STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228050
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66091459?noj=FRM66091459-24DC" width="1" height="1"></div>

World Of Steampunk.swf

This is the info page for
Flash #205049

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

try out more
games from my
creators!

TIME

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

WELL DONE!

BACK

sound

MAIN MENU

help

F1

Welcome to the World of
Steampunk! After long years cut
into pieces the steampunk robot
wakes up and starts its ruthless
journey to stand up against the
crazy emperor. Help it on its
journey!

pick a hero to
continue your
andventure
with!

TIME

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

WELL DONE!

HELP

options

more games

DEBUG MODE

pos:

00000

(x:

y:

00000

)

mem:

000

av. fps:

000

fps:

000

ActionScript [AS3]

Section 1
//HScrollBar (aq.pcge.common.HScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class HScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var leftButton:Sprite; public var rightButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[HScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.addEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.addEventListener(MouseEvent.CLICK, stepRight); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.removeEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.removeEventListener(MouseEvent.CLICK, stepRight); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.width > 0){ _local1 = (_cont.width / _mask.width); thumb.width = ((_local1)>=1) ? (track.width / _local1) : track.width; } else { thumb.width = track.width; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.x - _arg2) >= track.x){ thumb.x = (thumb.x - _arg2); } else { thumb.x = track.x; }; } else { if (_arg1 == 1){ if ((thumb.x + _arg2) <= ((track.x + track.width) - thumb.width)){ thumb.x = (thumb.x + _arg2); } else { thumb.x = ((track.x + track.width) - thumb.width); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, (track.width - thumb.width), 0)); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.x - thumb.x) * (_cont.width / track.width)); _cont.x = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseX; thumb.x = ((track.x + _local2) - (thumb.width / 2)); if (thumb.x < track.x){ thumb.x = track.x; }; if ((thumb.x + thumb.width) > (track.x + track.width)){ thumb.x = ((track.x + track.width) - thumb.width); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveLeft(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepLeft(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveRight(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepRight(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 2
//Screen (aq.pcge.common.Screen) package aq.pcge.common { import flash.display.*; public class Screen extends Sprite { public var onShow:Function; public var onHide:Function; public function show():void{ if (onShow != null){ onShow(); }; visible = true; } public function hide():void{ if (onHide != null){ onHide(); }; visible = false; } } }//package aq.pcge.common
Section 3
//Window (aq.pcge.common.Window) package aq.pcge.common { import flash.display.*; import aq.pcge.*; import flash.geom.*; public class Window extends MovieClip { public function close():void{ if (!parent){ return; }; var _local1:WindowsManager = (parent as WindowsManager); if (_local1){ if (_local1.activeWindow == this){ _local1.closeActiveWindow(); } else { throw (new Error("[Window] : <close> : Window isn't active.")); }; } else { throw (new Error("[Window] : <close> : Windows manager not found.")); }; } public function alignToCenter():void{ var _local1:Rectangle = getBounds(this); if (stage){ x = (((stage.stageWidth - width) / 2) - _local1.x); y = (((stage.stageHeight - height) / 2) - _local1.y); } else { x = (((GameApplication.SCREEN_WIDTH - width) / 2) - _local1.x); y = (((GameApplication.SCREEN_HEIGHT - height) / 2) - _local1.y); }; } } }//package aq.pcge.common
Section 4
//WindowsManager (aq.pcge.common.WindowsManager) package aq.pcge.common { import flash.display.*; public class WindowsManager extends Sprite { protected var _activeWindow:Window; protected var _windowsLayer:Sprite; protected var _curtainLayer:WMCurtain; public function get activeWindow():Window{ return (_activeWindow); } public function closeActiveWindow():void{ if (_activeWindow){ removeChild(_activeWindow); _activeWindow = undefined; } else { throw (new Error("[WindowsManager] : <closeActiveWindow> : There is no active window.")); }; } public function openActiveWindow(_arg1:Window):void{ if (_arg1){ if (_activeWindow){ closeActiveWindow(); }; _activeWindow = _arg1; addChild(_activeWindow); } else { throw (new Error("[WindowsManager] : <openActiveWindow> : Can't open non-existing window.")); }; } } }//package aq.pcge.common
Section 5
//VScrollBar (aq.pcge.common.VScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class VScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var upButton:Sprite; public var downButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[VScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.addEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.addEventListener(MouseEvent.CLICK, stepDown); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.removeEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.removeEventListener(MouseEvent.CLICK, stepDown); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.height > 0){ _local1 = (_cont.height / _mask.height); thumb.height = ((_local1)>=1) ? (track.height / _local1) : track.height; } else { thumb.height = track.height; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.y - _arg2) >= track.y){ thumb.y = (thumb.y - _arg2); } else { thumb.y = track.y; }; } else { if (_arg1 == 1){ if ((thumb.y + _arg2) <= ((track.y + track.height) - thumb.height)){ thumb.y = (thumb.y + _arg2); } else { thumb.y = ((track.y + track.height) - thumb.height); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, 0, (track.height - thumb.height))); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.y - thumb.y) * (_cont.height / track.height)); _cont.y = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseY; thumb.y = ((track.y + _local2) - (thumb.height / 2)); if (thumb.y < track.y){ thumb.y = track.y; }; if ((thumb.y + thumb.height) > (track.y + track.height)){ thumb.y = ((track.y + track.height) - thumb.height); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveUp(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepUp(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveDown(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepDown(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 6
//LinkBox (aq.pcge.game.buttons.LinkBox) package aq.pcge.game.buttons { import flash.display.*; import flash.events.*; import flash.net.*; public class LinkBox extends Sprite { public var content:Sprite; public var link:String; public function LinkBox(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } public function get image():DisplayObject{ return (content.getChildAt(0)); } public function set image(_arg1:DisplayObject):void{ while (content.numChildren) { content.removeChildAt(0); }; if (_arg1){ content.addChild(_arg1); }; } private function onClick(_arg1:MouseEvent):void{ var $event = _arg1; if (((link) && ((link.length > 0)))){ try { navigateToURL(new URLRequest(link), "_blank"); } catch(error:Error) { }; }; } } }//package aq.pcge.game.buttons
Section 7
//AutoWindow (aq.pcge.game.windows.AutoWindow) package aq.pcge.game.windows { import flash.events.*; import aq.pcge.common.*; import flash.utils.*; public class AutoWindow extends Window { private var _lifeTimer:Timer; public function AutoWindow(){ startLifeTimer(); } public function startLifeTimer(_arg1:Number=3000):void{ if (!_lifeTimer){ _lifeTimer = new Timer(_arg1, 1); _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer.start(); } else { throw (new Error("[AutoWindow] : <startLifeTimer> : Life timer already started.")); }; } public function stopLifeTimer():void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; } else { throw (new Error("[AutoWindow] : <stopLifeTimer> : Life timer not started.")); }; } public function restartLifeTimer(_arg1:Number=3000):void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; _lifeTimer.reset(); _lifeTimer.delay = _arg1; _lifeTimer.repeatCount = 1; } else { _lifeTimer = new Timer(_arg1, 1); }; if (!_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer.start(); } override public function close():void{ super.close(); if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; if (_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer = undefined; }; } private function closeSelf(_arg1:TimerEvent):void{ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer = undefined; close(); } } }//package aq.pcge.game.windows
Section 8
//FailWindow (aq.pcge.game.windows.FailWindow) package aq.pcge.game.windows { public class FailWindow extends FlapWindow { public function FailWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 9
//FinalWindow (aq.pcge.game.windows.FinalWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.game.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class FinalWindow extends Window { public var linkBox04:GameSlot; public var time_tf:TextField; public var linkBox02:GameSlot; public var linkBox03:GameSlot; public var linkBox01:GameSlot; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindow(_arg1:uint=0, _arg2:uint=0){ addFrameScript(0, frame1); alignToCenter(); update(_arg1, _arg2); } public function formatTime(_arg1:Number, _arg2:Boolean=true):String{ var _local3:Number = _arg1; if (!_arg2){ _local3 = Math.floor((_arg1 / 1000)); }; var _local4:* = Math.floor((_local3 / (60 * 60))); var _local5:* = (Math.floor((_local3 / 60)) - (_local4 * 60)); var _local6:* = ((_local3 - (_local5 * 60)) - ((_local4 * 60) * 60)); if (_local4 < 10){ _local4 = ("0" + _local4); }; if (_local5 < 10){ _local5 = ("0" + _local5); }; if (_local6 < 10){ _local6 = ("0" + _local6); }; return (((_local5 + ":") + _local6)); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } function frame1(){ if (Game.instance){ time_tf.text = String(formatTime(Game.instance.getTotalTime(), true)); }; linkBox01.link = GameApplication.link01; linkBox02.link = GameApplication.link02; linkBox03.link = GameApplication.link03; linkBox04.link = GameApplication.link04; linkBox01.image = new Bitmap(new GameImage01(), "auto", true); linkBox02.image = new Bitmap(new GameImage02(), "auto", true); linkBox03.image = new Bitmap(new GameImage03(), "auto", true); linkBox04.image = new Bitmap(new GameImage04(), "auto", true); } } }//package aq.pcge.game.windows
Section 10
//FinalWindowMobile (aq.pcge.game.windows.FinalWindowMobile) package aq.pcge.game.windows { import aq.pcge.common.*; import flash.text.*; public class FinalWindowMobile extends Window { public var time_tf:TextField; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindowMobile(_arg1:uint=0, _arg2:uint=0){ alignToCenter(); update(_arg1, _arg2); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } } }//package aq.pcge.game.windows
Section 11
//FlapWindow (aq.pcge.game.windows.FlapWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class FlapWindow extends Window { public var onClose:Function; public var onOpen:Function; public var onStop:Function; } }//package aq.pcge.game.windows
Section 12
//HelloWindow (aq.pcge.game.windows.HelloWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class HelloWindow extends Window { public function HelloWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 13
//ItemWindow (aq.pcge.game.windows.ItemWindow) package aq.pcge.game.windows { import flash.display.*; import flash.events.*; public class ItemWindow extends AutoWindow { public var gfx:MovieClip; public var holder:MovieClip; public var _cb:Function; public function ItemWindow(_arg1:DisplayObject=null){ var _local2:Number; super(); addFrameScript(0, frame1); alignToCenter(); if (_arg1){ if ((((_arg1.width > holder.width)) || ((_arg1.height > holder.height)))){ if (_arg1.width >= _arg1.height){ _local2 = (_arg1.width / holder.width); } else { _local2 = (_arg1.height / holder.height); }; _arg1.width = (_arg1.width / _local2); _arg1.height = (_arg1.height / _local2); }; _arg1.x = (holder.width / 2); _arg1.y = (holder.height / 2); holder.addChild(_arg1); }; } public function playGFX(_arg1:Function=null):void{ _cb = _arg1; gfx.gotoAndPlay(2); } public function stopGFX():void{ gfx.gotoAndStop(1); } public function onAnimComplete(_arg1:Event):void{ if (_cb != null){ _cb(); }; } function frame1(){ gfx.gotoAndStop(1); gfx.addEventListener("animComplete", onAnimComplete); } } }//package aq.pcge.game.windows
Section 14
//NextWindow (aq.pcge.game.windows.NextWindow) package aq.pcge.game.windows { public class NextWindow extends FlapWindow { public function NextWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 15
//OptionsWindow (aq.pcge.game.windows.OptionsWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.common.*; public class OptionsWindow extends Window { public var helpButton:MovieClip; public var muteButton:MovieClip; public var menuButton:MovieClip; public function OptionsWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 16
//Activator (aq.pcge.game.Activator) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Activator extends EventDispatcher { private var _name:String; private var _area:Sprite; private var _episode:IEpisode; private var _active:Boolean; private var _enabled:Boolean; private var _mode:String; private var _onClick:Function; private var _onClickCondition:Function; private var _onClickEvent:String; private var _exists:Boolean; public static const MODE_ONCE:String = "once"; public static const MODE_EVER:String = "ever"; public function Activator(_arg1:String, _arg2:Sprite, _arg3:Object=null){ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Activator] : <Activator> : Wrong name.")); }; _name = _arg1; if (!_arg2){ throw (new Error("[Activator] : <Activator> : Wrong area.")); }; _area = _arg2; _area.tabEnabled = false; if ((_arg3 is Object)){ _mode = ((_arg3.mode)==MODE_ONCE) ? MODE_ONCE : MODE_EVER; if ((_arg3.onClick is Function)){ _onClick = _arg3.onClick; }; if ((_arg3.onClickCondition is Function)){ _onClickCondition = _arg3.onClickCondition; }; if ((_arg3.onClickEvent is String)){ _onClickEvent = _arg3.onClickEvent; }; } else { _mode = MODE_ONCE; }; _active = false; enable(); _exists = true; if (((!(_arg3)) || ((((_arg3 is Object)) && ((_arg3.activate == false)))))){ } else { activate(); }; } public function get episode():IEpisode{ return (_episode); } public function get name():String{ return (_name); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ _area.addEventListener(MouseEvent.CLICK, clickHandler); _active = true; }; } public function deactivate():void{ if (_active){ _area.removeEventListener(MouseEvent.CLICK, clickHandler); _active = false; }; } public function enabled():Boolean{ return (_enabled); } public function enable():void{ _enabled = true; if (_area){ _area.buttonMode = true; _area.useHandCursor = true; }; } public function disable():void{ _enabled = false; if (_area){ _area.buttonMode = false; _area.useHandCursor = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ disable(); deactivate(); if (_episode){ remove(); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function dispose():void{ disable(); deactivate(); if (_episode){ remove(); }; if (_area.parent){ _area.parent.removeChild(_area); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function show():void{ if (!_area.visible){ _area.visible = true; }; } public function hide():void{ if (_area.visible){ _area.visible = false; }; } public function click():void{ clickHandler(); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasActivator(_name)){ _episode.addActivator(this); } else { if (_episode.getActivator(_name) != this){ throw (new Error("[Activator] : <add> : Activator with same name already added.")); }; }; } else { throw (new Error("[Activator] : <add> : Activator is already added to some episode.")); }; } else { throw (new Error("[Activator] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ disable(); deactivate(); _local1 = _episode; _episode = undefined; if (_local1.getActivator(_name) == this){ _local1.removeActivator(_name); } else { if (_local1.hasActivator(_name)){ throw (new Error("[Activator] : <remove> : Episode has other activator with same name.")); }; }; } else { throw (new Error("[Activator] : <remove> : Activator isn't added to episode.")); }; } private function clickHandler(_arg1:MouseEvent=null):void{ if (!_episode.action){ return; }; if (_enabled){ if ((((_onClickCondition == null)) || (((!((_onClickCondition == null))) && (_onClickCondition()))))){ if (_onClick != null){ trace((("[$] : Activator @" + _name) + " clicked")); _onClick(); if (_onClickEvent){ if (_episode){ _episode.causeEvent(_onClickEvent); } else { _area.dispatchEvent(new EpisodeEvent(_onClickEvent, true)); }; }; if (_mode == MODE_ONCE){ deactivate(); }; }; }; }; } } }//package aq.pcge.game
Section 17
//Animation (aq.pcge.game.Animation) package aq.pcge.game { import flash.display.*; public class Animation extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; public var anim:MovieClip; public var animCallback:Function; public function Animation(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new AnimationEvent(AnimationEvent.ANIM_ANIM, true, false, _arg1)); } else { throw (new Error((("[Animation] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasAnimation(name)){ _episode.addAnimation(name, this); } else { if (_episode.getAnimation(name) != this){ throw (new Error("[Animation] : <add> : Animation with same name already added.")); }; }; } else { throw (new Error("[Animation] : <add> : Animation is already added to some episode.")); }; } else { throw (new Error("[Animation] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getAnimation(name) == this){ _episode = undefined; _local1.removeAnimation(name); } else { if (_local1.hasAnimation(name)){ throw (new Error("[Animation] : <remove> : Episode has other animation with same name.")); }; }; } else { throw (new Error("[Animation] : <remove> : Animation isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 18
//AnimationEvent (aq.pcge.game.AnimationEvent) package aq.pcge.game { import flash.events.*; public class AnimationEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const ANIM_ANIM:String = "animAnim"; public function AnimationEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new AnimationEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 19
//Character (aq.pcge.game.Character) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Character extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; private var _mover:TweenLite; public var anim:MovieClip; public var animCallback:Function; public var scale:Number; public var speed:Number; public function Character(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; scale = ((scaleX + scaleY) / 2); speed = 128; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ halt(); deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ halt(); deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_ANIM, true, false, _arg1)); } else { throw (new Error((("[Character] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function moveTo(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:Object=null):void{ var _local5:Number = this.scale; var _local6:Number = this.speed; if ((_arg4 is Object)){ if (!isNaN(_arg4.scale)){ _local5 = Number(_arg4.scale); }; if (!isNaN(_arg4.speed)){ _local6 = Number(_arg4.speed); }; }; var _local7:Number = (_arg1 - this.x); var _local8:Number = (_arg2 - this.y); var _local9:Number = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); var _local10:Number = (_local9 / _local6); var _local11:Number = (scaleX / Math.abs(scaleX)); var _local12:Number = (scaleY / Math.abs(scaleY)); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_MOVE, true)); _mover = new TweenLite(this, _local10, {x:_arg1, y:_arg2, scaleX:(_local5 * _local11), scaleY:(_local5 * _local12), onComplete:_arg3, ease:None.easeNone}); } public function halt():void{ if (_mover){ _mover.kill(); _mover = undefined; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_HALT, true)); } public function turnTo(_arg1:Number):void{ if (_arg1 <= x){ if (scaleX > 0){ scaleX = (scaleX * -1); }; } else { if (scaleX < 0){ scaleX = (scaleX * -1); }; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnOn(_arg1:String):void{ switch (_arg1){ case "left": if (scaleX > 0){ scaleX = (scaleX * -1); }; break; case "right": if (scaleX < 0){ scaleX = (scaleX * -1); }; break; default: throw (new Error((("[Character] : <turnOn> : Unknown direction '" + _arg1) + "'."))); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnBack():void{ scaleX = (scaleX * -1); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function idle():void{ halt(); playAnim("idle"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_IDLE, true)); } public function wait():void{ halt(); playAnim("none"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WAIT, true)); } public function walkTo(_arg1:Number):void{ halt(); turnTo(_arg1); playAnim("walk"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WALK, true)); } public function take(_arg1:Function=null):void{ halt(); playAnim("take", _arg1); } public function takeFromFloor(_arg1:Function=null):void{ halt(); playAnim("takeFromFloor", _arg1); } public function takeFromAbove(_arg1:Function=null):void{ halt(); playAnim("takeFromAbove", _arg1); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasCharacter(name)){ _episode.addCharacter(name, this); } else { if (_episode.getCharacter(name) != this){ throw (new Error("[Character] : <add> : Character with same name already added.")); }; }; } else { throw (new Error("[Character] : <add> : Character is already added to some episode.")); }; } else { throw (new Error("[Character] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getCharacter(name) == this){ _episode = undefined; _local1.removeCharacter(name); } else { if (_local1.hasCharacter(name)){ throw (new Error("[Character] : <remove> : Episode has other character with same name.")); }; }; } else { throw (new Error("[Character] : <remove> : Character isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 20
//CharacterEvent (aq.pcge.game.CharacterEvent) package aq.pcge.game { import flash.events.*; public class CharacterEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const CHAR_ANIM:String = "charAnim"; public static const CHAR_IDLE:String = "charIdle"; public static const CHAR_WAIT:String = "charWait"; public static const CHAR_WALK:String = "charWalk"; public static const CHAR_HALT:String = "charHalt"; public static const CHAR_MOVE:String = "charMove"; public static const CHAR_TURN:String = "charTurn"; public function CharacterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new CharacterEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 21
//Chronicle (aq.pcge.game.Chronicle) package aq.pcge.game { import flash.events.*; public class Chronicle extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _events:Object; public function Chronicle(_arg1:Episode){ if (!_arg1){ throw (new Error("[Chronicle] : <Chronicle> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _events = new Object(); _exists = true; } public function get episode():IEpisode{ return (_episode); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _events = undefined; _episode = undefined; } public function dispose():void{ var _local1:EpisodeEvent; _events = undefined; for each (_local1 in _registry) { _local1.data = undefined; }; _registry = undefined; _episode = undefined; } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ if (!_registry[_arg1]){ _registry[_arg1] = new EpisodeEvent(_arg1); _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <registerEvent> : Event with same name already registered.")); }; } public function unregisterEvent(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].data = undefined; delete _registry[_arg1]; delete _events[_arg1]; } else { throw (new Error("[Chronicle] : <unregisterEvent> : Event with such name not found.")); }; } public function retrieveEvent(_arg1:String):EpisodeEvent{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Chronicle] : <retrieveEvent> : Event with such name not found.")); } public function isEvent(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function causeEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; _events[_arg1] = true; } else { throw (new Error("[Chronicle] : <causeEvent> : Event isn't registered.")); }; } public function forceEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; } else { throw (new Error("[Chronicle] : <forceEvent> : Event isn't registered.")); }; } public function setupEvent(_arg1:String, _arg2:Boolean):void{ if (_registry[_arg1]){ _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <setupEvent> : Event isn't registered.")); }; } public function checkEvent(_arg1:String):Boolean{ if (_registry[_arg1]){ return (_events[_arg1]); }; throw (new Error("[Chronicle] : <checkEvent> : Event isn't registered.")); } public function ifThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == true)); }; throw (new Error("[Chronicle] : <ifThis> : Event isn't registered.")); } public function ifNotThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == false)); }; throw (new Error("[Chronicle] : <ifNotThis> : Event isn't registered.")); } public function ifThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifNotThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifNotThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifNotAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifNotAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifAll():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (!_local1){ return (false); }; }; return (true); } public function ifNone():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (_local1){ return (false); }; }; return (true); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] != _arg2){ return (false); }; } else { throw (new Error("[Chronicle] : <ifEach> : Event isn't registered.")); }; _local4++; }; return (true); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] == _arg2){ return (true); }; } else { throw (new Error("[Chronicle] : <ifOneOf> : Event isn't registered.")); }; _local4++; }; return (false); } } }//package aq.pcge.game
Section 22
//Episode (aq.pcge.game.Episode) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Episode extends MovieClip implements IEpisode { public var tool:MovieClip; public var doDown:MovieClip; public var gear3:MovieClip; public var gear4:MovieClip; public var trap:MovieClip; public var lever:MovieClip; public var do1:MovieClip; public var hand1:MovieClip; public var bagor:MovieClip; public var ladder:MovieClip; public var spring:MovieClip; public var do2:MovieClip; public var hand2:MovieClip; public var do3:MovieClip; public var gear:MovieClip; public var bolt:MovieClip; public var p1:MovieClip; public var do4:MovieClip; public var engine:MovieClip; public var grab:MovieClip; public var stag:MovieClip; public var robot:MovieClip; public var scorpion:MovieClip; public var p2:MovieClip; public var do5:MovieClip; public var wheel1:MovieClip; public var p3:MovieClip; public var wheel2:MovieClip; public var door:MovieClip; public var p4:MovieClip; public var tube:MovieClip; public var doDrop:MovieClip; public var chain:MovieClip; public var texture:MovieClip; public var tube1:MovieClip; public var p5:MovieClip; public var oven:MovieClip; public var tube2:MovieClip; public var wood:MovieClip; public var firestoper:MovieClip; public var doLeft:MovieClip; public var doTake:MovieClip; public var soldier:MovieClip; public var doUp:MovieClip; public var leg1:MovieClip; public var bridge:MovieClip; public var pult:MovieClip; public var spider:MovieClip; public var puzzle:MovieClip; public var leg2:MovieClip; public var elevator:MovieClip; public var bag:MovieClip; public var parts:MovieClip; public var box:MovieClip; public var crane:MovieClip; public var gear1:MovieClip; public var flag:MovieClip; public var doRight:MovieClip; public var gear2:MovieClip; private var _state:String; private var _canvas:Sprite; private var _screen:Sprite; private var _index:int;// = 0 private var _scale:Number; private var _timer:Timer; private var _time:int; private var _ms:int; private var _action:Boolean; private var _activators:Object; private var _characters:Object; private var _animations:Object; private var _inventory:Inventory; private var _chronicle:Chronicle; public var hero:Character; public var heroInitPos:Point; public static const DEFAULT_WIDTH:Number = 640; public static const DEFAULT_HEIGHT:Number = 480; public function Episode(){ visible = false; _state = EpisodeState.CREATED; } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ _index = _arg1; } public function get state():String{ return (_state); } public function get action():Boolean{ return (_action); } public function set action(_arg1:Boolean):void{ _action = _arg1; } public function getScreen():Sprite{ return (_screen); } public function getCanvas():Sprite{ return (_canvas); } public function load():void{ var _local2:Number; var _local3:Number; trace((("[$] : Episode #" + _index) + " loading...")); if (hero){ heroInitPos = new Point(hero.x, hero.y); } else { throw (new Error("[Episode] : <load> : Hero not found.")); }; _inventory = new Inventory(this); _chronicle = new Chronicle(this); loadAssets(); var _local1:Sprite = (getChildByName("episodeBounds") as Sprite); if (_local1){ removeChild(_local1); _local2 = (_local1.width / DEFAULT_WIDTH); _local3 = (_local1.height / DEFAULT_HEIGHT); if (_local2 != _local3){ _scale = Math.max(_local2, _local3); } else { _scale = _local2; }; }; _screen = new Sprite(); _screen.scaleX = (_screen.scaleY = (1 / _scale)); addChild(_screen); _canvas = new Sprite(); _canvas.mouseChildren = false; _canvas.mouseEnabled = false; _canvas.scaleX = (_canvas.scaleY = (1 / _scale)); addChild(_canvas); initAssets(); _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, onTimer); _state = EpisodeState.INITIALIZED; trace((("[$] : Episode #" + _index) + " loaded")); visible = true; } public function unload():void{ trace((("[$] : Episode #" + _index) + " unloading...")); if (_state == EpisodeState.PLAYING){ finish(); }; if (_timer.running){ _timer.stop(); }; _timer.removeEventListener(TimerEvent.TIMER, onTimer); _timer = undefined; _time = undefined; _ms = undefined; haltAssets(); removeChild(_screen); _screen = undefined; removeChild(_canvas); _canvas = undefined; unloadAssets(); _inventory.dispose(); _inventory = undefined; trace((("[$] : Episode #" + _index) + " unloaded")); _index = undefined; _state = EpisodeState.FINALIZED; } public function start():void{ trace((("[$] : Episode #" + _index) + " starting...")); if (_state == EpisodeState.INITIALIZED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " started")); } else { throw (new Error("[Episode] : <start> : Can't start, level must be initialized first.")); }; } public function finish():void{ trace((("[$] : Episode #" + _index) + " finishing...")); if ((((((_state == EpisodeState.INITIALIZED)) || ((_state == EpisodeState.PLAYING)))) || ((_state == EpisodeState.PAUSED)))){ halt(); _state = EpisodeState.FINISHED; trace((("[$] : Episode #" + _index) + " finished")); } else { throw (new Error("[Episode] : <finish> : Can't finish (finished yet or is in unallowable state).")); }; } public function restart():void{ } public function pause():void{ trace((("[$] : Episode #" + _index) + " pausing...")); if (_state == EpisodeState.PLAYING){ halt(); _state = EpisodeState.PAUSED; trace((("[$] : Episode #" + _index) + " paused")); } else { throw (new Error("[Episode] : <pause> : Can't pause, level isn't playing.")); }; } public function resume():void{ trace((("[$] : Episode #" + _index) + " resuming...")); if (_state == EpisodeState.PAUSED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " resumed")); } else { throw (new Error("[Episode] : <resume> : Can't resume, level isn't paused.")); }; } public function win():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.WON; EpisodesManager.instance.submitTime(_index, _timer.currentCount); EpisodesManager.instance.completeEpisode(_index); if (EpisodesManager.instance.isNextEpisode()){ EpisodesManager.instance.unlockEpisode((_index + 1)); }; if (GameConfig.SAVE_LOAD){ EpisodesManager.instance.addEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.addEventListener(GameEvent.SAVE_ERROR, onSaveResult); EpisodesManager.instance.save(); } else { if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow({onOpen:Game.instance.nextEpisode}); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; }; } public function lose():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.LOST; Game.instance.openFailWindow({onOpen:Game.instance.reloadEpisode}); } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ _inventory.registerItem(_arg1, _arg2, _arg3, _arg4); } public function unregisterItem(_arg1:String):void{ _inventory.unregisterItem(_arg1); } public function retrieveItem(_arg1:String):Item{ return (_inventory.retrieveItem(_arg1)); } public function isItem(_arg1:String):Boolean{ return (_inventory.isItem(_arg1)); } public function addItem(_arg1:String):void{ _inventory.addItem(_arg1); } public function removeItem(_arg1:String):void{ _inventory.removeItem(_arg1); } public function getItem(_arg1:String):Item{ return (_inventory.getItem(_arg1)); } public function hasItem(_arg1:String):Boolean{ return (_inventory.hasItem(_arg1)); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ _inventory.takeItem(_arg1, _arg2); } public function gainItem(_arg1:String):void{ _inventory.gainItem(_arg1); } public function dropItem(_arg1:String):void{ _inventory.dropItem(_arg1); } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ _inventory.makeItem(_arg1, _arg2, _arg3); } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ _chronicle.registerEvent(_arg1, _arg2); } public function unregisterEvent(_arg1:String):void{ _chronicle.unregisterEvent(_arg1); } public function retrieveEvent(_arg1:String):EpisodeEvent{ return (_chronicle.retrieveEvent(_arg1)); } public function isEvent(_arg1:String):Boolean{ return (_chronicle.isEvent(_arg1)); } public function causeEvent(_arg1:String):void{ _chronicle.causeEvent(_arg1); } public function forceEvent(_arg1:String):void{ _chronicle.forceEvent(_arg1); } public function setupEvent(_arg1:String, _arg2:Boolean):void{ _chronicle.setupEvent(_arg1, _arg2); } public function checkEvent(_arg1:String):Boolean{ return (_chronicle.checkEvent(_arg1)); } public function ifThis(_arg1:String):Boolean{ return (_chronicle.ifThis(_arg1)); } public function ifNotThis(_arg1:String):Boolean{ return (_chronicle.ifNotThis(_arg1)); } public function ifThese(_arg1:Array):Boolean{ return (_chronicle.ifThese(_arg1)); } public function ifNotThese(_arg1:Array):Boolean{ return (_chronicle.ifNotThese(_arg1)); } public function ifAny(_arg1:Array):Boolean{ return (_chronicle.ifAny(_arg1)); } public function ifNotAny(_arg1:Array):Boolean{ return (_chronicle.ifNotAny(_arg1)); } public function ifAll():Boolean{ return (_chronicle.ifAll()); } public function ifNone():Boolean{ return (_chronicle.ifNone()); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifEach(_arg1, _arg2)); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifOneOf(_arg1, _arg2)); } public function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void{ var _local4:Activator = new Activator(_arg1, _arg2, _arg3); addActivator(_local4); } public function addActivator(_arg1:Activator):void{ var _local2:String = _arg1.name; if (((!(_local2)) || (!(_local2.length)))){ throw (new Error("[Episode] : <addActivator> : Wrong name.")); }; if (_arg1){ if (!_activators[_local2]){ _activators[_local2] = _arg1; if (!_arg1.episode){ _arg1.add(this); }; } else { throw (new Error("[Episode] : <addActivator> : Activator with same name already added.")); }; } else { throw (new Error("[Episode] : <addActivator> : Can't add non-existing activator.")); }; } public function removeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeActivator> : Activator with such name not found.")); }; } public function getActivator(_arg1:String):Activator{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getActivator> : Wrong name.")); }; return (_activators[_arg1]); } public function hasActivator(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasActivator> : Wrong name.")); }; return (Boolean(_activators[_arg1])); } public function destroyActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyActivator> : Activator with such name not found.")); }; } public function disposeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeActivator> : Activator with such name not found.")); }; } public function addCharacter(_arg1:String, _arg2:Character):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addCharacter> : Wrong name.")); }; if (_arg2){ if (!_characters[_arg1]){ _characters[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addCharacter> : Character with same name already added.")); }; } else { throw (new Error("[Episode] : <addCharacter> : Can't add non-existing character.")); }; } public function removeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeCharacter> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeCharacter> : Character with such name not found.")); }; } public function getCharacter(_arg1:String):Character{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getCharacter> : Wrong name.")); }; return (_characters[_arg1]); } public function hasCharacter(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasCharacter> : Wrong name.")); }; return (Boolean(_characters[_arg1])); } public function destroyCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyCharacter> : Character with such name not found.")); }; } public function disposeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeCharacter> : Character with such name not found.")); }; } public function addAnimation(_arg1:String, _arg2:Animation):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addAnimation> : Wrong name.")); }; if (_arg2){ if (!_animations[_arg1]){ _animations[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addAnimation> : Animation with same name already added.")); }; } else { throw (new Error("[Episode] : <addAnimation> : Can't add non-existing animation.")); }; } public function removeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeAnimation> : Animation with such name not found.")); }; } public function getAnimation(_arg1:String):Animation{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getAnimation> : Wrong name.")); }; return (_animations[_arg1]); } public function hasAnimation(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasAnimation> : Wrong name.")); }; return (Boolean(_animations[_arg1])); } public function destroyAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyAnimation> : Animation with such name not found.")); }; } public function disposeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeAnimation> : Character with such name not found.")); }; } public function heroIdle():void{ hero.idle(); action = true; } public function heroRefuse():void{ action = false; hero.playAnim("refuse", heroIdle); } public function heroGoToLocation(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:String=null, _arg5:Number=40, _arg6:Number=40):void{ var cx:Number; var $x = _arg1; var $y = _arg2; var $callback = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = $x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, $y, function ():void{ hero.turnTo(cx); if ($callback != null){ $callback(); } else { heroIdle(); }; }); } public function heroGoTo(_arg1:DisplayObject, _arg2:String=null, _arg3:Number=40, _arg4:Number=40, _arg5:Number=0):void{ var cx:Number; var $someView = _arg1; var $actName = _arg2; var $leftOffset = _arg3; var $rightOffset = _arg4; var $verticalOffset = _arg5; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); heroIdle(); }); } public function heroGoToAndDo(_arg1:DisplayObject, _arg2:Function=null, _arg3:String=null, _arg4:Number=40, _arg5:Number=40, _arg6:Number=0):void{ var cx:Number; var $someView = _arg1; var $workToDo = _arg2; var $actName = _arg3; var $leftOffset = _arg4; var $rightOffset = _arg5; var $verticalOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ($workToDo != null){ $workToDo(); } else { heroIdle(); }; }); } public function heroTakeItem(_arg1:String, _arg2:DisplayObject, _arg3:String="take", _arg4:String=null, _arg5:Number=40, _arg6:Number=40, _arg7:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $animName = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; var $verticalOffset = _arg7; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = heroIdle; }); }); } public function heroFindItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = $effect; }); }); } public function heroUseItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, function ():void{ hero.animCallback = heroIdle; $effect(); }); }); } public function heroApplyItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, $effect); }); } public function heroPerformAction(_arg1:DisplayObject, _arg2:Function, _arg3:String="take", _arg4:String=null, _arg5:Array=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $someView = _arg1; var $effect = _arg2; var $animName = _arg3; var $actName = _arg4; var $itemNames = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ((($itemNames) && ($itemNames.length))){ while ($itemNames.length) { dropItem($itemNames.pop()); }; }; hero.playAnim($animName, $effect); }); } public function getDisplObjCenter(_arg1:DisplayObject):Point{ var _local2:Rectangle = _arg1.getBounds(this); return (new Point((_local2.x + (_local2.width / 2)), (_local2.y + (_local2.height / 2)))); } public function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ Movement.appearAt(_arg1, _arg2, _arg3, _arg4, _arg5); } public function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ return (Movement.motionTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ return (Movement.onTimeTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.vCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.hCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ return (Movement.motionVia(_arg1, _arg2, _arg3, _arg4)); } private function run():void{ if (_ms < 1000){ _timer.delay = (1000 - _ms); _ms = -1; }; _time = getTimer(); _timer.start(); } private function halt():void{ _timer.stop(); _ms = (getTimer() - _time); } private function loadAssets():void{ var _local3:MovieClip; _activators = new Object(); _characters = new Object(); _animations = new Object(); var _local1:uint = numChildren; var _local2:uint; while (_local2 < _local1) { _local3 = (getChildAt(_local2) as MovieClip); if (_local3){ if ((_local3 is Character)){ addCharacter(_local3.name, (_local3 as Character)); } else { if ((_local3 is Animation)){ addAnimation(_local3.name, (_local3 as Animation)); } else { _local3.gotoAndPlay(1); }; }; }; _local2++; }; } private function unloadAssets():void{ var _local1:String; var _local2:String; var _local3:String; for (_local1 in _characters) { disposeCharacter(_local1); }; _characters = undefined; for (_local2 in _animations) { disposeAnimation(_local2); }; _animations = undefined; for (_local3 in _activators) { disposeActivator(_local3); }; _activators = undefined; } private function initAssets():void{ var _local1:Character; var _local2:Animation; for each (_local1 in _characters) { _local1.activate(); }; for each (_local2 in _animations) { _local2.activate(); }; } private function haltAssets():void{ var _local1:Activator; var _local2:Character; var _local3:Animation; for each (_local1 in _activators) { _local1.deactivate(); }; for each (_local2 in _characters) { _local2.deactivate(); }; for each (_local3 in _animations) { _local3.deactivate(); }; } private function onTimer(_arg1:TimerEvent):void{ if (_timer.delay != 1000){ _timer.delay = 1000; }; } private function onSaveResult(_arg1:GameEvent):void{ EpisodesManager.instance.removeEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.removeEventListener(GameEvent.SAVE_ERROR, onSaveResult); if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow(); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; } } }//package aq.pcge.game
Section 23
//EpisodeEvent (aq.pcge.game.EpisodeEvent) package aq.pcge.game { import flash.events.*; public class EpisodeEvent extends Event { private var _data:Object; public function EpisodeEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new EpisodeEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 24
//EpisodesManager (aq.pcge.game.EpisodesManager) package aq.pcge.game { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public class EpisodesManager extends Sprite { private var _episodes:Array; private var _index:uint; private var _episode:IEpisode; private var _so:SharedObject; private static var _instance:EpisodesManager; public function EpisodesManager(){ if (!_instance){ _instance = this; _episodes = new Array(); _so = SharedObject.getLocal(GameApplication.gameName); } else { throw (new Error("[EpisodesManager] : <EpisodesManager> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ if (_episodes[_arg1] != null){ if (_episodes[_arg1].bestTime > _arg2){ _episodes[_arg1].bestTime = _arg2; }; } else { throw (new Error("[EpisodesManager] : <submitTime> : Episode with such index isn't registered.")); }; } public function getTotalTime():uint{ var _local1:uint; var _local2:uint = _episodes.length; var _local3:uint; while (_local3 < _local2) { _local1 = (_local1 + _episodes[_local3].bestTime); _local3++; }; return (_local1); } public function getCurrentEpisode():IEpisode{ return (_episode); } public function getCurrentEpisodeIndex():uint{ return (_index); } public function getNumEpisodes():uint{ return (_episodes.length); } public function load():void{ var _local1:Array; var _local2:uint; var _local3:uint; var _local4:int; var _local5:uint; var _local6:uint; if (_so.data.gamesave){ _local1 = _so.data.gamesave; _local2 = _episodes.length; _local3 = 0; while (_local3 < _local2) { if ((_local1[_local3] is Object)){ _episodes[_local3].locked = _local1[_local3].locked; _episodes[_local3].completed = _local1[_local3].completed; _episodes[_local3].bestTime = _local1[_local3].bestTime; } else { trace("[EpisodesManager] : <load> : Gamesave corrupted."); trace("[EpisodesManager] : Episode will be reset to default."); _episodes[_local3].locked = true; _episodes[_local3].completed = false; _episodes[_local3].bestTime = undefined; }; _local3++; }; dispatchEvent(new GameEvent(GameEvent.LOAD_COMPLETE)); _local4 = -1; _local5 = _episodes.length; _local6 = 0; while (_local6 < _local5) { if (!_episodes[_local6].completed){ _local4 = _local6; break; }; _local6++; }; if (_local4 < 0){ _index = (_episodes.length - 1); } else { _index = _local4; }; } else { dispatchEvent(new GameEvent(GameEvent.LOAD_ERROR)); _index = 0; }; } public function save():void{ _so.data.gamesave = new Array(); var gamesave:Array = _so.data.gamesave; var iLim:uint = _episodes.length; var i:uint; while (i < iLim) { gamesave[i] = {locked:_episodes[i].locked, completed:_episodes[i].completed, bestTime:_episodes[i].bestTime}; i = (i + 1); }; var flushStatus:String; try { flushStatus = _so.flush(10000); } catch(error:Error) { dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: _so.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; }; }; } public function wipe():void{ _so.data.gamesave = new Array(); _so.clear(); } public function registerEpisode(_arg1:Class, _arg2:uint):void{ if (_episodes[_arg2] == null){ _episodes[_arg2] = {episode:_arg1, locked:true, completed:false, bestTime:Number.POSITIVE_INFINITY}; } else { throw (new Error("[EpisodesManager] : <registerEpisode> : Episode with same index already registered.")); }; } public function unregisterEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].episode = undefined; _episodes[_arg1].locked = undefined; _episodes[_arg1].completed = undefined; _episodes[_arg1].bestTime = undefined; _episodes[_arg1] = undefined; } else { throw (new Error("[EpisodesManager] : <unregisterEpisode> : Episode with such index isn't registered.")); }; } public function hasEpisodeAt(_arg1:uint):Boolean{ if (_arg1 < _episodes.length){ return (Boolean(_episodes[_arg1])); }; return (false); } public function lockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = true; } else { throw (new Error("[EpisodesManager] : <lockEpisode> : Episode with such index isn't registered.")); }; } public function unlockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = false; } else { throw (new Error("[EpisodesManager] : <unlockEpisode> : Episode with such index isn't registered.")); }; } public function completeEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = true; } else { throw (new Error("[EpisodesManager] : <completeEpisode> : Episode with such index isn't registered.")); }; } public function resetEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = false; } else { throw (new Error("[EpisodesManager] : <resetEpisode> : Episode with such index isn't registered.")); }; } public function loadEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ if (_episode){ unloadEpisode(); }; _index = _arg1; _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <loadEpisode> : Episode with such index isn't registered.")); }; } public function unloadEpisode():void{ if (_episode){ _episode.unload(); removeChild((_episode as Sprite)); _episode = undefined; } else { throw (new Error("[EpisodesManager] : <unloadEpisode> : There is no episode to unload.")); }; } public function reloadEpisode():void{ if (_episode){ unloadEpisode(); _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <reloadEpisode> : There is no episode to reload.")); }; } public function startEpisode():void{ if (_episode){ _episode.start(); } else { throw (new Error("[EpisodesManager] : <startEpisode> : There is no episode to start.")); }; } public function finishEpisode():void{ if (_episode){ _episode.finish(); } else { throw (new Error("[EpisodesManager] : <finishEpisode> : There is no episode to finish.")); }; } public function pauseEpisode():void{ if (_episode){ _episode.pause(); } else { throw (new Error("[EpisodesManager] : <pauseEpisode> : There is no episode to pause.")); }; } public function resumeEpisode():void{ if (_episode){ _episode.resume(); } else { throw (new Error("[EpisodesManager] : <resumeEpisode> : There is no episode to resume.")); }; } public function prevEpisode():void{ if (_index > 0){ _index--; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <prevEpisode> : There isn't prev episode.")); }; } public function nextEpisode():void{ if (_index < (_episodes.length - 1)){ _index++; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <nextEpisode> : There isn't next episode.")); }; } public function isPrevEpisode():Boolean{ return ((_index > 0)); } public function isNextEpisode():Boolean{ return ((_index < (_episodes.length - 1))); } public function isEpisodeCompleted(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].completed); }; throw (new Error("[EpisodesManager] : <isEpisodeCompleted> : Episode with such index isn't registered.")); } public function isEpisodeLocked(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].locked); }; throw (new Error("[EpisodesManager] : <isEpisodeLocked> : Episode with such index isn't registered.")); } private function onFlushStatus(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "SharedObject.Flush.Success": dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; case "SharedObject.Flush.Failed": dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); break; }; _so.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); } public static function get instance():EpisodesManager{ return (_instance); } } }//package aq.pcge.game
Section 25
//EpisodeState (aq.pcge.game.EpisodeState) package aq.pcge.game { public class EpisodeState { public static const CREATED:String = "created"; public static const INITIALIZED:String = "initialized"; public static const PLAYING:String = "playing"; public static const PAUSED:String = "paused"; public static const FINISHED:String = "finished"; public static const COMPLETED:String = "completed"; public static const FINALIZED:String = "finalized"; public static const WON:String = "won"; public static const LOST:String = "lost"; } }//package aq.pcge.game
Section 26
//Game (aq.pcge.game.Game) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.*; public class Game extends Screen { public var invView:InventoryView; public var windowsManager:GameWindowsManager; public var levelsManager:EpisodesManager; public var logo:Sprite; public var gameBar:Sprite; public var moreGamesButton:Sprite; private static var _instance:Game; public function Game(){ if (!_instance){ _instance = this; if (GameApplication.platform == "md"){ logo.visible = false; } else { moreGamesButton.visible = false; }; } else { throw (new Error("[Game] : <Game> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ levelsManager.submitTime(_arg1, _arg2); } public function getTotalTime():uint{ return (levelsManager.getTotalTime()); } public function getCurrentEpisode():IEpisode{ return (levelsManager.getCurrentEpisode()); } public function getCurrentEpisodeIndex():uint{ return (levelsManager.getCurrentEpisodeIndex()); } public function getNumEpisodes():uint{ return (levelsManager.getNumEpisodes()); } override public function hide():void{ returnToGame(); if (levelsManager.getCurrentEpisode()){ unloadEpisode(); }; super.hide(); } public function load():void{ levelsManager.load(); } public function save():void{ levelsManager.save(); } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ if (GameApplication.platform == "md"){ windowsManager.openFinalWindowMobile(_arg1, _arg2); } else { windowsManager.openFinalWindow(_arg1, _arg2); }; } public function openNextWindow(_arg1:Object=null):void{ windowsManager.openNextWindow(_arg1); } public function openFailWindow(_arg1:Object=null):void{ windowsManager.openFailWindow(_arg1); } public function openItemWindow(_arg1:DisplayObject=null):void{ windowsManager.openItemWindow(_arg1); } public function openHelloWindow():void{ invView.visible = false; gameBar.visible = false; windowsManager.openHelloWindow(); } public function openOptionsWindow():void{ windowsManager.openOptionsWindow(); } public function returnToGame():void{ invView.visible = true; gameBar.visible = true; if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public function registerEpisode(_arg1:Class, _arg2:uint):void{ levelsManager.registerEpisode(_arg1, _arg2); } public function unregisterEpisode(_arg1:uint):void{ levelsManager.unregisterEpisode(_arg1); } public function hasEpisodeAt(_arg1:uint):Boolean{ return (levelsManager.hasEpisodeAt(_arg1)); } public function lockEpisode(_arg1:uint):void{ levelsManager.lockEpisode(_arg1); } public function unlockEpisode(_arg1:uint):void{ levelsManager.unlockEpisode(_arg1); } public function completeEpisode(_arg1:uint):void{ levelsManager.completeEpisode(_arg1); } public function resetEpisode(_arg1:uint):void{ levelsManager.resetEpisode(_arg1); } public function loadEpisode(_arg1:uint):void{ levelsManager.loadEpisode(_arg1); } public function unloadEpisode():void{ levelsManager.unloadEpisode(); } public function reloadEpisode():void{ levelsManager.reloadEpisode(); } public function startEpisode():void{ levelsManager.startEpisode(); } public function finishEpisode():void{ levelsManager.finishEpisode(); } public function pauseEpisode():void{ levelsManager.pauseEpisode(); } public function resumeEpisode():void{ levelsManager.resumeEpisode(); } public function prevEpisode():void{ levelsManager.prevEpisode(); } public function nextEpisode():void{ levelsManager.nextEpisode(); } public function isPrevEpisode():Boolean{ return (levelsManager.isPrevEpisode()); } public function isNextEpisode():Boolean{ return (levelsManager.isNextEpisode()); } public function isEpisodeCompleted(_arg1:uint):Boolean{ return (levelsManager.isEpisodeCompleted(_arg1)); } public function isEpisodeLocked(_arg1:uint):Boolean{ return (levelsManager.isEpisodeLocked(_arg1)); } private function onLoadError(_arg1:GameEvent):void{ } private function onLoadComplete(_arg1:GameEvent):void{ } private function onSaveError(_arg1:GameEvent):void{ } private function onSaveComplete(_arg1:GameEvent):void{ } public static function get instance():Game{ return (_instance); } } }//package aq.pcge.game
Section 27
//GameBar (aq.pcge.game.GameBar) package aq.pcge.game { import flash.display.*; import aq.pcge.*; public class GameBar extends Sprite { public var muteButton:Sprite; public var helpButton:Sprite; public var optionsButton:Sprite; public function GameBar(){ if (GameApplication.platform == "md"){ muteButton.visible = false; helpButton.visible = false; } else { optionsButton.visible = false; }; } } }//package aq.pcge.game
Section 28
//GameConfig (aq.pcge.game.GameConfig) package aq.pcge.game { public class GameConfig { public static const SAVE_LOAD:Boolean = false; } }//package aq.pcge.game
Section 29
//GameEvent (aq.pcge.game.GameEvent) package aq.pcge.game { import flash.events.*; public class GameEvent extends Event { private var _data:Object; public static const EPISODE_COMPLETE:String = "episodeComplete"; public static const EPISODE_FAILED:String = "episodeFailed"; public static const LOAD_COMPLETE:String = "loadComplete"; public static const LOAD_ERROR:String = "loadError"; public static const SAVE_COMPLETE:String = "saveComplete"; public static const SAVE_ERROR:String = "saveError"; public function GameEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new GameEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 30
//GameWindowsManager (aq.pcge.game.GameWindowsManager) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.game.windows.*; public class GameWindowsManager extends WindowsManager { private static var _instance:GameWindowsManager; public function GameWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[GameWindowsManager] : <GameWindowsManager> : Only one instance of this class is allowed.")); }; } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindow(_arg1, _arg2)); } public function openNextWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new NextWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openFailWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new FailWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openItemWindow(_arg1:DisplayObject=null):void{ openActiveWindow(new ItemWindow(_arg1)); } public function openHelloWindow():void{ openActiveWindow(new HelloWindow()); } public function openOptionsWindow():void{ openActiveWindow(new OptionsWindow()); } public function openFinalWindowMobile(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindowMobile(_arg1, _arg2)); } public static function get instance():GameWindowsManager{ return (_instance); } } }//package aq.pcge.game
Section 31
//IEpisode (aq.pcge.game.IEpisode) package aq.pcge.game { import flash.display.*; public interface IEpisode { function get index():int; function set index(_arg1:int):void; function get state():String; function get action():Boolean; function set action(_arg1:Boolean):void; function getScreen():Sprite; function getCanvas():Sprite; function load():void; function unload():void; function start():void; function finish():void; function pause():void; function resume():void; function win():void; function lose():void; function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void; function unregisterItem(_arg1:String):void; function retrieveItem(_arg1:String):Item; function isItem(_arg1:String):Boolean; function addItem(_arg1:String):void; function removeItem(_arg1:String):void; function getItem(_arg1:String):Item; function hasItem(_arg1:String):Boolean; function takeItem(_arg1:String, _arg2:Boolean=true):void; function gainItem(_arg1:String):void; function dropItem(_arg1:String):void; function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void; function registerEvent(_arg1:String, _arg2:Boolean=false):void; function unregisterEvent(_arg1:String):void; function retrieveEvent(_arg1:String):EpisodeEvent; function isEvent(_arg1:String):Boolean; function causeEvent(_arg1:String):void; function forceEvent(_arg1:String):void; function setupEvent(_arg1:String, _arg2:Boolean):void; function checkEvent(_arg1:String):Boolean; function ifThis(_arg1:String):Boolean; function ifNotThis(_arg1:String):Boolean; function ifThese(_arg1:Array):Boolean; function ifNotThese(_arg1:Array):Boolean; function ifAny(_arg1:Array):Boolean; function ifNotAny(_arg1:Array):Boolean; function ifAll():Boolean; function ifNone():Boolean; function ifEach(_arg1:Array, _arg2:Boolean):Boolean; function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean; function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void; function addActivator(_arg1:Activator):void; function removeActivator(_arg1:String):void; function getActivator(_arg1:String):Activator; function hasActivator(_arg1:String):Boolean; function destroyActivator(_arg1:String):void; function disposeActivator(_arg1:String):void; function addCharacter(_arg1:String, _arg2:Character):void; function removeCharacter(_arg1:String):void; function getCharacter(_arg1:String):Character; function hasCharacter(_arg1:String):Boolean; function destroyCharacter(_arg1:String):void; function disposeCharacter(_arg1:String):void; function addAnimation(_arg1:String, _arg2:Animation):void; function removeAnimation(_arg1:String):void; function getAnimation(_arg1:String):Animation; function hasAnimation(_arg1:String):Boolean; function destroyAnimation(_arg1:String):void; function disposeAnimation(_arg1:String):void; } }//package aq.pcge.game
Section 32
//Inventory (aq.pcge.game.Inventory) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Inventory extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _items:Object; private var _view:InventoryView; public function Inventory(_arg1:Episode){ if (!_arg1){ throw (new Error("[Inventory] : <Inventory> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _items = new Object(); _view = InventoryView.instance; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function get view():InventoryView{ return (_view); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _items = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function dispose():void{ var _local1:Item; _items = undefined; for each (_local1 in _registry) { _local1.destroy(); }; _registry = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ if (!_registry[_arg1]){ _registry[_arg1] = new Item(_arg1, _arg2, _arg3, _arg4); } else { throw (new Error("[Inventory] : <registerItem> : Item with same name already registered.")); }; } public function unregisterItem(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].dispose(); delete _registry[_arg1]; } else { throw (new Error("[Inventory] : <unregisterItem> : Item with such name not found.")); }; } public function retrieveItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Inventory] : <retrieveItem> : Item with such name not found.")); } public function isItem(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function addItem(_arg1:String):void{ if (_registry[_arg1]){ if (!_items[_arg1]){ _items[_arg1] = _registry[_arg1]; } else { throw (new Error((("[Inventory] : <addItem> : Item '" + _arg1) + "' already added."))); }; } else { throw (new Error("[Inventory] : <addItem> : Item isn't registered.")); }; } public function removeItem(_arg1:String):void{ if (_registry[_arg1]){ if (_items[_arg1]){ delete _items[_arg1]; } else { throw (new Error((("[Inventory] : <removeItem> : Item '" + _arg1) + "' not found."))); }; } else { throw (new Error("[Inventory] : <removeItem> : Item isn't registered.")); }; } public function getItem(_arg1:String):Item{ if (_registry[_arg1]){ if (_items[_arg1]){ return (_items[_arg1]); }; throw (new Error((("[Inventory] : <getItem> : Item '" + _arg1) + "' isn't added."))); //unresolved jump }; throw (new Error("[Inventory] : <getItem> : Item isn't registered.")); } public function findItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_items[_arg1]); }; throw (new Error("[Inventory] : <findItem> : Item isn't registered.")); } public function hasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(_items[_arg1])); }; throw (new Error("[Inventory] : <hasItem> : Item isn't registered.")); } public function notHasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(!(_items[_arg1]))); }; throw (new Error("[Inventory] : <notHasItem> : Item isn't registered.")); } public function hasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <hasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function notHasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <notHasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function hasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <hasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function notHasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <notHasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; if (_arg2){ showItemWindow(_arg1); }; } public function gainItem(_arg1:String):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; } public function dropItem(_arg1:String):void{ removeItem(_arg1); if (_view){ _view.removeItem(_registry[_arg1]); }; } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ var _local4:uint = _arg2.length; var _local5:Array = new Array(); var _local6:uint; while (_local6 < _local4) { _local5.push(_registry[_arg2[_local6]]); _local6++; }; InventoryAnimator.animate(_registry[_arg1], _local5, _arg3); } private function showItemWindow(_arg1:String):void{ var _local3:*; var _local4:DisplayObject; var _local2:Item = _items[_arg1]; if (_local2.icon){ _local3 = _local2.icon; _local4 = DisplayObject(new (_local3)); GameWindowsManager.instance.openItemWindow(_local4); } else { throw (new Error("[Inventory] : <showItemWindow> : Icon for item is undefined.")); }; } } }//package aq.pcge.game
Section 33
//InventoryAnimator (aq.pcge.game.InventoryAnimator) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.utils.*; import aq.pcge.*; import aq.pcge.game.windows.*; public class InventoryAnimator { public static const ITEM_FLYING_IN:Number = 1; public static const ITEM_FLYING_OUT:Number = 1; private static const CENTER_X:Number = (GameApplication.SCREEN_WIDTH / 2); private static const CENTER_Y:Number = (GameApplication.SCREEN_HEIGHT / 2); private static var _item:Item; private static var _icon:DisplayObject; private static var _materials:Dictionary = new Dictionary(); private static var _highlight:Dictionary = new Dictionary(); private static var _matImages:Dictionary = new Dictionary(); private static var _toMove:Array = new Array(); private static var _callback:Function; private static var _itemTween:TweenLite; public static function animate(_arg1:Item, _arg2:Array, _arg3:Function=null):void{ var _local4:Item; var _local5:uint; var _local6:uint; if (_arg1){ if (_arg2){ _local5 = _arg2.length; _local6 = 0; while (_local6 < _local5) { _local4 = _arg2[_local6]; if (_local4){ _materials[_local4] = _local4; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; _local6++; }; _item = _arg1; _callback = _arg3; InventoryView.instance.freeze = true; for each (_local4 in _materials) { _highlight[_local4] = _local4; InventoryView.instance.highlightItem(_local4, onItemAnimComplete); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } public static function reset():void{ if (_itemTween){ _itemTween.kill(); }; clear(); } private static function onItemAnimComplete(_arg1:Item):void{ var _local3:Item; var _local4:ItemWindow; var _local5:DisplayObject; delete _highlight[_arg1]; var _local2:Boolean; for each (_local3 in _highlight) { _local2 = false; break; }; if (_local2){ for each (_local3 in _materials) { _local5 = InventoryView.instance.cutIcon(_local3); _matImages[_local3] = _local5; _toMove.push(_local5); InventoryView.instance.anim.addChild(_local5); }; (GameWindowsManager.instance.openItemWindow() as ItemWindow); _local4 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.stopLifeTimer(); if (Game.instance.getChildIndex(Game.instance.invView) < Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; queryAnim(_toMove.shift()); }; } private static function queryAnim(_arg1:Sprite):void{ var $image = _arg1; if (_toMove.length){ _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ queryAnim(_toMove.shift()); }, onCompleteParams:[$image]}); } else { _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ makeItem(); }}); }; } private static function makeItem():void{ var _local2:Item; var _local3:*; var _local4:DisplayObject; var _local5:ItemWindow; var _local1:IEpisode = Game.instance.getCurrentEpisode(); for each (_local2 in _materials) { InventoryView.instance.anim.removeChild(_matImages[_local2]); _local1.dropItem(_local2.name); }; _local3 = _item.icon; _local4 = new (_local3); InventoryView.scaleImage(_local4); _local5 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.x = (_local5.holder.width / 2); _local4.y = (_local5.holder.height / 2); _local5.holder.addChild(_local4); _icon = _local4; _local5.playGFX(placeItem); } private static function placeItem():void{ var w:ItemWindow; InventoryView.instance.addEmptyItem(_item); var pos:Object = InventoryView.instance.getIconPosition(_item); w = (GameWindowsManager.instance.activeWindow as ItemWindow); w.holder.removeChild(_icon); _icon.x = (_icon.x + (w.holder.x + w.x)); _icon.y = (_icon.y + (w.holder.y + w.y)); InventoryView.instance.anim.addChild(_icon); _itemTween = new TweenLite(_icon, ITEM_FLYING_OUT, {x:pos.x, y:pos.y, onComplete:function ():void{ var _local2:*; var _local1:* = Game.instance.getCurrentEpisode(); _local1.addItem(_item.name); InventoryView.instance.setIcon(_item, _icon); if (Game.instance.getChildIndex(Game.instance.invView) > Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; w.close(); InventoryView.instance.freeze = false; if (_callback != null){ _local2 = _callback; clear(); _local2(); } else { clear(); }; }}); } private static function clear():void{ _item = undefined; _icon = undefined; _materials = new Dictionary(); _highlight = new Dictionary(); _matImages = new Dictionary(); _toMove = new Array(); _callback = undefined; _itemTween = undefined; } } }//package aq.pcge.game
Section 34
//InventoryView (aq.pcge.game.InventoryView) package aq.pcge.game { import flash.display.*; import flash.events.*; import flash.utils.*; public class InventoryView extends MovieClip { public var anim:MovieClip; public var iconsCont:MovieClip; public var iconsMask:MovieClip; private var _slots:Array; private var _names:Object; private var _rewind:Boolean; private var _freeze:Boolean; public static const LRINDENT:Number = 1; public static const HORIZONTAL_GAP:Number = 12; public static const VERTICAL_GAP:Number = 6; public static const SLOT_WIDTH:Number = 71; public static const SLOT_HEIGHT:Number = 72; public static const ICON_WIDTH:Number = 58; public static const ICON_HEIGHT:Number = 57; public static const SCROLL_SPEED:Number = 5; public static const HORIZONTAL_OFFSET:Number = 0; public static const VERTICAL_OFFSET:Number = 0; private static var _instance:InventoryView; public function InventoryView(){ if (!_instance){ _instance = this; _slots = new Array(); _names = new Object(); if (((iconsCont) && (iconsMask))){ iconsCont.mask = iconsMask; }; } else { throw (new Error("[InventoryView] : <InventoryView> : Only one instance of this class is allowed.")); }; } public function get freeze():Boolean{ return (_freeze); } public function set freeze(_arg1:Boolean):void{ _freeze = _arg1; } public function addItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; var _local4:DisplayObject; var _local5:Class; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local5 = _arg1.icon; if ((((getQualifiedSuperclassName(_local5) == "flash.display::Sprite")) || ((getQualifiedSuperclassName(_local5) == "flash.display::MovieClip")))){ _local4 = new (_local5); } else { if (getQualifiedSuperclassName(_local5) == "flash.display::BitmapData"){ _local4 = new Bitmap(new _local5(_local5.width, _local5.height)); (_local4 as Bitmap).smoothing = true; }; }; if (_local4){ scaleImage(_local4); _local4.x = (SLOT_WIDTH / 2); _local4.y = (SLOT_HEIGHT / 2); _local3.setIcon(_local4); } else { throw (new Error((("[InventoryView] : <addItem> : Item's '" + _arg1.name) + "' image isn't exists."))); }; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addItem> : Can't add non-existing item.")); }; } public function removeItem(_arg1:Item):void{ var _local2:ItemIcon; var _local3:uint; var _local4:uint; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local2.removeEventListener("gfxComplete", onGFXComplete); _local2.onGFXComplete = undefined; _local2.gotoAndStop(1); iconsCont.removeChild(_local2); if (_names[_arg1.name].index < (_slots.length - 1)){ _local3 = _slots.length; _local4 = (_names[_arg1.name].index + 1); while (_local4 < _local3) { _local2 = (iconsCont.getChildByName(("itemIcon_" + _local4)) as ItemIcon); _local2.name = ("itemIcon_" + (_local4 - 1)); _names[_local2.source].index = (_local4 - 1); _local2.x = HORIZONTAL_OFFSET; _local2.y = (VERTICAL_OFFSET + ((_local4 - 1) * (SLOT_HEIGHT + VERTICAL_GAP))); _local4++; }; }; _slots.splice(_names[_arg1.name].index, 1); _names[_arg1.name] = undefined; } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't remove non-existing item.")); }; } public function highlightItem(_arg1:Item, _arg2:Function=null):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3.onGFXComplete = _arg2; _local3.gotoAndPlay(2); } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't highlight item.")); }; } public function addEmptyItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addEmptyItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addEmptyItem> : Can't add non-existing item")); }; } public function getIcon(_arg1:Item):DisplayObject{ if (_arg1){ if (_names[_arg1.name]){ return ((iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon).getIcon()); }; throw (new Error((("[InventoryView] : <getIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIcon> : Can't get non-existing icon")); } public function setIcon(_arg1:Item, _arg2:DisplayObject):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); if (_arg2){ scaleImage(_arg2); _arg2.x = (SLOT_WIDTH / 2); _arg2.y = (SLOT_HEIGHT / 2); _local3.setIcon(_arg2); } else { throw (new Error((("[InventoryView] : <setIcon> : Item's '" + _local3.name) + "' image isn't exists."))); }; } else { throw (new Error((("[InventoryView] : <setIcon> : Item '" + _local3.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <setIcon> : Can't set non-existing icon")); }; } public function cutIcon(_arg1:Item):DisplayObject{ var _local2:ItemIcon; var _local3:DisplayObject; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3 = _local2.getIcon(); _local3.x = (_local3.x + ((x + iconsCont.x) + _local2.x)); _local3.y = (_local3.y + ((y + iconsCont.y) + _local2.y)); _local3.name = _local2.source; return (_local3); }; throw (new Error((("[InventoryView] : <cutIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <cutIcon> : Can't cut non-existing item.")); } public function getIconPosition(_arg1:Item):Object{ var _local2:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); return ({x:(((x + iconsCont.x) + _local2.x) + (71 / 2)), y:(((y + iconsCont.y) + _local2.y) + (72 / 2))}); }; throw (new Error((("[InventoryView] : <getIconPosition> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIconPosition> : Can't get position of non-existing item.")); } public function reset():void{ while (iconsCont.numChildren) { iconsCont.removeChildAt(0); }; _slots = new Array(); _names = new Object(); } private function onGFXComplete(_arg1:Event):void{ var _local2:ItemIcon = (_arg1.target as ItemIcon); if (_local2){ if (_local2.onGFXComplete != null){ _local2.onGFXComplete(_local2.item); }; } else { throw (new Error("[InventoryViwe] : <onGFXComplete> : Internal error.")); }; } public static function get instance():InventoryView{ return (_instance); } public static function scaleImage(_arg1:DisplayObject):void{ var _local2:Number; var _local3:Number; var _local4:Number; if (_arg1.width >= _arg1.height){ _local2 = (ICON_WIDTH / _arg1.width); _local3 = ICON_WIDTH; _local4 = (_arg1.height * _local2); } else { _local2 = (ICON_HEIGHT / _arg1.height); _local4 = ICON_HEIGHT; _local3 = (_arg1.width * _local2); }; _arg1.width = _local3; _arg1.height = _local4; } } }//package aq.pcge.game
Section 35
//Item (aq.pcge.game.Item) package aq.pcge.game { public class Item { private var _exists:Boolean; public var name:String; public var icon; public var title:String; public var description:String; public function Item(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null){ name = _arg1; icon = _arg2; title = _arg3; description = _arg4; _exists = true; } public function exists():Boolean{ return (_exists); } public function destroy():void{ name = undefined; icon = undefined; title = undefined; description = undefined; _exists = undefined; } } }//package aq.pcge.game
Section 36
//Movement (aq.pcge.game.Movement) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Movement { public static function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ var _local6:Number; var _local7:Number; if (_arg1){ _arg1.x = _arg2; _arg1.y = _arg3; _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _arg1.scaleX = (_arg4 * _local6); _arg1.scaleY = (_arg4 * _local7); if (_arg5 != null){ _arg5(); }; } else { throw (new Error("[Displacement] : <appearAt> : Object not exists.")); }; } public static function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_local7 / Math.abs(_arg6)); _local9 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local10 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _local8, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local9), scaleY:(_arg4 * _local10), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <motionTo> : Object not exists.")); } public static function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local9 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _arg6, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local8), scaleY:(_arg4 * _local9), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <onTimeTo> : Object not exists.")); } public static function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dY:Number; var mY:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $h = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dY = Math.abs(($object.y - $y)); mY = (Math.min($object.y, $y) + dY); TweenLite.to($object, (time / 2), {y:(mY + $h), onComplete:function ():void{ TweenLite.to($object, (time / 2), {y:$y, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <vCurveTo> : Object not exists.")); }; } public static function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dX:Number; var mX:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $w = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dX = Math.abs(($object.x - $x)); mX = (Math.min($object.x, $x) + dX); TweenLite.to($object, (time / 2), {x:(mX + $w), onComplete:function ():void{ TweenLite.to($object, (time / 2), {x:$x, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <hCurveTo> : Object not exists.")); }; } public static function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ var _local5:TimelineLite; var _local6:Number; var _local7:Number; var _local8:uint; var _local9:uint; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (_arg1){ _local5 = new TimelineLite(); _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _local8 = _arg2.length; _local9 = 0; while (_local9 < _local8) { _local10 = _arg2[_local9].x; _local11 = _arg2[_local9].y; _local12 = (_arg2[_local9].scale) ? _arg2[_local9].scale : 1; _local13 = (_arg2[_local9].speed) ? _arg2[_local9].speed : _arg4; _local14 = Math.sqrt((Math.pow((_local10 - _arg1.x), 2) + Math.pow((_local11 - _arg1.y), 2))); _local15 = (_local14 / Math.abs(_local13)); if (_local9 < (_local8 - 1)){ _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), ease:None.easeNone})); } else { _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), onComplete:_arg3, ease:None.easeNone})); }; _local9++; }; _local5.play(); return (_local5); //unresolved jump }; throw (new Error("[Displacement] : <motionVia> : Object not exists.")); } } }//package aq.pcge.game
Section 37
//Cursor (aq.pcge.gui.Cursor) package aq.pcge.gui { import flash.display.*; import flash.events.*; import flash.ui.*; public class Cursor extends MovieClip { private static var _instance:Cursor; public function Cursor(){ addFrameScript(0, frame1, 1, frame2); if (!_instance){ _instance = this; mouseChildren = false; mouseEnabled = false; show(); } else { throw (new Error("[Cursor] : <Cursor> : Only one instance of this class is allowed.")); }; } public function show():void{ work(); Mouse.hide(); visible = true; } public function hide():void{ halt(); visible = false; Mouse.show(); } public function up():void{ gotoAndStop("up"); } public function down():void{ gotoAndStop("down"); } private function update(_arg1:Event=null):void{ x = root.mouseX; y = root.mouseY; } private function work():void{ if (!stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.addEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (!stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.addEventListener(MouseEvent.MOUSE_UP, goUp); }; if (!hasEventListener(Event.ENTER_FRAME)){ addEventListener(Event.ENTER_FRAME, update); }; if (!stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.addEventListener(Event.MOUSE_LEAVE, onLeave); }; if (!stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.addEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function halt():void{ if (stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.removeEventListener(MouseEvent.MOUSE_UP, goUp); }; if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, update); }; if (stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); }; if (stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.removeEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function goDown(_arg1:MouseEvent):void{ down(); } private function goUp(_arg1:MouseEvent):void{ up(); } private function onLeave(_arg1:Event):void{ visible = false; } private function onEnter(_arg1:MouseEvent):void{ visible = true; } function frame1(){ stop(); } function frame2(){ stop(); } public static function get instance():Cursor{ return (_instance); } } }//package aq.pcge.gui
Section 38
//MusicPlayer (aq.pcge.media.MusicPlayer) package aq.pcge.media { import flash.media.*; import flash.events.*; public class MusicPlayer { private var _sound:Sound; private var _soundChannel:SoundChannel; private var _mute:Boolean;// = false private var _pan:Number;// = 0 private var _volume:Number;// = 0.5 private var _state:String;// = "none" private static var _instance:MusicPlayer; public function MusicPlayer(){ if (!_instance){ _instance = this; } else { throw (new Error("[MusicPlayer] : <MusicPlayer> : Only one instance of this class is allowed.")); }; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ _mute = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get pan():Number{ return (_pan); } public function set pan(_arg1:Number):void{ if (_arg1 < -1){ _arg1 = -1; }; if (_arg1 > 1){ _arg1 = 1; }; _pan = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get volume():Number{ return (_volume); } public function set volume(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 > 1){ _arg1 = 1; }; _volume = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get state():String{ return (_state); } public function get isPlaying():Boolean{ if (_state == "playing"){ return (true); }; return (false); } public function get isMuted():Boolean{ return (_mute); } public function musicON():void{ _mute = false; if (_soundChannel != null){ setSoundTransform(); }; } public function musicOFF():void{ _mute = true; if (_soundChannel != null){ setSoundTransform(); }; } public function playMusic(_arg1:Sound):void{ if (_soundChannel != null){ _soundChannel.stop(); }; _sound = _arg1; _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } public function stopMusic():void{ if (_soundChannel != null){ _soundChannel.stop(); if (_soundChannel.hasEventListener(Event.SOUND_COMPLETE) == true){ _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restart); }; }; _state = "stopped"; } private function restart(_arg1:Event):void{ _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } private function setSoundTransform():void{ if (_soundChannel != null){ _soundChannel.soundTransform = new SoundTransform((int(!(_mute)) * _volume), _pan); }; } public static function get instance():MusicPlayer{ return (_instance); } } }//package aq.pcge.media
Section 39
//Menu (aq.pcge.menu.Menu) package aq.pcge.menu { import aq.pcge.common.*; public class Menu extends Screen { public var windowsManager:MenuWindowsManager; private static var _instance:Menu; public function Menu(){ if (!_instance){ _instance = this; } else { throw (new Error("[Menu] : <Menu> : Only one instance of this class is allowed.")); }; } override public function hide():void{ returnToMenu(); super.hide(); } public function returnToMenu():void{ if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public static function get instance():Menu{ return (_instance); } } }//package aq.pcge.menu
Section 40
//MenuWindowsManager (aq.pcge.menu.MenuWindowsManager) package aq.pcge.menu { import aq.pcge.common.*; public class MenuWindowsManager extends WindowsManager { private static var _instance:MenuWindowsManager; public function MenuWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[MenuWindowsManager] : <MenuWindowsManager> : Only one instance of this class is allowed.")); }; } public static function get instance():MenuWindowsManager{ return (_instance); } } }//package aq.pcge.menu
Section 41
//Console (aq.pcge.system.Console) package aq.pcge.system { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class Console extends Sprite { public var hScrollBar:HScrollBar; public var vScrollBar:VScrollBar; public var display:Sprite; public var command_tf:TextField; public var closeButton:Sprite; private var _cont_mc:Sprite; private var _mask_mc:Sprite; private var _history_tf:TextField; private static var _instance:Console; public function Console(){ _instance = this; _cont_mc = (display.getChildByName("cont_mc") as Sprite); _mask_mc = (display.getChildByName("mask_mc") as Sprite); _history_tf = (_cont_mc.getChildByName("history_tf") as TextField); hScrollBar.attach(_cont_mc, _mask_mc); vScrollBar.attach(_cont_mc, _mask_mc); closeButton.addEventListener(MouseEvent.CLICK, onCloseButtonClick); visible = false; if (GameApplication.gameMode == "debug"){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardKeyDown); }; } public function show():void{ visible = true; } public function hide():void{ visible = false; } public function clearHistory():void{ _history_tf.text = ""; } public function clearCommand():void{ command_tf.text = ""; } public function clearAll():void{ _history_tf.text = ""; command_tf.text = ""; } public function addHistory(_arg1:String):void{ _history_tf.appendText((("> " + _arg1) + "\n")); } public function addMessage(_arg1:String):void{ _history_tf.appendText((_arg1 + "\n")); } public function getCommand():String{ return (command_tf.text); } public function executeCommand(_arg1:String):void{ var _local2:Array = _arg1.split(" ", 2); var _local3:String = _local2[0]; var _local4:String = _local2[1]; switch (_local3){ case "menu": gotoMenu(); addHistory(((_local3 + " : ") + _local4)); break; case "game": gotoGame(); addHistory(((_local3 + " : ") + _local4)); break; case "loadEpisode": loadEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "unloadEpisode": unloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "reloadEpisode": reloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "prevEpisode": prevEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "nextEpisode": nextEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "startEpisode": startEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "finishEpisode": finishEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "playEpisode": playEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "replayEpisode": replayEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "winEpisode": winEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "loseEpisode": loseEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "enableEpisode": enableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "disableEpisode": disableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "help": addHistory(((_local3 + " : ") + _local4)); addMessage("Commands list:"); addMessage(" menu ()"); addMessage(" game ()"); addMessage(" loadEpisode (arg1)"); addMessage(" arg1 - имя эпизода"); addMessage(" unloadEpisode ()"); addMessage(" reloadEpisode ()"); addMessage(" prevEpisode ()"); addMessage(" nextEpisode ()"); addMessage(" startEpisode ()"); addMessage(" finishEpisode ()"); addMessage(" playEpisode ()"); addMessage(" replayEpisode ()"); addMessage(" winEpisode ()"); addMessage(" loseEpisode ()"); addMessage(" enableEpisode ()"); addMessage(" disableEpisode ()"); addMessage(" help ()"); addMessage(" clear ()"); addMessage(" quit ()"); addMessage(" exit ()"); break; case "exit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "quit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "clear": clearHistory(); break; default: if (_local3 != ""){ addHistory((("Unknown command '" + _local3) + "'.")); }; }; } private function onCloseButtonClick(_arg1:MouseEvent):void{ hide(); } private function onKeyboardKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 67){ if (!visible){ show(); } else { if (stage.focus != command_tf){ hide(); }; }; }; if (_arg1.keyCode == 13){ if (stage.focus == command_tf){ executeCommand(command_tf.text); }; }; } public static function get instance():Console{ return (_instance); } public static function gotoMenu():void{ GameApplication.instance.gotoMenu(); } public static function gotoGame():void{ GameApplication.instance.gotoGame(); } public static function registerEpisode(_arg1:Class, _arg2:uint):void{ if (Game.instance){ Game.instance.registerEpisode(_arg1, _arg2); } else { throw (new Error("[Console] : <registerEpisode> : Game instance isn't exists.")); }; } public static function unregisterEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.unregisterEpisode(_arg1); } else { throw (new Error("[Console] : <unregisterEpisode> : Game instance isn't exists.")); }; } public static function getCurrentEpisode():IEpisode{ if (Game.instance){ return (Game.instance.getCurrentEpisode()); }; throw (new Error("[Console] : <getCurrentEpisode> : Game instance isn't exists.")); } public static function getCurrentEpisodeIndex():int{ if (Game.instance){ return (Game.instance.getCurrentEpisodeIndex()); }; throw (new Error("[Console] : <getCurrentEpisodeIndex> : Game instance isn't exists.")); } public static function loadEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <loadEpisode> : Game instance isn't exists.")); }; } public static function unloadEpisode():void{ if (Game.instance){ Game.instance.unloadEpisode(); } else { throw (new Error("[Console] : <unloadEpisode> : Game instance isn't exists.")); }; } public static function reloadEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <reloadEpisode> : Game instance isn't exists.")); }; } public static function prevEpisode():void{ if (Game.instance){ Game.instance.prevEpisode(); } else { throw (new Error("[Console] : <prevEpisode> : Game instance isn't exists.")); }; } public static function nextEpisode():void{ if (Game.instance){ Game.instance.nextEpisode(); } else { throw (new Error("[Console] : <nextEpisode> : Game instance isn't exists.")); }; } public static function startEpisode():void{ if (Game.instance){ Game.instance.startEpisode(); } else { throw (new Error("[Console] : <startEpisode> : Game instance isn't exists.")); }; } public static function finishEpisode():void{ if (Game.instance){ Game.instance.finishEpisode(); } else { throw (new Error("[Console] : <finishEpisode> : Game instance isn't exists.")); }; } public static function playEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <playEpisode> : Game instance isn't exists.")); }; } public static function replayEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <replayEpisode> : Game instance isn't exists.")); }; } public static function winEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().win(); } else { throw (new Error("[Console] : <winEpisode> : Game instance isn't exists.")); }; } public static function loseEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().lose(); } else { throw (new Error("[Console] : <loseEpisode> : Game instance isn't exists.")); }; } public static function enableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = true; } else { throw (new Error("[Console] : <enableEpisode> : Game instance isn't exists.")); }; } public static function disableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = false; } else { throw (new Error("[Console] : <disableEpisode> : Game instance isn't exists.")); }; } public static function isPrevEpisode():Boolean{ if (Game.instance){ return (Game.instance.isPrevEpisode()); }; throw (new Error("[Console] : <isPrevEpisode> : Game instance isn't exists.")); } public static function isNextEpisode():Boolean{ if (Game.instance){ return (Game.instance.isNextEpisode()); }; throw (new Error("[Console] : <isNextEpisode> : Game instance isn't exists.")); } } }//package aq.pcge.system
Section 42
//GameApplication (aq.pcge.GameApplication) package aq.pcge { import flash.display.*; import aq.pcge.media.*; import flash.events.*; import aq.pcge.system.*; import aq.pcge.common.*; import flash.utils.*; import flash.system.*; public class GameApplication extends MovieClip { public var allowRun:Boolean; public var gameURL:String; public var hostName:String; public var no_http:String; public var no_file:String; private var _ready:Boolean; public var preloader:MovieClip; public var content:MovieClip; public var console:Console; public var message:MovieClip; private var _menu:Screen; private var _game:Screen; private var _music:MusicPlayer; public static const SCREEN_WIDTH:uint = 800; public static const SCREEN_HEIGHT:uint = 480; private static var _instance:GameApplication; public static var gameMode:String = "normal"; public static var siteLock:Boolean = false; public static var linksOut:Boolean = true; public static var logoLink:String = "http://www.abroy.com"; public static var moreLink:String; public static var helpLink:String; public static var hostName:String = "abroy.com"; public static var gameName:String = "evolution"; public static var platform:String = "pc"; public static var link01:String; public static var link02:String; public static var link03:String; public static var link04:String; public static var link05:String; public static var link06:String; public static var link07:String; public static var link08:String; public static var link09:String; public static var link10:String; public static var link11:String; public static var link12:String; public function GameApplication(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); if (!_instance){ _instance = this; } else { throw (new Error("[GameApplication] : <GameApplication> : Only one instance of this class is allowed.")); }; } public function showProgress(_arg1:ProgressEvent):void{ if (_arg1.bytesTotal <= 0){ return; }; var _local2:Number = Math.floor(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100)); if (preloader){ preloader.preloadBar.gotoAndStop(_local2); }; trace((((((_arg1.bytesLoaded + "/") + _arg1.bytesTotal) + " (") + _local2) + "%)")); if (_arg1.bytesLoaded == _arg1.bytesTotal){ removeEventListener(ProgressEvent.PROGRESS, showProgress); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); }; } public function init():void{ var _local1:Class; var _local2:Class; if (!_ready){ _local1 = (getDefinitionByName("aq.pcge.menu.Menu") as Class); _local2 = (getDefinitionByName("aq.pcge.game.Game") as Class); _menu = new (_local1); _game = new (_local2); _music = new MusicPlayer(); _ready = true; }; } public function ready():Boolean{ return (_ready); } public function gotoMenu():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _menu){ _game.hide(); content.removeChildAt(0); }; }; _music.mute = true; _menu.show(); content.addChildAt(_menu, 0); }; } public function gotoGame():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _game){ _menu.hide(); content.removeChildAt(0); }; }; _music.mute = false; _game.show(); content.addChildAt(_game, 0); }; } function frame1(){ trace("+------------------------------------------------+"); trace("| LOADING |"); trace("+------------------------------------------------+"); stop(); Security.allowDomain("http://cdn3.cpmstar.com"); GameApplication.moreLink = "http://www.abroy.com/"; GameApplication.platform = "pc"; GameApplication.siteLock = false; GameApplication.gameMode = "normal"; GameApplication.helpLink = "http://www.abroy.com/play/adventure-games/world-of-steampunk-walkthrough/"; GameApplication.link01 = "http://www.abroy.com/play/adventure-games/escape-from-roswell/"; GameApplication.link02 = "http://www.abroy.com/play/adventure-games/rudolf-the-rabbit/"; GameApplication.link03 = "http://www.abroy.com/play/adventure-games/saint-devil/"; GameApplication.link04 = "http://www.abroy.com/play/adventure-games/zombie-flood/"; allowRun = true; if (GameApplication.siteLock){ if (((!(GameApplication.hostName)) || (!(GameApplication.hostName.length)))){ throw (new Error("[GameApplication] : <GameApplication> : Critical Error (Wrong host name).")); }; allowRun = false; gameURL = loaderInfo.url; if (gameURL.indexOf("http://") != -1){ no_http = gameURL.split("http://")[1]; hostName = no_http.split("/")[0]; } else { no_file = gameURL.split("file:///")[1]; hostName = "localhost"; }; if (hostName.indexOf("www.") != -1){ hostName = hostName.split("www.")[1]; }; if (((hostName) && (hostName.length))){ if (hostName == GameApplication.hostName){ allowRun = true; }; }; }; if (allowRun){ if ((((loaderInfo.bytesTotal > 0)) && ((loaderInfo.bytesLoaded == loaderInfo.bytesTotal)))){ trace((((loaderInfo.bytesLoaded + "/") + loaderInfo.bytesTotal) + " (100%)")); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); } else { loaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgress); }; } else { if (preloader){ preloader.gotoAndStop(1); }; visible = false; }; } function frame2(){ trace("+------------------------------------------------+"); trace("| EXPORTING CLASSES |"); trace("+------------------------------------------------+"); nextFrame(); } function frame3(){ trace("+------------------------------------------------+"); trace("| ABROY PRESENTS |"); trace("+------------------------------------------------+"); stop(); } function frame4(){ trace("+------------------------------------------------+"); trace("| RUNNING |"); trace("+------------------------------------------------+"); stop(); } public static function get instance():GameApplication{ return (_instance); } } }//package aq.pcge
Section 43
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public final class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 44
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } public function get rawTime():Number{ return (this.cachedTotalTime); } public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_lastChild){ _lastChild.nextNode = _arg1; } else { _firstChild = _arg1; }; _arg1.prevNode = _lastChild; _lastChild = _arg1; _arg1.nextNode = null; _arg1.cachedOrphan = false; return (_arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; _arg1.cachedOrphan = true; } } }//package com.greensock.core
Section 45
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var cachedTime:Number; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var data; public var timeline:SimpleTimeline; public var cachedOrphan:Boolean; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; public var cachedPauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.693; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2)!=null) ? _arg2 : {}; if (this.vars.isGSVars){ this.vars = this.vars.vars; }; this.cachedDuration = (this.cachedTotalDuration = _arg1); _delay = (this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = (this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; _local3.insert(this, _local3.cachedTotalTime); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ if (((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))){ this.timeline.insert(this, (_arg1 - _delay)); } else { this.cachedStartTime = _arg1; }; } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ var _local2:Number = (_arg1 / this.cachedDuration); this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(true); if (((((this.active) && (!(this.cachedPaused)))) && (!((_arg1 == 0))))){ this.setTotalTime((this.cachedTotalTime * _local2), true); }; } public function invalidate():void{ } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.totalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime >= this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get startTime():Number{ return (this.cachedStartTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - this.cachedPauseTime)); this.cachedPauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (this.cachedPaused) ? this.cachedPauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ this.gc = !(_arg1); if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.cachedOrphan))){ this.timeline.insert(this, (this.cachedStartTime - _delay)); }; } else { this.active = false; if (((!(_arg2)) && (!(this.cachedOrphan)))){ this.timeline.remove(this, true); }; }; return (false); } } }//package com.greensock.core
Section 46
//Circ (com.greensock.easing.Circ) package com.greensock.easing { public class Circ { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return ((((-(_arg3) * 0.5) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 * 0.5) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } } }//package com.greensock.easing
Section 47
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import com.greensock.core.*; public final class OverwriteManager { public static const ALL_ONSTART:int = 4; public static const CONCURRENT:int = 3; public static const ALL_IMMEDIATE:int = 1; public static const PREEXISTING:int = 5; public static const AUTO:int = 2; public static const version:Number = 6.1; public static const NONE:int = 0; public static var enabled:Boolean; public static var mode:int; public static function getGlobalPaused(_arg1:TweenCore):Boolean{ var _local2:Boolean; while (_arg1) { if (_arg1.cachedPaused){ _local2 = true; break; }; _arg1 = _arg1.timeline; }; return (_local2); } public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.6){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:int):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:int; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = (_arg1.cachedStartTime + 1E-10); var _local9:Array = []; var _local10:Array = []; var _local11:int; var _local12:int; _local5 = _arg3.length; while (--_local5 > -1) { _local7 = _arg3[_local5]; if ((((((_local7 == _arg1)) || (_local7.gc))) || (((!(_local7.initted)) && (((_local8 - _local7.cachedStartTime) <= 2E-10)))))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((((_local7.cachedStartTime <= _local8)) && ((((_local7.cachedStartTime + _local7.totalDuration) + 1E-10) > _local8)))) && (!(_local7.cachedPaused)))) && (!((((_arg1.cachedDuration == 0)) && (((_local8 - _local7.cachedStartTime) <= 2E-10))))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (--_local5 > -1) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.cachedStartTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && ((((((_local17 + (_local16.totalDuration * _local14)) + 1E-10) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (--_local5 > -1) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (--_local5 > -1) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } } }//package com.greensock
Section 48
//TimelineLite (com.greensock.TimelineLite) package com.greensock { import com.greensock.core.*; public class TimelineLite extends SimpleTimeline { protected var _endCaps:Array; protected var _labels:Object; public static const version:Number = 1.698; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public function TimelineLite(_arg1:Object=null){ super(_arg1); _endCaps = [null, null]; _labels = {}; this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true)); _hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function")); if ((this.vars.tweens is Array)){ this.insertMultiple(this.vars.tweens, 0, ((this.vars.align)!=null) ? this.vars.align : "normal", (this.vars.stagger) ? Number(this.vars.stagger) : 0); }; } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((this.cachedPauseTime) || ((this.cachedPauseTime == 0)))) ? this.cachedPauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function stop():void{ this.paused = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local8:TweenCore; var _local9:Boolean; var _local10:Boolean; var _local11:TweenCore; var _local12:Number; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; var _local7:Number = this.cachedTimeScale; var _local13:Boolean = this.cachedPaused; if (_arg1 >= _local4){ if (((((!((_local5 == _local4))) || ((this.cachedDuration == 0)))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = (this.cachedTime = _local4); forceChildrenToEnd(_local4, _arg2); _local9 = ((!(this.hasPausedChild())) && (!(this.cachedReversed))); _local10 = true; if ((((((this.cachedDuration == 0)) && (_local9))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){ _arg3 = true; _local9 = true; }; } else { if ((((_arg1 == 0)) && (!(this.initted)))){ _arg3 = true; }; }; if (((!((_local5 == 0))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = 0; this.cachedTime = 0; forceChildrenToBeginning(0, _arg2); _local10 = true; if (this.cachedReversed){ _local9 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_local10){ } else { if ((this.cachedTime - _local5) > 0){ _local8 = _firstChild; while (_local8) { _local11 = _local8.nextNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= this.cachedTime)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; } else { _local8 = _lastChild; while (_local8) { _local11 = _local8.prevNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= _local5)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((((_local9) && ((((_local6 == this.cachedStartTime)) || (!((_local7 == this.cachedTimeScale))))))) && ((((_local4 >= this.totalDuration)) || ((this.cachedTime == 0)))))){ complete(true, _arg2); }; } override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; var _local3:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local4:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_local4 == _arg1){ _local4 = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_local3 == _arg1){ _local3 = _arg1.nextNode; }; }; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; _arg1.cachedOrphan = true; setDirtyCache(true); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } override public function get totalDuration():Number{ var _local1:Number; var _local2:Number; var _local3:TweenCore; var _local4:Number; var _local5:TweenCore; if (this.cacheIsDirty){ _local1 = 0; _local3 = (this.gc) ? _endCaps[0] : _firstChild; _local4 = -(Infinity); while (_local3) { _local5 = _local3.nextNode; if (_local3.cachedStartTime < _local4){ this.insert(_local3, (_local3.cachedStartTime - _local3.delay)); } else { _local4 = _local3.cachedStartTime; }; if (_local3.cachedStartTime < 0){ _local1 = (_local1 - _local3.cachedStartTime); this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999); }; _local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale)); if (_local2 > _local1){ _local1 = _local2; }; _local3 = _local5; }; this.cachedDuration = (this.cachedTotalDuration = _local1); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); play(); } public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):Array{ return (insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4)); } public function set currentProgress(_arg1:Number):void{ setTotalTime((this.duration * _arg1), false); } public function clear(_arg1:Array=null):void{ if (_arg1 == null){ _arg1 = getChildren(false, true, true); }; var _local2:int = _arg1.length; while (--_local2 > -1) { TweenCore(_arg1[_local2]).setEnabled(false, false); }; } public function prepend(_arg1:TweenCore, _arg2:Boolean=false):TweenCore{ shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0); return (insert(_arg1, 0)); } public function removeLabel(_arg1:String):Number{ var _local2:Number = _labels[_arg1]; delete _labels[_arg1]; return (_local2); } protected function parseTimeOrLabel(_arg1):Number{ if (typeof(_arg1) == "string"){ if (!(_arg1 in _labels)){ throw (new Error((("TimelineLite error: the " + _arg1) + " label was not found."))); }; return (getLabelTime(String(_arg1))); }; return (Number(_arg1)); } public function addLabel(_arg1:String, _arg2:Number):void{ _labels[_arg1] = _arg2; } public function hasPausedChild():Boolean{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){ return (true); }; _local1 = _local1.nextNode; }; return (false); } public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{ var _local5:int; var _local3:Array = getChildren(_arg2, true, false); var _local4:Array = []; var _local6:int = _local3.length; var _local7:int; _local5 = 0; while (_local5 < _local6) { if (TweenLite(_local3[_local5]).target == _arg1){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local8 = _temp1; _local4[_local8] = _local3[_local5]; }; _local5 = (_local5 + 1); }; return (_local4); } public function gotoAndStop(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); this.paused = true; } public function append(_arg1:TweenCore, _arg2:Number=0):TweenCore{ return (insert(_arg1, (this.duration + _arg2))); } override public function get duration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = this.totalDuration; }; return (this.cachedDuration); } public function get useFrames():Boolean{ var _local1:SimpleTimeline = this.timeline; while (_local1.timeline) { _local1 = _local1.timeline; }; return (Boolean((_local1 == TweenLite.rootFramesTimeline))); } public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{ var _local5:String; var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local4) { if (_local4.cachedStartTime >= _arg3){ _local4.cachedStartTime = (_local4.cachedStartTime + _arg1); }; _local4 = _local4.nextNode; }; if (_arg2){ for (_local5 in _labels) { if (_labels[_local5] >= _arg3){ _labels[_local5] = (_labels[_local5] + _arg1); }; }; }; this.setDirtyCache(true); } public function goto(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); } public function killTweensOf(_arg1:Object, _arg2:Boolean=true, _arg3:Object=null):Boolean{ var _local6:TweenLite; var _local4:Array = getTweensOf(_arg1, _arg2); var _local5:int = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; return (Boolean((_local4.length > 0))); } override public function set duration(_arg1:Number):void{ if (((!((this.duration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.duration / _arg1); }; } public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):Array{ var _local5:int; var _local6:TweenCore; var _local7:Number = ((Number(_arg2)) || (0)); var _local8:int = _arg1.length; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _local7 = _labels[_arg2]; }; _local5 = 0; while (_local5 < _local8) { _local6 = (_arg1[_local5] as TweenCore); insert(_local6, _local7); if (_arg3 == "sequence"){ _local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale)); } else { if (_arg3 == "start"){ _local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay); }; }; _local7 = (_local7 + _arg4); _local5 = (_local5 + 1); }; return (_arg1); } public function getLabelTime(_arg1:String):Number{ return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1); } override public function get rawTime():Number{ if (((this.cachedPaused) || (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))))){ return (this.cachedTotalTime); }; return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale)); } override public function set totalDuration(_arg1:Number):void{ if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.totalDuration / _arg1); }; } public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{ var _local5:Array = []; var _local6:int; var _local7:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local7) { if (_local7.cachedStartTime < _arg4){ } else { if ((_local7 is TweenLite)){ if (_arg2){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local8 = _temp1; _local5[_local8] = _local7; }; } else { if (_arg3){ var _temp2 = _local6; _local6 = (_local6 + 1); _local8 = _temp2; _local5[_local8] = _local7; }; if (_arg1){ _local5 = _local5.concat(TimelineLite(_local7).getChildren(true, _arg2, _arg3)); _local6 = _local5.length; }; }; }; _local7 = _local7.nextNode; }; return (_local5); } protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _firstChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.nextNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){ _local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _lastChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.prevNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){ _local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } override public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local6:TweenCore; var _local7:Number; var _local8:SimpleTimeline; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _arg2 = Number(_labels[_arg2]); }; var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_arg1.gc){ _arg1.setEnabled(true, true); }; setDirtyCache(true); var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local5:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_local5 == null){ _local5 = _arg1; _local4 = _local5; _arg1.nextNode = (_arg1.prevNode = null); } else { _local6 = _local5; _local7 = _arg1.cachedStartTime; while (((!((_local6 == null))) && ((_local7 < _local6.cachedStartTime)))) { _local6 = _local6.prevNode; }; if (_local6 == null){ _local4.prevNode = _arg1; _arg1.nextNode = _local4; _arg1.prevNode = null; _local4 = _arg1; } else { if (_local6.nextNode){ _local6.nextNode.prevNode = _arg1; } else { if (_local6 == _local5){ _local5 = _arg1; }; }; _arg1.prevNode = _local6; _arg1.nextNode = _local6.nextNode; _local6.nextNode = _arg1; }; }; _arg1.cachedOrphan = false; if (this.gc){ _endCaps[0] = _local4; _endCaps[1] = _local5; } else { _firstChild = _local4; _lastChild = _local5; }; if (((((this.gc) && (!(this.cachedPaused)))) && (((this.cachedStartTime + ((_arg1.cachedStartTime + (_arg1.cachedTotalDuration / _arg1.cachedTimeScale)) / this.cachedTimeScale)) > this.timeline.cachedTime)))){ if ((((this.timeline == TweenLite.rootTimeline)) || ((this.timeline == TweenLite.rootFramesTimeline)))){ this.setTotalTime(this.cachedTotalTime, true); }; this.setEnabled(true, false); _local8 = this.timeline; while (((_local8.gc) && (_local8.timeline))) { if ((_local8.cachedStartTime + (_local8.totalDuration / _local8.cachedTimeScale)) > _local8.timeline.cachedTime){ _local8.setEnabled(true, false); }; _local8 = _local8.timeline; }; }; return (_arg1); } override public function invalidate():void{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { _local1.invalidate(); _local1 = _local1.nextNode; }; } public function get timeScale():Number{ return (this.cachedTimeScale); } public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):Array{ var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3}); shiftChildren(_local5.duration, _arg4, 0); insertMultiple(_arg1, 0, _arg2, _arg3); _local5.kill(); return (_arg1); } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:TweenCore; if (_arg1 == this.gc){ if (_arg1){ _local3 = _endCaps[0]; _firstChild = _local3; _lastChild = _endCaps[1]; _endCaps = [null, null]; } else { _local3 = _firstChild; _endCaps = [_firstChild, _lastChild]; _firstChild = (_lastChild = null); }; while (_local3) { _local3.setEnabled(_arg1, true); _local3 = _local3.nextNode; }; }; return (super.setEnabled(_arg1, _arg2)); } } }//package com.greensock
Section 49
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.display.*; import flash.events.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:int; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.698; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1, reversed:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); if (_arg1 == null){ throw (new Error("Cannot tween a null object.")); }; this.target = _arg1; if ((((this.target is TweenCore)) && (this.vars.timeScale))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = !(this.cachedReversed); if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime >= 0){ _arg3 = true; _local4 = (_rawPrevTime > 0); }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (((!((this.cachedTime == 0))) || ((this.cachedDuration == 0)))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_local4) && (!(this.gc)))){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { if (_local3.indexOf(this) == -1){ _local3[_local3.length] = this; }; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (--_local2 > -1) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInitAllProps", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; if (((!((_local3 == _local4.target.propName))) || ((_local4.name == "")))){ delete propTweenLookup[_local3]; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (((_arg2) && (!((_arg1 == _overwrittenProps))))){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame = (rootFrame + 1); rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (--_local5 > -1) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 50
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 51
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 52
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 53
//AVFPSCounter_400 (PnC_Game4_fla.AVFPSCounter_400) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class AVFPSCounter_400 extends MovieClip { public var fps_tf:TextField; public var time:uint; public var sum:Number; public var num:uint; public function AVFPSCounter_400(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); sum = 0; num = 0; if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); var _local3:Number = (1000 / (_local2 - time)); sum = (sum + _local3); num++; fps_tf.text = String(Math.round((sum / num))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 54
//cont_385 (PnC_Game4_fla.cont_385) package PnC_Game4_fla { import flash.display.*; import flash.text.*; public dynamic class cont_385 extends MovieClip { public var history_tf:TextField; public function cont_385(){ addFrameScript(0, frame1); } function frame1(){ history_tf.autoSize = "left"; } } }//package PnC_Game4_fla
Section 55
//Content_381 (PnC_Game4_fla.Content_381) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import aq.pcge.*; import aq.pcge.media.*; public dynamic class Content_381 extends MovieClip { public var em:EpisodesManager; public function Content_381(){ addFrameScript(0, frame1); } function frame1(){ GameApplication.instance.init(); em = EpisodesManager.instance; em.registerEpisode(Episode_01, 0); em.registerEpisode(Episode_02, 1); em.registerEpisode(Episode_03, 2); em.registerEpisode(Episode_04, 3); em.registerEpisode(Episode_05, 4); em.registerEpisode(Episode_06, 5); em.registerEpisode(Episode_07, 6); em.registerEpisode(Episode_08, 7); em.load(); em.unlockEpisode(0); MusicPlayer.instance.playMusic(new GameMusic()); GameApplication.instance.gotoMenu(); } } }//package PnC_Game4_fla
Section 56
//Degradadotrama_379 (PnC_Game4_fla.Degradadotrama_379) package PnC_Game4_fla { import flash.display.*; public dynamic class Degradadotrama_379 extends MovieClip { public function Degradadotrama_379(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game4_fla
Section 57
//DustCloudGFX_17 (PnC_Game4_fla.DustCloudGFX_17) package PnC_Game4_fla { import flash.display.*; import flash.events.*; public dynamic class DustCloudGFX_17 extends MovieClip { public function DustCloudGFX_17(){ addFrameScript(0, frame1, 14, frame15); } function frame1(){ stop(); } function frame15(){ dispatchEvent(new Event("animComplete")); } } }//package PnC_Game4_fla
Section 58
//Exporter_8 (PnC_Game4_fla.Exporter_8) package PnC_Game4_fla { import flash.display.*; public dynamic class Exporter_8 extends MovieClip { public function Exporter_8(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 59
//FPSCounter_401 (PnC_Game4_fla.FPSCounter_401) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class FPSCounter_401 extends MovieClip { public var fps_tf:TextField; public var time:uint; public function FPSCounter_401(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); fps_tf.text = String(Math.round((1000 / (_local2 - time)))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 60
//girl_die_107 (PnC_Game4_fla.girl_die_107) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_die_107 extends MovieClip { public function girl_die_107(){ addFrameScript(23, frame24); } function frame24(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 61
//girl_head_die_111 (PnC_Game4_fla.girl_head_die_111) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_head_die_111 extends MovieClip { public function girl_head_die_111(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package PnC_Game4_fla
Section 62
//girl_l1_idlecopy_335 (PnC_Game4_fla.girl_l1_idlecopy_335) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_l1_idlecopy_335 extends MovieClip { public var body:MovieClip; public var hand1:MovieClip; public var hand2:MovieClip; public var leg1:MovieClip; public var leg2:MovieClip; public function girl_l1_idlecopy_335(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game4_fla
Section 63
//girl_l2_use_truba_112 (PnC_Game4_fla.girl_l2_use_truba_112) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class girl_l2_use_truba_112 extends MovieClip { public function girl_l2_use_truba_112(){ addFrameScript(12, frame13, 26, frame27); } function frame13(){ MovieClip(parent.parent).scorpion.anim.gotoAndStop(3); } function frame27(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 64
//girl_l4_down_124 (PnC_Game4_fla.girl_l4_down_124) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l4_down_124 extends MovieClip { public function girl_l4_down_124(){ addFrameScript(40, frame41); } function frame41(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 65
//girl_l4_up_123 (PnC_Game4_fla.girl_l4_up_123) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l4_up_123 extends MovieClip { public function girl_l4_up_123(){ addFrameScript(40, frame41); } function frame41(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 66
//girl_l4_use_bagor_121 (PnC_Game4_fla.girl_l4_use_bagor_121) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l4_use_bagor_121 extends MovieClip { public function girl_l4_use_bagor_121(){ addFrameScript(42, frame43); } function frame43(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 67
//girl_l4_use_gun_117 (PnC_Game4_fla.girl_l4_use_gun_117) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class girl_l4_use_gun_117 extends MovieClip { public function girl_l4_use_gun_117(){ addFrameScript(20, frame21, 40, frame41); } function frame21(){ MovieClip(parent.parent).soldier.gotoAndStop(3); } function frame41(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 68
//girl_l8_die_131 (PnC_Game4_fla.girl_l8_die_131) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l8_die_131 extends MovieClip { public function girl_l8_die_131(){ addFrameScript(17, frame18); } function frame18(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 69
//girl_l8_use_bola_129 (PnC_Game4_fla.girl_l8_use_bola_129) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l8_use_bola_129 extends MovieClip { public function girl_l8_use_bola_129(){ addFrameScript(29, frame30); } function frame30(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 70
//girl_l8_use_rogatka_125 (PnC_Game4_fla.girl_l8_use_rogatka_125) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class girl_l8_use_rogatka_125 extends MovieClip { public function girl_l8_use_rogatka_125(){ addFrameScript(26, frame27, 44, frame45); } function frame27(){ MovieClip(parent.parent).robot.gotoAndStop(3); } function frame45(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 71
//girl_rerfuse_106 (PnC_Game4_fla.girl_rerfuse_106) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_rerfuse_106 extends MovieClip { public function girl_rerfuse_106(){ addFrameScript(17, frame18); } function frame18(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 72
//girl_take_104 (PnC_Game4_fla.girl_take_104) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_take_104 extends MovieClip { public function girl_take_104(){ addFrameScript(6, frame7, 15, frame16); } function frame7(){ dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_KEYFRAME, true)); } function frame16(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 73
//girl_use_105 (PnC_Game4_fla.girl_use_105) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_use_105 extends MovieClip { public function girl_use_105(){ addFrameScript(15, frame16); } function frame16(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 74
//girl_walk_103 (PnC_Game4_fla.girl_walk_103) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_walk_103 extends MovieClip { public function girl_walk_103(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(6); } } }//package PnC_Game4_fla
Section 75
//girl_walk_347 (PnC_Game4_fla.girl_walk_347) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_walk_347 extends MovieClip { public function girl_walk_347(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(6); } } }//package PnC_Game4_fla
Section 76
//HelpButton_358 (PnC_Game4_fla.HelpButton_358) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class HelpButton_358 extends MovieClip { public function HelpButton_358(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 77
//heroL1_334 (PnC_Game4_fla.heroL1_334) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class heroL1_334 extends MovieClip { public var robot:MovieClip; public var l1_body:MovieClip; public function heroL1_334(){ addFrameScript(0, frame1, 92, frame93); } function frame1(){ stop(); } function frame93(){ stop(); MovieClip(parent).win(); } } }//package PnC_Game4_fla
Section 78
//l1_lever_320 (PnC_Game4_fla.l1_lever_320) package PnC_Game4_fla { import flash.display.*; public dynamic class l1_lever_320 extends MovieClip { public function l1_lever_320(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 79
//l2_scorpion_all_293 (PnC_Game4_fla.l2_scorpion_all_293) package PnC_Game4_fla { import flash.display.*; public dynamic class l2_scorpion_all_293 extends MovieClip { public function l2_scorpion_all_293(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 80
//l2_scorpion_attack_313 (PnC_Game4_fla.l2_scorpion_attack_313) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l2_scorpion_attack_313 extends MovieClip { public function l2_scorpion_attack_313(){ addFrameScript(6, frame7, 13, frame14); } function frame7(){ if (!MovieClip(parent.parent.parent).weaponOk){ MovieClip(parent.parent.parent).killUs(); }; } function frame14(){ stop(); } } }//package PnC_Game4_fla
Section 81
//l2_scorpion_die_315 (PnC_Game4_fla.l2_scorpion_die_315) package PnC_Game4_fla { import flash.display.*; public dynamic class l2_scorpion_die_315 extends MovieClip { public function l2_scorpion_die_315(){ addFrameScript(18, frame19); } function frame19(){ stop(); } } }//package PnC_Game4_fla
Section 82
//l3_most_anim_269 (PnC_Game4_fla.l3_most_anim_269) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l3_most_anim_269 extends MovieClip { public function l3_most_anim_269(){ addFrameScript(0, frame1, 48, frame49); } function frame1(){ stop(); } function frame49(){ stop(); MovieClip(parent).goWin2(); } } }//package PnC_Game4_fla
Section 83
//l3_puzzle_all_276 (PnC_Game4_fla.l3_puzzle_all_276) package PnC_Game4_fla { import flash.display.*; public dynamic class l3_puzzle_all_276 extends MovieClip { public var p1:MovieClip; public var p2:MovieClip; public var p3:MovieClip; public var r1:MovieClip; public var p4:MovieClip; public var r2:MovieClip; public var p5:MovieClip; public var r3:MovieClip; public var r4:MovieClip; public var r5:MovieClip; public function l3_puzzle_all_276(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 84
//l3_puzzle_anim_275 (PnC_Game4_fla.l3_puzzle_anim_275) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l3_puzzle_anim_275 extends MovieClip { public var puzzle:MovieClip; public function l3_puzzle_anim_275(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame10(){ stop(); } function frame20(){ stop(); MovieClip(parent).bridge.gotoAndPlay(2); } } }//package PnC_Game4_fla
Section 85
//l4_soldier_all_215 (PnC_Game4_fla.l4_soldier_all_215) package PnC_Game4_fla { import flash.display.*; public dynamic class l4_soldier_all_215 extends MovieClip { public function l4_soldier_all_215(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 86
//l4_soldier_all_246 (PnC_Game4_fla.l4_soldier_all_246) package PnC_Game4_fla { import flash.display.*; public dynamic class l4_soldier_all_246 extends MovieClip { public function l4_soldier_all_246(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 87
//l4_soldier_attack_223 (PnC_Game4_fla.l4_soldier_attack_223) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_soldier_attack_223 extends MovieClip { public function l4_soldier_attack_223(){ addFrameScript(8, frame9, 17, frame18); } function frame9(){ MovieClip(parent.parent).killUs(); } function frame18(){ stop(); } } }//package PnC_Game4_fla
Section 88
//l4_soldier_attack_254 (PnC_Game4_fla.l4_soldier_attack_254) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_soldier_attack_254 extends MovieClip { public function l4_soldier_attack_254(){ addFrameScript(8, frame9, 17, frame18); } function frame9(){ MovieClip(parent.parent).killUs(); } function frame18(){ stop(); } } }//package PnC_Game4_fla
Section 89
//l4_soldier_die_255 (PnC_Game4_fla.l4_soldier_die_255) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_soldier_die_255 extends MovieClip { public function l4_soldier_die_255(){ addFrameScript(21, frame22); } function frame22(){ stop(); MovieClip(parent.parent).goWin2(); } } }//package PnC_Game4_fla
Section 90
//l4_step_244 (PnC_Game4_fla.l4_step_244) package PnC_Game4_fla { import flash.display.*; public dynamic class l4_step_244 extends MovieClip { public function l4_step_244(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); } } }//package PnC_Game4_fla
Section 91
//l5_gate_197 (PnC_Game4_fla.l5_gate_197) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_gate_197 extends MovieClip { public function l5_gate_197(){ addFrameScript(0, frame1, 14, frame15); } function frame1(){ stop(); } function frame15(){ stop(); MovieClip(parent).goWin2(); } } }//package PnC_Game4_fla
Section 92
//l5_puzzle_anim_199 (PnC_Game4_fla.l5_puzzle_anim_199) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_puzzle_anim_199 extends MovieClip { public var puzzle:MovieClip; public function l5_puzzle_anim_199(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame10(){ stop(); } function frame20(){ stop(); MovieClip(parent).door.play(); } } }//package PnC_Game4_fla
Section 93
//l5_soldier_die_224 (PnC_Game4_fla.l5_soldier_die_224) package PnC_Game4_fla { import flash.display.*; public dynamic class l5_soldier_die_224 extends MovieClip { public function l5_soldier_die_224(){ addFrameScript(31, frame32); } function frame32(){ stop(); } } }//package PnC_Game4_fla
Section 94
//l6_box_162 (PnC_Game4_fla.l6_box_162) package PnC_Game4_fla { import flash.display.*; public dynamic class l6_box_162 extends MovieClip { public var lever:MovieClip; public var gear:MovieClip; public var tube:MovieClip; public var firestoper:MovieClip; public function l6_box_162(){ addFrameScript(0, frame1, 11, frame12); } function frame1(){ stop(); } function frame12(){ stop(); } } }//package PnC_Game4_fla
Section 95
//l6_kran_klamp_181 (PnC_Game4_fla.l6_kran_klamp_181) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_kran_klamp_181 extends MovieClip { public function l6_kran_klamp_181(){ addFrameScript(0, frame1, 6, frame7, 12, frame13); } function frame1(){ stop(); } function frame7(){ stop(); MovieClip(parent.parent).checkTake(); } function frame13(){ gotoAndStop(1); } } }//package PnC_Game4_fla
Section 96
//l6_pult_anim_184 (PnC_Game4_fla.l6_pult_anim_184) package PnC_Game4_fla { import flash.display.*; public dynamic class l6_pult_anim_184 extends MovieClip { public var pult:MovieClip; public function l6_pult_anim_184(){ addFrameScript(0, frame1, 7, frame8, 14, frame15); } function frame1(){ stop(); } function frame8(){ stop(); } function frame15(){ stop(); } } }//package PnC_Game4_fla
Section 97
//l6_spider_all_164 (PnC_Game4_fla.l6_spider_all_164) package PnC_Game4_fla { import flash.display.*; public dynamic class l6_spider_all_164 extends MovieClip { public function l6_spider_all_164(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 98
//l6_spider_attack_174 (PnC_Game4_fla.l6_spider_attack_174) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_spider_attack_174 extends MovieClip { public function l6_spider_attack_174(){ addFrameScript(4, frame5, 11, frame12); } function frame5(){ MovieClip(parent.parent).killUs(); } function frame12(){ stop(); } } }//package PnC_Game4_fla
Section 99
//l6_spider_die_176 (PnC_Game4_fla.l6_spider_die_176) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_spider_die_176 extends MovieClip { public function l6_spider_die_176(){ addFrameScript(16, frame17); } function frame17(){ stop(); MovieClip(parent.parent).goWin2(); } } }//package PnC_Game4_fla
Section 100
//l7_lever_139 (PnC_Game4_fla.l7_lever_139) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_lever_139 extends MovieClip { public function l7_lever_139(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 101
//l7_lift_146 (PnC_Game4_fla.l7_lift_146) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_lift_146 extends MovieClip { public function l7_lift_146(){ addFrameScript(0, frame1, 22, frame23); } function frame1(){ stop(); } function frame23(){ gotoAndPlay(3); } } }//package PnC_Game4_fla
Section 102
//l7_pech_140 (PnC_Game4_fla.l7_pech_140) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_pech_140 extends MovieClip { public function l7_pech_140(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 103
//l7_puzzle_138 (PnC_Game4_fla.l7_puzzle_138) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_puzzle_138 extends MovieClip { public var gear3:MovieClip; public var gear4:MovieClip; public var gear1:MovieClip; public var gear2:MovieClip; public function l7_puzzle_138(){ addFrameScript(0, frame1, 40, frame41); } function frame1(){ stop(); } function frame41(){ gotoAndPlay(3); } } }//package PnC_Game4_fla
Section 104
//l8_hren_all_96 (PnC_Game4_fla.l8_hren_all_96) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_hren_all_96 extends MovieClip { public function l8_hren_all_96(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 105
//l8_hren_full_99 (PnC_Game4_fla.l8_hren_full_99) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_hren_full_99 extends MovieClip { public function l8_hren_full_99(){ addFrameScript(4, frame5, 57, frame58); } function frame5(){ MovieClip(parent.parent).robot.gotoAndStop(9); } function frame58(){ stop(); MovieClip(parent.parent).win(); } } }//package PnC_Game4_fla
Section 106
//l8_lever2_101 (PnC_Game4_fla.l8_lever2_101) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_lever2_101 extends MovieClip { public function l8_lever2_101(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 107
//l8_robot_all_59 (PnC_Game4_fla.l8_robot_all_59) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_robot_all_59 extends MovieClip { public function l8_robot_all_59(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame9(){ stop(); } } }//package PnC_Game4_fla
Section 108
//l8_robot_arm_die_87 (PnC_Game4_fla.l8_robot_arm_die_87) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_robot_arm_die_87 extends MovieClip { public function l8_robot_arm_die_87(){ addFrameScript(12, frame13); } function frame13(){ stop(); MovieClip(parent).gotoAndStop(4); } } }//package PnC_Game4_fla
Section 109
//l8_robot_bola_90 (PnC_Game4_fla.l8_robot_bola_90) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_robot_bola_90 extends MovieClip { public function l8_robot_bola_90(){ addFrameScript(17, frame18); } function frame18(){ stop(); MovieClip(parent).gotoAndStop(7); } } }//package PnC_Game4_fla
Section 110
//l8_robot_cick_89 (PnC_Game4_fla.l8_robot_cick_89) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_robot_cick_89 extends MovieClip { public function l8_robot_cick_89(){ addFrameScript(10, frame11, 21, frame22); } function frame11(){ MovieClip(parent.parent).killUs8(); } function frame22(){ stop(); } } }//package PnC_Game4_fla
Section 111
//l8_robot_die_shoot_94 (PnC_Game4_fla.l8_robot_die_shoot_94) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_robot_die_shoot_94 extends MovieClip { public function l8_robot_die_shoot_94(){ addFrameScript(2, frame3, 11, frame12); } function frame3(){ MovieClip(parent.parent).killUs(); } function frame12(){ stop(); } } }//package PnC_Game4_fla
Section 112
//l8_robot_shoot_85 (PnC_Game4_fla.l8_robot_shoot_85) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_robot_shoot_85 extends MovieClip { public function l8_robot_shoot_85(){ addFrameScript(7, frame8, 84, frame85); } function frame8(){ MovieClip(parent.parent).killUs(); } function frame85(){ stop(); } } }//package PnC_Game4_fla
Section 113
//Logo_33 (PnC_Game4_fla.Logo_33) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Logo_33 extends MovieClip { public function Logo_33(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; try { navigateToURL(new URLRequest("http://www.abroy.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 114
//MEMCounter_399 (PnC_Game4_fla.MEMCounter_399) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; import flash.system.*; public dynamic class MEMCounter_399 extends MovieClip { public var mem_tf:TextField; public var mb:uint; public function MEMCounter_399(){ addFrameScript(0, frame1); } function frame1(){ mb = (0x0400 * 0x0400); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ mem_tf.text = String(Math.round((System.totalMemory / mb))); }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 115
//Message_397 (PnC_Game4_fla.Message_397) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Message_397 extends MovieClip { public function Message_397(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!parent["console"].visible){ parent["console"].show(); } else { parent["console"].hide(); }; } function frame1(){ stop(); if (GameApplication.gameMode == "debug"){ addEventListener(MouseEvent.CLICK, onClick); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 116
//MJLogo_369 (PnC_Game4_fla.MJLogo_369) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class MJLogo_369 extends MovieClip { public function MJLogo_369(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; try { navigateToURL(new URLRequest("http://www.minijuegos.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 117
//MoreGamesButton_366 (PnC_Game4_fla.MoreGamesButton_366) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_366 extends MovieClip { public function MoreGamesButton_366(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 118
//MoreGamesButton_371 (PnC_Game4_fla.MoreGamesButton_371) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_371 extends MovieClip { public function MoreGamesButton_371(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 119
//MuteButton_359 (PnC_Game4_fla.MuteButton_359) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class MuteButton_359 extends MovieClip { public function MuteButton_359(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game4_fla
Section 120
//Nuevo_final_4_MINIJUEGOS_anim_373 (PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373) package PnC_Game4_fla { import flash.display.*; public dynamic class Nuevo_final_4_MINIJUEGOS_anim_373 extends MovieClip { public var maskedobject:MovieClip; public var themask:MovieClip; public function Nuevo_final_4_MINIJUEGOS_anim_373(){ addFrameScript(120, frame121, 202, frame203); } function frame121(){ maskedobject.mask = themask; maskedobject.cacheAsBitmap = true; themask.cacheAsBitmap = true; } function frame203(){ stop(); MovieClip(parent).nextFrame(); } } }//package PnC_Game4_fla
Section 121
//OptBackButton_10 (PnC_Game4_fla.OptBackButton_10) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class OptBackButton_10 extends MovieClip { public function OptBackButton_10(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (parent){ var _local2 = parent; _local2["close"](); }; } function frame1(){ buttonMode = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 122
//OptHelpButton_11 (PnC_Game4_fla.OptHelpButton_11) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class OptHelpButton_11 extends MovieClip { public function OptHelpButton_11(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 123
//OptionsButton_360 (PnC_Game4_fla.OptionsButton_360) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class OptionsButton_360 extends MovieClip { public function OptionsButton_360(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!GameWindowsManager.instance.activeWindow){ Game.instance.openOptionsWindow(); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 124
//OptMenuButton_12 (PnC_Game4_fla.OptMenuButton_12) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class OptMenuButton_12 extends MovieClip { public function OptMenuButton_12(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.unloadEpisode(); Game.instance.returnToGame(); GameApplication.instance.gotoMenu(); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 125
//OptMuteButton_14 (PnC_Game4_fla.OptMuteButton_14) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class OptMuteButton_14 extends MovieClip { public function OptMuteButton_14(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game4_fla
Section 126
//PlayButton_19 (PnC_Game4_fla.PlayButton_19) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class PlayButton_19 extends MovieClip { public function PlayButton_19(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.returnToGame(); Game.instance.loadEpisode(0); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 127
//PlayButton_370 (PnC_Game4_fla.PlayButton_370) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class PlayButton_370 extends MovieClip { public function PlayButton_370(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.openHelloWindow(); GameApplication.instance.gotoGame(); } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 128
//PlayButton_5 (PnC_Game4_fla.PlayButton_5) package PnC_Game4_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PlayButton_5 extends MovieClip { public function PlayButton_5(){ addFrameScript(0, frame1, 9, frame10); } public function onClick(_arg1:MouseEvent):void{ var _local2 = root; _local2["gotoAndPlay"](2); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } function frame10(){ stop(); } } }//package PnC_Game4_fla
Section 129
//PlayButtonBg_4 (PnC_Game4_fla.PlayButtonBg_4) package PnC_Game4_fla { import flash.display.*; public dynamic class PlayButtonBg_4 extends MovieClip { public function PlayButtonBg_4(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package PnC_Game4_fla
Section 130
//POSMonitor_398 (PnC_Game4_fla.POSMonitor_398) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; public dynamic class POSMonitor_398 extends MovieClip { public var x_tf:TextField; public var y_tf:TextField; public function POSMonitor_398(){ addFrameScript(0, frame1); } function frame1(){ if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ if (root){ x_tf.text = root.mouseX.toString(); y_tf.text = root.mouseY.toString(); }; }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 131
//PreloadBar_2 (PnC_Game4_fla.PreloadBar_2) package PnC_Game4_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PreloadBar_2 extends MovieClip { public function PreloadBar_2(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ stop(); } function frame100(){ stop(); root["preloader"].gotoAndPlay(2); } } }//package PnC_Game4_fla
Section 132
//Preloader_1 (PnC_Game4_fla.Preloader_1) package PnC_Game4_fla { import flash.display.*; import CPMStar.*; public dynamic class Preloader_1 extends MovieClip { public var adBox:MovieClip; public var preloadBar:MovieClip; public var CPMStarContentSpotID:String; public var ad:DisplayObject; public function Preloader_1(){ addFrameScript(0, frame1, 38, frame39); } function frame1(){ stop(); CPMStarContentSpotID = "9890Q9225DCB5"; ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); } function frame39(){ stop(); } } }//package PnC_Game4_fla
Section 133
//Episode_01 (Episode_01) package { import flash.display.*; import com.greensock.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_01 extends Episode { public var tes; public function Episode_01(){ addFrameScript(0, frame1); } public function placeHand1():void{ hand1.visible = false; robot.robot.hand1.visible = true; testWin(); } public function placeHand2():void{ hand2.visible = false; robot.robot.hand2.visible = true; testWin(); } public function placeLeg1():void{ leg1.visible = false; robot.robot.leg1.visible = true; testWin(); } public function placeLeg2():void{ leg2.visible = false; robot.robot.leg2.visible = true; testWin(); } public function placeBag():void{ bag.visible = false; robot.robot.body.bag.visible = true; testWin(); } public function testWin():void{ if (((((((((robot.robot.body.bag.visible) && (robot.robot.leg2.visible))) && (robot.robot.leg1.visible))) && (robot.robot.hand1.visible))) && (robot.robot.hand2.visible))){ tes = true; }; } public function makeWin():void{ action = false; robot.play(); } function frame1(){ robot.gotoAndStop(1); robot.robot.hand1.visible = false; robot.robot.hand2.visible = false; robot.robot.leg1.visible = false; robot.robot.leg2.visible = false; robot.robot.body.bag.visible = false; texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; addNewActivator("hand1", hand1, {onClick:function ():void{ TweenLite.to(hand1, 1, {x:319, y:117, rotation:0, onComplete:placeHand1}); }}); addNewActivator("hand2", hand2, {onClick:function ():void{ TweenLite.to(hand2, 1, {x:341, y:121, rotation:-8, onComplete:placeHand2}); }}); addNewActivator("leg1", leg1, {onClick:function ():void{ TweenLite.to(leg1, 1, {x:329, y:164, onComplete:placeLeg1}); }}); addNewActivator("leg2", leg2, {onClick:function ():void{ TweenLite.to(leg2, 1, {x:347, y:162, onComplete:placeLeg2}); }}); addNewActivator("bag", bag, {onClick:function ():void{ TweenLite.to(bag, 1, {x:325, y:114, rotation:0, onComplete:placeBag}); }}); tes = false; addNewActivator("lever", lever, {onClick:function ():void{ if (tes){ makeWin(); }; }}); heroIdle(); start(); } } }//package
Section 134
//Episode_02 (Episode_02) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_02 extends Episode { public var weaponOk; public function Episode_02(){ addFrameScript(0, frame1); } public function killScorpion():void{ action = false; hero.playAnim("walk"); hero.turnTo(371); hero.moveTo(371, hero.y, function (){ dropItem("weapon"); hero.turnOn("right"); scorpion.stop(); scorpion.anim.gotoAndStop(2); hero.playAnim("use_trobi+gaiki", function (){ action = false; goWin2(); }); }); } public function heroDieScorpion():void{ action = false; hero.playAnim("walk"); hero.turnTo(371); hero.moveTo(371, hero.y, function (){ hero.turnOn("right"); scorpion.stop(); scorpion.anim.gotoAndStop(2); action = false; }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ scorpion.anim.gotoAndStop(1); scorpion.gotoAndPlay(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("tube1", Item_Tube1); registerItem("tube2", Item_Tube2); registerItem("tool", Item_Tool); registerItem("weapon", Item_Weapon); registerItem("parts", Item_Parts); weaponOk = false; addNewActivator("tube1", tube1, {onClick:function ():void{ action = false; heroFindItem("tube1", tube1, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "tube1", 30, 30); }}); addNewActivator("tube2", tube2, {onClick:function ():void{ action = false; heroFindItem("tube2", tube2, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "tube2", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; heroFindItem("tool", tool, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("parts", parts, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("scorpion", scorpion, {onClick:function ():void{ removeActivator("scorpion"); if (hasItem("weapon")){ killScorpion(); } else { heroDieScorpion(); }; }}); heroIdle(); start(); } } }//package
Section 135
//Episode_03 (Episode_03) package { import flash.display.*; import com.greensock.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import com.greensock.easing.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_03 extends Episode { public var can; public var mc; public var arraIT:Array; public var arraR:Array; public var currClip:MovieClip; public var tempX:Number; public var tempY:Number; public var range:Number; public function Episode_03(){ addFrameScript(0, frame1); } public function beginPuzzle():void{ can = false; puzzle.puzzle.r1.visible = false; puzzle.puzzle.r2.visible = false; puzzle.puzzle.r3.visible = false; puzzle.puzzle.r4.visible = false; puzzle.puzzle.r5.visible = false; puzzle.gotoAndPlay(2); var _local1:int; while (_local1 < arraIT.length) { arraIT[_local1].addEventListener(MouseEvent.MOUSE_DOWN, startDragF); _local1++; }; } public function startDragF(_arg1:MouseEvent):void{ currClip = MovieClip(_arg1.currentTarget); tempX = currClip.x; tempY = currClip.y; currClip.startDrag(); puzzle.puzzle.addChild(currClip); stage.addEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); } public function stage_onMouseUp(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); currClip.stopDrag(); var _local2:Number = -1; var _local3:int; while (_local3 < arraIT.length) { if (currClip == arraIT[_local3]){ _local2 = _local3; }; _local3++; }; if (getDistance(arraIT[_local2], arraR[_local2]) < 10){ arraIT[_local2].visible = false; arraR[_local2].visible = true; } else { TweenLite.to(currClip, 0.5, {x:tempX, y:tempY, ease:Circ.easeOut}); }; currClip = null; testWin(); } public function testWin():void{ var _local1:Boolean; var _local2:int; while (_local2 < arraR.length) { if (!arraR[_local2].visible){ _local1 = false; }; _local2++; }; if (_local1){ puzzle.play(); puzzle.puzzle.gotoAndStop(2); }; } public function getDistance(_arg1, _arg2):Number{ var _local3:Number = Math.abs((Math.abs(_arg1.x) - Math.abs(_arg2.x))); var _local4:Number = Math.abs((Math.abs(_arg1.y) - Math.abs(_arg2.y))); var _local5:Number = 10000; _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } public function openPuzzle():void{ action = false; hero.playAnim("walk"); hero.turnTo(266); hero.moveTo(266, hero.y, function (){ dropItem("p1"); dropItem("p2"); dropItem("p3"); dropItem("p4"); dropItem("p5"); hero.turnOn("right"); hero.playAnim("use", function (){ beginPuzzle(); action = true; heroIdle(); }); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; bridge.gotoAndStop(1); puzzle.gotoAndStop(1); registerItem("p1", Item_P1); registerItem("p2", Item_P2); registerItem("p3", Item_P3); registerItem("p4", Item_P4); registerItem("p5", Item_P5); addNewActivator("p1", p1, {onClick:function ():void{ action = false; heroFindItem("p1", p1, function (){ action = true; }, "take", "p1", 30, 30); }}); addNewActivator("p2", p2, {onClick:function ():void{ action = false; heroFindItem("p2", p2, function (){ action = true; }, "take", "p2", 30, 30); }}); addNewActivator("p3", p3, {onClick:function ():void{ action = false; heroFindItem("p3", p3, function (){ action = true; }, "take", "p3", 30, 30); }}); addNewActivator("p4", p4, {onClick:function ():void{ action = false; heroFindItem("p4", p4, function (){ action = true; }, "take", "p4", 30, 30); }}); addNewActivator("p5", p5, {onClick:function ():void{ action = false; heroFindItem("p5", p5, function (){ action = true; }, "take", "p5", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ if (((((((((hasItem("p1")) && (hasItem("p2")))) && (hasItem("p3")))) && (hasItem("p4")))) && (hasItem("p5")))){ do1.visible = false; openPuzzle(); } else { heroRefuse(); }; }}); can = true; mc = puzzle.puzzle; arraIT = [mc.p1, mc.p2, mc.p3, mc.p4, mc.p5]; arraR = [mc.r1, mc.r2, mc.r3, mc.r4, mc.r5]; range = 5; heroIdle(); start(); } } }//package
Section 136
//Episode_04 (Episode_04) package { import aq.pcge.game.*; public dynamic class Episode_04 extends Episode { public var upPos; public var ladderOk; public function Episode_04(){ addFrameScript(0, frame1); } public function takeTube():void{ action = false; heroFindItem("tube", tube, function (){ if (((hasItem("tube")) && (hasItem("spring")))){ makeItem("tubeSpring", ["tube", "spring"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "tube", 30, 30); } public function takeFlag():void{ action = false; do5.visible = false; trace("take"); hero.playAnim("walk"); hero.turnTo(390); hero.moveTo(390, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ takeItem("flag"); flag.visible = false; if (((hasItem("flag")) && (hasItem("parts")))){ makeItem("flagParts", ["flag", "parts"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; heroIdle(); }); }); } public function takeParts():void{ action = false; heroFindItem("parts", parts, function (){ if (((hasItem("flag")) && (hasItem("parts")))){ makeItem("flagParts", ["flag", "parts"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do2", 30, 30); } public function takeSpring():void{ action = false; heroFindItem("spring", spring, function (){ if (((hasItem("spring")) && (hasItem("tube")))){ makeItem("tubeSpring", ["spring", "tube"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do3", 30, 30); } public function goKill():void{ action = false; hero.playAnim("walk"); hero.turnTo(244); hero.moveTo(244, hero.y, function (){ dropItem("weapon"); hero.turnOn("right"); hero.playAnim("l4_shoot", function (){ action = false; }); }); } public function goDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(351); hero.moveTo(351, hero.y, function (){ heroIdle(); hero.turnOn("right"); soldier.gotoAndStop(2); action = false; }); } public function goUp(_arg1):void{ var func = _arg1; action = false; hero.playAnim("walk"); hero.turnTo(129); hero.moveTo(129, hero.y, function (){ hero.turnOn("right"); hero.playAnim("l4_up", function (){ hero.x = (hero.x + 59.45); hero.y = (hero.y - 241); action = true; heroIdle(); upPos = true; func(); }); }); } public function goDown(_arg1):void{ var func = _arg1; action = false; hero.playAnim("walk"); hero.turnTo(187); hero.moveTo(187, hero.y, function (){ hero.turnOn("right"); hero.x = (hero.x - 59.45); hero.y = (hero.y + 241); hero.playAnim("l4_down", function (){ action = true; heroIdle(); upPos = false; func(); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ soldier.gotoAndStop(1); ladder.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("tube", Item_Tube3); registerItem("tubeSpring", Item_TubeSpring); registerItem("spring", Item_Spring); registerItem("bagor", Item_Bagor); registerItem("flag", Item_Flag); registerItem("flagParts", Item_FlagParts); registerItem("weapon", Item_Weapon2); registerItem("parts", Item_Parts); upPos = false; ladderOk = false; addNewActivator("tube", tube, {onClick:function ():void{ if (upPos){ takeTube(); } else { if (ladderOk){ goUp(takeTube); } else { heroRefuse(); }; }; }}); addNewActivator("do5", do5, {onClick:function ():void{ if (upPos){ takeFlag(); trace("1111"); } else { if (ladderOk){ trace("2222"); goUp(takeFlag); } else { trace("3333"); heroRefuse(); }; }; }}); addNewActivator("do2", do2, {onClick:function ():void{ if (!upPos){ takeParts(); } else { goDown(takeParts); }; }}); addNewActivator("do3", do3, {onClick:function ():void{ if (!upPos){ takeSpring(); } else { goDown(takeSpring); }; }}); addNewActivator("do4", do4, {onClick:function ():void{ action = false; heroFindItem("bagor", bagor, function (){ action = true; }, "take", "do4", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ if (hasItem("bagor")){ action = false; hero.playAnim("walk"); hero.turnTo(128); hero.moveTo(128, hero.y, function (){ dropItem("bagor"); hero.turnOn("right"); ladder.play(); hero.playAnim("use_bagor", function (){ action = true; ladderOk = true; heroIdle(); }); }); } else { heroRefuse(); }; }}); addNewActivator("soldier", soldier, {onClick:function ():void{ removeActivator("soldier"); if (hasItem("weapon")){ if (upPos){ goDown(goKill); } else { goKill(); }; } else { if (upPos){ goDown(goDie); } else { goDie(); }; }; }}); heroIdle(); start(); } } }//package
Section 137
//Episode_05 (Episode_05) package { import flash.display.*; import com.greensock.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import com.greensock.easing.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_05 extends Episode { public var can; public var mc; public var arraIT:Array; public var arraR:Array; public var currClip:MovieClip; public var tempX:Number; public var tempY:Number; public var range:Number; public function Episode_05(){ addFrameScript(0, frame1); } public function beginPuzzle():void{ can = false; puzzle.puzzle.r1.visible = false; puzzle.puzzle.r2.visible = false; puzzle.puzzle.r3.visible = false; puzzle.puzzle.r4.visible = false; puzzle.puzzle.r5.visible = false; puzzle.puzzle.r6.visible = false; puzzle.puzzle.r7.visible = false; puzzle.puzzle.r8.visible = false; puzzle.puzzle.r9.visible = false; puzzle.puzzle.r10.visible = false; puzzle.puzzle.r11.visible = false; puzzle.puzzle.r12.visible = false; puzzle.puzzle.r13.visible = false; puzzle.gotoAndPlay(2); var _local1:int; while (_local1 < arraIT.length) { arraIT[_local1].addEventListener(MouseEvent.MOUSE_DOWN, startDragF); _local1++; }; } public function startDragF(_arg1:MouseEvent):void{ currClip = MovieClip(_arg1.currentTarget); tempX = currClip.x; tempY = currClip.y; currClip.startDrag(); puzzle.puzzle.addChild(currClip); stage.addEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); } public function stage_onMouseUp(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); currClip.stopDrag(); var _local2:Number = -1; var _local3:int; while (_local3 < arraIT.length) { if (currClip == arraIT[_local3]){ _local2 = _local3; }; _local3++; }; if (getDistance(arraIT[_local2], arraR[_local2]) < 10){ arraIT[_local2].visible = false; arraR[_local2].visible = true; } else { TweenLite.to(currClip, 0.5, {x:tempX, y:tempY, ease:Circ.easeOut}); }; currClip = null; testWin(); } public function testWin():void{ var _local1:Boolean; var _local2:int; while (_local2 < arraR.length) { if (!arraR[_local2].visible){ _local1 = false; }; _local2++; }; if (_local1){ puzzle.play(); puzzle.puzzle.gotoAndStop(2); }; } public function getDistance(_arg1, _arg2):Number{ var _local3:Number = Math.abs((Math.abs(_arg1.x) - Math.abs(_arg2.x))); var _local4:Number = Math.abs((Math.abs(_arg1.y) - Math.abs(_arg2.y))); var _local5:Number = 10000; _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } public function openPuzzle():void{ action = false; hero.playAnim("walk"); hero.turnTo(550); hero.moveTo(550, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ beginPuzzle(); action = true; heroIdle(); }); }); } public function goKill():void{ action = false; hero.playAnim("walk"); hero.turnTo(364); hero.moveTo(364, hero.y, function (){ dropItem("taran"); hero.turnOn("right"); hero.playAnim("use", function (){ soldier.gotoAndStop(3); action = true; heroIdle(); do3.visible = true; }); }); } public function goDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(410); hero.moveTo(410, hero.y, function (){ heroIdle(); hero.turnOn("right"); soldier.gotoAndStop(2); action = false; }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; do3.visible = false; soldier.gotoAndStop(1); puzzle.gotoAndStop(1); registerItem("grab", Item_Grab); registerItem("wheel1", Item_Wheel); registerItem("wheel2", Item_Wheel); registerItem("engine", Item_Engine); registerItem("taran", Item_Taran); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("wheel1", wheel1, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; heroFindItem("wheel2", wheel2, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("engine", engine, {onClick:function ():void{ action = false; heroFindItem("engine", engine, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "engine", 30, 30); }}); addNewActivator("grab", grab, {onClick:function ():void{ action = false; heroFindItem("grab", grab, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "grab", 30, 30); }}); addNewActivator("do3", do3, {onClick:function ():void{ do3.visible = false; openPuzzle(); }}); addNewActivator("soldier", soldier, {onClick:function ():void{ if (hasItem("taran")){ goKill(); } else { goDie(); }; }}); can = true; mc = puzzle.puzzle; arraIT = [mc.p1, mc.p2, mc.p3, mc.p4, mc.p5, mc.p6, mc.p7, mc.p8, mc.p9, mc.p10, mc.p11, mc.p12, mc.p13]; arraR = [mc.r1, mc.r2, mc.r3, mc.r4, mc.r5, mc.r6, mc.r7, mc.r8, mc.r9, mc.r10, mc.r11, mc.r12, mc.r13]; range = 5; heroIdle(); start(); } } }//package
Section 138
//Episode_06 (Episode_06) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_06 extends Episode { public var arrayX:Array; public var arrayY:Array; public var xnow:Number; public var ynow:Number; public var closed; public var curMc; public var boxTaked; public var allIn; public var upNow; public var craneOpened; public function Episode_06(){ addFrameScript(0, frame1); } public function getUp():void{ if (!upNow){ action = false; motionTo(crane, arrayX[xnow], -120, 1, function (){ upNow = true; action = true; }, 128); }; } public function getDown():void{ if (upNow){ action = false; motionTo(crane, arrayX[xnow], 20, 1, function (){ upNow = false; action = true; }, 128); }; } public function checkTake():void{ if (((((!(boxTaked)) && ((crane.y > 0)))) && ((xnow == 1)))){ boxTaked = true; box.visible = false; crane.box.visible = true; doDown.visible = false; doUp.visible = false; removeActivator("pult"); getUp(); }; } public function placeItems():void{ action = false; hero.playAnim("walk"); hero.turnTo(263); hero.moveTo(263, hero.y, function (){ dropItem("tube"); dropItem("firestoper"); dropItem("lever"); dropItem("gear"); hero.turnOn("right"); hero.playAnim("use", function (){ box.gear.visible = true; box.tube.visible = true; box.firestoper.visible = true; box.lever.visible = true; box.play(); action = true; heroIdle(); }); }); } public function doDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(333); hero.moveTo(333, hero.y, function (){ spider.gotoAndStop(2); hero.turnOn("right"); action = false; }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ crane.box.visible = false; box.tube.visible = false; box.gear.visible = false; box.firestoper.visible = false; box.lever.visible = false; texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; arrayX = [38, 0x0101, 480]; arrayY = [-120, 20]; xnow = 0; ynow = 0; closed = false; curMc = "no"; registerItem("lever", Item_Lever); registerItem("firestoper", Item_Firestoper); registerItem("tube", Item_Tube4); registerItem("gear", Item_Gear); boxTaked = false; addNewActivator("tube", tube, {onClick:function ():void{ action = false; heroFindItem("tube", tube, function (){ action = true; }, "take", "tube", 30, 30); }}); addNewActivator("firestoper", firestoper, {onClick:function ():void{ action = false; heroFindItem("firestoper", firestoper, function (){ action = true; }, "take", "firestoper", 30, 30); }}); addNewActivator("gear", gear, {onClick:function ():void{ action = false; heroFindItem("gear", gear, function (){ action = true; }, "take", "gear", 30, 30); }}); addNewActivator("lever", lever, {onClick:function ():void{ action = false; heroFindItem("lever", lever, function (){ action = true; }, "take", "lever", 30, 30); }}); allIn = false; addNewActivator("box", box, {onClick:function ():void{ if (((((((hasItem("lever")) && (hasItem("tube")))) && (hasItem("firestoper")))) && (hasItem("gear")))){ placeItems(); allIn = true; } else { heroRefuse(); }; }}); addNewActivator("pult", pult, {onClick:function ():void{ if (allIn){ pult.play(); doUp.visible = true; doDown.visible = true; doLeft.visible = true; doRight.visible = true; doDrop.visible = true; doTake.visible = true; } else { heroRefuse(); }; }}); upNow = true; addNewActivator("doUp", doUp, {onClick:function ():void{ getUp(); }}); addNewActivator("doDown", doDown, {onClick:function ():void{ getDown(); }}); doUp.visible = false; doDown.visible = false; doLeft.visible = false; doRight.visible = false; doDrop.visible = false; doTake.visible = false; addNewActivator("doLeft", doLeft, {onClick:function ():void{ if (xnow != 0){ action = false; xnow--; motionTo(crane, arrayX[xnow], crane.y, 1, function (){ action = true; }, 128); }; }}); addNewActivator("doRight", doRight, {onClick:function ():void{ if (xnow != 2){ action = false; xnow++; motionTo(crane, arrayX[xnow], crane.y, 1, function (){ if ((((xnow == 2)) && (boxTaked))){ crane.crane.play(); crane.box.visible = false; spider.gotoAndStop(3); pult.play(); doUp.visible = false; doDown.visible = false; doLeft.visible = false; doRight.visible = false; doDrop.visible = false; doTake.visible = false; }; action = true; }, 128); }; }}); craneOpened = true; addNewActivator("doDrop", doDrop, {onClick:function ():void{ if (!craneOpened){ if (!boxTaked){ action = false; craneOpened = true; crane.crane.play(); action = true; }; }; }}); addNewActivator("doTake", doTake, {onClick:function ():void{ if (craneOpened){ craneOpened = false; action = false; crane.crane.play(); action = true; }; }}); addNewActivator("spider", spider, {onClick:function ():void{ doDie(); }}); heroIdle(); start(); } } }//package
Section 139
//Episode_07 (Episode_07) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_07 extends Episode { public var allOk; public function Episode_07(){ addFrameScript(0, frame1); } public function placeGear1():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear1"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear1.visible = true; action = true; heroIdle(); testGears(); }); }); } public function testGears():void{ if (((((((puzzle.gear1.visible) && (puzzle.gear2.visible))) && (puzzle.gear3.visible))) && (puzzle.gear4.visible))){ allOk = true; if (oven.currentFrame == 2){ puzzle.gotoAndPlay(2); }; }; } public function placeGear2():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear2"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear2.visible = true; action = true; heroIdle(); testGears(); }); }); } public function placeGear3():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear3"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear3.visible = true; action = true; heroIdle(); testGears(); }); }); } public function placeGear4():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear4"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear4.visible = true; action = true; heroIdle(); testGears(); }); }); } public function turnOnOven():void{ action = false; hero.playAnim("walk"); hero.turnTo(140); hero.moveTo(140, hero.y, function (){ dropItem("wood"); hero.turnOn("right"); hero.playAnim("use", function (){ oven.gotoAndStop(2); if (allOk){ puzzle.gotoAndPlay(2); }; action = true; heroIdle(); }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(508); hero.moveTo(508, hero.y, function (){ hero.turnOn("right"); hero.moveTo(580, 350, function (){ hero.playAnim("use", function (){ lever.gotoAndStop(2); elevator.play(); motionTo(elevator, elevator.x, (elevator.y - 400), 1, function (){ win(); }, 128); motionTo(hero, hero.x, (hero.y - 400), 1, function (){ }, 128); action = false; heroIdle(); }); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; oven.gotoAndStop(1); puzzle.gotoAndStop(1); puzzle.gear1.visible = false; puzzle.gear2.visible = false; puzzle.gear3.visible = false; puzzle.gear4.visible = false; registerItem("gear1", Item_Gear); registerItem("gear2", Item_Gear); registerItem("gear3", Item_Gear); registerItem("gear4", Item_Gear); registerItem("wood", Item_Wood); addNewActivator("gear1", gear1, {onClick:function ():void{ action = false; heroFindItem("gear1", gear1, function (){ action = true; }, "take", "gear1", 30, 30); }}); addNewActivator("gear2", gear2, {onClick:function ():void{ action = false; heroFindItem("gear2", gear2, function (){ action = true; }, "take", "gear2", 30, 30); }}); addNewActivator("gear3", gear3, {onClick:function ():void{ action = false; heroFindItem("gear3", gear3, function (){ action = true; }, "take", "gear3", 30, 30); }}); addNewActivator("gear4", gear4, {onClick:function ():void{ action = false; heroFindItem("gear4", gear4, function (){ action = true; }, "take", "gear4", 30, 30); }}); addNewActivator("wood", wood, {onClick:function ():void{ action = false; heroFindItem("wood", wood, function (){ action = true; }, "take", "wood", 30, 30); }}); addNewActivator("lever", lever, {onClick:function ():void{ if (((allOk) && ((oven.currentFrame == 2)))){ goWin(); } else { heroRefuse(); }; }}); addNewActivator("oven", oven, {onClick:function ():void{ if (hasItem("wood")){ turnOnOven(); } else { heroRefuse(); }; }}); allOk = false; addNewActivator("puzzle", puzzle, {onClick:function ():void{ if (hasItem("gear1")){ placeGear1(); } else { if (hasItem("gear2")){ placeGear2(); } else { if (hasItem("gear3")){ placeGear3(); } else { if (hasItem("gear4")){ placeGear4(); } else { heroRefuse(); }; }; }; }; }}); heroIdle(); start(); } } }//package
Section 140
//Episode_08 (Episode_08) package { import aq.pcge.game.*; public dynamic class Episode_08 extends Episode { public var step:Number; public function Episode_08(){ addFrameScript(0, frame1); } public function shotFirstAtRobot():void{ action = false; hero.playAnim("walk"); hero.turnTo(80); hero.moveTo(80, hero.y, function (){ dropItem("slingshot"); hero.turnOn("right"); hero.playAnim("l8_rogatka", function (){ step = 2; action = true; heroIdle(); }); }); } public function shotBola():void{ action = false; hero.playAnim("walk"); hero.turnTo(222); hero.moveTo(222, hero.y, function (){ dropItem("bola"); hero.turnOn("right"); hero.playAnim("use_bola", function (){ step = 3; robot.gotoAndStop(6); action = true; heroIdle(); }); }); } public function killMePos1():void{ action = false; hero.playAnim("walk"); hero.turnTo(130); hero.moveTo(130, hero.y, function (){ hero.turnOn("right"); robot.gotoAndStop(2); action = false; heroIdle(); }); } public function killMePos2():void{ action = false; hero.playAnim("walk"); hero.turnTo(377); hero.moveTo(377, hero.y, function (){ hero.turnOn("right"); robot.gotoAndStop(5); action = false; heroIdle(); }); } public function killMePos3():void{ action = false; hero.playAnim("walk"); hero.turnTo(415); hero.moveTo(415, hero.y, function (){ hero.turnOn("right"); robot.gotoAndStop(8); action = false; heroIdle(); }); } public function killMan():void{ action = false; hero.playAnim("walk"); hero.turnTo(384); hero.moveTo(384, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ lever.gotoAndStop(2); trap.gotoAndStop(2); action = true; heroIdle(); }); }); } public function killUs8():void{ action = false; hero.playAnim("l8_die", function (){ lose(); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; robot.gotoAndStop(1); registerItem("chain", Item_Chain); registerItem("bola", Item_Bola); registerItem("gear1", Item_Gear); registerItem("gear2", Item_Gear); registerItem("stag", Item_Stag); registerItem("spring", Item_Spring2); registerItem("bolt", Item_Bolt); registerItem("slingshot", Item_Slingshot); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("spring", spring, function (){ if (((((hasItem("spring")) && (hasItem("stag")))) && (hasItem("bolt")))){ makeItem("slingshot", ["spring", "stag", "bolt"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("bolt", bolt, {onClick:function ():void{ action = false; heroFindItem("bolt", bolt, function (){ if (((((hasItem("spring")) && (hasItem("stag")))) && (hasItem("bolt")))){ makeItem("slingshot", ["spring", "stag", "bolt"], function ():void{ action = true; }); } else { action = true; }; }, "take", "bolt", 30, 30); }}); addNewActivator("stag", stag, {onClick:function ():void{ action = false; heroFindItem("stag", stag, function (){ if (((((hasItem("spring")) && (hasItem("stag")))) && (hasItem("bolt")))){ makeItem("slingshot", ["spring", "stag", "bolt"], function ():void{ action = true; }); } else { action = true; }; }, "take", "stag", 30, 30); }}); addNewActivator("gear1", gear1, {onClick:function ():void{ action = false; heroFindItem("gear1", gear1, function (){ if (((((hasItem("gear1")) && (hasItem("gear2")))) && (hasItem("chain")))){ makeItem("bola", ["gear1", "gear2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "gear1", 30, 30); }}); step = 1; addNewActivator("do2", do2, {onClick:function ():void{ if (step == 2){ action = false; heroFindItem("chain", chain, function (){ if (((((hasItem("gear1")) && (hasItem("gear2")))) && (hasItem("chain")))){ makeItem("bola", ["gear1", "gear2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); } else { killMePos1(); }; }}); addNewActivator("gear2", gear2, {onClick:function ():void{ if (step == 2){ action = false; heroFindItem("gear2", gear2, function (){ if (((((hasItem("gear1")) && (hasItem("gear2")))) && (hasItem("chain")))){ makeItem("bola", ["gear1", "gear2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "gear2", 30, 30); } else { killMePos1(); }; }}); addNewActivator("robot", robot, {onClick:function ():void{ if (step == 1){ if (hasItem("slingshot")){ shotFirstAtRobot(); } else { killMePos1(); }; } else { if (step == 2){ if (hasItem("bola")){ shotBola(); } else { killMePos2(); }; } else { if (step == 3){ killMePos3(); } else { heroRefuse(); }; }; }; }}); addNewActivator("lever", lever, {onClick:function ():void{ if (step == 3){ killMan(); } else { if (step == 2){ killMePos2(); } else { if (step == 1){ killMePos1(); }; }; }; }}); heroIdle(); start(); } } }//package
Section 141
//GameImage01 (GameImage01) package { import flash.display.*; public dynamic class GameImage01 extends BitmapData { public function GameImage01(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 142
//GameImage02 (GameImage02) package { import flash.display.*; public dynamic class GameImage02 extends BitmapData { public function GameImage02(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 143
//GameImage03 (GameImage03) package { import flash.display.*; public dynamic class GameImage03 extends BitmapData { public function GameImage03(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 144
//GameImage04 (GameImage04) package { import flash.display.*; public dynamic class GameImage04 extends BitmapData { public function GameImage04(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 145
//GameMusic (GameMusic) package { import flash.media.*; public dynamic class GameMusic extends Sound { } }//package
Section 146
//GameSlot (GameSlot) package { import aq.pcge.game.buttons.*; public dynamic class GameSlot extends LinkBox { } }//package
Section 147
//Hero (Hero) package { import aq.pcge.game.*; public dynamic class Hero extends Character { public function Hero(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14); } function frame1(){ } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame9(){ stop(); } function frame10(){ stop(); } function frame11(){ stop(); } function frame12(){ stop(); } function frame13(){ stop(); } function frame14(){ stop(); } } }//package
Section 148
//Item_Bagor (Item_Bagor) package { import flash.display.*; public dynamic class Item_Bagor extends MovieClip { } }//package
Section 149
//Item_Bola (Item_Bola) package { import flash.display.*; public dynamic class Item_Bola extends MovieClip { } }//package
Section 150
//Item_Bolt (Item_Bolt) package { import flash.display.*; public dynamic class Item_Bolt extends MovieClip { } }//package
Section 151
//Item_Chain (Item_Chain) package { import flash.display.*; public dynamic class Item_Chain extends MovieClip { } }//package
Section 152
//Item_Engine (Item_Engine) package { import flash.display.*; public dynamic class Item_Engine extends MovieClip { } }//package
Section 153
//Item_Firestoper (Item_Firestoper) package { import flash.display.*; public dynamic class Item_Firestoper extends MovieClip { } }//package
Section 154
//Item_Flag (Item_Flag) package { import flash.display.*; public dynamic class Item_Flag extends MovieClip { } }//package
Section 155
//Item_FlagParts (Item_FlagParts) package { import flash.display.*; public dynamic class Item_FlagParts extends MovieClip { } }//package
Section 156
//Item_Gear (Item_Gear) package { import flash.display.*; public dynamic class Item_Gear extends MovieClip { } }//package
Section 157
//Item_Grab (Item_Grab) package { import flash.display.*; public dynamic class Item_Grab extends MovieClip { } }//package
Section 158
//Item_Lever (Item_Lever) package { import flash.display.*; public dynamic class Item_Lever extends MovieClip { } }//package
Section 159
//Item_P1 (Item_P1) package { import flash.display.*; public dynamic class Item_P1 extends MovieClip { } }//package
Section 160
//Item_P2 (Item_P2) package { import flash.display.*; public dynamic class Item_P2 extends MovieClip { } }//package
Section 161
//Item_P3 (Item_P3) package { import flash.display.*; public dynamic class Item_P3 extends MovieClip { } }//package
Section 162
//Item_P4 (Item_P4) package { import flash.display.*; public dynamic class Item_P4 extends MovieClip { } }//package
Section 163
//Item_P5 (Item_P5) package { import flash.display.*; public dynamic class Item_P5 extends MovieClip { } }//package
Section 164
//Item_Parts (Item_Parts) package { import flash.display.*; public dynamic class Item_Parts extends MovieClip { } }//package
Section 165
//Item_Slingshot (Item_Slingshot) package { import flash.display.*; public dynamic class Item_Slingshot extends MovieClip { } }//package
Section 166
//Item_Spring (Item_Spring) package { import flash.display.*; public dynamic class Item_Spring extends MovieClip { } }//package
Section 167
//Item_Spring2 (Item_Spring2) package { import flash.display.*; public dynamic class Item_Spring2 extends MovieClip { } }//package
Section 168
//Item_Stag (Item_Stag) package { import flash.display.*; public dynamic class Item_Stag extends MovieClip { } }//package
Section 169
//Item_Taran (Item_Taran) package { import flash.display.*; public dynamic class Item_Taran extends MovieClip { } }//package
Section 170
//Item_Tool (Item_Tool) package { import flash.display.*; public dynamic class Item_Tool extends MovieClip { } }//package
Section 171
//Item_Tube1 (Item_Tube1) package { import flash.display.*; public dynamic class Item_Tube1 extends MovieClip { } }//package
Section 172
//Item_Tube2 (Item_Tube2) package { import flash.display.*; public dynamic class Item_Tube2 extends MovieClip { } }//package
Section 173
//Item_Tube3 (Item_Tube3) package { import flash.display.*; public dynamic class Item_Tube3 extends MovieClip { } }//package
Section 174
//Item_Tube4 (Item_Tube4) package { import flash.display.*; public dynamic class Item_Tube4 extends MovieClip { } }//package
Section 175
//Item_TubeSpring (Item_TubeSpring) package { import flash.display.*; public dynamic class Item_TubeSpring extends MovieClip { } }//package
Section 176
//Item_Weapon (Item_Weapon) package { import flash.display.*; public dynamic class Item_Weapon extends MovieClip { } }//package
Section 177
//Item_Weapon2 (Item_Weapon2) package { import flash.display.*; public dynamic class Item_Weapon2 extends MovieClip { } }//package
Section 178
//Item_Wheel (Item_Wheel) package { import flash.display.*; public dynamic class Item_Wheel extends MovieClip { } }//package
Section 179
//Item_Wood (Item_Wood) package { import flash.display.*; public dynamic class Item_Wood extends MovieClip { } }//package
Section 180
//ItemIcon (ItemIcon) package { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class ItemIcon extends MovieClip { public var image:MovieClip; public var bounds:MovieClip; public var source:String; public var title:String; public var onGFXComplete:Function; public function ItemIcon(){ addFrameScript(0, frame1, 1, frame2, 24, frame25); } public function setIcon(_arg1:DisplayObject):void{ while (image.holder.numChildren) { image.holder.removeChildAt(0); }; image.holder.addChild(_arg1); } public function getIcon():DisplayObject{ return ((image.holder.numChildren) ? image.holder.getChildAt(0) : null); } function frame1(){ stop(); } function frame2(){ image.holder.gotoAndStop(1); } function frame25(){ dispatchEvent(new Event("gfxComplete")); image.holder.gotoAndPlay(2); } } }//package
Section 181
//WMCurtain (WMCurtain) package { import flash.display.*; public dynamic class WMCurtain extends Sprite { } }//package

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:Timeline
Symbol 3 GraphicUsed by:7
Symbol 4 ShapeTweeningUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip {PnC_Game4_fla.PreloadBar_2}Uses:3 4 5 6Used by:21
Symbol 8 GraphicUsed by:21
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:21
Symbol 11 ShapeTweeningUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip {PnC_Game4_fla.PlayButtonBg_4}Uses:11 12Used by:21
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:20
Symbol 16 FontUsed by:17
Symbol 17 TextUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:20
Symbol 19 GraphicUsed by:20 230 402
Symbol 20 MovieClip {PnC_Game4_fla.PlayButton_5}Uses:15 18 19Used by:21
Symbol 21 MovieClip {PnC_Game4_fla.Preloader_1}Uses:7 8 10 13 20Used by:Timeline
Symbol 22 Sound {GameMusic}
Symbol 23 Bitmap {GameImage03}
Symbol 24 Bitmap {GameImage02}
Symbol 25 Bitmap {GameImage04}
Symbol 26 Bitmap {GameImage01}
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:49
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:29 31Used by:39
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:39
Symbol 36 GraphicUsed by:39
Symbol 37 FontUsed by:38 40 41 42 149 151 152 153 156 193 219 231 232 233 954 961 972
Symbol 38 TextUses:37Used by:39
Symbol 39 MovieClipUses:32 35 36 38Used by:49
Symbol 40 TextUses:37Used by:49
Symbol 41 EditableTextUses:37Used by:49
Symbol 42 TextUses:37Used by:49
Symbol 43 GraphicUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:43 44 45 46 47Used by:49
Symbol 49 MovieClip {aq.pcge.game.windows.FinalWindowMobile}Uses:28 39 40 41 42 48
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip {Item_Stag}Uses:50
Symbol 52 GraphicUsed by:53 56 441
Symbol 53 MovieClip {Item_Spring2}Uses:52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:59 457
Symbol 56 MovieClipUses:52Used by:59 457
Symbol 57 GraphicUsed by:58 62 442
Symbol 58 MovieClipUses:57Used by:59 457
Symbol 59 MovieClip {Item_Slingshot}Uses:55 56 58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip {Item_Chain}Uses:60
Symbol 62 MovieClip {Item_Bolt}Uses:57
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66 387 390 457
Symbol 66 MovieClip {Item_Bola}Uses:63 65
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip {Item_Wood}Uses:67
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip {Item_Tube4}Uses:69
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip {Item_Lever}Uses:71
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip {Item_Gear}Uses:73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip {Item_Firestoper}Uses:75
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip {Item_Wheel}Uses:77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:88 723
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:88 714
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:88 714 723
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:88 714 723
Symbol 87 GraphicUsed by:88 264 306 367 392 608 613 703 714 762 805 869 874 922
Symbol 88 MovieClip {Item_Taran}Uses:80 82 84 86 87
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip {Item_Grab}Uses:89
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip {Item_Engine}Uses:91
Symbol 93 GraphicUsed by:97
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:97 107 727 769 770
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip {Item_Weapon2}Uses:93 95 96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:102 780
Symbol 100 GraphicUsed by:101 105
Symbol 101 MovieClipUses:100Used by:102 780
Symbol 102 MovieClip {Item_TubeSpring}Uses:99 101
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip {Item_Tube3}Uses:103
Symbol 105 MovieClip {Item_Spring}Uses:100
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip {Item_FlagParts}Uses:106 95
Symbol 108 GraphicUsed by:112
Symbol 109 GraphicUsed by:112
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112 744
Symbol 112 MovieClip {Item_Flag}Uses:108 109 111
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClip {Item_Bagor}Uses:113
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip {Item_P5}Uses:115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip {Item_P4}Uses:117
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip {Item_P3}Uses:119
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClip {Item_P2}Uses:121
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip {Item_P1}Uses:123
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:129 884
Symbol 127 GraphicUsed by:128 421
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClip {Item_Weapon}Uses:126 128
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClip {Item_Tube2}Uses:130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip {Item_Tube1}Uses:132
Symbol 134 GraphicUsed by:135 832
Symbol 135 MovieClip {Item_Tool}Uses:134
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:138 833
Symbol 138 MovieClip {Item_Parts}Uses:137
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:144
Symbol 141 MovieClipUsed by:144
Symbol 142 MovieClipUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClip {ItemIcon}Uses:140 141 143
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:169
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:150
Symbol 149 TextUses:37Used by:150
Symbol 150 MovieClip {PnC_Game4_fla.OptBackButton_10}Uses:148 149Used by:169
Symbol 151 TextUses:37Used by:169
Symbol 152 TextUses:37Used by:169
Symbol 153 TextUses:37Used by:169
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:157
Symbol 156 TextUses:37Used by:157
Symbol 157 MovieClip {PnC_Game4_fla.OptHelpButton_11}Uses:155 156Used by:169
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:162
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClip {PnC_Game4_fla.OptMenuButton_12}Uses:159 161Used by:169
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:168
Symbol 165 BitmapUsed by:166 167
Symbol 166 GraphicUses:165Used by:168 958
Symbol 167 GraphicUses:165Used by:168 958
Symbol 168 MovieClip {PnC_Game4_fla.OptMuteButton_14}Uses:164 166 167Used by:169
Symbol 169 MovieClip {aq.pcge.game.windows.OptionsWindow}Uses:146 150 151 152 153 157 162 168Used by:987
Symbol 170 BitmapUsed by:171 963
Symbol 171 GraphicUses:170Used by:187
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:187
Symbol 174 GraphicUsed by:186
Symbol 175 GraphicUsed by:186
Symbol 176 GraphicUsed by:186
Symbol 177 GraphicUsed by:186
Symbol 178 GraphicUsed by:186
Symbol 179 GraphicUsed by:186
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClip {PnC_Game4_fla.DustCloudGFX_17}Uses:174 175 176 177 178 179 180 181 182 183 184 185Used by:187
Symbol 187 MovieClip {aq.pcge.game.windows.ItemWindow}Uses:171 173 186Used by:987
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:194
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClip {PnC_Game4_fla.PlayButton_19}Uses:191Used by:194
Symbol 193 TextUses:37Used by:194
Symbol 194 MovieClip {aq.pcge.game.windows.HelloWindow}Uses:189 192 193Used by:987
Symbol 195 GraphicUsed by:203 204
Symbol 196 GraphicUsed by:199 200 201 202 274 805 932 934 937 966 1021
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:199 200 201 202
Symbol 199 MovieClipUses:196 198Used by:203 204
Symbol 200 MovieClipUses:196 198Used by:203 204
Symbol 201 MovieClipUses:196 198Used by:203 204
Symbol 202 MovieClipUses:196 198Used by:203 204
Symbol 203 MovieClip {aq.pcge.game.windows.FailWindow}Uses:195 199 200 201 202Used by:987
Symbol 204 MovieClip {aq.pcge.game.windows.NextWindow}Uses:195 199 200 201 202Used by:987
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:279
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:210
Symbol 209 MovieClipUsed by:210
Symbol 210 MovieClip {GameSlot}Uses:208 209Used by:279
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClipUses:211 213Used by:220
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:217
Symbol 217 MovieClipUses:216Used by:220
Symbol 218 GraphicUsed by:220
Symbol 219 TextUses:37Used by:220
Symbol 220 MovieClipUses:214 217 218 219Used by:279
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClipUses:222Used by:230
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:230
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:230
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:230
Symbol 230 MovieClip {PnC_Game4_fla.Logo_33}Uses:19 223 225 227 229Used by:279
Symbol 231 TextUses:37Used by:279
Symbol 232 EditableTextUses:37Used by:279
Symbol 233 TextUses:37Used by:279
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:278 407 408 409 410 418 425 433 436 437 438 443 448 449
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:278 407 408 409 410 418 425 433 436 437 438 443 448 449
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:278 407 408 409 410 418 425 433 436 437 438 443 448 449
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:278 407 408 409 410 418 425 433 436 437 438 443 448 449
Symbol 242 GraphicUsed by:266 415 924
Symbol 243 GraphicUsed by:264
Symbol 244 GraphicUsed by:245 299 572 594 864 908
Symbol 245 MovieClipUses:244Used by:264 413
Symbol 246 GraphicUsed by:250 286 301 412 602 614 848 854 910 919 928
Symbol 247 GraphicUsed by:248 285 300 601 847 853 909
Symbol 248 MovieClipUses:247Used by:250 412
Symbol 249 GraphicUsed by:250 286 301 412 602 614 848 854 910 919 928
Symbol 250 MovieClipUses:246 248 249Used by:264 275
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:264 413
Symbol 253 GraphicUsed by:264 306 714 805 869 922
Symbol 254 GraphicUsed by:264 306 608 714 805 869 922
Symbol 255 GraphicUsed by:264
Symbol 256 GraphicUsed by:264
Symbol 257 GraphicUsed by:264 306 608 714 805 869 922
Symbol 258 GraphicUsed by:264 306 608 714 805 869 922
Symbol 259 GraphicUsed by:264 306 367 392 608 613 703 714 762 805 869 874 922
Symbol 260 GraphicUsed by:264 306 608 714 805 869 922
Symbol 261 GraphicUsed by:264 306 608 714 805 869 922
Symbol 262 GraphicUsed by:264 306 367 392 608 613 703 714 762 805 869 874 922
Symbol 263 GraphicUsed by:264 306 367 392 608 613 703 714 762 805 869 874 922
Symbol 264 MovieClipUses:243 87 245 250 252 253 254 255 256 257 258 259 260 261 262 263Used by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:242 264 265Used by:278 407 408 409 410 425 433 436 437 438 443 448
Symbol 267 GraphicUsed by:275
Symbol 268 GraphicUsed by:274 417 932 934 937
Symbol 269 GraphicUsed by:274 417 932 934 937
Symbol 270 GraphicUsed by:271 927
Symbol 271 MovieClipUses:270Used by:274 417
Symbol 272 GraphicUsed by:274 417 932 934 937
Symbol 273 GraphicUsed by:274 932 934 937
Symbol 274 MovieClipUses:268 269 271 272 196 273Used by:275
Symbol 275 MovieClipUses:267 274 250Used by:278 407 408 409 410 425 433 436 437 438 443 448
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:278 407 408 409 410 418 425 433 436 437 438 443 448 449
Symbol 278 MovieClipUses:235 237 239 241 266 275 277Used by:279 450
Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow}Uses:206 210 220 230 231 232 233 278Used by:987
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:457
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:457
Symbol 284 GraphicUsed by:289
Symbol 285 MovieClipUses:247Used by:286
Symbol 286 MovieClipUses:246 285 249Used by:289
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:289 296
Symbol 289 MovieClipUses:284 286 288Used by:363 367 377 378 379 390 391 392 393
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:363 367 377 378 379 390 391 392 393
Symbol 292 GraphicUsed by:293 852
Symbol 293 MovieClipUses:292Used by:296
Symbol 294 GraphicUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:293 294 288 295Used by:363 367 377
Symbol 297 GraphicUsed by:310
Symbol 298 GraphicUsed by:306
Symbol 299 MovieClipUses:244Used by:306
Symbol 300 MovieClipUses:247Used by:301
Symbol 301 MovieClipUses:246 300 249Used by:306
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:306
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:298 87 299 301 303 253 254 304 305 257 258 259 260 261 262 263Used by:310
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:297 306 308 309Used by:363 367 377 378 379 390 391 392 393
Symbol 311 GraphicUsed by:362 367 377 379 390 391 392
Symbol 312 GraphicUsed by:362 367 377 379 390 391 392
Symbol 313 GraphicUsed by:362 367 377 379 390 391 392
Symbol 314 GraphicUsed by:319
Symbol 315 GraphicUsed by:318
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318
Symbol 318 MovieClipUses:315 317Used by:319
Symbol 319 MovieClipUses:314 318Used by:362 367 377 379 390 391 392
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:362 367 377 379 390 391 392 402
Symbol 322 GraphicUsed by:362 367 377 379 390 391 392 402
Symbol 323 GraphicUsed by:362 367 377 379 390 391 392 402
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:362 367 377 379 390 391 392 402
Symbol 326 GraphicUsed by:362 367 377 379 390 391 392 402
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:362 367 377 379 390 391 392 402
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:362 367 377 379 390 391 392 402
Symbol 331 GraphicUsed by:362 367 377 379 390 391 392 402
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:362 367 377 379 390 391 392 402
Symbol 334 GraphicUsed by:362 367 377 391 392
Symbol 335 GraphicUsed by:362 367 377 391 392
Symbol 336 GraphicUsed by:362 367 377 391 392
Symbol 337 GraphicUsed by:362 367 377 391 392
Symbol 338 GraphicUsed by:362 367 391
Symbol 339 GraphicUsed by:362 367 391
Symbol 340 GraphicUsed by:362 367 391
Symbol 341 GraphicUsed by:362 367 391
Symbol 342 GraphicUsed by:362 367 391
Symbol 343 GraphicUsed by:362 367 391
Symbol 344 GraphicUsed by:362 367 391
Symbol 345 GraphicUsed by:362 367 391
Symbol 346 GraphicUsed by:362 367 391
Symbol 347 GraphicUsed by:362
Symbol 348 GraphicUsed by:362
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:362
Symbol 351 GraphicUsed by:362
Symbol 352 GraphicUsed by:362 391
Symbol 353 GraphicUsed by:362
Symbol 354 GraphicUsed by:362
Symbol 355 GraphicUsed by:362 391
Symbol 356 GraphicUsed by:362 391
Symbol 357 GraphicUsed by:362
Symbol 358 GraphicUsed by:362
Symbol 359 GraphicUsed by:362
Symbol 360 GraphicUsed by:362
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:311 312 313 319 321 322 323 325 326 328 330 331 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 350 351 352 353 354 355 356 357 358 359 360 361Used by:363 378
Symbol 363 MovieClipUses:289 291 296 310 362Used by:394
Symbol 364 GraphicUsed by:367 392
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:367
Symbol 367 MovieClip {PnC_Game4_fla.l8_robot_shoot_85}Uses:289 291 296 310 311 312 313 319 321 322 323 325 326 328 330 331 333 334 87 364 366 335 259 336 262 263 337 338 339 340 341 342 343 344 345 346Used by:394
Symbol 368 GraphicUsed by:377 627
Symbol 369 GraphicUsed by:377 627
Symbol 370 GraphicUsed by:377 627
Symbol 371 GraphicUsed by:377 627
Symbol 372 GraphicUsed by:377 627
Symbol 373 GraphicUsed by:377 627
Symbol 374 GraphicUsed by:377 627
Symbol 375 GraphicUsed by:377 627
Symbol 376 GraphicUsed by:377 627
Symbol 377 MovieClip {PnC_Game4_fla.l8_robot_arm_die_87}Uses:289 291 296 310 311 312 313 319 321 322 323 325 326 328 330 331 333 334 368 369 370 335 371 336 372 373 374 375 337 376Used by:394
Symbol 378 MovieClipUses:289 291 310 362Used by:394
Symbol 379 MovieClip {PnC_Game4_fla.l8_robot_cick_89}Uses:289 291 310 311 312 313 319 321 322 323 325 326 328 330 331 333Used by:394
Symbol 380 GraphicUsed by:390
Symbol 381 GraphicUsed by:390
Symbol 382 GraphicUsed by:390
Symbol 383 GraphicUsed by:390
Symbol 384 GraphicUsed by:390
Symbol 385 GraphicUsed by:390
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:386 65Used by:390 391 392 393
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388Used by:390 391 392
Symbol 390 MovieClip {PnC_Game4_fla.l8_robot_bola_90}Uses:289 291 310 380 65 311 312 313 319 321 322 323 325 326 328 330 331 333 381 382 383 384 385 387 389Used by:394
Symbol 391 MovieClipUses:289 291 310 387 311 312 389 313 319 321 322 323 325 326 328 330 331 333 334 335 336 337 338 339 340 341 342 343 344 345 346 352 355 356Used by:394
Symbol 392 MovieClip {PnC_Game4_fla.l8_robot_die_shoot_94}Uses:289 291 310 387 311 312 389 313 319 321 322 323 325 326 328 330 331 333 87 334 364 335 259 336 262 263 337Used by:394
Symbol 393 MovieClipUses:289 291 310 387Used by:394
Symbol 394 MovieClip {PnC_Game4_fla.l8_robot_all_59}Uses:363 367 377 378 379 390 391 392 393Used by:457
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:397 402
Symbol 397 MovieClipUses:396Used by:403
Symbol 398 GraphicUsed by:402
Symbol 399 GraphicUsed by:402
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:402
Symbol 402 MovieClip {PnC_Game4_fla.l8_hren_full_99}Uses:396 398 19 321 322 323 325 326 328 330 331 333 399 401Used by:403
Symbol 403 MovieClip {PnC_Game4_fla.l8_hren_all_96}Uses:397 402Used by:457
Symbol 404 GraphicUsed by:406 887
Symbol 405 GraphicUsed by:406 887
Symbol 406 MovieClip {PnC_Game4_fla.l8_lever2_101}Uses:404 405Used by:457
Symbol 407 MovieClip {PnC_Game4_fla.girl_walk_103}Uses:235 237 239 241 266 275 277Used by:450
Symbol 408 MovieClip {PnC_Game4_fla.girl_take_104}Uses:235 237 239 241 266 275 277Used by:450
Symbol 409 MovieClip {PnC_Game4_fla.girl_use_105}Uses:235 237 239 241 266 275 277Used by:450
Symbol 410 MovieClip {PnC_Game4_fla.girl_rerfuse_106}Uses:235 237 239 241 266 275 277Used by:450
Symbol 411 GraphicUsed by:413
Symbol 412 MovieClipUses:246 248 249Used by:413 417
Symbol 413 MovieClipUses:411 245 412 252Used by:415
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:242 413 414Used by:418 449
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClip {PnC_Game4_fla.girl_head_die_111}Uses:416 268 269 271 272 412Used by:418 449
Symbol 418 MovieClip {PnC_Game4_fla.girl_die_107}Uses:235 237 239 241 415 417 277Used by:450
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:419Used by:422
Symbol 421 MovieClipUses:127Used by:422
Symbol 422 MovieClipUses:420 421Used by:425
Symbol 423 GraphicUsed by:424 873
Symbol 424 MovieClipUses:423Used by:425
Symbol 425 MovieClip {PnC_Game4_fla.girl_l2_use_truba_112}Uses:235 237 239 241 266 275 277 422 424Used by:450
Symbol 426 GraphicUsed by:430
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:427Used by:430
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:426 428 429Used by:433
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:433
Symbol 433 MovieClip {PnC_Game4_fla.girl_l4_use_gun_117}Uses:235 237 239 241 266 275 277 430 432Used by:450
Symbol 434 GraphicUsed by:435 726
Symbol 435 MovieClipUses:434Used by:436
Symbol 436 MovieClip {PnC_Game4_fla.girl_l4_use_bagor_121}Uses:235 237 239 241 266 275 277 435Used by:450
Symbol 437 MovieClip {PnC_Game4_fla.girl_l4_up_123}Uses:235 237 239 241 266 275 277Used by:450
Symbol 438 MovieClip {PnC_Game4_fla.girl_l4_down_124}Uses:235 237 239 241 266 275 277Used by:450
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClipUses:439Used by:443
Symbol 441 MovieClipUses:52Used by:443
Symbol 442 MovieClipUses:57Used by:443
Symbol 443 MovieClip {PnC_Game4_fla.girl_l8_use_rogatka_125}Uses:235 237 239 241 266 275 277 440 441 442Used by:450
Symbol 444 GraphicUsed by:448
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:448
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClip {PnC_Game4_fla.girl_l8_use_bola_129}Uses:235 237 239 241 266 275 277 444 446 447Used by:450
Symbol 449 MovieClip {PnC_Game4_fla.girl_l8_die_131}Uses:235 237 239 241 415 417 277Used by:450
Symbol 450 MovieClip {Hero}Uses:278 407 408 409 410 418 425 433 436 437 438 443 448 449Used by:457 553 648 723 780 829 884 943
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:453
Symbol 453 MovieClipUses:452Used by:457
Symbol 454 GraphicUsed by:455 456
Symbol 455 MovieClipUses:454Used by:457
Symbol 456 MovieClipUses:454Used by:457
Symbol 457 MovieClip {Episode_08}Uses:281 65 55 56 283 58 394 403 406 450 453 455 456Used by:987
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:553
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:460Used by:553
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:462Used by:465 549 553
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138}Uses:464 463Used by:553
Symbol 466 GraphicUsed by:468
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClip {PnC_Game4_fla.l7_lever_139}Uses:466 467Used by:553
Symbol 469 GraphicUsed by:546
Symbol 470 GraphicUsed by:546
Symbol 471 GraphicUsed by:546
Symbol 472 GraphicUsed by:506
Symbol 473 GraphicUsed by:506
Symbol 474 GraphicUsed by:506
Symbol 475 GraphicUsed by:506
Symbol 476 GraphicUsed by:506
Symbol 477 GraphicUsed by:506
Symbol 478 GraphicUsed by:506
Symbol 479 GraphicUsed by:506
Symbol 480 GraphicUsed by:506
Symbol 481 GraphicUsed by:506
Symbol 482 GraphicUsed by:506
Symbol 483 GraphicUsed by:506
Symbol 484 GraphicUsed by:506
Symbol 485 GraphicUsed by:506
Symbol 486 GraphicUsed by:506
Symbol 487 GraphicUsed by:506
Symbol 488 GraphicUsed by:506
Symbol 489 GraphicUsed by:506
Symbol 490 GraphicUsed by:506
Symbol 491 GraphicUsed by:506
Symbol 492 GraphicUsed by:506
Symbol 493 GraphicUsed by:506
Symbol 494 GraphicUsed by:506
Symbol 495 GraphicUsed by:506
Symbol 496 GraphicUsed by:506
Symbol 497 GraphicUsed by:506
Symbol 498 GraphicUsed by:506
Symbol 499 GraphicUsed by:506
Symbol 500 GraphicUsed by:506
Symbol 501 GraphicUsed by:506
Symbol 502 GraphicUsed by:506
Symbol 503 GraphicUsed by:506
Symbol 504 GraphicUsed by:506
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505Used by:507
Symbol 507 MovieClipUses:506Used by:545
Symbol 508 GraphicUsed by:545
Symbol 509 GraphicUsed by:543
Symbol 510 GraphicUsed by:543
Symbol 511 GraphicUsed by:543
Symbol 512 GraphicUsed by:543
Symbol 513 GraphicUsed by:543
Symbol 514 GraphicUsed by:543
Symbol 515 GraphicUsed by:543
Symbol 516 GraphicUsed by:543
Symbol 517 GraphicUsed by:543
Symbol 518 GraphicUsed by:543
Symbol 519 GraphicUsed by:543
Symbol 520 GraphicUsed by:543
Symbol 521 GraphicUsed by:543
Symbol 522 GraphicUsed by:543
Symbol 523 GraphicUsed by:543
Symbol 524 GraphicUsed by:543
Symbol 525 GraphicUsed by:543
Symbol 526 GraphicUsed by:543
Symbol 527 GraphicUsed by:543
Symbol 528 GraphicUsed by:543
Symbol 529 GraphicUsed by:543
Symbol 530 GraphicUsed by:543
Symbol 531 GraphicUsed by:543
Symbol 532 GraphicUsed by:543
Symbol 533 GraphicUsed by:543
Symbol 534 GraphicUsed by:543
Symbol 535 GraphicUsed by:543
Symbol 536 GraphicUsed by:543
Symbol 537 GraphicUsed by:543
Symbol 538 GraphicUsed by:543
Symbol 539 GraphicUsed by:543
Symbol 540 GraphicUsed by:543
Symbol 541 GraphicUsed by:543
Symbol 542 GraphicUsed by:543
Symbol 543 MovieClipUses:509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542Used by:544
Symbol 544 MovieClipUses:543Used by:545
Symbol 545 MovieClipUses:507 508 544Used by:546
Symbol 546 MovieClip {PnC_Game4_fla.l7_pech_140}Uses:469 470 471 545Used by:553
Symbol 547 GraphicUsed by:549
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClip {PnC_Game4_fla.l7_lift_146}Uses:547 463 548Used by:553
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:552
Symbol 552 MovieClipUses:551Used by:553
Symbol 553 MovieClip {Episode_07}Uses:459 461 463 465 468 546 549 450 552Used by:987
Symbol 554 BitmapUsed by:555
Symbol 555 GraphicUses:554Used by:648
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556Used by:590 619 648
Symbol 558 GraphicUsed by:559
Symbol 559 MovieClipUses:558Used by:590 619 648
Symbol 560 GraphicUsed by:561
Symbol 561 MovieClipUses:560Used by:590 619 648
Symbol 562 GraphicUsed by:563
Symbol 563 MovieClipUses:562Used by:590 619 648
Symbol 564 GraphicUsed by:648
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClipUses:565Used by:648
Symbol 567 GraphicUsed by:648
Symbol 568 GraphicUsed by:585
Symbol 569 GraphicUsed by:577
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClipUses:570Used by:577 580
Symbol 572 MovieClipUses:244Used by:577 580
Symbol 573 GraphicUsed by:577
Symbol 574 GraphicUsed by:577
Symbol 575 GraphicUsed by:577
Symbol 576 GraphicUsed by:577
Symbol 577 MovieClipUses:569 571 572 573 574 575 576Used by:585
Symbol 578 GraphicUsed by:585
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:579 571 572Used by:585
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:581Used by:585
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClipUses:583Used by:585
Symbol 585 MovieClipUses:568 577 578 580 582 584Used by:586 637
Symbol 586 MovieClipUses:585Used by:648
Symbol 587 GraphicUsed by:590
Symbol 588 GraphicUsed by:589
Symbol 589 MovieClipUses:588Used by:590 619
Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162}Uses:557 559 561 563 587 589Used by:648
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:591Used by:595 608 617
Symbol 593 GraphicUsed by:595 870
Symbol 594 MovieClipUses:244Used by:595 597
Symbol 595 MovieClipUses:592 593 594Used by:609 613 627
Symbol 596 GraphicUsed by:597 865
Symbol 597 MovieClipUses:596 594Used by:609 613 627
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:598Used by:608 617
Symbol 600 GraphicUsed by:608 617 858
Symbol 601 MovieClipUses:247Used by:602 614
Symbol 602 MovieClipUses:246 601 249Used by:608
Symbol 603 GraphicUsed by:608 617 858
Symbol 604 GraphicUsed by:608
Symbol 605 GraphicUsed by:608
Symbol 606 GraphicUsed by:608
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClipUses:599 600 602 592 603 604 605 87 254 606 607 257 258 259 260 261 262 263Used by:609 613
Symbol 609 MovieClipUses:595 597 608Used by:628
Symbol 610 GraphicUsed by:611
Symbol 611 MovieClipUses:610Used by:613
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClip {PnC_Game4_fla.l6_spider_attack_174}Uses:595 597 608 87 611 612 259 262 263Used by:628
Symbol 614 MovieClipUses:246 601 249Used by:617
Symbol 615 GraphicUsed by:617
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:599 600 614 592 603 615 616Used by:627
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:557 559 561 563 618 589Used by:627 636
Symbol 620 GraphicUsed by:627
Symbol 621 GraphicUsed by:627
Symbol 622 GraphicUsed by:627
Symbol 623 GraphicUsed by:627
Symbol 624 GraphicUsed by:627
Symbol 625 GraphicUsed by:627
Symbol 626 GraphicUsed by:627
Symbol 627 MovieClip {PnC_Game4_fla.l6_spider_die_176}Uses:595 597 617 619 620 368 621 369 622 370 623 371 624 372 625 373 626 374 375 376Used by:628
Symbol 628 MovieClip {PnC_Game4_fla.l6_spider_all_164}Uses:609 613 627Used by:648
Symbol 629 GraphicUsed by:636
Symbol 630 GraphicUsed by:631
Symbol 631 MovieClipUses:630Used by:635
Symbol 632 GraphicUsed by:633
Symbol 633 MovieClipUses:632Used by:635
Symbol 634 GraphicUsed by:635
Symbol 635 MovieClip {PnC_Game4_fla.l6_kran_klamp_181}Uses:631 633 634Used by:636
Symbol 636 MovieClipUses:619 629 635Used by:648
Symbol 637 MovieClip {PnC_Game4_fla.l6_pult_anim_184}Uses:585Used by:648
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:640
Symbol 640 MovieClipUses:639Used by:648
Symbol 641 GraphicUsed by:642 643 644 645 646 647 720 721 722 775 776 777 778 779 828
Symbol 642 MovieClipUses:641Used by:648
Symbol 643 MovieClipUses:641Used by:648
Symbol 644 MovieClipUses:641Used by:648
Symbol 645 MovieClipUses:641Used by:648
Symbol 646 MovieClipUses:641Used by:648
Symbol 647 MovieClipUses:641Used by:648
Symbol 648 MovieClip {Episode_06}Uses:555 557 559 561 563 564 566 567 586 590 628 450 636 637 640 642 643 644 645 646 647Used by:987
Symbol 649 BitmapUsed by:650
Symbol 650 GraphicUses:649Used by:723
Symbol 651 GraphicUsed by:652
Symbol 652 MovieClipUses:651Used by:723
Symbol 653 GraphicUsed by:723
Symbol 654 GraphicUsed by:655
Symbol 655 MovieClipUses:654Used by:657
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClip {PnC_Game4_fla.l5_gate_197}Uses:655 656Used by:723
Symbol 658 GraphicUsed by:687
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClipUses:659Used by:687
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClipUses:661Used by:687
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:663Used by:687
Symbol 665 GraphicUsed by:666
Symbol 666 MovieClipUses:665Used by:687
Symbol 667 GraphicUsed by:668
Symbol 668 MovieClipUses:667Used by:687
Symbol 669 GraphicUsed by:670
Symbol 670 MovieClipUses:669Used by:687
Symbol 671 GraphicUsed by:672
Symbol 672 MovieClipUses:671Used by:687
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClipUses:673Used by:687
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClipUses:675Used by:687
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:677Used by:687
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClipUses:679Used by:687
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClipUses:681Used by:687
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClipUses:683Used by:687
Symbol 685 GraphicUsed by:686
Symbol 686 MovieClipUses:685Used by:687
Symbol 687 MovieClipUses:658 660 662 664 666 668 670 672 674 676 678 680 682 684 686Used by:688
Symbol 688 MovieClip {PnC_Game4_fla.l5_puzzle_anim_199}Uses:687Used by:723
Symbol 689 GraphicUsed by:690 749
Symbol 690 MovieClipUses:689Used by:701 703 715
Symbol 691 GraphicUsed by:692
Symbol 692 MovieClipUses:691Used by:701 703 715
Symbol 693 GraphicUsed by:694
Symbol 694 MovieClipUses:693Used by:701 703 715
Symbol 695 GraphicUsed by:696
Symbol 696 MovieClipUses:695Used by:701 703 715
Symbol 697 GraphicUsed by:698
Symbol 698 MovieClipUses:697Used by:701 703 715
Symbol 699 GraphicUsed by:700
Symbol 700 MovieClipUses:699Used by:701 703 715
Symbol 701 MovieClipUses:690 692 694 696 698 700Used by:716
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClip {PnC_Game4_fla.l4_soldier_attack_223}Uses:692 690 696 698 694 700 87 702 259 262 263Used by:716
Symbol 704 GraphicUsed by:711
Symbol 705 GraphicUsed by:706
Symbol 706 MovieClipUses:705Used by:711
Symbol 707 GraphicUsed by:708
Symbol 708 MovieClipUses:707Used by:711
Symbol 709 GraphicUsed by:710
Symbol 710 MovieClipUses:709Used by:711
Symbol 711 MovieClipUses:704 706 708 710Used by:714
Symbol 712 GraphicUsed by:714
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClipUses:711 82 84 86 87 253 254 712 713 257 258 259 260 261 262 263Used by:715
Symbol 715 MovieClip {PnC_Game4_fla.l5_soldier_die_224}Uses:714 690 692 694 696 698 700Used by:716
Symbol 716 MovieClip {PnC_Game4_fla.l4_soldier_all_215}Uses:701 703 715Used by:723
Symbol 717 BitmapUsed by:718
Symbol 718 GraphicUses:717Used by:719
Symbol 719 MovieClipUses:718Used by:723
Symbol 720 MovieClipUses:641Used by:723
Symbol 721 MovieClipUses:641Used by:723
Symbol 722 MovieClipUses:641Used by:723
Symbol 723 MovieClip {Episode_05}Uses:650 80 84 86 652 653 657 450 688 716 719 720 721 722Used by:987
Symbol 724 BitmapUsed by:725
Symbol 725 GraphicUses:724Used by:780
Symbol 726 MovieClipUses:434Used by:780
Symbol 727 MovieClipUses:95Used by:780
Symbol 728 GraphicUsed by:780
Symbol 729 ShapeTweeningUsed by:744
Symbol 730 GraphicUsed by:731
Symbol 731 MovieClipUses:730Used by:744
Symbol 732 ShapeTweeningUsed by:744
Symbol 733 ShapeTweeningUsed by:744
Symbol 734 GraphicUsed by:744
Symbol 735 GraphicUsed by:744
Symbol 736 ShapeTweeningUsed by:744
Symbol 737 ShapeTweeningUsed by:744
Symbol 738 ShapeTweeningUsed by:744
Symbol 739 ShapeTweeningUsed by:744
Symbol 740 ShapeTweeningUsed by:744
Symbol 741 GraphicUsed by:744
Symbol 742 ShapeTweeningUsed by:744
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:729 731 111 732 733 734 735 736 737 738 739 740 741 742 743Used by:780
Symbol 745 GraphicUsed by:748
Symbol 746 GraphicUsed by:747
Symbol 747 MovieClipUses:746Used by:748
Symbol 748 MovieClip {PnC_Game4_fla.l4_step_244}Uses:745 747Used by:780
Symbol 749 MovieClipUses:689Used by:760 762 770
Symbol 750 GraphicUsed by:751
Symbol 751 MovieClipUses:750Used by:760 762 770
Symbol 752 GraphicUsed by:753
Symbol 753 MovieClipUses:752Used by:760 762 770
Symbol 754 GraphicUsed by:755
Symbol 755 MovieClipUses:754Used by:760 762 770
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClipUses:756Used by:760 762 770
Symbol 758 GraphicUsed by:759
Symbol 759 MovieClipUses:758Used by:760 762 770
Symbol 760 MovieClipUses:749 751 753 755 757 759Used by:771
Symbol 761 GraphicUsed by:762
Symbol 762 MovieClip {PnC_Game4_fla.l4_soldier_attack_254}Uses:751 749 755 757 753 759 87 761 259 262 263Used by:771
Symbol 763 GraphicUsed by:770
Symbol 764 GraphicUsed by:770
Symbol 765 GraphicUsed by:770
Symbol 766 GraphicUsed by:770
Symbol 767 GraphicUsed by:770
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClipUses:768 95Used by:770
Symbol 770 MovieClip {PnC_Game4_fla.l4_soldier_die_255}Uses:749 751 753 755 757 759 763 95 764 765 766 767 769Used by:771
Symbol 771 MovieClip {PnC_Game4_fla.l4_soldier_all_246}Uses:760 762 770Used by:780
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:774
Symbol 774 MovieClipUses:773Used by:780
Symbol 775 MovieClipUses:641Used by:780
Symbol 776 MovieClipUses:641Used by:780
Symbol 777 MovieClipUses:641Used by:780
Symbol 778 MovieClipUses:641Used by:780
Symbol 779 MovieClipUses:641Used by:780
Symbol 780 MovieClip {Episode_04}Uses:725 99 101 726 727 728 744 748 771 450 774 775 776 777 778 779Used by:987
Symbol 781 BitmapUsed by:782
Symbol 782 GraphicUses:781Used by:829
Symbol 783 GraphicUsed by:784
Symbol 784 MovieClipUses:783Used by:829
Symbol 785 GraphicUsed by:786
Symbol 786 MovieClipUses:785Used by:829
Symbol 787 GraphicUsed by:788
Symbol 788 MovieClipUses:787Used by:829
Symbol 789 GraphicUsed by:790
Symbol 790 MovieClipUses:789Used by:829
Symbol 791 GraphicUsed by:792
Symbol 792 MovieClipUses:791Used by:829
Symbol 793 GraphicUsed by:829
Symbol 794 GraphicUsed by:795
Symbol 795 MovieClipUses:794Used by:805
Symbol 796 GraphicUsed by:797
Symbol 797 MovieClipUses:796Used by:805
Symbol 798 GraphicUsed by:805
Symbol 799 GraphicUsed by:800
Symbol 800 MovieClipUses:799Used by:805
Symbol 801 GraphicUsed by:802
Symbol 802 MovieClipUses:801Used by:805 822 823
Symbol 803 GraphicUsed by:805
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClip {PnC_Game4_fla.l3_most_anim_269}Uses:196 795 797 798 800 802 87 253 254 803 804 257 258 259 260 261 262 263Used by:829
Symbol 806 GraphicUsed by:829
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:807Used by:829
Symbol 809 GraphicUsed by:829
Symbol 810 GraphicUsed by:829
Symbol 811 GraphicUsed by:823
Symbol 812 GraphicUsed by:813
Symbol 813 MovieClipUses:812Used by:823
Symbol 814 GraphicUsed by:815
Symbol 815 MovieClipUses:814Used by:823
Symbol 816 GraphicUsed by:817
Symbol 817 MovieClipUses:816Used by:823
Symbol 818 GraphicUsed by:819
Symbol 819 MovieClipUses:818Used by:823
Symbol 820 GraphicUsed by:821
Symbol 821 MovieClipUses:820Used by:823
Symbol 822 MovieClipUses:802Used by:823
Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276}Uses:811 802 813 815 817 819 821 822Used by:824
Symbol 824 MovieClip {PnC_Game4_fla.l3_puzzle_anim_275}Uses:823Used by:829
Symbol 825 BitmapUsed by:826
Symbol 826 GraphicUses:825Used by:827
Symbol 827 MovieClipUses:826Used by:829
Symbol 828 MovieClipUses:641Used by:829
Symbol 829 MovieClip {Episode_03}Uses:782 784 786 788 790 792 793 805 450 806 808 809 810 824 827 828Used by:987
Symbol 830 BitmapUsed by:831
Symbol 831 GraphicUses:830Used by:884
Symbol 832 MovieClipUses:134Used by:884
Symbol 833 MovieClipUses:137Used by:884
Symbol 834 GraphicUsed by:884
Symbol 835 GraphicUsed by:836
Symbol 836 MovieClipUses:835Used by:884
Symbol 837 GraphicUsed by:838
Symbol 838 MovieClipUses:837Used by:884
Symbol 839 GraphicUsed by:842
Symbol 840 GraphicUsed by:841
Symbol 841 MovieClipUses:840Used by:842 849 851 861 869 870
Symbol 842 MovieClipUses:839 841Used by:871 874 875
Symbol 843 GraphicUsed by:844
Symbol 844 MovieClipUses:843Used by:871 874 875
Symbol 845 GraphicUsed by:871 874 875
Symbol 846 GraphicUsed by:849
Symbol 847 MovieClipUses:247Used by:848
Symbol 848 MovieClipUses:246 847 249Used by:849 869
Symbol 849 MovieClipUses:841 846 848Used by:871 874 875
Symbol 850 GraphicUsed by:851
Symbol 851 MovieClipUses:841 850Used by:871 874 875
Symbol 852 MovieClipUses:292Used by:858
Symbol 853 MovieClipUses:247Used by:854
Symbol 854 MovieClipUses:246 853 249Used by:858
Symbol 855 GraphicUsed by:856
Symbol 856 MovieClipUses:855Used by:858
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClipUses:852 600 854 856 603 857Used by:859
Symbol 859 MovieClipUses:858Used by:871 874 875
Symbol 860 GraphicUsed by:861
Symbol 861 MovieClipUses:860 841Used by:871 874 875
Symbol 862 GraphicUsed by:871 874 875
Symbol 863 GraphicUsed by:871 874 875
Symbol 864 MovieClipUses:244Used by:865 870
Symbol 865 MovieClipUses:596 864Used by:871 874 875
Symbol 866 GraphicUsed by:869
Symbol 867 GraphicUsed by:869
Symbol 868 GraphicUsed by:869
Symbol 869 MovieClipUses:866 848 841 87 253 254 867 868 257 258 259 260 261 262 263Used by:871 874 875
Symbol 870 MovieClipUses:841 593 864Used by:871 874 875
Symbol 871 MovieClipUses:842 844 845 849 851 859 861 862 863 865 869 870Used by:876
Symbol 872 GraphicUsed by:874
Symbol 873 MovieClipUses:423Used by:874
Symbol 874 MovieClip {PnC_Game4_fla.l2_scorpion_attack_313}Uses:842 844 845 849 851 859 861 862 863 865 869 870 87 872 873 259 262 263Used by:876
Symbol 875 MovieClip {PnC_Game4_fla.l2_scorpion_die_315}Uses:842 844 845 849 851 859 861 862 863 865 869 870Used by:876
Symbol 876 MovieClip {PnC_Game4_fla.l2_scorpion_all_293}Uses:871 874 875Used by:877
Symbol 877 MovieClipUses:876Used by:884
Symbol 878 BitmapUsed by:879
Symbol 879 GraphicUses:878Used by:880
Symbol 880 MovieClipUses:879Used by:884
Symbol 881 GraphicUsed by:882 883
Symbol 882 MovieClipUses:881Used by:884
Symbol 883 MovieClipUses:881Used by:884
Symbol 884 MovieClip {Episode_02}Uses:831 832 126 833 834 836 838 877 450 880 882 883Used by:987
Symbol 885 BitmapUsed by:886
Symbol 886 GraphicUses:885Used by:943
Symbol 887 MovieClip {PnC_Game4_fla.l1_lever_320}Uses:404 405Used by:943
Symbol 888 GraphicUsed by:896
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClipUses:889Used by:896
Symbol 891 GraphicUsed by:896
Symbol 892 GraphicUsed by:896
Symbol 893 GraphicUsed by:896
Symbol 894 GraphicUsed by:896
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClipUses:888 890 891 892 893 894 895Used by:943
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClipUses:897Used by:901
Symbol 899 GraphicUsed by:900
Symbol 900 MovieClipUses:899Used by:901 916 936 937
Symbol 901 MovieClipUses:898 900Used by:943
Symbol 902 GraphicUsed by:903
Symbol 903 MovieClipUses:902Used by:906 917 925 936 937 939
Symbol 904 GraphicUsed by:905
Symbol 905 MovieClipUses:904Used by:906 917 925 936 937 939
Symbol 906 MovieClipUses:903 905Used by:943
Symbol 907 GraphicUsed by:913
Symbol 908 MovieClipUses:244Used by:913 922
Symbol 909 MovieClipUses:247Used by:910 919 928
Symbol 910 MovieClipUses:246 909 249Used by:913
Symbol 911 GraphicUsed by:912
Symbol 912 MovieClipUses:911Used by:913 922
Symbol 913 MovieClipUses:907 908 910 912Used by:943
Symbol 914 GraphicUsed by:915
Symbol 915 MovieClipUses:914Used by:916 931 936 937 938
Symbol 916 MovieClipUses:915 900Used by:932
Symbol 917 MovieClipUses:903 905Used by:932
Symbol 918 GraphicUsed by:922
Symbol 919 MovieClipUses:246 909 249Used by:922 935
Symbol 920 GraphicUsed by:922
Symbol 921 GraphicUsed by:922
Symbol 922 MovieClipUses:918 87 908 919 912 253 254 920 921 257 258 259 260 261 262 263Used by:924
Symbol 923 GraphicUsed by:924
Symbol 924 MovieClipUses:242 922 923Used by:932 936 937
Symbol 925 MovieClipUses:903 905Used by:932
Symbol 926 GraphicUsed by:932 937
Symbol 927 MovieClipUses:270Used by:932 934 937
Symbol 928 MovieClipUses:246 909 249Used by:932 937
Symbol 929 GraphicUsed by:930
Symbol 930 MovieClipUses:929Used by:931 936 937 938
Symbol 931 MovieClipUses:915 930Used by:932
Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335}Uses:916 917 924 925 926 268 269 927 196 273 272 928 931Used by:937
Symbol 933 GraphicUsed by:935
Symbol 934 MovieClipUses:268 269 927 272 196 273Used by:935
Symbol 935 MovieClipUses:933 934 919Used by:936
Symbol 936 MovieClip {PnC_Game4_fla.girl_walk_347}Uses:915 900 903 905 924 935 930Used by:937
Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334}Uses:932 915 900 903 905 924 926 268 269 927 196 273 272 928 930 936Used by:943
Symbol 938 MovieClipUses:915 930Used by:943
Symbol 939 MovieClipUses:903 905Used by:943
Symbol 940 BitmapUsed by:941
Symbol 941 GraphicUses:940Used by:942
Symbol 942 MovieClipUses:941Used by:943
Symbol 943 MovieClip {Episode_01}Uses:450 886 887 896 901 906 913 937 938 939 942Used by:987
Symbol 944 GraphicUsed by:945
Symbol 945 MovieClip {WMCurtain}Uses:944Used by:987
Symbol 946 GraphicUsed by:948
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClip {aq.pcge.gui.Cursor}Uses:946 947Used by:987
Symbol 949 MovieClip {aq.pcge.game.EpisodesManager}Used by:975
Symbol 950 BitmapUsed by:951
Symbol 951 GraphicUses:950Used by:965
Symbol 952 BitmapUsed by:953
Symbol 953 GraphicUses:952Used by:955
Symbol 954 TextUses:37Used by:955
Symbol 955 MovieClip {PnC_Game4_fla.HelpButton_358}Uses:953 954Used by:965
Symbol 956 BitmapUsed by:957
Symbol 957 GraphicUses:956Used by:958
Symbol 958 MovieClip {PnC_Game4_fla.MuteButton_359}Uses:957 166 167Used by:965
Symbol 959 BitmapUsed by:960
Symbol 960 GraphicUses:959Used by:962
Symbol 961 TextUses:37Used by:962
Symbol 962 MovieClip {PnC_Game4_fla.OptionsButton_360}Uses:960 961Used by:965
Symbol 963 GraphicUses:170Used by:964 965
Symbol 964 MovieClipUses:963Used by:965
Symbol 965 MovieClip {aq.pcge.game.GameBar}Uses:951 955 958 962 963 964Used by:975
Symbol 966 MovieClipUses:196Used by:969
Symbol 967 MovieClipUsed by:969
Symbol 968 MovieClipUsed by:969
Symbol 969 MovieClip {aq.pcge.game.InventoryView}Uses:966 967 968Used by:975
Symbol 970 BitmapUsed by:971
Symbol 971 GraphicUses:970Used by:973
Symbol 972 TextUses:37Used by:973
Symbol 973 MovieClip {PnC_Game4_fla.MoreGamesButton_366}Uses:971 972Used by:975
Symbol 974 MovieClip {aq.pcge.game.GameWindowsManager}Used by:975
Symbol 975 MovieClip {aq.pcge.game.Game}Uses:949 965 969 973 974Used by:987
Symbol 976 BitmapUsed by:977
Symbol 977 GraphicUses:976Used by:986
Symbol 978 BitmapUsed by:979
Symbol 979 GraphicUses:978Used by:980
Symbol 980 MovieClip {PnC_Game4_fla.MJLogo_369}Uses:979Used by:986
Symbol 981 GraphicUsed by:982
Symbol 982 MovieClip {PnC_Game4_fla.PlayButton_370}Uses:981Used by:986
Symbol 983 GraphicUsed by:984
Symbol 984 MovieClip {PnC_Game4_fla.MoreGamesButton_371}Uses:983Used by:986
Symbol 985 MovieClip {aq.pcge.menu.MenuWindowsManager}Used by:986
Symbol 986 MovieClip {aq.pcge.menu.Menu}Uses:977 980 982 984 985Used by:987
Symbol 987 MovieClip {PnC_Game4_fla.Exporter_8}Uses:169 187 194 203 204 279 457 553 648 723 780 829 884 943 945 948 975 986Used by:Timeline
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClipUses:988Used by:1012
Symbol 990 GraphicUsed by:991
Symbol 991 MovieClipUses:990Used by:1012
Symbol 992 GraphicUsed by:1000
Symbol 993 GraphicUsed by:1000
Symbol 994 GraphicUsed by:1000
Symbol 995 GraphicUsed by:1000
Symbol 996 GraphicUsed by:1000
Symbol 997 GraphicUsed by:1000
Symbol 998 GraphicUsed by:1000
Symbol 999 GraphicUsed by:1000
Symbol 1000 MovieClipUses:992 993 994 995 996 997 998 999Used by:1012
Symbol 1001 SoundUsed by:1012
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClipUses:1002Used by:1012
Symbol 1004 SoundUsed by:1012
Symbol 1005 GraphicUsed by:1006
Symbol 1006 MovieClipUses:1005Used by:1012
Symbol 1007 GraphicUsed by:1009
Symbol 1008 GraphicUsed by:1009
Symbol 1009 MovieClip {PnC_Game4_fla.Degradadotrama_379}Uses:1007 1008Used by:1012
Symbol 1010 GraphicUsed by:1011
Symbol 1011 MovieClipUses:1010Used by:1012
Symbol 1012 MovieClip {PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373}Uses:989 991 1000 1001 1003 1004 1006 1009 1011Used by:Timeline
Symbol 1013 MovieClip {PnC_Game4_fla.Content_381}Used by:Timeline
Symbol 1014 GraphicUsed by:1015
Symbol 1015 MovieClipUses:1014Used by:1039
Symbol 1016 FontUsed by:1017 1019
Symbol 1017 EditableTextUses:1016Used by:1039
Symbol 1018 GraphicUsed by:1022
Symbol 1019 EditableTextUses:1016Used by:1020
Symbol 1020 MovieClip {PnC_Game4_fla.cont_385}Uses:1019Used by:1022
Symbol 1021 MovieClipUses:196Used by:1022
Symbol 1022 MovieClipUses:1018 1020 1021Used by:1039
Symbol 1023 GraphicUsed by:1024 1032
Symbol 1024 MovieClipUses:1023Used by:1031
Symbol 1025 GraphicUsed by:1026 1033
Symbol 1026 MovieClipUses:1025Used by:1031
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClipUses:1027Used by:1031
Symbol 1029 GraphicUsed by:1030
Symbol 1030 MovieClipUses:1029Used by:1031
Symbol 1031 MovieClip {aq.pcge.common.HScrollBar}Uses:1024 1026 1028 1030Used by:1039
Symbol 1032 MovieClipUses:1023Used by:1038
Symbol 1033 MovieClipUses:1025Used by:1038
Symbol 1034 GraphicUsed by:1035
Symbol 1035 MovieClipUses:1034Used by:1038
Symbol 1036 GraphicUsed by:1037
Symbol 1037 MovieClipUses:1036Used by:1038
Symbol 1038 MovieClip {aq.pcge.common.VScrollBar}Uses:1032 1033 1035 1037Used by:1039
Symbol 1039 MovieClip {aq.pcge.system.Console}Uses:1015 1017 1022 1031 1038Used by:Timeline
Symbol 1040 GraphicUsed by:1043
Symbol 1041 FontUsed by:1042
Symbol 1042 TextUses:1041Used by:1043
Symbol 1043 MovieClip {PnC_Game4_fla.Message_397}Uses:1040 1042Used by:Timeline
Symbol 1044 FontUsed by:1045 1046 1047 1048 1049 1050 1052 1053 1055 1056 1058 1059
Symbol 1045 TextUses:1044Used by:1051
Symbol 1046 EditableTextUses:1044Used by:1051
Symbol 1047 TextUses:1044Used by:1051
Symbol 1048 TextUses:1044Used by:1051
Symbol 1049 EditableTextUses:1044Used by:1051
Symbol 1050 TextUses:1044Used by:1051
Symbol 1051 MovieClip {PnC_Game4_fla.POSMonitor_398}Uses:1045 1046 1047 1048 1049 1050Used by:Timeline
Symbol 1052 TextUses:1044Used by:1054
Symbol 1053 EditableTextUses:1044Used by:1054
Symbol 1054 MovieClip {PnC_Game4_fla.MEMCounter_399}Uses:1052 1053Used by:Timeline
Symbol 1055 TextUses:1044Used by:1057
Symbol 1056 EditableTextUses:1044Used by:1057
Symbol 1057 MovieClip {PnC_Game4_fla.AVFPSCounter_400}Uses:1055 1056Used by:Timeline
Symbol 1058 TextUses:1044Used by:1060
Symbol 1059 EditableTextUses:1044Used by:1060
Symbol 1060 MovieClip {PnC_Game4_fla.FPSCounter_401}Uses:1058 1059Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 21 MovieClip {PnC_Game4_fla.Preloader_1}
"content"Frame 4Symbol 1013 MovieClip {PnC_Game4_fla.Content_381}
"console"Frame 4Symbol 1039 MovieClip {aq.pcge.system.Console}
"message"Frame 4Symbol 1043 MovieClip {PnC_Game4_fla.Message_397}
"preloadBar"Symbol 21 MovieClip {PnC_Game4_fla.Preloader_1} Frame 1Symbol 7 MovieClip {PnC_Game4_fla.PreloadBar_2}
"adBox"Symbol 21 MovieClip {PnC_Game4_fla.Preloader_1} Frame 1Symbol 10 MovieClip
"time_tf"Symbol 49 MovieClip {aq.pcge.game.windows.FinalWindowMobile} Frame 1Symbol 41 EditableText
"holder"Symbol 143 MovieClip Frame 1Symbol 142 MovieClip
"bounds"Symbol 144 MovieClip {ItemIcon} Frame 1Symbol 141 MovieClip
"image"Symbol 144 MovieClip {ItemIcon} Frame 1Symbol 143 MovieClip
"helpButton"Symbol 169 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 157 MovieClip {PnC_Game4_fla.OptHelpButton_11}
"menuButton"Symbol 169 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 162 MovieClip {PnC_Game4_fla.OptMenuButton_12}
"muteButton"Symbol 169 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 168 MovieClip {PnC_Game4_fla.OptMuteButton_14}
"holder"Symbol 187 MovieClip {aq.pcge.game.windows.ItemWindow} Frame 1Symbol 173 MovieClip
"gfx"Symbol 187 MovieClip {aq.pcge.game.windows.ItemWindow} Frame 1Symbol 186 MovieClip {PnC_Game4_fla.DustCloudGFX_17}
"content"Symbol 210 MovieClip {GameSlot} Frame 1Symbol 209 MovieClip
"linkBox02"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"linkBox01"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"linkBox04"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"linkBox03"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"time_tf"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 232 EditableText
"anim"Symbol 450 MovieClip {Hero} Frame 1Symbol 278 MovieClip
"anim"Symbol 450 MovieClip {Hero} Frame 2Symbol 407 MovieClip {PnC_Game4_fla.girl_walk_103}
"anim"Symbol 450 MovieClip {Hero} Frame 3Symbol 408 MovieClip {PnC_Game4_fla.girl_take_104}
"anim"Symbol 450 MovieClip {Hero} Frame 4Symbol 409 MovieClip {PnC_Game4_fla.girl_use_105}
"anim"Symbol 450 MovieClip {Hero} Frame 5Symbol 410 MovieClip {PnC_Game4_fla.girl_rerfuse_106}
"anim"Symbol 450 MovieClip {Hero} Frame 6Symbol 418 MovieClip {PnC_Game4_fla.girl_die_107}
"anim"Symbol 450 MovieClip {Hero} Frame 7Symbol 425 MovieClip {PnC_Game4_fla.girl_l2_use_truba_112}
"anim"Symbol 450 MovieClip {Hero} Frame 8Symbol 433 MovieClip {PnC_Game4_fla.girl_l4_use_gun_117}
"anim"Symbol 450 MovieClip {Hero} Frame 9Symbol 436 MovieClip {PnC_Game4_fla.girl_l4_use_bagor_121}
"anim"Symbol 450 MovieClip {Hero} Frame 10Symbol 437 MovieClip {PnC_Game4_fla.girl_l4_up_123}
"anim"Symbol 450 MovieClip {Hero} Frame 11Symbol 438 MovieClip {PnC_Game4_fla.girl_l4_down_124}
"anim"Symbol 450 MovieClip {Hero} Frame 12Symbol 443 MovieClip {PnC_Game4_fla.girl_l8_use_rogatka_125}
"anim"Symbol 450 MovieClip {Hero} Frame 13Symbol 448 MovieClip {PnC_Game4_fla.girl_l8_use_bola_129}
"anim"Symbol 450 MovieClip {Hero} Frame 14Symbol 449 MovieClip {PnC_Game4_fla.girl_l8_die_131}
"gear2"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 65 MovieClip
"stag"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 55 MovieClip
"spring"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 56 MovieClip
"chain"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 283 MovieClip
"bolt"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 58 MovieClip
"gear1"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 65 MovieClip
"robot"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 394 MovieClip {PnC_Game4_fla.l8_robot_all_59}
"trap"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 403 MovieClip {PnC_Game4_fla.l8_hren_all_96}
"lever"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 406 MovieClip {PnC_Game4_fla.l8_lever2_101}
"hero"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 453 MovieClip
"do1"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 455 MovieClip
"do2"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 456 MovieClip
"gear1"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"gear4"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"gear3"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"gear2"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"fire1"Symbol 507 MovieClip Frame 1Symbol 506 MovieClip
"fire3"Symbol 544 MovieClip Frame 1Symbol 543 MovieClip
"fire_up"Symbol 545 MovieClip Frame 1Symbol 507 MovieClip
"fire_down"Symbol 545 MovieClip Frame 1Symbol 544 MovieClip
"wood"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 461 MovieClip
"gear1"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"gear4"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"gear3"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"gear2"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"puzzle"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138}
"lever"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 468 MovieClip {PnC_Game4_fla.l7_lever_139}
"oven"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 546 MovieClip {PnC_Game4_fla.l7_pech_140}
"elevator"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 549 MovieClip {PnC_Game4_fla.l7_lift_146}
"hero"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 552 MovieClip
"pult"Symbol 586 MovieClip Frame 1Symbol 585 MovieClip
"gear"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 557 MovieClip
"firestoper"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 559 MovieClip
"tube"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 561 MovieClip
"lever"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 563 MovieClip
"box"Symbol 636 MovieClip Frame 1Symbol 619 MovieClip
"crane"Symbol 636 MovieClip Frame 1Symbol 635 MovieClip {PnC_Game4_fla.l6_kran_klamp_181}
"pult"Symbol 637 MovieClip {PnC_Game4_fla.l6_pult_anim_184} Frame 1Symbol 585 MovieClip
"gear"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 557 MovieClip
"firestoper"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 559 MovieClip
"tube"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 561 MovieClip
"lever"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 563 MovieClip
"pult"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 586 MovieClip
"box"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162}
"spider"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 628 MovieClip {PnC_Game4_fla.l6_spider_all_164}
"hero"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 450 MovieClip {Hero}
"crane"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 636 MovieClip
"pult"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 637 MovieClip {PnC_Game4_fla.l6_pult_anim_184}
"texture"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 640 MovieClip
"doUp"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 642 MovieClip
"doLeft"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 643 MovieClip
"doRight"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 644 MovieClip
"doDown"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 645 MovieClip
"doDrop"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 646 MovieClip
"doTake"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 647 MovieClip
"p1"Symbol 687 MovieClip Frame 1Symbol 662 MovieClip
"p7"Symbol 687 MovieClip Frame 1Symbol 664 MovieClip
"p11"Symbol 687 MovieClip Frame 1Symbol 666 MovieClip
"p12"Symbol 687 MovieClip Frame 1Symbol 668 MovieClip
"p2"Symbol 687 MovieClip Frame 1Symbol 670 MovieClip
"p3"Symbol 687 MovieClip Frame 1Symbol 672 MovieClip
"p8"Symbol 687 MovieClip Frame 1Symbol 674 MovieClip
"p4"Symbol 687 MovieClip Frame 1Symbol 676 MovieClip
"p5"Symbol 687 MovieClip Frame 1Symbol 678 MovieClip
"p9"Symbol 687 MovieClip Frame 1Symbol 680 MovieClip
"p13"Symbol 687 MovieClip Frame 1Symbol 682 MovieClip
"p6"Symbol 687 MovieClip Frame 1Symbol 684 MovieClip
"p10"Symbol 687 MovieClip Frame 1Symbol 686 MovieClip
"r1"Symbol 687 MovieClip Frame 1Symbol 662 MovieClip
"r7"Symbol 687 MovieClip Frame 1Symbol 664 MovieClip
"r11"Symbol 687 MovieClip Frame 1Symbol 666 MovieClip
"r12"Symbol 687 MovieClip Frame 1Symbol 668 MovieClip
"r2"Symbol 687 MovieClip Frame 1Symbol 670 MovieClip
"r3"Symbol 687 MovieClip Frame 1Symbol 672 MovieClip
"r8"Symbol 687 MovieClip Frame 1Symbol 674 MovieClip
"r4"Symbol 687 MovieClip Frame 1Symbol 676 MovieClip
"r5"Symbol 687 MovieClip Frame 1Symbol 678 MovieClip
"r9"Symbol 687 MovieClip Frame 1Symbol 680 MovieClip
"r13"Symbol 687 MovieClip Frame 1Symbol 682 MovieClip
"r6"Symbol 687 MovieClip Frame 1Symbol 684 MovieClip
"r10"Symbol 687 MovieClip Frame 1Symbol 686 MovieClip
"puzzle"Symbol 688 MovieClip {PnC_Game4_fla.l5_puzzle_anim_199} Frame 1Symbol 687 MovieClip
"engine"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 80 MovieClip
"wheel2"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 84 MovieClip
"wheel1"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 86 MovieClip
"grab"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 652 MovieClip
"door"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 657 MovieClip {PnC_Game4_fla.l5_gate_197}
"hero"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 450 MovieClip {Hero}
"puzzle"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 688 MovieClip {PnC_Game4_fla.l5_puzzle_anim_199}
"soldier"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 716 MovieClip {PnC_Game4_fla.l4_soldier_all_215}
"texture"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 719 MovieClip
"do1"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 720 MovieClip
"do2"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 721 MovieClip
"do3"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 722 MovieClip
"tube"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 99 MovieClip
"spring"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 101 MovieClip
"bagor"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 726 MovieClip
"parts"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 727 MovieClip
"flag"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 744 MovieClip
"ladder"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 748 MovieClip {PnC_Game4_fla.l4_step_244}
"soldier"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 771 MovieClip {PnC_Game4_fla.l4_soldier_all_246}
"hero"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 774 MovieClip
"do1"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 775 MovieClip
"do2"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 776 MovieClip
"do3"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 777 MovieClip
"do4"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 778 MovieClip
"do5"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 779 MovieClip
"r5"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 813 MovieClip
"r1"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 815 MovieClip
"r2"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 817 MovieClip
"r3"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 819 MovieClip
"r4"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 821 MovieClip
"p5"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 813 MovieClip
"p1"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 815 MovieClip
"p2"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 817 MovieClip
"p3"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 819 MovieClip
"p4"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 821 MovieClip
"puzzle"Symbol 824 MovieClip {PnC_Game4_fla.l3_puzzle_anim_275} Frame 1Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276}
"p2"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 784 MovieClip
"p3"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 786 MovieClip
"p1"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 788 MovieClip
"p4"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 790 MovieClip
"p5"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 792 MovieClip
"bridge"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 805 MovieClip {PnC_Game4_fla.l3_most_anim_269}
"hero"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 450 MovieClip {Hero}
"puzzle"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 824 MovieClip {PnC_Game4_fla.l3_puzzle_anim_275}
"texture"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 827 MovieClip
"do1"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 828 MovieClip
"anim"Symbol 877 MovieClip Frame 1Symbol 876 MovieClip {PnC_Game4_fla.l2_scorpion_all_293}
"tool"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 832 MovieClip
"tube2"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 126 MovieClip
"tube1"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 126 MovieClip
"parts"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 833 MovieClip
"scorpion"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 877 MovieClip
"hero"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 880 MovieClip
"do2"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 882 MovieClip
"do1"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 883 MovieClip
"bag"Symbol 924 MovieClip Frame 1Symbol 922 MovieClip
"hand2"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 916 MovieClip
"leg2"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 917 MovieClip
"body"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 924 MovieClip
"leg1"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 925 MovieClip
"hand1"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 931 MovieClip
"robot"Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334} Frame 1Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335}
"l1_body"Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334} Frame 2Symbol 924 MovieClip
"robot"Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334} Frame 20Symbol 936 MovieClip {PnC_Game4_fla.girl_walk_347}
"hero"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 450 MovieClip {Hero}
"lever"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 887 MovieClip {PnC_Game4_fla.l1_lever_320}
"hand2"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 901 MovieClip
"leg2"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 906 MovieClip
"bag"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 913 MovieClip
"robot"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334}
"hand1"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 938 MovieClip
"leg1"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 939 MovieClip
"texture"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 942 MovieClip
"helpButton"Symbol 965 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 955 MovieClip {PnC_Game4_fla.HelpButton_358}
"muteButton"Symbol 965 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 958 MovieClip {PnC_Game4_fla.MuteButton_359}
"optionsButton"Symbol 965 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 962 MovieClip {PnC_Game4_fla.OptionsButton_360}
"iconsMask"Symbol 969 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 966 MovieClip
"iconsCont"Symbol 969 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 967 MovieClip
"anim"Symbol 969 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 968 MovieClip
"levelsManager"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 949 MovieClip {aq.pcge.game.EpisodesManager}
"gameBar"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 965 MovieClip {aq.pcge.game.GameBar}
"invView"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 969 MovieClip {aq.pcge.game.InventoryView}
"moreGamesButton"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 973 MovieClip {PnC_Game4_fla.MoreGamesButton_366}
"windowsManager"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 974 MovieClip {aq.pcge.game.GameWindowsManager}
"windowsManager"Symbol 986 MovieClip {aq.pcge.menu.Menu} Frame 1Symbol 985 MovieClip {aq.pcge.menu.MenuWindowsManager}
"maskedobject"Symbol 1012 MovieClip {PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373} Frame 121Symbol 1006 MovieClip
"themask"Symbol 1012 MovieClip {PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373} Frame 121Symbol 1009 MovieClip {PnC_Game4_fla.Degradadotrama_379}
"history_tf"Symbol 1020 MovieClip {PnC_Game4_fla.cont_385} Frame 1Symbol 1019 EditableText
"cont_mc"Symbol 1022 MovieClip Frame 1Symbol 1020 MovieClip {PnC_Game4_fla.cont_385}
"mask_mc"Symbol 1022 MovieClip Frame 1Symbol 1021 MovieClip
"track"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1024 MovieClip
"thumb"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1026 MovieClip
"rightButton"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1028 MovieClip
"leftButton"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1030 MovieClip
"track"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1032 MovieClip
"thumb"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1033 MovieClip
"downButton"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1035 MovieClip
"upButton"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1037 MovieClip
"closeButton"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1015 MovieClip
"command_tf"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1017 EditableText
"display"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1022 MovieClip
"hScrollBar"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1031 MovieClip {aq.pcge.common.HScrollBar}
"vScrollBar"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1038 MovieClip {aq.pcge.common.VScrollBar}
"x_tf"Symbol 1051 MovieClip {PnC_Game4_fla.POSMonitor_398} Frame 1Symbol 1046 EditableText
"y_tf"Symbol 1051 MovieClip {PnC_Game4_fla.POSMonitor_398} Frame 1Symbol 1049 EditableText
"mem_tf"Symbol 1054 MovieClip {PnC_Game4_fla.MEMCounter_399} Frame 1Symbol 1053 EditableText
"fps_tf"Symbol 1057 MovieClip {PnC_Game4_fla.AVFPSCounter_400} Frame 1Symbol 1056 EditableText
"fps_tf"Symbol 1060 MovieClip {PnC_Game4_fla.FPSCounter_401} Frame 1Symbol 1059 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"over"Symbol 20 MovieClip {PnC_Game4_fla.PlayButton_5} Frame 2
"out"Symbol 20 MovieClip {PnC_Game4_fla.PlayButton_5} Frame 11
"l4_step_(2)"Symbol 436 MovieClip {PnC_Game4_fla.girl_l4_use_bagor_121} Frame 24
"idle"Symbol 450 MovieClip {Hero} Frame 1
"walk"Symbol 450 MovieClip {Hero} Frame 2
"take"Symbol 450 MovieClip {Hero} Frame 3
"use"Symbol 450 MovieClip {Hero} Frame 4
"refuse"Symbol 450 MovieClip {Hero} Frame 5
"die"Symbol 450 MovieClip {Hero} Frame 6
"use_trobi+gaiki"Symbol 450 MovieClip {Hero} Frame 7
"l4_shoot"Symbol 450 MovieClip {Hero} Frame 8
"use_bagor"Symbol 450 MovieClip {Hero} Frame 9
"l4_up"Symbol 450 MovieClip {Hero} Frame 10
"l4_down"Symbol 450 MovieClip {Hero} Frame 11
"l8_rogatka"Symbol 450 MovieClip {Hero} Frame 12
"use_bola"Symbol 450 MovieClip {Hero} Frame 13
"l8_die"Symbol 450 MovieClip {Hero} Frame 14
"go->"Symbol 877 MovieClip Frame 44
"stop"Symbol 877 MovieClip Frame 68
"<-go"Symbol 877 MovieClip Frame 77
"stop2"Symbol 877 MovieClip Frame 95
"up"Symbol 948 MovieClip {aq.pcge.gui.Cursor} Frame 1
"down"Symbol 948 MovieClip {aq.pcge.gui.Cursor} Frame 2




http://swfchan.com/42/205049/info.shtml
Created: 25/7 -2019 09:21:55 Last modified: 25/7 -2019 09:21:55 Server time: 24/04 -2024 16:03:39