Section 1
//AutoMatchDialog (com.novelgames.lobby.AutoMatchDialog)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
public class AutoMatchDialog extends MovieClip {
private var autoMatchDialogMC:AutoMatchDialogMC;
private var things:Array;
private var names:Array;
private var group:MovieClip;
public function AutoMatchDialog(){
autoMatchDialogMC = new AutoMatchDialogMC();
this.addChild(autoMatchDialogMC);
autoMatchDialogMC.closeButton.addEventListener(MouseEvent.CLICK, closeButtonClicked);
things = new Array();
names = new Array();
group = new MovieClip();
group.thingsHolder = new MovieClip();
group.addChild(group.thingsHolder);
group.namesHolder = new MovieClip();
group.addChild(group.namesHolder);
autoMatchDialogMC.addChild(group);
}
public function update():void{
var _local4:PlayerInfo;
var _local5:Table;
var _local6:Player;
var _local7:Bubble;
var _local8:Rectangle;
var _local9:Rectangle;
var _local10:Rectangle;
var _local11:Number;
var _local12:int;
var _local1:Lobby = Lobby(parent);
var _local2:RoomInside = _local1.roomInside;
var _local3:PlayerGroup = _local2.selfPlayerGroup;
things = new Array();
names = new Array();
while (group.thingsHolder.numChildren > 0) {
group.thingsHolder.removeChildAt(0);
};
while (group.namesHolder.numChildren > 0) {
group.namesHolder.removeChildAt(0);
};
if (_local3.table != null){
_local5 = new Table();
_local5.x = _local3.table.x;
_local5.y = _local3.table.y;
_local5.stop();
_local5.player.visible = false;
_local5.viewer.visible = false;
_local5.toys.visible = false;
group.thingsHolder.addChild(_local5);
things.push(_local5);
};
_local12 = 0;
while (_local12 < _local3.players.length) {
_local4 = _local3.players[_local12].playerInfo;
_local6 = new Player();
_local6.initialize(_local4);
_local6.x = _local3.players[_local12].x;
_local6.y = _local3.players[_local12].y;
group.thingsHolder.addChild(_local6);
things.push(_local6);
_local7 = new Bubble();
_local8 = _local6.getBounds(_local6);
if (_local4.playerUID == _local1.playerUID){
_local7.showYou(_local4.playerName, _local6.x, (_local6.y + _local8.y));
} else {
_local7.showName(_local4.playerName, _local6.x, (_local6.y + _local8.y));
};
group.namesHolder.addChild(_local7);
names.push(_local7);
_local12++;
};
things.sort(RoomInside.compareYX);
names.sort(RoomInside.compareYX);
_local12 = 0;
while (_local12 < things.length) {
group.thingsHolder.setChildIndex(things[_local12], _local12);
_local12++;
};
_local12 = 0;
while (_local12 < names.length) {
group.namesHolder.setChildIndex(names[_local12], _local12);
_local12++;
};
group.scaleX = 1;
group.scaleY = 1;
_local9 = autoMatchDialogMC.tableMask.getBounds(autoMatchDialogMC);
_local10 = group.getBounds(autoMatchDialogMC);
_local11 = Math.min((_local9.width / _local10.width), (_local9.height / _local10.height));
group.scaleX = _local11;
group.scaleY = _local11;
_local10 = group.getBounds(autoMatchDialogMC);
group.x = (group.x + (((_local9.left + _local9.right) - (_local10.left + _local10.right)) / 2));
group.y = (group.y + (((_local9.top + _local9.bottom) - (_local10.top + _local10.bottom)) / 2));
autoMatchDialogMC.tableMask.visible = false;
}
private function closeButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
_local2.doLeaveRoom();
}
}
}//package com.novelgames.lobby
Section 2
//AutoMatchDialogMC (com.novelgames.lobby.AutoMatchDialogMC)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class AutoMatchDialogMC extends MovieClip {
public var tableMask:MovieClip;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 3
//Base64 (com.novelgames.lobby.Base64)
package com.novelgames.lobby {
import flash.utils.*;
public class Base64 {
public static function encode(_arg1:ByteArray):String{
var _local3:uint;
var _local4:uint;
var _local5:uint;
var _local7:int;
var _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var _local6 = "";
_local7 = 0;
while (_local7 < _arg1.length) {
_local3 = _arg1[_local7];
_local4 = (((_local7 + 1) < _arg1.length)) ? _arg1[(_local7 + 1)] : 0;
_local5 = (((_local7 + 2) < _arg1.length)) ? _arg1[(_local7 + 2)] : 0;
_local6 = (_local6 + _local2.charAt((_local3 >> 2)));
_local6 = (_local6 + _local2.charAt((((_local3 & 3) << 4) | (_local4 >> 4))));
_local6 = (_local6 + (((_local7 + 1) < _arg1.length)) ? _local2.charAt((((_local4 & 15) << 2) | (_local5 >> 6))) : "=");
_local6 = (_local6 + (((_local7 + 2) < _arg1.length)) ? _local2.charAt((_local5 & 63)) : "=");
_local7 = (_local7 + 3);
};
return (_local6);
}
}
}//package com.novelgames.lobby
Section 4
//Bubble (com.novelgames.lobby.Bubble)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
public class Bubble extends MovieClip {
private var bubble:MovieClip;
public static var DIRECTION_DOWNRIGHT:int = 1;
public static var DIRECTION_DOWNLEFT:int = 2;
public static var DIRECTION_UPRIGHT:int = 3;
public static var DIRECTION_UPLEFT:int = 4;
public function showYou(_arg1:String, _arg2:Number, _arg3:Number):void{
bubble = new BubbleYou();
setText(bubble.nameText, _arg1);
setPosition(_arg2, _arg3, DIRECTION_DOWNRIGHT);
this.addChild(bubble);
}
public function showName(_arg1:String, _arg2:Number, _arg3:Number):void{
bubble = new BubbleName();
setText(bubble.nameText, _arg1);
setPosition(_arg2, _arg3, DIRECTION_DOWNRIGHT);
this.addChild(bubble);
}
public function showOpenTable(_arg1:Number, _arg2:Number):void{
bubble = new BubbleOpenTable();
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showWaiting(_arg1:Number, _arg2:Number, _arg3:Array):void{
bubble = new BubbleWaiting();
setText(bubble.possibleNoOfPlayersText, getPossibleNoOfPlayersString(_arg3));
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showWaitingOrStart(_arg1:Number, _arg2:Number, _arg3:Array):void{
bubble = new BubbleWaitingOrStart();
setText(bubble.possibleNoOfPlayersText, getPossibleNoOfPlayersString(_arg3));
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showStart(_arg1:Number, _arg2:Number):void{
bubble = new BubbleStart();
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showInvite(_arg1:Number, _arg2:Number):void{
bubble = new BubbleInvite();
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showJoinTable(_arg1:Number, _arg2:Number):void{
bubble = new BubbleJoinTable();
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showView(_arg1:Number, _arg2:Number):void{
bubble = new BubbleView();
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showPlaying(_arg1:Number, _arg2:Number):void{
bubble = new BubblePlaying();
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
public function showWaitingHost(_arg1:Number, _arg2:Number):void{
bubble = new BubbleWaitingHost();
setPosition(_arg1, _arg2, DIRECTION_UPLEFT);
this.addChild(bubble);
}
private function setText(_arg1:TextField, _arg2:String):void{
var _local5:Rectangle;
var _local3:Rectangle = _arg1.getBounds(bubble);
var _local4:Rectangle = bubble.bubble.getBounds(bubble);
_arg1.embedFonts = false;
_arg1.autoSize = "center";
_arg1.text = _arg2;
_local5 = _arg1.getBounds(bubble);
if (_local5.width > _local3.width){
bubble.bubble.width = ((_local5.width + _local4.width) - _local3.width);
};
if (_local5.height > _local3.height){
bubble.bubble.height = ((_local5.height + _local4.height) - _local3.height);
};
}
private function setPosition(_arg1:Number, _arg2:Number, _arg3:int):void{
var _local4:Rectangle;
switch (_arg3){
case DIRECTION_DOWNRIGHT:
bubble.bubble.gotoAndStop("downRight");
break;
case DIRECTION_DOWNLEFT:
bubble.bubble.gotoAndStop("downLeft");
break;
case DIRECTION_UPRIGHT:
bubble.bubble.gotoAndStop("upRight");
break;
case DIRECTION_UPLEFT:
bubble.bubble.gotoAndStop("upLeft");
break;
};
_local4 = bubble.getBounds(bubble);
switch (_arg3){
case DIRECTION_DOWNRIGHT:
this.x = (_arg1 - _local4.right);
this.y = (_arg2 - _local4.bottom);
break;
case DIRECTION_DOWNLEFT:
this.x = (_arg1 - _local4.left);
this.y = (_arg2 - _local4.bottom);
break;
case DIRECTION_UPRIGHT:
this.x = (_arg1 - _local4.right);
this.y = (_arg2 - _local4.top);
break;
case DIRECTION_UPLEFT:
this.x = (_arg1 - _local4.left);
this.y = (_arg2 - _local4.top);
break;
};
}
private function getPossibleNoOfPlayersString(_arg1:Array):String{
var _local2:String;
var _local3:int;
var _local4:Boolean;
var _local5:int;
_local2 = _arg1[0];
_local3 = _arg1[0];
_local4 = false;
_local5 = 1;
while (_local5 < _arg1.length) {
if (_arg1[_local5] == (_local3 + 1)){
if (!_local4){
_local2 = (_local2 + " - ");
_local4 = true;
};
} else {
if (_local4){
_local2 = (_local2 + ((_local3 + ", ") + _arg1[_local5]));
} else {
_local2 = (_local2 + (", " + _arg1[_local5]));
};
_local4 = false;
};
_local3 = _arg1[_local5];
_local5++;
};
if (_local4){
_local2 = (_local2 + _local3);
};
return (_local2);
}
}
}//package com.novelgames.lobby
Section 5
//BubbleInvite (com.novelgames.lobby.BubbleInvite)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class BubbleInvite extends MovieClip {
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 6
//BubbleJoinTable (com.novelgames.lobby.BubbleJoinTable)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class BubbleJoinTable extends MovieClip {
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 7
//BubbleName (com.novelgames.lobby.BubbleName)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class BubbleName extends MovieClip {
public var nameText:TextField;
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 8
//BubbleOpenTable (com.novelgames.lobby.BubbleOpenTable)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class BubbleOpenTable extends MovieClip {
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 9
//BubblePlaying (com.novelgames.lobby.BubblePlaying)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class BubblePlaying extends MovieClip {
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 10
//BubbleStart (com.novelgames.lobby.BubbleStart)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class BubbleStart extends MovieClip {
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 11
//BubbleWaiting (com.novelgames.lobby.BubbleWaiting)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class BubbleWaiting extends MovieClip {
public var possibleNoOfPlayersText:TextField;
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 12
//BubbleWaitingHost (com.novelgames.lobby.BubbleWaitingHost)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class BubbleWaitingHost extends MovieClip {
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 13
//BubbleWaitingOrStart (com.novelgames.lobby.BubbleWaitingOrStart)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class BubbleWaitingOrStart extends MovieClip {
public var possibleNoOfPlayersText:TextField;
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 14
//BubbleView (com.novelgames.lobby.BubbleView)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class BubbleView extends MovieClip {
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 15
//BubbleYou (com.novelgames.lobby.BubbleYou)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class BubbleYou extends MovieClip {
public var nameText:TextField;
public var bubble:MovieClip;
}
}//package com.novelgames.lobby
Section 16
//ChatBubble (com.novelgames.lobby.ChatBubble)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import flash.utils.*;
import flash.ui.*;
public class ChatBubble extends MovieClip {
private var playerIndex:int;
private var bubble:MovieClip;
private var blocker:MovieClip;
private var stayTimer:Timer;
private var startHideTime:int;
private var hideTimer:Timer;
public function showInput(_arg1:int):void{
this.playerIndex = _arg1;
bubble = new ChatInputBubble();
this.addChild(bubble);
bubble.text.embedFonts = false;
bubble.text.maxChars = Object(parent).chatMaxLength;
bubble.text.addEventListener(FocusEvent.FOCUS_IN, onInputTextFocus);
bubble.text.addEventListener(KeyboardEvent.KEY_DOWN, onInputTextKeyDown);
blocker = new RoomInsideMask();
blocker.alpha = 0;
blocker.addEventListener(MouseEvent.MOUSE_DOWN, startHide);
this.addChildAt(blocker, 0);
updatePosition();
}
public function showText(_arg1:int, _arg2:String):void{
var _local3:Number;
var _local4:Number;
var _local5:Rectangle;
var _local6:Rectangle;
this.playerIndex = _arg1;
bubble = new ChatTextBubble();
this.addChild(bubble);
updatePosition();
_local3 = bubble.messageText.width;
_local4 = bubble.messageText.height;
bubble.nameText.embedFonts = false;
bubble.nameText.text = Object(parent).gamePlayerInfos[_arg1].name;
bubble.messageText.embedFonts = false;
bubble.messageText.autoSize = "left";
bubble.messageText.text = _arg2;
if (_local4 < bubble.messageText.height){
_local5 = bubble.background.getBounds(bubble);
bubble.background.width = (bubble.background.width + (bubble.messageText.width - _local3));
bubble.background.height = (bubble.background.height + (bubble.messageText.height - _local4));
_local6 = bubble.background.getBounds(bubble);
bubble.nameText.x = (bubble.nameText.x + (_local6.left - _local5.left));
bubble.nameText.y = (bubble.nameText.y + (_local6.top - _local5.top));
bubble.messageText.x = (bubble.messageText.x + (_local6.left - _local5.left));
bubble.messageText.y = (bubble.messageText.y + (_local6.top - _local5.top));
};
this.addEventListener(MouseEvent.MOUSE_DOWN, startHide);
this.mouseChildren = false;
updatePosition();
stayTimer = new Timer(Object(parent).chatStayTime, 1);
stayTimer.addEventListener(TimerEvent.TIMER, startHide);
stayTimer.start();
}
private function updatePosition():void{
var _local2:Point;
var _local1:Object = Object(parent.parent).getChatBubblePosition(playerIndex);
bubble.background.gotoAndStop(_local1.direction);
_local2 = new Point(0, 0);
_local2 = bubble.background.point.localToGlobal(_local2);
bubble.x = (bubble.x + (_local1.x - _local2.x));
bubble.y = (bubble.y + (_local1.y - _local2.y));
}
private function onInputTextFocus(_arg1:FocusEvent):void{
bubble.typeText.visible = false;
}
private function onInputTextKeyDown(_arg1:KeyboardEvent):void{
if (_arg1.keyCode != Keyboard.ENTER){
return;
};
bubble.text.type = TextFieldType.DYNAMIC;
bubble.text.selectable = false;
bubble.text.removeEventListener(FocusEvent.FOCUS_IN, onInputTextFocus);
bubble.text.removeEventListener(KeyboardEvent.KEY_DOWN, onInputTextKeyDown);
Object(parent).doSendChatMessage(bubble.text.text);
startHide();
}
private function startHide(_arg1:Event=null):void{
if (blocker){
this.removeChild(blocker);
blocker = null;
};
if (stayTimer){
stayTimer.stop();
};
this.mouseEnabled = false;
startHideTime = getTimer();
hideTimer = new Timer(1, 0);
hideTimer.addEventListener(TimerEvent.TIMER, onHideTime);
hideTimer.start();
}
private function onHideTime(_arg1:TimerEvent):void{
var _local2:Number = ((getTimer() - startHideTime) / Object(parent).chatHideTime);
_arg1.updateAfterEvent();
if (_local2 > 1){
_local2 = 1;
};
this.alpha = (1 - _local2);
if (_local2 == 1){
hideTimer.stop();
parent.removeChild(this);
};
}
}
}//package com.novelgames.lobby
Section 17
//ChatInputBubble (com.novelgames.lobby.ChatInputBubble)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class ChatInputBubble extends MovieClip {
public var background:MovieClip;
public var typeText:MovieClip;
public var text:TextField;
}
}//package com.novelgames.lobby
Section 18
//ChatTextBubble (com.novelgames.lobby.ChatTextBubble)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class ChatTextBubble extends MovieClip {
public var background:MovieClip;
public var messageText:TextField;
public var nameText:TextField;
}
}//package com.novelgames.lobby
Section 19
//EmailPage (com.novelgames.lobby.EmailPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class EmailPage extends MovieClip {
public var ownEmailText:TextField;
public var sendButton:SimpleButton;
public var friendEmailsText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 20
//EnterDialog (com.novelgames.lobby.EnterDialog)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.external.*;
public class EnterDialog extends MovieClip {
private var box:MovieClip;
public function show():void{
var _local1:* = parent;
if (!getShouldPrompt()){
_local1.doJoinRoom();
return;
};
switch (_local1.enterType){
case "name":
if (_local1.allowLoginThroughFacebook){
box = new NamePage();
} else {
box = new NameNoFacebookPage();
};
break;
case "nameEmail":
if (_local1.allowLoginThroughFacebook){
box = new NameEmailPage();
} else {
box = new NameEmailNoFacebookPage();
};
break;
case "login":
if (((_local1.allowLoginThroughFacebook) && (_local1.allowEnterAsGuest))){
box = new LoginPage();
} else {
if (_local1.allowLoginThroughFacebook){
box = new LoginNoGuestPage();
} else {
if (_local1.allowEnterAsGuest){
box = new LoginNoFacebookPage();
} else {
box = new LoginNoGuestFacebookPage();
};
};
};
break;
case "facebook":
if (_local1.allowEnterAsGuest){
box = new FacebookPage();
} else {
box = new FacebookNoGuestPage();
};
};
this.addChild(box);
initializeBox();
}
public function showFailed(_arg1:String=null):void{
var _local2:* = parent;
switch (_local2.enterType){
case "name":
if (_local2.allowLoginThroughFacebook){
box = new NameFailedPage();
} else {
box = new NameNoFacebookFailedPage();
};
break;
case "nameEmail":
if (_local2.allowLoginThroughFacebook){
box = new NameEmailFailedPage();
} else {
box = new NameEmailNoFacebookFailedPage();
};
break;
case "login":
if (((_local2.allowLoginThroughFacebook) && (_local2.allowEnterAsGuest))){
box = new LoginFailedPage();
} else {
if (_local2.allowLoginThroughFacebook){
box = new LoginNoGuestFailedPage();
} else {
if (_local2.allowEnterAsGuest){
box = new LoginNoFacebookFailedPage();
} else {
box = new LoginNoGuestFacebookFailedPage();
};
};
};
break;
case "facebook":
if (_local2.allowEnterAsGuest){
box = new FacebookFailedPage();
} else {
box = new FacebookNoGuestFailedPage();
};
};
this.addChild(box);
initializeBox();
initializeReasonText(_arg1);
}
private function getShouldPrompt():Boolean{
var _local1:* = parent;
switch (_local1.enterType){
case "name":
case "nameEmail":
return ((_local1.playerNameInput == null));
case "login":
return ((_local1.playerID == null));
case "facebookUserID":
return ((_local1.facebookUserID == null));
case "noPrompt":
return (false);
};
return (true);
}
private function initializeBox():void{
var _local1:* = parent;
if (box.nameText){
box.nameText.embedFonts = false;
box.nameText.text = ((_local1.playerNameInput == null)) ? "" : _local1.playerNameInput;
};
if (box.emailText){
box.emailText.embedFonts = false;
box.emailText.text = ((_local1.playerEmail == null)) ? "" : _local1.playerEmail;
};
if (box.usernameText){
box.usernameText.embedFonts = false;
box.usernameText.text = ((_local1.playerUsername == null)) ? "" : _local1.playerUsername;
};
if (box.passwordText){
box.passwordText.embedFonts = false;
box.passwordText.text = ((_local1.playerPassword == null)) ? "" : _local1.playerPassword;
};
if (box.submitButton){
box.submitButton.addEventListener(MouseEvent.CLICK, onSubmitButtonClicked);
};
if (box.forgetPasswordButton){
box.forgetPasswordButton.addEventListener(MouseEvent.CLICK, onForgetPasswordButtonClicked);
box.forgetPasswordButton.buttonMode = true;
};
if (box.facebookLoginButton){
box.facebookLoginButton.addEventListener(MouseEvent.CLICK, onFacebookLoginButtonClicked);
};
if (box.registerButton){
box.registerButton.addEventListener(MouseEvent.CLICK, onRegisterButtonClicked);
};
if (box.enterAsGuestButton){
box.enterAsGuestButton.addEventListener(MouseEvent.CLICK, onSubmitAsGuestButtonClicked);
};
box.closeButton.addEventListener(MouseEvent.CLICK, _local1.doHideDialog);
}
private function onForgetPasswordButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
navigateToURL(new URLRequest(_local2.forgetPasswordURL), "_blank");
}
private function onFacebookLoginButtonClicked(_arg1:MouseEvent):void{
var _local3:String;
var _local4:URLVariables;
var _local2:* = parent;
if (box != null){
this.removeChild(box);
box = null;
};
box = new FacebookContinuePage();
box.continueButton.addEventListener(MouseEvent.CLICK, onContinueButtonClicked);
this.addChild(box);
_local4 = new URLVariables();
_local4.action = "login";
_local3 = _local2.facebookLoginURL;
_local3 = _local2.getAddedBaseURL(_local3);
if (ExternalInterface.available){
ExternalInterface.call("window.open", ((_local3 + "?") + _local4.toString()), "FacebookLoginWindow", "width=400,height=400,directories=no,location=no,menubar=no,resizable=yes,scrollbars=no,status=no,toolbar=no");
} else {
navigateToURL(new URLRequest(((_local3 + "?") + _local4.toString())), "FacebookLoginWindow");
};
}
private function onContinueButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
_local2.doShowEnter();
}
private function onRegisterButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
navigateToURL(new URLRequest(_local2.registerURL), "_blank");
}
private function onSubmitAsGuestButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
_local2.playerNameInput = _local2.guestName;
_local2.playerUsername = null;
_local2.playerPassword = null;
_local2.doJoinRoom();
}
private function onSubmitButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
if (box.nameText){
_local2.playerNameInput = box.nameText.text;
};
if (box.emailText){
_local2.playerEmail = box.emailText.text;
};
if (box.usernameText){
_local2.playerUsername = box.usernameText.text;
};
if (box.passwordText){
_local2.playerPassword = box.passwordText.text;
};
_local2.doJoinRoom();
}
private function initializeReasonText(_arg1:String=null):void{
if (!box.reasonText){
return;
};
switch (_arg1){
case "nameRejected":
box.reasonText.gotoAndStop("nameRejected");
break;
case "loginFailed":
box.reasonText.gotoAndStop("loginFailed");
break;
case "roomFull":
box.reasonText.gotoAndStop("roomFull");
break;
default:
box.reasonText.gotoAndStop("enterFailed");
break;
};
}
}
}//package com.novelgames.lobby
Section 21
//FacebookContinuePage (com.novelgames.lobby.FacebookContinuePage)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class FacebookContinuePage extends MovieClip {
public var continueButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 22
//FacebookFailedPage (com.novelgames.lobby.FacebookFailedPage)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class FacebookFailedPage extends MovieClip {
public var reasonText:MovieClip;
public var facebookLoginButton:SimpleButton;
public var closeButton:SimpleButton;
public var enterAsGuestButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 23
//FacebookNoGuestFailedPage (com.novelgames.lobby.FacebookNoGuestFailedPage)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class FacebookNoGuestFailedPage extends MovieClip {
public var reasonText:MovieClip;
public var facebookLoginButton:SimpleButton;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 24
//FacebookNoGuestPage (com.novelgames.lobby.FacebookNoGuestPage)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class FacebookNoGuestPage extends MovieClip {
public var facebookLoginButton:SimpleButton;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 25
//FacebookPage (com.novelgames.lobby.FacebookPage)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class FacebookPage extends MovieClip {
public var facebookLoginButton:SimpleButton;
public var closeButton:SimpleButton;
public var enterAsGuestButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 26
//InviteDialog (com.novelgames.lobby.InviteDialog)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class InviteDialog extends MovieClip {
public var tableMask:MovieClip;
public var acceptButton:SimpleButton;
public var rejectButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 27
//Lobby (com.novelgames.lobby.Lobby)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import fl.core.*;
import flash.utils.*;
import flash.xml.*;
import flash.net.*;
import flash.external.*;
public class Lobby extends UIComponent {
private var __siteID:String;
private var __gameID:String;
private var __gameName:String;
private var __gameDescription:String;
private var __gamePictureURL:String;
private var __possibleNoOfPlayers:Array;
private var __robotName:String;
private var __lobbyURLGetGameInfo:String;
private var __lobbyURLJoinRoom:String;
private var __lobbyURLSendMessages:String;
private var __lobbyURLGetMessages:String;
private var __savePictureURL:String;
private var __forgetPasswordURL:String;
private var __facebookLoginURL:String;
private var __registerURL:String;
private var __actionStartGame:String;
private var __actionReceiveGameMessage:String;
private var __actionReceiveChatMessage:String;
private var __actionPlayerDisconnected:String;
private var __actionDisconnected:String;
private var __lobbyDefaultFilter:String;
private var __enterType:String;
private var __lobbyType:String;
private var __siteIDFlashVars:String;
private var __gameIDFlashVars:String;
private var __gameNameFlashVars:String;
private var __gameDescriptionFlashVars:String;
private var __gamePictureURLFlashVars:String;
private var __playerIDFlashVars:String;
private var __playerNameFlashVars:String;
private var __playerPictureURLFlashVars:String;
private var __playerFacebookUserIDFlashVars:String;
private var __playerFacebookUserNameFlashVars:String;
private var __playerFacebookUserPictureFlashVars:String;
private var __playerFacebookFriendIDsFlashVars:String;
private var __tablePlayerNamesFlashVars:String;
private var __tableIDFlashVars:String;
private var __tableNoOfPlayersFlashVars:String;
private var __tableNoOfRobotsFlashVars:String;
private var __robotNameFlashVars:String;
private var __allowEnterAsGuest:Boolean;
private var __allowLoginThroughFacebook:Boolean;
private var __guestName:String;
private var __hashKey:String;
private var __encrypted:Boolean;
private var __shareURL:String;
private var __shareFacebookURL:String;
private var __shareTwitterURL:String;
private var __shareMySpaceURL:String;
private var __shareSendEmailURL:String;
private var __shareShowFacebook:Boolean;
private var __shareShowTwitter:Boolean;
private var __shareShowMySpace:Boolean;
private var __shareShowSendEmail:Boolean;
private var __afterJoinRoomAction:String;
private var __afterJoinTableAction:String;
private var __afterGameEndedAction:String;
private var __roomInsideScrollDistance:Number;
private var __roomInsideScrollSpeed:Number;
private var __chatEnabled:Boolean;
private var __chatShowBubble:Boolean;
private var __chatMaxLength:int;
private var __chatStayTime:int;
private var __chatHideTime:int;
private var playerCustomShareText:String;
private var playerCustomSharePicturePNG:ByteArray;
private var playerCustomSharePictureURL:String;
private var playerCustomExtra:String;
public var playerNameInput:String;
public var playerEmail:String;
public var playerID:String;
public var playerUsername:String;
public var playerPassword:String;
public var playerPictureURL:String;
public var playerFacebookUserID:String;
public var playerFacebookUserName:String;
public var playerFacebookUserPicture:String;
public var playerFacebookFriendIDs:Array;
public var roomID:int;
public var playerName:String;
public var playerUID:String;
public var tableUID:String;
public var extraKey:String;
private var rooms:Rooms;
public var roomInside:RoomInside;
private var autoMatchDialog:AutoMatchDialog;
private var joiningTableUID:String;
private var invitedPlayerUID:String;
private var currentSendMessageID:int;
private var messagesToSend:Array;
private var isSendingMessages:Boolean;
private var currentGetMessageID:int;
private var onGetMessages:Function;
private var getMessagesURLLoader:URLLoader;
private var playingPlayerInfos:Array;
public var selfIndex:int;
public var gamePlayerInfos:Array;
public var playIndex:int;
private var isReceivingMessages:Boolean;
private var receivedMessages:Array;
private var sendingGameMessages:Array;
private var synchronizeInfos:Object;
private var synchronizeTime:int;
private var synchronizePlayerTimes:Array;
private var timedSynchronizeInfos:Array;
private var timedSynchronizeTimer:Timer;
public var dialog:MovieClip;
private var playerRanks:Array;
private var shareFinishedAction:Function;
private var drawCalled:Boolean;
override protected function configUI():void{
super.configUI();
__siteID = "1";
__gameID = "1";
__gameName = "";
__gameDescription = "";
__gamePictureURL = "";
__possibleNoOfPlayers = [2];
__robotName = "";
__lobbyURLGetGameInfo = "getGameInfo.php";
__lobbyURLJoinRoom = "joinRoom.php";
__lobbyURLSendMessages = "sendMessages.php";
__lobbyURLGetMessages = "getMessages.php";
__savePictureURL = "savePicture.php";
__forgetPasswordURL = "forgetPassword.php";
__facebookLoginURL = "facebookLogin.php";
__registerURL = "register.php";
__actionStartGame = "startGame";
__actionReceiveGameMessage = "receiveGameMessage";
__actionReceiveChatMessage = "";
__actionPlayerDisconnected = "playerDisconnected";
__actionDisconnected = "disconnected";
__enterType = "name";
__lobbyType = "normal";
__siteIDFlashVars = "siteID";
__gameIDFlashVars = "gameID";
__gameNameFlashVars = "gameName";
__gameDescriptionFlashVars = "gameDescription";
__gamePictureURLFlashVars = "gamePictureURL";
__playerIDFlashVars = "playerID";
__playerNameFlashVars = "playerName";
__playerPictureURLFlashVars = "playerPictureURL";
__playerFacebookUserIDFlashVars = "playerFacebookUserID";
__playerFacebookUserNameFlashVars = "playerFacebookUserName";
__playerFacebookUserPictureFlashVars = "playerFacebookUserPicture";
__playerFacebookFriendIDsFlashVars = "playerFacebookFriendIDs";
__tablePlayerNamesFlashVars = "tablePlayerNames";
__tableIDFlashVars = "tableID";
__tableNoOfPlayersFlashVars = "tableNoOfPlayers";
__tableNoOfRobotsFlashVars = "tableNoOfRobots";
__robotNameFlashVars = "robotName";
__allowEnterAsGuest = true;
__allowLoginThroughFacebook = false;
__guestName = "Guest";
__hashKey = "";
__encrypted = false;
__shareURL = "";
__shareFacebookURL = "shareFacebook.php";
__shareTwitterURL = "shareTwitter.php";
__shareMySpaceURL = "shareMySpace.php";
__shareSendEmailURL = "shareSendEmail.php";
__shareShowFacebook = true;
__shareShowTwitter = true;
__shareShowMySpace = true;
__shareShowSendEmail = true;
__afterJoinRoomAction = "";
__afterJoinTableAction = "";
__afterGameEndedAction = "";
__roomInsideScrollDistance = 100;
__roomInsideScrollSpeed = 600;
__chatEnabled = true;
__chatShowBubble = true;
__chatMaxLength = 100;
__chatStayTime = 10000;
__chatHideTime = 200;
playerNameInput = null;
playerEmail = null;
playerID = null;
playerUsername = null;
playerPassword = null;
playerPictureURL = null;
playerFacebookUserID = null;
playerFacebookUserName = null;
playerFacebookUserPicture = null;
playerFacebookFriendIDs = null;
drawCalled = false;
}
public function set siteID(_arg1:String):void{
__siteID = _arg1;
}
public function get siteID():String{
return (__siteID);
}
public function set gameID(_arg1:String):void{
__gameID = _arg1;
}
public function get gameID():String{
return (__gameID);
}
public function set gameName(_arg1:String):void{
__gameName = _arg1;
}
public function get gameName():String{
return (__gameName);
}
public function set gameDescription(_arg1:String):void{
__gameDescription = _arg1;
}
public function get gameDescription():String{
return (__gameDescription);
}
public function set gamePictureURL(_arg1:String):void{
__gamePictureURL = _arg1;
}
public function get gamePictureURL():String{
return (__gamePictureURL);
}
public function set possibleNoOfPlayers(_arg1:Array):void{
_arg1.sort(Array.NUMERIC);
__possibleNoOfPlayers = _arg1;
}
public function get possibleNoOfPlayers():Array{
return (__possibleNoOfPlayers);
}
public function set robotName(_arg1:String):void{
__robotName = _arg1;
}
public function get robotName():String{
return (__robotName);
}
public function set lobbyURLGetGameInfo(_arg1:String):void{
__lobbyURLGetGameInfo = _arg1;
}
public function get lobbyURLGetGameInfo():String{
return (__lobbyURLGetGameInfo);
}
public function set lobbyURLJoinRoom(_arg1:String):void{
__lobbyURLJoinRoom = _arg1;
}
public function get lobbyURLJoinRoom():String{
return (__lobbyURLJoinRoom);
}
public function set lobbyURLSendMessages(_arg1:String):void{
__lobbyURLSendMessages = _arg1;
}
public function get lobbyURLSendMessages():String{
return (__lobbyURLSendMessages);
}
public function set lobbyURLGetMessages(_arg1:String):void{
__lobbyURLGetMessages = _arg1;
}
public function get lobbyURLGetMessages():String{
return (__lobbyURLGetMessages);
}
public function set savePictureURL(_arg1:String):void{
__savePictureURL = _arg1;
}
public function get savePictureURL():String{
return (__savePictureURL);
}
public function set forgetPasswordURL(_arg1:String):void{
__forgetPasswordURL = _arg1;
}
public function get forgetPasswordURL():String{
return (__forgetPasswordURL);
}
public function set facebookLoginURL(_arg1:String):void{
__facebookLoginURL = _arg1;
}
public function get facebookLoginURL():String{
return (__facebookLoginURL);
}
public function set registerURL(_arg1:String):void{
__registerURL = _arg1;
}
public function get registerURL():String{
return (__registerURL);
}
public function set actionStartGame(_arg1:String):void{
__actionStartGame = _arg1;
}
public function get actionStartGame():String{
return (__actionStartGame);
}
public function set actionReceiveGameMessage(_arg1:String):void{
__actionReceiveGameMessage = _arg1;
}
public function get actionReceiveGameMessage():String{
return (__actionReceiveGameMessage);
}
public function set actionReceiveChatMessage(_arg1:String):void{
__actionReceiveChatMessage = _arg1;
}
public function get actionReceiveChatMessage():String{
return (__actionReceiveChatMessage);
}
public function set actionPlayerDisconnected(_arg1:String):void{
__actionPlayerDisconnected = _arg1;
}
public function get actionPlayerDisconnected():String{
return (__actionPlayerDisconnected);
}
public function set actionDisconnected(_arg1:String):void{
__actionDisconnected = _arg1;
}
public function get actionDisconnected():String{
return (__actionDisconnected);
}
public function set lobbyDefaultFilter(_arg1:String):void{
__lobbyDefaultFilter = _arg1;
}
public function get lobbyDefaultFilter():String{
return (__lobbyDefaultFilter);
}
public function set enterType(_arg1:String):void{
__enterType = _arg1;
}
public function get enterType():String{
return (__enterType);
}
public function set lobbyType(_arg1:String):void{
__lobbyType = _arg1;
}
public function get lobbyType():String{
return (__lobbyType);
}
public function set siteIDFlashVars(_arg1:String):void{
__siteIDFlashVars = _arg1;
}
public function get siteIDFlashVars():String{
return (__siteIDFlashVars);
}
public function set gameIDFlashVars(_arg1:String):void{
__gameIDFlashVars = _arg1;
}
public function get gameIDFlashVars():String{
return (__gameIDFlashVars);
}
public function set gameNameFlashVars(_arg1:String):void{
__gameNameFlashVars = _arg1;
}
public function get gameNameFlashVars():String{
return (__gameNameFlashVars);
}
public function set gameDescriptionFlashVars(_arg1:String):void{
__gameDescriptionFlashVars = _arg1;
}
public function get gameDescriptionFlashVars():String{
return (__gameDescriptionFlashVars);
}
public function set gamePictureURLFlashVars(_arg1:String):void{
__gamePictureURLFlashVars = _arg1;
}
public function get gamePictureURLFlashVars():String{
return (__gamePictureURLFlashVars);
}
public function set playerIDFlashVars(_arg1:String):void{
__playerIDFlashVars = _arg1;
}
public function get playerIDFlashVars():String{
return (__playerIDFlashVars);
}
public function set playerNameFlashVars(_arg1:String):void{
__playerNameFlashVars = _arg1;
}
public function get playerNameFlashVars():String{
return (__playerNameFlashVars);
}
public function set playerPictureURLFlashVars(_arg1:String):void{
__playerPictureURLFlashVars = _arg1;
}
public function get playerPictureURLFlashVars():String{
return (__playerPictureURLFlashVars);
}
public function set playerFacebookUserIDFlashVars(_arg1:String):void{
__playerFacebookUserIDFlashVars = _arg1;
}
public function get playerFacebookUserIDFlashVars():String{
return (__playerFacebookUserIDFlashVars);
}
public function set playerFacebookUserNameFlashVars(_arg1:String):void{
__playerFacebookUserNameFlashVars = _arg1;
}
public function get playerFacebookUserNameFlashVars():String{
return (__playerFacebookUserNameFlashVars);
}
public function set playerFacebookUserPictureFlashVars(_arg1:String):void{
__playerFacebookUserPictureFlashVars = _arg1;
}
public function get playerFacebookUserPictureFlashVars():String{
return (__playerFacebookUserPictureFlashVars);
}
public function set playerFacebookFriendIDsFlashVars(_arg1:String):void{
__playerFacebookFriendIDsFlashVars = _arg1;
}
public function get playerFacebookFriendIDsFlashVars():String{
return (__playerFacebookFriendIDsFlashVars);
}
public function set tablePlayerNamesFlashVars(_arg1:String):void{
__tablePlayerNamesFlashVars = _arg1;
}
public function get tablePlayerNamesFlashVars():String{
return (__tablePlayerNamesFlashVars);
}
public function set tableIDFlashVars(_arg1:String):void{
__tableIDFlashVars = _arg1;
}
public function get tableIDFlashVars():String{
return (__tableIDFlashVars);
}
public function set tableNoOfPlayersFlashVars(_arg1:String):void{
__tableNoOfPlayersFlashVars = _arg1;
}
public function get tableNoOfPlayersFlashVars():String{
return (__tableNoOfPlayersFlashVars);
}
public function set tableNoOfRobotsFlashVars(_arg1:String):void{
__tableNoOfRobotsFlashVars = _arg1;
}
public function get tableNoOfRobotsFlashVars():String{
return (__tableNoOfRobotsFlashVars);
}
public function set robotNameFlashVars(_arg1:String):void{
__robotNameFlashVars = _arg1;
}
public function get robotNameFlashVars():String{
return (__robotNameFlashVars);
}
public function set allowEnterAsGuest(_arg1:Boolean):void{
__allowEnterAsGuest = _arg1;
}
public function get allowEnterAsGuest():Boolean{
return (__allowEnterAsGuest);
}
public function set allowLoginThroughFacebook(_arg1:Boolean):void{
__allowLoginThroughFacebook = _arg1;
}
public function get allowLoginThroughFacebook():Boolean{
return (__allowLoginThroughFacebook);
}
public function set guestName(_arg1:String):void{
__guestName = _arg1;
}
public function get guestName():String{
return (__guestName);
}
public function set hashKey(_arg1:String):void{
__hashKey = _arg1;
}
public function get hashKey():String{
return (__hashKey);
}
public function set encrypted(_arg1:Boolean):void{
__encrypted = _arg1;
}
public function get encrypted():Boolean{
return (__encrypted);
}
public function set shareURL(_arg1:String):void{
__shareURL = _arg1;
}
public function get shareURL():String{
return (__shareURL);
}
public function set shareFacebookURL(_arg1:String):void{
__shareFacebookURL = _arg1;
}
public function get shareFacebookURL():String{
return (__shareFacebookURL);
}
public function set shareTwitterURL(_arg1:String):void{
__shareTwitterURL = _arg1;
}
public function get shareTwitterURL():String{
return (__shareTwitterURL);
}
public function set shareMySpaceURL(_arg1:String):void{
__shareMySpaceURL = _arg1;
}
public function get shareMySpaceURL():String{
return (__shareMySpaceURL);
}
public function set shareSendEmailURL(_arg1:String):void{
__shareSendEmailURL = _arg1;
}
public function get shareSendEmailURL():String{
return (__shareSendEmailURL);
}
public function set shareShowFacebook(_arg1:Boolean):void{
__shareShowFacebook = _arg1;
}
public function get shareShowFacebook():Boolean{
return (__shareShowFacebook);
}
public function set shareShowTwitter(_arg1:Boolean):void{
__shareShowTwitter = _arg1;
}
public function get shareShowTwitter():Boolean{
return (__shareShowTwitter);
}
public function set shareShowMySpace(_arg1:Boolean):void{
__shareShowMySpace = _arg1;
}
public function get shareShowMySpace():Boolean{
return (__shareShowMySpace);
}
public function set shareShowSendEmail(_arg1:Boolean):void{
__shareShowSendEmail = _arg1;
}
public function get shareShowSendEmail():Boolean{
return (__shareShowSendEmail);
}
public function set afterJoinRoomAction(_arg1:String):void{
__afterJoinRoomAction = _arg1;
}
public function get afterJoinRoomAction():String{
return (__afterJoinRoomAction);
}
public function set afterJoinTableAction(_arg1:String):void{
__afterJoinTableAction = _arg1;
}
public function get afterJoinTableAction():String{
return (__afterJoinTableAction);
}
public function set afterGameEndedAction(_arg1:String):void{
__afterGameEndedAction = _arg1;
}
public function get afterGameEndedAction():String{
return (__afterGameEndedAction);
}
public function set roomInsideScrollDistance(_arg1:Number):void{
__roomInsideScrollDistance = _arg1;
}
public function get roomInsideScrollDistance():Number{
return (__roomInsideScrollDistance);
}
public function set roomInsideScrollSpeed(_arg1:Number):void{
__roomInsideScrollSpeed = _arg1;
}
public function get roomInsideScrollSpeed():Number{
return (__roomInsideScrollSpeed);
}
public function set chatEnabled(_arg1:Boolean):void{
__chatEnabled = _arg1;
}
public function get chatEnabled():Boolean{
return (__chatEnabled);
}
public function set chatShowBubble(_arg1:Boolean):void{
__chatShowBubble = _arg1;
}
public function get chatShowBubble():Boolean{
return (__chatShowBubble);
}
public function set chatMaxLength(_arg1:int):void{
__chatMaxLength = _arg1;
}
public function get chatMaxLength():int{
return (__chatMaxLength);
}
public function set chatStayTime(_arg1:int):void{
__chatStayTime = _arg1;
}
public function get chatStayTime():int{
return (__chatStayTime);
}
public function set chatHideTime(_arg1:int):void{
__chatHideTime = _arg1;
}
public function get chatHideTime():int{
return (__chatHideTime);
}
public function showRooms():void{
doShowRooms();
}
public function joinRoom(_arg1:int):void{
this.roomID = _arg1;
doJoinRoom();
}
public function startReceivingMessages():Boolean{
return (doStartReceivingMessages());
}
public function stopReceivingMessages():Boolean{
return (doStopReceivingMessages());
}
public function resetSynchronizeTime():void{
doResetSynchronizeTime();
}
public function sendGameMessage(_arg1:Object, _arg2:String=null, _arg3:Boolean=false):void{
doSendGameMessage(_arg1, _arg2, _arg3);
}
public function robotSendGameMessage(_arg1:int, _arg2:Object, _arg3:String=null, _arg4:int=0):void{
doRobotSendGameMessage(_arg1, _arg2, _arg3, _arg4);
}
public function showChatInput():void{
doShowChatInput();
}
public function sendChatMessage(_arg1:String):void{
doSendChatMessage(_arg1);
}
public function gameEnded(_arg1:Array, _arg2:String=null, _arg3:ByteArray=null, _arg4:String=null, _arg5:String=null):void{
doGameEnded(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function playAgain():void{
doPlayAgain();
}
public function leaveTable():void{
doLeaveTable();
}
public function disconnect():void{
doDisconnect();
}
public function setPlayerID(_arg1:String):void{
this.playerID = _arg1;
}
public function setPlayerName(_arg1:String):void{
this.playerNameInput = _arg1;
}
public function setPlayerFacebookInfo(_arg1:String, _arg2:String, _arg3:String, _arg4:Array):void{
playerFacebookUserID = _arg1;
playerFacebookUserName = _arg2;
playerFacebookUserPicture = _arg3;
playerFacebookFriendIDs = _arg4;
playerName = playerFacebookUserName;
playerNameInput = playerFacebookUserName;
playerPictureURL = playerFacebookUserPicture;
}
override protected function draw():void{
if (drawCalled){
return;
};
drawCalled = true;
if (((((((!((siteIDFlashVars == null))) && (!((siteIDFlashVars == ""))))) && (!((root.loaderInfo.parameters[siteIDFlashVars] == null))))) && (!((root.loaderInfo.parameters[siteIDFlashVars] == ""))))){
siteID = root.loaderInfo.parameters[siteIDFlashVars];
};
if (((((((!((gameIDFlashVars == null))) && (!((gameIDFlashVars == ""))))) && (!((root.loaderInfo.parameters[gameIDFlashVars] == null))))) && (!((root.loaderInfo.parameters[gameIDFlashVars] == ""))))){
gameID = root.loaderInfo.parameters[gameIDFlashVars];
};
if (((((((!((gameNameFlashVars == null))) && (!((gameNameFlashVars == ""))))) && (!((root.loaderInfo.parameters[gameNameFlashVars] == null))))) && (!((root.loaderInfo.parameters[gameNameFlashVars] == ""))))){
gameName = root.loaderInfo.parameters[gameNameFlashVars];
};
if (((((((!((gameDescriptionFlashVars == null))) && (!((gameDescriptionFlashVars == ""))))) && (!((root.loaderInfo.parameters[gameDescriptionFlashVars] == null))))) && (!((root.loaderInfo.parameters[gameDescriptionFlashVars] == ""))))){
gameDescription = root.loaderInfo.parameters[gameDescriptionFlashVars];
};
if (((((((!((gamePictureURLFlashVars == null))) && (!((gamePictureURLFlashVars == ""))))) && (!((root.loaderInfo.parameters[gamePictureURLFlashVars] == null))))) && (!((root.loaderInfo.parameters[gamePictureURLFlashVars] == ""))))){
gamePictureURL = root.loaderInfo.parameters[gamePictureURLFlashVars];
};
if (((((!((playerIDFlashVars == null))) && (!((playerIDFlashVars == ""))))) && ((playerID == null)))){
playerID = root.loaderInfo.parameters[playerIDFlashVars];
};
if (((((!((playerNameFlashVars == null))) && (!((playerNameFlashVars == ""))))) && ((playerName == null)))){
playerNameInput = root.loaderInfo.parameters[playerNameFlashVars];
};
if (((((!((playerPictureURLFlashVars == null))) && (!((playerPictureURLFlashVars == ""))))) && ((playerPictureURL == null)))){
playerPictureURL = root.loaderInfo.parameters[playerPictureURLFlashVars];
};
if (((((!((playerFacebookUserIDFlashVars == null))) && (!((playerFacebookUserIDFlashVars == ""))))) && ((playerFacebookUserID == null)))){
playerFacebookUserID = root.loaderInfo.parameters[playerFacebookUserIDFlashVars];
};
if (((((!((playerFacebookUserNameFlashVars == null))) && (!((playerFacebookUserNameFlashVars == ""))))) && ((playerFacebookUserName == null)))){
playerFacebookUserName = root.loaderInfo.parameters[playerFacebookUserNameFlashVars];
if (playerFacebookUserName != null){
playerName = playerFacebookUserName;
playerNameInput = playerFacebookUserName;
};
};
if (((((!((playerFacebookUserPictureFlashVars == null))) && (!((playerFacebookUserPictureFlashVars == ""))))) && ((playerFacebookUserPicture == null)))){
playerFacebookUserPicture = root.loaderInfo.parameters[playerFacebookUserPictureFlashVars];
if (playerFacebookUserPicture){
playerPictureURL = playerFacebookUserPicture;
};
};
if (((((!((playerFacebookFriendIDsFlashVars == null))) && (!((playerFacebookFriendIDsFlashVars == ""))))) && ((playerFacebookFriendIDs == null)))){
playerFacebookFriendIDs = ((root.loaderInfo.parameters[playerFacebookFriendIDsFlashVars] == null)) ? null : root.loaderInfo.parameters[playerFacebookFriendIDsFlashVars].split(",");
};
if (((((((!((tablePlayerNamesFlashVars == null))) && (!((tablePlayerNamesFlashVars == ""))))) && (!((root.loaderInfo.parameters[(tablePlayerNamesFlashVars + "0")] == null))))) && (!((root.loaderInfo.parameters[(tablePlayerNamesFlashVars + "0")] == ""))))){
lobbyType = "autoMatch";
};
if (((((((!((tableIDFlashVars == null))) && (!((tableIDFlashVars == ""))))) && (!((root.loaderInfo.parameters[tableIDFlashVars] == null))))) && (!((root.loaderInfo.parameters[tableIDFlashVars] == ""))))){
lobbyType = "autoMatch";
};
if (((((((!((robotNameFlashVars == null))) && (!((robotNameFlashVars == ""))))) && (!((root.loaderInfo.parameters[robotNameFlashVars] == null))))) && (!((root.loaderInfo.parameters[robotNameFlashVars] == ""))))){
robotName = root.loaderInfo.parameters[robotNameFlashVars];
};
}
public function doHide(_arg1:Event=null):void{
if (roomInside){
roomInside.hide();
};
while (numChildren > 0) {
this.removeChild(getChildAt((numChildren - 1)));
};
rooms = null;
roomInside = null;
autoMatchDialog = null;
dialog = null;
}
public function doHideDialog(_arg1:Event=null):void{
if (dialog == null){
return;
};
this.removeChild(dialog);
dialog = null;
}
private function doShowRooms():void{
var _local1:URLVariables;
var _local2:URLRequest;
var _local3:URLLoader;
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
_local1 = new URLVariables();
_local1.siteID = siteID;
_local1.gameID = gameID;
_local2 = new URLRequest(lobbyURLGetGameInfo);
_local2.method = "POST";
_local2.data = _local1;
_local3 = new URLLoader();
_local3.addEventListener(IOErrorEvent.IO_ERROR, doShowRoomsFailed);
_local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doShowRoomsFailed);
_local3.addEventListener(Event.COMPLETE, doShowRoomsFinished);
_local3.load(_local2);
}
private function doShowRoomsFailed(_arg1:Event=null):void{
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showLoadFailed();
}
private function doShowRoomsFinished(_arg1:Event):void{
var xmlDocument:XMLDocument;
var rootNode:XMLNode;
var node:XMLNode;
var roomInfos:Array;
var roomID:int;
var roomName:String;
var roomCapacity:int;
var noOfPlayers:int;
var event = _arg1;
var urlLoader:URLLoader = URLLoader(event.currentTarget);
xmlDocument = new XMLDocument();
xmlDocument.ignoreWhite = false;
try {
xmlDocument.parseXML(urlLoader.data);
roomInfos = new Array();
rootNode = xmlDocument.firstChild;
node = rootNode.firstChild;
while (node != null) {
if (node.nodeName != "ROOMINFO"){
} else {
roomID = int(node.attributes.roomID);
roomName = node.attributes.roomName;
roomCapacity = int(node.attributes.roomCapacity);
noOfPlayers = int(node.attributes.noOfPlayers);
roomInfos.push(new RoomInfo(roomID, roomName, roomCapacity, noOfPlayers));
};
node = node.nextSibling;
};
if (roomInfos.length > 1){
doShowRoomInfos(roomInfos);
} else {
this.roomID = roomID;
doHide();
doShowEnter();
};
} catch(e) {
doShowRoomsFailed();
};
}
private function doShowRoomInfos(_arg1:Array):void{
rooms = new Rooms();
this.addChild(rooms);
rooms.show(_arg1);
}
public function doShowEnter():void{
if (allowLoginThroughFacebook){
if (playerFacebookUserID != null){
doJoinRoom();
} else {
checkFacebookLogin();
};
} else {
doShowEnterPage();
};
}
private function doShowEnterAfterFacebookLogin(_arg1:Boolean):void{
if (_arg1){
doJoinRoom();
} else {
doShowEnterPage();
};
}
private function checkFacebookLogin():void{
var _local1:URLLoader;
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
_local1 = new URLLoader();
_local1.addEventListener(Event.COMPLETE, onCheckFacebookLoginFinished);
_local1.addEventListener(IOErrorEvent.IO_ERROR, onCheckFacebookLoginFailed);
_local1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onCheckFacebookLoginFailed);
_local1.load(new URLRequest((facebookLoginURL + "?action=check")));
}
private function onCheckFacebookLoginFinished(_arg1:Event):void{
var xml:XML;
var i:int;
var e:Error;
var event = _arg1;
var urlLoader:URLLoader = URLLoader(event.currentTarget);
var data:String = urlLoader.data;
try {
xml = new XML(data);
if (xml.name() != "FACEBOOKUSERINFO"){
throw (new Error());
};
playerFacebookUserID = xml.ID;
playerFacebookUserName = xml.NAME;
playerFacebookUserPicture = xml.PICTURE;
playerFacebookFriendIDs = xml.FRIENDIDS.split(",");
playerName = playerFacebookUserName;
playerNameInput = playerFacebookUserName;
playerPictureURL = playerFacebookUserPicture;
doShowEnterAfterFacebookLogin(true);
} catch(e) {
doShowEnterAfterFacebookLogin(false);
};
}
private function onCheckFacebookLoginFailed(_arg1:Event):void{
doShowEnterAfterFacebookLogin(false);
}
private function doShowEnterPage():void{
doHideDialog();
dialog = new EnterDialog();
this.addChild(dialog);
dialog.show();
}
public function doJoinRoom():void{
var _local1:URLVariables;
var _local2:URLRequest;
var _local3:URLLoader;
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
extraKey = null;
_local1 = new URLVariables();
_local1.siteID = siteID;
_local1.gameID = gameID;
_local1.roomID = roomID;
if (playerID != null){
_local1.playerID = playerID;
};
if (playerNameInput != null){
_local1.playerName = playerNameInput;
};
if (playerEmail != null){
_local1.playerEmail = playerEmail;
};
if (playerUsername != null){
_local1.playerUsername = playerUsername;
};
if (playerPassword != null){
_local1.playerPassword = playerPassword;
};
if (playerPictureURL != null){
_local1.playerPictureURL = playerPictureURL;
};
if (playerFacebookUserID != null){
_local1.playerFacebookUserID = playerFacebookUserID;
};
_local1 = secureVariables(_local1);
_local2 = new URLRequest(lobbyURLJoinRoom);
_local2.method = "POST";
_local2.data = _local1;
_local3 = new URLLoader();
_local3.addEventListener(IOErrorEvent.IO_ERROR, doJoinRoomFailed);
_local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doJoinRoomFailed);
_local3.addEventListener(Event.COMPLETE, doJoinRoomFinished);
_local3.load(_local2);
}
private function secureVariables(_arg1:URLVariables):URLVariables{
var name:String;
var value:String;
var stringToHash:String;
var encryptedParameters:String;
var i:int;
var urlVariables = _arg1;
var theVariables:Array = new Array();
for (name in urlVariables) {
value = urlVariables[name];
theVariables.push({name:name, value:value});
};
theVariables.sort(function (_arg1:Object, _arg2:Object):int{
if (_arg1.name < _arg2.name){
return (-1);
};
if (_arg1.name > _arg2.name){
return (1);
};
return (0);
});
stringToHash = "";
i = 0;
while (i < theVariables.length) {
stringToHash = (stringToHash + theVariables[i].value);
i = (i + 1);
};
stringToHash = (stringToHash + hashKey);
if (extraKey != null){
stringToHash = (stringToHash + extraKey);
};
urlVariables.hash = MD5.md5String(stringToHash);
if (encrypted){
encryptedParameters = getEncryptedParameters(urlVariables);
urlVariables = new URLVariables();
urlVariables.encryptedParameters = encryptedParameters;
};
return (urlVariables);
}
private function getEncryptedParameters(_arg1:URLVariables):String{
var _local7:String;
var _local8:int;
var _local2:String = _arg1.toString();
var _local3:ByteArray = new ByteArray();
var _local4:ByteArray = new ByteArray();
var _local5:Array = new Array();
var _local6 = "";
_local3.writeUTFBytes(_local2);
_local4.writeUTFBytes(hashKey);
_local4.writeByte(0);
while ((_local4.length % 3) != 0) {
_local4.writeByte(0);
};
_local8 = 0;
while (_local8 < _local3.length) {
_local5[_local8] = ((_local3[_local8] + _local4[((_local8 * 3) % _local4.length)]) % 0x0100);
_local8++;
};
_local8 = 0;
while (_local8 < _local5.length) {
_local7 = _local5[_local8].toString(16);
if (_local7.length <= 1){
_local7 = ("0" + _local7);
};
_local6 = (_local6 + _local7);
_local8++;
};
return (_local6);
}
private function doJoinRoomFailed(_arg1:Event):void{
doShowJoinRoomFailed();
}
private function doShowJoinRoomFailed(_arg1:String=null):void{
doHideDialog();
switch (enterType){
case "name":
case "nameEmail":
case "login":
case "facebook":
dialog = new EnterDialog();
this.addChild(dialog);
dialog.showFailed(_arg1);
break;
case "noPrompt":
dialog = new Status();
this.addChild(dialog);
dialog.showJoinRoomFailed();
break;
};
}
private function doJoinRoomFinished(_arg1:Event):void{
var xmlDocument:XMLDocument;
var rootNode:XMLNode;
var node:XMLNode;
var playerInfos:Array;
var tableInfos:Array;
var playerUID:String;
var playerName:String;
var playerPictureURL:String;
var playerFacebookUserID:String;
var possibleNoOfPlayers:Array;
var tableUID:String;
var playerUIDs:Array;
var viewerUIDs:Array;
var isPlaying:Boolean;
var tableID:String;
var event = _arg1;
var urlLoader:URLLoader = URLLoader(event.currentTarget);
xmlDocument = new XMLDocument();
xmlDocument.ignoreWhite = false;
try {
xmlDocument.parseXML(urlLoader.data);
rootNode = xmlDocument.firstChild;
if (rootNode.attributes.success != "true"){
doShowJoinRoomFailed(rootNode.attributes.reason);
return;
};
this.playerUID = rootNode.attributes.playerUID;
this.playerNameInput = rootNode.attributes.playerNameInput;
this.playerName = rootNode.attributes.playerName;
this.extraKey = rootNode.attributes.extraKey;
this.playerID = rootNode.attributes.playerID;
this.playerPictureURL = rootNode.attributes.playerPictureURL;
this.playerFacebookUserID = rootNode.attributes.playerFacebookUserID;
playerInfos = new Array();
tableInfos = new Array();
node = rootNode.firstChild;
while (node != null) {
switch (node.nodeName){
case "PLAYERINFO":
playerUID = node.attributes.playerUID;
playerName = node.attributes.playerName;
playerPictureURL = node.attributes.playerPictureURL;
playerFacebookUserID = node.attributes.playerFacebookUserID;
if (playerUID == this.playerUID){
playerInfos.unshift(new PlayerInfo(playerUID, playerName, playerPictureURL, playerFacebookUserID));
} else {
playerInfos.push(new PlayerInfo(playerUID, playerName, playerPictureURL, playerFacebookUserID));
};
break;
case "TABLEINFO":
possibleNoOfPlayers = node.attributes.possibleNoOfPlayers.split(",");
tableUID = node.attributes.tableUID;
playerUIDs = node.attributes.playerUIDs.split(",");
viewerUIDs = node.attributes.viewerUIDs.split(",");
isPlaying = (node.attributes.isPlaying == "true");
tableID = node.attributes.tableID;
tableInfos.push(new TableInfo(possibleNoOfPlayers, tableUID, playerUIDs, viewerUIDs, isPlaying, tableID));
break;
};
node = node.nextSibling;
};
doShowRoomInside(playerInfos, tableInfos);
startSendMessages();
startGetMessages();
if (lobbyType == "autoMatch"){
roomInside.visible = false;
doShowAutoMatchDialog();
doAutoMatchAction();
};
if (afterJoinRoomAction != ""){
var _local3 = Object(parent);
_local3[afterJoinRoomAction]();
};
} catch(e) {
doShowJoinRoomFailed();
};
}
private function doShowRoomInside(_arg1:Array, _arg2:Array):void{
doHide();
roomInside = new RoomInside();
this.addChild(roomInside);
roomInside.show(_arg1, _arg2, robotName);
}
private function doShowAutoMatchDialog():void{
if (autoMatchDialog != null){
this.removeChild(autoMatchDialog);
};
autoMatchDialog = new AutoMatchDialog();
this.addChild(autoMatchDialog);
}
private function doAutoMatchAction():void{
var _local1:Boolean;
var _local2:Boolean;
var _local3:int;
var _local4:Array;
var _local5:PlayerGroup;
var _local6:PlayerGroup;
var _local7:PlayerGroup;
if (lobbyType != "autoMatch"){
return;
};
if (autoMatchDialog == null){
return;
};
_local1 = getTablePlayerNamesIsSet();
_local2 = getTableIDIsSet();
_local3 = getAutoMatchSelfIndex();
autoMatchDialog.update();
switch (roomInside.selfPlayerGroup.getState()){
case PlayerGroup.STATE_IDLE:
if (_local1){
if (_local3 == 0){
doOpenTable();
} else {
_local7 = roomInside.getPlayerPlayerGroupByName(root.loaderInfo.parameters[(tablePlayerNamesFlashVars + "0")]);
if (_local7 == null){
break;
};
if (((!((_local7.getState() == PlayerGroup.STATE_WAITING))) && (!((_local7.getState() == PlayerGroup.STATE_WAITINGORSTARTING))))){
break;
};
if (_local7.players.length != _local3){
break;
};
doJoinTable(_local7.table.tableInfo.tableUID);
};
} else {
if (_local2){
_local7 = roomInside.getTablePlayerGroupByTableID(root.loaderInfo.parameters[tableIDFlashVars]);
if (_local7 == null){
doOpenTable();
} else {
if ((((_local7.getState() == PlayerGroup.STATE_WAITING)) || ((_local7.getState() == PlayerGroup.STATE_WAITINGORSTARTING)))){
doJoinTable(_local7.table.tableInfo.tableUID);
};
};
} else {
_local4 = roomInside.getPlayerGroupsSortedByPlayerUID();
_local5 = findWaitingGroup(_local4);
if (_local5 != null){
doJoinTable(_local5.table.tableInfo.tableUID);
} else {
doOpenTable();
};
};
};
break;
case PlayerGroup.STATE_WAITING:
if (_local1){
if (!checkAutoMatchIndexes(roomInside.selfPlayerGroup)){
doLeaveTable();
} else {
if ((((_local3 == 0)) && (checkAutoMatchShouldInviteRobot(roomInside.selfPlayerGroup)))){
doInvite("robot");
};
};
} else {
if (_local2){
if (!roomInside.selfPlayerGroup.getIsHost(this.playerUID)){
break;
};
if ((((((((tableNoOfPlayersFlashVars == null)) || ((tableNoOfPlayersFlashVars == "")))) || ((root.loaderInfo.parameters[tableNoOfPlayersFlashVars] == null)))) || ((root.loaderInfo.parameters[tableNoOfPlayersFlashVars] == "")))){
break;
};
if ((((((((tableNoOfRobotsFlashVars == null)) || ((tableNoOfRobotsFlashVars == "")))) || ((root.loaderInfo.parameters[tableNoOfRobotsFlashVars] == null)))) || ((root.loaderInfo.parameters[tableNoOfRobotsFlashVars] == "")))){
break;
};
if (roomInside.selfPlayerGroup.players.length < (parseInt(root.loaderInfo.parameters[tableNoOfPlayersFlashVars]) - parseInt(root.loaderInfo.parameters[tableNoOfRobotsFlashVars]))){
break;
};
doInvite("robot");
} else {
_local4 = roomInside.getPlayerGroupsSortedByPlayerUID();
_local5 = findWaitingGroup(_local4);
if (_local5 != roomInside.selfPlayerGroup){
doLeaveTable();
} else {
_local6 = findIdleGroup(_local4);
if (_local6 != null){
doInvite(_local6.players[0].playerInfo.playerUID);
};
};
};
};
break;
case PlayerGroup.STATE_WAITINGORSTARTING:
case PlayerGroup.STATE_STARTING:
if (_local1){
if (!checkAutoMatchIndexes(roomInside.selfPlayerGroup)){
doLeaveTable();
} else {
if (_local3 == 0){
if (checkAutoMatchShouldInviteRobot(roomInside.selfPlayerGroup)){
doInvite("robot");
} else {
if (checkAutoMatchPlayersComplete(roomInside.selfPlayerGroup)){
doStartPlaying();
};
};
};
};
} else {
if (_local2){
if (!roomInside.selfPlayerGroup.getIsHost(this.playerUID)){
break;
};
if (((((((!((tableNoOfPlayersFlashVars == null))) && (!((tableNoOfPlayersFlashVars == ""))))) && (!((root.loaderInfo.parameters[tableNoOfPlayersFlashVars] == null))))) && (!((root.loaderInfo.parameters[tableNoOfPlayersFlashVars] == ""))))){
if (roomInside.selfPlayerGroup.players.length == root.loaderInfo.parameters[tableNoOfPlayersFlashVars]){
doStartPlaying();
};
} else {
doStartPlaying();
};
} else {
if (roomInside.selfPlayerGroup.getIsHost(this.playerUID)){
doStartPlaying();
};
};
};
break;
case PlayerGroup.STATE_PLAYING:
};
}
private function getTablePlayerNamesIsSet():Boolean{
if (tablePlayerNamesFlashVars == null){
return (false);
};
if (tablePlayerNamesFlashVars == ""){
return (false);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + "0")] == null){
return (false);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + "0")] == ""){
return (false);
};
return (true);
}
private function getTableIDIsSet():Boolean{
if (tableIDFlashVars == null){
return (false);
};
if (tableIDFlashVars == ""){
return (false);
};
if (root.loaderInfo.parameters[tableIDFlashVars] == null){
return (false);
};
if (root.loaderInfo.parameters[tableIDFlashVars] == ""){
return (false);
};
return (true);
}
private function getAutoMatchSelfIndex():int{
var _local1:int;
if (tablePlayerNamesFlashVars == null){
return (-1);
};
if (tablePlayerNamesFlashVars == ""){
return (-1);
};
_local1 = 0;
while (true) {
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local1)] == null){
return (-1);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local1)] == ""){
return (-1);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local1)] == this.playerName){
return (_local1);
};
_local1++;
};
return (-1);
}
private function checkAutoMatchIndexes(_arg1:PlayerGroup):Boolean{
var _local2:int;
if (tablePlayerNamesFlashVars == null){
return (false);
};
if (tablePlayerNamesFlashVars == ""){
return (false);
};
_local2 = 0;
while (_local2 < _arg1.players.length) {
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] == null){
return (false);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] == ""){
return (false);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] != _arg1.players[_local2].playerInfo.playerName){
return (false);
};
_local2++;
};
return (true);
}
private function checkAutoMatchShouldInviteRobot(_arg1:PlayerGroup):Boolean{
if (tablePlayerNamesFlashVars == null){
return (false);
};
if (tablePlayerNamesFlashVars == ""){
return (false);
};
return ((root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _arg1.players.length)] == robotName));
}
private function checkAutoMatchPlayersComplete(_arg1:PlayerGroup):Boolean{
var _local2:int;
if (tablePlayerNamesFlashVars == null){
return (false);
};
if (tablePlayerNamesFlashVars == ""){
return (false);
};
_local2 = 0;
while (_local2 < _arg1.players.length) {
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] == null){
return (false);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] == ""){
return (false);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] != _arg1.players[_local2].playerInfo.playerName){
return (false);
};
_local2++;
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] == null){
return (true);
};
if (root.loaderInfo.parameters[(tablePlayerNamesFlashVars + _local2)] == ""){
return (true);
};
return (false);
}
private function findWaitingGroup(_arg1:Array):PlayerGroup{
var _local2:int;
_local2 = 0;
while (_local2 < _arg1.length) {
if (_arg1[_local2].getState() == PlayerGroup.STATE_WAITING){
return (_arg1[_local2]);
};
_local2++;
};
return (null);
}
private function findIdleGroup(_arg1:Array):PlayerGroup{
var _local2:int;
_local2 = 0;
while (_local2 < _arg1.length) {
if (_arg1[_local2].getState() == PlayerGroup.STATE_IDLE){
return (_arg1[_local2]);
};
_local2++;
};
return (null);
}
private function startSendMessages():void{
currentSendMessageID = 0;
messagesToSend = new Array();
isSendingMessages = false;
}
private function startGetMessages():void{
stopGetMessages();
currentGetMessageID = 0;
this.onGetMessages = onRoomInsideGetMessages;
getMessagesURLLoader = new URLLoader();
getMessagesURLLoader.addEventListener(IOErrorEvent.IO_ERROR, doGetMessagesFailed);
getMessagesURLLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doGetMessagesFailed);
getMessagesURLLoader.addEventListener(Event.COMPLETE, doGetMessagesFinished);
doGetMessages();
}
private function stopGetMessages():void{
onGetMessages = null;
if (getMessagesURLLoader){
getMessagesURLLoader.close();
getMessagesURLLoader = null;
};
}
private function doGetMessages():void{
var _local1:URLVariables;
var _local2:URLRequest;
_local1 = new URLVariables();
_local1.siteID = siteID;
_local1.gameID = gameID;
_local1.roomID = roomID;
_local1.playerUID = playerUID;
_local1.messageID = currentGetMessageID;
_local1 = secureVariables(_local1);
_local2 = new URLRequest(lobbyURLGetMessages);
_local2.method = "POST";
_local2.data = _local1;
getMessagesURLLoader.load(_local2);
}
private function doGetMessagesFailed(_arg1:Event):void{
if (getMessagesURLLoader != null){
doGetMessages();
};
}
private function doGetMessagesFinished(_arg1:Event):void{
var urlLoader:URLLoader;
var xmlDocument:XMLDocument;
var node:XMLNode;
var event = _arg1;
try {
urlLoader = URLLoader(event.currentTarget);
if (urlLoader.data != ""){
xmlDocument = new XMLDocument();
xmlDocument.ignoreWhite = true;
xmlDocument.parseXML(urlLoader.data);
node = xmlDocument.firstChild;
while (node != null) {
if (onGetMessages == null){
break;
};
onGetMessages(node);
currentGetMessageID++;
node = node.nextSibling;
};
};
} catch(e) {
trace(e.getStackTrace());
};
if (getMessagesURLLoader != null){
doGetMessages();
};
}
private function onRoomInsideGetMessages(_arg1:XMLNode):void{
var _local2:Boolean;
var _local3:String;
var _local4:String;
var _local5:String;
var _local6:String;
var _local7:String;
var _local8:Array;
var _local9:String;
var _local10:Array;
var _local11:int;
var _local12:String;
var _local13:int;
switch (_arg1.nodeName){
case "DISCONNECTED":
disconnected();
break;
case "OPENTABLERESULT":
doOpenTableFinishedXML(_arg1);
doAutoMatchAction();
break;
case "JOINTABLERESULT":
doJoinTableFinishedXML(_arg1);
doAutoMatchAction();
break;
case "LEAVETABLERESULT":
doLeaveTableFinishedXML(_arg1);
doAutoMatchAction();
break;
case "ROBOTJOINTABLERESULT":
doRobotJoinTableFinishedXML(_arg1);
doAutoMatchAction();
break;
case "INVITERESULT":
doInviteFinishedXML(_arg1);
break;
case "STARTPLAYINGRESULT":
doStartPlayingFinishedXML(_arg1);
break;
case "PLAYERJOINEDROOM":
_local3 = _arg1.attributes.playerUID;
_local4 = _arg1.attributes.playerName;
_local5 = _arg1.attributes.playerPictureURL;
_local6 = _arg1.attributes.playerFacebookUserID;
roomInside.playerJoinedRoom(_local3, _local4, _local5, _local6);
doAutoMatchAction();
break;
case "PLAYERDISCONNECTED":
_local10 = _arg1.attributes.playerUID.split(",");
_local13 = 0;
while (_local13 < _local10.length) {
roomInside.playerDisconnected(_local10[_local13]);
_local13++;
};
doAutoMatchAction();
break;
case "PLAYEROPENEDTABLE":
_local3 = _arg1.attributes.playerUID;
_local7 = _arg1.attributes.tableUID;
_local8 = _arg1.attributes.possibleNoOfPlayers.split(",");
_local9 = _arg1.attributes.tableID;
roomInside.playerOpenedTable(_local3, _local7, _local8, _local9);
doAutoMatchAction();
break;
case "PLAYERJOINEDTABLE":
_local3 = _arg1.attributes.playerUID;
_local7 = _arg1.attributes.tableUID;
roomInside.playerJoinedTable(_local3, _local7);
doAutoMatchAction();
break;
case "PLAYERLEFTTABLE":
_local3 = _arg1.attributes.playerUID;
_local7 = _arg1.attributes.tableUID;
roomInside.playerLeftTable(_local3, _local7);
doAutoMatchAction();
break;
case "ROBOTJOINEDTABLE":
_local7 = _arg1.attributes.tableUID;
roomInside.robotJoinedTable(_local7);
doAutoMatchAction();
break;
case "INVITE":
_local3 = _arg1.attributes.playerUID;
_local7 = _arg1.attributes.tableUID;
roomInside.invitedBy(_local3);
break;
case "PLAYINGSTARTED":
_local7 = _arg1.attributes.tableUID;
_local12 = _arg1.attributes.randomSeeds;
if (roomInside.getIsSelfTable(_local7)){
doStartPlayConfirmed(_local12);
} else {
roomInside.playingStarted(_local7);
};
break;
};
}
public function disconnected():void{
stopGetMessages();
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showDisconnected();
var _local1 = Object(parent);
_local1[actionDisconnected]();
}
public function doLeaveRoom():void{
var _local1:URLVariables;
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
stopGetMessages();
_local1 = new URLVariables();
_local1.type = "leaveRoom";
sendMessage(_local1);
doHide();
}
private function sendMessage(_arg1:URLVariables):void{
_arg1.messageID = currentSendMessageID;
currentSendMessageID++;
messagesToSend.push(_arg1);
if (isSendingMessages){
return;
};
isSendingMessages = true;
doSendMessages();
}
private function doSendMessages():void{
var _local1:URLVariables;
var _local2:URLRequest;
var _local3:URLLoader;
var _local4:int;
_local1 = new URLVariables();
_local1.siteID = siteID;
_local1.gameID = gameID;
_local1.roomID = roomID;
_local1.playerUID = playerUID;
_local4 = 0;
while (_local4 < messagesToSend.length) {
_local1[("message" + _local4)] = messagesToSend[_local4];
_local4++;
};
_local1 = secureVariables(_local1);
_local2 = new URLRequest(lobbyURLSendMessages);
_local2.method = "POST";
_local2.data = _local1;
_local3 = new URLLoader();
_local3.addEventListener(IOErrorEvent.IO_ERROR, doSendMessagesFailed);
_local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doSendMessagesFailed);
_local3.addEventListener(Event.COMPLETE, doSendMessagesFinished);
_local3.load(_local2);
}
private function doSendMessagesFailed(_arg1:Event):void{
doSendMessages();
}
private function doSendMessagesFinished(_arg1:Event):void{
var _local2:URLLoader;
var _local3:XML;
var _local4:Number;
var _local5:Error;
var _local6:int;
try {
_local2 = URLLoader(_arg1.currentTarget);
_local3 = new XML(_local2.data);
_local4 = parseInt(_local3.@lastProcessedMessageID);
if (isNaN(_local4)){
throw (new Error());
};
while (messagesToSend.length > 0) {
if (messagesToSend[0].messageID > _local4){
break;
};
messagesToSend.shift();
};
} catch(e) {
};
if (messagesToSend.length == 0){
isSendingMessages = false;
} else {
doSendMessages();
};
}
public function doOpenTable(_arg1:String=null):void{
var _local2:URLVariables;
this.invitedPlayerUID = _arg1;
if (lobbyType == "normal"){
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
};
_local2 = new URLVariables();
_local2.type = "openTable";
_local2.possibleNoOfPlayers = possibleNoOfPlayers.join(",");
if (((((((!((tableIDFlashVars == null))) && (!((tableIDFlashVars == ""))))) && (!((root.loaderInfo.parameters[tableIDFlashVars] == null))))) && (!((root.loaderInfo.parameters[tableIDFlashVars] == ""))))){
_local2.tableID = root.loaderInfo.parameters[tableIDFlashVars];
};
sendMessage(_local2);
}
private function doOpenTableFinishedXML(_arg1:XMLNode):void{
var _local2 = (_arg1.attributes.success == "true");
var _local3:String = _arg1.attributes.tableUID;
if (_local2){
doHideDialog();
roomInside.playerOpenedTable(playerUID, _arg1.attributes.tableUID, possibleNoOfPlayers, _arg1.attributes.tableID);
if (invitedPlayerUID != null){
doInvite(invitedPlayerUID);
};
} else {
doOpenTableFailed();
};
}
private function doOpenTableFailed():void{
if (lobbyType != "normal"){
return;
};
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showOpenTableFailed();
}
public function doJoinTable(_arg1:String):void{
var _local2:URLVariables;
joiningTableUID = _arg1;
if (lobbyType == "normal"){
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
};
_local2 = new URLVariables();
_local2.type = "joinTable";
_local2.tableUID = _arg1;
sendMessage(_local2);
}
private function doJoinTableFinishedXML(_arg1:XMLNode):void{
var _local2 = (_arg1.attributes.success == "true");
if (_local2){
doHideDialog();
roomInside.playerJoinedTable(playerUID, joiningTableUID);
if (afterJoinTableAction != ""){
var _local3 = Object(parent);
_local3[afterJoinTableAction]();
};
} else {
doJoinTableFailed();
};
}
private function doJoinTableFailed(_arg1:Event=null):void{
if (lobbyType != "normal"){
return;
};
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showJoinTableFailed();
}
public function doLeaveTable():void{
var _local1:URLVariables;
if (roomInside.selfPlayerGroup.table == null){
return;
};
if (lobbyType == "normal"){
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
};
_local1 = new URLVariables();
_local1.type = "leaveTable";
_local1.tableUID = roomInside.selfPlayerGroup.table.tableInfo.tableUID;
sendMessage(_local1);
}
private function doLeaveTableFinishedXML(_arg1:XMLNode):void{
var _local2:String = _arg1.attributes.tableUID;
var _local3 = (_arg1.attributes.success == "true");
if (_local3){
doHideDialog();
roomInside.playerLeftTable(playerUID, _local2);
} else {
doLeaveTableFailed();
};
}
private function doLeaveTableFailed(_arg1:Event=null):void{
if (lobbyType != "normal"){
return;
};
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showLeaveTableFailed();
}
public function doInvite(_arg1:String):void{
var _local2:URLVariables;
if (lobbyType == "normal"){
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
};
if (_arg1 == "robot"){
joiningTableUID = roomInside.getPlayerPlayerGroup(playerUID).table.tableInfo.tableUID;
_local2 = new URLVariables();
_local2.type = "robotJoinTable";
_local2.tableUID = joiningTableUID;
sendMessage(_local2);
} else {
_local2 = new URLVariables();
_local2.type = "invite";
_local2.invitedPlayerUID = _arg1;
sendMessage(_local2);
};
}
private function doRobotJoinTableFinishedXML(_arg1:XMLNode):void{
var _local2 = (_arg1.attributes.success == "true");
if (_local2){
doHideDialog();
} else {
doRobotJoinTableFailed();
};
}
private function doRobotJoinTableFailed(_arg1:Event=null):void{
if (lobbyType != "normal"){
return;
};
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showRobotJoinTableFailed();
}
private function doInviteFinishedXML(_arg1:XMLNode):void{
var _local2 = (_arg1.attributes.success == "true");
if (_local2){
if (lobbyType == "normal"){
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showInvitationSent();
};
} else {
doInviteFailed();
};
}
private function doInviteFailed(_arg1:Event=null):void{
if (lobbyType != "normal"){
return;
};
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showInviteFailed();
}
public function doStartPlaying():void{
var _local1:URLVariables;
if (roomInside.selfPlayerGroup.table == null){
return;
};
if (lobbyType == "normal"){
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
};
_local1 = new URLVariables();
_local1.type = "startPlaying";
_local1.tableUID = roomInside.selfPlayerGroup.table.tableInfo.tableUID;
sendMessage(_local1);
}
private function doStartPlayingFinishedXML(_arg1:XMLNode):void{
var _local2 = (_arg1.attributes.success == "true");
if (!_local2){
doStartPlayingFailed();
};
}
private function doStartPlayingFailed(_arg1:Event=null):void{
if (lobbyType != "normal"){
return;
};
doHideDialog();
dialog = new Status();
this.addChild(dialog);
dialog.showStartGameFailed();
}
private function doStartPlayConfirmed(_arg1:String):void{
var _local2:Array;
var _local3:Object;
var _local4:int;
var _local5:int;
_local2 = _arg1.split(",");
_local5 = 0;
while (_local5 < _local2.length) {
_local2[_local5] = parseInt(_local2[_local5]);
_local5++;
};
tableUID = roomInside.selfPlayerGroup.table.tableInfo.tableUID;
playIndex = 0;
_local4 = 0;
playingPlayerInfos = new Array();
gamePlayerInfos = new Array();
_local5 = 0;
while (_local5 < roomInside.selfPlayerGroup.players.length) {
playingPlayerInfos[_local5] = roomInside.selfPlayerGroup.players[_local5].playerInfo;
if (playingPlayerInfos[_local5].isRobot){
_local4++;
};
_local3 = new Object();
_local3.name = playingPlayerInfos[_local5].playerName;
_local3.pictureURL = playingPlayerInfos[_local5].playerPictureURL;
_local3.facebookUserID = playingPlayerInfos[_local5].playerFacebookUserID;
_local3.isRobot = playingPlayerInfos[_local5].isRobot;
_local3.randomSeed = _local2[_local5];
_local3.disconnected = false;
gamePlayerInfos.push(_local3);
if (roomInside.selfPlayerGroup.players[_local5].playerInfo.playerUID == playerUID){
selfIndex = _local5;
};
_local5++;
};
if (_local4 > 1){
_local4 = 1;
_local5 = 0;
while (_local5 < gamePlayerInfos.length) {
if (!gamePlayerInfos[_local5].isRobot){
} else {
gamePlayerInfos[_local5].name = (gamePlayerInfos[_local5].name + (" " + _local4));
_local4++;
};
_local5++;
};
};
doHide();
this.onGetMessages = onPlayingGetMessages;
isReceivingMessages = false;
receivedMessages = new Array();
var _local6 = Object(parent);
_local6[actionStartGame](gamePlayerInfos, selfIndex);
}
private function onPlayingGetMessages(_arg1:XMLNode):void{
var _local2:int;
var _local3:Object;
var _local4:Array;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:int;
switch (_arg1.nodeName){
case "DISCONNECTED":
disconnected();
break;
case "GAMEENDEDRESULT":
break;
case "PLAYERDISCONNECTED":
case "PLAYERLEFTTABLE":
_local4 = _arg1.attributes.playerUID.split(",");
_local7 = 0;
while (_local7 < _local4.length) {
_local8 = 0;
while (_local8 < playingPlayerInfos.length) {
if (_local4[_local7] != playingPlayerInfos[_local8].playerUID){
} else {
gamePlayerInfos[_local8].disconnected = true;
addReceivedPlayerDisconnectedMessage(_local8);
break;
};
_local8++;
};
_local7++;
};
break;
case "GAMEMESSAGERECEIVED":
_local2 = int(_arg1.attributes.playIndex);
_local3 = MessageSerializer.unserialize(_arg1.attributes.message);
addReceivedGameMessage(_local2, _local3.message, _local3.synchronizeString, _local3.time, _local3.playerIndex);
break;
case "PLAYERTIMEUPDATED":
_local2 = int(_arg1.attributes.playIndex);
if (_local2 < this.playIndex){
break;
};
_local5 = int(_arg1.attributes.playerIndex);
_local6 = int(_arg1.attributes.time);
synchronizePlayerTimes[_local5] = _local6;
break;
case "CHATMESSAGERECEIVED":
chatMessageReceived(_arg1.attributes.message, int(_arg1.attributes.fromPlayerIndex));
break;
};
}
private function doStartReceivingMessages():Boolean{
var _local1:Timer;
if (isReceivingMessages){
return (false);
};
isReceivingMessages = true;
_local1 = new Timer(1, 1);
_local1.addEventListener(TimerEvent.TIMER, processReceivedMessages);
_local1.start();
return (true);
}
private function doStopReceivingMessages():Boolean{
if (!isReceivingMessages){
return (false);
};
isReceivingMessages = false;
return (true);
}
private function doResetSynchronizeTime():void{
var _local1:int;
synchronizeTime = getTimer();
synchronizePlayerTimes = new Array();
_local1 = 0;
while (_local1 < gamePlayerInfos.length) {
synchronizePlayerTimes[_local1] = 0;
_local1++;
};
}
private function doSendGameMessage(_arg1:Object, _arg2:String=null, _arg3:Boolean=false):void{
var theMessage:URLVariables;
var gameMessage:Object;
var timer:Timer;
var lobby:Lobby;
var time:int;
var message = _arg1;
var synchronizeString = _arg2;
var timed = _arg3;
lobby = this;
time = (timed) ? (getTimer() - synchronizeTime) : 0;
gameMessage = new Object();
gameMessage.synchronizeString = synchronizeString;
gameMessage.time = time;
gameMessage.playerIndex = selfIndex;
gameMessage.message = message;
theMessage = new URLVariables();
theMessage.type = "sendGameMessage";
theMessage.tableUID = tableUID;
theMessage.playIndex = playIndex;
theMessage.message = MessageSerializer.serialize(gameMessage);
sendMessage(theMessage);
if (synchronizeString != null){
timer = new Timer(1, 1);
timer.addEventListener(TimerEvent.TIMER, function (){
lobby.addReceivedGameMessage(playIndex, message, synchronizeString, time, selfIndex);
});
timer.start();
};
}
private function doRobotSendGameMessage(_arg1:int, _arg2:Object, _arg3:String=null, _arg4:int=0):void{
var timer:Timer;
var lobby:Lobby;
var robotPlayerIndex = _arg1;
var message = _arg2;
var synchronizeString = _arg3;
var time = _arg4;
lobby = this;
timer = new Timer(1, 1);
timer.addEventListener(TimerEvent.TIMER, function (){
lobby.addReceivedGameMessage(playIndex, message, synchronizeString, time, robotPlayerIndex);
});
timer.start();
}
private function doShowChatInput():void{
var _local1:ChatBubble;
if (!chatEnabled){
return;
};
if (!chatShowBubble){
return;
};
_local1 = new ChatBubble();
this.addChild(_local1);
_local1.showInput(selfIndex);
}
public function doSendChatMessage(_arg1:String):void{
var _local2:URLVariables;
if (!chatEnabled){
return;
};
_local2 = new URLVariables();
_local2.type = "sendChatMessage";
_local2.tableUID = tableUID;
_local2.message = _arg1;
sendMessage(_local2);
}
private function chatMessageReceived(_arg1:String, _arg2:int):void{
var _local3:ChatBubble;
if (!chatEnabled){
return;
};
if (chatShowBubble){
_local3 = new ChatBubble();
this.addChild(_local3);
_local3.showText(_arg2, _arg1);
};
if (((((!((actionReceiveChatMessage == null))) && (!((actionReceiveChatMessage == ""))))) && (Object(parent)[actionReceiveChatMessage]))){
var _local4 = Object(parent);
_local4[actionReceiveChatMessage](_arg1, _arg2);
};
}
private function addReceivedPlayerDisconnectedMessage(_arg1:int):void{
var _local3:String;
var _local2:Message = new Message();
_local2.playIndex = playIndex;
_local2.type = Message.TYPE_DISCONNECT;
_local2.playerIndex = _arg1;
addMessage(_local2);
for (_local3 in synchronizeInfos) {
checkSynchronized(_local3);
};
}
private function addReceivedGameMessage(_arg1:int, _arg2:Object, _arg3:String=null, _arg4:int=0, _arg5:int=-1):void{
var _local6:Message;
if (_arg3 == null){
_local6 = new Message();
_local6.playIndex = _arg1;
_local6.type = Message.TYPE_GAME;
_local6.message = _arg2;
addMessage(_local6);
} else {
addSynchronizeMessage(_arg1, _arg2, _arg3, _arg4, _arg5);
};
}
private function addMessage(_arg1:Message):void{
receivedMessages.push(_arg1);
processReceivedMessages();
}
private function processReceivedMessages(_arg1:TimerEvent=null):void{
var _local2:Message;
if (!isReceivingMessages){
return;
};
while (((isReceivingMessages) && ((receivedMessages.length > 0)))) {
_local2 = receivedMessages.shift();
if (_local2.playIndex != this.playIndex){
} else {
if (_local2.type == Message.TYPE_GAME){
var _local3 = Object(parent);
_local3[actionReceiveGameMessage](_local2.message);
} else {
if (_local2.type == Message.TYPE_GAMESYNCHRONIZED){
_local3 = Object(parent);
_local3[actionReceiveGameMessage](_local2.message, _local2.synchronizeString);
} else {
if (_local2.type == Message.TYPE_GAMETIMEDSYNCHRONIZED){
_local3 = Object(parent);
_local3[actionReceiveGameMessage](_local2.message, _local2.synchronizeString, _local2.playerIndex, _local2.time);
} else {
if (_local2.type == Message.TYPE_DISCONNECT){
_local3 = Object(parent);
_local3[actionPlayerDisconnected](_local2.playerIndex);
};
};
};
};
};
};
}
private function addSynchronizeMessage(_arg1:int, _arg2:Object, _arg3:String, _arg4:int, _arg5:int):void{
var _local6:Object;
var _local7:int;
if (_arg1 != this.playIndex){
return;
};
if (_arg4 == 0){
if (synchronizeInfos == null){
synchronizeInfos = new Object();
};
if (!synchronizeInfos[_arg3]){
synchronizeInfos[_arg3] = new Array();
};
synchronizeInfos[_arg3][_arg5] = _arg2;
checkSynchronized(_arg3);
} else {
_local6 = new Object();
_local6.time = _arg4;
_local6.synchronizeString = _arg3;
_local6.playerIndex = _arg5;
_local6.message = _arg2;
synchronizePlayerTimes[_arg5] = _arg4;
if (timedSynchronizeInfos == null){
timedSynchronizeInfos = new Array();
};
_local7 = 0;
while (_local7 < timedSynchronizeInfos.length) {
if (timedSynchronizeInfos[_local7].time < _arg4){
} else {
if (timedSynchronizeInfos[_local7].time > _arg4){
break;
};
if (_arg3 != timedSynchronizeInfos[_local7].synchronizeString){
} else {
if (_arg5 > timedSynchronizeInfos[_local7].playerIndex){
} else {
break;
};
};
};
_local7++;
};
timedSynchronizeInfos.splice(_local7, 0, _local6);
if (timedSynchronizeTimer != null){
return;
};
timedSynchronizeTimer = new Timer(1, 0);
timedSynchronizeTimer.addEventListener(TimerEvent.TIMER, checkTimedSynchronized);
timedSynchronizeTimer.start();
};
}
private function checkSynchronized(_arg1:String):void{
var _local2:Message;
var _local3:int;
if (synchronizeInfos[_arg1] == null){
return;
};
_local3 = 0;
while (_local3 < gamePlayerInfos.length) {
if (gamePlayerInfos[_local3].disconnected){
} else {
if (synchronizeInfos[_arg1][_local3] == null){
return;
};
};
_local3++;
};
_local2 = new Message();
_local2.playIndex = playIndex;
_local2.type = Message.TYPE_GAMESYNCHRONIZED;
_local2.synchronizeString = _arg1;
_local2.message = synchronizeInfos[_arg1];
synchronizeInfos[_arg1] = null;
addMessage(_local2);
}
private function checkTimedSynchronized(_arg1:TimerEvent):void{
var _local3:Object;
var _local4:Boolean;
var _local5:Message;
var _local6:int;
var _local2:int = (getTimer() - synchronizeTime);
_local4 = false;
_local6 = 0;
while (_local6 < timedSynchronizeInfos.length) {
_local3 = timedSynchronizeInfos[_local6];
if (_local3.playerIndex == selfIndex){
} else {
if ((((synchronizePlayerTimes[selfIndex] < _local3.time)) && ((_local2 >= _local3.time)))){
_local4 = true;
};
};
_local6++;
};
synchronizePlayerTimes[selfIndex] = _local2;
if (_local4){
_local6 = 0;
while (_local6 < gamePlayerInfos.length) {
if (_local6 == selfIndex){
} else {
if (gamePlayerInfos[_local6].isRobot){
} else {
if (gamePlayerInfos[_local6].disconnected){
} else {
sendUpdateTime(_local2);
};
};
};
_local6++;
};
};
while (timedSynchronizeInfos.length > 0) {
_local3 = timedSynchronizeInfos[0];
_local6 = 0;
while (_local6 < gamePlayerInfos.length) {
if (gamePlayerInfos[_local6].disconnected){
} else {
if (gamePlayerInfos[_local6].isRobot){
} else {
if (synchronizePlayerTimes[_local6] < _local3.time){
return;
};
};
};
_local6++;
};
_local5 = new Message();
_local5.playIndex = playIndex;
_local5.type = Message.TYPE_GAMETIMEDSYNCHRONIZED;
_local5.synchronizeString = _local3.synchronizeString;
_local5.playerIndex = _local3.playerIndex;
_local5.time = _local3.time;
_local5.message = _local3.message;
addMessage(_local5);
timedSynchronizeInfos.shift();
};
timedSynchronizeTimer.stop();
timedSynchronizeTimer = null;
}
private function sendUpdateTime(_arg1:int):void{
var _local2:URLVariables = new URLVariables();
_local2.type = "updateTime";
_local2.tableUID = tableUID;
_local2.playIndex = playIndex;
_local2.playerIndex = selfIndex;
_local2.time = _arg1;
sendMessage(_local2);
}
private function doGameEnded(_arg1:Array, _arg2:String=null, _arg3:ByteArray=null, _arg4:String=null, _arg5:String=null):void{
var _local6:URLVariables;
this.playerRanks = _arg1;
this.playerCustomShareText = _arg2;
this.playerCustomSharePicturePNG = _arg3;
this.playerCustomSharePictureURL = _arg4;
this.playerCustomExtra = _arg5;
stopReceivingMessages();
doHide();
if (_arg1 != null){
showResultDialog(_arg1);
_local6 = new URLVariables();
_local6.type = "gameEnded";
_local6.tableUID = tableUID;
_local6.playIndex = playIndex;
_local6.ranks = _arg1.join(",");
if (_arg5 != null){
_local6.customExtra = _arg5;
};
sendMessage(_local6);
} else {
if (afterGameEndedAction != ""){
var _local7 = Object(parent);
_local7[afterGameEndedAction]();
};
};
playIndex++;
synchronizeInfos = null;
synchronizeTime = 0;
synchronizePlayerTimes = null;
timedSynchronizeInfos = null;
if (timedSynchronizeTimer != null){
timedSynchronizeTimer.stop();
};
timedSynchronizeTimer = null;
}
private function showResultDialog(_arg1:Array):void{
doHide();
dialog = new ResultDialog();
this.addChild(dialog);
dialog.show(_arg1, selfIndex);
dialog.box.closeButton.addEventListener(MouseEvent.CLICK, showResultEnded);
initializeShareInButtons(reshowResultDialog);
}
private function initializeShareInButtons(_arg1:Function):void{
var bounds:Rectangle;
var totalWidth:Number;
var spacing:Number;
var x:Number;
var i:int;
var shareFinishedAction = _arg1;
var buttons:Array = [dialog.box.facebookButton, dialog.box.twitterButton, dialog.box.mySpaceButton, dialog.box.emailButton];
var texts:Array = [dialog.box.facebookText, dialog.box.twitterText, dialog.box.mySpaceText, dialog.box.emailText];
var listeners:Array = [facebookButtonClicked, twitterButtonClicked, mySpaceButtonClicked, emailButtonClicked];
var shows:Array = [shareShowFacebook, shareShowTwitter, shareShowMySpace, shareShowSendEmail];
var visibleGroups:Array = new Array();
var minX:Number = 2147483647;
var maxX:Number = -2147483647;
this.shareFinishedAction = shareFinishedAction;
totalWidth = 0;
i = 0;
while (i < buttons.length) {
if (buttons[i] == null){
} else {
buttons[i].addEventListener(MouseEvent.CLICK, listeners[i]);
buttons[i].buttonMode = true;
totalWidth = (totalWidth + buttons[i].width);
bounds = buttons[i].getBounds(dialog.box);
if (bounds.left < minX){
minX = bounds.left;
};
if (bounds.right > maxX){
maxX = bounds.right;
};
if (shows[i]){
visibleGroups.push({button:buttons[i], text:texts[i]});
} else {
buttons[i].visible = false;
if (texts[i] != null){
texts[i].visible = false;
};
};
};
i = (i + 1);
};
if (visibleGroups.length == 0){
dialog.box.shareBackground.visible = false;
return;
};
visibleGroups.sort(function (_arg1, _arg2){
if (_arg1.button.x < _arg2.button.x){
return (-1);
};
if (_arg1.button.y > _arg2.button.y){
return (1);
};
return (0);
});
spacing = (((maxX - minX) - totalWidth) / (buttons.length - 1));
minX = (minX - spacing);
maxX = (maxX + spacing);
totalWidth = 0;
i = 0;
while (i < visibleGroups.length) {
totalWidth = (totalWidth + visibleGroups[i].button.width);
i = (i + 1);
};
spacing = (((maxX - minX) - totalWidth) / (visibleGroups.length + 1));
x = (minX + spacing);
i = 0;
while (i < visibleGroups.length) {
bounds = visibleGroups[i].button.getBounds(dialog.box);
visibleGroups[i].button.x = (visibleGroups[i].button.x + (x - bounds.left));
if (visibleGroups[i].text != null){
visibleGroups[i].text.x = (visibleGroups[i].text.x + (x - bounds.left));
};
x = (x + (visibleGroups[i].button.width + spacing));
i = (i + 1);
};
}
private function facebookButtonClicked(_arg1:MouseEvent):void{
if (((!((playerCustomSharePicturePNG == null))) && ((playerCustomSharePictureURL == null)))){
uploadSharePicturePNG();
} else {
openShareWindow(shareFacebookURL);
};
}
private function getIsWin(_arg1:Array, _arg2:int):Boolean{
var _local5:int;
var _local3:int = _arg1.length;
var _local4 = -1;
_local5 = 0;
while (_local5 < _arg1.length) {
if (_arg1[_local5] == -1){
} else {
if (_arg1[_local5] < _local3){
_local3 = _arg1[_local5];
};
if (_arg1[_local5] > _local4){
_local4 = _arg1[_local5];
};
};
_local5++;
};
if (_local3 == _local4){
return (false);
};
if (_local3 == _arg1[_arg2]){
return (true);
};
return (false);
}
private function twitterButtonClicked(_arg1:MouseEvent):void{
openShareWindow(shareTwitterURL);
}
private function mySpaceButtonClicked(_arg1:MouseEvent):void{
openShareWindow(shareMySpaceURL);
}
private function uploadSharePicturePNG():void{
var _local1:URLVariables;
var _local2:URLRequest;
var _local3:URLLoader;
doHide();
dialog = new Status();
this.addChild(dialog);
dialog.showWait();
_local1 = new URLVariables();
_local1.picturePNG = Base64.encode(playerCustomSharePicturePNG);
_local2 = new URLRequest(savePictureURL);
_local2.method = "POST";
_local2.data = _local1;
_local3 = new URLLoader();
_local3.addEventListener(IOErrorEvent.IO_ERROR, uploadSharePicturePNGFailed);
_local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR, uploadSharePicturePNGFailed);
_local3.addEventListener(Event.COMPLETE, uploadSharePicturePNGComplete);
_local3.load(_local2);
}
private function uploadSharePicturePNGFailed(_arg1:Event=null):void{
doHide();
shareFinishedAction();
openShareWindow(shareFacebookURL);
}
private function uploadSharePicturePNGComplete(_arg1:Event):void{
var _local2:URLLoader = URLLoader(_arg1.currentTarget);
var _local3:URLVariables = new URLVariables(_local2.data);
if (_local3.success != "true"){
uploadSharePicturePNGFailed();
return;
};
playerCustomSharePictureURL = _local3.pictureURL;
doHide();
shareFinishedAction();
openShareWindow(shareFacebookURL);
}
private function openShareWindow(_arg1:String):void{
var _local2:URLVariables;
_local2 = new URLVariables();
_local2.action = "share";
_local2.shareURL = getShareURL(shareURL);
_local2.gameName = gameName;
_local2.gameDescription = gameDescription;
_local2.gamePictureURL = ((playerCustomSharePictureURL == null)) ? gamePictureURL : playerCustomSharePictureURL;
_local2.playerRanks = playerRanks.join(",");
_local2.playerSelfIndex = selfIndex;
if (playerCustomShareText != null){
_local2.playerCustomShareText = playerCustomShareText;
};
_arg1 = getAddedBaseURL(_arg1);
if (ExternalInterface.available){
ExternalInterface.call("window.open", ((_arg1 + "?") + _local2.toString()), "ShareWindow", "width=400,height=400,directories=no,location=no,menubar=no,resizable=yes,scrollbars=no,status=no,toolbar=no");
} else {
navigateToURL(new URLRequest(((_arg1 + "?") + _local2.toString())), "ShareWindow");
};
}
public function getAddedBaseURL(_arg1:String):String{
var _local2:String;
var _local3:Boolean;
var _local4:int;
var _local5:int;
if (getIsAbsoluteURL(_arg1)){
return (_arg1);
};
_local2 = readBaseAttribute();
if ((((_local2 == null)) || ((_local2 == "")))){
return (_arg1);
};
_local3 = (_arg1.substr(0, 1) == "/");
if (getIsAbsoluteURL(_local2)){
_local4 = _local2.indexOf("/", 8);
if (_local4 == -1){
_local4 = _local2.length;
};
if (_local3){
return ((_local2.substr(0, _local4) + _arg1));
};
_local5 = _local2.lastIndexOf("/");
if (_local5 >= _local4){
return (((_local2.substr(0, _local5) + "/") + _arg1));
};
return (((_local2.substr(0, _local4) + "/") + _arg1));
};
if (_local3){
return (_arg1);
};
if (_local2.charAt((_local2.length - 1)) == "/"){
return ((_local2 + _arg1));
};
return (((_local2 + "/") + _arg1));
}
private function getIsAbsoluteURL(_arg1:String):Boolean{
if ((((_arg1.length > 7)) && ((_arg1.substr(0, 7).toLowerCase() == "http://")))){
return (true);
};
if ((((_arg1.length > 8)) && ((_arg1.substr(0, 8).toLowerCase() == "https://")))){
return (true);
};
return (false);
}
private function readBaseAttribute():String{
var _local1:String;
var _local2:String;
if (!ExternalInterface.available){
return (null);
};
_local1 = ExternalInterface.call("function(){return window.document.getElementById(\"novelgames_flashGame\").innerHTML;}");
if (_local1 == null){
return (null);
};
_local2 = readBaseAttributeFromEmbed(_local1);
if (_local2 == null){
_local2 = readBaseAttributeFromParam(_local1);
};
return (_local2);
}
private function readBaseAttributeFromEmbed(_arg1:String):String{
var _local2:Object = readTagAttributesFromInnerHTML(_arg1, "embed");
if (_local2 == null){
return (null);
};
return (_local2["base"]);
}
private function readBaseAttributeFromParam(_arg1:String):String{
var _local2:int;
var _local3:Object;
_local2 = 0;
while ((_local3 = readTagAttributesFromInnerHTML(_arg1, "param", _local2)) != null) {
if (_local3 == null){
return (null);
};
_local2 = _local3.endIndex;
if (_local3["name"] != "base"){
} else {
return (_local3["value"]);
};
};
return (null);
}
private function readTagAttributesFromInnerHTML(_arg1:String, _arg2:String, _arg3:int=0):Object{
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:String;
var _local9:String;
var _local10:int;
var _local11:Object;
var _local12:int;
var _local4:Object = new Object();
_local5 = (_arg3 - 1);
while (true) {
_local5 = _arg1.indexOf("<", (_local5 + 1));
if (_local5 == -1){
return (null);
};
_local6 = -1;
_local7 = -1;
_local12 = (_local5 + 1);
while (_local12 < _arg1.length) {
_local9 = _arg1.charAt(_local12);
if ((((((((_local9 == " ")) || ((_local9 == "\t")))) || ((_local9 == "\r")))) || ((_local9 == "\n")))){
} else {
_local6 = _local12;
break;
};
_local12++;
};
if (_local6 == -1){
} else {
_local12 = (_local6 + 1);
while (_local12 < _arg1.length) {
_local9 = _arg1.charAt(_local12);
if (((((((!((_local9 == " "))) && (!((_local9 == "\t"))))) && (!((_local9 == "\r"))))) && (!((_local9 == "\n"))))){
} else {
_local7 = _local12;
break;
};
_local12++;
};
if (_local7 == -1){
} else {
_local8 = _arg1.substr(_local6, (_local7 - _local6)).toLowerCase();
if (_local8 != _arg2){
} else {
break;
};
};
};
};
_local4.beginIndex = _local5;
_local10 = (_local7 + 1);
while ((_local11 = readAttributeFromInnerHTML(_arg1, _local10)) != null) {
_local4[_local11.key] = _local11.value;
_local10 = _local11.endIndex;
};
_local12 = _local10;
while (_local12 < _arg1.length) {
_local9 = _arg1.charAt(_local12);
if (_local9 == ">"){
break;
};
_local12++;
};
_local4.endIndex = (_local12 + 1);
return (_local4);
}
private function readAttributeFromInnerHTML(_arg1:String, _arg2:int):Object{
var _local4:String;
var _local5:int;
var _local6:String;
var _local7:int;
var _local3:Object = new Object();
_local7 = _arg2;
while (_local7 < _arg1.length) {
_local4 = _arg1.charAt(_local7);
if (((((((!((_local4 == " "))) && (!((_local4 == "\t"))))) && (!((_local4 == "\r"))))) && (!((_local4 == "\n"))))){
break;
};
_local7++;
};
if (_local4 == ">"){
return (null);
};
if (_local7 >= _arg1.length){
return (null);
};
_arg2 = _local7;
_local3.beginIndex = _arg2;
_local7 = (_arg2 + 1);
while (_local7 < _arg1.length) {
_local4 = _arg1.charAt(_local7);
if ((((((((((_local4 == "=")) || ((_local4 == " ")))) || ((_local4 == "\t")))) || ((_local4 == "\r")))) || ((_local4 == "\n")))){
break;
};
_local7++;
};
if (_local7 >= _arg1.length){
return (null);
};
_local5 = _local7;
_local3.key = _arg1.substr(_arg2, (_local5 - _arg2)).toLowerCase();
_local7 = _local5;
while (_local7 < _arg1.length) {
_local4 = _arg1.charAt(_local7);
if (_local4 == "="){
break;
};
if (((((((!((_local4 == " "))) && (!((_local4 == "\t"))))) && (!((_local4 == "\r"))))) && (!((_local4 == "\n"))))){
_local3.endIndex = _local7;
return (_local3);
};
_local7++;
};
_local7++;
while (_local7 < _arg1.length) {
_local4 = _arg1.charAt(_local7);
if (((((((!((_local4 == " "))) && (!((_local4 == "\t"))))) && (!((_local4 == "\r"))))) && (!((_local4 == "\n"))))){
break;
};
_local7++;
};
if ((((_local4 == "\"")) || ((_local4 == "'")))){
_local6 = _local4;
_arg2 = (_local7 + 1);
} else {
_local6 = null;
_arg2 = _local7;
};
_local7 = _arg2;
while (_local7 < _arg1.length) {
_local4 = _arg1.charAt(_local7);
if (_local4 == ">"){
break;
};
if (_local6 != null){
if (_local4 == _local6){
break;
};
} else {
if ((((((((_local4 == " ")) || ((_local4 == "\t")))) || ((_local4 == "\r")))) || ((_local4 == "\n")))){
break;
};
};
_local7++;
};
_local5 = _local7;
_local3.value = _arg1.substr(_arg2, (_local5 - _arg2));
_local3.endIndex = _local5;
if (_local6 != null){
_local3.endIndex++;
};
return (_local3);
}
private function emailButtonClicked(_arg1:MouseEvent):void{
var _local2:MovieClip;
doHide();
_local2 = new EmailPage();
_local2.ownEmailText.addEventListener(FocusEvent.FOCUS_IN, onOwnEmailTextFocusIn);
_local2.ownEmailText.addEventListener(FocusEvent.FOCUS_OUT, onOwnEmailTextFocusOut);
_local2.friendEmailsText.addEventListener(FocusEvent.FOCUS_IN, onFriendEmailsTextFocusIn);
_local2.friendEmailsText.addEventListener(FocusEvent.FOCUS_OUT, onFriendEmailsTextFocusOut);
_local2.closeButton.addEventListener(MouseEvent.CLICK, shareFinishedAction);
_local2.sendButton.addEventListener(MouseEvent.CLICK, onSendEmailButtonClicked);
this.addChild(_local2);
}
private function onOwnEmailTextFocusIn(_arg1:FocusEvent):void{
var _local3:*;
var _local2:* = this.getChildAt((numChildren - 1));
if (_local2 == null){
return;
};
if (!(_local2 is EmailPage)){
return;
};
_local3 = new EmailPage();
if (_local2.ownEmailText.text == _local3.ownEmailText.text){
_local2.ownEmailText.text = "";
};
}
private function onOwnEmailTextFocusOut(_arg1:FocusEvent):void{
var _local3:*;
var _local2:* = this.getChildAt((numChildren - 1));
if (_local2 == null){
return;
};
if (!(_local2 is EmailPage)){
return;
};
if (_local2.ownEmailText.text == ""){
_local3 = new EmailPage();
_local2.ownEmailText.text = _local3.ownEmailText.text;
};
}
private function onFriendEmailsTextFocusIn(_arg1:FocusEvent):void{
var _local3:*;
var _local2:* = this.getChildAt((numChildren - 1));
if (_local2 == null){
return;
};
if (!(_local2 is EmailPage)){
return;
};
_local3 = new EmailPage();
if (_local2.friendEmailsText.text == _local3.friendEmailsText.text){
_local2.friendEmailsText.text = "";
};
}
private function onFriendEmailsTextFocusOut(_arg1:FocusEvent):void{
var _local3:*;
var _local2:* = this.getChildAt((numChildren - 1));
if (_local2 == null){
return;
};
if (!(_local2 is EmailPage)){
return;
};
if (_local2.friendEmailsText.text == ""){
_local3 = new EmailPage();
_local2.friendEmailsText.text = _local3.friendEmailsText.text;
};
}
private function onSendEmailButtonClicked(_arg1:MouseEvent):void{
var _local2:URLVariables;
var _local3:URLRequest;
var _local4:URLLoader;
var _local5:* = this.getChildAt((numChildren - 1));
_local2 = new URLVariables();
_local2.gameID = gameID;
_local2.gameName = gameName;
_local2.playerRanks = playerRanks.join(",");
_local2.playerSelfIndex = selfIndex;
_local2.url = getShareURL(shareURL);
_local2.ownEmail = _local5.ownEmailText.text;
_local2.friendEmails = _local5.friendEmailsText.text;
_local2.date = getDateString();
_local2.hash = getSendEmailHash(_local2);
_local3 = new URLRequest();
_local3.method = "POST";
_local3.data = _local2;
_local3.url = shareSendEmailURL;
_local4 = new URLLoader();
_local4.addEventListener(IOErrorEvent.IO_ERROR, sendEmailFailed);
_local4.addEventListener(SecurityErrorEvent.SECURITY_ERROR, sendEmailFailed);
_local4.addEventListener(Event.COMPLETE, sendEmailFinished);
_local4.load(_local3);
showSendingEmails();
}
private function getDateString():String{
var _local2:String;
var _local3:String;
var _local4:String;
var _local5:String;
var _local6:String;
var _local7:String;
var _local8:String;
var _local1:Date = new Date();
_local2 = ("" + _local1.getUTCFullYear());
_local3 = ("" + (_local1.getUTCMonth() + 1));
if (_local3.length < 2){
_local3 = ("0" + _local3);
};
_local4 = ("" + _local1.getUTCDate());
if (_local4.length < 2){
_local4 = ("0" + _local4);
};
_local5 = ("" + _local1.getUTCHours());
if (_local5.length < 2){
_local5 = ("0" + _local5);
};
_local6 = ("" + _local1.getUTCMinutes());
if (_local6.length < 2){
_local6 = ("0" + _local6);
};
_local7 = ("" + _local1.getUTCSeconds());
if (_local7.length < 2){
_local7 = ("0" + _local7);
};
return ((((((_local2 + _local3) + _local4) + _local5) + _local6) + _local7));
}
private function getSendEmailHash(_arg1:URLVariables):String{
var _local2 = "";
_local2 = (_local2 + _arg1.gameID);
_local2 = (_local2 + _arg1.gameName);
_local2 = (_local2 + _arg1.playerRanks);
_local2 = (_local2 + _arg1.playerSelfIndex);
_local2 = (_local2 + _arg1.url);
_local2 = (_local2 + _arg1.ownEmail);
_local2 = (_local2 + _arg1.friendEmails);
_local2 = (_local2 + _arg1.date);
_local2 = (_local2 + hashKey);
return (MD5.md5String(_local2));
}
private function showSendingEmails():void{
doHide();
dialog = new Status();
this.addChild(dialog);
dialog.showSendingEmails();
}
private function sendEmailFailed(_arg1:Event=null):void{
doHide();
dialog = new Status();
this.addChild(dialog);
dialog.showSendEmailsFailed(shareFinishedAction);
}
private function sendEmailFinished(_arg1:Event):void{
var _local5:String;
var _local6:String;
var _local2:URLLoader = URLLoader(_arg1.currentTarget);
var _local3:String = _local2.data;
var _local4:URLVariables = new URLVariables(_local3);
var _local7:Object = new Object();
for (_local5 in _local4) {
_local6 = trim(_local5);
_local7[_local6] = trim(_local4[_local5]);
};
if (_local7.success != "true"){
sendEmailFailed();
return;
};
shareFinishedAction();
}
private function trim(_arg1:String):String{
_arg1 = _arg1.replace(/^[\r\n\s]*/m, "");
_arg1 = _arg1.replace(/[\r\n\s]*$/m, "");
return (_arg1);
}
private function substituteParameters(_arg1:String):String{
var _local2:* = this;
_arg1 = _arg1.replace(/#\[GAMENAME\]/g, _local2.gameName);
return (_arg1);
}
private function getShareURL(_arg1:String):String{
var e:Error;
var shareURL = _arg1;
if (((!((shareURL == null))) && (!((shareURL == ""))))){
return (shareURL);
};
try {
shareURL = ExternalInterface.call("document.location.href.toString");
} catch(e) {
shareURL = null;
};
if ((((shareURL == null)) || ((shareURL == "")))){
return ("");
};
return (shareURL);
}
private function reshowResultDialog(_arg1:Event=null):void{
showResultDialog(playerRanks);
}
private function showResultEnded(_arg1:MouseEvent):void{
doHide();
if (afterGameEndedAction != ""){
var _local2 = Object(parent);
_local2[afterGameEndedAction]();
};
}
public function doPlayAgain():void{
var _local1:int;
stopReceivingMessages();
_local1 = 0;
while (_local1 < gamePlayerInfos.length) {
gamePlayerInfos[_local1].randomSeed = ((gamePlayerInfos[_local1].randomSeed + 1) % 2147483647);
_local1++;
};
var _local2 = Object(parent);
_local2[actionStartGame](gamePlayerInfos, selfIndex);
}
private function doDisconnect():void{
var _local1:URLVariables;
stopGetMessages();
_local1 = new URLVariables();
_local1.type = "leaveRoom";
sendMessage(_local1);
doHide();
}
}
}//package com.novelgames.lobby
Section 28
//LoginFailedPage (com.novelgames.lobby.LoginFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginFailedPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var reasonText:MovieClip;
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var enterAsGuestButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 29
//LoginNoFacebookFailedPage (com.novelgames.lobby.LoginNoFacebookFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginNoFacebookFailedPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var reasonText:MovieClip;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var enterAsGuestButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 30
//LoginNoFacebookPage (com.novelgames.lobby.LoginNoFacebookPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginNoFacebookPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var enterAsGuestButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 31
//LoginNoGuestFacebookFailedPage (com.novelgames.lobby.LoginNoGuestFacebookFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginNoGuestFacebookFailedPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var reasonText:MovieClip;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 32
//LoginNoGuestFacebookPage (com.novelgames.lobby.LoginNoGuestFacebookPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginNoGuestFacebookPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 33
//LoginNoGuestFailedPage (com.novelgames.lobby.LoginNoGuestFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginNoGuestFailedPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var reasonText:MovieClip;
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 34
//LoginNoGuestPage (com.novelgames.lobby.LoginNoGuestPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginNoGuestPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 35
//LoginPage (com.novelgames.lobby.LoginPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class LoginPage extends MovieClip {
public var forgetPasswordButton:MovieClip;
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var usernameText:TextField;
public var registerButton:SimpleButton;
public var closeButton:SimpleButton;
public var enterAsGuestButton:SimpleButton;
public var passwordText:TextField;
}
}//package com.novelgames.lobby
Section 36
//MD5 (com.novelgames.lobby.MD5)
package com.novelgames.lobby {
import flash.utils.*;
public class MD5 {
public static function md5String(_arg1:String):String{
var _local2:ByteArray = new ByteArray();
_local2.writeUTFBytes(_arg1);
return (md5ByteArray(_local2));
}
public static function md5ByteArray(_arg1:ByteArray):String{
var _local2:Array;
var _local3:Array;
var _local4:int;
var _local5:int;
var _local6:int;
var _local13:Array;
var _local14:uint;
var _local15:uint;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:*;
_local2 = [7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22, 5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 20, 4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23, 4, 11, 16, 23, 6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21, 6, 10, 15, 21];
_local3 = new Array(64);
_local4 = 0;
while (_local4 < 64) {
_local3[_local4] = Math.floor((Math.abs(Math.sin((_local4 + 1))) * Math.pow(2, 32)));
_local4++;
};
var _local7:uint = 1732584193;
var _local8:uint = 4023233417;
var _local9:uint = 2562383102;
var _local10:uint = 271733878;
var _local11:int = (_arg1.length * 8);
_arg1.writeByte(128);
while (((_arg1.length * 8) % 0x0200) != 448) {
_arg1.writeByte(0);
};
_arg1.writeByte((_local11 & 0xFF));
_arg1.writeByte(((_local11 >> 8) & 0xFF));
_arg1.writeByte(((_local11 >> 16) & 0xFF));
_arg1.writeByte(((_local11 >> 24) & 0xFF));
_arg1.writeByte(0);
_arg1.writeByte(0);
_arg1.writeByte(0);
_arg1.writeByte(0);
var _local12:int = ((_arg1.length * 8) / 0x0200);
_local6 = 0;
while (_local6 < _local12) {
_local13 = new Array(16);
_local5 = 0;
while (_local5 < 16) {
_local13[_local5] = ((((_arg1[(((_local6 * 64) + (_local5 * 4)) + 3)] << 24) | (_arg1[(((_local6 * 64) + (_local5 * 4)) + 2)] << 16)) | (_arg1[(((_local6 * 64) + (_local5 * 4)) + 1)] << 8)) | _arg1[((_local6 * 64) + (_local5 * 4))]);
_local5++;
};
_local14 = _local7;
_local15 = _local8;
_local16 = _local9;
_local17 = _local10;
_local4 = 0;
while (_local4 < 64) {
if (_local4 < 16){
_local18 = ((_local15 & _local16) | (~(_local15) & _local17));
_local19 = _local4;
} else {
if (_local4 < 32){
_local18 = ((_local17 & _local15) | (~(_local17) & _local16));
_local19 = (((5 * _local4) + 1) % 16);
} else {
if (_local4 < 48){
_local18 = ((_local15 ^ _local16) ^ _local17);
_local19 = (((3 * _local4) + 5) % 16);
} else {
_local18 = (_local16 ^ (_local15 | ~(_local17)));
_local19 = ((7 * _local4) % 16);
};
};
};
_local20 = _local17;
_local17 = _local16;
_local16 = _local15;
_local15 = (_local15 + leftRotate((((_local14 + _local18) + _local3[_local4]) + _local13[_local19]), _local2[_local4]));
_local14 = _local20;
_local4++;
};
_local7 = (_local7 + _local14);
_local8 = (_local8 + _local15);
_local9 = (_local9 + _local16);
_local10 = (_local10 + _local17);
_local6++;
};
_arg1.length = (_local11 / 8);
return ((((hexToString(_local7) + hexToString(_local8)) + hexToString(_local9)) + hexToString(_local10)));
}
private static function leftRotate(_arg1:uint, _arg2:int):uint{
var _local3:uint = ((1 << _arg2) - 1);
return (((_arg1 << _arg2) | ((_arg1 >> (32 - _arg2)) & _local3)));
}
private static function hexToString(_arg1:uint):String{
return ((((hexByteToString((_arg1 & 0xFF)) + hexByteToString(((_arg1 >> 8) & 0xFF))) + hexByteToString(((_arg1 >> 16) & 0xFF))) + hexByteToString(((_arg1 >> 24) & 0xFF))));
}
private static function hexByteToString(_arg1:uint):String{
var _local2:String = _arg1.toString(16);
while (_local2.length < 2) {
_local2 = ("0" + _local2);
};
return (_local2);
}
}
}//package com.novelgames.lobby
Section 37
//Message (com.novelgames.lobby.Message)
package com.novelgames.lobby {
public class Message {
public var playIndex:int;
public var type:int;
public var playerIndex:int;
public var synchronizeString:String;
public var time:int;
public var message:Object;
public static var TYPE_GAME:int = 1;
public static var TYPE_GAMESYNCHRONIZED:int = 2;
public static var TYPE_GAMETIMEDSYNCHRONIZED:int = 3;
public static var TYPE_DISCONNECT:int = 4;
}
}//package com.novelgames.lobby
Section 38
//MessageSerializer (com.novelgames.lobby.MessageSerializer)
package com.novelgames.lobby {
import flash.utils.*;
import flash.xml.*;
public class MessageSerializer {
public static function serialize(_arg1:Object):String{
var _local2:String;
var _local3:String;
var _local4:int;
if (_arg1 == null){
return ("<null />");
};
if ((_arg1 is String)){
return ((("<s v=\"" + htmlSpecialChars(String(_arg1))) + "\"/>"));
};
if ((_arg1 is int)){
return ((("<i v=\"" + _arg1) + "\"/>"));
};
if ((_arg1 is Number)){
return ((("<n v=\"" + toIEEE754HexString(Number(_arg1))) + "\"/>"));
};
if ((_arg1 is Boolean)){
return ((("<b v=\"" + (_arg1) ? "t" : "f") + "\"/>"));
} else {
if ((_arg1 is Array)){
_local2 = "<a>";
_local4 = 0;
while (_local4 < _arg1.length) {
_local2 = (_local2 + serialize(_arg1[_local4]));
_local4++;
};
_local2 = (_local2 + "</a>");
return (_local2);
} else {
_local2 = "<o>";
for (_local3 in _arg1) {
_local2 = (_local2 + (("<k n=\"" + htmlSpecialChars(_local3)) + "\">"));
_local2 = (_local2 + serialize(_arg1[_local3]));
_local2 = (_local2 + "</k>");
};
};
};
_local2 = (!NULL! + !NULL!);
return (_local2);
}
public static function unserialize(_arg1:String):Object{
var _local2:XMLDocument = new XMLDocument();
_local2.ignoreWhite = true;
_local2.parseXML(_arg1);
return (xmlNodeToObject(_local2.firstChild));
}
private static function toIEEE754HexString(_arg1:Number):String{
var _local3:String;
var _local4:String;
var _local2:ByteArray = new ByteArray();
_local2.endian = Endian.LITTLE_ENDIAN;
_local2.writeDouble(_arg1);
_local2.position = 0;
_local3 = _local2.readUnsignedInt().toString(16);
_local4 = _local2.readUnsignedInt().toString(16);
if (_local4 != "0"){
while (_local3.length < 8) {
_local3 = ("0" + _local3);
};
return ((_local4 + _local3));
//unresolved jump
};
return (_local3);
}
private static function fromIEEE754HexString(_arg1:String):Number{
var _local2:String;
var _local3:String;
var _local4:ByteArray = new ByteArray();
if (_arg1.length <= 8){
_local2 = _arg1;
_local3 = "0";
} else {
_local2 = _arg1.substr((_arg1.length - 8));
_local3 = _arg1.substr(0, (_arg1.length - 8));
};
_local4.endian = Endian.LITTLE_ENDIAN;
_local4.writeInt(parseInt(_local2, 16));
_local4.writeInt(parseInt(_local3, 16));
_local4.position = 0;
return (_local4.readDouble());
}
private static function htmlSpecialChars(_arg1:String):String{
_arg1 = _arg1.replace(/&/g, "&");
_arg1 = _arg1.replace(/"/g, """);
_arg1 = _arg1.replace(/</g, "<");
_arg1 = _arg1.replace(/>/g, ">");
return (_arg1);
}
private static function xmlNodeToObject(_arg1:XMLNode):Object{
var _local2:XMLNode;
var _local3:Array;
var _local4:Object;
switch (_arg1.nodeName){
case "s":
return (_arg1.attributes.v);
case "i":
return (parseInt(_arg1.attributes.v));
case "n":
return (fromIEEE754HexString(_arg1.attributes.v));
case "b":
return ((_arg1.attributes.v == "t"));
case "a":
_local3 = new Array();
_local2 = _arg1.firstChild;
while (_local2 != null) {
_local3.push(xmlNodeToObject(_local2));
_local2 = _local2.nextSibling;
};
return (_local3);
case "o":
_local4 = new Object();
_local2 = _arg1.firstChild;
while (_local2 != null) {
if (_local2.nodeName != "k"){
} else {
_local4[_local2.attributes.n] = xmlNodeToObject(_local2.firstChild);
};
_local2 = _local2.nextSibling;
};
return (_local4);
case "null":
return (null);
};
return (null);
}
}
}//package com.novelgames.lobby
Section 39
//NameEmailFailedPage (com.novelgames.lobby.NameEmailFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NameEmailFailedPage extends MovieClip {
public var reasonText:MovieClip;
public var emailText:TextField;
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 40
//NameEmailNoFacebookFailedPage (com.novelgames.lobby.NameEmailNoFacebookFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NameEmailNoFacebookFailedPage extends MovieClip {
public var reasonText:MovieClip;
public var emailText:TextField;
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 41
//NameEmailNoFacebookPage (com.novelgames.lobby.NameEmailNoFacebookPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NameEmailNoFacebookPage extends MovieClip {
public var emailText:TextField;
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 42
//NameEmailPage (com.novelgames.lobby.NameEmailPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NameEmailPage extends MovieClip {
public var emailText:TextField;
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 43
//NameFailedPage (com.novelgames.lobby.NameFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NameFailedPage extends MovieClip {
public var reasonText:MovieClip;
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 44
//NameNoFacebookFailedPage (com.novelgames.lobby.NameNoFacebookFailedPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NameNoFacebookFailedPage extends MovieClip {
public var reasonText:MovieClip;
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 45
//NameNoFacebookPage (com.novelgames.lobby.NameNoFacebookPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NameNoFacebookPage extends MovieClip {
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 46
//NamePage (com.novelgames.lobby.NamePage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class NamePage extends MovieClip {
public var facebookLoginButton:SimpleButton;
public var submitButton:SimpleButton;
public var nameText:TextField;
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 47
//Player (com.novelgames.lobby.Player)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.net.*;
public class Player extends MovieClip {
public var playerInfo:PlayerInfo;
private var loader:Loader;
private var bounds:Rectangle;
public function initialize(_arg1:PlayerInfo):void{
this.playerInfo = _arg1;
if (_arg1.isRobot){
gotoAndStop("robot");
} else {
if ((((_arg1.playerPictureURL == null)) || ((_arg1.playerPictureURL == "")))){
gotoAndStop("human");
} else {
gotoAndStop("loading");
bounds = this.getBounds(this);
bounds.bottom = 0;
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadPictureCompleted);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onLoadPictureFailed);
loader.load(new URLRequest(_arg1.playerPictureURL));
};
};
}
private function onLoadPictureCompleted(_arg1:Event):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = (bounds.width / loader.width);
_local3 = (bounds.height / loader.height);
_local4 = Math.min(_local2, _local3);
loader.scaleX = _local4;
loader.scaleY = _local4;
gotoAndStop("picture");
loader.x = (bounds.x + ((bounds.width - loader.width) / 2));
loader.y = bounds.y;
this.addChild(loader);
}
private function onLoadPictureFailed(_arg1:IOErrorEvent):void{
gotoAndStop("human");
}
}
}//package com.novelgames.lobby
Section 48
//PlayerGroup (com.novelgames.lobby.PlayerGroup)
package com.novelgames.lobby {
import flash.geom.*;
public class PlayerGroup {
public var indexX:int;
public var indexY:int;
public var x:Number;
public var y:Number;
private var randomOffsetX:Number;
private var randomOffsetY:Number;
public var table:Table;
public var players:Array;
public var viewers:Array;
public static var STATE_IDLE:int = 1;
public static var STATE_WAITING:int = 2;
public static var STATE_WAITINGORSTARTING:int = 3;
public static var STATE_STARTING:int = 4;
public static var STATE_PLAYING:int = 5;
public function PlayerGroup(_arg1:int, _arg2:int){
this.indexX = _arg1;
this.indexY = _arg2;
this.x = 0;
this.y = 0;
this.randomOffsetX = 0;
this.randomOffsetY = 0;
table = null;
players = new Array();
viewers = new Array();
}
public function getHasPlayer(_arg1:String):Boolean{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2].playerInfo.playerUID == _arg1){
return (true);
};
_local2++;
};
return (false);
}
public function getHasPlayerByName(_arg1:String):Boolean{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2].playerInfo.playerName == _arg1){
return (true);
};
_local2++;
};
return (false);
}
public function getHasViewer(_arg1:String):Boolean{
var _local2:int;
_local2 = 0;
while (_local2 < viewers.length) {
if (viewers[_local2].playerInfo.playerUID == _arg1){
return (true);
};
_local2++;
};
return (false);
}
public function getHasViewerByName(_arg1:String):Boolean{
var _local2:int;
_local2 = 0;
while (_local2 < viewers.length) {
if (viewers[_local2].playerInfo.playerName == _arg1){
return (true);
};
_local2++;
};
return (false);
}
public function getPlayerIsInGroup(_arg1:String):Boolean{
return (((getHasPlayer(_arg1)) || (getHasViewer(_arg1))));
}
public function getPlayerIsInGroupByName(_arg1:String):Boolean{
return (((getHasPlayerByName(_arg1)) || (getHasViewerByName(_arg1))));
}
public function getRobotIsInGroup(_arg1:Player):Boolean{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2] == _arg1){
return (true);
};
_local2++;
};
return (false);
}
public function removePlayerOrViewer(_arg1:String):void{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2].playerInfo.playerUID != _arg1){
} else {
players.splice(_local2, 1);
if (table != null){
table.tableInfo.playerUIDs.splice(_local2, 1);
};
return;
};
_local2++;
};
_local2 = 0;
while (_local2 < viewers.length) {
if (viewers[_local2].playerInfo.playerUID != _arg1){
} else {
viewers.splice(_local2, 1);
if (table != null){
table.tableInfo.viewerUIDs.splice(_local2, 1);
};
return;
};
_local2++;
};
}
public function addPlayer(_arg1:Player):void{
players.push(_arg1);
table.tableInfo.playerUIDs.push(_arg1.playerInfo.playerUID);
}
public function getIsHost(_arg1:String):Boolean{
return ((players[0].playerInfo.playerUID == _arg1));
}
public function setThingsPositions(_arg1:Number, _arg2:Number, _arg3:Rectangle, _arg4:Array, _arg5:Array):void{
var _local6:Point;
var _local7:int;
this.x = _arg1;
this.y = _arg2;
if ((((this.randomOffsetX == 0)) && ((this.randomOffsetY == 0)))){
this.randomOffsetX = ((_arg3.left + (_arg3.width * Math.random())) / 2);
this.randomOffsetY = ((_arg3.top + (_arg3.height * Math.random())) / 2);
};
if (table == null){
players[0].x = (_arg1 + this.randomOffsetX);
players[0].y = (_arg2 + this.randomOffsetY);
} else {
table.x = _arg1;
table.y = _arg2;
_local7 = 0;
while (_local7 < players.length) {
_local6 = getPosition(_local7, players.length, _arg4);
players[_local7].x = (_arg1 + _local6.x);
players[_local7].y = (_arg2 + _local6.y);
_local7++;
};
_local7 = 0;
while (_local7 < viewers.length) {
_local6 = getPosition(_local7, viewers.length, _arg5);
viewers[_local7].x = (_arg1 + _local6.x);
viewers[_local7].y = (_arg2 + _local6.y);
_local7++;
};
};
}
private function getPosition(_arg1:int, _arg2:int, _arg3:Array):Point{
var _local4:Number = (_arg1 / _arg2);
var _local5:int = Math.floor((_local4 * _arg3.length));
return (_arg3[_local5]);
}
public function getState():int{
var _local1:int;
var _local2:int;
if (table == null){
return (STATE_IDLE);
};
if (table.tableInfo.isPlaying){
return (STATE_PLAYING);
};
_local1 = table.tableInfo.possibleNoOfPlayers[(table.tableInfo.possibleNoOfPlayers.length - 1)];
if (players.length >= _local1){
return (STATE_STARTING);
};
_local2 = 0;
while (_local2 < table.tableInfo.possibleNoOfPlayers.length) {
if (table.tableInfo.possibleNoOfPlayers[_local2] == players.length){
return (STATE_WAITINGORSTARTING);
};
_local2++;
};
return (STATE_WAITING);
}
public function getBubblePosition():Point{
if (table == null){
return (new Point(players[0].x, players[0].y));
};
return (new Point(x, y));
}
public function getHasHumansBefore(_arg1:String):Boolean{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2].playerInfo.playerUID == _arg1){
return (false);
};
return (true);
_local2++;
};
return (false);
}
public function setVisible(_arg1:Boolean):void{
var _local2:int;
if (table != null){
table.visible = _arg1;
};
if (players != null){
_local2 = 0;
while (_local2 < players.length) {
players[_local2].visible = _arg1;
_local2++;
};
};
if (viewers != null){
_local2 = 0;
while (_local2 < viewers.length) {
viewers[_local2].visible = _arg1;
_local2++;
};
};
}
}
}//package com.novelgames.lobby
Section 49
//PlayerInfo (com.novelgames.lobby.PlayerInfo)
package com.novelgames.lobby {
public class PlayerInfo {
public var playerUID:String;
public var playerName:String;
public var playerPictureURL:String;
public var playerFacebookUserID:String;
public var isRobot:Boolean;
public function PlayerInfo(_arg1:String, _arg2:String, _arg3:String, _arg4:String){
this.playerUID = _arg1;
this.playerName = _arg2;
this.playerPictureURL = _arg3;
this.playerFacebookUserID = _arg4;
this.isRobot = false;
}
}
}//package com.novelgames.lobby
Section 50
//RankPage (com.novelgames.lobby.RankPage)
package com.novelgames.lobby {
import flash.display.*;
import flash.text.*;
public dynamic class RankPage extends MovieClip {
public var facebookText:MovieClip;
public var emailText:MovieClip;
public var mySpaceButton:MovieClip;
public var twitterText:MovieClip;
public var facebookButton:MovieClip;
public var closeButton:SimpleButton;
public var mySpaceText:MovieClip;
public var twitterButton:MovieClip;
public var emailButton:MovieClip;
public var rankText:TextField;
public var shareBackground:MovieClip;
}
}//package com.novelgames.lobby
Section 51
//ResultDialog (com.novelgames.lobby.ResultDialog)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.external.*;
public class ResultDialog extends MovieClip {
public var box:MovieClip;
public function show(_arg1:Array, _arg2:int):void{
var _local5:int;
var _local3:int = _arg1.length;
var _local4 = -1;
_local5 = 0;
while (_local5 < _arg1.length) {
if (_arg1[_local5] == -1){
} else {
if (_arg1[_local5] < _local3){
_local3 = _arg1[_local5];
};
if (_arg1[_local5] > _local4){
_local4 = _arg1[_local5];
};
};
_local5++;
};
if (_local3 == _local4){
box = new ResultPage();
box.gotoAndStop("draw");
} else {
if (_local3 == _arg1[_arg2]){
box = new ResultPage();
box.gotoAndStop("win");
} else {
if (_local4 == _arg1[_arg2]){
box = new ResultPage();
box.gotoAndStop("lose");
} else {
box = new RankPage();
if (box.rankText){
box.rankText.embedFonts = false;
box.rankText.text = (_arg1[_arg2] + 1);
};
};
};
};
this.addChild(box);
}
}
}//package com.novelgames.lobby
Section 52
//ResultPage (com.novelgames.lobby.ResultPage)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class ResultPage extends MovieClip {
public var facebookText:MovieClip;
public var emailText:MovieClip;
public var mySpaceButton:MovieClip;
public var twitterText:MovieClip;
public var facebookButton:MovieClip;
public var closeButton:SimpleButton;
public var mySpaceText:MovieClip;
public var twitterButton:MovieClip;
public var emailButton:MovieClip;
public var shareBackground:MovieClip;
}
}//package com.novelgames.lobby
Section 53
//RoomInfo (com.novelgames.lobby.RoomInfo)
package com.novelgames.lobby {
public class RoomInfo {
public var roomID:int;
public var roomName:String;
public var roomCapacity:int;
public var noOfPlayers:int;
public function RoomInfo(_arg1:int, _arg2:String, _arg3:int, _arg4:int){
this.roomID = _arg1;
this.roomName = _arg2;
this.roomCapacity = _arg3;
this.noOfPlayers = _arg4;
}
}
}//package com.novelgames.lobby
Section 54
//RoomInside (com.novelgames.lobby.RoomInside)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
public class RoomInside extends MovieClip {
private var roomInsideMC:RoomInsideMC;
private var playerInfos:Array;
private var tableInfos:Array;
private var players:Array;
private var tables:Array;
private var occupiers:Array;
private var playerGroups:Array;
public var selfPlayerGroup:PlayerGroup;
private var backgroundTileWidth:Number;
private var backgroundTileHeight:Number;
private var tableBounds:Rectangle;
private var tablePlayerPositions:Array;
private var tableViewerPositions:Array;
private var scrollBounds:Rectangle;
private var scrollTimer:Timer;
private var scrollLastTime:int;
private var scrollSpeedX:Number;
private var scrollSpeedY:Number;
private var invitingTableUID:String;
private var isShowingWorld:Boolean;
public function show(_arg1:Array, _arg2:Array, _arg3:String):void{
var _local5:Player;
var _local6:Table;
var _local7:int;
var _local4:* = parent;
this.playerInfos = _arg1;
this.tableInfos = _arg2;
updateTableMetrices();
players = new Array();
tables = new Array();
roomInsideMC = new RoomInsideMC();
this.addChild(roomInsideMC);
createBackground();
_local7 = 0;
while (_local7 < _arg1.length) {
_local5 = createPlayer(_arg1[_local7]);
players.push(_local5);
roomInsideMC.thingsHolder.addChild(_local5);
_local7++;
};
if (_arg3 != ""){
_local5 = createRobot(_arg3);
players.push(_local5);
roomInsideMC.thingsHolder.addChild(_local5);
};
_local7 = 0;
while (_local7 < _arg2.length) {
_local6 = createTable(_arg2[_local7]);
tables.push(_local6);
roomInsideMC.thingsHolder.addChild(_local6);
_local7++;
};
if ((((_local4.playerFacebookUserID == null)) || ((_local4.playerFacebookUserID == "")))){
isShowingWorld = true;
roomInsideMC.filterText.stop();
roomInsideMC.filterText.visible = false;
} else {
isShowingWorld = (_local4.lobbyDefaultFilter == "world");
roomInsideMC.filterText.gotoAndStop((isShowingWorld) ? "world" : "friends");
roomInsideMC.filterText.addEventListener(MouseEvent.CLICK, onFilterTextClicked);
roomInsideMC.filterText.buttonMode = true;
};
initializeThingsPositions();
showNames();
placeSelfAtCenter();
updateScrollBounds();
updateArrows();
initializeScroll();
setPlayersControl();
roomInsideMC.helpButton.addEventListener(MouseEvent.CLICK, onHelpButtonClicked);
roomInsideMC.closeButton.addEventListener(MouseEvent.CLICK, onCloseButtonClicked);
roomInsideMC.namesHolder.mouseEnabled = false;
roomInsideMC.namesHolder.mouseChildren = false;
roomInsideMC.bubblesHolder.mouseEnabled = false;
roomInsideMC.bubblesHolder.mouseChildren = false;
roomInsideMC.mask = roomInsideMC.theMask;
roomInsideMC.helpDialog.closeButton.addEventListener(MouseEvent.CLICK, onHelpDialogCloseButtonClicked);
roomInsideMC.helpDialog.visible = false;
}
public function hide():void{
if (scrollTimer){
scrollTimer.stop();
scrollTimer = null;
};
parent.removeChild(this);
}
private function updateTableMetrices():void{
var _local6:Rectangle;
var _local7:int;
var _local1:Table = new Table();
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
tablePlayerPositions = new Array();
tableViewerPositions = new Array();
_local7 = 1;
while (_local7 <= _local1.totalFrames) {
_local1.gotoAndStop(_local7);
tablePlayerPositions.push(new Point(_local1.player.x, _local1.player.y));
tableViewerPositions.push(new Point(_local1.viewer.x, _local1.viewer.y));
if (_local1.player.x < _local2){
_local2 = _local1.player.x;
};
if (_local1.player.x > _local4){
_local4 = _local1.player.x;
};
if (_local1.player.y < _local3){
_local3 = _local1.player.y;
};
if (_local1.player.y > _local5){
_local5 = _local1.player.y;
};
_local7++;
};
_local6 = _local1.viewer.getBounds(_local1.viewer);
_local2 = (_local2 + _local6.left);
_local4 = (_local4 + _local6.right);
_local3 = (_local3 + _local6.top);
_local5 = (_local5 + _local6.bottom);
tableBounds = new Rectangle(_local2, _local3, (_local4 - _local2), (_local5 - _local3));
}
private function createBackground():void{
var _local1:int;
var _local2:int;
var _local3:RoomInsideBackground;
var _local4:int;
var _local5:int;
_local3 = new RoomInsideBackground();
backgroundTileWidth = _local3.width;
backgroundTileHeight = _local3.height;
_local1 = (Math.ceil((roomInsideMC.theMask.width / _local3.width)) + 1);
_local2 = (Math.ceil((roomInsideMC.theMask.height / _local3.height)) + 1);
_local4 = 0;
while (_local4 < _local1) {
_local5 = 0;
while (_local5 < _local2) {
if (((!((_local4 == 0))) || (!((_local5 == 0))))){
_local3 = new RoomInsideBackground();
};
_local3.x = (_local3.width * _local4);
_local3.y = (_local3.height * _local5);
roomInsideMC.backgroundHolder.addChild(_local3);
_local5++;
};
_local4++;
};
}
private function createPlayer(_arg1:PlayerInfo):Player{
var _local2:Player;
_local2 = new Player();
_local2.initialize(_arg1);
return (_local2);
}
private function createRobot(_arg1:String):Player{
var _local2:PlayerInfo;
var _local3:Player;
_local2 = new PlayerInfo("robot", _arg1, null, null);
_local2.isRobot = true;
_local3 = new Player();
_local3.initialize(_local2);
return (_local3);
}
private function destroyPlayer(_arg1:String):void{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2].playerInfo.playerUID != _arg1){
} else {
roomInsideMC.thingsHolder.removeChild(players[_local2]);
players.splice(_local2, 1);
return;
};
_local2++;
};
}
private function destroyRobot(_arg1:Player):void{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2] != _arg1){
} else {
roomInsideMC.thingsHolder.removeChild(players[_local2]);
players.splice(_local2, 1);
return;
};
_local2++;
};
}
private function createTable(_arg1:TableInfo):Table{
var _local2:Table;
_local2 = new Table();
_local2.tableInfo = _arg1;
_local2.stop();
_local2.player.visible = false;
_local2.viewer.visible = false;
_local2.toys.visible = _arg1.isPlaying;
return (_local2);
}
private function destroyTable(_arg1:String):void{
var _local2:int;
_local2 = 0;
while (_local2 < tables.length) {
if (tables[_local2].tableInfo.tableUID != _arg1){
} else {
roomInsideMC.thingsHolder.removeChild(tables[_local2]);
tables.splice(_local2, 1);
return;
};
_local2++;
};
}
private function onFilterTextClicked(_arg1:MouseEvent):void{
isShowingWorld = !(isShowingWorld);
roomInsideMC.filterText.gotoAndStop((isShowingWorld) ? "world" : "friends");
updateOccupiers();
showNames();
placeSelfAtCenter();
updateScrollBounds();
updateArrows();
initializeScroll();
}
private function initializeThingsPositions():void{
var _local6:Player;
var _local7:Table;
var _local8:Point;
var _local9:PlayerGroup;
var _local10:Point;
var _local11:Point;
var _local12:int;
var _local13:int;
var _local14:int;
var _local1:* = parent;
var _local2:Array = this.tables.concat();
var _local3:Array = this.players.concat();
var _local4:Array = new Array();
var _local5:Array = new Array();
_local12 = 0;
while (_local12 < _local2.length) {
_local7 = _local2[_local12];
_local4[_local12] = new Array();
_local5[_local12] = new Array();
_local13 = 0;
while (_local13 < _local7.tableInfo.playerUIDs.length) {
if (_local7.tableInfo.playerUIDs[_local13] == "robot"){
_local6 = createRobot(_local1.robotName);
players.push(_local6);
roomInsideMC.thingsHolder.addChild(_local6);
_local4[_local12].push(_local6);
} else {
_local14 = 0;
while (_local14 < _local3.length) {
_local6 = _local3[_local14];
if (_local6.playerInfo.playerUID == _local7.tableInfo.playerUIDs[_local13]){
_local4[_local12].push(_local6);
_local3.splice(_local14, 1);
break;
};
_local14++;
};
};
_local13++;
};
_local13 = 0;
while (_local13 < _local7.tableInfo.viewerUIDs.length) {
_local14 = 0;
while (_local14 < _local3.length) {
_local6 = _local3[_local14];
if (_local6.playerInfo.playerUID == _local7.tableInfo.viewerUIDs[_local13]){
_local5[_local12].push(_local6);
_local3.splice(_local14, 1);
break;
};
_local14++;
};
_local13++;
};
_local12++;
};
playerGroups = new Array();
_local12 = 0;
while (_local12 < _local3.length) {
_local9 = new PlayerGroup(-1, -1);
_local9.players.push(_local3[_local12]);
playerGroups.push(_local9);
_local12++;
};
_local12 = 0;
while (_local12 < _local2.length) {
_local9 = new PlayerGroup(-1, -1);
_local9.table = _local2[_local12];
_local9.players = _local4[_local12];
_local9.viewers = _local5[_local12];
playerGroups.push(_local9);
_local12++;
};
selfPlayerGroup = playerGroups[0];
occupiers = [[null]];
updateOccupiers();
}
private function updateOccupiers():void{
var _local1:PlayerGroup;
var _local2:Point;
var _local3:Point;
var _local4:int;
_local4 = 0;
while (_local4 < playerGroups.length) {
_local1 = playerGroups[_local4];
if (_local1.indexX >= 0){
if (((isShowingWorld) || (getPlayerGroupContainsFriends(_local1)))){
_local1.setThingsPositions(_local1.x, _local1.y, tableBounds, tablePlayerPositions, tableViewerPositions);
_local1.setVisible(true);
} else {
occupiers[_local1.indexX][_local1.indexY] = null;
_local1.indexX = -1;
_local1.indexY = -1;
_local1.setThingsPositions(0, 0, tableBounds, tablePlayerPositions, tableViewerPositions);
_local1.setVisible(false);
};
} else {
if (((!(isShowingWorld)) && (!(getPlayerGroupContainsFriends(_local1))))){
_local1.setThingsPositions(0, 0, tableBounds, tablePlayerPositions, tableViewerPositions);
_local1.setVisible(false);
} else {
_local2 = getNextAvailableOccupierPosition();
if (_local2 == null){
expandOccupiers();
_local2 = getNextAvailableOccupierPosition();
};
_local3 = getPlayerGroupXY(_local2.x, _local2.y);
occupiers[_local2.x][_local2.y] = _local1;
_local1.indexX = _local2.x;
_local1.indexY = _local2.y;
_local1.setThingsPositions(_local3.x, _local3.y, tableBounds, tablePlayerPositions, tableViewerPositions);
_local1.setVisible(true);
};
};
_local4++;
};
updateThingsDepths();
}
private function getPlayerGroupContainsFriends(_arg1:PlayerGroup):Boolean{
var _local3:Player;
var _local4:int;
var _local2:* = parent;
_local4 = 0;
while (_local4 < _arg1.players.length) {
_local3 = _arg1.players[_local4];
if (getPlayerIsFriend(_local3)){
return (true);
};
_local4++;
};
_local4 = 0;
while (_local4 < _arg1.viewers.length) {
_local3 = _arg1.viewers[_local4];
if (getPlayerIsFriend(_local3)){
return (true);
};
_local4++;
};
return (false);
}
private function getTableContainsFriends(_arg1:Table):Boolean{
var _local3:Player;
var _local4:int;
var _local2:* = parent;
_local4 = 0;
while (_local4 < _arg1.tableInfo.playerUIDs.length) {
_local3 = getPlayer(_arg1.tableInfo.playerUIDs[_local4]);
if (getPlayerIsFriend(_local3)){
return (true);
};
_local4++;
};
return (false);
}
private function getPlayerIsFriend(_arg1:Player):Boolean{
var _local3:String;
var _local4:int;
var _local2:* = parent;
_local3 = _arg1.playerInfo.playerFacebookUserID;
if (_local3 == null){
return (false);
};
if (_local3 == ""){
return (false);
};
if (_local3 == _local2.playerFacebookUserID){
return (true);
};
_local4 = 0;
while (_local4 < _local2.playerFacebookFriendIDs.length) {
if (_local3 == _local2.playerFacebookFriendIDs[_local4]){
return (true);
};
_local4++;
};
return (false);
}
private function getOccupiersDimension(_arg1:int):Point{
var _local2:Number = roomInsideMC.theMask.width;
var _local3:Number = roomInsideMC.theMask.height;
var _local4:Number = tableBounds.width;
var _local5:Number = tableBounds.height;
var _local6 = 1;
var _local7 = 1;
while ((_local6 * _local7) < _arg1) {
if (((_local4 * _local6) / (_local5 * (_local7 + 1))) >= (_local2 / _local3)){
_local7++;
} else {
_local6++;
};
};
return (new Point(_local6, _local7));
}
private function getNextAvailableOccupierPosition():Point{
var _local1:int;
var _local2:int;
var _local3:int;
var _local6:int;
var _local7:int;
var _local4:Array = new Array();
var _local5:int;
_local1 = Math.floor(((occupiers.length - 1) / 2));
_local2 = Math.floor(((occupiers[0].length - 1) / 2));
_local3 = Math.max(((occupiers.length - _local1) - 1), ((occupiers[0].length - _local2) - 1));
while ((((_local4.length == 0)) && ((_local5 <= _local3)))) {
_local6 = (_local1 - _local5);
while (_local6 <= (_local1 + _local5)) {
if ((((_local6 < 0)) || ((_local6 >= occupiers.length)))){
} else {
_local7 = (_local2 - _local5);
while (_local7 <= (_local2 + _local5)) {
if ((((_local7 < 0)) || ((_local7 >= occupiers[0].length)))){
} else {
if (((((((!((_local6 == (_local1 - _local5)))) && (!((_local6 == (_local1 + _local5)))))) && (!((_local7 == (_local2 - _local5)))))) && (!((_local7 == (_local2 + _local5)))))){
} else {
if (occupiers[_local6][_local7] == null){
_local4.push(new Point(_local6, _local7));
};
};
};
_local7++;
};
};
_local6++;
};
_local5++;
};
if (_local4.length > 0){
return (_local4[Math.floor((Math.random() * _local4.length))]);
};
return (null);
}
private function updateThingsDepths():void{
var _local2:int;
var _local1:Array = new Array();
_local2 = 0;
while (_local2 < players.length) {
_local1.push(players[_local2]);
_local2++;
};
_local2 = 0;
while (_local2 < tables.length) {
_local1.push(tables[_local2]);
_local2++;
};
_local1.sort(compareYX);
_local2 = 0;
while (_local2 < _local1.length) {
roomInsideMC.thingsHolder.setChildIndex(_local1[_local2], _local2);
_local2++;
};
}
private function placeSelfAtCenter():void{
var _local1:Rectangle = players[0].getBounds(roomInsideMC);
var _local2:Number = roomInsideMC.theMask.width;
var _local3:Number = roomInsideMC.theMask.height;
var _local4:Number = (((_local2 - _local1.width) / 2) - _local1.left);
var _local5:Number = (((_local3 - _local1.height) / 2) - _local1.top);
roomInsideMC.thingsHolder.x = (roomInsideMC.thingsHolder.x + _local4);
roomInsideMC.thingsHolder.y = (roomInsideMC.thingsHolder.y + _local5);
roomInsideMC.namesHolder.x = (roomInsideMC.namesHolder.x + _local4);
roomInsideMC.namesHolder.y = (roomInsideMC.namesHolder.y + _local5);
roomInsideMC.bubblesHolder.x = (roomInsideMC.bubblesHolder.x + _local4);
roomInsideMC.bubblesHolder.y = (roomInsideMC.bubblesHolder.y + _local5);
}
private function showNames():void{
var _local2:Bubble;
var _local3:int;
var _local1:Array = new Array();
while (roomInsideMC.namesHolder.numChildren > 0) {
roomInsideMC.namesHolder.removeChildAt((roomInsideMC.namesHolder.numChildren - 1));
};
_local3 = 0;
while (_local3 < players.length) {
_local2 = createNameBubble(players[_local3]);
_local2.visible = players[_local3].visible;
_local1.push(_local2);
roomInsideMC.namesHolder.addChild(_local2);
_local3++;
};
_local1.sort(compareYX);
_local3 = 0;
while (_local3 < _local1.length) {
roomInsideMC.namesHolder.setChildIndex(_local1[_local3], _local3);
_local3++;
};
}
private function createNameBubble(_arg1:Player):Bubble{
var _local2:* = parent;
var _local3:Bubble = new Bubble();
var _local4:Rectangle = _arg1.getBounds(_arg1);
if (_arg1.playerInfo.playerUID == _local2.playerUID){
_local3.showYou(_arg1.playerInfo.playerName, _arg1.x, (_arg1.y + _local4.y));
} else {
_local3.showName(_arg1.playerInfo.playerName, _arg1.x, (_arg1.y + _local4.y));
};
return (_local3);
}
private function updateArrows():void{
var _local1:Rectangle = scrollBounds;
roomInsideMC.arrowLeft.visible = false;
roomInsideMC.arrowRight.visible = false;
roomInsideMC.arrowUp.visible = false;
roomInsideMC.arrowDown.visible = false;
roomInsideMC.arrowUpLeft.visible = false;
roomInsideMC.arrowUpRight.visible = false;
roomInsideMC.arrowDownLeft.visible = false;
roomInsideMC.arrowDownRight.visible = false;
if (_local1.left < 0){
if (_local1.top < 0){
roomInsideMC.arrowUpLeft.visible = true;
};
if (_local1.bottom > roomInsideMC.theMask.height){
roomInsideMC.arrowDownLeft.visible = true;
};
if (((!(roomInsideMC.arrowUpLeft.visible)) && (!(roomInsideMC.arrowDownLeft.visible)))){
roomInsideMC.arrowLeft.visible = true;
};
};
if (_local1.right > roomInsideMC.theMask.width){
if (_local1.top < 0){
roomInsideMC.arrowUpRight.visible = true;
};
if (_local1.bottom > roomInsideMC.theMask.height){
roomInsideMC.arrowDownRight.visible = true;
};
if (((!(roomInsideMC.arrowUpRight.visible)) && (!(roomInsideMC.arrowDownRight.visible)))){
roomInsideMC.arrowRight.visible = true;
};
};
if (_local1.top < 0){
if (((!(roomInsideMC.arrowUpLeft.visible)) && (!(roomInsideMC.arrowUpRight.visible)))){
roomInsideMC.arrowUp.visible = true;
};
};
if (_local1.bottom > roomInsideMC.theMask.height){
if (((!(roomInsideMC.arrowDownLeft.visible)) && (!(roomInsideMC.arrowDownRight.visible)))){
roomInsideMC.arrowDown.visible = true;
};
};
}
private function updateScrollBounds():void{
var _local2:DisplayObject;
var _local3:int;
var _local1:Rectangle;
_local3 = 0;
while (_local3 < roomInsideMC.namesHolder.numChildren) {
_local2 = roomInsideMC.namesHolder.getChildAt(_local3);
if (!_local2.visible){
} else {
if (_local1 == null){
_local1 = _local2.getBounds(roomInsideMC);
} else {
_local1 = _local1.union(_local2.getBounds(roomInsideMC));
};
};
_local3++;
};
_local3 = 0;
while (_local3 < roomInsideMC.thingsHolder.numChildren) {
_local2 = roomInsideMC.thingsHolder.getChildAt(_local3);
if (!_local2.visible){
} else {
if (_local1 == null){
_local1 = _local2.getBounds(roomInsideMC);
} else {
_local1 = _local1.union(_local2.getBounds(roomInsideMC));
};
};
_local3++;
};
_local1.left = (_local1.left - tableBounds.width);
_local1.right = (_local1.right + tableBounds.width);
_local1.top = (_local1.top - tableBounds.height);
_local1.bottom = (_local1.bottom + tableBounds.height);
scrollBounds = _local1;
}
private function initializeScroll():void{
roomInsideMC.addEventListener(MouseEvent.MOUSE_MOVE, onScrollMouseMove);
}
private function onScrollMouseMove(_arg1:MouseEvent):void{
var _local3:Number;
var _local4:Number;
var _local2:* = parent;
if (roomInsideMC.theMask.mouseX < _local2.roomInsideScrollDistance){
_local3 = ((_local2.roomInsideScrollDistance - roomInsideMC.theMask.mouseX) / _local2.roomInsideScrollDistance);
} else {
if (roomInsideMC.theMask.mouseX > (roomInsideMC.theMask.width - _local2.roomInsideScrollDistance)){
_local3 = (-((roomInsideMC.theMask.mouseX - (roomInsideMC.theMask.width - _local2.roomInsideScrollDistance))) / _local2.roomInsideScrollDistance);
} else {
_local3 = 0;
};
};
if (roomInsideMC.theMask.mouseY < _local2.roomInsideScrollDistance){
_local4 = ((_local2.roomInsideScrollDistance - roomInsideMC.theMask.mouseY) / _local2.roomInsideScrollDistance);
} else {
if (roomInsideMC.theMask.mouseY > (roomInsideMC.theMask.height - _local2.roomInsideScrollDistance)){
_local4 = (-((roomInsideMC.theMask.mouseY - (roomInsideMC.theMask.height - _local2.roomInsideScrollDistance))) / _local2.roomInsideScrollDistance);
} else {
_local4 = 0;
};
};
scrollSpeedX = _local3;
scrollSpeedY = _local4;
if (!scrollTimer){
scrollLastTime = getTimer();
scrollTimer = new Timer(1, 0);
scrollTimer.addEventListener(TimerEvent.TIMER, onScrollTime);
scrollTimer.start();
};
}
private function onScrollTime(_arg1:TimerEvent):void{
var _local2:* = parent;
var _local3:int = getTimer();
var _local4:Rectangle = scrollBounds;
var _local5:Number = (((scrollSpeedX * _local2.roomInsideScrollSpeed) * (_local3 - scrollLastTime)) / 1000);
var _local6:Number = (((scrollSpeedY * _local2.roomInsideScrollSpeed) * (_local3 - scrollLastTime)) / 1000);
if (_local5 > 0){
if ((_local4.left + _local5) > 0){
_local5 = -(_local4.left);
};
if (_local5 < 0){
_local5 = 0;
};
} else {
if ((_local4.right + _local5) < roomInsideMC.theMask.width){
_local5 = (roomInsideMC.theMask.width - _local4.right);
};
if (_local5 > 0){
_local5 = 0;
};
};
if (_local6 > 0){
if ((_local4.top + _local6) > 0){
_local6 = -(_local4.top);
};
if (_local6 < 0){
_local6 = 0;
};
} else {
if ((_local4.bottom + _local6) < roomInsideMC.theMask.height){
_local6 = (roomInsideMC.theMask.height - _local4.bottom);
};
if (_local6 > 0){
_local6 = 0;
};
};
roomInsideMC.thingsHolder.x = (roomInsideMC.thingsHolder.x + _local5);
roomInsideMC.thingsHolder.y = (roomInsideMC.thingsHolder.y + _local6);
roomInsideMC.namesHolder.x = (roomInsideMC.namesHolder.x + _local5);
roomInsideMC.namesHolder.y = (roomInsideMC.namesHolder.y + _local6);
roomInsideMC.bubblesHolder.x = (roomInsideMC.bubblesHolder.x + _local5);
roomInsideMC.bubblesHolder.y = (roomInsideMC.bubblesHolder.y + _local6);
_local4.x = (_local4.x + _local5);
_local4.y = (_local4.y + _local6);
moveBackground(_local5, _local6);
updateArrows();
scrollLastTime = _local3;
}
private function moveBackground(_arg1:Number, _arg2:Number):void{
var _local3:Rectangle = roomInsideMC.backgroundHolder.getBounds(roomInsideMC);
while ((_local3.left + _arg1) > 0) {
_arg1 = (_arg1 - backgroundTileWidth);
};
while ((_local3.right + _arg1) < roomInsideMC.theMask.width) {
_arg1 = (_arg1 + backgroundTileWidth);
};
while ((_local3.top + _arg2) > 0) {
_arg2 = (_arg2 - backgroundTileHeight);
};
while ((_local3.bottom + _arg2) < roomInsideMC.theMask.height) {
_arg2 = (_arg2 + backgroundTileHeight);
};
roomInsideMC.backgroundHolder.x = (roomInsideMC.backgroundHolder.x + _arg1);
roomInsideMC.backgroundHolder.y = (roomInsideMC.backgroundHolder.y + _arg2);
}
private function setPlayersControl():void{
var _local1:int;
_local1 = 0;
while (_local1 < players.length) {
players[_local1].addEventListener(MouseEvent.MOUSE_OVER, onPlayerMouseOver);
players[_local1].addEventListener(MouseEvent.MOUSE_OUT, onPlayerMouseOut);
players[_local1].addEventListener(MouseEvent.MOUSE_DOWN, onPlayerMouseDown);
players[_local1].buttonMode = true;
_local1++;
};
_local1 = 0;
while (_local1 < tables.length) {
tables[_local1].addEventListener(MouseEvent.MOUSE_OVER, onTableMouseOver);
tables[_local1].addEventListener(MouseEvent.MOUSE_OUT, onTableMouseOut);
tables[_local1].addEventListener(MouseEvent.MOUSE_DOWN, onTableMouseDown);
tables[_local1].buttonMode = true;
_local1++;
};
}
private function onPlayerMouseOver(_arg1:MouseEvent):void{
var _local2:Player = Player(_arg1.currentTarget);
var _local3:PlayerGroup = (_local2.playerInfo.isRobot) ? getRobotPlayerGroup(_local2) : getPlayerPlayerGroup(_local2.playerInfo.playerUID);
onPlayerGroupMouseOver(_local3);
}
private function onPlayerMouseOut(_arg1:MouseEvent):void{
hideBubbles();
}
private function onPlayerMouseDown(_arg1:MouseEvent):void{
var _local2:Player = Player(_arg1.currentTarget);
var _local3:PlayerGroup = (_local2.playerInfo.isRobot) ? getRobotPlayerGroup(_local2) : getPlayerPlayerGroup(_local2.playerInfo.playerUID);
onPlayerGroupMouseDown(_local3);
}
private function onTableMouseOver(_arg1:MouseEvent):void{
var _local2:Table = Table(_arg1.currentTarget);
var _local3:PlayerGroup = getTablePlayerGroup(_local2.tableInfo.tableUID);
onPlayerGroupMouseOver(_local3);
}
private function onTableMouseOut(_arg1:MouseEvent):void{
hideBubbles();
}
private function onTableMouseDown(_arg1:MouseEvent):void{
var _local2:Table = Table(_arg1.currentTarget);
var _local3:PlayerGroup = getTablePlayerGroup(_local2.tableInfo.tableUID);
onPlayerGroupMouseDown(_local3);
}
private function onPlayerGroupMouseOver(_arg1:PlayerGroup):void{
var _local5:int;
var _local2:* = parent;
var _local3:int = _arg1.getState();
var _local4:Point = _arg1.getBubblePosition();
var _local6:Bubble = new Bubble();
hideBubbles();
if (_arg1 == selfPlayerGroup){
switch (_local3){
case PlayerGroup.STATE_IDLE:
_local6.showOpenTable(_local4.x, _local4.y);
break;
case PlayerGroup.STATE_WAITING:
_local6.showWaiting(_local4.x, _local4.y, _arg1.table.tableInfo.possibleNoOfPlayers);
break;
case PlayerGroup.STATE_WAITINGORSTARTING:
if (_arg1.getIsHost(_local2.playerUID)){
_local6.showWaitingOrStart(_local4.x, _local4.y, _arg1.table.tableInfo.possibleNoOfPlayers);
} else {
_local6.showWaiting(_local4.x, _local4.y, _arg1.table.tableInfo.possibleNoOfPlayers);
};
break;
case PlayerGroup.STATE_STARTING:
if (_arg1.getIsHost(_local2.playerUID)){
_local6.showStart(_local4.x, _local4.y);
} else {
_local6.showWaitingHost(_local4.x, _local4.y);
};
break;
};
} else {
_local5 = selfPlayerGroup.getState();
switch (_local3){
case PlayerGroup.STATE_IDLE:
switch (_local5){
case PlayerGroup.STATE_IDLE:
case PlayerGroup.STATE_WAITING:
case PlayerGroup.STATE_WAITINGORSTARTING:
_local6.showInvite(_local4.x, _local4.y);
break;
};
break;
case PlayerGroup.STATE_WAITING:
case PlayerGroup.STATE_WAITINGORSTARTING:
switch (_local5){
case PlayerGroup.STATE_IDLE:
_local6.showJoinTable(_local4.x, _local4.y);
break;
case PlayerGroup.STATE_WAITING:
case PlayerGroup.STATE_WAITINGORSTARTING:
case PlayerGroup.STATE_STARTING:
_local6.showWaiting(_local4.x, _local4.y, _arg1.table.tableInfo.possibleNoOfPlayers);
break;
};
break;
case PlayerGroup.STATE_STARTING:
switch (_local5){
case PlayerGroup.STATE_IDLE:
case PlayerGroup.STATE_WAITING:
case PlayerGroup.STATE_WAITINGORSTARTING:
case PlayerGroup.STATE_STARTING:
_local6.showWaiting(_local4.x, _local4.y, _arg1.table.tableInfo.possibleNoOfPlayers);
break;
};
break;
case PlayerGroup.STATE_PLAYING:
switch (_local5){
case PlayerGroup.STATE_IDLE:
case PlayerGroup.STATE_WAITING:
case PlayerGroup.STATE_WAITINGORSTARTING:
case PlayerGroup.STATE_STARTING:
_local6.showPlaying(_local4.x, _local4.y);
break;
};
break;
};
};
roomInsideMC.bubblesHolder.addChild(_local6);
}
private function onPlayerGroupMouseDown(_arg1:PlayerGroup):void{
var _local4:int;
var _local2:* = parent;
var _local3:int = _arg1.getState();
hideBubbles();
if (_arg1 == selfPlayerGroup){
switch (_local3){
case PlayerGroup.STATE_IDLE:
_local2.doOpenTable();
break;
case PlayerGroup.STATE_WAITINGORSTARTING:
case PlayerGroup.STATE_STARTING:
if (_arg1.getIsHost(_local2.playerUID)){
_local2.doStartPlaying();
};
break;
};
} else {
_local4 = selfPlayerGroup.getState();
switch (_local3){
case PlayerGroup.STATE_IDLE:
switch (_local4){
case PlayerGroup.STATE_IDLE:
_local2.doOpenTable(_arg1.players[0].playerInfo.playerUID);
break;
case PlayerGroup.STATE_WAITING:
case PlayerGroup.STATE_WAITINGORSTARTING:
_local2.doInvite(_arg1.players[0].playerInfo.playerUID);
break;
};
break;
case PlayerGroup.STATE_WAITING:
case PlayerGroup.STATE_WAITINGORSTARTING:
switch (_local4){
case PlayerGroup.STATE_IDLE:
_local2.doJoinTable(_arg1.table.tableInfo.tableUID);
break;
};
break;
case PlayerGroup.STATE_STARTING:
break;
case PlayerGroup.STATE_PLAYING:
switch (_local4){
case PlayerGroup.STATE_IDLE:
break;
};
break;
};
};
}
private function hideBubbles():void{
while (roomInsideMC.bubblesHolder.numChildren > 0) {
roomInsideMC.bubblesHolder.removeChildAt((roomInsideMC.bubblesHolder.numChildren - 1));
};
}
private function onHelpButtonClicked(_arg1:MouseEvent):void{
roomInsideMC.helpDialog.visible = true;
}
private function onHelpDialogCloseButtonClicked(_arg1:MouseEvent):void{
roomInsideMC.helpDialog.visible = false;
}
private function onCloseButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
_local2.doLeaveRoom();
}
public function playerOpenedTable(_arg1:String, _arg2:String, _arg3:Array, _arg4:String):void{
var _local5:PlayerGroup = getPlayerPlayerGroup(_arg1);
var _local6:TableInfo = new TableInfo(_arg3, _arg2, [_arg1], new Array(), false, _arg4);
var _local7:Table = createTable(_local6);
tables.push(_local7);
roomInsideMC.thingsHolder.addChild(_local7);
_local5.table = _local7;
updateOccupiers();
showNames();
updateScrollBounds();
updateArrows();
updateThingsDepths();
setPlayersControl();
}
public function getPlayerPlayerGroup(_arg1:String):PlayerGroup{
var _local2:int;
_local2 = 0;
while (_local2 < playerGroups.length) {
if (playerGroups[_local2] == null){
} else {
if (playerGroups[_local2].getPlayerIsInGroup(_arg1)){
return (playerGroups[_local2]);
};
};
_local2++;
};
return (null);
}
public function getPlayerPlayerGroupByName(_arg1:String):PlayerGroup{
var _local2:int;
_local2 = 0;
while (_local2 < playerGroups.length) {
if (playerGroups[_local2] == null){
} else {
if (playerGroups[_local2].getPlayerIsInGroupByName(_arg1)){
return (playerGroups[_local2]);
};
};
_local2++;
};
return (null);
}
public function getRobotPlayerGroup(_arg1:Player):PlayerGroup{
var _local2:int;
_local2 = 0;
while (_local2 < playerGroups.length) {
if (playerGroups[_local2] == null){
} else {
if (playerGroups[_local2].getRobotIsInGroup(_arg1)){
return (playerGroups[_local2]);
};
};
_local2++;
};
return (null);
}
public function getTablePlayerGroup(_arg1:String):PlayerGroup{
var _local2:int;
_local2 = 0;
while (_local2 < playerGroups.length) {
if (playerGroups[_local2] == null){
} else {
if (playerGroups[_local2].table == null){
} else {
if (playerGroups[_local2].table.tableInfo.tableUID == _arg1){
return (playerGroups[_local2]);
};
};
};
_local2++;
};
return (null);
}
public function getTablePlayerGroupByTableID(_arg1:String):PlayerGroup{
var _local2:int;
_local2 = 0;
while (_local2 < playerGroups.length) {
if (playerGroups[_local2] == null){
} else {
if (playerGroups[_local2].table == null){
} else {
if (playerGroups[_local2].table.tableInfo.tableID == _arg1){
return (playerGroups[_local2]);
};
};
};
_local2++;
};
return (null);
}
public function getPlayerGroupsSortedByPlayerUID():Array{
var _local1:Array = playerGroups.concat();
_local1.sort(comparePlayerGroupPlayerUID);
return (_local1);
}
private function comparePlayerGroupPlayerUID(_arg1:PlayerGroup, _arg2:PlayerGroup):int{
var _local3:String;
var _local4:int;
_local3 = _arg1.players[0].playerInfo.playerUID;
_local4 = 1;
while (_local4 < _arg1.players.length) {
if (_arg1.players[_local4].playerInfo.playerUID < _local3){
_local3 = _arg1.players[_local4].playerInfo.playerUID;
};
_local4++;
};
_local4 = 0;
while (_local4 < _arg2.players.length) {
if (_arg2.players[_local4].playerInfo.playerUID < _local3){
return (1);
};
_local4++;
};
return (-1);
}
public function playerJoinedRoom(_arg1:String, _arg2:String, _arg3:String, _arg4:String):void{
var _local5:PlayerInfo;
var _local6:Player;
var _local7:PlayerGroup;
var _local8:Point;
var _local9:Point;
_local5 = new PlayerInfo(_arg1, _arg2, _arg3, _arg4);
_local6 = createPlayer(_local5);
players.push(_local6);
roomInsideMC.thingsHolder.addChild(_local6);
_local7 = new PlayerGroup(-1, -1);
_local7.players.push(_local6);
playerGroups.push(_local7);
updateOccupiers();
showNames();
updateScrollBounds();
updateArrows();
setPlayersControl();
updateThingsDepths();
}
private function expandOccupiers():void{
var _local1:Point;
var _local2:int;
var _local3:int;
var _local4:Array;
var _local5:int;
var _local6:int;
_local1 = getOccupiersDimension(((occupiers.length * occupiers[0].length) + 1));
_local2 = (Math.floor(((_local1.x - 1) / 2)) - Math.floor(((occupiers.length - 1) / 2)));
_local3 = (Math.floor(((_local1.y - 1) / 2)) - Math.floor(((occupiers[0].length - 1) / 2)));
_local4 = new Array();
_local5 = 0;
while (_local5 < _local1.x) {
_local4[_local5] = new Array();
_local6 = 0;
while (_local6 < _local1.y) {
if (((((((((_local5 - _local2) >= 0)) && (((_local5 - _local2) < occupiers.length)))) && (((_local6 - _local3) >= 0)))) && (((_local6 - _local3) < occupiers[0].length)))){
_local4[_local5][_local6] = occupiers[(_local5 - _local2)][(_local6 - _local3)];
if (_local4[_local5][_local6] != null){
_local4[_local5][_local6].indexX = (_local4[_local5][_local6].indexX + _local2);
_local4[_local5][_local6].indexY = (_local4[_local5][_local6].indexY + _local3);
};
} else {
_local4[_local5][_local6] = null;
};
_local6++;
};
_local5++;
};
occupiers = _local4;
}
private function getPlayerGroupXY(_arg1:int, _arg2:int):Point{
var _local3:Number = (selfPlayerGroup.x + ((_arg1 - selfPlayerGroup.indexX) * tableBounds.width));
var _local4:Number = (selfPlayerGroup.y + ((_arg2 - selfPlayerGroup.indexY) * tableBounds.height));
return (new Point(_local3, _local4));
}
public function playerDisconnected(_arg1:String):void{
var _local4:int;
var _local2:* = parent;
var _local3:PlayerGroup = getPlayerPlayerGroup(_arg1);
if (_local3 == null){
return;
};
_local3.removePlayerOrViewer(_arg1);
destroyPlayer(_arg1);
if (getShouldDestroyTable(_local3)){
_local4 = 0;
while (_local4 < _local3.players.length) {
if (_local3.players[_local4].playerInfo.isRobot){
destroyRobot(_local3.players[_local4]);
};
_local4++;
};
if (_local3.table != null){
destroyTable(_local3.table.tableInfo.tableUID);
};
removePlayerGroup(_local3);
} else {
if ((((_local3.table == null)) || (!(_local3.table.tableInfo.isPlaying)))){
_local4 = 0;
while (_local4 < _local3.players.length) {
if (!_local3.players[_local4].playerInfo.isRobot){
break;
};
_local4++;
};
_local3.players = _local3.players.concat(_local3.players.splice(0, _local4));
};
};
updateOccupiers();
showNames();
updateScrollBounds();
updateArrows();
updateThingsDepths();
}
private function getShouldDestroyTable(_arg1:PlayerGroup):Boolean{
var _local2:int;
if (_arg1.players.length == 0){
return (true);
};
_local2 = 0;
while (_local2 < _arg1.players.length) {
if (!_arg1.players[_local2].playerInfo.isRobot){
return (false);
};
_local2++;
};
return (true);
}
public function playerJoinedTable(_arg1:String, _arg2:String):void{
var _local3:PlayerGroup = getPlayerPlayerGroup(_arg1);
var _local4:PlayerGroup = getTablePlayerGroup(_arg2);
var _local5:Player = getPlayer(_arg1);
removePlayerGroup(_local3);
_local4.addPlayer(_local5);
if (_local3 == selfPlayerGroup){
selfPlayerGroup = _local4;
};
updateOccupiers();
showNames();
updateScrollBounds();
updateArrows();
updateThingsDepths();
setPlayersControl();
}
public function playerLeftTable(_arg1:String, _arg2:String):void{
var _local5:Player;
var _local6:Point;
var _local7:Point;
var _local8:int;
var _local3:* = parent;
var _local4:PlayerGroup = getPlayerPlayerGroup(_arg1);
if (_local4 == null){
return;
};
if (_local4.table == null){
return;
};
if (_local4.table.tableInfo.tableUID != _arg2){
return;
};
_local4.removePlayerOrViewer(_arg1);
if (getShouldDestroyTable(_local4)){
_local8 = 0;
while (_local8 < _local4.players.length) {
if (_local4.players[_local8].playerInfo.isRobot){
destroyRobot(_local4.players[_local8]);
};
_local8++;
};
if (_local4.table != null){
destroyTable(_local4.table.tableInfo.tableUID);
};
removePlayerGroup(_local4);
} else {
if ((((_local4.table == null)) || (!(_local4.table.tableInfo.isPlaying)))){
_local8 = 0;
while (_local8 < _local4.players.length) {
if (!_local4.players[_local8].playerInfo.isRobot){
break;
};
_local8++;
};
_local4.players = _local4.players.concat(_local4.players.splice(0, _local8));
};
};
_local5 = getPlayer(_arg1);
_local4 = new PlayerGroup(-1, -1);
_local4.players.push(_local5);
playerGroups.push(_local4);
if (_arg1 == _local3.playerUID){
selfPlayerGroup = _local4;
};
updateOccupiers();
showNames();
updateScrollBounds();
updateArrows();
setPlayersControl();
updateThingsDepths();
}
private function removePlayerGroup(_arg1:PlayerGroup):void{
var _local2:int;
if ((((_arg1.indexX >= 0)) && ((_arg1.indexY >= 0)))){
occupiers[_arg1.indexX][_arg1.indexY] = null;
};
_local2 = 0;
while (_local2 < playerGroups.length) {
if (playerGroups[_local2] != _arg1){
} else {
playerGroups.splice(_local2, 1);
return;
};
_local2++;
};
}
public function robotJoinedTable(_arg1:String):void{
var _local2:* = parent;
var _local3:PlayerGroup = getTablePlayerGroup(_arg1);
var _local4:Player = createRobot(_local2.robotName);
players.push(_local4);
roomInsideMC.thingsHolder.addChild(_local4);
_local3.addPlayer(_local4);
updateOccupiers();
showNames();
updateScrollBounds();
updateArrows();
updateThingsDepths();
setPlayersControl();
}
private function getPlayer(_arg1:String):Player{
var _local2:int;
_local2 = 0;
while (_local2 < players.length) {
if (players[_local2].playerInfo.playerUID == _arg1){
return (players[_local2]);
};
_local2++;
};
return (null);
}
public function invitedBy(_arg1:String):void{
var _local5:InviteDialog;
var _local6:MovieClip;
var _local7:Table;
var _local8:Player;
var _local9:Bubble;
var _local10:Array;
var _local11:Array;
var _local12:Rectangle;
var _local13:Rectangle;
var _local14:Number;
var _local15:int;
var _local2:* = parent;
var _local3:PlayerGroup = getPlayerPlayerGroup(_arg1);
var _local4:int = _local3.getState();
if (_local2.lobbyType != "normal"){
return;
};
if (selfPlayerGroup.getState() != PlayerGroup.STATE_IDLE){
return;
};
if (((!((_local4 == PlayerGroup.STATE_WAITING))) && (!((_local4 == PlayerGroup.STATE_WAITINGORSTARTING))))){
return;
};
invitingTableUID = _local3.table.tableInfo.tableUID;
_local2.doHideDialog();
_local5 = new InviteDialog();
_local2.addChild(_local5);
_local2.dialog = _local5;
_local10 = new Array();
_local11 = new Array();
_local6 = new MovieClip();
_local6.thingsHolder = new MovieClip();
_local6.addChild(_local6.thingsHolder);
_local6.namesHolder = new MovieClip();
_local6.addChild(_local6.namesHolder);
_local7 = createTable(_local3.table.tableInfo);
_local7.x = _local3.table.x;
_local7.y = _local3.table.y;
_local6.thingsHolder.addChild(_local7);
_local10.push(_local7);
_local15 = 0;
while (_local15 < _local3.players.length) {
if (_local3.players[_local15].playerInfo.isRobot){
_local8 = createRobot(_local2.robotName);
} else {
_local8 = createPlayer(_local3.players[_local15].playerInfo);
};
_local8.x = _local3.players[_local15].x;
_local8.y = _local3.players[_local15].y;
_local6.thingsHolder.addChild(_local8);
_local10.push(_local8);
_local9 = createNameBubble(_local8);
_local6.namesHolder.addChild(_local9);
_local11.push(_local9);
_local15++;
};
_local15 = 0;
while (_local15 < _local3.viewers.length) {
_local8 = createPlayer(_local3.viewers[_local15].playerInfo);
_local8.x = _local3.viewers[_local15].x;
_local8.y = _local3.viewers[_local15].y;
_local6.thingsHolder.addChild(_local8);
_local10.push(_local8);
_local9 = createNameBubble(_local8);
_local6.namesHolder.addChild(_local9);
_local11.push(_local9);
_local15++;
};
_local10.sort(compareYX);
_local11.sort(compareYX);
_local15 = 0;
while (_local15 < _local10.length) {
_local6.thingsHolder.setChildIndex(_local10[_local15], _local15);
_local15++;
};
_local15 = 0;
while (_local15 < _local11.length) {
_local6.namesHolder.setChildIndex(_local11[_local15], _local15);
_local15++;
};
_local5.addChild(_local6);
_local12 = _local5.tableMask.getBounds(_local5);
_local13 = _local6.getBounds(_local5);
_local14 = Math.min((_local12.width / _local13.width), (_local12.height / _local13.height));
_local6.scaleX = _local14;
_local6.scaleY = _local14;
_local6.y = (_local6.y + 200);
_local13 = _local6.getBounds(_local5);
_local6.x = (_local6.x + (((_local12.left + _local12.right) - (_local13.left + _local13.right)) / 2));
_local6.y = (_local6.y + (((_local12.top + _local12.bottom) - (_local13.top + _local13.bottom)) / 2));
_local5.tableMask.visible = false;
_local5.acceptButton.addEventListener(MouseEvent.CLICK, acceptInvitationButtonClicked);
_local5.rejectButton.addEventListener(MouseEvent.CLICK, rejectInvitationButtonClicked);
}
private function acceptInvitationButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
_local2.doHideDialog();
_local2.doJoinTable(invitingTableUID);
}
private function rejectInvitationButtonClicked(_arg1:MouseEvent):void{
var _local2:* = parent;
_local2.doHideDialog();
}
public function getIsSelfTable(_arg1:String):Boolean{
var _local2:PlayerGroup = getTablePlayerGroup(_arg1);
return ((_local2 == selfPlayerGroup));
}
public function playingStarted(_arg1:String):void{
var _local2:PlayerGroup = getTablePlayerGroup(_arg1);
_local2.table.tableInfo.isPlaying = true;
_local2.table.toys.visible = true;
}
public static function compareYX(_arg1, _arg2):int{
if (_arg1.y < _arg2.y){
return (-1);
};
if (_arg1.y > _arg2.y){
return (1);
};
if (_arg1.x < _arg2.x){
return (-1);
};
if (_arg1.x > _arg2.x){
return (1);
};
return (0);
}
}
}//package com.novelgames.lobby
Section 55
//RoomInsideBackground (com.novelgames.lobby.RoomInsideBackground)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class RoomInsideBackground extends MovieClip {
}
}//package com.novelgames.lobby
Section 56
//RoomInsideMask (com.novelgames.lobby.RoomInsideMask)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class RoomInsideMask extends MovieClip {
}
}//package com.novelgames.lobby
Section 57
//RoomInsideMC (com.novelgames.lobby.RoomInsideMC)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class RoomInsideMC extends MovieClip {
public var theMask:RoomInsideMask;
public var arrowDown:MovieClip;
public var thingsHolder:MovieClip;
public var helpButton:SimpleButton;
public var arrowUpLeft:MovieClip;
public var arrowDownRight:MovieClip;
public var arrowDownLeft:MovieClip;
public var arrowRight:MovieClip;
public var arrowUp:MovieClip;
public var bubblesHolder:MovieClip;
public var closeButton:SimpleButton;
public var namesHolder:MovieClip;
public var filterText:MovieClip;
public var helpDialog:MovieClip;
public var arrowUpRight:MovieClip;
public var arrowLeft:MovieClip;
public var backgroundHolder:MovieClip;
}
}//package com.novelgames.lobby
Section 58
//Rooms (com.novelgames.lobby.Rooms)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
public class Rooms extends MovieClip {
private var roomsMC:RoomsMC;
private var roomInfos:Array;
private var currentRoomsPage:int;
public function show(_arg1:Array){
var _local2:MovieClip;
var _local3:int;
this.roomInfos = _arg1;
roomsMC = new RoomsMC();
this.addChild(roomsMC);
_local3 = 0;
while (true) {
if (!roomsMC[("room" + _local3)]){
break;
};
_local2 = roomsMC[("room" + _local3)];
_local2.door.stop();
_local2.stop();
_local2.mouseChildren = false;
_local2.buttonMode = true;
_local2.addEventListener(MouseEvent.CLICK, onRoomClicked);
_local3++;
};
roomsMC.previousPageButton.addEventListener(MouseEvent.CLICK, onPreviousPageButtonClicked);
roomsMC.nextPageButton.addEventListener(MouseEvent.CLICK, onNextPageButtonClicked);
roomsMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
showPage(0);
}
private function showPage(_arg1:int):void{
var _local3:int;
var _local4:MovieClip;
var _local5:RoomInfo;
var _local6:int;
var _local2:Array = new Array();
_local6 = 0;
while (true) {
if (!roomsMC[("room" + _local6)]){
break;
};
_local2.push(roomsMC[("room" + _local6)]);
_local6++;
};
_local3 = Math.ceil((roomInfos.length / _local2.length));
currentRoomsPage = _arg1;
roomsMC.previousPageButton.visible = (_arg1 > 0);
roomsMC.nextPageButton.visible = (_arg1 < (_local3 - 1));
_local6 = 0;
while ((((_local6 < _local2.length)) && (((_local6 + (currentRoomsPage * _local2.length)) < roomInfos.length)))) {
_local4 = _local2[_local6];
_local5 = roomInfos[(_local6 + (currentRoomsPage * _local2.length))];
_local4.roomID = _local5.roomID;
_local4.roomNameText.embedFonts = false;
_local4.roomNameText.text = _local5.roomName;
_local4.noOfPlayersText.embedFonts = false;
_local4.noOfPlayersText.text = _local5.noOfPlayers;
if (_local5.roomCapacity >= 0){
_local4.slashText.visible = true;
_local4.roomCapacityText.embedFonts = false;
_local4.roomCapacityText.text = _local5.roomCapacity;
_local4.roomCapacityText.visible = true;
_local4.door.gotoAndStop(((_local5.noOfPlayers < _local5.roomCapacity)) ? "opened" : "closed");
} else {
_local4.slashText.visible = false;
_local4.roomCapacityText.visible = false;
_local4.door.gotoAndStop("opened");
};
_local4.visible = true;
_local6++;
};
while (_local6 < _local2.length) {
_local2[_local6].visible = false;
_local6++;
};
}
private function onPreviousPageButtonClicked(_arg1:MouseEvent):void{
showPage((currentRoomsPage - 1));
}
private function onNextPageButtonClicked(_arg1:MouseEvent):void{
showPage((currentRoomsPage + 1));
}
private function onRoomClicked(_arg1:MouseEvent):void{
var _local2:MovieClip = MovieClip(_arg1.currentTarget);
Object(parent).roomID = _local2.roomID;
Object(parent).doShowEnter();
}
private function hide(_arg1:MouseEvent):void{
Object(parent).doHide();
}
}
}//package com.novelgames.lobby
Section 59
//RoomsMC (com.novelgames.lobby.RoomsMC)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class RoomsMC extends MovieClip {
public var room0:MovieClip;
public var room1:MovieClip;
public var room2:MovieClip;
public var room3:MovieClip;
public var room4:MovieClip;
public var nextPageButton:SimpleButton;
public var room5:MovieClip;
public var closeButton:SimpleButton;
public var previousPageButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 60
//Status (com.novelgames.lobby.Status)
package com.novelgames.lobby {
import flash.display.*;
import flash.events.*;
public class Status extends MovieClip {
private var statusMC:MovieClip;
public function showWait():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("wait");
statusMC.closeButton.visible = false;
this.addChild(statusMC);
}
public function showDisconnected():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("disconnected");
statusMC.closeButton.visible = false;
this.addChild(statusMC);
}
public function showLoadFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("loadFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showJoinRoomFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("joinRoomFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showLeaveRoomFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("leaveRoomFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showOpenTableFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("openTableFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showJoinTableFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("joinTableFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showLeaveTableFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("leaveTableFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showRobotJoinTableFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("robotJoinTableFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showInviteFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("inviteFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showInvitationSent():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("invitationSent");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showStartGameFailed():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("startGameFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, hide);
this.addChild(statusMC);
}
public function showSendingEmails():void{
statusMC = new StatusMC();
statusMC.gotoAndStop("sendingEmails");
statusMC.closeButton.visible = false;
this.addChild(statusMC);
}
public function showSendEmailsFailed(_arg1:Function):void{
statusMC = new StatusMC();
statusMC.gotoAndStop("sendEmailsFailed");
statusMC.closeButton.addEventListener(MouseEvent.CLICK, _arg1);
this.addChild(statusMC);
}
private function hide(_arg1:MouseEvent=null):void{
Object(parent).doHideDialog();
}
}
}//package com.novelgames.lobby
Section 61
//StatusMC (com.novelgames.lobby.StatusMC)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class StatusMC extends MovieClip {
public var closeButton:SimpleButton;
}
}//package com.novelgames.lobby
Section 62
//Table (com.novelgames.lobby.Table)
package com.novelgames.lobby {
import flash.display.*;
public dynamic class Table extends MovieClip {
public var toys:MovieClip;
public var player:Player;
public var viewer:Player;
}
}//package com.novelgames.lobby
Section 63
//TableInfo (com.novelgames.lobby.TableInfo)
package com.novelgames.lobby {
public class TableInfo {
public var possibleNoOfPlayers:Array;
public var tableUID:String;
public var playerUIDs:Array;
public var viewerUIDs:Array;
public var isPlaying:Boolean;
public var tableID:String;
public function TableInfo(_arg1:Array, _arg2:String, _arg3:Array, _arg4:Array, _arg5:Boolean, _arg6:String){
this.possibleNoOfPlayers = _arg1;
this.tableUID = _arg2;
this.playerUIDs = _arg3;
this.viewerUIDs = _arg4;
this.isPlaying = _arg5;
this.tableID = _arg6;
}
}
}//package com.novelgames.lobby
Section 64
//ChatButton (com.novelgames.multiplayerflashgames.common.ChatButton)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
public class ChatButton extends MovieClip {
public static var enabled:Boolean = true;
public function ChatButton(){
super();
if (!ChatButton.enabled){
visible = false;
};
this.buttonMode = true;
this.addEventListener(MouseEvent.CLICK, function ():void{
Object(parent.parent).showChatInput();
});
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 65
//Clock (com.novelgames.multiplayerflashgames.common.Clock)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
public class Clock extends MovieClip {
public var theMask:MovieClip;
public var ratio:Number;
private var timeLimit:int;
private var maskRadius:Number;
private var simpleTimer:SimpleTimer;
public function Clock(){
var _local1:Rectangle = this.getBounds(this);
maskRadius = Math.max(_local1.right, Math.max(-(_local1.left), Math.max(_local1.bottom, -(_local1.top))));
visible = false;
}
public function startClock(_arg1:int):void{
if (_arg1 <= 0){
return;
};
this.timeLimit = _arg1;
updateClock(0);
if (simpleTimer){
simpleTimer.stop();
};
simpleTimer = new SimpleTimer(1, 0, _arg1, onTime);
visible = true;
}
public function stopClock():void{
if (simpleTimer != null){
simpleTimer.stop();
};
simpleTimer = null;
visible = false;
}
private function onTime(_arg1:SimpleTimer):void{
updateClock(_arg1.ratio);
if (_arg1.ratio == 1){
Object(parent).clockFinished(this);
};
}
public function updateClock(_arg1:Number):void{
var _local2:Number = maskRadius;
this.ratio = _arg1;
theMask.graphics.clear();
theMask.graphics.beginFill(0);
theMask.graphics.moveTo(0, 0);
theMask.graphics.lineTo(0, -(_local2));
if (_arg1 >= (1 / 8)){
theMask.graphics.lineTo(_local2, -(_local2));
};
if (_arg1 >= (2 / 8)){
theMask.graphics.lineTo(_local2, 0);
};
if (_arg1 >= (3 / 8)){
theMask.graphics.lineTo(_local2, _local2);
};
if (_arg1 >= (4 / 8)){
theMask.graphics.lineTo(0, _local2);
};
if (_arg1 >= (5 / 8)){
theMask.graphics.lineTo(-(_local2), _local2);
};
if (_arg1 >= (6 / 8)){
theMask.graphics.lineTo(-(_local2), 0);
};
if (_arg1 >= (7 / 8)){
theMask.graphics.lineTo(-(_local2), -(_local2));
};
if (_arg1 < (1 / 8)){
theMask.graphics.lineTo((_local2 * Math.tan(((Math.PI * 2) * _arg1))), -(_local2));
} else {
if (_arg1 < (2 / 8)){
theMask.graphics.lineTo(_local2, (-(_local2) * Math.tan(((Math.PI / 2) - ((Math.PI * 2) * _arg1)))));
} else {
if (_arg1 < (3 / 8)){
theMask.graphics.lineTo(_local2, (-(_local2) * Math.tan(((Math.PI / 2) - ((Math.PI * 2) * _arg1)))));
} else {
if (_arg1 < (4 / 8)){
theMask.graphics.lineTo((_local2 * Math.tan((Math.PI - ((Math.PI * 2) * _arg1)))), _local2);
} else {
if (_arg1 < (5 / 8)){
theMask.graphics.lineTo((_local2 * Math.tan((Math.PI - ((Math.PI * 2) * _arg1)))), _local2);
} else {
if (_arg1 < (6 / 8)){
theMask.graphics.lineTo(-(_local2), (_local2 * Math.tan((((Math.PI * 3) / 2) - ((Math.PI * 2) * _arg1)))));
} else {
if (_arg1 < (7 / 8)){
theMask.graphics.lineTo(-(_local2), (_local2 * Math.tan((((Math.PI * 3) / 2) - ((Math.PI * 2) * _arg1)))));
} else {
theMask.graphics.lineTo((_local2 * Math.tan(((Math.PI * 2) * _arg1))), -(_local2));
};
};
};
};
};
};
};
theMask.graphics.lineTo(0, 0);
theMask.graphics.endFill();
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 66
//CloseButton (com.novelgames.multiplayerflashgames.common.CloseButton)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
public class CloseButton extends MovieClip {
public static var enabled:Boolean = false;
public function CloseButton(){
super();
if (!CloseButton.enabled){
visible = false;
};
this.buttonMode = true;
this.addEventListener(MouseEvent.CLICK, function ():void{
Object(parent.parent).leaveTable();
});
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 67
//COPYRIGHT (com.novelgames.multiplayerflashgames.common.COPYRIGHT)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.text.*;
public class COPYRIGHT extends MovieClip {
public var text:TextField;
public function COPYRIGHT(){
trace(text.text);
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 68
//Game (com.novelgames.multiplayerflashgames.common.Game)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.xml.*;
import flash.ui.*;
public class Game extends MovieClip {
private var mouseHidden:Boolean;
private var isReceivingMessagesBeforePause:Boolean;
public static var gameStage:Stage;
public static var main:MovieClip;
public function sendMessage(_arg1:String, ... _args):void{
var _local3:Object = new Object();
_local3.functionName = _arg1;
_local3.parameters = _args;
if (parent != null){
Object(parent).sendGameMessage(_local3);
};
}
public function sendSynchronizeMessage(_arg1:String, ... _args):void{
var _local3:Object = new Object();
_local3.functionName = _arg1;
_local3.parameters = _args;
if (parent != null){
Object(parent).sendGameMessage(_local3, _arg1);
};
}
public function resetSynchronizeTime():void{
if (parent != null){
Object(parent).resetSynchronizeTime();
};
}
public function sendSynchronizeTimeMessage(_arg1:String, ... _args):void{
var _local3:Object = new Object();
_local3.functionName = _arg1;
_local3.parameters = _args;
if (parent != null){
Object(parent).sendGameMessage(_local3, _arg1, true);
};
}
public function stopReceivingMessages():Boolean{
if (parent == null){
return (false);
};
return (Object(parent).stopReceivingMessages());
}
public function startReceivingMessages():Boolean{
if (parent == null){
return (false);
};
return (Object(parent).startReceivingMessages());
}
public function robotSendMessage(_arg1:int, _arg2:String, ... _args):void{
var _local4:Object = new Object();
_local4.functionName = _arg2;
_local4.parameters = _args;
if (parent != null){
Object(parent).robotSendGameMessage(_arg1, _local4);
};
}
public function robotSendSynchronizeMessage(_arg1:int, _arg2:String, ... _args):void{
var _local4:Object = new Object();
_local4.functionName = _arg2;
_local4.parameters = _args;
if (parent != null){
Object(parent).robotSendGameMessage(_arg1, _local4, _arg2);
};
}
public function robotSendSynchronizeTimeMessage(_arg1:int, _arg2:int, _arg3:String, ... _args):void{
var _local5:Object = new Object();
_local5.functionName = _arg3;
_local5.parameters = _args;
if (parent != null){
Object(parent).robotSendGameMessage(_arg1, _local5, _arg3, _arg2);
};
}
public function startGame(_arg1:Array, _arg2:int):void{
}
public function startView(_arg1:Array):void{
}
public function receiveGameMessage(_arg1:Object, _arg2:String=null, _arg3:int=-1, _arg4:int=0):void{
var _local5:String;
var _local6:Array;
var _local7:int;
var _local8:int;
if (_arg2 == null){
this[_arg1.functionName].apply(this, _arg1.parameters);
} else {
if (_arg4 == 0){
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg1.length) {
if (_arg1[_local7] == null){
} else {
_local5 = _arg1[_local7].functionName;
_local8 = 0;
while (_local8 < _arg1[_local7].parameters.length) {
if (!_local6[_local8]){
_local6[_local8] = new Array();
};
_local6[_local8][_local7] = _arg1[_local7].parameters[_local8];
_local8++;
};
};
_local7++;
};
this[_local5].apply(this, _local6);
} else {
_local5 = _arg1.functionName;
_local6 = _arg1.parameters.concat();
_local6.push(_arg3);
_local6.push(_arg4);
this[_local5].apply(this, _local6);
};
};
}
public function playerDisconnected(_arg1:int):void{
}
public function getChatBubblePosition(_arg1:int):Object{
return ({x:500, y:400, direction:"bottomRight"});
}
public function pause():void{
NewTimer.pause();
pauseControl();
isReceivingMessagesBeforePause = stopReceivingMessages();
}
public function pauseControl():void{
gameStage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyEventDuringPause, false, 2147483647);
gameStage.addEventListener(KeyboardEvent.KEY_UP, onKeyEventDuringPause, false, 2147483647);
this.mouseEnabled = false;
this.mouseChildren = false;
if (mouseHidden){
Mouse.show();
};
if (Sprite.prototype.draggingSprite){
Sprite.prototype.draggingSprite.stopDrag();
};
}
public function unpause():void{
NewTimer.unpause();
unpauseControl();
if (isReceivingMessagesBeforePause){
startReceivingMessages();
};
}
public function unpauseControl():void{
gameStage.focus = gameStage;
gameStage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyEventDuringPause);
gameStage.removeEventListener(KeyboardEvent.KEY_UP, onKeyEventDuringPause);
this.mouseEnabled = true;
this.mouseChildren = true;
if (mouseHidden){
Mouse.hide();
};
if (Sprite.prototype.draggingSprite){
Sprite.prototype.draggingSprite.x = (Sprite.prototype.draggingSprite.x + (Sprite.prototype.draggingSprite.mouseX - Sprite.prototype.draggingSpriteMouseX));
Sprite.prototype.draggingSprite.y = (Sprite.prototype.draggingSprite.y + (Sprite.prototype.draggingSprite.mouseY - Sprite.prototype.draggingSpriteMouseY));
Sprite.prototype.draggingSprite.startDrag(Sprite.prototype.draggingSpriteLockCenter, Sprite.prototype.draggingSpriteBounds);
};
}
public function hideMouse():void{
mouseHidden = true;
Mouse.hide();
}
public function showMouse():void{
mouseHidden = false;
Mouse.show();
}
public function onRightMouseDown():void{
var _local1:DisplayObject = getMouseTarget();
if (!_local1){
return;
};
_local1.dispatchEvent(new MouseEvent("mouseRightDown"));
}
public function onRightMouseUp():void{
var _local1:DisplayObject = getMouseTarget();
if (!_local1){
return;
};
_local1.dispatchEvent(new MouseEvent("mouseRightUp"));
}
public function onMiddleMouseDown():void{
var _local1:DisplayObject = getMouseTarget();
if (!_local1){
return;
};
_local1.dispatchEvent(new MouseEvent("mouseMiddleDown"));
}
public function onMiddleMouseUp():void{
var _local1:DisplayObject = getMouseTarget();
if (!_local1){
return;
};
_local1.dispatchEvent(new MouseEvent("mouseMiddleUp"));
}
private function getMouseTarget():DisplayObject{
var _local3:int;
var _local1:Point = this.localToGlobal(new Point(mouseX, mouseY));
var _local2:Array = this.getObjectsUnderPoint(_local1);
_local3 = (_local2.length - 1);
while (_local3 >= 0) {
if (!_local2[_local3].parent.mouseEnabled){
} else {
if (((_local2[_local3].parent.parent) && (!(_local2[_local3].parent.parent.mouseChildren)))){
} else {
return (_local2[_local3]);
};
};
_local3--;
};
return (null);
}
private function onKeyEventDuringPause(_arg1:KeyboardEvent):void{
_arg1.stopImmediatePropagation();
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 69
//Instructions (com.novelgames.multiplayerflashgames.common.Instructions)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
public dynamic class Instructions extends MovieClip {
public var startButton:SimpleButton;
private var shownFromGame:Boolean;
public function Instructions(_arg1:Boolean=false){
var _local5:Error;
super();
var _local2:Object;
var _local3:Object;
var _local4:Object;
this.shownFromGame = _arg1;
try {
_local2 = this["startButton"];
} catch(e) {
};
try {
_local3 = this["nextPageButton"];
} catch(e) {
};
try {
_local4 = this["previousPageButton"];
} catch(e) {
};
if (_local2 != null){
_local2.addEventListener(MouseEvent.ROLL_OVER, startButtonOvered);
_local2.addEventListener(MouseEvent.CLICK, startButtonClicked);
};
if (_local3){
_local3.addEventListener(MouseEvent.CLICK, nextPageButtonClicked);
_local3.visible = !((currentFrame == totalFrames));
};
if (_local4){
_local4.addEventListener(MouseEvent.CLICK, previousPageButtonClicked);
_local4.visible = !((currentFrame == 1));
};
stop();
this.addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function startButtonOvered(_arg1:MouseEvent):void{
if (Object(parent).buttonSoundOver){
Object(parent).buttonSoundOver.play();
};
}
private function startButtonClicked(_arg1:MouseEvent):void{
if (Object(parent).buttonSoundClick){
Object(parent).buttonSoundClick.play();
};
if (!shownFromGame){
Object(parent).gotoGamePage();
} else {
Object(parent).hideInstructionsFromGame();
};
}
private function nextPageButtonClicked(_arg1:MouseEvent):void{
nextFrame();
this["nextPageButton"].visible = !((currentFrame == totalFrames));
this["previousPageButton"].visible = !((currentFrame == 1));
}
private function previousPageButtonClicked(_arg1:MouseEvent):void{
prevFrame();
this["nextPageButton"].visible = !((currentFrame == totalFrames));
this["previousPageButton"].visible = !((currentFrame == 1));
}
private function onRemovedFromStage(_arg1:Event):void{
var _local5:Error;
var _local2:Object;
var _local3:Object;
var _local4:Object;
try {
_local2 = this["startButton"];
} catch(e) {
};
try {
_local3 = this["nextPageButton"];
} catch(e) {
};
try {
_local4 = this["previousPageButton"];
} catch(e) {
};
if (_local2 != null){
_local2.removeEventListener(MouseEvent.ROLL_OVER, startButtonOvered);
_local2.removeEventListener(MouseEvent.CLICK, startButtonClicked);
};
if (_local3 != null){
_local3.removeEventListener(MouseEvent.CLICK, nextPageButtonClicked);
};
if (_local4 != null){
_local4.removeEventListener(MouseEvent.CLICK, previousPageButtonClicked);
};
this.removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 70
//InstructionsButton (com.novelgames.multiplayerflashgames.common.InstructionsButton)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
public class InstructionsButton extends MovieClip {
public function InstructionsButton(){
this.buttonMode = true;
this.addEventListener(MouseEvent.CLICK, onClick);
this.addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function onClick(_arg1:MouseEvent):void{
Object(parent.parent).showInstructionsFromGame();
}
private function onRemovedFromStage(_arg1:Event):void{
this.removeEventListener(MouseEvent.CLICK, onClick);
this.removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 71
//MainDevelopment (com.novelgames.multiplayerflashgames.common.MainDevelopment)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.net.*;
import flash.external.*;
public class MainDevelopment extends MovieClip {
private var title:Title;
private var instructions:Instructions;
protected var game:Game;
private var optionsDialog:OptionsDialog;
private var musicGame:Sound;
private var musicGameSoundChannel:SoundChannel;
public var buttonSoundOver:Sound;
public var buttonSoundClick:Sound;
protected var titleX:Number;
protected var titleY:Number;
protected var titleIndex:int;
public var playerInfos:Array;
public var selfIndex:int;
protected var isPlayAgain:Boolean;
public function MainDevelopment(){
super();
showCopyright();
if (!checkSiteLock()){
return;
};
try {
ExternalInterface.addCallback("onRightMouseDown", onRightMouseDown);
ExternalInterface.addCallback("onRightMouseUp", onRightMouseUp);
ExternalInterface.addCallback("onMiddleMouseDown", onMiddleMouseDown);
ExternalInterface.addCallback("onMiddleMouseUp", onMiddleMouseUp);
} catch(e) {
};
Sprite.prototype.startDragNew = function (_arg1:Boolean=false, _arg2:Rectangle=null):void{
Sprite.prototype.draggingSprite = this;
Sprite.prototype.draggingSpriteLockCenter = _arg1;
Sprite.prototype.draggingSpriteBounds = _arg2;
Sprite.prototype.draggingSpriteMouseX = this.mouseX;
Sprite.prototype.draggingSpriteMouseY = this.mouseY;
this.startDrag(_arg1, _arg2);
};
Sprite.prototype.stopDragNew = function ():void{
Sprite.prototype.draggingSprite = null;
this.stopDrag();
};
isPlayAgain = false;
this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
this.addEventListener(Event.ENTER_FRAME, checkTitle);
checkTitle();
}
public function gotoTitlePage():void{
showTitlePage();
disconnect();
}
public function gotoInstructionsPage():void{
var _local1:Error;
removePage();
instructions = new Instructions();
instructions.x = titleX;
instructions.y = titleY;
try {
instructions.background.stop();
} catch(e) {
};
this.addChildAt(instructions, titleIndex);
}
public function gotoGamePage():void{
Game.gameStage = stage;
Game.main = this;
removePage();
musicGame = getMusicGame();
musicGameSoundChannel = musicGame.play(0, int.MAX_VALUE);
game = getGame();
game.x = titleX;
game.y = titleY;
this.addChildAt(game, titleIndex);
if (selfIndex != -1){
game.startGame(playerInfos, selfIndex);
} else {
game.startView(playerInfos);
};
}
public function showInstructionsFromGame():void{
var e:Error;
game.pauseControl();
instructions = new Instructions(true);
instructions.x = titleX;
instructions.y = titleY;
try {
instructions.background.gotoAndStop(2);
} catch(e) {
game.visible = false;
};
this.addChildAt(instructions, (titleIndex + 1));
}
public function hideInstructionsFromGame():void{
if (instructions == null){
return;
};
this.removeChild(instructions);
instructions = null;
game.visible = true;
game.unpauseControl();
}
public function showOptions():void{
game.pauseControl();
optionsDialog = new OptionsDialog();
optionsDialog.x = titleX;
optionsDialog.y = titleY;
this.addChildAt(optionsDialog, (titleIndex + 1));
}
public function hideOptions():void{
if (optionsDialog == null){
return;
};
game.unpauseControl();
this.removeChild(optionsDialog);
optionsDialog = null;
}
public function startGameMusic():void{
stopGameMusic();
musicGame = getMusicGame();
musicGameSoundChannel = musicGame.play(0, int.MAX_VALUE);
}
public function stopGameMusic():void{
if (musicGame){
musicGameSoundChannel.stop();
musicGame = null;
musicGameSoundChannel = null;
};
}
public function showRooms():void{
this["lobby"].showRooms();
}
public function startReceivingMessages():Boolean{
return (this["lobby"].startReceivingMessages());
}
public function stopReceivingMessages():Boolean{
return (this["lobby"].stopReceivingMessages());
}
public function resetSynchronizeTime():void{
this["lobby"].resetSynchronizeTime();
}
public function sendGameMessage(_arg1:Object, _arg2:String=null, _arg3:Boolean=false):void{
this["lobby"].sendGameMessage(_arg1, _arg2, _arg3);
}
public function robotSendGameMessage(_arg1:int, _arg2:Object, _arg3:String=null, _arg4:int=0):void{
this["lobby"].robotSendGameMessage(_arg1, _arg2, _arg3, _arg4);
}
public function showChatInput():void{
this["lobby"].showChatInput();
}
public function gameEnded(_arg1:Array, _arg2:String=null, _arg3:ByteArray=null, _arg4:String=null, _arg5:String=null):void{
this["lobby"].gameEnded(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function playAgain():void{
isPlayAgain = true;
this["lobby"].playAgain();
}
public function viewEnded():void{
trace("viewEnded()");
}
public function leaveTable():void{
showTitlePage();
this["lobby"].leaveTable();
}
public function disconnect():void{
this["lobby"].disconnect();
}
public function gotoMoreGamesURL():void{
navigateToURL(new URLRequest("http://www.fupa.com/"), "_blank");
}
public function startGame(_arg1:Array, _arg2:int):void{
this.playerInfos = _arg1;
this.selfIndex = _arg2;
if (isPlayAgain){
isPlayAgain = false;
gotoGamePage();
} else {
gotoInstructionsPage();
};
}
public function startView(_arg1:Array):void{
ChatButton.enabled = false;
CloseButton.enabled = true;
this.playerInfos = _arg1;
this.selfIndex = -1;
gotoGamePage();
}
public function receiveGameMessage(_arg1:Object, _arg2:String=null, _arg3:int=-1, _arg4:int=0):void{
if (game){
game.receiveGameMessage(_arg1, _arg2, _arg3, _arg4);
};
}
public function playerDisconnected(_arg1:int):void{
if (game){
game.playerDisconnected(_arg1);
};
}
public function disconnected():void{
if (game){
game.pause();
};
}
public function getChatBubblePosition(_arg1:int):Object{
var _local2:Object;
var _local3:Point;
if (game){
_local2 = game.getChatBubblePosition(_arg1);
_local3 = new Point(_local2.x, _local2.y);
_local3 = game.localToGlobal(_local3);
_local2.x = _local3.x;
_local2.y = _local3.y;
return (_local2);
};
return ({x:500, y:400, direction:"bottomRight"});
}
public function gameEndedFinished():void{
trace("gameEndedFinished");
}
public function onRightMouseDown():void{
if (game){
game.onRightMouseDown();
};
}
public function onRightMouseUp():void{
if (game){
game.onRightMouseUp();
};
}
public function onMiddleMouseDown():void{
if (game){
game.onMiddleMouseDown();
};
}
public function onMiddleMouseUp():void{
if (game){
game.onMiddleMouseUp();
};
}
protected function getTitle():Title{
return (title);
}
protected function getGame():Game{
return (null);
}
protected function getMusicGame():Sound{
return (null);
}
protected function getButtonSoundOver():Sound{
return (null);
}
protected function getButtonSoundClick():Sound{
return (null);
}
private function onAddedToStage(_arg1:Event):void{
Game.gameStage = stage;
Game.main = this;
this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
stage.stageFocusRect = false;
}
private function checkTitle(_arg1:Event=null):void{
if (!(title = this["title"])){
return;
};
titleX = title.x;
titleY = title.y;
this.removeEventListener(Event.ENTER_FRAME, checkTitle);
stop();
titleIndex = this.getChildIndex(title);
buttonSoundOver = getButtonSoundOver();
buttonSoundClick = getButtonSoundClick();
}
protected function showTitlePage():void{
removePage();
title = new Title();
title.x = titleX;
title.y = titleY;
this.addChildAt(title, titleIndex);
}
protected function removePage():void{
if (title){
removeChild(title);
title = null;
};
if (instructions){
removeChild(instructions);
instructions = null;
};
if (game){
removeChild(game);
game = null;
};
if (musicGame){
musicGameSoundChannel.stop();
musicGame = null;
musicGameSoundChannel = null;
};
NewTimer.stopAll();
}
private function showCopyright():void{
var theClass:* = null;
try {
} catch(e:Error) {
};
if (theClass == null){
return;
};
try {
new (theClass);
} catch(e:Error) {
setTimeout(showCopyright, 1);
};
}
private function checkSiteLock():Boolean{
var _local1:Array = [];
if (checkSiteLockWebsites(_local1)){
return (true);
};
this.stop();
this.visible = false;
parent.removeChild(this);
return (false);
}
private function checkSiteLockWebsites(_arg1:Array):Boolean{
var _local2:String;
var _local3:String;
var _local4:int;
if (_arg1.length == 0){
return (true);
};
_local2 = getSWFHost();
if (_local2 == null){
return (false);
};
if (!getHostMatchesWebsites(_local2, _arg1)){
return (false);
};
_local3 = getHTMLHost();
if (_local3 == null){
return (true);
};
if (!getHostMatchesWebsites(_local3, _arg1)){
return (false);
};
return (true);
}
private function getSWFHost():String{
if (loaderInfo == null){
return (null);
};
if (loaderInfo.url == null){
return (null);
};
return (getHostFromURL(loaderInfo.url));
}
private function getHTMLHost():String{
var _local1:String;
_local1 = ExternalInterface.call("function() { return document.location.href; }");
if (_local1 == null){
return (null);
};
return (getHostFromURL(_local1));
}
private function getHostFromURL(_arg1:String):String{
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
_local2 = _arg1.indexOf("://");
if (_local2 == -1){
return (null);
};
_local2 = (_local2 + 3);
_local4 = _arg1.indexOf("/", _local2);
if (_local4 == -1){
_local4 = _arg1.length;
};
_local5 = _arg1.indexOf(":", _local2);
if (_local5 == -1){
_local5 = _arg1.length;
};
_local3 = Math.min(_local4, _local5);
return (_arg1.substr(_local2, (_local3 - _local2)));
}
private function getHostMatchesWebsites(_arg1:String, _arg2:Array):Boolean{
var _local3:String;
var _local4:String;
var _local5:int;
if ((((_arg1 == null)) || ((_arg2 == null)))){
return (false);
};
_arg1 = _arg1.toLowerCase();
_local5 = 0;
while (_local5 < _arg2.length) {
_local3 = _arg2[_local5].toLowerCase();
if (_arg1 == _local3){
return (true);
};
if (_local3.charAt(0) == "*"){
_local4 = _local3.substr(1);
if (("." + _arg1) == _local4){
return (true);
};
if ((((_arg1.length >= _local4.length)) && ((_arg1.substr((_arg1.length - _local4.length)) == _local4)))){
return (true);
};
};
_local5++;
};
return (false);
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 72
//NewMusic (com.novelgames.multiplayerflashgames.common.NewMusic)
package com.novelgames.multiplayerflashgames.common {
import flash.media.*;
import flash.net.*;
public class NewMusic extends Sound {
public static var volume:Number = loadVolume();
private static var allSoundChannels:Array = new Array();
override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{
var _local4:SoundChannel = super.play(_arg1, _arg2, new SoundTransform(volume));
allSoundChannels.push(_local4);
return (_local4);
}
private static function loadVolume():Number{
var _local1:SharedObject = SharedObject.getLocal("gameOptions", "/");
_local1.objectEncoding = ObjectEncoding.AMF0;
if (isNaN(_local1.data.musicVolume)){
_local1.data.musicVolume = 1;
};
return (_local1.data.musicVolume);
}
public static function saveVolume():void{
var _local1:SharedObject = SharedObject.getLocal("gameOptions", "/");
_local1.objectEncoding = ObjectEncoding.AMF0;
_local1.data.musicVolume = volume;
}
public static function setVolume(_arg1:Number):void{
var _local2:int;
NewMusic.volume = _arg1;
_local2 = 0;
while (_local2 < allSoundChannels.length) {
allSoundChannels[_local2].soundTransform = new SoundTransform(_arg1);
_local2++;
};
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 73
//NewSound (com.novelgames.multiplayerflashgames.common.NewSound)
package com.novelgames.multiplayerflashgames.common {
import flash.media.*;
import flash.net.*;
public class NewSound extends Sound {
public static var volume:Number = loadVolume();
private static var allSoundChannels:Array = new Array();
override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{
var _local4:SoundChannel = super.play(_arg1, _arg2, new SoundTransform(volume));
allSoundChannels.push(_local4);
return (_local4);
}
private static function loadVolume():Number{
var _local1:SharedObject = SharedObject.getLocal("gameOptions", "/");
_local1.objectEncoding = ObjectEncoding.AMF0;
if (isNaN(_local1.data.soundVolume)){
_local1.data.soundVolume = 1;
};
return (_local1.data.soundVolume);
}
public static function saveVolume():void{
var _local1:SharedObject = SharedObject.getLocal("gameOptions", "/");
_local1.objectEncoding = ObjectEncoding.AMF0;
_local1.data.soundVolume = volume;
}
public static function setVolume(_arg1:Number):void{
var _local2:int;
NewSound.volume = _arg1;
_local2 = 0;
while (_local2 < allSoundChannels.length) {
allSoundChannels[_local2].soundTransform = new SoundTransform(_arg1);
_local2++;
};
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 74
//NewTimer (com.novelgames.multiplayerflashgames.common.NewTimer)
package com.novelgames.multiplayerflashgames.common {
import flash.events.*;
import flash.utils.*;
public class NewTimer extends Timer {
private var originalDelay:int;
private var originalRepeatCount:int;
private var listener:Function;
private var adjustedStartTime:int;
private static var paused:Boolean = false;
private static var pauseTime:int;
private static var totalPausedTime:int = 0;
private static var allTimers:Array = new Array();
public function NewTimer(_arg1:Number, _arg2:int=0):void{
super(_arg1, _arg2);
originalDelay = _arg1;
originalRepeatCount = _arg2;
allTimers.push(this);
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (_arg1 != TimerEvent.TIMER){
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
return;
};
this.listener = _arg2;
super.addEventListener(_arg1, timerEventListener);
}
override public function start():void{
adjustedStartTime = NewTimer.getTimer();
super.start();
}
private function timerEventListener(_arg1:TimerEvent):void{
if (paused){
stop();
delay = Math.max((originalDelay - (NewTimer.getTimer() - adjustedStartTime)), 1);
if (originalRepeatCount > 0){
repeatCount++;
};
super.start();
return;
};
if ((NewTimer.getTimer() - adjustedStartTime) >= originalDelay){
adjustedStartTime = NewTimer.getTimer();
if (delay != originalDelay){
stop();
delay = originalDelay;
super.start();
};
listener(_arg1);
} else {
stop();
delay = Math.max((originalDelay - (NewTimer.getTimer() - adjustedStartTime)), 1);
if (originalRepeatCount > 0){
repeatCount++;
};
super.start();
};
}
public static function getTimer():int{
if (paused){
return ((pauseTime - totalPausedTime));
};
return ((getTimer() - totalPausedTime));
}
public static function pause():void{
if (paused){
return;
};
paused = true;
pauseTime = getTimer();
}
public static function unpause():void{
if (!paused){
return;
};
paused = false;
totalPausedTime = (totalPausedTime + (getTimer() - pauseTime));
}
public static function stopAll():void{
var _local1:int;
_local1 = 0;
while (_local1 < allTimers.length) {
if (allTimers[_local1].listener != null){
allTimers[_local1].removeEventListener(TimerEvent.TIMER, allTimers[_local1].listener);
};
allTimers[_local1].stop();
_local1++;
};
allTimers = [];
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 75
//OptionsButton (com.novelgames.multiplayerflashgames.common.OptionsButton)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
public class OptionsButton extends MovieClip {
public function OptionsButton(){
this.buttonMode = true;
this.addEventListener(MouseEvent.CLICK, onClick);
this.addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function onClick(_arg1:MouseEvent):void{
Object(parent.parent).showOptions();
}
private function onRemovedFromStage(_arg1:Event):void{
this.removeEventListener(MouseEvent.CLICK, onClick);
this.removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 76
//OptionsDialog (com.novelgames.multiplayerflashgames.common.OptionsDialog)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
public class OptionsDialog extends MovieClip {
public var okButton:SimpleButton;
public var sound:MovieClip;
public var fullScreen:MovieClip;
public var music:MovieClip;
public var separator0:MovieClip;
public var separator1:MovieClip;
private var soundOnX:Number;
private var soundOnY:Number;
private var soundOffX:Number;
private var soundOffY:Number;
private var musicOnX:Number;
private var musicOnY:Number;
private var musicOffX:Number;
private var musicOffY:Number;
private var soundSlider:MovieClip;
private var musicSlider:MovieClip;
public function OptionsDialog(){
this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
}
private function onAddedToStage(_arg1:Event):void{
soundOnX = sound.onSlider.x;
soundOnY = sound.onSlider.y;
soundOffX = sound.offSlider.x;
soundOffY = sound.offSlider.y;
musicOnX = music.onSlider.x;
musicOnY = music.onSlider.y;
musicOffX = music.offSlider.x;
musicOffY = music.offSlider.y;
sound.offSlider.visible = false;
soundSlider = sound.onSlider;
music.offSlider.visible = false;
musicSlider = music.onSlider;
updateSoundSlider(NewSound.volume);
updateMusicSlider(NewMusic.volume);
soundSlider.addEventListener(MouseEvent.MOUSE_DOWN, onSoundSliderMouseDown);
soundSlider.buttonMode = true;
musicSlider.addEventListener(MouseEvent.MOUSE_DOWN, onMusicSliderMouseDown);
musicSlider.buttonMode = true;
okButton.addEventListener(MouseEvent.CLICK, okButtonClicked);
updateFullScreenButtons();
this.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
this.addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function updateSoundSlider(_arg1:Number):void{
soundSlider.x = ((soundOnX * _arg1) + (soundOffX * (1 - _arg1)));
soundSlider.y = ((soundOnY * _arg1) + (soundOffY * (1 - _arg1)));
}
private function updateMusicSlider(_arg1:Number):void{
musicSlider.x = ((musicOnX * _arg1) + (musicOffX * (1 - _arg1)));
musicSlider.y = ((musicOnY * _arg1) + (musicOffY * (1 - _arg1)));
}
private function onSoundSliderMouseDown(_arg1:MouseEvent):void{
soundSlider.removeEventListener(MouseEvent.MOUSE_DOWN, onSoundSliderMouseDown);
this.addEventListener(MouseEvent.MOUSE_MOVE, onSoundSliderMouseMove);
this.addEventListener(MouseEvent.MOUSE_UP, onSoundSliderMouseUp);
}
private function onSoundSliderMouseMove(_arg1:MouseEvent):void{
var _local2:Number;
_arg1.updateAfterEvent();
_local2 = ((sound.mouseX - soundOffX) / (soundOnX - soundOffX));
if (_local2 < 0){
_local2 = 0;
};
if (_local2 > 1){
_local2 = 1;
};
updateSoundSlider(_local2);
NewSound.setVolume(_local2);
}
private function onSoundSliderMouseUp(_arg1:MouseEvent):void{
this.removeEventListener(MouseEvent.MOUSE_MOVE, onSoundSliderMouseMove);
this.removeEventListener(MouseEvent.MOUSE_UP, onSoundSliderMouseUp);
soundSlider.addEventListener(MouseEvent.MOUSE_DOWN, onSoundSliderMouseDown);
}
private function onMusicSliderMouseDown(_arg1:MouseEvent):void{
musicSlider.removeEventListener(MouseEvent.MOUSE_DOWN, onMusicSliderMouseDown);
this.addEventListener(MouseEvent.MOUSE_MOVE, onMusicSliderMouseMove);
this.addEventListener(MouseEvent.MOUSE_UP, onMusicSliderMouseUp);
}
private function onMusicSliderMouseMove(_arg1:MouseEvent):void{
var _local2:Number;
_arg1.updateAfterEvent();
_local2 = ((music.mouseX - musicOffX) / (soundOnX - musicOffX));
if (_local2 < 0){
_local2 = 0;
};
if (_local2 > 1){
_local2 = 1;
};
updateMusicSlider(_local2);
NewMusic.setVolume(_local2);
}
private function onMusicSliderMouseUp(_arg1:MouseEvent):void{
this.removeEventListener(MouseEvent.MOUSE_MOVE, onMusicSliderMouseMove);
this.removeEventListener(MouseEvent.MOUSE_UP, onMusicSliderMouseUp);
musicSlider.addEventListener(MouseEvent.MOUSE_DOWN, onMusicSliderMouseDown);
}
private function okButtonClicked(_arg1:MouseEvent):void{
NewSound.saveVolume();
NewMusic.saveVolume();
Object(parent).hideOptions();
}
private function updateFullScreenButtons():void{
if (stage.displayState == StageDisplayState.FULL_SCREEN){
fullScreen.onButton.gotoAndStop("on");
fullScreen.onButton.removeEventListener(MouseEvent.CLICK, onFullScreenOnClicked);
fullScreen.onButton.buttonMode = false;
fullScreen.offButton.gotoAndStop("off");
fullScreen.offButton.addEventListener(MouseEvent.CLICK, onFullScreenOffClicked);
fullScreen.offButton.buttonMode = true;
} else {
fullScreen.onButton.gotoAndStop("off");
fullScreen.onButton.addEventListener(MouseEvent.CLICK, onFullScreenOnClicked);
fullScreen.onButton.buttonMode = true;
fullScreen.offButton.gotoAndStop("on");
fullScreen.offButton.removeEventListener(MouseEvent.CLICK, onFullScreenOffClicked);
fullScreen.offButton.buttonMode = false;
};
}
private function onFullScreenOnClicked(_arg1:MouseEvent):void{
stage.displayState = StageDisplayState.FULL_SCREEN;
updateFullScreenButtons();
}
private function onFullScreenOffClicked(_arg1:MouseEvent):void{
stage.displayState = StageDisplayState.NORMAL;
updateFullScreenButtons();
}
private function onRemovedFromStage(_arg1:Event):void{
soundSlider.removeEventListener(MouseEvent.MOUSE_DOWN, onSoundSliderMouseDown);
musicSlider.removeEventListener(MouseEvent.MOUSE_DOWN, onMusicSliderMouseDown);
okButton.removeEventListener(MouseEvent.CLICK, okButtonClicked);
fullScreen.onButton.removeEventListener(MouseEvent.CLICK, onFullScreenOnClicked);
fullScreen.offButton.removeEventListener(MouseEvent.CLICK, onFullScreenOffClicked);
this.removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 77
//RandomNumberGenerator (com.novelgames.multiplayerflashgames.common.RandomNumberGenerator)
package com.novelgames.multiplayerflashgames.common {
public class RandomNumberGenerator {
private var mt:Array;
private var index:int;
private static var N:int = 624;
private static var M:int = 397;
private static var A:uint = 2567483615;
private static var B:uint = 2636928640;
private static var C:uint = 4022730752;
private static var U:int = 11;
private static var S:int = 7;
private static var T:int = 15;
private static var L:int = 18;
private static var MULTIPLIER:uint = 1812433253;
public function RandomNumberGenerator(_arg1:uint){
var _local2:int;
super();
mt = new Array(N);
index = 0;
mt[0] = _arg1;
_local2 = 1;
while (_local2 < N) {
mt[_local2] = uint((uint((MULTIPLIER * (mt[(_local2 - 1)] ^ (mt[(_local2 - 1)] >>> 30)))) + _local2));
_local2++;
};
}
public function getRandomUint():uint{
var _local1:uint;
if (index == 0){
generateMTs();
};
_local1 = mt[index];
_local1 = (_local1 ^ (_local1 >>> U));
_local1 = (_local1 ^ ((_local1 << S) & B));
_local1 = (_local1 ^ ((_local1 << T) & C));
_local1 = (_local1 ^ (_local1 >>> L));
index = ((index + 1) % N);
return (_local1);
}
public function getRandomNumber():Number{
return ((getRandomUint() / 4294967296));
}
private function generateMTs():void{
var _local1:int;
var _local2:int;
_local2 = 0;
while (_local2 < N) {
_local1 = ((mt[_local2] & 2147483648) | (mt[((_local2 + 1) % N)] & 2147483647));
mt[_local2] = (mt[((_local2 + M) % N)] ^ (_local1 >>> 1));
if ((_local1 % 2) == 1){
mt[_local2] = (mt[_local2] ^ A);
};
_local2++;
};
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 78
//SimpleTimer (com.novelgames.multiplayerflashgames.common.SimpleTimer)
package com.novelgames.multiplayerflashgames.common {
import flash.events.*;
import flash.utils.*;
public class SimpleTimer {
public var delay:Number;
public var repeatCount:int;
public var duration:int;
public var listener:Function;
public var count:int;
public var startTime:int;
public var lastTime:int;
public var timer:Timer;
public var dTime:int;
public var time:int;
public var ratio:Number;
public function SimpleTimer(_arg1:Number, _arg2:int, _arg3:int, _arg4:Function){
this.delay = _arg1;
this.repeatCount = _arg2;
this.duration = _arg3;
this.listener = _arg4;
count = 0;
startTime = NewTimer.getTimer();
lastTime = startTime;
time = startTime;
dTime = (time - startTime);
ratio = 0;
timer = new NewTimer(_arg1, _arg2);
timer.addEventListener(TimerEvent.TIMER, onTime);
timer.start();
}
public function stop():void{
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onTime);
}
private function onTime(_arg1:TimerEvent):void{
_arg1.updateAfterEvent();
time = NewTimer.getTimer();
dTime = (time - startTime);
if (duration != 0){
ratio = (dTime / duration);
if (ratio >= 1){
ratio = 1;
stop();
};
};
listener(this);
lastTime = time;
count++;
if ((((repeatCount > 0)) && ((count >= repeatCount)))){
stop();
};
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 79
//Title (com.novelgames.multiplayerflashgames.common.Title)
package com.novelgames.multiplayerflashgames.common {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class Title extends MovieClip {
public var moreGamesButton:SimpleButton;
public var startButton:SimpleButton;
public function Title(){
var _local3:Error;
super();
var _local1:Object;
var _local2:Object;
try {
_local1 = this["startButton"];
} catch(e) {
};
try {
_local2 = this["moreGamesButton"];
} catch(e) {
};
if (_local1 != null){
_local1.addEventListener(MouseEvent.ROLL_OVER, startButtonOvered);
_local1.addEventListener(MouseEvent.CLICK, startButtonClicked);
};
if (_local2 != null){
_local2.addEventListener(MouseEvent.ROLL_OVER, moreGamesButtonOvered);
_local2.addEventListener(MouseEvent.CLICK, moreGamesButtonClicked);
};
}
private function startButtonOvered(_arg1:MouseEvent):void{
if (Object(parent).buttonSoundOver){
Object(parent).buttonSoundOver.play();
};
}
private function startButtonClicked(_arg1:MouseEvent):void{
if (Object(parent).buttonSoundClick){
Object(parent).buttonSoundClick.play();
};
Object(parent).showRooms();
}
private function moreGamesButtonOvered(_arg1:MouseEvent):void{
if (Object(parent).buttonSoundOver){
Object(parent).buttonSoundOver.play();
};
}
private function moreGamesButtonClicked(_arg1:MouseEvent):void{
if (Object(parent).buttonSoundClick){
Object(parent).buttonSoundClick.play();
};
Object(parent).gotoMoreGamesURL();
}
private function onRemovedFromStage(_arg1:Event):void{
var _local4:Error;
var _local2:Object;
var _local3:Object;
try {
_local2 = this["startButton"];
} catch(e) {
};
try {
_local3 = this["moreGamesButton"];
} catch(e) {
};
if (_local2 != null){
_local2.removeEventListener(MouseEvent.ROLL_OVER, startButtonOvered);
_local2.removeEventListener(MouseEvent.CLICK, startButtonClicked);
};
if (_local3 != null){
_local3.removeEventListener(MouseEvent.ROLL_OVER, moreGamesButtonOvered);
_local3.removeEventListener(MouseEvent.CLICK, moreGamesButtonClicked);
};
this.removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
}
}//package com.novelgames.multiplayerflashgames.common
Section 80
//ButtonSoundClick (com.novelgames.multiplayerflashgames.snowball.ButtonSoundClick)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class ButtonSoundClick extends NewSound {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 81
//ButtonSoundOver (com.novelgames.multiplayerflashgames.snowball.ButtonSoundOver)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class ButtonSoundOver extends NewSound {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 82
//Config (com.novelgames.multiplayerflashgames.snowball.Config)
package com.novelgames.multiplayerflashgames.snowball {
public class Config {
public static var MONSTER_HITPOINT:int = 3;
public static var TIMEPERTURN:int = 20000;
public static var THROWARROW_ANGLE_PERIOD:int = 2200;
public static var THROWARROW_ANGLE_RANGE:Array = [0, 90];
public static var THROWARROW_FORCE_PERIOD:int = 1500;
public static var THROWARROW_FORCE_RANGE:Array = [5, 10];
public static var THROWARROW_POSITIONOFFSET:Number = 40;
public static var WINDMETER_MAXSPINSPEED:Number = 720;
public static var WINDMETER_SPINACCELERATION:Number = 180;
public static var WINDMETER_ARROWTIME:Number = 1000;
public static var ROBOT_NORMTHROWANGLE:Number = 55;
public static var ROBOT_ANGLEERROR:Number = 15;
public static var ROBOT_FORCEERROR:Number = 1;
public static var ROBOT_AIMTIMERANGE:Array = [1000, 3000];
public static var GRAVITY:Number = 9.8;
public static var WINDSPEED_MAXIMUM:Number = 2;
public static var SNOWBALL_MASS:Number = 1;
public static var GROUND_YPOSITION:Number = 333;
public static var PIXELSPERMETRE:Number = 80;
public static var DISTANCE_DECIMALPLACE:int = 3;
public static var SPARK_FADEOUT_DURATION:int = 800;
public static var COLLISIONDETECTION_TIMEINTERVAL:int = 20;
public static var GAMESTAGE_WIDTH:Number = 600;
public static var TRANSITION_DURATION:int = 500;
public static var CHAT_POSITIONINFOS:Array = [[0, 200, "leftBottom"], [600, 200, "rightBottom"]];
public static var MESSAGE_NEWGAME_DURATION:int = 2000;
public static var MESSAGE_THROWTOCENTRE_DURATION:int = 3500;
public static var MESSAGE_WHOCLOSER_DURATION:int = 2500;
public static var MESSAGE_WHOFIRST_DURATION:int = 2000;
public static var MESSAGE_DISCONNECT_DURATION:int = 2500;
public static var MESSAGE_TIMESUP_DURATION:int = 2500;
public static var MESSAGE_PLAYAGAIN_DELAY:int = 2000;
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 83
//DistanceMarker (com.novelgames.multiplayerflashgames.snowball.DistanceMarker)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.text.*;
public class DistanceMarker extends MovieClip {
public var distanceText:TextField;
public function DistanceMarker(){
hide();
}
public function showDistance(_arg1:Number, _arg2:Number):void{
var _local3:String;
var _local4:int;
var _local5:int;
_local3 = _arg2.toString();
visible = true;
this.x = _arg1;
if (_local3.indexOf(".") == -1){
_local4 = 0;
_local3 = (_local3 + ".");
} else {
_local4 = (_local3.substr(_local3.indexOf(".")).length - 1);
};
_local5 = _local4;
while (_local5 < Config.DISTANCE_DECIMALPLACE) {
_local3 = (_local3 + "0");
_local5++;
};
_local3 = _local3.substring(0, ((_local3.indexOf(".") + Config.DISTANCE_DECIMALPLACE) + 1));
distanceText.visible = true;
distanceText.text = _local3;
}
public function hide():void{
visible = false;
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 84
//DistanceMarker0 (com.novelgames.multiplayerflashgames.snowball.DistanceMarker0)
package com.novelgames.multiplayerflashgames.snowball {
public dynamic class DistanceMarker0 extends DistanceMarker {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 85
//DistanceMarker1 (com.novelgames.multiplayerflashgames.snowball.DistanceMarker1)
package com.novelgames.multiplayerflashgames.snowball {
public dynamic class DistanceMarker1 extends DistanceMarker {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 86
//Game (com.novelgames.multiplayerflashgames.snowball.Game)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
import com.novelgames.multiplayerflashgames.common.*;
import flash.utils.*;
import flash.media.*;
public dynamic class Game extends Game {
public var snowball:Snowball;
public var clock1:Clock;
public var windMeter:WindMeter;
public var spark:Spark;
public var distanceMarker0:DistanceMarker1;
public var centreCross:MovieClip;
public var mouseHitArea:MovieClip;
public var distanceMarker1:DistanceMarker0;
public var youTextMovie0:MovieClip;
public var youTextMovie1:MovieClip;
public var centreArrow:MovieClip;
public var nameText0:TextField;
public var nameText1:TextField;
public var instructionsButton:InstructionsButton;
public var message:Message;
public var optionsButton:OptionsButton;
public var monster0:Monster1;
public var clock0:Clock;
public var monster1:Monster0;
private var isViewing:Boolean;
private var playerInfos:Array;
private var selfIndex:int;
private var gameStarted:Boolean;
private var randomNumberGenerator:RandomNumberGenerator;
private var ranks:Array;
private var state:int;
private var currentPlayerIndex:int;
private var firstPlayerIndex:int;
public var playerStatusArray:Array;
public var monstersArray:Array;
public var windSpeed:Number;
private var selfDistance:Number;
private var opponentDistance:Number;
private var timer:NewTimer;
private var startTime:int;
private var lastTime:int;
private var soundThrow:Sound;
private var soundHit:Sound;
private var soundMiss:Sound;
private var soundWin:Sound;
private var soundLose:Sound;
private static var STATE_SETANGLE:int = 0;
private static var STATE_SETFORCE:int = 1;
override public function startGame(_arg1:Array, _arg2:int):void{
isViewing = false;
startPlay(_arg1, _arg2);
}
override public function startView(_arg1:Array):void{
isViewing = true;
startPlay(_arg1, 0);
}
override public function playerDisconnected(_arg1:int):void{
stopEverything();
if (_arg1 == selfIndex){
message.showDisconnected();
} else {
message.showOpponentDisconnected();
};
if (gameStarted){
ranks = [0, 0];
ranks[_arg1] = 1;
} else {
ranks = null;
};
timer = new NewTimer(Config.MESSAGE_DISCONNECT_DURATION, 1);
timer.addEventListener(TimerEvent.TIMER, showHome);
timer.start();
}
private function stopEverything():void{
var _local1:int;
stopReceivingMessages();
unsetControl();
_local1 = 0;
while (_local1 < playerStatusArray.length) {
playerStatusArray[_local1].stopClock();
_local1++;
};
Object(parent).stopGameMusic();
if (timer != null){
timer.stop();
};
}
override public function getChatBubblePosition(_arg1:int):Object{
var _local2:Array = Config.CHAT_POSITIONINFOS[getPositionIndex(_arg1)];
return ({x:_local2[0], y:_local2[1], direction:_local2[2]});
}
private function getPositionIndex(_arg1:int):int{
var _local2:int;
_local2 = (((_arg1 + playerInfos.length) - selfIndex) % playerInfos.length);
_local2 = _arg1;
return (_local2);
}
private function startPlay(_arg1:Array, _arg2:int):void{
this.playerInfos = _arg1;
this.selfIndex = _arg2;
gameStarted = false;
initialize();
}
private function initialize():void{
randomNumberGenerator = new RandomNumberGenerator(playerInfos[0].randomSeed);
message.showNewGame();
currentPlayerIndex = 0;
firstPlayerIndex = -1;
selfDistance = -1;
opponentDistance = -1;
initializePlayerStatus();
initializeMonsters();
initializeRobots();
windMeter.initialize();
windMeter.alpha = 0;
windSpeed = 0;
centreArrow.visible = false;
soundThrow = new SoundThrow();
soundHit = new SoundHit();
soundMiss = new SoundMiss();
soundWin = new SoundWin();
soundLose = new SoundLose();
startReceivingMessages();
timer = new NewTimer(Config.MESSAGE_NEWGAME_DURATION, 1);
timer.addEventListener(TimerEvent.TIMER, syncAllPlayersReady);
timer.start();
}
private function initializePlayerStatus():void{
var _local1:int;
var _local2:PlayerStatus;
playerStatusArray = [];
_local1 = 0;
while (_local1 < playerInfos.length) {
_local2 = new PlayerStatus();
_local2.initialize(this[("youTextMovie" + _local1)], this[("nameText" + _local1)], this[("distanceMarker" + _local1)], this[("clock" + _local1)]);
_local2.setName(playerInfos, _local1, selfIndex);
playerStatusArray.push(_local2);
_local1++;
};
}
private function initializeMonsters():void{
var _local1:int;
monstersArray = [];
_local1 = 0;
while (_local1 < playerInfos.length) {
monstersArray.push(this[("monster" + _local1)]);
monstersArray[_local1].initialize();
_local1++;
};
}
private function initializeRobots():void{
var _local1:int;
_local1 = 0;
while (_local1 < playerInfos.length) {
playerInfos[_local1].robot = new Robot(_local1, playerInfos[_local1].randomSeed, this);
_local1++;
};
}
private function syncAllPlayersReady(_arg1:TimerEvent):void{
var _local2:int;
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, syncAllPlayersReady);
sendSynchronizeMessage("allPlayersReady");
_local2 = 0;
while (_local2 < playerInfos.length) {
if (!playerInfos[_local2].isRobot){
} else {
playerInfos[_local2].robot.syncAllPlayersReady();
};
_local2++;
};
}
public function allPlayersReady():void{
message.hide();
message.showThrowToCentre();
timer = new NewTimer(Config.MESSAGE_THROWTOCENTRE_DURATION, 1);
timer.addEventListener(TimerEvent.TIMER, startFindFirst);
timer.start();
}
private function startFindFirst(_arg1:TimerEvent):void{
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, startFindFirst);
message.hide();
centreArrow.visible = true;
startThrowToCentre();
}
private function startThrowToCentre():void{
var _local1:int;
playerStatusArray[currentPlayerIndex].startClock(Config.TIMEPERTURN);
playerStatusArray[currentPlayerIndex].showActive();
_local1 = 0;
while (_local1 < monstersArray.length) {
monstersArray[_local1].updateAngle(0);
_local1++;
};
if (currentPlayerIndex == selfIndex){
stopReceivingMessages();
startSetAngle();
} else {
startReceivingMessages();
if (playerInfos[currentPlayerIndex].isRobot){
playerInfos[currentPlayerIndex].robot.startThrowToCentre();
};
};
}
private function startTurn():void{
var _local1:int;
playerStatusArray[currentPlayerIndex].startClock(Config.TIMEPERTURN);
playerStatusArray[currentPlayerIndex].showActive();
_local1 = 0;
while (_local1 < monstersArray.length) {
monstersArray[_local1].updateAngle(0);
_local1++;
};
setWindSpeed();
if (currentPlayerIndex == selfIndex){
stopReceivingMessages();
startSetAngle();
} else {
startReceivingMessages();
if (playerInfos[currentPlayerIndex].isRobot){
playerInfos[currentPlayerIndex].robot.startTurn();
};
};
}
private function setWindSpeed():void{
windSpeed = (-(Config.WINDSPEED_MAXIMUM) + ((randomNumberGenerator.getRandomNumber() * Config.WINDSPEED_MAXIMUM) * 2));
windMeter.setWind(windSpeed);
}
private function setControl():void{
mouseHitArea.buttonMode = true;
mouseHitArea.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownHitArea);
}
private function unsetControl():void{
mouseHitArea.buttonMode = false;
mouseHitArea.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDownHitArea);
}
private function onMouseDownHitArea(_arg1:MouseEvent):void{
switch (state){
case STATE_SETANGLE:
unsetControl();
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onSetAngleTime);
startSetForce();
break;
case STATE_SETFORCE:
unsetControl();
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onSetForceTime);
doThrowSnowball(snowball.angle, snowball.force);
break;
};
}
private function startSetAngle():void{
state = STATE_SETANGLE;
monstersArray[currentPlayerIndex].showArrow();
startTime = NewTimer.getTimer();
lastTime = startTime;
onSetAngleTime(null);
timer = new NewTimer(1, 0);
timer.addEventListener(TimerEvent.TIMER, onSetAngleTime);
timer.start();
setControl();
}
private function onSetAngleTime(_arg1:TimerEvent):void{
var _local2:int = NewTimer.getTimer();
var _local3:Number = Math.floor(((_local2 - startTime) / (Config.THROWARROW_ANGLE_PERIOD / 2)));
var _local4:Number = (((_local2 - startTime) / (Config.THROWARROW_ANGLE_PERIOD / 2)) % 1);
var _local5:Number = Config.THROWARROW_ANGLE_RANGE[0];
var _local6:Number = Config.THROWARROW_ANGLE_RANGE[1];
var _local7:Number = (_local6 - _local5);
if ((_local3 % 2) != 0){
_local4 = (1 - _local4);
};
monstersArray[currentPlayerIndex].updateAngle((_local5 + (_local4 * _local7)));
snowball.setAngle((_local5 + (_local4 * _local7)));
if (_arg1){
_arg1.updateAfterEvent();
};
}
private function startSetForce():void{
state = STATE_SETFORCE;
startTime = NewTimer.getTimer();
lastTime = startTime;
onSetForceTime(null);
timer = new NewTimer(1, 0);
timer.addEventListener(TimerEvent.TIMER, onSetForceTime);
timer.start();
setControl();
}
private function onSetForceTime(_arg1:TimerEvent):void{
var _local2:int = NewTimer.getTimer();
var _local3:Number = Math.floor(((_local2 - startTime) / (Config.THROWARROW_FORCE_PERIOD / 2)));
var _local4:Number = (((_local2 - startTime) / (Config.THROWARROW_FORCE_PERIOD / 2)) % 1);
var _local5:Number = Config.THROWARROW_FORCE_RANGE[0];
var _local6:Number = Config.THROWARROW_FORCE_RANGE[1];
var _local7:Number = (_local6 - _local5);
if ((_local3 % 2) != 0){
_local4 = (1 - _local4);
};
monstersArray[currentPlayerIndex].updateForce((_local5 + (_local4 * _local7)));
snowball.setForce((_local5 + (_local4 * _local7)));
if (_arg1){
_arg1.updateAfterEvent();
};
}
public function doThrowSnowball(_arg1:Number, _arg2:Number):void{
sendMessage("startThrowSnowball", _arg1, _arg2);
startThrowSnowball(_arg1, _arg2);
}
public function startThrowSnowball(_arg1:Number, _arg2:Number):void{
playerStatusArray[currentPlayerIndex].stopClock();
soundThrow.play();
snowball.x = monstersArray[currentPlayerIndex].x;
snowball.y = monstersArray[currentPlayerIndex].y;
if (currentPlayerIndex == 1){
_arg1 = (180 - _arg1);
};
snowball.setAngle(_arg1);
snowball.setForce(_arg2);
snowball.findInitialSpeed(windSpeed);
snowball.show();
monstersArray[currentPlayerIndex].startThrow();
startTime = NewTimer.getTimer();
lastTime = startTime;
onSnowballFlight(null);
timer = new NewTimer(1, 0);
timer.addEventListener(TimerEvent.TIMER, onSnowballFlight);
timer.start();
}
private function onSnowballFlight(_arg1:TimerEvent):void{
var _local4:Number;
var _local2:int = NewTimer.getTimer();
var _local3:int = (_local2 - lastTime);
if (checkSnowballCollision(_local2, lastTime)){
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onSnowballFlight);
snowball.hide();
if (firstPlayerIndex == -1){
_local4 = (Math.abs((snowball.x - (Config.GAMESTAGE_WIDTH / 2))) / Config.PIXELSPERMETRE);
if (currentPlayerIndex == selfIndex){
selfDistance = _local4;
} else {
opponentDistance = _local4;
};
playerStatusArray[currentPlayerIndex].showDistance(snowball.x, _local4);
};
startTime = NewTimer.getTimer();
lastTime = startTime;
timer = new NewTimer(1, 0);
timer.addEventListener(TimerEvent.TIMER, onFadeOutSpark);
timer.start();
return;
};
snowball.flight(Config.GRAVITY, 0, _local2, _local3);
lastTime = _local2;
if (_arg1){
_arg1.updateAfterEvent();
};
}
private function checkSnowballCollision(_arg1:int, _arg2:int):Boolean{
var _local3:int;
var _local4:Point;
var _local5:Point;
var _local6:int;
_local3 = (Math.ceil(((_arg2 - startTime) / Config.COLLISIONDETECTION_TIMEINTERVAL)) * Config.COLLISIONDETECTION_TIMEINTERVAL);
while (_local3 <= (_arg1 - startTime)) {
_local4 = snowball.getPositionAtTime(_local3);
_local5 = this.localToGlobal(_local4);
if (windMeter.hitBox.hitTestPoint(_local5.x, _local5.y, true)){
if (firstPlayerIndex == -1){
break;
};
soundMiss.play();
spark.showMiss(_local4.x, _local4.y);
snowball.x = _local4.x;
snowball.y = _local4.y;
return (true);
};
if (_local4.y >= Config.GROUND_YPOSITION){
soundMiss.play();
spark.showMiss(_local4.x, _local4.y);
snowball.x = _local4.x;
snowball.y = _local4.y;
return (true);
};
if (monstersArray[((currentPlayerIndex + 1) % playerInfos.length)].hitBox.hitTestPoint(_local5.x, _local5.y, true)){
spark.showHit(_local4.x, _local4.y);
snowball.x = _local4.x;
snowball.y = _local4.y;
if (firstPlayerIndex != -1){
monstersArray[((currentPlayerIndex + 1) % playerInfos.length)].hit();
};
soundHit.play();
return (true);
};
_local3 = (_local3 + Config.COLLISIONDETECTION_TIMEINTERVAL);
};
return (false);
}
private function onFadeOutSpark(_arg1:TimerEvent):void{
var _local2:int = NewTimer.getTimer();
var _local3:Number = ((_local2 - startTime) / Config.SPARK_FADEOUT_DURATION);
if (_local3 >= 1){
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onFadeOutSpark);
spark.hide();
monstersArray[currentPlayerIndex].showIdle();
if (firstPlayerIndex != -1){
endTurn();
} else {
endThrowToCentre();
};
return;
};
spark.fadeOut(_local3);
}
private function endThrowToCentre():void{
playerStatusArray[currentPlayerIndex].showInactive();
if ((((selfDistance == -1)) || ((opponentDistance == -1)))){
currentPlayerIndex = ((currentPlayerIndex + 1) % playerInfos.length);
startThrowToCentre();
} else {
centreArrow.visible = false;
if (selfDistance <= opponentDistance){
firstPlayerIndex = selfIndex;
message.showCloser();
} else {
firstPlayerIndex = ((selfIndex + 1) % playerInfos.length);
message.showOpponentCloser();
};
timer = new NewTimer(Config.MESSAGE_WHOCLOSER_DURATION, 1);
timer.addEventListener(TimerEvent.TIMER, endShowWhoCloser);
timer.start();
};
}
private function endShowWhoCloser(_arg1:TimerEvent):void{
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, endShowWhoCloser);
if (selfDistance <= opponentDistance){
firstPlayerIndex = selfIndex;
message.showFirst();
} else {
firstPlayerIndex = ((selfIndex + 1) % playerInfos.length);
message.showOpponentFirst();
};
timer = new NewTimer(Config.MESSAGE_WHOFIRST_DURATION, 1);
timer.addEventListener(TimerEvent.TIMER, endShowWhoFirst);
timer.start();
}
private function endShowWhoFirst(_arg1:TimerEvent):void{
var _local2:int;
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, endShowWhoFirst);
message.hide();
currentPlayerIndex = firstPlayerIndex;
startTime = NewTimer.getTimer();
timer = new NewTimer(1, 0);
timer.addEventListener(TimerEvent.TIMER, onTransition);
timer.start();
}
private function onTransition(_arg1:TimerEvent):void{
var _local4:int;
var _local2:int = NewTimer.getTimer();
var _local3:Number = ((_local2 - startTime) / Config.TRANSITION_DURATION);
if (_local3 > 1){
_local3 = 1;
};
windMeter.alpha = _local3;
centreCross.alpha = (1 - _local3);
_local4 = 0;
while (_local4 < playerStatusArray.length) {
playerStatusArray[_local4].fadeDistance((1 - _local3));
_local4++;
};
if (_local3 == 1){
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, onTransition);
startTurn();
return;
};
if (_arg1){
_arg1.updateAfterEvent();
};
}
private function endTurn():void{
playerStatusArray[currentPlayerIndex].showInactive();
if (monstersArray[((currentPlayerIndex + 1) % playerInfos.length)].hitPoint == 0){
ranks = [1, 1];
ranks[currentPlayerIndex] = 0;
Object(parent).stopGameMusic();
if (ranks[selfIndex] == 0){
message.showWin();
soundWin.play();
} else {
message.showLose();
soundLose.play();
};
timer = new NewTimer(Config.MESSAGE_PLAYAGAIN_DELAY, 1);
timer.addEventListener(TimerEvent.TIMER, showPlayAgain);
timer.start();
} else {
currentPlayerIndex = ((currentPlayerIndex + 1) % playerInfos.length);
startTurn();
};
}
public function clockFinished(_arg1:Clock):void{
if (currentPlayerIndex != selfIndex){
return;
};
sendMessage("playerTimesUp", currentPlayerIndex);
playerTimesUp(currentPlayerIndex);
}
public function playerTimesUp(_arg1:int):void{
stopEverything();
if (_arg1 == selfIndex){
ranks = [0, 0];
ranks[selfIndex] = 1;
message.showTimesUp();
} else {
ranks = [1, 1];
ranks[selfIndex] = 0;
message.showOpponentTimesUp();
};
timer = new NewTimer(Config.MESSAGE_TIMESUP_DURATION, 1);
timer.addEventListener(TimerEvent.TIMER, showPlayAgain);
timer.start();
}
private function showPlayAgain(_arg1:TimerEvent=null):void{
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, showPlayAgain);
Object(parent).gameEnded(ranks);
Object(parent).stopGameMusic();
message.showPlayAgain();
}
private function showHome(_arg1:TimerEvent=null):void{
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, showHome);
Object(parent).gameEnded(ranks);
Object(parent).stopGameMusic();
message.showHome();
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 87
//Main (com.novelgames.multiplayerflashgames.snowball.Main)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.events.*;
import com.novelgames.lobby.*;
import flash.text.*;
import com.novelgames.multiplayerflashgames.common.*;
import flash.media.*;
import flash.net.*;
import mochi.as3.*;
import flash.system.*;
import flash.external.*;
public dynamic class Main extends MainDevelopment {
public var lobby:Lobby;
public var textbox:TextField;
public var title:Title;
public var FupaBar:MovieClip;
public var AD_ID:String;
public var swfname:String;
public var swfheight:String;
public var swfwidth:String;
public var embedcode:String;
public var wfAlreadyLoaded:Boolean;
public var mcWF:MovieClip;
public function Main(){
addFrameScript(0, frame1);
__setProp_lobby_Scene1_Layer4_0();
}
public function start():void{
FupaBar.mouseChildren = true;
FupaBar.mouseEnabled = true;
}
public function loadWildfire(_arg1:Event):void{
var ldr:Loader;
var evt = _arg1;
if (wfAlreadyLoaded){
mcWF.visible = true;
return;
};
wfAlreadyLoaded = true;
addChild(mcWF).name = "mcWF";
mcWF.x = 15;
mcWF.y = 42;
var ModuleID = "PostModule1";
var cfg:Object = {};
cfg["width"] = "400";
cfg["height"] = "300";
cfg["widgetTitle"] = "Multiplayer Snowball Duel by Fupa.com";
cfg["advancedTracking"] = "true";
cfg["useFacebookMystuff"] = "false";
cfg["partner"] = "228491";
cfg["UIConfig"] = "<config baseTheme=\"v2\"><display showDesktop=\"true\" showEmail=\"true\" showBookmark=\"true\" showCloseButton=\"true\"></display><body><controls><snbuttons iconsOnly=\"true\"></snbuttons></controls></body></config>";
cfg["defaultContent"] = this.embedcode;
ldr = new Loader();
cfg["onClose"] = function (_arg1:Object):void{
mcWF.visible = false;
var _local2 = ldr.content;
_local2["INIT"]();
};
var url:String = ("http://cdn.gigya.com/WildFire/swf/wildfireInAS3.swf?ModuleID=" + ModuleID);
var urlReq:URLRequest = new URLRequest(url);
mcWF[ModuleID] = cfg;
ldr.load(urlReq);
mcWF.addChild(ldr);
}
public function loadEmbed(_arg1:Event):void{
var evt = _arg1;
var url:String = ("http://www.fupa.com/embed/?swf=" + this.swfname);
var request:URLRequest = new URLRequest(url);
try {
navigateToURL(request, "_blank");
} catch(e:Error) {
trace("Error occurred!");
};
}
public function loadNext(_arg1:Event):void{
var evt = _arg1;
var url:String = ("http://www.fupa.com/?swf=" + this.swfname);
var request:URLRequest = new URLRequest(url);
try {
navigateToURL(request, "_blank");
} catch(e:Error) {
trace("Error occurred!");
};
}
public function loadFupa(_arg1:Event):void{
var evt = _arg1;
var url = "http://games.fupa.com/aw.aspx?A=37";
var request:URLRequest = new URLRequest(url);
try {
navigateToURL(request, "_blank");
} catch(e:Error) {
trace("Error occurred!");
};
}
override protected function getGame():Game{
return (new Game());
}
override protected function getMusicGame():Sound{
return (new MusicGame());
}
override protected function getButtonSoundOver():Sound{
return (new ButtonSoundOver());
}
override protected function getButtonSoundClick():Sound{
return (new ButtonSoundClick());
}
function __setProp_lobby_Scene1_Layer4_0(){
try {
lobby["componentInspectorSetting"] = true;
} catch(e:Error) {
};
lobby.actionDisconnected = "disconnected";
lobby.actionPlayerDisconnected = "playerDisconnected";
lobby.actionReceiveChatMessage = "";
lobby.actionReceiveGameMessage = "receiveGameMessage";
lobby.actionStartGame = "startGame";
lobby.afterGameEndedAction = "";
lobby.afterJoinRoomAction = "";
lobby.afterJoinTableAction = "";
lobby.allowEnterAsGuest = true;
lobby.allowLoginThroughFacebook = false;
lobby.chatEnabled = true;
lobby.chatHideTime = 200;
lobby.chatMaxLength = 100;
lobby.chatShowBubble = true;
lobby.chatStayTime = 10000;
lobby.enabled = true;
lobby.encrypted = false;
lobby.enterType = "name";
lobby.facebookLoginURL = "http://mmo.fupa.com/lobby/facebookLogin.aspx";
lobby.forgetPasswordURL = "http://mmo.fupa.com/lobby/forgetPassword.aspx";
lobby.gameDescription = "";
lobby.gameDescriptionFlashVars = "gameDescription";
lobby.gameID = "2";
lobby.gameIDFlashVars = "gameID";
lobby.gameName = "";
lobby.gameNameFlashVars = "gameName";
lobby.gamePictureURL = "";
lobby.gamePictureURLFlashVars = "gamePictureURL";
lobby.guestName = "Guest";
lobby.hashKey = "kbq8q7gfgb1uyi2n2cn09389znznk1qpeiopqie90198bcajkb98cx897hwjknmz";
lobby.lobbyDefaultFilter = "world";
lobby.lobbyType = "normal";
lobby.lobbyURLGetGameInfo = "http://mmo.fupa.com/lobby/getGameInfo.aspx";
lobby.lobbyURLGetMessages = "http://mmo.fupa.com/lobby/getMessages.aspx";
lobby.lobbyURLJoinRoom = "http://mmo.fupa.com/lobby/joinRoom.aspx";
lobby.lobbyURLSendMessages = "http://mmo.fupa.com/lobby/sendMessages.aspx";
lobby.playerFacebookFriendIDsFlashVars = "playerFacebookFriendIDs";
lobby.playerFacebookUserIDFlashVars = "playerFacebookUserID";
lobby.playerFacebookUserNameFlashVars = "playerFacebookUserName";
lobby.playerFacebookUserPictureFlashVars = "playerFacebookUserPicture";
lobby.playerIDFlashVars = "playerID";
lobby.playerNameFlashVars = "playerName";
lobby.playerPictureURLFlashVars = "playerPictureURL";
lobby.possibleNoOfPlayers = [2];
lobby.registerURL = "http://mmo.fupa.com/lobby/register.aspx";
lobby.robotName = "";
lobby.robotNameFlashVars = "robotName";
lobby.roomInsideScrollDistance = 100;
lobby.roomInsideScrollSpeed = 600;
lobby.savePictureURL = "http://mmo.fupa.com/lobby/savePicture.aspx";
lobby.shareFacebookURL = "http://mmo.fupa.com/lobby/shareFacebook.aspx";
lobby.shareMySpaceURL = "http://mmo.fupa.com/lobby/shareMySpace.aspx";
lobby.shareSendEmailURL = "http://mmo.fupa.com/lobby/shareSendEmail.aspx";
lobby.shareShowFacebook = false;
lobby.shareShowMySpace = false;
lobby.shareShowSendEmail = false;
lobby.shareShowTwitter = false;
lobby.shareTwitterURL = "http://mmo.fupa.com/lobby/shareTwitter.aspx";
lobby.shareURL = "";
lobby.siteID = "1";
lobby.siteIDFlashVars = "siteID";
lobby.tableIDFlashVars = "tableID";
lobby.tableNoOfPlayersFlashVars = "tableNoOfPlayers";
lobby.tableNoOfRobotsFlashVars = "tableNoOfRobots";
lobby.tablePlayerNamesFlashVars = "tablePlayerNames";
lobby.visible = true;
try {
lobby["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
AD_ID = "c992318ee36af551";
MochiAd.showPreGameAd({id:AD_ID, clip:root, ad_finished:start, res:"600x430"});
MochiBot.track(this, "0786a80a");
stop();
lobby.gameID = "90566";
lobby.lobbyType = "autoMatch";
swfname = "snowball_mp.swf";
swfheight = "430";
swfwidth = "600";
embedcode = (((((((((((("<object width=\"" + this.swfwidth) + "\" height=\"") + this.swfheight) + "\"><param name=\"movie\" value=\"http://www.fupa.com/games/") + this.swfname) + "\"></param><param name=\"wmode\" value=\"transparent\"></param><embed src=\"http://www.fupa.com/games/") + this.swfname) + "\" type=\"application/x-shockwave-flash\" wmode=\"transparent\" width=\"") + this.swfwidth) + "\" height=\"") + this.swfheight) + "\"></embed></object>");
textbox.htmlText = (textbox.htmlText + "<br/><br/><a href=\"http://www.fupa.com/\">Free Online Games</a> - Play over 8000 free games online including flash games , internet games , family friendly games , and all free games.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Puzzles.html\">Free Online Puzzles Games</a> - Play over 2000 free puzzle games online including internet games , flash games, all free games, and family friendly games.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Dress-Up.html\">Free Online Dress Up Games</a> - Play over 1300 free dressup games online where you can dress up with all kinds of clothes, dolls, sunglasses, hats, bags and more in these fun online games!<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Strategy.html\">Free Online Strategy Games</a> - Play over 140 free strategy games online where you can play all kinds of tower defense games and other strategy games to test your metal!<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Word.html\">Free Online Word Games</a> - Play over 40 free word games online for people who love their word and letter games for free online. Get out your dictionary and get your word on!<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Cards.html\">Free Online Cards Games</a> - Play over 50 free card games online including Texas Holdem, Freecell, solitaire, and many more card games.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Action.html\">Free Online Action Games</a> - Play over 1200 free action games online where you can compete against other people for the best action game high score online.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Adventure.html\">Free Online Adventure Games</a> - Play over 200 free adventure games online for fun adventures that the whole family will love playing free games on the internet.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/BoardGame.html\">Free Online Board Games</a> - Play over 60 free board games online like checkers, chess, chinese checkers and other such classic board games for free fun.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Shooting.html\">Free Online Shooting Games</a> - Play over 900 free shooting games online to get your fun time playing flash games online the internet for free.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Driving.html\">Free Online Driving Games</a> - Play over 120 free driving games online where you can play racing games, motocross games, big truck games, and all kinds of car games.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Sports.html\">Free Online Sports Games</a> - Play over 450 free sports games online including football games, basketball games, pool games, baseball games, and other fun sports games.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Memory.html\">Free Online Memory Games</a> - Play over 60 free memory games online to improve your memory and have fun playing flash games for free on the internet.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Casino.html\">Free Online Casino Games</a> - Play over 50 free casino games online where you can play slots, poker, roulette and many more fun free casino games online.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Fighting.html\">Free Online Fighting Games</a> - Play over 100 free fighting games online including fun flash games, two person games, and classic fighting games for free online.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Other.html\">Free Online Other Games</a> - Play over 1200 free other games online where all of the other games that do not fit in other game categories go to live and have fun.<br/><br/>");
textbox.htmlText = (textbox.htmlText + "<a href=\"http://www.fupa.com/flash-games/Multiplayer.html\">Free Online Multiplayer Games</a> - Play over 100 free multiplayer games online to compete against other people in multiplayer flash online games for fun on the internet.");
FupaBar.bar_frame.width = stage.stageWidth;
FupaBar.bar_frame.x = -((FupaBar.bar_frame.width / 2));
FupaBar.logo.x = -(((FupaBar.bar_frame.width / 2) - 10));
FupaBar.control_buttons.x = ((FupaBar.bar_frame.width / 2) - (FupaBar.control_buttons.width + 10));
FupaBar.x = (stage.stageWidth / 2);
FupaBar.y = (stage.stageHeight - (FupaBar.height / 2));
FupaBar.mouseChildren = false;
FupaBar.mouseEnabled = false;
Security.allowDomain("cdn.gigya.com");
Security.allowInsecureDomain("cdn.gigya.com");
wfAlreadyLoaded = false;
mcWF = new MovieClip();
FupaBar.logo.addEventListener(MouseEvent.CLICK, loadFupa);
FupaBar.control_buttons.embed.addEventListener(MouseEvent.CLICK, loadEmbed);
FupaBar.control_buttons.nextbtn.addEventListener(MouseEvent.CLICK, loadNext);
FupaBar.control_buttons.share.addEventListener(MouseEvent.CLICK, loadWildfire);
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 88
//Message (com.novelgames.multiplayerflashgames.snowball.Message)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.events.*;
public class Message extends MovieClip {
private var messagePlayAgain:MessagePlayAgain;
public function Message(){
hide();
}
public function hide():void{
gotoAndStop("hide");
}
public function showNewGame():void{
gotoAndStop("newGame");
}
public function showThrowToCentre():void{
gotoAndStop("throwToCentre");
}
public function showCloser():void{
gotoAndStop("closer");
}
public function showOpponentCloser():void{
gotoAndStop("opponentCloser");
}
public function showWaiting():void{
gotoAndStop("waiting");
}
public function showFirst():void{
gotoAndStop("first");
}
public function showOpponentFirst():void{
gotoAndStop("opponentFirst");
}
public function showTimesUp():void{
gotoAndStop("timesUp");
}
public function showOpponentTimesUp():void{
gotoAndStop("opponentTimesUp");
}
public function showBothTimesUp():void{
gotoAndStop("bothTimesUp");
}
public function showDisconnected():void{
gotoAndStop("disconnected");
}
public function showOpponentDisconnected():void{
gotoAndStop("opponentDisconnected");
}
public function showWin():void{
gotoAndStop("win");
}
public function showLose():void{
gotoAndStop("lose");
}
public function showPlayAgain():void{
messagePlayAgain = new MessagePlayAgain();
messagePlayAgain.playAgainButton.addEventListener(MouseEvent.CLICK, onClickPlayAgainButton);
messagePlayAgain.homeButton.addEventListener(MouseEvent.CLICK, onClickHomeButton);
this.addChild(messagePlayAgain);
}
public function showHome():void{
messagePlayAgain = new MessagePlayAgain();
messagePlayAgain.playAgainButton.visible = false;
messagePlayAgain.homeButton.y = ((messagePlayAgain.homeButton.y + messagePlayAgain.playAgainButton.y) / 2);
messagePlayAgain.homeButton.addEventListener(MouseEvent.CLICK, onClickHomeButton);
this.addChild(messagePlayAgain);
}
private function onClickPlayAgainButton(_arg1:MouseEvent):void{
Object(parent.parent).playAgain();
}
private function onClickHomeButton(_arg1:MouseEvent):void{
Object(parent.parent).gotoTitlePage();
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 89
//MessagePlayAgain (com.novelgames.multiplayerflashgames.snowball.MessagePlayAgain)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
public dynamic class MessagePlayAgain extends MovieClip {
public var playAgainButton:SimpleButton;
public var homeButton:SimpleButton;
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 90
//Monster (com.novelgames.multiplayerflashgames.snowball.Monster)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.events.*;
public class Monster extends MovieClip {
public var hitPoint:int;
protected var idleMovie:MovieClip;
protected var aimMovie:MovieClip;
protected var throwMovie:MovieClip;
protected var handMovie:MovieClip;
public function initialize():void{
hitPoint = Config.MONSTER_HITPOINT;
idleMovie.gotoAndStop(((1 + Config.MONSTER_HITPOINT) - hitPoint));
aimMovie.gotoAndStop(((1 + Config.MONSTER_HITPOINT) - hitPoint));
throwMovie.gotoAndStop(((1 + Config.MONSTER_HITPOINT) - hitPoint));
gotoAndStop(1);
showIdle();
}
public function showIdle():void{
idleMovie.visible = true;
aimMovie.visible = false;
throwMovie.visible = false;
idleMovie.gotoAndStop(((1 + Config.MONSTER_HITPOINT) - hitPoint));
this.removeEventListener(Event.ENTER_FRAME, checkThrowEnd);
gotoAndStop(1);
}
public function showAim():void{
idleMovie.visible = false;
aimMovie.visible = true;
throwMovie.visible = false;
aimMovie.gotoAndStop(((1 + Config.MONSTER_HITPOINT) - hitPoint));
showArrow();
}
public function showThrow():void{
idleMovie.visible = false;
aimMovie.visible = false;
throwMovie.visible = true;
throwMovie.gotoAndStop(((1 + Config.MONSTER_HITPOINT) - hitPoint));
}
public function showArrow():void{
handMovie.showArrow();
}
public function hideArrow():void{
handMovie.hideArrow();
}
public function updateAngle(_arg1:Number):void{
handMovie.rotation = -(_arg1);
}
public function updateForce(_arg1:Number):void{
handMovie.updateForce(_arg1);
}
public function startThrow():void{
showAim();
hideArrow();
this.addEventListener(Event.ENTER_FRAME, checkAimEnd);
gotoAndPlay(1);
}
private function checkAimEnd(_arg1:Event):void{
if (currentFrame != totalFrames){
return;
};
this.removeEventListener(Event.ENTER_FRAME, checkAimEnd);
this.addEventListener(Event.ENTER_FRAME, checkThrowEnd);
gotoAndPlay(1);
showThrow();
}
private function checkThrowEnd(_arg1:Event):void{
if (currentFrame != totalFrames){
return;
};
this.removeEventListener(Event.ENTER_FRAME, checkThrowEnd);
gotoAndStop(1);
showIdle();
}
public function hit():void{
hitPoint--;
showIdle();
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 91
//Monster0 (com.novelgames.multiplayerflashgames.snowball.Monster0)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
public class Monster0 extends Monster {
public var idle:MovieClip;
public var hitBox:MovieClip;
public var throws:MovieClip;
public var hand:MonsterHand;
public var aim:MovieClip;
public function Monster0(){
idleMovie = idle;
aimMovie = aim;
throwMovie = throws;
handMovie = hand;
showIdle();
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 92
//Monster0HandMovie (com.novelgames.multiplayerflashgames.snowball.Monster0HandMovie)
package com.novelgames.multiplayerflashgames.snowball {
public dynamic class Monster0HandMovie extends MonsterHand {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 93
//Monster1 (com.novelgames.multiplayerflashgames.snowball.Monster1)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
public class Monster1 extends Monster {
public var idle:MovieClip;
public var hitBox:MovieClip;
public var throws:MovieClip;
public var hand:MonsterHand;
public var aim:MovieClip;
public function Monster1(){
idleMovie = idle;
aimMovie = aim;
throwMovie = throws;
handMovie = hand;
showIdle();
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 94
//Monster1HandMovie (com.novelgames.multiplayerflashgames.snowball.Monster1HandMovie)
package com.novelgames.multiplayerflashgames.snowball {
public dynamic class Monster1HandMovie extends MonsterHand {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 95
//MonsterHand (com.novelgames.multiplayerflashgames.snowball.MonsterHand)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
public class MonsterHand extends MovieClip {
var arrow:ThrowArrow;
public function MonsterHand(){
gotoAndStop(1);
}
public function showArrow():void{
if (arrow != null){
return;
};
arrow = new ThrowArrow();
arrow.x = Config.THROWARROW_POSITIONOFFSET;
arrow.scaleX = -1;
this.addChild(arrow);
}
public function hideArrow():void{
if (arrow == null){
return;
};
this.removeChild(arrow);
arrow = null;
}
public function updateForce(_arg1:Number):void{
arrow.updateForce(_arg1);
}
public function showIdle():void{
gotoAndStop(totalFrames);
}
public function showAim():void{
gotoAndStop(1);
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 96
//MusicGame (com.novelgames.multiplayerflashgames.snowball.MusicGame)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class MusicGame extends NewMusic {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 97
//PlayerStatus (com.novelgames.multiplayerflashgames.snowball.PlayerStatus)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.text.*;
import com.novelgames.multiplayerflashgames.common.*;
public class PlayerStatus {
private var youTextMovie:MovieClip;
private var nameText:TextField;
private var distanceMarker:DistanceMarker;
private var clock:Clock;
public function initialize(_arg1:MovieClip, _arg2:TextField, _arg3:DistanceMarker, _arg4:Clock):void{
this.youTextMovie = _arg1;
this.nameText = _arg2;
this.distanceMarker = _arg3;
this.clock = _arg4;
showInactive();
}
public function setName(_arg1:Array, _arg2:int, _arg3:int):void{
nameText.text = _arg1[_arg2].name;
if (_arg2 == _arg3){
youTextMovie.visible = true;
nameText.visible = false;
} else {
youTextMovie.visible = false;
nameText.visible = true;
};
}
public function showDistance(_arg1:Number, _arg2:Number):void{
distanceMarker.showDistance(_arg1, _arg2);
}
public function hideDistance():void{
distanceMarker.hide();
}
public function fadeDistance(_arg1:Number):void{
distanceMarker.alpha = _arg1;
}
public function startClock(_arg1:int):void{
clock.startClock(_arg1);
}
public function stopClock():void{
clock.stopClock();
}
public function showActive():void{
youTextMovie.alpha = 1;
nameText.alpha = 1;
}
public function showInactive():void{
youTextMovie.alpha = 0.5;
nameText.alpha = 0.5;
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 98
//Robot (com.novelgames.multiplayerflashgames.snowball.Robot)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.events.*;
import com.novelgames.multiplayerflashgames.common.*;
public class Robot extends MovieClip {
private var selfIndex:int;
private var randomNumberGenerator:RandomNumberGenerator;
private var game:Game;
private var angle:Number;
private var speed:Number;
private var timer:NewTimer;
public function Robot(_arg1:int, _arg2:int, _arg3:Game){
this.selfIndex = _arg1;
this.randomNumberGenerator = new RandomNumberGenerator(_arg2);
this.game = _arg3;
}
public function syncAllPlayersReady():void{
game.robotSendSynchronizeMessage(selfIndex, "allPlayersReady");
}
public function startThrowToCentre():void{
var _local1:Number = (Math.abs((game.monstersArray[selfIndex].x - (Config.GAMESTAGE_WIDTH / 2))) / Config.PIXELSPERMETRE);
angle = Config.ROBOT_NORMTHROWANGLE;
angle = (angle + (Config.ROBOT_ANGLEERROR - ((randomNumberGenerator.getRandomNumber() * Config.ROBOT_ANGLEERROR) * 2)));
if (angle < Config.THROWARROW_ANGLE_RANGE[0]){
angle = Config.THROWARROW_ANGLE_RANGE[0];
} else {
if (angle > Config.THROWARROW_ANGLE_RANGE[1]){
angle = Config.THROWARROW_ANGLE_RANGE[1];
};
};
speed = Math.sqrt((((_local1 * 0.5) * Config.GRAVITY) / (Math.cos(((angle * Math.PI) / 180)) * Math.sin(((angle * Math.PI) / 180)))));
speed = (speed - game.windSpeed);
speed = (speed + (Config.ROBOT_FORCEERROR - ((randomNumberGenerator.getRandomNumber() * Config.ROBOT_FORCEERROR) * 2)));
game.robotSendMessage(selfIndex, "startThrowSnowball", angle, speed);
}
public function startTurn():void{
var _local2:int;
var _local3:int;
var _local4:int;
var _local1:Number = (Math.abs((game.monstersArray[0].x - game.monstersArray[1].x)) / Config.PIXELSPERMETRE);
angle = Config.ROBOT_NORMTHROWANGLE;
angle = (angle + (Config.ROBOT_ANGLEERROR - ((randomNumberGenerator.getRandomNumber() * Config.ROBOT_ANGLEERROR) * 2)));
if (angle < Config.THROWARROW_ANGLE_RANGE[0]){
angle = Config.THROWARROW_ANGLE_RANGE[0];
} else {
if (angle > Config.THROWARROW_ANGLE_RANGE[1]){
angle = Config.THROWARROW_ANGLE_RANGE[1];
};
};
speed = Math.sqrt((((_local1 * 0.5) * Config.GRAVITY) / (Math.cos(((angle * Math.PI) / 180)) * Math.sin(((angle * Math.PI) / 180)))));
speed = (speed - game.windSpeed);
speed = (speed + (Config.ROBOT_FORCEERROR - ((randomNumberGenerator.getRandomNumber() * Config.ROBOT_FORCEERROR) * 2)));
if (speed < Config.THROWARROW_FORCE_RANGE[0]){
speed = Config.THROWARROW_FORCE_RANGE[0];
} else {
if (speed > Config.THROWARROW_FORCE_RANGE[1]){
speed = Config.THROWARROW_FORCE_RANGE[1];
};
};
_local3 = Config.ROBOT_AIMTIMERANGE[0];
_local4 = Config.ROBOT_AIMTIMERANGE[1];
_local2 = (_local3 + Math.floor((randomNumberGenerator.getRandomNumber() * (_local4 - _local3))));
timer = new NewTimer(_local2, 1);
timer.addEventListener(TimerEvent.TIMER, startThrow);
timer.start();
}
private function startThrow(_arg1:TimerEvent):void{
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, startThrow);
game.robotSendMessage(selfIndex, "startThrowSnowball", angle, speed);
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 99
//Snowball (com.novelgames.multiplayerflashgames.snowball.Snowball)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.geom.*;
public class Snowball extends MovieClip {
public var angle:Number;
public var force:Number;
public var speedX:Number;
public var speedY:Number;
public var accX:Number;
public var accY:Number;
private var mass:Number;
private var startX:Number;
private var startY:Number;
public var timeSinceStart:Number;
public function Snowball(){
initialize();
}
public function initialize():void{
mass = Config.SNOWBALL_MASS;
}
public function show():void{
visible = true;
}
public function hide():void{
visible = false;
}
public function setAngle(_arg1:Number):void{
this.angle = _arg1;
}
public function setForce(_arg1:Number):void{
this.force = _arg1;
}
public function findInitialSpeed(_arg1:Number):void{
speedX = (_arg1 + ((Math.cos(((angle * Math.PI) / 180)) * force) / mass));
speedY = ((-(Math.sin(((angle * Math.PI) / 180))) * force) / mass);
accX = 0;
accY = Config.GRAVITY;
startX = x;
startY = y;
timeSinceStart = 0;
}
public function flight(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{
var _local5:Number = (_arg4 / 1000);
timeSinceStart = (timeSinceStart + (_arg4 / 1000));
x = (startX + (Config.PIXELSPERMETRE * (speedX * timeSinceStart)));
y = (startY + (Config.PIXELSPERMETRE * ((speedY * timeSinceStart) + (((0.5 * _arg1) * timeSinceStart) * timeSinceStart))));
}
public function getPositionAtTime(_arg1:int):Point{
var _local2:Point;
var _local3:Number;
var _local4:Number;
var _local5:Number = (_arg1 / 1000);
_local3 = (startX + (Config.PIXELSPERMETRE * ((speedX * _local5) + (((0.5 * accX) * _local5) * _local5))));
_local4 = (startY + (Config.PIXELSPERMETRE * ((speedY * _local5) + (((0.5 * accY) * _local5) * _local5))));
return (new Point(_local3, _local4));
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 100
//SoundHit (com.novelgames.multiplayerflashgames.snowball.SoundHit)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class SoundHit extends NewSound {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 101
//SoundLose (com.novelgames.multiplayerflashgames.snowball.SoundLose)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class SoundLose extends NewSound {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 102
//SoundMiss (com.novelgames.multiplayerflashgames.snowball.SoundMiss)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class SoundMiss extends NewSound {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 103
//SoundThrow (com.novelgames.multiplayerflashgames.snowball.SoundThrow)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class SoundThrow extends NewSound {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 104
//SoundWin (com.novelgames.multiplayerflashgames.snowball.SoundWin)
package com.novelgames.multiplayerflashgames.snowball {
import com.novelgames.multiplayerflashgames.common.*;
public dynamic class SoundWin extends NewSound {
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 105
//Spark (com.novelgames.multiplayerflashgames.snowball.Spark)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
public class Spark extends MovieClip {
public function Spark(){
stop();
this["cacheAsBitmap"] = true;
}
public function hide():void{
visible = false;
}
public function showMiss(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
this.visible = true;
this.alpha = 1;
gotoAndStop("miss");
}
public function showHit(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
this.visible = true;
this.alpha = 1;
gotoAndStop("hit");
}
public function fadeOut(_arg1:Number):void{
alpha = (1 - _arg1);
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 106
//ThrowArrow (com.novelgames.multiplayerflashgames.snowball.ThrowArrow)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
public class ThrowArrow extends MovieClip {
public var arrowMask:MovieClip;
public function ThrowArrow(){
arrowMask.x = 0;
}
public function show():void{
visible = true;
}
public function hide():void{
visible = false;
}
public function updateForce(_arg1:Number):void{
var _local2:Number = Config.THROWARROW_FORCE_RANGE[0];
var _local3:Number = Config.THROWARROW_FORCE_RANGE[1];
var _local4:Number = (_local3 - _local2);
var _local5:Number = ((_arg1 - _local2) / _local4);
arrowMask.x = (-(_local5) * arrowMask.width);
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 107
//WindMeter (com.novelgames.multiplayerflashgames.snowball.WindMeter)
package com.novelgames.multiplayerflashgames.snowball {
import flash.display.*;
import flash.events.*;
import com.novelgames.multiplayerflashgames.common.*;
import flash.utils.*;
public class WindMeter extends MovieClip {
public var cups:MovieClip;
public var hitBox:MovieClip;
public var arrow:MovieClip;
private var speed:Number;
private var absSpeed:Number;
private var startRotation:Number;
private var startSpeed:Number;
private var absStartSpeed:Number;
private var startCupsTime:Number;
private var startArrowTime:Number;
private var cupsIntervalID:Timer;
private var arrowIntervalID:Timer;
public function initialize():void{
speed = 0;
absSpeed = 0;
arrow.scaleX = 1;
}
public function setWind(_arg1:Number):void{
startRotation = cups.rotation;
startSpeed = speed;
absStartSpeed = absSpeed;
startCupsTime = NewTimer.getTimer();
startArrowTime = startCupsTime;
speed = ((Config.WINDMETER_MAXSPINSPEED * _arg1) / Config.WINDSPEED_MAXIMUM);
absSpeed = Math.abs(speed);
if (cupsIntervalID){
cupsIntervalID.stop();
};
cupsIntervalID = new NewTimer(1, 0);
cupsIntervalID.addEventListener(TimerEvent.TIMER, onCupsChangeTime);
cupsIntervalID.start();
if ((((((startSpeed >= 0)) && ((speed < 0)))) || ((((startSpeed < 0)) && ((speed >= 0)))))){
if (arrowIntervalID){
arrowIntervalID.stop();
};
arrowIntervalID = new NewTimer(1, 0);
arrowIntervalID.addEventListener(TimerEvent.TIMER, onArrowChangeTime);
arrowIntervalID.start();
};
}
private function onCupsChangeTime(_arg1:TimerEvent):void{
var _local2:Number = NewTimer.getTimer();
var _local3:Number = (_local2 - startCupsTime);
var _local4:Boolean;
if (absSpeed >= absStartSpeed){
cups.rotation = ((startRotation + ((absStartSpeed * _local3) / 1000)) + (((Config.WINDMETER_SPINACCELERATION * _local3) * _local3) / 2000000));
if ((absStartSpeed + ((Config.WINDMETER_SPINACCELERATION * _local3) / 1000)) >= absSpeed){
_local4 = true;
};
} else {
cups.rotation = ((startRotation + ((absStartSpeed * _local3) / 1000)) - (((Config.WINDMETER_SPINACCELERATION * _local3) * _local3) / 2000000));
if ((absStartSpeed - ((Config.WINDMETER_SPINACCELERATION * _local3) / 1000)) <= absSpeed){
_local4 = true;
};
};
if (_local4){
startRotation = cups.rotation;
startCupsTime = _local2;
cupsIntervalID.stop();
cupsIntervalID = new NewTimer(1, 0);
cupsIntervalID.addEventListener(TimerEvent.TIMER, onCupsTime);
cupsIntervalID.start();
};
_arg1.updateAfterEvent();
}
private function onCupsTime(_arg1:TimerEvent):void{
var _local2:Number = NewTimer.getTimer();
cups.rotation = (startRotation + ((absSpeed * (_local2 - startCupsTime)) / 1000));
_arg1.updateAfterEvent();
}
private function onArrowChangeTime(_arg1:TimerEvent):void{
var _local2:Number = NewTimer.getTimer();
var _local3:Number = ((_local2 - startArrowTime) / Config.WINDMETER_ARROWTIME);
if (_local3 > 1){
_local3 = 1;
};
if ((((startSpeed >= 0)) && ((speed < 0)))){
arrow.scaleX = (1 - (2 * _local3));
} else {
arrow.scaleX = (-1 + (2 * _local3));
};
if (_local3 == 1){
arrowIntervalID.stop();
};
_arg1.updateAfterEvent();
}
public function show():void{
visible = true;
}
public function hide():void{
visible = false;
}
}
}//package com.novelgames.multiplayerflashgames.snowball
Section 108
//BaseButton (fl.controls.BaseButton)
package fl.controls {
import flash.display.*;
import flash.events.*;
import fl.core.*;
import flash.utils.*;
import fl.events.*;
public class BaseButton extends UIComponent {
protected var pressTimer:Timer;
protected var _autoRepeat:Boolean;// = false
protected var _selected:Boolean;// = false
protected var background:DisplayObject;
private var unlockedMouseState:String;
protected var mouseState:String;
private var _mouseStateLocked:Boolean;// = false
private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35};
public function BaseButton(){
buttonMode = true;
mouseChildren = false;
useHandCursor = false;
setupMouseEvents();
setMouseState("up");
pressTimer = new Timer(1, 0);
pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true);
}
override public function get enabled():Boolean{
return (super.enabled);
}
protected function startPress():void{
if (_autoRepeat){
pressTimer.delay = Number(getStyleValue("repeatDelay"));
pressTimer.start();
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
override protected function draw():void{
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
super.draw();
}
protected function drawLayout():void{
background.width = width;
background.height = height;
}
override public function set enabled(_arg1:Boolean):void{
super.enabled = _arg1;
mouseEnabled = _arg1;
}
public function set autoRepeat(_arg1:Boolean):void{
_autoRepeat = _arg1;
}
protected function mouseEventHandler(_arg1:MouseEvent):void{
if (_arg1.type == MouseEvent.MOUSE_DOWN){
setMouseState("down");
startPress();
} else {
if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){
setMouseState("over");
endPress();
} else {
if (_arg1.type == MouseEvent.ROLL_OUT){
setMouseState("up");
endPress();
};
};
};
}
protected function drawBackground():void{
var _local1:String = (enabled) ? mouseState : "disabled";
if (selected){
_local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1));
};
_local1 = (_local1 + "Skin");
var _local2:DisplayObject = background;
background = getDisplayObjectInstance(getStyleValue(_local1));
addChildAt(background, 0);
if (((!((_local2 == null))) && (!((_local2 == background))))){
removeChild(_local2);
};
}
public function get selected():Boolean{
return (_selected);
}
protected function setupMouseEvents():void{
addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true);
}
protected function endPress():void{
pressTimer.reset();
}
public function set mouseStateLocked(_arg1:Boolean):void{
_mouseStateLocked = _arg1;
if (_arg1 == false){
setMouseState(unlockedMouseState);
} else {
unlockedMouseState = mouseState;
};
}
public function get autoRepeat():Boolean{
return (_autoRepeat);
}
public function set selected(_arg1:Boolean):void{
if (_selected == _arg1){
return;
};
_selected = _arg1;
invalidate(InvalidationType.STATE);
}
protected function buttonDown(_arg1:TimerEvent):void{
if (!_autoRepeat){
endPress();
return;
};
if (pressTimer.currentCount == 1){
pressTimer.delay = Number(getStyleValue("repeatInterval"));
};
dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true));
}
public function setMouseState(_arg1:String):void{
if (_mouseStateLocked){
unlockedMouseState = _arg1;
return;
};
if (mouseState == _arg1){
return;
};
mouseState = _arg1;
invalidate(InvalidationType.STATE);
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
}
}//package fl.controls
Section 109
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
import fl.core.*;
import fl.managers.*;
public class Button extends LabelButton implements IFocusManagerComponent {
protected var _emphasized:Boolean;// = false
protected var emphasizedBorder:DisplayObject;
private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2};
public static var createAccessibilityImplementation:Function;
public function set emphasized(_arg1:Boolean):void{
_emphasized = _arg1;
invalidate(InvalidationType.STYLES);
}
override protected function initializeAccessibility():void{
if (Button.createAccessibilityImplementation != null){
Button.createAccessibilityImplementation(this);
};
}
protected function drawEmphasized():void{
var _local2:Number;
if (emphasizedBorder != null){
removeChild(emphasizedBorder);
};
emphasizedBorder = null;
if (!_emphasized){
return;
};
var _local1:Object = getStyleValue("emphasizedSkin");
if (_local1 != null){
emphasizedBorder = getDisplayObjectInstance(_local1);
};
if (emphasizedBorder != null){
addChildAt(emphasizedBorder, 0);
_local2 = Number(getStyleValue("emphasizedPadding"));
emphasizedBorder.x = (emphasizedBorder.y = -(_local2));
emphasizedBorder.width = (width + (_local2 * 2));
emphasizedBorder.height = (height + (_local2 * 2));
};
}
public function get emphasized():Boolean{
return (_emphasized);
}
override protected function draw():void{
if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){
drawEmphasized();
};
super.draw();
if (emphasizedBorder != null){
setChildIndex(emphasizedBorder, (numChildren - 1));
};
}
override public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
var _local3:*;
super.drawFocus(_arg1);
if (_arg1){
_local2 = Number(getStyleValue("emphasizedPadding"));
if ((((_local2 < 0)) || (!(_emphasized)))){
_local2 = 0;
};
_local3 = getStyleValue("focusRectPadding");
_local3 = ((_local3)==null) ? 2 : _local3;
_local3 = (_local3 + _local2);
uiFocusRect.x = -(_local3);
uiFocusRect.y = -(_local3);
uiFocusRect.width = (width + (_local3 * 2));
uiFocusRect.height = (height + (_local3 * 2));
};
}
public static function getStyleDefinition():Object{
return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles));
}
}
}//package fl.controls
Section 110
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement)
package fl.controls {
public class ButtonLabelPlacement {
public static const TOP:String = "top";
public static const LEFT:String = "left";
public static const BOTTOM:String = "bottom";
public static const RIGHT:String = "right";
}
}//package fl.controls
Section 111
//LabelButton (fl.controls.LabelButton)
package fl.controls {
import flash.display.*;
import flash.events.*;
import flash.text.*;
import fl.core.*;
import fl.managers.*;
import fl.events.*;
import flash.ui.*;
public class LabelButton extends BaseButton implements IFocusManagerComponent {
protected var _toggle:Boolean;// = false
public var textField:TextField;
protected var mode:String;// = "center"
protected var _labelPlacement:String;// = "right"
protected var oldMouseState:String;
protected var _label:String;// = "Label"
protected var icon:DisplayObject;
private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false};
public static var createAccessibilityImplementation:Function;
override protected function draw():void{
if (textField.text != _label){
label = _label;
};
if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){
drawBackground();
drawIcon();
drawTextFormat();
invalidate(InvalidationType.SIZE, false);
};
if (isInvalid(InvalidationType.SIZE)){
drawLayout();
};
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
override protected function drawLayout():void{
var _local7:Number;
var _local8:Number;
var _local1:Number = Number(getStyleValue("textPadding"));
var _local2:String = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement;
textField.height = (textField.textHeight + 4);
var _local3:Number = (textField.textWidth + 4);
var _local4:Number = (textField.textHeight + 4);
var _local5:Number = ((icon)==null) ? 0 : (icon.width + _local1);
var _local6:Number = ((icon)==null) ? 0 : (icon.height + _local1);
textField.visible = (label.length > 0);
if (icon != null){
icon.x = Math.round(((width - icon.width) / 2));
icon.y = Math.round(((height - icon.height) / 2));
};
if (textField.visible == false){
textField.width = 0;
textField.height = 0;
} else {
if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){
_local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1))));
if ((height - 2) > _local4){
_local8 = _local4;
} else {
_local8 = (height - 2);
};
_local3 = _local7;
textField.width = _local3;
_local4 = _local8;
textField.height = _local4;
textField.x = Math.round(((width - _local3) / 2));
textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0));
if (icon != null){
icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1));
};
} else {
_local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1))));
_local3 = _local7;
textField.width = _local3;
textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0));
textField.y = Math.round(((height - textField.height) / 2));
if (icon != null){
icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1));
};
};
};
super.drawLayout();
}
protected function toggleSelected(_arg1:MouseEvent):void{
selected = !(selected);
dispatchEvent(new Event(Event.CHANGE, true));
}
override protected function keyUpHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
setMouseState(oldMouseState);
oldMouseState = null;
endPress();
dispatchEvent(new MouseEvent(MouseEvent.CLICK));
};
}
public function get labelPlacement():String{
return (_labelPlacement);
}
public function get toggle():Boolean{
return (_toggle);
}
protected function setEmbedFont(){
var _local1:Object = getStyleValue("embedFonts");
if (_local1 != null){
textField.embedFonts = _local1;
};
}
override public function get selected():Boolean{
return ((_toggle) ? _selected : false);
}
override protected function configUI():void{
super.configUI();
textField = new TextField();
textField.type = TextFieldType.DYNAMIC;
textField.selectable = false;
addChild(textField);
}
override protected function initializeAccessibility():void{
if (LabelButton.createAccessibilityImplementation != null){
LabelButton.createAccessibilityImplementation(this);
};
}
public function set labelPlacement(_arg1:String):void{
_labelPlacement = _arg1;
invalidate(InvalidationType.SIZE);
}
protected function drawIcon():void{
var _local1:DisplayObject = icon;
var _local2:String = (enabled) ? mouseState : "disabled";
if (selected){
_local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1));
};
_local2 = (_local2 + "Icon");
var _local3:Object = getStyleValue(_local2);
if (_local3 == null){
_local3 = getStyleValue("icon");
};
if (_local3 != null){
icon = getDisplayObjectInstance(_local3);
};
if (icon != null){
addChildAt(icon, 1);
};
if (((!((_local1 == null))) && (!((_local1 == icon))))){
removeChild(_local1);
};
}
public function set label(_arg1:String):void{
_label = _arg1;
if (textField.text != _label){
textField.text = _label;
dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE));
};
invalidate(InvalidationType.SIZE);
invalidate(InvalidationType.STYLES);
}
override protected function keyDownHandler(_arg1:KeyboardEvent):void{
if (!enabled){
return;
};
if (_arg1.keyCode == Keyboard.SPACE){
if (oldMouseState == null){
oldMouseState = mouseState;
};
setMouseState("down");
startPress();
};
}
public function set toggle(_arg1:Boolean):void{
if (((!(_arg1)) && (super.selected))){
selected = false;
};
_toggle = _arg1;
if (_toggle){
addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true);
} else {
removeEventListener(MouseEvent.CLICK, toggleSelected);
};
invalidate(InvalidationType.STATE);
}
override public function set selected(_arg1:Boolean):void{
_selected = _arg1;
if (_toggle){
invalidate(InvalidationType.STATE);
};
}
protected function drawTextFormat():void{
var _local1:Object = UIComponent.getStyleDefinition();
var _local2:TextFormat = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat);
textField.setTextFormat(_local2);
var _local3:TextFormat = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat);
if (_local3 != null){
textField.setTextFormat(_local3);
} else {
_local3 = _local2;
};
textField.defaultTextFormat = _local3;
setEmbedFont();
}
public function get label():String{
return (_label);
}
public static function getStyleDefinition():Object{
return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition()));
}
}
}//package fl.controls
Section 112
//ComponentShim (fl.core.ComponentShim)
package fl.core {
import flash.display.*;
public dynamic class ComponentShim extends MovieClip {
}
}//package fl.core
Section 113
//InvalidationType (fl.core.InvalidationType)
package fl.core {
public class InvalidationType {
public static const SIZE:String = "size";
public static const ALL:String = "all";
public static const DATA:String = "data";
public static const SCROLL:String = "scroll";
public static const STATE:String = "state";
public static const STYLES:String = "styles";
public static const SELECTED:String = "selected";
public static const RENDERER_STYLES:String = "rendererStyles";
}
}//package fl.core
Section 114
//UIComponent (fl.core.UIComponent)
package fl.core {
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.utils.*;
import fl.managers.*;
import fl.events.*;
import flash.system.*;
public class UIComponent extends Sprite {
protected var _x:Number;
protected var _enabled:Boolean;// = true
protected var callLaterMethods:Dictionary;
private var _mouseFocusEnabled:Boolean;// = true
private var tempText:TextField;
private var _focusEnabled:Boolean;// = true
protected var startHeight:Number;
protected var _height:Number;
protected var invalidateFlag:Boolean;// = false
protected var _oldIMEMode:String;// = null
protected var _inspector:Boolean;// = false
protected var startWidth:Number;
public var focusTarget:IFocusManagerComponent;
protected var errorCaught:Boolean;// = false
protected var invalidHash:Object;
protected var sharedStyles:Object;
protected var uiFocusRect:DisplayObject;
protected var isLivePreview:Boolean;// = false
protected var _imeMode:String;// = null
protected var _width:Number;
protected var instanceStyles:Object;
public var version:String;// = "3.0.0.16"
protected var isFocused:Boolean;// = false
protected var _y:Number;
public static var inCallLaterPhase:Boolean = false;
private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)};
public static var createAccessibilityImplementation:Function;
private static var focusManagers:Dictionary = new Dictionary(false);
public function UIComponent(){
instanceStyles = {};
sharedStyles = {};
invalidHash = {};
callLaterMethods = new Dictionary();
StyleManager.registerInstance(this);
configUI();
invalidate(InvalidationType.ALL);
tabEnabled = (this is IFocusManagerComponent);
focusRect = false;
if (tabEnabled){
addEventListener(FocusEvent.FOCUS_IN, focusInHandler);
addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);
addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
};
initializeFocusManager();
addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true);
}
public function getStyle(_arg1:String):Object{
return (instanceStyles[_arg1]);
}
protected function checkLivePreview():Boolean{
var className:String;
if (parent == null){
return (false);
};
try {
className = getQualifiedClassName(parent);
} catch(e:Error) {
};
return ((className == "fl.livepreview::LivePreviewParent"));
}
private function callLaterDispatcher(_arg1:Event):void{
var _local3:Object;
if (_arg1.type == Event.ADDED_TO_STAGE){
removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher);
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
return;
};
_arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher);
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
return;
};
inCallLaterPhase = true;
var _local2:Dictionary = callLaterMethods;
for (_local3 in _local2) {
_local3();
delete _local2[_local3];
};
inCallLaterPhase = false;
}
protected function validate():void{
invalidHash = {};
}
protected function focusOutHandler(_arg1:FocusEvent):void{
if (isOurFocus((_arg1.target as DisplayObject))){
drawFocus(false);
isFocused = false;
};
}
public function set mouseFocusEnabled(_arg1:Boolean):void{
_mouseFocusEnabled = _arg1;
}
public function getFocus():InteractiveObject{
if (stage){
return (stage.focus);
};
return (null);
}
override public function get height():Number{
return (_height);
}
private function addedHandler(_arg1:Event):void{
removeEventListener("addedToStage", addedHandler);
initializeFocusManager();
}
protected function getStyleValue(_arg1:String):Object{
return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]);
}
public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{
invalidHash[_arg1] = true;
if (_arg2){
this.callLater(draw);
};
}
protected function isOurFocus(_arg1:DisplayObject):Boolean{
return ((_arg1 == this));
}
public function get enabled():Boolean{
return (_enabled);
}
protected function getScaleX():Number{
return (super.scaleX);
}
protected function getScaleY():Number{
return (super.scaleY);
}
public function get focusEnabled():Boolean{
return (_focusEnabled);
}
protected function afterComponentParameters():void{
}
override public function get scaleY():Number{
return ((height / startHeight));
}
protected function setIMEMode(_arg1:Boolean){
var enabled = _arg1;
if (_imeMode != null){
if (enabled){
IME.enabled = true;
_oldIMEMode = IME.conversionMode;
try {
if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _imeMode;
};
errorCaught = false;
} catch(e:Error) {
errorCaught = true;
throw (new Error(("IME mode not supported: " + _imeMode)));
};
} else {
if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){
IME.conversionMode = _oldIMEMode;
};
IME.enabled = false;
};
};
}
protected function draw():void{
if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){
if (((isFocused) && (focusManager.showFocusIndicator))){
drawFocus(true);
};
};
validate();
}
override public function set height(_arg1:Number):void{
if (_height == _arg1){
return;
};
setSize(width, _arg1);
}
protected function configUI():void{
isLivePreview = checkLivePreview();
var _local1:Number = rotation;
rotation = 0;
var _local2:Number = super.width;
var _local3:Number = super.height;
var _local4 = 1;
super.scaleY = _local4;
super.scaleX = _local4;
setSize(_local2, _local3);
move(super.x, super.y);
rotation = _local1;
startWidth = _local2;
startHeight = _local3;
if (numChildren > 0){
removeChildAt(0);
};
}
protected function setScaleY(_arg1:Number):void{
super.scaleY = _arg1;
}
override public function get scaleX():Number{
return ((width / startWidth));
}
protected function setScaleX(_arg1:Number):void{
super.scaleX = _arg1;
}
private function initializeFocusManager():void{
if (stage == null){
addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true);
} else {
createFocusManager();
};
}
protected function keyDownHandler(_arg1:KeyboardEvent):void{
}
public function set focusManager(_arg1:IFocusManager):void{
UIComponent.focusManagers[this] = _arg1;
}
public function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
protected function isInvalid(_arg1:String, ... _args):Boolean{
if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){
return (true);
};
while (_args.length > 0) {
if (invalidHash[_args.pop()]){
return (true);
};
};
return (false);
}
public function setStyle(_arg1:String, _arg2:Object):void{
if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
instanceStyles[_arg1] = _arg2;
invalidate(InvalidationType.STYLES);
}
override public function get visible():Boolean{
return (super.visible);
}
protected function focusInHandler(_arg1:FocusEvent):void{
var _local2:IFocusManager;
if (isOurFocus((_arg1.target as DisplayObject))){
_local2 = focusManager;
if (((_local2) && (_local2.showFocusIndicator))){
drawFocus(true);
isFocused = true;
};
};
}
public function get componentInspectorSetting():Boolean{
return (_inspector);
}
override public function get x():Number{
return ((isNaN(_x)) ? super.x : _x);
}
override public function get y():Number{
return ((isNaN(_y)) ? super.y : _y);
}
public function set enabled(_arg1:Boolean):void{
if (_arg1 == _enabled){
return;
};
_enabled = _arg1;
invalidate(InvalidationType.STATE);
}
public function setSize(_arg1:Number, _arg2:Number):void{
_width = _arg1;
_height = _arg2;
invalidate(InvalidationType.SIZE);
dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false));
}
protected function keyUpHandler(_arg1:KeyboardEvent):void{
}
public function setSharedStyle(_arg1:String, _arg2:Object):void{
if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
sharedStyles[_arg1] = _arg2;
if (instanceStyles[_arg1] == null){
invalidate(InvalidationType.STYLES);
};
}
public function set focusEnabled(_arg1:Boolean):void{
_focusEnabled = _arg1;
}
override public function set width(_arg1:Number):void{
if (_width == _arg1){
return;
};
setSize(_arg1, height);
}
public function setFocus():void{
if (stage){
stage.focus = this;
};
}
override public function set scaleX(_arg1:Number):void{
setSize((startWidth * _arg1), height);
}
public function get mouseFocusEnabled():Boolean{
return (_mouseFocusEnabled);
}
override public function set scaleY(_arg1:Number):void{
setSize(width, (startHeight * _arg1));
}
protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{
var skin = _arg1;
var classDef:Object;
if ((skin is Class)){
return ((new (skin) as DisplayObject));
};
if ((skin is DisplayObject)){
(skin as DisplayObject).x = 0;
(skin as DisplayObject).y = 0;
return ((skin as DisplayObject));
};
try {
classDef = getDefinitionByName(skin.toString());
} catch(e:Error) {
try {
classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object);
} catch(e:Error) {
};
};
if (classDef == null){
return (null);
};
return ((new (classDef) as DisplayObject));
}
protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{
var _local3:String;
for (_local3 in _arg2) {
_arg1.setStyle(_local3, getStyleValue(_arg2[_local3]));
};
}
protected function initializeAccessibility():void{
if (UIComponent.createAccessibilityImplementation != null){
UIComponent.createAccessibilityImplementation(this);
};
}
public function get focusManager():IFocusManager{
var _local1:DisplayObject = this;
while (_local1) {
if (UIComponent.focusManagers[_local1] != null){
return (IFocusManager(UIComponent.focusManagers[_local1]));
};
_local1 = _local1.parent;
};
return (null);
}
override public function get width():Number{
return (_width);
}
protected function beforeComponentParameters():void{
}
protected function callLater(_arg1:Function):void{
if (inCallLaterPhase){
return;
};
callLaterMethods[_arg1] = true;
if (stage != null){
stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true);
stage.invalidate();
} else {
addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true);
};
}
public function move(_arg1:Number, _arg2:Number):void{
_x = _arg1;
_y = _arg2;
super.x = Math.round(_arg1);
super.y = Math.round(_arg2);
dispatchEvent(new ComponentEvent(ComponentEvent.MOVE));
}
public function validateNow():void{
invalidate(InvalidationType.ALL, false);
draw();
}
override public function set visible(_arg1:Boolean):void{
if (super.visible == _arg1){
return;
};
super.visible = _arg1;
var _local2:String = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE;
dispatchEvent(new ComponentEvent(_local2, true));
}
protected function createFocusManager():void{
if (focusManagers[stage] == null){
focusManagers[stage] = new FocusManager(stage);
};
}
protected function hookAccessibility(_arg1:Event):void{
removeEventListener(Event.ENTER_FRAME, hookAccessibility);
initializeAccessibility();
}
public function set componentInspectorSetting(_arg1:Boolean):void{
_inspector = _arg1;
if (_inspector){
beforeComponentParameters();
} else {
afterComponentParameters();
};
}
override public function set y(_arg1:Number):void{
move(_x, _arg1);
}
public function drawFocus(_arg1:Boolean):void{
var _local2:Number;
isFocused = _arg1;
if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){
removeChild(uiFocusRect);
uiFocusRect = null;
};
if (_arg1){
uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite);
if (uiFocusRect == null){
return;
};
_local2 = Number(getStyleValue("focusRectPadding"));
uiFocusRect.x = -(_local2);
uiFocusRect.y = -(_local2);
uiFocusRect.width = (width + (_local2 * 2));
uiFocusRect.height = (height + (_local2 * 2));
addChildAt(uiFocusRect, 0);
};
}
override public function set x(_arg1:Number):void{
move(_arg1, _y);
}
public function drawNow():void{
draw();
}
public static function getStyleDefinition():Object{
return (defaultStyles);
}
public static function mergeStyles(... _args):Object{
var _local5:Object;
var _local6:String;
var _local2:Object = {};
var _local3:uint = _args.length;
var _local4:uint;
while (_local4 < _local3) {
_local5 = _args[_local4];
for (_local6 in _local5) {
if (_local2[_local6] != null){
} else {
_local2[_local6] = _args[_local4][_local6];
};
};
_local4++;
};
return (_local2);
}
}
}//package fl.core
Section 115
//ComponentEvent (fl.events.ComponentEvent)
package fl.events {
import flash.events.*;
public class ComponentEvent extends Event {
public static const HIDE:String = "hide";
public static const BUTTON_DOWN:String = "buttonDown";
public static const MOVE:String = "move";
public static const RESIZE:String = "resize";
public static const ENTER:String = "enter";
public static const LABEL_CHANGE:String = "labelChange";
public static const SHOW:String = "show";
public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function toString():String{
return (formatToString("ComponentEvent", "type", "bubbles", "cancelable"));
}
override public function clone():Event{
return (new ComponentEvent(type, bubbles, cancelable));
}
}
}//package fl.events
Section 116
//FocusManager (fl.managers.FocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
import flash.events.*;
import flash.text.*;
import fl.core.*;
import flash.utils.*;
import flash.ui.*;
public class FocusManager implements IFocusManager {
private var focusableObjects:Dictionary;
private var _showFocusIndicator:Boolean;// = true
private var defButton:Button;
private var focusableCandidates:Array;
private var _form:DisplayObjectContainer;
private var _defaultButtonEnabled:Boolean;// = true
private var activated:Boolean;// = false
private var _defaultButton:Button;
private var calculateCandidates:Boolean;// = true
private var lastFocus:InteractiveObject;
private var lastAction:String;
public function FocusManager(_arg1:DisplayObjectContainer){
focusableObjects = new Dictionary(true);
if (_arg1 != null){
_form = _arg1;
addFocusables(DisplayObject(_arg1));
_arg1.addEventListener(Event.ADDED, addedHandler);
_arg1.addEventListener(Event.REMOVED, removedHandler);
activate();
};
}
public function get showFocusIndicator():Boolean{
return (_showFocusIndicator);
}
private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{
var _local7:DisplayObject;
var _local8:IFocusManagerGroup;
var _local9:int;
var _local10:DisplayObject;
var _local11:IFocusManagerGroup;
var _local5:int = focusableCandidates.length;
var _local6:int = _arg1;
while (true) {
if (_arg2){
_arg1--;
} else {
_arg1++;
};
if (_arg3){
if (((_arg2) && ((_arg1 < 0)))){
break;
};
if (((!(_arg2)) && ((_arg1 == _local5)))){
break;
};
} else {
_arg1 = ((_arg1 + _local5) % _local5);
if (_local6 == _arg1){
break;
};
};
if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){
_local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1]));
if ((_local7 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local7);
_local9 = 0;
while (_local9 < focusableCandidates.length) {
_local10 = focusableCandidates[_local9];
if ((_local10 is IFocusManagerGroup)){
_local11 = IFocusManagerGroup(_local10);
if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){
_arg1 = _local9;
break;
};
};
_local9++;
};
};
return (_arg1);
};
};
return (_arg1);
}
private function mouseFocusChangeHandler(_arg1:FocusEvent):void{
if ((_arg1.relatedObject is TextField)){
return;
};
_arg1.preventDefault();
}
public function set form(_arg1:DisplayObjectContainer):void{
_form = _arg1;
}
private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{
var focusable:IFocusManagerComponent;
var io:InteractiveObject;
var doc:DisplayObjectContainer;
var i:int;
var child:DisplayObject;
var o = _arg1;
var skipTopLevel = _arg2;
if (!skipTopLevel){
if ((o is IFocusManagerComponent)){
focusable = IFocusManagerComponent(o);
if (focusable.focusEnabled){
if (((focusable.tabEnabled) && (isTabVisible(o)))){
focusableObjects[o] = true;
calculateCandidates = true;
};
o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
} else {
if ((o is InteractiveObject)){
io = (o as InteractiveObject);
if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){
focusableObjects[io] = true;
calculateCandidates = true;
};
io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
};
};
};
if ((o is DisplayObjectContainer)){
doc = DisplayObjectContainer(o);
o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){
i = 0;
while (i < doc.numChildren) {
try {
child = doc.getChildAt(i);
if (child != null){
addFocusables(doc.getChildAt(i));
};
} catch(error:SecurityError) {
};
i = (i + 1);
};
};
};
}
private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{
return (_arg1.getChildIndex(_arg2));
}
public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{
var _local2:InteractiveObject = _arg1;
while (_arg1) {
if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
};
return (_local2);
}
private function focusOutHandler(_arg1:FocusEvent):void{
var _local2:InteractiveObject = (_arg1.target as InteractiveObject);
}
private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{
var _local3:IFocusManagerGroup;
if (!isEnabledAndVisible(_arg1)){
return (false);
};
if ((_arg1 is IFocusManagerGroup)){
_local3 = IFocusManagerGroup(_arg1);
if (_arg2 == _local3.groupName){
return (false);
};
};
return (true);
}
private function setFocusToNextObject(_arg1:FocusEvent):void{
if (!hasFocusableObjects()){
return;
};
var _local2:InteractiveObject = getNextFocusManagerComponent(_arg1.shiftKey);
if (_local2){
setFocus(_local2);
};
}
private function sortFocusableObjectsTabIndex():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){
focusableCandidates.push(_local2);
};
};
focusableCandidates.sort(sortByTabIndex);
}
private function removeFocusables(_arg1:DisplayObject):void{
var _local2:Object;
var _local3:DisplayObject;
if ((_arg1 is DisplayObjectContainer)){
_arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler);
_arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler);
for (_local2 in focusableObjects) {
_local3 = DisplayObject(_local2);
if (DisplayObjectContainer(_arg1).contains(_local3)){
if (_local3 == lastFocus){
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local2];
calculateCandidates = true;
};
};
};
}
private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{
while (_arg1 != InteractiveObject(form)) {
if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){
return (_arg1);
};
_arg1 = _arg1.parent;
if (_arg1 == null){
break;
};
};
return (null);
}
public function sendDefaultButtonEvent():void{
defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK));
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObject = DisplayObject(_arg1.target);
if (_local2.stage){
addFocusables(DisplayObject(_arg1.target));
};
}
private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{
var _local3:TextField;
var _local4:SimpleButton;
var _local2:DisplayObjectContainer = DisplayObject(form).parent;
while (_arg1 != _local2) {
if ((_arg1 is UIComponent)){
if (!UIComponent(_arg1).enabled){
return (false);
};
} else {
if ((_arg1 is TextField)){
_local3 = TextField(_arg1);
if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){
return (false);
};
} else {
if ((_arg1 is SimpleButton)){
_local4 = SimpleButton(_arg1);
if (!_local4.enabled){
return (false);
};
};
};
};
if (!_arg1.visible){
return (false);
};
_arg1 = _arg1.parent;
};
return (true);
}
private function tabChildrenChangeHandler(_arg1:Event):void{
if (_arg1.target != _arg1.currentTarget){
return;
};
calculateCandidates = true;
var _local2:DisplayObjectContainer = DisplayObjectContainer(_arg1.target);
if (_local2.tabChildren){
addFocusables(_local2, true);
} else {
removeFocusables(_local2);
};
}
private function deactivateHandler(_arg1:Event):void{
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
}
public function setFocus(_arg1:InteractiveObject):void{
if ((_arg1 is IFocusManagerComponent)){
IFocusManagerComponent(_arg1).setFocus();
} else {
form.stage.focus = _arg1;
};
}
public function getFocus():InteractiveObject{
var _local1:InteractiveObject = form.stage.focus;
return (findFocusManagerComponent(_local1));
}
private function hasFocusableObjects():Boolean{
var _local1:Object;
for (_local1 in focusableObjects) {
return (true);
};
return (false);
}
private function tabIndexChangeHandler(_arg1:Event):void{
calculateCandidates = true;
}
public function set defaultButton(_arg1:Button):void{
var _local2:Button = (_arg1) ? Button(_arg1) : null;
if (_local2 != _defaultButton){
if (_defaultButton){
_defaultButton.emphasized = false;
};
if (defButton){
defButton.emphasized = false;
};
_defaultButton = _local2;
defButton = _local2;
if (_local2){
_local2.emphasized = true;
};
};
}
private function sortFocusableObjects():void{
var _local1:Object;
var _local2:InteractiveObject;
focusableCandidates = [];
for (_local1 in focusableObjects) {
_local2 = InteractiveObject(_local1);
if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){
sortFocusableObjectsTabIndex();
return;
};
focusableCandidates.push(_local2);
};
focusableCandidates.sort(sortByDepth);
}
private function keyFocusChangeHandler(_arg1:FocusEvent):void{
showFocusIndicator = true;
if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){
setFocusToNextObject(_arg1);
_arg1.preventDefault();
};
}
private function getIndexOfFocusedObject(_arg1:DisplayObject):int{
var _local2:int = focusableCandidates.length;
var _local3:int;
_local3 = 0;
while (_local3 < _local2) {
if (focusableCandidates[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public function hideFocus():void{
}
private function removedHandler(_arg1:Event):void{
var _local2:int;
var _local4:InteractiveObject;
var _local3:DisplayObject = DisplayObject(_arg1.target);
if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){
if (_local3 == lastFocus){
IFocusManagerComponent(lastFocus).drawFocus(false);
lastFocus = null;
};
_local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
delete focusableObjects[_local3];
calculateCandidates = true;
} else {
if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){
_local4 = (_local3 as InteractiveObject);
if (_local4){
if (_local4 == lastFocus){
lastFocus = null;
};
delete focusableObjects[_local4];
calculateCandidates = true;
};
_local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler);
};
};
removeFocusables(_local3);
}
private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{
var _local5:int;
var _local6:String;
var _local7:String;
var _local3 = "";
var _local4 = "";
var _local8 = "0000";
var _local9:DisplayObject = DisplayObject(_arg1);
var _local10:DisplayObject = DisplayObject(_arg2);
while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) {
_local5 = getChildIndex(_local9.parent, _local9);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local3 = (_local7 + _local3);
_local9 = _local9.parent;
};
while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) {
_local5 = getChildIndex(_local10.parent, _local10);
_local6 = _local5.toString(16);
if (_local6.length < 4){
_local7 = (_local8.substring(0, (4 - _local6.length)) + _local6);
};
_local4 = (_local7 + _local4);
_local10 = _local10.parent;
};
return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0);
}
public function get defaultButton():Button{
return (_defaultButton);
}
private function activateHandler(_arg1:Event):void{
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
if (lastFocus){
if ((lastFocus is IFocusManagerComponent)){
IFocusManagerComponent(lastFocus).setFocus();
} else {
form.stage.focus = lastFocus;
};
};
lastAction = "ACTIVATE";
}
public function showFocus():void{
}
public function set defaultButtonEnabled(_arg1:Boolean):void{
_defaultButtonEnabled = _arg1;
}
public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{
var _local8:IFocusManagerGroup;
if (!hasFocusableObjects()){
return (null);
};
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
var _local2:DisplayObject = form.stage.focus;
_local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2)));
var _local3 = "";
if ((_local2 is IFocusManagerGroup)){
_local8 = IFocusManagerGroup(_local2);
_local3 = _local8.groupName;
};
var _local4:int = getIndexOfFocusedObject(_local2);
var _local5:Boolean;
var _local6:int = _local4;
if (_local4 == -1){
if (_arg1){
_local4 = focusableCandidates.length;
};
_local5 = true;
};
var _local7:int = getIndexOfNextObject(_local4, _arg1, _local5, _local3);
return (findFocusManagerComponent(focusableCandidates[_local7]));
}
private function mouseDownHandler(_arg1:MouseEvent):void{
if (_arg1.isDefaultPrevented()){
return;
};
var _local2:InteractiveObject = getTopLevelFocusTarget(InteractiveObject(_arg1.target));
if (!_local2){
return;
};
showFocusIndicator = false;
if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){
setFocus(_local2);
};
lastAction = "MOUSEDOWN";
}
private function isTabVisible(_arg1:DisplayObject):Boolean{
var _local2:DisplayObjectContainer = _arg1.parent;
while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) {
if (!_local2.tabChildren){
return (false);
};
_local2 = _local2.parent;
};
return (true);
}
public function get nextTabIndex():int{
return (0);
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.TAB){
lastAction = "KEY";
if (calculateCandidates){
sortFocusableObjects();
calculateCandidates = false;
};
};
if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){
sendDefaultButtonEvent();
};
}
private function focusInHandler(_arg1:FocusEvent):void{
var _local3:Button;
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
if (form.contains(_local2)){
lastFocus = findFocusManagerComponent(InteractiveObject(_local2));
if ((lastFocus is Button)){
_local3 = Button(lastFocus);
if (defButton){
defButton.emphasized = false;
defButton = _local3;
_local3.emphasized = true;
};
} else {
if (((defButton) && (!((defButton == _defaultButton))))){
defButton.emphasized = false;
defButton = _defaultButton;
_defaultButton.emphasized = true;
};
};
};
}
private function tabEnabledChangeHandler(_arg1:Event):void{
calculateCandidates = true;
var _local2:InteractiveObject = InteractiveObject(_arg1.target);
var _local3 = (focusableObjects[_local2] == true);
if (_local2.tabEnabled){
if (((!(_local3)) && (isTabVisible(_local2)))){
if (!(_local2 is IFocusManagerComponent)){
_local2.focusRect = false;
};
focusableObjects[_local2] = true;
};
} else {
if (_local3){
delete focusableObjects[_local2];
};
};
}
public function set showFocusIndicator(_arg1:Boolean):void{
_showFocusIndicator = _arg1;
}
public function get form():DisplayObjectContainer{
return (_form);
}
private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{
return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2));
}
public function get defaultButtonEnabled():Boolean{
return (_defaultButtonEnabled);
}
public function activate():void{
if (activated){
return;
};
form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true);
form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true);
form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true);
form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true);
form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = true;
if (lastFocus){
setFocus(lastFocus);
};
}
public function deactivate():void{
form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler);
form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler);
form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true);
form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true);
form.stage.removeEventListener(Event.ACTIVATE, activateHandler);
form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler);
form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);
activated = false;
}
}
}//package fl.managers
Section 117
//IFocusManager (fl.managers.IFocusManager)
package fl.managers {
import fl.controls.*;
import flash.display.*;
public interface IFocusManager {
function getFocus():InteractiveObject;
function deactivate():void;
function set defaultButton(_arg1:Button):void;
function set showFocusIndicator(_arg1:Boolean):void;
function get defaultButtonEnabled():Boolean;
function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject;
function get nextTabIndex():int;
function get defaultButton():Button;
function get showFocusIndicator():Boolean;
function hideFocus():void;
function activate():void;
function showFocus():void;
function set defaultButtonEnabled(_arg1:Boolean):void;
function setFocus(_arg1:InteractiveObject):void;
function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject;
}
}//package fl.managers
Section 118
//IFocusManagerComponent (fl.managers.IFocusManagerComponent)
package fl.managers {
public interface IFocusManagerComponent {
function set focusEnabled(_arg1:Boolean):void;
function drawFocus(_arg1:Boolean):void;
function setFocus():void;
function get focusEnabled():Boolean;
function get tabEnabled():Boolean;
function get tabIndex():int;
function get mouseFocusEnabled():Boolean;
}
}//package fl.managers
Section 119
//IFocusManagerGroup (fl.managers.IFocusManagerGroup)
package fl.managers {
public interface IFocusManagerGroup {
function get groupName():String;
function get selected():Boolean;
function set groupName(_arg1:String):void;
function set selected(_arg1:Boolean):void;
}
}//package fl.managers
Section 120
//StyleManager (fl.managers.StyleManager)
package fl.managers {
import flash.text.*;
import fl.core.*;
import flash.utils.*;
public class StyleManager {
private var classToInstancesDict:Dictionary;
private var globalStyles:Object;
private var styleToClassesHash:Object;
private var classToStylesDict:Dictionary;
private var classToDefaultStylesDict:Dictionary;
private static var _instance:StyleManager;
public function StyleManager(){
styleToClassesHash = {};
classToInstancesDict = new Dictionary(true);
classToStylesDict = new Dictionary(true);
classToDefaultStylesDict = new Dictionary(true);
globalStyles = UIComponent.getStyleDefinition();
}
public static function clearComponentStyle(_arg1:Object, _arg2:String):void{
var _local3:Class = getClassDef(_arg1);
var _local4:Object = getInstance().classToStylesDict[_local3];
if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){
delete _local4[_arg2];
invalidateComponentStyle(_local3, _arg2);
};
}
private static function getClassDef(_arg1:Object):Class{
var component = _arg1;
if ((component is Class)){
return ((component as Class));
};
try {
return ((getDefinitionByName(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
if ((component is UIComponent)){
try {
return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class));
} catch(e:Error) {
};
};
};
return (null);
}
public static function clearStyle(_arg1:String):void{
setStyle(_arg1, null);
}
public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Class = getClassDef(_arg1);
var _local5:Object = getInstance().classToStylesDict[_local4];
if (_local5 == null){
_local5 = (getInstance().classToStylesDict[_local4] = {});
};
if (_local5 == _arg3){
return;
};
_local5[_arg2] = _arg3;
invalidateComponentStyle(_local4, _arg2);
}
private static function setSharedStyles(_arg1:UIComponent):void{
var _local5:String;
var _local2:StyleManager = getInstance();
var _local3:Class = getClassDef(_arg1);
var _local4:Object = _local2.classToDefaultStylesDict[_local3];
for (_local5 in _local4) {
_arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5));
};
}
public static function getComponentStyle(_arg1:Object, _arg2:String):Object{
var _local3:Class = getClassDef(_arg1);
var _local4:Object = getInstance().classToStylesDict[_local3];
return (((_local4)==null) ? null : _local4[_arg2]);
}
private static function getInstance(){
if (_instance == null){
_instance = new (StyleManager);
};
return (_instance);
}
private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{
var _local4:Object;
var _local5:UIComponent;
var _local3:Dictionary = getInstance().classToInstancesDict[_arg1];
if (_local3 == null){
return;
};
for (_local4 in _local3) {
_local5 = (_local4 as UIComponent);
if (_local5 == null){
} else {
_local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2));
};
};
}
private static function invalidateStyle(_arg1:String):void{
var _local3:Object;
var _local2:Dictionary = getInstance().styleToClassesHash[_arg1];
if (_local2 == null){
return;
};
for (_local3 in _local2) {
invalidateComponentStyle(Class(_local3), _arg1);
};
}
public static function registerInstance(_arg1:UIComponent):void{
var target:Class;
var defaultStyles:Object;
var styleToClasses:Object;
var n:String;
var instance = _arg1;
var inst:StyleManager = getInstance();
var classDef:Class = getClassDef(instance);
if (classDef == null){
return;
};
if (inst.classToInstancesDict[classDef] == null){
inst.classToInstancesDict[classDef] = new Dictionary(true);
target = classDef;
while (defaultStyles == null) {
if (target["getStyleDefinition"] != null){
defaultStyles = target["getStyleDefinition"]();
break;
};
try {
target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class);
} catch(err:Error) {
try {
target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class);
} catch(e:Error) {
defaultStyles = UIComponent.getStyleDefinition();
break;
};
};
};
styleToClasses = inst.styleToClassesHash;
for (n in defaultStyles) {
if (styleToClasses[n] == null){
styleToClasses[n] = new Dictionary(true);
};
styleToClasses[n][classDef] = true;
};
inst.classToDefaultStylesDict[classDef] = defaultStyles;
if (inst.classToStylesDict[classDef] == null){
inst.classToStylesDict[classDef] = {};
};
};
inst.classToInstancesDict[classDef][instance] = true;
setSharedStyles(instance);
}
public static function getStyle(_arg1:String):Object{
return (getInstance().globalStyles[_arg1]);
}
private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{
var _local3:Class = getClassDef(_arg1);
var _local4:StyleManager = getInstance();
var _local5:Object = _local4.classToStylesDict[_local3][_arg2];
if (_local5 != null){
return (_local5);
};
_local5 = _local4.globalStyles[_arg2];
if (_local5 != null){
return (_local5);
};
return (_local4.classToDefaultStylesDict[_local3][_arg2]);
}
public static function setStyle(_arg1:String, _arg2:Object):void{
var _local3:Object = getInstance().globalStyles;
if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){
return;
};
_local3[_arg1] = _arg2;
invalidateStyle(_arg1);
}
}
}//package fl.managers
Section 121
//MochiAd (mochi.as3.MochiAd)
package mochi.as3 {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return ("3.0 as3");
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var mc = _arg1;
var f:Function = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function showPreGameAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var complete:Boolean;
var unloaded:Boolean;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
var fn:Function = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = 10;
bar.y = (h - 20);
};
var bar_color:Number = options.color;
delete options.color;
var bar_background:Number = options.background;
delete options.background;
var bar_outline:Number = options.outline;
delete options.outline;
var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1);
var backing:Object = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo((w - 20), 0);
backing.lineTo((w - 20), 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2);
var inside:Object = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo((w - 20), 0);
inside.lineTo((w - 20), 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3);
var outline:Object = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo((w - 20), 0);
outline.lineTo((w - 20), 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
var f:Function = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local11:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
var _local1:Object = this.parent.parent.root;
var _local2:Object = this.parent._mochiad_ctr;
var _local3:Number = (getTimer() - this.started);
var _local4:Boolean;
var _local5:Number = _local1.loaderInfo.bytesTotal;
var _local6:Number = _local1.loaderInfo.bytesLoaded;
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
var _local7:Number = ((100 * _local6) / _local5);
var _local8:Number = ((100 * _local3) / chk.ad_msec);
var _local9:Object = this._mochiad_bar._inside;
var _local10:Number = Math.min(100, Math.min(((_local7) || (0)), _local8));
_local10 = Math.max(this.last_pcnt, _local10);
this.last_pcnt = _local10;
_local9.scaleX = (_local10 * 0.01);
options.ad_progress(_local10);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7});
if (_local7 == 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local11 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function showClickAwayAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
var sendHostProgress:Boolean;
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function showInterLevelAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function _allowDomains(_arg1:String):String{
var _local2:String = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType == "application"){
return (_local2);
};
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function load(_arg1:Object):MovieClip{
var clip:Object;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
var depth:Number = options.depth;
delete options.depth;
var mc:MovieClip = createEmptyMovieClip(clip, "_mochiad", depth);
var wh:Array = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
} else {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
};
var lv:URLVariables = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{
trace("[MochiAds] Blocked URL");
});
loader.load(req);
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function _cleanup(_arg1:Object):void{
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
var idx:Number = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local6:Array;
var _local3:Object = _arg2.getBounds(_arg2.root);
var _local4:Number = 0;
var _local5:Number = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.xMax - _local3.xMin);
_local5 = (_local3.yMax - _local3.yMin);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array = _arg2.split(".");
var _local4:Number = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
}
}//package mochi.as3
Section 122
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package