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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/64259768?noj=FRM64259768-29DC" width="1" height="1"></div>

'Project Brick' Pre-Demo by SqwarkDemon.swf

This is the info page for
Flash #201003

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { stop(); } frame 1 { arrow_1.onPress = function () { gotoAndPlay(2); }; var menu_u = 1; var PXis = 200; var BPXis = -1000; menu.onEnterFrame = function () { menu._y = 450; }; var _state = ''; var states = new Object(); var curState = new Object(); var state = ''; var backupState = 'default'; var lines = new Object(); var questions = new Object(); var reactions = new Object(); var helpbit1 = ''; var nextsize = 30; lines[0] = {'_line': 'The door is slightly open...'}; lines[1] = {'_line': 'Planks loosly cover the broken windows. Is this place even safe...?'}; smoothAdjust = function (s1, s2, mu) { if (_root[s1] != _root[s2]) { if ((_root[s2] - _root[s1]) * mu > 1 || (_root[s2] - _root[s1]) * mu < -1) { _root[s1] += Math.floor((_root[s2] - _root[s1]) * mu); } else { if ((_root[s2] - _root[s1]) * mu < 0) { _root[s1] -= 1; } else { if ((_root[s2] - _root[s1]) * mu > 0) { _root[s1] += 1; } } } } }; superSmoothAdjust = function (s1, s2, mu) { if (_root[s1] != _root[s2]) { _root[s1] += (_root[s2] - _root[s1]) * mu; } }; circular = function (astart, a, aplus) { if (_root[a + 'started'] != 8) { _root[a] = astart; _root[a + 'started'] = 8; } if (_root[a] < 6.283185307179586) { _root[a] += aplus; } else { _root[a] -= 6.283185307179586; } }; distance = function (x1, x2, y1, y2) { return Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)); }; chatpanel.onEnterFrame = function () { if (this.hitTest(_xmouse, _ymouse, true)) { PXSB = -3; } else { PXSB = -200; } smoothAdjust('PXis', 'PXSB', 0.2); this._x = PXis; }; door.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[0]._line; }; planks.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[1]._line; }; } // unknown tag 88 length 63 movieClip 6 { } movieClip 11 { } movieClip 14 { } movieClip 16 { frame 48 { gotoAndPlay(1); } } movieClip 17 { } // unknown tag 88 length 282 movieClip 21 { frame 1 { _currentlabel = 'lowerleft'; } frame 2 { gotoAndPlay(_currentlabel); } } movieClip 33 { } frame 2 { stop(); } frame 2 { doorknob_open.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[2]._line; gotoAndPlay(3); }; var lines = new Object(); var questions = new Object(); var reactions = new Object(); var helpbit1 = ''; var nextsize = 30; lines[0] = {'_line': 'What an odd glow... is it a candle?'}; lines[1] = {'_line': 'All this broken glass. How long has this place been abandonded?'}; lines[2] = {'_line': '!!! The door just slammed shut!'}; glow.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[0]._line; }; b_glass_door.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[1]._line; }; } movieClip 42 { } movieClip 45 { } movieClip 47 { } frame 3 { stop(); } frame 3 { peek.onPress = function () { gotoAndPlay(4); }; var lines = new Object(); var questions = new Object(); var reactions = new Object(); var helpbit1 = ''; var nextsize = 30; lines[0] = {'_line': 'There\'s enough space to look through. Maybe I should try it...'}; lines[1] = {'_line': 'It wont budge...'}; lines[2] = {'_line': 'The light disappeared... how strange.'}; door_closed_demo.broken_glass_closed.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[0]._line; }; door_closed_demo.doorknob.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[1]._line; }; door_closed_demo.no_light.onPress = function () { speech_b._alpha = 0; menu._txt.text = lines[2]._line; }; } movieClip 50 { } movieClip 52 { } movieClip 54 { } movieClip 55 { } movieClip 57 { } frame 4 { stop(); } frame 4 { function setState(str) { if (state != str) { statetimer = 35 + Math.floor(speech_b._txt.length * 2.2); curState.state = str; stat = str; for (var v2 in states[str]) { curState[v2] = states[str][v2]; } beth.head.eyes.gotoAndPlay(curState.eyes); beth.head.mouth.gotoAndPlay(curState.mouth); } } peek.onPress = function () { gotoAndPlay(4); }; var _state = ''; var states = new Object(); var curState = new Object(); var state = ''; var backupState = 'default'; var lines = new Object(); var questions = new Object(); var reactions = new Object(); var helpbit1 = ''; var nextsize = 30; lines[0] = {'_line': 'Dang, there\'s another door! What\'s behind it? *The aroma of rotting flesh wafts closer...*'}; lines[1] = {'_line': 'pillar. #2 - write dialog. Cracks. Slime? '}; lines[2] = {'_line': 'Got to be careful I don\'t hurt myself! I\'m sure someone out there would like my blood...'}; lines[3] = {'_expression': 'happy_demo', '_line': '"Hehe, hi!"'}; lines[4] = {'_expression': 'default', '_line': '"I\'m dead, so I guess someone\'s got to get fun out of them these days."'}; lines[5] = {'_expression': 'smile_demo', '_line': '"That tickles!"'}; lines[6] = {'_expression': 'happy_demo', '_line': '"Isn\'t my skirt cute?"'}; lines[7] = {'_expression': 'smile_demo', '_line': '"Hey, you found my secret!" Congrats!"'}; states.default = {'eyes': 'default', 'mouth': 'default'}; states.happy_demo = {'eyes': 'happy_demo', 'mouth': 'default'}; states.smile_demo = {'eyes': 'happy_demo', 'mouth': 'smile_demo'}; speech_b._alpha = 0; speech_b.onPress = function () { if (speechtimer > 10) { speechtimer = 10; } }; demo_door.onPress = function () { menu._txt.text = lines[0]._line; }; pillar.onPress = function () { menu._txt.text = lines[1]._line; }; demo_glass.onPress = function () { menu._txt.text = lines[2]._line; }; beth.head.onPress = function () { menu._txt_b.text = lines[3]._line; }; beth.clothes.jumper.j_breasts.onPress = function () { menu._txt_b.text = lines[4]._line; }; beth.clothes.jumper.belly.onPress = function () { menu._txt_b.text = lines[5]._line; }; beth.clothes.skirt.onPress = function () { menu._txt_b.text = lines[6]._line; }; n_button.onPress = function () { beth.clothes._alpha = 0; menu._txt_b.text = lines[7]._line; }; c_button.onPress = function () { beth.clothes._alpha = 100; }; } movieClip 59 { } movieClip 62 { } movieClip 64 { } movieClip 66 { } movieClip 74 { frame 1 { stop(); } } movieClip 75 { } movieClip 79 { } movieClip 80 { } movieClip 83 { } movieClip 85 { } movieClip 86 { } movieClip 88 { } movieClip 94 { frame 1 { stop(); } } movieClip 95 { } movieClip 96 { } movieClip 100 { frame 1 { _currentlabel = 'default'; } frame 2 { gotoAndPlay(_currentlabel); } frame 3 { _currentlabel = 'smile_demo'; } frame 4 { gotoAndPlay(_currentlabel); } } movieClip 106 { frame 1 { _currentlabel = 'default'; } frame 2 { gotoAndPlay(_currentlabel); } frame 3 { _currentlabel = 'happy_demo'; stop(); } frame 4 { gotoAndPlay(_currentlabel); } } movieClip 107 { } movieClip 108 { frame 48 { gotoAndPlay(1); } } movieClip 111 { }




http://swfchan.com/41/201003/info.shtml
Created: 28/7 -2019 05:37:09 Last modified: 28/7 -2019 05:37:09 Server time: 29/04 -2024 20:06:16