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Bart Shooter 01 by adamska001.swf

This is the info page for
Flash #197320

(Click the ID number above for more basic data on this flash file.)


Text
Bart  Rulez

The Simpsons

Start Game

Loading

Stickman

Zombie

Shooting

Sniper

Action

Play Free Shooting and Action Games

Play Free Shooting and Action Games

Continue

MoreGames

Game Completed !

You Failed !

Trophies

Wave Complete

Start wave

Submit Score

<p align="center"></p>

HighScores

Play

Back

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

Please wait...

<p align="center"></p>

Get ready!

3

2

1

<p align="right"></p>

RELOAD
Press Space

EMPTY

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="center"></p>

<p align="center"></p>

ActionScript [AS1/AS2]

Frame 1
function preloader() { if (first_run == undefined) { siteLoaded = _root.getBytesLoaded(); var _local2 = Math.round((siteLoaded / siteTotal) * 100); preloader_mc.bar_mask_mc._width = _local2 * bar_koef; if (bar_init == "show") { preloader_mc.bar_outline._alpha = preloader_mc.bar_outline._alpha + a_koef; preloader_mc.loading_bar_mc._alpha = preloader_mc.loading_bar_mc._alpha + a_koef; preloader_mc.pointer_mc._alpha = preloader_mc.pointer_mc._alpha + a_koef; preloader_mc.bar_bg._alpha = preloader_mc.bar_bg._alpha + a_koef; preloader_mc.more_games._alpha = preloader_mc.more_games._alpha + a_koef; if (preloader_mc.bar_outline._alpha >= 100) { preloader_mc.bar_outline._alpha = 100; preloader_mc.loading_bar_mc._alpha = 100; preloader_mc.pointer_mc._alpha = 100; preloader_mc.bar_bg._alpha = 100; preloader_mc.more_games._alpha = 100; bar_init = "wait_to_remove"; } } if ((_local2 >= 100) and (button_stav == "init")) { preloader_mc.play_button._visible = true; preloader_mc.play_button.play(); preloader_mc.more_games.play(); button_stav = "play"; } if (button_stav == "remove") { preloader_mc.play_button.play(); button_stav = "terminated"; bar_init = "remove"; } if (bar_init == "remove") { preloader_mc.bar_outline._alpha = preloader_mc.bar_outline._alpha - a_koef; preloader_mc.loading_bar_mc._alpha = preloader_mc.loading_bar_mc._alpha - a_koef; preloader_mc.pointer_mc._alpha = preloader_mc.pointer_mc._alpha - a_koef; preloader_mc.bar_bg._alpha = preloader_mc.bar_bg._alpha - a_koef; preloader_mc.more_games._alpha = preloader_mc.more_games._alpha - a_koef; preloader_mc.brand_button._alpha = preloader_mc.brand_button._alpha - a_koef; if (preloader_mc.bar_outline._alpha <= 0) { terminate = true; } } if (terminate == true) { first_run = "done"; clearInterval(loadingCall); play(); } } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } var url_1 = "http://games62.com/redir/action.php"; var url_2 = "http://games62.com/redir/sniper.php"; var url_3 = "http://games62.com/redir/shooting.php"; var url_4 = "http://games62.com/redir/zombie.php"; var url_5 = "http://games62.com/redir/stick.php"; var mochi_id = "09b694ff8f914280"; var leaderboard = "0bcb99b4d58b9815"; var sponsor_url = "http://games62.com"; var allow_links = true; var show_splash = true; mochi.as2.MochiServices.connect(mochi_id); var epic_pub_code = "xaOfNwu4MC"; var epic_game_id = "21"; ad_filter_ar = new Array(); push_url = "http://www.kongregate.com"; ad_filter_ar.push(push_url); push_url = "http://kongregate.com"; ad_filter_ar.push(push_url); push_url = "http://chat.kongregate.com"; ad_filter_ar.push(push_url); push_url = "http://www.chat.kongregate.com"; ad_filter_ar.push(push_url); allow_ads = true; current_url = _root._url; var url_n = 0; while (url_n < ad_filter_ar.length) { filter_url = ad_filter_ar[url_n]; filter_url_length = filter_url.length; sliced_url = current_url.slice(0, filter_url_length); if (sliced_url == filter_url) { allow_ads = false; url_n = 10000; break; } url_n++; } if (allow_ads == true) { } else if (allow_ads == false) { mc_epic_ad._x = 12000; } if (first_run == undefined) { var loadingCall = setInterval(preloader, 50); stop(); } var siteTotal = _root.getBytesTotal(); var siteLoaded = _root.getBytesLoaded(); var sim_percentage = 0; var sim_koef = 0.8; var bar_load_w = preloader_mc.bar_mask_mc._width; var bar_koef = (bar_load_w / 100); preloader_mc.play_button._visible = false; preloader_mc.bar_outline._alpha = 0; preloader_mc.loading_bar_mc._alpha = 0; preloader_mc.pointer_mc._alpha = 0; preloader_mc.bar_bg._alpha = 0; preloader_mc.more_games._alpha = 0; var a_koef = 5; var bar_init = "show"; var terminate = false; button_stav = "init"; __com_mochibot__("c7881b4d", this, 10301, true);
Frame 2
if (show_splash == true) { stop(); } else { play(); }
Frame 4
stop();
Instance of Symbol 357 MovieClip "main" in Frame 4
onClipEvent (enterFrame) { realtimeframe = realtimeframe + 1; if ((realtimefpsstart + 1000) <= getTimer()) { _parent.out2 = realtimeframe; realtimefpsstart = getTimer(); realtimeframe = 0; } if (getTimer() >= generate_frame_time) { generate_frame = true; generate_frame_time = generate_frame_time + time_gap; if (getTimer() >= generate_frame_time) { generate_frame_time = getTimer() + time_gap; } } if (generate_frame == true) { scriptpovo = true; frames = frames + 1; if (getTimer() >= (start_time + 1000)) { _parent.out1 = frames; frames = 0; start_time = start_time + 1000; } generate_frame = false; } if (scriptpovo == true) { scriptpovo = false; if (stav == "loader") { init_blit_control(); } if (stav == "blit_test") { blit_test_control(); } if (stav == "ingamemenu") { switch (menu_step) { case "mainmenu" : mainmenu_control(); break; case "levelselectmenu" : levelselectmenu_control(); break; case "leveldonemenu" : leveldonemenu_control(); break; case "gamedonemenu" : gamedonemenu_control(); break; case "gameovermenu" : gameovermenu_control(); break; case "trophymenu" : trophymenu_control(); break; default : trace("ingame menu control undefined"); } } if (stav == "overlay") { overlay_control(); } if (stav == "play") { if (intro_countdown == true) { enemy_target = undefined; if (getTimer() >= intro_countdown_end) { intro_countdown = false; enemy_target = false; terminate_intro_countdown(); } else { control_intro_countdown(); } } if (enemy_target == false) { if (ar_enemy_object.length <= 0) { terminate_level("win"); } else { get_next_enemy(); enemy_target = true; } } if (camera_move == true) { camera_control(); scroll_screen(camera_xmove, camera_ymove); } game_control(); gun_control(); top_screen_control(); blit_par_control(); if (current_enemy.displayed == true) { enemy_control(current_enemy); } shoot = false; mouse_click = false; } } } onClipEvent (load) { function init_first_run() { ingamemenu_dep = 50; overlay_dep = 200000 /* 0x030D40 */; this.createEmptyMovieClip("overlay_mc", overlay_dep); overlay_mc._x = (-xres) / 2; overlay_mc._y = (-yres) / 2; weapon1_status = "unlocked"; level1_status = "unlocked"; var _local2 = 2; while (_local2 <= total_screens) { Set(("level" + _local2) + "_status", "locked"); _local2++; } var _local3 = 2; while (_local3 <= total_weapons) { Set(("weapon" + _local3) + "_status", "locked"); _local3++; } init_score_and_trophy(); init_blit(); init_sound(); } function activate_cheat() { var _local1 = 2; while (_local1 <= total_screens) { Set(("level" + _local1) + "_status", "unlocked"); _local1++; } var _local2 = 2; while (_local2 <= total_weapons) { Set(("weapon" + _local2) + "_status", "unlocked"); _local2++; } init_overlay(); init_levelselectmenu(); } function init_mainmenu() { this.attachMovie("mainmenu", "ingamemenu", ingamemenu_dep); stav = "ingamemenu"; menu_step = "mainmenu"; update_sound("menu"); } function terminate_mainmenu() { init_overlay(); removeMovieClip("ingamemenu"); init_levelselectmenu(); } function mainmenu_control() { } function init_levelselectmenu() { this.attachMovie("levelselectmenu", "ingamemenu", ingamemenu_dep); ingamemenu.out_info = "Wave " + screen_num; ingamemenu.out_totalscore = "Total Score: " + total_score; ingamemenu.out_kill_count = "Defeated Enemies: " + kill_count; ingamemenu.out_headshot_count = "Accuracy Shots: " + headshot_count; ingamemenu.out_bullet_count = "Bullet count: " + bullet_count; start_overlay(); next_stav = "ingamemenu"; menu_step = "levelselectmenu"; } function terminate_levelselectmenu(level_num) { var lock_status = eval (("level" + level_num) + "_status"); if (lock_status == "unlocked") { init_overlay(); removeMovieClip("ingamemenu"); start_level(level_num); update_sound("game"); } } function levelselectmenu_control() { } function init_leveldonemenu() { this.attachMovie("leveldonemenu", "ingamemenu", ingamemenu_dep); var next_level = (screen_num + 1); var next_level_status = eval (("level" + next_level) + "_status"); if (next_level_status == "locked") { Set(("level" + next_level) + "_status", "unlocked"); } var last_highscore = eval (("level" + screen_num) + "_highscore"); if (this_level_score > last_highscore) { total_score = total_score + (this_level_score - last_highscore); Set(("level" + screen_num) + "_highscore", this_level_score); ingamemenu.out2 = "Wave score: " + this_level_score; } ingamemenu.out3 = "Total Score: " + total_score; if (this_level_trophy_ar.length > 0) { var out_string = "Trophies achieved: "; var n = 0; while (n < this_level_trophy_ar.length) { out_string = out_string + this_level_trophy_ar[n]; out_string = out_string + ", "; n++; } out_string = out_string.slice(0, out_string.length - 2); ingamemenu.out5 = out_string; } screen_num++; start_overlay(); next_stav = "ingamemenu"; menu_step = "leveldonemenu"; update_sound("menu"); } function terminate_leveldonemenu() { init_overlay(); removeMovieClip("ingamemenu"); init_levelselectmenu(); } function leveldonemenu_control() { } function init_gamedonemenu() { this.attachMovie("gamedonemenu", "ingamemenu", ingamemenu_dep); var last_highscore = eval (("level" + screen_num) + "_highscore"); if (this_level_score > last_highscore) { total_score = total_score + (this_level_score - last_highscore); Set(("level" + screen_num) + "_highscore", this_level_score); ingamemenu.out2 = "Wave score: " + this_level_score; } ingamemenu.out3 = "Total score: " + total_score; if (this_level_trophy_ar.length > 0) { var out_string = "Trophies achieved: "; var n = 0; while (n < this_level_trophy_ar.length) { out_string = out_string + this_level_trophy_ar[n]; out_string = out_string + ", "; n++; } out_string = out_string.slice(0, out_string.length - 2); ingamemenu.out5 = out_string; } start_overlay(); next_stav = "ingamemenu"; menu_step = "gamedonemenu"; update_sound("menu"); } function terminate_gamedonemenu() { init_overlay(); removeMovieClip("ingamemenu"); init_levelselectmenu(); } function gamedonemenu_control() { } function init_gameovermenu() { this.attachMovie("gameovermenu", "ingamemenu", ingamemenu_dep); start_overlay(); next_stav = "ingamemenu"; menu_step = "gameovermenu"; update_sound("menu"); } function terminate_gameovermenu() { init_overlay(); removeMovieClip("ingamemenu"); init_levelselectmenu(); } function gameovermenu_control() { } function goto_trophymenu() { init_overlay(); removeMovieClip("ingamemenu"); init_trophymenu(); } function init_trophymenu() { this.attachMovie("trophymenu", "ingamemenu", ingamemenu_dep); menu_kill_trophy_check(); menu_headshot_trophy_check(); menu_combo_trophy_check(); menu_bullet_trophy_check(); start_overlay(); next_stav = "ingamemenu"; menu_step = "trophymenu"; } function terminate_trophymenu() { init_overlay(); removeMovieClip("ingamemenu"); init_levelselectmenu(); } function trophymenu_control() { } function terminate_level(param) { Mouse.show(); init_overlay(); removeMovieClip(texture_main); removeMovieClip(top_mc); _quality = "high"; while (bmp_flush_ar.length > 0) { var _local1 = bmp_flush_ar[0]; _local1.dispose(); bmp_flush_ar.splice(0, 1); } if (param == "win") { if (screen_num == total_screens) { init_gamedonemenu(); } else if (screen_num <= total_screens) { init_leveldonemenu(); } } else if (param == "lose") { init_gameovermenu(); } } function start_level(level_n) { Mouse.hide(); _quality = "high"; screen_num = level_n; intro_countdown = true; this_level_score = 0; head_combo = 0; level_kill_count = 0; level_kill_limit = eval ("level_kill_limit" + screen_num); bodyshot_score = eval ("bodyshot_score" + screen_num); headshot_score = eval ("headshot_score" + screen_num); this_level_trophy_ar = new Array(); define_screen_vars(); copy_enemy_object(); copy_int_object(); copy_blit_object(); init_screen(); init_interactive(); init_blit_object_links(); init_player_vars(); init_enemy_vars(); init_top_screen(); start_overlay(); _quality = "medium"; next_stav = "play"; } function init_player_vars() { player_hp = player_init_hp; } function game_control() { if (player_hp <= 0) { terminate_level("lose"); } bullet_trophy_check(); } function init_overlay() { overlay_boolean = true; old_bmp_data = new flash.display.BitmapData(xres, yres); rect_ob = new flash.geom.Rectangle(0, 0, xres, yres); old_bmp_data.draw(_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect_ob, true); overlay_mc.createEmptyMovieClip("old_mc", 51); overlay_mc.old_mc.attachBitmap(old_bmp_data, 1); } function start_overlay() { if (overlay_boolean == true) { overlay_boolean = false; stav = "overlay"; overlay_mc.old_mc._alpha = 0; new_bmp_data = new flash.display.BitmapData(xres, yres); rect_ob = new flash.geom.Rectangle(0, 0, xres, yres); new_bmp_data.draw(_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect_ob, true); overlay_mc.createEmptyMovieClip("new_mc", 50); overlay_mc.new_mc.attachBitmap(new_bmp_data, 1); overlay_mc.old_mc._alpha = 100; old_trans = new flash.geom.Transform(overlay_mc.old_mc); new_trans = new flash.geom.Transform(overlay_mc.new_mc); color_object = new flash.geom.ColorTransform(); color_object.redOffset = 0; color_object.greenOffset = 0; color_object.blueOffset = 0; color_koef = 17; overlay_state = "old"; this.ingamemenu._visible = false; } } function overlay_control() { if (overlay_state == "old") { color_object.redOffset = color_object.redOffset - color_koef; color_object.greenOffset = color_object.greenOffset - color_koef; color_object.blueOffset = color_object.blueOffset - color_koef; old_trans.colorTransform = color_object; if (color_object.redOffset <= -255) { with (overlay_mc) { old_mc.swapDepths(new_mc); } overlay_state = "new"; color_object.redOffset = -255; color_object.greenOffset = -255; color_object.blueOffset = -255; new_trans.colorTransform = color_object; } } else if (overlay_state == "new") { color_object.redOffset = color_object.redOffset + color_koef; color_object.greenOffset = color_object.greenOffset + color_koef; color_object.blueOffset = color_object.blueOffset + color_koef; new_trans.colorTransform = color_object; if (color_object.redOffset >= 0) { overlay_state = "done"; } } else if (overlay_state == "done") { removeMovieClip(overlay_mc.old_mc); removeMovieClip(overlay_mc.new_mc); this.ingamemenu._visible = true; stav = next_stav; if (stav == "play") { init_intro_countdown(); } } } function define_screen_vars() { ar_particle = new Array(); ar_camera_pos = new Array(); ar_scroll = new Array(); ar_mask = new Array(); ar_clasic_par = new Array(); ar_blur_par = new Array(); ar_enemy_bloodfx = new Array(); effects_ar = new Array(); shot_loop_ar = new Array(); par_mc_num = 1; par_ob_num = 1; par_mc_dep = 20000; var cur_ar = eval ("ar_enemy_object" + screen_num); ar_enemy_object = cur_ar.slice(); var cur_ar2 = eval ("ar_hit_dep" + screen_num); ar_hit_dep = cur_ar2.slice(); var cur_ar3 = eval ("ar_blit_dep" + screen_num); ar_blit_dep = cur_ar3.slice(); texture_main_dep = 100; top_mc_dep = 100000 /* 0x0186A0 */; top_dep = 2; mask_dep = 2; loaded_screen_w = eval (("scene" + screen_num) + "_width"); loaded_screen_h = eval (("scene" + screen_num) + "_height"); loaded_bottom_dep = eval (("scene" + screen_num) + "_bottom_dep"); current_enemy = undefined; enemy_target = false; camera_move = false; enemy_mc_n = 1; int_mc_n = 1; } function copy_enemy_object() { var ref_link = ("enemy_object" + screen_num); var ref_object = eval (ref_link); enemy_object = new Object(); for (i in ref_object) { var prop = ("enemy_object." + i); Set(prop, new Object()); var prop_link = ("enemy_object." + i); tar_ob = eval ((ref_link + ".") + i); tar_link = (ref_link + ".") + i; for (n in tar_ob) { tar_ob_value = eval ((tar_link + ".") + n); var tar_prop = ((prop_link + ".") + n); Set(tar_prop, tar_ob_value); } } } function copy_int_object() { var ref_link = ("int_object" + screen_num); var ref_object = eval (ref_link); int_object = new Object(); for (i in ref_object) { var prop = ("int_object." + i); Set(prop, new Object()); var prop_link = ("int_object." + i); tar_ob = eval ((ref_link + ".") + i); tar_link = (ref_link + ".") + i; for (n in tar_ob) { tar_ob_value = eval ((tar_link + ".") + n); var tar_prop = ((prop_link + ".") + n); Set(tar_prop, tar_ob_value); } } } function copy_blit_object() { var ref_link = ("blit_object" + screen_num); var ref_object = eval (ref_link); blit_object = new Object(); for (i in ref_object) { var prop = ("blit_object." + i); Set(prop, new Object()); var prop_link = ("blit_object." + i); tar_ob = eval ((ref_link + ".") + i); tar_link = (ref_link + ".") + i; for (n in tar_ob) { tar_ob_value = eval ((tar_link + ".") + n); var tar_prop = ((prop_link + ".") + n); Set(tar_prop, tar_ob_value); } } } function init_screen() { this.createEmptyMovieClip("texture_main", texture_main_dep); stage_w = 640; stage_h = 480; screen_w = loaded_screen_w; screen_h = loaded_screen_h; screen_xmin = (-screen_w) / 2; screen_xmax = screen_w / 2; screen_ymin = (-screen_h) / 2; screen_ymax = screen_h / 2; camera_x = 0; camera_y = 0; camera_xmin = screen_xmin + (stage_w / 2); camera_xmax = screen_xmax - (stage_w / 2); camera_ymin = screen_ymin + (stage_h / 2); camera_ymax = screen_ymax - (stage_h / 2); camera_pos = 0; camera_xtarget = undefined; camera_ytarget = undefined; camera_xmove = undefined; camera_ymove = undefined; ar_camera_pos.push([0, 0]); ar_camera_pos.push([camera_xmin, camera_ymin]); ar_camera_pos.push([0, camera_ymin]); ar_camera_pos.push([camera_xmax, camera_ymin]); ar_camera_pos.push([camera_xmax, 0]); ar_camera_pos.push([camera_xmax, camera_ymax]); ar_camera_pos.push([0, camera_ymax]); ar_camera_pos.push([camera_xmin, camera_ymax]); ar_camera_pos.push([camera_xmin, 0]); } function init_interactive() { bmp_flush_ar = new Array(); for (i in int_object) { var ob_name = ("int_object." + i); var ob = eval ("int_object." + i); ob.global_scale = Math.round(ob.global_scale); if (ob.material == "clasic") { init_clasic_graphic(ob); } else if (ob.material == "sprite") { init_sprite_graphic(ob); } else if (ob.material == undefined) { trace("undefined ob.material at init_interactive.as , function: init_interactive()"); } } } function init_clasic_graphic(ob) { var mc_name = ("int_mc" + int_mc_n); ob.mc_name = mc_name; int_mc_n = int_mc_n + 1; ob.displayed = true; var link = ob.link; var depth = ob.depth; this.attachMovie(link, "source_mc", this.getNextHighestDepth()); if (ob.allow_scale == true) { source_mc._xscale = ob.global_scale; source_mc._yscale = ob.global_scale; } var w = source_mc._width; var h = source_mc._height; ob.graphic_bmpdata = new flash.display.BitmapData(w, h, true, 0); ob.mark_bmpdata = new flash.display.BitmapData(w, h, true, 0); texture_main.createEmptyMovieClip(mc_name, depth); mc_tar = eval ("texture_main." + mc_name); mc_tar.cacheAsBitmap = true; mc_tar.attachBitmap(ob.graphic_bmpdata, 1); mc_tar.attachBitmap(ob.mark_bmpdata, 2); var source_rect = (new flash.geom.Rectangle(0, 0, w, h)); var trans_matrix = (new flash.geom.Matrix()); if (ob.allow_scale == true) { var matrix_scale = (ob.global_scale / 100); trans_matrix.scale(matrix_scale, matrix_scale); } ob.graphic_bmpdata.draw(this.source_mc, trans_matrix, new flash.geom.ColorTransform(), "normal", source_rect, true); bmp_flush_ar.push(ob.graphic_bmpdata); bmp_flush_ar.push(ob.mark_bmpdata); removeMovieClip("source_mc"); mc_path = "texture_main." + mc_name; ar_scroll.push(mc_path); var xpos = ob.xpos; var ypos = ob.ypos; mc_tar._x = xpos; mc_tar._y = ypos; mc_tar.load_x = xpos; mc_tar.load_y = ypos; } function init_sprite_graphic(ob) { var mc_name = ("int_mc" + int_mc_n); ob.mc_name = mc_name; int_mc_n = int_mc_n + 1; ob.displayed = true; var link = ob.link; var depth = ob.depth; this.attachMovie(link, "source_mc", this.getNextHighestDepth()); if (ob.allow_scale == true) { source_mc._xscale = ob.global_scale; source_mc._yscale = ob.global_scale; } var w = source_mc._width; var h = source_mc._height; ob.graphic_bmpdata = new flash.display.BitmapData(w, h, true, 0); texture_main.createEmptyMovieClip(mc_name, depth); mc_tar = eval ("texture_main." + mc_name); mc_tar.cacheAsBitmap = true; mc_tar.attachBitmap(ob.graphic_bmpdata, 1); var source_rect = (new flash.geom.Rectangle(0, 0, w, h)); var trans_matrix = (new flash.geom.Matrix()); if (ob.allow_scale == true) { var matrix_scale = (ob.global_scale / 100); trans_matrix.scale(matrix_scale, matrix_scale); } ob.graphic_bmpdata.draw(this.source_mc, trans_matrix, new flash.geom.ColorTransform(), "normal", source_rect, true); bmp_flush_ar.push(ob.graphic_bmpdata); removeMovieClip("source_mc"); mc_path = "texture_main." + mc_name; ar_scroll.push(mc_path); var xpos = ob.xpos; var ypos = ob.ypos; mc_tar._x = xpos; mc_tar._y = ypos; mc_tar.load_x = xpos; mc_tar.load_y = ypos; } function scroll_screen(xmove, ymove) { var camera_xoffset = (-camera_x); var camera_yoffset = (-camera_y); var x = 0; while (x < ar_scroll.length) { var tar_string = ar_scroll[x]; var tar_value = eval (tar_string); if (typeof(tar_value) == "movieclip") { tar_value._x = tar_value.load_x + camera_xoffset; tar_value._y = tar_value.load_y + camera_yoffset; } else if (typeof(tar_value) == "object") { tar_value.emit_x = tar_value.emit_x + (-1 * xmove); tar_value.emit_y = tar_value.emit_y + (-1 * ymove); } var x = (x + 1); } } function camera_control() { last_camera_point.x = camera_x; last_camera_point.y = camera_y; target_point.x = camera_xtarget; target_point.y = camera_ytarget; var _local1 = flash.geom.Point.distance(last_camera_point, target_point); if (_local1 <= 200) { if ((((camera_xmove > 1) or (camera_xmove < -1)) or (camera_ymove > 1)) or (camera_ymove < -1)) { camera_xmove = camera_xmove / 1.15; camera_ymove = camera_ymove / 1.15; } } new_camera_point.x = camera_x + camera_xmove; new_camera_point.y = camera_y + camera_ymove; var _local2 = flash.geom.Point.distance(last_camera_point, new_camera_point); if ((_local1 <= 100) and (current_enemy.displayed == undefined)) { attach_enemy(current_enemy); } if (_local2 > _local1) { camera_move = false; camera_xmove = 0; camera_ymove = 0; camera_x = target_point.x; camera_y = target_point.y; if (current_enemy.displayed == undefined) { attach_enemy(current_enemy); } } else { camera_x = camera_x + camera_xmove; camera_y = camera_y + camera_ymove; } } function ar_scroll_splice(tar_string) { for (i in ar_scroll) { if (ar_scroll[i] == tar_string) { ar_scroll.splice(i, 1); break; } } } function check_hit_int(ob) { var return_value = true; var hit_tar = eval ("texture_main." + ob.mc_name); if (hit_tar.hitTest(global_xhit, global_yhit, true) == true) { var hit_test = material_hittest(ob); if (hit_test == true) { apply_material_hit(ob); var return_value = get_material(ob); } } else { var return_value = true; } return(return_value); } function material_hittest(ob) { var hit_value = false; var hittest_type = "bmpdata"; var tar_mc = eval ("texture_main." + ob.mc_name); var tar_bmpdata = ob.graphic_bmpdata; if (hittest_type == "bmpdata") { material_test_point.x = global_xhit; material_test_point.y = global_yhit; tar_mc.globalToLocal(material_test_point); var material_alpha = 0; material_hit_point.x = material_test_point.x; material_hit_point.y = material_test_point.y; if (tar_bmpdata.hitTest(material_bmp_point, material_alpha, material_hit_point)) { hit_value = true; } else { hit_value = false; } } else if (hittest_type == "movieclip") { } return(hit_value); } function get_material(ob) { var _local1 = false; switch (ob.material) { case "clasic" : _local1 = false; break; default : _local1 = false; } return(_local1); } function apply_material_hit(ob) { if (ob.material == "clasic") { apply_clasic_hit(ob); } } function apply_clasic_hit(ob) { var mc_tar = eval ("texture_main." + ob.mc_name); apply_shot_point.x = global_xhit; apply_shot_point.y = global_yhit; mc_tar.globalToLocal(apply_shot_point); var xhit = apply_shot_point.x; var yhit = apply_shot_point.y; var get_scale = (Math.round(ob.global_scale / 10) * 10); if (get_scale < 20) { get_scale = 20; } var global_scale = get_scale; var mark_bmpdata = ob.mark_bmpdata; var bmpdata_ar = eval ("wall_mark_scale" + global_scale); var source_bmp = bmpdata_ar[0]; var bmp_w = source_bmp.width; var bmp_h = source_bmp.height; var rect_ob = source_bmp.rectangle; var xpos = (xhit - (bmp_w / 2)); var ypos = (yhit - (bmp_h / 2)); mark_bmpdata.copyPixels(source_bmp, rect_ob, new flash.geom.Point(xpos, ypos), null, null, true); if (ob.allow_particles == true) { apply_shot_point.x = global_xhit; apply_shot_point.y = global_yhit; var xhit = apply_shot_point.x; var yhit = apply_shot_point.y; var source_type = "blur"; emit_new_particle(xhit, yhit, ob.global_scale, ob.blit_tar_bmpdata, source_type); } new_sound_fx("ping"); } function emit_new_particle(load_x, load_y, load_scale, blit_tar_bmpdata, source_type) { var ob_name = ("blit_par_ob" + par_ob_num); par_ob_num = par_ob_num + 1; Set(ob_name, new Object()); var ref_ob = eval (ob_name); blit_ar.push(ob_name); ref_ob.blit_frame = 0; ref_ob.blit_tar_bmpdata = blit_tar_bmpdata; var get_scale = (Math.round(load_scale / 10) * 10); if (get_scale < 20) { get_scale = 20; } var load_scale = get_scale; if (source_type == "blur") { var variation_n = (random(blur_blit_variations) + 1); var source_string = (("blur_par_ob" + variation_n) + ".ar_scale"); } var source_bmpdata = eval (source_string + load_scale); ref_ob.source_bmpdata = source_bmpdata; ref_ob.emit_x = load_x; ref_ob.emit_y = load_y; ar_scroll.push(ob_name); } function blit_par_control() { if (blit_ar.length > 0) { clear_blit_bmpdata(); } var n = 0; while (n < blit_ar.length) { var ob_name = blit_ar[n]; var ob = eval (ob_name); var source_bmpdata = ob.source_bmpdata[ob.blit_frame]; var tar_bmpdata = ob.blit_tar_bmpdata; var last_frame = ob.source_bmpdata.length; if (ob.blit_frame >= last_frame) { ar_scroll_splice(ob_name); delete eval (ob_name); blit_ar.splice(n, 1); if (blit_ar.length == 0) { clear_blit_bmpdata(); } n = n - 1; } else { var dest_x = (ob.emit_x - (source_bmpdata.width / 2)); var dest_y = (ob.emit_y - (source_bmpdata.height / 2)); blit_point.x = dest_x; blit_point.y = dest_y; tar_bmpdata.copyPixels(source_bmpdata, source_bmpdata.rectangle, blit_point, null, null, true); ob.blit_frame++; } n = n + 1; } } function clear_blit_bmpdata() { var _local1 = 0; while (_local1 < all_blit_bmpdata_ar.length) { ref_ob = all_blit_bmpdata_ar[_local1]; ref_ob.fillRect(screen_rect, 0); _local1++; } } function init_enemy_vars() { var hp = (("enemy_level" + screen_num) + "_init_hp"); enemy_load_hp = eval (hp); var hppower = (("enemy_level" + screen_num) + "_hppower"); enemy_hppower = eval (hppower); var shot_time = (("enemy_level" + screen_num) + "_shot_time"); enemy_shot_time = eval (shot_time); } function init_head_blast() { var anim_head_tar = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc"); if (anim_head_tar._visible == true) { anim_head_tar._visible = false; init_enemy_bloodfx("headshot"); } else if (anim_head_tar._visible == false) { } } function enemy_init_anim(anim, headshot) { current_anim = current_enemy.anim; var anim_tar = eval (("texture_main." + current_enemy.mc_name) + ".hit_mc"); var anim_head_tar = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc"); if (anim == "shoot") { current_enemy.anim = "shoot"; current_enemy.next_frame = getTimer(); } if (anim == "hit") { if ((current_anim == "static") or (current_anim == "shoot")) { anim_tar.gotoAndStop(5); anim_head_tar.gotoAndStop(5); current_enemy.anim = "hit"; current_enemy.next_frame = getTimer() + enemy_frame_time; } else if (current_anim == "hit") { anim_tar.gotoAndStop(6); anim_head_tar.gotoAndStop(6); current_enemy.anim = "hit"; current_enemy.next_frame = getTimer() + enemy_frame_time; } } if (anim == "die") { if (((current_anim == "static") or (current_anim == "shoot")) or (current_anim == "hit")) { anim_tar.gotoAndStop(7); anim_head_tar.gotoAndStop(7); current_enemy.anim = "die"; current_enemy.next_frame = getTimer() + enemy_frame_time; } } } function enemy_anim_control() { var mc_tar = eval ("texture_main." + current_enemy.mc_name); var mc_path = ("texture_main." + current_enemy.mc_name); var anim_tar = eval (("texture_main." + current_enemy.mc_name) + ".hit_mc"); var anim_head_tar = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc"); var this_anim = current_enemy.anim; var this_frame = anim_tar._currentframe; if ((this_anim == "shoot") and (getTimer() >= current_enemy.next_frame)) { if (this_frame == 4) { anim_tar.gotoAndStop(1); anim_head_tar.gotoAndStop(1); current_enemy.anim = "static"; } else { anim_tar.nextFrame(); anim_head_tar.nextFrame(); current_enemy.next_frame = getTimer() + enemy_frame_time; } } if ((this_anim == "hit") and (getTimer() >= current_enemy.next_frame)) { if (this_frame == 7) { anim_tar.gotoAndStop(1); anim_head_tar.gotoAndStop(1); current_enemy.anim = "static"; } else { anim_tar.nextFrame(); anim_head_tar.nextFrame(); current_enemy.next_frame = getTimer() + enemy_frame_time; } } if ((this_anim == "die") and (getTimer() >= current_enemy.next_frame)) { if (this_frame == 11) { anim_tar.stop(); anim_head_tar.stop(); current_enemy.anim = "remove"; } else { anim_tar.nextFrame(); anim_head_tar.nextFrame(); current_enemy.next_frame = getTimer() + enemy_frame_time; } } } function enemy_control(current_enemy) { var mc_tar = eval ("texture_main." + current_enemy.mc_name); var mc_hit = eval (("texture_main." + current_enemy.mc_name) + ".hit_mc"); var mc_head_hit = eval (("texture_main." + current_enemy.mc_name) + ".head_hit_mc"); var mc_path = ("texture_main." + current_enemy.mc_name); if (current_enemy.ready == false) { h_move_point.x = mc_hit._x; h_move_point.y = mc_hit._y; h_0_point.x = 0; h_0_point.y = 0; var dist = flash.geom.Point.distance(h_move_point, h_0_point); if (dist <= 10) { mc_hit._x = mc_hit.load_xpos; mc_hit._y = mc_hit.load_ypos; mc_head_hit._x = mc_head_hit.load_xpos; mc_head_hit._y = mc_head_hit.load_ypos; current_enemy.ready = true; current_enemy.shot_time = getTimer() + enemy_shot_time; var mask_tar = eval (("texture_main." + current_enemy.mc_name) + ".mask_mc"); var mask_tar1 = eval (("texture_main." + current_enemy.mc_name) + ".mask_mc1"); mc_hit.setMask(null); mc_head_hit.setMask(null); removeMovieClip(mask_tar); removeMovieClip(mask_tar1); } else { mc_hit._x = mc_hit._x + current_enemy.load_xmove; mc_hit._y = mc_hit._y + current_enemy.load_ymove; mc_head_hit._x = mc_head_hit._x + current_enemy.load_xmove; mc_head_hit._y = mc_head_hit._y + current_enemy.load_ymove; } } if (current_enemy.anim == "remove") { mc_tar._alpha = mc_tar._alpha - enemy_alpha_koef; } if (((current_enemy.hp <= 0) and (mc_tar._alpha <= 0)) and (current_enemy.anim == "remove")) { current_enemy.displayed = false; ar_scroll_splice(mc_path); removeMovieClip(mc_tar); enemy_target = false; if (level_kill_count >= level_kill_limit) { terminate_level("win"); } } if (((((getTimer() >= current_enemy.shot_time) and (current_enemy.anim == "static")) and (current_enemy.displayed == true)) and (current_enemy.hp > 0)) and (current_enemy.ready == true)) { new_sound_fx("shot_enemy"); player_hp = player_hp - enemy_hppower; reset_combo(); init_enemy_fire(mc_tar); enemy_init_anim("shoot", false); top_screen_showhit(); current_enemy.shot_time = getTimer() + enemy_shot_time; } enemy_anim_control(); enemy_bloodfx_control(); enemy_fire_control(); } function init_enemy_vars() { var hp = (("enemy_level" + screen_num) + "_init_hp"); enemy_load_hp = eval (hp); var hppower = (("enemy_level" + screen_num) + "_hppower"); enemy_hppower = eval (hppower); var shot_time = (("enemy_level" + screen_num) + "_shot_time"); enemy_shot_time = eval (shot_time); } function get_next_enemy() { var ran_num = random(ar_enemy_object.length); var ob_name = ar_enemy_object[ran_num]; current_enemy = eval ("enemy_object." + ob_name); ar_enemy_object.splice(ran_num, 1); var pos_num = current_enemy.camera_pos; var pos_ar = ar_camera_pos[pos_num]; if (pos_num == camera_pos) { var cilx = pos_ar[0]; var cily = pos_ar[1]; camera_xtarget = cilx; camera_ytarget = cily; attach_enemy(current_enemy); } if (pos_num != camera_pos) { camera_pos = pos_num; var startx = camera_x; var starty = camera_y; var cilx = pos_ar[0]; var cily = pos_ar[1]; if (cily < starty) { var uhel = Math.atan((startx - cilx) / (cily - starty)); var xposun = Math.sin(uhel); var yposun = (-Math.cos(uhel)); } else if (cily >= starty) { var uhel = Math.atan((startx - cilx) / (starty - cily)); var xposun = Math.sin(uhel); var yposun = Math.cos(uhel); if (cily == starty) { var xposun = (-xposun); } } camera_xmove = xposun * camera_speed; camera_ymove = yposun * camera_speed; camera_xtarget = cilx; camera_ytarget = cily; camera_move = true; } return(undefined); } function attach_enemy(current_enemy) { current_enemy.mc_name = "enemy_mc" + enemy_mc_n; current_enemy.displayed = true; enemy_mc_n = enemy_mc_n + 1; current_enemy.hp = enemy_load_hp; current_enemy.ready = false; current_enemy.anim = "static"; texture_main.attachMovie(current_enemy.link, current_enemy.mc_name, current_enemy.depth); var mc_path = ("texture_main." + current_enemy.mc_name); var mc_tar = eval (mc_path); mc_tar.cacheAsBitmap = true; var camera_xoffset = (-camera_xtarget); var camera_yoffset = (-camera_ytarget); mc_tar._x = current_enemy.xpos + camera_xoffset; mc_tar._y = current_enemy.ypos + camera_yoffset; mc_tar.load_x = current_enemy.xpos; mc_tar.load_y = current_enemy.ypos; mc_tar._xscale = current_enemy.xscale; mc_tar._yscale = current_enemy.yscale; mc_tar._rotation = current_enemy.rot; ar_scroll.push(mc_path); var h_mc = eval (mc_path + ".hit_mc"); var head_mc = eval (mc_path + ".head_hit_mc"); mc_tar.createEmptyMovieClip("mask_mc", mc_tar.getNextHighestDepth()); mc_tar.createEmptyMovieClip("mask_mc1", mc_tar.getNextHighestDepth()); mask_path = ("texture_main." + current_enemy.mc_name) + ".mask_mc"; mask_path1 = ("texture_main." + current_enemy.mc_name) + ".mask_mc1"; mask_tar = eval (mask_path); mask_tar1 = eval (mask_path1); var bounds = mc_tar.getBounds(texture_main); var b_point = new Object(); b_point.x = bounds.xMin; b_point.y = bounds.yMin; texture_main.localToGlobal(b_point); mc_tar.globalToLocal(b_point); var xmin = b_point.x; var ymin = b_point.y; b_point.x = bounds.xMax; b_point.y = bounds.yMax; texture_main.localToGlobal(b_point); mc_tar.globalToLocal(b_point); var xmax = b_point.x; var ymax = b_point.y; with (mask_tar) { beginFill(16711680, 50); moveTo(xmin, ymin); lineTo(xmax, ymin); lineTo(xmax, ymax); lineTo(xmin, ymax); lineTo(xmin, ymin); endFill(); } with (mask_tar1) { beginFill(16776960, 50); moveTo(xmin, ymin); lineTo(xmax, ymin); lineTo(xmax, ymax); lineTo(xmin, ymax); lineTo(xmin, ymin); endFill(); } h_mc.setMask(mask_tar); head_mc.setMask(mask_tar1); enemy_fire_bmpdata = new flash.display.BitmapData(enemy_fire_w, enemy_fire_h, true, 0); mc_tar.createEmptyMovieClip("fire_mc", mc_tar.getNextHighestDepth()); mc_tar.fire_mc.attachBitmap(enemy_fire_bmpdata, mc_tar.getNextHighestDepth()); var shot_tar = eval (mc_tar + ".fire_mc"); var gun_tar = eval (mc_tar + ".gun_mc"); shot_tar._x = gun_tar._x - (enemy_fire_w / 2); shot_tar._y = gun_tar._y - (enemy_fire_h / 2); h_mc.load_xpos = h_mc._x; h_mc.load_ypos = h_mc._y; head_mc.load_xpos = head_mc._x; head_mc.load_ypos = head_mc._y; switch (current_enemy.load_move) { case "up" : current_enemy.load_xmove = 0; current_enemy.load_ymove = -enemy_load_move; var xoffset = 0; var yoffset = (h_mc._height + head_mc._height); h_mc._x = xoffset; h_mc._y = yoffset; head_mc._x = xoffset; head_mc._y = yoffset; return; case "down" : current_enemy.load_xmove = 0; current_enemy.load_ymove = enemy_load_move; var xoffset = 0; var yoffset = (-(h_mc._height + head_mc._height)); h_mc._x = xoffset; h_mc._y = yoffset; head_mc._x = xoffset; head_mc._y = yoffset; return; case "left" : current_enemy.load_xmove = -enemy_load_move; current_enemy.load_ymove = 0; var xoffset = h_mc._width; var yoffset = 0; h_mc._x = xoffset; h_mc._y = yoffset; head_mc._x = xoffset; head_mc._y = yoffset; return; case "right" : current_enemy.load_xmove = enemy_load_move; current_enemy.load_ymove = 0; var xoffset = (-h_mc._width); var yoffset = 0; h_mc._x = xoffset; h_mc._y = yoffset; head_mc._x = xoffset; head_mc._y = yoffset; } } function init_enemy_bloodfx(fx_type) { if (fx_type == "headshot") { var bmp_num = 1; } else if (fx_type == "bodyshot") { var bmp_num = (random(2) + 2); } var enemy_tar = eval ("texture_main." + current_enemy.mc_name); var mc_dep = enemy_tar.getNextHighestDepth(); var mc_name = ("blood" + mc_dep); enemy_tar.createEmptyMovieClip(mc_name, mc_dep); var mc_tar = eval ((enemy_tar + ".") + mc_name); mc_tar.createEmptyMovieClip("vnor_mc", 1); var bmp_w = eval (("enemy_blood" + bmp_num) + "_xres"); var bmp_h = eval (("enemy_blood" + bmp_num) + "_xres"); var bmp_data = (new flash.display.BitmapData(bmp_w, bmp_h, true, 4294901760)); mc_tar.vnor_mc.attachBitmap(bmp_data, 1); mc_tar.vnor_mc._x = mc_tar.vnor_mc._x - (bmp_w / 2); mc_tar.vnor_mc._y = mc_tar.vnor_mc._y - (bmp_h / 2); enemy_blood_point.x = global_xhit; enemy_blood_point.y = global_yhit; enemy_tar.globalToLocal(enemy_blood_point); mc_tar._x = enemy_blood_point.x; mc_tar._y = enemy_blood_point.y; mc_tar._rotation = random(360); mc_tar.bmp_data = bmp_data; mc_tar.bmp_num = bmp_num; mc_tar.bmp_w = bmp_w; mc_tar.bmp_h = bmp_h; mc_tar.current_frame = 0; mc_tar.next_frame_time = getTimer(); ar_enemy_bloodfx.push(mc_tar); } function enemy_bloodfx_control() { var loop_n = 0; while (loop_n < ar_enemy_bloodfx.length) { var mc_tar = ar_enemy_bloodfx[loop_n]; if (mc_tar._visible != true) { ar_enemy_bloodfx.splice(loop_n, 1); loop_n = loop_n - 1; } else if (getTimer() >= mc_tar.next_frame_time) { var bmp_num = mc_tar.bmp_num; var total_frames = eval (("enemy_blood" + bmp_num) + "_frames"); if (mc_tar.current_frame >= total_frames) { removeMovieClip(mc_tar); ar_enemy_bloodfx.splice(loop_n, 1); loop_n = loop_n - 1; } else { mc_tar.current_frame++; var source_bmp = eval ((("enemy_blood" + bmp_num) + "_frame") + mc_tar.current_frame); var copy_xpos = 0; var copy_ypos = 0; var copy_w = mc_tar.bmp_w; var copy_h = mc_tar.bmp_h; var rect_ob = (new flash.geom.Rectangle(copy_xpos, copy_ypos, copy_w, copy_h)); mc_tar.bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0)); mc_tar.next_frame_time = getTimer() + enemy_blood_timer; } } loop_n++; } } function init_enemy_fire(mc_tar) { enemy_fire_anim = true; enemy_fire_next_frame = getTimer(); enemy_fire_frame = 1; } function enemy_fire_control() { if (enemy_fire_anim == true) { if (getTimer() >= enemy_fire_next_frame) { if (enemy_fire_frame > enemy_fire_totalframes) { var bmp_rect = enemy_fire_bmpdata.rectangle; enemy_fire_bmpdata.fillRect(bmp_rect, 0); enemy_fire_anim = false; } else { var copy_xpos = 0; var copy_ypos = 0; var copy_w = enemy_fire_w; var copy_h = enemy_fire_h; var rect_ob = (new flash.geom.Rectangle(copy_xpos, copy_ypos, copy_w, copy_h)); var source_bmp = eval ("enemy_fire_bmp_frame" + enemy_fire_frame); enemy_fire_bmpdata.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0)); enemy_fire_next_frame = getTimer() + enemy_fire_frame_time; enemy_fire_frame = enemy_fire_frame + 1; } } } } function init_top_screen() { this.createEmptyMovieClip("top_mc", top_mc_dep); top_mc._x = (-xres) / 2; top_mc._y = (-yres) / 2; var pointer_dep = 1; var fire_dep = 2; var shell_dep = 3; var gun_dep = 4; var blood_dep = 5; var ui_dep = 100; top_mc.createEmptyMovieClip("pointer_mc", pointer_dep); top_mc.createEmptyMovieClip("gun_mc", gun_dep); top_mc.createEmptyMovieClip("shell_mc", shell_dep); top_mc.createEmptyMovieClip("fire_mc", fire_dep); top_mc.createEmptyMovieClip("blood_mc", blood_dep); player_blood_bmp_data = new flash.display.BitmapData(xres, yres, true, 0); top_mc.blood_mc.attachBitmap(player_blood_bmp_data, top_mc.blood_mc.getNextHighestDepth()); top_mc.blood_mc.cacheAsBitmap = true; top_mc.attachMovie("ui", "ui_mc", ui_dep); shell_ui_dep = 1; top_mc.ui_mc.cacheAsBitmap = true; current_weapon = 1; weapon1_totalammo = weapon1_init_totalammo; weapon1_ammo = weapon1_init_ammo; var w_n = 2; while (w_n <= total_weapons) { Set(("weapon" + w_n) + "_totalammo", eval (("weapon" + w_n) + "_init_totalammo")); Set(("weapon" + w_n) + "_ammo", eval (("weapon" + w_n) + "_init_ammo")); w_n++; } key_povo = true; key_state = "up"; init_ui(); init_gun(); gun_shell_ar = new Array(); } function top_screen_control() { var _local1 = key_listener(); if (_local1 != undefined) { handle_key(_local1); } gun_anim_control(); gun_effects_control(); player_blood_control(); ui_control(); } function init_ui() { life_bar_initw = top_mc.ui_mc.life_bar._width; top_mc.ui_mc.out1 = "Score: 0"; top_mc.ui_mc.out2 = "Defeated: " + kill_count; top_mc.ui_mc.out3 = "Accuracy Shots: " + headshot_count; top_mc.ui_mc.score_mc._alpha = 0; top_mc.ui_mc.score_mc.anim = "stop"; top_mc.ui_mc.combo_mc._alpha = 0; top_mc.ui_mc.combo_mc.anim = "stop"; ui_trophy_ar = new Array(); } function ui_control() { var _local1 = (player_hp * life_bar_initw) / 100; top_mc.ui_mc.life_bar._width = _local1; top_mc.ui_mc.out1 = "Score: " + this_level_score; top_mc.ui_mc.out2 = "Defeated: " + kill_count; top_mc.ui_mc.out3 = "Accuracy Shots: " + headshot_count; ui_control_score(); ui_control_combo(); ui_control_trophy(); } function ui_show_score(num) { top_mc.ui_mc.score_mc.out = ("+ " + num) + " Pts"; top_mc.ui_mc.score_mc.terminate_time = getTimer() + show_score_time; top_mc.ui_mc.score_mc.anim = "play"; } function ui_control_score(num) { if (top_mc.ui_mc.score_mc.anim == "play") { top_mc.ui_mc.score_mc._alpha = top_mc.ui_mc.score_mc._alpha + 20; } if ((getTimer() >= top_mc.ui_mc.score_mc.terminate_time) and (top_mc.ui_mc.score_mc.anim == "play")) { top_mc.ui_mc.score_mc.anim = "stop"; top_mc.ui_mc.score_mc._alpha = 0; } } function ui_show_combo(num) { top_mc.ui_mc.combo_mc.out = "Accuracy Combo x " + num; top_mc.ui_mc.combo_mc.terminate_time = getTimer() + show_score_time; top_mc.ui_mc.combo_mc.anim = "play"; } function ui_control_combo() { if (top_mc.ui_mc.combo_mc.anim == "play") { top_mc.ui_mc.combo_mc._alpha = top_mc.ui_mc.combo_mc._alpha + 20; } if ((getTimer() >= top_mc.ui_mc.combo_mc.terminate_time) and (top_mc.ui_mc.combo_mc.anim == "play")) { top_mc.ui_mc.combo_mc.anim = "stop"; top_mc.ui_mc.combo_mc._alpha = 0; } } function ui_show_trophy(trophy_name, score_value) { this_level_trophy_ar.push(trophy_name); var dep = top_mc.ui_mc.getNextHighestDepth(); var mc_name = ("t" + dep); var link = "trophy_mc"; top_mc.ui_mc.attachMovie(link, mc_name, dep); var tar = eval ("top_mc.ui_mc." + mc_name); ui_trophy_ar.push(tar); tar.remove_time = getTimer() + trophy_show_time; tar.out = "Trophy unlocked: " + trophy_name; if (ui_trophy_ar.length > 1) { var new_x = xres; var new_y = (last_ui_t_y - 24); tar._x = new_x; tar._y = new_y; last_ui_t_x = tar._x; last_ui_t_y = tar._y; } else { tar._x = xres; tar._y = ui_trophy_loady; last_ui_t_x = tar._x; last_ui_t_y = tar._y; } } function ui_control_trophy() { var _local1 = 0; while (_local1 < ui_trophy_ar.length) { var _local2 = ui_trophy_ar[_local1]; if (getTimer() >= _local2.remove_time) { removeMovieClip(_local2); ui_trophy_ar.splice(_local1, 1); _local1--; } _local1++; } } function update_ui(param) { if (param == "init") { var link = ("shell_ui" + current_weapon); top_mc.ui_mc.attachMovie(link, "shell_ui", shell_ui_dep); var tar_ui = top_mc.ui_mc.shell_ui; tar_ui._x = 15; tar_ui._y = 435; var ammo = eval (("weapon" + current_weapon) + "_ammo"); var init_ammo = eval (("weapon" + current_weapon) + "_init_ammo"); var a = init_ammo; while (a > 0) { var loc_tar = eval ("tar_ui.mc" + a); if (a > ammo) { loc_tar._visible = false; } else if (a <= ammo) { loc_tar._visible = true; } a = a - 1; } var g_n = 1; while (g_n <= total_weapons) { var gun_tar = eval ("top_mc.ui_mc.gun" + g_n); var get_status = eval (("weapon" + g_n) + "_status"); if (get_status == "unlocked") { gun_tar.gotoAndStop(1); var tot_ammo = eval (("weapon" + g_n) + "_totalammo"); if (tot_ammo == "infinite") { gun_tar.out = "\u221E"; } else { gun_tar.out = tot_ammo; } } else if (get_status == "locked") { gun_tar.gotoAndStop(3); } g_n++; } var gun_tar = eval ("top_mc.ui_mc.gun" + current_weapon); gun_tar.gotoAndStop(2); var tot_ammo = eval (("weapon" + current_weapon) + "_totalammo"); if ((((ammo <= 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or ((ammo <= 0) and (tot_ammo == "infinite"))) { top_mc.ui_mc.reload_mc._visible = true; top_mc.ui_mc.empty_mc._visible = false; } else if (((ammo <= 0) and (tot_ammo <= 0)) and (tot_ammo != "infinite")) { top_mc.ui_mc.empty_mc._visible = true; top_mc.ui_mc.reload_mc._visible = false; } else if ((((ammo > 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or (tot_ammo == "infinite")) { top_mc.ui_mc.reload_mc._visible = false; top_mc.ui_mc.empty_mc._visible = false; } } else if (param == "update_ammo") { var tar_ui = top_mc.ui_mc.shell_ui; var ammo = eval (("weapon" + current_weapon) + "_ammo"); var init_ammo = eval (("weapon" + current_weapon) + "_init_ammo"); var a = init_ammo; while (a > 0) { var loc_tar = eval ("tar_ui.mc" + a); if (a > ammo) { loc_tar._visible = false; } else if (a <= ammo) { loc_tar._visible = true; } a = a - 1; } var gun_tar = eval ("top_mc.ui_mc.gun" + current_weapon); var tot_ammo = eval (("weapon" + current_weapon) + "_totalammo"); if (tot_ammo == "infinite") { gun_tar.out = "\u221E"; } else { gun_tar.out = tot_ammo; } if ((((ammo <= 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or ((ammo <= 0) and (tot_ammo == "infinite"))) { top_mc.ui_mc.reload_mc._visible = true; top_mc.ui_mc.empty_mc._visible = false; } else if (((ammo <= 0) and (tot_ammo <= 0)) and (tot_ammo != "infinite")) { top_mc.ui_mc.empty_mc._visible = true; top_mc.ui_mc.reload_mc._visible = false; } else if ((((ammo > 0) and (tot_ammo > 0)) and (tot_ammo != "infinite")) or (tot_ammo == "infinite")) { top_mc.ui_mc.reload_mc._visible = false; top_mc.ui_mc.empty_mc._visible = false; } } } function gun_anim_control() { g_point.x = _parent._xmouse; g_point.y = _parent._ymouse; top_mc.globalToLocal(g_point); var gun_move_speed = 50; if (gun_step == "init") { top_mc.gun_mc._x = g_point.x; top_mc.pointer_mc._x = g_point.x; top_mc.pointer_mc._y = g_point.y; if ((top_mc.gun_mc._y - gun_move_speed) > g_point.y) { top_mc.gun_mc._y = top_mc.gun_mc._y - gun_move_speed; } else if ((top_mc.gun_mc._y - gun_move_speed) <= g_point.y) { top_mc.gun_mc._y = g_point.y; var ammo = eval (("weapon" + current_weapon) + "_ammo"); if (ammo <= 0) { gun_step = "empty"; } else if (ammo > 0) { gun_step = "ready"; } } } else if (gun_step == "ready") { top_mc.gun_mc._x = g_point.x; top_mc.gun_mc._y = g_point.y; top_mc.pointer_mc._x = g_point.x; top_mc.pointer_mc._y = g_point.y; } else if (gun_step == "remove") { top_mc.gun_mc._x = g_point.x; top_mc.pointer_mc._x = g_point.x; top_mc.pointer_mc._y = g_point.y; if (top_mc.gun_mc._y < yres) { top_mc.gun_mc._y = top_mc.gun_mc._y + gun_move_speed; } else if (top_mc.gun_mc._y >= yres) { removeMovieClip(top_mc.gun_mc.gun); removeMovieClip(top_mc.pointer_mc.pointer); init_gun(); } } else if (gun_step == "shoot") { top_mc.gun_mc._x = g_point.x; top_mc.gun_mc._y = g_point.y; top_mc.pointer_mc._x = g_point.x; top_mc.pointer_mc._y = g_point.y; if (getTimer() >= shoot_next_frame) { if (top_mc.gun_mc.gun._currentframe == top_mc.gun_mc.gun._totalframes) { var ammo = eval (("weapon" + current_weapon) + "_ammo"); if (ammo > 0) { top_mc.gun_mc.gun.gotoAndStop(1); gun_step = "ready"; } else if (ammo <= 0) { var empty_frame = eval (("weapon" + current_weapon) + "_empty_frame"); top_mc.gun_mc.gun.gotoAndStop(empty_frame); gun_step = "empty"; } } else { shoot_next_frame = getTimer() + shoot_frame_time; top_mc.gun_mc.gun.nextFrame(); } } } else if (gun_step == "reload") { top_mc.gun_mc._x = g_point.x; top_mc.pointer_mc._x = g_point.x; top_mc.pointer_mc._y = g_point.y; if (reload_move == "down") { if (top_mc.gun_mc._y < yres) { top_mc.gun_mc._y = top_mc.gun_mc._y + gun_move_speed; } else if (top_mc.gun_mc._y >= yres) { top_mc.gun_mc.gun.gotoAndStop(1); reload_move = "delay"; var delay_time = eval (("weapon" + current_weapon) + "_reload_time"); reload_delay_end = getTimer() + delay_time; new_sound_fx("reload"); } } else if (reload_move == "delay") { if (getTimer() >= reload_delay_end) { reload_move = "up"; } } else if (reload_move == "up") { if ((top_mc.gun_mc._y - gun_move_speed) > g_point.y) { top_mc.gun_mc._y = top_mc.gun_mc._y - gun_move_speed; } else if ((top_mc.gun_mc._y - gun_move_speed) <= g_point.y) { top_mc.gun_mc._y = g_point.y; gun_step = "ready"; } } } else if (gun_step == "empty") { top_mc.gun_mc._x = g_point.x; top_mc.gun_mc._y = g_point.y; top_mc.pointer_mc._x = g_point.x; top_mc.pointer_mc._y = g_point.y; } } function init_gun_shoot() { gun_step = "shoot"; new_sound_fx("shoot"); var frame_time = eval (("weapon" + current_weapon) + "_frame_time"); shoot_next_frame = getTimer() + frame_time; shoot_frame_time = frame_time; top_mc.gun_mc.gun.nextFrame(); new_gun_fire(); new_gun_shell(); Set(("weapon" + current_weapon) + "_ammo", eval (("weapon" + current_weapon) + "_ammo") - 1); var totalammo = eval (("weapon" + current_weapon) + "_totalammo"); if (totalammo != "infinite") { Set(("weapon" + current_weapon) + "_totalammo", eval (("weapon" + current_weapon) + "_totalammo") - 1); } update_ui("update_ammo"); } function new_gun_fire() { var total_fires = eval (("weapon" + current_weapon) + "_total_fires"); var ran_num = (random(total_fires) + 1); var link = ((("gun_fire" + current_weapon) + "_") + ran_num); top_mc.fire_mc.attachMovie(link, "fire", 1); top_mc.fire_mc.fire.cacheAsBitmap = true; top_mc.fire_mc.fire.stop(); f_point.x = top_mc.gun_mc.gun.fire_point._x; f_point.y = top_mc.gun_mc.gun.fire_point._y; top_mc.gun_mc.gun.localToGlobal(f_point); top_mc.globalToLocal(f_point); top_mc.fire_mc._x = f_point.x; top_mc.fire_mc._y = f_point.y; gun_fire_anim = true; gun_fire_next_frame = getTimer() + fire_frame_time; } function new_gun_shell() { var dep = top_mc.shell_mc.getNextHighestDepth(); var shell_name = ("shell" + dep); var link_name = ("shell_" + current_weapon); top_mc.shell_mc.attachMovie(link_name, shell_name, dep); shell_tar = eval ("top_mc.shell_mc." + shell_name); shell_tar.cacheAsBitmap = true; gun_shell_ar.push(shell_tar); f_point.x = top_mc.gun_mc.gun.shell_point._x; f_point.y = top_mc.gun_mc.gun.shell_point._y; top_mc.gun_mc.gun.localToGlobal(f_point); top_mc.shell_mc.globalToLocal(f_point); shell_tar._x = f_point.x; shell_tar._y = f_point.y; shell_tar.stop(); shell_tar.next_frame = getTimer() + shell_frame_time; shell_tar.xmove = shell_xmove; shell_tar.ymove = shell_ymove; } function gun_effects_control() { if (gun_fire_anim == true) { if (getTimer() >= gun_fire_next_frame) { if (top_mc.fire_mc.fire._currentframe < top_mc.fire_mc.fire._totalframes) { gun_fire_next_frame = getTimer() + fire_frame_time; top_mc.fire_mc.fire.nextFrame(); } else if (top_mc.fire_mc.fire._currentframe == top_mc.fire_mc.fire._totalframes) { gun_fire_anim = false; removeMovieClip(top_mc.fire_mc.fire); } } } var _local2 = 0; while (_local2 < gun_shell_ar.length) { var _local1 = gun_shell_ar[_local2]; if (getTimer() >= _local1.next_frame) { if (_local1._currentframe < _local1._totalframes) { _local1.nextFrame(); } else if (_local1._currentframe == _local1._totalframes) { _local1.gotoAndStop(1); } _local1.next_frame = getTimer() + shell_frame_time; } var _local4 = new flash.geom.Rectangle(_local1._x, _local1._y, _local1._width, _local1._height); var _local3 = new flash.geom.Rectangle(0, 0, xres, yres); if (_local3.intersects(_local4) == true) { _local1.ymove = _local1.ymove + shell_grav; _local1._x = _local1._x + _local1.xmove; _local1._y = _local1._y + _local1.ymove; } else if (_local3.intersects(_local4) == false) { removeMovieClip(_local1); gun_shell_ar.splice(_local2, 1); _local2 = _local2 - 1; } _local2++; } } function init_gun() { var pointer_name = ("pointer" + current_weapon); top_mc.pointer_mc.attachMovie(pointer_name, "pointer", top_mc.pointer_mc.getNextHighestDepth()); top_mc.pointer_mc.pointer.cacheAsBitmap = true; var gun_name = ("gun" + current_weapon); top_mc.gun_mc.attachMovie(gun_name, "gun", top_mc.gun_mc.getNextHighestDepth()); top_mc.gun_mc.gun.cacheAsBitmap = true; top_mc.gun_mc.gun.stop(); top_mc.gun_mc._x = xres / 2; top_mc.gun_mc._y = yres; var ammo = eval (("weapon" + current_weapon) + "_ammo"); if (ammo <= 0) { var empty_frame = eval (("weapon" + current_weapon) + "_empty_frame"); top_mc.gun_mc.gun.gotoAndStop(empty_frame); } gun_step = "init"; update_ui("init"); } function remove_gun() { gun_step = "remove"; } function top_screen_showhit() { player_blood_anim = true; player_blood_next_frame = getTimer(); player_blood_frame = 1; } function player_blood_control() { if (player_blood_anim == true) { if (getTimer() >= player_blood_next_frame) { if (player_blood_frame > player_blood_totalframes) { player_blood_bmp_data.fillRect(screen_rect, 0); player_blood_anim = false; } else { var source_bmp = eval ("player_blood_bmp_frame" + player_blood_frame); player_blood_bmp_data.copyPixels(source_bmp, screen_rect, zero_point); player_blood_next_frame = getTimer() + player_blood_frame_time; player_blood_frame = player_blood_frame + 1; } } } } function key_listener() { var _local2; if ((key_povo == true) and (key_state == "down")) { key_povo = false; var _local1 = Key.getCode(); if ((_local1 == 49) or (_local1 == 97)) { _local2 = 1; } else if ((_local1 == 50) or (_local1 == 98)) { _local2 = 2; } else if ((_local1 == 51) or (_local1 == 99)) { _local2 = 3; } else if ((_local1 == 52) or (_local1 == 100)) { _local2 = 4; } else if ((_local1 == 53) or (_local1 == 101)) { _local2 = 5; } else if ((_local1 == 54) or (_local1 == 102)) { _local2 = 6; } else if (_local1 == 32) { _local2 = "space"; } } else { _local2 = undefined; } return(_local2); } function handle_key(key) { if (key == "space") { if ((gun_step == "ready") or (gun_step == "empty")) { var totalammo = eval (("weapon" + current_weapon) + "_totalammo"); if (totalammo == "infinite") { gun_step = "reload"; reload_move = "down"; Set(("weapon" + current_weapon) + "_ammo", eval (("weapon" + current_weapon) + "_init_ammo")); update_ui("update_ammo"); } else if (totalammo > 0) { gun_step = "reload"; reload_move = "down"; initammo = eval (("weapon" + current_weapon) + "_init_ammo"); if (totalammo < initammo) { Set(("weapon" + current_weapon) + "_ammo", totalammo); } else { Set(("weapon" + current_weapon) + "_ammo", initammo); } update_ui("update_ammo"); } } } else { var weapon_n = key; var weapon_status = eval (("weapon" + weapon_n) + "_status"); if (((weapon_status == "unlocked") and (weapon_n != current_weapon)) and (gun_step != "reload")) { current_weapon = weapon_n; remove_gun(); } } } function init_blit() { stav = "loader"; this.attachMovie("loader_preparing_graphics", "loader_mc", this.getNextHighestDepth()); loader_mc._x = (-xres) / 2; loader_mc._y = (-yres) / 2; loader_mc.bar._xscale = 0; list_ar = new Array(); var _local2 = init_top_mc_player_blood; list_ar.push(_local2); _local2 = init_enemy_fire_effect; list_ar.push(_local2); _local2 = init_wallmark_blit; list_ar.push(_local2); blur_blit_variations = 0; _local2 = init_blur_particle_blit; list_ar.push(_local2); init_list_l = list_ar.length; clean_bmpdata = new flash.display.BitmapData(xres, yres, true, 0); zero_point = new flash.geom.Point(0, 0); blit_point = new flash.geom.Point(0, 0); screen_rect = new flash.geom.Rectangle(0, 0, xres, yres); } function init_blit_control() { if (list_ar.length > 0) { var _local2 = list_ar[0]; _local2(); var _local1 = list_ar.length; var _local3 = (_local1 * 100) / init_list_l; var _local4 = 100 - _local3; loader_mc.bar._xscale = _local4; list_ar.splice(0, 1); } else { terminate_init_blit(); } } function terminate_init_blit() { init_enemy_blood("enemy_blood1", "enemy_blood1"); init_enemy_blood("enemy_blood2", "enemy_blood2"); init_enemy_blood("enemy_blood3", "enemy_blood3"); removeMovieClip(loader_mc); delete list_ar; delete init_list_l; init_mainmenu(); } function init_enemy_blood(vars_name, link) { var blit_name = vars_name; var blit_w = eval (blit_name + "_xres"); var blit_h = eval (blit_name + "_yres"); var blit_frames = eval (blit_name + "_frames"); var frame_num = 1; var draw_xpos = 0; var draw_ypos = 0; var mc_name = "blit_mc"; this.attachMovie(link, mc_name, this.getNextHighestDepth()); var source_mc = eval (mc_name); var source_w = (blit_frames * blit_w); var source_h = blit_h; var source_bmp = (new flash.display.BitmapData(source_w, source_h, true, 0)); var source_rect = (new flash.geom.Rectangle(0, 0, source_w, source_h)); source_bmp.draw(source_mc, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", source_rect, true); removeMovieClip(source_mc); while (frame_num <= blit_frames) { Set((blit_name + "_frame") + frame_num, new flash.display.BitmapData(blit_w, blit_h, true, 0)); var bmp_data = eval ((blit_name + "_frame") + frame_num); var rect_ob = (new flash.geom.Rectangle(draw_xpos, draw_ypos, blit_w, blit_h)); bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0)); draw_xpos = draw_xpos + blit_w; draw_ypos = 0; frame_num++; } } function init_top_mc_player_blood() { player_blood_totalframes = undefined; var blit_name = "player_blood"; var blit_w = xres; var blit_h = yres; var draw_xpos = 0; var draw_ypos = 0; var link = "player_blood"; var mc_name = "blit_mc"; attachMovie(link, mc_name, this.getNextHighestDepth()); var source_mc = eval (mc_name); var source_bmp = (new flash.display.BitmapData(blit_w, blit_h, true, 0)); var source_rect = (new flash.geom.Rectangle(0, 0, blit_w, blit_h)); var blit_frames = source_mc._totalframes; player_blood_totalframes = blit_frames; source_mc.stop(); var frame_num = 1; while (frame_num <= blit_frames) { source_bmp.fillRect(source_bmp.rectangle, 0); source_bmp.draw(source_mc, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", source_rect, true); Set("player_blood_bmp_frame" + frame_num, new flash.display.BitmapData(blit_w, blit_h, true, 0)); var bmp_data = eval ("player_blood_bmp_frame" + frame_num); var rect_ob = (new flash.geom.Rectangle(draw_xpos, draw_ypos, blit_w, blit_h)); bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0)); frame_num++; source_mc.nextFrame(); } removeMovieClip(source_mc); } function init_enemy_fire_effect() { enemy_fire_totalframes = undefined; var link = "enemy_shot"; var mc_name = "blit_mc"; attachMovie(link, mc_name, this.getNextHighestDepth()); var source_mc = eval (mc_name); var blit_w = source_mc._width; var blit_h = source_mc._height; var draw_xpos = 0; var draw_ypos = 0; var source_bmp = (new flash.display.BitmapData(blit_w, blit_h, true, 0)); var source_rect = (new flash.geom.Rectangle(0, 0, blit_w, blit_h)); var blit_frames = source_mc._totalframes; enemy_fire_totalframes = blit_frames; enemy_fire_w = source_mc._width; enemy_fire_h = source_mc._height; source_mc.stop(); var frame_num = 1; while (frame_num <= blit_frames) { source_bmp.fillRect(source_bmp.rectangle, 0); source_bmp.draw(source_mc, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", source_rect, true); Set("enemy_fire_bmp_frame" + frame_num, new flash.display.BitmapData(blit_w, blit_h, true, 0)); var bmp_data = eval ("enemy_fire_bmp_frame" + frame_num); var rect_ob = (new flash.geom.Rectangle(draw_xpos, draw_ypos, blit_w, blit_h)); bmp_data.copyPixels(source_bmp, rect_ob, new flash.geom.Point(0, 0)); frame_num++; source_mc.nextFrame(); } removeMovieClip(source_mc); } function init_wallmark_blit() { var link = "wall_mark1"; var mc_parent = attachMovie(link, "mc", this.getNextHighestDepth()); var mc_vnor = mc_parent.vnor; mc_parent._y = -100; var ar_name = "wall_mark_scale"; var scale_step = 10; var scale = 100; var scale_min = 20; while (scale >= scale_min) { var ar_bmp_name = (ar_name + scale); Set(ar_bmp_name, new Array()); var ar_bmp = eval (ar_bmp_name); mc_vnor._xscale = scale; mc_vnor._yscale = scale; mc_vnor._x = mc_vnor._width / 2; mc_vnor._y = mc_vnor._height / 2; var w = mc_parent._width; var h = mc_parent._height; var bmpdata = (new flash.display.BitmapData(w, h, true, 0)); var rect = bmpdata.rectangle; bmpdata.draw(mc_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect, true); ar_bmp.push(bmpdata); scale = scale - scale_step; } removeMovieClip(mc_parent); } function init_blur_particle_blit() { blur_blit_variations++; var ob_name = ("blur_par_ob" + blur_blit_variations); Set(ob_name, new Object()); var ob = eval (ob_name); var mc_parent = createEmptyMovieClip("mc", this.getNextHighestDepth()); var mc_vnor = mc_parent.createEmptyMovieClip("vnor", mc_parent.getNextHighestDepth()); mc_parent._x = (-xres) / 2; mc_parent._y = (-yres) / 2; mc_vnor._x = xres / 2; mc_vnor._y = yres / 2; var scale = 100; var ar_name = ("ar_scale" + scale); ob[ar_name] = new Array(); emit_blit_blur_par(0, 0, 100, mc_vnor); var bmpdata_holder = (new flash.display.BitmapData(xres, yres, true, 0)); var anim_loop = true; while (anim_loop == true) { var anim_loop = control_blit_emiter_blur_par(mc_vnor); var rect = bmpdata_holder.rectangle; bmpdata_holder.fillRect(rect, 0); bmpdata_holder.draw(mc_parent, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "normal", rect, true); var bounds = mc_vnor.getBounds(mc_parent); var xmin = (mc_vnor._x - bounds.xMin); var xmax = (bounds.xMax - mc_vnor._x); var ymin = (mc_vnor._y - bounds.yMin); var ymax = (bounds.yMax - mc_vnor._y); var maxw = (Math.max(Math.abs(xmin), xmax) * 2); var maxh = (Math.max(Math.abs(ymin), ymax) * 2); var crop_x = (mc_vnor._x - (maxw / 2)); var crop_y = (mc_vnor._y - (maxh / 2)); var crop_w = maxw; var crop_h = maxh; var crop_bmpdata = (new flash.display.BitmapData(crop_w, crop_h, true, 0)); var copy_rect = (new flash.geom.Rectangle(crop_x, crop_y, crop_w, crop_h)); crop_bmpdata.copyPixels(bmpdata_holder, copy_rect, new flash.geom.Point(0, 0)); ob[ar_name].push(crop_bmpdata); } bmpdata_holder.dispose(); removeMovieClip(mc_parent); var scale_step = 10; var scale = 90; var scale_min = 20; while (scale >= scale_min) { var ar_name = ("ar_scale" + scale); ob[ar_name] = new Array(); var source_ar = ob.ar_scale100; var frame_n = 0; while (frame_n < source_ar.length) { var source_bmpdata = source_ar[frame_n]; var scaled_w = Math.round((source_bmpdata.width / 100) * scale); var scaled_h = Math.round((source_bmpdata.height / 100) * scale); var scaled_bmpdata = (new flash.display.BitmapData(scaled_w, scaled_h, true, 0)); var scale_matrix = (new flash.geom.Matrix()); scale_matrix.scale(scale / 100, scale / 100); var rect = scaled_bmpdata.rectangle; scaled_bmpdata.fillRect(rect, 0); scaled_bmpdata.draw(source_bmpdata, scale_matrix, new flash.geom.ColorTransform(), "normal", rect, true); ob[ar_name].push(scaled_bmpdata); frame_n++; } scale = scale - scale_step; } } function emit_blit_blur_par(load_x, load_y, load_scale, mc_tar) { anim_ob = new Object(); anim_ob.par_type = "blur"; anim_ob.mc_tar = mc_tar; temp_ar = new Array(); var amount = blur_par_amount; var p_count = 1; while (p_count <= amount) { var par_name = ("p" + p_count); mc_tar.attachMovie("blur_par", par_name, p_count); with (mc_tar) { var par_tar = eval (par_name); par_tar._x = -5 + random(10); par_tar._y = -5 + random(10); var uhel = random(360); var rad_uhel = ((uhel * Math.PI) / 180); var xposun = Math.sin(rad_uhel); var yposun = (-Math.cos(rad_uhel)); par_tar._rotation = uhel; par_tar.vnor._height = blur_par_load_h; var minspeed = blur_par_minspeed; var maxspeed = blur_par_maxspeed; var ran_skoef = (random((maxspeed - minspeed) * 10) / 10); var speed = (minspeed + ran_skoef); par_tar.xmove = xposun * speed; par_tar.ymove = yposun * speed; var min_hkoef = blur_par_min_hkoef; var max_hkoef = blur_par_max_hkoef; var ran_hkoef = (random((max_hkoef - min_hkoef) * 10) / 10); var h_koef = (min_hkoef + ran_hkoef); par_tar.h_koef = h_koef; var min_l = blur_par_minlife; var max_l = blur_par_maxlife; var ran_lkoef = random(max_l - min_l); var l_koef = (min_l + ran_lkoef); par_tar.life = l_koef; par_tar.step = 0; temp_ar.push("par"); } p_count = p_count + 1; } } function control_blit_emiter_blur_par() { ref_ob = anim_ob; var par_tar = ref_ob.mc_tar; for (n in par_tar) { var p_tar = eval ((par_tar + ".") + n); if (typeof(p_tar) == "movieclip") { if (p_tar.step >= p_tar.life) { temp_ar.splice(0, 1); removeMovieClip(p_tar); } else if (p_tar.step >= (p_tar.life - 5)) { p_tar._alpha = p_tar._alpha - 20; p_tar._x = p_tar._x + p_tar.xmove; p_tar._y = p_tar._y + p_tar.ymove; p_tar.vnor._height = p_tar.vnor._height + p_tar.h_koef; p_tar.step++; } else { p_tar._x = p_tar._x + p_tar.xmove; p_tar._y = p_tar._y + p_tar.ymove; p_tar.vnor._height = p_tar.vnor._height + p_tar.h_koef; p_tar.step++; } } } if (temp_ar.length == 0) { delete anim_ob; delete temp_ar; return(false); } return(true); } function init_blit_test() { bmpdata = new flash.display.BitmapData(xres, yres, true, 0); var _local1 = createEmptyMovieClip("mc_holder", 100); _local1._x = (-xres) / 2; _local1._y = (-yres) / 2; _local1.attachBitmap(bmpdata, 1); blit_frame = 0; stav = "blit_test"; } function blit_test_control() { var _local2 = blur_par_ob1.ar_scale100; var _local1 = _local2[blit_frame]; var _local9 = xres / 2; var _local8 = yres / 2; var _local4 = _local1.width; var _local3 = _local1.height; var _local10 = _local1.rectangle; var _local7 = _local9 - (_local4 / 2); var _local6 = _local8 - (_local3 / 2); var _local5 = new flash.geom.Point(_local7, _local6); bmpdata.copyPixels(_local1, _local10, _local5); if (blit_frame >= _local2.length) { blit_frame = 0; } else { blit_frame++; } } function init_blit_object_links() { all_blit_bmpdata_ar = new Array(); blit_ar = new Array(); blit_bmpdata_count = 1; for (i in blit_object) { var ob = eval ("blit_object." + i); var dep = ob.depth; var mc_name = ("blit_mc" + blit_bmpdata_count); var bmpdata_name = ("blit_bmpdata" + blit_bmpdata_count); blit_bmpdata_count = blit_bmpdata_count + 1; Set(bmpdata_name, new flash.display.BitmapData(xres, yres, true, 0)); var bmpdata_value = eval (bmpdata_name); all_blit_bmpdata_ar.push(bmpdata_value); bmp_flush_ar.push(bmpdata_value); ob.bmpdata = bmpdata_value; ob.mc_name = mc_name; texture_main.createEmptyMovieClip(mc_name, dep); mc_tar = eval ("texture_main." + mc_name); mc_tar.attachBitmap(bmpdata_value, 1); mc_tar.cacheAsBitmap = true; mc_tar._x = (-xres) / 2; mc_tar._y = (-yres) / 2; } for (i in int_object) { var int_ob = eval ("int_object." + i); var b_n = (ar_blit_dep.length - 1); var loop = true; while ((loop == true) and (b_n >= 0)) { var blit_ob = eval (ar_blit_dep[b_n]); if (blit_ob.depth > int_ob.depth) { int_ob.blit_tar_bmpdata = blit_ob.bmpdata; loop = false; } else { b_n = b_n - 1; } } } } function gun_control() { if ((mouse_click == true) and (gun_step == "ready")) { shoot = true; init_gun_shoot(); bullet_count++; } else if (((current_weapon == 1) and (mouse_switch == "on")) and (gun_step == "ready")) { shoot = true; init_gun_shoot(); bullet_count++; } if (shoot == true) { if (current_weapon == 1) { var xrozptyl = random(rifle_rozptyl); var yrozptyl = random(rifle_rozptyl); var shot_xpos = ((_parent._xmouse - (rifle_rozptyl / 2)) + xrozptyl); var shot_ypos = ((_parent._ymouse - (rifle_rozptyl / 2)) + yrozptyl); shot_loop_ar.push([shot_xpos, shot_ypos]); } else if (current_weapon == 2) { var pelet_n = 0; while (pelet_n < shotgun_pelets) { var xrozptyl = random(shotgun_rozptyl); var yrozptyl = random(shotgun_rozptyl); var shot_xpos = ((_parent._xmouse - (shotgun_rozptyl / 2)) + xrozptyl); var shot_ypos = ((_parent._ymouse - (shotgun_rozptyl / 2)) + yrozptyl); shot_loop_ar.push([shot_xpos, shot_ypos]); pelet_n++; } } while (shot_loop_ar.length > 0) { var vnor_shot_ar = shot_loop_ar[0]; global_xhit = vnor_shot_ar[0]; global_yhit = vnor_shot_ar[1]; var loop = true; var x = 0; while ((x < ar_hit_dep.length) and (loop == true)) { var hit_ob = eval (ar_hit_dep[x]); if (hit_ob.displayed == true) { if (hit_ob.object_type == "enemy") { var hit_tar = eval (("texture_main." + hit_ob.mc_name) + ".hit_mc"); var head_hit_tar = eval (("texture_main." + hit_ob.mc_name) + ".head_hit_mc"); if ((hit_tar.hitTest(global_xhit, global_yhit, true) == true) or (head_hit_tar.hitTest(global_xhit, global_yhit, true) == true)) { if (hit_ob.ready == true) { var head_boolean = false; if (head_hit_tar.hitTest(global_xhit, global_yhit, true) == true) { head_boolean = true; } loop = check_hit_enemy(hit_ob, head_boolean); } } } else if (hit_ob.object_type == "interactive") { loop = check_hit_int(hit_ob); } } x = x + 1; } shot_loop_ar.splice(0, 1); } } } function check_hit_enemy(hit_ob, head_boolean) { if (head_boolean == true) { new_sound_fx("big_blood"); if (hit_ob.dead == undefined) { hit_ob.hp = 0; enemy_init_anim("die", true); hit_ob.dead = true; update_score("headshot", hit_ob.xscale); init_head_blast(); } else if (hit_ob.dead == true) { init_head_blast(); } } else { var weapon_power = eval (("weapon" + current_weapon) + "_hp"); hit_ob.hp = hit_ob.hp - weapon_power; init_enemy_bloodfx("bodyshot"); if ((hit_ob.hp <= 0) and (hit_ob.dead == undefined)) { new_sound_fx("ouch"); update_score("bodyshot", hit_ob.xscale); hit_ob.dead = true; enemy_init_anim("die", false); } else if ((hit_ob.hp >= 0) and (hit_ob.dead == undefined)) { new_sound_fx("blood"); enemy_init_anim("hit", false); } } return(false); } function new_sound_fx(param) { if (mute_fx == false) { if (param == "shoot") { if (current_weapon == 1) { var _local3 = "shot_m16"; } else if (current_weapon == 2) { var _local3 = "shot_shotgun"; } sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "reload") { if (current_weapon == 1) { var _local3 = "reload_m16"; } else if (current_weapon == 2) { var _local3 = "reload_shotgun"; } sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "ping") { var _local6 = 3; var _local2 = random(_local6) + 1; var _local3 = "ping" + _local2; sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "shot_enemy") { var _local3 = "shot_enemy"; sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "blood") { var _local3 = "blood"; sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "big_blood") { var _local3 = "big_blood"; sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "ouch") { var _local4 = 5; var _local5 = random(_local4) + 1; var _local3 = "ouch" + _local5; sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "button_rollover") { var _local3 = "button_rollover"; sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } else if (param == "button_click") { var _local3 = "button_click"; sound_fx_ar[sound_fx_ar_n].attachSound(_local3); sound_fx_ar[sound_fx_ar_n].start(0.2, 1); sound_fx_ar_n++; if (sound_fx_ar_n >= sound_fx_ar.length) { sound_fx_ar_n = 0; } } } } function init_sound() { menu_loop_s.stop("menu_loop"); mute_fx = false; mute_music = false; menu_loop_s = new Sound(); game_loop_s = new Sound(); menu_loop_s.attachSound("menu_loop"); game_loop_s.attachSound("game_loop"); sound_fx_n = 1; sound_fx_ar_n = 0; sound_fx_ar = new Array(); var _local2 = 50; var _local1 = 0; while (_local1 <= _local2) { sound_fx_ar.push(new Sound()); _local1++; } } function switch_mute_fx() { if (mute_fx == false) { mute_fx = true; } else if (mute_fx == true) { mute_fx = false; } } function switch_mute_music() { if (mute_music == false) { mute_music = true; update_sound(undefined); } else if (mute_music == true) { mute_music = false; if (stav == "ingamemenu") { var _local1 = "menu"; } else if (stav == "play") { var _local1 = "game"; } update_sound(_local1); } } function update_sound(s_param) { if (mute_music == false) { if (s_param == "menu") { game_loop_s.stop("game_loop"); menu_loop_s.start(0, 1000); } else if (s_param == "game") { menu_loop_s.stop("menu_loop"); game_loop_s.start(0, 1000); } } else if (mute_music == true) { menu_loop_s.stop("menu_loop"); game_loop_s.stop("game_loop"); } } function update_score(hit_type, scale) { if (hit_type == "bodyshot") { level_kill_count++; kill_count++; reset_combo(); var _local2 = (100 - Math.round(scale)) / 100; var _local1 = bodyshot_score + (bodyshot_score * _local2); this_level_score = this_level_score + _local1; ui_show_score(_local1); } else if (hit_type == "headshot") { level_kill_count++; kill_count++; headshot_count++; head_combo++; var _local2 = (100 - Math.round(scale)) / 100; var _local1 = (headshot_score + (headshot_score * _local2)) * head_combo; this_level_score = this_level_score + _local1; if (head_combo > 1) { ui_show_combo(head_combo); combo_trophy_check(); } ui_show_score(_local1); headshot_trophy_check(); } kill_trophy_check(); } function reset_combo() { head_combo = 0; } function submit_score() { removeMovieClip("ingamemenu"); screen_num = 1; init_first_run(); } function kill_trophy_check() { var t_num = 1; var t_name = ("kill_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((kill_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 2; var t_name = ("kill_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((kill_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 3; var t_name = ("kill_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((kill_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } } function menu_kill_trophy_check() { var t_num = 1; var t_name = ("kill_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Defeat " + limit) + " enemies"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 2; var t_name = ("kill_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Defeat " + limit) + " enemies"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 3; var t_name = ("kill_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Defeat " + limit) + " enemies"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } } function headshot_trophy_check() { var t_num = 1; var t_name = ("headshot_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((headshot_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 2; var t_name = ("headshot_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((headshot_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 3; var t_name = ("headshot_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((headshot_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } } function menu_headshot_trophy_check() { var t_num = 1; var t_name = ("headshot_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Make " + limit) + " Accurate Shots"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 2; var t_name = ("headshot_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Make " + limit) + " Accurate Shots"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 3; var t_name = ("headshot_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Make " + limit) + " Accurate Shots"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } } function combo_trophy_check() { var t_num = 1; var t_name = ("combo_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((head_combo >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 2; var t_name = ("combo_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((head_combo >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 3; var t_name = ("combo_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((head_combo >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } } function menu_combo_trophy_check() { var t_num = 1; var t_name = ("combo_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Make " + limit) + " Accurate Combo"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 2; var t_name = ("combo_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Make " + limit) + " Accurate Combo"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 3; var t_name = ("combo_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Make " + limit) + " Accurate Combo"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } } function bullet_trophy_check() { var t_num = 1; var t_name = ("bullet_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((bullet_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 2; var t_name = ("bullet_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((bullet_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } var t_num = 3; var t_name = ("bullet_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); if ((bullet_count >= limit) and (lock_status == "locked")) { total_score = total_score + score_value; Set(t_name + "_status", "unlocked"); ui_show_trophy(trophy_name, score_value); } } function menu_bullet_trophy_check() { var t_num = 1; var t_name = ("bullet_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Shoot " + limit) + " bullets"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 2; var t_name = ("bullet_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Shoot " + limit) + " bullets"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } var t_num = 3; var t_name = ("bullet_trophy" + t_num); var lock_status = eval (t_name + "_status"); var limit = eval (t_name + "_limit"); var score_value = eval (t_name + "_score"); var trophy_name = eval (t_name + "_name"); var mc_tar = eval ("ingamemenu." + t_name); mc_tar.out1 = trophy_name; mc_tar.out2 = ("Shoot " + limit) + " bullets"; mc_tar.out3 = ("Gives you " + score_value) + " points"; if (lock_status == "unlocked") { mc_tar.gotoAndStop(2); } } function init_score_and_trophy() { total_score = 0; kill_count = 0; headshot_count = 0; bullet_count = 0; var _local1 = 1; while (_local1 <= total_screens) { Set(("level" + _local1) + "_highscore", 0); _local1++; } bullet_trophy1_status = "locked"; bullet_trophy1_score = 5000; bullet_trophy1_name = "Bullets Everywhere"; bullet_trophy1_limit = 150; bullet_trophy2_status = "locked"; bullet_trophy2_score = 10000; bullet_trophy2_name = "Bullet Shooter"; bullet_trophy2_limit = 1000; bullet_trophy3_status = "locked"; bullet_trophy3_score = 20000; bullet_trophy3_name = "Bullet King"; bullet_trophy3_limit = 1500; kill_trophy1_status = "locked"; kill_trophy1_score = 5000; kill_trophy1_name = "Springfield Hero"; kill_trophy1_limit = 25; kill_trophy2_status = "locked"; kill_trophy2_score = 15000; kill_trophy2_name = "Bart The Great"; kill_trophy2_limit = 100; kill_trophy3_status = "locked"; kill_trophy3_score = 30000; kill_trophy3_name = "El Barto"; kill_trophy3_limit = 200; headshot_trophy1_status = "locked"; headshot_trophy1_score = 7500; headshot_trophy1_name = "Accurate Aim"; headshot_trophy1_limit = 30; headshot_trophy2_status = "locked"; headshot_trophy2_score = 20000; headshot_trophy2_name = "Expert Aim"; headshot_trophy2_limit = 80; headshot_trophy3_status = "locked"; headshot_trophy3_score = 50000; headshot_trophy3_name = "Pro Aim"; headshot_trophy3_limit = 175; combo_trophy1_status = "locked"; combo_trophy1_score = 10000; combo_trophy1_name = "Combo Master"; combo_trophy1_limit = 5; combo_trophy2_status = "locked"; combo_trophy2_score = 50000; combo_trophy2_name = "Combo Expert"; combo_trophy2_limit = 10; combo_trophy3_status = "locked"; combo_trophy3_score = 100000 /* 0x0186A0 */; combo_trophy3_name = "Bart Rulez"; combo_trophy3_limit = 15; } function init_intro_countdown() { intro_countdown_end = getTimer() + intro_countdown_time; top_mc.attachMovie("countdown_mc", "countdown_mc", top_mc.getNextHighestDepth()); top_mc.countdown_mc._x = xres / 2; top_mc.countdown_mc._y = yres / 2; top_mc.countdown_mc.out1 = ("Defeat " + level_kill_limit) + " Enemies"; } function control_intro_countdown() { top_mc.countdown_mc.anim_mc.nextFrame(); } function terminate_intro_countdown() { removeMovieClip(top_mc.countdown_mc); } fscommand ("trapallkeys", "true"); fscommand ("showmenu", "true"); xres = 640; yres = 480; fpslock = 30; time_gap = 1000 / fpslock; time_gap = Math.round(time_gap); realtimefpsstart = 0; realtimeframe = 0; generate_frame_time = getTimer(); generate_frame = false; frames = 0; start_time = getTimer(); scriptpovo = false; var scene1_width = 1200; var scene1_height = 700; var scene1_bottom_dep = 829; var enemy_object1 = new Object(); enemy_object1.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object1.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object1.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; enemy_object1.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"}; enemy_object1.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"}; enemy_object1.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"}; enemy_object1.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"}; enemy_object1.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"}; enemy_object1.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"}; enemy_object1.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"}; enemy_object1.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"}; enemy_object1.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"}; enemy_object1.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"}; enemy_object1.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"}; enemy_object1.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"}; enemy_object1.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"}; enemy_object1.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"}; enemy_object1.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"}; enemy_object1.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"}; enemy_object1.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"}; enemy_object1.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"}; enemy_object1.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"}; enemy_object1.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"}; enemy_object1.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"}; enemy_object1.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"}; enemy_object1.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"}; enemy_object1.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"}; enemy_object1.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"}; enemy_object1.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"}; enemy_object1.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"}; enemy_object1.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"}; 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enemy_object1.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object1.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object1.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object1.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object1.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object1.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object1 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object1 = new Object(); int_object1.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object1.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object1.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object1.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep1 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object1 = new Object(); blit_object1.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep1 = new Array("blit_object.blit_holder1"); var scene2_width = 1200; var scene2_height = 700; var scene2_bottom_dep = 829; var enemy_object2 = new Object(); enemy_object2.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object2.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object2.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; enemy_object2.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"}; enemy_object2.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"}; enemy_object2.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"}; enemy_object2.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"}; enemy_object2.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"}; enemy_object2.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"}; enemy_object2.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"}; enemy_object2.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"}; enemy_object2.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"}; enemy_object2.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"}; enemy_object2.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"}; enemy_object2.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"}; enemy_object2.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"}; enemy_object2.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"}; enemy_object2.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"}; enemy_object2.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"}; enemy_object2.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"}; enemy_object2.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"}; enemy_object2.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"}; enemy_object2.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"}; enemy_object2.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"}; enemy_object2.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"}; enemy_object2.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"}; enemy_object2.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"}; enemy_object2.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"}; enemy_object2.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"}; enemy_object2.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"}; enemy_object2.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"}; enemy_object2.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"}; enemy_object2.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"}; enemy_object2.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"}; enemy_object2.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"}; enemy_object2.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"}; enemy_object2.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"}; enemy_object2.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"}; enemy_object2.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"}; enemy_object2.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"}; enemy_object2.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"}; enemy_object2.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"}; enemy_object2.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"}; enemy_object2.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"}; enemy_object2.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"}; enemy_object2.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"}; enemy_object2.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"}; enemy_object2.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"}; enemy_object2.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"}; enemy_object2.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"}; enemy_object2.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"}; enemy_object2.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"}; enemy_object2.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"}; enemy_object2.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"}; enemy_object2.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"}; enemy_object2.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"}; enemy_object2.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"}; enemy_object2.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"}; enemy_object2.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"}; enemy_object2.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"}; enemy_object2.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"}; enemy_object2.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"}; enemy_object2.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"}; enemy_object2.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"}; enemy_object2.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"}; enemy_object2.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"}; enemy_object2.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"}; enemy_object2.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"}; enemy_object2.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"}; enemy_object2.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"}; enemy_object2.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"}; enemy_object2.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"}; enemy_object2.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"}; enemy_object2.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"}; enemy_object2.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"}; enemy_object2.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"}; enemy_object2.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"}; enemy_object2.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"}; enemy_object2.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"}; enemy_object2.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"}; enemy_object2.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"}; enemy_object2.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"}; enemy_object2.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"}; enemy_object2.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"}; enemy_object2.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"}; enemy_object2.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"}; enemy_object2.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"}; enemy_object2.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object2.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object2.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object2.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object2.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object2.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object2 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object2 = new Object(); int_object2.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object2.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object2.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object2.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep2 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object2 = new Object(); blit_object2.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep2 = new Array("blit_object.blit_holder1"); var scene3_width = 1200; var scene3_height = 700; var scene3_bottom_dep = 829; var enemy_object3 = new Object(); enemy_object3.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object3.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object3.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; 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enemy_object3.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"}; enemy_object3.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"}; enemy_object3.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"}; enemy_object3.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"}; enemy_object3.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"}; enemy_object3.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"}; enemy_object3.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"}; enemy_object3.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"}; enemy_object3.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"}; enemy_object3.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object3.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object3.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object3.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object3.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object3.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object3 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object3 = new Object(); int_object3.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object3.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object3.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object3.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep3 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object3 = new Object(); blit_object3.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep3 = new Array("blit_object.blit_holder1"); var scene4_width = 1200; var scene4_height = 700; var scene4_bottom_dep = 829; var enemy_object4 = new Object(); enemy_object4.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object4.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object4.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; enemy_object4.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"}; enemy_object4.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"}; enemy_object4.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"}; enemy_object4.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"}; enemy_object4.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"}; enemy_object4.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"}; enemy_object4.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"}; enemy_object4.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"}; enemy_object4.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"}; enemy_object4.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"}; enemy_object4.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"}; enemy_object4.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"}; enemy_object4.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"}; enemy_object4.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"}; enemy_object4.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"}; enemy_object4.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"}; enemy_object4.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"}; enemy_object4.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"}; enemy_object4.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"}; enemy_object4.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"}; enemy_object4.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"}; enemy_object4.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"}; enemy_object4.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"}; enemy_object4.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"}; enemy_object4.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"}; enemy_object4.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"}; enemy_object4.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"}; enemy_object4.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"}; enemy_object4.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"}; enemy_object4.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"}; enemy_object4.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"}; enemy_object4.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"}; 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enemy_object4.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object4.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object4.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object4.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object4.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object4.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object4 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object4 = new Object(); int_object4.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object4.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object4.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object4.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep4 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object4 = new Object(); blit_object4.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep4 = new Array("blit_object.blit_holder1"); var scene5_width = 1200; var scene5_height = 700; var scene5_bottom_dep = 829; var enemy_object5 = new Object(); enemy_object5.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object5.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object5.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; enemy_object5.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"}; enemy_object5.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"}; enemy_object5.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"}; enemy_object5.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"}; enemy_object5.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"}; enemy_object5.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"}; enemy_object5.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"}; enemy_object5.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"}; enemy_object5.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"}; enemy_object5.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"}; enemy_object5.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"}; enemy_object5.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"}; enemy_object5.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"}; enemy_object5.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"}; enemy_object5.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"}; enemy_object5.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"}; enemy_object5.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"}; enemy_object5.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"}; enemy_object5.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"}; enemy_object5.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"}; enemy_object5.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"}; enemy_object5.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"}; enemy_object5.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"}; enemy_object5.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"}; enemy_object5.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"}; enemy_object5.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"}; enemy_object5.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"}; enemy_object5.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"}; enemy_object5.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"}; enemy_object5.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"}; enemy_object5.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"}; enemy_object5.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"}; enemy_object5.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"}; enemy_object5.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"}; enemy_object5.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"}; enemy_object5.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"}; enemy_object5.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"}; enemy_object5.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"}; enemy_object5.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"}; enemy_object5.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"}; enemy_object5.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"}; enemy_object5.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"}; enemy_object5.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"}; enemy_object5.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"}; enemy_object5.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"}; enemy_object5.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"}; enemy_object5.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"}; enemy_object5.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"}; enemy_object5.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"}; enemy_object5.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"}; enemy_object5.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"}; enemy_object5.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"}; enemy_object5.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"}; enemy_object5.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"}; enemy_object5.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"}; enemy_object5.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"}; enemy_object5.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"}; enemy_object5.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"}; enemy_object5.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"}; enemy_object5.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"}; enemy_object5.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"}; enemy_object5.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"}; enemy_object5.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"}; enemy_object5.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"}; enemy_object5.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"}; enemy_object5.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"}; enemy_object5.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"}; enemy_object5.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"}; enemy_object5.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"}; enemy_object5.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"}; enemy_object5.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"}; enemy_object5.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"}; enemy_object5.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"}; enemy_object5.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"}; enemy_object5.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"}; enemy_object5.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"}; enemy_object5.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"}; enemy_object5.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"}; enemy_object5.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"}; enemy_object5.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"}; enemy_object5.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"}; enemy_object5.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"}; enemy_object5.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"}; enemy_object5.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"}; enemy_object5.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object5.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object5.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object5.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object5.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object5.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object5 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object5 = new Object(); int_object5.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object5.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object5.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object5.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep5 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object5 = new Object(); blit_object5.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep5 = new Array("blit_object.blit_holder1"); var scene6_width = 1200; var scene6_height = 700; var scene6_bottom_dep = 829; var enemy_object6 = new Object(); enemy_object6.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object6.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object6.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; 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enemy_object6.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"}; enemy_object6.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"}; enemy_object6.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"}; enemy_object6.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"}; enemy_object6.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"}; enemy_object6.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"}; enemy_object6.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"}; enemy_object6.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"}; enemy_object6.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"}; enemy_object6.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object6.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object6.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object6.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object6.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object6.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object6 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); 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enemy_object7.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"}; enemy_object7.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"}; enemy_object7.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"}; enemy_object7.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"}; enemy_object7.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"}; enemy_object7.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"}; enemy_object7.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"}; enemy_object7.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"}; enemy_object7.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"}; enemy_object7.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"}; enemy_object7.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"}; enemy_object7.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"}; enemy_object7.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"}; enemy_object7.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"}; enemy_object7.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"}; enemy_object7.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"}; enemy_object7.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"}; enemy_object7.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"}; enemy_object7.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"}; enemy_object7.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"}; enemy_object7.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"}; enemy_object7.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"}; enemy_object7.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"}; enemy_object7.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"}; 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enemy_object7.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object7.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object7.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object7.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object7.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object7.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object7 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object7 = new Object(); int_object7.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object7.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object7.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object7.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep7 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object7 = new Object(); blit_object7.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep7 = new Array("blit_object.blit_holder1"); var scene8_width = 1200; var scene8_height = 700; var scene8_bottom_dep = 829; var enemy_object8 = new Object(); enemy_object8.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object8.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object8.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; enemy_object8.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"}; enemy_object8.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"}; enemy_object8.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"}; enemy_object8.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"}; enemy_object8.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"}; enemy_object8.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"}; enemy_object8.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"}; enemy_object8.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"}; enemy_object8.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"}; enemy_object8.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"}; enemy_object8.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"}; enemy_object8.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"}; enemy_object8.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"}; enemy_object8.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"}; enemy_object8.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"}; enemy_object8.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"}; enemy_object8.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"}; enemy_object8.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"}; enemy_object8.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"}; enemy_object8.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"}; enemy_object8.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"}; enemy_object8.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"}; enemy_object8.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"}; enemy_object8.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"}; enemy_object8.enemy66 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-246.95, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:674, object_type:"enemy"}; enemy_object8.enemy65 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-83.15, ypos:-171, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:676, object_type:"enemy"}; enemy_object8.enemy64 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-76.35, ypos:-169, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:678, object_type:"enemy"}; enemy_object8.enemy63 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-399.1, ypos:-153.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:680, object_type:"enemy"}; enemy_object8.enemy62 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-158.4, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:682, object_type:"enemy"}; enemy_object8.enemy61 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-162, ypos:-168, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:684, object_type:"enemy"}; enemy_object8.enemy60 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-235.45, ypos:-184, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:686, object_type:"enemy"}; enemy_object8.enemy59 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-526.1, ypos:-159.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:688, object_type:"enemy"}; enemy_object8.enemy58 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-528.3, ypos:-161, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:690, object_type:"enemy"}; enemy_object8.enemy57 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-401.2, ypos:-61.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:692, object_type:"enemy"}; enemy_object8.enemy56 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-452.5, ypos:-152, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:694, object_type:"enemy"}; enemy_object8.enemy55 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-457.9, ypos:-156.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:696, object_type:"enemy"}; enemy_object8.enemy54 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-544.2, ypos:-59.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:8, load_move:"up", depth:698, object_type:"enemy"}; enemy_object8.enemy53 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:226.85, ypos:-26.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:700, object_type:"enemy"}; enemy_object8.enemy52 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.85, ypos:-18.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:702, object_type:"enemy"}; enemy_object8.enemy51 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:327.35, ypos:-17.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:704, object_type:"enemy"}; enemy_object8.enemy50 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:70.25, ypos:-110.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:706, object_type:"enemy"}; enemy_object8.enemy49 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:102.35, ypos:-121.8, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:708, object_type:"enemy"}; enemy_object8.enemy48 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:425.45, ypos:-105.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:710, object_type:"enemy"}; enemy_object8.enemy47 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:350.15, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:712, object_type:"enemy"}; enemy_object8.enemy46 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:314.7, ypos:-108.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:714, object_type:"enemy"}; enemy_object8.enemy45 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:390.95, ypos:-107.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:716, object_type:"enemy"}; enemy_object8.enemy44 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:53.15, ypos:70, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:732, object_type:"enemy"}; enemy_object8.enemy43 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:250.8, ypos:59, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:734, object_type:"enemy"}; enemy_object8.enemy42 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-165.05, ypos:47.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:736, object_type:"enemy"}; enemy_object8.enemy41 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:21.95, ypos:56.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:738, object_type:"enemy"}; enemy_object8.enemy40 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-51.6, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:740, object_type:"enemy"}; enemy_object8.enemy39 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:174.2, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:0, load_move:"up", depth:742, object_type:"enemy"}; enemy_object8.enemy38 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-271.1, ypos:48, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:744, object_type:"enemy"}; enemy_object8.enemy37 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:294.3, ypos:51.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:746, object_type:"enemy"}; enemy_object8.enemy36 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-212.8, ypos:-21, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:748, object_type:"enemy"}; enemy_object8.enemy35 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-313.1, ypos:42, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:750, object_type:"enemy"}; enemy_object8.enemy34 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:271.05, ypos:60, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:4, load_move:"up", depth:752, object_type:"enemy"}; enemy_object8.enemy33 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.55, ypos:31.95, load_rot:0, rot_mult:0, xscale:79.998779296875, yscale:79.998779296875, camera_pos:8, load_move:"up", depth:754, object_type:"enemy"}; enemy_object8.enemy32 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:115.75, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:760, object_type:"enemy"}; enemy_object8.enemy31 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-7, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:762, object_type:"enemy"}; enemy_object8.enemy30 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:564.35, ypos:45.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:4, load_move:"up", depth:764, object_type:"enemy"}; enemy_object8.enemy29 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.8, ypos:239.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:766, object_type:"enemy"}; enemy_object8.enemy28 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:51.6, ypos:167.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:768, object_type:"enemy"}; enemy_object8.enemy27 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:124.3, ypos:163.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:770, object_type:"enemy"}; enemy_object8.enemy26 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:180.45, ypos:168, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:772, object_type:"enemy"}; enemy_object8.enemy25 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:60.4, ypos:130, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:774, object_type:"enemy"}; enemy_object8.enemy24 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:547.3, ypos:156.2, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:776, object_type:"enemy"}; enemy_object8.enemy23 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:541.25, ypos:116.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:778, object_type:"enemy"}; enemy_object8.enemy22 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:24.55, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:780, object_type:"enemy"}; enemy_object8.enemy21 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:321.85, ypos:233.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:782, object_type:"enemy"}; enemy_object8.enemy20 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:325.25, ypos:229.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:784, object_type:"enemy"}; enemy_object8.enemy19 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-103.35, ypos:129.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:786, object_type:"enemy"}; enemy_object8.enemy18 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:526.8, ypos:122, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:788, object_type:"enemy"}; enemy_object8.enemy17 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:313.55, ypos:221.15, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:5, load_move:"up", depth:790, object_type:"enemy"}; enemy_object8.enemy16 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:167.7, ypos:198, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:792, object_type:"enemy"}; enemy_object8.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"}; enemy_object8.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"}; enemy_object8.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"}; enemy_object8.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"}; enemy_object8.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"}; enemy_object8.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"}; enemy_object8.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"}; enemy_object8.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"}; enemy_object8.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"}; enemy_object8.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object8.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object8.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object8.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object8.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object8.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object8 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object8 = new Object(); int_object8.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object8.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object8.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object8.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep8 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object8 = new Object(); blit_object8.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep8 = new Array("blit_object.blit_holder1"); var scene9_width = 1200; var scene9_height = 700; var scene9_bottom_dep = 829; var enemy_object9 = new Object(); enemy_object9.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object9.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object9.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; 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enemy_object9.enemy15 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:186.9, ypos:132.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:794, object_type:"enemy"}; enemy_object9.enemy14 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-119.35, ypos:134, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:6, load_move:"up", depth:796, object_type:"enemy"}; enemy_object9.enemy13 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-270.95, ypos:141, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:798, object_type:"enemy"}; enemy_object9.enemy12 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-159.1, ypos:113, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:800, object_type:"enemy"}; enemy_object9.enemy11 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-193.75, ypos:70.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:802, object_type:"enemy"}; enemy_object9.enemy10 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:804, object_type:"enemy"}; enemy_object9.enemy9 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-416.95, ypos:47, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:806, object_type:"enemy"}; enemy_object9.enemy8 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-423.6, ypos:39, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:808, object_type:"enemy"}; enemy_object9.enemy7 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-177.4, ypos:101.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:810, object_type:"enemy"}; enemy_object9.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object9.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object9.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object9.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object9.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object9.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object9 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object9 = new Object(); int_object9.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object9.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object9.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object9.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep9 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object9 = new Object(); blit_object9.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep9 = new Array("blit_object.blit_holder1"); var scene10_width = 1200; var scene10_height = 700; var scene10_bottom_dep = 829; var enemy_object10 = new Object(); enemy_object10.enemy93 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:544.35, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:620, object_type:"enemy"}; enemy_object10.enemy92 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:507.75, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:622, object_type:"enemy"}; enemy_object10.enemy91 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:462.8, ypos:-258, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:624, object_type:"enemy"}; enemy_object10.enemy90 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:478.55, ypos:-277, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:626, object_type:"enemy"}; enemy_object10.enemy89 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:528.85, ypos:-261, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:628, object_type:"enemy"}; enemy_object10.enemy88 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:574.4, ypos:-260, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:630, object_type:"enemy"}; enemy_object10.enemy87 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:333.05, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:632, object_type:"enemy"}; enemy_object10.enemy86 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:336.55, ypos:-281, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:634, object_type:"enemy"}; enemy_object10.enemy85 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:353.65, ypos:-268.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:636, object_type:"enemy"}; enemy_object10.enemy84 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:356.45, ypos:-269.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:3, load_move:"up", depth:638, object_type:"enemy"}; enemy_object10.enemy83 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-44.5, ypos:-280.8, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:640, object_type:"enemy"}; enemy_object10.enemy82 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-167.3, ypos:-273.4, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:2, load_move:"up", depth:642, object_type:"enemy"}; enemy_object10.enemy81 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-247.8, ypos:-267, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:644, object_type:"enemy"}; enemy_object10.enemy80 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-438.45, ypos:-280, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:646, object_type:"enemy"}; enemy_object10.enemy79 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-213.15, ypos:-268.4, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:648, object_type:"enemy"}; enemy_object10.enemy78 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-122.05, ypos:-274, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:2, load_move:"up", depth:650, object_type:"enemy"}; enemy_object10.enemy77 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-388.45, ypos:-281, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:1, load_move:"up", depth:652, object_type:"enemy"}; enemy_object10.enemy76 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:488.05, ypos:-55, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:654, object_type:"enemy"}; enemy_object10.enemy75 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:504.9, ypos:-59, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:656, object_type:"enemy"}; enemy_object10.enemy74 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.5, ypos:-52.05, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:658, object_type:"enemy"}; enemy_object10.enemy73 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:492.75, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:660, object_type:"enemy"}; enemy_object10.enemy72 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:582.7, ypos:-58, load_rot:0, rot_mult:0, xscale:39.9993896484375, yscale:39.9993896484375, camera_pos:4, load_move:"up", depth:662, object_type:"enemy"}; enemy_object10.enemy71 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:41.1, ypos:-109.65, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:664, object_type:"enemy"}; enemy_object10.enemy70 = {link:"enemy_graphic4", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:93.85, ypos:-27.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:0, load_move:"up", depth:666, object_type:"enemy"}; enemy_object10.enemy69 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:227.1, ypos:-23.85, load_rot:0, rot_mult:0, xscale:31.9992065429688, yscale:31.9992065429688, camera_pos:4, load_move:"up", depth:668, object_type:"enemy"}; enemy_object10.enemy68 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:484.65, ypos:-166, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:670, object_type:"enemy"}; enemy_object10.enemy67 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:509.6, ypos:-165, load_rot:0, rot_mult:0, xscale:34.9990844726563, yscale:34.9990844726563, camera_pos:3, load_move:"up", depth:672, object_type:"enemy"}; 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enemy_object10.enemy6 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-277.35, ypos:124.8, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:812, object_type:"enemy"}; enemy_object10.enemy5 = {link:"enemy_graphic3", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-124.05, ypos:96.05, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:814, object_type:"enemy"}; enemy_object10.enemy4 = {link:"enemy_graphic5", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-184.8, ypos:44, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:0, load_move:"up", depth:816, object_type:"enemy"}; enemy_object10.enemy3 = {link:"enemy_graphic2", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-283.4, ypos:121.95, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:7, load_move:"up", depth:818, object_type:"enemy"}; enemy_object10.enemy2 = {link:"enemy_graphic1", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-208.3, ypos:107, load_rot:0, rot_mult:0, xscale:100, yscale:100, camera_pos:8, load_move:"up", depth:820, object_type:"enemy"}; enemy_object10.enemy1 = {link:"enemy_graphic6", mc_name:undefined, displayed:undefined, hit_mc:undefined, xpos:-437.25, ypos:66, load_rot:0, rot_mult:0, xscale:89.9993896484375, yscale:89.9993896484375, camera_pos:8, load_move:"up", depth:822, object_type:"enemy"}; ar_enemy_object10 = new Array("enemy93", "enemy92", "enemy91", "enemy90", "enemy89", "enemy88", "enemy87", "enemy86", "enemy85", "enemy84", "enemy83", "enemy82", "enemy81", "enemy80", "enemy79", "enemy78", "enemy77", "enemy76", "enemy75", "enemy74", "enemy73", "enemy72", "enemy71", "enemy70", "enemy69", "enemy68", "enemy67", "enemy66", "enemy65", "enemy64", "enemy63", "enemy62", "enemy61", "enemy60", "enemy59", "enemy58", "enemy57", "enemy56", "enemy55", "enemy54", "enemy53", "enemy52", "enemy51", "enemy50", "enemy49", "enemy48", "enemy47", "enemy46", "enemy45", "enemy44", "enemy43", "enemy42", "enemy41", "enemy40", "enemy39", "enemy38", "enemy37", "enemy36", "enemy35", "enemy34", "enemy33", "enemy32", "enemy31", "enemy30", "enemy29", "enemy28", "enemy27", "enemy26", "enemy25", "enemy24", "enemy23", "enemy22", "enemy21", "enemy20", "enemy19", "enemy18", "enemy17", "enemy16", "enemy15", "enemy14", "enemy13", "enemy12", "enemy11", "enemy10", "enemy9", "enemy8", "enemy7", "enemy6", "enemy5", "enemy4", "enemy3", "enemy2", "enemy1"); var int_object10 = new Object(); int_object10.int4 = {allow_scale:false, global_scale:100, ypos:-350, xpos:-600, depth:617, material:"sprite", link:"bg", object_type:"interactive"}; int_object10.int3 = {allow_particles:true, allow_scale:false, global_scale:18, ypos:-313.4, xpos:-600, depth:718, material:"clasic", link:"b1", object_type:"interactive"}; int_object10.int2 = {allow_particles:true, allow_scale:false, global_scale:40, ypos:4.8, xpos:-600, depth:756, material:"clasic", link:"predni_baraky", object_type:"interactive"}; int_object10.int1 = {allow_particles:true, allow_scale:false, global_scale:75, ypos:36.2, xpos:-685.4, depth:824, material:"clasic", link:"auta", object_type:"interactive"}; ar_hit_dep10 = new Array("int_object.int1", "enemy_object.enemy1", "enemy_object.enemy2", "enemy_object.enemy3", "enemy_object.enemy4", "enemy_object.enemy5", "enemy_object.enemy6", "enemy_object.enemy7", "enemy_object.enemy8", "enemy_object.enemy9", "enemy_object.enemy10", "enemy_object.enemy11", "enemy_object.enemy12", "enemy_object.enemy13", "enemy_object.enemy14", "enemy_object.enemy15", "enemy_object.enemy16", "enemy_object.enemy17", "enemy_object.enemy18", "enemy_object.enemy19", "enemy_object.enemy20", "enemy_object.enemy21", "enemy_object.enemy22", "enemy_object.enemy23", "enemy_object.enemy24", "enemy_object.enemy25", "enemy_object.enemy26", "enemy_object.enemy27", "enemy_object.enemy28", "enemy_object.enemy29", "enemy_object.enemy30", "enemy_object.enemy31", "enemy_object.enemy32", "int_object.int2", "enemy_object.enemy33", "enemy_object.enemy34", "enemy_object.enemy35", "enemy_object.enemy36", "enemy_object.enemy37", "enemy_object.enemy38", "enemy_object.enemy39", "enemy_object.enemy40", "enemy_object.enemy41", "enemy_object.enemy42", "enemy_object.enemy43", "enemy_object.enemy44", "int_object.int3", "enemy_object.enemy45", "enemy_object.enemy46", "enemy_object.enemy47", "enemy_object.enemy48", "enemy_object.enemy49", "enemy_object.enemy50", "enemy_object.enemy51", "enemy_object.enemy52", "enemy_object.enemy53", "enemy_object.enemy54", "enemy_object.enemy55", "enemy_object.enemy56", "enemy_object.enemy57", "enemy_object.enemy58", "enemy_object.enemy59", "enemy_object.enemy60", "enemy_object.enemy61", "enemy_object.enemy62", "enemy_object.enemy63", "enemy_object.enemy64", "enemy_object.enemy65", "enemy_object.enemy66", "enemy_object.enemy67", "enemy_object.enemy68", "enemy_object.enemy69", "enemy_object.enemy70", "enemy_object.enemy71", "enemy_object.enemy72", "enemy_object.enemy73", "enemy_object.enemy74", "enemy_object.enemy75", "enemy_object.enemy76", "enemy_object.enemy77", "enemy_object.enemy78", "enemy_object.enemy79", "enemy_object.enemy80", "enemy_object.enemy81", "enemy_object.enemy82", "enemy_object.enemy83", "enemy_object.enemy84", "enemy_object.enemy85", "enemy_object.enemy86", "enemy_object.enemy87", "enemy_object.enemy88", "enemy_object.enemy89", "enemy_object.enemy90", "enemy_object.enemy91", "enemy_object.enemy92", "enemy_object.enemy93"); var blit_object10 = new Object(); blit_object10.blit_holder1 = {depth:832, object_type:"blit_holder"}; ar_blit_dep10 = new Array("blit_object.blit_holder1"); var last_camera_point = (new flash.geom.Point()); var new_camera_point = (new flash.geom.Point()); var target_point = (new flash.geom.Point()); camera_speed = 30; var material_test_point = new Object(); material_bmp_point = new flash.geom.Point(0, 0); material_hit_point = new flash.geom.Point(0, 0); apply_shot_point = new Object(); var h_move_point = (new flash.geom.Point()); var h_0_point = (new flash.geom.Point()); enemy_blood_point = new Object(); show_score_time = 1750; trophy_show_time = 2500; ui_trophy_loady = 400; ui_trophy_loadx = 500; var g_point = new Object(); var f_point = new Object(); blur_par_amount = 50; blur_par_minspeed = 3; blur_par_maxspeed = 5; blur_par_minlife = 5; blur_par_maxlife = 10; blur_par_min_hkoef = 0.5; blur_par_max_hkoef = 1; blur_par_load_h = 10; var e_hit_point = new Object(); intro_countdown_time = 3000; screen_num = 1; total_screens = 10; level_kill_limit1 = 7; level_kill_limit2 = 7; level_kill_limit3 = 10; level_kill_limit4 = 11; level_kill_limit5 = 12; level_kill_limit6 = 20; level_kill_limit7 = 20; level_kill_limit8 = 30; level_kill_limit9 = 20; level_kill_limit10 = 30; bodyshot_score1 = 100; headshot_score1 = 200; bodyshot_score2 = 200; headshot_score2 = 300; bodyshot_score3 = 300; headshot_score3 = 400; bodyshot_score4 = 350; headshot_score4 = 450; bodyshot_score5 = 400; headshot_score5 = 500; bodyshot_score6 = 450; headshot_score6 = 550; bodyshot_score7 = 450; headshot_score7 = 550; bodyshot_score8 = 500; headshot_score8 = 600; bodyshot_score9 = 700; headshot_score9 = 800; bodyshot_score10 = 900; headshot_score10 = 1000; enemy_alpha_koef = 6; enemy_load_move = 10; enemy_frame_time = 75; enemy_level1_hppower = 5; enemy_level2_hppower = 5; enemy_level3_hppower = 5; enemy_level4_hppower = 5; enemy_level5_hppower = 5; enemy_level6_hppower = 5; enemy_level7_hppower = 5; enemy_level8_hppower = 5; enemy_level9_hppower = 5; enemy_level10_hppower = 5; enemy_level1_init_hp = 50; enemy_level2_init_hp = 50; enemy_level3_init_hp = 60; enemy_level4_init_hp = 60; enemy_level5_init_hp = 70; enemy_level6_init_hp = 100; enemy_level7_init_hp = 100; enemy_level8_init_hp = 100; enemy_level9_init_hp = 100; enemy_level10_init_hp = 100; enemy_level1_shot_time = 1000; enemy_level2_shot_time = 800; enemy_level3_shot_time = 800; enemy_level4_shot_time = 700; enemy_level5_shot_time = 700; enemy_level6_shot_time = 700; enemy_level7_shot_time = 650; enemy_level8_shot_time = 500; enemy_level9_shot_time = 600; enemy_level10_shot_time = 500; enemy_fire_frame_time = 10; enemy_blood1_frames = 10; enemy_blood1_xres = 120; enemy_blood1_yres = 120; enemy_blood2_frames = 10; enemy_blood2_xres = 120; enemy_blood2_yres = 120; enemy_blood3_frames = 10; enemy_blood3_xres = 120; enemy_blood3_yres = 120; enemy_blood_timer = 45; player_init_hp = 100; player_blood_frame_time = 30; shotgun_score_limit = 100000 /* 0x0186A0 */; shotgun_pelets = 6; shotgun_rozptyl = 35; rifle_rozptyl = 8; weapon1_hp = 15; weapon2_hp = 20; total_weapons = 1; weapon1_frame_time = 70; weapon1_reload_time = 600; weapon2_frame_time = 250; weapon2_reload_time = 1000; weapon1_init_totalammo = "infinite"; weapon1_init_ammo = 15; weapon2_init_totalammo = 1000; weapon2_init_ammo = 6; weapon1_empty_frame = 2; weapon2_empty_frame = 2; weapon1_total_fires = 3; weapon2_total_fires = 2; fire_frame_time = 100; shell_frame_time = 30; shell_grav = 1.4; shell_xmove = 15; shell_ymove = -20; init_first_run(); } onClipEvent (mouseUp) { mouse_click = false; mouse_switch = "off"; } onClipEvent (mouseDown) { if (mouse_click == false) { mouse_click = true; mouse_switch = "on"; } } onClipEvent (keyUp) { key_povo = true; key_state = "up"; } onClipEvent (keyDown) { key_state = "down"; }
Symbol 8 Button
on (release) { var link = _root.sponsor_url; this.getURL(link, "_blank"); }
Symbol 24 Button
on (release) { _parent._parent.button_stav = "remove"; }
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 27
stop();
Symbol 25 MovieClip Frame 54
stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 30
stop();
Symbol 37 MovieClip Frame 5
stop();
Symbol 39 Button
on (release) { var link = _root.url_5; this.getURL(link, "_blank"); }
Symbol 44 MovieClip Frame 5
stop();
Symbol 45 Button
on (release) { var link = _root.url_4; this.getURL(link, "_blank"); }
Symbol 50 MovieClip Frame 5
stop();
Symbol 51 Button
on (release) { var link = _root.url_3; this.getURL(link, "_blank"); }
Symbol 56 MovieClip Frame 5
stop();
Symbol 57 Button
on (release) { var link = _root.url_2; this.getURL(link, "_blank"); }
Symbol 62 MovieClip Frame 5
stop();
Symbol 63 Button
on (release) { var link = _root.url_1; this.getURL(link, "_blank"); }
Symbol 80 MovieClip Frame 5
stop();
Symbol 82 Button
on (release) { var link = _root.sponsor_url; this.getURL(link, "_blank"); }
Symbol 88 MovieClip Frame 1
var epicPubCode = _root.epic_pub_code; var epicGameId = _root.epic_game_id; var epicFadeIN = 1; var epicFadeFrames = 24; var oEpicUserInfo = {pubCode:this.epicPubCode, gameId:this.epicGameId, fadeIN:this.epicFadeIN, fadeFrames:this.epicFadeFrames}; var mcEpicGameAds = new EpicGameAdsButton(oEpicUserInfo, this);
Symbol 358 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync { var _syncContainer; function MochiSync () { _syncContainer = {}; } function getProp(name) { return(_syncContainer[name]); } function setProp(name, value) { if (_syncContainer[name] == value) { return(undefined); } _syncContainer[name] = value; mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value}); } function triggerEvent(eventType, args) { switch (eventType) { case SYNC_REQUEST : mochi.as2.MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY : _syncContainer[args.name] = args.value; } } static var SYNC_REQUEST = "SyncRequest"; static var SYNC_PROPERTY = "UpdateProperty"; }
Symbol 359 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.8 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); break; case "sync" : mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function updateCopy(args) { send("coins_updateCopy", args, null, null); } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var servicesSync = new mochi.as2.MochiSync(); }
Symbol 360 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 361 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 362 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("coins_hideLoginWidget"); } static function requestLogin() { mochi.as2.MochiServices.send("coins_requestLogin"); } static function getUserInfo() { mochi.as2.MochiServices.send("coins_getUserInfo"); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("coins_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 363 MovieClip [__Packages.EpicGameAdsButton] Frame 0
class EpicGameAdsButton { var o_EpicUserInfo, mc_Object, mc_img_Object, send_lv, response_lv; function EpicGameAdsButton (o_EpicUserInfo, mc_Object) { System.security.allowDomain("http://gubug.com", "http://www.gubug.com"); this.o_EpicUserInfo = o_EpicUserInfo; this.mc_Object = mc_Object; this.mc_Object._alpha = 0; mc_img_Object = this.mc_Object.createEmptyMovieClip("mc_img_Object", -1); send_lv = new LoadVars(); response_lv = new LoadVars(); response_lv.onLoad = function (success) { if ((success && (this.linkURL)) && (this.imageURL)) { this._linkURL = this.linkURL; this._imageURL = this.imageURL; this._linkURL = this._linkURL.split("~").join("&"); this._imageURL = this._imageURL.split("~").join("&"); mc_Object.linkURL = this._linkURL; mc_Object.mc_img_Object.loadMovie(this._imageURL); if (o_EpicUserInfo.fadeIN == 0) { mc_Object._alpha = 100; } else { mc_Object._alpha = 0; if (o_EpicUserInfo.fadeFrames > 0) { this.delta_av = 100 / o_EpicUserInfo.fadeFrames; } else { this.delta_av = 4.16666666666667; } mc_Object.delta_av = this.delta_av; mc_Object.onEnterFrame = function () { var _local3 = this._alpha; var _local2 = _local3 + mc_Object.delta_av; if (_local2 >= 100) { this._alpha = 100; delete this.onEnterFrame; } else { this._alpha = _local2; } }; } trace("refURL=" + mc_Object._root._url); trace("_linkURL=" + this._linkURL); trace("_imageURL=" + this._imageURL); } else { trace("Error connecting to EpicGameAds Server."); trace("response.linkURL: " + this.linkURL); trace("response.imageURL: " + this.imageURL); } }; adServerConnect(); onOver(mc_Object); onPrss(mc_Object); onOut(mc_Object); } function onOver(mc_Object) { mc_Object.onRollOver = function () { }; } function onOut(mc_Object) { mc_Object.onRollOut = function () { }; } function onPrss(mc_Object) { mc_Object.onPress = function () { getURL (this.linkURL, "_blank"); trace("gotoURL:" + this.linkURL); }; } function adServerConnect() { var _local7 = "http://www.epicgameads.com/ads/ingameRequest-as2.php"; var _local2 = o_EpicUserInfo.pubCode.toString(); var _local3 = o_EpicUserInfo.gameId.toString(); var _local5 = mc_Object._root._url; var _local4 = (((escape(_local2) + "~") + escape(_local3)) + "~") + escape(_local5); var _local6 = _local4; send_lv.flashUserInfo = _local6; send_lv.sendAndLoad(_local7, response_lv, "POST"); trace("pubCode: " + _local2); trace("gameId: " + _local3); trace("Connecting to ad server"); } }
Symbol 364 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { options.clip = mochi.as2.MochiServices.clip; if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 365 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 94 Button
on (release) { var link = _root.sponsor_url; this.getURL(link, "_blank"); }
Symbol 102 MovieClip Frame 58
stop();
Symbol 105 MovieClip Frame 5
stop();
Symbol 106 Button
on (release) { _parent.play(); }
Symbol 107 MovieClip Frame 20
stop();
Symbol 110 MovieClip Frame 110
stop();
Symbol 110 MovieClip Frame 125
stop(); _parent._parent.play();
Symbol 119 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 5
stop();
Symbol 161 Button
on (release) { _visible = false; mochi.as2.MochiScores.showLeaderboard({boardID:_root.leaderboard, score:_parent.total_score, onClose:function () { close_board(); }}); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 162 Button
on (release) { if (_root.allow_links == true) { var link = _root.sponsor_url; this.getURL(link, "_blank"); } } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 170 Button
on (release) { if (_root.allow_links == true) { var link = _root.sponsor_url; this.getURL(link, "_blank"); } } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 171 MovieClip [gamedonemenu] Frame 1
function close_board() { _visible = true; _parent.submit_score(); return(""); } if (allow_ads == true) { } else if (allow_ads == false) { mc_epic_ad._x = 12000; }
Symbol 174 Button
on (release) { _parent.terminate_gameovermenu(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 176 MovieClip [gameovermenu] Frame 1
if (allow_ads == true) { } else if (allow_ads == false) { mc_epic_ad._x = 12000; }
Symbol 177 Button
on (release) { _parent.goto_trophymenu(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 178 Button
on (release) { _parent.terminate_leveldonemenu(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 185 MovieClip [leveldonemenu] Frame 1
if (allow_ads == true) { } else if (allow_ads == false) { mc_epic_ad._x = 12000; }
Symbol 187 Button
on (release) { var n_l_n = _parent.screen_num; _parent.terminate_levelselectmenu(n_l_n); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 188 Button
on (release) { _parent.goto_trophymenu(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 199 Button
on (release) { _parent.switch_mute_music(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 200 Button
on (release) { _parent.switch_mute_fx(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 203 MovieClip [levelselectmenu] Frame 1
function close_board() { _visible = true; _parent.submit_score(); return(""); }
Symbol 215 Button
on (release) { _visible = false; mochi.as2.MochiScores.showLeaderboard({boardID:_root.leaderboard, onClose:function () { close_board(); }}); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 216 Button
on (release) { _parent.terminate_mainmenu(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 220 MovieClip [mainmenu] Frame 1
function close_board() { _visible = true; return(""); } stop();
Symbol 222 Button
on (release) { _parent.terminate_trophymenu(); } on (press) { _parent.new_sound_fx("button_click"); }
Symbol 230 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 1
stop();
Symbol 304 Button
on (release) { _parent._parent.switch_mute_music(); } on (rollOver) { Mouse.show(); } on (rollOut) { Mouse.hide(); }
Symbol 305 Button
on (release) { _parent._parent.switch_mute_fx(); } on (rollOver) { Mouse.show(); } on (rollOut) { Mouse.hide(); }
Symbol 318 Button
on (release) { if (_root.allow_links == true) { var link = _root.sponsor_url; this.getURL(link, "_blank"); } } on (press) { _parent.new_sound_fx("button_click"); }

Library Items

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Symbol 2 GraphicUses:1Used by:85
Symbol 3 FontUsed by:4 5
Symbol 4 TextUses:3Used by:6
Symbol 5 TextUses:3Used by:6
Symbol 6 MovieClipUses:4 5Used by:85 207 242  Timeline
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Symbol 8 ButtonUses:7Used by:85 111
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:85
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Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:15
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Symbol 20 TextUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:22
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Symbol 23 GraphicUsed by:24
Symbol 24 ButtonUses:22 23Used by:25
Symbol 25 MovieClipUses:24Used by:85
Symbol 26 TextUses:19Used by:27
Symbol 27 MovieClipUses:26Used by:28
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Symbol 34 GraphicUses:33Used by:35
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Symbol 36 SoundUsed by:37 44 50 56 62 105
Symbol 37 MovieClipUses:35 36Used by:39
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Symbol 54 GraphicUses:53Used by:55
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Symbol 60 GraphicUses:59Used by:61
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Symbol 67 MovieClipUses:66Used by:69 76
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Symbol 80 MovieClipUses:79Used by:82 94 170
Symbol 81 GraphicUsed by:82 170
Symbol 82 ButtonUses:75 80 81Used by:84
Symbol 83 GraphicUsed by:84  Timeline
Symbol 84 MovieClipUses:30 39 45 51 57 63 64 82 83Used by:85
Symbol 85 MovieClipUses:2 6 8 10 12 16 18 25 29 84Used by:Timeline
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClipUses:87Used by:171 176 185  Timeline
Symbol 358 MovieClip [__Packages.mochi.as2.MochiSync]
Symbol 359 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 360 MovieClip [__Packages.mochi.as2.MochiEventDispatcher]
Symbol 361 MovieClip [__Packages.mochi.as2.MochiEvents]
Symbol 362 MovieClip [__Packages.mochi.as2.MochiSocial]
Symbol 363 MovieClip [__Packages.EpicGameAdsButton]
Symbol 364 MovieClip [__Packages.mochi.as2.MochiScores]
Symbol 365 MovieClip [__Packages.mochi.as2.MochiDigits]
Symbol 89 GraphicUses:1Used by:242  Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:111
Symbol 92 GraphicUsed by:110
Symbol 93 GraphicUsed by:94
Symbol 94 ButtonUses:79 80 93Used by:95
Symbol 95 MovieClipUses:94Used by:110
Symbol 96 SoundUsed by:110
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Symbol 106 ButtonUses:104 105 38Used by:107
Symbol 107 MovieClipUses:104 101 106Used by:110
Symbol 108 GraphicUsed by:109 239 281  Timeline
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:92 95 96 98 99 102 107 109Used by:111
Symbol 111 MovieClipUses:91 8 110Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [enemy_blood1]Uses:112Used by:335
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [enemy_blood2]Uses:114Used by:335
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip [enemy_blood3]Uses:116Used by:335
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:124
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:124
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124 133 138 143 148 153
Symbol 124 MovieClip [enemy_graphic1]Uses:119 121 123Used by:335
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127 250
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClip [enemy_shot]Uses:127Used by:335
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClip [enemy_graphic2]Uses:130 132 123Used by:335
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:138
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:138
Symbol 138 MovieClip [enemy_graphic3]Uses:135 137 123Used by:335
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:143
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip [enemy_graphic4]Uses:140 142 123Used by:335
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:148
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClip [enemy_graphic5]Uses:145 147 123Used by:335
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:153
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:153
Symbol 153 MovieClip [enemy_graphic6]Uses:150 152 123Used by:335
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:171 185
Symbol 156 GraphicUsed by:159 161 162 174 177 178 187 188 215 216 222
Symbol 157 GraphicUsed by:159 161 162 174 177 178 187 188 215 216 222
Symbol 158 GraphicUsed by:159 161 162 174 177 178 187 188 215 216 222
Symbol 159 MovieClipUses:156 157 158Used by:160 161 162 174 177 178 187 188 215 216 222
Symbol 160 MovieClipUses:159Used by:161 162 174 177 178 187 188 215 216 222
Symbol 161 ButtonUses:159 160 156 157 158Used by:171 203
Symbol 162 ButtonUses:159 160 156 157 158Used by:171 176 185 203 220
Symbol 163 FontUsed by:164 165 169 175 179 184 189 190 217 218 223
Symbol 164 TextUses:163Used by:171 176 185
Symbol 165 TextUses:163Used by:171 176 185 203 220
Symbol 166 EditableTextUses:31Used by:171
Symbol 167 EditableTextUses:31Used by:171
Symbol 168 EditableTextUses:31Used by:171
Symbol 169 TextUses:163Used by:171
Symbol 170 ButtonUses:75 80 81Used by:171 176 185 203 220
Symbol 171 MovieClip [gamedonemenu]Uses:155 161 162 164 165 166 167 168 169 170 88Used by:335
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:176
Symbol 174 ButtonUses:159 160 156 157 158Used by:176
Symbol 175 TextUses:163Used by:176
Symbol 176 MovieClip [gameovermenu]Uses:173 162 174 165 164 175 170 88Used by:335
Symbol 177 ButtonUses:159 160 156 157 158Used by:185
Symbol 178 ButtonUses:159 160 156 157 158Used by:185
Symbol 179 TextUses:163Used by:185 203
Symbol 180 GraphicUsed by:185 203
Symbol 181 EditableTextUses:31Used by:185
Symbol 182 EditableTextUses:31Used by:185
Symbol 183 EditableTextUses:31Used by:185
Symbol 184 TextUses:163Used by:185
Symbol 185 MovieClip [leveldonemenu]Uses:155 162 177 178 165 179 164 180 181 182 183 184 170 88Used by:335
Symbol 186 GraphicUses:1Used by:203
Symbol 187 ButtonUses:159 160 156 157 158Used by:203
Symbol 188 ButtonUses:159 160 156 157 158Used by:203
Symbol 189 TextUses:163Used by:203
Symbol 190 TextUses:163Used by:203
Symbol 191 EditableTextUses:31Used by:203
Symbol 192 EditableTextUses:31Used by:203
Symbol 193 EditableTextUses:31Used by:203
Symbol 194 EditableTextUses:31Used by:203
Symbol 195 EditableTextUses:31Used by:203
Symbol 196 GraphicUsed by:199 200 304 305
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199 200 304 305
Symbol 199 ButtonUses:196 198Used by:203 220
Symbol 200 ButtonUses:196 198Used by:203 220
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:203 220 319
Symbol 203 MovieClip [levelselectmenu]Uses:186 187 188 161 162 189 179 190 165 180 191 192 193 194 195 199 200 202 170Used by:335
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClipUses:206 6Used by:220
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:208 209Used by:214
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:211 212Used by:214
Symbol 214 MovieClipUses:210 213Used by:220
Symbol 215 ButtonUses:159 160 156 157 158Used by:220
Symbol 216 ButtonUses:159 160 156 157 158Used by:220
Symbol 217 TextUses:163Used by:220
Symbol 218 TextUses:163Used by:220
Symbol 219 MovieClipUses:7Used by:220
Symbol 220 MovieClip [mainmenu]Uses:207 214 215 216 162 217 218 165 199 200 202 170 219Used by:335
Symbol 221 GraphicUses:1Used by:231
Symbol 222 ButtonUses:159 160 156 157 158Used by:231
Symbol 223 TextUses:163Used by:231
Symbol 224 GraphicUsed by:230
Symbol 225 GraphicUsed by:230
Symbol 226 EditableTextUses:31Used by:230
Symbol 227 EditableTextUses:31Used by:230
Symbol 228 EditableTextUses:31Used by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:224 225 226 227 228 229Used by:231
Symbol 231 MovieClip [trophymenu]Uses:221 222 223 230Used by:335
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:234
Symbol 234 MovieClip [blur_par]Uses:233Used by:335
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:237
Symbol 237 MovieClip [wall_mark1]Uses:236Used by:335
Symbol 238 GraphicUsed by:242
Symbol 239 MovieClipUses:108Used by:242
Symbol 240 GraphicUsed by:242
Symbol 241 TextUses:31Used by:242
Symbol 242 MovieClip [loader_preparing_graphics]Uses:89 6 238 239 240 241Used by:335
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245
Symbol 245 MovieClipUses:244Used by:246
Symbol 246 MovieClip [player_blood]Uses:245Used by:335
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249 269
Symbol 249 MovieClip [gun_fire1_1]Uses:248Used by:335
Symbol 250 MovieClip [gun_fire1_2]Uses:126Used by:335
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253 268
Symbol 253 MovieClip [gun_fire1_3]Uses:252Used by:335
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:258
Symbol 256 MovieClipUses:11Used by:258 272
Symbol 257 MovieClipUses:11Used by:258 272
Symbol 258 MovieClip [gun1]Uses:255 256 257Used by:335
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip [pointer1]Uses:259Used by:335
Symbol 261 GraphicUsed by:267
Symbol 262 GraphicUsed by:267
Symbol 263 GraphicUsed by:267
Symbol 264 GraphicUsed by:267
Symbol 265 GraphicUsed by:267
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClip [shell_1]Uses:261 262 263 264 265 266Used by:335
Symbol 268 MovieClip [gun_fire2_1]Uses:252Used by:335
Symbol 269 MovieClip [gun_fire2_2]Uses:248Used by:335
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip [gun2]Uses:270 256 257 271Used by:335
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClip [pointer2]Uses:273Used by:335
Symbol 275 GraphicUsed by:280
Symbol 276 GraphicUsed by:280
Symbol 277 GraphicUsed by:280
Symbol 278 GraphicUsed by:280
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClip [shell_2]Uses:275 276 277 278 279Used by:335
Symbol 281 MovieClip [hit_mc]Uses:108Used by:335
Symbol 282 GraphicUsed by:292
Symbol 283 EditableTextUses:31Used by:292
Symbol 284 TextUses:31Used by:292
Symbol 285 TextUses:31Used by:286
Symbol 286 MovieClipUses:285Used by:291
Symbol 287 TextUses:31Used by:288
Symbol 288 MovieClipUses:287Used by:291
Symbol 289 TextUses:31Used by:290
Symbol 290 MovieClipUses:289Used by:291
Symbol 291 MovieClipUses:286 288 290Used by:292
Symbol 292 MovieClip [countdown_mc]Uses:282 283 284 291Used by:335
Symbol 293 EditableTextUses:31Used by:294
Symbol 294 MovieClip [trophy_mc]Uses:293Used by:335
Symbol 295 GraphicUsed by:319
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:319
Symbol 298 FontUsed by:299 301
Symbol 299 TextUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:319
Symbol 301 TextUses:298Used by:302
Symbol 302 MovieClipUses:301Used by:319
Symbol 303 GraphicUsed by:319
Symbol 304 ButtonUses:196 198Used by:319
Symbol 305 ButtonUses:196 198Used by:319
Symbol 306 EditableTextUses:31Used by:319
Symbol 307 EditableTextUses:31Used by:319
Symbol 308 EditableTextUses:31Used by:319
Symbol 309 FontUsed by:310
Symbol 310 EditableTextUses:309Used by:311
Symbol 311 MovieClipUses:310Used by:319
Symbol 312 EditableTextUses:31Used by:313
Symbol 313 MovieClipUses:312Used by:319
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:316
Symbol 316 MovieClipUses:315Used by:318
Symbol 317 GraphicUsed by:318
Symbol 318 ButtonUses:316 317Used by:319
Symbol 319 MovieClip [ui]Uses:295 297 300 302 303 304 305 202 306 307 308 311 313 318Used by:335
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:322
Symbol 322 MovieClip [shell_ui1]Uses:321Used by:335
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:325
Symbol 325 MovieClip [shell_ui2]Uses:324Used by:335
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip [auta]Uses:326Used by:335
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:330
Symbol 330 MovieClip [b1]Uses:329Used by:335
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClip [bg]Uses:331Used by:335
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClip [predni_baraky]Uses:333Used by:335
Symbol 335 MovieClipUses:11 113 115 117 124 128 133 138 143 148 153 171 176 185 203 220 231 234 237 242 246 249 250 253 258 260 267 268 269 272 274 280 281 292 294 319 322 325 327 330 332 334Used by:Timeline
Symbol 336 GraphicUsed by:355
Symbol 337 Sound [shot_enemy]Used by:355
Symbol 338 Sound [shot_shotgun]Used by:355
Symbol 339 Sound [reload_shotgun]Used by:355
Symbol 340 Sound [reload_m16]Used by:355
Symbol 341 Sound [shot_m16]Used by:355
Symbol 342 Sound [ping3]Used by:355
Symbol 343 Sound [ping2]Used by:355
Symbol 344 Sound [ping1]Used by:355
Symbol 345 Sound [blood]Used by:355
Symbol 346 Sound [big_blood]Used by:355
Symbol 347 Sound [ouch5]Used by:355
Symbol 348 Sound [ouch4]Used by:355
Symbol 349 Sound [ouch3]Used by:355
Symbol 350 Sound [ouch2]Used by:355
Symbol 351 Sound [ouch1]Used by:355
Symbol 352 Sound [menu_loop]Used by:355
Symbol 353 Sound [game_loop]Used by:355
Symbol 354 Sound [button_click]Used by:355
Symbol 355 MovieClipUses:336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354Used by:Timeline
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:Timeline

Instance Names

"preloader_mc"Frame 1Symbol 85 MovieClip
"mc_epic_ad"Frame 1Symbol 88 MovieClip
"main"Frame 4Symbol 357 MovieClip
"bar_bg"Symbol 85 MovieClip Frame 1Symbol 10 MovieClip
"bar_mask_mc"Symbol 85 MovieClip Frame 1Symbol 12 MovieClip
"loading_bar_mc"Symbol 85 MovieClip Frame 1Symbol 16 MovieClip
"bar_outline"Symbol 85 MovieClip Frame 1Symbol 18 MovieClip
"play_button"Symbol 85 MovieClip Frame 1Symbol 25 MovieClip
"more_games"Symbol 85 MovieClip Frame 1Symbol 29 MovieClip
"anim"Symbol 85 MovieClip Frame 1Symbol 84 MovieClip
"hit_mc"Symbol 124 MovieClip [enemy_graphic1] Frame 1Symbol 119 MovieClip
"head_hit_mc"Symbol 124 MovieClip [enemy_graphic1] Frame 1Symbol 121 MovieClip
"gun_mc"Symbol 124 MovieClip [enemy_graphic1] Frame 1Symbol 123 MovieClip
"hit_mc"Symbol 133 MovieClip [enemy_graphic2] Frame 1Symbol 130 MovieClip
"head_hit_mc"Symbol 133 MovieClip [enemy_graphic2] Frame 1Symbol 132 MovieClip
"gun_mc"Symbol 133 MovieClip [enemy_graphic2] Frame 1Symbol 123 MovieClip
"hit_mc"Symbol 138 MovieClip [enemy_graphic3] Frame 1Symbol 135 MovieClip
"head_hit_mc"Symbol 138 MovieClip [enemy_graphic3] Frame 1Symbol 137 MovieClip
"gun_mc"Symbol 138 MovieClip [enemy_graphic3] Frame 1Symbol 123 MovieClip
"hit_mc"Symbol 143 MovieClip [enemy_graphic4] Frame 1Symbol 140 MovieClip
"head_hit_mc"Symbol 143 MovieClip [enemy_graphic4] Frame 1Symbol 142 MovieClip
"gun_mc"Symbol 143 MovieClip [enemy_graphic4] Frame 1Symbol 123 MovieClip
"hit_mc"Symbol 148 MovieClip [enemy_graphic5] Frame 1Symbol 145 MovieClip
"head_hit_mc"Symbol 148 MovieClip [enemy_graphic5] Frame 1Symbol 147 MovieClip
"gun_mc"Symbol 148 MovieClip [enemy_graphic5] Frame 1Symbol 123 MovieClip
"hit_mc"Symbol 153 MovieClip [enemy_graphic6] Frame 1Symbol 150 MovieClip
"head_hit_mc"Symbol 153 MovieClip [enemy_graphic6] Frame 1Symbol 152 MovieClip
"gun_mc"Symbol 153 MovieClip [enemy_graphic6] Frame 1Symbol 123 MovieClip
"mc_epic_ad"Symbol 171 MovieClip [gamedonemenu] Frame 1Symbol 88 MovieClip
"mc_epic_ad"Symbol 176 MovieClip [gameovermenu] Frame 1Symbol 88 MovieClip
"mc_epic_ad"Symbol 185 MovieClip [leveldonemenu] Frame 1Symbol 88 MovieClip
"ad_clip"Symbol 220 MovieClip [mainmenu] Frame 1Symbol 219 MovieClip
"kill_trophy1"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"kill_trophy2"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"kill_trophy3"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"headshot_trophy1"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"headshot_trophy2"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"headshot_trophy3"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"bullet_trophy1"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"bullet_trophy2"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"bullet_trophy3"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"combo_trophy1"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"combo_trophy2"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"combo_trophy3"Symbol 231 MovieClip [trophymenu] Frame 1Symbol 230 MovieClip
"vnor"Symbol 234 MovieClip [blur_par] Frame 1Symbol 233 MovieClip
"vnor"Symbol 237 MovieClip [wall_mark1] Frame 1Symbol 236 MovieClip
"bar"Symbol 242 MovieClip [loader_preparing_graphics] Frame 1Symbol 239 MovieClip
"fire_point"Symbol 258 MovieClip [gun1] Frame 1Symbol 256 MovieClip
"shell_point"Symbol 258 MovieClip [gun1] Frame 1Symbol 257 MovieClip
"fire_point"Symbol 272 MovieClip [gun2] Frame 1Symbol 256 MovieClip
"shell_point"Symbol 272 MovieClip [gun2] Frame 1Symbol 257 MovieClip
"anim_mc"Symbol 292 MovieClip [countdown_mc] Frame 1Symbol 291 MovieClip
"life_bar"Symbol 319 MovieClip [ui] Frame 1Symbol 297 MovieClip
"reload_mc"Symbol 319 MovieClip [ui] Frame 1Symbol 300 MovieClip
"empty_mc"Symbol 319 MovieClip [ui] Frame 1Symbol 302 MovieClip
"score_mc"Symbol 319 MovieClip [ui] Frame 1Symbol 311 MovieClip
"combo_mc"Symbol 319 MovieClip [ui] Frame 1Symbol 313 MovieClip
"mc1"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc2"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc3"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc4"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc5"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc6"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc7"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc8"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc9"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc10"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc11"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc12"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc13"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc14"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc15"Symbol 322 MovieClip [shell_ui1] Frame 1Symbol 321 MovieClip
"mc1"Symbol 325 MovieClip [shell_ui2] Frame 1Symbol 324 MovieClip
"mc2"Symbol 325 MovieClip [shell_ui2] Frame 1Symbol 324 MovieClip
"mc3"Symbol 325 MovieClip [shell_ui2] Frame 1Symbol 324 MovieClip
"mc4"Symbol 325 MovieClip [shell_ui2] Frame 1Symbol 324 MovieClip
"mc5"Symbol 325 MovieClip [shell_ui2] Frame 1Symbol 324 MovieClip
"mc6"Symbol 325 MovieClip [shell_ui2] Frame 1Symbol 324 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$oV$4Buel17Ro/ekGOYJQO4xB0."
ExportAssets (56)Timeline Frame 1Symbol 358 as "__Packages.mochi.as2.MochiSync"
ExportAssets (56)Timeline Frame 1Symbol 359 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 360 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 361 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 362 as "__Packages.mochi.as2.MochiSocial"
ExportAssets (56)Timeline Frame 1Symbol 363 as "__Packages.EpicGameAdsButton"
ExportAssets (56)Timeline Frame 1Symbol 364 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 365 as "__Packages.mochi.as2.MochiDigits"
ExportAssets (56)Timeline Frame 3Symbol 113 as "enemy_blood1"
ExportAssets (56)Timeline Frame 3Symbol 115 as "enemy_blood2"
ExportAssets (56)Timeline Frame 3Symbol 117 as "enemy_blood3"
ExportAssets (56)Timeline Frame 3Symbol 124 as "enemy_graphic1"
ExportAssets (56)Timeline Frame 3Symbol 128 as "enemy_shot"
ExportAssets (56)Timeline Frame 3Symbol 133 as "enemy_graphic2"
ExportAssets (56)Timeline Frame 3Symbol 138 as "enemy_graphic3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "enemy_graphic4"
ExportAssets (56)Timeline Frame 3Symbol 148 as "enemy_graphic5"
ExportAssets (56)Timeline Frame 3Symbol 153 as "enemy_graphic6"
ExportAssets (56)Timeline Frame 3Symbol 171 as "gamedonemenu"
ExportAssets (56)Timeline Frame 3Symbol 176 as "gameovermenu"
ExportAssets (56)Timeline Frame 3Symbol 185 as "leveldonemenu"
ExportAssets (56)Timeline Frame 3Symbol 203 as "levelselectmenu"
ExportAssets (56)Timeline Frame 3Symbol 220 as "mainmenu"
ExportAssets (56)Timeline Frame 3Symbol 231 as "trophymenu"
ExportAssets (56)Timeline Frame 3Symbol 234 as "blur_par"
ExportAssets (56)Timeline Frame 3Symbol 237 as "wall_mark1"
ExportAssets (56)Timeline Frame 3Symbol 242 as "loader_preparing_graphics"
ExportAssets (56)Timeline Frame 3Symbol 246 as "player_blood"
ExportAssets (56)Timeline Frame 3Symbol 249 as "gun_fire1_1"
ExportAssets (56)Timeline Frame 3Symbol 250 as "gun_fire1_2"
ExportAssets (56)Timeline Frame 3Symbol 253 as "gun_fire1_3"
ExportAssets (56)Timeline Frame 3Symbol 258 as "gun1"
ExportAssets (56)Timeline Frame 3Symbol 260 as "pointer1"
ExportAssets (56)Timeline Frame 3Symbol 267 as "shell_1"
ExportAssets (56)Timeline Frame 3Symbol 268 as "gun_fire2_1"
ExportAssets (56)Timeline Frame 3Symbol 269 as "gun_fire2_2"
ExportAssets (56)Timeline Frame 3Symbol 272 as "gun2"
ExportAssets (56)Timeline Frame 3Symbol 274 as "pointer2"
ExportAssets (56)Timeline Frame 3Symbol 280 as "shell_2"
ExportAssets (56)Timeline Frame 3Symbol 281 as "hit_mc"
ExportAssets (56)Timeline Frame 3Symbol 292 as "countdown_mc"
ExportAssets (56)Timeline Frame 3Symbol 294 as "trophy_mc"
ExportAssets (56)Timeline Frame 3Symbol 319 as "ui"
ExportAssets (56)Timeline Frame 3Symbol 322 as "shell_ui1"
ExportAssets (56)Timeline Frame 3Symbol 325 as "shell_ui2"
ExportAssets (56)Timeline Frame 3Symbol 327 as "auta"
ExportAssets (56)Timeline Frame 3Symbol 330 as "b1"
ExportAssets (56)Timeline Frame 3Symbol 332 as "bg"
ExportAssets (56)Timeline Frame 3Symbol 334 as "predni_baraky"
ExportAssets (56)Timeline Frame 3Symbol 337 as "shot_enemy"
ExportAssets (56)Timeline Frame 3Symbol 338 as "shot_shotgun"
ExportAssets (56)Timeline Frame 3Symbol 339 as "reload_shotgun"
ExportAssets (56)Timeline Frame 3Symbol 340 as "reload_m16"
ExportAssets (56)Timeline Frame 3Symbol 341 as "shot_m16"
ExportAssets (56)Timeline Frame 3Symbol 342 as "ping3"
ExportAssets (56)Timeline Frame 3Symbol 343 as "ping2"
ExportAssets (56)Timeline Frame 3Symbol 344 as "ping1"
ExportAssets (56)Timeline Frame 3Symbol 345 as "blood"
ExportAssets (56)Timeline Frame 3Symbol 346 as "big_blood"
ExportAssets (56)Timeline Frame 3Symbol 347 as "ouch5"
ExportAssets (56)Timeline Frame 3Symbol 348 as "ouch4"
ExportAssets (56)Timeline Frame 3Symbol 349 as "ouch3"
ExportAssets (56)Timeline Frame 3Symbol 350 as "ouch2"
ExportAssets (56)Timeline Frame 3Symbol 351 as "ouch1"
ExportAssets (56)Timeline Frame 3Symbol 352 as "menu_loop"
ExportAssets (56)Timeline Frame 3Symbol 353 as "game_loop"
ExportAssets (56)Timeline Frame 3Symbol 354 as "button_click"

Dynamic Text Variables

out3Symbol 166 EditableText""
out2Symbol 167 EditableText""
out5Symbol 168 EditableText""
out3Symbol 181 EditableText""
out2Symbol 182 EditableText""
out5Symbol 183 EditableText""
out_totalscoreSymbol 191 EditableText""
out_kill_countSymbol 192 EditableText""
out_headshot_countSymbol 193 EditableText""
out_bullet_countSymbol 194 EditableText""
out_infoSymbol 195 EditableText"<p align="center"></p>"
out1Symbol 226 EditableText"<p align="center"></p>"
out2Symbol 227 EditableText"<p align="center"></p>"
out3Symbol 228 EditableText"<p align="center"></p>"
out1Symbol 283 EditableText"<p align="center"></p>"
outSymbol 293 EditableText"<p align="right"></p>"
out1Symbol 306 EditableText"<p align="left"></p>"
out2Symbol 307 EditableText"<p align="left"></p>"
out3Symbol 308 EditableText"<p align="left"></p>"
outSymbol 310 EditableText"<p align="center"></p>"
outSymbol 312 EditableText"<p align="center"></p>"




http://swfchan.com/40/197320/info.shtml
Created: 1/8 -2019 22:39:55 Last modified: 1/8 -2019 22:39:55 Server time: 05/05 -2024 22:00:11