbol 753 TextUses:538Used by:754
Symbol 754 ButtonUses:752 753 545 546 547Used by:767
Symbol 755 TextUses:538Used by:757
Symbol 756 TextUses:538Used by:757
Symbol 757 ButtonUses:755 537 756 545 546 547Used by:767
Symbol 758 TextUses:538Used by:760
Symbol 759 TextUses:538Used by:760
Symbol 760 ButtonUses:758 537 759 545 546 547Used by:767
Symbol 761 TextUses:538Used by:763
Symbol 762 TextUses:538Used by:763
Symbol 763 ButtonUses:761 537 762 545 546 547Used by:767
Symbol 764 TextUses:538Used by:766
Symbol 765 TextUses:538Used by:766
Symbol 766 ButtonUses:764 537 765 545 546 547Used by:767
Symbol 767 MovieClipUses:751 754 757 760 763 766Used by:776
Symbol 768 GraphicUsed by:775
Symbol 769 EditableTextUses:538Used by:775
Symbol 770 GraphicUsed by:775
Symbol 771 TextUses:538Used by:772
Symbol 772 ButtonUses:771 545 546 547Used by:775
Symbol 773 TextUses:538Used by:774
Symbol 774 ButtonUses:773 545 546 528Used by:775
Symbol 775 MovieClipUses:768 769 526 6 770 772 774Used by:776
Symbol 776 MovieClipUses:750 767 775Used by:Timeline
Symbol 777 GraphicUsed by:804
Symbol 778 GraphicUsed by:803
Symbol 779 EditableTextUses:538Used by:803
Symbol 780 GraphicUsed by:803
Symbol 781 GraphicUsed by:784 799
Symbol 782 TextUses:538Used by:784
Symbol 783 GraphicUsed by:784 799
Symbol 784 MovieClipUses:781 782 783Used by:803
Symbol 785 TextUses:538Used by:803
Symbol 786 GraphicUsed by:789
Symbol 787 TextUses:538Used by:789
Symbol 788 GraphicUsed by:789
Symbol 789 MovieClipUses:786 787 788Used by:803
Symbol 790 TextUses:538Used by:803
Symbol 791 GraphicUsed by:803
Symbol 792 TextUses:538Used by:803
Symbol 793 GraphicUsed by:803
Symbol 794 TextUses:538Used by:803
Symbol 795 TextUses:538Used by:803
Symbol 796 GraphicUsed by:803
Symbol 797 TextUses:538Used by:803
Symbol 798 TextUses:538Used by:799
Symbol 799 MovieClipUses:781 798 783Used by:803
Symbol 800 TextUses:538Used by:803
Symbol 801 GraphicUsed by:803
Symbol 802 TextUses:538Used by:803
Symbol 803 MovieClipUses:778 526 779 6 780 784 785 789 790 791 792 793 794 795 796 797 799 800 801 802Used by:804
Symbol 804 MovieClipUses:777 803Used by:Timeline
Symbol 805 GraphicUsed by:808
Symbol 806 SoundUsed by:808
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:805 806 807Used by:Timeline
Symbol 809 SoundUsed by:Timeline
Symbol 810 GraphicUsed by:Timeline
Symbol 811 GraphicUsed by:812
Symbol 812 MovieClipUses:811Used by:Timeline
Symbol 813 GraphicUsed by:814
Symbol 814 MovieClipUses:813Used by:Timeline
Symbol 815 MovieClipUses:520 527 49Used by:Timeline
Symbol 816 GraphicUsed by:822
Symbol 817 GraphicUsed by:818
Symbol 818 MovieClipUses:817Used by:822
Symbol 819 FontUsed by:820 821
Symbol 820 EditableTextUses:819Used by:822
Symbol 821 EditableTextUses:819Used by:822
Symbol 822 MovieClipUses:816 818 820 821Used by:Timeline
Symbol 823 FontUsed by:824 832 834 836 838 839 840 842 843 852 854 856 860 862 863
Symbol 824 EditableTextUses:823Used by:867
Symbol 825 GraphicUsed by:827
Symbol 826 GraphicUsed by:827
Symbol 827 ButtonUses:825 826 545Used by:867
Symbol 828 GraphicUsed by:830
Symbol 829 GraphicUsed by:830
Symbol 830 ButtonUses:828 829 545Used by:867
Symbol 831 GraphicUsed by:837 841
Symbol 832 EditableTextUses:823Used by:837
Symbol 833 GraphicUsed by:837 841
Symbol 834 EditableTextUses:823Used by:837
Symbol 835 GraphicUsed by:837 841
Symbol 836 EditableTextUses:823Used by:837
Symbol 837 ButtonUses:831 832 833 834 835 836 545Used by:867
Symbol 838 EditableTextUses:823Used by:841
Symbol 839 EditableTextUses:823Used by:841
Symbol 840 EditableTextUses:823Used by:841
Symbol 841 ButtonUses:831 838 833 839 835 840 545Used by:867
Symbol 842 EditableTextUses:823Used by:867
Symbol 843 EditableTextUses:823Used by:867
Symbol 844 GraphicUsed by:850
Symbol 845 TextUses:566Used by:850
Symbol 846 GraphicUsed by:850
Symbol 847 TextUses:566Used by:850
Symbol 848 GraphicUsed by:850
Symbol 849 TextUses:566Used by:850
Symbol 850 ButtonUses:844 845 846 847 848 849 545Used by:867
Symbol 851 GraphicUsed by:858
Symbol 852 EditableTextUses:823Used by:858
Symbol 853 GraphicUsed by:858
Symbol 854 EditableTextUses:823Used by:858
Symbol 855 GraphicUsed by:858
Symbol 856 EditableTextUses:823Used by:858
Symbol 857 GraphicUsed by:858
Symbol 858 ButtonUses:851 852 853 854 855 856 857Used by:867
Symbol 859 GraphicUsed by:865
Symbol 860 EditableTextUses:823Used by:865
Symbol 861 GraphicUsed by:865
Symbol 862 EditableTextUses:823Used by:865
Symbol 863 EditableTextUses:823Used by:865
Symbol 864 GraphicUsed by:865
Symbol 865 ButtonUses:859 860 861 862 863 864Used by:867
Symbol 866 ButtonUses:599 600Used by:867
Symbol 867 MovieClipUses:545 824 827 830 837 841 842 843 850 858 865 866Used by:Timeline
Symbol 868 SoundUsed by:Timeline
Symbol 869 MovieClipUses:49 174 178 180 181 182 183 185 206 207 216 218 219 223 224Used by:Timeline
Symbol 870 TextUses:562Used by:871
Symbol 871 ButtonUses:870 545Used by:891
Symbol 872 TextUses:562Used by:873
Symbol 873 ButtonUses:872 545Used by:891
Symbol 874 TextUses:562Used by:875
Symbol 875 ButtonUses:874 545Used by:891
Symbol 876 TextUses:562Used by:877
Symbol 877 ButtonUses:876 545Used by:891
Symbol 878 TextUses:562Used by:891
Symbol 879 TextUses:562Used by:891
Symbol 880 TextUses:562Used by:891
Symbol 881 TextUses:562Used by:891
Symbol 882 TextUses:562Used by:891
Symbol 883 GraphicUsed by:885
Symbol 884 TextUses:562Used by:885
Symbol 885 ButtonUses:883 884 545Used by:891
Symbol 886 TextUses:562Used by:891
Symbol 887 TextUses:562Used by:891
Symbol 888 TextUses:562Used by:891
Symbol 889 ShapeTweeningUsed by:891
Symbol 890 SoundUsed by:891
Symbol 891 MovieClipUses:561 871 873 875 877 878 879 880 881 882 885 886 887 888 889 890 113Used by:Timeline
Symbol 892 GraphicUsed by:893
Symbol 893 MovieClipUses:892Used by:Timeline

Instance Names

"missileArea"Frame 30Symbol 735 MovieClip
"lerder0"Frame 30Symbol 749 MovieClip
"menu"Frame 30Symbol 776 MovieClip
"mes"Frame 30Symbol 804 MovieClip
"warningDis"Frame 30Symbol 808 MovieClip
"mainHp"Frame 40Symbol 822 MovieClip
"enemy090"Frame 50Symbol 869 MovieClip
"hitArea_b1"Symbol 68 MovieClip Frame 10Symbol 59 MovieClip
"hitArea_b1"Symbol 68 MovieClip Frame 35Symbol 59 MovieClip
"hitArea_b1"Symbol 73 MovieClip Frame 12Symbol 59 MovieClip
"gardArea"Symbol 82 MovieClip Frame 3Symbol 81 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 1Symbol 45 MovieClip
"damageArea"Symbol 86 MovieClip [A_SET_Char4db] Frame 11Symbol 49 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 11Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 20Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 30Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 40Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 50Symbol 45 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 80Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 90Symbol 68 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 100Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 110Symbol 73 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 120Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 130Symbol 50 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 140Symbol 82 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 150Symbol 85 MovieClip
"damageArea"Symbol 86 MovieClip [A_SET_Char4db] Frame 160Symbol 49 MovieClip
"char"Symbol 86 MovieClip [A_SET_Char4db] Frame 160Symbol 50 MovieClip
"1"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"2"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"3"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"hitArea"Symbol 129 MovieClip [boss1] Frame 1Symbol 49 MovieClip
"braid"Symbol 167 MovieClip Frame 1Symbol 165 MovieClip
"handF"Symbol 174 MovieClip Frame 1Symbol 167 MovieClip
"armB"Symbol 182 MovieClip Frame 1Symbol 141 MovieClip
"handF"Symbol 182 MovieClip Frame 1Symbol 167 MovieClip
"armB"Symbol 206 MovieClip Frame 1Symbol 141 MovieClip
"handF"Symbol 206 MovieClip Frame 1Symbol 167 MovieClip
"hitArea_b1"Symbol 206 MovieClip Frame 4Symbol 59 MovieClip
"armB"Symbol 206 MovieClip Frame 4Symbol 141 MovieClip
"armB"Symbol 206 MovieClip Frame 11Symbol 141 MovieClip
"handF"Symbol 206 MovieClip Frame 20Symbol 167 MovieClip
"armB"Symbol 206 MovieClip Frame 20Symbol 141 MovieClip
"hitArea_b1"Symbol 206 MovieClip Frame 26Symbol 59 MovieClip
"armB"Symbol 206 MovieClip Frame 26Symbol 141 MovieClip
"armB"Symbol 206 MovieClip Frame 45Symbol 141 MovieClip
"handF"Symbol 206 MovieClip Frame 45Symbol 167 MovieClip
"hitArea_b1"Symbol 206 MovieClip Frame 54Symbol 59 MovieClip
"hitArea_b1"Symbol 206 MovieClip Frame 58Symbol 59 MovieClip
"armB"Symbol 216 MovieClip Frame 1Symbol 141 MovieClip
"handF"Symbol 216 MovieClip Frame 1Symbol 167 MovieClip
"armB"Symbol 218 MovieClip Frame 1Symbol 141 MovieClip
"handF"Symbol 218 MovieClip Frame 1Symbol 167 MovieClip
"armB"Symbol 219 MovieClip Frame 1Symbol 141 MovieClip
"handF"Symbol 219 MovieClip Frame 1Symbol 167 MovieClip
"armB"Symbol 219 MovieClip Frame 7Symbol 141 MovieClip
"handF"Symbol 219 MovieClip Frame 7Symbol 167 MovieClip
"armB"Symbol 219 MovieClip Frame 15Symbol 141 MovieClip
"handF"Symbol 219 MovieClip Frame 15Symbol 167 MovieClip
"armB"Symbol 223 MovieClip Frame 1Symbol 141 MovieClip
"handF"Symbol 223 MovieClip Frame 1Symbol 167 MovieClip
"gardArea"Symbol 223 MovieClip Frame 2Symbol 81 MovieClip
"handF"Symbol 224 MovieClip Frame 3Symbol 167 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 1Symbol 174 MovieClip
"damageArea"Symbol 225 MovieClip [A_SET_Char1or] Frame 11Symbol 49 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 11Symbol 174 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 50Symbol 182 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 90Symbol 206 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 100Symbol 207 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 110Symbol 216 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 120Symbol 218 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 130Symbol 219 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 140Symbol 223 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 150Symbol 224 MovieClip
"damageArea"Symbol 225 MovieClip [A_SET_Char1or] Frame 160Symbol 49 MovieClip
"char"Symbol 225 MovieClip [A_SET_Char1or] Frame 160Symbol 218 MovieClip
"camera"Symbol 253 MovieClip Frame 1Symbol 243 MovieClip
"braid"Symbol 318 MovieClip Frame 1Symbol 316 MovieClip
"armB"Symbol 344 MovieClip Frame 1Symbol 296 MovieClip
"handF"Symbol 344 MovieClip Frame 1Symbol 318 MovieClip
"hitArea_b1"Symbol 344 MovieClip Frame 4Symbol 59 MovieClip
"armB"Symbol 344 MovieClip Frame 4Symbol 296 MovieClip
"armB"Symbol 344 MovieClip Frame 11Symbol 296 MovieClip
"handF"Symbol 344 MovieClip Frame 20Symbol 318 MovieClip
"armB"Symbol 344 MovieClip Frame 20Symbol 296 MovieClip
"hitArea_b1"Symbol 344 MovieClip Frame 26Symbol 59 MovieClip
"armB"Symbol 344 MovieClip Frame 26Symbol 296 MovieClip
"armB"Symbol 344 MovieClip Frame 45Symbol 296 MovieClip
"handF"Symbol 344 MovieClip Frame 45Symbol 318 MovieClip
"hitArea_b1"Symbol 344 MovieClip Frame 54Symbol 59 MovieClip
"hitArea_b1"Symbol 344 MovieClip Frame 58Symbol 59 MovieClip
"armB"Symbol 346 MovieClip Frame 1Symbol 296 MovieClip
"handF"Symbol 346 MovieClip Frame 1Symbol 318 MovieClip
"gunsystem"Symbol 347 MovieClip Frame 1Symbol 253 MovieClip
"camera"Symbol 348 MovieClip Frame 1Symbol 243 MovieClip
"armB"Symbol 349 MovieClip Frame 1Symbol 296 MovieClip
"handF"Symbol 349 MovieClip Frame 1Symbol 318 MovieClip
"gardArea"Symbol 349 MovieClip Frame 2Symbol 81 MovieClip
"handF"Symbol 350 MovieClip Frame 3Symbol 318 MovieClip
"armB"Symbol 352 MovieClip Frame 1Symbol 296 MovieClip
"handF"Symbol 352 MovieClip Frame 1Symbol 318 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 1Symbol 285 MovieClip
"damageArea"Symbol 353 MovieClip [A_SET_Char2gr] Frame 11Symbol 49 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 11Symbol 285 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 50Symbol 334 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 90Symbol 344 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 100Symbol 345 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 110Symbol 346 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 120Symbol 347 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 130Symbol 348 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 140Symbol 349 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 150Symbol 350 MovieClip
"damageArea"Symbol 353 MovieClip [A_SET_Char2gr] Frame 160Symbol 49 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 160Symbol 352 MovieClip
"char"Symbol 353 MovieClip [A_SET_Char2gr] Frame 170Symbol 352 MovieClip
"braid"Symbol 392 MovieClip Frame 1Symbol 316 MovieClip
"braid"Symbol 395 MovieClip Frame 1Symbol 394 MovieClip
"handF"Symbol 396 MovieClip Frame 1Symbol 392 MovieClip
"handF"Symbol 401 MovieClip Frame 1Symbol 392 MovieClip
"handF"Symbol 402 MovieClip Frame 1Symbol 392 MovieClip
"handF"Symbol 403 MovieClip Frame 1Symbol 392 MovieClip
"handF"Symbol 404 MovieClip Frame 1Symbol 392 MovieClip
"handF"Symbol 415 MovieClip Frame 1Symbol 392 MovieClip
"hitArea_b1"Symbol 415 MovieClip Frame 11Symbol 59 MovieClip
"handF"Symbol 415 MovieClip Frame 30Symbol 392 MovieClip
"hitArea_b1"Symbol 415 MovieClip Frame 43Symbol 59 MovieClip
"handF"Symbol 415 MovieClip Frame 60Symbol 392 MovieClip
"hitArea_b1"Symbol 415 MovieClip Frame 71Symbol 59 MovieClip
"handF"Symbol 418 MovieClip Frame 1Symbol 392 MovieClip
"braid"Symbol 423 MovieClip Frame 1Symbol 367 MovieClip
"handF"Symbol 423 MovieClip Frame 1Symbol 392 MovieClip
"braid"Symbol 423 MovieClip Frame 18Symbol 400 MovieClip
"braid"Symbol 428 MovieClip Frame 1Symbol 400 MovieClip
"braid"Symbol 428 MovieClip Frame 40Symbol 400 MovieClip
"hitArea_b1"Symbol 428 MovieClip Frame 50Symbol 59 MovieClip
"handF"Symbol 432 MovieClip Frame 1Symbol 392 MovieClip
"gardArea"Symbol 432 MovieClip Frame 4Symbol 81 MovieClip
"handF"Symbol 433 MovieClip Frame 3Symbol 392 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 1Symbol 396 MovieClip
"damageArea"Symbol 434 MovieClip [A_SET_Char2re] Frame 11Symbol 49 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 11Symbol 396 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 50Symbol 401 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 90Symbol 415 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 100Symbol 345 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 110Symbol 418 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 120Symbol 423 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 130Symbol 428 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 140Symbol 432 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 150Symbol 433 MovieClip
"damageArea"Symbol 434 MovieClip [A_SET_Char2re] Frame 160Symbol 49 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 160Symbol 352 MovieClip
"char"Symbol 434 MovieClip [A_SET_Char2re] Frame 170Symbol 352 MovieClip
"handF"Symbol 435 MovieClip Frame 1Symbol 318 MovieClip
"armB"Symbol 436 MovieClip Frame 1Symbol 296 MovieClip
"handF"Symbol 436 MovieClip Frame 1Symbol 318 MovieClip
"armB"Symbol 437 MovieClip Frame 1Symbol 296 MovieClip
"handF"Symbol 437 MovieClip Frame 1Symbol 318 MovieClip
"armB"Symbol 437 MovieClip Frame 7Symbol 296 MovieClip
"handF"Symbol 437 MovieClip Frame 7Symbol 318 MovieClip
"armB"Symbol 437 MovieClip Frame 15Symbol 296 MovieClip
"handF"Symbol 437 MovieClip Frame 15Symbol 318 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 1Symbol 435 MovieClip
"damageArea"Symbol 438 MovieClip [A_SET_Char1sb] Frame 11Symbol 49 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 11Symbol 435 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 50Symbol 436 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 90Symbol 344 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 100Symbol 345 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 110Symbol 346 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 120Symbol 352 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 130Symbol 437 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 140Symbol 349 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 150Symbol 350 MovieClip
"damageArea"Symbol 438 MovieClip [A_SET_Char1sb] Frame 160Symbol 49 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 160Symbol 352 MovieClip
"char"Symbol 438 MovieClip [A_SET_Char1sb] Frame 170Symbol 352 MovieClip
"hitArea"Symbol 452 MovieClip [enemy_float(follow)] Frame 1Symbol 49 MovieClip
"hitArea"Symbol 529 MovieClip [tutorial_shotItem] Frame 10Symbol 49 MovieClip
"hitArea"Symbol 533 MovieClip [tutorial_enemy1] Frame 10Symbol 49 MovieClip
"bar1"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar8"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar6"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar4"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar9"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar5"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar3"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar2"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar7"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar10"Symbol 654 MovieClip Frame 1Symbol 628 MovieClip
"bar"Symbol 655 MovieClip Frame 1Symbol 624 MovieClip
"anyBar"Symbol 655 MovieClip Frame 1Symbol 654 MovieClip
"armB"Symbol 718 MovieClip Frame 1Symbol 296 MovieClip
"handF"Symbol 718 MovieClip Frame 1Symbol 318 MovieClip
"armB"Symbol 725 MovieClip Frame 1Symbol 141 MovieClip
"handF"Symbol 725 MovieClip Frame 1Symbol 167 MovieClip
"followSmoke1"Symbol 735 MovieClip Frame 1Symbol 734 MovieClip
"followSmoke2"Symbol 735 MovieClip Frame 1Symbol 734 MovieClip
"followSmoke3"Symbol 735 MovieClip Frame 1Symbol 734 MovieClip
"followSmoke4"Symbol 735 MovieClip Frame 1Symbol 734 MovieClip
"lerder1"Symbol 749 MovieClip Frame 1Symbol 743 MovieClip
"frontDis"Symbol 749 MovieClip Frame 1Symbol 748 MovieClip
"inMenu"Symbol 776 MovieClip Frame 13Symbol 767 MovieClip
"inMes"Symbol 804 MovieClip Frame 1Symbol 803 MovieClip
"hitArea"Symbol 815 MovieClip Frame 10Symbol 49 MovieClip
"gageHp"Symbol 822 MovieClip Frame 1Symbol 818 MovieClip
"damageArea"Symbol 869 MovieClip Frame 1Symbol 49 MovieClip
"char"Symbol 869 MovieClip Frame 1Symbol 174 MovieClip
"char"Symbol 869 MovieClip Frame 40Symbol 182 MovieClip
"char"Symbol 869 MovieClip Frame 80Symbol 206 MovieClip
"char"Symbol 869 MovieClip Frame 90Symbol 207 MovieClip
"char"Symbol 869 MovieClip Frame 100Symbol 216 MovieClip
"char"Symbol 869 MovieClip Frame 110Symbol 218 MovieClip
"char"Symbol 869 MovieClip Frame 120Symbol 219 MovieClip
"char"Symbol 869 MovieClip Frame 130Symbol 223 MovieClip
"char"Symbol 869 MovieClip Frame 140Symbol 224 MovieClip
"damageArea"Symbol 869 MovieClip Frame 150Symbol 49 MovieClip
"char"Symbol 869 MovieClip Frame 150Symbol 218 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "boostSE3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "noize1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "noize3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "boostSE2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "boostSE1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "noize2"
ExportAssets (56)Timeline Frame 1Symbol 86 as "A_SET_Char4db"
ExportAssets (56)Timeline Frame 1Symbol 89 as "lineLeaser"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 91 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 129 as "boss1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 225 as "A_SET_Char1or"
ExportAssets (56)Timeline Frame 1Symbol 228 as "WeponSystem1_or"
ExportAssets (56)Timeline Frame 1Symbol 230 as "sarcleEF"
ExportAssets (56)Timeline Frame 1Symbol 233 as "boostEF2"
ExportAssets (56)Timeline Frame 1Symbol 234 as "boostEF"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 353 as "A_SET_Char2gr"
ExportAssets (56)Timeline Frame 1Symbol 434 as "A_SET_Char2re"
ExportAssets (56)Timeline Frame 1Symbol 438 as "A_SET_Char1sb"
ExportAssets (56)Timeline Frame 1Symbol 441 as "c1sb_shot1EF_enemy"
ExportAssets (56)Timeline Frame 1Symbol 444 as "c2re_shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 445 as "shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 452 as "enemy_float(follow)"
ExportAssets (56)Timeline Frame 1Symbol 457 as "enemy_float(move)"
ExportAssets (56)Timeline Frame 1Symbol 459 as "missileSymbol"
ExportAssets (56)Timeline Frame 1Symbol 462 as "enemySymbol(y)"
ExportAssets (56)Timeline Frame 1Symbol 464 as "lerderArea"
ExportAssets (56)Timeline Frame 1Symbol 467 as "BGEF4"
ExportAssets (56)Timeline Frame 1Symbol 478 as "BGEF3"
ExportAssets (56)Timeline Frame 1Symbol 481 as "BGEF2"
ExportAssets (56)Timeline Frame 1Symbol 482 as "BGEF1"
ExportAssets (56)Timeline Frame 1Symbol 485 as "WeponSystem1_sb"
ExportAssets (56)Timeline Frame 1Symbol 488 as "overShotEF"
ExportAssets (56)Timeline Frame 1Symbol 491 as "enemy_shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 494 as "dmg"
ExportAssets (56)Timeline Frame 1Symbol 497 as "effect_baidSarcle"
ExportAssets (56)Timeline Frame 1Symbol 500 as "enemy_shot2EF"
ExportAssets (56)Timeline Frame 1Symbol 502 as "missileTypeA"
ExportAssets (56)Timeline Frame 1Symbol 504 as "smokeLineTutorial"
ExportAssets (56)Timeline Frame 1Symbol 509 as "smokeLine"
ExportAssets (56)Timeline Frame 1Symbol 512 as "missileLine2"
ExportAssets (56)Timeline Frame 1Symbol 515 as "missileLine"
ExportAssets (56)Timeline Frame 1Symbol 517 as "whiteMask"
ExportAssets (56)Timeline Frame 1Symbol 519 as "hitEF1"
ExportAssets (56)Timeline Frame 1Symbol 529 as "tutorial_shotItem"
ExportAssets (56)Timeline Frame 1Symbol 533 as "tutorial_enemy1"
ExportAssets (56)Timeline Frame 1Symbol 540 as "tutorial_moveGoal"
ExportAssets (56)Timeline Frame 1Symbol 541 as "removeItem"
ExportAssets (56)Timeline Frame 1Symbol 556 as "selectWindow"
ExportAssets (56)Timeline Frame 1Symbol 560 as "tutorial_yajirusi"
ExportAssets (56)Timeline Frame 1Symbol 571 as "scene_cation"
ExportAssets (56)Timeline Frame 1Symbol 575 as "braidAttack"
ExportAssets (56)Timeline Frame 1Symbol 605 as "gameOverDisplay"
ExportAssets (56)Timeline Frame 1Symbol 215 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 606 as "EF"
ExportAssets (56)Timeline Frame 30Symbol 6 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 6 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 6 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 6 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 6 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 6 as "noize2"
ExportAssets (56)Timeline Frame 50Symbol 606 as "EF"

Labels

"Title"Frame 10
"Select"Frame 20
"tutorial"Frame 30
"Test"Frame 40
"Test2"Frame 50
"credit"Frame 60
"braid1"Symbol 68 MovieClip Frame 1
"braid2"Symbol 68 MovieClip Frame 32
"paci_normal"Symbol 86 MovieClip [A_SET_Char4db] Frame 11
"change(p->s)"Symbol 86 MovieClip [A_SET_Char4db] Frame 20
"change(s->p)"Symbol 86 MovieClip [A_SET_Char4db] Frame 30
"sky_normal"Symbol 86 MovieClip [A_SET_Char4db] Frame 40
"paci_standing"Symbol 86 MovieClip [A_SET_Char4db] Frame 50
"paci(s->n)"Symbol 86 MovieClip [A_SET_Char4db] Frame 60
"paci_s(shot1)"Symbol 86 MovieClip [A_SET_Char4db] Frame 70
"paci_n(shot1)"Symbol 86 MovieClip [A_SET_Char4db] Frame 80
"paci_s(braid1)"Symbol 86 MovieClip [A_SET_Char4db] Frame 90
"sky_shot1"Symbol 86 MovieClip [A_SET_Char4db] Frame 100
"paci_openWepon1"Symbol 86 MovieClip [A_SET_Char4db] Frame 110
"paci(n->over)"Symbol 86 MovieClip [A_SET_Char4db] Frame 120
"overGun"Symbol 86 MovieClip [A_SET_Char4db] Frame 130
"paci_gard"Symbol 86 MovieClip [A_SET_Char4db] Frame 140
"boost"Symbol 86 MovieClip [A_SET_Char4db] Frame 150
"braidHit"Symbol 86 MovieClip [A_SET_Char4db] Frame 160
"wait"Symbol 107 MovieClip Frame 1
"leaser"Symbol 107 MovieClip Frame 10
"leaserField"Symbol 107 MovieClip Frame 60
"wait"Symbol 129 MovieClip [boss1] Frame 1
"wToN"Symbol 129 MovieClip [boss1] Frame 10
"normal"Symbol 129 MovieClip [boss1] Frame 20
"breakDown"Symbol 129 MovieClip [boss1] Frame 30
"braid1"Symbol 206 MovieClip Frame 1
"braid2"Symbol 206 MovieClip Frame 22
"braid3"Symbol 206 MovieClip Frame 48
"charge"Symbol 219 MovieClip Frame 7
"shot"Symbol 219 MovieClip Frame 15
"paci_normal"Symbol 225 MovieClip [A_SET_Char1or] Frame 11
"change(p->s)"Symbol 225 MovieClip [A_SET_Char1or] Frame 20
"change(s->p)"Symbol 225 MovieClip [A_SET_Char1or] Frame 30
"sky_normal"Symbol 225 MovieClip [A_SET_Char1or] Frame 40
"paci_standing"Symbol 225 MovieClip [A_SET_Char1or] Frame 50
"paci(s->n)"Symbol 225 MovieClip [A_SET_Char1or] Frame 60
"paci_s(shot1)"Symbol 225 MovieClip [A_SET_Char1or] Frame 70
"paci_n(shot1)"Symbol 225 MovieClip [A_SET_Char1or] Frame 80
"paci_s(braid1)"Symbol 225 MovieClip [A_SET_Char1or] Frame 90
"sky_shot1"Symbol 225 MovieClip [A_SET_Char1or] Frame 100
"paci_openWepon1"Symbol 225 MovieClip [A_SET_Char1or] Frame 110
"paci(n->over)"Symbol 225 MovieClip [A_SET_Char1or] Frame 120
"overGun"Symbol 225 MovieClip [A_SET_Char1or] Frame 130
"paci_gard"Symbol 225 MovieClip [A_SET_Char1or] Frame 140
"boost"Symbol 225 MovieClip [A_SET_Char1or] Frame 150
"braid1"Symbol 344 MovieClip Frame 1
"braid2"Symbol 344 MovieClip Frame 25
"braid3"Symbol 344 MovieClip Frame 51
"paci_normal"Symbol 353 MovieClip [A_SET_Char2gr] Frame 11
"change(p->s)"Symbol 353 MovieClip [A_SET_Char2gr] Frame 20
"change(s->p)"Symbol 353 MovieClip [A_SET_Char2gr] Frame 30
"sky_normal"Symbol 353 MovieClip [A_SET_Char2gr] Frame 40
"paci_standing"Symbol 353 MovieClip [A_SET_Char2gr] Frame 50
"paci(s->n)"Symbol 353 MovieClip [A_SET_Char2gr] Frame 60
"paci_s(shot1)"Symbol 353 MovieClip [A_SET_Char2gr] Frame 70
"paci_n(shot1)"Symbol 353 MovieClip [A_SET_Char2gr] Frame 80
"paci_s(braid1)"Symbol 353 MovieClip [A_SET_Char2gr] Frame 90
"sky_shot1"Symbol 353 MovieClip [A_SET_Char2gr] Frame 100
"paci_openWepon1"Symbol 353 MovieClip [A_SET_Char2gr] Frame 110
"paci(n->over)"Symbol 353 MovieClip [A_SET_Char2gr] Frame 120
"overGun"Symbol 353 MovieClip [A_SET_Char2gr] Frame 130
"paci_gard"Symbol 353 MovieClip [A_SET_Char2gr] Frame 140
"boost"Symbol 353 MovieClip [A_SET_Char2gr] Frame 150
"braidHit"Symbol 353 MovieClip [A_SET_Char2gr] Frame 160
"close"Symbol 400 MovieClip Frame 10
"open"Symbol 400 MovieClip Frame 19
"braid1"Symbol 415 MovieClip Frame 1
"braid2"Symbol 415 MovieClip Frame 40
"braid3"Symbol 415 MovieClip Frame 64
"wait"Symbol 428 MovieClip Frame 1
"attack1"Symbol 428 MovieClip Frame 40
"paci_normal"Symbol 434 MovieClip [A_SET_Char2re] Frame 11
"change(p->s)"Symbol 434 MovieClip [A_SET_Char2re] Frame 20
"change(s->p)"Symbol 434 MovieClip [A_SET_Char2re] Frame 30
"sky_normal"Symbol 434 MovieClip [A_SET_Char2re] Frame 40
"paci_standing"Symbol 434 MovieClip [A_SET_Char2re] Frame 50
"paci(s->n)"Symbol 434 MovieClip [A_SET_Char2re] Frame 60
"paci_s(shot1)"Symbol 434 MovieClip [A_SET_Char2re] Frame 70
"paci_n(shot1)"Symbol 434 MovieClip [A_SET_Char2re] Frame 80
"paci_s(braid1)"Symbol 434 MovieClip [A_SET_Char2re] Frame 90
"sky_shot1"Symbol 434 MovieClip [A_SET_Char2re] Frame 100
"paci_openWepon1"Symbol 434 MovieClip [A_SET_Char2re] Frame 110
"paci(n->over)"Symbol 434 MovieClip [A_SET_Char2re] Frame 120
"overGun"Symbol 434 MovieClip [A_SET_Char2re] Frame 130
"paci_gard"Symbol 434 MovieClip [A_SET_Char2re] Frame 140
"boost"Symbol 434 MovieClip [A_SET_Char2re] Frame 150
"braidHit"Symbol 434 MovieClip [A_SET_Char2re] Frame 160
"charge"Symbol 437 MovieClip Frame 7
"shot"Symbol 437 MovieClip Frame 15
"paci_normal"Symbol 438 MovieClip [A_SET_Char1sb] Frame 11
"change(p->s)"Symbol 438 MovieClip [A_SET_Char1sb] Frame 20
"change(s->p)"Symbol 438 MovieClip [A_SET_Char1sb] Frame 30
"sky_normal"Symbol 438 MovieClip [A_SET_Char1sb] Frame 40
"paci_standing"Symbol 438 MovieClip [A_SET_Char1sb] Frame 50
"paci(s->n)"Symbol 438 MovieClip [A_SET_Char1sb] Frame 60
"paci_s(shot1)"Symbol 438 MovieClip [A_SET_Char1sb] Frame 70
"paci_n(shot1)"Symbol 438 MovieClip [A_SET_Char1sb] Frame 80
"paci_s(braid1)"Symbol 438 MovieClip [A_SET_Char1sb] Frame 90
"sky_shot1"Symbol 438 MovieClip [A_SET_Char1sb] Frame 100
"paci_openWepon1"Symbol 438 MovieClip [A_SET_Char1sb] Frame 110
"paci(n->over)"Symbol 438 MovieClip [A_SET_Char1sb] Frame 120
"overGun"Symbol 438 MovieClip [A_SET_Char1sb] Frame 130
"paci_gard"Symbol 438 MovieClip [A_SET_Char1sb] Frame 140
"boost"Symbol 438 MovieClip [A_SET_Char1sb] Frame 150
"braidHit"Symbol 438 MovieClip [A_SET_Char1sb] Frame 160
"hit"Symbol 441 MovieClip [c1sb_shot1EF_enemy] Frame 2
"bomb"Symbol 452 MovieClip [enemy_float(follow)] Frame 5
"bomb"Symbol 457 MovieClip [enemy_float(move)] Frame 5
"loop"Symbol 488 MovieClip [overShotEF] Frame 6
"end"Symbol 488 MovieClip [overShotEF] Frame 15
"hit"Symbol 490 MovieClip Frame 4
"hit"Symbol 499 MovieClip Frame 4
"bomb"Symbol 502 MovieClip [missileTypeA] Frame 10
"first"Symbol 529 MovieClip [tutorial_shotItem] Frame 1
"normal"Symbol 529 MovieClip [tutorial_shotItem] Frame 10
"remove"Symbol 529 MovieClip [tutorial_shotItem] Frame 19
"normal"Symbol 533 MovieClip [tutorial_enemy1] Frame 10
"bomb"Symbol 533 MovieClip [tutorial_enemy1] Frame 19
"remove"Symbol 533 MovieClip [tutorial_enemy1] Frame 29
"ok"Symbol 540 MovieClip [tutorial_moveGoal] Frame 10
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"---"Symbol 720 MovieClip Frame 1
"normal"Symbol 803 MovieClip Frame 1
"inFight"Symbol 803 MovieClip Frame 10
"shot"Symbol 803 MovieClip Frame 20
"move"Symbol 803 MovieClip Frame 30
"gard"Symbol 803 MovieClip Frame 40
"warningMisRoop"Symbol 808 MovieClip Frame 6
"first"Symbol 815 MovieClip Frame 1
"normal"Symbol 815 MovieClip Frame 10
"remove"Symbol 815 MovieClip Frame 19
"paci_normal"Symbol 869 MovieClip Frame 1
"change(p->s)"Symbol 869 MovieClip Frame 10
"change(s->p)"Symbol 869 MovieClip Frame 20
"sky_normal"Symbol 869 MovieClip Frame 30
"paci_standing"Symbol 869 MovieClip Frame 40
"paci(s->n)"Symbol 869 MovieClip Frame 50
"paci_s(shot1)"Symbol 869 MovieClip Frame 60
"paci_n(shot1)"Symbol 869 MovieClip Frame 70
"paci_s(braid1)"Symbol 869 MovieClip Frame 80
"sky_shot1"Symbol 869 MovieClip Frame 90
"paci_openWepon1"Symbol 869 MovieClip Frame 100
"paci(n->over)"Symbol 869 MovieClip Frame 110
"overGun"Symbol 869 MovieClip Frame 120
"paci_gard"Symbol 869 MovieClip Frame 130
"boost"Symbol 869 MovieClip Frame 140

Dynamic Text Variables

nameSymbol 448 EditableText""
nameSymbol 456 EditableText""
NoSymbol 461 EditableText""
floSymbol 591 EditableText""
shipSymbol 592 EditableText""
misSymbol 593 EditableText""
gosSymbol 594 EditableText""
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Created: 29/5 -2019 17:26:26 Last modified: 29/5 -2019 17:26:26 Server time: 05/05 -2024 16:30:40