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defuseandescape.swf

This is the info page for
Flash #209468

(Click the ID number above for more basic data on this flash file.)


Text
Mysteries
of the Bomb!

by Raja Labin Senior

All material in this book is most likely
fictional, and yes, Raja Labin is from
Pakistan.

Chapter 1 : Overiew
Bombs are very dangerous and
complicated instruments. To make
sure they explode when nescessary,
many safety's and auto-explosion
methods. There are many basic types
of bombs, and many advanced types.
They can be small, or they can be big.

01

Because many things can go wrong
when working with bombs, we advise
you not to work with active bombs for
safety and liability issues.

"Live" bombs can cause serious
injuries, or deaths. We are not
responsible for what is said in this
guide.

02

Chapter 2 : Automatic
Detenation
Most bombs contain an automatic
detenator in them, or have a remote
computer controlling them. They are
usually activated when the circuit is
non-functional, and sends a signal to
the backup CPU in the bomb.

03

But there are ways to prevent that
from happening. First spray the bomb
with Ion-Silicon-Reflector spray to
prevent any wireless signals from
reaching it. Then disable any
computers/controllers connected
driectly to the bomb to make sure
there isn't another bomb wating to
explode immediatly after you disable
the first. These are very important
steps.

04

But those steps are useless if the
bomb has auto detenation on the
inside. This usually happens when you
open up the bomb, and cut the wrong
wire. The wrong wires(s) are
considered "dope" wires, meaning
they don't serve any function. To
confuse anyone trying to defuse the
bomb, they usually color code the
bomb's wires. There is though a
comprehensive meaning for each wire
color.

05

Chapter 3: Wires
All wires are usually a different color
in the bomb. The colors are usually
red, blue, yellow, green. Sometimes
you also get light blue and fushia in
the bomb too. Now for this chapter
we are going to explain each wire's
function in heavy detail. After this you
could be on the bomb squad your so
awesome! But remember, this book
may not be completey acurate
depending on the bomb builder's
mind.

06

Red wire: the misconception.
The red wire in movies is usually the
wire that is cut. Most of the time you
would people say cut the red wire.
Well sorry to say, but those people
are wrong. When you cut the red wire
the bomb enters a pre-detenation
state giving you less time to live and
escape. We advise you NOT to cut red
wire EVER.

07

Blue Wire: The fun continues.
The blue wire is another trap wire. It
is designed to trigger immediate
detenation as soon as it's cut. The red
and blue wires are main wires. They
control the bomb basically. It's always
a miscoception and most people die
that way.

08

Green Wire: Auxilary Fun
The green wire is a bridge connecting
the bomb to a computer or controller,
sometimes located directly onto the
bomb. It's main function is to
exchange status between one
another. This is not a very important
wire but having it cut may trigger
detenation if a controller or computer
nearby is receiving status.

09

Yellow Wire: Timer Control
The yellow wire is a timer control
wire. It determines the speed in which
to count down. If cut, it may
immediatly explode, or make the
timer count down faster, or even
count up. This is an iffy wire to cut.
We adivse you not to cut this wire
first, or it may trigger a detenation if
you're unlucky.

10

Light blue wire: tricky situation
The light blue wire is an interesting
one. They may have one to either - A.
be a fake wire to immediatly detonate
- or - B. It's there to connect to
bombs together.
This can be deadily in both cases. It
could even mean there are two
bombs connected to each other.

11

Fushia Wire: Cut me! Cut me!
If the bomb maker has this brightly
colored wire in the bomb, you should
REALLY consider cutting it. This wire
keeps steady power going to the
bomb, and if this wire is there, the
bomb maker was too lazy to include a
back up battery on the inside of the
controller/CPU.

12

Grey Wire: Cut this and you're dead
for sure.
This wire comes out of the back of
the bomb most of the time and
generally self-destructs the bomb
immediatly after you cut it. If this wire
is there, it means it is connected to
some controller/CPU (like a computer
or laptop)

13

PM3D's
Notebook

When I first
started  to make
this game, I knew
I had to make it
awsome...I mean,
there's plenty of
decent escape

games out there,
but this had to
be awesome.
Then comes this
giant long time in
programming and
making graphics.
It also needed

perfect spelling
and grammer.
I hate all those
crappy internet
people who talk
like "LOL i TeH
1337 K1LL4 (4PP4
(0P

perfect spelling
and grammer.
I hate all those
crappy internet
people who talk
like "LOL i TeH
1337 K1LL4 (4PP4
(0P.

I also wanted to
be very
challenging and
hard, even the
second time
through. I used
"Escape the
Bomb" as my

inspiration. That
game is very
challenging and
hard! That's the
reason I love
these games.
That's about all
the stuff

I'm going to
write about in
here. There are
so many things to
talk about but
I'll keep it
straight forward.

--PART 1--
This game was  a
lot of fun and
pain to make.
Sometimes it was
easy, and
sometimes hard.
You used to be

Able to write in
this notebook,
but that function
was working to
well. So maybe
you'll find a scrap
pad later on. If
you didn't notice,

you have two
hours before the
bomb explodes,
just like Escape
the Bomb. I
really liked that
feature. But my
favourite part

of this game is
the flipping
method of this
book, which I did
find online, I
think it was John
Bezanis...I might
of modified some

some of the code
too. But almost
everything else
(except) sound
was done by me,
PM3D. It's hard
being a one man
games group.

That lazy friend
of my Alex is no
help, and
supposedly
doesn't like this
game very much.
He hates escape
games, yet he is

one of the
smartest people
I know...      I
really don't know
how that works
out. I'd love if
everyone spread
this game around

and talked about
Flashagames.ca a
lot. You know
there is a master
password for
everything in the
game? It's one of
my friend's

no one would
figure it out
though (except
maybe one of my
friends...EKARD.
(no his name is
not e-card.)

If that code was
too hard for you
that's too bad. I
doubt anyone
read this far in
but I might be
wrong. I'd
continue reading

Because they may
be a hint near
the end. This
game has two
rooms (shocker?)
but it may take a
couple clever
folks to figure it

out. Ha, if I
didn't make this
game, I would
never know
myself. Unless I
read a guide or
two for it! I'm
getting really

Bored of writing,
but it's for the
greater good. I'll
try to drop a hint
or two down the
drain here or
there (no, there
isn't a drain in

the bomb room,
there's probably
one in the room
to your right. Or
my left. You
realize it's a
usually a clue if
it's bold?

Anyhoo, maybe
there will be
something soon. I
really can't think
of much to write
about. Too much
writing! UGH!
Maybe I'll tell

you how to win
the game.
HAHAHA like
that's going to
happen. You'd
have to email me
or something, but
then I'd be my

Usual self and
give all in code or
most likely in
hints. Aren't I
the nicest
person? Actually
I'm more of the
crazy type.

I know a lot of
people who are
crazy like me now
that I think
about it. Aw well,
I'll just be bored
and continue
writing.

This is the
15/14th page I
think, and
there's not a lot
on it. Maybe
there might be a
clue out in the
blue, but

whatever floats
your boat. I got
so many sayings
like that, but not
as used and more
awsome I guess.
Have you actually
read all this? If

Email me at
flashagames.ca
and I'll give you a
cookie, but terms
and conditions do
apply. You the
reader might be
thinking "wtf

mate?" but I
know I know, this
is kind of
rambling on.
UGH!!!! Just one
more page yes!!!!
I'm so happy!
LAST PAGE!!!!!!

Ye I dedicate
to...and behold
these crappy
pasting skills.
Well...there you
go.

Back.

<p align="left"><font face="Weltron Urban" size="44" color="#888888" letterSpacing="0.000000" kerning="0"><a href="http://www.flashagames.ca">Flashagames.ca</a></font></p>

99%

This is my version of an escape game. Click everywhere,
try to find items. Use your head! Use your head! Click
and item then click the "?" button to learn more about
the item (or re-show the item after getting it). I really
hope you enjoy the game. But I must warn you, this
game may take a while to beat...

PLAY ANYWAYS

M

sorry to tell you, but an
unfortunate and explosive
death is in your future. You
should not worry about the
pain, since your death will be
quick enough for you not to
notice. I have no remorse
out of doing this, since I do
not hate or like you. Take
care, PM3D.

sorry to tell you, but an
unfortunate and explosive
death is in your future. You
should not worry about the
pain, since your death will be
quick enough for you not to
notice. I have no remorse
out of doing this, since I do
not hate or like you. Take
care, PM3D.

Flat Head Screwdriver

This screwdriver is perfect for
unscrewing flat head screws.
This item doesn't look like it
could be combined.

Note

This note is a death letter to me
from PM3D I guess...doesn't look
like it could be used for
anything, there probably aren't
any clues in it either.

You're going to die in one
hour and thirty minutes from
a bomb sitting in the middle
of this room. Hope you try to
struggle to escape, that's
always fun.
Take care my afriend, PM3D.
1=!2=@3=#4=$5=%6=^
7=8=*9=( 0=)

Notepad

This notepad seemed to
belonged to PM3D supposedly.
He also seems to mention this as
a game for some reason, but
there's a lot crazy talk and crap
in here. Is this guy a madman or
what???

Pencil

Looks like an ordinary pencil... I
could use this for writing on
something If I needed to. I
probably don't.

Phillip Screwdriver

This screwdriver is perfect for
unscrewing phillip's screws. This
item doesn't look like it could be
combined.

Small Note

This note has a small "1" on the
front. Is there any more notes
like this?

----------------------
There was trouble
askew, left in the
blue, it went out of
site, into the trash.
------------------------
The combo lock's
clue, is FMMZ.
#g&%

Paper Scraps

A bunch of scraps of paper.
They look like I could put them
back togehter.

Solve

Warning! Clicking back will
lose your current progress in
solving this puzzle!

Shiny Key

This key is very shiny and new.
It might fit one of the doors.

Duct Tape

This versatile tape is perfect for
fixing anything basically. It is a
handyman's best friend. I like
duct tape, because it's strong.

X-Acto Knife

This little knife can cut through
many things, like felt patches
and cardboard.

Small Note 2

This note has a small "2" on the
front. Is there any more notes
like this?

----------------------
Converting is
essential. Convert
letters into numbers.
Convert symbols to
numbers.
------------------------
FMMZ is great.
-----------------------
gd)(

Old Key

This key is very old and brittle.
It looks like it fits some sort of
lock.

Scissors

My favourite tool. These handy
pair of shears are very strong,
and could probably cut a lot of
things. Hopefully I can defuse
the bomb with these pair of
scissors.

Small Note 3

This note has a small "3" on the
front. Is there any more notes
like this?

----------------------
For your final clue,
you know what to do,
convert the symbols
to numbers, and
make sure none of it
fumbles.
-----------------------
bfm^*

Flashagames.ca

MENU

Restart

Help

About

Warning! You will Lose all
your progress in this game!

The Mysteries of the Bomb
By Raja Labin Senior

Bomb and You!
By Hooja Sisminknow

Finding the inner degfuser
A tale by Raja Labin Junior

Bombs, Bombs, and Dynamite
A tale by Raja Labin Senior

Know thy enemy
By Hooja Sisminknow

Finding better titles
By Hooja Sisminknow

Bomb tales of Pakistan
By Hooja Sisminknow

Crap, Crap and More Crap 2

Unimportant book 3

Books that suck number 11

Filler is Fun!

I can't think of a good title

Reality Check 5

Books that have sequels are bad

Books that have sequels are bad
2

Crap Book titles are awsome

>______________O
Enter the password
You suck if you can read all this
rofl n00b lockout system

>____________
Please enter password
ROFL N00B Lockout system

Please enter password.
ROFL N00B lockout system inc.

BOMB SETTINGS
O Bomb 1 active              remain
O Bomb 2 active              remain
O Safety Off
O Laptop Enabled
O Laptop Configured

Shut
Off

Configuration

Safety
Master  :
Safety 1:
Safety 2:
Safety 3:
Safety 4:
Safety 5:

Bomb
Master  :
Bomb 1 :
Bomb 2 :
Wireless:

Laptop
Master  :
Power   :

on

on

on

on

on

on

on

on

on

on

on

on

Confirm Shutdown

Please enter password to confirm shutdown.

0         1        2

1         2        3

2         3        4

3         4        5

4         5        6

5         6        7

6         7        8

7         8        9

8         9        0

9         0        1

It goes down really far. But I think I can escape
through this vent. I might not escape in time if the
bomb's still active. Go down or not?

Down

I can't breath...

Congrats, you won the game. I had
fun making it, and I hope you had
fun playing it.
(C) 2007, Some rights reserved.

ActionScript [AS1/AS2]

Frame 1
function linkURL() { trace("opening site..."); getURL ("http://www.flashagames.ca/site/", "_blank"); } var my_cm = new ContextMenu(); var menuItem_cmi = new ContextMenuItem("(C) PM3D 2007", linkURL); my_cm.customItems.push(menuItem_cmi); email_mc.menu = my_cm; my_cm.hideBuiltInItems(); this.menu = my_cm; stop();
Instance of Symbol 148 MovieClip in Frame 1
onClipEvent (load) { total = _root.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); perc1 = ("" + percent) + "%"; gotoAndStop(percent); if (loaded == total) { _root.gotoAndPlay(2); } }
Frame 2
Mouse.show(); stop();
Frame 3
stop(); this.onEnterFrame = function () { if (_root.fseconds.se == 0) { _root.nextFrame(); } }; _root.timer = 5400; _root.timer2 = 2700; _root.timeremaining = 5400; _root.status = ""; clearInterval(id); clearInterval(id3); _root.fseconds.se = 5; clearInterval(id2); id2 = setInterval(function () { _root.fseconds.se--; }, 1000); _root.screw1 = false; _root.screw2 = false; _root.screw3 = false; _root.screw4 = false; _root.screw5 = false; _root.screw6 = false; _root.screw7 = false; _root.screw8 = false; _root.screw9 = false; _root.screw10 = false; _root.screw11 = false; _root.screw12 = false; _root.havescissors = false; _root.haveoldkey = false; _root.haveetape = false; _root.haveexacto = false; _root.havenewkey = false; _root.havepscraps = false; _root.havenote1 = false; _root.havenote2 = false; _root.havenote3 = false; _root.havescrewdriver_f = false; _root.havescrewdriver_p = false; _root.havenote = false; _root.havenotepad = false; _root.havepencil = false; _root.scissors_a = false; _root.oldkey_a = false; _root.etape_a = false; _root.exacto_a = false; _root.newkey_a = false; _root.pscraps_a = false; _root.note1_a = false; _root.note2_a = false; _root.note3_a = false; _root.note_a = false; _root.notepad_a = false; _root.pencil_a = false; _root.screwdriverf_a = false; _root.screwdriverp_a = false; _root.lockc1 = 1; _root.lockc2 = 1; _root.lockc3 = 1; _root.lockc4 = 1; _root.wwirecut = false; _root.gwirecut = false; _root.ywirecut = false; _root.rwirecut = false; _root.bwirecut = false; _root.pwirecut = false; _root.p2wirecut = false; _root.bomb1active = true; _root.bomb2active = true; _root.safetyoff = true; _root.laptopon = true; _root.laptopconfig = true; _root.item_block._visible = false; _root.mmenu._visible = false; _root.item = false; _root.ini = false; _root.bombopen = false; _root.outletopen = false; _root.lightsopen = false; _root.patchcut = false; _root.cbunlocked = false; _root.doorunlocked = false; _root.isNormal = true; _root.amount = 1000; _root.amount2 = 1; _root.amount3 = 1; _root.cursor.textb = ""; _root.combounlocked = false; _root.rando = 0; _root.gasleak = true; _root.bombactive = true; _root.fseconds.filters = [glow]; var glow = (new flash.filters.GlowFilter(16777215, 0.9, 10, 10, 5, 1)); var mouseListener = new Object(); mouseListener.onMouseMove = function () { glow.blurX = (_xmouse / Stage.width) * 255; glow.blurY = (_ymouse / Stage.width) * 255; _root.fseconds.filters = [glow]; }; Mouse.addListener(mouseListener);
Frame 4
stop(); _root.useHandCursor = false; _root.back_button._visible = false; _root.back_button2._visible = false; if (_root.lightsopen == true) { _root.light_mc.gotoAndStop(2); } if (_root.cbunlocked == true) { cupboards.gotoAndStop(2); } if (_root.havenote == true) { _root.desktop.gotoAndStop(3); if (_root.havepencil == true) { _root.desktop.gotoAndStop(2); } } else if (_root.havepencil == true) { _root.desktop.gotoAndStop(4); } if (_root.bombopen == true) { _root.bomb_mc.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer = _root.timer - _root.amount2; }, 1000); id3 = setInterval(function () { _root.timer2 = _root.timer2 - _root.amount3; }, 1000); _root.ini = true; }
Instance of Symbol 225 MovieClip "item_controller" in Frame 4
onClipEvent (enterFrame) { if (_root.havescrewdriver_f == true) { _root.sf._visible = true; } else { _root.sf._visible = false; } if (_root.havescrewdriver_p == true) { _root.sp._visible = true; } else { _root.sp._visible = false; } if (_root.havescissors == true) { _root.ss._visible = true; } else { _root.ss._visible = false; } if (_root.haveetape == true) { _root.et._visible = true; } else { _root.et._visible = false; } if (_root.haveexacto == true) { _root.ek._visible = true; } else { _root.ek._visible = false; } if (_root.havepscraps == true) { _root.ps._visible = true; } else { _root.ps._visible = false; } if (_root.haveoldkey == true) { _root.ok._visible = true; } else { _root.ok._visible = false; } if (_root.havenewkey == true) { _root.nk._visible = true; } else { _root.nk._visible = false; } if (_root.havenote3 == true) { _root.n3._visible = true; } else { _root.n3._visible = false; } if (_root.havenote2 == true) { _root.n2._visible = true; } else { _root.n2._visible = false; } if (_root.havenote1 == true) { _root.n1._visible = true; } else { _root.n1._visible = false; } if (_root.havenote == true) { _root.mn._visible = true; } else { _root.mn._visible = false; } if (_root.havepencil == true) { _root.pl._visible = true; } else { _root.pl._visible = false; } if (_root.havenotepad == true) { _root.np._visible = true; } else { _root.np._visible = false; } }
Instance of Symbol 225 MovieClip "bomb_controller" in Frame 4
onClipEvent (enterFrame) { if (_root.pwirecut == true) { if (_root.p2wirecut == true) { if (_root.laptopon == false) { _root.amount2 = 0; _root.bombactive = false; } else { _root.gotoAndStop("die"); } } else { _root.gotoAndStop("die"); } } if (_root.rwirecut == true) { _root.amount2 = 10; } if (_root.wwirecut == true) { _root.gotoAndStop("die"); } if (_root.gwirecut == true) { if (_root.laptopon == false) { } else { _root.gotoAndStop("die"); } } if (_root.ywirecut == true) { _root.rando = random(2); if (_root.rando == 0) { _root.gotoAndStop("die"); } if (rando == 1) { _root.amount2 = 0; _root.bombactive = false; } if (_root.rando == 2) { _root.amount2 = -1; _root.bombactive = false; } } }
Instance of Symbol 225 MovieClip "die_controller" in Frame 4
onClipEvent (enterFrame) { if (_root.ini == true) { if (_root.timer <= 0) { gotoAndStop ("die"); } if (_root.timer2 <= 0) { gotoAndStop ("die2"); } } }
Frame 5
stop(); _root.back_button._visible = true; if (_root.bombopen == true) { _root.bomb_mc2.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); };
Frame 6
stop(); _root.back_button._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); };
Frame 7
stop(); _root.back_button._visible = true; if (_root.bombopen == true) { _root.bomb_mc.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.timer == 0) { _root.gotoAndStop("gameOver"); } if (_root.timer2 == 0) { _root.gotoAndStop("gameOver2"); } if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 8
stop(); if (_root.havepencil == true) { pencil.gotoAndStop(2); } if (_root.havenote == true) { note.gotoAndStop(2); } _root.back_button._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); };
Frame 9
stop(); book2._visible = false; _root.back_button._visible = true; if (_root.cbunlocked == true) { cupboards.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); };
Frame 10
stop(); _root.back_button._visible = true; if (_root.outletopen == true) { _root.outlet.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 11
stop(); _root.back_button._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 12
stop(); if (_root.havepscraps == true) { pscraps.gotoAndStop(2); } if (_root.havenewkey == true) { newkey.gotoAndStop(2); } _root.back_button._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 13
stop(); _root.back_button._visible = true; if (_root.lightsopen == true) { _root.light_mc.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 14
stop(); _root.back_button._visible = true; if (_root.lightsopen == true) { _root.lights.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 15
stop(); _root.back_button._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 16
stop(); if (_root.gasleak == false) { gas_mc.gotoAndStop(2); } if (_root.laptopon == false) { _root.screen_mc.gotoAndStop(2); } if (_root.combounlocked == true) { _root.lock_mc.gotoAndStop(2); } if (_root.haveoldkey == true) { _root.oldkey_mc.gotoAndStop(2); } _root.back_button._visible = false; _root.back_button2._visible = false; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 17
stop(); if (_root.laptopon == false) { _root.screen.gotoAndStop(2); } if (_root.combounlocked == true) { _root.lock_mc2.gotoAndStop(2); } _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 18
stop(); _root.password_txt = ""; _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 19
stop(); _root.password_txt = ""; _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Instance of Symbol 184 MovieClip in Frame 19
onClipEvent (enterFrame) { this.timel = _root.time_txt; }
Instance of Symbol 184 MovieClip in Frame 19
onClipEvent (enterFrame) { this.timel = _root.time_txt; }
Frame 20
stop(); if (_root.combounlocked == true) { _root.deskdrawer.gotoAndStop(2); } _root.password_txt = ""; _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 21
stop(); if (_root.haveoldkey == true) { _root.oldkey.gotoAndStop(2); } _root.back_button._visible = false; _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 22
stop(); if (_root.combounlocked == true) { _root.biglock.gotoAndStop(2); } _root.back_button._visible = false; _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 23
stop(); if (_root.gasleak == false) { gas.gotoAndStop(2); } _root.back_button._visible = false; _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 24
stop(); _root.back_button._visible = false; _root.back_button2._visible = true; this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); }; if (_root.ini == false) { id = setInterval(function () { _root.timer--; }, 1000); _root.ini = true; }
Frame 25
stop();
Frame 26
stop(); _root.cursor.gotoAndStop(1); _root.back_button._visible = false; _root.back_button2._visible = false; if (_root.lightsopen == true) { _root.light_mc.gotoAndStop(2); } if (_root.cbunlocked == true) { cupboards.gotoAndStop(2); } if (_root.havenote == true) { _root.desktop.gotoAndStop(3); if (_root.havepencil == true) { _root.desktop.gotoAndStop(2); } } else if (_root.havepencil == true) { _root.desktop.gotoAndStop(4); } if (_root.bombopen == true) { _root.bomb_mc.gotoAndStop(2); } this.onEnterFrame = function () { if (_root.isNormal == true) { startDrag (_root.cursor, true); Mouse.hide(); } cTime = new Date(); hour = cTime.getHours(); minute = cTime.getMinutes(); second = cTime.getSeconds(); if (hour > 12) { hour = hour - 12; } hourAngle = (360 * hour) / 12; minuteAngle = (360 * minute) / 60; secondAngle = (360 * second) / 60; hour_hand._rotation = hourAngle; minute_hand._rotation = minuteAngle; second_hand._rotation = secondAngle; var _local2 = _root.timer; hours = ((Math.floor(_local2) >= 3600) ? (Math.floor(_local2 / 3600)) : 0); _local2 = _local2 - ((hours * 60) * 60); min = ((Math.floor(_local2) < 3600) ? (Math.floor(_local2 / 60)) : 0); sec = _local2 - (min * 60); sec = Math.floor(sec); _root.time_txt = (((hours + ":") + ((min < 10) ? ("0" + min) : (min))) + ":") + ((sec < 10) ? ("0" + sec) : (sec)); };
Frame 27
stop();
Instance of Symbol 51 MovieClip [page2] "bottompage" in Symbol 59 MovieClip [pagechange2] Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 51 MovieClip [page2] "toppage" in Symbol 59 MovieClip [pagechange2] Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 116 MovieClip [page] "bottompage" in Symbol 121 MovieClip [pagechange] Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 116 MovieClip [page] "toppage" in Symbol 121 MovieClip [pagechange] Frame 1
onClipEvent (load) { stop(); }
Symbol 133 Button
on (press) { _root.book2._visible = false; }
Symbol 134 MovieClip [book2] Frame 1
function startchangingpage(corner) { changingpage = corner; if (changingpage == "right") { this.attachMovie("pagechange2", "pagechange2", this.getNextHighestDepth(), {_x:booksize._width, _y:booksize._height}); if (rightpage._currentframe < (rightpage._totalframes - 2)) { pagechange2.castshadowmask._y = -booksize._height; pagechange2.castshadowmask._height = booksize._height; pagechange2.castshadowmask._x = -booksize._width; pagechange2.castshadowmask._width = booksize._width; pagechange2.castshadow._alpha = 100; } else { pagechange2.castshadow._alpha = 0; } pagechange2.glare._alpha = 100; pagechange2.bottompage.gotoAndStop(rightpage._currentframe); pagechange2.bottompage._x = -(booksize._width / 2); pagechange2.bottompage._y = -booksize._height; pagechange2.toppage.gotoAndStop(rightpage._currentframe + 1); rightpage.gotoAndStop(rightpage._currentframe + 2); } else if (changingpage == "left") { this.attachMovie("pagechange2", "pagechange2", this.getNextHighestDepth(), {_x:booksize._width, _y:booksize._height}); if (leftpage._currentframe > 3) { pagechange2.castshadowmask._y = -booksize._height; pagechange2.castshadowmask._height = booksize._height; pagechange2.castshadowmask._x = -booksize._width; pagechange2.castshadowmask._width = booksize._width; pagechange2.castshadow._alpha = 100; } else { pagechange2.castshadow._alpha = 0; } pagechange2.glare._alpha = 100; pagechange2.bottompage.gotoAndStop(leftpage._currentframe); pagechange2.bottompage._x = -booksize._width; pagechange2.bottompage._y = -booksize._height; pagechange2.toppage.gotoAndStop(leftpage._currentframe - 1); leftpage.gotoAndStop(leftpage._currentframe - 2); } } function automovepage() { if (cornerx <= (booksize._width / 2)) { totaldistance = Math.abs(cornery - booksize._height) + Math.abs(booksize._x - cornerx); if (totaldistance != 0) { cornerx = cornerx + ((automoverate * (booksize._x - cornerx)) / totaldistance); cornery = cornery + ((automoverate * (booksize._height - cornery)) / totaldistance); } } else { totaldistance = Math.abs(cornery - booksize._height) + Math.abs(booksize._width - cornerx); if (totaldistance != 0) { cornerx = cornerx + ((automoverate * (booksize._width - cornerx)) / totaldistance); cornery = cornery + ((automoverate * (booksize._height - cornery)) / totaldistance); } } drawflippingpage(); if (totaldistance <= automoverate) { automoving = 0; pagechange2.removeMovieClip(); if (cornerx > (booksize._width / 2)) { rightpage.gotoAndStop(rightpage._currentframe - 2); } else if (cornerx < (booksize._width / 2)) { leftpage.gotoAndStop(leftpage._currentframe + 2); } if (leftpage._currentframe == 1) { bl._visible = false; } else { bl._visible = true; } if (rightpage._currentframe >= (rightpage._totalframes - 1)) { br._visible = false; } else { br._visible = true; } changingpage = 0; } } function drawflippingpage() { if (changingpage == "left") { maskrotation = Math.atan((cornery - booksize._height) / (cornerx - booksize._x)) * radianstodegrees; pagechange2.pagechangemask._rotation = 180; pagechange2.pagechangemask._x = ((cornerx - booksize._x) / 2) - booksize._width; pagechange2.pagechangemask._y = (cornery - booksize._height) / 2; pagechange2.castshadow._x = pagechange2.pagechangemask._x; pagechange2.castshadow._y = pagechange2.pagechangemask._y; pagechange2.glare._x = pagechange2.pagechangemask._x; pagechange2.glare._y = pagechange2.pagechangemask._y; pagechange2.pagechangemask._rotation = maskrotation + pagechange2.pagechangemask._rotation; pagechange2.castshadow._rotation = pagechange2.pagechangemask._rotation; pagechange2.glare._rotation = pagechange2.pagechangemask._rotation; pagechange2.toppage._rotation = maskrotation * 2; pagechange2.toppage._x = ((cornerx - booksize._width) + (Math.sin(pagechange2.toppage._rotation * degreestoradians) * booksize._height)) - ((Math.cos(pagechange2.toppage._rotation * degreestoradians) * booksize._width) / 2); pagechange2.toppage._y = ((cornery - booksize._height) - (Math.cos(pagechange2.toppage._rotation * degreestoradians) * booksize._height)) - ((Math.sin(pagechange2.toppage._rotation * degreestoradians) * booksize._width) / 2); pagechange2.glaremask._rotation = pagechange2.toppage._rotation; pagechange2.glaremask._x = pagechange2.toppage._x; pagechange2.glaremask._y = pagechange2.toppage._y; if ((-pagechange2.pagechangemask._x) == booksize._width) { pagechange2.toppage._x = booksize._width * booksize._height; pagechange2.glaremask._x = pagechange2.toppage._x; } if ((cornerx - (booksize._width * 0.85)) >= 0) { if (leftpage._currentframe > 2) { pagechange2.castshadow._alpha = 100 - (((cornerx - (booksize._width * 0.85)) / (booksize._width * 0.15)) * 100); } pagechange2.glare._alpha = 100 - (((cornerx - (booksize._width * 0.8)) / (booksize._width * 0.2)) * 100); } } else if (changingpage == "right") { maskrotation = Math.atan((cornery - booksize._height) / (cornerx - booksize._width)) * radianstodegrees; pagechange2.pagechangemask._rotation = maskrotation; pagechange2.pagechangemask._x = (cornerx - booksize._width) / 2; pagechange2.pagechangemask._y = (cornery - booksize._height) / 2; pagechange2.castshadow._x = pagechange2.pagechangemask._x; pagechange2.castshadow._y = pagechange2.pagechangemask._y; pagechange2.glare._x = pagechange2.pagechangemask._x; pagechange2.glare._y = pagechange2.pagechangemask._y; pagechange2.toppage._rotation = maskrotation * 2; pagechange2.castshadow._rotation = pagechange2.pagechangemask._rotation; pagechange2.glare._rotation = pagechange2.pagechangemask._rotation; pagechange2.toppage._x = (cornerx - booksize._width) + (Math.sin(pagechange2.toppage._rotation * degreestoradians) * booksize._height); pagechange2.toppage._y = (cornery - booksize._height) - (Math.cos(pagechange2.toppage._rotation * degreestoradians) * booksize._height); pagechange2.glaremask._rotation = pagechange2.toppage._rotation; pagechange2.glaremask._x = pagechange2.toppage._x; pagechange2.glaremask._y = pagechange2.toppage._y; if (cornerx <= (booksize._width * 0.15)) { if (leftpage._currentframe < (leftpage._totalframes - 3)) { pagechange2.castshadow._alpha = (cornerx / (booksize._width * 0.15)) * 100; } pagechange2.glare._alpha = (cornerx / (booksize._width * 0.15)) * 100; } } } var automoverate = 10; var automoving = 0; var changingpage = 0; var cornerx = 0; var cornery = 0; var radianstodegrees = 57.2957795130823; var degreestoradians = (Math.PI/180); pagechange2.castshadowmask._y = -booksize._height; pagechange2.castshadowmask._height = booksize._height; pagechange2.castshadowmask._x = -booksize._width; pagechange2.castshadowmask._width = booksize._width; br.onPress = function () { if (((rightpage._totalframes - 1) > rightpage._currentframe) && (!changingpage)) { startchangingpage("right"); } }; bl.onPress = function () { if (((leftpage._currentframe - 1) > 0) && (!changingpage)) { startchangingpage("left"); } }; onEnterFrame = function () { if (automoving) { automovepage(); } else if (changingpage) { cornerx = _xmouse; cornery = _ymouse; if (_ymouse <= booksize._height) { cornerradius = Math.sqrt(Math.pow(_xmouse - (booksize._width / 2), 2) + Math.pow(_ymouse - booksize._height, 2)); if (cornerradius > (booksize._width / 2)) { cornerx = (booksize._width / 2) + (((booksize._width / 2) / cornerradius) * (_xmouse - (booksize._width / 2))); cornery = booksize._height + (((booksize._width / 2) / cornerradius) * (_ymouse - booksize._height)); } } else { cornerradius = Math.sqrt(Math.pow(_xmouse - (booksize._width / 2), 2) + Math.pow(_ymouse - booksize._y, 2)); circleradius = Math.sqrt(Math.pow(booksize._width / 2, 2) + Math.pow(booksize._height, 2)); pageangle = (-Math.atan((_ymouse - booksize._y) / (_xmouse - (booksize._width / 2)))) * radianstodegrees; if (pageangle > 0) { pageangle = pageangle - 180; } if (cornerradius > circleradius) { cornerx = (booksize._width / 2) + (Math.sin((pageangle + 90) * degreestoradians) * circleradius); cornery = Math.cos((pageangle + 90) * degreestoradians) * circleradius; if (cornerx <= booksize._x) { cornerx = booksize._x; cornery = booksize._height; } else if (cornerx >= booksize._width) { cornerx = booksize._width; cornery = booksize._height; } } } drawflippingpage(); } }; br.onReleaseOutside = function () { if (changingpage) { automoving = 1; } }; br.onRelease = function () { if (changingpage) { automoving = 1; } }; bl.onReleaseOutside = function () { if (changingpage) { automoving = 1; } }; bl.onRelease = function () { if (changingpage) { automoving = 1; } };
Instance of Symbol 124 MovieClip [br2] "bl" in Symbol 134 MovieClip [book2] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 51 MovieClip [page2] "rightpage" in Symbol 134 MovieClip [book2] Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 51 MovieClip [page2] "leftpage" in Symbol 134 MovieClip [book2] Frame 1
onClipEvent (load) { gotoAndStop (1); }
Symbol 138 MovieClip [book] Frame 1
function startchangingpage(corner) { changingpage = corner; if (changingpage == "right") { this.attachMovie("pagechange", "pagechange", this.getNextHighestDepth(), {_x:booksize._width, _y:booksize._height}); if (rightpage._currentframe < (rightpage._totalframes - 2)) { pagechange.castshadowmask._y = -booksize._height; pagechange.castshadowmask._height = booksize._height; pagechange.castshadowmask._x = -booksize._width; pagechange.castshadowmask._width = booksize._width; pagechange.castshadow._alpha = 100; } else { pagechange.castshadow._alpha = 0; } pagechange.glare._alpha = 100; pagechange.bottompage.gotoAndStop(rightpage._currentframe); pagechange.bottompage._x = -(booksize._width / 2); pagechange.bottompage._y = -booksize._height; pagechange.toppage.gotoAndStop(rightpage._currentframe + 1); rightpage.gotoAndStop(rightpage._currentframe + 2); } else if (changingpage == "left") { this.attachMovie("pagechange", "pagechange", this.getNextHighestDepth(), {_x:booksize._width, _y:booksize._height}); if (leftpage._currentframe > 3) { pagechange.castshadowmask._y = -booksize._height; pagechange.castshadowmask._height = booksize._height; pagechange.castshadowmask._x = -booksize._width; pagechange.castshadowmask._width = booksize._width; pagechange.castshadow._alpha = 100; } else { pagechange.castshadow._alpha = 0; } pagechange.glare._alpha = 100; pagechange.bottompage.gotoAndStop(leftpage._currentframe); pagechange.bottompage._x = -booksize._width; pagechange.bottompage._y = -booksize._height; pagechange.toppage.gotoAndStop(leftpage._currentframe - 1); leftpage.gotoAndStop(leftpage._currentframe - 2); } } function automovepage() { if (cornerx <= (booksize._width / 2)) { totaldistance = Math.abs(cornery - booksize._height) + Math.abs(booksize._x - cornerx); if (totaldistance != 0) { cornerx = cornerx + ((automoverate * (booksize._x - cornerx)) / totaldistance); cornery = cornery + ((automoverate * (booksize._height - cornery)) / totaldistance); } } else { totaldistance = Math.abs(cornery - booksize._height) + Math.abs(booksize._width - cornerx); if (totaldistance != 0) { cornerx = cornerx + ((automoverate * (booksize._width - cornerx)) / totaldistance); cornery = cornery + ((automoverate * (booksize._height - cornery)) / totaldistance); } } drawflippingpage(); if (totaldistance <= automoverate) { automoving = 0; pagechange.removeMovieClip(); if (cornerx > (booksize._width / 2)) { rightpage.gotoAndStop(rightpage._currentframe - 2); } else if (cornerx < (booksize._width / 2)) { leftpage.gotoAndStop(leftpage._currentframe + 2); } if (leftpage._currentframe == 1) { bl._visible = false; } else { bl._visible = true; } if (rightpage._currentframe >= (rightpage._totalframes - 1)) { br._visible = false; } else { br._visible = true; } changingpage = 0; } } function drawflippingpage() { if (changingpage == "left") { maskrotation = Math.atan((cornery - booksize._height) / (cornerx - booksize._x)) * radianstodegrees; pagechange.pagechangemask._rotation = 180; pagechange.pagechangemask._x = ((cornerx - booksize._x) / 2) - booksize._width; pagechange.pagechangemask._y = (cornery - booksize._height) / 2; pagechange.castshadow._x = pagechange.pagechangemask._x; pagechange.castshadow._y = pagechange.pagechangemask._y; pagechange.glare._x = pagechange.pagechangemask._x; pagechange.glare._y = pagechange.pagechangemask._y; pagechange.pagechangemask._rotation = maskrotation + pagechange.pagechangemask._rotation; pagechange.castshadow._rotation = pagechange.pagechangemask._rotation; pagechange.glare._rotation = pagechange.pagechangemask._rotation; pagechange.toppage._rotation = maskrotation * 2; pagechange.toppage._x = ((cornerx - booksize._width) + (Math.sin(pagechange.toppage._rotation * degreestoradians) * booksize._height)) - ((Math.cos(pagechange.toppage._rotation * degreestoradians) * booksize._width) / 2); pagechange.toppage._y = ((cornery - booksize._height) - (Math.cos(pagechange.toppage._rotation * degreestoradians) * booksize._height)) - ((Math.sin(pagechange.toppage._rotation * degreestoradians) * booksize._width) / 2); pagechange.glaremask._rotation = pagechange.toppage._rotation; pagechange.glaremask._x = pagechange.toppage._x; pagechange.glaremask._y = pagechange.toppage._y; if ((-pagechange.pagechangemask._x) == booksize._width) { pagechange.toppage._x = booksize._width * booksize._height; pagechange.glaremask._x = pagechange.toppage._x; } if ((cornerx - (booksize._width * 0.85)) >= 0) { if (leftpage._currentframe > 2) { pagechange.castshadow._alpha = 100 - (((cornerx - (booksize._width * 0.85)) / (booksize._width * 0.15)) * 100); } pagechange.glare._alpha = 100 - (((cornerx - (booksize._width * 0.8)) / (booksize._width * 0.2)) * 100); } } else if (changingpage == "right") { maskrotation = Math.atan((cornery - booksize._height) / (cornerx - booksize._width)) * radianstodegrees; pagechange.pagechangemask._rotation = maskrotation; pagechange.pagechangemask._x = (cornerx - booksize._width) / 2; pagechange.pagechangemask._y = (cornery - booksize._height) / 2; pagechange.castshadow._x = pagechange.pagechangemask._x; pagechange.castshadow._y = pagechange.pagechangemask._y; pagechange.glare._x = pagechange.pagechangemask._x; pagechange.glare._y = pagechange.pagechangemask._y; pagechange.toppage._rotation = maskrotation * 2; pagechange.castshadow._rotation = pagechange.pagechangemask._rotation; pagechange.glare._rotation = pagechange.pagechangemask._rotation; pagechange.toppage._x = (cornerx - booksize._width) + (Math.sin(pagechange.toppage._rotation * degreestoradians) * booksize._height); pagechange.toppage._y = (cornery - booksize._height) - (Math.cos(pagechange.toppage._rotation * degreestoradians) * booksize._height); pagechange.glaremask._rotation = pagechange.toppage._rotation; pagechange.glaremask._x = pagechange.toppage._x; pagechange.glaremask._y = pagechange.toppage._y; if (cornerx <= (booksize._width * 0.15)) { if (leftpage._currentframe < (leftpage._totalframes - 3)) { pagechange.castshadow._alpha = (cornerx / (booksize._width * 0.15)) * 100; } pagechange.glare._alpha = (cornerx / (booksize._width * 0.15)) * 100; } } } var automoverate = 10; var automoving = 0; var changingpage = 0; var cornerx = 0; var cornery = 0; var radianstodegrees = 57.2957795130823; var degreestoradians = (Math.PI/180); pagechange.castshadowmask._y = -booksize._height; pagechange.castshadowmask._height = booksize._height; pagechange.castshadowmask._x = -booksize._width; pagechange.castshadowmask._width = booksize._width; br.onPress = function () { if (((rightpage._totalframes - 1) > rightpage._currentframe) && (!changingpage)) { startchangingpage("right"); } }; bl.onPress = function () { if (((leftpage._currentframe - 1) > 0) && (!changingpage)) { startchangingpage("left"); } }; onEnterFrame = function () { if (automoving) { automovepage(); } else if (changingpage) { cornerx = _xmouse; cornery = _ymouse; if (_ymouse <= booksize._height) { cornerradius = Math.sqrt(Math.pow(_xmouse - (booksize._width / 2), 2) + Math.pow(_ymouse - booksize._height, 2)); if (cornerradius > (booksize._width / 2)) { cornerx = (booksize._width / 2) + (((booksize._width / 2) / cornerradius) * (_xmouse - (booksize._width / 2))); cornery = booksize._height + (((booksize._width / 2) / cornerradius) * (_ymouse - booksize._height)); } } else { cornerradius = Math.sqrt(Math.pow(_xmouse - (booksize._width / 2), 2) + Math.pow(_ymouse - booksize._y, 2)); circleradius = Math.sqrt(Math.pow(booksize._width / 2, 2) + Math.pow(booksize._height, 2)); pageangle = (-Math.atan((_ymouse - booksize._y) / (_xmouse - (booksize._width / 2)))) * radianstodegrees; if (pageangle > 0) { pageangle = pageangle - 180; } if (cornerradius > circleradius) { cornerx = (booksize._width / 2) + (Math.sin((pageangle + 90) * degreestoradians) * circleradius); cornery = Math.cos((pageangle + 90) * degreestoradians) * circleradius; if (cornerx <= booksize._x) { cornerx = booksize._x; cornery = booksize._height; } else if (cornerx >= booksize._width) { cornerx = booksize._width; cornery = booksize._height; } } } drawflippingpage(); } }; br.onReleaseOutside = function () { if (changingpage) { automoving = 1; } }; br.onRelease = function () { if (changingpage) { automoving = 1; } }; bl.onReleaseOutside = function () { if (changingpage) { automoving = 1; } }; bl.onRelease = function () { if (changingpage) { automoving = 1; } };
Instance of Symbol 136 MovieClip [br] "bl" in Symbol 138 MovieClip [book] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 116 MovieClip [page] "rightpage" in Symbol 138 MovieClip [book] Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 116 MovieClip [page] "leftpage" in Symbol 138 MovieClip [book] Frame 1
onClipEvent (load) { gotoAndStop (1); }
Symbol 148 MovieClip Frame 1
stop();
Symbol 155 Button
on (release) { nextFrame(); }
Symbol 176 Button
on (release) { _root.cursor.click.gotoAndPlay(1); _root.gotoAndStop("bomb"); }
Symbol 185 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 2
stop();
Instance of Symbol 184 MovieClip in Symbol 185 MovieClip Frame 2
onClipEvent (enterFrame) { this.timel = _root.time_txt; }
Symbol 186 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("drawer"); }
Symbol 187 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("desk"); }
Symbol 192 MovieClip Frame 1
stop();
Symbol 193 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("book_case"); }
Symbol 198 MovieClip Frame 1
stop();
Instance of Symbol 184 MovieClip in Symbol 198 MovieClip Frame 2
onClipEvent (enterFrame) { this.timel = _root.time_txt; }
Symbol 199 Button
on (press) { _root.cursor.click.gotoAndPlay(1); _root.gotoAndStop("door"); }
Symbol 200 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("clock"); }
Symbol 201 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("outlet"); }
Symbol 202 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("trashcan"); }
Symbol 204 MovieClip Frame 1
stop();
Symbol 205 Button
on (press) { _root.cursor.click.gotoAndPlay(1); if (_root.doorunlocked == false) { gotoAndStop ("door2"); } else { gotoAndStop ("room2"); } }
Symbol 214 Button
on (press) { _root.gotoAndStop("mainRoom"); _root.cursor.click.gotoAndPlay(1); }
Symbol 215 Button
on (press) { _root.gotoAndStop("room2"); _root.cursor.click.gotoAndPlay(1); }
Symbol 219 Button
on (press) { _root.cursor.click.gotoAndPlay(1); _root.mmenu._visible = true; _root.mmenu.gotoAndStop(2); }
Symbol 223 Button
on (press) { _root.cursor.click.gotoAndPlay(1); if (_root.screwdriverf_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("sf"); } if (_root.screwdriverp_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("sp"); } if (_root.scissors_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("ss"); } if (_root.oldkey_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("ok"); } if (_root.newkey_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("nk"); } if (_root.pscraps_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("ps"); } if (_root.note3_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("n3"); } if (_root.note2_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("n2"); } if (_root.note1_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("n1"); } if (_root.note_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("nm"); } if (_root.notepad_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("np"); } if (_root.pencil_a == true) { _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("pl"); } }
Symbol 231 Button
on (rollOver) { _root.cursor.textb = "flat head screwdriver"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.screwdriverf_a = true; _root.cursor.gotoAndStop(2); _root.item = true; } else if (_root.screwdriverf_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.screwdriverf_a = false; } }
Symbol 237 Button
on (rollOver) { _root.cursor.textb = "mysterious note"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.note_a = true; _root.cursor.gotoAndStop(3); _root.item = true; } else if (_root.note_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.note_a = false; } }
Symbol 243 Button
on (rollOver) { _root.cursor.textb = "pencil"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.pencil_a = true; _root.cursor.gotoAndStop(5); _root.item = true; } else if (_root.pencil_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.pencil_a = false; } }
Symbol 249 Button
on (rollOver) { _root.cursor.textb = "notepad"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.notepad_a = true; _root.cursor.gotoAndStop(6); _root.item = true; } else if (_root.notepad_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.notepad_a = false; } }
Symbol 253 Button
on (rollOver) { _root.cursor.textb = "phillip screwdriver"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.screwdriverp_a = true; _root.cursor.gotoAndStop(7); _root.item = true; } else if (_root.screwdriverp_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.screwdriverp_a = false; } }
Symbol 257 Button
on (rollOver) { _root.cursor.textb = "small note"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.note1_a = true; _root.cursor.gotoAndStop(8); _root.item = true; } else if (_root.note1_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.note1_a = false; } }
Symbol 261 Button
on (rollOver) { _root.cursor.textb = "paper scraps"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.pscraps_a = true; _root.cursor.gotoAndStop(9); _root.item = true; } else if (_root.pscraps_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.pscraps_a = false; } }
Symbol 265 Button
on (rollOver) { _root.cursor.textb = "shiny key"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.newkey_a = true; _root.cursor.gotoAndStop(10); _root.item = true; } else if (_root.newkey_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.newkey_a = false; } }
Symbol 269 Button
on (rollOver) { _root.cursor.textb = "duct tape"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.etape_a = true; _root.cursor.gotoAndStop(11); _root.item = true; } else if (_root.etape_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.etape_a = false; } }
Symbol 273 Button
on (rollOver) { _root.cursor.textb = "x-acto knife"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.exacto_a = true; _root.cursor.gotoAndStop(12); _root.item = true; } else if (_root.exacto_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.exacto_a = false; } }
Symbol 277 Button
on (rollOver) { _root.cursor.textb = "small note 2"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.note2_a = true; _root.cursor.gotoAndStop(13); _root.item = true; } else if (_root.note2_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.note2_a = false; } }
Symbol 281 Button
on (rollOver) { _root.cursor.textb = "old key"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.oldkey_a = true; _root.cursor.gotoAndStop(14); _root.item = true; } else if (_root.oldkey_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.oldkey_a = false; } }
Symbol 285 Button
on (press) { gotoAndStop ("none"); _root.back_button._visible = true; _root.item_block._visible = false; }
Symbol 310 Button
on (press) { paperpuzzle.gotoAndStop(2); }
Symbol 314 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 317 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 320 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 323 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 326 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 329 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 332 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 335 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 338 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 341 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 344 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 347 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 350 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 353 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 356 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 359 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 362 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 365 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 368 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 371 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 374 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 377 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 380 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 383 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 386 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 389 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 392 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 395 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 398 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 401 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 404 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 407 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 410 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 413 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 416 Button
on (press) { _root.isNormal = false; _root.stopDrag(); _root.cursor._visible = false; Mouse.show(); this.startDrag(); } on (release) { Mouse.hide(); stopDrag(); _root.cursor._visible = true; _root.isNormal = true; }
Symbol 418 Button
on (press) { warning._visible = true; }
Symbol 421 Button
on (press) { _root.item_block.paperpuzzle.gotoAndStop(1); }
Symbol 425 Button
on (press) { _parent._visible = false; }
Symbol 427 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 2
warning._visible = false; stop();
Symbol 443 Button
on (press) { gotoAndStop ("none"); _root.back_button2._visible = true; _root.item_block._visible = false; }
Symbol 450 MovieClip Frame 1
stop();
Symbol 454 Button
on (rollOver) { _root.cursor.textb = "scissors"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.scissors_a = true; _root.cursor.gotoAndStop(15); _root.item = true; } else if (_root.scissors_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.scissors_a = false; } }
Symbol 458 Button
on (rollOver) { _root.cursor.textb = "small note 3"; } on (rollOut) { _root.cursor.textb = ""; } on (press) { if (_root.item == false) { _root.note3_a = true; _root.cursor.gotoAndStop(16); _root.item = true; } else if (_root.note3_a == true) { _root.cursor.gotoAndStop(1); _root.item = false; _root.note3_a = false; } }
Symbol 462 Button
on (press) { gotoAndStop (1); _root.mmenu._visible = false; }
Symbol 467 Button
on (press) { warn._visible = true; }
Symbol 473 Button
on (press) { _root.mmenu.status2 = "This is an escape sytle game. Click everywhere. Try to find items, and use your head! Think realistic! If you need to know something about an item, click the item then press the ? button when it's active. If you need a walkthrough, visit flashagames.ca!"; }
Symbol 476 Button
on (press) { _root.mmenu.status2 = "This is my version of an escape game. Hope you enjoy it! PM3D @ flashagames.ca"; }
Symbol 479 Button
on (press) { Mouse.show(); _root.gotoAndStop(2); }
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 2
warn._visible = false; _root.mmenu.status2 = ""; stop();
Symbol 487 MovieClip Frame 1
stop();
Symbol 487 MovieClip Frame 20
stop();
Symbol 507 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 2
stop();
Symbol 507 MovieClip Frame 3
stop();
Symbol 507 MovieClip Frame 4
stop();
Symbol 507 MovieClip Frame 5
stop();
Symbol 507 MovieClip Frame 6
stop();
Symbol 507 MovieClip Frame 7
stop();
Symbol 507 MovieClip Frame 8
stop();
Symbol 507 MovieClip Frame 9
stop();
Symbol 507 MovieClip Frame 10
stop();
Symbol 507 MovieClip Frame 11
stop();
Symbol 507 MovieClip Frame 12
stop();
Symbol 507 MovieClip Frame 13
stop();
Symbol 507 MovieClip Frame 14
stop();
Symbol 507 MovieClip Frame 15
stop();
Symbol 507 MovieClip Frame 16
stop();
Symbol 510 Button
on (press) { if (_root.scissors_a == true) { _root.gotoAndStop("gameOver"); } else { _root.status = "I need scissors to cut this."; } }
Symbol 516 Button
on (press) { if (_root.screwdriverf_a == true) { nextFrame(); } else { _root.status = "I need a flat head screwdriver for this..."; } }
Symbol 519 Button
on (press) { nextFrame(); }
Symbol 521 MovieClip Frame 71
stop();
Symbol 521 MovieClip Frame 72
_root.screw1 = true; stop();
Symbol 522 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 2
stop();
Symbol 523 MovieClip Frame 71
stop();
Symbol 523 MovieClip Frame 72
_root.screw2 = true; stop();
Symbol 524 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 2
stop();
Symbol 525 MovieClip Frame 71
stop();
Symbol 525 MovieClip Frame 72
_root.screw4 = true; stop();
Symbol 526 MovieClip Frame 1
stop();
Symbol 526 MovieClip Frame 2
stop();
Symbol 527 MovieClip Frame 71
stop();
Symbol 527 MovieClip Frame 72
_root.screw3 = true; stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 2
stop();
Symbol 529 Button
on (press) { if (_root.screw1 == true) { if (_root.screw2 == true) { if (_root.screw3 == true) { if (_root.screw4 == true) { _root.bombopen = true; gotoAndStop (2); } } } } }
Symbol 533 Button
on (press) { if (_root.scissors_a == true) { _root.pwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 536 MovieClip Frame 10
stop();
Symbol 537 MovieClip Frame 1
stop();
Symbol 539 Button
on (press) { if (_root.scissors_a == true) { _root.bwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 542 MovieClip Frame 10
stop();
Symbol 543 MovieClip Frame 1
stop();
Symbol 545 Button
on (press) { if (_root.scissors_a == true) { _root.ywirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 548 MovieClip Frame 10
stop();
Symbol 549 MovieClip Frame 1
stop();
Symbol 551 Button
on (press) { if (_root.scissors_a == true) { _root.rwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 554 MovieClip Frame 10
stop();
Symbol 555 MovieClip Frame 1
stop();
Symbol 557 Button
on (press) { if (_root.scissors_a == true) { _root.gwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 560 MovieClip Frame 10
stop();
Symbol 561 MovieClip Frame 1
stop();
Symbol 563 Button
on (press) { if (_root.scissors_a == true) { _root.wwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 566 MovieClip Frame 10
stop();
Symbol 567 MovieClip Frame 1
stop();
Symbol 569 Button
on (press) { _root.status = "I have that much time left to live..."; }
Symbol 570 MovieClip Frame 1
_root.time_txt._visible = false; stop();
Symbol 570 MovieClip Frame 2
_root.time_txt._visible = true; stop();
Instance of Symbol 184 MovieClip in Symbol 570 MovieClip Frame 2
onClipEvent (enterFrame) { this.timel = _root.time_txt; }
Symbol 573 Button
on (press) { gotoAndStop (2); }
Symbol 575 Button
on (press) { gotoAndStop (1); }
Symbol 577 MovieClip Frame 1
stop();
Symbol 579 Button
on (press) { this.gotoAndStop(2); }
Symbol 583 Button
on (press) { _root.havescrewdriver_f = true; gotoAndStop (2); }
Symbol 584 MovieClip Frame 1
stop();
Symbol 586 Button
on (press) { if (_root.havescrewdriver_f == false) { _root.status = "You took the flat head screwdriver."; _root.havescrewdriver_f = true; screwdriver.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("sf"); } }
Symbol 587 Button
on (press) { gotoAndStop (1); }
Symbol 588 MovieClip Frame 1
stop();
Symbol 588 MovieClip Frame 2
if (_root.havescrewdriver_f == true) { this.screwdriver.gotoAndStop(2); } stop();
Symbol 590 Button
on (press) { _root.status = ((((("A plain old clock. The current time is " + hour) + ":") + minute) + ":") + second) + "."; }
Symbol 593 MovieClip Frame 1
stop();
Symbol 596 Button
on (press) { gotoAndStop (2); }
Symbol 599 MovieClip Frame 1
stop();
Symbol 600 Button
on (press) { if (_root.havenotepad == false) { _root.status = "You took the notepad."; _root.havenotepad = true; notepad.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("np"); } }
Symbol 602 Button
on (press) { gotoAndStop (1); }
Symbol 603 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 2
stop(); if (_root.havenotepad == true) { notepad.gotoAndStop(2); }
Symbol 605 MovieClip Frame 1
stop();
Symbol 606 Button
on (press) { if (_root.havenote == false) { _root.status = "You took the mysterious note."; _root.havenote = true; note.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("nm"); } }
Symbol 607 Button
on (press) { if (_root.havepencil == false) { _root.status = "You took the pencil."; _root.havepencil = true; pencil.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("pl"); } }
Symbol 626 Button
on (press) { gotoAndStop (2); }
Symbol 629 MovieClip Frame 1
stop();
Symbol 631 Button
on (press) { gotoAndStop (1); }
Symbol 632 Button
on (press) { if (_root.havescrewdriver_p == false) { _root.status = "You took the screwdriver."; _root.havescrewdriver_p = true; screwdriver.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("sp"); } }
Symbol 633 MovieClip Frame 1
stop();
Symbol 633 MovieClip Frame 2
if (_root.havescrewdriver_p == true) { screwdriver.gotoAndStop(2); }
Symbol 634 Button
on (press) { book2._visible = true; }
Symbol 638 Button
on (press) { if (_root.oldkey_a == true) { _root.cbunlocked = true; gotoAndStop (2); } }
Symbol 641 Button
on (press) { gotoAndStop (2); }
Symbol 644 Button
on (press) { if (_root.exacto_a == true) { _root.patchcut = true; gotoAndStop (2); } }
Symbol 647 MovieClip Frame 1
stop();
Symbol 648 Button
on (press) { if (_root.havenote2 == false) { _root.status = "You took the small note."; _root.havenote2 = true; note2.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("n2"); } }
Symbol 650 MovieClip Frame 1
stop();
Symbol 650 MovieClip Frame 2
if (_root.havenote2 == true) { note2.gotoAndStop(2); } stop();
Symbol 652 MovieClip Frame 1
stop();
Symbol 653 Button
on (press) { if (_root.haveexacto == false) { _root.status = "You took the X-acto Knife."; _root.haveexacto = true; exacto.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("ek"); } }
Symbol 654 MovieClip Frame 1
stop();
Symbol 654 MovieClip Frame 2
if (_root.haveexacto == true) { exacto.gotoAndStop(2); } if (_root.patchcut == true) { patch.gotoAndStop(2); } stop();
Symbol 656 Button
on (press) { gotoAndStop (2); }
Symbol 659 MovieClip Frame 1
stop();
Symbol 660 Button
on (press) { if (_root.haveetape == false) { _root.status = "You took the Duct Tape."; _root.haveetape = true; etape.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("et"); } }
Symbol 661 MovieClip Frame 1
stop();
Symbol 661 MovieClip Frame 2
if (_root.haveetape == true) { etape.gotoAndStop(2); } stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 669 Button
on (press) { if (_root.screwdriverp_a == true) { gotoAndStop (2); } else { _root.status = "I need a phillip screwdriver for this..."; } }
Symbol 672 Button
on (press) { nextFrame(); }
Symbol 674 MovieClip Frame 1
play();
Symbol 674 MovieClip Frame 72
stop();
Symbol 674 MovieClip Frame 73
_root.screw5 = true; stop();
Symbol 675 MovieClip Frame 1
stop();
Symbol 677 Button
on (press) { gotoAndStop (2); }
Symbol 680 MovieClip Frame 1
stop();
Symbol 681 Button
on (press) { if (_root.havenote1 == false) { _root.status = "You took the small note."; _root.havenote1 = true; note1.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("n1"); } }
Symbol 683 MovieClip Frame 1
stop();
Symbol 683 MovieClip Frame 2
if (_root.havenote1 == true) { note1.gotoAndStop(2); } _root.outletopen = true; stop();
Symbol 686 Button
on (press) { _root.gotoAndStop("inside_trash"); }
Symbol 688 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 1
stop();
Symbol 693 MovieClip Frame 1
stop();
Symbol 694 Button
on (press) { if (_root.havepscraps == false) { _root.status = "You took the paper scraps."; _root.havepscraps = true; pscraps.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("ps"); } }
Symbol 695 Button
on (press) { if (_root.havenewkey == false) { _root.status = "You took the key."; _root.havenewkey = true; newkey.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.item_block.gotoAndStop("nk"); } }
Symbol 700 Button
on (press) { if (_root.newkey_a == true) { _root.status = "The key does not fit."; } else if (_root.oldkey_a == true) { _root.status = "The key does not fit."; } else { _root.status = "The door is securely locked."; } }
Symbol 702 Button
on (press) { gotoAndStop ("lights"); }
Symbol 705 Button
on (press) { if (_root.screwdriverp_a == true) { gotoAndStop (2); } else { _root.status = "I need a phillip screwdriver for this..."; } }
Symbol 706 MovieClip Frame 1
play();
Symbol 706 MovieClip Frame 72
stop();
Symbol 706 MovieClip Frame 73
_root.screw6 = true; stop();
Symbol 707 MovieClip Frame 1
stop();
Symbol 708 Button
on (press) { if (_root.screwdriverp_a == true) { gotoAndStop (2); } else { _root.status = "I need a phillip screwdriver for this..."; } }
Symbol 709 MovieClip Frame 1
play();
Symbol 709 MovieClip Frame 72
stop();
Symbol 709 MovieClip Frame 73
_root.screw7 = true; stop();
Symbol 710 MovieClip Frame 1
stop();
Symbol 711 Button
on (press) { _root.status = "The switch seems to be stuck."; }
Symbol 712 Button
on (press) { if (_root.screw6 == true) { if (_root.screw7 == true) { _root.lightsopen = true; gotoAndStop (2); } } }
Symbol 715 Button
on (press) { if (_root.scissors_a == true) { _root.rwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 718 MovieClip Frame 10
stop();
Symbol 719 MovieClip Frame 1
stop();
Symbol 721 Button
on (press) { if (_root.scissors_a == true) { _root.wwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 725 MovieClip Frame 1
stop();
Symbol 727 Button
on (press) { if (_root.scissors_a == true) { _root.ywirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 731 MovieClip Frame 1
stop();
Symbol 733 Button
on (press) { if (_root.scissors_a == true) { _root.bwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 736 MovieClip Frame 10
stop();
Symbol 737 MovieClip Frame 1
stop();
Symbol 739 Button
on (press) { if (_root.scissors_a == true) { _root.p2wirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 742 MovieClip Frame 10
stop();
Symbol 743 MovieClip Frame 1
stop();
Symbol 745 Button
on (press) { if (_root.scissors_a == true) { _root.gwirecut = true; gotoAndStop (2); } else { _root.status = "I need scissors to cut this."; } }
Symbol 748 MovieClip Frame 10
stop();
Symbol 749 MovieClip Frame 1
stop();
Symbol 750 MovieClip Frame 1
stop();
Symbol 750 MovieClip Frame 2
stop();
Instance of Symbol 184 MovieClip in Symbol 750 MovieClip Frame 2
onClipEvent (enterFrame) { this.timel = _root.time_txt; }
Symbol 752 Button
on (press) { if (_root.newkey_a == true) { _root.doorunlocked = true; gotoAndStop ("room2"); } else if (_root.oldkey_a == true) { _root.status = "The key does not fit."; } else { _root.status = "The door is securely locked."; } }
Symbol 757 MovieClip Frame 1
stop();
Symbol 761 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("mainRoom"); }
Symbol 762 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("laptopdesk"); }
Symbol 763 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("corner"); }
Symbol 766 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 1
stop();
Symbol 771 Button
on (press) { _root.gotoAndStop("grate"); }
Symbol 780 MovieClip Frame 1
stop();
Symbol 782 Button
on (press) { if (_root.laptopon == true) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("laptop"); } }
Symbol 783 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop ("lockeddrawer"); }
Symbol 786 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 795 Button
on (press) { if (_root.password_txt == "FMMZ7fb432mdao34f") { _root.status = "Password correct."; _root.gotoAndStop("laptop_crack"); } else { _root.status = "Incorrect Password."; } }
Symbol 803 Button
on (press) { dialog.gotoAndStop(3); }
Symbol 808 Button
on (press) { gotoAndStop (1); }
Symbol 834 Button
on (press) { if (password_box == "3g75gd09bfm68") { _root.status = "Password correct."; _root.laptopon = false; _root.gotoAndStop("room2"); } else { _root.status = "Incorrect Password."; } }
Symbol 835 MovieClip Frame 1
stop();
Symbol 835 MovieClip Frame 3
password_box = "";
Symbol 837 MovieClip Frame 1
stop();
Symbol 840 Button
on (press) { gotoAndStop (2); }
Symbol 843 MovieClip Frame 1
stop();
Symbol 844 Button
on (press) { if (_root.havenote3 == false) { _root.status = "You took the small note."; _root.havenote3 = true; note3.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.back_button2._visible = false; _root.item_block.gotoAndStop("n3"); } }
Symbol 845 Button
on (press) { gotoAndStop (1); }
Symbol 847 MovieClip Frame 1
stop();
Symbol 847 MovieClip Frame 2
stop();
Symbol 851 Button
on (press) { _root.cursor.click.gotoAndPlay(1); _root.gotoAndStop("lock"); }
Symbol 854 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop (2); }
Symbol 857 MovieClip Frame 1
stop();
Symbol 858 Button
on (press) { if (_root.havescissors == false) { _root.status = "You took the scissors."; _root.havescissors = true; scissors.gotoAndStop(2); _root.item_block._visible = true; _root.back_button2._visible = false; _root.back_button._visible = false; _root.item_block.gotoAndStop("ss"); } }
Symbol 860 Button
on (press) { _root.cursor.click.gotoAndPlay(1); gotoAndStop (1); }
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 2
if (_root.havescissors == true) { scissors.gotoAndStop(2); } stop();
Symbol 862 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 1
stop();
Symbol 866 Button
on (press) { if (_root.haveoldkey == false) { _root.status = "You took the old key."; _root.haveoldkey = true; oldkey.gotoAndStop(2); _root.item_block._visible = true; _root.back_button._visible = false; _root.back_button2._visible = false; _root.item_block.gotoAndStop("ok"); } }
Symbol 872 Button
on (press) { nextFrame(); }
Symbol 882 Button
on (press) { gotoAndStop (1); }
Symbol 883 MovieClip Frame 1
stop(); _root.lockc1 = 1;
Symbol 883 MovieClip Frame 2
_root.lockc1 = 2;
Symbol 883 MovieClip Frame 3
_root.lockc1 = 3;
Symbol 883 MovieClip Frame 4
_root.lockc1 = 4;
Symbol 883 MovieClip Frame 5
_root.lockc1 = 5;
Symbol 883 MovieClip Frame 6
_root.lockc1 = 6;
Symbol 883 MovieClip Frame 7
_root.lockc1 = 7;
Symbol 883 MovieClip Frame 8
_root.lockc1 = 8;
Symbol 883 MovieClip Frame 9
_root.lockc1 = 9;
Symbol 883 MovieClip Frame 10
_root.lockc1 = 0;
Symbol 884 Button
on (press) { gotoAndStop (1); }
Symbol 885 MovieClip Frame 1
stop(); _root.lockc2 = 1;
Symbol 885 MovieClip Frame 2
_root.lockc2 = 2;
Symbol 885 MovieClip Frame 3
_root.lockc2 = 3;
Symbol 885 MovieClip Frame 4
_root.lockc2 = 4;
Symbol 885 MovieClip Frame 5
_root.lockc2 = 5;
Symbol 885 MovieClip Frame 6
_root.lockc2 = 6;
Symbol 885 MovieClip Frame 7
_root.lockc2 = 7;
Symbol 885 MovieClip Frame 8
_root.lockc2 = 8;
Symbol 885 MovieClip Frame 9
_root.lockc2 = 9;
Symbol 885 MovieClip Frame 10
_root.lockc2 = 0;
Symbol 886 Button
on (press) { gotoAndStop (1); }
Symbol 887 MovieClip Frame 1
stop(); _root.lockc3 = 1;
Symbol 887 MovieClip Frame 2
_root.lockc3 = 2;
Symbol 887 MovieClip Frame 3
_root.lockc3 = 3;
Symbol 887 MovieClip Frame 4
_root.lockc3 = 4;
Symbol 887 MovieClip Frame 5
_root.lockc3 = 5;
Symbol 887 MovieClip Frame 6
_root.lockc3 = 6;
Symbol 887 MovieClip Frame 7
_root.lockc3 = 7;
Symbol 887 MovieClip Frame 8
_root.lockc3 = 8;
Symbol 887 MovieClip Frame 9
_root.lockc3 = 9;
Symbol 887 MovieClip Frame 10
_root.lockc3 = 0;
Symbol 888 Button
on (press) { gotoAndStop (1); }
Symbol 889 MovieClip Frame 1
stop(); _root.lockc4 = 1;
Symbol 889 MovieClip Frame 2
_root.lockc4 = 2;
Symbol 889 MovieClip Frame 3
_root.lockc4 = 3;
Symbol 889 MovieClip Frame 4
_root.lockc4 = 4;
Symbol 889 MovieClip Frame 5
_root.lockc4 = 5;
Symbol 889 MovieClip Frame 6
_root.lockc4 = 6;
Symbol 889 MovieClip Frame 7
_root.lockc4 = 7;
Symbol 889 MovieClip Frame 8
_root.lockc4 = 8;
Symbol 889 MovieClip Frame 9
_root.lockc4 = 9;
Symbol 889 MovieClip Frame 10
_root.lockc4 = 0;
Symbol 893 Button
on (press) { if (_root.lockc1 == 6) { if (_root.lockc2 == 3) { if (_root.lockc3 == 3) { if (_root.lockc4 == 6) { _root.combounlocked = true; gotoAndStop (2); } } } } }
Symbol 895 MovieClip Frame 1
stop();
Symbol 900 MovieClip Frame 1
stop();
Symbol 902 Button
on (press) { if (_root.screwdriverp_a == true) { gotoAndStop (2); } else { _root.status = "I need a phillip screwdriver for this..."; } }
Symbol 903 MovieClip Frame 1
play();
Symbol 903 MovieClip Frame 72
stop();
Symbol 903 MovieClip Frame 73
_root.screw8 = true; stop();
Symbol 904 MovieClip Frame 1
stop();
Symbol 905 Button
on (press) { if (_root.screwdriverp_a == true) { gotoAndStop (2); } else { _root.status = "I need a phillip screwdriver for this..."; } }
Symbol 906 MovieClip Frame 1
play();
Symbol 906 MovieClip Frame 72
stop();
Symbol 906 MovieClip Frame 73
_root.screw9 = true; stop();
Symbol 907 MovieClip Frame 1
stop();
Symbol 912 Button
on (press) { if (_root.screwdriverf_a == true) { gotoAndStop (2); } else { _root.status = "I need a flat head screwdriver for this..."; } }
Symbol 918 Button
on (press) { nextFrame(); }
Symbol 919 MovieClip Frame 1
play();
Symbol 919 MovieClip Frame 72
stop();
Symbol 919 MovieClip Frame 73
_root.screw10 = true; stop();
Symbol 920 MovieClip Frame 1
stop();
Symbol 921 Button
on (press) { if (_root.screwdriverf_a == true) { gotoAndStop (2); } else { _root.status = "I need a flat head screwdriver for this..."; } }
Symbol 922 MovieClip Frame 1
play();
Symbol 922 MovieClip Frame 72
stop();
Symbol 922 MovieClip Frame 73
_root.screw11 = true; stop();
Symbol 923 MovieClip Frame 1
stop();
Symbol 924 Button
on (press) { if (_root.screw8 == true) { if (_root.screw9 == true) { if (_root.screw10 == true) { if (_root.screw11 == true) { gotoAndStop (2); } } } } }
Symbol 926 Button
on (press) { if (_root.etape_a == true) { if (_root.gasleak == true) { hole.gotoAndStop(2); _root.gas.gotoAndStop(2); _root.amount3 = 0; _root.status = "You patched the hole."; _root.gasleak = false; } } }
Symbol 927 Button
on (press) { dialog._visible = true; }
Symbol 930 Button
on (press) { _parent.visible = false; }
Symbol 934 Button
on (press) { if (_root.gasleak == false) { if (_root.bombactive == false) { _root.gotoAndStop("win"); } else { _root.gotoAndStop("die"); } } else { _root.gotoAndStop("die2"); } }
Symbol 936 MovieClip Frame 1
stop(); if (_root.gasleak == false) { hole.gotoAndStop(2); }
Symbol 936 MovieClip Frame 2
stop(); if (_root.gasleak == false) { hole.gotoAndStop(2); } dialog._visible = false;
Symbol 937 MovieClip Frame 1
stop();
Symbol 942 MovieClip Frame 40
_root.gotoAndStop("home");
Symbol 946 MovieClip Frame 1
stop();
Symbol 946 MovieClip Frame 2
stop();
Instance of Symbol 184 MovieClip in Symbol 946 MovieClip Frame 2
onClipEvent (enterFrame) { this.timel = _root.time_txt; }
Symbol 952 MovieClip Frame 40
_root.gotoAndStop("home");
Symbol 954 Button
on (press) { gotoAndStop ("home"); }

Library Items

Symbol 1 GraphicUsed by:2 61
Symbol 2 MovieClip [pagechangemask2]Uses:1Used by:59
Symbol 3 GraphicUsed by:51
Symbol 4 FontUsed by:5
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Symbol 10 GraphicUsed by:51
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Symbol 13 TextUses:11Used by:51
Symbol 14 GraphicUsed by:51
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Symbol 16 TextUses:11Used by:51
Symbol 17 GraphicUsed by:51
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Symbol 19 TextUses:11Used by:51
Symbol 20 GraphicUsed by:51
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Symbol 22 TextUses:11Used by:51
Symbol 23 TextUses:6Used by:51
Symbol 24 TextUses:11Used by:51
Symbol 25 TextUses:11 6Used by:51
Symbol 26 TextUses:11Used by:51
Symbol 27 GraphicUsed by:51
Symbol 28 TextUses:6Used by:51
Symbol 29 TextUses:11Used by:51
Symbol 30 GraphicUsed by:51
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Symbol 32 TextUses:11Used by:51
Symbol 33 GraphicUsed by:51
Symbol 34 TextUses:6Used by:51
Symbol 35 TextUses:11Used by:51
Symbol 36 GraphicUsed by:51
Symbol 37 TextUses:6Used by:51
Symbol 38 TextUses:11Used by:51
Symbol 39 GraphicUsed by:51
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Symbol 41 TextUses:11Used by:51
Symbol 42 GraphicUsed by:51
Symbol 43 TextUses:6Used by:51
Symbol 44 TextUses:11Used by:51
Symbol 45 GraphicUsed by:51
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Symbol 47 TextUses:11Used by:51
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
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Symbol 52 GraphicUsed by:53 56 60 117 119
Symbol 53 MovieClip [castshadowmask2]Uses:52Used by:59
Symbol 54 GraphicUsed by:55 118
Symbol 55 MovieClipUses:54Used by:59
Symbol 56 MovieClip [glaremask2]Uses:52Used by:59
Symbol 57 GraphicUsed by:58 120
Symbol 58 MovieClip [glare2]Uses:57Used by:59
Symbol 59 MovieClip [pagechange2]Uses:2 51 53 55 56 58
Symbol 60 MovieClip [pageanimation]Uses:52
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Symbol 62 GraphicUsed by:116
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Symbol 65 GraphicUsed by:116
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Symbol 96 GraphicUsed by:116
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Symbol 99 GraphicUsed by:116
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Symbol 108 GraphicUsed by:116
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Symbol 110 TextUses:67Used by:116
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Symbol 118 MovieClipUses:54Used by:121
Symbol 119 MovieClip [glaremask]Uses:52Used by:121
Symbol 120 MovieClip [glare]Uses:57Used by:121
Symbol 121 MovieClip [pagechange]Uses:61 116 117 118 119 120
Symbol 122 GraphicUsed by:123 125 135 137
Symbol 123 MovieClipUses:122Used by:124
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Symbol 125 MovieClip [booksize2]Uses:122Used by:134
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Symbol 130 GraphicUsed by:133 421 930
Symbol 131 GraphicUsed by:133 421 930
Symbol 132 GraphicUsed by:133 421 930
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Symbol 134 MovieClip [book2]Uses:125 124 126 51 133Used by:Timeline
Symbol 135 MovieClipUses:122Used by:136
Symbol 136 MovieClip [br]Uses:135Used by:138
Symbol 137 MovieClip [booksize]Uses:122Used by:138
Symbol 138 MovieClip [book]Uses:137 136 116Used by:450
Symbol 139 GraphicUsed by:Timeline
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Symbol 182 FontUsed by:183 206 207 208
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Symbol 184 MovieClipUses:183Used by:185 198 570 750 946  Timeline
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Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
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Symbol 197 GraphicUsed by:198
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Symbol 245 GraphicUsed by:249 598
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Symbol 263 GraphicUsed by:265 690
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Symbol 918 ButtonUses:908 909 910 911Used by:919 922
Symbol 919 MovieClipUses:917 918 673Used by:920
Symbol 920 MovieClipUses:912 919Used by:936
Symbol 921 ButtonUses:908 909 910 911Used by:923
Symbol 922 MovieClipUses:917 918 673Used by:923
Symbol 923 MovieClipUses:921 922Used by:936
Symbol 924 ButtonUses:175Used by:936
Symbol 925 GraphicUsed by:936
Symbol 926 ButtonUses:175Used by:936
Symbol 927 ButtonUses:175Used by:936
Symbol 928 GraphicUsed by:935
Symbol 929 TextUses:128Used by:935
Symbol 930 ButtonUses:127 129 130 131 132Used by:935
Symbol 931 GraphicUsed by:934
Symbol 932 TextUses:128Used by:934
Symbol 933 GraphicUsed by:934
Symbol 934 ButtonUses:931 932 465 933 466Used by:935
Symbol 935 MovieClipUses:928 929 930 934Used by:936
Symbol 936 MovieClipUses:897 900 901 904 907 920 923 924 925 926 927 935Used by:Timeline
Symbol 937 MovieClipUses:779Used by:Timeline
Symbol 938 GraphicUsed by:Timeline
Symbol 939 GraphicUsed by:Timeline
Symbol 940 ShapeTweeningUsed by:942
Symbol 941 GraphicUsed by:942
Symbol 942 MovieClipUses:940 941Used by:Timeline
Symbol 943 GraphicUsed by:Timeline
Symbol 944 GraphicUsed by:946
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClipUses:944 170 173 945 181 184Used by:Timeline
Symbol 947 GraphicUsed by:Timeline
Symbol 948 ShapeTweeningUsed by:952
Symbol 949 ShapeTweeningUsed by:952
Symbol 950 TextUses:128Used by:952
Symbol 951 GraphicUsed by:952
Symbol 952 MovieClipUses:948 949 950 951Used by:Timeline
Symbol 953 TextUses:128Used by:Timeline
Symbol 954 ButtonUses:463 464 465 466Used by:Timeline

Instance Names

"fseconds"Frame 3Symbol 158 MovieClip
"hour_hand"Frame 4Symbol 164 MovieClip
"minute_hand"Frame 4Symbol 166 MovieClip
"second_hand"Frame 4Symbol 168 MovieClip
"bomb_mc"Frame 4Symbol 185 MovieClip
"desktop"Frame 4Symbol 192 MovieClip
"light_mc"Frame 4Symbol 198 MovieClip
"cupboards"Frame 4Symbol 204 MovieClip
"time_txt"Frame 4Symbol 206 EditableText
"timer"Frame 4Symbol 207 EditableText
"timer2"Frame 4Symbol 208 EditableText
"back_button"Frame 4Symbol 214 Button
"back_button2"Frame 4Symbol 215 Button
"status"Frame 4Symbol 224 EditableText
"item_controller"Frame 4Symbol 225 MovieClip
"sf"Frame 4Symbol 231 Button
"mn"Frame 4Symbol 237 Button
"pl"Frame 4Symbol 243 Button
"np"Frame 4Symbol 249 Button
"sp"Frame 4Symbol 253 Button
"n1"Frame 4Symbol 257 Button
"ps"Frame 4Symbol 261 Button
"nk"Frame 4Symbol 265 Button
"et"Frame 4Symbol 269 Button
"ek"Frame 4Symbol 273 Button
"n2"Frame 4Symbol 277 Button
"ok"Frame 4Symbol 281 Button
"item_block"Frame 4Symbol 450 MovieClip
"ss"Frame 4Symbol 454 Button
"n3"Frame 4Symbol 458 Button
"bomb_controller"Frame 4Symbol 225 MovieClip
"die_controller"Frame 4Symbol 225 MovieClip
"mmenu"Frame 4Symbol 482 MovieClip
"cursor"Frame 4Symbol 507 MovieClip
"bomb_mc2"Frame 5Symbol 570 MovieClip
"hour_hand"Frame 7Symbol 164 MovieClip
"minute_hand"Frame 7Symbol 166 MovieClip
"second_hand"Frame 7Symbol 168 MovieClip
"pencil"Frame 8Symbol 593 MovieClip
"deskd"Frame 8Symbol 603 MovieClip
"note"Frame 8Symbol 605 MovieClip
"box"Frame 9Symbol 633 MovieClip
"cupboards"Frame 9Symbol 662 MovieClip
"book2"Frame 9Symbol 134 MovieClip [book2]
"outlet"Frame 10Symbol 683 MovieClip
"newkey"Frame 12Symbol 691 MovieClip
"pscraps"Frame 12Symbol 693 MovieClip
"light_mc"Frame 13Symbol 198 MovieClip
"lights"Frame 14Symbol 750 MovieClip
"oldkey_mc"Frame 16Symbol 757 MovieClip
"lock_mc"Frame 16Symbol 766 MovieClip
"screen_mc"Frame 16Symbol 770 MovieClip
"gas_mc"Frame 16Symbol 780 MovieClip
"lock_mc2"Frame 17Symbol 786 MovieClip
"screen"Frame 17Symbol 790 MovieClip
"password_txt"Frame 18Symbol 793 EditableText
"dialog"Frame 19Symbol 835 MovieClip
"check4"Frame 19Symbol 837 MovieClip
"check3"Frame 19Symbol 837 MovieClip
"check2"Frame 19Symbol 837 MovieClip
"check1"Frame 19Symbol 837 MovieClip
"check5"Frame 19Symbol 837 MovieClip
"deskdrawer"Frame 20Symbol 862 MovieClip
"oldkey"Frame 21Symbol 865 MovieClip
"biglock"Frame 22Symbol 895 MovieClip
"gas"Frame 23Symbol 937 MovieClip
"hour_hand"Frame 26Symbol 164 MovieClip
"minute_hand"Frame 26Symbol 166 MovieClip
"second_hand"Frame 26Symbol 168 MovieClip
"bomb_mc"Frame 26Symbol 946 MovieClip
"desktop"Frame 26Symbol 192 MovieClip
"cupboards"Frame 26Symbol 204 MovieClip
"pagechangemask"Symbol 59 MovieClip [pagechange2] Frame 1Symbol 2 MovieClip [pagechangemask2]
"bottompage"Symbol 59 MovieClip [pagechange2] Frame 1Symbol 51 MovieClip [page2]
"toppage"Symbol 59 MovieClip [pagechange2] Frame 1Symbol 51 MovieClip [page2]
"castshadowmask"Symbol 59 MovieClip [pagechange2] Frame 1Symbol 53 MovieClip [castshadowmask2]
"castshadow"Symbol 59 MovieClip [pagechange2] Frame 1Symbol 55 MovieClip
"glaremask"Symbol 59 MovieClip [pagechange2] Frame 1Symbol 56 MovieClip [glaremask2]
"glare"Symbol 59 MovieClip [pagechange2] Frame 1Symbol 58 MovieClip [glare2]
"pagechangemask"Symbol 121 MovieClip [pagechange] Frame 1Symbol 61 MovieClip [pagechangemask]
"bottompage"Symbol 121 MovieClip [pagechange] Frame 1Symbol 116 MovieClip [page]
"toppage"Symbol 121 MovieClip [pagechange] Frame 1Symbol 116 MovieClip [page]
"castshadowmask"Symbol 121 MovieClip [pagechange] Frame 1Symbol 117 MovieClip [castshadowmask]
"castshadow"Symbol 121 MovieClip [pagechange] Frame 1Symbol 118 MovieClip
"glaremask"Symbol 121 MovieClip [pagechange] Frame 1Symbol 119 MovieClip [glaremask]
"glare"Symbol 121 MovieClip [pagechange] Frame 1Symbol 120 MovieClip [glare]
"booksize"Symbol 134 MovieClip [book2] Frame 1Symbol 125 MovieClip [booksize2]
"br"Symbol 134 MovieClip [book2] Frame 1Symbol 124 MovieClip [br2]
"bl"Symbol 134 MovieClip [book2] Frame 1Symbol 124 MovieClip [br2]
"rightpage"Symbol 134 MovieClip [book2] Frame 1Symbol 51 MovieClip [page2]
"leftpage"Symbol 134 MovieClip [book2] Frame 1Symbol 51 MovieClip [page2]
"booksize"Symbol 138 MovieClip [book] Frame 1Symbol 137 MovieClip [booksize]
"br"Symbol 138 MovieClip [book] Frame 1Symbol 136 MovieClip [br]
"bl"Symbol 138 MovieClip [book] Frame 1Symbol 136 MovieClip [br]
"rightpage"Symbol 138 MovieClip [book] Frame 1Symbol 116 MovieClip [page]
"leftpage"Symbol 138 MovieClip [book] Frame 1Symbol 116 MovieClip [page]
"se"Symbol 158 MovieClip Frame 1Symbol 157 EditableText
"timel"Symbol 184 MovieClip Frame 1Symbol 183 EditableText
"p5"Symbol 315 MovieClip Frame 1Symbol 314 Button
"warning"Symbol 427 MovieClip Frame 2Symbol 426 MovieClip
"book"Symbol 450 MovieClip Frame 4Symbol 138 MovieClip [book]
"paperpuzzle"Symbol 450 MovieClip Frame 8Symbol 427 MovieClip
"warn"Symbol 482 MovieClip Frame 2Symbol 480 MovieClip
"status2"Symbol 482 MovieClip Frame 2Symbol 481 EditableText
"click"Symbol 507 MovieClip Frame 1Symbol 487 MovieClip
"screwdriver"Symbol 588 MovieClip Frame 2Symbol 584 MovieClip
"notepad"Symbol 603 MovieClip Frame 2Symbol 599 MovieClip
"screwdriver"Symbol 633 MovieClip Frame 2Symbol 629 MovieClip
"note2"Symbol 650 MovieClip Frame 2Symbol 647 MovieClip
"patch"Symbol 654 MovieClip Frame 2Symbol 650 MovieClip
"exacto"Symbol 654 MovieClip Frame 2Symbol 652 MovieClip
"etape"Symbol 661 MovieClip Frame 2Symbol 659 MovieClip
"lcup"Symbol 662 MovieClip Frame 2Symbol 654 MovieClip
"rcup"Symbol 662 MovieClip Frame 2Symbol 661 MovieClip
"note1"Symbol 683 MovieClip Frame 2Symbol 680 MovieClip
"gas_mc"Symbol 780 MovieClip Frame 1Symbol 779 MovieClip
"password_box"Symbol 835 MovieClip Frame 3Symbol 833 EditableText
"note3"Symbol 847 MovieClip Frame 2Symbol 843 MovieClip
"scissors"Symbol 861 MovieClip Frame 2Symbol 857 MovieClip
"drawer"Symbol 862 MovieClip Frame 2Symbol 861 MovieClip
"hole"Symbol 936 MovieClip Frame 1Symbol 900 MovieClip
"dialog"Symbol 936 MovieClip Frame 2Symbol 935 MovieClip
"gas"Symbol 937 MovieClip Frame 1Symbol 779 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "pagechangemask2"
ExportAssets (56)Timeline Frame 1Symbol 51 as "page2"
ExportAssets (56)Timeline Frame 1Symbol 53 as "castshadowmask2"
ExportAssets (56)Timeline Frame 1Symbol 56 as "glaremask2"
ExportAssets (56)Timeline Frame 1Symbol 58 as "glare2"
ExportAssets (56)Timeline Frame 1Symbol 59 as "pagechange2"
ExportAssets (56)Timeline Frame 1Symbol 60 as "pageanimation"
ExportAssets (56)Timeline Frame 1Symbol 61 as "pagechangemask"
ExportAssets (56)Timeline Frame 1Symbol 116 as "page"
ExportAssets (56)Timeline Frame 1Symbol 117 as "castshadowmask"
ExportAssets (56)Timeline Frame 1Symbol 119 as "glaremask"
ExportAssets (56)Timeline Frame 1Symbol 120 as "glare"
ExportAssets (56)Timeline Frame 1Symbol 121 as "pagechange"
ExportAssets (56)Timeline Frame 1Symbol 124 as "br2"
ExportAssets (56)Timeline Frame 1Symbol 125 as "booksize2"
ExportAssets (56)Timeline Frame 1Symbol 134 as "book2"
ExportAssets (56)Timeline Frame 1Symbol 136 as "br"
ExportAssets (56)Timeline Frame 1Symbol 137 as "booksize"
ExportAssets (56)Timeline Frame 1Symbol 138 as "book"

Labels

"home"Frame 2
"mainRoom"Frame 4
"bomb"Frame 5
"drawer"Frame 6
"clock"Frame 7
"desk"Frame 8
"book_case"Frame 9
"outlet"Frame 10
"trashcan"Frame 11
"inside_trash"Frame 12
"door"Frame 13
"lights"Frame 14
"door2"Frame 15
"room2"Frame 16
"laptopdesk"Frame 17
"laptop"Frame 18
"laptop_crack"Frame 19
"lockeddrawer"Frame 20
"corner"Frame 21
"lock"Frame 22
"grate"Frame 23
"door3"Frame 24
"die"Frame 25
"die2"Frame 26
"win"Frame 27
"none"Symbol 450 MovieClip Frame 1
"sf"Symbol 450 MovieClip Frame 2
"nm"Symbol 450 MovieClip Frame 3
"np"Symbol 450 MovieClip Frame 4
"pl"Symbol 450 MovieClip Frame 5
"sp"Symbol 450 MovieClip Frame 6
"n1"Symbol 450 MovieClip Frame 7
"ps"Symbol 450 MovieClip Frame 8
"nk"Symbol 450 MovieClip Frame 9
"et"Symbol 450 MovieClip Frame 10
"ek"Symbol 450 MovieClip Frame 11
"n2"Symbol 450 MovieClip Frame 12
"ok"Symbol 450 MovieClip Frame 13
"ss"Symbol 450 MovieClip Frame 14
"n3"Symbol 450 MovieClip Frame 15
"sf"Symbol 507 MovieClip Frame 2
"note"Symbol 507 MovieClip Frame 3
"combine"Symbol 507 MovieClip Frame 4
"pencil"Symbol 507 MovieClip Frame 5
"notepad"Symbol 507 MovieClip Frame 6
"screwdriver_p"Symbol 507 MovieClip Frame 7
"n1"Symbol 507 MovieClip Frame 8
"ps"Symbol 507 MovieClip Frame 9
"nk"Symbol 507 MovieClip Frame 10
"et"Symbol 507 MovieClip Frame 11
"ek"Symbol 507 MovieClip Frame 12
"n2"Symbol 507 MovieClip Frame 13
"ok"Symbol 507 MovieClip Frame 14
"ss"Symbol 507 MovieClip Frame 15
"n3"Symbol 507 MovieClip Frame 16

Dynamic Text Variables

perc1Symbol 142 EditableText"99%"
seSymbol 157 EditableText""
timelSymbol 183 EditableText""
time_txtSymbol 206 EditableText""
timerSymbol 207 EditableText""
timer2Symbol 208 EditableText""
statusSymbol 224 EditableText""
status2Symbol 481 EditableText""
textbSymbol 491 EditableText""
password_txtSymbol 793 EditableText""
password_boxSymbol 833 EditableText""




http://swfchan.com/42/209468/info.shtml
Created: 8/10 -2018 17:47:06 Last modified: 8/10 -2018 17:47:06 Server time: 25/04 -2024 00:07:43