Frame 1
this.onEnterFrame = function () {
total = _root.getBytesTotal();
loaded = _root.getBytesLoaded();
percent = int((loaded / total) * 100);
loader.gotoAndStop(percent);
loader.dynprcent.text = percent + "%";
loader.dynprcent = percent + "%";
if (loaded >= total) {
delete onEnterFrame;
gotoAndPlay(_currentframe + 1);
}
};
stop();
Instance of Symbol 12 MovieClip "loader" in Frame 1
on (release) {
getURL ("http://gamcore.com/", "_blank");
}
Frame 2
function playBGMData(_nType) {
mcMusicPlayer._playBGMData(_nType);
}
function setVolume(_nVolume) {
mcMusicPlayer._setVolume(_nVolume);
}
function setFlagData(bFlag) {
_root.data_sysflg.data.mmflag01 = bFlag;
_root.data_sysflg.data.mmflag02 = bFlag;
_root.data_sysflg.data.mmflag03 = bFlag;
_root.data_sysflg.data.mmflag04 = bFlag;
_root.data_sysflg.data.mmflag05 = bFlag;
_root.data_sysflg.data.mmflag06 = bFlag;
_root.data_sysflg.data.mmflag07 = bFlag;
_root.data_sysflg.data.mmflag08 = bFlag;
_root.data_sysflg.data.mmflag09 = bFlag;
_root.data_sysflg.data.mmflag10 = bFlag;
_root.data_sysflg.data.mmflag11 = bFlag;
_root.data_sysflg.data.mmflag12 = bFlag;
_root.data_sysflg.data.mmflag13 = bFlag;
_root.data_sysflg.data.mmflag14 = bFlag;
_root.data_sysflg.data.mmflag15 = bFlag;
_root.data_sysflg.data.mmflag16 = bFlag;
_root.data_sysflg.data.mmflag17 = bFlag;
_root.data_sysflg.data.mmflag18 = bFlag;
_root.data_sysflg.data.mmflag19 = bFlag;
_root.data_sysflg.data.mmflag20 = bFlag;
_root.data_sysflg.data.mmflag21 = bFlag;
_root.data_sysflg.data.mmflag22 = bFlag;
_root.data_sysflg.data.mmflag23 = bFlag;
_root.data_sysflg.data.mmflag24 = bFlag;
_root.data_sysflg.data.mmflag25 = bFlag;
_root.data_sysflg.data.mmflag26 = bFlag;
_root.data_sysflg.data.mmflag27 = bFlag;
_root.data_sysflg.data.mmflag28 = bFlag;
_root.data_sysflg.data.tflag01 = bFlag;
_root.data_sysflg.data.tflag02 = bFlag;
_root.data_sysflg.data.tflag03 = bFlag;
_root.data_sysflg.data.tflag04 = bFlag;
_root.data_sysflg.data.tflag05 = bFlag;
_root.data_sysflg.data.tflag06 = bFlag;
_root.data_sysflg.data.tflag07 = bFlag;
_root.data_sysflg.data.tflag08 = bFlag;
_root.data_sysflg.data.tflag09 = bFlag;
_root.data_sysflg.data.tflag10 = bFlag;
_root.data_sysflg.data.tflag11 = bFlag;
_root.data_sysflg.data.tflag12 = bFlag;
}
nGameKey = 13001001 /* 0xC66129 */;
_root.szPath = "./Data/";
menu_cm = new ContextMenu();
menu_cm.builtInItems.forward_back = false;
menu_cm.builtInItems.loop = false;
menu_cm.builtInItems.play = false;
menu_cm.builtInItems.print = false;
menu_cm.builtInItems.quality = true;
menu_cm.builtInItems.rewind = false;
menu_cm.builtInItems.zoom = true;
_root.menu = menu_cm;
fscommand ("showmenu", "false");
loadMovie (_root.szPath + "_ANMMAI_M.swf", mcMusicPlayer);
_root.data_sysflg = SharedObject.getLocal("crim_anm_mai");
if (_root.data_sysflg.data.firstExe == undefined) {
_root.data_sysflg.data.firstExe = true;
setFlagData(false);
}
_root.flg_jump = 0;
_root.szText = new String("");
_root.szError = new String("");
_root.szErrorCnst = new String("");
_root.szDebug = new String("");
_root.nChaptorSelect = new Number(0);
root.szUrlLink = "http://gamcore.com/";
this.onEnterFrame = function () {
if (mcMusicPlayer.nGameKey == nGameKey) {
total = mcMusicPlayer.getBytesTotal();
loaded = mcMusicPlayer.getBytesLoaded();
if (loaded >= total) {
delete onEnterFrame;
gotoAndPlay(_currentframe + 1);
}
}
};
stop();
Instance of Symbol 29 MovieClip in Frame 2
on (release) {
getURL (_root.szUrlLink, "_blank");
}
Frame 3
if (_root.data_sysflg.data.opview) {
_root.data_sysflg.data.opview = false;
gotoAndPlay ("movie");
} else {
this.gotoAndPlay("title");
}
Frame 4
this.gotoAndPlay(_currentframe - 1);
Frame 5
_root.flg_jump = 0;
_root.flg_menuselect = 0;
Frame 6
if (_root.flg_jump == 2) {
switch (_root.flg_menuselect) {
case 1 :
_root.playBGMData(-1);
this.gotoAndPlay("game_char1");
break;
case 2 :
_root.playBGMData(-1);
break;
case 3 :
_root.playBGMData(-1);
break;
case 6 :
break;
case 7 :
_root.setFlagData(true);
this.gotoAndPlay("title");
break;
}
}
Frame 7
this.gotoAndPlay(_currentframe - 1);
Frame 8
_root.flg_jump = 0;
_root.flg_menuselect = 0;
Frame 9
mcLoader.gotoAndPlay("gallery");
Frame 10
if (_root.flg_jump != 0) {
unloadMovie (mcLoader);
_root.gotoAndPlay("title");
}
Frame 11
this.gotoAndPlay(_currentframe - 1);
Frame 12
_root.flg_jump = 0;
_root.flg_menuselect = 0;
Frame 13
if (_root.flg_jump == 3) {
_root.gotoAndPlay("title");
}
Frame 14
this.gotoAndPlay(_currentframe - 1);
Frame 15
_root.playBGMData(2);
Frame 16
_root.flg_jump = 0;
_root.flg_menuselect = 0;
Frame 17
if (_root.flg_jump == 2) {
switch (_root.flg_menuselect) {
case 1 :
case 2 :
case 3 :
case 4 :
case 5 :
case 6 :
case 7 :
case 8 :
gotoAndPlay("_game_char" + _root.flg_menuselect);
break;
case -1 :
_root.playBGMData(-1);
gotoAndPlay ("title");
break;
}
}
Frame 18
this.gotoAndPlay(_currentframe - 1);
Frame 19
_root.flg_jump = 0;
_root.szChaptorSelect = "";
Frame 20
if (_root.flg_jump == 2) {
switch (_root.szChaptorSelect) {
case "back" :
_root.szChaptorSelect = "";
_root.flg_jump = 0;
gotoAndPlay(title);
break;
default :
gotoAndPlay(_currentframe + 2);
}
}
Frame 21
this.gotoAndPlay(_currentframe - 1);
Frame 22
_root.flg_jump = 0;
nCnt = 0;
loadMovie (_root.szPath + "_ANMMAI_C1.swf", mcLoader);
this.onEnterFrame = function () {
if (mcLoader.nGameKey == nGameKey) {
total = mcLoader.getBytesTotal();
loaded = mcLoader.getBytesLoaded();
percent = int((loaded / total) * 100);
loader.gotoAndStop(percent);
loader.dynprcent.text = percent + "%";
loader.dynprcent = percent + "%";
if (loaded >= total) {
delete onEnterFrame;
gotoAndPlay(_currentframe + 1);
}
}
};
loader.gotoAndStop(1);
loader.dynprcent.text = "0%";
loader.dynprcent = "0%";
stop();
Instance of Symbol 12 MovieClip "loader" in Frame 22
on (release) {
getURL (_root.szUrlLink, "_blank");
}
Frame 24
mcLoader.gotoAndPlay("game");
Frame 25
switch (_root.flg_jump) {
case 1 :
case 2 :
_root.nChaptorSelect = 0;
unloadMovie (mcLoader);
gotoAndPlay ("title");
break;
case -1 :
_root.nChaptorSelect = 0;
unloadMovie (mcLoader);
gotoAndPlay ("title");
break;
case 0 :
}
Frame 26
gotoAndPlay(_currentframe - 1);
Symbol 2 MovieClip [black_out] Frame 28
this.stop();
Symbol 3 MovieClip [black_in] Frame 28
this.stop();
Symbol 24 Button
on (release) {
gotoAndPlay ("title");
}
Symbol 28 MovieClip Frame 40
gotoAndPlay ("loop");
Symbol 43 Button
on (release) {
_root.flg_menuselect = 1;
play();
}
Symbol 46 Button
on (release) {
_root.flg_menuselect = 7;
_root.flg_jump = 2;
}
Symbol 49 MovieClip Frame 32
_root.playBGMData(1);
_root.setVolume(20);
Symbol 49 MovieClip Frame 34
stop();
Symbol 49 MovieClip Frame 35
nCnt = 0;
Symbol 49 MovieClip Frame 38
if (nCnt < 30) {
nCnt++;
gotoAndPlay(_currentframe - 1);
}
Symbol 49 MovieClip Frame 66
_root.flg_jump = 2;
stop();
Symbol 81 Button
on (release) {
_root.flg_menuselect = 7;
_root.flg_jump = 1;
cs_anime.setAnimation(7);
cs_anime0.setAnimation(7);
}
on (rollOver) {
cs_anime.setAnimation(7);
cs_anime0.setAnimation(7);
}
Symbol 82 Button
on (release) {
_root.flg_menuselect = 1;
_root.flg_jump = 1;
cs_anime.setAnimation(1);
cs_anime0.setAnimation(1);
}
on (rollOver) {
cs_anime.setAnimation(1);
cs_anime0.setAnimation(1);
}
Symbol 83 Button
on (release) {
_root.flg_menuselect = 8;
_root.flg_jump = 1;
cs_anime.setAnimation(8);
cs_anime0.setAnimation(8);
}
on (rollOver) {
cs_anime.setAnimation(8);
cs_anime0.setAnimation(8);
}
Symbol 84 Button
on (release) {
_root.flg_menuselect = 2;
_root.flg_jump = 1;
cs_anime.setAnimation(2);
cs_anime0.setAnimation(2);
}
on (rollOver) {
cs_anime.setAnimation(2);
cs_anime0.setAnimation(2);
}
Symbol 85 Button
on (release) {
_root.flg_menuselect = 5;
_root.flg_jump = 1;
cs_anime.setAnimation(5);
cs_anime0.setAnimation(5);
}
on (rollOver) {
cs_anime.setAnimation(5);
cs_anime0.setAnimation(5);
}
Symbol 86 Button
on (release) {
_root.flg_menuselect = 3;
_root.flg_jump = 1;
cs_anime.setAnimation(3);
cs_anime0.setAnimation(3);
}
on (rollOver) {
cs_anime.setAnimation(3);
cs_anime0.setAnimation(3);
}
Symbol 87 Button
on (release) {
_root.flg_menuselect = 6;
_root.flg_jump = 1;
cs_anime.setAnimation(6);
cs_anime0.setAnimation(6);
}
on (rollOver) {
cs_anime.setAnimation(6);
cs_anime0.setAnimation(6);
}
Symbol 88 Button
on (release) {
_root.flg_menuselect = 4;
_root.flg_jump = 1;
cs_anime.setAnimation(4);
cs_anime0.setAnimation(4);
}
on (rollOver) {
cs_anime.setAnimation(4);
cs_anime0.setAnimation(4);
}
Symbol 95 Button
on (release) {
_root.flg_menuselect = -1;
_root.flg_jump = 2;
cs_anime.setAnimation(0);
cs_anime0.setAnimation(0);
}
on (rollOver) {
cs_anime.setAnimation(0);
cs_anime0.setAnimation(0);
}
Symbol 120 MovieClip Frame 1
function setAnimation(_nType) {
switch (_nType) {
case 1 :
case 2 :
case 3 :
case 4 :
case 5 :
case 6 :
case 7 :
case 8 :
this.gotoAndStop(_nType + 1);
break;
default :
this.gotoAndStop(1);
}
}
stop();
Symbol 121 MovieClip Frame 13
stop();
Symbol 122 MovieClip Frame 13
stop();
Symbol 123 MovieClip Frame 13
stop();
Symbol 124 MovieClip Frame 13
stop();
Symbol 125 MovieClip Frame 13
stop();
Symbol 126 MovieClip Frame 13
stop();
Symbol 127 MovieClip Frame 13
stop();
Symbol 128 MovieClip Frame 13
stop();
Symbol 129 MovieClip Frame 1
function setAnimation(_nType) {
switch (_nType) {
case 1 :
case 2 :
case 3 :
case 4 :
case 5 :
case 6 :
case 7 :
case 8 :
this.gotoAndStop(_nType + 1);
break;
default :
this.gotoAndStop(1);
}
}
stop();
Symbol 130 Button
on (release) {
_root.flg_menuselect = 5;
_root.flg_jump = 1;
}
on (rollOver) {
cs_anime.setAnimation(0);
cs_anime0.setAnimation(0);
}
Symbol 131 MovieClip Frame 50
if (_root.data_sysflg.data.mmcflag01 == false) {
cs_btn02._visible = false;
}
if (_root.data_sysflg.data.mmcflag02 == false) {
cs_btn03._visible = false;
}
if (_root.data_sysflg.data.mmcflag03 == false) {
cs_btn04._visible = false;
}
Symbol 131 MovieClip Frame 52
if (_root.flg_jump != 1) {
gotoAndPlay(_currentframe - 1);
} else {
nCnt = 0;
if (_root.flg_menuselect == 5) {
gotoAndPlay(_currentframe + 6);
}
}
Symbol 131 MovieClip Frame 57
if (nCnt < 60) {
nCnt++;
gotoAndPlay(_currentframe - 1);
}
Symbol 131 MovieClip Frame 83
nCnt = 0;
Symbol 131 MovieClip Frame 85
if (nCnt < 45) {
nCnt++;
gotoAndPlay(_currentframe - 1);
}
Symbol 131 MovieClip Frame 86
_root.flg_jump = 2;
stop();
Symbol 153 Button
on (release) {
_root.szChaptorSelect = "back";
gotoAndPlay ("fadeout");
}
Symbol 155 Button
on (release) {
_root.szChaptorSelect = "_chap19";
gotoAndPlay ("fadeout");
}
Symbol 156 Button
on (release) {
_root.szChaptorSelect = "s2";
gotoAndPlay ("fadeout");
}
Symbol 157 Button
on (release) {
_root.szChaptorSelect = "chap1";
gotoAndPlay ("fadeout");
}
Symbol 158 Button
on (release) {
_root.szChaptorSelect = "chap7";
gotoAndPlay ("fadeout");
}
Symbol 159 Button
on (release) {
_root.szChaptorSelect = "chap12";
gotoAndPlay ("fadeout");
}
Symbol 160 Button
on (release) {
_root.szChaptorSelect = "chap15";
gotoAndPlay ("fadeout");
}
Symbol 161 MovieClip Frame 1
if (_root.data_sysflg.data.mmflag01) {
gotoAndPlay ("root1");
} else {
_root.szChaptorSelect = "chap1";
gotoAndPlay ("end");
}
Symbol 161 MovieClip Frame 26
cp_btn1._visible = _root.data_sysflg.data.mmflag01;
cp_btn2._visible = _root.data_sysflg.data.mmflag09;
cp_btn3._visible = _root.data_sysflg.data.mmflag15;
cp_btn4._visible = _root.data_sysflg.data.mmflag21;
cp_btn5._visible = _root.data_sysflg.data.mmflag25;
cp_btn6._visible = _root.data_sysflg.data.mmflag26;
stop();
Symbol 161 MovieClip Frame 55
nCnt = 0;
if (_root.szChaptorSelect != "") {
_root.playBGMData(-1);
}
Symbol 161 MovieClip Frame 57
if (nCnt < 30) {
nCnt++;
gotoAndPlay(_currentframe - 1);
} else {
_root.flg_jump = 2;
stop();
}