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honeysniper_hack_test.swf

This is the info page for
Flash #206583

(Click the ID number above for more basic data on this flash file.)


Text
000

CRACCED BY PLACEBO★

%

WINNER

LOSER

00

SCORE

0

HISCORE

0

HONEY

Nan

START

SHOP

CONFIG

SCORE RESET

もどる

操作タイプ

マウス

マウス&キー

キー

フラッシュ効果

BGM

エフェクトレベル

キーコンフィグ

SHOT

TARGET

AUTO

PAUSE

DIE

出口

RESET

0

1

2

3

4

5

6

7

8

9

ActionScript [AS1/AS2]

Frame 1
function start_coltf(col_pre, col_post, frames, target) { target.tf = clone_array(col_pre); target.color_tf = new flash.geom.ColorTransform(target.tf[0], target.tf[1], target.tf[2], target.tf[3], target.tf[4], target.tf[5], target.tf[6], target.tf[7]); target.transform.colorTransform = target.color_tf; target.col_dif = [0, 0, 0, 0, 0, 0, 0, 0, 0]; i = 0; for ( ; i < 7 ; i++) { target.col_dif[i] = (col_post[i] - col_pre[i]) / frames; } target.col_dif[8] = frames; target.mycol = _root.clone_array(col_post); } function ctf(target) { if (0 >= target.col_dif[8]) { target.transform.colorTransform = target.col_post; target.col_dif[8] = 0; } else { target.tf_pre = clone_array(target.tf); i = 0; for ( ; i < 7 ; i++) { target.tf[i] = target.tf[i] + target.col_dif[i]; } target.col_dif[8]--; target.color_tf = new flash.geom.ColorTransform(target.tf[0], target.tf[1], target.tf[2], target.tf[3], target.tf[4], target.tf[5], target.tf[6], target.tf[7]); target.transform.colorTransform = target.color_tf; } } function clone_array(target) { tmp = new Array(); i = 0; for ( ; i < target.length ; i++) { tmp[i] = target[i]; } return(tmp); } var menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.rewind = false; var menu_pause = new ContextMenuItem(_root); menu_pause.onSelect = function () { _root.main.pause = 0; }; menu_pause.caption = "\u30B2\u30FC\u30E0\u518D\u958B"; menu_pause.enabled = true; menu_pause.separatorBefore = true; menu_pause.visible = true; menu_cm.customItems = [menu_pause]; _root.menu = menu_cm; _root.debug = false;
Instance of Symbol 8 MovieClip [empty] "load_check" in Frame 1
onClipEvent (load) { per = 0; } onClipEvent (enterFrame) { var now = _root.getBytesLoaded(); var total = _root.getBytesTotal(); per = Math.floor((now / total) * 100); if (isNaN(saitamaken) && (now == total)) { _root.main.play(); _root.loading1._visible = false; saitamaken = 1; } if (saitamaken == 1) { var now_b = _root.main.bgm_ex01.getBytesLoaded(); var total_b = _root.main.bgm_ex01.getBytesTotal(); per = Math.floor((now_b / total_b) * 100); if (now_b == total_b) { _root.loading._visible = false; this.removeMovieClip(); } } }
Instance of Symbol 395 MovieClip "main" in Frame 1
onClipEvent (load) { _x = (Stage.width - 800) / 2; _y = (Stage.height - 600) / 2; } onClipEvent (enterFrame) { _global.main_x = _x; _global.main_y = _y; }
Instance of Symbol 396 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_root.main.effect_lvl != 3) { if (_root.main.game_state != 1) { _visible = false; } else { _visible = true; } } else if (_root.main.game_state != 1) { _visible = true; } else { _visible = true; } }
Symbol 13 MovieClip Frame 1
_global.keyword = -1117349241; url = "ero_1boss.swf?" + Math.floor(Math.random() * 1000); loadMovie (url, this);
Symbol 24 MovieClip Frame 1
if (_root.main.player.shot_level == 1) { gotoAndPlay(3); }
Instance of Symbol 18 MovieClip "gp" in Symbol 24 MovieClip Frame 1
onClipEvent (enterFrame) { if (!((!_root.main.mode_mouse_only) && (!_root.main.mode_key))) { if (!_root.main.target.auto_flag) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.main.player.shot_type != 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 24 MovieClip Frame 2
if (_root.main.player.shot_level != 1) { gotoAndPlay(1); } else { gotoAndPlay(3); }
Symbol 24 MovieClip Frame 3
if (_root.main.player.shot_level == 0) { gotoAndPlay(1); }
Instance of Symbol 23 MovieClip "gpc" in Symbol 24 MovieClip Frame 3
onClipEvent (enterFrame) { if (!((!_root.main.mode_mouse_only) && (!_root.main.mode_key))) { if (!_root.main.target.auto_flag) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else if (_root.main.player.shot_type != 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 24 MovieClip Frame 4
if (_root.main.player.shot_level != 0) { gotoAndPlay(3); } else { gotoAndPlay(1); }
Symbol 26 MovieClip Frame 1
if (_root.main.flash_off) { this._visible = false; } if (!_root.main.player_damaged) { gotoAndPlay(1); } else { gotoAndPlay(3); }
Symbol 26 MovieClip Frame 3
if (!_root.main.player_damaged) { gotoAndPlay("roop"); } else { gotoAndPlay("start"); }
Symbol 26 MovieClip Frame 4
_root.main.player_damaged = 0;
Instance of Symbol 8 MovieClip [empty] in Symbol 26 MovieClip Frame 5
onClipEvent (enterFrame) { if (_root.main.player_damaged) { _parent.gotoAndPlay("start"); } }
Symbol 46 MovieClip Frame 1
count = 0; spear_num = 1; if (_root.main.uni.hpper < 58) { wait = 8; } else { wait = 12; } wait2 = 8; if (_root.main.uni.hpper < 58) { wait3 = 4; } else { wait3 = 8; } spear_max = 10;
Instance of Symbol 8 MovieClip [empty] in Symbol 46 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.main.pause) { _parent.grp.play(); } else { _parent.grp.stop(); } }
Symbol 46 MovieClip Frame 3
count++; if (count < 8) { gotoAndPlay("one"); } else { count = 0; gotoAndPlay("two"); }
Symbol 46 MovieClip Frame 7
_root.main.m_se16.start();
Symbol 46 MovieClip Frame 9
count++; _root.main.uni.spear_go = false; if (((count >= wait) && (spear_max >= spear_num)) && ((count % wait2) == 0)) { _root.main.uni.spear(spear_num); spear_num++; } if (count < ((wait + (wait2 * spear_max)) + wait3)) { gotoAndPlay("three"); } else { spear_num = 0; count = 0; gotoAndPlay("four"); }
Instance of Symbol 8 MovieClip [empty] in Symbol 46 MovieClip Frame 10
onClipEvent (enterFrame) { if (!_root.main.pause) { if (_root.main.uni.wince >= _root.main.uni.wince_max) { _root.main.uni.uni_state = 2; } } }
Symbol 46 MovieClip Frame 11
_root.main.uni.spear_go = true; _root.main.uni.throw_longui(); _root.main.m_se17.start();
Symbol 46 MovieClip Frame 39
count++; if (count < 20) { gotoAndPlay("five"); } else { count = 0; _root.main.uni.uni_state = 5; }
Symbol 59 MovieClip Frame 33
this.gotoAndPlay("loop");
Symbol 64 MovieClip Frame 2
if (_root.main.uni.wince_time < 15) { gotoAndPlay(3); } else { gotoAndPlay(1); }
Symbol 64 MovieClip Frame 14
gotoAndPlay("loop");
Symbol 66 MovieClip Frame 22
stop();
Symbol 66 MovieClip Frame 73
stop();
Instance of Symbol 91 MovieClip "uni_jump_hittest" in Symbol 92 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if ((_root.main.field["gun" + i].type == 1) && (_root.main.uni.muteki_cutter < 1)) { if (this.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (this.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { _root.main.m_se10.start(); _root.main.CutterEffect(i, cut); _root.main.uni.hp = _root.main.uni.hp - _root.main.field["gun" + i].power; _root.main.score = _root.main.score + _root.main.score_calc(50); _root.main.uni.wince = _root.main.uni.wince + _root.main.uni.wince_damage_c; _root.main.uni.powerup = _root.main.uni.powerup + 2; _root.main.uni.muteki_cutter = 30; break; } } } } if ((_root.main.field["gun" + i].type == 0) && (this.hitTest(_root.main.field["gun" + i].test))) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } _root.main.uni.hp = _root.main.uni.hp - _root.main.field["gun" + i].power; _root.main.score = _root.main.score + _root.main.score_calc(20); _root.main.uni.wince = _root.main.uni.wince + (2 * _root.main.uni.wince_damage); _root.main.uni.powerup++; _root.main.HitEffect(i, 1); _root.main.GunDelete(i); } } } }
Symbol 92 MovieClip Frame 12
if (_parent.frame < 60) { gotoAndPlay(1); }
Symbol 92 MovieClip Frame 14
gotoAndPlay(13);
Symbol 92 MovieClip Frame 16
gotoAndPlay(15);
Symbol 92 MovieClip Frame 18
gotoAndPlay(17);
Symbol 92 MovieClip Frame 20
gotoAndPlay(19);
Symbol 92 MovieClip Frame 22
gotoAndPlay(21);
Symbol 92 MovieClip Frame 24
gotoAndPlay(23);
Symbol 92 MovieClip Frame 26
gotoAndPlay(25);
Symbol 92 MovieClip Frame 28
gotoAndPlay(27);
Symbol 93 MovieClip Frame 2
frame = 0; if (_root.main.uni.time >= 7) { gotoAndPlay("start"); } else { gotoAndPlay(1); }
Instance of Symbol 92 MovieClip "uni_graphic_jump_loop" in Symbol 93 MovieClip Frame 3
onClipEvent (enterFrame) { _root.main.uni.jump_hight = _y; }
Symbol 93 MovieClip Frame 3
_root.main.se_unijump.start();
Symbol 93 MovieClip Frame 13
uni_graphic_jump_loop.gotoAndPlay(13);
Instance of Symbol 91 MovieClip in Symbol 93 MovieClip Frame 18
onClipEvent (load) { this._visible = false; _root.main.m_se01.start(); _root.main.uni.unigun1v(_root.main.uni._x, _root.main.uni._y - 110, 6 / _root.main.fps); }
Symbol 93 MovieClip Frame 19
uni_graphic_jump_loop.gotoAndPlay(15);
Symbol 93 MovieClip Frame 21
uni_graphic_jump_loop.gotoAndPlay(17);
Symbol 93 MovieClip Frame 24
uni_graphic_jump_loop.gotoAndPlay(19);
Symbol 93 MovieClip Frame 26
if (_root.main.uni.wince < _root.main.uni.wince_max) { if (_root.main.uni.count == 3) { uni_graphic_jump_loop.gotoAndPlay(21); } } else { uni_graphic_jump_loop.gotoAndPlay(23); }
Symbol 93 MovieClip Frame 29
if (_root.main.uni.wince < _root.main.uni.wince_max) { if (_root.main.uni.count != 3) { uni_graphic_jump_loop.gotoAndPlay(25); } else { uni_graphic_jump_loop.gotoAndPlay(21); } } else { uni_graphic_jump_loop.gotoAndPlay(23); }
Symbol 93 MovieClip Frame 33
if (_root.main.uni.wince < _root.main.uni.wince_max) { uni_graphic_jump_loop.gotoAndPlay(25); } else { uni_graphic_jump_loop.gotoAndPlay(23); } var se_uniland = new Sound(_root.sef); se_uniland.attachSound("se_water"); se_uniland.start();
Symbol 93 MovieClip Frame 35
if (_root.main.uni.wince < _root.main.uni.wince_max) { uni_graphic_jump_loop.gotoAndPlay(27); } else { uni_graphic_jump_loop.gotoAndPlay(23); }
Symbol 93 MovieClip Frame 38
if (_root.main.uni.uni_state != 5) { gotoAndPlay("loop"); } else { gotoAndPlay(1); }
Symbol 108 MovieClip Frame 23
count = 0;
Symbol 108 MovieClip Frame 25
gotoAndPlay("loop");
Symbol 109 MovieClip Frame 1
if (!_root.debug) { _visible = false; } stop();
Symbol 113 MovieClip Frame 1
count = 0;
Symbol 113 MovieClip Frame 4
if (count < 100) { n = getNextHighestDepth(); this.attachMovie("bang1", "bang" + n, n); this["bang" + n]._x = Math.floor(Math.random() * 10); this["bang" + n]._y = Math.floor(Math.random() * 10); count++; }
Symbol 113 MovieClip Frame 8
if (count < 10) { n = getNextHighestDepth(); this.attachMovie("bang1", "bang" + n, n); this["bang" + n]._x = Math.floor(Math.random() * 40) - 20; this["bang" + n]._y = Math.floor(Math.random() * 40) - 20; } count++;
Symbol 113 MovieClip Frame 14
if (count < 12) { gotoAndPlay("loop"); }
Symbol 113 MovieClip Frame 24
count = 0;
Symbol 113 MovieClip Frame 25
count++;
Symbol 113 MovieClip Frame 26
if (count < 15) { gotoAndPlay("loop2"); }
Instance of Symbol 8 MovieClip [empty] in Symbol 113 MovieClip Frame 35
onClipEvent (load) { dy = -20; count = 0; spd_x = (310 - _root.main.uni._x) / 40; spd_y = (170 - _root.main.uni._y) / 40; dx2 = spd_x; dy2 = spd_y; } onClipEvent (enterFrame) { if (_root.main.pause) { _parent.grp_j.stop(); } else { _parent.grp_j.play(); dy = dy + 1; if ((0 < (_parent.grp_j._y + dy)) && (0 < _parent.grp_j._alpha)) { _parent.grp_j._alpha = _parent.grp_j._alpha - 5; } if (120 < (_parent.grp_j._y + dy)) { _parent.grp_j._y = 120; } else { _parent.grp_j._y = _parent.grp_j._y + dy; } if (40 >= count) { _root.main.uni._x = _root.main.uni._x + dx2; _root.main.uni._y = _root.main.uni._y + dy2; count++; } if (count == 40) { _root.main.m_se21.start(); _parent.kage._visible = false; } } }
Symbol 113 MovieClip Frame 35
_root.main.se_unijump.start(); count = 0;
Symbol 113 MovieClip Frame 37
count++; if (count >= 43) { _root.main.uni.uni_state = 10; } gotoAndPlay("loop3");
Symbol 113 MovieClip Frame 39
gotoAndPlay("loop4");
Symbol 134 MovieClip [gflog_grp] Frame 1
stop();
Symbol 134 MovieClip [gflog_grp] Frame 2
count = 0; wait = 3;
Symbol 134 MovieClip [gflog_grp] Frame 4
if (count < (wait * 5)) { count++; gotoAndPlay("l1"); } else { count = 0; gotoAndPlay("l2"); }
Symbol 134 MovieClip [gflog_grp] Frame 7
if (count < wait) { count++; gotoAndPlay("l2"); } else { count = 0; gotoAndPlay("l3"); }
Symbol 134 MovieClip [gflog_grp] Frame 10
if (count < (wait * 3)) { count++; gotoAndPlay("l3"); } else { count = 0; gotoAndPlay("l4"); }
Symbol 134 MovieClip [gflog_grp] Frame 13
if (count < wait) { count++; gotoAndPlay("l4"); } else { count = 0; gotoAndPlay("l1"); }
Instance of Symbol 8 MovieClip [empty] in Symbol 138 MovieClip [gflog] Frame 1
onClipEvent (load) { _parent.attachMovie("gflog_mask", "mask", getNextHighestDepth()); _parent.mask.cacheAsBitmap = true; _parent.grp.cacheAsBitmap = true; _parent.grp.setMask(_parent.mask); _parent.hamon_f._xscale = 0; _parent.hamon_f._yscale = 0; _parent.hamon_r._xscale = 0; _parent.hamon_r._yscale = 0; _parent.grp._y = _parent.grp._y + 300; _parent.grp.dy = -3; count = 0; appear_trg = false; goro_trg = false; bgm02_trg = false; phase = 0; lr_sw = 0; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (phase != 0) { if (phase == 1) { if (lr_sw != 0) { if (210 >= _x) { lr_sw = 0; } else { _x = _x - 2; } } else if (_x >= 490) { lr_sw = 1; } else { _x = _x + 2; } _root.hamon._x = _parent._x; } } else { if (count == 5) { _root.main.stopbgm(); _root.main.m_se19.start(); } if (120 < count) { if (!goro_trg) { _root.main.m_se20.start(0, 3); goro_trg = true; } if (count == 130) { _root.main.player.rf_flag = false; if (_root.main.bgm) { _root.main.uni.bgm_ex02.start(0, 999); } } appear_trg = true; if (0 >= _parent.grp._y) { if (!bgm02_trg) { _root.main.uni.hp = _root.main.uni.maxhp; _root.main.uni.gflog_awake = true; _root.main.player.time_limit = _root.main.player.time_limit + 100; bgm02_trg = true; _root.main.uni.uni_state = 11; _parent.grp.play(); phase = 1; } } else { _parent.grp._y = _parent.grp._y + _parent.grp.dy; _parent.hamon_f._xscale = _parent.hamon_f._xscale + (100 / (300 / (_parent.grp.dy * -1))); _parent.hamon_f._yscale = _parent.hamon_f._yscale + (100 / (300 / (_parent.grp.dy * -1))); _parent.hamon_r._xscale = _parent.hamon_r._xscale + (100 / (300 / (_parent.grp.dy * -1))); _parent.hamon_r._yscale = _parent.hamon_r._yscale + (100 / (300 / (_parent.grp.dy * -1))); } } } count++; } }
Symbol 141 MovieClip Frame 10
_root.main.uni.kusyagun1(25, false, 1.05, 0); h = 0; for ( ; h < 10 ; h++) { _root.main.uni.kusyagun1(30 - h, true, 1.05, 0); _root.main.uni.kusyagun1(29 - h, true, 1.05, 0); } _root.main.m_se04.start();
Symbol 141 MovieClip Frame 25
_parent.state = 0;
Instance of Symbol 8 MovieClip [empty] in Symbol 142 MovieClip Frame 1
onClipEvent (load) { count = 0; _parent.gotoAndStop("nude"); _parent.state = 0; } onClipEvent (enterFrame) { if (_root.main.pause) { _parent.grp_nude.stop(); _parent.grp_kusya.stop(); } else { _parent.grp_nude.play(); _parent.grp_kusya.play(); if (_parent.state != 0) { if (_parent.state == 1) { count = 0; } } else { _parent.gotoAndStop("nude"); if ((count >= 120) && (550 < _root.main.player._y)) { _parent.state = 1; _parent.gotoAndStop("kusya"); } count++; } } }
Symbol 143 MovieClip Frame 1
count = 0; wait = 3;
Symbol 143 MovieClip Frame 3
if (count < (wait * 5)) { count++; gotoAndPlay("l1"); } else { count = 0; gotoAndPlay("l2"); }
Symbol 143 MovieClip Frame 6
if (count < wait) { count++; gotoAndPlay("l2"); } else { count = 0; gotoAndPlay("l3"); }
Symbol 143 MovieClip Frame 9
if (count < (wait * 3)) { count++; gotoAndPlay("l3"); } else { count = 0; gotoAndPlay("l4"); }
Symbol 143 MovieClip Frame 12
if (count < wait) { count++; gotoAndPlay("l4"); } else { count = 0; gotoAndPlay("l1"); }
Instance of Symbol 145 MovieClip "test" in Symbol 146 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 155 MovieClip Frame 1
count = 0; _root.main.m_se22.start();
Instance of Symbol 146 MovieClip "bero" in Symbol 155 MovieClip Frame 1
onClipEvent (load) { function sinwave(tt, t, s, p) { tmp = (Math.sin(((2 * Math.PI) * count) / tt) * s) + p; return(tmp); } _root.main.player.eat_player = false; bero_target = _root.main.field.enemy2; mypos = {x:this._x, y:this._y}; this.localToGlobal(mypos); state = 0; bero_trg = false; sw = 0; sinnum = 100; _yscale = 100; _xscale = 100; _visible = false; count = 0; count2 = 1; count3 = 0; } onClipEvent (enterFrame) { if (_root.main.pause) { _parent.stop(); } else { _parent.play(); if (!_parent._parent.eat_raikou) { bero_target = _root.main.field.enemy2; } else { bero_target = _root.main.player; } rad = Math.atan2((bero_target._y + main_y) - mypos.y, (bero_target._x + main_x) - mypos.x); if (state != 1) { if (state != 2) { if (state != 3) { if (state == 4) { state = 0; _xscale = 0; } } else { _visible = true; if (6 < count2) { if (10 < count2) { if (count2 >= 14) { state = 4; if (_parent._parent.eat_raikou) { _root.main.player.eat_player = false; } else { _parent._parent.eat_raikou = true; bero_target = _root.main.player; _root.main.field.enemy2.removeMovieClip(); } _visible = false; count = 0; count2 = 0; } else { _xscale = _xscale - ((dist * 16) / 3); if (_parent._parent.eat_raikou) { if (_root.main.player.eat_player) { fscommand ("ParaFlaTrace", "\u304F\u308F\u308C\u305F"); beropos = {x:this.saki._x, y:this.saki._y}; this.saki.localToGlobal(beropos); _root.main.player._x = beropos.x - main_x; _root.main.player._y = beropos.y - main_y; } } else { bero_target.state = 1; beropos = {x:this.saki._x, y:this.saki._y}; this.saki.localToGlobal(beropos); bero_target._x = beropos.x - main_x; bero_target._y = beropos.y - main_y; } count2++; } } else { count2++; if (_parent._parent.eat_raikou) { if (0 >= _root.main.muteki) { if (this.hitTest(bero_target._x + main_x, bero_target._y + main_y, true)) { _root.main.player.eat_player = true; if (30 >= _root.main.player_hp) { if (1 >= _root.main.player_hp) { _root.main.player_hp = 0; } else { _root.main.player_hp = 1; } } else { _root.main.player_hp = _root.main.player_hp - 30; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.m_se03.start(); _root.main.Damage(i); } _root.main.muteki = 30; } } else { bero_target.state = 1; beropos = {x:this.saki._x, y:this.saki._y}; this.saki.localToGlobal(beropos); bero_target._x = beropos.x - main_x; bero_target._y = beropos.y - main_y; } } } else { _xscale = ((dist * 16) / 5) * count2; count2++; } } } else { dist = Math.round(Math.sqrt(Math.pow((bero_target._y + main_y) - mypos.y, 2) + Math.pow((bero_target._x + main_x) - mypos.x, 2))) + 20; state = 0; } } else { _rotation = (rad * 180) / Math.PI; state = 0; } count++; } }
Symbol 155 MovieClip Frame 17
this.bero.state = 1;
Symbol 155 MovieClip Frame 20
_root.main.m_se23.start(); this.bero.state = 2;
Symbol 155 MovieClip Frame 22
this.bero.state = 3;
Symbol 155 MovieClip Frame 25
count++; if (this.bero.state != 4) { gotoAndPlay("l1"); }
Symbol 155 MovieClip Frame 37
_parent.count = -120; _parent.gotoAndStop("normal");
Symbol 156 MovieClip Frame 1
stop();
Instance of Symbol 8 MovieClip [empty] in Symbol 156 MovieClip Frame 1
onClipEvent (load) { eat_raikou = false; _parent.count = 0; count2 = 0; count3 = 0; sin_x = _root.main.uni._x - 60; sin_y = _root.main.uni._y - 50; shot_span = 64; phase = 0; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (_root.main.uni.hpper >= 15) { if (_root.main.uni.hpper >= 40) { if (_root.main.uni.hpper >= 65) { if (_root.main.uni.hpper < 90) { phase = 1; shot_span = 24; } } else { phase = 2; shot_span = 32; } } else { phase = 3; shot_span = 12; } } else { phase = 4; shot_span = 24; } if (count3 >= shot_span) { rad2 = Math.atan2(_root.main.player._y - sin_y, _root.main.player._x - sin_x); if (phase != 1) { if (phase != 3) { if (phase != 1) { way = 10; wid = 60 * (Math.PI / 180); } } else { way = 3; wid = 90 * (Math.PI / 180); } } else { way = 3; wid = 90 * (Math.PI / 180); } _root.main.m_se01.start(); i = 0; for ( ; i < way ; i++) { j = (rad2 - (wid / 2)) + ((wid / (way - 1)) * i); _root.main.uni.unigun_count++; r = _root.main.uni.sinwave(100, count2, 0.2, 0); if (50000 < _root.main.uni.unigun_count) { _root.main.uni.unigun_count = 1; } if (!((i != 1) && ((phase == 1) || (phase == 3)))) { _root.main.field.unigun.attachMovie("singun", "singun" + _root.main.uni.unigun_count, _root.main.uni.unigun_count); } else { _root.main.field.unigun.attachMovie("singun_b", "singun" + _root.main.uni.unigun_count, _root.main.uni.unigun_count); } _root.main.field.unigun["singun" + _root.main.uni.unigun_count]._x = sin_x; _root.main.field.unigun["singun" + _root.main.uni.unigun_count]._y = sin_y; _root.main.field.unigun["singun" + _root.main.uni.unigun_count].rad = j; _root.main.field.unigun["singun" + _root.main.uni.unigun_count].spd = 5; _root.main.field.unigun["singun" + _root.main.uni.unigun_count].time = 0; _root.main.field.unigun["singun" + _root.main.uni.unigun_count].sw = sw; } if (sw != 0) { sw = 0; sin_x = _root.main.uni._x + 60; } else { sw = 1; sin_x = _root.main.uni._x - 60; } count3 = 0; } _parent.count++; count2++; if (600 < count2) { count2 = 0; } count3++; } }
Instance of Symbol 143 MovieClip in Symbol 156 MovieClip Frame 1
onClipEvent (enterFrame) { if (!((_root.main.player._y < 400) && (_parent.count >= 0))) { if (_parent.count >= 180) { _parent.gotoAndStop("beron"); } } else { _parent.gotoAndStop("beron"); } }
Symbol 157 MovieClip Frame 1
this._visible = false;
Symbol 158 MovieClip Frame 1
this._visible = false; if ((0 >= _root.main.muteki) && (_root.main.uni.wince < _root.main.uni.wince_max)) { if (this.hitTest(_root.main.player._x + main_x, (_root.main.player._y + 35) + main_y, true)) { _root.main.m_se11.start(); _root.main.Damage(1000); if (30 >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - 30; } _root.main.player_damaged = 1; _root.main.player.damageflag = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 60; } }
Instance of Symbol 28 MovieClip in Symbol 159 MovieClip Frame 1
onClipEvent (load) { state = 0; } onClipEvent (enterFrame) { if (!_root.main.boss_bang) { if (_root.main.uni.uni_state != 11) { if (_root.main.uni.uni_state != 10) { if (_root.main.uni.uni_state != 2) { if (_root.main.uni.uni_state != 1) { if (_root.main.uni.uni_state != 2) { if (_root.main.uni.uni_state != 4) { if (_root.main.uni.uni_state != 5) { if (_root.main.uni.uni_state != 8) { if (_root.main.uni.uni_state == 9) { state = 10; _root.main.uni.uni_state_flag = 1; if (!_root.main.pause) { _parent.uni_graphic_broken.play(); } else { _parent.uni_graphic_broken.stop(); } } } else { state = 9; if (!_root.main.pause) { _parent.uni_graphic_spear.play(); } else { _parent.uni_graphic_spear.stop(); } } } else { state = 6; if (!_root.main.pause) { _parent.uni_graphic_jump.play(); _parent.uni_graphic_jump.uni_graphic_jump_loop.play(); } else { _parent.uni_graphic_jump.stop(); _parent.uni_graphic_jump.uni_graphic_jump_loop.stop(); } if (_root.main.uni.time >= 4) { if (_root.main.uni.time >= 36) { state = 8; } else { state = 7; } } else { state = 6; } } } else { state = 6; if (!_root.main.pause) { _parent.uni_graphic_jump.play(); _parent.uni_graphic_jump.uni_graphic_jump_loop.play(); } else { _parent.uni_graphic_jump.stop(); _parent.uni_graphic_jump.uni_graphic_jump_loop.stop(); } if (_root.main.uni.time >= 4) { if (_root.main.uni.time >= 36) { state = 8; } else { state = 7; } } else { state = 6; } } } else { state = 3; if (!_root.main.pause) { _parent.uni_graphic_wince.play(); } else { _parent.uni_graphic_wince.stop(); } if (_root.main.uni.wince_time < 20) { state = 4; } else { state = 3; } } } else { state = 0; if (!_root.main.pause) { _parent.uni_graphic_base.play(); } else { _parent.uni_graphic_base.stop(); } } } else { state = 3; if (!_root.main.pause) { _parent.uni_graphic_wince.play(); } else { _parent.uni_graphic_wince.stop(); } if (_root.main.uni.wince_time < 20) { state = 4; } else { state = 3; } } } else { state = 11; } } else { state = 12; } if (state != 0) { if (state != 3) { if (state != 4) { if (state != 5) { if (state != 6) { if (state != 7) { if (state != 8) { if (state != 9) { if (state != 10) { if (state != 11) { if (state == 12) { _parent.gotoAndPlay("gflog_loop"); } } else { _parent.gotoAndPlay("gflog"); } } else { _parent.gotoAndPlay("broken"); } } else { _parent.gotoAndPlay("spear"); } } else { _parent.gotoAndPlay("jump_land"); } } else { _parent.gotoAndPlay("jumping"); } } else { _parent.gotoAndPlay("jump"); } } else { _parent.gotoAndPlay("counter_delay"); } } else { _parent.gotoAndPlay("wince_counter"); if (0 < _root.main.uni.wince_time) { this.gotoAndPlay("wince_counter"); } else { state = 5; this.gotoAndPlay("counter_delay"); } } } else { _parent.gotoAndPlay("wince"); } } else { _parent.gotoAndPlay("first"); } } else { _parent.gotoAndPlay("dead"); } }
Instance of Symbol 59 MovieClip "uni_graphic_wince" in Symbol 159 MovieClip Frame 6
onClipEvent (load) { trg = false; } onClipEvent (enterFrame) { if (!trg) { _root.main.m_se09.start(); trg = true; } }
Symbol 160 MovieClip Frame 1
this._visible = false;
Symbol 160 MovieClip Frame 2
if (_root.main.player_damaged) { gotoAndPlay(4); }
Symbol 160 MovieClip Frame 3
if (!_root.main.player_damaged) { gotoAndPlay(2); } else { gotoAndPlay(4); }
Symbol 160 MovieClip Frame 14
gotoAndPlay(2);
Symbol 193 MovieClip Frame 2
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 4
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 6
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 8
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 10
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 12
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 14
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 16
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 18
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 20
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 22
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 24
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 26
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 28
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 30
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 193 MovieClip Frame 32
if (!_root.main.player.damageflag) { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3"); } else { gotoAndPlay("bee4"); } } else { gotoAndPlay("bee5"); } } else { gotoAndPlay("bee6"); } } else { gotoAndPlay("bee7"); } } else { gotoAndPlay("bee8"); } } else { gotoAndPlay("bee1"); } } else { gotoAndPlay("bee2"); } } else { gotoAndPlay("bee3"); } } else if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { gotoAndPlay("bee3d"); } else { gotoAndPlay("bee4d"); } } else { gotoAndPlay("bee5d"); } } else { gotoAndPlay("bee6d"); } } else { gotoAndPlay("bee7d"); } } else { gotoAndPlay("bee8d"); } } else { gotoAndPlay("bee1d"); } } else { gotoAndPlay("bee2d"); } } else { gotoAndPlay("bee3d"); }
Symbol 194 MovieClip Frame 1
if (_root.main.player_damaged) { gotoAndPlay(3); }
Symbol 194 MovieClip Frame 2
if (!_root.main.player_damaged) { gotoAndPlay(1); } else { gotoAndPlay(3); }
Symbol 194 MovieClip Frame 3
_root.main.player.damageflag = true;
Symbol 194 MovieClip Frame 13
gotoAndPlay(1);
Instance of Symbol 206 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.equip1 >= 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 206 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.equip1 >= 2) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 206 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.equip1 >= 3) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 206 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.equip1 >= 4) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 206 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.equip1 >= 5) { this._visible = true; } else { this._visible = false; } }
Symbol 270 MovieClip Frame 1
count = 0;
Symbol 270 MovieClip Frame 34
_parent.pai_l.bound = false; _parent.gotoAndStop(2);
Symbol 271 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 1
count = 0;
Symbol 278 MovieClip Frame 34
_parent.pai_r.bound = false; _parent.gotoAndStop(2);
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 23
stop();
Instance of Symbol 257 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { titimax = 33; pai_r_num = 2; pai_l_num = 2; mpos_x_r = _xmouse; mpos_y_r = _ymouse; mpos_x_l = _xmouse; mpos_y_l = _ymouse; trg_r = false; trg_l = false; _parent.pai_r.bound = false; _parent.pai_l.bound = false; dx_r = 0; dy_r = 0; dx_l = 0; dx_l = 0; } onClipEvent (enterFrame) { if (_parent.pai_r.hitTest(_xmouse + main_x, _ymouse + main_y, true)) { if (Key.isDown(1)) { trg_r = true; } } if (_parent.pai_l.hitTest(_xmouse + main_x, _ymouse + main_y, true)) { if (Key.isDown(1)) { trg_l = true; } } if (!Key.isDown(1)) { trg_r = false; trg_l = false; } if (1 == 1) { if (!(trg_r && (titimax >= pai_r_num))) { if (pai_r_num < titimax) { dy_r = -4; if ((pai_r_num + dy_r) >= 2) { pai_r_num = pai_r_num + dy_r; } } else { _parent.pai_r.gotoAndPlay(23); pai_r_num = 2; _parent.pai_r.gotoAndStop(titimax + 1); _parent.pai_r.bound = true; } } else { _parent.pai_r.bound = false; if (mpos_y_r != _ymouse) { dy_r = Math.ceil((mpos_y_r - _ymouse) / 1); } if (5 >= dy_r) { if (dy_r < -5) { dy_r = -5; } } else { dy_r = 5; } if (_ymouse >= mpos_y_r) { if (_ymouse != mpos_y_r) { if (2 < pai_r_num) { if ((pai_r_num + dy_r) < 2) { pai_r_num = 2; } else { pai_r_num = pai_r_num + dy_r; } pai_r_num--; } } } else if (pai_r_num < titimax) { if (titimax < (pai_r_num + dy_r)) { pai_r_num = titimax; } else { pai_r_num = pai_r_num + dy_r; } } } if (!_parent.pai_r.bound) { _parent.pai_r.gotoAndStop(pai_r_num); mpos_x = _xmouse; mpos_y_r = _ymouse; fscommand ("ParaFlaTrace", "trace"); } } if (1 == 1) { if (!(trg_l && (titimax >= pai_l_num))) { if (pai_l_num < titimax) { dy_l = -4; if ((pai_l_num + dy_l) >= 2) { pai_l_num = pai_l_num + dy_l; } } else { _parent.pai_l.gotoAndPlay(23); pai_l_num = 2; _parent.pai_l.gotoAndStop(titimax + 1); _parent.pai_l.bound = true; } } else { _parent.pai_l.bound = false; if (mpos_y_l != _ymouse) { dy_l = Math.ceil((mpos_y_l - _ymouse) / 1); } if (5 >= dy_l) { if (dy_l < -5) { dy_l = -5; } } else { dy_l = 5; } if (_ymouse >= mpos_y_l) { if (_ymouse != mpos_y_l) { if (2 < pai_l_num) { if ((pai_l_num + dy_l) < 2) { pai_l_num = 2; } else { pai_l_num = pai_l_num + dy_l; } pai_l_num--; } } } else if (pai_l_num < titimax) { if (titimax < (pai_l_num + dy_l)) { pai_l_num = titimax; } else { pai_l_num = pai_l_num + dy_l; } } } if (!_parent.pai_l.bound) { _parent.pai_l.gotoAndStop(pai_l_num); mpos_x = _xmouse; mpos_y_l = _ymouse; fscommand ("ParaFlaTrace", "trace"); } } }
Symbol 283 MovieClip Frame 1
_visible = false;
Symbol 283 MovieClip Frame 2
stop();
Symbol 295 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 1
stop();
Instance of Symbol 8 MovieClip [empty] "yure_ope" in Symbol 343 MovieClip Frame 1
onClipEvent (load) { titi_yure_f_array = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; timer = 180; ero = 0; state = 0; yure = false; trigger = false; _root.main.gauge.beni._visible = false; n = 1; count = 0; _parent.titi_yure_f.stop(); } onClipEvent (enterFrame) { if (50 < ero) { if (0 >= timer) { _root.main.gauge.titi._visible = true; _root.main.gauge.beni._visible = true; _root.main.gauge.mouth._visible = true; _root.main.gauge.eye._visible = true; _root.main.gauge.mouth._visible = true; _root.main.gauge.nude._visible = false; _root.main.gauge.eye.gotoAndStop(1); _root.main.gauge.mouth.gotoAndStop(1); _root.main.gauge.mayu.gotoAndStop(1); timer = 900000000 /* 0x35A4E900 */; count = 0; n = 0; ero = 0; } else { _root.main.gauge.titi._visible = false; _root.main.gauge.beni._visible = false; _root.main.gauge.mouth._visible = false; _root.main.gauge.eye._visible = false; _root.main.gauge.mouth._visible = false; _root.main.gauge.nude._visible = true; } } else { if (_parent.hitTest(_root.main._xmouse, _root.main._ymouse)) { if (!Key.isDown(1)) { trigger = false; } else { yure = true; if (10 < ero) { if (20 < ero) { if (1000 >= ero) { _root.main.gauge.mayu.gotoAndStop(4); _root.main.gauge.eye.gotoAndStop(5); _root.main.gauge.mouth.gotoAndStop(2); } } else { _root.main.gauge.mayu.gotoAndStop(1); _root.main.gauge.eye.gotoAndStop(3); _root.main.gauge.mouth.gotoAndStop(1); } } else { _root.main.gauge.mouth.gotoAndStop(2); } trigger = true; } } if (yure) { if ((n == 5) && (trigger)) { count = 0; } if (count < titi_yure_f_array[n]) { count++; } else { count = 0; n = n + 1; if (14 < n) { n = 0; ero = ero + 1; if (10 < ero) { if (20 < ero) { if (100 >= ero) { _root.main.gauge.mayu.gotoAndStop(4); _root.main.gauge.eye.gotoAndStop(2); _root.main.gauge.mouth.gotoAndStop(2); } } else { _root.main.gauge.mayu.gotoAndStop(1); _root.main.gauge.eye.gotoAndStop(2); _root.main.gauge.mouth.gotoAndStop(1); } } else { _root.main.gauge.mouth.gotoAndStop(1); } yure = false; } } _parent.titi_yure_f.gotoAndStop(n); } if (0 < ero) { if (3 < ero) { if (10 < ero) { _root.main.gauge.beni._visible = true; state = 3; } else { _root.main.gauge.beni._visible = true; state = 2; } } else { state = 1; } } else { state = 0; } } }
Symbol 343 MovieClip Frame 3
gotoAndPlay(2);
Symbol 358 Button
on (press) { if ((_parent._parent.honey_tmp2 >= _parent.item.price) && ((_parent.item.cart + _parent.item.num) < _parent.item.num_max)) { _parent._parent.honey_tmp2 = _parent._parent.honey_tmp2 - _parent.item.price; _parent.item.cart++; } } on () { }
Symbol 359 Button
on (press) { _parent._parent.honey_tmp2 = _parent._parent.honey_tmp2 + (_parent.item.price * _parent.item.cart); _parent.item.cart = 0; } on () { }
Symbol 360 MovieClip Frame 1
if (!_parent.item.flag) { this._visible = false; }
Symbol 363 MovieClip Frame 1
if (_parent.item.flag) { this._visible = false; }
Symbol 368 MovieClip Frame 1
url = "shop.swf?" + Math.floor(Math.random() * 1000); loadMovie (url, this);
Symbol 369 Button
on (press) { _root.main.equip1 = item1.item.num + item1.item.cart; _root.main.obj.equip1 = _root.main.equip1; _root.main.honey = honey_tmp2; _root.main.obj.honey = _root.main.honey; if (this.item2.item.cart == 0) { _root.main.game_state = 1; } else { this.item2.item.cart = 0; _root.main.game_state = 3; _root.main.gotoAndPlay("winner"); _parent.gotoAndPlay("battle"); } } on () { }
Symbol 370 MovieClip Frame 1
yunahit = false;
Instance of Symbol 366 MovieClip [shop_item1] "item1" in Symbol 370 MovieClip Frame 1
onClipEvent (load) { item = new Object(); item.flag = true; item.mes = "\u25A0\u30E9\u30A4\u30D5\u30DD\u30C3\u30C8\u25A0\n\uFF28\uFF30\u304C\uFF11\u306B\u306A\u308B\u3068\u81EA\u52D5\u7684\u306B\uFF28\uFF30\u3092\u56DE\u5FA9\u3059\u308B\u3088\u3002\n\uFF15\u500B\u307E\u3067\u30B9\u30C8\u30C3\u30AF\u3067\u304D\u308B\u3051\u3069\n\u554F\u7B54\u7121\u7528\u3067\u767A\u52D5\u3059\u308B\u304B\u3089\u6C17\u3092\u3064\u3051\u3066\u306D\u3002\n"; if (!isNaN(_root.main.equip1)) { item.num = _root.main.equip1; } else { item.num = 0; } item.num_max = 5; item.cart = 0; item.price = 200; item.mes2 = (((((("\u6240\u6301\u6570\uFF1A" + item.num) + "\u3000\u4FA1\u683C\uFF1A") + item.price) + "\u3000\u8CFC\u5165\u6570\uFF1A") + item.cart) + "\u3000\u8CFC\u5165\u91D1\u984D\uFF1A") + (item.cart * item.price); } onClipEvent (enterFrame) { if (hitTest(_root._xmouse, _root._ymouse, true)) { _parent.select = true; item.mes = "\u25A0\u30E9\u30A4\u30D5\u30DD\u30C3\u30C8\u25A0\n\uFF28\uFF30\u304C\uFF11\u306B\u306A\u308B\u3068\u81EA\u52D5\u7684\u306B\uFF28\uFF30\u3092\u56DE\u5FA9\u3059\u308B\u3088\u3002\n\uFF15\u500B\u307E\u3067\u30B9\u30C8\u30C3\u30AF\u3067\u304D\u308B\u3051\u3069\n\u554F\u7B54\u7121\u7528\u3067\u767A\u52D5\u3059\u308B\u304B\u3089\u6C17\u3092\u3064\u3051\u3066\u306D\u3002\n"; item.mes2 = (((((("\n\u6240\u6301\u6570\uFF1A" + item.num) + "\u3000\u4FA1\u683C\uFF1A") + item.price) + "\u3000\u8CFC\u5165\u6570\uFF1A") + item.cart) + "\u3000\u8CFC\u5165\u91D1\u984D\uFF1A") + (item.cart * item.price); item.mes3 = "\n\uFF28\uFF2F\uFF2E\uFF25\uFF39\uFF1A" + _parent.honey_tmp2; _parent.item = item; } }
Instance of Symbol 367 MovieClip [shop_item2] "item2" in Symbol 370 MovieClip Frame 1
onClipEvent (load) { item = new Object(); item.flag = true; item.mes = "\u25A0\u76F4\u884C\u5238\u25A0\n\u6226\u308F\u305A\u3057\u3066\u30B9\u30AD\u30F3\u30B7\u30C3\u30D7\u306B\u76F4\u884C\uFF01\u3059\u3054\u3044\uFF01\n\u201D\u4F7F\u3044\u6368\u3066\u201D\u3060\u304B\u3089\u6C17\u3092\u3064\u3051\u3066\u306D\u2606"; item.num = 0; item.num_max = 1; item.cart = 0; if (!_root.main.obj.st1) { item.price = 5000; } else { item.price = 100; } item.mes2 = (((((("\u6240\u6301\u6570\uFF1A" + item.num) + "\u3000\u4FA1\u683C\uFF1A") + item.price) + "\u3000\u8CFC\u5165\u6570\uFF1A") + item.cart) + "\u3000\u8CFC\u5165\u91D1\u984D\uFF1A") + (item.cart * item.price); } onClipEvent (enterFrame) { if (hitTest(_root._xmouse, _root._ymouse, true)) { _parent.select = true; item.mes = "\u25A0\u76F4\u884C\u5238\u25A0\n\u6226\u308F\u305A\u3057\u3066\u30B9\u30AD\u30F3\u30B7\u30C3\u30D7\u306B\u76F4\u884C\uFF01\u3059\u3054\u3044\uFF01\n\u201D\u4F7F\u3044\u6368\u3066\u201D\u3060\u304B\u3089\u6C17\u3092\u3064\u3051\u3066\u306D\u2606"; item.mes2 = (((((("\n\u6240\u6301\u6570\uFF1A" + item.num) + "\u3000\u4FA1\u683C\uFF1A") + item.price) + "\u3000\u8CFC\u5165\u6570\uFF1A") + item.cart) + "\u3000\u8CFC\u5165\u91D1\u984D\uFF1A") + (item.cart * item.price); item.mes3 = "\n\uFF28\uFF2F\uFF2E\uFF25\uFF39\uFF1A" + _parent.honey_tmp2; _parent.item = item; } }
Instance of Symbol 8 MovieClip [empty] in Symbol 370 MovieClip Frame 1
onClipEvent (load) { _parent.yuna_state = 0; i = 0; for ( ; i < 8 ; i++) { j = 0; for ( ; j < 3 ; j++) { this.attachMovie("shop_noitem", (("shop_noitem" + i) + "_") + j, getNextHighestDepth()); this[(("shop_noitem" + i) + "_") + j]._x = 160 * j; this[(("shop_noitem" + i) + "_") + j]._y = 60 * i; } } if (!isNaN(_root.main.honey)) { _parent.honey_tmp = _root.main.honey; } else { _parent.honey_tmp = 1000; } _parent.honey_tmp2 = _parent.honey_tmp; _parent.select = false; _parent.item = new Object(); var tf = this.createTextField("shop_mes", getNextHighestDepth(), 0, 480, 480, 120); var format = new TextFormat(); format.align = "LEFT"; format.font = "\uFF2D\uFF33 \u30B4\u30B7\u30C3\u30AF"; format.size = 16; format.Color = 16777215 /* 0xFFFFFF */; format.bold = true; format.italic = false; format.underline = false; format.bullet = false; format.kerning = true; format.blockIndent = 0; format.indent = 0; format.leading = 0; format.leftMargin = 5; format.rightMargin = 5; format.letterSpacing = 0; format.tabStops = [120]; format.url = null; format.target = null; tf.setNewTextFormat(format); if (1 == 1) { tf.antiAliasType = "normal"; tf.autoSize = "none"; tf.background = true; tf.backgroundColor = 0; tf.border = false; tf.borderColor = 16777215 /* 0xFFFFFF */; tf.condenseWhite = false; tf.password = false; tf.embedFonts = false; tf.gridFitType = "none"; tf.maxChars = 10000; tf.mouseWheelEnabled = true; tf.multiline = true; tf.selectable = false; tf.sharpness = 0; tf.textColor = 16777215 /* 0xFFFFFF */; tf.thickness = 1; tf.type = "dynamic"; tf.wordWrap = true; } } onClipEvent (enterFrame) { if (!_parent.yunahit) { if (!_parent.select) { _parent.item.mes = "\u306A\u3093\u306B\u3082\u306A\u3044\u3051\u3069\u6CA2\u5C71\u8CB7\u3063\u3066\u306D\uFF01"; _parent.item.mes2 = "\n\n\n\n\n"; _parent.item.mes3 = "\n\uFF28\uFF2F\uFF2E\uFF25\uFF39\uFF1A" + _parent.honey_tmp2; } } else if (_parent.yuna_state != 0) { if (_parent.yuna_state != 1) { if (_parent.yuna_state != 2) { _parent.item.mes = "\u306A\u3093\u306B\u3082\u306A\u3044\u3051\u3069\u6CA2\u5C71\u8CB7\u3063\u3066\u306D\uFF01"; _parent.item.mes2 = "\n\n\n\n\n"; _parent.item.mes3 = "\n\uFF28\uFF2F\uFF2E\uFF25\uFF39\uFF1A" + _parent.honey_tmp2; } else { _parent.item.mes = "\u3082\u3046\u2026"; _parent.item.mes2 = "\n\u30A4\u30BF\u30BA\u30E9\u306F\u3060\u3081\u3060\u3088\uFF01\n\n\n\n"; _parent.item.mes3 = newline; } } else { _parent.item.mes = "\u304D\u3083\u3063\uFF01"; _parent.item.mes2 = "\n\n\n\n\n"; _parent.item.mes3 = newline; } } else { _parent.item.mes = "\u306A\u3093\u306B\u3082\u306A\u3044\u3051\u3069\u6CA2\u5C71\u8CB7\u3063\u3066\u306D\uFF01"; _parent.item.mes2 = "\n\n\n\n\n"; _parent.item.mes3 = "\n\uFF28\uFF2F\uFF2E\uFF25\uFF39\uFF1A" + _parent.honey_tmp2; } tf.text = (_parent.item.mes + _parent.item.mes2) + _parent.item.mes3; if (Key.isDown(Key.SPACE)) { _root.main.equip1 = _parent.item1.item.num + _parent.item1.item.cart; _root.main.obj.equip1 = _root.main.equip1; _root.main.honey = _parent.honey_tmp2; _root.main.obj.honey = _root.main.honey; _root.main.game_state = 1; } }
Instance of Symbol 109 MovieClip "yuna_hit" in Symbol 370 MovieClip Frame 1
onClipEvent (enterFrame) { if (!this.hitTest(_root._xmouse, _root._ymouse)) { _parent.yunahit = false; } else { _parent.yunahit = true; } }
Symbol 371 Button
on (press) { _root.main.mouse_trigger = 1; _root.main.game_state = 2; _parent.gotoAndPlay("stage1"); } on () { }
Symbol 372 Button
on (press) { _root.main.game_state = 5; this.gotoAndPlay("shop"); } on () { }
Symbol 373 Button
on (press) { _root.main.game_state = 4; this.gotoAndPlay("config"); } on () { }
Symbol 374 Button
on (press) { _root.main.reset_count++; if (_root.main.reset_count >= 5) { _root.main.score = 0; _root.main.obj.hiscore = 10000; _root.main.hiscore = 10000; _root.main.honey = 0; _root.main.obj.honey = 0; _root.main.reset_count = 0; } } on () { }
Symbol 375 Button
on (press) { if (_root.main.keyconfig == 0) { _root.main.obj.ue = _root.main.ue; _root.main.obj.shita = _root.main.shita; _root.main.obj.hidari = _root.main.hidari; _root.main.obj.migi = _root.main.migi; _root.main.obj.key_shot = _root.main.key_shot; _root.main.obj.key_target = _root.main.key_targat; _root.main.obj.key_auto = _root.main.key_auto; _root.main.obj.key_pause = _root.main.key_pause; _root.main.obj.key_die = _root.main.key_die; _root.main.obj.mode_key = _root.main.mode_key; _root.main.obj.mode_mouse_only = _root.main.mode_mouse_only; _root.main.obj.flash_off = _root.main.flash_off; _root.main.obj.bgm = _root.main.bgm; _root.main.obj.effect_lvl = _root.main.effect_lvl; _root.main.game_state = 1; this.gotoAndPlay("title"); } } on () { }
Symbol 376 Button
on (press) { if (!_root.main.mode_key) { if (!_root.main.mode_mouse_only) { _root.main.mode_key = true; } else { _root.main.mode_key = false; _root.main.mode_mouse_only = false; } } else { _root.main.mode_key = false; _root.main.mode_mouse_only = true; } } on () { }
Symbol 377 Button
on (press) { if (_root.main.flash_off) { _root.main.flash_off = false; _root.main.f_kouka = "\uFF2F\uFF2E"; } else { _root.main.flash_off = true; _root.main.f_kouka = "\uFF2F\uFF26\uFF26"; } } on () { }
Symbol 378 Button
on (press) { if (_root.main.bgm) { _root.main.bgm = false; _root.main.bgm_disp = "\uFF2F\uFF26\uFF26"; } else { _root.main.bgm = true; _root.main.bgm_disp = "\uFF2F\uFF2E"; } } on () { }
Symbol 379 Button
on (press) { if (_root.main.effect_lvl >= 3) { _root.main.effect_lvl = 1; } else { _root.main.effect_lvl++; } if (_root.main.effect_lvl != 1) { if (_root.main.effect_lvl != 2) { eflv_disp = "\u6700\u9AD8"; } else { eflv_disp = "\u901A\u5E38"; } } else { eflv_disp = "\u8EFD\u91CF"; } } on () { }
Symbol 380 Button
on (press) { if (_root.main.keyconfig >= 9) { _root.main.keyconfig = 0; } else { _root.main.keyconfig++; } } on () { }
Symbol 381 MovieClip Frame 2
stop();
Instance of Symbol 8 MovieClip [empty] in Symbol 381 MovieClip Frame 2
onClipEvent (keyDown) { if (Key.isDown(_root.main.key_shot)) { if (_root.main.mode_key) { _root.main.gotoAndPlay("stage1"); _root.main.game_state = 2; } } }
Symbol 381 MovieClip Frame 3
this.gotoAndPlay("title");
Symbol 381 MovieClip Frame 4
_root.main.reset_count = 0; this.gauge_player._xscale = (_root.main.player_hp / _root.main.player_maxhp) * 100; this.gauge_boss._xscale = (_root.main.boss_hp / _root.main.boss_maxhp) * 100; this.gauge_player_red._xscale = (_root.main.player_hp_looks / _root.main.player_maxhp) * 100; this.gauge_boss_red._xscale = (_root.main.boss_hp_looks / _root.main.boss_maxhp) * 100;
Instance of Symbol 203 MovieClip "gauge_boss_red" in Symbol 381 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.main.boss_hp >= _root.main.boss_hp_looks) { _visible = false; } else { _visible = true; } }
Instance of Symbol 203 MovieClip "gauge_player_red" in Symbol 381 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.main.player_hp >= _root.main.player_hp_looks) { _visible = false; } else { _visible = true; } }
Symbol 381 MovieClip Frame 5
this.gauge_player._xscale = (_root.main.player_hp_looks / _root.main.player_maxhp) * 100; this.gauge_boss._xscale = (_root.main.uni.hp / _root.main.uni.maxhp) * 100; if (_root.main.game_state != 1) { this.gotoAndPlay("battle"); } else { this.gotoAndPlay("title"); }
Instance of Symbol 28 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (load) { _root._quality = "high"; _root.main.trigger_anykey = false; if (!_root.main.flash_off) { _root.main.f_kouka = "\uFF2F\uFF2E"; } else { _root.main.f_kouka = "\uFF2F\uFF26\uFF26"; } if (!_root.main.bgm) { _root.main.bgm_disp = "\uFF2F\uFF26\uFF26"; } else { _root.main.bgm_disp = "\uFF2F\uFF2E"; } if (_root.main.effect_lvl != 1) { if (_root.main.effect_lvl != 2) { _parent.eflv_disp = "\u6700\u9AD8"; } else { _parent.eflv_disp = "\u901A\u5E38"; } } else { _parent.eflv_disp = "\u8EFD\u91CF"; } } onClipEvent (enterFrame) { if (!_root.main.KeyPushCheck()) { _root.main.trigger_anykey = false; } else { if ((_root.main.keyconfig == 0) && (!_root.main.trigger_anykey)) { if (Key.isDown(_root.main.key_auto)) { _root.main.game_state = 1; } _root.main.trigger_anykey = true; } if (!((_root.main.keyconfig == 1) && (!_root.main.trigger_anykey))) { if (!((_root.main.keyconfig == 2) && (!_root.main.trigger_anykey))) { if (!((_root.main.keyconfig == 3) && (!_root.main.trigger_anykey))) { if (!((_root.main.keyconfig == 4) && (!_root.main.trigger_anykey))) { if (!((_root.main.keyconfig == 5) && (!_root.main.trigger_anykey))) { if (!((_root.main.keyconfig == 6) && (!_root.main.trigger_anykey))) { if (!((_root.main.keyconfig == 7) && (!_root.main.trigger_anykey))) { if (!((_root.main.keyconfig == 8) && (!_root.main.trigger_anykey))) { if ((_root.main.keyconfig == 9) && (!_root.main.trigger_anykey)) { tmp = Key.getCode(); if ((((((((tmp != _root.main.ue) && (tmp != _root.main.shita)) && (tmp != _root.main.hidari)) && (tmp != _root.main.migi)) && (tmp != _root.main.key_shot)) && (tmp != _root.main.key_target)) && (tmp != _root.main.key_auto)) && (tmp != _root.main.key_pause)) { _root.main.key_die = tmp; _root.main.keyconfig = 0; } } } else { tmp = Key.getCode(); if (((((((tmp != _root.main.ue) && (tmp != _root.main.shita)) && (tmp != _root.main.hidari)) && (tmp != _root.main.migi)) && (tmp != _root.main.key_shot)) && (tmp != _root.main.key_target)) && (tmp != _root.main.key_auto)) { _root.main.key_pause = tmp; _root.main.keyconfig++; } } } else { tmp = Key.getCode(); if ((((((tmp != _root.main.ue) && (tmp != _root.main.shita)) && (tmp != _root.main.hidari)) && (tmp != _root.main.migi)) && (tmp != _root.main.key_shot)) && (tmp != _root.main.key_target)) { _root.main.key_auto = tmp; _root.main.keyconfig++; } } } else { tmp = Key.getCode(); if (((((tmp != _root.main.ue) && (tmp != _root.main.shita)) && (tmp != _root.main.hidari)) && (tmp != _root.main.migi)) && (tmp != _root.main.key_shot)) { _root.main.key_target = tmp; _root.main.keyconfig++; } } } else { tmp = Key.getCode(); if ((((tmp != _root.main.ue) && (tmp != _root.main.shita)) && (tmp != _root.main.hidari)) && (tmp != _root.main.migi)) { _root.main.key_shot = tmp; _root.main.keyconfig++; } } } else { tmp = Key.getCode(); if (((tmp != _root.main.ue) && (tmp != _root.main.shita)) && (tmp != _root.main.hidari)) { _root.main.migi = tmp; _root.main.keyconfig++; } } } else { tmp = Key.getCode(); if ((tmp != _root.main.ue) && (tmp != _root.main.shita)) { _root.main.hidari = tmp; _root.main.keyconfig++; } } } else { tmp = Key.getCode(); if (tmp != _root.main.ue) { _root.main.shita = tmp; _root.main.keyconfig++; } } } else { _root.main.ue = Key.getCode(); _root.main.keyconfig++; } _root.main.trigger_anykey = true; } }
Instance of Symbol 230 MovieClip "disp_mouse" in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (!_root.main.mode_mouse_only) { _visible = false; } else { _visible = true; } }
Instance of Symbol 232 MovieClip "disp_m_and_k" in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (!((!_root.main.mode_key) && (!_root.main.mode_mouse_only))) { _visible = false; } else { _visible = true; } }
Instance of Symbol 234 MovieClip "disp_key" in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (!_root.main.mode_key) { _visible = false; } else { _visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 1) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 2) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 3) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 4) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 5) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 6) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 7) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 8) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 247 MovieClip in Symbol 381 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.main.keyconfig != 9) { this._visible = false; } else { this._visible = true; } }
Symbol 381 MovieClip Frame 7
if (_root.main.game_state != 1) { gotoAndPlay("config"); } else { gotoAndPlay("title"); }
Instance of Symbol 370 MovieClip in Symbol 381 MovieClip Frame 8
onClipEvent (enterFrame) { if (Key.isDown(Key.SPACE)) { _root.main.game_state = 1; fscommand ("ParaFlaTrace", _root.main.game_state); } }
Symbol 381 MovieClip Frame 9
if (_root.main.game_state != 1) { gotoAndPlay("shop"); } else { gotoAndPlay("title"); }
Instance of Symbol 8 MovieClip [empty] in Symbol 391 MovieClip Frame 1
onClipEvent (load) { _parent.grp.stop(); } onClipEvent (enterFrame) { if (_root.main.uni.gflogtrg) { _parent.grp.gotoAndStop(2); } }
Symbol 392 Button
on (press) { _root.main.game_state = 1; gotoAndPlay("title"); } on () { }
Symbol 393 Button
on (press, keyPress "z") { _root.main.game_state = 1; gotoAndPlay("title"); } on () { }
Symbol 394 Button
on (press, keyPress "z") { _root.main.game_state = 1; gotoAndPlay("title"); } on () { }
Symbol 395 MovieClip Frame 1
function KeyPushCheck() { var i; i = 7; for ( ; i < 126 ; i++) { if (Key.isDown(i)) { return(true); } } i = 143; for ( ; i < 145 ; i++) { if (Key.isDown(i)) { return(true); } } i = 185; for ( ; i < 223 ; i++) { if (Key.isDown(i)) { return(true); } } return(false); } exbgm = true; webver = true; version_now = 1; game_state = 1; var so = SharedObject.getLocal("shoboi_shooting", "/"); var obj = so.data; hiscore = obj.hiscore; ue = obj.ue; hidari = obj.hidari; migi = obj.migi; shita = obj.shita; key_shot = obj.key_shot; key_target = obj.key_target; key_auto = obj.key_auto; key_pause = obj.key_pause; key_die = obj.key_die; mode_key = obj.mode_key; mode_mouse_only = obj.mode_mouse_only; mode_reverse = obj.mode_reverse; flash_off = obj.flash_off; bgm = obj.bgm; effect_lvl = obj.effect_lvl; honey = obj.honey; equip1 = obj.equip1; vol_master = 1; if (isNaN(obj.hiscore)) { hiscore = 10000; } if (isNaN(obj.ue)) { ue = Key.UP; } if (isNaN(obj.hidari)) { hidari = Key.LEFT; } if (isNaN(obj.migi)) { migi = Key.RIGHT; } if (isNaN(obj.shita)) { shita = Key.DOWN; } if (isNaN(obj.key_shot)) { key_shot = 90; } if (isNaN(obj.key_target)) { key_target = Key.SHIFT; } if (isNaN(obj.key_auto)) { key_auto = 88; } if (isNaN(obj.key_pause)) { key_pause = Key.ENTER; } if (isNaN(obj.key_die)) { key_die = Key.SPACE; } if (isNaN(obj.mode_key)) { mode_key = false; } if (isNaN(obj.mode_mouse_only)) { mode_mouse_only = false; } if (isNaN(obj.flash_off)) { flash_off = false; } if (isNaN(obj.bgm)) { bgm = true; } if (isNaN(obj.effect_lvl)) { effect_lvl = 2; } if (isNaN(obj.honey)) { honey = 0; } if (isNaN(obj.equip1)) { equip1 = 0; } if (isNaN(obj.version)) { obj.version = 0; } if (isNaN(obj.st1)) { obj.st1 = false; } if (obj.version != version_now) { hiscore = 10000; obj.version = version_now; } if (!_root.minimode) { Stage.scaleMode = "noScale"; } reset_count = 0; keyconfig = 0; trigger_anykey = false; _root.createEmptyMovieClip("bgmf", 50); _root.createEmptyMovieClip("damagef", 51); _root.createEmptyMovieClip("sef", 52); _root.createEmptyMovieClip("shootf", 53); _root.createEmptyMovieClip("hitf", 54); _root.createEmptyMovieClip("burstf", 49); m_se00 = new Sound(_root.shootf); m_se00.attachSound("se_shoot"); m_se01 = new Sound(_root.sef); m_se01.attachSound("sonic"); m_se02 = new Sound(_root.hitf); m_se02.attachSound("se_hit"); m_se03 = new Sound(_root.damagef); m_se03.attachSound("se_damage"); m_se04 = new Sound(_root.burstf); m_se04.attachSound("se_slash"); m_se05 = new Sound(_root.sef); m_se05.attachSound("se_cutter"); m_se06 = new Sound(_root.sef); m_se06.attachSound("se_warp"); m_se07 = new Sound(_root.sef); m_se07.attachSound("se_youwin"); m_se08 = new Sound(_root.sef); m_se08.attachSound("se_cutter_ok"); m_se09 = new Sound(_root.sef); m_se09.attachSound("se_wince"); m_se10 = new Sound(_root.sef); m_se10.attachSound("se_cutterhit"); m_se11 = new Sound(_root.burstf); m_se11.attachSound("se_smashhit"); m_se12 = new Sound(_root.sef); m_se12.attachSound("se_gunbreak"); m_se13 = new Sound(_root.sef); m_se13.attachSound("se_nodamage"); m_se14 = new Sound(_root.sef); m_se14.attachSound("se_getitem1"); m_se15 = new Sound(_root.sef); m_se15.attachSound("se_realize"); m_se16 = new Sound(_root.sef); m_se16.attachSound("se_kin"); m_se17 = new Sound(_root.burstf); m_se17.attachSound("se_swing"); m_se18 = new Sound(_root.burstf); m_se18.attachSound("se_bonus"); m_se19 = new Sound(_root.sef); m_se19.attachSound("semi"); m_se20 = new Sound(_root.sef); m_se20.attachSound("goro"); m_se21 = new Sound(_root.sef); m_se21.attachSound("se_water"); m_se22 = new Sound(_root.sef); m_se22.attachSound("se_geko"); m_se23 = new Sound(_root.sef); m_se23.attachSound("se_bero"); se_unijump = new Sound(_root.sef); se_unijump.attachSound("se_jump"); se_bomb1 = new Sound(_root.sef); se_bomb1.attachSound("se_bomb1"); m_se00.setVolume(30 * vol_master); m_se01.setVolume(50 * vol_master); m_se02.setVolume(25 * vol_master); m_se03.setVolume(60 * vol_master); m_se04.setVolume(70 * vol_master);
Symbol 395 MovieClip Frame 2
function stopbgm() { bgm_ex01.stop(); m_bgm01.stop(); } m_bgm01 = new Sound(_root.bgmf); m_bgm01.setVolume(60 * vol_master); var bgm_ex01 = new Sound(_root.bgmf); bgm_ex01.onLoad = function (succ) { if (!succ) { bgm_ex01load = false; } else { m_bgm01 = bgm_ex01; m_bgm01.setVolume(60 * vol_master); bgm_ex01load = true; } }; if (exbgm) { bgm_ex01.loadSound("bgm01.mp3", false); } bgm_ex01.setVolume(50 * vol_master); bgm_ex01.stop(); m_bgm01.stop();
Symbol 395 MovieClip Frame 3
bgm_ex01.stop(); m_bgm01.stop(); yukarin = 0;
Instance of Symbol 381 MovieClip "gauge" in Symbol 395 MovieClip Frame 3
onClipEvent (load) { trg_pl = false; count_pl = 10; trg_boss = false; boss_wait = 20; count_boss = boss_wait; pre = 0; } onClipEvent (enterFrame) { _root.main.obj.hiscore = _root.main.hiscore; _root.main.pooz(); _root.main.yukarin(); if (_root.main.hiscore < _root.main.score) { _root.main.hiscore = _root.main.score; } if (_root.main.player_hp >= _root.main.player_hp_looks) { _root.main.player_hp_looks = _root.main.player_hp; trg_pl = false; } else { if (!trg_pl) { count_pl = 10; trg_pl = true; } if (0 >= count_pl) { _root.main.player_hp_looks = _root.main.player_hp_looks - (_root.main.player_maxhp / 125); } else { count_pl--; } } if (_root.main.boss_hp >= _root.main.boss_hp_looks) { _root.main.boss_hp_looks = _root.main.boss_hp; trg_boss = false; } else { if (!trg_boss) { pre = _root.main.boss_hp; count_boss = boss_wait; trg_boss = true; } if (0 >= count_boss) { if (pre != _root.main.boss_hp) { pre = _root.main.boss_hp; count_boss = boss_wait; } else { pre = _root.main.boss_hp; _root.main.boss_hp_looks = _root.main.boss_hp_looks - (_root.main.boss_maxhp / 125); } } else { count_boss--; } } }
Symbol 395 MovieClip Frame 4
this.gotoAndPlay("title");
Symbol 395 MovieClip Frame 5
function score_calc(tmp) { t = _root.main.player.time_limit / _root.main.player.time_max; if (t >= 0.5) { result = tmp; } else { result = Math.floor((((_root.main.player.time_limit / _root.main.player.time_max) * 2) * tmp) / 10) * 10; } return(result); } function dist2(x1, y1, x2, y2) { var a = (x2 - x1); var b = (y2 - y1); var c = Math.sqrt((a * a) + (b * b)); return(c); } function GunCreate(iOrder) { i = 0; // unexpected jump do { i++; if (i >= GunMax2) { break; } } while (GunUse[i] != 0); if (i == GunMax2) { return(false); } if (iOrder.type != 0) { _root.main.field.attachMovie("cutter", "gun" + i, gundepth + i); _root.main.m_se05.start(); } else { _root.main.field.attachMovie("gun", "gun" + i, gundepth + i); _root.main.m_se00.start(); } _root.main.field["gun" + i]._x = iOrder.x; _root.main.field["gun" + i]._y = iOrder.y; _root.main.field["gun" + i].dx = iOrder.dx; _root.main.field["gun" + i].dy = iOrder.dy; _root.main.field["gun" + i].type = iOrder.type; _root.main.field["gun" + i].power = iOrder.power * 15.8; _root.main.field["gun" + i].rad = iOrder.rad; _root.main.field["gun" + i].time = 0; _root.main.field["gun" + i].ID = i; if (iOrder.type != 0) { _root.main.field["gun" + i]._rotation = (Math.atan2(_root.main.target.my_y - _root.main.field["gun" + i]._y, _root.main.target.my_x - _root.main.field["gun" + i]._x) * 180) / Math.PI; myrot = _root.main.field["gun" + i]._rotation; } else { _root.main.field["gun" + i].grp._rotation = (Math.atan2(_root.main.target.my_y - _root.main.field["gun" + i]._y, _root.main.target.my_x - _root.main.field["gun" + i]._x) * 180) / Math.PI; myrot = _root.main.field["gun" + i].grp._rotation; } if (myrot < 0) { myrot = 360 + myrot; } myrot = Math.floor(myrot); _root.main.field["gun" + i].rot = myrot; GunUse[i] = 1; } function GunCreateOptL(iOrder) { if (iOrder.type != 0) { return(false); } i = GunMax2 + 1; // unexpected jump do { i++; if (i >= ((GunMax2 + 1) + GunMax2)) { break; } } while (GunUse[i] != 0); if (i == ((GunMax2 + 1) + GunMax2)) { return(false); } _root.main.field.attachMovie("gun", "gun" + i, gundepth + i); if (!((!_root.main.mode_key) || (_root.main.target.auto))) { _root.main.field["gun" + i]._x = iOrder.x; _root.main.field["gun" + i]._y = iOrder.y; } else { _root.main.field["gun" + i]._x = _root.main.field.p_opt_l._x; _root.main.field["gun" + i]._y = _root.main.field.p_opt_l._y; } _root.main.field["gun" + i].dx = iOrder.dx; _root.main.field["gun" + i].dy = iOrder.dy; _root.main.field["gun" + i].type = iOrder.type; _root.main.field["gun" + i].power = iOrder.power * 0.5; _root.main.field["gun" + i].rad = iOrder.rad; _root.main.field["gun" + i].time = 0; _root.main.field["gun" + i].ID = i; if (_root.main.target.auto) { wid = 0; } else { wid = 0.1; } if (iOrder.type != 0) { _root.main.field["gun" + i]._rotation = (Math.atan2(_root.main.target.my_y - _root.main.field["gun" + i]._y, _root.main.target.my_x - _root.main.field["gun" + i]._x) * 180) / Math.PI; myrot = _root.main.field["gun" + i]._rotation; } else { _root.main.field["gun" + i].grp._rotation = (Math.atan2(_root.main.target.my_y - _root.main.field["gun" + i]._y, _root.main.target.my_x - _root.main.field["gun" + i]._x) * 180) / Math.PI; myrot = _root.main.field["gun" + i].grp._rotation; } if (myrot < 0) { myrot = 360 + myrot; } myrot = Math.floor(myrot); _root.main.field["gun" + i].rot = myrot; _root.main.field["gun" + i]._x = _root.main.field.p_opt_l._x; _root.main.field["gun" + i]._y = _root.main.field.p_opt_l._y; GunUse[i] = 1; } function GunCreateOptR(iOrder) { if (iOrder.type != 0) { return(false); } i = (GunMax2 * 2) + 1; // unexpected jump do { i++; if (i >= (((GunMax2 * 2) + 1) + GunMax2)) { break; } } while (GunUse[i] != 0); if (i == (((GunMax2 * 2) + 1) + GunMax2)) { return(false); } _root.main.field.attachMovie("gun", "gun" + i, gundepth + i); if (!((!_root.main.mode_key) || (_root.main.target.auto))) { _root.main.field["gun" + i]._x = iOrder.x; _root.main.field["gun" + i]._y = iOrder.y; } else { _root.main.field["gun" + i]._x = _root.main.field.p_opt_r._x; _root.main.field["gun" + i]._y = _root.main.field.p_opt_r._y; } _root.main.field["gun" + i].dx = iOrder.dx; _root.main.field["gun" + i].dy = iOrder.dy; _root.main.field["gun" + i].type = iOrder.type; _root.main.field["gun" + i].power = iOrder.power * 0.5; _root.main.field["gun" + i].rad = iOrder.rad; _root.main.field["gun" + i].time = 0; _root.main.field["gun" + i].ID = i; if (_root.main.target.auto) { wid = 0; } else { wid = 0.1; } if (iOrder.type != 0) { _root.main.field["gun" + i]._rotation = (Math.atan2(_root.main.target.my_y - _root.main.field["gun" + i]._y, _root.main.target.my_x - _root.main.field["gun" + i]._x) * 180) / Math.PI; myrot = _root.main.field["gun" + i]._rotation; } else { _root.main.field["gun" + i].grp._rotation = (Math.atan2(_root.main.target.my_y - _root.main.field["gun" + i]._y, _root.main.target.my_x - _root.main.field["gun" + i]._x) * 180) / Math.PI; myrot = _root.main.field["gun" + i].grp._rotation; } if (myrot < 0) { myrot = 360 + myrot; } myrot = Math.floor(myrot); _root.main.field["gun" + i].rot = myrot; _root.main.field["gun" + i]._x = _root.main.field.p_opt_r._x; _root.main.field["gun" + i]._y = _root.main.field.p_opt_r._y; GunUse[i] = 1; } function GunExecute() { i = 0; for ( ; i < GunMax2 ; i++) { if (GunUse[i] == 1) { _root.main.field["gun" + i].time++; _root.main.field["gun" + i]._x = _root.main.field["gun" + i]._x + _root.main.field["gun" + i].dx; _root.main.field["gun" + i]._y = _root.main.field["gun" + i]._y + _root.main.field["gun" + i].dy; if (_root.main.field["gun" + i]._x < -20) { _root.main.GunDelete(i); } if ((scr_x + 20) < _root.main.field["gun" + i]._x) { _root.main.GunDelete(i); } if ((scr_y + 20) < _root.main.field["gun" + i]._y) { _root.main.GunDelete(i); } if (_root.main.field["gun" + i]._y < -20) { _root.main.GunDelete(i); } if (_root.main.field["gun" + i].type == 0) { if (!(((_root.main.player.shot_type == 0) || (_root.main.mode_mouse_only || (_root.main.mode_key))) && (!_root.main.target.auto))) { if (_root.main.player_hp != 1) { if (_root.main.field["gun" + i].time >= (9 * _root.main.fps)) { _root.main.GunDelete(i); } } else if (_root.main.field["gun" + i].time >= (10 * _root.main.fps)) { _root.main.GunDelete(i); } } else if (_root.main.field["gun" + i].time >= (30 * _root.main.fps)) { _root.main.GunDelete(i); } } } } } function GunExecuteOptL() { i = GunMax2 + 1; for ( ; i < ((GunMax2 + 1) + GunMax2) ; i++) { if (GunUse[i] == 1) { _root.main.field["gun" + i].time++; _root.main.field["gun" + i]._x = _root.main.field["gun" + i]._x + _root.main.field["gun" + i].dx; _root.main.field["gun" + i]._y = _root.main.field["gun" + i]._y + _root.main.field["gun" + i].dy; if (_root.main.field["gun" + i]._x < -20) { _root.main.GunDelete(i); } if ((scr_x + 20) < _root.main.field["gun" + i]._x) { _root.main.GunDelete(i); } if ((scr_y + 20) < _root.main.field["gun" + i]._y) { _root.main.GunDelete(i); } if (_root.main.field["gun" + i]._y < -20) { _root.main.GunDelete(i); } if (_root.main.field["gun" + i].type == 0) { if (!(((_root.main.player.shot_type == 0) || (_root.main.mode_mouse_only || (_root.main.mode_key))) && (!_root.main.target.auto))) { if (_root.main.player_hp != 1) { if (_root.main.field["gun" + i].time >= (9 * _root.main.fps)) { _root.main.GunDelete(i); } } else if (_root.main.field["gun" + i].time >= (10 * _root.main.fps)) { _root.main.GunDelete(i); } } else if (_root.main.field["gun" + i].time >= (30 * _root.main.fps)) { _root.main.GunDelete(i); } } } } } function GunExecuteOptR() { i = (GunMax2 * 2) + 1; for ( ; i < (((GunMax2 * 2) + 1) + GunMax2) ; i++) { if (GunUse[i] == 1) { _root.main.field["gun" + i].time++; _root.main.field["gun" + i]._x = _root.main.field["gun" + i]._x + _root.main.field["gun" + i].dx; _root.main.field["gun" + i]._y = _root.main.field["gun" + i]._y + _root.main.field["gun" + i].dy; if (_root.main.field["gun" + i]._x < -20) { _root.main.GunDelete(i); } if ((scr_x + 20) < _root.main.field["gun" + i]._x) { _root.main.GunDelete(i); } if ((scr_y + 20) < _root.main.field["gun" + i]._y) { _root.main.GunDelete(i); } if (_root.main.field["gun" + i]._y < -20) { _root.main.GunDelete(i); } if (_root.main.field["gun" + i].type == 0) { if (!(((_root.main.player.shot_type == 0) || (_root.main.mode_mouse_only || (_root.main.mode_key))) && (!_root.main.target.auto))) { if (_root.main.player_hp != 1) { if (_root.main.field["gun" + i].time >= (9 * _root.main.fps)) { _root.main.GunDelete(i); } } else if (_root.main.field["gun" + i].time >= (10 * _root.main.fps)) { _root.main.GunDelete(i); } } else if (_root.main.field["gun" + i].time >= (30 * _root.main.fps)) { _root.main.GunDelete(i); } } } } } function GunDelete(ID) { _root.main.field["gun" + ID].removeMovieClip(); GunUse[ID] = 0; } function Damage(ID) { ID = 1; _root.main.field.attachMovie("pdamage", "pdamage" + ID, pdamagedepth); _root.main.field["pdamage" + ID]._x = _root.main.player._x; _root.main.field["pdamage" + ID]._y = _root.main.player._y; } function HitEffect(ID, type) { i = 0; for ( ; i < _root.main.EffectMax ; i++) { if (_root.main.EffectUse[i] == 0) { myID = i; _root.main.EffectUse[i] = 1; break; } } if (i == _root.main.EffectMax) { return(false); } _root.main.field.attachMovie("damage", "damage" + myID, damagedepth + myID); _root.main.field["damage" + myID]._x = _root.main.field["gun" + ID]._x; _root.main.field["damage" + myID]._y = _root.main.field["gun" + ID]._y; _root.main.field["damage" + myID].ID = myID; if (type != 1) { _root.main.field["damage" + myID].type = 0; } else { _root.main.field["damage" + myID].type = type; } } function CutterEffect(ID, iCut) { i = 0; for ( ; i < _root.main.cEffectMax ; i++) { if (_root.main.cEffectUse[i] == 0) { myID = i; _root.main.cEffectUse[i] = 1; break; } } if (i == _root.main.cEffectMax) { return(false); } _root.main.field.attachMovie("cutter_effect", "cdamage" + myID, cdamagedepth + myID); point = {x:_root.main.field["gun" + ID]["cutter_test" + iCut]._x, y:_root.main.field["gun" + ID]["cutter_test" + iCut]._y}; _root.main.field["gun" + ID].localToGlobal(point); _root.main.field["cdamage" + myID]._x = point.x - main_x; _root.main.field["cdamage" + myID]._y = point.y - main_y; _root.main.field["cdamage" + myID].ID = myID; } function pointmove() { pkyori = _root.main.dist2(_root.main.target.point_x, _root.main.target.point_y, _root.main._xmouse, _root.main._ymouse); if (pkyori >= 0) { _root.main.prad = Math.atan2(_root.main._ymouse - _root.main.target.point_y, _root.main._xmouse - _root.main.target.point_x); } if (pkyori < 15) { if (pkyori < 10) { if (3 >= pkyori) { point_dx = 0; point_dy = 0; } else { point_dx = Math.cos(_root.main.prad) * ((pkyori - 3) / 10); point_dy = Math.sin(_root.main.prad) * ((pkyori - 3) / 10); } } else { point_dx = Math.cos(_root.main.prad) * ((pkyori - 3) / 5); point_dy = Math.sin(_root.main.prad) * ((pkyori - 3) / 5); } } else { point_dx = Math.cos(_root.main.prad) * 9; point_dy = Math.sin(_root.main.prad) * 9; } _root.main.target.point_x = _root.main.target.point_x + point_dx; _root.main.target.point_y = _root.main.target.point_y + point_dy; } function playermove() { safety = false; _root.main.target.nokey = false; tg_a = 250; tg_b = Math.floor(Math.cos(Math.PI / 4) * tg_a); if (!_root.main.mode_mouse_only) { if (!Key.isDown(ue)) { if (!Key.isDown(shita)) { if (!Key.isDown(migi)) { if (!Key.isDown(hidari)) { _root.main.target.nokey = true; } else { if (scr_tombo < _root.main.player._x) { _root.main.player._x = _root.main.player._x - _root.main.player_speed2; } if (_root.main.mode_key) { _root.main.target.dx = tg_a * -1; _root.main.target.dy = 0; } } } else { if (_root.main.player._x < (scr_x - scr_tombo)) { _root.main.player._x = _root.main.player._x + _root.main.player_speed2; } if (_root.main.mode_key) { _root.main.target.dx = tg_a; _root.main.target.dy = 0; } } } else if (!Key.isDown(migi)) { if (!Key.isDown(hidari)) { if (_root.main.player._y < (scr_y - scr_tombo)) { _root.main.player._y = _root.main.player._y + _root.main.player_speed2; } if (_root.main.mode_key) { _root.main.target.dx = 0; _root.main.target.dy = tg_a; } } else { if (_root.main.player._y < (scr_y - scr_tombo)) { _root.main.player._y = _root.main.player._y + _root.main.player_speed; } if (scr_tombo < _root.main.player._x) { _root.main.player._x = _root.main.player._x - _root.main.player_speed; } if (_root.main.mode_key) { _root.main.target.dx = tg_b * -1; _root.main.target.dy = tg_b; } } } else { if (_root.main.player._y < (scr_y - scr_tombo)) { _root.main.player._y = _root.main.player._y + _root.main.player_speed; } if (_root.main.player._x < (scr_x - scr_tombo)) { _root.main.player._x = _root.main.player._x + _root.main.player_speed; } if (_root.main.mode_key) { _root.main.target.dx = tg_b; _root.main.target.dy = tg_b; } } } else if (!Key.isDown(migi)) { if (!Key.isDown(hidari)) { if (scr_tombo < _root.main.player._y) { _root.main.player._y = _root.main.player._y - _root.main.player_speed2; } if (_root.main.mode_key) { _root.main.target.dx = 0; _root.main.target.dy = tg_a * -1; } } else { if (scr_tombo < _root.main.player._y) { _root.main.player._y = _root.main.player._y - _root.main.player_speed; } if (scr_tombo < _root.main.player._x) { _root.main.player._x = _root.main.player._x - _root.main.player_speed; } if (_root.main.mode_key) { _root.main.target.dx = tg_b * -1; _root.main.target.dy = tg_b * -1; } } } else { if (scr_tombo < _root.main.player._y) { _root.main.player._y = _root.main.player._y - _root.main.player_speed; } if (_root.main.player._x < (scr_x - scr_tombo)) { _root.main.player._x = _root.main.player._x + _root.main.player_speed; } if (_root.main.mode_key) { _root.main.target.dx = tg_b; _root.main.target.dy = tg_b * -1; } } } else { kyori = _root.main.dist2(_root.main.player._x, _root.main.player._y, _root.main._xmouse, _root.main._ymouse); if (kyori >= 0) { _root.main.mrad = Math.atan2(_root.main._ymouse - _root.main.player._y, _root.main._xmouse - _root.main.player._x); } if (kyori < 10) { if (kyori < 2) { if (1 >= kyori) { my_dx = 0; my_dy = 0; } else { my_dx = Math.cos(_root.main.mrad) * kyori; my_dy = Math.sin(_root.main.mrad) * kyori; } } else { my_dx = Math.cos(_root.main.mrad) * (kyori / 2); my_dy = Math.sin(_root.main.mrad) * (kyori / 2); } } else { my_dx = Math.cos(_root.main.mrad) * 10; my_dy = Math.sin(_root.main.mrad) * 10; } if (0 >= kyori) { _root.main.player._x = _root.main._xmouse; _root.main.player._y = _root.main._ymouse; } else { _root.main.player._x = _root.main.player._x + my_dx; _root.main.player._y = _root.main.player._y + my_dy; if ((scr_x - scr_tombo) < _root.main.player._x) { _root.main.player._x = scr_x - scr_tombo; safety = true; } if (_root.main.player._x < scr_tombo) { _root.main.player._x = scr_tombo; safety = true; } if ((scr_y - scr_tombo) < _root.main.player._y) { _root.main.player._y = scr_y - scr_tombo; safety = true; } if (_root.main.player._y < scr_tombo) { _root.main.player._y = scr_tombo; safety = true; } } _root.main.pointmove(); if (!((kyori < 20) && (!safety))) { _root.main.pointrad = mrad; } else { _root.main.pointrad = Math.atan2(_root.main.player._y - _root.main.target.point_y, _root.main.player._x - _root.main.target.point_x); } if (1 == 2) { if (kyori >= 20) { prerad = mrad; _root.main.pointrad = prerad; } else { RadSpeed = 0.1; if (mrad < (prerad - Math.PI)) { mrad = mrad + (Math.PI * 2); } if ((prerad + Math.PI) < mrad) { mrad = mrad - (Math.PI * 2); } if (RadSpeed >= (prerad - mrad)) { if ((prerad - mrad) >= (RadSpeed * -1)) { prerad = mrad; } else { prerad = prerad + RadSpeed; } } else { prerad = prerad - RadSpeed; } _root.main.pointrad = prerad; } } } } function GetDirection() { if (337.5 >= _root.main.player.rot) { if (292.5 >= _root.main.player.rot) { if (247.5 >= _root.main.player.rot) { if (202.5 >= _root.main.player.rot) { if (157.5 >= _root.main.player.rot) { if (112.5 >= _root.main.player.rot) { if (67.5 >= _root.main.player.rot) { if (22.5 >= _root.main.player.rot) { _root.main.player.direction = 1; } else { _root.main.player.direction = 2; } } else { _root.main.player.direction = 3; } } else { _root.main.player.direction = 4; } } else { _root.main.player.direction = 5; } } else { _root.main.player.direction = 6; } } else { _root.main.player.direction = 7; } } else { _root.main.player.direction = 8; } } else { _root.main.player.direction = 1; } } function yukarin() { if (Key.isDown(_root.main.key_die)) { yukarin = true; } } function pooz() { if (Key.isDown(2)) { pause = 1; } if (!Key.isDown(_root.main.key_pause)) { trigger_enter = 0; } else { if (!((!trigger_enter) && (!pause))) { if ((!trigger_enter) && (pause)) { pause = 0; } } else { pause = 1; } trigger_enter = 1; } } _root.main.gauge.gotoAndPlay("battle"); if (!_root.minimode) { _root._quality = "low"; } prerad = Math.PI * 0.5; enemycnt = 1; score = 0; supercutter = 1; scr_x = 600; scr_y = 600; scr_tombo = 30; fps = 1; player_speed2 = 10 / fps; player_speed = 8 / fps; player_maxhp = 120000 /* 0x01D4C0 */; player_hp = player_maxhp; player_bang = 0; player_damaged = 0; boss_bang = 0; if (!mode_key) { GunMax2 = 4; } else { GunMax2 = 4; } GunMax = GunMax2 * 3; GunUse = new Array(); GunUseL = new Array(); GunUseR = new Array(); enemy = new Array(); muteki = 0; pause = 0; mrad = 0; trigger_enter = 0; i = 0; for ( ; i < (GunMax2 * 3) ; i++) { GunUse[i] = 0; } EffectMax = 100; EffectUse = new Array(); i = 0; for ( ; i < EffectMax ; i++) { EffectUse[i] = 0; } cEffectMax = 100; cEffectUse = new Array(); i = 0; for ( ; i < cEffectMax ; i++) { cEffectUse[i] = 0; } boss_GunMax = 500; player_GunMax_all = 100; enemydepth_Max = 100; gundepth = 50; playeroptdepth = gundepth + player_GunMax_all; unioptdepth = playeroptdepth + 10; enemy1depth = unioptdepth + 10; enemy2depth = enemy1depth + enemydepth_Max; bangdepth = enemy2depth + 100; damagedepth = bangdepth + 100; cdamagedepth = damagedepth + 100; pdamagedepth = cdamagedepth + 100; backobjdepth = pdamagedepth + 100; unigundepth = backobjdepth + boss_GunMax; pointdepth = unigundepth + 100; stareffectdepth = pointdepth + 10; color_normal = [1, 1, 1, 1, 0, 0, 0, 0]; color_red = [1.1, 0.9, 0.9, 1, 20, -20, -20, 0]; tf = _root.clone_array(color_normal); color_tf = new flash.geom.ColorTransform(tf[0], tf[1], tf[2], tf[3], tf[4], tf[5], tf[6], tf[7]); this.transform.colorTransform = color_tf; if (bgm) { if (!bgm_ex01load) { m_bgm01.start(0, 999); } else { bgm_ex01.start(0, 999); } }
Symbol 395 MovieClip Frame 6
stop();
Instance of Symbol 8 MovieClip [empty] in Symbol 395 MovieClip Frame 6
onClipEvent (enterFrame) { if (!((_parent.yukarin == 1) || (_parent.game_state != 2))) { if (_parent.boss_bang != 1) { if (_parent.player_bang != 1) { _parent.gotoAndPlay("stage1_loop"); } else { _parent.gotoAndPlay("stage1_bang"); } } else { _root.main.honey = _root.main.honey + 500; _root.main.score = _root.main.score + ((20000 + (Math.round((_root.main.player.time_limit / _root.main.player.time_max) * 100) * 200)) + (Math.round((_root.main.player_hp / _root.main.player_maxhp) * 100) * 200)); if (_root.main.hiscore < _root.main.score) { _root.main.hiscore = _root.main.score; } _parent.gotoAndPlay("stage1_bang"); } } else { _parent.gotoAndPlay("stage1_bang"); } }
Instance of Symbol 24 MovieClip "target" in Symbol 395 MovieClip Frame 6
onClipEvent (load) { blink = 0; count = 0; _root.main.player.tmpx = new Array(); _root.main.player.tmpy = new Array(); _root.main.player.pos_x = 317; _root.main.player.pos_y = 486; trace_num = 17; if (count == 0) { i = 0; for ( ; i < (trace_num + 1) ; i++) { _root.main.player.tmpx[i] = _root.main.player.pos_x; _root.main.player.tmpy[i] = _root.main.player.pos_y; } } my_x = 0; my_y = -250; my_dx = 0; my_dy = 0; point_x = _root.main._xmouse; point_y = _root.main._ymouse; beacon_x = 0; beacon_y = 0; nokey = true; trigger_target = false; targetting = false; if (_root.main.mode_mouse_only) { Mouse.hide(); my_x = 300; my_y = 400; } else { Mouse.hide(); } auto = false; auto_reload = 0; if (!(_parent.mode_mouse_only || (_parent.mode_key))) { auto_flag = false; } else { auto_flag = true; } burst_shot = 0; lock_trigger = false; lock = false; trad = (Math.PI * -1) / 2; if (_root.main.mode_mouse_only) { _root.main.field.attachMovie("p_opt_m", "point", _root.main.pointdepth); } } onClipEvent (enterFrame) { if (_root.main.pause != 0) { Mouse.show(); } else { if (!((((_root._xmouse < main_x) || ((main_x + _root.main.scr_x) < _root._xmouse)) || (_root._ymouse < main_y)) || ((main_y + _root.main.scr_y) < _root._ymouse))) { Mouse.hide(); } else { Mouse.show(); } if (0 < burst_shot) { burst_shot--; } if (!_root.main.mode_mouse_only) { if (!_root.main.mode_key) { if (!Key.isDown(4)) { lock_trigger = false; } else { if (!lock_trigger) { if (_root.main.player.shot_type != 0) { _root.main.player.shot_type = 0; } else { _root.main.player.shot_type = 1; } } lock_trigger = true; } _visible = true; my_x = _root.main._xmouse; my_y = _root.main._ymouse; } else { trace_num = 17; _root.main.player.tmpx[trace_num] = _root.main.player.pos_x; _root.main.player.tmpy[trace_num] = _root.main.player.pos_y; i = 0; for ( ; i < trace_num ; i++) { _root.main.player.tmpx[i] = _root.main.player.tmpx[i + 1]; _root.main.player.tmpy[i] = _root.main.player.tmpy[i + 1]; } if (!auto_flag) { if (!auto) { auto_reload++; } else if (auto_reload < 60) { auto_reload++; } if (auto_reload >= (90 * _root.main.fps)) { auto_flag = true; auto_reload = 0; } } if (!(Key.isDown(_root.main.key_auto) && (auto_flag))) { if (!Key.isDown(_root.main.key_target)) { trigger_target = false; } else { auto = false; if (!trigger_target) { trigger_target = true; targetting = true; } } if (!auto) { if (!targetting) { if (!trigger_target) { my_dx = _root.main.player.pos_x - _root.main.player.tmpx[trace_num - 2]; my_dy = _root.main.player.pos_y - _root.main.player.tmpy[trace_num - 2]; my_x = my_x + my_dx; my_y = my_y + my_dy; } } else { if (!nokey) { my_dx = _root.main.target.dx; my_dy = _root.main.target.dy; my_x = _root.main.player.pos_x - my_dx; my_y = _root.main.player.pos_y - my_dy; } targetting = false; } } } else { my_x = _root.main.boss_x; my_y = _root.main.boss_y; burst_shot = 20 * _root.main.fps; auto = true; auto_flag = false; } } } else { d = _root.main.dist2(_parent.player._x, _parent.player._y, _parent.field.point._x, _parent.field.point._y); if (10 < d) { _parent.field.point._alpha = 100; } else { _parent.field.point._alpha = Math.floor((d / 10) * 80) + 20; } _root.main.field.point._x = _root.main._xmouse; _root.main.field.point._y = _root.main._ymouse; _root.main.field.point_sp._x = _root.main.target.point_x; _root.main.field.point_sp._y = _root.main.target.point_y; if (!auto_flag) { if (!auto) { auto_reload++; } else if (auto_reload < 60) { auto_reload++; } if (auto_reload >= (90 * _root.main.fps)) { auto_flag = true; auto_reload = 0; } } if (!(Key.isDown(4) || (Key.isDown(_root.main.key_auto)))) { lock_trigger = false; } else { if (!lock_trigger) { if ((!auto) && (auto_flag)) { my_x = _root.main.boss_x; my_y = _root.main.boss_y; burst_shot = 20 * _root.main.fps; auto = true; auto_flag = false; } } lock_trigger = true; } if (!Key.isDown(1)) { mrad = _root.main.mrad; if (1 < _root.main.kyori) { trad = _root.main.pointrad; } auto = false; } if (!auto) { my_x = _root.main.player.pos_x + (Math.cos(trad) * -250); my_y = _root.main.player.pos_y + (Math.sin(trad) * -250); } } _x = my_x; _y = my_y; count++; if (0 >= _parent.player.shot_level) { wid = 2; } else { wid = 10; } if (!blink) { if (!(auto_flag || (((!_parent.mode_mouse_only) && (!_parent.mode_key)) && (_parent.player.shot_type == 0)))) { colnum = 16745941 /* 0xFF85D5 */; } else { colnum = 46996; } blink = 1; } else { if (!(auto_flag || (((!_parent.mode_mouse_only) && (!_parent.mode_key)) && (_parent.player.shot_type == 0)))) { colnum = 16711776 /* 0xFF0060 */; } else { colnum = 36984; } blink = 0; } len = 1000; _root.main.line_layer.clear(); _root.main.line_layer.lineStyle(wid, colnum, 60); _root.main.line_layer.moveTo(_root.main.player._x, _root.main.player._y); if (!auto) { _root.main.line_layer.lineTo(_parent.player._x + (Math.cos(_parent.player.rad) * len), _parent.player._y + (Math.sin(_parent.player.rad) * len)); } else { _root.main.line_layer.lineTo(_root.main.target._x, _root.main.target._y); } } }
Instance of Symbol 27 MovieClip [field] "fieldd" in Symbol 395 MovieClip Frame 6
onClipEvent (load) { attachMovie("empty", "item", getNextHighestDepth()); }
Instance of Symbol 159 MovieClip "uni" in Symbol 395 MovieClip Frame 6
onClipEvent (load) { function buregen() { tmp = burerand[randcount] / 20; if (randcount >= (burerand.length - 1)) { randcount = 1; } else { randcount++; } return(tmp); } function position2(ID, Target) { rot = Math.floor((Math.atan2(Target._x - ID._x, Target._y - ID._y) * 180) / Math.PI); return(rot); } function sinwave(tt, t, s, p) { tmp = (Math.sin(((2 * Math.PI) * t) / tt) * s) + p; return(tmp); } function EnemyCreate_enemy1(iOrder) { i = 0; // unexpected jump do { i++; if (i >= Enemy1_max) { break; } } while (EnemyUse_enemy1[i] != 0); if (i == Enemy1_max) { return(false); } _root.main.field.attachMovie("enemy1_", "enemy1_" + i, _root.main.enemy1depth + i); dice = Math.floor(Math.random() * 80); dice2 = Math.floor(Math.random() * 4); dice3 = Math.floor(Math.random() * 1); bure = buregen(); if (dice2 != 0) { if (dice2 != 1) { if (dice2 != 2) { _root.main.field["enemy1_" + i]._x = 0; _root.main.field["enemy1_" + i]._y = dice * 6; } else { _root.main.field["enemy1_" + i]._x = dice * 8; _root.main.field["enemy1_" + i]._y = 0; } } else { _root.main.field["enemy1_" + i]._x = _root.main.scr_x; _root.main.field["enemy1_" + i]._y = dice * 6; } } else { _root.main.field["enemy1_" + i]._x = dice * 8; _root.main.field["enemy1_" + i]._y = _root.main.scr_y; } irad = Math.atan2(_root.main.player._y - _root.main.field["enemy1_" + i]._y, _root.main.player._x - _root.main.field["enemy1_" + i]._x); idx = Math.cos(irad + bure) * 1; idy = Math.sin(irad + bure) * 1; _root.main.field["enemy1_" + i].dx = idx; _root.main.field["enemy1_" + i].dy = idy; _root.main.field["enemy1_" + i].time = 0; _root.main.field["enemy1_" + i].ID = i; _root.main.field["enemy1_" + i].cutter_muteki = 0; _root.main.field["enemy1_" + i].HP = Enemy1_MaxHP; EnemyUse_enemy1[i] = 1; } function EnemyCheck() { i = 0; // unexpected jump do { i++; if (i >= Enemy_max) { break; } } while (EnemyUse[i] != 0); if (i == Enemy_max) { return(-1); } return(i); } function removeMyself(ID) { fscommand ("ParaFlaTrace", "removeMyself()"); _root.main.field["enemy3_" + MyID].removeMovieClip(); } function EnemyCreate_Raikou(iOrder) { h = 0; for ( ; h < 1 ; h++) { i = 0; // unexpected jump do { i++; if (i >= Enemy1_max) { break; } } while (EnemyUse_enemy1[i] != 0); if (i == Enemy1_max) { return(false); } _root.main.field.attachMovie("enemy1_", "enemy1_" + i, _root.main.enemy1depth + i); dice = raikou_dice1[raikou_count]; if (raikou_count >= 9) { raikou_count = 0; } else { raikou_count++; } if (dice2 >= 3) { dice2 = 0; } else { dice2 = dice2 + 1; } dice3 = Math.floor(Math.random() * 1); bure = buregen(); if (dice2 != 0) { if (dice2 != 1) { if (dice2 != 2) { _root.main.field["enemy1_" + i]._x = 0; _root.main.field["enemy1_" + i]._y = dice * 60; } else { _root.main.field["enemy1_" + i]._x = dice * 60; _root.main.field["enemy1_" + i]._y = 0; } } else { _root.main.field["enemy1_" + i]._x = _root.main.scr_x; _root.main.field["enemy1_" + i]._y = dice * 60; } } else { _root.main.field["enemy1_" + i]._x = dice * 60; _root.main.field["enemy1_" + i]._y = _root.main.scr_y; } irad = Math.atan2(_root.main.player._y - _root.main.field["enemy1_" + i]._y, _root.main.player._x - _root.main.field["enemy1_" + i]._x); idx = Math.cos(irad + bure) * 1.5; idy = Math.sin(irad + bure) * 1.5; _root.main.field["enemy1_" + i].dx = idx; _root.main.field["enemy1_" + i].dy = idy; _root.main.field["enemy1_" + i].time = 0; _root.main.field["enemy1_" + i].ID = i; _root.main.field["enemy1_" + i].cutter_muteki = 0; _root.main.field["enemy1_" + i].HP = Enemy1_MaxHP; EnemyUse_enemy1[i] = 1; } } function EnemyExecute_enemy1() { i = 0; for ( ; i < Enemy1_max ; i++) { if (EnemyUse_enemy1[i] == 1) { _root.main.field["enemy1_" + i].time++; if (60 < _root.main.field["enemy1_" + i].time) { if (0 < _root.main.field["enemy1_" + i].cutter_muteki) { _root.main.field["enemy1_" + i].cutter_muteki--; } _root.main.field["enemy1_" + i].time = _root.main.field["enemy1_" + i].time + 1; _root.main.field["enemy1_" + i]._x = _root.main.field["enemy1_" + i]._x + _root.main.field["enemy1_" + i].dx; _root.main.field["enemy1_" + i]._y = _root.main.field["enemy1_" + i]._y + _root.main.field["enemy1_" + i].dy; j = 0; for ( ; j < _root.main.GunMax ; j++) { if (_root.main.GunUse[j] == 1) { if ((_root.main.field["gun" + j].type >= 1) && (_root.main.field["enemy1_" + i].cutter_muteki < 1)) { if (_root.main.field["enemy1_" + i].hitTest(_root.main.field["gun" + j])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_root.main.field["enemy1_" + i].hitTest(_root.main.field["gun" + j]["cutter_test" + cut])) { _root.main.CutterEffect(j, cut); _root.main.m_se10.start(); _root.main.score = _root.main.score + 300; _root.main.field["enemy1_" + i].HP = 0; _root.main.field["enemy1_" + i].cutter_muteki = 30; break; } } if (0 >= _root.main.field["enemy1_" + i].HP) { _root.main.score = _root.main.score + 80; EnemyBang1(i); } } } if ((_root.main.field["gun" + j].type == 0) && (_root.main.field["enemy1_" + i].hitTest(_root.main.field["gun" + j]._x + main_x, _root.main.field["gun" + j]._y + main_y, true))) { _root.main.HitEffect(j); _root.main.GunDelete(j); _root.main.m_se02.start(); _root.main.field["enemy1_" + i].HP = _root.main.field["enemy1_" + i].HP - 1; if (0 >= _root.main.field["enemy1_" + i].HP) { EnemyBang1(i); _root.main.score = _root.main.score + 300; } } } } if (_root.main.field["enemy1_" + i].hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { _root.main.m_se03.start(); EnemyBang1(i); _root.main.Damage(i); if (10 >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - 10; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 30; } if (360 < _root.main.field["enemy1_" + i].time) { if (_root.main.field["enemy1_" + i]._x < 0) { EnemyDelete_enemy1(i); } if (_root.main.scr_x < _root.main.field["enemy1_" + i]._x) { EnemyDelete_enemy1(i); } if (_root.main.scr_y < _root.main.field["enemy1_" + i]._y) { EnemyDelete_enemy1(i); } if (_root.main.field["enemy1_" + i]._y < 0) { EnemyDelete_enemy1(i); } } } } } } function EnemyExecute_Raikou() { i = 0; for ( ; i < Enemy1_max ; i++) { if (EnemyUse_enemy1[i] == 1) { _root.main.field["enemy1_" + i].time++; if (_root.main.field["enemy1_" + i].time >= 30) { if (0 < _root.main.field["enemy1_" + i].cutter_muteki) { _root.main.field["enemy1_" + i].cutter_muteki--; } rad = Math.atan2(_root.main.player._y - _root.main.field["enemy1_" + i]._y, _root.main.player._x - _root.main.field["enemy1_" + i]._x); sqr = (_root.main.field["enemy1_" + i].dx ^ 2) + (_root.main.field["enemy1_" + i].dy ^ 2); if (!((_root.main.field["enemy1_" + i].time >= 300) && ((_root.main.field["enemy1_" + i].dx ^ 2) >= 6))) { if (7 < sqr) { _root.main.field["enemy1_" + i].dx = (_root.main.field["enemy1_" + i].dx + (Math.cos(rad) * 0.08)) * 0.8; _root.main.field["enemy1_" + i].dy = (_root.main.field["enemy1_" + i].dy + (Math.sin(rad) * 0.08)) * 0.8; } else { _root.main.field["enemy1_" + i].dx = _root.main.field["enemy1_" + i].dx + (Math.cos(rad) * 0.08); _root.main.field["enemy1_" + i].dy = _root.main.field["enemy1_" + i].dy + (Math.sin(rad) * 0.08); } } _root.main.field["enemy1_" + i].time = _root.main.field["enemy1_" + i].time + 1; _root.main.field["enemy1_" + i]._x = _root.main.field["enemy1_" + i]._x + _root.main.field["enemy1_" + i].dx; _root.main.field["enemy1_" + i]._y = _root.main.field["enemy1_" + i]._y + _root.main.field["enemy1_" + i].dy; j = 0; for ( ; j < _root.main.GunMax ; j++) { if (_root.main.GunUse[j] == 1) { if ((_root.main.field["gun" + j].type >= 1) && (_root.main.field["enemy1_" + i].cutter_muteki < 1)) { if (_root.main.field["enemy1_" + i].hitTest(_root.main.field["gun" + j])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_root.main.field["enemy1_" + i].hitTest(_root.main.field["gun" + j]["cutter_test" + cut])) { _root.main.CutterEffect(j, cut); _root.main.m_se02.start(); _root.main.field["enemy1_" + i].HP = 0; _root.main.field["enemy1_" + i].cutter_muteki = 30; break; } } if (0 >= _root.main.field["enemy1_" + i].HP) { _root.main.score = _root.main.score + _root.main.score_calc(300); EnemyBang1(i); } } } if ((_root.main.field["gun" + j].type == 0) && (_root.main.field["enemy1_" + i].hitTest(_root.main.field["gun" + j]._x + main_x, _root.main.field["gun" + j]._y + main_y, true))) { _root.main.HitEffect(j); _root.main.GunDelete(j); _root.main.m_se02.start(); _root.main.field["enemy1_" + i].HP = _root.main.field["enemy1_" + i].HP - 1; if (0 >= _root.main.field["enemy1_" + i].HP) { EnemyBang1(i); } } } } if (_root.main.field["enemy1_" + i].atari.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { _root.main.m_se03.start(); EnemyBang1(i); _root.main.Damage(i); if (10 >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - 10; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 30; } if (360 < _root.main.field["enemy1_" + i].time) { if (_root.main.field["enemy1_" + i]._x < 0) { EnemyDelete_enemy1(i); } if (_root.main.scr_x < _root.main.field["enemy1_" + i]._x) { EnemyDelete_enemy1(i); } if (_root.main.scr_y < _root.main.field["enemy1_" + i]._y) { EnemyDelete_enemy1(i); } if (_root.main.field["enemy1_" + i]._y < 0) { EnemyDelete_enemy1(i); } } } } } } function EnemyBang1(ID) { _root.main.field.attachMovie("bang1", "bang1_" + ID, _root.main.bangdepth + ID); _root.main.field["bang1_" + ID]._x = _root.main.field["enemy1_" + ID]._x; _root.main.field["bang1_" + ID]._y = _root.main.field["enemy1_" + ID]._y; _root.main.field["enemy1_" + ID].removeMovieClip(); EnemyUse_enemy1[ID] = 0; } function EnemyDelete_enemy1(ID) { _root.main.field["enemy1_" + ID].removeMovieClip(); EnemyUse_enemy1[ID] = 0; } function GunCreate_uni1(iOrder) { if (iOrder.type != 0) { if (iOrder.type != 1) { unigun_count++; if (50000 < unigun_count) { unigun_count = 1; } _root.main.field.unigun.attachMovie("uni_gun", "uni_gun" + unigun_count, unigun_count); } else { unigun_count++; if (50000 < unigun_count) { unigun_count = 1; } _root.main.field.unigun.attachMovie("uni_gun", "uni_gun" + unigun_count, unigun_count); } } else { unigun_count++; if (50000 < unigun_count) { unigun_count = 1; } _root.main.field.unigun.attachMovie("uni_gun", "uni_gun" + unigun_count, unigun_count); } _root.main.field.unigun["uni_gun" + unigun_count]._x = iOrder.x; _root.main.field.unigun["uni_gun" + unigun_count]._y = iOrder.y; _root.main.field.unigun["uni_gun" + unigun_count].dx = iOrder.dx; _root.main.field.unigun["uni_gun" + unigun_count].dy = iOrder.dy; _root.main.field.unigun["uni_gun" + unigun_count].power = iOrder.power; _root.main.field.unigun["uni_gun" + unigun_count].time = 0; _root.main.field.unigun["uni_gun" + unigun_count].addSPD = iOrder.addSPD; _root.main.field.unigun["uni_gun" + unigun_count].spd = iOrder.spd; if (!iOrder.col.isNaN) { _root.main.field.unigun["uni_gun" + unigun_count].col = iOrder.col; } else { _root.main.field.unigun["uni_gun" + unigun_count].col = 0; } _root.main.field.unigun["uni_gun" + unigun_count].ID = unigun_count; } function spear(num) { unigun_count++; if (50000 < unigun_count) { unigun_count = 1; } _root.main.field.unigun.attachMovie("spear", "uni_gun" + unigun_count, unigun_count); i = unigun_count; if (num != 1) { if (num != 2) { if (num != 3) { if (num != 4) { if (num != 5) { if (num != 6) { if (num != 7) { if (num != 8) { _root.main.field.unigun["uni_gun" + i]._x = _root.main.player._x; } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.uni._x + 128; } } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.player._x - 128; } } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.player._x + 128; } } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.uni._x - 128; } } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.player._x; } } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.player._x + 32; } } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.uni._x; } } else { _root.main.field.unigun["uni_gun" + i]._x = _root.main.player._x - 32; } _root.main.field.unigun["uni_gun" + i]._y = (-128 + Math.floor(Math.random() * 128)) - 64; _root.main.field.unigun["uni_gun" + i].dx = iOrder.dx; _root.main.field.unigun["uni_gun" + i].dy = iOrder.dy; _root.main.field.unigun["uni_gun" + i].power = iOrder.power; _root.main.field.unigun["uni_gun" + i].time = 0; _root.main.field.unigun["uni_gun" + i].addSPD = iOrder.addSPD; _root.main.field.unigun["uni_gun" + i].ID = i; } function throw_longui() { unigun_count++; if (50000 < unigun_count) { unigun_count = 1; } _root.main.field.unigun.attachMovie("longuinus", "longuinus" + unigun_count, unigun_count); i = unigun_count; _root.main.field.unigun["longuinus" + i]._x = _root.main.uni._x; _root.main.field.unigun["longuinus" + i]._y = _root.main.uni._y; _root.main.field.unigun["longuinus" + i].time = 0; _root.main.field.unigun["longuinus" + i].ID = i; } function unigun1() { order.type = 0; order.x = this._x + 20; order.y = this._y - 30; bure = buregen(); rad = Math.atan2(_root.main.player._y - order.y, _root.main.player._x - order.x); order.dx = Math.cos(rad) * (unigun1_speed + (4 / _root.main.fps)); order.dy = Math.sin(rad) * (unigun1_speed + (4 / _root.main.fps)); order.power = 20; order.col = 0; order.addSPD = 1; GunCreate_uni1(order); time_uni1 = 0; } function unigun1b() { order.type = 0; order.x = this._x + 20; order.y = this._y - 30; bure = buregen(); rad = Math.atan2(_root.main.player._y - order.y, _root.main.player._x - order.x); order.dx = Math.cos(rad + bure) * unigun1_speed; order.dy = Math.sin(rad + bure) * unigun1_speed; order.power = 20; order.col = 0; order.addSPD = 1; GunCreate_uni1(order); time_uni1 = 0; } function unigun1v(x, y, spd) { order.type = 0; order.x = x + 20; order.y = y - 30; bure = buregen(); rad = Math.atan2(_root.main.player._y - order.y, _root.main.player._x - order.x); order.dx = Math.cos(rad + bure) * spd; order.dy = Math.sin(rad + bure) * spd; order.power = 20; order.col = 0; order.addSPD = 1; GunCreate_uni1(order); time_uni1 = 0; } function unigun1z(spd, b, addSPD, col) { order.type = 0; order.addSPD = addSPD; order.col = col; order.x = this._x + 20; order.y = this._y - 30; bure = buregen(); if (!b) { bure = 0; } rad = Math.atan2(_root.main.player._y - order.y, _root.main.player._x - order.x); order.dx = Math.cos(rad + bure) * spd; order.dy = Math.sin(rad + bure) * spd; order.power = 20; GunCreate_uni1(order); time_uni1 = 0; } function kusyagun1(spd, b, addSPD, col) { order.type = 0; order.addSPD = addSPD; order.col = col; order.x = this._x; order.y = this._y - 100; bure = buregen(); if (!b) { bure = 0; } rad = Math.atan2(_root.main.player._y - order.y, _root.main.player._x - order.x); order.dx = Math.cos(rad + (bure * 3)) * spd; order.dy = Math.sin(rad + (bure * 3)) * spd; order.spd = spd; order.power = 20; GunCreate_uni1(order); time_uni1 = 0; } function unigun2(way, wid, spd, aim, dir) { if (way < 2) { return; } order.x = this._x + 20; order.y = this._y - 30; if (aim != 1) { rad = dir * Math.PI; order.type = 0; } else { rad = Math.atan2(_root.main.player._y - order.y, _root.main.player._x - order.x); order.type = 1; } i2 = 0; for ( ; i2 < way ; i2++) { rot = (rad * 180) / Math.PI; rot = rot + (((((way - 1) - i2) / (way - 1)) - 0.5) * wid); rad2 = (rot * Math.PI) / 180; order.dx = Math.cos(rad2) * spd; order.dy = Math.sin(rad2) * spd; order.power = 20; order.col = 7; order.addSPD = 1; GunCreate_uni1(order); } } function anygun1(my_x, my_y, my_spd) { order.type = 0; order.x = my_x; order.y = my_y; bure = buregen(); rad = Math.atan2(_root.main.player._y - my_y, _root.main.player._x - my_x); order.dx = Math.cos(rad) * my_spd; order.dy = Math.sin(rad) * my_spd; order.power = 20; order.col = 0; order.addSPD = 1; GunCreate_uni1(order); time_uni1 = 0; } function anygun2(my_x, my_y, my_spd) { order.type = 0; order.x = my_x; order.y = my_y; bure = buregen(); rad = Math.atan2(_root.main.player._y - _root.main.uni._y, _root.main.player._x - _root.main.uni._x); order.dx = Math.cos(rad) * my_spd; order.dy = Math.sin(rad) * my_spd; order.power = 20; order.col = 0; order.addSPD = 1; GunCreate_uni1(order); time_uni1 = 0; } function GunExecute_uni1() { i = 0; for ( ; i < GunMax_uni1 ; i++) { if (GunUse_uni1[i] == 1) { _root.main.field["uni_gun" + i].time = _root.main.field["uni_gun" + i].time + 1; _root.main.field["uni_gun" + i]._x = _root.main.field["uni_gun" + i]._x + _root.main.field["uni_gun" + i].dx; _root.main.field["uni_gun" + i]._y = _root.main.field["uni_gun" + i]._y + _root.main.field["uni_gun" + i].dy; if (_root.main.supercutter) { j = 0; for ( ; j < _root.main.GunMax ; j++) { if (_root.main.GunUse[j] == 1) { if (_root.main.field["gun" + j].type == 1) { if (_root.main.field["uni_gun" + i].hitTest(_root.main.field["gun" + j])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_root.main.field["uni_gun" + i].hitTest(_root.main.field["gun" + j]["cutter_test" + cut])) { _root.main.m_se12.start(); _root.main.CutterEffect(j, cut); _root.main.score = _root.main.score + 10; GunDelete_uni1(i); break; } } } } } } } if (0 >= _root.main.muteki) { if (_root.main.player.player_test.hitTest(_root.main.field["uni_gun" + i]._x + main_x, _root.main.field["uni_gun" + i]._y + main_y, true)) { _root.main.m_se03.start(); _root.main.Damage(i); if (_root.main.field["uni_gun" + i].power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - _root.main.field["uni_gun" + i].power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; GunDelete_uni1(i); _root.main.muteki = 30; } } if (60 < _root.main.field["uni_gun" + i].time) { if (_root.main.field["uni_gun" + i]._x >= 0) { if (_root.main.scr_x >= _root.main.field["uni_gun" + i]._x) { if (_root.main.scr_y >= _root.main.field["uni_gun" + i]._y) { if (_root.main.field["uni_gun" + i]._y >= 0) { if (30000 < _root.main.field["uni_gun" + i].time) { GunDelete_uni1(i); } } else { GunDelete_uni1(i); } } else { GunDelete_uni1(i); } } else { GunDelete_uni1(i); } } else { GunDelete_uni1(i); } } } } } function GunDelete_uni1(ID) { _root.main.field["uni_gun" + ID].removeMovieClip(); _root.main.uni.GunUse_uni1[ID] = 0; } function unimove() { dice = hath_array[next_hath]; _root.main.uni.my_hath = hath_array[next_hath]; dx = (_root.main.uni[("hath" + dice) + "x"] - this._x) / 30; dy = (_root.main.uni[("hath" + dice) + "y"] - this._y) / 30; next_hath = next_hath + 1; if (next_hath == hath_array.length) { next_hath = 0; } } function unimove2() { dice = 5; _root.main.uni.my_hath = 5; dx = (_root.main.uni[("hath" + dice) + "x"] - this._x) / 30; dy = (_root.main.uni[("hath" + dice) + "y"] - this._y) / 30; next_hath = 13; } function HitEffect_e(ID) { _root.main.field.attachMovie("damage", "damage_e" + ID, (_root.main.damagedepth + ID) + 1000); _root.main.field["damage_e" + ID]._x = _root.main.field["uni_gun" + ID]._x; _root.main.field["damage_e" + ID]._y = _root.main.field["uni_gun" + ID]._y; } var bgm_ex02 = new Sound(_root.bgmf); bgm_ex02.onLoad = function (succ) { if (!succ) { bgm_ex02load = false; } else { bgm_ex02.setVolume(90 * _root.main.vol_master); bgm_ex02load = true; } }; bgm_ex02.loadSound("bgm02.mp3", false); col_target = _root.main.haikei.grp; col_target.mycol = new Array(); col_target.mycol = _root.clone_array(_root.main.color_normal); _root.start_coltf(col_target.mycol, _root.main.color_red, 50, col_target); red = 100; gre = 0; blu = 0; colc = 2; jump_hight = 0; super_raikou = false; raikou_count = 0; raikou_dice1 = [9, 4, 3, 7, 6, 1, 8, 5, 2, 0]; dice2 = 0; gflogtrg = false; gflog_awake = false; floghpper = 0; _root.main.field.attachMovie("paper", "unigun", _root.main.unigundepth + 1); unigun_count = 0; _root.main.fieldd.attachMovie("empty", "enemy", -600); _root.main.fieldd.attachMovie("enemy3_gen", "e3gen" + 1, -500); _root.main.fieldd.attachMovie("enemy3_gen", "e3gen" + 2, -501); _root.main.fieldd.attachMovie("enemy3_gen", "e3gen" + 3, -502); side = 50; num_gen = 3; i = 1; for ( ; i < (num_gen + 1) ; i++) { _root.main.fieldd["e3gen" + i]._x = (((600 - (side * 2)) / (num_gen - 1)) * (i - 1)) + side; _root.main.fieldd["e3gen" + i]._y = -20; _root.main.fieldd["e3gen" + i].ID = i; } _root.main.field.attachMovie("uniopt_l", "opt_l", _root.main.unioptdepth); _root.main.field.attachMovie("uniopt_r", "opt_r", _root.main.unioptdepth + 1); _root.main.field.opt_l._x = _x + 80; _root.main.field.opt_l._y = _y - 30; _root.main.field.opt_r._x = _x - 80; _root.main.field.opt_r._y = _y - 30; muteki_cutter = 0; uni_speed = 1; unigun2_speed = 14 / _root.main.fps; unigun2_num = 6; unigun2_w = 80; col = 0; longuinus_hp_max = 400; longuinus_hp = longuinus_hp_max; maxhp = 400 * 3; _root.main.boss_maxhp = maxhp; hp = maxhp; hpper = (hp / maxhp) * 100; count = 0; count2 = 0; call_bugs = false; unigun1_speed = 6 / _root.main.fps; powerup = 0; powerup_max = 200; time = 0; time_uni1 = 0; time_uni1_max = 30; uni_attackspan = 120; uni_spancount = 0; uni_hakkyo = 20; uni_x = _x; uni_y = _y; uni_state = 1; uni_state_flag = 0; rash_count = 0; rash_span = 18; hath1x = 199; hath1y = 71; hath2x = 427; hath2y = 61; hath3x = 90; hath3y = 215; hath4x = 525; hath4y = 217; hath5x = 314; hath5y = 279; hath6x = 105; hath6y = 496; hath7x = 496; hath7y = 514; next_hath = 0; hath_array = [1, 2, 3, 4, 5, 6, 7, 1, 6, 2, 7, 5, 4, 2, 1, 3, 6, 5, 7, 5, 4, 5, 2, 5, 1, 5, 3, 5]; warp = 0; warp_time = 0; if (!_root.main.mode_key) { wince_damage = 0.35; } else { wince_damage = 0.35; } wince_damage_c = 25; wince = 0; wince_max = 150; wince_niea = wince_max - wince_damage_c; wince_time = 0; wince_time_max = 90; wince_flag = 0; def_n = 1; def_h = 0.5; defence = def_n; order = new Object(); aimx = _root.main.target._x; aimy = _root.main.target._y; rad = Math.atan2(aimy - this._y, _root.main.aimx - this._x); dx = Math.cos(rad) * uni_speed; dy = Math.sin(rad) * uni_speed; GunMax_uni1 = 3 + unigun2_num; GunUse_uni1 = new Array(); i = 0; for ( ; i < GunMax_uni1 ; i++) { GunUse_uni1[i] = 0; } Enemy1_timer = 0; Enemy1_timerMax = 400; Enemy1_max = 6; Enemy1_once = 2; Enemy1_create_count = 0; Enemy1_MaxHP = 8; EnemyUse_enemy1 = new Array(); i = 0; for ( ; i < Enemy1_max ; i++) { EnemyUse_enemy1[i] = 0; } Enemy_max = 100; EnemyUse = new Array(); i = 0; for ( ; i < Enemy_max ; i++) { EnemyUse[i] = 0; } var gunrand = new Array(); gunrand = [2, 1, 0, 0, 1, 0, 2, 1, 2, 0, 1, 0, 1, 2, 0, 0, 1, 0, 0, 1, 1, 2, 0, 1, 2, 2, 0, 0, 0, 2, 0, 2, 2, 1, 1, 0, 0, 0, 0, 0, 2, 2, 0, 0, 1, 2, 2, 1, 1, 1, 0, 0, 2, 1, 2, 1, 0, 0, 0, 2, 2, 1, 0, 2, 1, 0, 2, 1, 2, 2, 2, 2, 0, 0, 1, 1, 0, 2, 0, 1, 1, 0, 1, 2, 2, 1, 2, 0, 1, 2, 1, 1, 1, 1, 1]; randcount = 0; var burerand = new Array(); burerand = [2.4, 2.4, -1.3, -0.7, 2.2, -1.6, 1.4, -0.4, 2.5, 2, -1.3, -2, 2.7, -1.9, 0.3, -0.1, -2.2, 0, -2.4, 2.4, -2.7, -1.7, 1.7, 2.2, 1.9, -3, 2.3, 2.8, 1.1, 1.3, -0.2, 1.3, 0.6, -0.7, 0.4, -0.4, 2.4, 0.5, 2.3, 1.5, 2.2, 0.6, 2.2, -2.2, -1.7, -0.2, -0.3, -1.6, -1.8, -1.7, -0.3, -1.4, 0.5, 1.8, -2.8, -1, 2.5, 0.6, -2.3, 1.3, 0.4, -1.3, -2.1, -1.4, 2, 1.9, -2, 2.5, 0.6, -1.8, -0.3, -2.6, -2.8, -2.1, 2.5, -0.2, -0.5, -2.7, -1.4, 2.1, 2.5, -1.6, -1.3, -1.8, -0.2, -1.9, -1.5, 2.1, -1.9, 1.5, 0.5, -2.6, 1.4, 1.3, -1.8, 2.7, -2.2, 2.4, -1.3, -0.3, -1.2, -1.1, -3, 2.9, 2.3, -1, -2.4, -1.5, -0.4, -0.2, 1, 0.3, 2.6, 1.7, -2.6, 0.2, -0.3, -0.3, -0.2, -0.3, 1.4, -0.7, 1.5, 2.1, 2.8, 2.1, -1.2, 2.2, -1.2, -0.1, 0.9, -2.5, -2.2, 2, -2.4, 2.9, -2.1, -2.2, 1.1, -2.9, 2.9, 2.3, -0.9, -0.6, -1.7, -1.1, 1.7, 0.1, -2.8, -1.3, 1.8, -2.2, 2.6, 0.5, 0.8, -1.3, 2.2, -1.9, -1.7, -2.4, -0.5, 0.2]; burecount = 0; } onClipEvent (enterFrame) { if (_root.main.pause == 0) { _root.main.boss_x = _x; _root.main.boss_y = _y; hpper = (hp / maxhp) * 100; _root.main.boss_hp = hp; if (uni_state_flag != 1) { defence = def_n; } else { defence = def_h; } if (gflogtrg) { _root.ctf(col_target); } if (!gflogtrg) { if (((floghpper >= hpper) && (uni_state != 2)) && (uni_state != 4)) { uni_state = 9; if (!gflogtrg) { gflogtrg = true; } } if ((30 >= hpper) && (!super_raikou)) { _root.main.field.attachMovie("enemy2", "enemy2", _root.main.enemy2depth); super_raikou = true; } if (15 >= hpper) { Enemy1_timerMax = 350; } if ((hpper < 100) && (Enemy1_timer >= Enemy1_timerMax)) { i = 0; for ( ; i < Enemy1_once ; i++) { EnemyCreate_Raikou(Order); } Enemy1_create_count++; if (Enemy1_once < 4) { if (Enemy1_create_count >= 6) { Enemy1_once = Enemy1_once + 1; Enemy1_create_count = 0; } } Enemy1_timer = 0; } Enemy1_timer++; } if (0 >= muteki_cutter) { muteki_cutter = 0; } else { muteki_cutter--; } i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if ((_root.main.field["gun" + i].type == 1) && (_root.main.uni.muteki_cutter < 1)) { if (_root.main.uni.uni_hittest.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_root.main.uni.uni_hittest.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { _root.main.m_se10.start(); _root.main.CutterEffect(i, cut); _root.main.uni.hp = _root.main.uni.hp - _root.main.field["gun" + i].power; _root.main.score = _root.main.score + _root.main.score_calc(20); _root.main.uni.wince = _root.main.uni.wince + wince_damage_c; _root.main.uni.powerup = _root.main.uni.powerup + 2; _root.main.uni.muteki_cutter = 30; break; } } } } if ((_root.main.field["gun" + i].type == 0) && (_root.main.uni.uni_hittest.hitTest(_root.main.field["gun" + i].test))) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } if (uni_state_flag != 1) { _root.main.uni.hp = _root.main.uni.hp - _root.main.field["gun" + i].power; } else { _root.main.uni.hp = _root.main.uni.hp - (_root.main.field["gun" + i].power * defence); } _root.main.score = _root.main.score + _root.main.score_calc(10); if (!(((uni_state == 8) || (uni_state_flag == 1)) && (wince < wince_niea))) { _root.main.uni.wince = _root.main.uni.wince + (1 * wince_damage); } else { _root.main.uni.wince = _root.main.uni.wince + ((1 * wince_damage) / 3); } _root.main.uni.powerup++; _root.main.HitEffect(i, 1); _root.main.GunDelete(i); } } } if (((uni_state == 1) && (wince >= wince_max)) && (30 >= time)) { uni_state = 2; time = 0; } if (uni_state != 1) { if (uni_state == 5) { uni_state = 4; unimove(); time = 0; if (count >= 8) { count = 0; if (count2 >= 16) { count2 = 0; } } } } else if (!((hpper < 60) && (uni_state_flag == 0))) { if (uni_state_flag != 1) { if (!((2 >= count) && (30 < time))) { if (!((count == 3) && (45 < time))) { if ((3 < count) && (0 < time)) { uni_state = 4; unimove(); time = 0; if (count >= 8) { count = 0; if (count2 >= 16) { count2 = 0; } } } } else { uni_state = 4; unimove(); time = 0; } } else { uni_state = 4; unimove(); time = 0; } } else if (!((rash_count < 12) && (35 < hpper))) { uni_state_flag = 2; rash_count = 0; } else { if (time == Math.floor(rash_span)) { unigun2(10, 360 - 36, 8 / _root.main.fps, 0, rash_count / 10); _root.main.m_se01.start(); } if (time >= (rash_span * 2)) { h = 0; for ( ; h < 5 ; h++) { unigun1z(15 - h, true, 1.05, 0); } _root.main.m_se04.start(); EnemyCreate_Raikou(Order); time = 0; rash_count++; rash_span = rash_span - 0.2; } } } else { count = 5; count2 = 5; uni_state_flag = 1; time = -10; if (my_hath != 5) { uni_state = 4; unimove2(); } } if ((uni_state == 4) && (time >= 8)) { uni_x = uni_x + dx; uni_y = uni_y + dy; _x = Math.floor(uni_x); _y = Math.floor(uni_y); _root.main.boss_y = _y + jump_hight; } if ((uni_state == 4) && (time == 38)) { uni_x = _x; uni_y = _y; dx = 0; dy = 0; _root.main.back_obj["hath_object" + my_hath].gotoAndPlay("splash"); if ((wince < wince_max) && (floghpper < hpper)) { _root.main.m_se01.start(); unigun1(); if (!((2 >= my_hath) || (my_hath >= 6))) { unigun2(4, 360 - 90, 16 / _root.main.fps, 0, 0.25); unigun2(4, 360 - 90, 15 / _root.main.fps, 0, 0.25); } else { unigun2(4, 360 - 90, 16 / _root.main.fps, 0, 0.5); unigun2(4, 360 - 90, 15 / _root.main.fps, 0, 0.5); } } } if ((uni_state == 4) && (43 < time)) { if (count == 4) { call_bugs = true; } if (wince < wince_max) { if (hpper >= floghpper) { if (uni_state_flag != 1) { if (count != 7) { uni_state = 5; if (count < 3) { uni_state = 1; } } else { uni_state = 8; } } else { uni_state = 1; } } else { uni_state = 9; } } else { uni_state = 2; } time = 0; count++; count2++; } if ((_root.main.scr_x - 10) >= _x) { if (_x < 10) { dx = dx * -1; _x = 10; } } else { dx = dx * -1; _x = _root.main.scr_x - 10; } if ((_root.main.scr_y - 10) >= _y) { if (_y < 10) { dy = dy * -1; _y = 10; } } else { dy = dy * -1; _y = _root.main.scr_y - 10; } if (uni_state == 2) { if (wince_flag != 0) { wince_time--; if (wince_time == 5) { way2 = 0; if (gunrand[randcount] == 2) { way2 = 1; } randcount++; if (gunrand.length < randcount) { randcount = 0; } unigun2(unigun2_num - way2, unigun2_w, unigun2_speed, 1); _root.main.m_se04.start(); } } else { wince_time = wince_time_max; wince_flag = 1; } if (0 >= wince_time) { wince = 0; wince_flag = 0; uni_state = 1; } } time++; time_uni1++; uni_spancount++; if (uni_spancount >= (uni_attackspan + 60)) { uni_spancount = 0; } EnemyExecute_Raikou(); if (hp < 0) { hp = 0; } if ((((0 >= hp) && (gflog_awake)) || (0 >= _root.main.player_hp)) || (_root.main.yukarin == 1)) { i = 0; for ( ; i < GunMax_uni1 ; i++) { GunDelete_uni1(i); } i = 0; for ( ; i < Enemy1_MAX ; i++) { EnemyDelete_enemy1(i); } if ((0 >= hp) && (gflog_awake)) { _root.main.boss_bang = 1; _root.main.obj.st1 = true; } } } }
Instance of Symbol 195 MovieClip "player" in Symbol 395 MovieClip Frame 6
onClipEvent (load) { revive = 0; _root.main.fieldd.attachMovie("empty", "item", -601); rot = -90; _root.main.target.dy = 132; if (_root.main.mode_mouse_only) { _x = _root.main._xmouse; _y = _root.main._ymouse + 10; fx = _x; fy = _y; } rear = true; front = false; rf_flag = true; _root.main.field.attachMovie("p_opt_l", "p_opt_l", _root.main.playeroptdepth); _root.main.field.attachMovie("p_opt_r", "p_opt_r", _root.main.playeroptdepth + 1); if (!_root.main.mode_mouse_only) { if (!_root.main.mode_key) { pow1 = 1; } else { pow1 = 1.1; } } else { pow1 = 1.1; } pow2 = 8; pow3 = 50000; time_max = 200; time_limit = time_max; time_limit_count = 0; speed = 40 / _root.main.fps; time = 0; time_last_shot = 0; shot_power = 0; shot_level = 0; shot_span = 1; damageflag = 0; damageflag_count = 0; shot_delay = 0; shot_type = 0; shot_angle = 0.1; shot_se = false; hit_se = false; i = 0; for ( ; i < 30 ; i++) { tmpx[i] = 0; tmpy[i] = 0; } tmpx[0] = _x; tmpy[1] = _y; } onClipEvent (enterFrame) { if (_root.main.pause == 0) { shot_se = false; hit_se = false; if ((_root.main.player_hp == 1) && (0 < _root.main.equip1)) { _root.main.player_hp = _root.main.player_maxhp / 5; _root.main.equip1--; _root.main.obj.equip1 = _root.main.equip1; _root.main.m_se18.start(); revive++; } if (!_root.main.player.eat_player) { rad = Math.atan2(_root.main.target._y - this._y, _root.main.target._x - this._x); rot = Math.floor((rad * 180) / 3.14); if (rot < 0) { rot = 360 + rot; } if (damageflag_count >= 15) { damageflag_count = 0; damageflag = false; } if (damageflag) { damageflag_count++; } if (shot_power < 150) { if (shot_power < 20) { shot_level = 0; } else { if (shot_level == 0) { _root.main.m_se08.start(0.05, 1); } shot_level = 1; } } else { shot_level = 2; } if ((15 / _root.main.fps) < time) { _root.main.mouse_trigger = 0; } if (!(((0 < shot_delay) || (Key.isDown(1))) || (Key.isDown(_root.main.key_shot)))) { _root.main.mouse_trigger = 0; } else { if (Key.isDown(1) || (Key.isDown(_root.main.key_shot))) { shot_delay = 10; } if (_root.main.mouse_trigger == 0) { if (0 >= _root.main.target.burst_shot) { shot_span = 1; } else { shot_span = 0; } if (((time_last_shot + (shot_span * _root.main.fps)) < time) && (damageflag == 0)) { time_last_shot = time; order = new Object(); if (shot_level != 0) { if (shot_level != 1) { if (shot_level == 2) { order.power = pow3; } } else { shot_power = -30; order.power = pow2; } } else { if (Key.isDown(1) || (Key.isDown(_root.main.key_shot))) { if (0 < shot_power) { shot_power = 0; } } order.power = pow1; } if (_root.main.player_hp == 1) { if (!(_root.main.mode_key || (_root.main.mode_mouse_only))) { order.power = order.power * 1.3; } else { order.power = order.power * 1.5; } } order.type = shot_level; order.x = this._x; order.y = this._y; order.rad = rad; order.dx = Math.cos(rad) * speed; order.dy = Math.sin(rad) * speed; _root.main.GunCreate(order); if (!(_parent.mode_key && (Key.isDown(_parent.key_target)))) { shot_angle = 0.1; } else { shot_angle = 0; } if (!((((!_root.main.mode_mouse_only) && (!_root.main.mode_key)) && (shot_type == 1)) || (_root.main.target.auto))) { order.dx = Math.cos(rad + shot_angle) * speed; order.dy = Math.sin(rad + shot_angle) * speed; } else { orad = Math.atan2(_root.main.target._y - _root.main.field.p_opt_l._y, _root.main.target._x - _root.main.field.p_opt_l._x); order.dx = Math.cos(orad) * speed; order.dy = Math.sin(orad) * speed; } _root.main.GunCreateOptL(order); if (!((((!_root.main.mode_mouse_only) && (!_root.main.mode_key)) && (shot_type == 1)) || (_root.main.target.auto))) { order.dx = Math.cos(rad - shot_angle) * speed; order.dy = Math.sin(rad - shot_angle) * speed; } else { orad = Math.atan2(_root.main.target._y - _root.main.field.p_opt_r._y, _root.main.target._x - _root.main.field.p_opt_r._x); order.dx = Math.cos(orad) * speed; order.dy = Math.sin(orad) * speed; } _root.main.GunCreateOptR(order); } } } if ((!damageflag) && (shot_power < (50 * _root.main.fps))) { shot_power++; } if (Key.isDown(4)) { if (shot_power >= 16) { shot_power = 16; } } _root.main.GetDirection(); _root.main.playermove(); _root.main.GunExecute(); _root.main.GunExecuteOptL(); _root.main.GunExecuteOptR(); if (0 < _root.main.muteki) { _root.main.muteki--; } time_limit_count++; if (time_limit_count >= (30 * _root.main.fps)) { if (0 >= time_limit) { time_limit = 0; } else { time_limit--; } time_limit_count = 0; } if (0 < shot_delay) { shot_delay--; } if ((0 >= _root.main.player_hp) && (0 < _root.main.uni.hp)) { _root.main.player_bang = 1; } time++; _root.main.player.pos_x = _x; _root.main.player.pos_y = _y; if (!rf_flag) { if (rear) { this.swapDepths(_root.main.uni); rear = false; front = true; } } else if (!(rear && (_root.main.uni._y < _root.main.player._y))) { if (front && (_root.main.uni._y >= _root.main.player._y)) { this.swapDepths(_root.main.uni); rear = true; front = false; } } else { this.swapDepths(_root.main.uni); rear = false; front = true; } _root.main.time_limit = time_limit; } } }
Instance of Symbol 196 MovieClip [field_back] "back_obj" in Symbol 395 MovieClip Frame 6
onClipEvent (load) { trigger = 0; i = 1; for ( ; i < 8 ; i++) { this.attachMovie("hath_object", "hath_object" + i, _root.main.backobjdepth + i); this["hath_object" + i]._x = _root.main.uni[("hath" + i) + "x"]; this["hath_object" + i]._y = _root.main.uni[("hath" + i) + "y"] + 50; } } onClipEvent (enterFrame) { if (_root.main.pause && (trigger == 0)) { i = 1; for ( ; i < 8 ; i++) { this["hath_object" + i].stop(); } trigger = 1; } if ((_root.main.pause == 0) && (trigger == 1)) { i = 1; for ( ; i < 8 ; i++) { this["hath_object" + i].play(); } trigger = 0; } }
Symbol 395 MovieClip Frame 8
if (game_state == 2) { game_state = 3; } if (0 >= player_hp) { player_hp = 0; } if (0 >= _root.main.uni.hp) { _root.main.uni.hp = 0; } _root.main.obj.honey = _root.main.honey; if (ret == true) { fscommand ("ParaFlaTrace", "\u6B63\u5E38\u306B\u30CF\u30FC\u30C9\u30C7\u30A3\u30B9\u30AF\u306B\u66F8\u304D\u8FBC\u3081\u307E\u3057\u305F\u3002"); } else if (ret == "pending") { fscommand ("ParaFlaTrace", "\u30E6\u30FC\u30B6\u30FC\u306B\u30CF\u30FC\u30C9\u30C7\u30A3\u30B9\u30AF\u66F8\u304D\u8FBC\u307F\u8981\u6C42\u3092\u51FA\u3057\u307E\u3059\u3002"); } else if (ret == false) { fscommand ("ParaFlaTrace", "\u66F8\u304D\u8FBC\u307F\u306B\u5931\u6557\u3057\u307E\u3057\u305F\u3002"); } stopbgm(); _root.main.player.removeMovieClip(); _root.main.target.removeMovieClip(); _root.main.uni.removeMovieClip(); _root.main.field.removeMovieClip(); Mouse.show(); i = 0; for ( ; i < GunMax ; i++) { gundelete(i); } if (!((yukarin == 1) || (game_state != 3))) { if (0 < player_hp) { gotoAndPlay("winner"); } else { gotoAndPlay("loser"); } } else { gotoAndPlay("yukarin"); }
Symbol 395 MovieClip Frame 9
bgm_ex01.stop(); m_bgm01.stop(); m_se07.start(); _quality = "medium";
Symbol 395 MovieClip Frame 10
stop();
Symbol 395 MovieClip Frame 11
bgm_ex01.stop(); m_bgm01.stop();
Symbol 395 MovieClip Frame 12
stop();
Symbol 395 MovieClip Frame 15
stop();
Symbol 396 MovieClip Frame 1
bmpData = flash.display.BitmapData.loadBitmap("kabegami"); m = new flash.geom.Matrix(); beginBitmapFill(bmpData, m, true, true); moveTo(0, 0); lineTo(0, 700); lineTo(900, 700); lineTo(900, 0); endFill(); stop();
Symbol 426 MovieClip [item1] Frame 1
cutter_muteki = 5; rad = Math.atan2(300 - _y, 300 - _x); dx = Math.cos(rad) * 2; dy = Math.sin(rad) * 2; _x = _x + dx; _y = _y + dy;
Symbol 426 MovieClip [item1] Frame 2
if (!_root.main.pause) { _x = _x + dx; _y = _y + dy; if (this.hitTest(_root.main.player)) { _root.main.score = _root.main.score + _root.main.score_calc(50); _root.main.honey = _root.main.honey + 5; _root.main.m_se14.start(); this.removeMovieClip(); } if (0 >= cutter_muteki) { i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if (_root.main.field["gun" + i].type == 1) { if (hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { _root.main.score = _root.main.score + _root.main.score_calc(50); _root.main.honey = _root.main.honey + 5; _root.main.m_se14.start(); this.removeMovieClip(); } } } } } } } if ((((_x < -20) || (620 < _x)) || (_y < -20)) || (620 < _y)) { this.removeMovieClip(); } cutter_muteki--; }
Symbol 426 MovieClip [item1] Frame 3
gotoAndPlay(2);
Symbol 429 MovieClip Frame 2
if (!_root.main.pause) { if (_root.main.effect_lvl != 1) { _rotation = _rotation + 3; } }
Symbol 429 MovieClip Frame 3
gotoAndPlay(2);
Symbol 432 MovieClip [item2] Frame 1
cutter_muteki = 5; rad = Math.atan2(300 - _y, 300 - _x); dx = Math.cos(rad) * 2; dy = Math.sin(rad) * 2; _x = _x + dx; _y = _y + dy;
Instance of Symbol 431 MovieClip "test" in Symbol 432 MovieClip [item2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 432 MovieClip [item2] Frame 2
if (!_root.main.pause) { _x = _x + dx; _y = _y + dy; if (this.test.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { _root.main.score = _root.main.score + _root.main.score_calc(1000); _root.main.honey = _root.main.honey + 100; _root.main.m_se14.start(); this.removeMovieClip(); } if (0 >= cutter_muteki) { i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if (_root.main.field["gun" + i].type == 1) { if (this.test.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (this.test.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { _root.main.score = _root.main.score + _root.main.score_calc(1000); _root.main.honey = _root.main.honey + 100; _root.main.m_se14.start(); this.removeMovieClip(); } } } } } } } if ((((_x < -20) || (620 < _x)) || (_y < -20)) || (620 < _y)) { this.removeMovieClip(); } cutter_muteki--; }
Symbol 432 MovieClip [item2] Frame 3
gotoAndPlay(2);
Symbol 435 MovieClip [cutter_test] Frame 1
_visible = false;
Symbol 436 MovieClip [cutter] Frame 1
_yscale = 50;
Instance of Symbol 8 MovieClip [empty] in Symbol 436 MovieClip [cutter] Frame 1
onClipEvent (enterFrame) { if (!_root.main.pause) { if (_parent._yscale < 140) { _parent._yscale = _parent._yscale * 1.2; } } }
Symbol 436 MovieClip [cutter] Frame 3
if (time < 120) { gotoAndPlay(2); }
Instance of Symbol 8 MovieClip [empty] in Symbol 436 MovieClip [cutter] Frame 4
onClipEvent (enterFrame) { if (!_root.main.pause) { if (_parent._yscale < 140) { _parent._yscale = _parent._yscale * 1.2; } _parent.dx = _parent.dx * 0.5; _parent.dy = _parent.dy * 0.5; } }
Symbol 436 MovieClip [cutter] Frame 8
_root.main.GunUse[ID] = 0; this.removeMovieClip();
Instance of Symbol 8 MovieClip [empty] in Symbol 437 MovieClip [cutter_tama] Frame 1
onClipEvent (load) { dy2 = -10; _parent.dx = _parent.dx * 1.2; _parent._rotation = Math.random() * 360; } onClipEvent (enterFrame) { _parent._x = _parent._x + _parent.dx; _parent._y = _parent._y + _parent.dy; _parent._y = _parent._y + dy2; _parent.dx = _parent.dx * 0.98; dy2 = dy2 + 1; }
Symbol 437 MovieClip [cutter_tama] Frame 20
this.removeMovieClip();
Symbol 438 MovieClip [cutter_effect] Frame 1
if (_root.main.effect_lvl != 1) { if (_root.main.effect_lvl != 2) { n = 6; } else { n = 2; } } else { n = 1; } x = 6.283 / n; r = Math.random() * 6.283; i = 0; for ( ; i < n ; i++) { attachMovie("cutter_tama", "cutter_tama" + i, i); bure = (Math.floor(Math.random() * 6) - 2) / 10; rad = r + (x * i); this["cutter_tama" + i].dx = Math.cos(rad + bure) * 10; this["cutter_tama" + i].dy = Math.sin(rad + bure) * 10; }
Symbol 438 MovieClip [cutter_effect] Frame 60
_root.main.cEffectUse[ID] = 0; this.removeMovieClip();
Symbol 440 MovieClip [point_sp] Frame 1
stop();
Symbol 442 MovieClip [pdamage] Frame 8
_root.main.EffectUse[ID] = 0; this.removeMovieClip();
Symbol 443 MovieClip [Damage] Frame 1
if (_root.main.effect_lvl != 1) { blendMode = "overlay"; } else { blendMode = "normal"; } if (!((type == 1) && (_root.main.uni.wince >= 125))) { var color_gun = (new flash.geom.ColorTransform(1, 1, 1, 1, -100, -50, 100, 0)); } else { var color_gun = (new flash.geom.ColorTransform(1, 1, 1, 1, 100, -110, 0, 0)); } this.transform.colorTransform = color_gun; _root.main.field.attachMovie("effect_mini", "effect_mini" + ID, _root.main.stareffectdepth + ID); _root.main.field["effect_mini" + ID]._x = _x; _root.main.field["effect_mini" + ID]._y = _y; rad = (Math.random() * 2) * Math.PI; tmp = Math.random() * 12; _root.main.field["effect_mini" + ID]._rotation = Math.random() * 360; _root.main.field["effect_mini" + ID].dx = Math.cos(rad) * (8 + tmp); _root.main.field["effect_mini" + ID].dy = Math.sin(rad) * (8 + tmp); _root.main.field["effect_mini" + ID].type = type;
Symbol 443 MovieClip [Damage] Frame 8
_root.main.EffectUse[ID] = 0; _root.main.cEffectUse[ID] = 0; this.removeMovieClip();
Symbol 445 MovieClip [effect_mini] Frame 1
if (!((type == 1) && (_root.main.uni.wince >= 125))) { var color_tf = (new flash.geom.ColorTransform(1, 1, 1, 1, -100, -50, 100, 0)); } else { var color_tf = (new flash.geom.ColorTransform(1, 1, 1, 1, 100, -110, 0, 0)); } this.transform.colorTransform = color_tf;
Instance of Symbol 8 MovieClip [empty] in Symbol 445 MovieClip [effect_mini] Frame 1
onClipEvent (enterFrame) { _parent._x = _parent._x + _parent.dx; _parent._y = _parent._y + _parent.dy; _parent._rotation++; _parent.dx = _parent.dx * 0.9; _parent.dy = _parent.dy * 0.9; }
Symbol 445 MovieClip [effect_mini] Frame 14
this.removeMovieClip();
Symbol 447 MovieClip Frame 1
if (_root.main.effect_lvl != 1) { this.blendMode(8); } else { this.blendMode(1); } stop();
Symbol 448 MovieClip Frame 1
if (!_root.debug) { _visible = false; } stop();
Symbol 449 MovieClip [gun] Frame 1
if (_root.main.effect_lvl != 1) { this.grp.blendMode = 8; } else { this.grp.blendMode = 1; } if (!_root.main.player.shot_se) { _root.main.m_se00.start(); _root.main.player.shot_se = true; }
Instance of Symbol 448 MovieClip "test" in Symbol 449 MovieClip [gun] Frame 1
onClipEvent (enterFrame) { if (!_root.main.mode_key) { if (!_root.main.mode_mouse_only) { _xscale = 200; _yscale = 200; } else { _xscale = 800; _yscale = 800; } } else { _xscale = 1600; _yscale = 1600; } }
Instance of Symbol 8 MovieClip [empty] in Symbol 450 MovieClip [p_opt_l] Frame 1
onClipEvent (load) { pos = 40; rad = -1.2; rad = ((_root.main.player.rot * Math.PI) / 180) + 1.5; _root.main.field.p_opt_l._x = _root.main.player._x + (Math.cos(rad) * pos); _root.main.field.p_opt_l._y = _root.main.player._y + (Math.sin(rad) * pos); } onClipEvent (enterFrame) { if (!_root.main.pause) { if (!((((!_root.main.mode_mouse_only) && (!_root.main.mode_key)) && (_root.main.player.shot_type == 1)) || (_root.main.target.auto))) { pos = 15; } else { pos = 40; } rad = ((_root.main.player.rot * Math.PI) / 180) + 1.5; _root.main.field.p_opt_l._x = _root.main.player._x + (Math.cos(rad) * pos); _root.main.field.p_opt_l._y = _root.main.player._y + (Math.sin(rad) * pos); } }
Symbol 450 MovieClip [p_opt_l] Frame 3
gotoAndPlay("loop");
Instance of Symbol 8 MovieClip [empty] in Symbol 451 MovieClip [p_opt_r] Frame 1
onClipEvent (load) { pos = 40; rad = -1.2; rad = ((_root.main.player.rot * Math.PI) / 180) - 1.5; _root.main.field.p_opt_r._x = _root.main.player._x + (Math.cos(rad) * pos); _root.main.field.p_opt_r._y = _root.main.player._y + (Math.sin(rad) * pos); } onClipEvent (enterFrame) { if (!_root.main.pause) { if (!((((!_root.main.mode_mouse_only) && (!_root.main.mode_key)) && (_root.main.player.shot_type == 1)) || (_root.main.target.auto))) { pos = 15; } else { pos = 40; } rad = ((_root.main.player.rot * Math.PI) / 180) - 1.5; _root.main.field.p_opt_r._x = _root.main.player._x + (Math.cos(rad) * pos); _root.main.field.p_opt_r._y = _root.main.player._y + (Math.sin(rad) * pos); } }
Symbol 451 MovieClip [p_opt_r] Frame 3
gotoAndPlay("loop");
Instance of Symbol 8 MovieClip [empty] in Symbol 457 MovieClip [singun] Frame 1
onClipEvent (load) { function sinwave(tt, t, s, p) { tmp = Math.floor((Math.sin(((2 * Math.PI) * count) / tt) * s) + p); return(tmp); } _parent.stop(); _parent.power = 20; my_x = _parent._x; my_y = _parent._y; dx = Math.cos(_parent.rad) * _parent.spd; dy = Math.sin(_parent.rad) * _parent.spd; count = 0; } onClipEvent (enterFrame) { if (!_root.main.pause) { t = sinwave(60, count, 64, 0); if (_parent.sw == 1) { t = t * -1; } my_x = my_x + dx; my_y = my_y + dy; _parent._x = my_x + (Math.cos(_parent.rad + (Math.PI / 2)) * t); _parent._y = my_y + (Math.sin(_parent.rad + (Math.PI / 2)) * t); if (1 == 2) { j = 0; for ( ; j < _root.main.GunMax ; j++) { if (_root.main.GunUse[j] == 1) { if (_root.main.field["gun" + j].type == 1) { if (_parent.hitTest(_root.main.field["gun" + j])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_parent.hitTest(_root.main.field["gun" + j]["cutter_test" + cut])) { _root.main.m_se12.start(); _root.main.CutterEffect(j, cut); _root.main.score = _root.main.score + 10; _parent.gotoAndPlay("delete"); break; } } } } } } } if (0 >= _root.main.muteki) { if (_root.main.player.player_test.hitTest(_parent._x + main_x, _parent._y + main_y, true)) { _root.main.m_se03.start(); _root.main.Damage(_parent.ID); if (_parent.power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - _parent.power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 30; _parent.gotoAndPlay("bang"); } } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(_parent._x + main_x, _parent._y + main_y, true)) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } _parent.gotoAndPlay("bang"); } } if (60 < _parent.time) { if (_parent._x >= 0) { if (_root.main.scr_x >= _parent._x) { if (_root.main.scr_y >= _parent._y) { if (_parent._y >= 0) { if (30000 < _parent.time) { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } _parent.time++; count++; if (300 < _parent.time) { _parent.removeMovieClip(); } } }
Symbol 457 MovieClip [singun] Frame 6
this.removeMovieClip();
Instance of Symbol 8 MovieClip [empty] in Symbol 460 MovieClip [singun_b] Frame 1
onClipEvent (load) { function sinwave(tt, t, s, p) { tmp = Math.floor((Math.sin(((2 * Math.PI) * count) / tt) * s) + p); return(tmp); } _parent.stop(); _parent.power = 15; my_x = _parent._x; my_y = _parent._y; dx = Math.cos(_parent.rad) * _parent.spd; dy = Math.sin(_parent.rad) * _parent.spd; count = 0; } onClipEvent (enterFrame) { if (!_root.main.pause) { t = sinwave(60, count, 64, 0); if (_parent.sw == 1) { t = t * -1; } my_x = my_x + dx; my_y = my_y + dy; _parent._x = my_x + (Math.cos(_parent.rad + (Math.PI / 2)) * t); _parent._y = my_y + (Math.sin(_parent.rad + (Math.PI / 2)) * t); if (1 == 1) { j = 0; for ( ; j < _root.main.GunMax ; j++) { if (_root.main.GunUse[j] == 1) { if (_root.main.field["gun" + j].type == 1) { if (_parent.hitTest(_root.main.field["gun" + j])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_parent.hitTest(_root.main.field["gun" + j]["cutter_test" + cut])) { _root.main.m_se12.start(); _root.main.CutterEffect(j, cut); _root.main.score = _root.main.score + 10; _parent.gotoAndPlay("delete"); break; } } } } } } } if (0 >= _root.main.muteki) { if (_root.main.player.player_test.hitTest(_parent._x + main_x, _parent._y + main_y, true)) { _root.main.m_se03.start(); _root.main.Damage(_parent.ID); if (_parent.power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - _parent.power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 30; _parent.gotoAndPlay("bang"); } } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(_parent._x + main_x, _parent._y + main_y, true)) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } _parent.gotoAndPlay("bang"); } } if (60 < _parent.time) { if (_parent._x >= 0) { if (_root.main.scr_x >= _parent._x) { if (_root.main.scr_y >= _parent._y) { if (_parent._y >= 0) { if (30000 < _parent.time) { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } _parent.time++; count++; if (300 < _parent.time) { _parent.removeMovieClip(); } } }
Symbol 460 MovieClip [singun_b] Frame 6
this.removeMovieClip();
Instance of Symbol 8 MovieClip [empty] in Symbol 464 MovieClip [enemy3_gen] Frame 1
onClipEvent (load) { count = -60; count2 = 0; count3 = 1; count4 = 0; enemy_num = 4; _root.main.fieldd.enemy.trigger = false; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (_root.main.uni.uni_state_flag == 1) { count = -120; count3 = 1; } if (((_root.main.uni.call_bugs && (count >= 0)) && (count2 >= 18)) && (enemy_num >= count3)) { chk = _root.main.uni.EnemyCheck(); if (chk >= 0) { if (!(((count3 == 3) && (_parent.ID == 2)) && (50 >= _root.main.uni.hpper))) { _root.main.fieldd.enemy.attachMovie("enemy3", "enemy3_" + chk, _root.main.enemycnt); } else { _root.main.fieldd.enemy.attachMovie("enemy3_shar", "enemy3_" + chk, _root.main.enemycnt); } _root.main.fieldd.enemy["enemy3_" + chk].MyID = chk; _root.main.fieldd.enemy["enemy3_" + chk]._x = _parent._x; _root.main.fieldd.enemy["enemy3_" + chk]._y = _parent._y; _root.main.uni.EnemyUse[chk] = 1; _root.main.fieldd.enemy.trigger = false; _root.main.enemycnt++; if (_root.main.enemycnt >= 50000) { _root.main.enemycnt = 1; } } count2 = 0; count3++; count4++; } count2++; count++; if (enemy_num < count3) { count = -60; count3 = 1; } if (count == -55) { _root.main.uni.call_bugs = false; } } }
Symbol 464 MovieClip [enemy3_gen] Frame 3
gotoAndPlay(2);
Symbol 517 MovieClip Frame 17
stop();
Symbol 518 MovieClip [enemy3] Frame 1
hp = 1; count = 0; reverse = false; zooming = 0; phase = 0; dx = 0; dy = 4;
Symbol 518 MovieClip [enemy3] Frame 2
if (!_root.main.pause) { if (_root.main.uni.uni_state_flag == 1) { gotoAndPlay("bang"); } if (phase == 1) { if (_root.main.player._x >= _x) { dx = 10; } else { dx = -10; _xscale = -100; } dy = 0; phase = 2; gotoAndPlay("side"); } _x = _x + dx; _y = _y + dy; if (this.test.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { if (0 >= _root.main.muteki) { _root.main.m_se03.start(); _root.main.Damage(i); if (5 >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - 5; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 20; } hp = 0; } i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if (_root.main.field["gun" + i].type == 1) { if (this.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (this.test.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { hp = 0; _root.main.CutterEffect(i, cut); break; } } } } if ((_root.main.field["gun" + i].type == 0) && (hitTest(_root.main.field["gun" + i].test))) { hp = hp - 1; _root.main.HitEffect(i); _root.main.GunDelete(i); if (0 < hp) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } } } } } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(this._x + main_x, this._y + main_y, true)) { _root.main.field.enemy2._y = _root.main.field.enemy2._y + 15; _root.main.field.enemy2.core.dy = _root.main.field.enemy2.core.dy + 1; _y = _y - 10; hp = hp - 1; } } if ((phase == 0) && (_root.main.fieldd.enemy.trigger || (_y >= _root.main.player._y))) { phase = 1; } if (0 >= hp) { _root.main.score = _root.main.score + _root.main.score_calc(200); gotoAndPlay("bang"); } if ((((620 < _x) || (_x < -20)) || (620 < _y)) || (_y < -20)) { gotoAndPlay("rem"); } }
Symbol 518 MovieClip [enemy3] Frame 3
if (0 < hp) { gotoAndPlay("front"); }
Symbol 518 MovieClip [enemy3] Frame 4
if (!_root.main.pause) { if (_root.main.uni.uni_state_flag == 1) { gotoAndPlay("bang"); } _x = _x + dx; _y = _y + dy; if (this.test.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { if (0 >= _root.main.muteki) { _root.main.m_se03.start(); _root.main.Damage(i); if (5 >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - 5; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 20; } hp = 0; } i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if (_root.main.field["gun" + i].type == 1) { if (this.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (this.test.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { hp = 0; _root.main.CutterEffect(i, cut); break; } } } } if ((_root.main.field["gun" + i].type == 0) && (hitTest(_root.main.field["gun" + i].test))) { hp = hp - 1; _root.main.HitEffect(i); _root.main.GunDelete(i); if (0 < hp) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } } } } } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(this._x + main_x, this._y + main_y, true)) { _root.main.field.enemy2._x = _root.main.field.enemy2._x + (this.dx * 3); _x = _x - dx; hp = hp - 1; } } if (0 >= hp) { _root.main.score = _root.main.score + _root.main.score_calc(20); gotoAndPlay("bang"); } if ((((620 < _x) || (_x < -20)) || (620 < _y)) || (_y < -20)) { gotoAndPlay("rem"); } }
Symbol 518 MovieClip [enemy3] Frame 5
if (0 < hp) { gotoAndPlay("side"); }
Symbol 518 MovieClip [enemy3] Frame 6
_root.main.se_bomb1.start(); n = _root.main.fieldd.item.getNextHighestDepth(); _root.main.fieldd.item.attachMovie("item1", "item1_" + n, n); _root.main.fieldd.item["item1_" + n]._x = _x; _root.main.fieldd.item["item1_" + n]._y = _y;
Symbol 518 MovieClip [enemy3] Frame 22
_root.main.uni.EnemyUse[MyID] = 0; this.removeMovieClip();
Symbol 529 MovieClip [enemy3_shar] Frame 1
hp = 30; power = 20; count = 0; reverse = false; zooming = 0; phase = 0; dx = 0; dy = 8; muteki = 0;
Symbol 529 MovieClip [enemy3_shar] Frame 2
if (!_root.main.pause) { if (_root.main.uni.uni_state_flag == 1) { gotoAndPlay("bang"); } if (_x >= _root.main.player._x) { if (_root.main.player._x < _x) { dx = -2; } } else { dx = 2; } if (phase == 1) { if (_root.main.player._x >= _x) { dx = 13; } else { dx = -13; _xscale = -100; } dy = 0; phase = 2; gotoAndPlay("side"); } _x = _x + dx; _y = _y + dy; if (this.test.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { if (0 >= _root.main.muteki) { _root.main.m_se03.start(); _root.main.Damage(i); if (power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 20; hp = hp - 2; } _y = _y - (dy * 2); } i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if ((_root.main.field["gun" + i].type == 1) && (muteki == 0)) { if (this.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (this.test.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { hp = hp - 10; muteki = 30; _root.main.CutterEffect(i, cut); break; } } } } if ((_root.main.field["gun" + i].type == 0) && (hitTest(_root.main.field["gun" + i].test))) { hp = hp - 1; _root.main.HitEffect(i); _root.main.GunDelete(i); if (0 < hp) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } } } } } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(this._x + main_x, this._y + main_y, true)) { _root.main.field.enemy2._y = _root.main.field.enemy2._y + 15; _root.main.field.enemy2.core.dy = _root.main.field.enemy2.core.dy + 1; _y = _y - 20; hp = hp - 1; } } if (0 < muteki) { muteki--; } if ((phase == 0) && (_root.main.fieldd.enemy.trigger || (_y >= _root.main.player._y))) { phase = 1; } if (0 >= hp) { _root.main.score = _root.main.score + _root.main.score_calc(2500); gotoAndPlay("bang"); } if ((((620 < _x) || (_x < -20)) || (620 < _y)) || (_y < -20)) { gotoAndPlay("rem"); } }
Symbol 529 MovieClip [enemy3_shar] Frame 3
if (0 < hp) { gotoAndPlay("front"); }
Symbol 529 MovieClip [enemy3_shar] Frame 4
if (!_root.main.pause) { if (_root.main.uni.uni_state_flag == 1) { gotoAndPlay("bang"); } if (_y >= _root.main.player._y) { if (_root.main.player._y < _y) { dy = -2; } } else { dy = 2; } _x = _x + dx; _y = _y + dy; if (this.test.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { if (0 >= _root.main.muteki) { _root.main.m_se03.start(); _root.main.Damage(i); if (power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 20; hp = hp - 2; } _x = _x - (dx * 2); } i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if (_root.main.field["gun" + i].type == 1) { if (this.hitTest(_root.main.field["gun" + i]) && (muteki == 0)) { cut = 1; for ( ; cut < 9 ; cut++) { if (this.test.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { hp = hp - 20; muteki = 30; _root.main.CutterEffect(i, cut); break; } } } } if ((_root.main.field["gun" + i].type == 0) && (hitTest(_root.main.field["gun" + i].test))) { hp = hp - 1; _root.main.HitEffect(i); _root.main.GunDelete(i); if (0 < hp) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } } } } } if (0 < muteki) { muteki--; } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(this._x + main_x, this._y + main_y, true)) { _root.main.field.enemy2._x = _root.main.field.enemy2._x + (this.dx * 3); _x = _x - dx; hp = hp - 1; } } if (0 >= hp) { _root.main.score = _root.main.score + _root.main.score_calc(2500); gotoAndPlay("bang"); } if ((((620 < _x) || (_x < -20)) || (620 < _y)) || (_y < -20)) { gotoAndPlay("rem"); } }
Symbol 529 MovieClip [enemy3_shar] Frame 5
if (0 < hp) { gotoAndPlay("side"); }
Symbol 529 MovieClip [enemy3_shar] Frame 6
_root.main.se_bomb1.start(); n = _root.main.fieldd.item.getNextHighestDepth(); _root.main.fieldd.item.attachMovie("item2", "item2_" + n, n); _root.main.fieldd.item["item2_" + n]._x = _x; _root.main.fieldd.item["item2_" + n]._y = _y;
Symbol 529 MovieClip [enemy3_shar] Frame 22
_root.main.uni.EnemyUse[MyID] = 0; this.removeMovieClip();
Instance of Symbol 8 MovieClip [empty] "core" in Symbol 531 MovieClip [enemy2] Frame 1
onClipEvent (load) { _parent.state = 0; hp = 2000; rad = Math.atan2(_root.main.player._y - _parent._y, _root.main.player._x - _parent._x); dx = 0; dy = 0; sqr = (dx ^ 2) + (dy ^ 2); cutter_muteki = 0; time = 0; count = 0; frame = 0; reverse = false; zooming = 0; phase = 1; _parent._x = -50; _parent._y = 32; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (_parent.state == 0) { time++; if (0 < cutter_muteki) { cutter_muteki--; } rad = Math.atan2(_root.main.player._y - _parent._y, _root.main.player._x - _parent._x); if (0 < frame) { frame--; dx = dx * 0.2; dy = dy * 0.2; } else { dx = dx + (Math.cos(rad) * 0.08); dy = dy + (Math.sin(rad) * 0.08); dx = dx - (dx * 0.025); dy = dy - (dy * 0.025); } time = time + 1; if (0 >= _root.main.muteki) { if (_parent.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { _root.main.m_se03.start(); _root.main.Damage(i); if (20 >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - 20; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 60; } } i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if ((_root.main.field["gun" + i].type == 1) && (0 >= cutter_muteki)) { if (_parent.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { hp = hp - 20; if (_parent.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { r1 = Math.atan2(_root.main.player._y - _parent._y, _root.main.player._x - _parent._x); _parent._x = _parent._x - (Math.cos(r1) * 16); _parent._y = _parent._y - (Math.sin(r1) * 16); dx = dx - (Math.cos(r1) * 80); dy = dy - (Math.sin(r1) * 80); frame = 40; _root.main.m_se13.start(); _root.main.CutterEffect(i, cut); _root.main.score = _root.main.score + _root.main.score_calc(50); _root.main.field["gun" + i].time = _root.main.field["gun" + i].time + 120; cutter_muteki = 45; break; } } } } if ((_root.main.field["gun" + i].type == 0) && (_parent.hitTest(_root.main.field["gun" + i]._x + main_x, _root.main.field["gun" + i]._y + main_y, true))) { hp = hp - 1; r1 = Math.atan2(_root.main.player._y - _parent._y, _root.main.player._x - _parent._x); _parent._x = _parent._x - (Math.cos(r1) * 3); _parent._y = _parent._y - (Math.sin(r1) * 3); dx = dx * 0.95; dy = dy * 0.95; if (39.75 >= frame) { frame = frame + 0.25; } if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } count++; if (count >= 10) { _root.main.score = _root.main.score + _root.main.score_calc(10); count = 0; } _root.main.HitEffect(i); _root.main.GunDelete(i); } } } i = 0; for ( ; i < _root.main.uni.GunMax_uni1 ; i++) { if (_root.main.uni.GunUse_uni1[i] == 1) { if (_parent.hitTest(_root.main.field["uni_gun" + i]._x + main_x, _root.main.field["uni_gun" + i]._y + main_y, true)) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } _root.main.uni.HitEffect_e(i); _root.main.uni.GunDelete_uni1(i); } } } if (0 < cutter_muteki) { cutter_muteki--; } _parent._x = _parent._x + dx; _parent._y = _parent._y + dy; } } }
Symbol 531 MovieClip [enemy2] Frame 3
gotoAndPlay("loop");
Symbol 547 MovieClip Frame 1
n = Math.round(Math.random() * 15); gotoAndPlay(n);
Symbol 547 MovieClip Frame 30
gotoAndPlay(2);
Instance of Symbol 532 MovieClip in Symbol 548 MovieClip [uniopt_l] Frame 11
onClipEvent (load) { state = 0; count = -300; count2 = 0; rad = -1.2; shot_switch = false; rad = Math.atan2(_root.main.player._y - (_root.main.uni._y - 30), _root.main.player._x - _root.main.uni._x) - 1.5; _root.main.field.opt_l._x = _root.main.uni._x + (Math.cos(rad) * 80); _root.main.field.opt_l._y = (_root.main.uni._y + (Math.sin(rad) * 80)) - 30; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (state != 0) { if (state != 1) { if (state != 2) { if (state == 3) { if (_root.main.player._y < 300) { if (count >= (7 * _root.main.fps)) { _root.main.m_se01.start(); count = 0; _root.main.uni.anygun1(_root.main.field.opt_l._x, _root.main.field.opt_l._y, 13 / _root.main.fps); } } } } else { _parent._x = _parent._x + dx; _parent._y = _parent._y + dy; if (count >= 30) { state = 3; } } } else { dx = (100 - _parent._x) / 30; dy = (100 - _parent._y) / 30; state = 2; count = 0; } } else { if (_root.main.uni.uni_state == 10) { state = 1; } if (!(((_root.main.uni.uni_state_flag != 1) && (_root.main.uni.uni_state == 1)) && ((_root.main.uni.count == 1) || (_root.main.uni.count == 3)))) { if (!((_root.main.uni.uni_state == 8) && (50 >= _root.main.uni.hpper))) { count = -10; count2 = 0; } else { if (((count2 >= 30) && (56 >= count2)) && (count >= (7 * _root.main.fps))) { count = 0; if (!shot_switch) { _root.main.uni.anygun2(_root.main.field.opt_l._x, _root.main.field.opt_l._y, 13 / _root.main.fps); shot_switch = true; } else { _root.main.uni.anygun1(_root.main.field.opt_l._x, _root.main.field.opt_l._y, 13 / _root.main.fps); shot_switch = false; } } count2++; } } else if (count >= (7 * _root.main.fps)) { _root.main.m_se01.start(); count = 0; if (!shot_switch) { _root.main.uni.anygun2(_root.main.field.opt_l._x, _root.main.field.opt_l._y, 13 / _root.main.fps); shot_switch = true; } else { _root.main.uni.anygun1(_root.main.field.opt_l._x, _root.main.field.opt_l._y, 13 / _root.main.fps); shot_switch = false; } } rad = Math.atan2(_root.main.player._y - (_root.main.uni._y - 30), _root.main.player._x - _root.main.uni._x) - 1.5; _root.main.field.opt_l._x = _root.main.uni._x + (Math.cos(rad) * 80); _root.main.field.opt_l._y = (_root.main.uni._y + (Math.sin(rad) * 80)) - 30; } count++; } }
Symbol 548 MovieClip [uniopt_l] Frame 12
gotoAndPlay(11);
Instance of Symbol 532 MovieClip in Symbol 549 MovieClip [uniopt_r] Frame 11
onClipEvent (load) { state = 0; count = -300; count2 = 0; rad = 1.2; shot_switch = false; rad = Math.atan2(_root.main.player._y - (_root.main.uni._y - 30), _root.main.player._x - _root.main.uni._x) + 1.5; _root.main.field.opt_r._x = _root.main.uni._x + (Math.cos(rad) * 80); _root.main.field.opt_r._y = (_root.main.uni._y + (Math.sin(rad) * 80)) - 30; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (state != 0) { if (state != 1) { if (state != 2) { if (state == 3) { if (_root.main.player._y < 300) { if (count >= (7 * _root.main.fps)) { _root.main.m_se01.start(); count = 0; _root.main.uni.anygun1(_root.main.field.opt_r._x, _root.main.field.opt_r._y, 13 / _root.main.fps); } } } } else { _parent._x = _parent._x + dx; _parent._y = _parent._y + dy; if (count >= 30) { state = 3; } } } else { dx = (550 - _parent._x) / 30; dy = (100 - _parent._y) / 30; state = 2; count = 0; } } else { if (_root.main.uni.uni_state == 10) { state = 1; } if (!(((_root.main.uni.uni_state_flag != 1) && (_root.main.uni.uni_state == 1)) && ((_root.main.uni.count == 1) || (_root.main.uni.count == 3)))) { if (!((_root.main.uni.uni_state == 8) && (50 >= _root.main.uni.hpper))) { count = -10; count2 = 0; } else { if (((count2 >= 30) && (56 >= count2)) && (count >= (7 * _root.main.fps))) { count = 0; if (shot_switch) { _root.main.uni.anygun2(_root.main.field.opt_r._x, _root.main.field.opt_r._y, 13 / _root.main.fps); shot_switch = false; } else { _root.main.uni.anygun1(_root.main.field.opt_r._x, _root.main.field.opt_r._y, 13 / _root.main.fps); shot_switch = true; } } count2++; } } else if (count >= (7 * _root.main.fps)) { count = 0; if (shot_switch) { _root.main.uni.anygun2(_root.main.field.opt_r._x, _root.main.field.opt_r._y, 13 / _root.main.fps); shot_switch = false; } else { _root.main.uni.anygun1(_root.main.field.opt_r._x, _root.main.field.opt_r._y, 13 / _root.main.fps); shot_switch = true; } } rad = Math.atan2(_root.main.player._y - (_root.main.uni._y - 30), _root.main.player._x - _root.main.uni._x) + 1.5; _root.main.field.opt_r._x = _root.main.uni._x + (Math.cos(rad) * 80); _root.main.field.opt_r._y = (_root.main.uni._y + (Math.sin(rad) * 80)) - 30; } count++; } }
Symbol 549 MovieClip [uniopt_r] Frame 12
gotoAndPlay(11);
Instance of Symbol 8 MovieClip [empty] in Symbol 552 MovieClip [longuinus] Frame 2
onClipEvent (load) { muteki = 0; _parent.hit = 0; _parent.power = 1; count = 0; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (_parent.hit == 0) { if (0 >= _root.main.muteki) { if (_parent.test.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { _root.main.m_se03.start(); _root.main.Damage(_parent.ID); if (_parent.power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - _parent.power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 60; _parent.hit = 1; _parent.gotoAndPlay("bang"); } } i = 0; for ( ; i < _root.main.GunMax ; i++) { if (_root.main.GunUse[i] == 1) { if ((_root.main.field["gun" + i].type == 1) && (0 >= muteki)) { if (_parent.test.hitTest(_root.main.field["gun" + i])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_parent.test.hitTest(_root.main.field["gun" + i]["cutter_test" + cut])) { _root.main.uni.longuinus_hp = _root.main.uni.longuinus_hp - 50; muteki = 15; _root.main.CutterEffect(i, cut); break; } } } } if ((_root.main.field["gun" + i].type == 0) && (_parent.test.hitTest(_root.main.field["gun" + i].test))) { _root.main.uni.longuinus_hp = _root.main.uni.longuinus_hp - 1; _root.main.HitEffect(i); _root.main.GunDelete(i); if (0 < _root.main.uni.longuinus_hp) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } } } } } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(_parent._x + main_x, _parent._y + main_y, true)) { _root.main.field.enemy2._y = _root.main.field.enemy2._y + 5; _parent.hit = 1; _parent.gotoAndPlay("bang"); } } if (0 < muteki) { muteki--; } if ((!_parent.hit) && (0 >= _root.main.uni.longuinus_hp)) { _root.main.uni.longuinus_hp = _root.main.uni.longuinus_hp_max; _root.main.m_se18.start(); _root.main.score = _root.main.score + _root.main.score_calc(10000); _parent.hit = 2; _parent.gotoAndPlay("bang"); } } _parent._y = _parent._y + 5; count++; if (_parent._y >= 700) { _parent.removeMovieClip(); } if (count >= 360) { _parent.removeMovieClip(); } } }
Instance of Symbol 109 MovieClip "test" in Symbol 552 MovieClip [longuinus] Frame 2
onClipEvent (enterFrame) { this._visible = false; }
Symbol 552 MovieClip [longuinus] Frame 4
if (hit != 0) { if (hit != 1) { gotoAndPlay("bonus"); } else { gotoAndPlay("bang"); } } else { gotoAndPlay("loop"); }
Symbol 552 MovieClip [longuinus] Frame 49
this.removeMovieClip();
Instance of Symbol 8 MovieClip [empty] in Symbol 557 MovieClip [spear] Frame 1
onClipEvent (load) { _parent.hit = false; _parent.power = 50; count = 0; } onClipEvent (enterFrame) { if (!_root.main.pause) { if (_root.main.uni.spear_go) { if (0 >= _root.main.muteki) { if (_parent.test.hitTest(_root.main.player._x + main_x, _root.main.player._y + main_y, true)) { _root.main.m_se03.start(); _root.main.Damage(_parent.ID); if (_parent.power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - _parent.power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 30; _parent.hit = true; } } if (60 < _parent.time) { if (_parent._x >= 0) { if (_root.main.scr_x >= _parent._x) { if (_root.main.scr_y >= _parent._y) { if (_parent._y >= 0) { if (30000 < _parent.time) { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } if (hit) { _parent._y = _parent._y + 5; } else { _parent._y = _parent._y + 40; } count++; if (count >= 180) { _parent.removeMovieClip(); } } } }
Symbol 557 MovieClip [spear] Frame 1
_root.main.m_se15.start();
Symbol 557 MovieClip [spear] Frame 12
if (!((_root.main.uni.uni_state == 2) || (_root.main.uni.gflogtrg))) { if (!_root.main.uni.spear_go) { gotoAndPlay("loop"); } else { gotoAndPlay("go"); } } else { gotoAndPlay("bang"); }
Instance of Symbol 109 MovieClip "test" in Symbol 557 MovieClip [spear] Frame 13
onClipEvent (enterFrame) { this._visible = false; }
Symbol 557 MovieClip [spear] Frame 14
if (!hit) { gotoAndPlay("go"); }
Symbol 557 MovieClip [spear] Frame 25
this.removeMovieClip();
Symbol 594 MovieClip Frame 18
gotoAndPlay(17);
Symbol 595 MovieClip [bang1] Frame 1
_root.main.se_bomb1.start(0.01, 1);
Instance of Symbol 8 MovieClip [empty] in Symbol 595 MovieClip [bang1] Frame 1
onClipEvent (enterFrame) { if (!_root.main.pause) { _parent.grp.play(); } else { _parent.grp.stop(); } }
Symbol 595 MovieClip [bang1] Frame 60
this.removeMovieClip();
Instance of Symbol 8 MovieClip [empty] in Symbol 606 MovieClip [hath_object] Frame 1
onClipEvent (enterFrame) { if (_root.main.uni.gflogtrg) { _parent.removeMovieClip(); } }
Symbol 606 MovieClip [hath_object] Frame 1
count = 0;
Symbol 606 MovieClip [hath_object] Frame 3
gotoAndStop(2);
Symbol 606 MovieClip [hath_object] Frame 5
count++; if (count != 60) { this.gotoAndPlay(4); } else { this.gotoAndPlay(2); count = 0; }
Symbol 609 MovieClip [enemy1_] Frame 1
awake = false; _root.main.m_se06.start();
Symbol 609 MovieClip [enemy1_] Frame 31
awake = true; this.cacheAsBitmap = true;
Instance of Symbol 608 MovieClip "atari" in Symbol 609 MovieClip [enemy1_] Frame 31
onClipEvent (load) { this._visible = false; }
Symbol 609 MovieClip [enemy1_] Frame 32
stop();
Symbol 610 MovieClip [unigun_effect] Frame 1
if (_root.main.effect_lvl != 1) { if (_root.main.effect_lvl != 2) { if (_root.main.effect_lvl == 3) { blendMode = "overlay"; num = 10; } } else { blendMode = "overlay"; num = 5; } } else { blendMode = "normal"; num = 3; } i = 0; for ( ; i < num ; i++) { this.attachMovie("effect_mini", "effect_mini" + i, getNextHighestDepth()); this["effect_mini" + i]._x = _x; this["effect_mini" + i]._y = _y; rad = (Math.random() * 2) * Math.PI; tmp = Math.random() * 12; this["effect_mini" + i]._rotation = Math.random() * 360; this["effect_mini" + i].dx = Math.cos(rad) * (8 + tmp); this["effect_mini" + i].dy = Math.sin(rad) * (8 + tmp); this["effect_mini" + i].type = type; }
Symbol 610 MovieClip [unigun_effect] Frame 30
this.removeMovieClip();
Symbol 611 MovieClip Frame 1
stop();
Instance of Symbol 8 MovieClip [empty] in Symbol 612 MovieClip [uni_gun] Frame 1
onClipEvent (load) { _parent.stop(); _parent.time = 0; if ((_parent.dx == 0) && (_parent.dy == 0)) { _parent.dy = 5; } num = 10; num2 = 100; if (_parent.col != 7) { _parent.grp.gotoAndStop(2); } else { if (_root.main.uni.colc != 1) { if (_root.main.uni.colc != 2) { if (_root.main.uni.colc != 3) { if (_root.main.uni.colc != 4) { if (_root.main.uni.colc != 5) { if (_root.main.uni.colc != 6) { _root.main.uni.colc = 1; } else if (0 >= _root.main.uni.blu) { _root.main.uni.colc = 1; } else { _root.main.uni.blu = _root.main.uni.blu - num; } } else if (_root.main.uni.red >= num2) { _root.main.uni.colc = 6; } else { _root.main.uni.red = _root.main.uni.red + num; } } else if (0 >= _root.main.uni.gre) { _root.main.uni.colc = 5; } else { _root.main.uni.gre = _root.main.uni.gre - num; } } else if (_root.main.uni.blu >= num2) { _root.main.uni.colc = 4; } else { _root.main.uni.blu = _root.main.uni.blu + num; _root.main.uni.red = _root.main.uni.red - num; } } else if (_root.main.uni.gre >= num2) { _root.main.uni.colc = 3; } else { _root.main.uni.gre = _root.main.uni.gre + num; } } else if (_root.main.uni.red >= num2) { _root.main.uni.colc = 2; } else { _root.main.uni.red = _root.main.uni.red + num; } r = 1; g = 1; b = 1; var color_tf = (new flash.geom.ColorTransform(r, g, b, 1, _root.main.uni.red, _root.main.uni.gre, _root.main.uni.blu, 0)); _parent.transform.colorTransform = color_tf; } _parent._xscale = 100; _parent._yscale = 100; } onClipEvent (enterFrame) { if (!_root.main.pause) { _parent.time = _parent.time + 1; if (1 == 1) { _parent._xscale = 100; _parent._yscale = 100; _parent._x = _parent._x + _parent.dx; _parent._y = _parent._y + _parent.dy; if (_root.main.supercutter) { j = 0; for ( ; j < _root.main.GunMax ; j++) { if (_root.main.GunUse[j] == 1) { if (_root.main.field["gun" + j].type == 1) { if (_parent.hitTest(_root.main.field["gun" + j])) { cut = 1; for ( ; cut < 9 ; cut++) { if (_parent.hitTest(_root.main.field["gun" + j]["cutter_test" + cut])) { _root.main.m_se12.start(); _root.main.CutterEffect(j, cut); _root.main.score = _root.main.score + 10; _parent.gotoAndPlay("delete"); break; } } } } } } } if (0 >= _root.main.muteki) { if (_root.main.player.player_test.hitTest(_parent._x + main_x, _parent._y + main_y, true)) { _root.main.m_se03.start(); _root.main.Damage(_parent.ID); if (_parent.power >= _root.main.player_hp) { if (_root.main.player_hp != 1) { _root.main.player_hp = 1; } else { _root.main.player_hp = 0; } } else { _root.main.player_hp = _root.main.player_hp - _parent.power; } _root.main.player_damaged = 1; _root.main.player.damageflag_count = 0; _root.main.muteki = 30; _parent.gotoAndPlay("bang"); } } if (_root.main.uni.super_raikou) { if (_root.main.field.enemy2.hitTest(_parent._x + main_x, _parent._y + main_y, true)) { if (!_root.main.player.hit_se) { _root.main.m_se02.start(); } _parent.gotoAndPlay("bang"); } } if (60 < _parent.time) { if (_parent._x >= 0) { if (_root.main.scr_x >= _parent._x) { if (_root.main.scr_y >= _parent._y) { if (_parent._y >= 0) { if (30000 < _parent.time) { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } else { _parent.gotoAndPlay("delete"); } } } } }
Symbol 612 MovieClip [uni_gun] Frame 2
dx = 0; dy = 0; this.attachMovie("unigun_effect", "effect", getNextHighestDepth());
Symbol 612 MovieClip [uni_gun] Frame 41
this.removeMovieClip();
Symbol 616 MovieClip [scoreboard] Frame 1
i = 0; for ( ; i < 8 ; i++) { this.attachMovie("score_numbers", "score_numbers" + i, i); _root.gauge._scoreboard["score_numbers" + i]._x = 20 * (i - 1); _root.gauge._scoreboard["score_numbers" + i]._y = 0; }
Symbol 616 MovieClip [scoreboard] Frame 2
i = 0; for ( ; i < 8 ; i++) { _root.gauge._scoreboard["score_numbers" + i].num = _root.player_hp.substring(i, 1); _root.gauge._scoreboard["score_numbers" + i].gotoAndStop((_root.gauge._scoreboard["score_numbers" + i].num * 2) + 1); }
Symbol 616 MovieClip [scoreboard] Frame 3
gotoandplay(2);

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Symbol 250 TextUses:1Used by:381
Symbol 251 TextUses:1Used by:381
Symbol 252 TextUses:1Used by:381
Symbol 253 TextUses:1Used by:381
Symbol 254 TextUses:1Used by:381
Symbol 255 TextUses:1Used by:381
Symbol 256 TextUses:1Used by:381
Symbol 257 MovieClipUsed by:282
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:282
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:270 271
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:270 271 278 279
Symbol 264 ShapeTweeningUsed by:271
Symbol 265 ShapeTweeningUsed by:270
Symbol 266 ShapeTweeningUsed by:270
Symbol 267 ShapeTweeningUsed by:270
Symbol 268 ShapeTweeningUsed by:270
Symbol 269 ShapeTweeningUsed by:270
Symbol 270 MovieClipUses:263 265 261 266 267 268 269Used by:271
Symbol 271 MovieClipUses:261 264 263 270Used by:282
Symbol 272 ShapeTweeningUsed by:279
Symbol 273 ShapeTweeningUsed by:278
Symbol 274 ShapeTweeningUsed by:278
Symbol 275 ShapeTweeningUsed by:278
Symbol 276 ShapeTweeningUsed by:278
Symbol 277 ShapeTweeningUsed by:278
Symbol 278 MovieClipUses:263 273 274 275 276 277Used by:279
Symbol 279 MovieClipUses:263 272 278Used by:282
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClipUses:257 259 271 279 281Used by:283
Symbol 283 MovieClipUses:282Used by:381
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286
Symbol 286 MovieClipUses:285Used by:381
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:295
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:295
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:295
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:295
Symbol 295 MovieClipUses:288 290 292 294Used by:381
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:306
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:306
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:306
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:306
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:306
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Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:315
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:315
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:315
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:315
Symbol 315 MovieClipUses:308 310 312 314Used by:381
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:381
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:342
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:342
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:342
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:342
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:342
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:342
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:342
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:342
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:342
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:342
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:342
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClipUses:319 321 323 325 327 329 331 333 335 337 339 341Used by:343
Symbol 343 MovieClipUses:8 342Used by:381
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:381
Symbol 346 GraphicUsed by:369
Symbol 347 TextUses:2Used by:369
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:366 367 558
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:358
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:358
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:359
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:359
Symbol 358 ButtonUses:351 353Used by:360
Symbol 359 ButtonUses:355 357Used by:360
Symbol 360 MovieClipUses:358 359Used by:366 367
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:363 367 558
Symbol 363 MovieClipUses:362Used by:366 367
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 MovieClip [shop_item1]Uses:349 360 363 365Used by:370
Symbol 367 MovieClip [shop_item2]Uses:349 360 363 362Used by:370
Symbol 368 MovieClipUsed by:370
Symbol 369 ButtonUses:346 347Used by:370
Symbol 370 MovieClipUses:369 366 367 8 368 109Used by:381
Symbol 371 ButtonUses:217 218Used by:381
Symbol 372 ButtonUses:219 220Used by:381
Symbol 373 ButtonUses:221 222Used by:381
Symbol 374 ButtonUses:223 224Used by:381
Symbol 375 ButtonUses:225 226Used by:381
Symbol 376 ButtonUses:227 228Used by:381
Symbol 377 ButtonUses:235 236Used by:381
Symbol 378 ButtonUses:238 239Used by:381
Symbol 379 ButtonUses:241 242Used by:381
Symbol 380 ButtonUses:244 245Used by:381
Symbol 381 MovieClipUses:8 213 214 371 372 373 199 202 203 207 210 211 212 215 216 374 375 28 376 230 232 234 377 237 378 240 379 243 380 247 248 249 250 251 252 253 254 255 256 283 286 295 306 315 317 343 345 370Used by:395
Symbol 382 GraphicUsed by:394
Symbol 383 TextUses:3Used by:394
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:395 559
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:390
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:390
Symbol 390 MovieClipUses:387 389Used by:391
Symbol 391 MovieClipUses:8 390Used by:395
Symbol 392 ButtonUses:9 10Used by:395
Symbol 393 ButtonUses:11 12Used by:395
Symbol 394 ButtonUses:382 383Used by:395
Symbol 395 MovieClipUses:381 198 385 391 8 24 26 27 159 195 196 392 13 393 394Used by:Timeline
Symbol 396 MovieClipUsed by:Timeline
Symbol 397 MovieClip [paper]
Symbol 398 Sound [goro]
Symbol 399 Sound [semi]
Symbol 400 Sound [se_bonus]Used by:552
Symbol 401 Sound [se_realize]
Symbol 402 Sound [se_getitem1]
Symbol 403 Sound [se_nodamage]
Symbol 404 Sound [se_gunbreak]
Symbol 405 Sound [se_cutterhit]
Symbol 406 Sound [se_bero]
Symbol 407 Sound [se_geko]
Symbol 408 Sound [se_smashhit]
Symbol 409 Sound [se_swing]
Symbol 410 Sound [se_jump]
Symbol 411 Sound [se_cutter_ok]
Symbol 412 Sound [se_youwin]
Symbol 413 Sound [se_slash]
Symbol 414 Sound [se_warp]
Symbol 415 Sound [se_water]
Symbol 416 Sound [se_bomb1]
Symbol 417 Sound [se_kin]
Symbol 418 Sound [se_cutter]
Symbol 419 Sound [sonic]
Symbol 420 Sound [se_damage]
Symbol 421 Sound [se_shoot]
Symbol 422 Sound [se_wince]
Symbol 423 Sound [se_hit]
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClip [item1]Uses:425
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:429
Symbol 429 MovieClipUses:428Used by:432
Symbol 430 GraphicUsed by:431 442 443 609 610
Symbol 431 MovieClipUses:430Used by:432
Symbol 432 MovieClip [item2]Uses:429 431
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:433Used by:436
Symbol 435 MovieClip [cutter_test]Uses:65 8Used by:436
Symbol 436 MovieClip [cutter]Uses:8 434 435
Symbol 437 MovieClip [cutter_tama]Uses:8 246
Symbol 438 MovieClip [cutter_effect]
Symbol 439 TextUses:1Used by:440 561
Symbol 440 MovieClip [point_sp]Uses:439
Symbol 441 MovieClip [gauge_player]Uses:201
Symbol 442 MovieClip [pdamage]Uses:430
Symbol 443 MovieClip [Damage]Uses:430
Symbol 444 TextUses:1Used by:445
Symbol 445 MovieClip [effect_mini]Uses:444 8
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:449
Symbol 448 MovieClipUses:90Used by:449
Symbol 449 MovieClip [gun]Uses:447 448
Symbol 450 MovieClip [p_opt_l]Uses:8 246
Symbol 451 MovieClip [p_opt_r]Uses:8 246
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:454
Symbol 454 MovieClip [p_opt_m]Uses:453
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:457 611
Symbol 457 MovieClip [singun]Uses:8 456
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:460 611
Symbol 460 MovieClip [singun_b]Uses:8 459
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:463
Symbol 463 MovieClip [gflog_mask]Uses:462
Symbol 464 MovieClip [enemy3_gen]Uses:8
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:474
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:474
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:473
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:473
Symbol 473 MovieClipUses:470 472Used by:474 523
Symbol 474 MovieClipUses:466 473 468Used by:518
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:484
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:484
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:483
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:483
Symbol 483 MovieClipUses:480 482Used by:484 528
Symbol 484 MovieClipUses:476 483 478Used by:518
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:517
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:517
Symbol 489 BitmapUsed by:490
Symbol 490 GraphicUses:489Used by:517
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:517
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:517
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:517
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:517
Symbol 499 BitmapUsed by:500
Symbol 500 GraphicUses:499Used by:517
Symbol 501 BitmapUsed by:502
Symbol 502 GraphicUses:501Used by:517
Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:517
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:517
Symbol 507 BitmapUsed by:508
Symbol 508 GraphicUses:507Used by:517
Symbol 509 BitmapUsed by:510
Symbol 510 GraphicUses:509Used by:517
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:517
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:517
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:517
Symbol 517 MovieClipUses:486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516Used by:518 529
Symbol 518 MovieClip [enemy3]Uses:474 109 484 517
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:523
Symbol 521 BitmapUsed by:522
Symbol 522 GraphicUses:521Used by:523
Symbol 523 MovieClipUses:520 473 522Used by:529
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:528
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:528
Symbol 528 MovieClipUses:525 483 527Used by:529
Symbol 529 MovieClip [enemy3_shar]Uses:523 109 528 517
Symbol 530 GraphicUsed by:531 609
Symbol 531 MovieClip [enemy2]Uses:8 530
Symbol 532 MovieClipUsed by:548 549
Symbol 533 BitmapUsed by:534
Symbol 534 GraphicUses:533Used by:539
Symbol 535 BitmapUsed by:536
Symbol 536 GraphicUses:535Used by:539
Symbol 537 BitmapUsed by:538
Symbol 538 GraphicUses:537Used by:539
Symbol 539 MovieClipUses:534 536 538Used by:546
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:546
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:546
Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:544Used by:546
Symbol 546 MovieClipUses:539 541 543 545Used by:547
Symbol 547 MovieClipUses:546Used by:548 549
Symbol 548 MovieClip [uniopt_l]Uses:547 532
Symbol 549 MovieClip [uniopt_r]Uses:547 532
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:552
Symbol 552 MovieClip [longuinus]Uses:551 8 109 400
Symbol 553 BitmapUsed by:554
Symbol 554 GraphicUses:553Used by:557
Symbol 555 BitmapUsed by:556
Symbol 556 GraphicUses:555Used by:557
Symbol 557 MovieClip [spear]Uses:8 554 556 109
Symbol 558 MovieClip [shop_noitem]Uses:349 362
Symbol 559 MovieClip [pic_suica]Uses:385
Symbol 560 MovieClip [gauge_boss]Uses:201
Symbol 561 MovieClip [uni_gun]Uses:439
Symbol 562 BitmapUsed by:563
Symbol 563 GraphicUses:562Used by:594
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:594
Symbol 566 BitmapUsed by:567
Symbol 567 GraphicUses:566Used by:594
Symbol 568 BitmapUsed by:569
Symbol 569 GraphicUses:568Used by:594
Symbol 570 BitmapUsed by:571
Symbol 571 GraphicUses:570Used by:594
Symbol 572 BitmapUsed by:573
Symbol 573 GraphicUses:572Used by:594
Symbol 574 BitmapUsed by:575
Symbol 575 GraphicUses:574Used by:594
Symbol 576 BitmapUsed by:577
Symbol 577 GraphicUses:576Used by:594
Symbol 578 BitmapUsed by:579
Symbol 579 GraphicUses:578Used by:594
Symbol 580 BitmapUsed by:581
Symbol 581 GraphicUses:580Used by:594
Symbol 582 BitmapUsed by:583
Symbol 583 GraphicUses:582Used by:594
Symbol 584 BitmapUsed by:585
Symbol 585 GraphicUses:584Used by:594
Symbol 586 BitmapUsed by:587
Symbol 587 GraphicUses:586Used by:594
Symbol 588 BitmapUsed by:589
Symbol 589 GraphicUses:588Used by:594
Symbol 590 BitmapUsed by:591
Symbol 591 GraphicUses:590Used by:594
Symbol 592 BitmapUsed by:593
Symbol 593 GraphicUses:592Used by:594
Symbol 594 MovieClipUses:563 565 567 569 571 573 575 577 579 581 583 585 587 589 591 593Used by:595
Symbol 595 MovieClip [bang1]Uses:8 594
Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:606
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:606
Symbol 600 BitmapUsed by:601
Symbol 601 GraphicUses:600Used by:606
Symbol 602 BitmapUsed by:603
Symbol 603 GraphicUses:602Used by:606
Symbol 604 BitmapUsed by:605
Symbol 605 GraphicUses:604Used by:606
Symbol 606 MovieClip [hath_object]Uses:8 597 599 601 603 605
Symbol 607 TextUses:1Used by:608
Symbol 608 MovieClipUses:607Used by:609
Symbol 609 MovieClip [enemy1_]Uses:430 530 608
Symbol 610 MovieClip [unigun_effect]Uses:430
Symbol 611 MovieClipUses:456 459Used by:612
Symbol 612 MovieClip [uni_gun]Uses:8 611
Symbol 613 Bitmap [kabegami]Used by:614
Symbol 614 GraphicUses:613
Symbol 615 Graphic [mask_g]
Symbol 616 MovieClip [scoreboard]
Symbol 617 Text [text_0]Uses:1Used by:627
Symbol 618 Text [text_1]Uses:1Used by:627
Symbol 619 Text [text_2]Uses:1Used by:627
Symbol 620 Text [text_3]Uses:1Used by:627
Symbol 621 Text [text_4]Uses:1Used by:627
Symbol 622 Text [text_5]Uses:1Used by:627
Symbol 623 Text [text_6]Uses:1Used by:627
Symbol 624 Text [text_7]Uses:1Used by:627
Symbol 625 Text [text_8]Uses:1Used by:627
Symbol 626 Text [text_9]Uses:1Used by:627
Symbol 627 MovieClip [score_numbers]Uses:617 618 619 620 621 622 623 624 625 626

Instance Names

"loading1"Frame 1Symbol 4 EditableText
"loading"Frame 1Symbol 7 MovieClip
"load_check"Frame 1Symbol 8 MovieClip [empty]
"main"Frame 1Symbol 395 MovieClip
"gp"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"gpc"Symbol 24 MovieClip Frame 3Symbol 23 MovieClip
"grp"Symbol 46 MovieClip Frame 1Symbol 35 MovieClip
"grp"Symbol 46 MovieClip Frame 38Symbol 35 MovieClip
"uni_jump_hittest"Symbol 92 MovieClip Frame 1Symbol 91 MovieClip
"uni_graphic_jump_loop"Symbol 93 MovieClip Frame 3Symbol 92 MovieClip
"kage"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"grp_j"Symbol 113 MovieClip Frame 35Symbol 108 MovieClip
"hamon_f"Symbol 138 MovieClip [gflog] Frame 1Symbol 116 MovieClip
"grp"Symbol 138 MovieClip [gflog] Frame 1Symbol 134 MovieClip [gflog_grp]
"hamon_r"Symbol 138 MovieClip [gflog] Frame 1Symbol 137 MovieClip
"grp_nude"Symbol 142 MovieClip Frame 1Symbol 123 MovieClip
"grp_kusya"Symbol 142 MovieClip Frame 2Symbol 141 MovieClip
"test"Symbol 146 MovieClip Frame 1Symbol 145 MovieClip
"saki"Symbol 146 MovieClip Frame 1Symbol 8 MovieClip [empty]
"bero"Symbol 155 MovieClip Frame 1Symbol 146 MovieClip
"uni_graphic_base"Symbol 159 MovieClip Frame 1Symbol 35 MovieClip
"uni_hittest"Symbol 159 MovieClip Frame 1Symbol 157 MovieClip
"uni_graphic_wince"Symbol 159 MovieClip Frame 6Symbol 59 MovieClip
"uni_graphic_warp"Symbol 159 MovieClip Frame 9Symbol 66 MovieClip
"uni_graphic_warp"Symbol 159 MovieClip Frame 14Symbol 66 MovieClip
"uni_graphic_counter"Symbol 159 MovieClip Frame 18Symbol 64 MovieClip
"uni_graphic_jump"Symbol 159 MovieClip Frame 25Symbol 93 MovieClip
"uni_hittest"Symbol 159 MovieClip Frame 29Symbol 157 MovieClip
"uni_splash"Symbol 159 MovieClip Frame 30Symbol 158 MovieClip
"uni_graphic_spear"Symbol 159 MovieClip Frame 32Symbol 46 MovieClip
"uni_graphic_broken"Symbol 159 MovieClip Frame 34Symbol 113 MovieClip
"uni_hittest"Symbol 159 MovieClip Frame 39Symbol 157 MovieClip
"player_test"Symbol 195 MovieClip Frame 1Symbol 160 MovieClip
"pai_l"Symbol 282 MovieClip Frame 1Symbol 271 MovieClip
"pai_r"Symbol 282 MovieClip Frame 1Symbol 279 MovieClip
"yure_ope"Symbol 343 MovieClip Frame 1Symbol 8 MovieClip [empty]
"titi_yure_f"Symbol 343 MovieClip Frame 1Symbol 342 MovieClip
"item1"Symbol 370 MovieClip Frame 1Symbol 366 MovieClip [shop_item1]
"item2"Symbol 370 MovieClip Frame 1Symbol 367 MovieClip [shop_item2]
"yuna_hit"Symbol 370 MovieClip Frame 1Symbol 109 MovieClip
"gauge_boss"Symbol 381 MovieClip Frame 4Symbol 202 MovieClip
"gauge_boss_red"Symbol 381 MovieClip Frame 4Symbol 203 MovieClip
"gauge_player"Symbol 381 MovieClip Frame 4Symbol 203 MovieClip
"gauge_player_red"Symbol 381 MovieClip Frame 4Symbol 203 MovieClip
"gauge_waku"Symbol 381 MovieClip Frame 4Symbol 210 MovieClip
"disp_mouse"Symbol 381 MovieClip Frame 6Symbol 230 MovieClip
"disp_m_and_k"Symbol 381 MovieClip Frame 6Symbol 232 MovieClip
"disp_key"Symbol 381 MovieClip Frame 6Symbol 234 MovieClip
"eflv_disp"Symbol 381 MovieClip Frame 6Symbol 243 EditableText
"nude"Symbol 381 MovieClip Frame 6Symbol 283 MovieClip
"beni"Symbol 381 MovieClip Frame 6Symbol 286 MovieClip
"mayu"Symbol 381 MovieClip Frame 6Symbol 295 MovieClip
"eye"Symbol 381 MovieClip Frame 6Symbol 306 MovieClip
"mouth"Symbol 381 MovieClip Frame 6Symbol 315 MovieClip
"titi"Symbol 381 MovieClip Frame 6Symbol 343 MovieClip
"grp"Symbol 391 MovieClip Frame 1Symbol 390 MovieClip
"gauge"Symbol 395 MovieClip Frame 3Symbol 381 MovieClip
"haikei"Symbol 395 MovieClip Frame 5Symbol 391 MovieClip
"target"Symbol 395 MovieClip Frame 6Symbol 24 MovieClip
"field"Symbol 395 MovieClip Frame 6Symbol 27 MovieClip [field]
"fieldd"Symbol 395 MovieClip Frame 6Symbol 27 MovieClip [field]
"uni"Symbol 395 MovieClip Frame 6Symbol 159 MovieClip
"player"Symbol 395 MovieClip Frame 6Symbol 195 MovieClip
"line_layer"Symbol 395 MovieClip Frame 6Symbol 8 MovieClip [empty]
"back_obj"Symbol 395 MovieClip Frame 6Symbol 196 MovieClip [field_back]
"test"Symbol 432 MovieClip [item2] Frame 1Symbol 431 MovieClip
"cutter_test1"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test2"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test3"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test4"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test5"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test6"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test7"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test8"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"cutter_test9"Symbol 436 MovieClip [cutter] Frame 1Symbol 435 MovieClip [cutter_test]
"grp"Symbol 449 MovieClip [gun] Frame 1Symbol 447 MovieClip
"test"Symbol 449 MovieClip [gun] Frame 1Symbol 448 MovieClip
"test"Symbol 518 MovieClip [enemy3] Frame 1Symbol 109 MovieClip
"grp"Symbol 518 MovieClip [enemy3] Frame 6Symbol 517 MovieClip
"test"Symbol 529 MovieClip [enemy3_shar] Frame 1Symbol 109 MovieClip
"grp"Symbol 529 MovieClip [enemy3_shar] Frame 6Symbol 517 MovieClip
"core"Symbol 531 MovieClip [enemy2] Frame 1Symbol 8 MovieClip [empty]
"test"Symbol 552 MovieClip [longuinus] Frame 2Symbol 109 MovieClip
"test"Symbol 557 MovieClip [spear] Frame 13Symbol 109 MovieClip
"grp"Symbol 595 MovieClip [bang1] Frame 1Symbol 594 MovieClip
"atari"Symbol 609 MovieClip [enemy1_] Frame 31Symbol 608 MovieClip
"grp"Symbol 612 MovieClip [uni_gun] Frame 1Symbol 611 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 8 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 27 as "field"
ExportAssets (56)Timeline Frame 1Symbol 134 as "gflog_grp"
ExportAssets (56)Timeline Frame 1Symbol 138 as "gflog"
ExportAssets (56)Timeline Frame 1Symbol 196 as "field_back"
ExportAssets (56)Timeline Frame 1Symbol 366 as "shop_item1"
ExportAssets (56)Timeline Frame 1Symbol 367 as "shop_item2"
ExportAssets (56)Timeline Frame 1Symbol 397 as "paper"
ExportAssets (56)Timeline Frame 1Symbol 398 as "goro"
ExportAssets (56)Timeline Frame 1Symbol 399 as "semi"
ExportAssets (56)Timeline Frame 1Symbol 400 as "se_bonus"
ExportAssets (56)Timeline Frame 1Symbol 401 as "se_realize"
ExportAssets (56)Timeline Frame 1Symbol 402 as "se_getitem1"
ExportAssets (56)Timeline Frame 1Symbol 403 as "se_nodamage"
ExportAssets (56)Timeline Frame 1Symbol 404 as "se_gunbreak"
ExportAssets (56)Timeline Frame 1Symbol 405 as "se_cutterhit"
ExportAssets (56)Timeline Frame 1Symbol 406 as "se_bero"
ExportAssets (56)Timeline Frame 1Symbol 407 as "se_geko"
ExportAssets (56)Timeline Frame 1Symbol 408 as "se_smashhit"
ExportAssets (56)Timeline Frame 1Symbol 409 as "se_swing"
ExportAssets (56)Timeline Frame 1Symbol 410 as "se_jump"
ExportAssets (56)Timeline Frame 1Symbol 411 as "se_cutter_ok"
ExportAssets (56)Timeline Frame 1Symbol 412 as "se_youwin"
ExportAssets (56)Timeline Frame 1Symbol 413 as "se_slash"
ExportAssets (56)Timeline Frame 1Symbol 414 as "se_warp"
ExportAssets (56)Timeline Frame 1Symbol 415 as "se_water"
ExportAssets (56)Timeline Frame 1Symbol 416 as "se_bomb1"
ExportAssets (56)Timeline Frame 1Symbol 417 as "se_kin"
ExportAssets (56)Timeline Frame 1Symbol 418 as "se_cutter"
ExportAssets (56)Timeline Frame 1Symbol 419 as "sonic"
ExportAssets (56)Timeline Frame 1Symbol 420 as "se_damage"
ExportAssets (56)Timeline Frame 1Symbol 421 as "se_shoot"
ExportAssets (56)Timeline Frame 1Symbol 422 as "se_wince"
ExportAssets (56)Timeline Frame 1Symbol 423 as "se_hit"
ExportAssets (56)Timeline Frame 1Symbol 426 as "item1"
ExportAssets (56)Timeline Frame 1Symbol 432 as "item2"
ExportAssets (56)Timeline Frame 1Symbol 435 as "cutter_test"
ExportAssets (56)Timeline Frame 1Symbol 436 as "cutter"
ExportAssets (56)Timeline Frame 1Symbol 437 as "cutter_tama"
ExportAssets (56)Timeline Frame 1Symbol 438 as "cutter_effect"
ExportAssets (56)Timeline Frame 1Symbol 440 as "point_sp"
ExportAssets (56)Timeline Frame 1Symbol 441 as "gauge_player"
ExportAssets (56)Timeline Frame 1Symbol 442 as "pdamage"
ExportAssets (56)Timeline Frame 1Symbol 443 as "Damage"
ExportAssets (56)Timeline Frame 1Symbol 445 as "effect_mini"
ExportAssets (56)Timeline Frame 1Symbol 449 as "gun"
ExportAssets (56)Timeline Frame 1Symbol 450 as "p_opt_l"
ExportAssets (56)Timeline Frame 1Symbol 451 as "p_opt_r"
ExportAssets (56)Timeline Frame 1Symbol 454 as "p_opt_m"
ExportAssets (56)Timeline Frame 1Symbol 457 as "singun"
ExportAssets (56)Timeline Frame 1Symbol 460 as "singun_b"
ExportAssets (56)Timeline Frame 1Symbol 463 as "gflog_mask"
ExportAssets (56)Timeline Frame 1Symbol 464 as "enemy3_gen"
ExportAssets (56)Timeline Frame 1Symbol 518 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 529 as "enemy3_shar"
ExportAssets (56)Timeline Frame 1Symbol 531 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 548 as "uniopt_l"
ExportAssets (56)Timeline Frame 1Symbol 549 as "uniopt_r"
ExportAssets (56)Timeline Frame 1Symbol 552 as "longuinus"
ExportAssets (56)Timeline Frame 1Symbol 557 as "spear"
ExportAssets (56)Timeline Frame 1Symbol 558 as "shop_noitem"
ExportAssets (56)Timeline Frame 1Symbol 559 as "pic_suica"
ExportAssets (56)Timeline Frame 1Symbol 560 as "gauge_boss"
ExportAssets (56)Timeline Frame 1Symbol 561 as "uni_gun"
ExportAssets (56)Timeline Frame 1Symbol 595 as "bang1"
ExportAssets (56)Timeline Frame 1Symbol 606 as "hath_object"
ExportAssets (56)Timeline Frame 1Symbol 609 as "enemy1_"
ExportAssets (56)Timeline Frame 1Symbol 610 as "unigun_effect"
ExportAssets (56)Timeline Frame 1Symbol 612 as "uni_gun"
ExportAssets (56)Timeline Frame 1Symbol 613 as "kabegami"
ExportAssets (56)Timeline Frame 1Symbol 615 as "mask_g"
ExportAssets (56)Timeline Frame 1Symbol 616 as "scoreboard"
ExportAssets (56)Timeline Frame 1Symbol 617 as "text_0"
ExportAssets (56)Timeline Frame 1Symbol 618 as "text_1"
ExportAssets (56)Timeline Frame 1Symbol 619 as "text_2"
ExportAssets (56)Timeline Frame 1Symbol 620 as "text_3"
ExportAssets (56)Timeline Frame 1Symbol 621 as "text_4"
ExportAssets (56)Timeline Frame 1Symbol 622 as "text_5"
ExportAssets (56)Timeline Frame 1Symbol 623 as "text_6"
ExportAssets (56)Timeline Frame 1Symbol 624 as "text_7"
ExportAssets (56)Timeline Frame 1Symbol 625 as "text_8"
ExportAssets (56)Timeline Frame 1Symbol 626 as "text_9"
ExportAssets (56)Timeline Frame 1Symbol 627 as "score_numbers"

Labels

"roop"Symbol 26 MovieClip Frame 2
"start"Symbol 26 MovieClip Frame 4
"1"Symbol 35 MovieClip Frame 1
"2"Symbol 35 MovieClip Frame 8
"3"Symbol 35 MovieClip Frame 15
"4"Symbol 35 MovieClip Frame 22
"first"Symbol 46 MovieClip Frame 1
"one"Symbol 46 MovieClip Frame 2
"two"Symbol 46 MovieClip Frame 4
"three"Symbol 46 MovieClip Frame 8
"four"Symbol 46 MovieClip Frame 10
"five"Symbol 46 MovieClip Frame 38
"loop"Symbol 59 MovieClip Frame 6
"loop"Symbol 64 MovieClip Frame 13
"start"Symbol 66 MovieClip Frame 1
"out"Symbol 66 MovieClip Frame 32
"start"Symbol 93 MovieClip Frame 3
"loop"Symbol 93 MovieClip Frame 37
"loop"Symbol 108 MovieClip Frame 24
"loop"Symbol 113 MovieClip Frame 8
"loop2"Symbol 113 MovieClip Frame 25
"loop3"Symbol 113 MovieClip Frame 36
"loop4"Symbol 113 MovieClip Frame 38
"1"Symbol 123 MovieClip Frame 1
"2"Symbol 123 MovieClip Frame 8
"3"Symbol 123 MovieClip Frame 15
"4"Symbol 123 MovieClip Frame 22
"0"Symbol 134 MovieClip [gflog_grp] Frame 2
"l1"Symbol 134 MovieClip [gflog_grp] Frame 3
"l2"Symbol 134 MovieClip [gflog_grp] Frame 6
"l3"Symbol 134 MovieClip [gflog_grp] Frame 9
"l4"Symbol 134 MovieClip [gflog_grp] Frame 12
"nude"Symbol 142 MovieClip Frame 1
"kusya"Symbol 142 MovieClip Frame 2
"l1"Symbol 143 MovieClip Frame 2
"l2"Symbol 143 MovieClip Frame 5
"l3"Symbol 143 MovieClip Frame 8
"l4"Symbol 143 MovieClip Frame 11
"l1"Symbol 155 MovieClip Frame 24
"normal"Symbol 156 MovieClip Frame 1
"beron"Symbol 156 MovieClip Frame 2
"first"Symbol 159 MovieClip Frame 1
"check"Symbol 159 MovieClip Frame 3
"hakkyo"Symbol 159 MovieClip Frame 4
"wince"Symbol 159 MovieClip Frame 6
"warp"Symbol 159 MovieClip Frame 9
"warp_vanish"Symbol 159 MovieClip Frame 12
"warp_out"Symbol 159 MovieClip Frame 15
"wince_counter"Symbol 159 MovieClip Frame 18
"counter_delay"Symbol 159 MovieClip Frame 20
"jump"Symbol 159 MovieClip Frame 25
"jumping"Symbol 159 MovieClip Frame 27
"jump_land"Symbol 159 MovieClip Frame 30
"spear"Symbol 159 MovieClip Frame 32
"broken"Symbol 159 MovieClip Frame 34
"gflog"Symbol 159 MovieClip Frame 36
"gflog_loop"Symbol 159 MovieClip Frame 39
"bee1"Symbol 193 MovieClip Frame 1
"bee2"Symbol 193 MovieClip Frame 3
"bee3"Symbol 193 MovieClip Frame 5
"bee4"Symbol 193 MovieClip Frame 7
"bee5"Symbol 193 MovieClip Frame 9
"bee6"Symbol 193 MovieClip Frame 11
"bee7"Symbol 193 MovieClip Frame 13
"bee8"Symbol 193 MovieClip Frame 15
"bee1d"Symbol 193 MovieClip Frame 17
"bee2d"Symbol 193 MovieClip Frame 19
"bee3d"Symbol 193 MovieClip Frame 21
"bee4d"Symbol 193 MovieClip Frame 23
"bee5d"Symbol 193 MovieClip Frame 25
"bee6d"Symbol 193 MovieClip Frame 27
"bee7d"Symbol 193 MovieClip Frame 29
"bee8d"Symbol 193 MovieClip Frame 31
"bound"Symbol 270 MovieClip Frame 7
"bound"Symbol 278 MovieClip Frame 7
"title"Symbol 381 MovieClip Frame 2
"battle"Symbol 381 MovieClip Frame 4
"config"Symbol 381 MovieClip Frame 6
"shop"Symbol 381 MovieClip Frame 8
"title"Symbol 395 MovieClip Frame 3
"stage1"Symbol 395 MovieClip Frame 5
"stage1_loop"Symbol 395 MovieClip Frame 6
"stage1_bang"Symbol 395 MovieClip Frame 8
"winner"Symbol 395 MovieClip Frame 9
"loser"Symbol 395 MovieClip Frame 11
"yukarin"Symbol 395 MovieClip Frame 13
"loop"Symbol 450 MovieClip [p_opt_l] Frame 2
"loop"Symbol 451 MovieClip [p_opt_r] Frame 2
"bang"Symbol 457 MovieClip [singun] Frame 5
"delete"Symbol 457 MovieClip [singun] Frame 6
"bang"Symbol 460 MovieClip [singun_b] Frame 5
"delete"Symbol 460 MovieClip [singun_b] Frame 6
"front"Symbol 518 MovieClip [enemy3] Frame 2
"side"Symbol 518 MovieClip [enemy3] Frame 4
"bang"Symbol 518 MovieClip [enemy3] Frame 6
"rem"Symbol 518 MovieClip [enemy3] Frame 22
"front"Symbol 529 MovieClip [enemy3_shar] Frame 2
"side"Symbol 529 MovieClip [enemy3_shar] Frame 4
"bang"Symbol 529 MovieClip [enemy3_shar] Frame 6
"rem"Symbol 529 MovieClip [enemy3_shar] Frame 22
"loop"Symbol 531 MovieClip [enemy2] Frame 2
"loop"Symbol 552 MovieClip [longuinus] Frame 2
"bonus"Symbol 552 MovieClip [longuinus] Frame 6
"bang"Symbol 552 MovieClip [longuinus] Frame 7
"delete"Symbol 552 MovieClip [longuinus] Frame 49
"loop"Symbol 557 MovieClip [spear] Frame 11
"go"Symbol 557 MovieClip [spear] Frame 13
"bang"Symbol 557 MovieClip [spear] Frame 15
"splash"Symbol 606 MovieClip [hath_object] Frame 11
"bang"Symbol 612 MovieClip [uni_gun] Frame 2
"delete"Symbol 612 MovieClip [uni_gun] Frame 41

Dynamic Text Variables

_root.load_check.perSymbol 4 EditableText"000"
_root.main.time_limitSymbol 199 EditableText"00"
_root.main.scoreSymbol 212 EditableText"0"
_root.main.hiscoreSymbol 214 EditableText"0"
_root.main.honeySymbol 216 EditableText"Nan"
_root.main.f_koukaSymbol 237 EditableText"?"
_root.main.bgm_dispSymbol 240 EditableText"?"
eflv_dispSymbol 243 EditableText"?"




http://swfchan.com/42/206583/info.shtml
Created: 24/7 -2019 02:25:09 Last modified: 24/7 -2019 02:25:09 Server time: 25/04 -2024 20:15:41