Frame 1
function preloader() {
if (first_run == undefined) {
siteLoaded = _root.getBytesLoaded();
var _local2 = Math.round((siteLoaded / siteTotal) * 100);
preloader_mc.bar_mask_mc._width = _local2 * bar_koef;
if (bar_init == "show") {
preloader_mc.bar_outline._alpha = preloader_mc.bar_outline._alpha + a_koef;
preloader_mc.loading_bar_mc._alpha = preloader_mc.loading_bar_mc._alpha + a_koef;
preloader_mc.pointer_mc._alpha = preloader_mc.pointer_mc._alpha + a_koef;
preloader_mc.bar_bg._alpha = preloader_mc.bar_bg._alpha + a_koef;
preloader_mc.more_games._alpha = preloader_mc.more_games._alpha + a_koef;
if (preloader_mc.bar_outline._alpha >= 100) {
preloader_mc.bar_outline._alpha = 100;
preloader_mc.loading_bar_mc._alpha = 100;
preloader_mc.pointer_mc._alpha = 100;
preloader_mc.bar_bg._alpha = 100;
preloader_mc.more_games._alpha = 100;
bar_init = "wait_to_remove";
}
}
if ((_local2 >= 100) and (button_stav == "init")) {
preloader_mc.play_button._visible = true;
preloader_mc.play_button.play();
preloader_mc.more_games.play();
button_stav = "play";
}
if (button_stav == "remove") {
preloader_mc.play_button.play();
button_stav = "terminated";
bar_init = "remove";
}
if (bar_init == "remove") {
preloader_mc.bar_outline._alpha = preloader_mc.bar_outline._alpha - a_koef;
preloader_mc.loading_bar_mc._alpha = preloader_mc.loading_bar_mc._alpha - a_koef;
preloader_mc.pointer_mc._alpha = preloader_mc.pointer_mc._alpha - a_koef;
preloader_mc.bar_bg._alpha = preloader_mc.bar_bg._alpha - a_koef;
preloader_mc.more_games._alpha = preloader_mc.more_games._alpha - a_koef;
preloader_mc.brand_button._alpha = preloader_mc.brand_button._alpha - a_koef;
if (preloader_mc.bar_outline._alpha <= 0) {
terminate = true;
}
}
if (terminate == true) {
first_run = "done";
clearInterval(loadingCall);
play();
}
}
}
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
var url_1 = "http://games62.com/redir/action.php";
var url_2 = "http://games62.com/redir/sniper.php";
var url_3 = "http://games62.com/redir/shooting.php";
var url_4 = "http://games62.com/redir/zombie.php";
var url_5 = "http://games62.com/redir/stick.php";
var mochi_id = "09b694ff8f914280";
var leaderboard = "0bcb99b4d58b9815";
var sponsor_url = "http://games62.com";
var allow_links = true;
var show_splash = true;
mochi.as2.MochiServices.connect(mochi_id);
var epic_pub_code = "xaOfNwu4MC";
var epic_game_id = "21";
ad_filter_ar = new Array();
push_url = "http://www.kongregate.com";
ad_filter_ar.push(push_url);
push_url = "http://kongregate.com";
ad_filter_ar.push(push_url);
push_url = "http://chat.kongregate.com";
ad_filter_ar.push(push_url);
push_url = "http://www.chat.kongregate.com";
ad_filter_ar.push(push_url);
allow_ads = true;
current_url = _root._url;
var url_n = 0;
while (url_n < ad_filter_ar.length) {
filter_url = ad_filter_ar[url_n];
filter_url_length = filter_url.length;
sliced_url = current_url.slice(0, filter_url_length);
if (sliced_url == filter_url) {
allow_ads = false;
url_n = 10000;
break;
}
url_n++;
}
if (allow_ads == true) {
} else if (allow_ads == false) {
mc_epic_ad._x = 12000;
}
if (first_run == undefined) {
var loadingCall = setInterval(preloader, 50);
stop();
}
var siteTotal = _root.getBytesTotal();
var siteLoaded = _root.getBytesLoaded();
var sim_percentage = 0;
var sim_koef = 0.8;
var bar_load_w = preloader_mc.bar_mask_mc._width;
var bar_koef = (bar_load_w / 100);
preloader_mc.play_button._visible = false;
preloader_mc.bar_outline._alpha = 0;
preloader_mc.loading_bar_mc._alpha = 0;
preloader_mc.pointer_mc._alpha = 0;
preloader_mc.bar_bg._alpha = 0;
preloader_mc.more_games._alpha = 0;
var a_koef = 5;
var bar_init = "show";
var terminate = false;
button_stav = "init";
__com_mochibot__("c7881b4d", this, 10301, true);
Frame 2
if (show_splash == true) {
stop();
} else {
play();
}
Frame 4
stop();
Instance of Symbol 357 MovieClip "main" in Frame 4
onClipEvent (enterFrame) {
realtimeframe = realtimeframe + 1;
if ((realtimefpsstart + 1000) <= getTimer()) {
_parent.out2 = realtimeframe;
realtimefpsstart = getTimer();
realtimeframe = 0;
}
if (getTimer() >= generate_frame_time) {
generate_frame = true;
generate_frame_time = generate_frame_time + time_gap;
if (getTimer() >= generate_frame_time) {
generate_frame_time = getTimer() + time_gap;
}
}
if (generate_frame == true) {
scriptpovo = true;
frames = frames + 1;
if (getTimer() >= (start_time + 1000)) {
_parent.out1 = frames;
frames = 0;
start_time = start_time + 1000;
}
generate_frame = false;
}
if (scriptpovo == true) {
scriptpovo = false;
if (stav == "loader") {
init_blit_control();
}
if (stav == "blit_test") {
blit_test_control();
}
if (stav == "ingamemenu") {
switch (menu_step) {
case "mainmenu" :
mainmenu_control();
break;
case "levelselectmenu" :
levelselectmenu_control();
break;
case "leveldonemenu" :
leveldonemenu_control();
break;
case "gamedonemenu" :
gamedonemenu_control();
break;
case "gameovermenu" :
gameovermenu_control();
break;
case "trophymenu" :
trophymenu_control();
break;
default :
trace("ingame menu control undefined");
}
}
if (stav == "overlay") {
overlay_control();
}
if (stav == "play") {
if (intro_countdown == true) {
enemy_target = undefined;
if (getTimer() >= intro_countdown_end) {
intro_countdown = false;
enemy_target = false;
terminate_intro_countdown();
} else {
control_intro_countdown();
}
}
if (enemy_target == false) {
if (ar_enemy_object.length <= 0) {
terminate_level("win");
} else {
get_next_enemy();
enemy_target = true;
}
}
if (camera_move == true) {
camera_control();
scroll_screen(camera_xmove, camera_ymove);
}
game_control();
gun_control();
top_screen_control();
blit_par_control();
if (current_enemy.displayed == true) {
enemy_control(current_enemy);
}
shoot = false;
mouse_click = false;
}
}
}
onClipEvent (load) {
function init_first_run() {
ingamemenu_dep = 50;
overlay_dep = 200000 /* 0x030D40 */;
this.createEmptyMovieClip("overlay_mc", overlay_dep);
overlay_mc._x = (-xres) / 2;
overlay_mc._y = (-yres) / 2;
weapon1_status = "unlocked";
level1_status = "unlocked";
var _local2 = 2;
while (_local2 <= total_screens) {
Set(("level" + _local2) + "_status", "locked");
_local2++;
}
var _local3 = 2;
while (_local3 <= total_weapons) {
Set(("weapon" + _local3) + "_status", "locked");
_local3++;
}
init_score_and_trophy();
init_blit();
init_sound();
}
function activate_cheat() {
var _local1 = 2;
while (_local1 <= total_screens) {
Set(("level" + _local1) + "_status", "unlocked");
_local1++;
}
var _local2 = 2;
while (_local2 <= total_weapons) {
Set(("weapon" + _local2) + "_status", "unlocked");
_local2++;
}
init_overlay();
init_levelselectmenu();
}
function init_mainmenu() {
this.attachMovie("mainmenu", "ingamemenu", ingamemenu_dep);
stav = "ingamemenu";
menu_step = "mainmenu";
update_sound("menu");
}
function terminate_mainmenu() {
init_overlay();
removeMovieClip("ingamemenu");
init_levelselectmenu();
}
function mainmenu_control() {
}
function init_levelselectmenu() {
this.attachMovie("levelselectmenu", "ingamemenu", ingamemenu_dep);
ingamemenu.out_info = "Wave " + screen_num;
ingamemenu.out_totalscore = "Total Score: " + total_score;
ingamemenu.out_kill_count = "Defeated Enemies: " + kill_count;
ingamemenu.out_headshot_count = "Accuracy Shots: " + headshot_count;
ingamemenu.out_bullet_count = "Bullet count: " + bullet_count;
start_overlay();
next_stav = "ingamemenu";
menu_step = "levelselectmenu";
}
function terminate_levelselectmenu(level_num) {
var lock_status = eval (("level" + level_num) + "_status");
if (lock_status == "unlocked") {
init_overlay();
removeMovieClip("ingamemenu");
start_level(level_num);
update_sound("game");
}
}
function levelselectmenu_control() {
}
function init_leveldonemenu() {
this.attachMovie("leveldonemenu", "ingamemenu", ingamemenu_dep);
var next_level = (screen_num + 1);
var next_level_status = eval (("level" + next_level) + "_status");
if (next_level_status == "locked") {
Set(("level" + next_level) + "_status", "unlocked");
}
var last_highscore = eval (("level" + screen_num) + "_highscore");
if (this_level_score > last_highscore) {
total_score = total_score + (this_level_score - last_highscore);
Set(("level" + screen_num) + "_highscore", this_level_score);
ingamemenu.out2 = "Wave score: " + this_level_score;
}
ingamemenu.out3 = "Total Score: " + total_score;
if (this_level_trophy_ar.length > 0) {
var out_string = "Trophies achieved: ";
var n = 0;
while (n < this_level_trophy_ar.length) {
out_string = out_string + this_level_trophy_ar[n];
out_string = out_string + ", ";
n++;
}
out_string = out_string.slice(0, out_string.length - 2);
ingamemenu.out5 = out_string;
}
screen_num++;
start_overlay();
next_stav = "ingamemenu";
menu_step = "leveldonemenu";
update_sound("menu");
}
function terminate_leveldonemenu() {
init_overlay();
removeMovieClip("ingamemenu");
init_levelselectmenu();
}
function leveldonemenu_control() {
}
function init_gamedonemenu() {
this.attachMovie("gamedonemenu", "ingamemenu", ingamemenu_dep);
var last_highscore = eval (("level" + screen_num) + "_highscore");
if (this_level_score > last_highscore) {
total_score = total_score + (this_level_score - last_highscore);
Set(("level" + screen_num) + "_highscore", this_level_score);
ingamemenu.out2 = "Wave score: " + this_level_score;
}
ingamemenu.out3 = "Total score: " + total_score;
if (this_level_trophy_ar.length > 0) {
var out_string = "Trophies achieved: ";
var n = 0;
while (n < this_level_trophy_ar.length) {
out_string = out_string + this_level_trophy_ar[n];
out_string = out_string + ", ";
n++;
}
out_string = out_string.slice(0, out_string.length - 2);
ingamemenu.out5 = out_string;
}
start_overlay();
next_stav = "ingamemenu";
menu_step = "gamedonemenu";
update_sound("menu");
}
function terminate_gamedonemenu() {
init_overlay();
removeMovieClip("ingamemenu");
init_levelselectmenu();
}
function gamedonemenu_control() {
}
function init_gameovermenu() {
this.attachMovie("gameovermenu", "ingamemenu", ingamemenu_dep);
start_overlay();
next_stav = "ingamemenu";
menu_step = "gameovermenu";
update_sound("menu");
}
function terminate_gameovermenu() {
init_overlay();
removeMovieClip("ingamemenu");
init_levelselectmenu();
}
function gameovermenu_control() {
}
function goto_trophymenu() {
init_overlay();
removeMovieClip("ingamemenu");
init_trophymenu();
}
function init_trophymenu() {
this.attachMovie("trophymenu", "ingamemenu", ingamemenu_dep);
menu_kill_trophy_check();
menu_headshot_trophy_check();
menu_combo_trophy_check();
menu_bullet_trophy_check();
start_overlay();
next_stav = "ingamemenu";
menu_step = "trophymenu";
}
function terminate_trophymenu() {
init_overlay();
removeMovieClip("ingamemenu");
init_levelselectmenu();
}
function trophymenu_control() {
}
function terminate_level(param) {
Mouse.show();
init_overlay();
removeMovieClip(texture_main);
removeMovieClip(top_mc);
_quality = "high";
while (bmp_flush_ar.length > 0) {
var _local1 = bmp_flush_ar[0];
_local1.dispose();
bmp_flush_ar.splice(0, 1);
}
if (param == "win") {
if (screen_num == total_screens) {
init_gamedonemenu();
} else if (screen_num <= total_screens) {
init_leveldonemenu();
}
} else if (param == "lose") {
init_gameovermenu();
}
}
function start_level(level_n) {
Mouse.hide();
_quality = "high";
screen_num = level_n;
intro_countdown = true;
this_level_score = 0;
head_combo = 0;
level_kill_count = 0;
level_kill_limit = eval ("level_kill_limit" + screen_num);
bodyshot_score = eval ("bodyshot_score" + screen_num);
headshot_score = eval ("headshot_score" + screen_num);
this_level_trophy_ar = new Array();
define_screen_vars();
copy_enemy_object();
copy_int_object();
copy_blit_object();
init_screen();
init_interactive();
init_blit_object_links();
init_player_vars();
init_enemy_vars();
init_top_screen();
start_overlay();
_quality = "medium";
next_stav = "play";
}
function init_player_vars() {
player_hp = player_init_hp;
}
function game_control() {
if (player_hp <= 0) {
terminate_level("lose");
}
bullet_trophy_check();
}
function init_overlay() {
overlay_boolean = true;
old_bmp_data = new flash.display.BitmapData(xres, yres);
rect_ob = new flash.geom.Rectangle(0, 0, xres, yres);
old_bmp_data.draw(_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect_ob, true);
overlay_mc.createEmptyMovieClip("old_mc", 51);
overlay_mc.old_mc.attachBitmap(old_bmp_data, 1);
}
function start_overlay() {
if (overlay_boolean == true) {
overlay_boolean = false;
stav = "overlay";
overlay_mc.old_mc._alpha = 0;
new_bmp_data = new flash.display.BitmapData(xres, yres);
rect_ob = new flash.geom.Rectangle(0, 0, xres, yres);
new_bmp_data.draw(_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect_ob, true);
overlay_mc.createEmptyMovieClip("new_mc", 50);
overlay_mc.new_mc.attachBitmap(new_bmp_data, 1);
overlay_mc.old_mc._alpha = 100;
old_trans = new flash.geom.Transform(overlay_mc.old_mc);
new_trans = new flash.geom.Transform(overlay_mc.new_mc);
color_object = new flash.geom.ColorTransform();
color_object.redOffset = 0;
color_object.greenOffset = 0;
color_object.blueOffset = 0;
color_koef = 17;
overlay_state = "old";
this.ingamemenu._visible = false;
}
}
function overlay_control() {
if (overlay_state == "old") {
color_object.redOffset = color_object.redOffset - color_koef;
color_object.greenOffset = color_object.greenOffset - color_koef;
color_object.blueOffset = color_object.blueOffset - color_koef;
old_trans.colorTransform = color_object;
if (color_object.redOffset <= -255) {
with (overlay_mc) {
old_mc.swapDepths(new_mc);
}
overlay_state = "new";
color_object.redOffset = -255;
color_object.greenOffset = -255;
color_object.blueOffset = -255;
new_trans.colorTransform = color_object;
}
} else if (overlay_state == "new") {
color_object.redOffset = color_object.redOffset + color_koef;
color_object.greenOffset = color_object.greenOffset + color_koef;
color_object.blueOffset = color_object.blueOffset + color_koef;
new_trans.colorTransform = color_object;
if (color_object.redOffset >= 0) {
overlay_state = "done";
}
} else if (overlay_state == "done") {
removeMovieClip(overlay_mc.old_mc);
removeMovieClip(overlay_mc.new_mc);
this.ingamemenu._visible = true;
stav = next_stav;
if (stav == "play") {
init_intro_countdown();
}
}
}
function define_screen_vars() {
ar_particle = new Array();
ar_camera_pos = new Array();
ar_scroll = new Array();
ar_mask = new Array();
ar_clasic_par = new Array();
ar_blur_par = new Array();
ar_enemy_bloodfx = new Array();
effects_ar = new Array();
shot_loop_ar = new Array();
par_mc_num = 1;
par_ob_num = 1;
par_mc_dep = 20000;
var cur_ar = eval ("ar_enemy_object" + screen_num);
ar_enemy_object = cur_ar.slice();
var cur_ar2 = eval ("ar_hit_dep" + screen_num);
ar_hit_dep = cur_ar2.slice();
var cur_ar3 = eval ("ar_blit_dep" + screen_num);
ar_blit_dep = cur_ar3.slice();
texture_main_dep = 100;
top_mc_dep = 100000 /* 0x0186A0 */;
top_dep = 2;
mask_dep = 2;
loaded_screen_w = eval (("scene" + screen_num) + "_width");
loaded_screen_h = eval (("scene" + screen_num) + "_height");
loaded_bottom_dep = eval (("scene" + screen_num) + "_bottom_dep");
current_enemy = undefined;
enemy_target = false;
camera_move = false;
enemy_mc_n = 1;
int_mc_n = 1;
}
function copy_enemy_object() {
var ref_link = ("enemy_object" + screen_num);
var ref_object = eval (ref_link);
enemy_object = new Object();
for (i in ref_object) {
var prop = ("enemy_object." + i);
Set(prop, new Object());
var prop_link = ("enemy_object." + i);
tar_ob = eval ((ref_link + ".") + i);
tar_link = (ref_link + ".") + i;
for (n in tar_ob) {
tar_ob_value = eval ((tar_link + ".") + n);
var tar_prop = ((prop_link + ".") + n);
Set(tar_prop, tar_ob_value);
}
}
}
function copy_int_object() {
var ref_link = ("int_object" + screen_num);
var ref_object = eval (ref_link);
int_object = new Object();
for (i in ref_object) {
var prop = ("int_object." + i);
Set(prop, new Object());
var prop_link = ("int_object." + i);
tar_ob = eval ((ref_link + ".") + i);
tar_link = (ref_link + ".") + i;
for (n in tar_ob) {
tar_ob_value = eval ((tar_link + ".") + n);
var tar_prop = ((prop_link + ".") + n);
Set(tar_prop, tar_ob_value);
}
}
}
function copy_blit_object() {
var ref_link = ("blit_object" + screen_num);
var ref_object = eval (ref_link);
blit_object = new Object();
for (i in ref_object) {
var prop = ("blit_object." + i);
Set(prop, new Object());
var prop_link = ("blit_object." + i);
tar_ob = eval ((ref_link + ".") + i);
tar_link = (ref_link + ".") + i;
for (n in tar_ob) {
tar_ob_value = eval ((tar_link + ".") + n);
var tar_prop = ((prop_link + ".") + n);
Set(tar_prop, tar_ob_value);
}
}
}
function init_screen() {
this.createEmptyMovieClip("texture_main", texture_main_dep);
stage_w = 640;
stage_h = 480;
screen_w = loaded_screen_w;
screen_h = loaded_screen_h;
screen_xmin = (-screen_w) / 2;
screen_xmax = screen_w / 2;
screen_ymin = (-screen_h) / 2;
screen_ymax = screen_h / 2;
camera_x = 0;
camera_y = 0;
camera_xmin = screen_xmin + (stage_w / 2);
camera_xmax = screen_xmax - (stage_w / 2);
camera_ymin = screen_ymin + (stage_h / 2);
camera_ymax = screen_ymax - (stage_h / 2);
camera_pos = 0;
camera_xtarget = undefined;
camera_ytarget = undefined;
camera_xmove = undefined;
camera_ymove = undefined;
ar_camera_pos.push([0, 0]);
ar_camera_pos.push([camera_xmin, camera_ymin]);
ar_camera_pos.push([0, camera_ymin]);
ar_camera_pos.push([camera_xmax, camera_ymin]);
ar_camera_pos.push([camera_xmax, 0]);
ar_camera_pos.push([camera_xmax, camera_ymax]);
ar_camera_pos.push([0, camera_ymax]);
ar_camera_pos.push([camera_xmin, camera_ymax]);
ar_camera_pos.push([camera_xmin, 0]);
}
function init_interactive() {
bmp_flush_ar = new Array();
for (i in int_object) {
var ob_name = ("int_object." + i);
var ob = eval ("int_object." + i);
ob.global_scale = Math.round(ob.global_scale);
if (ob.material == "clasic") {
init_clasic_graphic(ob);
} else if (ob.material == "sprite") {
init_sprite_graphic(ob);
} else if (ob.material == undefined) {
trace("undefined ob.material at init_interactive.as , function: init_interactive()");
}
}
}
function init_clasic_graphic(ob) {
var mc_name = ("int_mc" + int_mc_n);
ob.mc_name = mc_name;
int_mc_n = int_mc_n + 1;
ob.displayed = true;
var link = ob.link;
var depth = ob.depth;
this.attachMovie(link, "source_mc", this.getNextHighestDepth());
if (ob.allow_scale == true) {
source_mc._xscale = ob.global_scale;
source_mc._yscale = ob.global_scale;
}
var w = source_mc._width;
var h = source_mc._height;
ob.graphic_bmpdata = new flash.display.BitmapData(w, h, true, 0);
ob.mark_bmpdata = new flash.display.BitmapData(w, h, true, 0);
texture_main.createEmptyMovieClip(mc_name, depth);
mc_tar = eval ("texture_main." + mc_name);
mc_tar.cacheAsBitmap = true;
mc_tar.attachBitmap(ob.graphic_bmpdata, 1);
mc_tar.attachBitmap(ob.mark_bmpdata, 2);
var source_rect = (new flash.geom.Rectangle(0, 0, w, h));
var trans_matrix = (new flash.geom.Matrix());
if (ob.allow_scale == true) {
var matrix_scale = (ob.global_scale / 100);
trans_matrix.scale(matrix_scale, matrix_scale);
}
ob.graphic_bmpdata.draw(this.source_mc, trans_matrix, new flash.geom.ColorTransform(), "normal", source_rect, true);
bmp_flush_ar.push(ob.graphic_bmpdata);
bmp_flush_ar.push(ob.mark_bmpdata);
removeMovieClip("source_mc");
mc_path = "texture_main." + mc_name;
ar_scroll.push(mc_path);
var xpos = ob.xpos;
var ypos = ob.ypos;
mc_tar._x = xpos;
mc_tar._y = ypos;
mc_tar.load_x = xpos;
mc_tar.load_y = ypos;
}
function init_sprite_graphic(ob) {
var mc_name = ("int_mc" + int_mc_n);
ob.mc_name = mc_name;
int_mc_n = int_mc_n + 1;
ob.displayed = true;
var link = ob.link;
var depth = ob.depth;
this.attachMovie(link, "source_mc", this.getNextHighestDepth());
if (ob.allow_scale == true) {
source_mc._xscale = ob.global_scale;
source_mc._yscale = ob.global_scale;
}
var w = source_mc._width;
var h = source_mc._height;
ob.graphic_bmpdata = new flash.display.BitmapData(w, h, true, 0);
texture_main.createEmptyMovieClip(mc_name, depth);
mc_tar = eval ("texture_main." + mc_name);
mc_tar.cacheAsBitmap = true;
mc_tar.attachBitmap(ob.graphic_bmpdata, 1);
var source_rect = (new flash.geom.Rectangle(0, 0, w, h));
var trans_matrix = (new flash.geom.Matrix());
if (ob.allow_scale == true) {
var matrix_scale = (ob.global_scale / 100);
trans_matrix.scale(matrix_scale, matrix_scale);
}
ob.graphic_bmpdata.draw(this.source_mc, trans_matrix, new flash.geom.ColorTransform(), "normal", source_rect, true);
bmp_flush_ar.push(ob.graphic_bmpdata);
removeMovieClip("source_mc");
mc_path = "texture_main." + mc_name;
ar_scroll.push(mc_path);
var xpos = ob.xpos;
var ypos = ob.ypos;
mc_tar._x = xpos;
mc_tar._y = ypos;
mc_tar.load_x = xpos;
mc_tar.load_y = ypos;
}
function scroll_screen(xmove, ymove) {
var camera_xoffset = (-camera_x);
var camera_yoffset = (-camera_y);
var x = 0;
while (x < ar_scroll.length) {
var tar_string = ar_scroll[x];
var tar_value = eval (tar_string);
if (typeof(tar_value) == "movieclip") {
tar_value._x = tar_value.load_x + camera_xoffset;
tar_value._y = tar_value.load_y + camera_yoffset;
} else if (typeof(tar_value) == "object") {
tar_value.emit_x = tar_value.emit_x + (-1 * xmove);
tar_value.emit_y = tar_value.emit_y + (-1 * ymove);
}
var x = (x + 1);
}
}
function camera_control() {
last_camera_point.x = camera_x;
last_camera_point.y = camera_y;
target_point.x = camera_xtarget;
target_point.y = camera_ytarget;
var _local1 = flash.geom.Point.distance(last_camera_point, target_point);
if (_local1 <= 200) {
if ((((camera_xmove > 1) or (camera_xmove < -1)) or (camera_ymove > 1)) or (camera_ymove < -1)) {
camera_xmove = camera_xmove / 1.15;
camera_ymove = camera_ymove / 1.15;
}
}
new_camera_point.x = camera_x + camera_xmove;
new_camera_point.y = camera_y + camera_ymove;
var _local2 = flash.geom.Point.distance(last_camera_point, new_camera_point);
if ((_local1 <= 100) and (current_enemy.displayed == undefined)) {
attach_enemy(current_enemy);
}
if (_local2 > _local1) {
camera_move = false;
camera_xmove = 0;
camera_ymove = 0;
camera_x = target_point.x;
camera_y = target_point.y;
if (current_enemy.displayed == undefined) {
attach_enemy(current_enemy);
}
} else {
camera_x = camera_x + camera_xmove;
camera_y = camera_y + camera_ymove;
}
}
function ar_scroll_splice(tar_string) {
for (i in ar_scroll) {
if (ar_scroll[i] == tar_string) {
ar_scroll.splice(i, 1);
break;
}
}
}
function check_hit_int(ob) {
var return_value = true;
var hit_tar = eval ("texture_main." + ob.mc_name);
if (hit_tar.hitTest(global_xhit, global_yhit, true) == true) {
var hit_test = material_hittest(ob);
if (hit_test == true) {
apply_material_hit(ob);
var return_value = get_material(ob);
}
} else {
var return_value = true;
}
return(return_value);
}
function material_hittest(ob) {
var hit_value = false;
var hittest_type = "bmpdata";
var tar_mc = eval ("texture_main." + ob.mc_name);
var tar_bmpdata = ob.graphic_bmpdata;
if (hittest_type == "bmpdata") {
material_test_point.x = global_xhit;
material_test_point.y = global_yhit;
tar_mc.globalToLocal(material_test_point);
var material_alpha = 0;
material_hit_point.x = material_test_point.x;
material_hit_point.y = material_test_point.y;
if (tar_bmpdata.hitTest(material_bmp_point, material_alpha, material_hit_point)) {
hit_value = true;
} else {
hit_value = false;
}
} else if (hittest_type == "movieclip") {
}
return(hit_value);
}
function get_material(ob) {
var _local1 = false;
switch (ob.material) {
case "clasic" :
_local1 = false;
break;
default :
_local1 = false;
}
return(_local1);
}
function apply_material_hit(ob) {
if (ob.material == "clasic") {
apply_clasic_hit(ob);
}
}
function apply_clasic_hit(ob) {
var mc_tar = eval ("texture_main." + ob.mc_name);
apply_shot_point.x = global_xhit;
apply_shot_point.y = global_yhit;
mc_tar.globalToLocal(apply_shot_point);
var xhit = apply_shot_point.x;
var yhit = apply_shot_point.y;
var get_scale = (Math.round(ob.global_scale / 10) * 10);
if (get_scale < 20) {
get_scale = 20;
}
var global_scale = get_scale;
var mark_bmpdata = ob.mark_bmpdata;
var bmpdata_ar = eval ("wall_mark_scale" + global_scale);
var source_bmp = bmpdata_ar[0];
var bmp_w = source_bmp.width;
var bmp_h = source_bmp.height;
var rect_ob = source_bmp.rectangle;
var xpos = (xhit - (bmp_w / 2));
var ypos = (yhit - (bmp_h / 2));
mark_bmpdata.copyPixels(source_bmp, rect_ob, new flash.geom.Point(xpos, ypos), null, null, true);
if (ob.allow_particles == true) {
apply_shot_point.x = global_xhit;
apply_shot_point.y = global_yhit;
var xhit = apply_shot_point.x;
var yhit = apply_shot_point.y;
var source_type = "blur";
emit_new_particle(xhit, yhit, ob.global_scale, ob.blit_tar_bmpdata, source_type);
}
new_sound_fx("ping");
}
function emit_new_particle(load_x, load_y, load_scale, blit_tar_bmpdata, source_type) {
var ob_name = ("blit_par_ob" + par_ob_num);
par_ob_num = par_ob_num + 1;
Set(ob_name, new Object());
var ref_ob = eval (ob_name);
blit_ar.push(ob_name);
ref_ob.blit_frame = 0;
ref_ob.blit_tar_bmpdata = blit_tar_bmpdata;
var get_scale = (Math.round(load_scale / 10) * 10);
if (get_scale < 20) {
get_scale = 20;
}
var load_scale = get_scale;
if (source_type == "blur") {
var variation_n = (random(blur_blit_variations) + 1);
var source_string = (("blur_par_ob" + variation_n) + ".ar_scale");
}
var source_bmpdata = eval (source_string + load_scale);
ref_ob.source_bmpdata = source_bmpdata;
ref_ob.emit_x = load_x;
ref_ob.emit_y = load_y;
ar_scroll.push(ob_name);
}
function blit_par_control() {
if (blit_ar.length > 0) {
clear_blit_bmpdata();
}
var n = 0;
while (n < blit_ar.length) {
var ob_name = blit_ar[n];
var ob = eval (ob_name);
var source_bmpdata = ob.source_bmpdata[ob.blit_frame];
var tar_bmpdata = ob.blit_tar_bmpdata;
var last_frame = ob.source_bmpdata.length;
if (ob.blit_frame >= last_frame) {
ar_scroll_splice(ob_name);
delete eval (ob_name);
blit_ar.splice(n, 1);
if (blit_ar.length == 0) {
clear_blit_bmpdata();
}
n = n - 1;
} else {
var dest_x = (ob.emit_x - (source_bmpdata.width / 2));
var dest_y = (ob.emit_y - (source_bmpdata.height / 2));
blit_point.x = dest_x;
blit_point.y = dest_y;
tar_bmpdata.copyPixels(source_bmpdata, source_bmpdata.rectangle, blit_point, null, null, true);
ob.blit_frame++;
}
n = n + 1;
}
}
function clear_blit_bmpdata() {
var _local1 = 0;
while (_local1 < all_blit_bmpdata_ar.length) {
ref_ob = all_blit_bmpdata_ar[_local1];
ref_ob.fillRect(screen_rect, 0);
_local1++;
}
}
function init_enemy_vars() {
var hp = (("enemy_level" + screen_num) + "_init_hp");
enemy_load_hp = eval (hp);
var hppower = (("enemy_level" + screen_num) + "_hppower");
enemy_hppower = eval (hppower);
var shot_time = (("enemy_level" + screen_num) + "_shot_time");
enemy_shot_time = eval (shot_time);
}
function init_head_blast() {
var anim_head_tar = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc");
if (anim_head_tar._visible == true) {
anim_head_tar._visible = false;
init_enemy_bloodfx("headshot");
} else if (anim_head_tar._visible == false) {
}
}
function enemy_init_anim(anim, headshot) {
current_anim = current_enemy.anim;
var anim_tar = eval (("texture_main." + current_enemy.mc_name) + ".hit_mc");
var anim_head_tar = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc");
if (anim == "shoot") {
current_enemy.anim = "shoot";
current_enemy.next_frame = getTimer();
}
if (anim == "hit") {
if ((current_anim == "static") or (current_anim == "shoot")) {
anim_tar.gotoAndStop(5);
anim_head_tar.gotoAndStop(5);
current_enemy.anim = "hit";
current_enemy.next_frame = getTimer() + enemy_frame_time;
} else if (current_anim == "hit") {
anim_tar.gotoAndStop(6);
anim_head_tar.gotoAndStop(6);
current_enemy.anim = "hit";
current_enemy.next_frame = getTimer() + enemy_frame_time;
}
}
if (anim == "die") {
if (((current_anim == "static") or (current_anim == "shoot")) or (current_anim == "hit")) {
anim_tar.gotoAndStop(7);
anim_head_tar.gotoAndStop(7);
current_enemy.anim = "die";
current_enemy.next_frame = getTimer() + enemy_frame_time;
}
}
}
function enemy_anim_control() {
var mc_tar = eval ("texture_main." + current_enemy.mc_name);
var mc_path = ("texture_main." + current_enemy.mc_name);
var anim_tar = eval (("texture_main." + current_enemy.mc_name) + ".hit_mc");
var anim_head_tar = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc");
var this_anim = current_enemy.anim;
var this_frame = anim_tar._currentframe;
if ((this_anim == "shoot") and (getTimer() >= current_enemy.next_frame)) {
if (this_frame == 4) {
anim_tar.gotoAndStop(1);
anim_head_tar.gotoAndStop(1);
current_enemy.anim = "static";
} else {
anim_tar.nextFrame();
anim_head_tar.nextFrame();
current_enemy.next_frame = getTimer() + enemy_frame_time;
}
}
if ((this_anim == "hit") and (getTimer() >= current_enemy.next_frame)) {
if (this_frame == 7) {
anim_tar.gotoAndStop(1);
anim_head_tar.gotoAndStop(1);
current_enemy.anim = "static";
} else {
anim_tar.nextFrame();
anim_head_tar.nextFrame();
current_enemy.next_frame = getTimer() + enemy_frame_time;
}
}
if ((this_anim == "die") and (getTimer() >= current_enemy.next_frame)) {
if (this_frame == 11) {
anim_tar.stop();
anim_head_tar.stop();
current_enemy.anim = "remove";
} else {
anim_tar.nextFrame();
anim_head_tar.nextFrame();
current_enemy.next_frame = getTimer() + enemy_frame_time;
}
}
}
function enemy_control(current_enemy) {
var mc_tar = eval ("texture_main." + current_enemy.mc_name);
var mc_hit = eval (("texture_main." + current_enemy.mc_name) + ".hit_mc");
var mc_head_hit = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc");
var mc_path = ("texture_main." + current_enemy.mc_name);
if (current_enemy.ready == false) {
h_move_point.x = mc_hit._x;
h_move_point.y = mc_hit._y;
h_0_point.x = 0;
h_0_point.y = 0;
var dist = flash.geom.Point.distance(h_move_point, h_0_point);
if (dist <= 10) {
mc_hit._x = mc_hit.load_xpos;
mc_hit._y = mc_hit.load_ypos;
mc_head_hit._x = mc_head_hit.load_xpos;
mc_head_hit._y = mc_head_hit.load_ypos;
current_enemy.ready = true;
current_enemy.shot_time = getTimer() + enemy_shot_time;
var mask_tar = eval (("texture_main." + current_enemy.mc_name) + ".mask_mc");
var mask_tar1 = eval (("texture_main." + current_enemy.mc_name) + ".mask_mc1");
mc_hit.setMask(null);
mc_head_hit.setMask(null);
removeMovieClip(mask_tar);
removeMovieClip(mask_tar1);
} else {
mc_hit._x = mc_hit._x + current_enemy.load_xmove;
mc_hit._y = mc_hit._y + current_enemy.load_ymove;
mc_head_hit._x = mc_head_hit._x + current_enemy.load_xmove;
mc_head_hit._y = mc_head_hit._y + current_enemy.load_ymove;
}
}
if (current_enemy.anim == "remove") {
mc_tar._alpha = mc_tar._alpha - enemy_alpha_koef;
}
if (((current_enemy.hp <= 0) and (mc_tar._alpha <= 0)) and (current_enemy.anim == "remove")) {
current_enemy.displayed = false;
ar_scroll_splice(mc_path);
removeMovieClip(mc_tar);
enemy_target = false;
if (level_kill_count >= level_kill_limit) {
terminate_level("win");
}
}
if (((((getTimer() >= current_enemy.shot_time) and (current_enemy.anim == "static")) and (current_enemy.displayed == true)) and (current_enemy.hp > 0)) and (current_enemy.ready == true)) {
new_sound_fx("shot_enemy");
player_hp = player_hp - enemy_hppower;
reset_combo();
init_enemy_fire(mc_tar);
enemy_init_anim("shoot", false);
top_screen_showhit();
current_enemy.shot_time = getTimer() + enemy_shot_time;
}
enemy_anim_control();
enemy_bloodfx_control();
enemy_fire_control();
}
function init_enemy_vars() {
var hp = (("enemy_level" + screen_num) + "_init_hp");
enemy_load_hp = eval (hp);
var hppower = (("enemy_level" + screen_num) + "_hppower");
enemy_hppower = eval (hppower);
var shot_time = (("enemy_level" + screen_num) + "_shot_time");
enemy_shot_time = eval (shot_time);
}
function get_next_enemy() {
var ran_num = random(ar_enemy_object.length);
var ob_name = ar_enemy_object[ran_num];
current_enemy = eval ("enemy_object." + ob_name);
ar_enemy_object.splice(ran_num, 1);
var pos_num = current_enemy.camera_pos;
var pos_ar = ar_camera_pos[pos_num];
if (pos_num == camera_pos) {
var cilx = pos_ar[0];
var cily = pos_ar[1];
camera_xtarget = cilx;
camera_ytarget = cily;
attach_enemy(current_enemy);
}
if (pos_num != camera_pos) {
camera_pos = pos_num;
var startx = camera_x;
var starty = camera_y;
var cilx = pos_ar[0];
var cily = pos_ar[1];
if (cily < starty) {
var uhel = Math.atan((startx - cilx) / (cily - starty));
var xposun = Math.sin(uhel);
var yposun = (-Math.cos(uhel));
} else if (cily >= starty) {
var uhel = Math.atan((startx - cilx) / (starty - cily));
var xposun = Math.sin(uhel);
var yposun = Math.cos(uhel);
if (cily == starty) {
var xposun = (-xposun);
}
}
camera_xmove = xposun * camera_speed;
camera_ymove = yposun * camera_speed;
camera_xtarget = cilx;
camera_ytarget = cily;
camera_move = true;
}
return(undefined);
}
function attach_enemy(current_enemy) {
current_enemy.mc_name = "enemy_mc" + enemy_mc_n;
current_enemy.displayed = true;
enemy_mc_n = enemy_mc_n + 1;
current_enemy.hp = enemy_load_hp;
current_enemy.ready = false;
current_enemy.anim = "static";
texture_main.attachMovie(current_enemy.link, current_enemy.mc_name, current_enemy.depth);
var mc_path = ("texture_main." + current_enemy.mc_name);
var mc_tar = eval (mc_path);
mc_tar.cacheAsBitmap = true;
var camera_xoffset = (-camera_xtarget);
var camera_yoffset = (-camera_ytarget);
mc_tar._x = current_enemy.xpos + camera_xoffset;
mc_tar._y = current_enemy.ypos + camera_yoffset;
mc_tar.load_x = current_enemy.xpos;
mc_tar.load_y = current_enemy.ypos;
mc_tar._xscale = current_enemy.xscale;
mc_tar._yscale = current_enemy.yscale;
mc_tar._rotation = current_enemy.rot;
ar_scroll.push(mc_path);
var h_mc = eval (mc_path + ".hit_mc");
var head_mc = eval (mc_path + ".head_hit_mc");
mc_tar.createEmptyMovieClip("mask_mc", mc_tar.getNextHighestDepth());
mc_tar.createEmptyMovieClip("mask_mc1", mc_tar.getNextHighestDepth());
mask_path = ("texture_main." + current_enemy.mc_name) + ".mask_mc";
mask_path1 = ("texture_main." + current_enemy.mc_name) + ".mask_mc1";
mask_tar = eval (mask_path);
mask_tar1 = eval (mask_path1);
var bounds = mc_tar.getBounds(texture_main);
var b_point = new Object();
b_point.x = bounds.xMin;
b_point.y = bounds.yMin;
texture_main.localToGlobal(b_point);
mc_tar.globalToLocal(b_point);
var xmin = b_point.x;
var ymin = b_point.y;
b_point.x = bounds.xMax;
b_point.y = bounds.yMax;
texture_main.localToGlobal(b_point);
mc_tar.globalToLocal(b_point);
var xmax = b_point.x;
var ymax = b_point.y;
with (mask_tar) {
beginFill(16711680, 50);
moveTo(xmin, ymin);
lineTo(xmax, ymin);
lineTo(xmax, ymax);
lineTo(xmin, ymax);
lineTo(xmin, ymin);
endFill();
}
with (mask_tar1) {
beginFill(16776960, 50);
moveTo(xmin, ymin);
lineTo(xmax, ymin);
lineTo(xmax, ymax);
lineTo(xmin, ymax);
lineTo(xmin, ymin);
endFill();
}
h_mc.setMask(mask_tar);
head_mc.setMask(mask_tar1);
enemy_fire_bmpdata = new flash.display.BitmapData(enemy_fire_w, enemy_fire_h, true, 0);
mc_tar.createEmptyMovieClip("fire_mc", mc_tar.getNextHighestDepth());
mc_tar.fire_mc.attachBitmap(enemy_fire_bmpdata, mc_tar.getNextHighestDepth());
var shot_tar = eval (mc_tar + ".fire_mc");
var gun_tar = eval (mc_tar + ".gun_mc");
shot_tar._x = gun_tar._x - (enemy_fire_w / 2);
shot_tar._y = gun_tar._y - (enemy_fire_h / 2);
h_mc.load_xpos = h_mc._x;
h_mc.load_ypos = h_mc._y;
head_mc.load_xpos = head_mc._x;
head_mc.load_ypos = head_mc._y;
switch (current_enemy.load_move) {
case "up" :
current_enemy.load_xmove = 0;
current_enemy.load_ymove = -enemy_load_move;
var xoffset = 0;
var yoffset = (h_mc._height + head_mc._height);
h_mc._x = xoffset;
h_mc._y = yoffset;
head_mc._x = xoffset;
head_mc._y = yoffset;
return;
case "down" :
current_enemy.load_xmove = 0;
current_enemy.load_ymove = enemy_load_move;
var xoffset = 0;
var yoffset = (-(h_mc._height + head_mc._height));
h_mc._x = xoffset;
h_mc._y = yoffset;
head_mc._x = xoffset;
head_mc._y = yoffset;
return;
case "left" :
current_enemy.load_xmove = -enemy_load_move;
current_enemy.load_ymove = 0;
var xoffset = h_mc._width;
var yoffset = 0;
h_mc._x = xoffset;
h_mc._y = yoffset;
head_mc._x = xoffset;
head_mc._y = yoffset;
return;
case "right" :
current_enemy.load_xmove = enemy_load_move;
current_enemy.load_ymove = 0;
var xoffset = (-h_mc._width);
var yoffset = 0;
h_mc._x = xoffset;
h_mc._y = yoffset;
head_mc._x = xoffset;
head_mc._y = yoffset;
}
}
function init_enemy_bloodfx(fx_type) {
if (fx_type == "headshot") {
var bmp_num = 1;
} else if (fx_type == "bodyshot") {
var bmp_num = (random(2) + 2);
}
var enemy_tar = eval ("texture_main." + current_enemy.mc_name);
var mc_dep = enemy_tar.getNextHighestDepth();
var mc_name = ("blood" + mc_dep);
enemy_tar.createEmptyMovieClip(mc_name, mc_dep);
var mc_tar = eval ((enemy_tar + ".") + mc_name);
mc_tar.createEmptyMovieClip("vnor_mc", 1);
var bmp_w = eval (("enemy_blood" + bmp_num) + "_xres");
var bmp_h = eval (("enemy_blood" + bmp_num) + "_xres");
var bmp_data = (new flash.display.BitmapData(bmp_w, bmp_h, true, 4294901760));
mc_tar.vnor_mc.attachBitmap(bmp_data, 1);
mc_tar.vnor_mc._x = mc_tar.vnor_mc._x - (bmp_w / 2);
mc_tar.vnor_mc._y = mc_tar.vnor_mc._y - (bmp_h / 2);
enemy_blood_point.x = global_xhit;
enemy_blood_point.y = global_yhit;
enemy_tar.globalToLocal(enemy_blood_point);
mc_tar._x = enemy_blood_point.x;
mc_tar._y = enemy_blood_point.y;
mc_tar._rotation = random(360);
mc_tar.bmp_data = bmp_data;
mc_tar.bmp_num = bmp_num;
mc_tar.bmp_w = bmp_w;
mc_tar.bmp_h = bmp_h;
mc_tar.current_frame = 0;
mc_tar.next_frame_time = getTimer();
ar_enemy_bloodfx.push(mc_tar);
}
function enemy_bloodfx_control() {
var loop_n = 0;
while (loop_n < ar_enemy_bloodfx.length) {
var mc_tar = ar_enemy_bloodfx[loop_n];
if (mc_tar._visible != true) {
ar_enemy_bloodfx.splice(loop_n, 1);
loop_n = loop_n - 1;
} else if (getTimer() >= mc_tar.next_frame_time) {
var bmp_num = mc_tar.bmp_num;
var total_frames = eval (("enemy_blood" + bmp_num) + "_frames");
if (mc_tar.current_frame >= total_frames) {
removeMovieClip(mc_tar);
ar_enemy_bloodfx.splice(loop_n, 1);
loop_n = loop_n - 1;
} else {
mc_tar.current_frame++;
var source_bmp = eval ((("enemy_blood" + bmp_num) + "_frame") + mc_tar.current_frame);
var copy_xpos = 0;
var copy_ypos = 0;
var copy_w = mc_tar.bmp_w;
var copy_h = mc_tar.bmp_h;
var rect_ob = (new flash.geom.Rectangle(copy_xpos, copy_ypos, copy_w, copy_h));
mc_tar.bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0));
mc_tar.next_frame_time = getTimer() + enemy_blood_timer;
}
}
loop_n++;
}
}
function init_enemy_fire(mc_tar) {
enemy_fire_anim = true;
enemy_fire_next_frame = getTimer();
enemy_fire_frame = 1;
}
function enemy_fire_control() {
if (enemy_fire_anim == true) {
if (getTimer() >= enemy_fire_next_frame) {
if (enemy_fire_frame > enemy_fire_totalframes) {
var bmp_rect = enemy_fire_bmpdata.rectangle;
enemy_fire_bmpdata.fillRect(bmp_rect, 0);
enemy_fire_anim = false;
} else {
var copy_xpos = 0;
var copy_ypos = 0;
var copy_w = enemy_fire_w;
var copy_h = enemy_fire_h;
var rect_ob = (new flash.geom.Rectangle(copy_xpos, copy_ypos, copy_w, copy_h));
var source_bmp = eval ("enemy_fire_bmp_frame" + enemy_fire_frame);
enemy_fire_bmpdata.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0));
enemy_fire_next_frame = getTimer() + enemy_fire_frame_time;
enemy_fire_frame = enemy_fire_frame + 1;
}
}
}
}
function init_top_screen() {
this.createEmptyMovieClip("top_mc", top_mc_dep);
top_mc._x = (-xres) / 2;
top_mc._y = (-yres) / 2;
var pointer_dep = 1;
var fire_dep = 2;
var shell_dep = 3;
var gun_dep = 4;
var blood_dep = 5;
var ui_dep = 100;
top_mc.createEmptyMovieClip("pointer_mc", pointer_dep);
top_mc.createEmptyMovieClip("gun_mc", gun_dep);
top_mc.createEmptyMovieClip("shell_mc", shell_dep);
top_mc.createEmptyMovieClip("fire_mc", fire_dep);
top_mc.createEmptyMovieClip("blood_mc", blood_dep);
player_blood_bmp_data = new flash.display.BitmapData(xres, yres, true, 0);
top_mc.blood_mc.attachBitmap(player_blood_bmp_data, top_mc.blood_mc.getNextHighestDepth());
top_mc.blood_mc.cacheAsBitmap = true;
top_mc.attachMovie("ui", "ui_mc", ui_dep);
shell_ui_dep = 1;
top_mc.ui_mc.cacheAsBitmap = true;
current_weapon = 1;
weapon1_totalammo = weapon1_init_totalammo;
weapon1_ammo = weapon1_init_ammo;
var w_n = 2;
while (w_n <= total_weapons) {
Set(("weapon" + w_n) + "_totalammo", eval (("weapon" + w_n) + "_init_totalammo"));
Set(("weapon" + w_n) + "_ammo", eval (("weapon" + w_n) + "_init_ammo"));
w_n++;
}
key_povo = true;
key_state = "up";
init_ui();
init_gun();
gun_shell_ar = new Array();
}
function top_screen_control() {
var _local1 = key_listener();
if (_local1 != undefined) {
handle_key(_local1);
}
gun_anim_control();
gun_effects_control();
player_blood_control();
ui_control();
}
function init_ui() {
life_bar_initw = top_mc.ui_mc.life_bar._width;
top_mc.ui_mc.out1 = "Score: 0";
top_mc.ui_mc.out2 = "Defeated: " + kill_count;
top_mc.ui_mc.out3 = "Accuracy Shots: " + headshot_count;
top_mc.ui_mc.score_mc._alpha = 0;
top_mc.ui_mc.score_mc.anim = "stop";
top_mc.ui_mc.combo_mc._alpha = 0;
top_mc.ui_mc.combo_mc.anim = "stop";
ui_trophy_ar = new Array();
}
function ui_control() {
var _local1 = (player_hp * life_bar_initw) / 100;
top_mc.ui_mc.life_bar._width = _local1;
top_mc.ui_mc.out1 = "Score: " + this_level_score;
top_mc.ui_mc.out2 = "Defeated: " + kill_count;
top_mc.ui_mc.out3 = "Accuracy Shots: " + headshot_count;
ui_control_score();
ui_control_combo();
ui_control_trophy();
}
function ui_show_score(num) {
top_mc.ui_mc.score_mc.out = ("+ " + num) + " Pts";
top_mc.ui_mc.score_mc.terminate_time = getTimer() + show_score_time;
top_mc.ui_mc.score_mc.anim = "play";
}
function ui_control_score(num) {
if (top_mc.ui_mc.score_mc.anim == "play") {
top_mc.ui_mc.score_mc._alpha = top_mc.ui_mc.score_mc._alpha + 20;
}
if ((getTimer() >= top_mc.ui_mc.score_mc.terminate_time) and (top_mc.ui_mc.score_mc.anim == "play")) {
top_mc.ui_mc.score_mc.anim = "stop";
top_mc.ui_mc.score_mc._alpha = 0;
}
}
function ui_show_combo(num) {
top_mc.ui_mc.combo_mc.out = "Accuracy Combo x " + num;
top_mc.ui_mc.combo_mc.terminate_time = getTimer() + show_score_time;
top_mc.ui_mc.combo_mc.anim = "play";
}
function ui_control_combo() {
if (top_mc.ui_mc.combo_mc.anim == "play") {
top_mc.ui_mc.combo_mc._alpha = top_mc.ui_mc.combo_mc._alpha + 20;
}
if ((getTimer() >= top_mc.ui_mc.combo_mc.terminate_time) and (top_mc.ui_mc.combo_mc.anim == "play")) {
top_mc.ui_mc.combo_mc.anim = "stop";
top_mc.ui_mc.combo_mc._alpha = 0;
}
}
function ui_show_trophy(trophy_name, score_value) {
this_level_trophy_ar.push(trophy_name);
var dep = top_mc.ui_mc.getNextHighestDepth();
var mc_name = ("t" + dep);
var link = "trophy_mc";
top_mc.ui_mc.attachMovie(link, mc_name, dep);
var tar = eval ("top_mc.ui_mc." + mc_name);
ui_trophy_ar.push(tar);
tar.remove_time = getTimer() + trophy_show_time;
tar.out = "Trophy unlocked: " + trophy_name;
if (ui_trophy_ar.length > 1) {
var new_x = xres;
var new_y = (last_ui_t_y - 24);
tar._x = new_x;
tar._y = new_y;
last_ui_t_x = tar._x;
last_ui_t_y = tar._y;
} else {
tar._x = xres;
tar._y = ui_trophy_loady;
last_ui_t_x = tar._x;
last_ui_t_y = tar._y;
}
}
function ui_control_trophy() {
var _local1 = 0;
while (_local1 < ui_trophy_ar.length) {
var _local2 = ui_trophy_ar[_local1];
if (getTimer() >= _local2.remove_time) {
removeMovieClip(_local2);
ui_trophy_ar.splice(_local1, 1);
_local1--;
}
_local1++;
}
}
function update_ui(param) {
if (param == "init") {
var link = ("shell_ui" + current_weapon);
top_mc.ui_mc.attachMovie(link, "shell_ui", shell_ui_dep);
var tar_ui = top_mc.ui_mc.shell_ui;
tar_ui._x = 15;
tar_ui._y = 435;
var ammo = eval (("weapon" + current_weapon) + "_ammo");
var init_ammo = eval (("weapon" + current_weapon) + "_init_ammo");
var a = init_ammo;
while (a > 0) {
var loc_tar = eval ("tar_ui.mc" + a);
if (a > ammo) {
loc_tar._visible = false;
} else if (a <= ammo) {
loc_tar._visible = true;
}
a = a - 1;
}
var g_n = 1;
while (g_n <= total_weapons) {
var gun_tar = eval ("top_mc.ui_mc.gun" + g_n);
var get_status = eval (("weapon" + g_n) + "_status");
if (get_status == "unlocked") {
gun_tar.gotoAndStop(1);
var tot_ammo = eval (("weapon" + g_n) + "_totalammo");
if (tot_ammo == "infinite") {
gun_tar.out = "\u221E";
} else {
gun_tar.out = tot_ammo;
}
} else if (get_status == "locked") {
gun_tar.gotoAndStop(3);
}
g_n++;
}
var gun_tar = eval ("top_mc.ui_mc.gun" + current_weapon);
gun_tar.gotoAndStop(2);
var tot_ammo = eval (("weapon" + current_weapon) + "_totalammo");
if ((((ammo <= 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or ((ammo <= 0) and (tot_ammo == "infinite"))) {
top_mc.ui_mc.reload_mc._visible = true;
top_mc.ui_mc.empty_mc._visible = false;
} else if (((ammo <= 0) and (tot_ammo <= 0)) and (tot_ammo != "infinite")) {
top_mc.ui_mc.empty_mc._visible = true;
top_mc.ui_mc.reload_mc._visible = false;
} else if ((((ammo > 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or (tot_ammo == "infinite")) {
top_mc.ui_mc.reload_mc._visible = false;
top_mc.ui_mc.empty_mc._visible = false;
}
} else if (param == "update_ammo") {
var tar_ui = top_mc.ui_mc.shell_ui;
var ammo = eval (("weapon" + current_weapon) + "_ammo");
var init_ammo = eval (("weapon" + current_weapon) + "_init_ammo");
var a = init_ammo;
while (a > 0) {
var loc_tar = eval ("tar_ui.mc" + a);
if (a > ammo) {
loc_tar._visible = false;
} else if (a <= ammo) {
loc_tar._visible = true;
}
a = a - 1;
}
var gun_tar = eval ("top_mc.ui_mc.gun" + current_weapon);
var tot_ammo = eval (("weapon" + current_weapon) + "_totalammo");
if (tot_ammo == "infinite") {
gun_tar.out = "\u221E";
} else {
gun_tar.out = tot_ammo;
}
if ((((ammo <= 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or ((ammo <= 0) and (tot_ammo == "infinite"))) {
top_mc.ui_mc.reload_mc._visible = true;
top_mc.ui_mc.empty_mc._visible = false;
} else if (((ammo <= 0) and (tot_ammo <= 0)) and (tot_ammo != "infinite")) {
top_mc.ui_mc.empty_mc._visible = true;
top_mc.ui_mc.reload_mc._visible = false;
} else if ((((ammo > 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or (tot_ammo == "infinite")) {
top_mc.ui_mc.reload_mc._visible = false;
top_mc.ui_mc.empty_mc._visible = false;
}
}
}
function gun_anim_control() {
g_point.x = _parent._xmouse;
g_point.y = _parent._ymouse;
top_mc.globalToLocal(g_point);
var gun_move_speed = 50;
if (gun_step == "init") {
top_mc.gun_mc._x = g_point.x;
top_mc.pointer_mc._x = g_point.x;
top_mc.pointer_mc._y = g_point.y;
if ((top_mc.gun_mc._y - gun_move_speed) > g_point.y) {
top_mc.gun_mc._y = top_mc.gun_mc._y - gun_move_speed;
} else if ((top_mc.gun_mc._y - gun_move_speed) <= g_point.y) {
top_mc.gun_mc._y = g_point.y;
var ammo = eval (("weapon" + current_weapon) + "_ammo");
if (ammo <= 0) {
gun_step = "empty";
} else if (ammo > 0) {
gun_step = "ready";
}
}
} else if (gun_step == "ready") {
top_mc.gun_mc._x = g_point.x;
top_mc.gun_mc._y = g_point.y;
top_mc.pointer_mc._x = g_point.x;
top_mc.pointer_mc._y = g_point.y;
} else if (gun_step == "remove") {
top_mc.gun_mc._x = g_point.x;
top_mc.pointer_mc._x = g_point.x;
top_mc.pointer_mc._y = g_point.y;
if (top_mc.gun_mc._y < yres) {
top_mc.gun_mc._y = top_mc.gun_mc._y + gun_move_speed;
} else if (top_mc.gun_mc._y >= yres) {
removeMovieClip(top_mc.gun_mc.gun);
removeMovieClip(top_mc.pointer_mc.pointer);
init_gun();
}
} else if (gun_step == "shoot") {
top_mc.gun_mc._x = g_point.x;
top_mc.gun_mc._y = g_point.y;
top_mc.pointer_mc._x = g_point.x;
top_mc.pointer_mc._y = g_point.y;
if (getTimer() >= shoot_next_frame) {
if (top_mc.gun_mc.gun._currentframe == top_mc.gun_mc.gun._totalframes) {
var ammo = eval (("weapon" + current_weapon) + "_ammo");
if (ammo > 0) {
top_mc.gun_mc.gun.gotoAndStop(1);
gun_step = "ready";
} else if (ammo <= 0) {
var empty_frame = eval (("weapon" + current_weapon) + "_empty_frame");
top_mc.gun_mc.gun.gotoAndStop(empty_frame);
gun_step = "empty";
}
} else {
shoot_next_frame = getTimer() + shoot_frame_time;
top_mc.gun_mc.gun.nextFrame();
}
}
} else if (gun_step == "reload") {
top_mc.gun_mc._x = g_point.x;
top_mc.pointer_mc._x = g_point.x;
top_mc.pointer_mc._y = g_point.y;
if (reload_move == "down") {
if (top_mc.gun_mc._y < yres) {
top_mc.gun_mc._y = top_mc.gun_mc._y + gun_move_speed;
} else if (top_mc.gun_mc._y >= yres) {
top_mc.gun_mc.gun.gotoAndStop(1);
reload_move = "delay";
var delay_time = eval (("weapon" + current_weapon) + "_reload_time");
reload_delay_end = getTimer() + delay_time;
new_sound_fx("reload");
}
} else if (reload_move == "delay") {
if (getTimer() >= reload_delay_end) {
reload_move = "up";
}
} else if (reload_move == "up") {
if ((top_mc.gun_mc._y - gun_move_speed) > g_point.y) {
top_mc.gun_mc._y = top_mc.gun_mc._y - gun_move_speed;
} else if ((top_mc.gun_mc._y - gun_move_speed) <= g_point.y) {
top_mc.gun_mc._y = g_point.y;
gun_step = "ready";
}
}
} else if (gun_step == "empty") {
top_mc.gun_mc._x = g_point.x;
top_mc.gun_mc._y = g_point.y;
top_mc.pointer_mc._x = g_point.x;
top_mc.pointer_mc._y = g_point.y;
}
}
function init_gun_shoot() {
gun_step = "shoot";
new_sound_fx("shoot");
var frame_time = eval (("weapon" + current_weapon) + "_frame_time");
shoot_next_frame = getTimer() + frame_time;
shoot_frame_time = frame_time;
top_mc.gun_mc.gun.nextFrame();
new_gun_fire();
new_gun_shell();
Set(("weapon" + current_weapon) + "_ammo", eval (("weapon" + current_weapon) + "_ammo") - 1);
var totalammo = eval (("weapon" + current_weapon) + "_totalammo");
if (totalammo != "infinite") {
Set(("weapon" + current_weapon) + "_totalammo", eval (("weapon" + current_weapon) + "_totalammo") - 1);
}
update_ui("update_ammo");
}
function new_gun_fire() {
var total_fires = eval (("weapon" + current_weapon) + "_total_fires");
var ran_num = (random(total_fires) + 1);
var link = ((("gun_fire" + current_weapon) + "_") + ran_num);
top_mc.fire_mc.attachMovie(link, "fire", 1);
top_mc.fire_mc.fire.cacheAsBitmap = true;
top_mc.fire_mc.fire.stop();
f_point.x = top_mc.gun_mc.gun.fire_point._x;
f_point.y = top_mc.gun_mc.gun.fire_point._y;
top_mc.gun_mc.gun.localToGlobal(f_point);
top_mc.globalToLocal(f_point);
top_mc.fire_mc._x = f_point.x;
top_mc.fire_mc._y = f_point.y;
gun_fire_anim = true;
gun_fire_next_frame = getTimer() + fire_frame_time;
}
function new_gun_shell() {
var dep = top_mc.shell_mc.getNextHighestDepth();
var shell_name = ("shell" + dep);
var link_name = ("shell_" + current_weapon);
top_mc.shell_mc.attachMovie(link_name, shell_name, dep);
shell_tar = eval ("top_mc.shell_mc." + shell_name);
shell_tar.cacheAsBitmap = true;
gun_shell_ar.push(shell_tar);
f_point.x = top_mc.gun_mc.gun.shell_point._x;
f_point.y = top_mc.gun_mc.gun.shell_point._y;
top_mc.gun_mc.gun.localToGlobal(f_point);
top_mc.shell_mc.globalToLocal(f_point);
shell_tar._x = f_point.x;
shell_tar._y = f_point.y;
shell_tar.stop();
shell_tar.next_frame = getTimer() + shell_frame_time;
shell_tar.xmove = shell_xmove;
shell_tar.ymove = shell_ymove;
}
function gun_effects_control() {
if (gun_fire_anim == true) {
if (getTimer() >= gun_fire_next_frame) {
if (top_mc.fire_mc.fire._currentframe < top_mc.fire_mc.fire._totalframes) {
gun_fire_next_frame = getTimer() + fire_frame_time;
top_mc.fire_mc.fire.nextFrame();
} else if (top_mc.fire_mc.fire._currentframe == top_mc.fire_mc.fire._totalframes) {
gun_fire_anim = false;
removeMovieClip(top_mc.fire_mc.fire);
}
}
}
var _local2 = 0;
while (_local2 < gun_shell_ar.length) {
var _local1 = gun_shell_ar[_local2];
if (getTimer() >= _local1.next_frame) {
if (_local1._currentframe < _local1._totalframes) {
_local1.nextFrame();
} else if (_local1._currentframe == _local1._totalframes) {
_local1.gotoAndStop(1);
}
_local1.next_frame = getTimer() + shell_frame_time;
}
var _local4 = new flash.geom.Rectangle(_local1._x, _local1._y, _local1._width, _local1._height);
var _local3 = new flash.geom.Rectangle(0, 0, xres, yres);
if (_local3.intersects(_local4) == true) {
_local1.ymove = _local1.ymove + shell_grav;
_local1._x = _local1._x + _local1.xmove;
_local1._y = _local1._y + _local1.ymove;
} else if (_local3.intersects(_local4) == false) {
removeMovieClip(_local1);
gun_shell_ar.splice(_local2, 1);
_local2 = _local2 - 1;
}
_local2++;
}
}
function init_gun() {
var pointer_name = ("pointer" + current_weapon);
top_mc.pointer_mc.attachMovie(pointer_name, "pointer", top_mc.pointer_mc.getNextHighestDepth());
top_mc.pointer_mc.pointer.cacheAsBitmap = true;
var gun_name = ("gun" + current_weapon);
top_mc.gun_mc.attachMovie(gun_name, "gun", top_mc.gun_mc.getNextHighestDepth());
top_mc.gun_mc.gun.cacheAsBitmap = true;
top_mc.gun_mc.gun.stop();
top_mc.gun_mc._x = xres / 2;
top_mc.gun_mc._y = yres;
var ammo = eval (("weapon" + current_weapon) + "_ammo");
if (ammo <= 0) {
var empty_frame = eval (("weapon" + current_weapon) + "_empty_frame");
top_mc.gun_mc.gun.gotoAndStop(empty_frame);
}
gun_step = "init";
update_ui("init");
}
function remove_gun() {
gun_step = "remove";
}
function top_screen_showhit() {
player_blood_anim = true;
player_blood_next_frame = getTimer();
player_blood_frame = 1;
}
function player_blood_control() {
if (player_blood_anim == true) {
if (getTimer() >= player_blood_next_frame) {
if (player_blood_frame > player_blood_totalframes) {
player_blood_bmp_data.fillRect(screen_rect, 0);
player_blood_anim = false;
} else {
var source_bmp = eval ("player_blood_bmp_frame" + player_blood_frame);
player_blood_bmp_data.copyPixels(source_bmp, screen_rect, zero_point);
player_blood_next_frame = getTimer() + player_blood_frame_time;
player_blood_frame = player_blood_frame + 1;
}
}
}
}
function key_listener() {
var _local2;
if ((key_povo == true) and (key_state == "down")) {
key_povo = false;
var _local1 = Key.getCode();
if ((_local1 == 49) or (_local1 == 97)) {
_local2 = 1;
} else if ((_local1 == 50) or (_local1 == 98)) {
_local2 = 2;
} else if ((_local1 == 51) or (_local1 == 99)) {
_local2 = 3;
} else if ((_local1 == 52) or (_local1 == 100)) {
_local2 = 4;
} else if ((_local1 == 53) or (_local1 == 101)) {
_local2 = 5;
} else if ((_local1 == 54) or (_local1 == 102)) {
_local2 = 6;
} else if (_local1 == 32) {
_local2 = "space";
}
} else {
_local2 = undefined;
}
return(_local2);
}
function handle_key(key) {
if (key == "space") {
if ((gun_step == "ready") or (gun_step == "empty")) {
var totalammo = eval (("weapon" + current_weapon) + "_totalammo");
if (totalammo == "infinite") {
gun_step = "reload";
reload_move = "down";
Set(("weapon" + current_weapon) + "_ammo", eval (("weapon" + current_weapon) + "_init_ammo"));
update_ui("update_ammo");
} else if (totalammo > 0) {
gun_step = "reload";
reload_move = "down";
initammo = eval (("weapon" + current_weapon) + "_init_ammo");
if (totalammo < initammo) {
Set(("weapon" + current_weapon) + "_ammo", totalammo);
} else {
Set(("weapon" + current_weapon) + "_ammo", initammo);
}
update_ui("update_ammo");
}
}
} else {
var weapon_n = key;
var weapon_status = eval (("weapon" + weapon_n) + "_status");
if (((weapon_status == "unlocked") and (weapon_n != current_weapon)) and (gun_step != "reload")) {
current_weapon = weapon_n;
remove_gun();
}
}
}
function init_blit() {
stav = "loader";
this.attachMovie("loader_preparing_graphics", "loader_mc", this.getNextHighestDepth());
loader_mc._x = (-xres) / 2;
loader_mc._y = (-yres) / 2;
loader_mc.bar._xscale = 0;
list_ar = new Array();
var _local2 = init_top_mc_player_blood;
list_ar.push(_local2);
_local2 = init_enemy_fire_effect;
list_ar.push(_local2);
_local2 = init_wallmark_blit;
list_ar.push(_local2);
blur_blit_variations = 0;
_local2 = init_blur_particle_blit;
list_ar.push(_local2);
init_list_l = list_ar.length;
clean_bmpdata = new flash.display.BitmapData(xres, yres, true, 0);
zero_point = new flash.geom.Point(0, 0);
blit_point = new flash.geom.Point(0, 0);
screen_rect = new flash.geom.Rectangle(0, 0, xres, yres);
}
function init_blit_control() {
if (list_ar.length > 0) {
var _local2 = list_ar[0];
_local2();
var _local1 = list_ar.length;
var _local3 = (_local1 * 100) / init_list_l;
var _local4 = 100 - _local3;
loader_mc.bar._xscale = _local4;
list_ar.splice(0, 1);
} else {
terminate_init_blit();
}
}
function terminate_init_blit() {
init_enemy_blood("enemy_blood1", "enemy_blood1");
init_enemy_blood("enemy_blood2", "enemy_blood2");
init_enemy_blood("enemy_blood3", "enemy_blood3");
removeMovieClip(loader_mc);
delete list_ar;
delete init_list_l;
init_mainmenu();
}
function init_enemy_blood(vars_name, link) {
var blit_name = vars_name;
var blit_w = eval (blit_name + "_xres");
var blit_h = eval (blit_name + "_yres");
var blit_frames = eval (blit_name + "_frames");
var frame_num = 1;
var draw_xpos = 0;
var draw_ypos = 0;
var mc_name = "blit_mc";
this.attachMovie(link, mc_name, this.getNextHighestDepth());
var source_mc = eval (mc_name);
var source_w = (blit_frames * blit_w);
var source_h = blit_h;
var source_bmp = (new flash.display.BitmapData(source_w, source_h, true, 0));
var source_rect = (new flash.geom.Rectangle(0, 0, source_w, source_h));
source_bmp.draw(source_mc, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", source_rect, true);
removeMovieClip(source_mc);
while (frame_num <= blit_frames) {
Set((blit_name + "_frame") + frame_num, new flash.display.BitmapData(blit_w, blit_h, true, 0));
var bmp_data = eval ((blit_name + "_frame") + frame_num);
var rect_ob = (new flash.geom.Rectangle(draw_xpos, draw_ypos, blit_w, blit_h));
bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0));
draw_xpos = draw_xpos + blit_w;
draw_ypos = 0;
frame_num++;
}
}
function init_top_mc_player_blood() {
player_blood_totalframes = undefined;
var blit_name = "player_blood";
var blit_w = xres;
var blit_h = yres;
var draw_xpos = 0;
var draw_ypos = 0;
var link = "player_blood";
var mc_name = "blit_mc";
attachMovie(link, mc_name, this.getNextHighestDepth());
var source_mc = eval (mc_name);
var source_bmp = (new flash.display.BitmapData(blit_w, blit_h, true, 0));
var source_rect = (new flash.geom.Rectangle(0, 0, blit_w, blit_h));
var blit_frames = source_mc._totalframes;
player_blood_totalframes = blit_frames;
source_mc.stop();
var frame_num = 1;
while (frame_num <= blit_frames) {
source_bmp.fillRect(source_bmp.rectangle, 0);
source_bmp.draw(source_mc, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", source_rect, true);
Set("player_blood_bmp_frame" + frame_num, new flash.display.BitmapData(blit_w, blit_h, true, 0));
var bmp_data = eval ("player_blood_bmp_frame" + frame_num);
var rect_ob = (new flash.geom.Rectangle(draw_xpos, draw_ypos, blit_w, blit_h));
bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0));
frame_num++;
source_mc.nextFrame();
}
removeMovieClip(source_mc);
}
function init_enemy_fire_effect() {
enemy_fire_totalframes = undefined;
var link = "enemy_shot";
var mc_name = "blit_mc";
attachMovie(link, mc_name, this.getNextHighestDepth());
var source_mc = eval (mc_name);
var blit_w = source_mc._width;
var blit_h = source_mc._height;
var draw_xpos = 0;
var draw_ypos = 0;
var source_bmp = (new flash.display.BitmapData(blit_w, blit_h, true, 0));
var source_rect = (new flash.geom.Rectangle(0, 0, blit_w, blit_h));
var blit_frames = source_mc._totalframes;
enemy_fire_totalframes = blit_frames;
enemy_fire_w = source_mc._width;
enemy_fire_h = source_mc._height;
source_mc.stop();
var frame_num = 1;
while (frame_num <= blit_frames) {
source_bmp.fillRect(source_bmp.rectangle, 0);
source_bmp.draw(source_mc, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", source_rect, true);
Set("enemy_fire_bmp_frame" + frame_num, new flash.display.BitmapData(blit_w, blit_h, true, 0));
var bmp_data = eval ("enemy_fire_bmp_frame" + frame_num);
var rect_ob = (new flash.geom.Rectangle(draw_xpos, draw_ypos, blit_w, blit_h));
bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0));
frame_num++;
source_mc.nextFrame();
}
removeMovieClip(source_mc);
}
function init_wallmark_blit() {
var link = "wall_mark1";
var mc_parent = attachMovie(link, "mc", this.getNextHighestDepth());
var mc_vnor = mc_parent.vnor;
mc_parent._y = -100;
var ar_name = "wall_mark_scale";
var scale_step = 10;
var scale = 100;
var scale_min = 20;
while (scale >= scale_min) {
var ar_bmp_name = (ar_name + scale);
Set(ar_bmp_name, new Array());
var ar_bmp = eval (ar_bmp_name);
mc_vnor._xscale = scale;
mc_vnor._yscale = scale;
mc_vnor._x = mc_vnor._width / 2;
mc_vnor._y = mc_vnor._height / 2;
var w = mc_parent._width;
var h = mc_parent._height;
var bmpdata = (new flash.display.BitmapData(w, h, true, 0));
var rect = bmpdata.rectangle;
bmpdata.draw(mc_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect, true);
ar_bmp.push(bmpdata);
scale = scale - scale_step;
}
removeMovieClip(mc_parent);
}
function init_blur_particle_blit() {
blur_blit_variations++;
var ob_name = ("blur_par_ob" + blur_blit_variations);
Set(ob_name, new Object());
var ob = eval (ob_name);
var mc_parent = createEmptyMovieClip("mc", this.getNextHighestDepth());
var mc_vnor = mc_parent.createEmptyMovieClip("vnor", mc_parent.getNextHighestDepth());
mc_parent._x = (-xres) / 2;
mc_parent._y = (-yres) / 2;
mc_vnor._x = xres / 2;
mc_vnor._y = yres / 2;
var scale = 100;
var ar_name = ("ar_scale" + scale);
ob[ar_name] = new Array();
emit_blit_blur_par(0, 0, 100, mc_vnor);
var bmpdata_holder = (new flash.display.BitmapData(xres, yres, true, 0));
var anim_loop = true;
while (anim_loop == true) {
var anim_loop = control_blit_emiter_blur_par(mc_vnor);
var rect = bmpdata_holder.rectangle;
bmpdata_holder.fillRect(rect, 0);
bmpdata_holder.draw(mc_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect, true);
var bounds = mc_vnor.getBounds(mc_parent);
var xmin = (mc_vnor._x - bounds.xMin);
var xmax = (bounds.xMax - mc_vnor._x);
var ymin = (mc_vnor._y - bounds.yMin);
var ymax = (bounds.yMax - mc_vnor._y);
var maxw = (Math.max(Math.abs(xmin), xmax) * 2);
var maxh = (Math.max(Math.abs(ymin), ymax) * 2);
var crop_x = (mc_vnor._x - (maxw / 2));
var crop_y = (mc_vnor._y - (maxh / 2));
var crop_w = maxw;
var crop_h = maxh;
var crop_bmpdata = (new flash.display.BitmapData(crop_w, crop_h, true, 0));
var copy_rect = (new flash.geom.Rectangle(crop_x, crop_y, crop_w, crop_h));
crop_bmpdata.copyPixels(bmpdata_holder, copy_rect, new flash.geom.Point(0, 0));
ob[ar_name].push(crop_bmpdata);
}
bmpdata_holder.dispose();
removeMovieClip(mc_parent);
var scale_step = 10;
var scale = 90;
var scale_min = 20;
while (scale >= scale_min) {
var ar_name = ("ar_scale" + scale);
ob[ar_name] = new Array();
var source_ar = ob.ar_scale100;
var frame_n = 0;
while (frame_n < source_ar.length) {
var source_bmpdata = source_ar[frame_n];
var scaled_w = Math.round((source_bmpdata.width / 100) * scale);
var scaled_h = Math.round((source_bmpdata.height / 100) * scale);
var scaled_bmpdata = (new flash.display.BitmapData(scaled_w, scaled_h, true, 0));
var scale_matrix = (new flash.geom.Matrix());
scale_matrix.scale(scale / 100, scale / 100);
var rect = scaled_bmpdata.rectangle;
scaled_bmpdata.fillRect(rect, 0);
scaled_bmpdata.draw(source_bmpdata, scale_matrix, new flash.geom.ColorTransform(), "normal", rect, true);
ob[ar_name].push(scaled_bmpdata);
frame_n++;
}
scale = scale - scale_step;
}
}
function emit_blit_blur_par(load_x, load_y, load_scale, mc_tar) {
anim_ob = new Object();
anim_ob.par_type = "blur";
anim_ob.mc_tar = mc_tar;
temp_ar = new Array();
var amount = blur_par_amount;
var p_count = 1;
while (p_count <= amount) {
var par_name = ("p" + p_count);
mc_tar.attachMovie("blur_par", par_name, p_count);
with (mc_tar) {
var par_tar = eval (par_name);
par_tar._x = -5 + random(10);
par_tar._y = -5 + random(10);
var uhel = random(360);
var rad_uhel = ((uhel * Math.PI) / 180);
var xposun = Math.sin(rad_uhel);
var yposun = (-Math.cos(rad_uhel));
par_tar._rotation = uhel;
par_tar.vnor._height = blur_par_load_h;
var minspeed = blur_par_minspeed;
var maxspeed = blur_par_maxspeed;
var ran_skoef = (random((maxspeed - minspeed) * 10) / 10);
var speed = (minspeed + ran_skoef);
par_tar.xmove = xposun * speed;
par_tar.ymove = yposun * speed;
var min_hkoef = blur_par_min_hkoef;
var max_hkoef = blur_par_max_hkoef;
var ran_hkoef = (random((max_hkoef - min_hkoef) * 10) / 10);
var h_koef = (min_hkoef + ran_hkoef);
par_tar.h_koef = h_koef;
var min_l = blur_par_minlife;
var max_l = blur_par_maxlife;
var ran_lkoef = random(max_l - min_l);
var l_koef = (min_l + ran_lkoef);
par_tar.life = l_koef;
par_tar.step = 0;
temp_ar.push("par");
}
p_count = p_count + 1;
}
}
function control_blit_emiter_blur_par() {
ref_ob = anim_ob;
var par_tar = ref_ob.mc_tar;
for (n in par_tar) {
var p_tar = eval ((par_tar + ".") + n);
if (typeof(p_tar) == "movieclip") {
if (p_tar.step >= p_tar.life) {
temp_ar.splice(0, 1);
removeMovieClip(p_tar);
} else if (p_tar.step >= (p_tar.life - 5)) {
p_tar._alpha = p_tar._alpha - 20;
p_tar._x = p_tar._x + p_tar.xmove;
p_tar._y = p_tar._y + p_tar.ymove;
p_tar.vnor._height = p_tar.vnor._height + p_tar.h_koef;
p_tar.step++;
} else {
p_tar._x = p_tar._x + p_tar.xmove;
p_tar._y = p_tar._y + p_tar.ymove;
p_tar.vnor._height = p_tar.vnor._height + p_tar.h_koef;
p_tar.step++;
}
}
}
if (temp_ar.length == 0) {
delete anim_ob;
delete temp_ar;
return(false);
}
return(true);
}
function init_blit_test() {
bmpdata = new flash.display.BitmapData(xres, yres, true, 0);
var _local1 = createEmptyMovieClip("mc_holder", 100);
_local1._x = (-xres) / 2;
_local1._y = (-yres) / 2;
_local1.attachBitmap(bmpdata, 1);
blit_frame = 0;
stav = "blit_test";
}
function blit_test_control() {
var _local2 = blur_par_ob1.ar_scale100;
var _local1 = _local2[blit_frame];
var _local9 = xres / 2;
var _local8 = yres / 2;
var _local4 = _local1.width;
var _local3 = _local1.height;
var _local10 = _local1.rectangle;
var _local7 = _local9 - (_local4 / 2);
var _local6 = _local8 - (_local3 / 2);
var _local5 = new flash.geom.Point(_local7, _local6);
bmpdata.copyPixels(_local1, _local10, _local5);
if (blit_frame >= _local2.length) {
blit_frame = 0;
} else {
blit_frame++;
}
}
function init_blit_object_links() {
all_blit_bmpdata_ar = new Array();
blit_ar = new Array();
blit_bmpdata_count = 1;
for (i in blit_object) {
var ob = eval ("blit_object." + i);
var dep = ob.depth;
var mc_name = ("blit_mc" + blit_bmpdata_count);
var bmpdata_name = ("blit_bmpdata" + blit_bmpdata_count);
blit_bmpdata_count = blit_bmpdata_count + 1;
Set(bmpdata_name, new flash.display.BitmapData(xres, yres, true, 0));
var bmpdata_value = eval (bmpdata_name);
all_blit_bmpdata_ar.push(bmpdata_value);
bmp_flush_ar.push(bmpdata_value);
ob.bmpdata = bmpdata_value;
ob.mc_name = mc_name;
texture_main.createEmptyMovieClip(mc_name, dep);
mc_tar = eval ("texture_main." + mc_name);
mc_tar.attachBitmap(bmpdata_value, 1);
mc_tar.cacheAsBitmap = true;
mc_tar._x = (-xres) / 2;
mc_tar._y = (-yres) / 2;
}
for (i in int_object) {
var int_ob = eval ("int_object." + i);
var b_n = (ar_blit_dep.length - 1);
var loop = true;
while ((loop == true) and (b_n >= 0)) {
var blit_ob = eval (ar_blit_dep[b_n]);
if (blit_ob.depth > int_ob.depth) {
int_ob.blit_tar_bmpdata = blit_ob.bmpdata;
loop = false;
} else {
b_n = b_n - 1;
}
}
}
}
function gun_control() {
if ((mouse_click == true) and (gun_step == "ready")) {
shoot = true;
init_gun_shoot();
bullet_count++;
} else if (((current_weapon == 1) and (mouse_switch == "on")) and (gun_step == "ready")) {
shoot = true;
init_gun_shoot();
bullet_count++;
}
if (shoot == true) {
if (current_weapon == 1) {
var xrozptyl = random(rifle_rozptyl);
var yrozptyl = random(rifle_rozptyl);
var shot_xpos = ((_parent._xmouse - (rifle_rozptyl / 2)) + xrozptyl);
var shot_ypos = ((_parent._ymouse - (rifle_rozptyl / 2)) + yrozptyl);
shot_loop_ar.push([shot_xpos, shot_ypos]);
} else if (current_weapon == 2) {
var pelet_n = 0;
while (pelet_n < shotgun_pelets) {
var xrozptyl = random(shotgun_rozptyl);
var yrozptyl = random(shotgun_rozptyl);
var shot_xpos = ((_parent._xmouse - (shotgun_rozptyl / 2)) + xrozptyl);
var shot_ypos = ((_parent._ymouse - (shotgun_rozptyl / 2)) + yrozptyl);
shot_loop_ar.push([shot_xpos, shot_ypos]);
pelet_n++;
}
}
while (shot_loop_ar.length > 0) {
var vnor_shot_ar = shot_loop_ar[0];
global_xhit = vnor_shot_ar[0];
global_yhit = vnor_shot_ar[1];
var loop = true;
var x = 0;
while ((x < ar_hit_dep.length) and (loop == true)) {
var hit_ob = eval (ar_hit_dep[x]);
if (hit_ob.displayed == true) {
if (hit_ob.object_type == "enemy") {
var hit_tar = eval (("texture_main." + hit_ob.mc_name) + ".hit_mc");
var head_hit_tar = eval (("texture_main." + hit_ob.mc_name) + ".head_hit_mc");
if ((hit_tar.hitTest(global_xhit, global_yhit, true) == true) or (head_hit_tar.hitTest(global_xhit, global_yhit, true) == true)) {
if (hit_ob.ready == true) {
var head_boolean = false;
if (head_hit_tar.hitTest(global_xhit, global_yhit, true) == true) {
head_boolean = true;
}
loop = check_hit_enemy(hit_ob, head_boolean);
}
}
} else if (hit_ob.object_type == "interactive") {
loop = check_hit_int(hit_ob);
}
}
x = x + 1;
}
shot_loop_ar.splice(0, 1);
}
}
}
function check_hit_enemy(hit_ob, head_boolean) {
if (head_boolean == true) {
new_sound_fx("big_blood");
if (hit_ob.dead == undefined) {
hit_ob.hp = 0;
enemy_init_anim("die", true);
hit_ob.dead = true;
update_score("headshot", hit_ob.xscale);
init_head_blast();
} else if (hit_ob.dead == true) {
init_head_blast();
}
} else {
var weapon_power = eval (("weapon" + current_weapon) + "_hp");
hit_ob.hp = hit_ob.hp - weapon_power;
init_enemy_bloodfx("bodyshot");
if ((hit_ob.hp <= 0) and (hit_ob.dead == undefined)) {
new_sound_fx("ouch");
update_score("bodyshot", hit_ob.xscale);
hit_ob.dead = true;
enemy_init_anim("die", false);
} else if ((hit_ob.hp >= 0) and (hit_ob.dead == undefined)) {
new_sound_fx("blood");
enemy_init_anim("hit", false);
}
}
return(false);
}
function new_sound_fx(param) {
if (mute_fx == false) {
if (param == "shoot") {
if (current_weapon == 1) {
var _local3 = "shot_m16";
} else if (current_weapon == 2) {
var _local3 = "shot_shotgun";
}
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "reload") {
if (current_weapon == 1) {
var _local3 = "reload_m16";
} else if (current_weapon == 2) {
var _local3 = "reload_shotgun";
}
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "ping") {
var _local6 = 3;
var _local2 = random(_local6) + 1;
var _local3 = "ping" + _local2;
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "shot_enemy") {
var _local3 = "shot_enemy";
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "blood") {
var _local3 = "blood";
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "big_blood") {
var _local3 = "big_blood";
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "ouch") {
var _local4 = 5;
var _local5 = random(_local4) + 1;
var _local3 = "ouch" + _local5;
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "button_rollover") {
var _local3 = "button_rollover";
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
} else if (param == "button_click") {
var _local3 = "button_click";
sound_fx_ar[sound_fx_ar_n].attachSound(_local3);
sound_fx_ar[sound_fx_ar_n].start(0.2, 1);
sound_fx_ar_n++;
if (sound_fx_ar_n >= sound_fx_ar.length) {
sound_fx_ar_n = 0;
}
}
}
}
function init_sound() {
menu_loop_s.stop("menu_loop");
mute_fx = false;
mute_music = false;
menu_loop_s = new Sound();
game_loop_s = new Sound();
menu_loop_s.attachSound("menu_loop");
game_loop_s.attachSound("game_loop");
sound_fx_n = 1;
sound_fx_ar_n = 0;
sound_fx_ar = new Array();
var _local2 = 50;
var _local1 = 0;
while (_local1 <= _local2) {
sound_fx_ar.push(new Sound());
_local1++;
}
}
function switch_mute_fx() {
if (mute_fx == false) {
mute_fx = true;
} else if (mute_fx == true) {
mute_fx = false;
}
}
function switch_mute_music() {
if (mute_music == false) {
mute_music = true;
update_sound(undefined);
} else if (mute_music == true) {
mute_music = false;
if (stav == "ingamemenu") {
var _local1 = "menu";
} else if (stav == "play") {
var _local1 = "game";
}
update_sound(_local1);
}
}
function update_sound(s_param) {
if (mute_music == false) {
if (s_param == "menu") {
game_loop_s.stop("game_loop");
menu_loop_s.start(0, 1000);
} else if (s_param == "game") {
menu_loop_s.stop("menu_loop");
game_loop_s.start(0, 1000);
}
} else if (mute_music == true) {
menu_loop_s.stop("menu_loop");
game_loop_s.stop("game_loop");
}
}
function update_score(hit_type, scale) {
if (hit_type == "bodyshot") {
level_kill_count++;
kill_count++;
reset_combo();
var _local2 = (100 - Math.round(scale)) / 100;
var _local1 = bodyshot_score + (bodyshot_score * _local2);
this_level_score = this_level_score + _local1;
ui_show_score(_local1);
} else if (hit_type == "headshot") {
level_kill_count++;
kill_count++;
headshot_count++;
head_combo++;
var _local2 = (100 - Math.round(scale)) / 100;
var _local1 = (headshot_score + (headshot_score * _local2)) * head_combo;
this_level_score = this_level_score + _local1;
if (head_combo > 1) {
ui_show_combo(head_combo);
combo_trophy_check();
}
ui_show_score(_local1);
headshot_trophy_check();
}
kill_trophy_check();
}
function reset_combo() {
head_combo = 0;
}
function submit_score() {
removeMovieClip("ingamemenu");
screen_num = 1;
init_first_run();
}
function kill_trophy_check() {
var t_num = 1;
var t_name = ("kill_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((kill_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 2;
var t_name = ("kill_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((kill_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 3;
var t_name = ("kill_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((kill_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
}
function menu_kill_trophy_check() {
var t_num = 1;
var t_name = ("kill_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Defeat " + limit) + " enemies";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 2;
var t_name = ("kill_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Defeat " + limit) + " enemies";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 3;
var t_name = ("kill_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Defeat " + limit) + " enemies";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
}
function headshot_trophy_check() {
var t_num = 1;
var t_name = ("headshot_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((headshot_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 2;
var t_name = ("headshot_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((headshot_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 3;
var t_name = ("headshot_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((headshot_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
}
function menu_headshot_trophy_check() {
var t_num = 1;
var t_name = ("headshot_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Make " + limit) + " Accurate Shots";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 2;
var t_name = ("headshot_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Make " + limit) + " Accurate Shots";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 3;
var t_name = ("headshot_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Make " + limit) + " Accurate Shots";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
}
function combo_trophy_check() {
var t_num = 1;
var t_name = ("combo_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((head_combo >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 2;
var t_name = ("combo_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((head_combo >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 3;
var t_name = ("combo_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((head_combo >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
}
function menu_combo_trophy_check() {
var t_num = 1;
var t_name = ("combo_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Make " + limit) + " Accurate Combo";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 2;
var t_name = ("combo_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Make " + limit) + " Accurate Combo";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 3;
var t_name = ("combo_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Make " + limit) + " Accurate Combo";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
}
function bullet_trophy_check() {
var t_num = 1;
var t_name = ("bullet_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((bullet_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 2;
var t_name = ("bullet_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((bullet_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
var t_num = 3;
var t_name = ("bullet_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
if ((bullet_count >= limit) and (lock_status == "locked")) {
total_score = total_score + score_value;
Set(t_name + "_status", "unlocked");
ui_show_trophy(trophy_name, score_value);
}
}
function menu_bullet_trophy_check() {
var t_num = 1;
var t_name = ("bullet_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Shoot " + limit) + " bullets";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 2;
var t_name = ("bullet_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Shoot " + limit) + " bullets";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
var t_num = 3;
var t_name = ("bullet_trophy" + t_num);
var lock_status = eval (t_name + "_status");
var limit = eval (t_name + "_limit");
var score_value = eval (t_name + "_score");
var trophy_name = eval (t_name + "_name");
var mc_tar = eval ("ingamemenu." + t_name);
mc_tar.out1 = trophy_name;
mc_tar.out2 = ("Shoot " + limit) + " bullets";
mc_tar.out3 = ("Gives you " + score_value) + " points";
if (lock_status == "unlocked") {
mc_tar.gotoAndStop(2);
}
}
function init_score_and_trophy() {
total_score = 0;
kill_count = 0;
headshot_count = 0;
bullet_count = 0;
var _local1 = 1;
while (_local1 <= total_screens) {
Set(("level" + _local1) + "_highscore", 0);
_local1++;
}
bullet_trophy1_status = "locked";
bullet_trophy1_score = 5000;
bullet_trophy1_name = "Bullets Everywhere";
bullet_trophy1_limit = 150;
bullet_trophy2_status = "locked";
bullet_trophy2_score = 10000;
bullet_trophy2_name = "Bullet Shooter";
bullet_trophy2_limit = 1000;
bullet_trophy3_status = "locked";
bullet_trophy3_score = 20000;
bullet_trophy3_name = "Bullet King";
bullet_trophy3_limit = 1500;
kill_trophy1_status = "locked";
kill_trophy1_score = 5000;
kill_trophy1_name = "Springfield Hero";
kill_trophy1_limit = 25;
kill_trophy2_status = "locked";
kill_trophy2_score = 15000;
kill_trophy2_name = "Bart The Great";
kill_trophy2_limit = 100;
kill_trophy3_status = "locked";
kill_trophy3_score = 30000;
kill_trophy3_name = "El Barto";
kill_trophy3_limit = 200;
headshot_trophy1_status = "locked";
headshot_trophy1_score = 7500;
headshot_trophy1_name = "Accurate Aim";
headshot_trophy1_limit = 30;
headshot_trophy2_status = "locked";
headshot_trophy2_score = 20000;
headshot_trophy2_name = "Expert Aim";
headshot_trophy2_limit = 80;
headshot_trophy3_status = "locked";
headshot_trophy3_score = 50000;
headshot_trophy3_name = "Pro Aim";
headshot_trophy3_limit = 175;
combo_trophy1_status = "locked";
combo_trophy1_score = 10000;
combo_trophy1_name = "Combo Master";
combo_trophy1_limit = 5;
combo_trophy2_status = "locked";
combo_trophy2_score = 50000;
combo_trophy2_name = "Combo Expert";
combo_trophy2_limit = 10;
combo_trophy3_status = "locked";
combo_trophy3_score = 100000 /* 0x0186A0 */;
combo_trophy3_name = "Bart Rulez";
combo_trophy3_limit = 15;
}
function init_intro_countdown() {
intro_countdown_end = getTimer() + intro_countdown_time;
top_mc.attachMovie("countdown_mc", "countdown_mc", top_mc.getNextHighestDepth());
top_mc.countdown_mc._x = xres / 2;
top_mc.countdown_mc._y = yres / 2;
top_mc.countdown_mc.out1 = ("Defeat " + level_kill_limit) + " Enemies";
}
function control_intro_countdown() {
top_mc.countdown_mc.anim_mc.nextFrame();
}
function terminate_intro_countdown() {
removeMovieClip(top_mc.countdown_mc);
}
fscommand ("trapallkeys", "true");
fscommand ("showmenu", "true");
xres = 640;
yres = 480;
fpslock = 30;
time_gap = 1000 / fpslock;
time_gap = Math.round(time_gap);
realtimefpsstart = 0;
realtimeframe = 0;
generate_frame_time = getTimer();
generate_frame = false;
frames = 0;
start_time = getTimer();
scriptpovo = false;
var scene1_width = 1200;
var scene1_height = 700;
var scene1_bottom_dep = 829;
var enemy_object1 = new Object();
enemy_object1.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object1.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object1.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object1.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object1.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object1.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object1.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object1.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object1.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object1.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object1.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object1.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object1.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object1.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object1.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object1.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object1.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object1.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object1.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object1.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
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enemy_object1.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object1.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object1 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object1 = new Object();
int_object1.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object1.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object1.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object1.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep1 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object1 = new Object();
blit_object1.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep1 = new Array("blit_object.blit_holder1");
var scene2_width = 1200;
var scene2_height = 700;
var scene2_bottom_dep = 829;
var enemy_object2 = new Object();
enemy_object2.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object2.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object2.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object2.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object2.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object2.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object2.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object2.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object2.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object2.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object2.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object2.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object2.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object2.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object2.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object2.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object2.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object2.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object2.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object2.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object2.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object2.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object2.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object2.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object2.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object2.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object2.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object2.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object2.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object2.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
enemy_object2.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"};
enemy_object2.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"};
enemy_object2.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"};
enemy_object2.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
enemy_object2.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"};
enemy_object2.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
enemy_object2.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"};
enemy_object2.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"};
enemy_object2.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"};
enemy_object2.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"};
enemy_object2.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"};
enemy_object2.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object2.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
enemy_object2.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"};
enemy_object2.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"};
enemy_object2.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"};
enemy_object2.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"};
enemy_object2.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object2.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object2.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object2.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object2.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object2.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
enemy_object2.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"};
enemy_object2.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object2.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object2.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object2.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object2.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object2.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object2.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object2.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object2.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object2.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object2.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object2.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object2.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object2.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object2.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object2.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object2.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object2.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object2.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object2.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object2.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object2.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object2.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object2.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object2.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object2.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object2.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object2.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object2.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object2.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object2.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object2.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object2.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
enemy_object2.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"};
enemy_object2.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object2.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object2.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object2.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object2.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object2 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object2 = new Object();
int_object2.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object2.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object2.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object2.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep2 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object2 = new Object();
blit_object2.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep2 = new Array("blit_object.blit_holder1");
var scene3_width = 1200;
var scene3_height = 700;
var scene3_bottom_dep = 829;
var enemy_object3 = new Object();
enemy_object3.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object3.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object3.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object3.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object3.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object3.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object3.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object3.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object3.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object3.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object3.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object3.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object3.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object3.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object3.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object3.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object3.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object3.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object3.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object3.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object3.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object3.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object3.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object3.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object3.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object3.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object3.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object3.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object3.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object3.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
enemy_object3.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"};
enemy_object3.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"};
enemy_object3.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"};
enemy_object3.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
enemy_object3.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"};
enemy_object3.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
enemy_object3.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"};
enemy_object3.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"};
enemy_object3.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"};
enemy_object3.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"};
enemy_object3.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"};
enemy_object3.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object3.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
enemy_object3.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"};
enemy_object3.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"};
enemy_object3.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"};
enemy_object3.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"};
enemy_object3.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object3.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object3.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object3.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object3.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object3.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
enemy_object3.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"};
enemy_object3.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object3.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object3.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object3.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object3.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object3.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object3.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object3.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object3.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object3.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object3.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object3.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object3.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object3.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object3.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object3.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object3.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object3.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object3.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object3.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object3.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object3.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object3.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object3.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object3.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object3.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object3.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object3.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object3.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object3.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object3.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object3.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object3.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
enemy_object3.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"};
enemy_object3.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object3.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object3.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object3.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object3.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object3 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object3 = new Object();
int_object3.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object3.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object3.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object3.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep3 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object3 = new Object();
blit_object3.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep3 = new Array("blit_object.blit_holder1");
var scene4_width = 1200;
var scene4_height = 700;
var scene4_bottom_dep = 829;
var enemy_object4 = new Object();
enemy_object4.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object4.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object4.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object4.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object4.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object4.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object4.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object4.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object4.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object4.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object4.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object4.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object4.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object4.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object4.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object4.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object4.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object4.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object4.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object4.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object4.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object4.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object4.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object4.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object4.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object4.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object4.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object4.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object4.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object4.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
enemy_object4.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"};
enemy_object4.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"};
enemy_object4.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"};
enemy_object4.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
enemy_object4.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"};
enemy_object4.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
enemy_object4.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"};
enemy_object4.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"};
enemy_object4.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"};
enemy_object4.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"};
enemy_object4.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"};
enemy_object4.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object4.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
enemy_object4.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"};
enemy_object4.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"};
enemy_object4.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"};
enemy_object4.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"};
enemy_object4.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object4.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object4.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object4.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object4.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object4.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
enemy_object4.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"};
enemy_object4.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object4.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object4.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object4.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object4.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object4.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object4.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object4.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object4.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object4.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object4.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object4.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object4.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object4.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object4.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object4.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object4.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object4.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object4.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object4.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object4.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object4.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object4.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object4.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object4.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object4.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object4.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object4.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object4.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object4.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object4.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object4.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object4.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
enemy_object4.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"};
enemy_object4.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object4.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object4.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object4.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object4.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object4 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object4 = new Object();
int_object4.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object4.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object4.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object4.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep4 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object4 = new Object();
blit_object4.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep4 = new Array("blit_object.blit_holder1");
var scene5_width = 1200;
var scene5_height = 700;
var scene5_bottom_dep = 829;
var enemy_object5 = new Object();
enemy_object5.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object5.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object5.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object5.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object5.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object5.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object5.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object5.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object5.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object5.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object5.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object5.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object5.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object5.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object5.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object5.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object5.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object5.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object5.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object5.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object5.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object5.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object5.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object5.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object5.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object5.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object5.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object5.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object5.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object5.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
enemy_object5.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"};
enemy_object5.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"};
enemy_object5.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"};
enemy_object5.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
enemy_object5.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"};
enemy_object5.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
enemy_object5.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"};
enemy_object5.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"};
enemy_object5.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"};
enemy_object5.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"};
enemy_object5.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"};
enemy_object5.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object5.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
enemy_object5.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"};
enemy_object5.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"};
enemy_object5.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"};
enemy_object5.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"};
enemy_object5.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object5.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object5.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object5.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object5.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object5.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
enemy_object5.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"};
enemy_object5.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object5.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object5.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object5.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object5.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object5.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object5.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object5.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object5.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object5.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object5.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object5.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object5.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object5.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object5.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object5.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object5.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object5.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object5.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object5.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object5.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object5.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object5.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object5.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object5.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object5.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object5.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object5.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object5.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object5.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object5.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object5.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object5.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
enemy_object5.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"};
enemy_object5.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object5.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object5.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object5.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object5.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object5 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object5 = new Object();
int_object5.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object5.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object5.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object5.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep5 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object5 = new Object();
blit_object5.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep5 = new Array("blit_object.blit_holder1");
var scene6_width = 1200;
var scene6_height = 700;
var scene6_bottom_dep = 829;
var enemy_object6 = new Object();
enemy_object6.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object6.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object6.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object6.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object6.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object6.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object6.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object6.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object6.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object6.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object6.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object6.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object6.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object6.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object6.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object6.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object6.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object6.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object6.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object6.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object6.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object6.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object6.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object6.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object6.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object6.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object6.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object6.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object6.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object6.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
enemy_object6.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"};
enemy_object6.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"};
enemy_object6.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"};
enemy_object6.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
enemy_object6.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"};
enemy_object6.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
enemy_object6.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"};
enemy_object6.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"};
enemy_object6.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"};
enemy_object6.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"};
enemy_object6.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"};
enemy_object6.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object6.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
enemy_object6.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"};
enemy_object6.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"};
enemy_object6.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"};
enemy_object6.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"};
enemy_object6.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object6.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object6.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object6.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object6.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object6.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
enemy_object6.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"};
enemy_object6.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object6.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object6.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object6.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object6.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object6.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object6.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object6.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object6.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object6.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object6.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object6.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object6.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object6.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object6.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object6.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object6.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object6.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object6.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object6.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object6.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object6.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object6.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object6.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object6.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object6.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object6.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object6.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object6.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object6.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object6.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object6.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object6.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
enemy_object6.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"};
enemy_object6.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object6.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object6.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object6.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object6.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object6 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object6 = new Object();
int_object6.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object6.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object6.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object6.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep6 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object6 = new Object();
blit_object6.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep6 = new Array("blit_object.blit_holder1");
var scene7_width = 1200;
var scene7_height = 700;
var scene7_bottom_dep = 829;
var enemy_object7 = new Object();
enemy_object7.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object7.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object7.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object7.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object7.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object7.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object7.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object7.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object7.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object7.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object7.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object7.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object7.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object7.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object7.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object7.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object7.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object7.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object7.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object7.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object7.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object7.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object7.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object7.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object7.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object7.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object7.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object7.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object7.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object7.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
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enemy_object7.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
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enemy_object7.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
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enemy_object7.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object7.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
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enemy_object7.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object7.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object7.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object7.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object7.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object7.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
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enemy_object7.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object7.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object7.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object7.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object7.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object7.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object7.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object7.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object7.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object7.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object7.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object7.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object7.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object7.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object7.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object7.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object7.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object7.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object7.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object7.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object7.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object7.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object7.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object7.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object7.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object7.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object7.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object7.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object7.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object7.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object7.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object7.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
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enemy_object7.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object7.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object7.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object7.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object7.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object7 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object7 = new Object();
int_object7.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object7.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object7.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object7.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep7 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object7 = new Object();
blit_object7.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep7 = new Array("blit_object.blit_holder1");
var scene8_width = 1200;
var scene8_height = 700;
var scene8_bottom_dep = 829;
var enemy_object8 = new Object();
enemy_object8.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object8.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object8.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object8.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object8.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object8.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object8.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object8.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object8.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object8.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object8.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object8.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object8.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object8.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object8.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object8.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object8.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object8.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object8.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object8.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object8.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object8.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object8.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object8.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object8.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object8.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object8.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object8.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object8.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object8.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
enemy_object8.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"};
enemy_object8.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"};
enemy_object8.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"};
enemy_object8.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
enemy_object8.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"};
enemy_object8.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
enemy_object8.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"};
enemy_object8.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"};
enemy_object8.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"};
enemy_object8.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"};
enemy_object8.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"};
enemy_object8.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object8.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
enemy_object8.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"};
enemy_object8.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"};
enemy_object8.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"};
enemy_object8.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"};
enemy_object8.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object8.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object8.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object8.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object8.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object8.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
enemy_object8.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"};
enemy_object8.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object8.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object8.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object8.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object8.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object8.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object8.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object8.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object8.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object8.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object8.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object8.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object8.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object8.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object8.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object8.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object8.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object8.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object8.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object8.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object8.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object8.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object8.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object8.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object8.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object8.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object8.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object8.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object8.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object8.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object8.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object8.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object8.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
enemy_object8.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"};
enemy_object8.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object8.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object8.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object8.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object8.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object8 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object8 = new Object();
int_object8.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object8.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object8.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object8.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep8 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object8 = new Object();
blit_object8.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep8 = new Array("blit_object.blit_holder1");
var scene9_width = 1200;
var scene9_height = 700;
var scene9_bottom_dep = 829;
var enemy_object9 = new Object();
enemy_object9.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object9.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object9.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object9.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object9.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object9.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object9.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object9.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object9.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object9.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object9.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object9.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object9.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object9.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object9.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object9.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object9.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object9.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object9.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object9.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object9.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object9.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object9.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object9.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object9.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object9.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object9.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object9.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object9.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object9.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
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enemy_object9.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
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enemy_object9.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
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enemy_object9.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object9.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
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enemy_object9.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object9.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object9.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object9.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object9.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object9.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
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enemy_object9.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object9.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object9.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object9.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object9.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object9.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object9.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object9.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object9.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object9.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object9.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object9.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object9.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object9.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object9.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object9.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object9.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object9.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object9.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object9.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object9.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object9.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object9.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object9.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object9.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object9.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object9.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object9.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object9.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object9.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object9.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object9.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object9.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
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enemy_object9.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object9.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object9.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object9.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object9.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object9 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object9 = new Object();
int_object9.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object9.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object9.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object9.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep9 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object9 = new Object();
blit_object9.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep9 = new Array("blit_object.blit_holder1");
var scene10_width = 1200;
var scene10_height = 700;
var scene10_bottom_dep = 829;
var enemy_object10 = new Object();
enemy_object10.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"};
enemy_object10.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"};
enemy_object10.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"};
enemy_object10.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"};
enemy_object10.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"};
enemy_object10.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"};
enemy_object10.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"};
enemy_object10.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"};
enemy_object10.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"};
enemy_object10.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"};
enemy_object10.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"};
enemy_object10.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"};
enemy_object10.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"};
enemy_object10.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"};
enemy_object10.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"};
enemy_object10.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"};
enemy_object10.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"};
enemy_object10.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"};
enemy_object10.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"};
enemy_object10.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"};
enemy_object10.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"};
enemy_object10.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"};
enemy_object10.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"};
enemy_object10.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"};
enemy_object10.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"};
enemy_object10.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"};
enemy_object10.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"};
enemy_object10.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"};
enemy_object10.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"};
enemy_object10.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"};
enemy_object10.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"};
enemy_object10.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"};
enemy_object10.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"};
enemy_object10.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"};
enemy_object10.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"};
enemy_object10.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"};
enemy_object10.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"};
enemy_object10.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"};
enemy_object10.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"};
enemy_object10.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"};
enemy_object10.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"};
enemy_object10.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"};
enemy_object10.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"};
enemy_object10.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"};
enemy_object10.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"};
enemy_object10.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"};
enemy_object10.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"};
enemy_object10.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"};
enemy_object10.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"};
enemy_object10.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"};
enemy_object10.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"};
enemy_object10.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"};
enemy_object10.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"};
enemy_object10.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"};
enemy_object10.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"};
enemy_object10.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"};
enemy_object10.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"};
enemy_object10.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"};
enemy_object10.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"};
enemy_object10.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"};
enemy_object10.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"};
enemy_object10.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"};
enemy_object10.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"};
enemy_object10.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"};
enemy_object10.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"};
enemy_object10.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"};
enemy_object10.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"};
enemy_object10.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"};
enemy_object10.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"};
enemy_object10.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"};
enemy_object10.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"};
enemy_object10.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"};
enemy_object10.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"};
enemy_object10.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"};
enemy_object10.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"};
enemy_object10.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"};
enemy_object10.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"};
enemy_object10.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"};
enemy_object10.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"};
enemy_object10.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"};
enemy_object10.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"};
enemy_object10.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"};
enemy_object10.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"};
enemy_object10.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"};
enemy_object10.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"};
enemy_object10.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"};
enemy_object10.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"};
enemy_object10.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"};
enemy_object10.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"};
enemy_object10.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"};
enemy_object10.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"};
enemy_object10.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"};
enemy_object10.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"};
ar_enemy_object10 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1");
var int_object10 = new Object();
int_object10.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"};
int_object10.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"};
int_object10.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"};
int_object10.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"};
ar_hit_dep10 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93");
var blit_object10 = new Object();
blit_object10.blit_holder1 = {depth:832, object_type:"blit_holder"};
ar_blit_dep10 = new Array("blit_object.blit_holder1");
var last_camera_point = (new flash.geom.Point());
var new_camera_point = (new flash.geom.Point());
var target_point = (new flash.geom.Point());
camera_speed = 30;
var material_test_point = new Object();
material_bmp_point = new flash.geom.Point(0, 0);
material_hit_point = new flash.geom.Point(0, 0);
apply_shot_point = new Object();
var h_move_point = (new flash.geom.Point());
var h_0_point = (new flash.geom.Point());
enemy_blood_point = new Object();
show_score_time = 1750;
trophy_show_time = 2500;
ui_trophy_loady = 400;
ui_trophy_loadx = 500;
var g_point = new Object();
var f_point = new Object();
blur_par_amount = 50;
blur_par_minspeed = 3;
blur_par_maxspeed = 5;
blur_par_minlife = 5;
blur_par_maxlife = 10;
blur_par_min_hkoef = 0.5;
blur_par_max_hkoef = 1;
blur_par_load_h = 10;
var e_hit_point = new Object();
intro_countdown_time = 3000;
screen_num = 1;
total_screens = 10;
level_kill_limit1 = 7;
level_kill_limit2 = 7;
level_kill_limit3 = 10;
level_kill_limit4 = 11;
level_kill_limit5 = 12;
level_kill_limit6 = 20;
level_kill_limit7 = 20;
level_kill_limit8 = 30;
level_kill_limit9 = 20;
level_kill_limit10 = 30;
bodyshot_score1 = 100;
headshot_score1 = 200;
bodyshot_score2 = 200;
headshot_score2 = 300;
bodyshot_score3 = 300;
headshot_score3 = 400;
bodyshot_score4 = 350;
headshot_score4 = 450;
bodyshot_score5 = 400;
headshot_score5 = 500;
bodyshot_score6 = 450;
headshot_score6 = 550;
bodyshot_score7 = 450;
headshot_score7 = 550;
bodyshot_score8 = 500;
headshot_score8 = 600;
bodyshot_score9 = 700;
headshot_score9 = 800;
bodyshot_score10 = 900;
headshot_score10 = 1000;
enemy_alpha_koef = 6;
enemy_load_move = 10;
enemy_frame_time = 75;
enemy_level1_hppower = 5;
enemy_level2_hppower = 5;
enemy_level3_hppower = 5;
enemy_level4_hppower = 5;
enemy_level5_hppower = 5;
enemy_level6_hppower = 5;
enemy_level7_hppower = 5;
enemy_level8_hppower = 5;
enemy_level9_hppower = 5;
enemy_level10_hppower = 5;
enemy_level1_init_hp = 50;
enemy_level2_init_hp = 50;
enemy_level3_init_hp = 60;
enemy_level4_init_hp = 60;
enemy_level5_init_hp = 70;
enemy_level6_init_hp = 100;
enemy_level7_init_hp = 100;
enemy_level8_init_hp = 100;
enemy_level9_init_hp = 100;
enemy_level10_init_hp = 100;
enemy_level1_shot_time = 1000;
enemy_level2_shot_time = 800;
enemy_level3_shot_time = 800;
enemy_level4_shot_time = 700;
enemy_level5_shot_time = 700;
enemy_level6_shot_time = 700;
enemy_level7_shot_time = 650;
enemy_level8_shot_time = 500;
enemy_level9_shot_time = 600;
enemy_level10_shot_time = 500;
enemy_fire_frame_time = 10;
enemy_blood1_frames = 10;
enemy_blood1_xres = 120;
enemy_blood1_yres = 120;
enemy_blood2_frames = 10;
enemy_blood2_xres = 120;
enemy_blood2_yres = 120;
enemy_blood3_frames = 10;
enemy_blood3_xres = 120;
enemy_blood3_yres = 120;
enemy_blood_timer = 45;
player_init_hp = 100;
player_blood_frame_time = 30;
shotgun_score_limit = 100000 /* 0x0186A0 */;
shotgun_pelets = 6;
shotgun_rozptyl = 35;
rifle_rozptyl = 8;
weapon1_hp = 15;
weapon2_hp = 20;
total_weapons = 1;
weapon1_frame_time = 70;
weapon1_reload_time = 600;
weapon2_frame_time = 250;
weapon2_reload_time = 1000;
weapon1_init_totalammo = "infinite";
weapon1_init_ammo = 15;
weapon2_init_totalammo = 1000;
weapon2_init_ammo = 6;
weapon1_empty_frame = 2;
weapon2_empty_frame = 2;
weapon1_total_fires = 3;
weapon2_total_fires = 2;
fire_frame_time = 100;
shell_frame_time = 30;
shell_grav = 1.4;
shell_xmove = 15;
shell_ymove = -20;
init_first_run();
}
onClipEvent (mouseUp) {
mouse_click = false;
mouse_switch = "off";
}
onClipEvent (mouseDown) {
if (mouse_click == false) {
mouse_click = true;
mouse_switch = "on";
}
}
onClipEvent (keyUp) {
key_povo = true;
key_state = "up";
}
onClipEvent (keyDown) {
key_state = "down";
}
Symbol 8 Button
on (release) {
var link = _root.sponsor_url;
this.getURL(link, "_blank");
}
Symbol 24 Button
on (release) {
_parent._parent.button_stav = "remove";
}
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 27
stop();
Symbol 25 MovieClip Frame 54
stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 30
stop();
Symbol 37 MovieClip Frame 5
stop();
Symbol 39 Button
on (release) {
var link = _root.url_5;
this.getURL(link, "_blank");
}
Symbol 44 MovieClip Frame 5
stop();
Symbol 45 Button
on (release) {
var link = _root.url_4;
this.getURL(link, "_blank");
}
Symbol 50 MovieClip Frame 5
stop();
Symbol 51 Button
on (release) {
var link = _root.url_3;
this.getURL(link, "_blank");
}
Symbol 56 MovieClip Frame 5
stop();
Symbol 57 Button
on (release) {
var link = _root.url_2;
this.getURL(link, "_blank");
}
Symbol 62 MovieClip Frame 5
stop();
Symbol 63 Button
on (release) {
var link = _root.url_1;
this.getURL(link, "_blank");
}
Symbol 80 MovieClip Frame 5
stop();
Symbol 82 Button
on (release) {
var link = _root.sponsor_url;
this.getURL(link, "_blank");
}
Symbol 88 MovieClip Frame 1
var epicPubCode = _root.epic_pub_code;
var epicGameId = _root.epic_game_id;
var epicFadeIN = 1;
var epicFadeFrames = 24;
var oEpicUserInfo = {pubCode:this.epicPubCode, gameId:this.epicGameId, fadeIN:this.epicFadeIN, fadeFrames:this.epicFadeFrames};
var mcEpicGameAds = new EpicGameAdsButton(oEpicUserInfo, this);
Symbol 358 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync
{
var _syncContainer;
function MochiSync () {
_syncContainer = {};
}
function getProp(name) {
return(_syncContainer[name]);
}
function setProp(name, value) {
if (_syncContainer[name] == value) {
return(undefined);
}
_syncContainer[name] = value;
mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value});
}
function triggerEvent(eventType, args) {
switch (eventType) {
case SYNC_REQUEST :
mochi.as2.MochiServices.send("sync_syncronize", _syncContainer);
break;
case SYNC_PROPERTY :
_syncContainer[args.name] = args.value;
}
}
static var SYNC_REQUEST = "SyncRequest";
static var SYNC_PROPERTY = "UpdateProperty";
}
Symbol 359 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices
{
static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("3.8 as2");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
warnID(id, false);
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.as2.MochiServices.onError = onError;
} else if (mochi.as2.MochiServices.onError == undefined) {
mochi.as2.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local6 = "_mochiservices_com_" + id;
var _local5 = new MovieClipLoader();
var _local3 = {};
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
if (urlOptions().servURL) {
_servURL = urlOptions().servURL;
}
var _local4 = _servURL + _services;
if (urlOptions().servicesURL) {
_local4 = urlOptions().servicesURL;
}
allowDomains(_local4);
_clip = clip.createEmptyMovieClip(_local6, 10336, false);
_listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999));
listen();
if (_local3.waitInterval != null) {
clearInterval(_local3.waitInterval);
}
_local3.onLoadError = loadError;
_local3.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_local3.onLoadComplete = function (target_mc) {
target_mc.MochiServices = mochi.as2.MochiServices;
};
_local3.startTime = getTimer();
_local3.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.as2.MochiServices.disconnect();
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_local3.waitInterval = setInterval(_local3, "wait", 1000);
_local5.addListener(_local3);
_local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
return(_clip);
}
static function loadError(target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
disconnect();
onError.apply(null, [errorCode]);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.as2.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel._nextcallbackID = 0;
_listenChannel._callbacks = {};
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()});
_listenChannel.onStatus = function (infoObject) {
mochi.as2.MochiServices.onStatus(infoObject);
};
_listenChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_listenChannel.onEvent = function (pkg) {
switch (pkg.target) {
case "events" :
mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args);
break;
case "coins" :
mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args);
break;
case "sync" :
mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args);
}
};
_listenChannel.onError = function () {
mochi.as2.MochiServices.onError.apply(null, ["IOError"]);
};
trace("[SERVICES_API] connected!");
_connecting = false;
_connected = true;
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function updateCopy(args) {
send("coins_updateCopy", args, null, null);
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _listenChannel._callbacks[_local1.callbackID];
}
delete _listenChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID});
}
_listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_listenChannel._nextcallbackID++;
}
static function urlOptions() {
var _local5 = {};
var _local6;
if (_root._url.indexOf("mochiad_options") != -1) {
var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1;
_local6 = _root._url.substr(_local2, _root._url.length);
} else if (_root.mochiad_options) {
_local6 = _root.mochiad_options;
}
if (_local6) {
var _local4 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2].split("=");
_local5[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local5);
}
static function warnID(bid, leaderboard) {
bid = bid.toLowerCase();
if (bid.length != 16) {
trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length");
return(undefined);
}
if (bid == "1e113c7239048b3f") {
if (leaderboard) {
trace("WARNING: Using testing board ID");
} else {
trace("WARNING: Using testing board ID as game ID");
}
return(undefined);
}
if (bid == "84993a1de4031cd8") {
if (leaderboard) {
trace("WARNING: Using testing game ID as board ID");
} else {
trace("WARNING: Using testing game ID");
}
return(undefined);
}
var _local1 = 0;
while (_local1 < bid.length) {
switch (bid.charAt(_local1)) {
case "0" :
case "1" :
case "2" :
case "3" :
case "4" :
case "5" :
case "6" :
case "7" :
case "8" :
case "9" :
case "a" :
case "b" :
case "c" :
case "d" :
case "e" :
case "f" :
break;
default :
trace("WARNING: Board ID contains illegal characters: " + bid);
return(undefined);
}
_local1++;
}
}
static function addLinkEvent(url, burl, btn, onClick) {
var timeout = 1500;
var t0 = getTimer();
var _local2 = new Object();
_local2.mav = getVersion();
_local2.swfv = btn.getSWFVersion() || 6;
_local2.swfurl = btn._url;
_local2.fv = System.capabilities.version;
_local2.os = System.capabilities.os;
_local2.lang = System.capabilities.language;
_local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY;
var s = "?";
var _local3 = 0;
for (var _local6 in _local2) {
if (_local3 != 0) {
s = s + "&";
}
_local3++;
s = ((s + _local6) + "=") + escape(_local2[_local6]);
}
if (!(netupAttempted || (_connected))) {
var ping = btn.createEmptyMovieClip("ping", 777);
var _local7 = btn.createEmptyMovieClip("nettest", 778);
netupAttempted = true;
ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer());
_local7.onEnterFrame = function () {
if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) {
delete this.onEnterFrame;
} else if ((getTimer() - t0) > timeout) {
delete this.onEnterFrame;
mochi.as2.MochiServices.netup = false;
}
};
}
var _local4 = btn.createEmptyMovieClip("clk", 1001);
_local4._alpha = 0;
_local4.beginFill(1044735);
_local4.moveTo(0, 0);
_local4.lineTo(0, btn._height);
_local4.lineTo(btn._width, btn._height);
_local4.lineTo(btn._width, 0);
_local4.lineTo(0, 0);
_local4.endFill();
_local4.onRelease = function () {
if (mochi.as2.MochiServices.netup) {
getURL (url + s, "_blank");
} else {
getURL (burl, "_blank");
}
if (onClick != undefined) {
onClick();
}
};
}
static function setContainer(clip) {
}
static function stayOnTop(clip) {
}
static var _servURL = "http://www.mochiads.com/static/lib/services/";
static var _services = "services.swf";
static var _mochiLC = "MochiLC.swf";
static var _listenChannelName = "__ms_";
static var _connecting = false;
static var _connected = false;
static var netup = true;
static var netupAttempted = false;
static var servicesSync = new mochi.as2.MochiSync();
}
Symbol 360 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher
{
var eventTable;
function MochiEventDispatcher () {
eventTable = {};
}
function buildDelegate(thisObject, thatObject) {
var _local2 = {thisObject:thisObject, thatObject:thatObject};
if (thatObject != undefined) {
var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject));
_local2.delegate = function (args) {
funct.call(thisObject, args);
};
} else {
_local2.delegate = thisObject;
}
return(_local2);
}
function compareDelegate(d_A, d_B) {
if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) {
return(false);
}
return(true);
}
function addEventListener(event, thisObject, thatObject) {
removeEventListener(event, thisObject, thatObject);
eventTable[event].push(buildDelegate(thisObject, thatObject));
}
function removeEventListener(event, thisObject, thatObject) {
var _local3 = buildDelegate(thisObject, thatObject);
if (eventTable[event] == undefined) {
eventTable[event] = [];
return(undefined);
}
for (var _local4 in eventTable[event]) {
if (!compareDelegate(eventTable[event][_local4], _local3)) {
continue;
}
eventTable[event].splice(Number(_local4), 1);
}
}
function triggerEvent(event, args) {
if (eventTable[event] == undefined) {
return(undefined);
}
for (var _local4 in eventTable[event]) {
eventTable[event][_local4].delegate(args);
}
}
}
Symbol 361 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents
{
function MochiEvents () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function startSession(achievementID) {
mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null);
}
static function setNotifications(clip, style) {
var _local2 = {};
for (var _local3 in style) {
_local2[_local3] = style[_local3];
}
_local2.clip = clip;
mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null);
}
static function addEventListener(eventType, thisObject, thatObject) {
_dispatcher.addEventListener(eventType, thisObject, thatObject);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, thisObject, thatObject) {
_dispatcher.removeEventListener(eventType, thisObject, thatObject);
}
static function startPlay(tag) {
if (tag == undefined) {
tag = "gameplay";
}
mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null);
}
static function endPlay() {
mochi.as2.MochiServices.send("events_clearRoundID", null, null, null);
}
static function trackEvent(tag, value) {
mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null);
}
static var ACHIEVEMENT_RECEIVED = "AchievementReceived";
static var ALIGN_TOP_LEFT = "ALIGN_TL";
static var ALIGN_TOP = "ALIGN_T";
static var ALIGN_TOP_RIGHT = "ALIGN_TR";
static var ALIGN_LEFT = "ALIGN_L";
static var ALIGN_CENTER = "ALIGN_C";
static var ALIGN_RIGHT = "ALIGN_R";
static var ALIGN_BOTTOM_LEFT = "ALIGN_BL";
static var ALIGN_BOTTOM = "ALIGN_B";
static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR";
static var FORMAT_SHORT = "ShortForm";
static var FORMAT_LONG = "LongForm";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 362 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial
{
function MochiSocial () {
}
static function getVersion() {
return(mochi.as2.MochiServices.getVersion());
}
static function showLoginWidget(options) {
mochi.as2.MochiServices.setContainer();
mochi.as2.MochiServices.stayOnTop();
mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options});
}
static function hideLoginWidget() {
mochi.as2.MochiServices.send("coins_hideLoginWidget");
}
static function requestLogin() {
mochi.as2.MochiServices.send("coins_requestLogin");
}
static function getUserInfo() {
mochi.as2.MochiServices.send("coins_getUserInfo");
}
static function saveUserProperties(properties) {
mochi.as2.MochiServices.send("coins_saveUserProperties", properties);
}
static function addEventListener(eventType, delegate) {
_dispatcher.addEventListener(eventType, delegate);
}
static function triggerEvent(eventType, args) {
_dispatcher.triggerEvent(eventType, args);
}
static function removeEventListener(eventType, delegate) {
_dispatcher.removeEventListener(eventType, delegate);
}
static var LOGGED_IN = "LoggedIn";
static var LOGGED_OUT = "LoggedOut";
static var LOGIN_SHOW = "LoginShow";
static var LOGIN_HIDE = "LoginHide";
static var LOGIN_SHOWN = "LoginShown";
static var PROFILE_SHOW = "ProfileShow";
static var PROFILE_HIDE = "ProfileHide";
static var PROPERTIES_SAVED = "PropertySaved";
static var WIDGET_LOADED = "WidgetLoaded";
static var USER_INFO = "UserInfo";
static var ERROR = "Error";
static var IO_ERROR = "IOError";
static var NO_USER = "NoUser";
static var PROPERTIES_SIZE = "PropertiesSize";
static var _dispatcher = new mochi.as2.MochiEventDispatcher();
}
Symbol 363 MovieClip [__Packages.EpicGameAdsButton] Frame 0
class EpicGameAdsButton
{
var o_EpicUserInfo, mc_Object, mc_img_Object, send_lv, response_lv;
function EpicGameAdsButton (o_EpicUserInfo, mc_Object) {
System.security.allowDomain("http://gubug.com", "http://www.gubug.com");
this.o_EpicUserInfo = o_EpicUserInfo;
this.mc_Object = mc_Object;
this.mc_Object._alpha = 0;
mc_img_Object = this.mc_Object.createEmptyMovieClip("mc_img_Object", -1);
send_lv = new LoadVars();
response_lv = new LoadVars();
response_lv.onLoad = function (success) {
if ((success && (this.linkURL)) && (this.imageURL)) {
this._linkURL = this.linkURL;
this._imageURL = this.imageURL;
this._linkURL = this._linkURL.split("~").join("&");
this._imageURL = this._imageURL.split("~").join("&");
mc_Object.linkURL = this._linkURL;
mc_Object.mc_img_Object.loadMovie(this._imageURL);
if (o_EpicUserInfo.fadeIN == 0) {
mc_Object._alpha = 100;
} else {
mc_Object._alpha = 0;
if (o_EpicUserInfo.fadeFrames > 0) {
this.delta_av = 100 / o_EpicUserInfo.fadeFrames;
} else {
this.delta_av = 4.16666666666667;
}
mc_Object.delta_av = this.delta_av;
mc_Object.onEnterFrame = function () {
var _local3 = this._alpha;
var _local2 = _local3 + mc_Object.delta_av;
if (_local2 >= 100) {
this._alpha = 100;
delete this.onEnterFrame;
} else {
this._alpha = _local2;
}
};
}
trace("refURL=" + mc_Object._root._url);
trace("_linkURL=" + this._linkURL);
trace("_imageURL=" + this._imageURL);
} else {
trace("Error connecting to EpicGameAds Server.");
trace("response.linkURL: " + this.linkURL);
trace("response.imageURL: " + this.imageURL);
}
};
adServerConnect();
onOver(mc_Object);
onPrss(mc_Object);
onOut(mc_Object);
}
function onOver(mc_Object) {
mc_Object.onRollOver = function () {
};
}
function onOut(mc_Object) {
mc_Object.onRollOut = function () {
};
}
function onPrss(mc_Object) {
mc_Object.onPress = function () {
getURL (this.linkURL, "_blank");
trace("gotoURL:" + this.linkURL);
};
}
function adServerConnect() {
var _local7 = "http://www.epicgameads.com/ads/ingameRequest-as2.php";
var _local2 = o_EpicUserInfo.pubCode.toString();
var _local3 = o_EpicUserInfo.gameId.toString();
var _local5 = mc_Object._root._url;
var _local4 = (((escape(_local2) + "~") + escape(_local3)) + "~") + escape(_local5);
var _local6 = _local4;
send_lv.flashUserInfo = _local6;
send_lv.sendAndLoad(_local7, response_lv, "POST");
trace("pubCode: " + _local2);
trace("gameId: " + _local3);
trace("Connecting to ad server");
}
}
Symbol 364 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.as2.MochiServices.warnID(boardID, true);
mochi.as2.MochiScores.boardID = boardID;
mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
options.clip = mochi.as2.MochiServices.clip;
if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) {
mochi.as2.MochiServices.disconnect();
trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!");
trace("make sure MochiServices.connect is called as early in the application runtime as possible.");
mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip);
}
delete options.clip;
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (options.score instanceof TextField) {
if (options.score.text != undefined) {
options.score = options.score.text;
}
} else if (options.score instanceof mochi.as2.MochiDigits) {
options.score = options.score.value;
}
var _local1 = Number(options.score);
if (isNaN(_local1)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'");
} else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(_local1) != _local1) {
trace(("WARNING: Submitted score '" + options.score) + "' will be truncated");
}
options.score = _local1;
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.as2.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.as2.MochiServices.__get__clip().play();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.as2.MochiServices.warnID(options.boardID, true);
trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal");
mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.as2.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
score = Number(score);
if (isNaN(score)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'");
} else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) {
trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite");
} else {
if (Math.floor(score) != score) {
trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated");
}
score = Number(score);
}
mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 365 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits
{
var Encoder, Fragment, Sibling;
function MochiDigits (digit, index) {
Encoder = 0;
setValue(digit, index);
}
function get value() {
return(Number(toString()));
}
function set value(v) {
setValue(v);
//return(value);
}
function addValue(v) {
value = value + v;
}
function setValue(digit, index) {
var _local3 = digit.toString();
if ((index == undefined) || (isNaN(index))) {
index = 0;
}
Fragment = _local3.charCodeAt(index++) ^ Encoder;
if (index < _local3.length) {
Sibling = new mochi.as2.MochiDigits(digit, index);
} else {
Sibling = null;
}
reencode();
}
function reencode() {
var _local2 = int(2147483647 * Math.random());
Fragment = Fragment ^ (_local2 ^ Encoder);
Encoder = _local2;
}
function toString() {
var _local2 = String.fromCharCode(Fragment ^ Encoder);
return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2)));
}
}
Symbol 94 Button
on (release) {
var link = _root.sponsor_url;
this.getURL(link, "_blank");
}
Symbol 102 MovieClip Frame 58
stop();
Symbol 105 MovieClip Frame 5
stop();
Symbol 106 Button
on (release) {
_parent.play();
}
Symbol 107 MovieClip Frame 20
stop();
Symbol 110 MovieClip Frame 110
stop();
Symbol 110 MovieClip Frame 125
stop();
_parent._parent.play();
Symbol 119 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 5
stop();
Symbol 161 Button
on (release) {
_visible = false;
mochi.as2.MochiScores.showLeaderboard({boardID:_root.leaderboard, score:_parent.total_score, onClose:function () {
close_board();
}});
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 162 Button
on (release) {
if (_root.allow_links == true) {
var link = _root.sponsor_url;
this.getURL(link, "_blank");
}
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 170 Button
on (release) {
if (_root.allow_links == true) {
var link = _root.sponsor_url;
this.getURL(link, "_blank");
}
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 171 MovieClip [gamedonemenu] Frame 1
function close_board() {
_visible = true;
_parent.submit_score();
return("");
}
if (allow_ads == true) {
} else if (allow_ads == false) {
mc_epic_ad._x = 12000;
}
Symbol 174 Button
on (release) {
_parent.terminate_gameovermenu();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 176 MovieClip [gameovermenu] Frame 1
if (allow_ads == true) {
} else if (allow_ads == false) {
mc_epic_ad._x = 12000;
}
Symbol 177 Button
on (release) {
_parent.goto_trophymenu();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 178 Button
on (release) {
_parent.terminate_leveldonemenu();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 185 MovieClip [leveldonemenu] Frame 1
if (allow_ads == true) {
} else if (allow_ads == false) {
mc_epic_ad._x = 12000;
}
Symbol 187 Button
on (release) {
var n_l_n = _parent.screen_num;
_parent.terminate_levelselectmenu(n_l_n);
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 188 Button
on (release) {
_parent.goto_trophymenu();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 199 Button
on (release) {
_parent.switch_mute_music();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 200 Button
on (release) {
_parent.switch_mute_fx();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 203 MovieClip [levelselectmenu] Frame 1
function close_board() {
_visible = true;
_parent.submit_score();
return("");
}
Symbol 215 Button
on (release) {
_visible = false;
mochi.as2.MochiScores.showLeaderboard({boardID:_root.leaderboard, onClose:function () {
close_board();
}});
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 216 Button
on (release) {
_parent.terminate_mainmenu();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 220 MovieClip [mainmenu] Frame 1
function close_board() {
_visible = true;
return("");
}
stop();
Symbol 222 Button
on (release) {
_parent.terminate_trophymenu();
}
on (press) {
_parent.new_sound_fx("button_click");
}
Symbol 230 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 1
stop();
Symbol 304 Button
on (release) {
_parent._parent.switch_mute_music();
}
on (rollOver) {
Mouse.show();
}
on (rollOut) {
Mouse.hide();
}
Symbol 305 Button
on (release) {
_parent._parent.switch_mute_fx();
}
on (rollOver) {
Mouse.show();
}
on (rollOut) {
Mouse.hide();
}
Symbol 318 Button
on (release) {
if (_root.allow_links == true) {
var link = _root.sponsor_url;
this.getURL(link, "_blank");
}
}
on (press) {
_parent.new_sound_fx("button_click");
}