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ActionScript3.0.swf

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Flash #19825

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Text
3000

ActionScript [AS3]

Section 1
//MainTimeline (perform_fla.MainTimeline) package perform_fla { import flash.display.*; public dynamic class MainTimeline extends MovieClip { public var _cont; public function MainTimeline(){ addFrameScript(0, frame1); } function frame1(){ stop(); _cont = new M3D_controller(); this.addChild(_cont); } } }//package perform_fla
Section 2
//add_btn (add_btn) package { import flash.display.*; public dynamic class add_btn extends BitmapData { public function add_btn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 3
//BaseBG (BaseBG) package { import flash.events.*; import flash.display.*; public class BaseBG extends Sprite { var m3d_controller_mc; var bmp:Bitmap; var bmpDataFinal:BitmapData; public function BaseBG(_arg1){ m3d_controller_mc = _arg1; this.addEventListener(Event.ADDED_TO_STAGE, init); } function init(_arg1){ this.removeEventListener(Event.ADDED_TO_STAGE, init); stage.addEventListener(Event.RESIZE, fitStage); bmp = new Bitmap(); bmp.opaqueBackground = 0; bmp.pixelSnapping = "auto"; this.cacheAsBitmap = true; this.opaqueBackground = 0; addChild(bmp); createBitmap(); stage.addEventListener(KeyboardEvent.KEY_DOWN, doKeyDown); } function doMouseUp(_arg1){ m3d_controller_mc.bgRelease(); } function createBitmap(){ } function setEvent(){ stage.addEventListener(MouseEvent.MOUSE_DOWN, doMouseDown); stage.addEventListener(MouseEvent.MOUSE_UP, doMouseUp); } function fitStage(_arg1){ createBitmap(); } function doKeyDown(_arg1:KeyboardEvent){ var _local2:*; var _local3:*; _local2 = _arg1.keyCode; if (_local2 == 32){ m3d_controller_mc.sortMotion(null); } else { if ((((_local2 >= 49)) && ((_local2 <= 55)))){ m3d_controller_mc.sortMotion((_local2 - 49)); }; }; } function doMouseDown(_arg1){ m3d_controller_mc.bgPress(); } } }//package
Section 4
//brush_tex (brush_tex) package { import flash.display.*; public dynamic class brush_tex extends BitmapData { public function brush_tex(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 5
//M3D_CamerEngine (M3D_CamerEngine) package { import flash.events.*; public class M3D_CamerEngine { var camTG; var models; var ls;// = 0 var rot_x;// = 0 var rot_y;// = 0 var rot_z;// = 0 var ym; var myGY;// = 0 var motionFunc; var near_z;// = 1 var myL;// = 6 var o_r; var base_myL; var wscale;// = 0 var nowType:String; var splitSquare0; var splitSquare1; var splitSquare2; var splitSquare3; var book_body; var fov;// = 70 var far_z;// = 500 var m3d_controller_mc; var vy;// = 0 var screenH;// = 0 var vr;// = 0 var wx;// = 0 var wy;// = 0 var wz;// = 0 var clipTop;// = 0 var oy; var s;// = 0 var xm; var clipLeft;// = 0 var r;// = -2.4 var screenW;// = 0 public function M3D_CamerEngine(_arg1){ camTG = {}; wx = 0; wy = 0; wz = 0; rot_x = 0; rot_y = 0; rot_z = 0; fov = 70; near_z = 1; far_z = 500; clipTop = 0; clipLeft = 0; screenW = 0; screenH = 0; wscale = 0; myGY = 0; r = -2.4; myL = 6; base_myL = myL; s = 0; ls = 0; o_r = r; oy = myGY; vy = 0; vr = 0; super(); m3d_controller_mc = _arg1; nowType = "normal"; camTG.wx = 0; camTG.wy = myGY; camTG.wz = 0; wx = (Math.cos(r) * myL); wy = -22; wz = (Math.sin(r) * myL); opening(); } function throwRot(_arg1){ myGY = (myGY + (vy = (vy * 0.9))); wy = (wy + ((myGY - wy) * 0.2)); camTG.wy = (camTG.wy + ((0 - camTG.wy) * 0.3)); camTG.wx = (camTG.wx + ((0 - camTG.wx) * 0.1)); camTG.wz = (camTG.wz + ((0 - camTG.wz) * 0.1)); r = (r + (vr = (vr * 0.94))); myL = (myL + ((base_myL - myL) * 0.1)); wx = (Math.cos(r) * myL); wz = (Math.sin(r) * myL); if ((((Math.abs(vr) < 0.02)) && ((Math.abs((myGY - wy)) < 0.01)))){ normalMotion(); }; } function startRot(_arg1){ if (s < 0.5){ s = (s + 0.01); }; if (ls < 0.5){ ls = (ls + 0.006); }; myGY = (myGY + ((m3d_controller_mc.mouseY - ym) * 0.05)); wy = (wy + ((myGY - wy) * 0.2)); camTG.wy = (camTG.wy + ((0 - camTG.wy) * 0.3)); camTG.wx = (camTG.wx + ((0 - camTG.wx) * s)); camTG.wz = (camTG.wz + ((0 - camTG.wz) * s)); r = (r + ((xm - m3d_controller_mc.mouseX) * 0.004)); myL = (myL + ((base_myL - myL) * ls)); wx = (Math.cos(r) * myL); wz = (Math.sin(r) * myL); vy = (myGY - oy); oy = myGY; vr = (r - o_r); o_r = r; xm = (xm + ((m3d_controller_mc.mouseX - xm) * 0.6)); ym = m3d_controller_mc.mouseY; } function mousePress(){ stopMotion(); xm = m3d_controller_mc.mouseX; ym = m3d_controller_mc.mouseY; s = (ls = (vy = (vr = 0))); if (nowType == "normal"){ motionFunc = startRot; } else { if (nowType == "book"){ base_myL = 6.5; }; }; m3d_controller_mc.addEventListener(Event.ENTER_FRAME, motionFunc); } function setData(_arg1){ book_body = _arg1; } function culcSplitSquare(){ var _local1:*; var _local2:*; _local1 = (far_z * far_z); _local2 = (1 / Math.sqrt((_local1 + (clipLeft * clipLeft)))); splitSquare0 = {x:(-(far_z) * _local2), y:(-(clipLeft) * _local2)}; splitSquare1 = {x:(far_z * _local2), y:(-(clipLeft) * _local2)}; _local2 = (1 / Math.sqrt((_local1 + (clipTop * clipTop)))); splitSquare2 = {x:(-(far_z) * _local2), y:(clipTop * _local2)}; splitSquare3 = {x:(far_z * _local2), y:(clipTop * _local2)}; } function mouseRelease(){ stopMotion(); if (nowType == "normal"){ motionFunc = throwRot; } else { if (nowType == "book"){ base_myL = 6.5; }; }; m3d_controller_mc.addEventListener(Event.ENTER_FRAME, motionFunc); } function startNormalMode(){ nowType = "normal"; } function startEngine(){ mouseRelease(); } function opening(){ var ss:*; var cc:*; ss = 0; cc = 0; motionFunc = function (){ if (ss < 0.8){ ss = (ss + 0.0015); }; wy = (wy + ((0 - wy) * ss)); camTG.wy = (camTG.wy + ((0 - camTG.wy) * 0.1)); camTG.wx = (camTG.wx + ((0 - camTG.wx) * 0.1)); camTG.wz = (camTG.wz + ((0 - camTG.wz) * 0.1)); r = (r + 0.01); myL = (myL + ((12 - myL) * 0.03)); wx = (Math.cos(r) * myL); wz = (Math.sin(r) * myL); if (cc == 80){ m3d_controller_mc.bg.setEvent(); m3d_controller_mc.sortMotion(3); }; if (++cc > 120){ mouseRelease(); }; }; m3d_controller_mc.addEventListener(Event.ENTER_FRAME, motionFunc); } function stopMotion(){ if (motionFunc){ m3d_controller_mc.removeEventListener(Event.ENTER_FRAME, motionFunc); }; } function culcScale(_arg1, _arg2, _arg3, _arg4){ var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; _local5 = (_arg1 - _arg3); _local6 = (_arg2 - _arg4); screenW = _local5; screenH = _local6; _local7 = Math.tan((((fov / 2) * Math.PI) / 180)); _local8 = (screenH / screenW); clipLeft = (_local7 * far_z); clipTop = (clipLeft * _local8); _local9 = ((_local7 * near_z) * 2); wscale = ((screenW * near_z) / _local9); culcSplitSquare(); } function setModels(_arg1){ models = _arg1; } function stopEngine(){ stopMotion(); } function normalMotion(){ var tgs:*; var tg:*; var cc:*; var cs:*; var rp:*; var vy:*; var tgvx:*; var tgvy:*; var tgvz:*; var gy:*; var gy2:*; var cclimit:*; stopMotion(); tgs = 0; cc = 1000; cs = 0; rp = 0.03; vy = 0; tgvx = 0; tgvy = 0; tgvz = 0; cclimit = 90; motionFunc = function (){ if (++cc > cclimit){ cc = 0; cclimit = ((Math.random() * 60) + 30); tg = models[((Math.random() * models.length) >> 0)]; tgs = (Math.random() * 0.1); cs = (Math.random() * 0.1); tgs = (cs = 0); tgvx = ((Math.random() * 0.07) - 0.035); tgvz = ((Math.random() * 0.07) - 0.035); gy = ((Math.random() * 8) - 4); gy2 = 0; rp = ((Math.random() * 0.06) - 0.03); base_myL = ((Math.random() * 4) + 7); }; if (tgs < 0.5){ tgs = (tgs + 0.005); }; if (cs < 0.5){ cs = (cs + 0.005); }; gy2 = (gy2 + tgvy); camTG.wx = (camTG.wx + ((tg.dx - camTG.wx) * tgs)); camTG.wy = (camTG.wy + (((tg.dy + gy2) - camTG.wy) * tgs)); camTG.wz = (camTG.wz + ((tg.dz - camTG.wz) * tgs)); r = (r + rp); myL = (myL + ((base_myL - myL) * 0.1)); wx = (wx + ((((Math.cos(r) * myL) + tg.dx) - wx) * cs)); wy = (wy + (((tg.dy + gy) - wy) * cs)); wz = (wz + ((((Math.sin(r) * myL) + tg.dz) - wz) * cs)); }; m3d_controller_mc.addEventListener(Event.ENTER_FRAME, motionFunc); } } }//package
Section 6
//M3D_controller (M3D_controller) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.filters.*; import flash.utils.*; public class M3D_controller extends Sprite { var boxs; var renderInners; var bg; var linewrap; var models; var _add_btn; var polygons; var isBtnDown;// = false var main_canvas; var logo_mc; var pwrap; var currStatus; var _txt_mc; var tex_baseColor;// = 4294967295 var txtcol;// = 0 var brush_bmps1; var brush_bmps2; var brush_bmps3; var brush_bmps5; var brush_bmps6; var brush_bmps8; var over_canvas; var brush_bmps7; var brush_bmps0; var bg_point; var addBallFunc; var brush_bmps4; var bg_point_src:Array; var vertexs; var box_high_bmd; var shadows; var renderFunc; var cameraEngine; var sortMotionFunc; var charactors; var main_bmp; public function M3D_controller(){ bg_point_src = [[3.25, 3.25, 3.25], [0, 3.25, 3.25], [-3.25, 3.25, 3.25], [3.25, 0, 3.25], [3.25, -3.25, 3.25], [0, 0, 3.25], [0, -3.25, 3.25], [-3.25, -3.25, 3.25], [-3.25, 0, 3.25], [3.25, 3.25, 0], [0, 3.25, 0], [-3.25, 3.25, 0], [3.25, 0, 0], [3.25, -3.25, 0], [0, -3.25, 0], [-3.25, 0, 0], [-3.25, -3.25, 0], [3.25, 3.25, -3.25], [0, 3.25, -3.25], [-3.25, 3.25, -3.25], [3.25, 0, -3.25], [3.25, -3.25, -3.25], [0, -3.25, -3.25], [0, 0, -3.25], [-3.25, -3.25, -3.25], [-3.25, 0, -3.25]]; tex_baseColor = 4294967295; isBtnDown = false; txtcol = 0; super(); currStatus = "stop"; this.addEventListener(Event.ADDED_TO_STAGE, init); } function bgRelease(){ if (!isBtnDown){ cameraEngine.mouseRelease(); }; isBtnDown = false; } function multMtx(_arg1, _arg2){ return ([[(((_arg1[0][0] * _arg2[0][0]) + (_arg1[0][1] * _arg2[1][0])) + (_arg1[0][2] * _arg2[2][0])), (((_arg1[0][0] * _arg2[0][1]) + (_arg1[0][1] * _arg2[1][1])) + (_arg1[0][2] * _arg2[2][1])), (((_arg1[0][0] * _arg2[0][2]) + (_arg1[0][1] * _arg2[1][2])) + (_arg1[0][2] * _arg2[2][2])), ((((_arg1[0][0] * _arg2[0][3]) + (_arg1[0][1] * _arg2[1][3])) + (_arg1[0][2] * _arg2[2][3])) + _arg1[0][3])], [(((_arg1[1][0] * _arg2[0][0]) + (_arg1[1][1] * _arg2[1][0])) + (_arg1[1][2] * _arg2[2][0])), (((_arg1[1][0] * _arg2[0][1]) + (_arg1[1][1] * _arg2[1][1])) + (_arg1[1][2] * _arg2[2][1])), (((_arg1[1][0] * _arg2[0][2]) + (_arg1[1][1] * _arg2[1][2])) + (_arg1[1][2] * _arg2[2][2])), ((((_arg1[1][0] * _arg2[0][3]) + (_arg1[1][1] * _arg2[1][3])) + (_arg1[1][2] * _arg2[2][3])) + _arg1[1][3])], [(((_arg1[2][0] * _arg2[0][0]) + (_arg1[2][1] * _arg2[1][0])) + (_arg1[2][2] * _arg2[2][0])), (((_arg1[2][0] * _arg2[0][1]) + (_arg1[2][1] * _arg2[1][1])) + (_arg1[2][2] * _arg2[2][1])), (((_arg1[2][0] * _arg2[0][2]) + (_arg1[2][1] * _arg2[1][2])) + (_arg1[2][2] * _arg2[2][2])), ((((_arg1[2][0] * _arg2[0][3]) + (_arg1[2][1] * _arg2[1][3])) + (_arg1[2][2] * _arg2[2][3])) + _arg1[2][3])]]); } function addBall(){ var rand0:*; var rand1:*; var me:*; if (addBallFunc){ this.removeEventListener(Event.ENTER_FRAME, addBallFunc); }; isBtnDown = true; rand0 = 5.5; rand1 = (rand0 * 0.5); me = this; addBallFunc = function (){ models.push(new M3D_Model_Chip(me, ((Math.random() * 8) - 4), ((Math.random() * 8) - 4), 0, ((Math.random() * rand0) - rand1), ((Math.random() * rand0) - rand1), ((Math.random() * rand0) - rand1), null, me[("brush_bmps" + (((Math.random() * 8) + 1) >> 0))])); _txt_mc.txt.text = models.length; if (txtcol == 0){ _txt_mc.txt.textColor = 0x767676; txtcol = 1; } else { _txt_mc.txt.textColor = 0x999999; txtcol = 0; }; }; this.addEventListener(Event.ENTER_FRAME, addBallFunc); } function btUp(){ _txt_mc.txt.textColor = 0x666666; if (addBallFunc){ this.removeEventListener(Event.ENTER_FRAME, addBallFunc); }; stage.removeEventListener(MouseEvent.MOUSE_UP, btUp); } function stopMain(){ isBtnDown = true; if (currStatus == "stop"){ startMain(); cameraEngine.startEngine(); sortMotion(null); } else { currStatus = "stop"; killSortMotion(); cameraEngine.stopEngine(); stopEngine(); }; } function stopEngine(){ if (renderFunc){ this.removeEventListener(Event.ENTER_FRAME, renderFunc); }; } function killSortMotion(){ if (sortMotionFunc){ this.removeEventListener(Event.ENTER_FRAME, sortMotionFunc); }; } function sortMotion(_arg1){ var me:*; var cc:int; var _models:*; var len:int; var i:int; var ii:int; var v:*; var doMax:*; var _id:*; var changeScene_cc:*; var changeScene_ccLimit:*; var startcc:*; var rand0:*; var rand1:*; var _max:*; var r:*; var r0:*; var cos:*; var rp:*; var rl:*; var culc0:*; var culc1:*; var culc2:*; var maxp:*; var _id_src = _arg1; killSortMotion(); me = this; cc = 0; _models = models; len = _models.length; doMax = 0; _id = ((Math.random() * 7) >> 0); changeScene_cc = 0; changeScene_ccLimit = ((Math.random() * 140) + 3); if (_id_src != null){ _id = _id_src; changeScene_ccLimit = 100; }; var _local3 = this; _local3[("sortType" + _id)](); startcc = 0; rand0 = 2; rand1 = (rand0 * 0.5); _max = (Math.sqrt(len) >> 0); r = 0; r0 = 0; rp = ((Math.random() * 0.3) + 0.1); rl = ((Math.random() * 1) + 1); maxp = ((len / 40) >> 0); if (((!((_id == 5))) && (!((_id == 6))))){ sortMotionFunc = function (){ if (_id == 4){ i = 0; while (i < _max) { cos = (Math.cos(r) * rl); r = (r + rp); ii = 0; while (ii < _max) { v = _models[cc++]; v.gy = cos; ii++; }; i++; }; r0 = (r0 + 0.11); r = r0; cc = 0; i = 0; while (i < doMax) { v = _models[i]; if (v.s < 0.5){ v.s = (v.s + v.sp); }; v.dx = (v.dx + ((v.gx - v.dx) * v.s)); v.dy = (v.dy + ((v.gy - v.dy) * v.s)); v.dz = (v.dz + ((v.gz - v.dz) * v.s)); i++; }; } else { i = 0; while (i < doMax) { v = _models[i]; if (!v.isMotionComp){ if (v.s < 0.8){ v.s = (v.s + v.sp); }; culc0 = (v.gx - v.dx); culc1 = (v.gy - v.dy); culc2 = (v.gz - v.dz); v.dx = (v.dx + (culc0 * v.s)); v.dy = (v.dy + (culc1 * v.s)); v.dz = (v.dz + (culc2 * v.s)); if ((((((Math.abs(culc0) < 0.05)) && ((Math.abs(culc1) < 0.05)))) && ((Math.abs(culc2) < 0.05)))){ v.isMotionComp = true; v.dx = v.gx; v.dy = v.gy; v.dz = v.gz; }; }; i++; }; }; doMax = (doMax + maxp); if (doMax > len){ doMax = len; }; if (++cc >= len){ cc = 0; }; if (++changeScene_cc > changeScene_ccLimit){ sortMotion(null); }; }; } else { if (_id == 5){ changeScene_ccLimit = 60; sortMotionFunc = function (){ i = 0; while (i < len) { v = _models[i]; v.dy = (v.dy + v.vy); v.vy = (v.vy - 0.06); if (v.dy < -9){ v.dy = -9; v.vy = (v.vy * -(v.sp)); v.sp = (v.sp * 0.9); }; i++; }; if (++changeScene_cc > changeScene_ccLimit){ sortMotion(null); }; }; } else { if (_id == 6){ sortMotionFunc = function (){ i = 0; while (i < doMax) { v = _models[i]; v.dx = (v.dx + v.vx); v.dy = (v.dy + v.vy); v.dz = (v.dz + v.vz); i++; }; doMax = (doMax + 30); if (doMax > len){ doMax = len; }; if (++changeScene_cc > changeScene_ccLimit){ sortMotion(null); }; }; }; }; }; this.addEventListener(Event.ENTER_FRAME, sortMotionFunc); } function bgPress(){ if (!isBtnDown){ cameraEngine.mousePress(); }; } function init(_arg1){ var i:*; var len:*; var bmp:*; var mc:*; var bmp_w:*; var bmp_h:*; var title_mc:*; var add_btn_bmp:*; var _stop_btn:*; var me:*; var _max:*; var mc2:*; var xx:*; var yy:*; var zz:*; var r:*; var rp:*; var l:*; var _size:*; var _tex:*; var _scale:*; var _scale2:*; var w:*; var h:*; var wper:*; var hper:*; var cc:*; var ii:int; var iii:int; var bet:*; var bet2:*; var offsett:*; var _filter:*; var pt0:*; var _rect:*; var _tex2:*; var tmp_rect:*; var per:*; var tt:int; var cTransform:ColorTransform; var colTrans_red:*; var colTrans_green:*; var colTrans_blue:*; var colTrans_yellow:*; var colTrans_5:*; var colTrans_6:*; var colTrans_7:*; var colTrans_8:*; var filter_power:*; var filter_powercc:*; var filter_powerpp:*; var fr:*; var frp:*; var mtx_trans:*; var ww:*; var hh:*; var tmp_mtx:*; var bg_point_scale:*; var ncc:*; var func:*; var event = _arg1; this.removeEventListener(Event.ADDED_TO_STAGE, init); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.showDefaultContextMenu = true; stage.frameRate = 40; stage.quality = "BEST"; stage.addEventListener(Event.RESIZE, fitStage); boxs = []; models = []; vertexs = []; polygons = []; renderInners = []; shadows = []; bg = new BaseBG(this); addChild(bg); bmp_w = 720; bmp_h = 460; over_canvas = new BitmapData(bmp_w, bmp_h, false, tex_baseColor); main_canvas = new BitmapData(bmp_w, bmp_h, false, tex_baseColor); main_bmp = new Bitmap(main_canvas, "always", false); addChild(main_bmp); pwrap = new Sprite(); addChild(pwrap); _txt_mc = new txt_mc(); addChild(_txt_mc); _txt_mc.x = 12; _txt_mc.y = 28; title_mc = new Sprite(); title_mc.addChild(new Bitmap(new title_txt(0, 0), "always", false)); addChild(title_mc); title_mc.x = 20; title_mc.y = 20; add_btn_bmp = new Bitmap(new add_btn(0, 0), "always", false); _add_btn = new Sprite(); _add_btn.addChild(add_btn_bmp); addChild(_add_btn); _add_btn.x = 128; _add_btn.y = 40; _stop_btn = new Sprite(); _add_btn.buttonMode = true; _stop_btn.buttonMode = true; me = this; _add_btn.addEventListener(MouseEvent.MOUSE_DOWN, function (){ event.stopImmediatePropagation(); event.stopPropagation(); me.addBall(); }); _stop_btn.addEventListener(MouseEvent.MOUSE_DOWN, function (){ event.stopImmediatePropagation(); event.stopPropagation(); me.stopMain(); }); _add_btn.addEventListener(MouseEvent.MOUSE_OUT, function (){ stage.addEventListener(MouseEvent.MOUSE_UP, function (){ me.btUp(); }); }); _stop_btn.addEventListener(MouseEvent.MOUSE_OUT, function (){ stage.addEventListener(MouseEvent.MOUSE_UP, function (){ me.btUp(); }); }); _add_btn.addEventListener(MouseEvent.MOUSE_UP, function (){ me.btUp(); }); _stop_btn.addEventListener(MouseEvent.MOUSE_UP, function (){ me.btUp(); }); linewrap = new Shape(); _max = 8; r = 0; rp = (6.28 / _max); l = 4; _size = 2; _tex = new brush_tex(0, 0); _scale = 4; _scale2 = (_scale * 0.5); w = _tex.width; h = _tex.height; wper = (w / _max); hper = (h / _max); cc = 0; bet = 0.7; bet2 = (bet * 2); offsett = (((_max - 1) * bet) * 0.5); brush_bmps0 = []; brush_bmps1 = []; brush_bmps2 = []; brush_bmps3 = []; brush_bmps4 = []; brush_bmps5 = []; brush_bmps6 = []; brush_bmps7 = []; brush_bmps8 = []; pt0 = new Point(0, 0); _rect = _tex.rect; per = 0; cTransform = new ColorTransform(); colTrans_red = new ColorTransform(); colTrans_green = new ColorTransform(); colTrans_blue = new ColorTransform(); colTrans_yellow = new ColorTransform(); colTrans_5 = new ColorTransform(); colTrans_6 = new ColorTransform(); colTrans_7 = new ColorTransform(); colTrans_8 = new ColorTransform(); colTrans_red.redMultiplier = 0; colTrans_red.greenMultiplier = 1.2; colTrans_red.blueMultiplier = 1; colTrans_green.redMultiplier = 1.2; colTrans_green.greenMultiplier = 0.4; colTrans_green.blueMultiplier = 0; colTrans_blue.redMultiplier = 0.3; colTrans_blue.greenMultiplier = 0.8; colTrans_blue.blueMultiplier = 1.2; colTrans_yellow.redMultiplier = 0.8; colTrans_yellow.greenMultiplier = 0.5; colTrans_yellow.blueMultiplier = 1; colTrans_5.redMultiplier = 0; colTrans_5.greenMultiplier = 1; colTrans_5.blueMultiplier = 1; colTrans_6.redMultiplier = 1.1; colTrans_6.greenMultiplier = 0.6; colTrans_6.blueMultiplier = 0.3; colTrans_7.redMultiplier = 0.4; colTrans_7.greenMultiplier = 1; colTrans_7.blueMultiplier = 1.1; colTrans_8.redMultiplier = 1; colTrans_8.greenMultiplier = 0.5; colTrans_8.blueMultiplier = 1; filter_power = 0; filter_powercc = -1; filter_powerpp = (2 / 64); fr = 0; frp = (3.14 / 63); mtx_trans = 0; tmp_mtx = new Matrix(); i = 0; while (i < 64) { _tex2 = new BitmapData((64 - i), (64 - i), true, 0); per = (_tex2.width / _tex.width); tt = Math.max(-64, Math.min(64, ((i * 4) - 128))); cTransform.redOffset = tt; cTransform.greenOffset = tt; cTransform.blueOffset = tt; tmp_mtx = new Matrix(per, 0, 0, per, 0, 0); _tex2.draw(_tex, tmp_mtx, cTransform, null, _tex2.rect, true); filter_powercc = (filter_powercc + filter_powerpp); filter_power = (Math.abs(filter_powercc) * 24); fr = (fr + frp); _filter = new BlurFilter(filter_power, filter_power, 3); tmp_rect = _tex2.generateFilterRect(_tex2.rect, _filter); brush_bmps0[i] = new BitmapData(tmp_rect.width, tmp_rect.height, true, 0); brush_bmps0[i].applyFilter(_tex2, tmp_rect, pt0, _filter); brush_bmps1[i] = brush_bmps0[i].clone(); brush_bmps2[i] = brush_bmps0[i].clone(); brush_bmps3[i] = brush_bmps0[i].clone(); brush_bmps4[i] = brush_bmps0[i].clone(); brush_bmps5[i] = brush_bmps0[i].clone(); brush_bmps6[i] = brush_bmps0[i].clone(); brush_bmps7[i] = brush_bmps0[i].clone(); brush_bmps8[i] = brush_bmps0[i].clone(); brush_bmps1[i].colorTransform(brush_bmps0[i].rect, colTrans_red); brush_bmps2[i].colorTransform(brush_bmps0[i].rect, colTrans_green); brush_bmps3[i].colorTransform(brush_bmps0[i].rect, colTrans_blue); brush_bmps4[i].colorTransform(brush_bmps0[i].rect, colTrans_yellow); brush_bmps5[i].colorTransform(brush_bmps0[i].rect, colTrans_5); brush_bmps6[i].colorTransform(brush_bmps0[i].rect, colTrans_6); brush_bmps7[i].colorTransform(brush_bmps0[i].rect, colTrans_7); brush_bmps8[i].colorTransform(brush_bmps0[i].rect, colTrans_8); brush_bmps0[i].dispose(); i = (i + 1); }; i = 0; while (i < _max) { ii = 0; while (ii < _max) { iii = 0; while (iii < _max) { cc = (cc + 1); var _local3:Number = cc; models[_local3] = new M3D_Model_Chip(this, i, ii, 0, ((i * bet) - offsett), ((ii * bet) - offsett), ((iii * bet) - offsett), _tex.getPixel((i * wper), (ii * hper)), this[("brush_bmps" + (((Math.random() * 8) + 1) >> 0))]); iii = (iii + 1); }; ii = (ii + 1); }; i = (i + 1); }; bg_point_scale = 3; bg_point = []; i = 0; while (i < bg_point_src.length) { bg_point[i] = {dx:(bg_point_src[i][0] * bg_point_scale), dy:(bg_point_src[i][1] * bg_point_scale), dz:(bg_point_src[i][2] * bg_point_scale)}; i = (i + 1); }; cameraEngine = new M3D_CamerEngine(this); cameraEngine.setModels(models); doFitStage(); _txt_mc.txt.text = models.length; ncc = 0; func = function (){ if (++ncc == 1){ me.removeEventListener(Event.ENTER_FRAME, func); startMain(); }; }; this.addEventListener(Event.ENTER_FRAME, func); } function createMtx(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6){ var _local7:*; var _local8:*; var _local9:*; var _local10:*; _local7 = Math.cos(_arg4); _local8 = Math.sin(_arg4); _local9 = Math.cos(_arg5); _local10 = Math.sin(_arg5); return ([[_local9, (_local10 * _local8), (_local10 * _local7), _arg1], [0, _local7, -(_local8), _arg2], [-(_local10), (_local9 * _local8), (_local9 * _local7), _arg3]]); } function sortType0(){ var _local1:*; var _local2:int; var _local3:int; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; _local1 = models; _local2 = _local1.length; _local5 = 0.5; _local6 = (_local5 * 0.5); _local7 = 14; _local8 = (_local7 * 0.5); _local9 = 0; _local10 = 0; _local11 = ((Math.PI * 2) / _local2); _local12 = (_local11 * (((Math.random() * 40) + 1) >> 0)); _local13 = (2 + (Math.random() * 2)); _local14 = 4; _local15 = ((Math.random() * 0.05) + 0.022); _local16 = ((_local2 - 50) * 0.004); _local3 = 0; while (_local3 < _local2) { _local4 = _local1[_local3]; _local4.s = 0; _local4.sp = _local15; _local4.isMotionComp = false; if (_local3 < (_local2 - 50)){ _local4.gx = (Math.cos(_local10) * _local14); _local4.gy = ((_local3 * 0.008) - _local16); _local4.gz = (Math.sin(_local10) * _local14); } else { _local4.gx = ((Math.random() * _local7) - _local8); _local4.gy = ((Math.random() * _local7) - _local8); _local4.gz = ((Math.random() * _local7) - _local8); }; _local9 = (_local9 + _local11); _local10 = (_local10 + _local12); _local3++; }; } function sortType2(){ var _local1:*; var _local2:int; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; _local1 = models; _local2 = _local1.length; _local7 = 1; _local8 = (_local7 * 0.5); _local9 = 14; _local10 = (_local9 * 0.5); _local11 = ((Math.random() * 0.05) + 0.022); _local12 = 0; _local13 = 1; while (true) { if (((_local13 * _local13) * _local13) > _local2){ _local13--; break; }; _local13++; }; _local14 = (0.8 + (Math.random() * 0)); _local15 = ((-((_local13 - 1)) * _local14) * 0.5); _local3 = 0; while (_local3 < _local13) { _local4 = 0; while (_local4 < _local13) { _local5 = 0; while (_local5 < _local13) { var _temp1 = _local12; _local12 = (_local12 + 1); _local6 = _local1[_temp1]; _local6.s = 0; _local6.sp = _local11; _local6.isMotionComp = false; _local6.gx = ((_local3 * _local14) + _local15); _local6.gy = ((_local4 * _local14) + _local15); _local6.gz = ((_local5 * _local14) + _local15); _local5++; }; _local4++; }; _local3++; }; while (_local12 < _local2) { _local6 = _local1[_local12]; _local6.s = 0; _local6.sp = _local11; _local6.vx = ((Math.random() * _local7) - _local8); _local6.vy = ((Math.random() * _local7) - _local8); _local6.vz = ((Math.random() * _local7) - _local8); _local6.isMotionComp = false; _local6.gx = ((Math.random() * _local9) - _local10); _local6.gy = ((Math.random() * _local9) - _local10); _local6.gz = ((Math.random() * _local9) - _local10); _local12++; }; } function sortType5(){ var _local1:*; var _local2:int; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local1 = models; _local2 = _local1.length; _local7 = 1; _local8 = (_local7 * 0.5); _local9 = 14; _local10 = (_local9 * 0.5); _local11 = ((Math.random() * 0.05) + 0.022); _local12 = 0; _local13 = (Math.sqrt(_local2) >> 0); while (_local12 < _local2) { _local6 = _local1[_local12]; _local6.s = 0; _local6.sp = 0.5; _local6.isMotionComp = false; _local6.vy = (Math.random() * -0.2); _local12++; }; } function sortType6(){ var _local1:*; var _local2:int; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local1 = models; _local2 = _local1.length; _local7 = 0.25; _local8 = (_local7 * 0.5); _local9 = ((Math.random() * 0.05) + 0.022); _local10 = 0; _local11 = (Math.sqrt(_local2) >> 0); while (_local10 < _local2) { _local6 = _local1[_local10]; _local6.s = 0; _local6.sp = 0.5; _local6.isMotionComp = false; _local6.vx = ((Math.random() * _local7) - _local8); _local6.vy = ((Math.random() * _local7) - _local8); _local6.vz = ((Math.random() * _local7) - _local8); _local10++; }; } function sortType3(){ var _local1:*; var _local2:int; var _local3:int; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local1 = models; _local2 = _local1.length; _local5 = ((Math.random() * 0.05) + 0.022); _local6 = 0.5; _local7 = (_local6 * 0.5); _local8 = 14; _local9 = (_local8 * 0.5); _local10 = (0.02 + (Math.random() * 0.025)); _local11 = ((-(_local10) * _local2) * 0.44); _local12 = (1.2 + (Math.random() * 1)); _local13 = (_local12 * 0.5); _local3 = 0; while (_local3 < _local2) { _local4 = _local1[_local3]; _local4.s = 0; _local4.sp = _local5; _local4.isMotionComp = false; if (Math.random() > 0.05){ _local4.gx = ((_local3 * _local10) + _local11); _local4.gy = ((Math.random() * _local12) - _local13); _local4.gz = ((Math.random() * _local12) - _local13); } else { _local4.gx = ((Math.random() * _local8) - _local9); _local4.gy = ((Math.random() * _local8) - _local9); _local4.gz = ((Math.random() * _local8) - _local9); }; _local3++; }; } function sortType4(){ var _local1:*; var _local2:int; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:*; var _local18:*; var _local19:*; _local1 = models; _local2 = _local1.length; _local7 = 1; _local8 = (_local7 * 0.5); _local9 = 14; _local10 = (_local9 * 0.5); _local11 = ((Math.random() * 0.05) + 0.022); _local12 = 0; _local13 = (Math.sqrt(_local2) >> 0); _local14 = 0.55; _local15 = ((-((_local13 - 1)) * _local14) * 0.5); _local16 = 0; _local18 = ((Math.random() * 0.3) + 0.05); _local19 = ((Math.random() * 1) + 1); _local3 = 0; while (_local3 < _local13) { _local17 = (Math.cos(_local16) * _local19); _local16 = (_local16 + _local18); _local4 = 0; while (_local4 < _local13) { var _temp1 = _local12; _local12 = (_local12 + 1); _local6 = _local1[_temp1]; _local6.s = 0; _local6.sp = _local11; _local6.vx = (_local6.vy = (_local6.vz = 0)); _local6.isMotionComp = false; _local6.gx = ((_local3 * _local14) + _local15); _local6.gy = _local17; _local6.gz = ((_local4 * _local14) + _local15); _local4++; }; _local3++; }; while (_local12 < _local2) { _local6 = _local1[_local12]; _local6.s = 0; _local6.sp = _local11; _local6.isMotionComp = false; _local6.gx = ((Math.random() * _local9) - _local10); _local6.gy = ((Math.random() * _local9) - _local10); _local6.gz = ((Math.random() * _local9) - _local10); _local12++; }; } function startEngine(){ var me:*; var _cam:*; var _camTG:*; var pi:*; var _cam_l:*; var center_x:int; var center_y:int; var scale:int; var ndist:Number; var _vtxs:*; var _polys:*; var vlen:int; var plen:int; var dist:Number; var mc:*; var i:int; var ii:int; var m:*; var v:*; var wz:*; var wy:*; var _mtx:Array; var cos_x:*; var sin_x:*; var cos_y:*; var sin_y:*; var cosx_cosy:*; var sinx_cosy:*; var cosx_siny:*; var sinx_siny:*; var sx:*; var sy:*; var sz:*; var ssx:*; var ssy:*; var sz2:*; var camx:*; var camy:*; var camz:*; var xsa:*; var zsa:*; var wx:*; var ssz:*; var xoff:*; var yoff:*; var zoff:*; var _models:*; var models_len:int; var view_models:Array; var view_models_cc:int; var _renderInners:Array; var dep_array:Array; var dep_cc:int; var func:*; var gx:int; var gy:int; var cc:*; var _rect:*; var pt:*; var mtx:*; var aa:*; var bb:*; var colTrans:*; var rect:*; var time:*; var timeTotal:*; var brush:*; var brush_rect:*; var currBrush:*; var _filter:*; var pt0:*; var emp_mtx:*; var vzper:*; var vzlimit:*; var line_tgs:*; var line0:*; var line1:*; if (renderFunc){ this.removeEventListener(Event.ENTER_FRAME, renderFunc); }; me = this; _cam = cameraEngine; _camTG = _cam.camTG; pi = (Math.PI / 2); _models = models; models_len = _models.length; _renderInners = renderInners; cc = 0; _rect = over_canvas.rect; pt = new Point(0, 0); mtx = new Matrix(); aa = 0.5; bb = 0; colTrans = new ColorTransform(aa, aa, aa, 0.5, bb, bb, bb, 0); rect = new Rectangle(0, 0, 8, 8); time = getTimer(); timeTotal = 0; brush = new brush_tex(0, 0); brush_rect = brush.rect; _filter = new BlurFilter(4, 4, 1); pt0 = new Point(0, 0); emp_mtx = new Matrix(1, 0, 0, 1, 0, 0); vzper = 3.2; vzlimit = (64 / vzper); line_tgs = [[0, 1], [1, 2], [2, 8], [0, 3], [1, 5], [3, 5], [5, 8], [3, 4], [5, 6], [8, 7], [4, 6], [6, 7], [2, 11], [11, 19], [8, 15], [15, 25], [7, 16], [16, 24], [2, 8], [11, 15], [19, 25], [8, 7], [15, 16], [25, 24], [17, 18], [18, 19], [9, 10], [10, 11], [17, 9], [18, 10], [9, 0], [10, 1], [18, 23], [17, 20], [25, 23], [23, 20], [24, 22], [22, 21], [23, 22], [20, 21], [20, 12], [21, 13], [12, 3], [13, 4], [20, 21], [12, 13], [22, 14], [16, 14], [14, 13], [6, 14]]; var _local2 = function (){ var _local1:*; scale = _cam.wscale; center_x = (720 >> 1); center_y = (460 >> 1); _cam_l = _cam.myL; camx = _cam.wx; camy = _cam.wy; camz = _cam.wz; xsa = (_camTG.wx - camx); zsa = (_camTG.wz - camz); _cam.rot_y = -((Math.atan2(-(zsa), xsa) + pi)); _cam.rot_x = -(Math.atan2((camy - _camTG.wy), Math.sqrt(((xsa * xsa) + (zsa * zsa))))); cos_x = Math.cos(_cam.rot_x); sin_x = Math.sin(_cam.rot_x); cos_y = Math.cos(_cam.rot_y); sin_y = Math.sin(_cam.rot_y); cosx_cosy = (cos_x * cos_y); sinx_cosy = (sin_x * cos_y); cosx_siny = (cos_x * sin_y); sinx_siny = (sin_x * sin_y); time = getTimer(); main_canvas.lock(); main_canvas.fillRect(_rect, tex_baseColor); dep_array = []; dep_cc = 0; models_len = bg_point.length; i = 0; while (i < models_len) { v = bg_point[i]; sx = (v.dx - camx); sy = (v.dy - camy); sz = (v.dz - camz); v.z = (ssz = (((-(sx) * cosx_siny) + (sy * sin_x)) + (sz * cosx_cosy))); if (ssz > 0){ ndist = (scale / ssz); v.x = (center_x + (((sx * cos_y) + (sz * sin_y)) * ndist)); v.y = (center_y - ((((sx * sinx_siny) + (sy * cos_x)) - (sz * sinx_cosy)) * ndist)); }; i++; }; linewrap.graphics.clear(); linewrap.graphics.lineStyle(3, 0xECECEC, 1); i = 0; while (i < line_tgs.length) { line0 = bg_point[line_tgs[i][0]]; line1 = bg_point[line_tgs[i][1]]; if ((((line0.z > 0)) && ((line1.z > 0)))){ linewrap.graphics.moveTo((line0.x + 4), (line0.y + 4)); linewrap.graphics.lineTo((line1.x + 4), (line1.y + 4)); }; i++; }; main_canvas.draw(linewrap); dep_array = []; dep_cc = 0; models_len = _models.length; i = 0; while (i < models_len) { v = _models[i]; sx = (v.dx - camx); sy = (v.dy - camy); sz = (v.dz - camz); v.z = (ssz = (((-(sx) * cosx_siny) + (sy * sin_x)) + (sz * cosx_cosy))); if ((((v.z > 0)) && ((v.z < vzlimit)))){ ndist = (scale / ssz); v.x = (center_x + (((sx * cos_y) + (sz * sin_y)) * ndist)); if ((((v.x > -64)) && ((v.x < 720)))){ v.y = (center_y - ((((sx * sinx_siny) + (sy * cos_x)) - (sz * sinx_cosy)) * ndist)); if ((((v.y > -64)) && ((v.y < 460)))){ var _local2 = dep_cc++; dep_array[_local2] = [v, ssz]; }; }; }; i++; }; dep_array.sortOn("1", (Array.NUMERIC | Array.DESCENDING)); _local1 = 0; i = 0; while (i < dep_cc) { v = dep_array[i][0]; pt.x = v.x; pt.y = v.y; currBrush = v.col_array[((v.z * vzper) >> 0)]; main_canvas.copyPixels(currBrush, currBrush.rect, pt); i++; }; main_canvas.unlock(); }; func = _local2; renderFunc = _local2; this.addEventListener(Event.ENTER_FRAME, func); } function doFitStage(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; _local1 = 0; _local2 = 0; _local3 = (720 - _local1); _local4 = (460 - _local2); cameraEngine.culcScale(_local3, _local4, _local1, _local2); } function sortType1(){ var _local1:*; var _local2:int; var _local3:int; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; _local1 = models; _local2 = _local1.length; _local5 = 1; _local6 = (_local5 * 0.5); _local7 = 14; _local8 = (_local7 * 0.5); _local9 = 0; _local10 = 0; _local11 = ((Math.PI * 2) / _local2); _local12 = (_local11 * (((Math.random() * 40) + 1) >> 0)); _local13 = (3 + (Math.random() * 5)); _local14 = 4; _local15 = ((Math.random() * 0.05) + 0.022); _local3 = 0; while (_local3 < _local2) { _local4 = _local1[_local3]; _local4.s = 0; _local4.sp = _local15; _local4.isMotionComp = false; _local14 = (Math.cos(_local9) * _local13); if (Math.random() > 0.06){ _local4.gx = (Math.cos(_local10) * _local14); _local4.gy = (Math.sin(_local9) * _local13); _local4.gz = (Math.sin(_local10) * _local14); } else { _local4.gx = ((Math.random() * _local7) - _local8); _local4.gy = ((Math.random() * _local7) - _local8); _local4.gz = ((Math.random() * _local7) - _local8); }; _local9 = (_local9 + _local11); _local10 = (_local10 + _local12); _local3++; }; } function addPolygon(_arg1){ var _local2:*; _local2 = new Polygon(); polygons.push(_local2); _arg1.addChild(_local2); return (_local2); } function startMain(){ stage.quality = "LOW"; currStatus = "play"; startEngine(); } function fitStage(_arg1){ doFitStage(); } function addVertex(_arg1){ vertexs = vertexs.concat(_arg1); } } }//package
Section 7
//M3D_Model_Chip (M3D_Model_Chip) package { import flash.events.*; public class M3D_Model_Chip { var s; var vy; var z; var gy; var vz; var vx; var dx; var dy; var dz; var col_array; var sp; var isMotionComp; var gx; var gz; var x:int; var y; var md3; public function M3D_Model_Chip(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9){ var _scale:*; var _scale2:*; var me:*; var cc:*; var rand0:*; var rand1:*; var xsa:*; var ysa:*; var zsa:*; var limit:*; var func:*; var _md3 = _arg1; var xx = _arg2; var yy = _arg3; var zz = _arg4; var _dx = _arg5; var _dy = _arg6; var _dz = _arg7; var _col = _arg8; var _col_array = _arg9; super(); md3 = _md3; col_array = _col_array; _scale = 6; _scale2 = (_scale * 0.5); dx = ((Math.random() * _scale) - _scale2); dy = (((Math.random() * _scale) - _scale2) * 1); dz = ((Math.random() * _scale) - _scale2); dx = (dy = (dz = 0)); dy = 7; me = this; cc = 0; gx = _dx; gy = _dy; gz = _dz; rand0 = 1; rand1 = (rand0 * 0.5); vx = ((Math.random() * rand0) - rand1); vy = ((Math.random() * rand0) - rand1); vz = ((Math.random() * rand0) - rand1); xsa = 0; ysa = 0; zsa = 0; s = 0; limit = 0.01; func = function (){ if (s < 0.8){ s = (s + 0.03); }; dx = (dx + (((gx - dx) * s) + (vx = (vx * 0.9)))); dy = (dy + (((gy - dy) * s) + (vy = (vy * 0.9)))); dz = (dz + (((gz - dz) * s) + (vz = (vz * 0.9)))); if ((((((Math.abs((gx - dx)) < limit)) && ((Math.abs((gy - dy)) < limit)))) && ((Math.abs((gz - dz)) < limit)))){ me.md3.removeEventListener(Event.ENTER_FRAME, func); dx = gx; dy = gy; dz = gz; }; }; md3.addEventListener(Event.ENTER_FRAME, func); } function setTex(_arg1, _arg2){ } } }//package
Section 8
//Polygon (Polygon) package { import flash.display.*; import flash.geom.*; public class Polygon extends Shape { var texbmp:BitmapData; var myColor:Number; var id:Number; var hasTex:Boolean; var texbackbmp:BitmapData; var m3d_controller_mc; var uvIDs; var v0; var v1; var v2; var render:Function; var res_mtx; var invmtrx:Matrix; var uv0; var uv1; var uv2; var myMaterial; public function Polygon(){ uv0 = {u:0, v:0}; uv1 = {u:0, v:0}; uv2 = {u:0, v:0}; super(); res_mtx = new Matrix(); uvIDs = []; setEvent(); alpha = 0.8; } function renderSingleCopy(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; graphics.clear(); _local1 = (v1.sx - v0.sx); _local2 = (v1.sy - v0.sy); _local3 = (v2.sx - v0.sx); _local4 = (v2.sy - v0.sy); if (((_local1 * _local4) - (_local2 * _local3)) > 0){ _local5 = invmtrx; res_mtx.tx = 0; res_mtx.ty = 0; res_mtx.a = (_local5.b * _local3); res_mtx.c = (_local5.c * _local1); res_mtx.b = (_local5.b * _local4); res_mtx.d = (_local5.c * _local2); graphics.beginBitmapFill(texbmp, res_mtx, false, false); graphics.moveTo(0, 0); graphics.lineTo(_local1, _local2); graphics.lineTo(_local3, _local4); graphics.endFill(); x = v0.sx; y = v0.sy; return (true); }; return (false); } function get dep():Number{ return (((v0.sz + v1.sz) + v2.sz)); } function pressed(){ } function setData(_arg1, _arg2, _arg3, _arg4, _arg5){ id = _arg1; v0 = _arg3; v1 = _arg4; v2 = _arg5; m3d_controller_mc = _arg2; } function renderBoth(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; graphics.clear(); _local1 = (v1.sx - v0.sx); _local2 = (v1.sy - v0.sy); _local3 = (v2.sx - v0.sx); _local4 = (v2.sy - v0.sy); _local5 = invmtrx; res_mtx.tx = (((_local5.tx * _local1) + (_local5.ty * _local3)) + v0.sx); res_mtx.ty = (((_local5.tx * _local2) + (_local5.ty * _local4)) + v0.sy); res_mtx.a = ((_local5.a * _local1) + (_local5.b * _local3)); res_mtx.c = ((_local5.c * _local1) + (_local5.d * _local3)); res_mtx.b = ((_local5.a * _local2) + (_local5.b * _local4)); res_mtx.d = ((_local5.c * _local2) + (_local5.d * _local4)); graphics.beginBitmapFill(texbmp, res_mtx, false, false); graphics.moveTo(v0.sx, v0.sy); graphics.lineTo(v1.sx, v1.sy); graphics.lineTo(v2.sx, v2.sy); graphics.endFill(); return (true); } function renderBothCopy_wBack(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; graphics.clear(); _local1 = (v1.sx - v0.sx); _local2 = (v1.sy - v0.sy); _local3 = (v2.sx - v0.sx); _local4 = (v2.sy - v0.sy); _local5 = invmtrx; res_mtx.tx = 0; res_mtx.ty = 0; res_mtx.a = (_local5.b * _local3); res_mtx.c = (_local5.c * _local1); res_mtx.b = (_local5.b * _local4); res_mtx.d = (_local5.c * _local2); if (((_local1 * _local4) - (_local2 * _local3)) > 0){ graphics.beginBitmapFill(texbmp, res_mtx, false, false); } else { graphics.beginBitmapFill(texbackbmp, res_mtx, false, false); }; graphics.moveTo(0, 0); graphics.lineTo(_local1, _local2); graphics.lineTo(_local3, _local4); graphics.endFill(); x = v0.sx; y = v0.sy; return (true); } function renderBothCopy(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; graphics.clear(); _local1 = (v1.sx - v0.sx); _local2 = (v1.sy - v0.sy); _local3 = (v2.sx - v0.sx); _local4 = (v2.sy - v0.sy); _local5 = invmtrx; res_mtx.tx = 0; res_mtx.ty = 0; res_mtx.a = (_local5.b * _local3); res_mtx.c = (_local5.c * _local1); res_mtx.b = (_local5.b * _local4); res_mtx.d = (_local5.c * _local2); if (((_local1 * _local4) - (_local2 * _local3)) > 0){ graphics.beginBitmapFill(texbmp, res_mtx, false, false); } else { graphics.beginBitmapFill(texbackbmp, res_mtx, false, false); }; graphics.moveTo(0, 0); graphics.lineTo(_local1, _local2); graphics.lineTo(_local3, _local4); graphics.endFill(); x = v0.sx; y = v0.sy; return (true); } function setEvent(){ } function setInverseMtx(){ invmtrx = new Matrix((uv1.u - uv0.u), (uv1.v - uv0.v), (uv2.u - uv0.u), (uv2.v - uv0.v), uv0.u, uv0.v); invmtrx.invert(); } function setInverseMtx2(){ invmtrx = new Matrix(0, texbmp.height, texbmp.width, 0, 0, 0); invmtrx.invert(); } function removeEvent(){ } function youClear(){ graphics.clear(); } function renderBothHigh(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; graphics.clear(); _local1 = (v1.sx - v0.sx); _local2 = (v1.sy - v0.sy); _local3 = (v2.sx - v0.sx); _local4 = (v2.sy - v0.sy); _local5 = invmtrx; res_mtx.tx = (((_local5.tx * _local1) + (_local5.ty * _local3)) + v0.sx); res_mtx.ty = (((_local5.tx * _local2) + (_local5.ty * _local4)) + v0.sy); res_mtx.a = ((_local5.a * _local1) + (_local5.b * _local3)); res_mtx.c = ((_local5.c * _local1) + (_local5.d * _local3)); res_mtx.b = ((_local5.a * _local2) + (_local5.b * _local4)); res_mtx.d = ((_local5.c * _local2) + (_local5.d * _local4)); graphics.beginBitmapFill(m3d_controller_mc.camTex, res_mtx, false, false); graphics.moveTo(v0.sx, v0.sy); graphics.lineTo(v1.sx, v1.sy); graphics.lineTo(v2.sx, v2.sy); graphics.endFill(); return (true); } function remove(){ } function renderSingle(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; graphics.clear(); _local1 = (v1.sx - v0.sx); _local2 = (v1.sy - v0.sy); _local3 = (v2.sx - v0.sx); _local4 = (v2.sy - v0.sy); if (((_local1 * _local4) - (_local2 * _local3)) > 0){ _local5 = invmtrx; res_mtx.tx = (((_local5.tx * _local1) + (_local5.ty * _local3)) + v0.sx); res_mtx.ty = (((_local5.tx * _local2) + (_local5.ty * _local4)) + v0.sy); res_mtx.a = ((_local5.a * _local1) + (_local5.b * _local3)); res_mtx.c = ((_local5.c * _local1) + (_local5.d * _local3)); res_mtx.b = ((_local5.a * _local2) + (_local5.b * _local4)); res_mtx.d = ((_local5.c * _local2) + (_local5.d * _local4)); graphics.beginBitmapFill(texbmp, res_mtx, false, false); graphics.moveTo(v0.sx, v0.sy); graphics.lineTo(v1.sx, v1.sy); graphics.lineTo(v2.sx, v2.sy); graphics.endFill(); return (true); }; return (false); } function setMaterial(_arg1, _arg2, _arg3, _arg4:Array, _arg5){ var _local6:int; var _local7:int; var _local8:int; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:Matrix; var _local14:*; var _local15:ColorTransform; myMaterial = _arg1; if (_arg1.hasTex){ _local6 = _arg2.width; _local7 = _arg2.height; _local9 = {}; _local10 = {}; _local11 = [uv0, uv1, uv2]; _local8 = 0; while (_local8 < 3) { uvIDs[_local8] = _arg5[_local8]; _local9 = _arg4[uvIDs[_local8]]; _local10 = _local11[_local8]; _local10.u = Math.round((_local6 * _local9[0])); _local10.v = Math.round((_local7 * (1 - _local9[1]))); _local8++; }; myColor = _arg2.getPixel(((((uv0.u + uv1.u) + uv2.u) / 3) >> 0), ((((uv0.v + uv1.v) + uv2.v) / 3) >> 0)); if ((((((_arg1.renderType == "renderSingleCopy")) || ((_arg1.renderType == "renderBothCopy")))) || ((_arg1.renderType == "renderBothCopy_wBack")))){ _local6 = (getLen(uv2, uv0) >> 0); _local7 = (getLen(uv1, uv0) >> 0); texbmp = new BitmapData(_local6, _local7, _arg1.transparency, myColor); _local12 = new Matrix((uv1.u - uv0.u), (uv1.v - uv0.v), (uv2.u - uv0.u), (uv2.v - uv0.v), uv0.u, uv0.v); _local12.invert(); _local13 = new Matrix(0, _local7, _local6, 0, 0, 0); _local12.concat(_local13); texbmp.draw(_arg2, _local12, new ColorTransform(), "normal", new Rectangle(0, 0, _local6, _local7), false); setInverseMtx2(); if (_arg1.renderType == "renderBothCopy_wBack"){ texbackbmp = new BitmapData(_local6, _local7, _arg1.transparency, myColor); _local14 = -70; _local15 = new ColorTransform(1, 1, 1, 1, _local14, _local14, _local14, 0); texbackbmp.draw(texbmp, new Matrix(), _local15, "normal", new Rectangle(0, 0, _local6, _local7), false); }; } else { texbmp = _arg2; texbackbmp = _arg3; setInverseMtx(); }; } else { myColor = _arg1.col; }; render = this[_arg1.renderType]; } function getOmote(){ return (((((v1.sx - v0.sx) * (v2.sy - v0.sy)) - ((v1.sy - v0.sy) * (v2.sx - v0.sx))) > 0)); } function getLen(_arg1, _arg2){ var _local3:*; var _local4:*; _local3 = (_arg1.u - _arg2.u); _local4 = (_arg1.v - _arg2.v); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } } }//package
Section 9
//stop_btn (stop_btn) package { import flash.display.*; public dynamic class stop_btn extends BitmapData { public function stop_btn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 10
//title_txt (title_txt) package { import flash.display.*; public dynamic class title_txt extends BitmapData { public function title_txt(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 11
//txt_mc (txt_mc) package { import flash.display.*; import flash.text.*; public dynamic class txt_mc extends Sprite { public var txt:TextField; } }//package

Library Items

Symbol 1 Bitmap {title_txt}
Symbol 2 Bitmap {stop_btn}
Symbol 3 Bitmap {brush_tex}
Symbol 4 Bitmap {add_btn}
Symbol 5 FontUsed by:6
Symbol 6 EditableTextUses:5Used by:7
Symbol 7 MovieClip {txt_mc}Uses:6

Instance Names

"txt"Symbol 7 MovieClip {txt_mc} Frame 1Symbol 6 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 5 seconds




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Created: 29/5 -2019 15:51:50 Last modified: 29/5 -2019 15:51:50 Server time: 04/05 -2024 14:18:18