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Limited return - Springfield Disaster by Flek-Lola.swf

This is the info page for
Flash #210208

(Click the ID number above for more basic data on this flash file.)


Text
llionore

Entertainment

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">Loading... please wait.</font></p>

Disaster in Springfield

version 1.2

Play toned down version

No blood and no beaten down locals

The Simpsons are (c) Matt Groening.
Much of the artwork within this game has been created with guidance of existing art.
Simpsons music clips and sound effects originate from various online simpson sound libraries
This game is a fan work, made for free and published for free. No money should be paid to get this game.

version 1.2

Warning: Contains some (light humoured) blood and violence.

Hosted by deviantArt

Click here to visit Illionore's
galleries at deviantArt

Play regular version

Contains some blood and beaten down locals

Come gather round, children,
it's high time ye learned
'bout a hero named Homer
and a devil named Burns.

We'll march 'till we drop
the girls and the fellas.
We'll fight 'till the death
or else fold like umbrellas.

So we'll march day and night
by the big cooling tower.
They have the plant,
but we have the power.

The Disaster in Springfield

The story so far...
Day after day, Burns' evil
power plant kept disposing
radioactive waste into the
lake. Apart from some
three-eyed fish, not much
happened... until one day,
Lisa Simpson went swim-
ming in the lake. Little did
she know this would cause
her to grow into an angry
rampaging giantess, who
would soon be the town's
final downfall... unless...
maybe Hero Homer would
return to save the town
from a downright crushing
disaster... Can the town
gather enough resources
and tech to reverse this
terrible fate... (and hope-
fully also revert Lisa to her
regular size...?)

First Church
of Springfield

<p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">CLOSED</font></p>

<p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">CLOSED</font></p><p align="center"></p>

<p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">CLOSED</font></p><p align="center"></p>

MOE'S

KRUSTY BURGER

KRUST

Springfield
elementary
school

Springfield
police station

first aid

SPRINGFIELD

GENERAL HOSPITAL

Open 25/7

first aid

SPRINGFIELD

GENERAL HOSPITAL

Open 25/7

SPRINGFIELD

GENERAL HOSPITAL

CLOSED!

ALL NIGHT

ALL NIGHT

SPRINGFIELD
TOXIC DUMP

SPRINGFIELD
TOXIC DUMP

FIELD
DUMP

STAY CLEAR!

SPRINGFIELD
CONSTRUCTION
COMPANY

SPRINGFIELD
CONSTRUCTION
COMPANY

SPRINGF
CONSTRUC
COMPANY

LABORATORY

LABORATORY

SHRINK-RAY

High power wave emitter

-

+

Population

<p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">Fat ppl.:</font></p><p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">500/500</font></p><p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">Thin ppl.:</font></p><p align="left"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="1">500/500</font></p>

Deforest

k$ 100

Deforest

requires k$ 100

requires construction
site.

Repair

Cost varies per
damaged building.

Repair

General town maintenance

Town defense actions

Send prayers

start praying...

Send prayers

no churches in range.

requires church.

Launch rocket

launch a rocket...

Launch rocket

no police station
in range.

requires police
station.

Activate s-ray

activate shrink ray...

Activate s-ray

No shrink ray
device in range.

requires a shrink-ray
installation.

Build a new facility / building

Family house

k$ 500

(       k$ 100)

Family house

requires k$ 500

req. more restaurants.

requires town hall

Farm

k$ 150

(       k$ 40)

Farm

requires k$ 150

Kwik-E-mart

k$ 250

(       k$ 60)

Kwik-E-mart

requires k$ 250

requires more farms.

Krusty burger

Krusty burger

Church

k$ 1000

(       k$ 250)

Church

requires k$ 1000

Powerplant

k$ 5000

(       k$ 500)

Powerplant

requires k$ 5000

req. construction site.

Moe's

Moe's

Lard lad donuts

Lard lad donuts

School

k$ 2500

School

requires k$ 2500

Police station

Police station

req. con. site, school.

Hospital

Hospital

Town hall

k$ 2000

Town hall

requires k$ 2000

req. moe, lard, con. site

Gym

Gym

Garbage dump

(       n/a)

Garbage dump

Construction site

Construction site

req. gym, 5 households

Laboratory

k$ 7500

(     k$ 2000)

Laboratory

requires k$ 7500

req. 3 power plants,
2 dumps, pop. 90.

Repelling tower

Repelling tower

req. r-tower invention.

Town menu

Town menu

Resources

<p align="left"><font face="Arial" size="13" color="#006600" letterSpacing="0.000000" kerning="1">k$ 0</font></p>

Daily income

<p align="left"><font face="Arial" size="13" color="#003399" letterSpacing="0.000000" kerning="1">k$ 0</font></p>

Town info

<p align="left"><font face="Lucida Calligraphy" size="14" color="#000000" letterSpacing="0.000000" kerning="1">text</font></p>

Next day

Next day

Pollution

<p align="left"><font face="Arial" size="13" color="#cc0000" letterSpacing="0.000000" kerning="1">level 1</font></p>

<p align="left"><font face="Lucida Calligraphy" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Researching: Rocket science. remaining: 5 lab-days</font></p>

Upgrade r-tower to shrink-ray

k$ 5000

Upgrade r-tower to shrink-ray

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">Repair the LOCATION for k$ 0000 ?</font></p>

Confirm

Click anywhere else to cancel the repair order.

max

min

Grid

Grid

Savior of Springfield

Special awards:

Nature's
friend

Victory without
destroying trees

Hi-tech
Society

Victory with 3
or more labs

Rescue
Ranger

Victory with less
than 11 deaths

War
Hero

Victory by force,
not by prayer.

Congratulations! You have saved Springfield!

Thank you for playing!
Please leave a comment!

Peace
Fighter

Victory without
firing rockets

Top population:
Final population:
Total amount of buildings built:
Total amount of buildings destroyed:
Final town size (in buildings):
Final town value (in k$):
Final pollution level:
Total amount of people cured in the hospital:
Total amount of deaths:
Amount of areas deforested:
Total amount of days to save Springfield:

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p><p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

ActionScript [AS3]

Section 1
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 2
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 3
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 4
//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.utils.*; import flash.display.*; public class Tween extends EventDispatcher { public var isPlaying:Boolean;// = false public var obj:Object;// = null public var prop:String;// = "" public var func:Function; public var begin:Number;// = NAN public var change:Number;// = NAN public var useSeconds:Boolean;// = false public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var looping:Boolean;// = false private var _duration:Number;// = NAN private var _time:Number;// = NAN private var _fps:Number;// = NAN private var _position:Number;// = NAN private var _startTime:Number;// = NAN private var _intervalID:uint;// = 0 private var _finish:Number;// = NAN private var _timer:Timer;// = null protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function get time():Number{ return (this._time); } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get FPS():Number{ return (this._fps); } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get position():Number{ return (this.getPosition(this._time)); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function get finish():Number{ return ((this.begin + this.change)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function fforward():void{ this.time = this._duration; this.fixTime(); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } private function update():void{ this.setPosition(this.getPosition(this._time)); } } }//package fl.transitions
Section 5
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_RESUME:String = "motionResume"; public static const MOTION_LOOP:String = "motionLoop"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 6
//btnChurch_40 (sfd_fla.btnChurch_40) package sfd_fla { import flash.display.*; public dynamic class btnChurch_40 extends MovieClip { public function btnChurch_40(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 7
//btnConstructionsite_50 (sfd_fla.btnConstructionsite_50) package sfd_fla { import flash.display.*; public dynamic class btnConstructionsite_50 extends MovieClip { public function btnConstructionsite_50(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 8
//btnDeforest_31 (sfd_fla.btnDeforest_31) package sfd_fla { import flash.display.*; public dynamic class btnDeforest_31 extends MovieClip { public function btnDeforest_31(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 9
//btnFarm_37 (sfd_fla.btnFarm_37) package sfd_fla { import flash.display.*; public dynamic class btnFarm_37 extends MovieClip { public function btnFarm_37(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 10
//btnGarbagedump_49 (sfd_fla.btnGarbagedump_49) package sfd_fla { import flash.display.*; public dynamic class btnGarbagedump_49 extends MovieClip { public function btnGarbagedump_49(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 11
//btnGoToIncident_28 (sfd_fla.btnGoToIncident_28) package sfd_fla { import flash.display.*; public dynamic class btnGoToIncident_28 extends MovieClip { public function btnGoToIncident_28(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 12
//btnGrid_68 (sfd_fla.btnGrid_68) package sfd_fla { import flash.display.*; public dynamic class btnGrid_68 extends MovieClip { public function btnGrid_68(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 13
//btnGym_48 (sfd_fla.btnGym_48) package sfd_fla { import flash.display.*; public dynamic class btnGym_48 extends MovieClip { public function btnGym_48(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 14
//btnHospital_46 (sfd_fla.btnHospital_46) package sfd_fla { import flash.display.*; public dynamic class btnHospital_46 extends MovieClip { public function btnHospital_46(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 15
//btnHouse_36 (sfd_fla.btnHouse_36) package sfd_fla { import flash.display.*; public dynamic class btnHouse_36 extends MovieClip { public function btnHouse_36(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 16
//btnKrusty_39 (sfd_fla.btnKrusty_39) package sfd_fla { import flash.display.*; public dynamic class btnKrusty_39 extends MovieClip { public function btnKrusty_39(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 17
//btnKwikmart_38 (sfd_fla.btnKwikmart_38) package sfd_fla { import flash.display.*; public dynamic class btnKwikmart_38 extends MovieClip { public function btnKwikmart_38(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 18
//btnLaboratory_51 (sfd_fla.btnLaboratory_51) package sfd_fla { import flash.display.*; public dynamic class btnLaboratory_51 extends MovieClip { public function btnLaboratory_51(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 19
//btnLardlad_43 (sfd_fla.btnLardlad_43) package sfd_fla { import flash.display.*; public dynamic class btnLardlad_43 extends MovieClip { public function btnLardlad_43(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 20
//btnMenu_54 (sfd_fla.btnMenu_54) package sfd_fla { import flash.display.*; public dynamic class btnMenu_54 extends MovieClip { public function btnMenu_54(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 21
//btnMinMax_67 (sfd_fla.btnMinMax_67) package sfd_fla { import flash.display.*; public dynamic class btnMinMax_67 extends MovieClip { public function btnMinMax_67(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 22
//btnMoes_42 (sfd_fla.btnMoes_42) package sfd_fla { import flash.display.*; public dynamic class btnMoes_42 extends MovieClip { public function btnMoes_42(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 23
//btnPolice_45 (sfd_fla.btnPolice_45) package sfd_fla { import flash.display.*; public dynamic class btnPolice_45 extends MovieClip { public function btnPolice_45(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 24
//btnPowerplant_41 (sfd_fla.btnPowerplant_41) package sfd_fla { import flash.display.*; public dynamic class btnPowerplant_41 extends MovieClip { public function btnPowerplant_41(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 25
//btnPray_33 (sfd_fla.btnPray_33) package sfd_fla { import flash.display.*; public dynamic class btnPray_33 extends MovieClip { public function btnPray_33(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 26
//btnPray2_64 (sfd_fla.btnPray2_64) package sfd_fla { import flash.display.*; public dynamic class btnPray2_64 extends MovieClip { public function btnPray2_64(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 27
//btnRay_35 (sfd_fla.btnRay_35) package sfd_fla { import flash.display.*; public dynamic class btnRay_35 extends MovieClip { public function btnRay_35(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 28
//btnRay2_66 (sfd_fla.btnRay2_66) package sfd_fla { import flash.display.*; public dynamic class btnRay2_66 extends MovieClip { public function btnRay2_66(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 29
//btnRepair_32 (sfd_fla.btnRepair_32) package sfd_fla { import flash.display.*; public dynamic class btnRepair_32 extends MovieClip { public function btnRepair_32(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 30
//btnRepelling_52 (sfd_fla.btnRepelling_52) package sfd_fla { import flash.display.*; public dynamic class btnRepelling_52 extends MovieClip { public function btnRepelling_52(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 31
//btnRocket_34 (sfd_fla.btnRocket_34) package sfd_fla { import flash.display.*; public dynamic class btnRocket_34 extends MovieClip { public function btnRocket_34(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 32
//btnRocket2_65 (sfd_fla.btnRocket2_65) package sfd_fla { import flash.display.*; public dynamic class btnRocket2_65 extends MovieClip { public function btnRocket2_65(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 33
//btnSchool_44 (sfd_fla.btnSchool_44) package sfd_fla { import flash.display.*; public dynamic class btnSchool_44 extends MovieClip { public function btnSchool_44(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 34
//btnSpeaker_26 (sfd_fla.btnSpeaker_26) package sfd_fla { import flash.display.*; public dynamic class btnSpeaker_26 extends MovieClip { public function btnSpeaker_26(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 35
//btnTownhall_47 (sfd_fla.btnTownhall_47) package sfd_fla { import flash.display.*; public dynamic class btnTownhall_47 extends MovieClip { public function btnTownhall_47(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 36
//btnUpgrade_61 (sfd_fla.btnUpgrade_61) package sfd_fla { import flash.display.*; public dynamic class btnUpgrade_61 extends MovieClip { public function btnUpgrade_61(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 37
//MainTimeline (sfd_fla.MainTimeline) package sfd_fla { import flash.events.*; import fl.transitions.*; import fl.transitions.easing.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var btnGrid:MovieClip; public var bgScreen:MovieClip; public var btnProceed:MovieClip; public var btnRay2:MovieClip; public var txtPopulation:TextField; public var wndRepair:MovieClip; public var btnGoToIncident:MovieClip; public var medalWar:MovieClip; public var btnSpeaker:MovieClip; public var btnZoomOut:MovieClip; public var medalRescue:MovieClip; public var medalTech:MovieClip; public var btnPray2:MovieClip; public var btnNextDay:MovieClip; public var btnDa:MovieClip; public var loader_mc:movie_mc; public var loaded_txt:TextField; public var medalPeace:MovieClip; public var barResearch:MovieClip; public var wndMenu:MovieClip; public var btnZoomIn:MovieClip; public var whiteCover:MovieClip; public var btnMinMax:MovieClip; public var bokaal:MovieClip; public var txtPollution:TextField; public var txtIncome:TextField; public var txtResources:TextField; public var cover2:MovieClip; public var btnRocket2:MovieClip; public var textBox:MovieClip; public var btnMenu:MovieClip; public var btnIntroStart1:introStartButton; public var txtValues:TextField; public var btnIntroStart2:MovieClip; public var shield:MovieClip; public var medalNature:MovieClip; public var btnUpgrade:MovieClip; public var overlaylines:MovieClip; public var screen:MovieClip; public var iNoBloodMod; public var myChannel:SoundChannel; public var musTheme:wavTheme; public var transform0:SoundTransform; public var musIntro:wavIntro; public var sndDestroy:wavDestroy; public var sndCool:wavCool; public var sndDoh:wavDoh; public var sndLaugh:wavLaugh; public var sndPity:wavPity; public var sndLizard:wavLizard; public var sndNooo:wavNooo; public var tweenIntro2:Tween; public var tweenIntro:Tween; public var iIncomePerPerson; public var iTopPopulation; public var iTotBuildingsBuilt; public var iTotBuildingsDestroyed; public var iTownValue; public var iPollutionLevel; public var iDayCounter; public var iTotalDeaths; public var iTotalCuredInHospital; public var iTotalForestsCut; public var bTreesDestroyed; public var bPrayed; public var bRocketsUsed; public var bMenuMinimized; public var houseBufferID; public var houseBufferX; public var houseBufferY; public var iPopulation; public var iFat; public var iThin; public var iBuildingsDestroyed; public var iBoredom; public var iAnger; public var iPopAngerMod; public var iFleeReason; public var iTotLabDays; public var iTotLabDaysRemaining; public var iLabSegmentSize; public var iPhase; public var iCrushingProgressTimer; public var bRunBack; public var bWin; public var iRepairCostBuffer; public var iRepairX; public var iRepairY; public var iRepairID; public var income; public var iCash; public var iHouse1; public var iHouse2; public var iKwikmart; public var iChurch; public var iPowerplant; public var iFarm; public var iMoes; public var iKrusty; public var iLardlad; public var iSchool; public var iPolice; public var iTownhall; public var iHospital; public var iGym; public var iRay; public var iGarbage; public var iConstruction; public var iLaboratory; public var iRepellingtower; public var iAction; public var iBuildCost; public var iBuildingType; public var bPrayers; public var bRocket; public var bRay; public var bInventedRocket; public var bInventedRepelling; public var bInventedRay; public var bSounds; public var lisaX; public var lisaY; public var tweenX:Tween; public var tweenY:Tween; public var tweenWhite:Tween; public var lisaTweenX:Tween; public var lisaTweenY:Tween; public var newLocX; public var newLocY; public var i; public var j; public var k; public var myInterval:uint; public var strChurchText:String; public var arrSprite:Array; public var arrBuilding:Array; public var arrStreet:Array; public var iRnd; public var lastTween:Tween; public var strOut; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } public function onProgress(_arg1:ProgressEvent):void{ var _local2:Number = _arg1.target.bytesLoaded; var _local3:Number = _arg1.target.bytesTotal; var _local4:Number = (_local2 / _local3); loader_mc.scaleX = _local4; loaded_txt.text = (("Loading... " + Math.round((_local4 * 100))) + "%"); } public function onComplete(_arg1:Event):void{ loaded_txt.text = "Finished loading."; var _local2:* = this.loaderInfo.url; var _local3:* = false; if (_local2.search("file:") != -1){ _local3 = true; }; if (_local2.search("deviantart.net") != -1){ _local3 = true; }; if (_local3 == true){ gotoAndStop(2); }; } public function startGame(_arg1:MouseEvent):void{ btnIntroStart1.removeEventListener(MouseEvent.CLICK, startGameNoBlood); btnIntroStart2.removeEventListener(MouseEvent.CLICK, startGame); btnDa.removeEventListener(MouseEvent.CLICK, launchDA); SoundMixer.stopAll(); gotoAndStop(3); } public function startGameNoBlood(_arg1:MouseEvent):void{ iNoBloodMod = 1; btnIntroStart1.removeEventListener(MouseEvent.CLICK, startGameNoBlood); btnIntroStart2.removeEventListener(MouseEvent.CLICK, startGame); btnDa.removeEventListener(MouseEvent.CLICK, launchDA); SoundMixer.stopAll(); gotoAndStop(3); } public function launchDA(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://illionore.deviantart.com"); navigateToURL(_local2, "_blank"); } public function goToGame(_arg1:MouseEvent):void{ btnProceed.removeEventListener(MouseEvent.CLICK, goToGame); SoundMixer.stopAll(); gotoAndStop(4); } public function showNote(_arg1, _arg2):void{ if (_arg2 == ""){ textBox.alpha = 0; textBox.y = 525; } else { textBox.y = 462; if (_arg1 == true){ textBox.errorBox.alpha = 1; } else { textBox.errorBox.alpha = 0; }; textBox.txt.text = _arg2; textBox.alpha = 1; }; } public function mouseClicked(_arg1:MouseEvent):void{ var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local11:*; var _local12:*; var _local13:Array; var _local14:String; var _local2:* = (stage.mouseX - 400); var _local3:* = (stage.mouseY - 300); var _local4:* = ""; showNote(false, ""); if (_arg1.target.name != null){ _local4 = _arg1.target.name; }; if (_local4 == "screen"){ _local4 = _arg1.target.parent.name; }; var _local9:* = (screen.x - _local2); var _local10:* = (screen.y - _local3); if (_local4 != "btnConfirm"){ showConfirmRepair(false); }; if (_local4 == "btnZoomIn"){ iAction = 0; iBuildCost = 0; iBuildingType = 0; if (screen.scaleX <= 2){ _local5 = (400 - screen.x); _local6 = (300 - screen.y); screen.scaleX = (screen.scaleX * 2); screen.scaleY = (screen.scaleY * 2); screen.x = -(((_local5 * 2) - 400)); screen.y = -(((_local6 * 2) - 300)); if (screen.scaleX == 4){ btnZoomIn.alpha = 0.2; }; btnZoomOut.alpha = 0.8; if (screen.x > 0){ screen.x = 0; }; if (screen.y > 0){ screen.y = 0; }; if (screen.x < (-4870 * screen.scaleX)){ screen.x = (-4870 * screen.scaleX); }; if (screen.y < (-2742 * screen.scaleY)){ screen.y = (-2742 * screen.scaleY); }; _local7 = -401; _local8 = -86; if (screen.scaleX > 3.8){ _local7 = -18688; _local8 = -10384; } else { if (screen.scaleX > 1.8){ _local7 = -8942; _local8 = -4885; } else { if (screen.scaleX > 0.8){ _local7 = -4076; _local8 = -2145; } else { if (screen.scaleX > 0.4){ _local7 = -1637; _local8 = -770; }; }; }; }; if (screen.x < _local7){ screen.x = _local7; }; if (screen.y < _local8){ screen.y = _local8; }; }; } else { if (_local4 == "btnZoomOut"){ iAction = 0; iBuildCost = 0; iBuildingType = 0; if (screen.scaleX >= 0.5){ _local5 = (400 - screen.x); _local6 = (300 - screen.y); screen.scaleX = (screen.scaleX / 2); screen.scaleY = (screen.scaleY / 2); screen.x = -(((_local5 / 2) - 400)); screen.y = -(((_local6 / 2) - 300)); if (screen.scaleX == 0.25){ btnZoomOut.alpha = 0.2; }; btnZoomIn.alpha = 0.8; if (screen.x > 0){ screen.x = 0; }; if (screen.y > 0){ screen.y = 0; }; if (screen.x < (-4870 * screen.scaleX)){ screen.x = (-4870 * screen.scaleX); }; if (screen.y < (-2742 * screen.scaleY)){ screen.y = (-2742 * screen.scaleY); }; _local7 = -401; _local8 = -86; if (screen.scaleX > 3.8){ _local7 = -18688; _local8 = -10384; } else { if (screen.scaleX > 1.8){ _local7 = -8942; _local8 = -4885; } else { if (screen.scaleX > 0.8){ _local7 = -4076; _local8 = -2145; } else { if (screen.scaleX > 0.4){ _local7 = -1637; _local8 = -770; }; }; }; }; if (screen.x < _local7){ screen.x = _local7; }; if (screen.y < _local8){ screen.y = _local8; }; }; } else { if (_local4 == "btnGoToIncident"){ iAction = 0; iBuildCost = 0; iBuildingType = 0; if (lisaY != 10){ _local2 = ((-(arrSprite[lisaY][lisaX].x) * screen.scaleX) + (400 - (200 * screen.scaleX))); _local3 = ((-(arrSprite[lisaY][lisaX].y) * screen.scaleY) + (600 - (20 * screen.scaleY))); borderCorrection(_local2, _local3, true); }; } else { if (_local4 == "btnSpeaker"){ iAction = 0; iBuildCost = 0; iBuildingType = 0; if (bSounds == true){ bSounds = false; btnSpeaker.gotoAndStop(2); } else { bSounds = true; btnSpeaker.gotoAndStop(1); }; } else { if ((((_local4 == "btnDeforest")) && ((wndMenu.btnDeforest.currentFrame == 1)))){ iAction = 1; iBuildCost = 100; iBuildingType = 2; showNote(false, "Select the forest location you wish to deforest..."); } else { if ((((_local4 == "btnRepair")) && ((wndMenu.btnRepair.currentFrame == 1)))){ if (iPhase == 1){ showNote(true, "You can't repair buildings while Lisa is on a rampage."); } else { iAction = 2; showMenu(false); showNote(false, "Select the damaged (NOT destroyed) building to be repaired..."); }; } else { if ((((((_local4 == "btnPray")) || ((_local4 == "btnPray2")))) && ((wndMenu.btnPray.currentFrame == 1)))){ if (bRocket == true){ showNote(true, "Praying canceled: A rocket is already being launched..."); } else { bPrayers = true; bPrayed = true; showNote(false, "The town started praying to repel the threat."); enableBtnPray2(false); }; showMenu(false); } else { if ((((((_local4 == "btnRocket")) || ((_local4 == "btnRocket2")))) && ((wndMenu.btnRocket.currentFrame == 1)))){ bPrayers = false; bRocket = true; bRocketsUsed = true; enableBtnPray2(false); enableBtnRocket2(false); showNote(false, "The police force is launching their heat-seeking rockets!"); showMenu(false); } else { if ((((((_local4 == "btnRay")) || ((_local4 == "btnRay2")))) && ((wndMenu.btnRay.currentFrame == 1)))){ bPrayers = false; bRocket = false; enableBtnPray2(false); enableBtnRocket2(false); enableBtnRay2(false); bWin = true; doWin(); } else { if ((((_local4 == "btnFarm")) && ((wndMenu.btnFarm.currentFrame == 1)))){ iAction = 3; iBuildCost = 150; iBuildingType = 30; showNote(false, "Select a location to build a farm..."); showMenu(false); } else { if ((((_local4 == "btnHouse")) && ((wndMenu.btnHouse.currentFrame == 1)))){ iAction = 3; iBuildCost = 500; if (Math.floor((Math.random() * 2)) == 0){ iBuildingType = 5; } else { iBuildingType = 10; }; showNote(false, "Select a location to build a family house..."); showMenu(false); } else { if ((((_local4 == "btnKwikmart")) && ((wndMenu.btnKwikmart.currentFrame == 1)))){ iAction = 3; iBuildCost = 250; iBuildingType = 15; showNote(false, "Select a location to build a kwik-E-mart..."); showMenu(false); } else { if ((((_local4 == "btnKrusty")) && ((wndMenu.btnKrusty.currentFrame == 1)))){ iAction = 3; iBuildCost = 250; iBuildingType = 40; showNote(false, "Select a location to build a Krusty burger restaurant..."); showMenu(false); } else { if ((((_local4 == "btnChurch")) && ((wndMenu.btnChurch.currentFrame == 1)))){ iAction = 3; iBuildCost = 1000; iBuildingType = 20; showNote(false, "Select a location to build a church..."); showMenu(false); } else { if ((((_local4 == "btnPowerplant")) && ((wndMenu.btnPowerplant.currentFrame == 1)))){ iAction = 3; iBuildCost = 5000; iBuildingType = 25; showNote(false, "Select a location to build a power plant..."); showMenu(false); } else { if ((((_local4 == "btnGarbage")) && ((wndMenu.btnGarbage.currentFrame == 1)))){ iAction = 3; iBuildCost = 150; iBuildingType = 75; showNote(false, "Select a location to build a garbage dump..."); showMenu(false); } else { if ((((_local4 == "btnMoes")) && ((wndMenu.btnMoes.currentFrame == 1)))){ iAction = 3; iBuildCost = 250; iBuildingType = 35; showNote(false, "Select a location to build a pub of Moe's chain..."); showMenu(false); } else { if ((((_local4 == "btnLardlad")) && ((wndMenu.btnLardlad.currentFrame == 1)))){ iAction = 3; iBuildCost = 250; iBuildingType = 45; showNote(false, "Select a location to build a lard lad's donut shed..."); showMenu(false); } else { if ((((_local4 == "btnGym")) && ((wndMenu.btnGym.currentFrame == 1)))){ iAction = 3; iBuildCost = 250; iBuildingType = 70; showNote(false, "Select a location to build a gym..."); showMenu(false); } else { if ((((_local4 == "btnConstruction")) && ((wndMenu.btnConstruction.currentFrame == 1)))){ iAction = 3; iBuildCost = 2000; iBuildingType = 80; showNote(false, "Select a location to build a construction site..."); showMenu(false); } else { if ((((_local4 == "btnTownhall")) && ((wndMenu.btnTownhall.currentFrame == 1)))){ iAction = 3; iBuildCost = 2000; iBuildingType = 60; showNote(false, "Select a location to build a town hall..."); showMenu(false); } else { if ((((_local4 == "btnSchool")) && ((wndMenu.btnSchool.currentFrame == 1)))){ iAction = 3; iBuildCost = 2500; iBuildingType = 50; showNote(false, "Select a location to build a school..."); showMenu(false); } else { if ((((_local4 == "btnPolice")) && ((wndMenu.btnPolice.currentFrame == 1)))){ iAction = 3; iBuildCost = 5000; iBuildingType = 55; showNote(false, "Select a location to build a police station..."); showMenu(false); } else { if ((((_local4 == "btnHospital")) && ((wndMenu.btnHospital.currentFrame == 1)))){ iAction = 3; iBuildCost = 5000; iBuildingType = 65; showNote(false, "Select a location to build a hospital..."); showMenu(false); } else { if ((((_local4 == "btnLaboratory")) && ((wndMenu.btnLaboratory.currentFrame == 1)))){ iAction = 3; iBuildCost = 7500; iBuildingType = 85; showNote(false, "Select a location to build a laboratory..."); showMenu(false); } else { if ((((_local4 == "btnRepelling")) && ((wndMenu.btnRepelling.currentFrame == 1)))){ iAction = 3; iBuildCost = 2000; iBuildingType = 90; showNote(false, "Select a location to build a repelling tower..."); showMenu(false); } else { if ((((((_local4 == "btnUpgrade")) && ((btnUpgrade.currentFrame == 1)))) && ((btnUpgrade.alpha == 1)))){ iAction = 4; iBuildCost = 5000; iBuildingType = 95; showNote(false, "Select the repelling tower you want to upgrade to shrink-ray..."); showMenu(false); } else { if ((((_local4 == "btnConfirm")) && ((wndRepair.alpha == 1)))){ if (iRepairCostBuffer > iCash){ showConfirmRepair(false); } else { iCash = (iCash - iRepairCostBuffer); placeBuilding(iRepairX, iRepairY, iRepairID, false); showConfirmRepair(false); updateUi(); }; } else { if ((((_local4 == "btnNextDay")) && ((btnNextDay.alpha == 1)))){ btnNextDay.alpha = 0; btnNextDay.x = -80; iPhase = 0; reviveDeadCitizens(); iDayCounter++; randomizeChurchTextOfTheDay(); iBuildingsDestroyed = 0; iBoredom = 0; iFleeReason = 0; bPrayers = false; bRocket = false; iCrushingProgressTimer = 5; showMenu(false); iAction = 0; iBuildCost = 0; iBuildingType = 0; iCash = (iCash + income); if (iLaboratory > 0){ _local11 = "s"; barResearch.y = 3; barResearch.alpha = 1; if (bInventedRocket == false){ iTotLabDays = 5; iLabSegmentSize = 4; iTotLabDaysRemaining = (iTotLabDaysRemaining - iLaboratory); if (iTotLabDaysRemaining == 1){ _local11 = ""; }; if (iTotLabDaysRemaining < 1){ bInventedRocket = true; iTotLabDays = 10; iLabSegmentSize = 2; iTotLabDaysRemaining = iTotLabDays; barResearch.txt.text = ((("Researching: Repel-tower. remaining: " + iTotLabDaysRemaining) + " lab-day") + _local11); } else { barResearch.txt.text = ((("Researching: Rocket science. remaining: " + iTotLabDaysRemaining) + " lab-day") + _local11); }; } else { if (bInventedRepelling == false){ iTotLabDaysRemaining = (iTotLabDaysRemaining - iLaboratory); if (iTotLabDaysRemaining == 1){ _local11 = ""; }; if (iTotLabDaysRemaining < 1){ bInventedRepelling = true; iTotLabDays = 20; iLabSegmentSize = 1; iTotLabDaysRemaining = iTotLabDays; barResearch.txt.text = ((("Researching: Shrink-ray. remaining: " + iTotLabDaysRemaining) + " lab-day") + _local11); } else { barResearch.txt.text = ((("Researching: Repel-tower. remaining: " + iTotLabDaysRemaining) + " lab-day") + _local11); }; } else { if (bInventedRay == false){ iTotLabDaysRemaining = (iTotLabDaysRemaining - iLaboratory); if (iTotLabDaysRemaining == 1){ _local11 = ""; }; if (iTotLabDaysRemaining < 1){ bInventedRay = true; iTotLabDays = 20; iLabSegmentSize = 1; iTotLabDaysRemaining = 0; barResearch.txt.text = "Research complete."; btnUpgrade.y = 7; btnUpgrade.alpha = 1; } else { barResearch.txt.text = ((("Researching: Shrink-ray. remaining: " + iTotLabDaysRemaining) + " lab-day") + _local11); }; }; }; }; barResearch.bar.scaleX = (0.05 * (20 - (iTotLabDaysRemaining * iLabSegmentSize))); }; updateUi(); } else { if (_local4 == "btnMenu"){ iAction = 0; iBuildCost = 0; iBuildingType = 0; if (bWin == false){ if (wndMenu.x > 500){ showMenu(true); } else { showMenu(false); }; }; } else { if (_local4 == "btnMinMax"){ if (bMenuMinimized == false){ bMenuMinimized = true; btnMinMax.gotoAndStop(2); if (wndMenu.alpha == 1){ wndMenu.x = 477; }; } else { bMenuMinimized = false; btnMinMax.gotoAndStop(1); if (wndMenu.alpha == 1){ wndMenu.x = 354; }; }; } else { if (_local4 == "btnGrid"){ if (btnGrid.currentFrame == 1){ btnGrid.gotoAndStop(2); screen.grid.alpha = 1; } else { btnGrid.gotoAndStop(1); screen.grid.alpha = 0; }; } else { _local12 = 0; _local13 = [0, 0]; _local14 = ""; if (iAction == 0){ if (_local4.search("btn") != 0){ borderCorrection(_local2, _local3, false); }; } else { if (iAction == 1){ _local14 = _arg1.target.name; if (_local14.search("cell") == 0){ _local14 = _local14.substring(4); _local13 = getCellCoords(int(_local14)); if (arrBuilding[_local13[1]][_local13[0]] == 1){ iCash = (iCash - iBuildCost); placeBuilding(_local13[0], _local13[1], iBuildingType, true); iTotalForestsCut++; bTreesDestroyed = true; iAction = 0; iBuildCost = 0; iBuildingType = 0; updateUi(); } else { showNote(true, "You can only deforest forest locations."); iAction = 0; iBuildCost = 0; iBuildingType = 0; }; }; } else { if (iAction == 2){ _local14 = _arg1.target.name; if (_local14.search("cell") == 0){ _local14 = _local14.substring(4); _local13 = getCellCoords(int(_local14)); _local12 = arrBuilding[_local13[1]][_local13[0]]; if ((((((((((((((((((((((((((((((((((_local12 == 7)) || ((_local12 == 12)))) || ((_local12 == 17)))) || ((_local12 == 22)))) || ((_local12 == 27)))) || ((_local12 == 32)))) || ((_local12 == 37)))) || ((_local12 == 42)))) || ((_local12 == 47)))) || ((_local12 == 52)))) || ((_local12 == 57)))) || ((_local12 == 62)))) || ((_local12 == 67)))) || ((_local12 == 72)))) || ((_local12 == 77)))) || ((_local12 == 82)))) || ((_local12 == 87)))){ showNote(true, "This building is destroyed, you can only repair damaged buildings."); iAction = 0; iBuildCost = 0; iBuildingType = 0; } else { if ((((((((((((((((((((((((((((((((((_local12 == 6)) || ((_local12 == 11)))) || ((_local12 == 16)))) || ((_local12 == 21)))) || ((_local12 == 26)))) || ((_local12 == 31)))) || ((_local12 == 36)))) || ((_local12 == 41)))) || ((_local12 == 46)))) || ((_local12 == 51)))) || ((_local12 == 56)))) || ((_local12 == 61)))) || ((_local12 == 66)))) || ((_local12 == 71)))) || ((_local12 == 76)))) || ((_local12 == 81)))) || ((_local12 == 86)))){ if (_local12 == 76){ showNote(true, "Garbage dumps cannot be repaired."); iAction = 0; iBuildCost = 0; iBuildingType = 0; } else { iBuildCost = 0; if ((((_local12 == 6)) || ((_local12 == 11)))){ iBuildCost = 100; }; if (_local12 == 16){ iBuildCost = 60; }; if (_local12 == 21){ iBuildCost = 250; }; if (_local12 == 26){ iBuildCost = 500; }; if (_local12 == 31){ iBuildCost = 40; }; if (_local12 == 36){ iBuildCost = 60; }; if (_local12 == 41){ iBuildCost = 60; }; if (_local12 == 46){ iBuildCost = 60; }; if (_local12 == 51){ iBuildCost = 250; }; if (_local12 == 56){ iBuildCost = 500; }; if (_local12 == 61){ iBuildCost = 250; }; if (_local12 == 66){ iBuildCost = 500; }; if (_local12 == 71){ iBuildCost = 60; }; if (_local12 == 81){ iBuildCost = 250; }; if (_local12 == 86){ iBuildCost = 2000; }; iRepairCostBuffer = iBuildCost; iRepairX = _local13[0]; iRepairY = _local13[1]; iRepairID = (_local12 - 1); showConfirmRepair(true); iAction = 0; iBuildCost = 0; iBuildingType = 0; updateUi(); }; } else { showNote(true, "There is nothing to repair here."); iAction = 0; iBuildCost = 0; iBuildingType = 0; }; }; }; } else { if (iAction == 3){ _local14 = _arg1.target.name; if (_local14.search("cell") == 0){ _local14 = _local14.substring(4); _local13 = getCellCoords(int(_local14)); _local12 = arrBuilding[_local13[1]][_local13[0]]; if ((((((((((((((((((((((((((((((((_local12 == 2)) || ((_local12 == 7)))) || ((_local12 == 12)))) || ((_local12 == 17)))) || ((_local12 == 22)))) || ((_local12 == 32)))) || ((_local12 == 37)))) || ((_local12 == 42)))) || ((_local12 == 47)))) || ((_local12 == 52)))) || ((_local12 == 57)))) || ((_local12 == 62)))) || ((_local12 == 67)))) || ((_local12 == 72)))) || ((_local12 == 82)))) || ((_local12 == 87)))){ iCash = (iCash - iBuildCost); houseBufferX = _local13[0]; houseBufferY = _local13[1]; houseBufferID = iBuildingType; iAction = 0; iBuildCost = 0; iBuildingType = 0; iTotBuildingsBuilt++; updateUi(); } else { if ((((_local12 == 27)) || ((_local12 == 77)))){ showNote(true, "This piece of ground is too polluted to build anything here again."); iAction = 0; iBuildCost = 0; iBuildingType = 0; } else { if ((((_local12 == 1)) || ((_local12 == 3)))){ showNote(true, "You cannot build on connecting roads or forests."); iAction = 0; iBuildCost = 0; iBuildingType = 0; } else { showNote(true, "You cannot build here. Another building is already occupying this area."); iAction = 0; iBuildCost = 0; iBuildingType = 0; }; }; }; }; } else { if (iAction == 4){ _local14 = _arg1.target.name; if (_local14.search("cell") == 0){ _local14 = _local14.substring(4); _local13 = getCellCoords(int(_local14)); _local12 = arrBuilding[_local13[1]][_local13[0]]; if (_local12 == 90){ iCash = (iCash - iBuildCost); placeBuilding(_local13[0], _local13[1], iBuildingType, true); iAction = 0; iBuildCost = 0; iBuildingType = 0; iTotBuildingsBuilt++; updateUi(); } else { showNote(true, "Invalid location. You can only upgrade a repelling tower."); iAction = 0; iBuildCost = 0; iBuildingType = 0; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function showConfirmRepair(_arg1):void{ var _local2:*; if (_arg1 == true){ _local2 = "????"; showMenu(false); wndRepair.y = 474; wndRepair.alpha = 1; if ((((iRepairID == 5)) || ((iRepairID == 10)))){ _local2 = "the family house"; }; if (iRepairID == 15){ _local2 = "the kwik-E-mart"; }; if (iRepairID == 20){ _local2 = "the church"; }; if (iRepairID == 25){ _local2 = "the power plant"; }; if (iRepairID == 30){ _local2 = "the farm"; }; if (iRepairID == 35){ _local2 = "moe's pub"; }; if (iRepairID == 40){ _local2 = "the krusty burger restaurant"; }; if (iRepairID == 45){ _local2 = "the lard lad donuts shed"; }; if (iRepairID == 50){ _local2 = "the school"; }; if (iRepairID == 55){ _local2 = "the police station"; }; if (iRepairID == 60){ _local2 = "the town hall"; }; if (iRepairID == 65){ _local2 = "the hospital"; }; if (iRepairID == 70){ _local2 = "the gym"; }; if (iRepairID == 80){ _local2 = "the construction site"; }; if (iRepairID == 85){ _local2 = "the laboratory"; }; if (iRepairCostBuffer > iCash){ wndRepair.txt.text = (("You don't have enough resources. Needed: k$ " + iRepairCostBuffer) + "."); } else { wndRepair.txt.text = (((("Repair " + _local2) + " for k$ ") + iRepairCostBuffer) + " ?"); }; } else { wndRepair.alpha = 0; wndRepair.y = 650; }; } public function getCellCoords(_arg1:int):Array{ var _local2:* = 0; var _local3:* = 0; _arg1--; if (_arg1 < 10){ _local2 = _arg1; } else { while (_arg1 > 9) { _arg1 = (_arg1 - 10); _local3++; }; _local2 = _arg1; }; return ([_local2, _local3]); } public function showMenu(_arg1):void{ if (_arg1 == true){ if (bMenuMinimized == true){ wndMenu.x = 477; } else { wndMenu.x = 354; }; wndMenu.alpha = 1; btnMenu.gotoAndStop(2); enableBtnPray2(false); enableBtnRocket2(false); enableBtnRay2(false); } else { wndMenu.alpha = 0; wndMenu.x = 590; btnMenu.gotoAndStop(1); if (wndMenu.btnPray.currentFrame == 1){ enableBtnPray2(true); }; if (wndMenu.btnRocket.currentFrame == 1){ enableBtnRocket2(true); }; if (wndMenu.btnRay.currentFrame == 1){ enableBtnRay2(true); }; }; } public function borderCorrection(_arg1, _arg2, _arg3){ var _local4:* = 0; var _local5:* = 0; if (_arg3 == false){ _local4 = (screen.x - _arg1); _local5 = (screen.y - _arg2); } else { _local4 = _arg1; _local5 = _arg2; }; var _local6:* = -401; var _local7:* = -86; if (screen.scaleX > 3.8){ _local6 = -18688; _local7 = -10384; } else { if (screen.scaleX > 1.8){ _local6 = -8942; _local7 = -4885; } else { if (screen.scaleX > 0.8){ _local6 = -4076; _local7 = -2145; } else { if (screen.scaleX > 0.4){ _local6 = -1637; _local7 = -770; }; }; }; }; if (_local4 < _local6){ _local4 = _local6; }; if (_local5 < _local7){ _local5 = _local7; }; if (_local4 > 0){ _local4 = 0; }; if (_local5 > 0){ _local5 = 0; }; if (_local4 < (-4870 * screen.scaleX)){ _local4 = (-4870 * screen.scaleX); }; if (_local5 < (-2742 * screen.scaleY)){ _local5 = (-2742 * screen.scaleY); }; moveMapTo(_local4, _local5); } public function moveMapTo(_arg1, _arg2):void{ tweenX.stop(); tweenY.stop(); tweenX = new Tween(screen, "x", None.easeNone, screen.x, _arg1, 0.25, true); tweenX.FPS = 40; tweenY = new Tween(screen, "y", None.easeNone, screen.y, _arg2, 0.25, true); tweenY.FPS = 40; } public function placeBuilding(_arg1, _arg2, _arg3, _arg4):void{ arrSprite[_arg2][_arg1].gotoAndStop(_arg3); arrBuilding[_arg2][_arg1] = _arg3; if (_arg3 == 85){ barResearch.y = 3; barResearch.alpha = 1; }; } public function getBuildingId(_arg1, _arg2):int{ return (arrBuilding[_arg2][_arg1]); } public function myTimer():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; if (iCrushingProgressTimer > 0){ iCrushingProgressTimer--; if (iCrushingProgressTimer == 8){ if (arrBuilding[lisaY][lisaX] < 5){ iCrushingProgressTimer = 2; screen.simpson.gotoAndStop(1); _local6 = arrBuilding[lisaY][lisaX]; if ((((((((((lisaY == 0)) || ((lisaY == 2)))) || ((lisaY == 4)))) || ((lisaY == 6)))) || ((lisaY == 8)))){ screen.simpson.x = (650 + (lisaX * 400)); } else { screen.simpson.x = (850 + (lisaX * 400)); }; screen.simpson.y = (756 + (lisaY * 210)); } else { LisaStompsPeople(); }; } else { if (iCrushingProgressTimer == 3){ if (bRunBack == true){ screen.simpson.y = (756 + (lisaY * 210)); }; screen.simpson.gotoAndStop(1); updateUi(); } else { if (iCrushingProgressTimer == 0){ if (iChurch == 0){ wndMenu.btnPray.gotoAndStop(3); enableBtnPray2(false); } else { wndMenu.btnPray.gotoAndStop(2); enableBtnPray2(false); }; if (iPolice == 0){ wndMenu.btnRocket.gotoAndStop(3); enableBtnRocket2(false); } else { wndMenu.btnRocket.gotoAndStop(2); enableBtnRocket2(false); }; if (iRay == 0){ wndMenu.btnRay.gotoAndStop(3); enableBtnRay2(false); } else { wndMenu.btnRay.gotoAndStop(2); enableBtnRay2(false); }; if (bRay == true){ trace("activate ray!"); } else { if (bRocket == true){ iFleeReason = 2; flee(); } else { if (bPrayers == true){ iFleeReason = 1; flee(); } else { if (((((iBoredom + iBuildingsDestroyed) >= (iAnger + iPopAngerMod))) || ((iBoredom > 5)))){ iFleeReason = 0; flee(); } else { giveLisaNewDestination(); }; }; }; }; }; }; }; }; _local1 = 0; while (_local1 < 10) { _local2 = 0; while (_local2 < 10) { if ((((((((((((arrSprite[_local1][_local2].currentFrame == 10)) || ((arrSprite[_local1][_local2].currentFrame == 11)))) || ((arrSprite[_local1][_local2].currentFrame == 12)))) || ((arrSprite[_local1][_local2].currentFrame == 5)))) || ((arrSprite[_local1][_local2].currentFrame == 6)))) || ((arrSprite[_local1][_local2].currentFrame == 7)))){ if (_local1 > 0){ _local3 = 400; } else { _local3 = 0; }; if ((((((lisaX == _local1)) && ((lisaY == _local2)))) && (!((_local3 == 0))))){ _local4 = -200; _local5 = 25; } else { _local5 = 0; _local4 = _local3; }; if (arrSprite[_local1][_local2].sim1.currentFrame != (3 + iNoBloodMod)){ arrSprite[_local1][_local2].sim1.x = (arrSprite[_local1][_local2].sim1.x + (((Math.floor((Math.random() * 8)) + 4) + _local5) * arrSprite[_local1][_local2].sim1.scaleX)); if ((((arrSprite[_local1][_local2].sim1.x > 370)) || ((arrSprite[_local1][_local2].sim1.x < (-100 - _local4))))){ arrSprite[_local1][_local2].sim1.scaleX = -(arrSprite[_local1][_local2].sim1.scaleX); correctPos(arrSprite[_local1][_local2].sim1, (-100 - _local4), 370); }; if ((((((arrSprite[_local1][_local2].sim1.x < 300)) && ((arrSprite[_local1][_local2].sim1.x > (-30 - _local4))))) && ((Math.floor((Math.random() * 100)) == 0)))){ arrSprite[_local1][_local2].sim1.scaleX = -(arrSprite[_local1][_local2].sim1.scaleX); }; arrSprite[_local1][_local2].sim1.gotoAndStop((3 - arrSprite[_local1][_local2].sim1.currentFrame)); }; if (arrSprite[_local1][_local2].sim2.currentFrame != (3 + iNoBloodMod)){ arrSprite[_local1][_local2].sim2.x = (arrSprite[_local1][_local2].sim2.x + (((Math.floor((Math.random() * 8)) + 4) + _local5) * arrSprite[_local1][_local2].sim2.scaleX)); if ((((arrSprite[_local1][_local2].sim2.x > 370)) || ((arrSprite[_local1][_local2].sim2.x < (-100 - _local4))))){ arrSprite[_local1][_local2].sim2.scaleX = -(arrSprite[_local1][_local2].sim2.scaleX); correctPos(arrSprite[_local1][_local2].sim2, (-100 - _local4), 370); }; if ((((((arrSprite[_local1][_local2].sim2.x < 300)) && ((arrSprite[_local1][_local2].sim2.x > (-30 - _local4))))) && ((Math.floor((Math.random() * 100)) == 0)))){ arrSprite[_local1][_local2].sim2.scaleX = -(arrSprite[_local1][_local2].sim2.scaleX); }; arrSprite[_local1][_local2].sim2.gotoAndStop((3 - arrSprite[_local1][_local2].sim2.currentFrame)); }; if (arrSprite[_local1][_local2].sim3.currentFrame != (3 + iNoBloodMod)){ arrSprite[_local1][_local2].sim3.x = (arrSprite[_local1][_local2].sim3.x + (((Math.floor((Math.random() * 8)) + 4) + _local5) * arrSprite[_local1][_local2].sim3.scaleX)); if ((((arrSprite[_local1][_local2].sim3.x > 370)) || ((arrSprite[_local1][_local2].sim3.x < (-100 - _local4))))){ arrSprite[_local1][_local2].sim3.scaleX = -(arrSprite[_local1][_local2].sim3.scaleX); correctPos(arrSprite[_local1][_local2].sim3, (-100 - _local4), 370); }; if ((((((arrSprite[_local1][_local2].sim3.x < 300)) && ((arrSprite[_local1][_local2].sim3.x > (-30 - _local4))))) && ((Math.floor((Math.random() * 100)) == 0)))){ arrSprite[_local1][_local2].sim3.scaleX = -(arrSprite[_local1][_local2].sim3.scaleX); }; arrSprite[_local1][_local2].sim3.gotoAndStop((3 - arrSprite[_local1][_local2].sim3.currentFrame)); }; if (arrSprite[_local1][_local2].sim4.currentFrame != (3 + iNoBloodMod)){ arrSprite[_local1][_local2].sim4.x = (arrSprite[_local1][_local2].sim4.x + (((Math.floor((Math.random() * 8)) + 4) + _local5) * arrSprite[_local1][_local2].sim4.scaleX)); if ((((arrSprite[_local1][_local2].sim4.x > 370)) || ((arrSprite[_local1][_local2].sim4.x < (-100 - _local4))))){ arrSprite[_local1][_local2].sim4.scaleX = -(arrSprite[_local1][_local2].sim4.scaleX); correctPos(arrSprite[_local1][_local2].sim4, (-100 - _local4), 370); }; if ((((((arrSprite[_local1][_local2].sim4.x < 300)) && ((arrSprite[_local1][_local2].sim4.x > (-30 - _local4))))) && ((Math.floor((Math.random() * 100)) == 0)))){ arrSprite[_local1][_local2].sim4.scaleX = -(arrSprite[_local1][_local2].sim4.scaleX); }; arrSprite[_local1][_local2].sim4.gotoAndStop((3 - arrSprite[_local1][_local2].sim4.currentFrame)); }; } else { if ((((arrSprite[_local1][_local2].currentFrame == 20)) || ((arrSprite[_local1][_local2].currentFrame == 21)))){ if (arrSprite[_local1][_local2].churchText != null){ arrSprite[_local1][_local2].churchText.text = strChurchText; }; }; }; _local2++; }; _local1++; }; if (houseBufferID > 0){ placeBuilding(houseBufferX, houseBufferY, houseBufferID, true); houseBufferID = 0; houseBufferX = 0; houseBufferY = 0; updateUi(); }; } public function correctPos(_arg1, _arg2, _arg3):void{ if (_arg1.x > 300){ _arg1.x = _arg3; } else { _arg1.x = _arg2; }; } public function updateUi():void{ iPopulation = 0; iFat = 0; iThin = 0; iKwikmart = 0; iChurch = 0; iPowerplant = 0; iFarm = 0; iMoes = 0; iKrusty = 0; iLardlad = 0; iSchool = 0; iPolice = 0; iTownhall = 0; iHospital = 0; iGym = 0; iRay = 0; iGarbage = 0; iConstruction = 0; iLaboratory = 0; iRepellingtower = 0; iHouse1 = 0; iHouse2 = 0; j = 0; while (j < 10) { i = 0; while (i < 10) { if ((((arrBuilding[j][i] == 65)) || ((arrBuilding[j][i] == 66)))){ iHospital++; }; i++; }; j++; }; arrStreet[10] = 0; j = 0; while (j < 10) { arrStreet[j] = 0; i = 0; while (i < 10) { if (arrBuilding[j][i] == 5){ iPopulation = (iPopulation + 5); iFat = (iFat + 5); iHouse1++; }; if (arrBuilding[j][i] == 10){ iPopulation = (iPopulation + 5); iThin = (iThin + 5); iHouse2++; }; if (iHospital > 0){ if (arrBuilding[j][i] == 6){ iPopulation = (iPopulation + 5); iFat = (iFat + 5); iHouse1++; }; if (arrBuilding[j][i] == 11){ iPopulation = (iPopulation + 5); iThin = (iThin + 5); iHouse2++; }; } else { if (arrBuilding[j][i] == 6){ iPopulation = (iPopulation + 3); iFat = (iFat + 3); iHouse1++; }; if (arrBuilding[j][i] == 11){ iPopulation = (iPopulation + 3); iThin = (iThin + 3); iHouse2++; }; }; if ((((arrBuilding[j][i] == 15)) || ((arrBuilding[j][i] == 16)))){ iKwikmart++; }; if ((((arrBuilding[j][i] == 20)) || ((arrBuilding[j][i] == 21)))){ iChurch++; }; if ((((arrBuilding[j][i] == 25)) || ((arrBuilding[j][i] == 26)))){ iPowerplant++; }; if ((((arrBuilding[j][i] == 30)) || ((arrBuilding[j][i] == 31)))){ iFarm++; }; if ((((arrBuilding[j][i] == 35)) || ((arrBuilding[j][i] == 36)))){ iMoes++; }; if ((((arrBuilding[j][i] == 40)) || ((arrBuilding[j][i] == 41)))){ iKrusty++; }; if ((((arrBuilding[j][i] == 45)) || ((arrBuilding[j][i] == 46)))){ iLardlad++; }; if ((((arrBuilding[j][i] == 50)) || ((arrBuilding[j][i] == 51)))){ iSchool++; }; if ((((arrBuilding[j][i] == 55)) || ((arrBuilding[j][i] == 56)))){ iPolice++; }; if ((((arrBuilding[j][i] == 60)) || ((arrBuilding[j][i] == 61)))){ iTownhall++; }; if ((((arrBuilding[j][i] == 70)) || ((arrBuilding[j][i] == 71)))){ iGym++; }; if ((((arrBuilding[j][i] == 75)) || ((arrBuilding[j][i] == 76)))){ iGarbage++; }; if ((((arrBuilding[j][i] == 80)) || ((arrBuilding[j][i] == 81)))){ iConstruction++; }; if ((((arrBuilding[j][i] == 85)) || ((arrBuilding[j][i] == 86)))){ iLaboratory++; }; if ((((arrBuilding[j][i] == 90)) || ((arrBuilding[j][i] == 91)))){ iRepellingtower++; }; if ((((arrBuilding[j][i] == 95)) || ((arrBuilding[j][i] == 96)))){ iRay++; }; if ((((((((((((((((((((((((((((((((((((arrBuilding[j][i] > 4)) && (!((arrBuilding[j][i] == 7))))) && (!((arrBuilding[j][i] == 12))))) && (!((arrBuilding[j][i] == 17))))) && (!((arrBuilding[j][i] == 22))))) && (!((arrBuilding[j][i] == 27))))) && (!((arrBuilding[j][i] == 32))))) && (!((arrBuilding[j][i] == 37))))) && (!((arrBuilding[j][i] == 42))))) && (!((arrBuilding[j][i] == 47))))) && (!((arrBuilding[j][i] == 52))))) && (!((arrBuilding[j][i] == 57))))) && (!((arrBuilding[j][i] == 62))))) && (!((arrBuilding[j][i] == 67))))) && (!((arrBuilding[j][i] == 72))))) && (!((arrBuilding[j][i] == 77))))) && (!((arrBuilding[j][i] == 82))))) && (!((arrBuilding[j][i] == 87))))){ var _local1 = arrStreet; var _local2 = j; var _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; _local1 = arrStreet; _local2 = 10; _local3 = (_local1[_local2] + 1); _local1[_local2] = _local3; }; i++; }; j++; }; if (iConstruction == 0){ wndMenu.btnDeforest.gotoAndStop(3); wndMenu.btnRepair.gotoAndStop(2); wndMenu.btnTownhall.gotoAndStop(3); wndMenu.btnPowerplant.gotoAndStop(3); wndMenu.btnSchool.gotoAndStop(3); wndMenu.btnPolice.gotoAndStop(3); wndMenu.btnHospital.gotoAndStop(3); wndMenu.btnLaboratory.gotoAndStop(4); } else { if (iCash < 100){ wndMenu.btnDeforest.gotoAndStop(2); } else { wndMenu.btnDeforest.gotoAndStop(1); }; wndMenu.btnRepair.gotoAndStop(1); if ((((iMoes == 0)) || ((iLardlad == 0)))){ wndMenu.btnTownhall.gotoAndStop(3); } else { if (iCash < 2000){ wndMenu.btnTownhall.gotoAndStop(2); } else { wndMenu.btnTownhall.gotoAndStop(1); }; }; if (iCash < 5000){ wndMenu.btnPowerplant.gotoAndStop(2); } else { wndMenu.btnPowerplant.gotoAndStop(1); }; if (iCash < 2500){ wndMenu.btnSchool.gotoAndStop(2); } else { wndMenu.btnSchool.gotoAndStop(1); }; if (iSchool == 0){ wndMenu.btnPolice.gotoAndStop(3); wndMenu.btnHospital.gotoAndStop(3); wndMenu.btnLaboratory.gotoAndStop(4); } else { if (iCash < 5000){ wndMenu.btnPolice.gotoAndStop(2); } else { wndMenu.btnPolice.gotoAndStop(1); }; if (iCash < 5000){ wndMenu.btnHospital.gotoAndStop(2); } else { wndMenu.btnHospital.gotoAndStop(1); }; if (((((((iFat + iThin) > 89)) && ((iGarbage > 1)))) && ((iPowerplant > 2)))){ if (iCash < 7500){ wndMenu.btnLaboratory.gotoAndStop(2); } else { wndMenu.btnLaboratory.gotoAndStop(1); }; } else { wndMenu.btnLaboratory.gotoAndStop(3); }; }; }; if (((((iHouse1 + iHouse2) >= 5)) && ((iGym > 0)))){ if (iCash < 2000){ wndMenu.btnConstruction.gotoAndStop(2); } else { wndMenu.btnConstruction.gotoAndStop(1); }; } else { wndMenu.btnConstruction.gotoAndStop(3); }; if (bInventedRepelling == true){ if (iCash < 2000){ wndMenu.btnRepelling.gotoAndStop(2); } else { wndMenu.btnRepelling.gotoAndStop(1); }; } else { wndMenu.btnRepelling.gotoAndStop(3); }; if ((((iTownhall == 0)) && (((iHouse1 + iHouse2) >= 5)))){ wndMenu.btnHouse.gotoAndStop(4); } else { if ((iFat + iThin) > ((20 * (iKrusty + iKwikmart)) - 5)){ wndMenu.btnHouse.gotoAndStop(3); } else { if (iCash < 500){ wndMenu.btnHouse.gotoAndStop(2); } else { wndMenu.btnHouse.gotoAndStop(1); }; }; }; if ((iKrusty + iKwikmart) >= (iFarm * 2)){ wndMenu.btnKrusty.gotoAndStop(3); wndMenu.btnKwikmart.gotoAndStop(3); } else { if (iCash < 250){ wndMenu.btnKrusty.gotoAndStop(2); wndMenu.btnKwikmart.gotoAndStop(2); } else { wndMenu.btnKrusty.gotoAndStop(1); wndMenu.btnKwikmart.gotoAndStop(1); }; }; if (iCash < 1000){ wndMenu.btnChurch.gotoAndStop(2); } else { wndMenu.btnChurch.gotoAndStop(1); }; if (iCash < 250){ wndMenu.btnGym.gotoAndStop(2); wndMenu.btnMoes.gotoAndStop(2); wndMenu.btnLardlad.gotoAndStop(2); } else { wndMenu.btnGym.gotoAndStop(1); wndMenu.btnMoes.gotoAndStop(1); wndMenu.btnLardlad.gotoAndStop(1); }; if (iCash < 150){ wndMenu.btnGarbage.gotoAndStop(2); wndMenu.btnFarm.gotoAndStop(2); } else { wndMenu.btnGarbage.gotoAndStop(1); wndMenu.btnFarm.gotoAndStop(1); }; if (iCash < 5000){ btnUpgrade.gotoAndStop(2); } else { btnUpgrade.gotoAndStop(1); }; txtPopulation.text = ((((((("Fat ppl.:\n" + iFat) + "/") + String((iKrusty * 20))) + "\nThin ppl.:\n") + iThin) + "/") + String((iKwikmart * 20))); if ((iFat + iThin) > 199){ iPopAngerMod = 8; } else { if ((iFat + iThin) > 174){ iPopAngerMod = 7; } else { if ((iFat + iThin) > 149){ iPopAngerMod = 6; } else { if ((iFat + iThin) > 124){ iPopAngerMod = 5; } else { if ((iFat + iThin) > 99){ iPopAngerMod = 4; } else { if ((iFat + iThin) > 74){ iPopAngerMod = 3; } else { if ((iFat + iThin) > 49){ iPopAngerMod = 2; } else { if ((iFat + iThin) > 24){ iPopAngerMod = 1; } else { iPopAngerMod = 0; }; }; }; }; }; }; }; }; if (iPowerplant > 2){ iPopAngerMod = (iPopAngerMod + (iPowerplant - 2)); }; income = iFat; if ((iKrusty * 20) < iFat){ income = (iKrusty * 20); }; if ((iKwikmart * 20) < iThin){ income = (income + (iKwikmart * 20)); } else { income = (income + iThin); }; income = (income * iIncomePerPerson); txtResources.text = ("k$ " + iCash); txtIncome.text = ("k$ " + income); iPollutionLevel = ((iAnger + iPopAngerMod) - 1); txtPollution.text = ("level " + iPollutionLevel); if ((iFat + iThin) > iTopPopulation){ iTopPopulation = (iFat + iThin); }; } public function LisaJumpTo(_arg1, _arg2):void{ var _local3:*; var _local4:*; lisaTweenX.stop(); lisaTweenY.stop(); lisaX = _arg1; lisaY = _arg2; if ((((((((((_arg2 == 0)) || ((_arg2 == 2)))) || ((_arg2 == 4)))) || ((_arg2 == 6)))) || ((_arg2 == 8)))){ _local3 = (650 + (_arg1 * 400)); } else { _local3 = (850 + (_arg1 * 400)); }; if (_local3 > screen.simpson.x){ screen.simpson.scaleX = -1; }; _local4 = (756 + (_arg2 * 210)); var _local5:* = Math.abs((_local3 - screen.simpson.x)); var _local6:* = Math.abs((_local4 - screen.simpson.y)); var _local7:* = (Math.floor(Math.sqrt(((2 * _local5) + (2 * _local6)))) / 20); if (_local7 < 0.2){ _local7 = 0.2; }; lisaTweenX = new Tween(screen.simpson, "x", Regular.easeInOut, screen.simpson.x, _local3, _local7, true); lisaTweenX.FPS = 40; lisaTweenY = new Tween(screen.simpson, "y", Regular.easeInOut, screen.simpson.y, _local4, _local7, true); lisaTweenY.FPS = 40; lisaTweenY.addEventListener(TweenEvent.MOTION_FINISH, LisaReachedDestination); screen.simpson.gotoAndPlay(25); } public function flee():void{ var _local4:*; var _local5:*; lisaTweenX.stop(); lisaTweenY.stop(); var _local1:* = 0; var _local2:* = 10; var _local3:* = lisaY; if (bPrayers == true){ bRunBack = true; if (lisaX < 8){ lisaX = (lisaX + (2 + Math.floor((Math.random() * 2)))); if (lisaX > 10){ lisaX = 10; }; _local2 = lisaX; _local1 = -200; } else { lisaX = 10; }; } else { lisaX = 10; }; if ((((((((((((_local3 == 0)) || ((_local3 == 2)))) || ((_local3 == 4)))) || ((_local3 == 6)))) || ((_local3 == 8)))) || ((_local3 == 10)))){ if (lisaX == 10){ _local4 = 4900; } else { _local4 = ((650 + (_local2 * 400)) + _local1); }; } else { if (lisaX == 10){ _local4 = 4900; } else { _local4 = ((850 + (_local2 * 400)) + _local1); }; }; _local5 = (756 + (_local3 * 210)); var _local6:* = Math.abs((_local4 - screen.simpson.x)); var _local7:* = Math.abs((_local5 - screen.simpson.y)); var _local8:* = (Math.floor(Math.sqrt(((2 * _local6) + (2 * _local7)))) / 20); if (_local8 < 0.2){ _local8 = 0.2; }; lisaTweenX = new Tween(screen.simpson, "x", Regular.easeInOut, screen.simpson.x, _local4, _local8, true); lisaTweenX.FPS = 40; lisaTweenY = new Tween(screen.simpson, "y", Regular.easeInOut, screen.simpson.y, _local5, _local8, true); lisaTweenY.FPS = 40; if ((((bPrayers == true)) && (!((lisaX == 10))))){ lisaTweenX.addEventListener(TweenEvent.MOTION_FINISH, LisaFearedToDestination); } else { lisaTweenX.addEventListener(TweenEvent.MOTION_FINISH, LisaBackAtBeach); }; if (iFleeReason == 0){ screen.simpson.scaleX = -1; screen.simpson.gotoAndPlay(25); } else { if (iFleeReason == 1){ screen.simpson.scaleX = 1; screen.simpson.gotoAndPlay(40); playEffect("rocket"); } else { if (iFleeReason == 2){ screen.simpson.scaleX = 1; screen.simpson.gotoAndPlay(55); playEffect("rocket"); }; }; }; } public function LisaBackAtBeach(_arg1:TweenEvent):void{ bRunBack = false; iPhase = 3; btnNextDay.x = 2.5; btnNextDay.alpha = 1; screen.simpson.scaleX = 1; screen.simpson.gotoAndStop(1); iPhase = 2; wndMenu.blocked.alpha = 0; showNote(false, "The town is safe again... for now..."); } public function LisaFearedToDestination(_arg1:TweenEvent):void{ bRunBack = true; LisaCrushBuilding(); } public function LisaReachedDestination(_arg1:TweenEvent):void{ var _local2:*; screen.simpson.scaleX = 1; bRunBack = false; if (detectArea(90, 1) == false){ LisaCrushBuilding(); } else { iBoredom++; iCrushingProgressTimer = 1; }; if (iChurch == 0){ wndMenu.btnPray.gotoAndStop(3); } else { if (detectArea(20, 1) == false){ wndMenu.btnPray.gotoAndStop(2); enableBtnPray2(false); } else { wndMenu.btnPray.gotoAndStop(1); enableBtnPray2(true); }; }; if (iPolice == 0){ wndMenu.btnRocket.gotoAndStop(3); } else { _local2 = 1; if (bInventedRocket == true){ _local2 = 2; }; if (detectArea(55, _local2) == false){ wndMenu.btnRocket.gotoAndStop(2); enableBtnRocket2(false); } else { wndMenu.btnRocket.gotoAndStop(1); enableBtnRocket2(true); }; }; if (iRay == 0){ wndMenu.btnRay.gotoAndStop(3); } else { if (detectArea(95, 2) == false){ wndMenu.btnRay.gotoAndStop(2); enableBtnRay2(false); } else { wndMenu.btnRay.gotoAndStop(1); enableBtnRay2(true); }; }; } public function LisaCrushBuilding():void{ iCrushingProgressTimer = 18; lisaTweenX.stop(); lisaTweenY.stop(); var _local1:* = lisaX; var _local2:* = 0; var _local3:* = lisaY; if ((((((((((_local3 == 0)) || ((_local3 == 2)))) || ((_local3 == 4)))) || ((_local3 == 6)))) || ((_local3 == 8)))){ _local2 = ((650 + (_local1 * 400)) - 200); } else { _local2 = ((850 + (_local1 * 400)) - 200); }; screen.simpson.y = (756 + (_local3 * 210)); screen.simpson.y = (screen.simpson.y - 30); if (bRunBack == false){ screen.simpson.gotoAndStop(15); lisaTweenX = new Tween(screen.simpson, "x", Regular.easeInOut, screen.simpson.x, _local2, 0.75, true); lisaTweenX.FPS = 40; } else { screen.simpson.gotoAndStop(49); }; lisaTweenY = new Tween(screen.simpson, "y", Strong.easeIn, screen.simpson.y, (screen.simpson.y + 195), 1, true); lisaTweenY.FPS = 40; lisaTweenY.addEventListener(TweenEvent.MOTION_FINISH, LisaDoCrushTween); if (arrBuilding[lisaY][lisaX] > 4){ playEffect("boom"); btnGoToIncident.gotoAndPlay(1); }; } public function LisaDoCrushTween(_arg1:TweenEvent):void{ var _local2:* = arrBuilding[lisaY][lisaX]; if (bRunBack == false){ screen.simpson.gotoAndPlay(16); } else { iCrushingProgressTimer = 5; }; if ((((((((((((((((((((((((((((((((((_local2 == 5)) || ((_local2 == 10)))) || ((_local2 == 15)))) || ((_local2 == 20)))) || ((_local2 == 25)))) || ((_local2 == 30)))) || ((_local2 == 35)))) || ((_local2 == 40)))) || ((_local2 == 45)))) || ((_local2 == 50)))) || ((_local2 == 55)))) || ((_local2 == 60)))) || ((_local2 == 65)))) || ((_local2 == 70)))) || ((_local2 == 75)))) || ((_local2 == 80)))) || ((_local2 == 85)))){ placeBuilding(lisaX, lisaY, (_local2 + 1), false); iBuildingsDestroyed++; if (iHospital > 0){ iTotalCuredInHospital = (iTotalCuredInHospital + 2); }; } else { if ((((((((((((((((((((((((((((((((((_local2 == 6)) || ((_local2 == 11)))) || ((_local2 == 16)))) || ((_local2 == 21)))) || ((_local2 == 26)))) || ((_local2 == 31)))) || ((_local2 == 36)))) || ((_local2 == 41)))) || ((_local2 == 46)))) || ((_local2 == 51)))) || ((_local2 == 56)))) || ((_local2 == 61)))) || ((_local2 == 66)))) || ((_local2 == 71)))) || ((_local2 == 76)))) || ((_local2 == 81)))) || ((_local2 == 86)))){ screen.simpson.y = (screen.simpson.y + 25); iTotalDeaths = (iTotalDeaths + 5); placeBuilding(lisaX, lisaY, (_local2 + 1), false); iBuildingsDestroyed++; iTotBuildingsDestroyed++; if (_local2 == 26){ iAnger = (iAnger + 4); updateUi(); showNote(true, "WARNING! WARNING! Power plant destroyed! Pollution increased!"); } else { if (_local2 == 76){ iAnger = (iAnger + 4); updateUi(); showNote(true, "WARNING! WARNING! Toxic waste dump destroyed! Pollution increased!"); }; }; } else { screen.simpson.y = (screen.simpson.y + 25); iBoredom++; }; }; } public function LisaStompsPeople():void{ var _local2:*; playEffect("random"); var _local1:* = arrBuilding[lisaY][lisaX]; if ((((((((((lisaY == 0)) || ((lisaY == 2)))) || ((lisaY == 4)))) || ((lisaY == 6)))) || ((lisaY == 8)))){ screen.simpson.x = (650 + (lisaX * 400)); } else { screen.simpson.x = (850 + (lisaX * 400)); }; screen.simpson.y = (756 + (lisaY * 210)); if (bRunBack == false){ screen.simpson.gotoAndPlay(5); }; if ((((((_local1 == 6)) || ((_local1 == 11)))) && ((iHospital == 0)))){ _local2 = Math.floor((Math.random() * 6)); if (_local2 == 0){ arrSprite[lisaY][lisaX].sim1.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim2.gotoAndStop((3 + iNoBloodMod)); } else { if (_local2 == 1){ arrSprite[lisaY][lisaX].sim1.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim3.gotoAndStop((3 + iNoBloodMod)); } else { if (_local2 == 2){ arrSprite[lisaY][lisaX].sim1.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim4.gotoAndStop((3 + iNoBloodMod)); } else { if (_local2 == 3){ arrSprite[lisaY][lisaX].sim2.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim3.gotoAndStop((3 + iNoBloodMod)); } else { if (_local2 == 4){ arrSprite[lisaY][lisaX].sim2.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim4.gotoAndStop((3 + iNoBloodMod)); } else { arrSprite[lisaY][lisaX].sim3.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim4.gotoAndStop((3 + iNoBloodMod)); }; }; }; }; }; } else { if ((((_local1 == 7)) || ((_local1 == 12)))){ arrSprite[lisaY][lisaX].sim1.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim2.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim3.gotoAndStop((3 + iNoBloodMod)); arrSprite[lisaY][lisaX].sim4.gotoAndStop((3 + iNoBloodMod)); }; }; if (bRunBack == true){ iCrushingProgressTimer = 4; }; } public function giveLisaNewDestination():void{ var _local1:* = 0; var _local2:* = lisaX; var _local3:* = lisaY; iPhase = 1; wndMenu.blocked.alpha = 1; _local1 = Math.floor((Math.random() * 2)); if ((((lisaX == 10)) || ((Math.floor((Math.random() * 2)) == 0)))){ pickDestination(); _local2 = newLocX; _local3 = newLocY; } else { if (_local1 == 0){ if (lisaY == 9){ _local3 = 8; } else { if (lisaY == 0){ _local3 = 1; } else { if (Math.floor((Math.random() * 2)) == 0){ _local3 = (lisaY + 1); } else { _local3 = (lisaY - 1); }; }; }; } else { if (lisaX == 9){ _local2 = 8; } else { if (lisaX == 0){ _local2 = 1; } else { if (Math.floor((Math.random() * 2)) == 0){ _local2 = (lisaX + 1); } else { _local2 = (lisaX - 1); }; }; }; }; }; LisaJumpTo(_local2, _local3); } public function playEffect(_arg1):void{ var _local2:SoundTransform; var _local3:*; if (bSounds == true){ _local2 = new SoundTransform(); SoundMixer.stopAll(); if (_arg1 == "boom"){ _local2.volume = 0.6; myChannel = sndDestroy.play(); myChannel.soundTransform = _local2; } else { if (_arg1 == "random"){ _local3 = Math.floor((Math.random() * 5)); if (_local3 == 0){ _local2.volume = 0.5; myChannel = sndCool.play(); myChannel.soundTransform = _local2; } else { if (_local3 == 1){ _local2.volume = 0.7; myChannel = sndDoh.play(); myChannel.soundTransform = _local2; } else { if (_local3 == 2){ _local2.volume = 0.3; myChannel = sndLaugh.play(); myChannel.soundTransform = _local2; } else { if (_local3 == 3){ _local2.volume = 0.4; myChannel = sndPity.play(); myChannel.soundTransform = _local2; } else { _local2.volume = 0.4; myChannel = sndLizard.play(500); myChannel.soundTransform = _local2; }; }; }; }; } else { if (_arg1 == "rocket"){ _local2.volume = 0.7; myChannel = sndNooo.play(); myChannel.soundTransform = _local2; }; }; }; }; } public function pickDestination():void{ var _local1:* = 0; var _local2:* = false; var _local3:* = -1; var _local4:* = -1; var _local5:* = 0; if (arrStreet[10] > 0){ while (_local4 < 0) { _local1 = Math.floor((Math.random() * 10)); if (arrStreet[_local1] > 0){ _local4 = _local1; }; ++_local5; if (_local5 > 20){ _local3 = Math.floor((Math.random() * 10)); _local4 = Math.floor((Math.random() * 10)); _local2 = true; }; }; if (_local2 == false){ _local5 = 0; while (_local3 < 0) { i = Math.floor((Math.random() * 10)); j = _local4; if ((((((((((((((((((((((((((((((((((((arrBuilding[j][i] > 4)) && (!((arrBuilding[j][i] == 7))))) && (!((arrBuilding[j][i] == 12))))) && (!((arrBuilding[j][i] == 17))))) && (!((arrBuilding[j][i] == 22))))) && (!((arrBuilding[j][i] == 27))))) && (!((arrBuilding[j][i] == 32))))) && (!((arrBuilding[j][i] == 37))))) && (!((arrBuilding[j][i] == 42))))) && (!((arrBuilding[j][i] == 47))))) && (!((arrBuilding[j][i] == 52))))) && (!((arrBuilding[j][i] == 57))))) && (!((arrBuilding[j][i] == 62))))) && (!((arrBuilding[j][i] == 67))))) && (!((arrBuilding[j][i] == 72))))) && (!((arrBuilding[j][i] == 77))))) && (!((arrBuilding[j][i] == 82))))) && (!((arrBuilding[j][i] == 87))))){ _local3 = i; }; ++_local5; if (_local5 > 20){ _local3 = Math.floor((Math.random() * 10)); _local4 = Math.floor((Math.random() * 10)); }; }; }; } else { _local3 = Math.floor((Math.random() * 10)); _local4 = Math.floor((Math.random() * 10)); }; newLocX = _local3; newLocY = _local4; } public function reviveDeadCitizens():void{ i = 0; while (i < 10) { j = 0; while (j < 10) { if ((((arrBuilding[j][i] == 5)) || ((arrBuilding[j][i] == 10)))){ arrSprite[j][i].sim1.gotoAndStop(1); arrSprite[j][i].sim2.gotoAndStop(1); arrSprite[j][i].sim3.gotoAndStop(1); arrSprite[j][i].sim4.gotoAndStop(1); }; j++; }; i++; }; } public function detectArea(_arg1, _arg2):Boolean{ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local3:* = false; if (lisaX < 10){ _local4 = ((lisaX - _arg2) - 1); _local5 = ((lisaX + _arg2) + 1); _local6 = ((lisaY - _arg2) - 1); _local7 = ((lisaY + _arg2) + 1); if (_local4 < 0){ _local4 = 0; }; if (_local5 > 9){ _local5 = 9; }; if (_local6 < 0){ _local6 = 0; }; if (_local7 > 9){ _local7 = 9; }; i = _local4; while (i < (_local5 + 1)) { j = _local6; while (j < (_local7 + 1)) { if (arrBuilding[j][i] == _arg1){ _local3 = true; }; if (arrBuilding[j][i] == (_arg1 + 1)){ _local3 = true; }; j++; }; i++; }; }; return (_local3); } public function doWin():void{ showMenu(false); clearInterval(myInterval); stage.removeEventListener(MouseEvent.CLICK, mouseClicked); var _local1:* = 0; var _local2:* = 0; screen.simpson.y = (756 + (lisaY * 210)); screen.simpson.gotoAndStop(1); iAction = 0; iBuildCost = 0; iBuildingType = 0; if (lisaY != 10){ _local1 = ((-(arrSprite[lisaY][lisaX].x) * screen.scaleX) + (400 - (200 * screen.scaleX))); _local2 = ((-(arrSprite[lisaY][lisaX].y) * screen.scaleY) + (600 - (20 * screen.scaleY))); borderCorrection(_local1, _local2, true); }; whiteCover.alpha = 0; whiteCover.x = 0; whiteCover.y = 0; tweenWhite = new Tween(whiteCover, "alpha", Strong.easeIn, 0, 1, 3, true); tweenWhite.FPS = 40; lisaTweenX.stop(); lisaTweenY.stop(); lisaTweenX = new Tween(screen.simpson, "scaleX", Strong.easeIn, 1, 0.1, 3, true); lisaTweenX.FPS = 40; lisaTweenY = new Tween(screen.simpson, "scaleY", Strong.easeIn, 1, 0.1, 3, true); lisaTweenY.FPS = 40; lisaTweenY.addEventListener(TweenEvent.MOTION_FINISH, goToEnd); iTownValue = 0; i = 0; while (i < 10) { j = 0; while (j < 10) { if (arrBuilding[j][i] == 1){ iTownValue = (iTownValue + 100); }; if ((((arrBuilding[j][i] == 5)) || ((arrBuilding[j][i] == 6)))){ iTownValue = (iTownValue + 500); }; if ((((arrBuilding[j][i] == 10)) || ((arrBuilding[j][i] == 11)))){ iTownValue = (iTownValue + 500); }; if ((((arrBuilding[j][i] == 15)) || ((arrBuilding[j][i] == 16)))){ iTownValue = (iTownValue + 250); }; if ((((arrBuilding[j][i] == 20)) || ((arrBuilding[j][i] == 21)))){ iTownValue = (iTownValue + 1000); }; if ((((arrBuilding[j][i] == 25)) || ((arrBuilding[j][i] == 26)))){ iTownValue = (iTownValue + 5000); }; if ((((arrBuilding[j][i] == 30)) || ((arrBuilding[j][i] == 31)))){ iTownValue = (iTownValue + 150); }; if ((((arrBuilding[j][i] == 35)) || ((arrBuilding[j][i] == 36)))){ iTownValue = (iTownValue + 250); }; if ((((arrBuilding[j][i] == 40)) || ((arrBuilding[j][i] == 41)))){ iTownValue = (iTownValue + 250); }; if ((((arrBuilding[j][i] == 45)) || ((arrBuilding[j][i] == 46)))){ iTownValue = (iTownValue + 250); }; if ((((arrBuilding[j][i] == 50)) || ((arrBuilding[j][i] == 51)))){ iTownValue = (iTownValue + 2500); }; if ((((arrBuilding[j][i] == 55)) || ((arrBuilding[j][i] == 56)))){ iTownValue = (iTownValue + 5000); }; if ((((arrBuilding[j][i] == 60)) || ((arrBuilding[j][i] == 61)))){ iTownValue = (iTownValue + 2000); }; if ((((arrBuilding[j][i] == 65)) || ((arrBuilding[j][i] == 66)))){ iTownValue = (iTownValue + 5000); }; if ((((arrBuilding[j][i] == 70)) || ((arrBuilding[j][i] == 71)))){ iTownValue = (iTownValue + 250); }; if ((((arrBuilding[j][i] == 75)) || ((arrBuilding[j][i] == 76)))){ iTownValue = (iTownValue + 150); }; if ((((arrBuilding[j][i] == 80)) || ((arrBuilding[j][i] == 81)))){ iTownValue = (iTownValue + 250); }; if ((((arrBuilding[j][i] == 85)) || ((arrBuilding[j][i] == 86)))){ iTownValue = (iTownValue + 7500); }; if ((((arrBuilding[j][i] == 90)) || ((arrBuilding[j][i] == 91)))){ iTownValue = (iTownValue + 2000); }; if ((((arrBuilding[j][i] == 95)) || ((arrBuilding[j][i] == 96)))){ iTownValue = (iTownValue + 7000); }; if ((((arrBuilding[j][i] == 27)) || ((arrBuilding[j][i] == 77)))){ iTownValue = (iTownValue - 10000); }; j++; }; i++; }; } public function goToEnd(_arg1:TweenEvent):void{ gotoAndStop(5); } public function randomizeChurchTextOfTheDay():void{ var _local1:* = Math.floor((Math.random() * 20)); if (_local1 == 0){ strChurchText = "PRAY ALL FOR SPRINGFIELD!"; } else { if (_local1 == 1){ strChurchText = "WINTER IS COMING!"; } else { if (_local1 == 2){ strChurchText = "DON'T FORGET TO TURN OFF THY CAR RADIO!"; } else { if (_local1 == 3){ strChurchText = "SPECIAL GUEST TODAY: HELLO KITTY!"; } else { if (_local1 == 4){ strChurchText = "A NUCLEAR DISASTER DAWNING!"; } else { if (_local1 == 5){ strChurchText = "PRAY AND GET SAVED FROM THE POWER PLANT!"; } else { if (_local1 == 6){ strChurchText = "SAY 'NO' TO NUCLEAR POWER! SAVE US!"; } else { if (_local1 == 7){ strChurchText = "NUCLEAR WINTER IS COMING!"; } else { if (_local1 == 8){ strChurchText = "PRAY ALL FOR LISA AND OUR TOWN!"; } else { if (_local1 == 9){ strChurchText = "SPRINGFIELD IS DOOMED! PRAY WITH US!"; } else { if (_local1 == 10){ strChurchText = "WE CAN SAVE OUR SELVES!"; } else { if (_local1 == 11){ strChurchText = "SPECIAL MASS THIS WEDNESDAY!"; } else { if (_local1 == 12){ strChurchText = "SOS\n911\nSOS"; } else { if (_local1 == 13){ strChurchText = "SAVE THE FOREST, SAVE SPRINGFIELD!"; } else { if (_local1 == 14){ strChurchText = "RUN, SPRINGFIELD, RUN!"; } else { if (_local1 == 15){ strChurchText = "\nTHE END IS NEAR!"; } else { if (_local1 == 16){ strChurchText = "DON'T WORRY, PRAY HAPPY!"; } else { if (_local1 == 17){ strChurchText = "BEGONE, DEMON! BEGONE!"; } else { if (_local1 == 18){ strChurchText = "\nHEAVEN IS COMIN!"; } else { strChurchText = "EVERYTHIN'S GONNA BE ALRIGH!"; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function enableBtnPray2(_arg1):void{ if ((((((((_arg1 == false)) || ((bPrayers == true)))) || ((bRocket == true)))) || ((bRay == true)))){ btnPray2.alpha = 0; btnPray2.x = 1000; btnPray2.gotoAndStop(2); } else { if (btnMenu.currentFrame == 1){ btnPray2.alpha = 0.8; btnPray2.x = 701; btnPray2.gotoAndStop(1); } else { btnPray2.alpha = 0; btnPray2.x = 1000; btnPray2.gotoAndStop(2); }; }; } public function enableBtnRocket2(_arg1):void{ if ((((((_arg1 == false)) || ((bRocket == true)))) || ((bRay == true)))){ btnRocket2.alpha = 0; btnRocket2.x = 1000; btnRocket2.gotoAndStop(2); } else { if (btnMenu.currentFrame == 1){ btnRocket2.alpha = 0.8; btnRocket2.x = 701; btnRocket2.gotoAndStop(1); } else { btnRocket2.alpha = 0; btnRocket2.x = 1000; btnRocket2.gotoAndStop(2); }; }; } public function enableBtnRay2(_arg1):void{ if ((((_arg1 == false)) || ((bRay == true)))){ btnRay2.alpha = 0; btnRay2.x = 1000; btnRay2.gotoAndStop(2); } else { if (btnMenu.currentFrame == 1){ btnRay2.alpha = 0.8; btnRay2.x = 701; btnRay2.gotoAndStop(1); } else { btnRay2.alpha = 0; btnRay2.x = 1000; btnRay2.gotoAndStop(2); }; }; } function frame1(){ stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); } function frame2(){ stop(); iNoBloodMod = 0; musTheme = new wavTheme(); transform0 = new SoundTransform(); transform0.volume = 0.5; myChannel = musTheme.play(); myChannel.soundTransform = transform0; sndDestroy = new wavDestroy(); musIntro = new wavIntro(); sndCool = new wavCool(); sndDoh = new wavDoh(); sndLaugh = new wavLaugh(); sndLizard = new wavLizard(); sndPity = new wavPity(); sndNooo = new wavNooo(); tweenIntro2 = new Tween(btnIntroStart2, "alpha", Strong.easeIn, 0, 1, 4, true); tweenIntro2.FPS = 40; tweenIntro = new Tween(btnIntroStart1, "alpha", Strong.easeIn, 0, 1, 3, true); tweenIntro.FPS = 40; btnIntroStart1.addEventListener(MouseEvent.CLICK, startGameNoBlood); btnIntroStart2.addEventListener(MouseEvent.CLICK, startGame); btnDa.addEventListener(MouseEvent.CLICK, launchDA); } function frame3(){ stop(); transform0.volume = 0.5; myChannel = musIntro.play(); myChannel.soundTransform = transform0; btnProceed.addEventListener(MouseEvent.CLICK, goToGame); } function frame4(){ stop(); iIncomePerPerson = 50; iTopPopulation = 0; iTotBuildingsBuilt = 0; iTotBuildingsDestroyed = 0; iTownValue = 0; iPollutionLevel = 0; iDayCounter = 0; iTotalDeaths = 0; iTotalCuredInHospital = 0; iTotalForestsCut = 0; bTreesDestroyed = false; bPrayed = false; bRocketsUsed = false; bMenuMinimized = false; houseBufferID = 0; houseBufferX = 0; houseBufferY = 0; iPopulation = 0; iFat = 0; iThin = 0; iBuildingsDestroyed = 0; iBoredom = 0; iAnger = 2; iPopAngerMod = 0; iFleeReason = 0; iTotLabDays = 5; iTotLabDaysRemaining = 5; iLabSegmentSize = 4; iPhase = 0; iCrushingProgressTimer = 5; bRunBack = false; bWin = false; iRepairCostBuffer = 0; iRepairX = 0; iRepairY = 0; iRepairID = 0; income = 0; iCash = 2000; iHouse1 = 0; iHouse2 = 0; iKwikmart = 0; iChurch = 0; iPowerplant = 0; iFarm = 0; iMoes = 0; iKrusty = 0; iLardlad = 0; iSchool = 0; iPolice = 0; iTownhall = 0; iHospital = 0; iGym = 0; iRay = 0; iGarbage = 0; iConstruction = 0; iLaboratory = 0; iRepellingtower = 0; iAction = 0; iBuildCost = 0; iBuildingType = 0; bPrayers = false; bRocket = false; bRay = false; bInventedRocket = false; bInventedRepelling = false; bInventedRay = false; bSounds = true; lisaX = 10; lisaY = 3; newLocX = 0; newLocY = 0; myInterval = setInterval(myTimer, 500); strChurchText = "Pray all for Springfield!"; arrSprite = [[screen.cell1, screen.cell2, screen.cell3, screen.cell4, screen.cell5, screen.cell6, screen.cell7, screen.cell8, screen.cell9, screen.cell10], [screen.cell11, screen.cell12, screen.cell13, screen.cell14, screen.cell15, screen.cell16, screen.cell17, screen.cell18, screen.cell19, screen.cell20], [screen.cell21, screen.cell22, screen.cell23, screen.cell24, screen.cell25, screen.cell26, screen.cell27, screen.cell28, screen.cell29, screen.cell30], [screen.cell31, screen.cell32, screen.cell33, screen.cell34, screen.cell35, screen.cell36, screen.cell37, screen.cell38, screen.cell39, screen.cell40], [screen.cell41, screen.cell42, screen.cell43, screen.cell44, screen.cell45, screen.cell46, screen.cell47, screen.cell48, screen.cell49, screen.cell50], [screen.cell51, screen.cell52, screen.cell53, screen.cell54, screen.cell55, screen.cell56, screen.cell57, screen.cell58, screen.cell59, screen.cell60], [screen.cell61, screen.cell62, screen.cell63, screen.cell64, screen.cell65, screen.cell66, screen.cell67, screen.cell68, screen.cell69, screen.cell70], [screen.cell71, screen.cell72, screen.cell73, screen.cell74, screen.cell75, screen.cell76, screen.cell77, screen.cell78, screen.cell79, screen.cell80], [screen.cell81, screen.cell82, screen.cell83, screen.cell84, screen.cell85, screen.cell86, screen.cell87, screen.cell88, screen.cell89, screen.cell90], [screen.cell91, screen.cell92, screen.cell93, screen.cell94, screen.cell95, screen.cell96, screen.cell97, screen.cell98, screen.cell99, screen.cell100]]; arrBuilding = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; arrStreet = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; screen.scaleX = 0.5; screen.scaleY = 0.5; wndMenu.alpha = 0; showNote(false, ""); btnNextDay.alpha = 0; barResearch.alpha = 0; btnUpgrade.alpha = 0; wndMenu.blocked.mouseEnabled = false; wndMenu.blocked.alpha = 0; screen.grid.mouseEnabled = false; screen.grid.alpha = 0; j = 0; while (j < 10) { iRnd = (Math.floor((Math.random() * 6)) + 2); i = 0; while (i < 10) { if ((((j > 0)) && ((i == iRnd)))){ arrBuilding[j][i] = 3; } else { if (Math.floor((Math.random() * 100)) < 40){ arrBuilding[j][i] = 1; }; }; arrSprite[j][i].gotoAndStop(arrBuilding[j][i]); i++; }; j++; }; i = Math.ceil((Math.random() * 7)); placeBuilding(i, 0, 25, true); placeBuilding((i + 1), 0, 25, true); k = ((i + Math.floor((Math.random() * 3))) - 1); j = Math.ceil((Math.random() * 3)); if (Math.floor((Math.random() * 2)) == 0){ placeBuilding(k, j, 5, true); placeBuilding((k + 1), j, 5, true); placeBuilding(k, (j + 1), 40, true); } else { placeBuilding(k, j, 10, true); placeBuilding((k + 1), j, 10, true); placeBuilding(k, (j + 1), 15, true); }; placeBuilding(0, (4 + Math.floor((Math.random() * 2))), 30, true); tweenX = new Tween(screen, "x", None.easeNone, (-200 * (i - 1)), (-200 * (i - 1)), 0.5, true); tweenY = new Tween(screen, "y", None.easeNone, -200, -200, 0.5, true); lisaTweenX = new Tween(screen.simpson, "x", None.easeNone, 4850, 4850, 0.5, true); lisaTweenY = new Tween(screen.simpson, "y", None.easeNone, 1386, 1386, 0.5, true); stage.addEventListener(MouseEvent.CLICK, mouseClicked); updateUi(); } function frame5(){ stop(); cover2.x = 0; cover2.y = 0; lastTween = new Tween(cover2, "alpha", None.easeNone, 1, 0, 3, true); lastTween.FPS = 40; if ((((bPrayed == false)) && ((bRocketsUsed == true)))){ medalWar.alpha = 1; }; if ((((bPrayed == true)) && ((bRocketsUsed == false)))){ medalPeace.alpha = 1; }; if (bTreesDestroyed == false){ medalNature.alpha = 1; }; if (iLaboratory > 2){ medalTech.alpha = 1; }; if (iTotalDeaths < 11){ medalRescue.alpha = 1; }; transform0.volume = 0.5; myChannel = musIntro.play(); myChannel.soundTransform = transform0; strOut = (iTopPopulation + " citizens\n"); strOut = ((strOut + iPopulation) + " citizens\n"); strOut = ((((strOut + iTotBuildingsBuilt) + "\n") + iTotBuildingsDestroyed) + "\n"); strOut = ((strOut + arrStreet[10]) + "\n"); strOut = ((strOut + iTownValue) + "\n"); strOut = ((strOut + iPollutionLevel) + "\n"); strOut = ((strOut + iTotalCuredInHospital) + "\n"); strOut = ((strOut + iTotalDeaths) + "\n"); strOut = ((strOut + iTotalForestsCut) + "\n"); strOut = (strOut + iDayCounter); txtValues.text = strOut; } } }//package sfd_fla
Section 38
//sim1_13 (sfd_fla.sim1_13) package sfd_fla { import flash.display.*; public dynamic class sim1_13 extends MovieClip { public function sim1_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 39
//sim1b_9 (sfd_fla.sim1b_9) package sfd_fla { import flash.display.*; public dynamic class sim1b_9 extends MovieClip { public function sim1b_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 40
//sim2_14 (sfd_fla.sim2_14) package sfd_fla { import flash.display.*; public dynamic class sim2_14 extends MovieClip { public function sim2_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 41
//sim2b_10 (sfd_fla.sim2b_10) package sfd_fla { import flash.display.*; public dynamic class sim2b_10 extends MovieClip { public function sim2b_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 42
//sim3_15 (sfd_fla.sim3_15) package sfd_fla { import flash.display.*; public dynamic class sim3_15 extends MovieClip { public function sim3_15(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 43
//sim3b_11 (sfd_fla.sim3b_11) package sfd_fla { import flash.display.*; public dynamic class sim3b_11 extends MovieClip { public function sim3b_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 44
//sim4_16 (sfd_fla.sim4_16) package sfd_fla { import flash.display.*; public dynamic class sim4_16 extends MovieClip { public function sim4_16(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 45
//sim4b_12 (sfd_fla.sim4b_12) package sfd_fla { import flash.display.*; public dynamic class sim4b_12 extends MovieClip { public function sim4b_12(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package sfd_fla
Section 46
//simpson_20 (sfd_fla.simpson_20) package sfd_fla { import flash.display.*; public dynamic class simpson_20 extends MovieClip { public var rocket:MovieClip; public function simpson_20(){ addFrameScript(0, frame1, 4, frame5, 12, frame13, 21, frame22, 24, frame25, 36, frame37, 39, frame40, 45, frame46, 48, frame49, 54, frame55, 60, frame61); } function frame1(){ stop(); } function frame5(){ } function frame13(){ gotoAndPlay(5); } function frame22(){ gotoAndPlay(16); } function frame25(){ } function frame37(){ gotoAndPlay(25); } function frame40(){ } function frame46(){ gotoAndPlay(40); } function frame49(){ } function frame55(){ } function frame61(){ gotoAndPlay(55); } } }//package sfd_fla
Section 47
//spriteHouse1_8 (sfd_fla.spriteHouse1_8) package sfd_fla { import flash.display.*; import flash.text.*; public dynamic class spriteHouse1_8 extends MovieClip { public var sim1:MovieClip; public var sim2:MovieClip; public var sim3:MovieClip; public var sim4:MovieClip; public var electriying:MovieClip; public var churchText:TextField; public var waste:MovieClip; public function spriteHouse1_8(){ addFrameScript(0, frame1, 4, frame5, 9, frame10, 14, frame15, 19, frame20, 24, frame25, 29, frame30, 34, frame35, 39, frame40, 44, frame45, 49, frame50, 54, frame55, 59, frame60, 64, frame65, 69, frame70, 74, frame75, 79, frame80, 84, frame85, 89, frame90, 94, frame95); } function frame1(){ stop(); } function frame5(){ } function frame10(){ stop(); } function frame15(){ stop(); } function frame20(){ stop(); } function frame25(){ stop(); } function frame30(){ stop(); } function frame35(){ stop(); } function frame40(){ stop(); } function frame45(){ stop(); } function frame50(){ stop(); } function frame55(){ stop(); } function frame60(){ stop(); } function frame65(){ stop(); } function frame70(){ stop(); } function frame75(){ stop(); } function frame80(){ stop(); } function frame85(){ stop(); } function frame90(){ stop(); } function frame95(){ stop(); } } }//package sfd_fla
Section 48
//introStartButton (introStartButton) package { import flash.display.*; public dynamic class introStartButton extends MovieClip { } }//package
Section 49
//movie_mc (movie_mc) package { import flash.display.*; public dynamic class movie_mc extends MovieClip { } }//package
Section 50
//wavCool (wavCool) package { import flash.media.*; public dynamic class wavCool extends Sound { } }//package
Section 51
//wavDestroy (wavDestroy) package { import flash.media.*; public dynamic class wavDestroy extends Sound { } }//package
Section 52
//wavDoh (wavDoh) package { import flash.media.*; public dynamic class wavDoh extends Sound { } }//package
Section 53
//wavIntro (wavIntro) package { import flash.media.*; public dynamic class wavIntro extends Sound { } }//package
Section 54
//wavLaugh (wavLaugh) package { import flash.media.*; public dynamic class wavLaugh extends Sound { } }//package
Section 55
//wavLizard (wavLizard) package { import flash.media.*; public dynamic class wavLizard extends Sound { } }//package
Section 56
//wavNooo (wavNooo) package { import flash.media.*; public dynamic class wavNooo extends Sound { } }//package
Section 57
//wavPity (wavPity) package { import flash.media.*; public dynamic class wavPity extends Sound { } }//package
Section 58
//wavTheme (wavTheme) package { import flash.media.*; public dynamic class wavTheme extends Sound { } }//package

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Symbol 275 TextUses:2Used by:281
Symbol 276 GraphicUsed by:281 287 294 297 303 310 313 316 321 325 328 334 337 341 345 353 357
Symbol 277 TextUses:2Used by:281
Symbol 278 TextUses:2Used by:281
Symbol 279 TextUses:2Used by:281
Symbol 280 TextUses:2Used by:281
Symbol 281 MovieClip {sfd_fla.btnHouse_36}Uses:272 273 274 275 276 277 278 279 280Used by:360
Symbol 282 TextUses:2Used by:287
Symbol 283 TextUses:2Used by:287 341
Symbol 284 TextUses:2Used by:287
Symbol 285 TextUses:2Used by:287
Symbol 286 TextUses:2Used by:287 341
Symbol 287 MovieClip {sfd_fla.btnFarm_37}Uses:272 282 283 284 276 285 286Used by:360
Symbol 288 TextUses:2Used by:294
Symbol 289 TextUses:2Used by:294 297 313 316 337
Symbol 290 TextUses:2Used by:294 297 313 316 337
Symbol 291 TextUses:2Used by:294
Symbol 292 TextUses:2Used by:294 297 313 316 337
Symbol 293 TextUses:2Used by:294 297
Symbol 294 MovieClip {sfd_fla.btnKwikmart_38}Uses:272 288 289 290 276 291 292 293Used by:360
Symbol 295 TextUses:2Used by:297
Symbol 296 TextUses:2Used by:297
Symbol 297 MovieClip {sfd_fla.btnKrusty_39}Uses:272 295 289 290 276 296 292 293Used by:360
Symbol 298 TextUses:2Used by:303
Symbol 299 TextUses:2Used by:303
Symbol 300 TextUses:2Used by:303 321 334 345
Symbol 301 TextUses:2Used by:303
Symbol 302 TextUses:2Used by:303
Symbol 303 MovieClip {sfd_fla.btnChurch_40}Uses:272 298 299 300 276 301 302Used by:360
Symbol 304 TextUses:2Used by:310
Symbol 305 TextUses:2Used by:310 325 328
Symbol 306 TextUses:2Used by:310 325 328
Symbol 307 TextUses:2Used by:310
Symbol 308 TextUses:2Used by:310 325 328
Symbol 309 TextUses:2Used by:310 321
Symbol 310 MovieClip {sfd_fla.btnPowerplant_41}Uses:272 304 305 306 276 307 308 309Used by:360
Symbol 311 TextUses:2Used by:313
Symbol 312 TextUses:2Used by:313
Symbol 313 MovieClip {sfd_fla.btnMoes_42}Uses:272 311 289 290 276 312 292Used by:360
Symbol 314 TextUses:2Used by:316
Symbol 315 TextUses:2Used by:316
Symbol 316 MovieClip {sfd_fla.btnLardlad_43}Uses:272 314 289 290 276 315 292Used by:360
Symbol 317 TextUses:2Used by:321
Symbol 318 TextUses:2Used by:321
Symbol 319 TextUses:2Used by:321
Symbol 320 TextUses:2Used by:321
Symbol 321 MovieClip {sfd_fla.btnSchool_44}Uses:272 317 318 300 276 319 320 309Used by:360
Symbol 322 TextUses:2Used by:325
Symbol 323 TextUses:2Used by:325
Symbol 324 TextUses:2Used by:325 328 353
Symbol 325 MovieClip {sfd_fla.btnPolice_45}Uses:272 322 305 306 276 323 308 324Used by:360
Symbol 326 TextUses:2Used by:328
Symbol 327 TextUses:2Used by:328
Symbol 328 MovieClip {sfd_fla.btnHospital_46}Uses:272 326 305 306 276 327 308 324Used by:360
Symbol 329 TextUses:2Used by:334
Symbol 330 TextUses:2Used by:334 345 357
Symbol 331 TextUses:2Used by:334
Symbol 332 TextUses:2Used by:334 345 357
Symbol 333 TextUses:2Used by:334
Symbol 334 MovieClip {sfd_fla.btnTownhall_47}Uses:272 329 330 300 276 331 332 333Used by:360
Symbol 335 TextUses:2Used by:337
Symbol 336 TextUses:2Used by:337
Symbol 337 MovieClip {sfd_fla.btnGym_48}Uses:272 335 289 290 276 336 292Used by:360
Symbol 338 TextUses:2Used by:341
Symbol 339 TextUses:2Used by:341 357
Symbol 340 TextUses:2Used by:341
Symbol 341 MovieClip {sfd_fla.btnGarbagedump_49}Uses:272 338 283 339 276 340 286Used by:360
Symbol 342 TextUses:2Used by:345
Symbol 343 TextUses:2Used by:345
Symbol 344 TextUses:2Used by:345
Symbol 345 MovieClip {sfd_fla.btnConstructionsite_50}Uses:272 342 330 300 276 343 332 344Used by:360
Symbol 346 GraphicUsed by:353
Symbol 347 TextUses:2Used by:353
Symbol 348 TextUses:2Used by:353
Symbol 349 TextUses:2Used by:353
Symbol 350 TextUses:2Used by:353
Symbol 351 TextUses:2Used by:353
Symbol 352 TextUses:2Used by:353
Symbol 353 MovieClip {sfd_fla.btnLaboratory_51}Uses:346 347 348 349 276 350 351 352 324Used by:360
Symbol 354 TextUses:2Used by:357
Symbol 355 TextUses:2Used by:357
Symbol 356 TextUses:2Used by:357
Symbol 357 MovieClip {sfd_fla.btnRepelling_52}Uses:272 354 330 339 276 355 332 356Used by:360
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358Used by:360
Symbol 360 MovieClipUses:237 245 249 250 251 258 264 270 271 281 287 294 297 303 310 313 316 321 325 328 334 337 341 345 353 357 359Used by:Timeline
Symbol 361 GraphicUsed by:365 399
Symbol 362 TextUses:2Used by:365
Symbol 363 GraphicUsed by:365
Symbol 364 TextUses:2Used by:365
Symbol 365 MovieClip {sfd_fla.btnMenu_54}Uses:361 362 363 364Used by:Timeline
Symbol 366 TextUses:2Used by:Timeline
Symbol 367 EditableTextUses:2Used by:Timeline
Symbol 368 TextUses:2Used by:Timeline
Symbol 369 EditableTextUses:2Used by:Timeline
Symbol 370 GraphicUsed by:372
Symbol 371 TextUses:2Used by:372
Symbol 372 MovieClipUses:370 371Used by:Timeline
Symbol 373 GraphicUsed by:377
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:377
Symbol 376 EditableTextUses:27Used by:377
Symbol 377 MovieClipUses:373 375 376Used by:Timeline
Symbol 378 GraphicUsed by:382
Symbol 379 TextUses:2Used by:382
Symbol 380 GraphicUsed by:382
Symbol 381 TextUses:2Used by:382
Symbol 382 MovieClipUses:378 379 380 381Used by:Timeline
Symbol 383 TextUses:2Used by:Timeline
Symbol 384 EditableTextUses:2Used by:Timeline
Symbol 385 GraphicUsed by:389
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:386Used by:389
Symbol 388 EditableTextUses:27Used by:389
Symbol 389 MovieClipUses:385 387 388Used by:Timeline
Symbol 390 GraphicUsed by:395
Symbol 391 TextUses:2Used by:395
Symbol 392 TextUses:2Used by:395
Symbol 393 GraphicUsed by:395
Symbol 394 TextUses:2Used by:395
Symbol 395 MovieClip {sfd_fla.btnUpgrade_61}Uses:390 391 392 393 394Used by:Timeline
Symbol 396 GraphicUsed by:401
Symbol 397 EditableTextUses:2Used by:401
Symbol 398 TextUses:2Used by:399
Symbol 399 MovieClipUses:361 398Used by:401
Symbol 400 TextUses:2Used by:401
Symbol 401 MovieClipUses:396 397 399 400Used by:Timeline
Symbol 402 MovieClip {sfd_fla.btnPray2_64}Uses:252 253Used by:Timeline
Symbol 403 MovieClip {sfd_fla.btnRocket2_65}Uses:252 259Used by:Timeline
Symbol 404 MovieClip {sfd_fla.btnRay2_66}Uses:252 265Used by:Timeline
Symbol 405 GraphicUsed by:409
Symbol 406 TextUses:2Used by:409
Symbol 407 TextUses:2Used by:409
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClip {sfd_fla.btnMinMax_67}Uses:405 406 407 408Used by:Timeline
Symbol 410 GraphicUsed by:414
Symbol 411 TextUses:2Used by:414
Symbol 412 GraphicUsed by:414
Symbol 413 TextUses:2Used by:414
Symbol 414 MovieClip {sfd_fla.btnGrid_68}Uses:410 411 412 413Used by:Timeline
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClipUses:415Used by:Timeline
Symbol 417 GraphicUsed by:Timeline
Symbol 418 GraphicUsed by:420
Symbol 419 EditableTextUses:27Used by:420
Symbol 420 MovieClipUses:418 419Used by:Timeline
Symbol 421 EditableTextUses:27Used by:Timeline
Symbol 422 GraphicUsed by:425
Symbol 423 EditableTextUses:27Used by:425
Symbol 424 EditableTextUses:2Used by:425
Symbol 425 MovieClipUses:422 423 424Used by:Timeline
Symbol 426 GraphicUsed by:429
Symbol 427 EditableTextUses:27Used by:429
Symbol 428 EditableTextUses:2Used by:429
Symbol 429 MovieClipUses:426 427 428Used by:Timeline
Symbol 430 GraphicUsed by:433
Symbol 431 EditableTextUses:27Used by:433
Symbol 432 EditableTextUses:2Used by:433
Symbol 433 MovieClipUses:430 431 432Used by:Timeline
Symbol 434 GraphicUsed by:437
Symbol 435 EditableTextUses:27Used by:437
Symbol 436 EditableTextUses:2Used by:437
Symbol 437 MovieClipUses:434 435 436Used by:Timeline
Symbol 438 EditableTextUses:27Used by:Timeline
Symbol 439 EditableTextUses:2Used by:Timeline
Symbol 440 GraphicUsed by:443
Symbol 441 EditableTextUses:27Used by:443
Symbol 442 EditableTextUses:2Used by:443
Symbol 443 MovieClipUses:440 441 442Used by:Timeline
Symbol 444 EditableTextUses:2Used by:Timeline
Symbol 445 EditableTextUses:2Used by:Timeline

Instance Names

"loaded_txt"Frame 1Symbol 7 EditableText
"loader_mc"Frame 1Symbol 9 MovieClip {movie_mc}
"btnIntroStart1"Frame 2Symbol 25 MovieClip {introStartButton}
"btnDa"Frame 2Symbol 37 MovieClip
"btnIntroStart2"Frame 2Symbol 40 MovieClip
"btnProceed"Frame 3Symbol 48 MovieClip
"screen"Frame 4Symbol 214 MovieClip
"btnZoomOut"Frame 4Symbol 217 MovieClip
"btnZoomIn"Frame 4Symbol 219 MovieClip
"bgScreen"Frame 4Symbol 221 MovieClip
"txtPopulation"Frame 4Symbol 223 EditableText
"btnSpeaker"Frame 4Symbol 226 MovieClip {sfd_fla.btnSpeaker_26}
"shield"Frame 4Symbol 228 MovieClip
"btnGoToIncident"Frame 4Symbol 235 MovieClip {sfd_fla.btnGoToIncident_28}
"wndMenu"Frame 4Symbol 360 MovieClip
"btnMenu"Frame 4Symbol 365 MovieClip {sfd_fla.btnMenu_54}
"txtResources"Frame 4Symbol 367 EditableText
"txtIncome"Frame 4Symbol 369 EditableText
"overlaylines"Frame 4Symbol 372 MovieClip
"textBox"Frame 4Symbol 377 MovieClip
"btnNextDay"Frame 4Symbol 382 MovieClip
"txtPollution"Frame 4Symbol 384 EditableText
"barResearch"Frame 4Symbol 389 MovieClip
"btnUpgrade"Frame 4Symbol 395 MovieClip {sfd_fla.btnUpgrade_61}
"wndRepair"Frame 4Symbol 401 MovieClip
"btnPray2"Frame 4Symbol 402 MovieClip {sfd_fla.btnPray2_64}
"btnRocket2"Frame 4Symbol 403 MovieClip {sfd_fla.btnRocket2_65}
"btnRay2"Frame 4Symbol 404 MovieClip {sfd_fla.btnRay2_66}
"btnMinMax"Frame 4Symbol 409 MovieClip {sfd_fla.btnMinMax_67}
"btnGrid"Frame 4Symbol 414 MovieClip {sfd_fla.btnGrid_68}
"whiteCover"Frame 4Symbol 416 MovieClip
"bokaal"Frame 5Symbol 420 MovieClip
"medalNature"Frame 5Symbol 425 MovieClip
"medalTech"Frame 5Symbol 429 MovieClip
"medalRescue"Frame 5Symbol 433 MovieClip
"medalWar"Frame 5Symbol 437 MovieClip
"medalPeace"Frame 5Symbol 443 MovieClip
"txtValues"Frame 5Symbol 445 EditableText
"cover2"Frame 5Symbol 416 MovieClip
"sim1"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 5Symbol 60 MovieClip {sfd_fla.sim1b_9}
"sim2"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 5Symbol 64 MovieClip {sfd_fla.sim2b_10}
"sim3"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 5Symbol 68 MovieClip {sfd_fla.sim3b_11}
"sim4"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 5Symbol 72 MovieClip {sfd_fla.sim4b_12}
"sim1"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 10Symbol 79 MovieClip {sfd_fla.sim1_13}
"sim2"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 10Symbol 83 MovieClip {sfd_fla.sim2_14}
"sim3"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 10Symbol 87 MovieClip {sfd_fla.sim3_15}
"sim4"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 10Symbol 91 MovieClip {sfd_fla.sim4_16}
"churchText"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 20Symbol 99 EditableText
"churchText"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 21Symbol 101 EditableText
"churchText"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 22Symbol 103 EditableText
"waste"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 27Symbol 111 MovieClip
"waste"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 77Symbol 111 MovieClip
"electriying"Symbol 184 MovieClip {sfd_fla.spriteHouse1_8} Frame 90Symbol 180 MovieClip
"rocket"Symbol 213 MovieClip {sfd_fla.simpson_20} Frame 55Symbol 210 MovieClip
"rocket"Symbol 213 MovieClip {sfd_fla.simpson_20} Frame 55Symbol 210 MovieClip
"cell1"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell2"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell3"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell4"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell5"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell6"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell7"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell8"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell9"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell10"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell11"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell12"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell13"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell14"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell15"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell16"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell17"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell18"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell19"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell20"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell21"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell22"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell23"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell24"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell25"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell26"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell27"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell28"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell29"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell30"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell31"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell42"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell43"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell46"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell47"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell50"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell54"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell56"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell57"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell58"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell59"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell64"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell67"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell68"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell81"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell82"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell83"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell84"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell85"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell86"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell88"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell89"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
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"cell91"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell92"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell93"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell94"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell95"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell96"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell97"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell98"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell99"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"cell100"Symbol 214 MovieClip Frame 1Symbol 184 MovieClip {sfd_fla.spriteHouse1_8}
"grid"Symbol 214 MovieClip Frame 1Symbol 186 MovieClip
"simpson"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip {sfd_fla.simpson_20}
"townmenu"Symbol 360 MovieClip Frame 1Symbol 237 MovieClip
"btnDeforest"Symbol 360 MovieClip Frame 1Symbol 245 MovieClip {sfd_fla.btnDeforest_31}
"btnRepair"Symbol 360 MovieClip Frame 1Symbol 249 MovieClip {sfd_fla.btnRepair_32}
"btnPray"Symbol 360 MovieClip Frame 1Symbol 258 MovieClip {sfd_fla.btnPray_33}
"btnRocket"Symbol 360 MovieClip Frame 1Symbol 264 MovieClip {sfd_fla.btnRocket_34}
"btnRay"Symbol 360 MovieClip Frame 1Symbol 270 MovieClip {sfd_fla.btnRay_35}
"btnHouse"Symbol 360 MovieClip Frame 1Symbol 281 MovieClip {sfd_fla.btnHouse_36}
"btnFarm"Symbol 360 MovieClip Frame 1Symbol 287 MovieClip {sfd_fla.btnFarm_37}
"btnKwikmart"Symbol 360 MovieClip Frame 1Symbol 294 MovieClip {sfd_fla.btnKwikmart_38}
"btnKrusty"Symbol 360 MovieClip Frame 1Symbol 297 MovieClip {sfd_fla.btnKrusty_39}
"btnChurch"Symbol 360 MovieClip Frame 1Symbol 303 MovieClip {sfd_fla.btnChurch_40}
"btnPowerplant"Symbol 360 MovieClip Frame 1Symbol 310 MovieClip {sfd_fla.btnPowerplant_41}
"btnMoes"Symbol 360 MovieClip Frame 1Symbol 313 MovieClip {sfd_fla.btnMoes_42}
"btnLardlad"Symbol 360 MovieClip Frame 1Symbol 316 MovieClip {sfd_fla.btnLardlad_43}
"btnSchool"Symbol 360 MovieClip Frame 1Symbol 321 MovieClip {sfd_fla.btnSchool_44}
"btnPolice"Symbol 360 MovieClip Frame 1Symbol 325 MovieClip {sfd_fla.btnPolice_45}
"btnHospital"Symbol 360 MovieClip Frame 1Symbol 328 MovieClip {sfd_fla.btnHospital_46}
"btnTownhall"Symbol 360 MovieClip Frame 1Symbol 334 MovieClip {sfd_fla.btnTownhall_47}
"btnGym"Symbol 360 MovieClip Frame 1Symbol 337 MovieClip {sfd_fla.btnGym_48}
"btnGarbage"Symbol 360 MovieClip Frame 1Symbol 341 MovieClip {sfd_fla.btnGarbagedump_49}
"btnConstruction"Symbol 360 MovieClip Frame 1Symbol 345 MovieClip {sfd_fla.btnConstructionsite_50}
"btnLaboratory"Symbol 360 MovieClip Frame 1Symbol 353 MovieClip {sfd_fla.btnLaboratory_51}
"btnRepelling"Symbol 360 MovieClip Frame 1Symbol 357 MovieClip {sfd_fla.btnRepelling_52}
"blocked"Symbol 360 MovieClip Frame 1Symbol 359 MovieClip
"errorBox"Symbol 377 MovieClip Frame 1Symbol 375 MovieClip
"txt"Symbol 377 MovieClip Frame 1Symbol 376 EditableText
"bar"Symbol 389 MovieClip Frame 1Symbol 387 MovieClip
"txt"Symbol 389 MovieClip Frame 1Symbol 388 EditableText
"txt"Symbol 401 MovieClip Frame 1Symbol 397 EditableText
"btnConfirm"Symbol 401 MovieClip Frame 1Symbol 399 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11298 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."




http://swfchan.com/43/210208/info.shtml
Created: 8/10 -2018 10:48:03 Last modified: 8/10 -2018 10:48:03 Server time: 02/05 -2024 06:05:23