Combined Code
movieClip 6 vanish {
frame 11 {
stop();
removeMovieClip(this);
}
}
movieClip 8 babykick {
frame 1 {
if (this.started != 5) {
this.started = 5;
this.kicking = 30 + Math.random() * 20;
this.thisrot = Math.PI;
this.maxsize = 60;
this._xscale = Math.sin(this.thisrot) * this.maxsize;
this._yscale = Math.sin(this.thisrot) * this.maxsize;
this._rotation = Math.random() * 360;
}
this.onEnterFrame = function () {
if (this._x != this.centerx) {
this._x += (this.centerx - this._x) / this.kicking;
}
if (this._y != this.centery) {
this._y += (this.centery - this._y) / this.kicking;
}
if (this.started == 5) {
if (this.thisrot < 6.283185307179586) {
this.thisrot += 6.283185307179586 / this.kicking;
this._xscale = Math.sin(this.thisrot) * this.maxsize;
this._yscale = Math.sin(this.thisrot) * this.maxsize;
} else {
this.removeMovieClip();
}
}
};
}
}
frame 1 {
stop();
var testing = false;
var zoeytotal = _root.getBytesTotal();
var thisloaded = 0;
var zsize2 = 1;
var zsize = 1;
var ztotalsize = 300;
var my_cm = new ContextMenu();
my_cm.builtInItems.rewind = false;
my_cm.builtInItems.print = false;
my_cm.builtInItems.play = false;
my_cm.builtInItems.forward_back = false;
my_cm.builtInItems.loop = false;
this.menu = my_cm;
zoey.body.lbar.onPress = function () {
if (testing == true) {
if (zsize2 < 330) {
zsize2 += 15;
} else {
zsize2 = 1;
}
} else {
if (zoeyloaded == 300) {
gotoAndStop(2);
}
}
};
onEnterFrame = function () {
var v2 = _root.getBytesLoaded();
if (testing == true) {
zoeyloaded = (zsize / ztotalsize) * 300;
} else {
zoeyloaded = (v2 / zoeytotal) * 300;
}
if (zsize2 != zsize) {
zsize += Math.floor((zsize2 - zsize) / 15);
}
zoey.head.eye.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.head.hornsandears.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.head.mouth.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.body.l_breast.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.r_breast.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.shirt.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.lbar.gotoAndStop(Math.floor(zoeyloaded * 3));
};
}
movieClip 11 {
}
movieClip 13 {
}
movieClip 15 {
}
movieClip 17 {
}
movieClip 24 {
}
movieClip 28 {
}
movieClip 34 {
}
movieClip 39 {
}
movieClip 42 {
}
movieClip 49 {
}
movieClip 55 {
}
movieClip 61 {
}
movieClip 65 {
frame 2 {
_currentlabel = 'cute';
}
frame 8 {
gotoAndPlay(_currentlabel);
}
frame 9 {
_currentlabel = 'mad';
}
frame 10 {
gotoAndPlay(_currentlabel);
}
frame 11 {
_currentlabel = 'sad';
}
frame 12 {
gotoAndPlay(_currentlabel);
}
frame 13 {
_currentlabel = 'half';
}
frame 14 {
gotoAndPlay(_currentlabel);
}
}
movieClip 66 {
}
movieClip 67 {
}
movieClip 74 {
}
movieClip 99 {
}
movieClip 112 {
}
movieClip 125 {
}
movieClip 127 {
}
movieClip 135 {
}
// unknown tag 88 length 122
movieClip 140 {
}
movieClip 147 {
}
movieClip 154 {
}
movieClip 166 {
}
movieClip 167 {
}
movieClip 168 {
}
frame 2 {
var absleft = 100;
var debugging = false;
var wingrot = 0;
var wingrotplus = 0.07000000000000001;
var tailgoing = 0;
var bellysize = 1;
var Tbellysize = 1;
var bustsize = 1;
var Tbustsize = 1;
var hipsize = 1;
var Thipsize = 1;
var naked = false;
var EXP = 0;
var EXPmax = 100;
var growthpoints = 0;
var GpointsMAX = 75;
var Gspeed = 1;
var maxroundtime = 170;
var roundtime = maxroundtime;
var roundstart = 0;
var kickID = 0;
var kickran = 0;
var babykick = 0;
var birthclickdelay = 0;
var spendBclicks = 0;
var birthclicks = 1000;
var birthing = 0;
var BCM = 1;
var backupState = '';
var states = new Object();
var curState = new Object();
var lpX = dashie.head.eyes.lp._x;
var lpY = dashie.head.eyes.lp._y;
var rpX = dashie.head.eyes.rp._x;
var rpY = dashie.head.eyes.rp._y;
var stateTimer = 0;
var speechTimer = 0;
var speech = new Object();
var nextspeech = 0;
var ranlines = new Array();
var ranspeech = 8000;
resetLines = function () {
ranlines = [];
ranlines.push(5);
ranlines.push(6);
ranlines.push(7);
ranlines.push(8);
};
resetLines();
var birthlines = new Array();
resetBlines = function () {
birthlines = [];
};
var curPhase = 0;
var nextPhase = 0;
var resettimer = 0;
var lLegpantS = dashie.lLeg.pantmask._x;
var rLegpantS = dashie.rLeg.pantmask._x;
var pelvpantS = dashie.pelvis.pantmask._x;
var expandableparts = new Array();
expandableparts.push(dashie.belly);
expandableparts.push(dashie.l_breast);
expandableparts.push(dashie.r_breast);
expandableparts.push(dashie.lLeg);
expandableparts.push(dashie.rLeg);
expandableparts.push(dashie.collar);
expandableparts.push(dashie.buttons);
expandableparts.push(dashie.shirt1);
expandableparts.push(dashie.belt);
expandableparts.push(dashie.lLeg.pantmask);
expandableparts.push(dashie.rLeg.pantmask);
expandableparts.push(dashie.lLeg.pant);
expandableparts.push(dashie.rLeg.pant);
expandableparts.push(dashie.pelvis.pantmask);
var dashC = new Color(dashie);
var shirtC0 = new Color(dashie.shirt1);
var shirtC1 = new Color(dashie.buttons);
var shirtC2 = new Color(dashie.collar);
var shirtC3 = new Color(dashie.belt);
var shirtC4 = new Color(dashie.lLeg.pant);
var shirtC5 = new Color(dashie.rLeg.pant);
var shirtC6 = new Color(dashie.pelvis.pant);
var headwhite1 = new Color(dashie.head);
var headwhite2 = new Color(dashie.neck);
var headwhite3 = new Color(dashie.backhair);
var headwhite4 = new Color(dashie.discordhead);
var intenseWhite = 0;
var brightWhite = new Object();
updateIntenseWhite = function () {
brightWhite.ra = 100;
brightWhite.ba = 100;
brightWhite.ga = 100;
brightWhite.rb = intenseWhite;
brightWhite.bb = intenseWhite;
brightWhite.gb = intenseWhite;
headwhite1.setTransform(brightWhite);
headwhite2.setTransform(brightWhite);
headwhite3.setTransform(brightWhite);
headwhite4.setTransform(brightWhite);
};
updateIntenseWhite();
var headTransform = 0;
var birthstarting = false;
var finalwhite1 = new Color(dashie);
var finalwhite2 = new Color(discord);
updateFinalWhite = function () {
brightWhite.ra = 100;
brightWhite.ba = 100;
brightWhite.ga = 100;
brightWhite.rb = intenseWhite;
brightWhite.bb = intenseWhite;
brightWhite.gb = intenseWhite;
finalwhite1.setTransform(brightWhite);
finalwhite2.setTransform(brightWhite);
};
updateFinalWhite();
var shirtchange = new Object();
shirtchange.ra = 120;
shirtchange.ba = 30;
shirtchange.ga = 120;
shirtchange.rb = 0;
shirtchange.bb = 0;
shirtchange.gb = 0;
i = 0;
while (i < 7) {
_root['shirtC' + i].setTransform(shirtchange);
i += 1;
}
var colourssofar = new Array();
var coloursleft = new Array();
coloursleft.push('R');
coloursleft.push('O');
coloursleft.push('Y');
coloursleft.push('G');
coloursleft.push('B');
coloursleft.push('V');
var bar1C = new Color(_panel.rainbowbox.bar_1);
var bar2C = new Color(_panel.rainbowbox.bar_2);
var bar3C = new Color(_panel.rainbowbox.bar_3);
var bar4C = new Color(_panel.rainbowbox.bar_4);
var bar5C = new Color(_panel.rainbowbox.bar_5);
var bar6C = new Color(_panel.rainbowbox.bar_6);
var colourR = new Object();
colourR.ra = 200;
colourR.ba = 0;
colourR.ga = 0;
colourR.rb = 30;
colourR.bb = 30;
colourR.gb = 30;
var colourO = new Object();
colourO.ra = 200;
colourO.ba = 0;
colourO.ga = 50;
colourO.rb = 30;
colourO.bb = 30;
colourO.gb = 30;
var colourY = new Object();
colourY.ra = 200;
colourY.ba = 0;
colourY.ga = 200;
colourY.rb = 30;
colourY.bb = 30;
colourY.gb = 30;
var colourG = new Object();
colourG.ra = 0;
colourG.ba = 0;
colourG.ga = 200;
colourG.rb = 30;
colourG.bb = 30;
colourG.gb = 30;
var colourB = new Object();
colourB.ra = 0;
colourB.ba = 200;
colourB.ga = 0;
colourB.rb = 30;
colourB.bb = 30;
colourB.gb = 30;
var colourV = new Object();
colourV.ra = 200;
colourV.ba = 200;
colourV.ga = 0;
colourV.rb = 30;
colourV.bb = 30;
colourV.gb = 30;
var colourW = new Object();
colourW.ra = 0;
colourW.ba = 0;
colourW.ga = 0;
colourW.rb = 30;
colourW.bb = 30;
colourW.gb = 30;
dash.setTransform(shirtchange);
bar1C.setTransform(colourR);
_panel.rainbowbox.bar_1.innercolour = 'R';
bar2C.setTransform(colourO);
_panel.rainbowbox.bar_2.innercolour = 'O';
bar3C.setTransform(colourY);
_panel.rainbowbox.bar_3.innercolour = 'Y';
bar4C.setTransform(colourG);
_panel.rainbowbox.bar_4.innercolour = 'G';
bar5C.setTransform(colourB);
_panel.rainbowbox.bar_5.innercolour = 'B';
bar6C.setTransform(colourV);
_panel.rainbowbox.bar_6.innercolour = 'V';
setbarcolour = function (n) {
pickthis = Math.floor(Math.random() * coloursleft.length);
_panel.rainbowbox['bar_' + n].innercolour = coloursleft[pickthis];
_root['bar' + n + 'C'].setTransform(_root['colour' + coloursleft[pickthis]]);
coloursleft.splice(pickthis, 1);
_root['bar' + n + 'UY'] = false;
};
i = 0;
while (i < 7) {
_root['bar' + i + 'UY'] = false;
++i;
}
resetcolours = function () {
roundtime = maxroundtime;
resetpoints();
colourssofar = [];
coloursleft = [];
coloursleft.push('R');
coloursleft.push('O');
coloursleft.push('Y');
coloursleft.push('G');
coloursleft.push('B');
coloursleft.push('V');
setbarcolour(1);
setbarcolour(2);
setbarcolour(3);
setbarcolour(4);
setbarcolour(5);
setbarcolour(6);
EXP = 0;
};
resetpoints = function () {
firstpoint = false;
secondpoint = false;
thirdpoint = false;
fourthpoint = false;
fifthpoint = false;
sixthpoint = false;
};
scoredapoint = function () {
EXP += 2;
EXP += Math.floor(roundtime / (maxroundtime / 10) / 3);
};
var thiskey = new Object();
var keyspressed = [];
var faircheating = false;
var maxbust = false;
var maxhips = false;
var maxbelly = false;
var maxpower = false;
var codesofar = new Array();
var secretcode = [73, 75, 78, 79, 87, 84, 72, 65, 84, 83, 89, 79, 85, 68, 73, 83, 67, 79, 82, 68];
var maxbustSoFar = new Array();
var maxbustCode = [65, 76, 76, 84, 72, 69, 66, 69, 83, 84, 70, 79, 82, 77, 65, 83, 83, 73, 86, 69, 66, 82, 69, 65, 83, 84, 83];
var nudeSoFar = new Array();
var nudeCode = [73, 68, 79, 73, 77, 80, 79, 83, 69, 84, 79, 84, 65, 75, 69, 84, 72, 69, 67, 76, 79, 84, 72, 69, 83];
var maxbellySoFar = new Array();
var maxbellyCode = [73, 70, 73, 78, 68, 84, 85, 77, 77, 73, 69, 83, 86, 69, 82, 89, 89, 85, 77, 77, 89];
var maxhipSoFar = new Array();
var maxhipCode = [73, 76, 73, 67, 75, 77, 89, 76, 73, 80, 83, 70, 79, 82, 84, 65, 83, 84, 89, 72, 73, 80, 83];
var maxpowerSoFar = new Array();
var maxpowerCode = [73, 87, 73, 76, 76, 83, 72, 79, 87, 69, 82, 73, 78, 83, 72, 69, 69, 82, 80, 79, 87, 69, 82];
var normalSoFar = new Array();
var normalCode = [73, 84, 73, 83, 78, 84, 84, 79, 79, 76, 65, 84, 69, 73, 68, 76, 73, 75, 69, 65, 66, 76, 65, 78, 75, 83, 76, 65, 84, 69];
Key.addListener(thiskey);
thiskey.onKeyDown = function () {
if (Key.getCode() == secretcode[codesofar.length]) {
codesofar.push(Key.getCode());
if (codesofar.length >= secretcode.length) {
if (faircheating != true) {
charSpeak(-1);
faircheating = true;
} else {
charSpeak(-2);
}
}
} else {
codesofar = [];
}
if (faircheating == true) {
if (Key.getCode() == normalCode[normalSoFar.length]) {
normalSoFar.push(Key.getCode());
if (normalSoFar.length >= normalCode.length) {
charSpeak(-3);
maxhips = false;
maxbust = false;
maxbelly = false;
naked = false;
maxpower = false;
updateclothes();
}
} else {
normalSoFar = [];
}
if (Key.getCode() == maxpowerCode[maxpowerSoFar.length]) {
maxpowerSoFar.push(Key.getCode());
if (maxpowerSoFar.length >= maxpowerCode.length) {
charSpeak(-4);
maxpower = true;
}
} else {
maxpowerSoFar = [];
}
if (Key.getCode() == maxhipCode[maxhipSoFar.length]) {
maxhipSoFar.push(Key.getCode());
if (maxhipSoFar.length >= maxhipCode.length) {
charSpeak(-5);
maxhips = true;
}
} else {
maxhipSoFar = [];
}
if (Key.getCode() == maxbustCode[maxbustSoFar.length]) {
maxbustSoFar.push(Key.getCode());
if (maxbustSoFar.length >= maxbustCode.length) {
charSpeak(-6);
maxbust = true;
}
} else {
maxbustSoFar = [];
}
if (Key.getCode() == maxbellyCode[maxbellySoFar.length]) {
maxbellySoFar.push(Key.getCode());
if (maxbellySoFar.length >= maxbellyCode.length) {
charSpeak(-7);
maxbelly = true;
}
} else {
maxbellySoFar = [];
}
if (Key.getCode() == nudeCode[nudeSoFar.length]) {
nudeSoFar.push(Key.getCode());
if (nudeSoFar.length >= nudeCode.length) {
charSpeak(-8);
naked = true;
updateclothes();
}
} else {
nudeSoFar = [];
}
}
};
speech[-8] = {'_line': 'Don\'t like clothes? I don\'t blame you.', '_expression': 'gloat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-7] = {'_line': 'Oh? Isn\'t that the aim of the game? Oh well, have this you little cheat.', '_expression': 'gloat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-6] = {'_line': 'Ah, of course. One meaty chest coming up.', '_expression': 'gloat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-5] = {'_line': 'So you like drumsticks. I guess I can accomodate that.', '_expression': 'gloat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-4] = {'_line': 'Well, I can\'t make you me, but I can supercharge that little button over there for you.', '_expression': 'gloat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-3] = {'_line': 'Chickening out? It sure seems like it.', '_expression': 'challenge', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-2] = {'_line': 'Don\'t have a very good memory do you?', '_expression': 'challenge', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-1] = {'_line': 'Oh! So you\'re not one for playing by the rules. In that case, cheat away you dirty hacker.', '_expression': 'gloat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[0] = {'_line': 'Zzzzzzzzzzzzzz....', '_expression': 'snore', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[1] = {'_line': 'Agh!...zzzz...I must be losing focus to crash like that...zzzz', '_expression': 'ouch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[2] = {'_line': 'Well... If that\'s the way you feel...', '_expression': 'sleepflattered', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[3] = {'_line': 'zzz...Ah.. Rock solid... just as it should be.', '_expression': 'sleepshowoff', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[4] = {'_line': 'Heh, smooth and flat, what else but the best...zzzz', '_expression': 'sleepshowoff', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[5] = {'_line': 'A trophy just for me!? You shouldn\'t have!...zzzzz', '_expression': 'sleeptalkS', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[6] = {'_line': 'zzzzz...Well, of course I finished first... Who else could have taken the title?', '_expression': 'sleeptalkH', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[7] = {'_line': 'Finally...zzzzz....I really AM the best athlete in Equestria...zzzz', '_expression': 'sleeptalkS', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[8] = {'_line': 'zzzzzz....because I\'m just so awesome!...zzzzzz.... that\'s why...zzzz', '_expression': 'sleeptalkM', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[9] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[10] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[11] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[12] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[13] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[14] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[15] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[16] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[17] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[18] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[19] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[50] = {'_line': 'Well, that was a nice sleep, but I\'m still tired...', '_expression': 'yawn', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[51] = {'_line': 'Not that I can\'t take the pain, but keep your hands off!', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[52] = {'_line': 'Those aren\'t a part of me I train.. so don\'t touch them!', '_expression': 'dismiss', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[53] = {'_line': 'How is poking my abs supposed to help me!?', '_expression': 'disbelief', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[54] = {'_line': 'I guess relaxing my muscles might help me get some energy back. ', '_expression': 'enjoy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[55] = {'_line': 'It\'s weird... I\'m almost never still this tired after sleeping.', '_expression': 'thought', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[56] = {'_line': 'It\'s not the cloud... if anything it\'s too soft.', '_expression': 'weird', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[57] = {'_line': 'Wait... how long have you been there... I wasn\'t sleep talking was I?', '_expression': 'quiz', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[58] = {'_line': 'Ugh... maybe I should go back to sleep.', '_expression': 'groan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[59] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[60] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[61] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[62] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[63] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[64] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[65] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[66] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[67] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[68] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[69] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[100] = {'_line': 'Huh.. this cloud feels... softer...', '_expression': 'weird', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[101] = {'_line': 'Hey!- That didn\'t hurt...!', '_expression': 'ouch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[102] = {'_line': 'Actually... they do feel fuller... and heavier...', '_expression': 'worried', '_arm': '', '_line2': 'Uh- Not that I\'m worried or anything!', '_expression2': 'lie', 'arm2': ''};
speech[103] = {'_line': 'What are you doing!?-', '_expression': 'disbelief', '_arm': '', '_line2': '-And why did that feel so wrong...?', '_expression2': 'worried', 'arm2': ''};
speech[104] = {'_line': 'Oh... That feels strange....', '_expression': 'disturbed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[105] = {'_line': 'I had a bad feeling about this cloud...', '_expression': 'suspicious', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[106] = {'_line': 'Obviously this cloud just can\'t handle how radical I am!', '_expression': 'confident', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[107] = {'_line': 'Heh, I\'d almost say the cloud wants me to go back to sleep on it.', '_expression': 'suggest', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[108] = {'_line': 'I don\'t know why... but I have a bad feeling about this.', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[109] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[110] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[111] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[112] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[113] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[114] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[115] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[116] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[117] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[118] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[119] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[150] = {'_line': 'Wait a sec... WHAT\'S WRONG WITH MY BODY!?', '_expression': 'shocked', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[151] = {'_line': 'Now\'s not the time for that!', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[152] = {'_line': 'Accepting that is the last thing on my mind right now!', '_expression': 'dismiss', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[153] = {'_line': 'Yeah! I noticed! Now help me get back to normal instead of poking me!', '_expression': 'lie', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[154] = {'_line': 'It feels... smooth and hard...', '_expression': 'worried', '_arm': '', '_line2': 'If it\'s not fat... then what is it!?', '_expression2': 'frightened', 'arm2': ''};
speech[155] = {'_line': 'I...I..... How could this happen!?', '_expression': 'cry', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[156] = {'_line': 'Is this a spell that went wrong?', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[157] = {'_line': 'I- I\'m not panicking...', '_expression': 'avoidance', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[158] = {'_line': 'Well.. I\'m still the greatest.... I know I am!', '_expression': 'denial', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[159] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[160] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[161] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[162] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[163] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[164] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[165] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[166] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[167] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[168] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[169] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[200] = {'_line': 'I... I\'m getting bigger! Nooooooooooooooooooo!', '_expression': 'scream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[201] = {'_line': 'Are you poking fun at me!?', '_expression': 'glare', '_arm': '', '_line2': 'No, that wasn\'t a pun. Do I look like Pinkie to you?', '_expression2': 'lie', 'arm2': ''};
speech[202] = {'_line': 'Ah! my breasts are bigger too!?', '_expression': 'shocked', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[203] = {'_line': 'W- Why is that so sensitive?', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[204] = {'_line': 'I- I absolutely hate how that feels.', '_expression': 'cry', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[205] = {'_line': 'I was sinking into the cloud! I should have seen it sooner!', '_expression': 'idiot', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[206] = {'_line': 'What\'s happening!? I wish Twi was here, she\'d at least know if it was a spell or not.', '_expression': 'regret', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[207] = {'_line': 'Did I drink something? Eat Something? Is this poison joke? It doesn\'t make any sense.', '_expression': 'desperate', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[208] = {'_line': 'I\'m definitely going to get to the bottom of this.', '_expression': 'lie', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[209] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[210] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[211] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[212] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[213] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[214] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[215] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[216] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[217] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[218] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[219] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[250] = {'_line': 'Oh... I get it, it\'s a prank. Hahaha. I sure fell for that one.', '_expression': 'relief', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[251] = {'_line': 'I hope you don\'t have to keep doing that to reverse this.', '_expression': 'frustrated', '_arm': '', '_line2': 'It\'s not a good prank if it actually hurts somebody!', '_expression2': 'glare', 'arm2': ''};
speech[252] = {'_line': 'They feel completely real too...', '_expression': 'wonder', '_arm': '', '_line2': 'Let\'s keep that one a secret, eh?', '_expression2': 'tease', 'arm2': ''};
speech[253] = {'_line': 'It doesn\'t yield much does it. I\'m gonna have to learn that one.', '_expression': 'evil', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[254] = {'_line': 'Heh, hard and round and not soft. I should have figured that out sooner.', '_expression': 'relief', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[255] = {'_line': 'I hope not too many people saw that...', '_expression': 'embarrassed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[256] = {'_line': 'Gee. Haha, I totally freaked out of that one.', '_expression': 'laugh', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[257] = {'_line': 'Was that you? Can you teach me that some time?', '_expression': 'ask', '_arm': '', '_line2': 'Hehehe. Imagine the look on Rarity\'s face if I used it on her...', '_expression2': 'evil', 'arm2': ''};
speech[258] = {'_line': 'I\'m really going to have to outdo myself to top this prank.', '_expression': 'ponder', '_arm': '', '_line2': 'Not that I can\'t, of course, being so awesome!', '_expression2': 'confident', 'arm2': ''};
speech[259] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[260] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[261] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[262] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[263] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[264] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[265] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[266] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[267] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[268] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[269] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[300] = {'_line': 'Um... I said I get it. You can stop now...', '_expression': 'confused', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[301] = {'_line': 'When I said you could stop now, that includes poking my boobs.', '_expression': 'seethe', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[302] = {'_line': 'Um, yeah, about these. You\'re gonna make them smaller right? Boobs and athletes don\'t mix you know. ', '_expression': 'quiz', '_arm': '', '_line2': 'For that matter, neither do pegasus\'.', '_expression2': 'thought', 'arm2': ''};
speech[303] = {'_line': 'Uh, don\'t do that. You\'re making me sick.', '_expression': 'cringe', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[304] = {'_line': 'Uh yeah. I\'m starting to get sick of this thing. It\'s heavy, and not nearly as cool as me.', '_expression': 'tired', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[305] = {'_line': 'I know I\'ve taken a prank or two too far myself, but this is just ridiculous.', '_expression': 'frustrated', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[306] = {'_line': 'Look, take it from someone cool, now\'s a good time to stop.', '_expression': 'challenge', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[307] = {'_line': 'Are you listening to me? Or whoever\'s behind this prank?', '_expression': 'disbelief', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[308] = {'_line': 'Um, you CAN stop can\'t you?... Please tell me you can stop and reverse this prank...', '_expression': 'frightened', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[309] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[310] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[311] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[312] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[313] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[314] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[315] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[316] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[317] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[318] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[319] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[350] = {'_line': 'Wait... is it mov-? Oh no.... no,no,No,No,No,NO,NO,NONONONONONONO!!!!!', '_expression': 'shriek', '_arm': '', '_line2': 'I\'m... I\'m pregnant....!', '_expression2': 'broken', 'arm2': ''};
speech[351] = {'_line': 'I guess that explains why they\'re so sensitive...', '_expression': 'miserable', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[352] = {'_line': 'I- I\'m laden with milk... I never wanted to use my body for this....', '_expression': 'cry', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[353] = {'_line': 'Gah! It\'s moving in return... oh I hate this!', '_expression': 'distraught', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[354] = {'_line': 'Oh man. This isn\'t just some nightmare is it? There\'s a real foal inside me...', '_expression': 'frightened', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[355] = {'_line': 'Pregnant! Me!? How\'s that even possible. Mothers are so lame! I\'m the opposite of lame!', '_expression': 'beg', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[356] = {'_line': 'I am so, SO not ready for this!', '_expression': 'cry', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[357] = {'_line': 'How am I ever going to join the wonderbolts like this!?', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[358] = {'_line': 'This... totally.... sucks....', '_expression': 'shrink', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[359] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[360] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[361] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[362] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[363] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[364] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[365] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[366] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[367] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[368] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[369] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[400] = {'_line': 'Look! Whoever\'s behind this prank, it stopped being funny a long time ago. You\'re going way, WAY too far! ', '_expression': 'outrage', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[401] = {'_line': 'Ah, stop it! How is that supposed to be funny!?', '_expression': 'ouch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[402] = {'_line': 'Hey, you wanna try and make me feel good!? Then stop this prank right now!', '_expression': 'pissed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[403] = {'_line': 'I gotta admit, this thing really feels like a baby.', '_expression': 'worried', '_arm': '', '_line2': 'Or at least, what I think it feels like.', '_expression2': 'thought', 'arm2': ''};
speech[404] = {'_line': 'I hate how real this feels...', '_expression': 'broken', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[405] = {'_line': 'Listen to me! Learn to prank people properly, okay!?', '_expression': 'disbelief', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[406] = {'_line': 'You are currently asking to receive the mother of all pranks in return for this.', '_expression': 'temper', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[407] = {'_line': 'You\'d better know, that if you don\'t stop now, I WILL get revenge for this!', '_expression': 'seethe', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[408] = {'_line': 'What kind of prank is this anyway!? What\'s funny about making random people pregnant!?', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[409] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[410] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[411] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[412] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[413] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[414] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[415] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[416] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[417] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[418] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[419] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[450] = {'_line': 'Oh Celestia... it\'s not a prank is it.... Some messed up person is trying to make me into a mother....', '_expression': 'tears', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[451] = {'_line': 'You can at least not hurt my swollen chest!', '_expression': 'depressed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[452] = {'_line': 'So, you\'re a pervert too. You\'re lucky there\'s something stopping me from hurting you...', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[453] = {'_line': '*sigh* How is this even possible...?', '_expression': 'broken', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[454] = {'_line': 'That is doing nothing to make me feel better...', '_expression': 'miserable', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[455] = {'_line': 'Why would anyone want that? To see me have a baby!? Are they jealous, for some reason?', '_expression': 'beg', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[456] = {'_line': 'What will my friends say!? Are they even going to beleive me?', '_expression': 'desperate', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[457] = {'_line': 'Of all the worst things that could happen, this is the worst possible thing!', '_expression': 'terror', '_arm': '', '_line2': 'Oh Celestia! Am I turning into Rarity too!?', '_expression2': 'frightened', 'arm2': ''};
speech[458] = {'_line': 'Will I even still be able to fly after all of this?', '_expression': 'hopeless', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[459] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[460] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[461] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[462] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[463] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[464] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[465] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[466] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[467] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[468] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[469] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[500] = {'_line': 'I can\'t be a mother. I\'m Equestria\'s best Athlete. Wonderbolts don\'t have time to raise children.', '_expression': 'mortified', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[501] = {'_line': 'Can you not!? I don\'t deserve this pain.', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[502] = {'_line': 'To think how much I\'m going to have to do that to myself.', '_expression': 'depressed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[503] = {'_line': '*sigh* You don\'t have to mock me you know.', '_expression': 'regret', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[504] = {'_line': 'I- I guess that does make me feel a little better.', '_expression': 'flattered', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[505] = {'_line': 'Why did this have to happen to me? This is Fluttershy\'s kind of thing.', '_expression': 'hopeless', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[506] = {'_line': 'I could just fly away... But what if I start to give birth in mid-air...?', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[507] = {'_line': 'What am I going to do? Am I really doomed to just stay at home all day.', '_expression': 'heartbroken', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[508] = {'_line': 'I- I\'m just not ready to give up my freedom yet.', '_expression': 'wistful', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[509] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[510] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[511] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[512] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[513] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[514] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[515] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[516] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[517] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[518] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[519] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[550] = {'_line': 'But... now I think about it...', '_expression': 'wonder', '_arm': '', '_line2': 'Since I AM the best... Why CAN\'T I do both...?', '_expression2': 'evil', 'arm2': ''};
speech[551] = {'_line': 'There\'s still no bright side to being boob poked though. Remember that.', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[552] = {'_line': 'Heh, I could get used to being pampered.', '_expression': 'embarrassed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[553] = {'_line': 'I\'m... I\'m starting to get used to my kid...', '_expression': 'pleased', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[554] = {'_line': 'That- That really isn\'t so bad.', '_expression': 'enjoy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[555] = {'_line': 'I-I think I can make the best of this...', '_expression': 'encouraged', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[556] = {'_line': 'You know, this feeling in me... it\'s kind of nice.', '_expression': 'satisfied', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[557] = {'_line': 'I never thought I\'d feel a sense of direction like this, from this.', '_expression': 'content', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[558] = {'_line': 'I do feel very.... Important. It\'s... nice..', '_expression': 'important', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[559] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[560] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[561] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[562] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[563] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[564] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[565] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[566] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[567] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[568] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[569] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[600] = {'_line': 'Heh... not only am I the best, but I\'ll be the mother of the best too.', '_expression': 'laugh', '_arm': '', '_line2': 'I mean...after I train them of course.', '_expression2': 'embarrassed', 'arm2': ''};
speech[601] = {'_line': 'You certainly won\'t be getting my autograph if you keep that up.', '_expression': 'dismiss', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[602] = {'_line': 'I have the best, most awesomest breasts too!', '_expression': 'confident', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[603] = {'_line': 'You can\'t wait to play with my foal either, can you? I don\'t blame you.', '_expression': 'proud', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[604] = {'_line': 'Enjoy it while you can. I\'ll be fit and trim with a brand new future in no time.', '_expression': 'tease', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[605] = {'_line': 'What if it\'s not a pegasus... Somehow... I just know it is....', '_expression': 'content', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[606] = {'_line': 'Imagine, me getting to race with my child. No matter who wins, it will be awesome!', '_expression': 'laugh', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[607] = {'_line': 'I should have stopped to think how much happiness a child could bring me, instead of just how much they\'d slow me down. ', '_expression': 'satisfied', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[608] = {'_line': 'I\'m... I\'m actually proud to have such a big belly.', '_expression': 'suggest', '_arm': '', '_line2': 'I- I\'m truly ACTUALLY proud of myself.', '_expression2': 'proud', 'arm2': ''};
speech[609] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[610] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[611] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[612] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[613] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[614] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[615] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[616] = {'_startB': true, '_line': 'Before you click on that thing too many times, you should know something about me...', '_expression': 'confess', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[617] = {'_startB': true, '_line': 'So you figured out to click the colours on my tail. But before I start giving birth, I need to tell you something.', '_expression': 'confess', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[618] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[619] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[650] = {'_line': 'I was actually an old man this whole time. \'Hope you like Mpreg!', '_expression': 'gloat', '_arm': '', '_line2': '', '_expression2': 'evil', 'arm2': ''};
speech[651] = {'_line': 'Admiring my chest? I can\'t say I blame you.', 'Dexp': 'mad', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[652] = {'_line': '-And I\'m topless too. Isn\'t it just your lucky day.', '_expression': 'embarrassed', 'Dexp': 'mad', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[653] = {'_line': 'Oh, they\'re so squirmy and adorable!!!', '_expression': 'pleased', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[654] = {'_line': 'Oh senpai! You make me feel so special', 'Dexp': 'sad', '_expression': 'enjoy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[655] = {'_line': 'I feel so beautiful! I can\'t wait to be a momma!', '_expression': 'encouraged', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[656] = {'_line': 'Woo! I\'m a momma, and a daddy!', '_expression': 'satisfied', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[657] = {'_line': 'Oh yeah, April Fools of course.', 'Dexp': 'mad', '_expression': 'content', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[658] = {'_line': 'Didn\'t see that one coming, did you?', 'Dexp': 'mad', '_expression': 'important', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[659] = {'_line': 'idle5', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[660] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[661] = {'_line': 'blank', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[662] = {'_line': 'You want to keep playing that silly minigame instead of carressing me?! Your choice!', 'Dexp': 'half', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[663] = {'_line': 'I think it\'s a little late to be asking for help. Don\'t you?', 'Dexp': 'half', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[664] = {'_line': 'Resetting? Oh come now, it\'s never as funny the second time!', 'Dexp': 'mad', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[665] = {'_line': 'Oh that thing? You\'re going to try and make me give birth? I think you\'re forgetting who I am.', 'Dexp': 'mad', '_expression': 'expression', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
states.aggravated = {'eyes': 'shutmad', 'mouth': 'sadcheek', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.annoyed = {'eyes': 'narrowmad', 'mouth': 'hook', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.ask = {'eyes': 'openhalf', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.avoidance = {'eyes': 'wide', 'mouth': 'Vwide', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.beg = {'eyes': 'widehalf', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.broken = {'eyes': 'Vnarrowsad', 'mouth': 'smallsad', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.challenge = {'eyes': 'halfmad', 'mouth': 'bigyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.concerned = {'eyes': 'opensad', 'mouth': 'sad', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.confess = {'eyes': 'opensad', 'mouth': 'open', '_lpx': 8, '_lpy': 4, '_rpx': 10, '_rpy': 4};
states.confident = {'eyes': 'tightup', 'mouth': 'grin', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.confused = {'eyes': 'madhalf', 'mouth': 'open', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.cringe = {'eyes': 'wink', 'mouth': 'smallteeth', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.content = {'eyes': 'shutVsad', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.cry = {'eyes': 'tightsad', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.denial = {'eyes': 'tightmad', 'mouth': 'grit', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.defeat = {'eyes': 'shutVsad', 'mouth': 'hook', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.depressed = {'eyes': 'shutsad', 'mouth': 'open', '_lpx': 6, '_lpy': -8, '_rpx': 6, '_rpy': -8};
states.despair = {'eyes': 'shutVsad', 'mouth': 'sad', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.desperate = {'eyes': 'widehalf', 'mouth': 'open', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.disbelief = {'eyes': 'madhalf', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.disturbed = {'eyes': 'openhalf', 'mouth': 'open', '_lpx': 0, '_lpy': 6, '_rpx': -6, '_rpy': 8};
states.distraught = {'eyes': 'widesad', 'mouth': 'smallsad', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.distressed = {'eyes': 'tightsad', 'mouth': 'smallsad', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.dismiss = {'eyes': 'shutmad', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.embarrassed = {'eyes': 'opensad', 'mouth': 'grin', '_lpx': 8, '_lpy': -5, '_rpx': 10, '_rpy': 0};
states.enjoy = {'eyes': 'shutup', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.encouraged = {'eyes': 'openhalf', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.evil = {'eyes': 'openmad', 'mouth': 'grin', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.flattered = {'eyes': 'opensad', 'mouth': 'smile', '_lpx': 8, '_lpy': -5, '_rpx': 10, '_rpy': 0};
states.frightened = {'eyes': 'widesad', 'mouth': 'wide', '_lpx': 0, '_lpy': -5, '_rpx': 0, '_rpy': 0};
states.frustrated = {'eyes': 'openmad', 'mouth': 'grit', '_lpx': 0, '_lpy': -20, '_rpx': 3, '_rpy': -22};
states.glare = {'eyes': 'narrowmad', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.gloat = {'eyes': 'openmad', 'mouth': 'bigyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.groan = {'eyes': 'narrowsad', 'mouth': 'open', '_lpx': 0, '_lpy': -4, '_rpx': 0, '_rpy': -4};
states.happy = {'eyes': 'narrowup', 'mouth': 'smile', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.heartbroken = {'eyes': 'opensad', 'mouth': 'smallsad', '_lpx': 4, '_lpy': -22, '_rpx': -4, '_rpy': -24};
states.hopeless = {'eyes': 'widesad', 'mouth': 'smallsad', '_lpx': 3, '_lpy': -20, '_rpx': 6, '_rpy': -22};
states.idiot = {'eyes': 'opensad', 'mouth': 'open', '_lpx': 6, '_lpy': -8, '_rpx': 6, '_rpy': -8};
states.important = {'eyes': 'narrowsad', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.laugh = {'eyes': 'tightmad', 'mouth': 'bigyay', '_lpx': 3, '_lpy': -20, '_rpx': 6, '_rpy': -22};
states.lie = {'eyes': 'narrowmad', 'mouth': 'open', '_lpx': 8, '_lpy': -5, '_rpx': 10, '_rpy': 0};
states.love = {'eyes': 'Vnarrowsad', 'mouth': 'smile', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.miserable = {'eyes': 'narrowsad', 'mouth': 'small', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.mortified = {'eyes': 'opensadup', 'mouth': 'Ushape', '_lpx': -8, '_lpy': -5, '_rpx': -10, '_rpy': 0};
states.ouch = {'eyes': 'tightmad', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.outrage = {'eyes': 'openmad', 'mouth': 'Vwide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.pissed = {'eyes': 'madhalf', 'mouth': 'wide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.pleased = {'eyes': 'narrowVsad', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.ponder = {'eyes': 'openhalf', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.proud = {'eyes': 'tightup', 'mouth': 'grin', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.quiz = {'eyes': 'openhalf', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.regret = {'eyes': 'narrowVsad', 'mouth': 'open', '_lpx': -8, '_lpy': -5, '_rpx': -10, '_rpy': 0};
states.rejection = {'eyes': 'shutVsad', 'mouth': 'smallteeth', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.relaxed = {'eyes': 'openup', 'mouth': 'smile', '_lpx': 0, '_lpy': -6, '_rpx': 0, '_rpy': -8};
states.relief = {'eyes': 'openup', 'mouth': 'bigyay', '_lpx': 3, '_lpy': -20, '_rpx': 6, '_rpy': -22};
states.rest = {'eyes': 'shutsad', 'mouth': 'littlesad', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.satisfied = {'eyes': 'opensad', 'mouth': 'smallyay', '_lpx': 0, '_lpy': -9, '_rpx': 0, '_rpy': -11};
states.seethe = {'eyes': 'narrowVmad', 'mouth': 'open', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.scared = {'eyes': 'widesad', 'mouth': 'open', '_lpx': 8, '_lpy': -5, '_rpx': 10, '_rpy': 0};
states.scream = {'eyes': 'opensadup', 'mouth': 'Vwide', '_lpx': 0, '_lpy': 1, '_rpx': -4, '_rpy': 6};
states.shocked = {'eyes': 'wide', 'mouth': 'Vwide', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.shriek = {'eyes': 'widesad', 'mouth': 'Ushape', '_lpx': 0, '_lpy': 1, '_rpx': -4, '_rpy': 6};
states.shrink = {'eyes': 'tightsad', 'mouth': 'smallteeth', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sleeptalkH = {'eyes': 'shutup', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sleepflattered = {'eyes': 'shutsad', 'mouth': 'bigyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sleepshowoff = {'eyes': 'shutmad', 'mouth': 'grin', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sleeptalkS = {'eyes': 'shutsad', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sleeptalkM = {'eyes': 'shutmad', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.suggest = {'eyes': 'narrowup', 'mouth': 'smallyay', '_lpx': -8, '_lpy': -5, '_rpx': -10, '_rpy': 0};
states.suspicious = {'eyes': 'narrowmad', 'mouth': 'open', '_lpx': -8, '_lpy': -5, '_rpx': -10, '_rpy': 0};
states.snore = {'eyes': 'shutsad', 'mouth': 'vwide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.tears = {'eyes': 'opensad', 'mouth': 'Ushape', '_lpx': 0, '_lpy': 1, '_rpx': -4, '_rpy': 6};
states.tease = {'eyes': 'wink', 'mouth': 'bigyay', '_lpx': 0, '_lpy': -5, '_rpx': 0, '_rpy': 0};
states.temper = {'eyes': 'narrowVmad', 'mouth': 'wide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.terror = {'eyes': 'tightsad', 'mouth': 'Vwide', '_lpx': 0, '_lpy': 1, '_rpx': -4, '_rpy': 6};
states.thought = {'eyes': 'openhalf', 'mouth': 'open', '_lpx': 6, '_lpy': -8, '_rpx': 6, '_rpy': -8};
states.tired = {'eyes': 'Vnarrowsad', 'mouth': 'smile', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.weird = {'eyes': 'openhalf', 'mouth': 'small', '_lpx': -8, '_lpy': -5, '_rpx': -10, '_rpy': 0};
states.wistful = {'eyes': 'opensad', 'mouth': 'smallsad', '_lpx': 3, '_lpy': -20, '_rpx': 6, '_rpy': -22};
states.wonder = {'eyes': 'openup', 'mouth': 'small', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.worried = {'eyes': 'opensad', 'mouth': 'small', '_lpx': 0, '_lpy': 6, '_rpx': -4, '_rpy': 11};
states.yawn = {'eyes': 'narrowsad', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.yell = {'eyes': 'openmad', 'mouth': 'wide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'opensad', 'mouth': 'sad', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'openup', 'mouth': 'smile', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'openmad', 'mouth': 'small', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'shutup', 'mouth': 'smallyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'narrowsad', 'mouth': 'grin', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'narrowmad', 'mouth': 'none', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'shutmad', 'mouth': 'bigyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'shutbigsad', 'mouth': 'littlesad', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'wide', 'mouth': 'wide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'openhalf', 'mouth': 'grit', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'narrowVmad', 'mouth': 'smilecheek', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'narrowVsad', 'mouth': 'Vwide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'madhalf', 'mouth': 'smallsad', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'openhalf', 'mouth': 'smallteeth', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'widesad', 'mouth': ':3', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'opensadup', 'mouth': 'Ushape', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'openVglad', 'mouth': 'sadcheek', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'wink', 'mouth': 'blank', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'widehalf', 'mouth': 'blank', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'shutVsad', 'mouth': 'blank', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'blank', 'mouth': 'blank', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.spare = {'eyes': 'blank', 'mouth': 'blank', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
setState = function (str) {
stateTimer = 35 + speech_b._txt.length * 1.5;
if (CurState != str) {
CurState = str;
dashie.head.eyes.gotoAndPlay(states[CurState].eyes);
dashie.head.muzzle.gotoAndPlay(states[CurState].mouth);
dashie.head.eyes.lp._x = lpX + states[CurState]._lpx;
dashie.head.eyes.lp._y = lpY + states[CurState]._lpy;
dashie.head.eyes.rp._x = rpX + states[CurState]._rpx;
dashie.head.eyes.rp._y = rpY + states[CurState]._rpy;
}
};
moveArm = function (u_s) {
if (char.arm._currentlabel != u_s) {
char.arm.gotoAndPlay(char.arm._currentlabel + '2' + u_s);
}
};
resetrainbowbox = function () {
_panel.rainbowbox._rotation = Math.floor(Math.floor(Math.random() * 4) * 90);
_panel.rainbowbox.gotoAndStop(1 + Math.floor(Math.random() * 7));
resetcolours();
barsclicked = 0;
roundstart = 0;
};
_panel.rainbowbox.onPress = function () {
if (curPhase == 650) {
charSpeak(curPhase + 12);
}
if (roundtime >= maxroundtime) {
roundtime = maxroundtime - 1;
}
if (preparereset > 6) {
resetrainbowbox();
}
};
_panel.speed_b._txt.text = 'X' + _root.Gspeed;
_panel.speed_b.onPress = function () {
if (Gspeed == 1) {
Gspeed = 2;
} else {
if (Gspeed == 2) {
Gspeed = 5;
} else {
if (Gspeed == 5) {
Gspeed = 10;
} else {
if (Gspeed == 10) {
Gspeed = 1;
}
}
}
}
this._txt.text = 'X' + _root.Gspeed;
};
makeVanish = function (PX, PY) {
var v1 = attachMovie('vanish', 'vanish1', 1000000 + Math.floor(Math.random() * 100000000));
v1._x = PX;
v1._y = PY;
};
startbirth = function () {
curPhase += 50;
headTransform = 1;
makeVanish(460, 200);
};
charSpeak = function (n, f) {
speech_b._alpha = 0;
discord.head.eyes.gotoAndPlay('cute');
discord.head.eyes.gotoAndPlay(speech[n].Dexp);
if (speech[n]._startB == true) {
birthstarting = true;
}
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line;
setState(speech[n]._expression);
moveArm(speech[n]._arm);
if (speech[n]._line2 != '') {
if (secondline <= -5000) {
secondline = n;
} else {
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line2;
setState(speech[n]._expression2);
moveArm(speech[n]._arm2);
if (f == false) {
secondline = -5000;
}
}
} else {
secondline = -5000;
}
if (f == true) {
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line;
setState(speech[n]._expression);
moveArm(speech[n]._arm);
}
};
speech_b.onPress = function () {
if (speechTimer > 10) {
speechTimer = 10;
stateTimer = 15;
}
};
makeKick = function (kx, ky) {
var v1 = dashie.belly.midpoint.attachMovie('babykick', 'kick' + kickID, kickID);
v1._x = kx;
v1._y = ky;
v1.centerx = 0;
v1.centery = 0;
v1._rotation * 360;
kickID += 1;
if (kickID > 100) {
kickID -= 100;
}
};
discord._alpha = 0;
reset = function () {
Tbellysize = 1;
Tbustsize = 0;
Thipshize = 0;
resetTimer = 0;
nextspeech = 0;
helpcancelled = 0;
birthing = 0;
curPhase = 0;
nextPhase = 0;
birthclicks = 1000;
naked = false;
resetTail();
updateclothes();
headTransform = 0;
dashie.head._alpha = 100;
dashie.head._xscale = 100;
dashie.head._yscale = 100;
dashie.neck._alpha = 100;
dashie.neck._xscale = 100;
dashie.neck._yscale = 100;
dashie.backhair._alpha = 100;
dashie.backhair._xscale = 100;
dashie.backhair._yscale = 100;
dashie.discordhead._alpha = 0;
birthstarting = false;
discord._alpha = 0;
dashie._alpha = 100;
dashie._visible = true;
};
countdown = function (a, b) {
if (_root[a] > b) {
_root[a] -= 1;
}
};
minmax = function (a, b, c) {
if (_root[a] < b) {
_root[a] = b;
}
if (_root[a] > c) {
_root[a] = c;
}
};
smoothAdjust = function (s1, s2, mu) {
if (_root[s1] != _root[s2]) {
if ((_root[s2] - _root[s1]) * mu > 1 || (_root[s2] - _root[s1]) * mu < -1) {
_root[s1] += Math.floor((_root[s2] - _root[s1]) * mu);
} else {
if ((_root[s2] - _root[s1]) * mu < 0) {
_root[s1] -= 1;
} else {
if ((_root[s2] - _root[s1]) * mu > 0) {
_root[s1] += 1;
}
}
}
}
};
circular = function (astart, a, aplus) {
if (_root[a + 'started'] != 8) {
_root[a] = astart;
_root[a + 'started'] = 8;
}
if (_root[a] < 6.283185307179586) {
_root[a] += aplus;
} else {
_root[a] -= 6.283185307179586;
}
};
distance = function (x1, x2, y1, y2) {
return Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
};
addone = function () {
if (stillvalid == false) {
EXP += 1;
}
barsclicked += 1;
};
var PXSB = 282;
var HYsize = 0;
_panel.help_b.onPress = function () {
HYsize = 100;
if (curPhase == 650) {
charSpeak(curPhase + 13);
}
};
_panel.expand_b._txt.text = 'Expand';
_panel.expand_b.onPress = function () {
growing = true;
birthclickdelay = 15;
if (Tbellysize >= 600) {
birthclicks -= 1 * BCM;
if (curPhase == 650) {
charSpeak(curPhase + 15);
}
}
};
_panel.reset_b._txt.text = 'Reset';
_panel.reset_b.Rmask._yscale = 0;
_panel.reset_b.onPress = function () {
if (resettimer <= 0) {
resettimer = 18;
if (curPhase == 650) {
charSpeak(curPhase + 14);
}
} else {
reset();
}
};
_panel.helpbox._yscale = 0;
_panel.help_b.Rmask._xscale = 0;
_panel.timebar._txt.text = '';
_panel.onEnterFrame = function () {
_panel.timebar.Rmask._xscale = (100 / maxroundtime) * roundtime;
PXSB = 565;
if (_panel.hitTest(_xmouse, _ymouse, true) == true) {
PXSB = 282;
}
_panel.expand_b._txt.text = 'Expand';
if (Tbellysize >= 600) {
_panel.expand_b._txt.text = 'Birth';
if (birthclickdelay > 0) {
birthclickdelay -= 1;
_panel.expand_b._txt.text = birthclicks;
}
}
if (_panel._x != PXSB) {
_panel._x += (PXSB - _panel._x) * 0.3;
}
if (HYsize != _panel.helpbox._yscale) {
_panel.helpbox._yscale += (HYsize - _panel.helpbox._yscale) / 3;
if (_panel.helpbox._yscale < 0.3) {
_panel.helpbox._yscale = 0;
}
}
if (_panel.expand_b.Rmask._xscale != growthpoints * (100 / GpointsMAX)) {
_panel.expand_b.Rmask._xscale += (growthpoints * (100 / GpointsMAX) - _panel.expand_b.Rmask._xscale) * 0.3;
}
this.reset_b._txt.text = 'Reset';
if (resettimer > 0) {
resettimer -= 1;
this.reset_b._txt.text = 'Really?';
}
};
barsclicked = 0;
onMouseDown = function () {
if (overRbox == true) {
if (overbar1 == true && bar1UY == false) {
bar1C.setTransform(colourW);
colourssofar.push(_panel.rainbowbox.bar_1.innercolour);
bar1UY = true;
addone();
}
if (overbar2 == true && bar2UY == false) {
bar2C.setTransform(colourW);
colourssofar.push(_panel.rainbowbox.bar_2.innercolour);
bar2UY = true;
addone();
}
if (overbar3 == true && bar3UY == false) {
bar3C.setTransform(colourW);
colourssofar.push(_panel.rainbowbox.bar_3.innercolour);
bar3UY = true;
addone();
}
if (overbar4 == true && bar4UY == false) {
bar4C.setTransform(colourW);
colourssofar.push(_panel.rainbowbox.bar_4.innercolour);
bar4UY = true;
addone();
}
if (overbar5 == true && bar5UY == false) {
bar5C.setTransform(colourW);
colourssofar.push(_panel.rainbowbox.bar_5.innercolour);
bar5UY = true;
addone();
}
if (overbar6 == true && bar6UY == false) {
bar6C.setTransform(colourW);
colourssofar.push(_panel.rainbowbox.bar_6.innercolour);
bar6UY = true;
addone();
}
}
mousepressed = true;
};
onMouseUp = function () {
HYsize = 0;
growing = false;
mousepressed = false;
if (startrub > 1) {
startrub = 2;
}
if (bstartrub > 1) {
bstartrub = 2;
}
rubbing = 0;
brubbing = 0;
mousemove = 0;
};
toggleclothes = function () {
naked = !naked;
updateclothes();
};
if (bellysize != Tbellysize) {
if (bellydiff() > 1 || bellydiff() < -1) {
bellysize += Math.floor(bellydiff());
} else {
if (bellydiff() < 0) {
bellysize -= 1;
} else {
if (bellydiff() > 0) {
bellysize += 1;
}
}
}
}
dashie.head.onPress = function () {
speechTimer = 0;
forceDelay = 0;
ranspeech = 1;
};
dashie.belly.onPress = function () {
startrub = 10;
};
dashie.l_breast.onPress = function () {
bstartrub = 10;
};
dashie.r_breast.onPress = dashie.l_breast.onPress;
resetTail = function () {
resetBlines();
dashie.tail.redT.gotoAndStop(1);
dashie.tail.orangeT.gotoAndStop(1);
dashie.tail.yellowT.gotoAndStop(1);
dashie.tail.greenT.gotoAndStop(1);
dashie.tail.blueT.gotoAndStop(1);
dashie.tail.VioletT.gotoAndStop(1);
};
dashie.tail.redT.onPress = function () {
tailgoing += 10;
if (Tbellysize >= 600 && dashie.tail._alpha > 0) {
this.gotoAndStop(2);
birthlines.push('R');
}
};
dashie.tail.orangeT.onPress = function () {
tailgoing += 10;
if (Tbellysize >= 600 && dashie.tail._alpha > 0) {
this.gotoAndStop(2);
if (birthlines[0] == 'R') {
birthlines.push('O');
} else {
resetTail();
}
}
};
dashie.tail.yellowT.onPress = function () {
tailgoing += 10;
if (Tbellysize >= 600 && dashie.tail._alpha > 0) {
this.gotoAndStop(2);
if (birthlines[1] == 'O') {
birthlines.push('Y');
} else {
resetTail();
}
}
};
dashie.tail.greenT.onPress = function () {
tailgoing += 10;
if (Tbellysize >= 600 && dashie.tail._alpha > 0) {
this.gotoAndStop(2);
if (birthlines[2] == 'Y') {
birthlines.push('G');
} else {
resetTail();
}
}
};
dashie.tail.blueT.onPress = function () {
tailgoing += 10;
if (Tbellysize >= 600 && dashie.tail._alpha > 0) {
this.gotoAndStop(2);
if (birthlines[3] == 'G') {
birthlines.push('B');
} else {
resetTail();
}
}
};
dashie.tail.VioletT.onPress = function () {
tailgoing += 10;
if (Tbellysize >= 600 && dashie.tail._alpha > 0) {
this.gotoAndStop(2);
if (birthlines[4] == 'B') {
birthlines.push('V');
charSpeak(curPhase + 17);
} else {
resetTail();
}
}
};
updateclothes = function () {
if (naked == true) {
dashie.lLeg.pantmask._x = lLegpantS + 2000;
dashie.rLeg.pantmask._x = rLegpantS + 2000;
dashie.pelvis.pantmask._x = pelvpantS + 2000;
} else {
dashie.lLeg.pantmask._x = lLegpantS;
dashie.rLeg.pantmask._x = rLegpantS;
dashie.pelvis.pantmask._x = pelvpantS;
}
dashie.belt._visible = !naked;
dashie.shirt1._visible = !naked;
dashie.collar._visible = !naked;
dashie.buttons._visible = !naked;
};
checkbar = function (n) {
_root['overbar' + n] = false;
if (_panel.rainbowbox['bar_' + n].hitTest(_xmouse, _ymouse, true) == true) {
_root['overbar' + n] = true;
}
};
preparereset = 0;
Lwingstartrot = dashie.Lwing._rotation;
Rwingstartrot = dashie.Rwing._rotation;
LDwingstartrot = discord.Lwing._rotation;
RDwingstartrot = discord.Rwing._rotation;
onEnterFrame = function () {
circular(0, 'dance', 0.1);
discord._rotation = Math.sin(dance) * 5;
circular(0, 'headshift', 0.3);
BCM = 1;
if (headTransform > 0) {
BCM = -1;
headTransform += 1;
if (headTransform < 20) {
intenseWhite += 30;
updateIntenseWhite();
}
if (headTransform == 5) {
makeVanish(420, 200);
makeVanish(480, 200);
}
if (headTransform == 10) {
makeVanish(460, 220);
makeVanish(460, 180);
}
if (headTransform > 20) {
if (intenseWhite > 0) {
intenseWhite -= 16;
}
if (intenseWhite < 0) {
intenseWhite = 0;
}
updateIntenseWhite();
}
if (headTransform < 50) {
dashie.head._alpha -= 2;
dashie.backhair._alpha -= 2;
dashie.neck._alpha -= 2;
dashie.discordhead._alpha += 3;
dashie.head._xscale = 100 + Math.sin(headshift) * 20;
dashie.head._yscale = 100 - Math.sin(headshift) * 20;
dashie.neck._yscale = 100 - Math.cos(headshift) * 30;
dashie.backhair._xscale = 100 + Math.sin(headshift) * 20;
dashie.backhair._yscale = 100 - Math.sin(headshift) * 20;
dashie.discordhead._xscale = 100 + Math.sin(headshift) * 10;
dashie.discordhead._yscale = 100 - Math.sin(headshift) * 10;
}
if (headTransform >= 50) {
dashie.discordhead._xscale = 100;
dashie.discordhead._yscale = 100;
}
if (headTransform >= 500) {
if (headTransform == 505) {
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
}
if (headTransform == 510) {
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
}
if (headTransform == 515) {
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
}
if (headTransform == 520) {
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
}
if (headTransform == 525) {
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
makeVanish(255 + Math.random() * 215, 50 + Math.random() * 850);
}
if (headTransform < 540) {
intenseWhite += 30;
updateFinalWhite();
} else {
if (intenseWhite > 0) {
intenseWhite -= 30;
updateFinalWhite();
} else {
intenseWhite = 0;
updateFinalWhite();
}
}
if (headTransform < 550) {
dashie._alpha -= 2;
discord._alpha += 2;
dashie._xscale = 100 + Math.sin(headshift) * 20;
dashie._yscale = 100 - Math.sin(headshift) * 20;
discord._xscale = 100 + Math.cos(headshift) * 20;
discord._yscale = 100 - Math.cos(headshift) * 5;
} else {
dashie._alpha = 0;
discord._alpha = 100;
discord._xscale = 100;
discord._yscale = 100;
dashie._xscale = 100;
dashie._yscale = 100;
}
}
}
countdown('tailgoing', 0);
if (tailgoing >= 100) {
if (dashie.tail._alpha >= 100) {
dashie.tail._alpha = 0;
} else {
dashie.tail._alpha = 100;
}
makeVanish(525, 480);
tailgoing = 0;
}
if (growing == true) {
if (Tbellysize >= 600) {
spendBpoints += 1;
birthclickdelay = 10;
}
if (growthpoints > 0) {
if (Tbellysize < 600) {
if (growthpoints > Gspeed) {
Tbellysize += Gspeed;
growthpoints -= Gspeed;
} else {
Tbellysize += growthpoints;
growthpoints = 0;
}
} else {
if (spendBpoints > 15) {
if (growthpoints > Gspeed * 3) {
birthclicks -= Gspeed * BCM;
growthpoints -= Gspeed * 3;
} else {
birthclicks -= growthpoints * BCM;
growthpoints = 0;
}
}
}
}
} else {
spendBpoints = 0;
}
if (birthclicks <= 900) {
if (birthstarting != true) {
charSpeak(curPhase + 16);
}
}
if (barsclicked >= 6) {
preparereset += 1;
} else {
preparereset = 0;
}
if (preparereset > 50) {
resetrainbowbox();
}
countdown('stateTimer', 0);
countdown('speechTimer', 0);
if (curPhase < 50) {
backupState = 'rest';
} else {
if (curPhase < 100) {
backupState = 'tired';
} else {
if (curPhase < 150) {
backupState = 'concerned';
} else {
if (curPhase < 200) {
backupState = 'distraught';
} else {
if (curPhase < 250) {
backupState = 'distressed';
} else {
if (curPhase < 300) {
backupState = 'relaxed';
} else {
if (curPhase < 350) {
backupState = 'annoyed';
} else {
if (curPhase < 400) {
backupState = 'defeat';
} else {
if (curPhase < 450) {
backupState = 'aggravated';
} else {
if (curPhase < 500) {
backupState = 'despair';
} else {
if (curPhase < 550) {
backupState = 'rejection';
} else {
if (curPhase < 600) {
backupState = 'happy';
} else {
backupState = 'love';
}
}
}
}
}
}
}
}
}
}
}
}
if (stateTimer <= 5) {
setState(backupState);
discord.head.eyes.gotoAndPlay('cute');
if (headTransform < 500 && headTransform > 0) {
headTransform = 500;
}
if (birthstarting == true && headTransform <= 0) {
startbirth();
}
if (secondline > -5000) {
charSpeak(secondline, false);
}
}
minmax('Tbellysize', 1, 600);
smoothAdjust('bellysize', 'Tbellysize', 0.1);
smoothAdjust('bustsize', 'Tbustsize', 0.1);
smoothAdjust('hipsize', 'Thipsize', 0.1);
for (i in expandableparts) {
expandableparts[i].gotoAndStop(bellysize);
}
if (faircheating == true) {
Tbustsize = Tbellysize;
Thipsize = Tbellysize;
if (maxbust == true) {
Tbustsize = 600;
}
dashie.rLeg.pant._alpha = 100;
dashie.lLeg.pant._alpha = 100;
dashie.belt._alpha = 100;
if (maxhips == true) {
Thipsize = 600;
dashie.rLeg.pant._alpha = 0;
dashie.lLeg.pant._alpha = 0;
dashie.belt._alpha = 0;
}
dashie.lLeg.gotoAndStop(hipsize);
dashie.rLeg.gotoAndStop(hipsize);
dashie.lLeg.pant.gotoAndStop(hipsize);
dashie.rLeg.pant.gotoAndStop(hipsize);
dashie.belt.gotoAndStop(hipsize);
dashie.l_breast.gotoAndStop(bustsize);
dashie.r_breast.gotoAndStop(bustsize);
dashie.shirt1.gotoAndStop(bustsize);
dashie.collar.gotoAndStop(bustsize);
dashie.buttons.gotoAndStop(bustsize);
if (maxbelly == true) {
dashie.belly.gotoAndStop(600);
dashie.belt.gotoAndStop(600);
}
if (maxpower == true) {
growthpoints = GpointsMAX;
}
}
circular(0, 'wingrot', 0.05);
dashie.Rwing._rotation = Rwingstartrot + Math.sin(wingrot) * 4;
dashie.Lwing._rotation = Lwingstartrot + Math.sin(wingrot) * -4;
discord.Rwing._rotation = RDwingstartrot + Math.sin(wingrot) * 4;
discord.Lwing._rotation = LDwingstartrot + Math.sin(wingrot) * -4;
circular(0, 'tailrot', 0.08);
dashie.tail._rotation = Math.sin(tailrot) * 4;
discord.tail._rotation = Math.sin(tailrot) * 4;
absleft = 100 - dashie.belly._currentframe;
dashie.belly.ab1._alpha = absleft;
dashie.belly.ab2._alpha = absleft;
dashie.belly.ab3._alpha = absleft;
dashie.belly.ab4._alpha = absleft;
circular(0.4, 'testrot', 0.6);
if (speech_b._alpha < speechTimer * 10) {
speech_b._alpha += 10;
} else {
speech_b._alpha = speechTimer * 10;
}
if (speech_b._alpha > 100) {
speech_b._alpha = 100;
}
if (speech_b._alpha < 1) {
speech_b._visible = false;
} else {
speech_b._visible = true;
}
curPhase = 50 * Math.floor(Tbellysize / 50) + Math.min(headTransform, 1) * 50;
if (curPhase >= nextPhase) {
nextPhase += 50;
charSpeak(curPhase);
}
if (startrub > 0) {
startrub -= 1;
}
if (startrub == 1 && mousemove < 1) {
charSpeak(curPhase + 3);
}
if (bstartrub > 0) {
bstartrub -= 1;
}
if (bstartrub == 1 && mousemove < 1) {
charSpeak(curPhase + 1);
}
if (mousemove > 1 && overbelly == true) {
startrub = 0;
if (rubbing <= 0) {
charSpeak(curPhase + 4);
}
rubbing = 10;
}
if (mousemove > 1 && overbreast == true) {
bstartrub = 0;
if (brubbing <= 0) {
charSpeak(curPhase + 2);
}
brubbing = 10;
}
if (xmsb != _xmouse || ymsb != _ymouse) {
if (mousepressed == true) {
mousemove += distance(xmsb, _xmouse, ymsb, _ymouse) / 5;
}
xmsb = _xmouse;
ymsb = _ymouse;
}
if (rubbing > 0) {
rubbing -= 1;
}
if (brubbing > 0) {
brubbing -= 1;
}
if (mousemove > 0) {
mousemove -= 1;
}
if (mousemove > 20) {
mousemove = 20;
}
overbreast = false;
overbelly = false;
if (dashie.l_breast.hitTest(_xmouse, _ymouse, true) == true) {
overbreast = true;
}
if (dashie.r_breast.hitTest(_xmouse, _ymouse, true) == true) {
overbreast = true;
}
if (dashie.belly.hitTest(_xmouse, _ymouse, true) == true) {
overbelly = true;
}
if (speechTimer <= 0) {
countdown('forceDelay', 0);
if (forceDelay == 1) {
ranspeech = 7850;
}
if (forceDelay <= 0) {
countdown('ranspeech', 0);
if (Math.random() * 8000 > ranspeech) {
rannum = Math.floor(Math.random() * ranlines.length);
charSpeak(curPhase + ranlines[rannum], true);
ranlines.splice(rannum, 1);
if (ranlines.length <= 0) {
resetLines();
}
forceDelay = 40;
}
}
} else {
ranspeech = 8004;
}
if (Tbellysize >= 350) {
kickran += 1;
if (Math.random() * 8000 < Tbellysize + kickran && kickran > 0) {
kickran = -30;
bellysize -= 5 + Math.floor(Tbellysize / 60);
makeKick(25 - Math.random() * 50, 25 - Math.random() * 50);
}
} else {
kickran = 0;
}
countdown('babykick', 0);
overRbox = false;
if (_panel.rainbowbox.hitTest(_xmouse, _ymouse, true) == true) {
overRbox = true;
if (roundstart == 0) {
roundstart = 1;
}
}
_panel.rainbowbox.Bbox._visible = true;
if (roundstart > 0) {
_panel.rainbowbox.Bbox._visible = false;
roundstart += 1;
}
if (roundstart >= 30) {
if (roundtime >= maxroundtime) {
roundtime = maxroundtime - 1;
roundstart = 0;
}
}
if (roundtime < maxroundtime) {
countdown('roundtime', 0);
_panel.rainbowbox.Bbox._visible = false;
roundstart = 0;
}
checkbar(1);
checkbar(2);
checkbar(3);
checkbar(4);
checkbar(5);
checkbar(6);
stillvalid = true;
if (colourssofar.length >= 1 && stillvalid == true) {
if (colourssofar[0] == 'R') {
if (firstpoint != true) {
scoredapoint();
firstpoint = true;
}
} else {
stillvalid = false;
}
}
if (colourssofar.length >= 2 && stillvalid == true) {
if (colourssofar[1] == 'O') {
if (secondpoint != true) {
scoredapoint();
secondpoint = true;
}
} else {
stillvalid = false;
}
}
if (colourssofar.length >= 3 && stillvalid == true) {
if (colourssofar[2] == 'Y') {
if (thirdpoint != true) {
scoredapoint();
thirdpoint = true;
}
} else {
stillvalid = false;
}
}
if (colourssofar.length >= 4 && stillvalid == true) {
if (colourssofar[3] == 'G') {
if (fourthpoint != true) {
scoredapoint();
fourthpoint = true;
}
} else {
stillvalid = false;
}
}
if (colourssofar.length >= 5 && stillvalid == true) {
if (colourssofar[4] == 'B') {
if (fifthpoint != true) {
scoredapoint();
fifthpoint = true;
}
} else {
stillvalid = false;
}
}
if (colourssofar.length >= 6 && stillvalid == true) {
if (colourssofar[5] == 'V') {
if (sixthpoint != true) {
scoredapoint();
sixthpoint = true;
}
} else {
stillvalid = false;
}
}
if (scoredyet != true) {
if (stillvalid == false) {
growthpoints += EXP;
EXP = 0;
}
if (sixthpoint == true) {
growthpoints += EXP;
EXP = 0;
}
}
if (growthpoints > GpointsMAX) {
growthpoints = GpointsMAX;
}
if (debugging == true) {
debug_01.text = maxbust;
debug_02.text = maxbellySoFar;
debug_03.text = nudeSoFar;
} else {
debug_01.text = '';
debug_02.text = '';
debug_03.text = '';
}
};
}
movieClip 170 {
}
movieClip 173 {
frame 1 {
stop();
}
}
movieClip 176 {
frame 1 {
stop();
}
}
movieClip 179 {
frame 1 {
stop();
}
}
movieClip 182 {
frame 1 {
stop();
}
}
movieClip 185 {
frame 1 {
stop();
}
}
movieClip 188 {
frame 1 {
stop();
}
}
movieClip 189 {
}
movieClip 196 {
}
movieClip 199 {
}
movieClip 201 {
}
movieClip 207 {
}
movieClip 213 {
}
movieClip 216 {
}
movieClip 220 {
}
movieClip 222 {
}
movieClip 223 {
}
movieClip 230 {
}
movieClip 235 {
}
movieClip 238 {
}
movieClip 241 {
}
movieClip 244 {
}
movieClip 247 {
frame 2 {
stop();
}
}
movieClip 258 {
}
movieClip 268 {
}
movieClip 272 {
}
movieClip 275 {
}
movieClip 278 {
}
movieClip 283 {
}
movieClip 286 {
}
movieClip 288 {
frame 1 {
this._alpha = 0;
}
}
movieClip 296 {
}
movieClip 303 {
}
movieClip 321 {
}
movieClip 328 {
}
movieClip 334 {
}
movieClip 337 {
}
movieClip 343 {
frame 1 {
if (this._name == 'shallowhair') {
this._alpha = 50;
}
}
}
movieClip 347 {
}
movieClip 396 {
frame 2 {
_currentlabel = 'narrowsad';
}
frame 3 {
gotoAndPlay(_currentlabel);
}
frame 4 {
_currentlabel = 'opensad';
}
frame 5 {
gotoAndPlay(_currentlabel);
}
frame 6 {
_currentlabel = 'wide';
}
frame 7 {
gotoAndPlay(_currentlabel);
}
frame 8 {
_currentlabel = 'openmad';
}
frame 9 {
gotoAndPlay(_currentlabel);
}
frame 10 {
_currentlabel = 'narrowmad';
}
frame 11 {
gotoAndPlay(_currentlabel);
}
frame 12 {
_currentlabel = 'openup';
}
frame 13 {
gotoAndPlay(_currentlabel);
}
frame 14 {
_currentlabel = 'shutsad';
}
frame 15 {
gotoAndPlay(_currentlabel);
}
frame 16 {
_currentlabel = 'shutmad';
}
frame 17 {
gotoAndPlay(_currentlabel);
}
frame 18 {
_currentlabel = 'shutup';
}
frame 19 {
gotoAndPlay(_currentlabel);
}
frame 20 {
_currentlabel = 'tightsad';
}
frame 21 {
gotoAndPlay(_currentlabel);
}
frame 22 {
_currentlabel = 'tightmad';
}
frame 23 {
gotoAndPlay(_currentlabel);
}
frame 24 {
_currentlabel = 'tightup';
}
frame 25 {
gotoAndPlay(_currentlabel);
}
frame 26 {
_currentlabel = 'shutbigsad';
}
frame 27 {
gotoAndPlay(_currentlabel);
}
frame 28 {
_currentlabel = 'openhalf';
}
frame 29 {
gotoAndPlay(_currentlabel);
}
frame 30 {
_currentlabel = 'narrowVmad';
}
frame 31 {
gotoAndPlay(_currentlabel);
}
frame 32 {
_currentlabel = 'narrowVsad';
}
frame 33 {
gotoAndPlay(_currentlabel);
}
frame 34 {
_currentlabel = 'madhalf';
}
frame 35 {
gotoAndPlay(_currentlabel);
}
frame 36 {
_currentlabel = 'Vnarrowsad';
}
frame 37 {
gotoAndPlay(_currentlabel);
}
frame 38 {
_currentlabel = 'widesad';
}
frame 39 {
gotoAndPlay(_currentlabel);
}
frame 40 {
_currentlabel = 'narrowup';
}
frame 41 {
gotoAndPlay(_currentlabel);
}
frame 42 {
_currentlabel = 'openVglad';
}
frame 43 {
gotoAndPlay(_currentlabel);
}
frame 44 {
_currentlabel = 'opensadup';
}
frame 45 {
gotoAndPlay(_currentlabel);
}
frame 46 {
_currentlabel = 'wink';
}
frame 47 {
gotoAndPlay(_currentlabel);
}
frame 48 {
_currentlabel = 'widehalf';
}
frame 49 {
gotoAndPlay(_currentlabel);
}
frame 50 {
_currentlabel = 'shutVsad';
}
frame 51 {
gotoAndPlay(_currentlabel);
}
}
movieClip 417 {
frame 1 {
_currentlabel = 'smallteeth';
}
frame 2 {
gotoAndPlay(_currentlabel);
}
frame 3 {
_currentlabel = 'sad';
}
frame 4 {
gotoAndPlay(_currentlabel);
}
frame 5 {
_currentlabel = 'smile';
}
frame 6 {
gotoAndPlay(_currentlabel);
}
frame 7 {
_currentlabel = 'smallyay';
}
frame 8 {
gotoAndPlay(_currentlabel);
}
frame 9 {
_currentlabel = 'bigyay';
}
frame 10 {
gotoAndPlay(_currentlabel);
}
frame 11 {
_currentlabel = 'open';
}
frame 12 {
gotoAndPlay(_currentlabel);
}
frame 13 {
_currentlabel = 'none';
}
frame 14 {
gotoAndPlay(_currentlabel);
}
frame 15 {
_currentlabel = 'grin';
}
frame 16 {
gotoAndPlay(_currentlabel);
}
frame 17 {
_currentlabel = 'grit';
}
frame 18 {
gotoAndPlay(_currentlabel);
}
frame 19 {
_currentlabel = 'wide';
}
frame 20 {
gotoAndPlay(_currentlabel);
}
frame 21 {
_currentlabel = 'littlesad';
}
frame 22 {
gotoAndPlay(_currentlabel);
}
frame 23 {
_currentlabel = 'smilecheek';
}
frame 24 {
gotoAndPlay(_currentlabel);
}
frame 25 {
_currentlabel = 'Vwide';
}
frame 26 {
gotoAndPlay(_currentlabel);
}
frame 27 {
_currentlabel = 'small';
}
frame 28 {
gotoAndPlay(_currentlabel);
}
frame 29 {
_currentlabel = 'smallsad';
}
frame 30 {
gotoAndPlay(_currentlabel);
}
frame 31 {
_currentlabel = ':3';
}
frame 32 {
gotoAndPlay(_currentlabel);
}
frame 33 {
_currentlabel = 'hook';
}
frame 34 {
gotoAndPlay(_currentlabel);
}
frame 35 {
_currentlabel = 'Ushape';
}
frame 36 {
gotoAndPlay(_currentlabel);
}
frame 37 {
_currentlabel = 'sadcheek';
}
frame 38 {
gotoAndPlay(_currentlabel);
}
}
movieClip 420 {
}
movieClip 421 {
}
movieClip 422 {
}
// unknown tag 88 length 39
movieClip 426 {
}
movieClip 431 {
frame 1 {
stop();
}
frame 1 {
stop();
}
}
movieClip 434 {
}
movieClip 436 {
}
movieClip 438 {
}
movieClip 440 {
}
movieClip 442 {
}
movieClip 444 {
}
movieClip 445 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 7 {
stop();
}
}
movieClip 448 {
}
movieClip 451 {
}
// unknown tag 88 length 68
movieClip 455 {
frame 1 {
var rot = 0.1;
var rotplus = 0.08;
var ypoint = -30;
onEnterFrame = function () {
rot += rotplus;
if (rot > 6.283185307179586) {
rot -= 6.283185307179586;
}
ypoint = -30 + Math.sin(rot) * 24;
Rbow1._y = ypoint;
Rbow2._y = ypoint;
Rbow1._x += 6;
Rbow2._x += 6;
if (_root.maxpower == true) {
Rbow1._x += 37;
Rbow2._x += 37;
}
if (Rbow1._x > 300) {
Rbow1._x -= 600;
}
if (Rbow2._x > 300) {
Rbow2._x -= 600;
}
};
}
}
movieClip 458 {
}
movieClip 461 {
}
movieClip 463 {
}
// unknown tag 88 length 37