Frame 2
function loadGame() {
var _local4 = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
var _local2 = Math.floor(_local4 * 2);
if (_local2 >= 100) {
_local2 = 100;
}
var _local3 = _root._framesloaded;
if (_local3 > 1) {
_root.Preload.gotoAndStop(20 + _local2);
_root.Preload.counter_mc.text = _local2 + "%";
}
if (_local3 >= 100) {
clearInterval(loadInt);
gotoAndPlay ("LOADED");
}
}
loadInt = setInterval(loadGame, 50);
stop();
Frame 70
var myGame = (new Game.GameBoard());
Frame 76
stop();
Frame 77
Preload.gotoAndStop(1);
Frame 83
stop();
Frame 92
stop();
Frame 99
stop();
Frame 105
stop();
Frame 120
stop();
Frame 128
stop();
Frame 136
stop();
Frame 199
stop();
Symbol 19 MovieClip [sprite_doll] Frame 1
stop();
Symbol 19 MovieClip [sprite_doll] Frame 19
gotoAndPlay ("attack");
Symbol 19 MovieClip [sprite_doll] Frame 29
stop();
Symbol 29 MovieClip [Defaults] Frame 1
#initclip 1
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 30 MovieClip [UIObjectExtensions] Frame 1
#initclip 2
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 31 MovieClip [UIObject] Frame 1
#initclip 3
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 32 MovieClip [Border] Frame 1
#initclip 4
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 33 MovieClip [RectBorder] Frame 1
#initclip 5
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 36 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 37 MovieClip Frame 1
#initclip 6
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 40 MovieClip [FocusRect] Frame 1
#initclip 7
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 41 MovieClip [FocusManager] Frame 1
#initclip 8
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 42 MovieClip [UIComponentExtensions] Frame 1
#initclip 9
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 43 MovieClip [UIComponent] Frame 1
#initclip 10
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 44 MovieClip [TextInput] Frame 1
#initclip 11
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 70 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 72 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 75 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 77 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 80 MovieClip [SimpleButton] Frame 1
#initclip 12
Object.registerClass("SimpleButton", mx.controls.SimpleButton);
#endinitclip
stop();
Symbol 81 MovieClip [ButtonSkin] Frame 1
#initclip 13
Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin);
#endinitclip
Symbol 82 MovieClip [Button] Frame 1
#initclip 14
Object.registerClass("Button", mx.controls.Button);
#endinitclip
stop();
Instance of Symbol 80 MovieClip [SimpleButton] in Symbol 82 MovieClip [Button] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 83 MovieClip [CustomBorder] Frame 1
#initclip 15
Object.registerClass("CustomBorder", mx.skins.CustomBorder);
mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder);
#endinitclip
Symbol 95 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 97 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 108 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 110 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 117 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 138 MovieClip [BtnDownArrow] Frame 1
#initclip 16
Object.registerClass("BtnDownArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 139 MovieClip [BtnUpArrow] Frame 1
#initclip 17
Object.registerClass("BtnUpArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 141 MovieClip [HScrollBar] Frame 1
#initclip 18
Object.registerClass("HScrollBar", mx.controls.HScrollBar);
#endinitclip
stop();
Instance of Symbol 82 MovieClip [Button] in Symbol 141 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 80 MovieClip [SimpleButton] in Symbol 141 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 142 MovieClip [VScrollBar] Frame 1
#initclip 19
Object.registerClass("VScrollBar", mx.controls.VScrollBar);
#endinitclip
stop();
Instance of Symbol 82 MovieClip [Button] in Symbol 142 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 80 MovieClip [SimpleButton] in Symbol 142 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 143 MovieClip [View] Frame 1
#initclip 20
Object.registerClass("View", mx.core.View);
#endinitclip
stop();
Symbol 144 MovieClip [ScrollView] Frame 1
#initclip 21
Object.registerClass("ScrollView", mx.core.ScrollView);
#endinitclip
stop();
Instance of Symbol 141 MovieClip [HScrollBar] in Symbol 144 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 142 MovieClip [VScrollBar] in Symbol 144 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 145 MovieClip [TextArea] Frame 1
#initclip 22
Object.registerClass("TextArea", mx.controls.TextArea);
#endinitclip
stop();
Symbol 212 MovieClip Frame 20
stop();
Symbol 212 MovieClip Frame 100
stop();
Symbol 215 MovieClip [sprite_weaponPOPSICLE] Frame 1
stop();
Symbol 215 MovieClip [sprite_weaponPOPSICLE] Frame 20
gotoAndPlay ("deployed");
Symbol 219 MovieClip [sprite_weaponMALLET] Frame 1
stop();
Symbol 219 MovieClip [sprite_weaponMALLET] Frame 6
gotoAndPlay ("deployed");
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 60
gotoAndPlay ("front_idle");
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 120
gotoAndPlay ("back_idle");
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 131
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 139
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 147
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 155
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 164
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 172
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 180
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 188
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 196
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 204
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 212
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 220
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 228
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 236
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 244
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 252
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 260
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 268
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 276
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 284
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 292
stop();
Symbol 319 MovieClip [sprite_BillyPopsicle] Frame 300
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 36
gotoAndPlay ("front_idle");
Symbol 514 MovieClip [sprite_MandyMallet] Frame 73
gotoAndPlay ("back_idle");
Symbol 514 MovieClip [sprite_MandyMallet] Frame 81
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 91
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 101
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 111
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 121
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 131
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 141
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 151
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 161
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 171
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 181
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 191
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 201
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 211
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 221
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 231
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 241
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 251
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 261
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 271
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 281
stop();
Symbol 514 MovieClip [sprite_MandyMallet] Frame 291
stop();
Symbol 525 MovieClip [sprite_GrimDustbuster] Frame 1
stop();
Symbol 525 MovieClip [sprite_GrimDustbuster] Frame 9
stop();
Symbol 525 MovieClip [sprite_GrimDustbuster] Frame 19
gotoAndPlay ("back_idle");
Symbol 544 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 10
stop();
Symbol 544 MovieClip Frame 22
gotoAndPlay ("magnet");
Symbol 581 MovieClip [sprite_EnemyEvilDoll] Frame 1
stop();
Symbol 581 MovieClip [sprite_EnemyEvilDoll] Frame 21
gotoAndPlay ("attack");
Symbol 638 MovieClip [sprite_EnemyArmstrong] Frame 1
stop();
Symbol 638 MovieClip [sprite_EnemyArmstrong] Frame 30
gotoAndPlay ("attack");
Symbol 646 MovieClip Frame 30
gotoAndPlay ("mouth");
Symbol 647 MovieClip [sprite_EnemyMarionette] Frame 1
stop();
Symbol 647 MovieClip [sprite_EnemyMarionette] Frame 30
gotoAndPlay ("attack");
Symbol 695 MovieClip [sprite_EnemyJackBox] Frame 1
stop();
Symbol 695 MovieClip [sprite_EnemyJackBox] Frame 38
gotoAndPlay ("attack");
Symbol 704 MovieClip Frame 9
stop();
Symbol 720 MovieClip [Toyparts] Frame 1
stop();
Symbol 720 MovieClip [Toyparts] Frame 33
gotoAndPlay ("spin");
Symbol 720 MovieClip [Toyparts] Frame 143
stop();
Symbol 741 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 2
stop();
Symbol 742 MovieClip Frame 9
stop();
Symbol 742 MovieClip Frame 16
stop();
Symbol 750 MovieClip [sprite_LevelPrompt] Frame 4
stop();
Symbol 750 MovieClip [sprite_LevelPrompt] Frame 75
gotoAndPlay ("off");
Symbol 750 MovieClip [sprite_LevelPrompt] Frame 135
gotoAndPlay ("off");
Symbol 774 MovieClip Frame 1
stop();
Symbol 775 MovieClip Frame 7
stop();
Symbol 775 MovieClip Frame 14
stop();
Symbol 775 MovieClip Frame 21
stop();
Symbol 775 MovieClip Frame 28
stop();
Symbol 775 MovieClip Frame 35
stop();
Symbol 777 MovieClip [Score] Frame 1
stop();
Symbol 783 MovieClip [sprite_Target] Frame 7
this.removeMovieClip();
Symbol 796 MovieClip [Sheild] Frame 20
gotoAndPlay ("idle");
Symbol 796 MovieClip [Sheild] Frame 40
gotoAndPlay ("idle");
Symbol 796 MovieClip [Sheild] Frame 45
stop();
Symbol 804 MovieClip Frame 1
stop();
Symbol 804 MovieClip Frame 10
stop();
Symbol 804 MovieClip Frame 20
stop();
Symbol 804 MovieClip Frame 30
stop();
Symbol 861 MovieClip Frame 38
gotoAndPlay ("flameloop");
Symbol 861 MovieClip Frame 68
gotoAndPlay ("noflame");
Symbol 861 MovieClip Frame 74
stop();
Symbol 866 MovieClip [_Health] Frame 1
stop();
Symbol 866 MovieClip [_Health] Frame 2
stop();
Symbol 866 MovieClip [_Health] Frame 15
stop();
Symbol 866 MovieClip [_Health] Frame 30
stop();
Symbol 866 MovieClip [_Health] Frame 45
stop();
Symbol 866 MovieClip [_Health] Frame 60
stop();
Symbol 866 MovieClip [_Health] Frame 75
stop();
Symbol 866 MovieClip [_Health] Frame 90
stop();
Symbol 866 MovieClip [_Health] Frame 105
stop();
Symbol 866 MovieClip [_Health] Frame 126
stop();
Symbol 908 MovieClip Frame 1
stop();
Symbol 908 MovieClip Frame 133
stop();
Symbol 908 MovieClip Frame 347
stop();
Symbol 908 MovieClip Frame 530
stop();
Symbol 1022 MovieClip Frame 13
stop();
Symbol 1022 MovieClip Frame 26
stop();
Symbol 1022 MovieClip Frame 39
stop();
Symbol 1022 MovieClip Frame 56
stop();
Symbol 1022 MovieClip Frame 72
stop();
Symbol 1022 MovieClip Frame 154
stop();
Symbol 1022 MovieClip Frame 276
stop();
Symbol 1022 MovieClip Frame 359
stop();
Symbol 1022 MovieClip Frame 601
stop();
Symbol 1022 MovieClip Frame 796
stop();
Symbol 1030 MovieClip Frame 1
stop();
Symbol 1030 MovieClip Frame 162
stop();
Symbol 1030 MovieClip Frame 279
stop();
Symbol 1030 MovieClip Frame 600
stop();
Symbol 1070 MovieClip Frame 13
gotoAndPlay ("idle_POPSICLE");
Symbol 1070 MovieClip Frame 82
gotoAndPlay ("idle_CLOCK");
Symbol 1070 MovieClip Frame 166
gotoAndPlay ("idle_CHESTNUTS");
Symbol 1070 MovieClip Frame 180
gotoAndPlay ("idle_MAGNET");
Symbol 1070 MovieClip Frame 251
gotoAndPlay ("idle_SNOWGLOBE");
Symbol 1070 MovieClip Frame 502
stop();
Symbol 1070 MovieClip Frame 606
stop();
Symbol 1070 MovieClip Frame 836
stop();
Symbol 1070 MovieClip Frame 998
stop();
Symbol 1070 MovieClip Frame 1211
stop();
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 97
stop();
Symbol 1077 MovieClip Frame 211
stop();
Symbol 1077 MovieClip Frame 312
stop();
Symbol 1108 MovieClip Frame 35
gotoAndPlay ("idle_MALLET");
Symbol 1108 MovieClip Frame 72
gotoAndPlay ("idle_DOLL");
Symbol 1108 MovieClip Frame 109
gotoAndPlay ("idle_PLANE");
Symbol 1108 MovieClip Frame 146
gotoAndPlay ("idle_MARBLES");
Symbol 1108 MovieClip Frame 183
gotoAndPlay ("idle_INSTAPOP");
Symbol 1108 MovieClip Frame 253
stop();
Symbol 1108 MovieClip Frame 322
stop();
Symbol 1108 MovieClip Frame 417
stop();
Symbol 1108 MovieClip Frame 545
stop();
Symbol 1108 MovieClip Frame 657
stop();
Symbol 1127 MovieClip Frame 1
stop();
Symbol 1127 MovieClip Frame 10
stop();
Symbol 1127 MovieClip Frame 20
stop();
Symbol 1127 MovieClip Frame 30
stop();
Symbol 1156 MovieClip Frame 38
gotoAndPlay ("flameloop");
Symbol 1156 MovieClip Frame 68
gotoAndPlay ("noflame");
Symbol 1156 MovieClip Frame 74
stop();
Symbol 1156 MovieClip Frame 85
stop();
Symbol 1165 MovieClip Frame 1
stop();
Symbol 1165 MovieClip Frame 35
gotoAndPlay ("LOAD");
Symbol 1174 MovieClip Frame 1
stop();
Symbol 1174 MovieClip Frame 18
stop();
Symbol 1174 MovieClip Frame 36
stop();
Symbol 1177 MovieClip Frame 7
stop();
Symbol 1177 MovieClip Frame 8
stop();
Symbol 1177 MovieClip Frame 13
stop();
Symbol 1181 MovieClip Frame 1
stop();
Symbol 1181 MovieClip Frame 17
stop();
Symbol 1181 MovieClip Frame 33
stop();
Symbol 1240 MovieClip Frame 1
stop();
Symbol 1250 MovieClip [Upgradescreen] Frame 2
stop();
Symbol 1250 MovieClip [Upgradescreen] Frame 73
stop();
Symbol 1250 MovieClip [Upgradescreen] Frame 121
stop();
Symbol 1250 MovieClip [Upgradescreen] Frame 169
gotoAndStop ("Upgrade");
Symbol 1250 MovieClip [Upgradescreen] Frame 216
gotoAndStop ("Start");
Symbol 2501 MovieClip [__Packages.Game.GameBoard] Frame 0
class Game.GameBoard extends MovieClip
{
var _mc, _proxMgr, time, msgRoute, _fsm, _Player, _HealthMgr, _Upgrade, _LevelMgr, _CurrencyMgr, _EnemyMgr, _sfxTitle, _sfxGame1, _sfxUpgrade, _sfxGame2, _sfxGame3, _enemyClear, _toypartsClear, _next_state, _Snow, _pauseGame, _sfxEnd;
function GameBoard () {
super();
var _local6 = Stage.width;
var _local5 = Stage.height;
_mc = _root.createEmptyMovieClip("_game", 100);
_mc._x = 0;
_mc._y = 0;
_proxMgr = new Standard.ProximityManager();
time = new Standard.Time();
msgRoute = new Standard.Message.MsgRoute(time);
var _local4 = ["STATE_Global", "STATE_Initialize", "STATE_TITLE", "STATE_INSTRUCT", "STATE_STORY", "STATE_READY", "STATE_PLAY", "STATE_LEVEL_WIN", "STATE_UPGRADE", "STATE_GAME_LOSE", "STATE_SUBMIT_SCORE"];
_fsm = new Standard.Simple_FSM(this, _local4, time, msgRoute);
CreateGameObjects();
_fsm.Initialize();
_mc.onEnterFrame = mx.utils.Delegate.create(this, Update);
}
function CreateGameObjects(Void) {
var _local3 = _mc.attachMovie("Sheild", "_player", 200);
_Player = new Game.Player(_local3, time, msgRoute, this);
var _local4 = _mc.attachMovie("_Health", "_health", 8000);
_HealthMgr = new Game.HealthManager(_local4, time, msgRoute, this);
var _local5 = _mc.attachMovie("Upgradescreen", "_upgrade", 9000);
_Upgrade = new Game.Upgrade(_local5, time, msgRoute, this);
var _local6 = _mc.attachMovie("sprite_LevelPrompt", "_levelPrompt", 9200);
_LevelMgr = new Game.LevelManager(_local6, this);
var _local2 = _mc.attachMovie("Score", "_score", 9400);
_CurrencyMgr = new Game.CurrencyManager(_local2, this);
_EnemyMgr = new Game.EnemyManager(time, msgRoute, this);
_sfxTitle = new Sound();
_sfxTitle.attachSound("_titleTrak");
_sfxGame1 = new Sound();
_sfxGame1.attachSound("_gameTrak1");
_sfxUpgrade = new Sound();
_sfxUpgrade.attachSound("_upgradeTrak");
}
function SetBackground(Void) {
_root._quality = "LOW";
var _local3 = _LevelMgr.GetCurrentLevel();
if (_local3 > 2) {
_root.gotoAndPlay("GAME2");
switch (true) {
case _local3 <= 10 :
_root._Background.gotoAndStop(_local3 + 1);
break;
case (_local3 > 10) && (_local3 < 100) :
var _local4 = Math.abs(Math.floor((_local3 % 100) / 10));
_root._Background.gotoAndStop(_local4 + 1);
break;
case _local3 > 99 :
_local4 = Math.abs((_local3 % 100) % 10);
_root._Background.gotoAndStop(_local4 + 1);
}
} else {
_root.gotoAndPlay("GAME1");
}
}
function PlayGameMusic(Void) {
var _local2 = _LevelMgr.GetCurrentLevel();
if (_local2 > 3) {
_sfxGame2 = new Sound();
_sfxGame2.attachSound("_gameTrak2");
_sfxGame3 = new Sound();
_sfxGame3.attachSound("_gameTrak3");
}
if (_local2 > 3) {
var _local3 = Math.floor(Math.random() * 2);
switch (_local3) {
case 0 :
_sfxGame1.start(0, 9999);
break;
case 1 :
_sfxGame2.start(0, 9999);
break;
case 2 :
_sfxGame3.start(0, 9999);
}
} else {
_sfxGame1.start(0, 9999);
}
}
function GetProximityManager(Void) {
return(_proxMgr);
}
function GetPlayer(Void) {
return(_Player);
}
function GetEnemyManager(Void) {
return(_EnemyMgr);
}
function GetHealthManager(Void) {
return(_HealthMgr);
}
function GetCurrencyManager(Void) {
return(_CurrencyMgr);
}
function GetLevelManager(Void) {
return(_LevelMgr);
}
function ToyPartsClear(Void) {
if (_enemyClear) {
_toypartsClear = true;
trace("_toypartsClear " + _toypartsClear);
}
}
function GoInstruct(Void) {
_root._titlecard.gotoAndPlay("out");
_fsm.SendDelayedMsgToMe(0.63, MSG_GOINSTRUCT);
}
function GoStory(Void) {
_root._titlecard.gotoAndPlay("out");
_fsm.SendDelayedMsgToMe(0.63, MSG_GOSTORY);
}
function GoPlay(Void) {
_root._instructions.gotoAndPlay("out");
_fsm.SendDelayedMsgToMe(0.25, MSG_GOSTORY);
}
function SkipIntro(Void) {
_fsm.SetState(STATE_READY);
}
function PlayAgain(Void) {
_fsm.Initialize();
_LevelMgr.SetLevelNum(1);
}
function SubmitScore(Void) {
_root._results.gotoAndPlay("out");
_fsm.SendDelayedMsgToMe(0.3, MSG_NEXT_STATE);
}
function Thanks(Void) {
_root._submitScreen.gotoAndPlay("out");
_fsm.SendDelayedMsgToMe(0.3, MSG_NEXT_STATE);
}
function LoadTracking(Void) {
var _local1 = new Date().getTime();
}
function STATE_GlobalMessage(oMsg) {
trace("global");
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
LoadTracking();
_Player._fsm.Initialize();
_HealthMgr._fsm.Initialize();
_Upgrade._fsm.Initialize();
_CurrencyMgr.Init();
_LevelMgr.SetLevelNum(1);
_EnemyMgr._fsm.Initialize();
_fsm.SetState(STATE_TITLE);
}
function STATE_TITLE_Enter() {
Stage.showMenu = false;
_root.gotoAndPlay("TITLE");
_sfxTitle.start(0, 9999);
_root._titlecard._instructions.onPress = mx.utils.Delegate.create(this, GoInstruct);
_root._titlecard._playNow.onPress = mx.utils.Delegate.create(this, GoStory);
}
function STATE_TITLE_Update() {
}
function STATE_TITLE_Exit() {
}
function STATE_TITLE_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_GOSTORY :
_fsm.SetState(STATE_STORY);
break;
case MSG_GOINSTRUCT :
_fsm.SetState(STATE_INSTRUCT);
}
}
function STATE_INSTRUCT_Enter() {
_root.gotoAndPlay("INSTRUCT");
_root._instructions._playNow.onPress = mx.utils.Delegate.create(this, GoPlay);
}
function STATE_INSTRUCT_Update() {
}
function STATE_INSTRUCT_Exit() {
}
function STATE_INSTRUCT_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_GOSTORY :
_fsm.SetState(STATE_STORY);
}
}
function STATE_STORY_Enter() {
_sfxTitle.stop("_titleTrak");
_root.gotoAndPlay("STORY");
_root._story._skip.onPress = mx.utils.Delegate.create(this, SkipIntro);
_Snow = new Game.Effects.Snow(200, 600, 400, 0, this);
_fsm.SendDelayedMsgToMe(16.6, MSG_PLAY);
}
function STATE_STORY_Update() {
_Snow.setWind((_mc._xmouse / 50) - 4);
_Snow.Update();
}
function STATE_STORY_Exit() {
_Snow.KillSnow();
delete _Snow;
}
function STATE_STORY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_PLAY :
_fsm.SetState(STATE_READY);
}
}
function STATE_READY_Enter() {
PlayGameMusic();
SetBackground();
_CurrencyMgr.ToggleCurrencyDisplay("on");
_CurrencyMgr.UpdateScoreDisplay();
_fsm.SendMsg(MSG_NEXT_STATE, _Player);
_fsm.SendMsg(MSG_NEXT_STATE, _HealthMgr);
_fsm.SendMsg(MSG_NEXT_STATE, _EnemyMgr);
_LevelMgr.PlayLevelStartMessage();
_fsm.SendDelayedMsgToMe(4, MSG_NEXT_STATE);
trace("### GAME READY ###");
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
_fsm.SendMsg(MSG_NEXT_STATE, _Player);
_fsm.SendMsg(MSG_NEXT_STATE, _EnemyMgr);
_fsm.SendMsg(MSG_NEXT_STATE, _HealthMgr);
_enemyClear = false;
_toypartsClear = false;
_pauseGame = false;
}
function STATE_READY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_PLAY);
}
}
function STATE_PLAY_Enter() {
trace("### GAMEBOARD PLAY LEVEL ###");
}
function STATE_PLAY_Update() {
_Player.Update();
_EnemyMgr.Update();
_CurrencyMgr.Update();
if (_enemyClear && (_toypartsClear)) {
_fsm.SetState(STATE_LEVEL_WIN);
}
}
function STATE_PLAY_Exit() {
}
function STATE_PLAY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_ENEMIES_CLEAR :
_enemyClear = true;
trace("enemies clear" + _enemyClear);
break;
case MSG_TOYPARTS_CLEAR :
_toypartsClear = true;
trace("toy parts clear " + _toypartsClear);
break;
case MSG_GAME_LOSE :
_fsm.SetState(STATE_GAME_LOSE);
break;
case MSG_LEVEL_WIN :
_fsm.SetState(STATE_LEVEL_WIN);
}
}
function STATE_LEVEL_WIN_Enter() {
_fsm.SendMsg(Game.Player.MSG_STANDBY, _Player);
_fsm.SendMsg(Game.EnemyManager.MSG_STANDBY, _EnemyMgr);
_fsm.SendMsg(Game.HealthManager.MSG_STANDBY, _HealthMgr);
_LevelMgr.PlayLevelCompleteMessage();
_fsm.SendDelayedMsgToMe(5.5, MSG_NEXT_STATE);
}
function STATE_LEVEL_WIN_Update() {
_Player.Update();
}
function STATE_LEVEL_WIN_Exit() {
_LevelMgr.AddLevel();
}
function STATE_LEVEL_WIN_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_UPGRADE);
}
}
function STATE_UPGRADE_Enter() {
_sfxGame1.stop();
_root._quality = "HIGH";
_sfxUpgrade.start(0, 9999);
_fsm.SendMsg(Game.Upgrade.MSG_NEXT_STATE, _Upgrade);
}
function STATE_UPGRADE_Update() {
_Upgrade.Update();
}
function STATE_UPGRADE_Exit() {
_sfxUpgrade.stop("_upgradeTrak");
}
function STATE_UPGRADE_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_READY);
}
}
function STATE_GAME_LOSE_Enter() {
_root._quality = "HIGH";
msgRoute.Flush();
_CurrencyMgr.ToggleCurrencyDisplay("off");
_CurrencyMgr.ClearAllToyParts();
_fsm.SendMsg(Game.Player.MSG_OVER, _Player);
_fsm.SendMsg(Game.EnemyManager.MSG_OVER, _EnemyMgr);
_fsm.SendMsg(Game.HealthManager.MSG_OVER, _HealthMgr);
_LevelMgr.PlayRandomLoseVO();
_fsm.SendDelayedMsgToMe(5, MSG_PLAY_RESULTS);
_fsm.SendDelayedMsg(5, Game.HealthManager.MSG_OVER, _HealthMgr);
trace("### GAME OVER ###");
}
function STATE_GAME_LOSE_Update() {
}
function STATE_GAME_LOSE_Exit() {
_sfxEnd.stop("_gameEnd");
}
function STATE_GAME_LOSE_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(STATE_SUBMIT_SCORE);
break;
case MSG_PLAY_RESULTS :
_root.gotoAndPlay("RESULTS");
_root._results.Play();
_LevelMgr.PlayFinalLevelsCompletedMessage(_root._results, true);
_sfxGame1.stop();
trace("trace Currency Points: " + _CurrencyMgr._curPoints);
trace("trace Current Level: " + _LevelMgr._nLevel);
_root._results._playAgain.onPress = mx.utils.Delegate.create(this, PlayAgain);
}
}
function STATE_SUBMIT_SCORE_Enter() {
_root.gotoAndPlay("SUBMIT");
_root._submitScreen.Play();
_LevelMgr.PlayFinalLevelsCompletedMessage(_root._submitScreen, false);
var _local3 = _LevelMgr.GetCurrentLevel();
}
function STATE_SUBMIT_SCORE_Update() {
}
function STATE_SUBMIT_SCORE_Exit() {
}
function STATE_SUBMIT_SCORE_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_root.gotoAndPlay("THANKS");
_root._thanksScreen.Play();
_root._thanksScreen._playAgain.onPress = mx.utils.Delegate.create(this, PlayAgain);
}
}
function toString(Void) {
return("GameBoard()");
}
function Update() {
if (!_pauseGame) {
time.MarkTimeThisTick();
msgRoute.DeliverDelayedMessages();
_fsm.Update();
}
}
function GetStateMachine() {
return(_fsm);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_TITLE = 2;
var STATE_INSTRUCT = 3;
var STATE_STORY = 4;
var STATE_READY = 5;
var STATE_PLAY = 6;
var STATE_LEVEL_WIN = 7;
var STATE_UPGRADE = 8;
var STATE_GAME_LOSE = 9;
var STATE_SUBMIT_SCORE = 10;
static var MSG_NEXT_STATE = 0;
static var MSG_GOSTORY = 1;
static var MSG_GOINSTRUCT = 2;
static var MSG_PLAY = 3;
static var MSG_ENEMIES_CLEAR = 4;
static var MSG_TOYPARTS_CLEAR = 5;
static var MSG_LEVEL_WIN = 6;
static var MSG_GAME_LOSE = 7;
static var MSG_PLAY_RESULTS = 8;
}
Symbol 2502 MovieClip [__Packages.Standard.Time] Frame 0
class Standard.Time
{
var _currentTime, _fakeGetTimer, _timeLastTick, _gameSpeed, _startTime;
function Time (Void) {
_currentTime = 0;
_fakeGetTimer = 0;
_timeLastTick = 0.001;
_gameSpeed = INITIAL_GAME_SPEED;
_startTime = (getTimer() * INITIAL_GAME_SPEED) / 1000;
}
function GetElapsedTime(Void) {
return(_timeLastTick);
}
function GetCurTime(Void) {
return(_currentTime);
}
function GetGameSpeed(Void) {
return(_gameSpeed);
}
function MarkTimeThisTick(Void) {
_fakeGetTimer = _fakeGetTimer + 0.0416666666666667;
var _local2 = _fakeGetTimer - _startTime;
_timeLastTick = _local2 - _currentTime;
_currentTime = _local2;
if (_timeLastTick <= 0) {
_timeLastTick = 0.001;
}
}
function SetGameSpeed(value) {
_gameSpeed = value;
if (_gameSpeed < MIN_GAME_SPEED) {
_gameSpeed = MIN_GAME_SPEED;
} else if (_gameSpeed > MAX_GAME_SPEED) {
_gameSpeed = MAX_GAME_SPEED;
}
}
function toString(Void) {
return("Time()");
}
static var INITIAL_GAME_SPEED = 1;
static var MIN_GAME_SPEED = 0.001;
static var MAX_GAME_SPEED = 100;
}
Symbol 2503 MovieClip [__Packages.Standard.Message.MsgRoute] Frame 0
class Standard.Message.MsgRoute
{
var _time, _delayedMessages;
function MsgRoute (time) {
_time = time;
_delayedMessages = [];
}
function SendMsg(delay, name, sender, receiver, state, data) {
if (delay <= 0) {
if (data != null) {
var _local9 = new Standard.Message.Extended_MsgObject(_time.GetCurTime(), name, sender, receiver, state, data);
} else {
var _local9 = new Standard.Message.MsgObject(_time.GetCurTime(), name, sender, receiver, state);
}
RouteMsg(_local9);
} else {
var _local3 = delay + _time.GetCurTime();
if (data != null) {
var _local9 = new Standard.Message.Extended_MsgObject(_local3, name, sender, receiver, state, data);
} else {
var _local9 = new Standard.Message.MsgObject(_local3, name, sender, receiver, state);
}
var _local2 = 0;
while ((_local2 < _delayedMessages.length) && (_local3 >= _delayedMessages[_local2].GetDeliveryTime())) {
_local2++;
}
_delayedMessages.splice(_local2, 0, _local9);
}
}
function DeliverDelayedMessages(Void) {
var _local2;
while ((_delayedMessages.length > 0) && (_delayedMessages[0].GetDeliveryTime() <= _time.GetCurTime())) {
_local2 = _delayedMessages.shift();
RouteMsg(_local2);
}
}
function RouteMsg(msg) {
var _local2 = msg.GetReceiver();
if (_local2) {
if ((msg.GetMsgState() == Standard.StateMachine.STATE_Global) || (msg.GetMsgState() == _local2.GetStateMachine().GetState())) {
msg.SetDelivered(true);
_local2.GetStateMachine().Process(Standard.StateMachine.EVENT_Message, msg);
}
}
}
function Flush(Void) {
while (_delayedMessages.length > 0) {
_delayedMessages.shift();
}
}
function CheckMsgs(Void) {
return(_delayedMessages.length);
}
function toString(Void) {
return("MsgRoute()");
}
}
Symbol 2504 MovieClip [__Packages.Standard.Message.MsgObject] Frame 0
class Standard.Message.MsgObject
{
var _name, _sender, _receiver, _state, _deliveryTime, _delivered;
function MsgObject (deliveryTime, name, sender, receiver, state) {
if (state == null) {
state = -1;
}
SetDeliveryTime(deliveryTime);
SetMsgName(name);
SetSender(sender);
SetReceiver(receiver);
SetMsgState(state);
SetDelivered(false);
}
function GetMsgName(Void) {
return(_name);
}
function SetMsgName(name) {
_name = name;
}
function GetSender(Void) {
return(_sender);
}
function SetSender(sender) {
_sender = sender;
}
function GetReceiver(Void) {
return(_receiver);
}
function SetReceiver(receiver) {
_receiver = receiver;
}
function GetMsgState(Void) {
return(_state);
}
function SetMsgState(state) {
_state = state;
}
function GetDeliveryTime(Void) {
return(_deliveryTime);
}
function SetDeliveryTime(time) {
_deliveryTime = time;
}
function IsDelivered(Void) {
return(_delivered);
}
function SetDelivered(value) {
_delivered = value;
}
function toString(Void) {
return(((((((("Message(" + _name) + ",") + _sender) + ",") + _receiver) + ",") + _deliveryTime) + ")");
}
}
Symbol 2505 MovieClip [__Packages.Standard.Message.Extended_MsgObject] Frame 0
class Standard.Message.Extended_MsgObject extends Standard.Message.MsgObject
{
var SetDeliveryTime, SetMsgName, SetSender, SetReceiver, SetMsgState, SetDelivered, _data, _deliveryTime, _receiver, _sender, _name;
function Extended_MsgObject (deliveryTime, name, sender, receiver, state, data) {
super();
SetDeliveryTime(deliveryTime);
SetMsgName(name);
SetSender(sender);
SetReceiver(receiver);
SetMsgState(state);
SetDelivered(false);
SetData(data);
}
function SetData(data) {
_data = data;
}
function GetData() {
return(_data);
}
function toString() {
return(((((((("E_Message(" + _name) + ",") + _sender) + ",") + _receiver) + ",") + _deliveryTime) + ")");
}
}
Symbol 2506 MovieClip [__Packages.Standard.StateMachine] Frame 0
class Standard.StateMachine
{
var _Owner, _time, _msgRoute, _currentState, _stateChange, _nextState, _timeOnEnter, _ccMessagesToGameObject;
function StateMachine (obj, time, msgRoute) {
_Owner = obj;
_time = time;
_msgRoute = msgRoute;
_currentState = 1;
_stateChange = false;
_nextState = false;
_timeOnEnter = 0;
_ccMessagesToGameObject = 0;
}
function Initialize(Void) {
_currentState = STATE_Initialize;
_stateChange = false;
_nextState = false;
_timeOnEnter = 0;
_ccMessagesToGameObject = 0;
Process(EVENT_Enter, null);
}
function Process(event, msg) {
if (((event == EVENT_Message) && (msg != null)) && (GetCCReceiver() > 0)) {
}
if (States(event, msg, _currentState) == false) {
States(event, msg, STATE_Global);
}
var _local2 = 50;
while (_stateChange && ((_local2--) >= 0)) {
_stateChange = false;
States(EVENT_Exit, 0, _currentState);
_currentState = _nextState;
_timeOnEnter = _time.GetCurTime();
States(EVENT_Enter, 0, _currentState);
}
}
function States() {
}
function Update(Void) {
Process(EVENT_Update, null);
}
function SetState(newState) {
_stateChange = true;
_nextState = newState;
}
function GetState(Void) {
return(_currentState);
}
function GetStateChange(Void) {
return(_stateChange);
}
function GetTimeInState(Void) {
return(_time.GetCurTime() - _timeOnEnter);
}
function GetCurTime(Void) {
return(_time.GetCurTime());
}
function SendMsg(name, receiver, data) {
_msgRoute.SendMsg(0, name, _Owner, receiver, STATE_Global, data);
}
function SendDelayedMsg(delay, name, receiver, data) {
_msgRoute.SendMsg(delay, name, _Owner, receiver, STATE_Global, data);
}
function SendDelayedMsgToMe(delay, name, scope, data) {
if (scope == SCOPE_TO_THIS_STATE) {
_msgRoute.SendMsg(delay, name, _Owner, _Owner, _currentState, data);
} else {
_msgRoute.SendMsg(delay, name, _Owner, _Owner, STATE_Global, data);
}
}
function SetCCReceiver(obj) {
_ccMessagesToGameObject = obj;
}
function ClearCCReceiver(Void) {
_ccMessagesToGameObject = 0;
}
function GetCCReceiver(Void) {
return(_ccMessagesToGameObject);
}
function toString(Void) {
return("StateMachine(), _Owner: " + _Owner._mc);
}
static var EVENT_INVALID = 0;
static var EVENT_Enter = 1;
static var EVENT_Message = 2;
static var EVENT_Update = 3;
static var EVENT_Exit = 4;
static var STATE_Global = 0;
static var STATE_Initialize = 1;
static var NO_MSG_SCOPING = 0;
static var SCOPE_TO_THIS_STATE = 1;
}
Symbol 2507 MovieClip [__Packages.Standard.ProximityManager] Frame 0
class Standard.ProximityManager
{
var _activeWeapons, _activeAirEnemies, _activeGroundEnemies, _activeAllEnemies, _deployedEnemies;
function ProximityManager () {
_activeWeapons = [];
_activeAirEnemies = [];
_activeGroundEnemies = [];
_activeAllEnemies = [];
_deployedEnemies = [];
}
function AddActiveEnemy(enemy, sType) {
switch (sType) {
case "air" :
_activeAirEnemies.push(enemy);
break;
case "ground" :
_activeGroundEnemies.push(enemy);
}
_activeAllEnemies.push(enemy);
}
function RemoveActiveEnemy(enemy, sType) {
switch (sType) {
case "air" :
var _local2 = _activeAirEnemies.length;
while (_local2--) {
if (_activeAirEnemies[_local2] == enemy) {
_activeAirEnemies.splice(_local2, 1);
}
}
break;
case "ground" :
_local2 = _activeGroundEnemies.length;
for(;;){
if (!(_local2--)) {
break;
}
if (_activeGroundEnemies[_local2] == enemy) {
_activeGroundEnemies.splice(_local2, 1);
}
};
}
}
function ClearCollisionLists(Void) {
_activeAirEnemies = [];
_activeGroundEnemies = [];
}
function RadCollision(weapon) {
var _local10 = weapon._mc._width / 2;
var _local9 = 25 + _local10;
var _local8 = [];
var _local2 = 0;
while (_local2 < _activeAirEnemies.length) {
var _local6 = weapon._mc._x - _activeAirEnemies[_local2]._mc._x;
var _local5 = weapon._mc._y - _activeAirEnemies[_local2]._mc._y;
var _local7 = Math.sqrt((_local6 * _local6) + (_local5 * _local5));
if (_local7 < _local9) {
_local8.push(_activeAirEnemies[_local2]);
}
_local2++;
}
var _local3 = 0;
while (_local3 < _activeGroundEnemies.length) {
var _local6 = weapon._mc._x - _activeGroundEnemies[_local3]._mc._x;
var _local5 = weapon._mc._y - _activeGroundEnemies[_local3]._mc._y;
var _local7 = Math.sqrt((_local6 * _local6) + (_local5 * _local5));
if (_local7 < _local9) {
_local8.push(_activeGroundEnemies[_local3]);
}
_local3++;
}
return(_local8);
}
function PointCollision(weapon) {
var _local6 = [];
var _local2 = new Object();
var _local4 = 0;
while (_local4 < _activeAirEnemies.length) {
for (var _local7 in weapon._mc) {
_local2.x = weapon._mc[_local7]._x;
_local2.y = weapon._mc[_local7]._y;
weapon._mc.localToGlobal(_local2);
if (_activeAirEnemies[_local4]._mc.hitTest(_local2.x, _local2.y, true)) {
_local6.push(_activeAirEnemies[_local4]);
}
}
_local4++;
}
var _local5 = 0;
while (_local5 < _activeGroundEnemies.length) {
for (var _local7 in weapon._mc) {
_local2.x = weapon._mc[_local7]._x;
_local2.y = weapon._mc[_local7]._y;
weapon._mc.localToGlobal(_local2);
if (_activeGroundEnemies[_local5]._mc.hitTest(_local2.x, _local2.y, true)) {
_local6.push(_activeGroundEnemies[_local5]);
}
}
_local5++;
}
return(_local6);
}
}
Symbol 2508 MovieClip [__Packages.Game.Player] Frame 0
class Game.Player extends MovieClip
{
var _Game, _mc, _sfxThrowWeapon, _sfxShieldHit, _WeaponMgr, _fsm, _isToggleActive, Billy, Mandy, Grim, _curHero, _curHeroName, _isVacOn, _isWeaponDetonated, _clickX, _clickY, _aim, _next_state;
function Player (mc, time, msgRoute, game) {
super();
_Game = game;
_mc = mc;
_mc._x = 300;
_mc._y = 322;
_mc.onMouseDown = mx.utils.Delegate.create(this, FireWeapon);
_mc.onMouseUp = mx.utils.Delegate.create(this, DetonateWeapon);
_sfxThrowWeapon = new Sound();
_sfxThrowWeapon.attachSound("_sfxThrowWeapon");
_sfxShieldHit = new Sound();
_sfxShieldHit.attachSound("_sfxShieldHit");
CreateHeroObjects();
_WeaponMgr = new Game.WeaponManager(_Game);
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_STANDBY", "STATE_READY", "STATE_PLAY", "STATE_OVER"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
}
function onKeyDown() {
var _local2 = Key.getCode();
if (!(_local2 === 32)) {
} else if (_isToggleActive) {
ToggleHero();
_isToggleActive = false;
}
}
function onKeyUp() {
var _local2 = Key.getCode();
if (!(_local2 === 32)) {
} else {
_isToggleActive = true;
}
}
function CreateHeroObjects(Void) {
var _local2 = ["aim21", "aim20", "aim19", "aim18", "aim17", "aim16", "aim15", "aim14", "aim13", "aim12", "aim11", "aim10", "aim09", "aim08", "aim07", "aim06", "aim05", "aim04", "aim03", "aim02", "aim01"];
var _local3 = ["throw21", "throw20", "throw19", "throw18", "throw17", "throw16", "throw15", "throw14", "throw13", "throw12", "throw11", "throw10", "throw09", "throw08", "throw07", "throw06", "throw05", "throw04", "throw03", "throw02", "throw01"];
var _local6 = _mc.createEmptyMovieClip("_billy", 610);
Billy = new Game.Hero(_local6, _Game);
Billy.SetLocation(-30, 12);
Billy.SetAimFrames(_local2);
Billy.SetFireFrames(_local2);
Billy.SetCharacterAim(true, "neg");
var _local4 = _mc.createEmptyMovieClip("_mandy", 605);
Mandy = new Game.Hero(_local4, _Game);
Mandy.SetLocation(28, 16);
Mandy.SetAimFrames(_local2);
Mandy.SetFireFrames(_local3);
Mandy.SetCharacterAim(true, "pos");
var _local5 = _mc.createEmptyMovieClip("_grim", 600);
Grim = new Game.Hero(_local5, _Game);
Grim.SetLocation(8, -18);
Grim.SetCharacterAim(false, "");
Grim.ToggleTrigger("off");
_curHero = Billy;
_curHeroName = "Billy";
ToggleHero();
}
function SetHeroSprite(hero, weapon) {
var _local5 = this[hero]._mc.getDepth();
var _local4 = this[hero]._mc._x;
var _local3 = this[hero]._mc._y;
this[hero]._mc.removeMovieClip();
var _local7 = ("sprite_" + hero) + weapon;
var _local6 = _mc.attachMovie(_local7, hero, _local5);
this[hero]._mc = _local6;
this[hero]._mc._x = _local4;
this[hero]._mc._y = _local3;
this[hero]._mc.gotoAndPlay("back_idle");
}
function HideHeroSprites(Void) {
Billy._mc.removeMovieClip();
var _local4 = _mc.createEmptyMovieClip("_billy", 610);
Billy._mc = _local4;
Mandy._mc.removeMovieClip();
var _local2 = _mc.createEmptyMovieClip("_mandy", 605);
Mandy._mc = _local2;
Grim._mc.removeMovieClip();
var _local3 = _mc.createEmptyMovieClip("_grim", 600);
Grim._mc = _local3;
}
function AllHerosIdle(Void) {
ToggleAllTriggers("off");
_isToggleActive = false;
Key.removeListener(this);
Mandy.SetLocation(28, 16);
Mandy._mc.swapDepths(605);
Mandy._mc.gotoAndPlay("back_idle");
Grim.SetLocation(8, -18);
Grim._mc.swapDepths(600);
Grim._mc.gotoAndPlay("vacOff");
Billy.SetLocation(-30, 12);
Billy._mc.swapDepths(610);
Billy._mc.gotoAndPlay("back_idle");
}
function ToggleHero(Void) {
switch (_curHero) {
case Mandy :
_curHeroName = "Grim";
_curHero = Grim;
_isVacOn = true;
_fsm.SendDelayedMsgToMe(0, MSG_VAC_ON);
Mandy.SetLocation(28, 16);
Mandy._mc.swapDepths(605);
Mandy._mc.gotoAndPlay("back_idle");
Grim.SetLocation(8, -8);
Grim._mc.swapDepths(620);
Grim._mc.gotoAndPlay("front_idle");
break;
case Grim :
_curHeroName = "Billy";
_curHero = Billy;
_isVacOn = false;
_Game._CurrencyMgr.VacuumOff();
Grim.SetLocation(8, -18);
Grim._mc.swapDepths(600);
Grim._mc.gotoAndPlay("vacOff");
Billy.SetLocation(-20, 15);
Billy._mc.swapDepths(620);
Billy._mc.gotoAndPlay("front_idle");
break;
case Billy :
_isVacOn = false;
_curHeroName = "Mandy";
_curHero = Mandy;
Billy.SetLocation(-30, 12);
Billy._mc.swapDepths(610);
Billy._mc.gotoAndPlay("back_idle");
Mandy.SetLocation(20, 22);
Mandy._mc.swapDepths(620);
Mandy._mc.gotoAndPlay("front_idle");
Grim.SetLocation(8, -18);
Grim._mc.swapDepths(600);
Grim._mc.gotoAndPlay("vacOff");
}
}
function ToggleShield(sTog) {
switch (sTog) {
case "on" :
_mc.gotoAndPlay("idle");
break;
case "off" :
_mc.gotoAndPlay("OFF");
}
}
function FireWeapon(Void) {
_isWeaponDetonated = false;
if (_curHero._triggerActive) {
_clickX = _root._xmouse;
_clickY = _root._ymouse;
var _local3 = {};
_local3.x = _clickX;
_local3.y = _clickY;
var _local5 = _Game._mc.getNextHighestDepth();
var _local4 = _Game._mc.attachMovie("sprite_Target", "sTarget" + _local5, _local5);
_local4._x = _clickX;
_local4._y = _clickY;
_local4.gotoAndPlay("on");
_sfxThrowWeapon.start();
_curHero.FireWeapon(_aim);
_curHero.ToggleTrigger("off");
var _local6 = {aim:_aim, hero:_curHeroName, heroLoc:_curHero.GetLocation(), deployPt:_local3};
_fsm.SendDelayedMsgToMe(0.24, MSG_FIRE, 1, _local6);
}
}
function DetonateWeapon(Void) {
_isWeaponDetonated = true;
_WeaponMgr.DetonateWeapon(_aim, _curHeroName);
}
function ToggleAllTriggers(sTog) {
switch (sTog) {
case "on" :
Billy.ToggleTrigger("on");
Mandy.ToggleTrigger("on");
break;
case "off" :
Billy.ToggleTrigger("off");
Mandy.ToggleTrigger("off");
Grim.ToggleTrigger("off");
}
}
function ToggleHeroTrigger(sTog, sHero) {
switch (sTog) {
case "on" :
this[sHero].ToggleTrigger("on");
break;
case "off" :
this[sHero].ToggleTrigger("off");
}
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
ToggleShield("off");
_WeaponMgr.SetWeaponDefaults();
_fsm.SetState(STATE_STANDBY);
}
function STATE_STANDBY_Enter() {
AllHerosIdle();
}
function STATE_STANDBY_Update() {
_WeaponMgr.Update();
}
function STATE_STANDBY_Exit() {
}
function STATE_STANDBY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_READY);
}
}
function STATE_READY_Enter() {
_WeaponMgr.LoadNewWeapon();
ToggleShield("on");
Key.addListener(this);
_curHero = Billy;
_curHeroName = "Billy";
ToggleHero();
trace("### PLAYER READY ###");
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(STATE_PLAY);
break;
case MSG_STANDBY :
_fsm.SetState(STATE_STANDBY);
}
}
function STATE_PLAY_Enter() {
ToggleAllTriggers("on");
_isToggleActive = true;
trace("### PLAYER PLAY ###");
}
function STATE_PLAY_Update() {
_WeaponMgr.Update();
var _local3 = _curHero.isTriggerActive();
if (_local3) {
var _local4 = _curHero.pt.x - _root._xmouse;
var _local5 = _curHero.pt.y - _root._ymouse;
_aim = (-Math.atan2(_local4, _local5)) / (Math.PI/180);
_curHero.Rotate(_aim);
}
updateAfterEvent();
}
function STATE_PLAY_Exit() {
_WeaponMgr.DecomissionCurrentWeapon();
_isToggleActive = false;
ToggleAllTriggers("off");
}
function STATE_PLAY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_FIRE :
var _local2 = oMsg.GetData();
_WeaponMgr.FireWeapon(_local2.aim, _local2.hero, _local2.heroLoc, _local2.deployPt, _isWeaponDetonated);
if (_local2.hero == _curHeroName) {
this[_local2.hero].Reload();
}
break;
case MSG_VAC_ON :
if (_isVacOn) {
_Game._CurrencyMgr.VacuumOn();
}
break;
case MSG_AIM_ON :
_curHero.ToggleTrigger("on");
break;
case MSG_TRIGGER_ON :
var _local3 = oMsg.GetData();
ToggleHeroTrigger(_local3.sTog, _local3.sHero);
break;
case MSG_HIT :
_sfxShieldHit.start();
_mc.gotoAndPlay("hit");
break;
case MSG_STANDBY :
_fsm.SetState(STATE_STANDBY);
break;
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_OVER :
_fsm.SetState(STATE_OVER);
}
}
function STATE_OVER_Enter() {
_WeaponMgr.DecomissionCurrentWeapon();
ToggleShield("off");
HideHeroSprites();
}
function STATE_OVER_Update() {
}
function STATE_OVER_Exit() {
}
function STATE_OVER_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function toString(Void) {
return("Player()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_STANDBY = 2;
var STATE_READY = 3;
var STATE_PLAY = 4;
var STATE_OVER = 5;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_STARTUP = 2;
static var MSG_READY = 3;
static var MSG_PLAY = 4;
static var MSG_STANDBY = 5;
static var MSG_OVER = 6;
static var MSG_FIRE = 7;
static var MSG_AIM_ON = 8;
static var MSG_HIT = 9;
static var MSG_VAC_ON = 10;
static var MSG_TRIGGER_ON = 11;
}
Symbol 2509 MovieClip [__Packages.Standard.Simple_FSM] Frame 0
class Standard.Simple_FSM extends Standard.StateMachine
{
var _states, _event_key, _Owner;
function Simple_FSM (obj, states, time, msgRoute) {
super(obj, time, msgRoute);
_states = states;
_event_key = ["_INVALID", "_Enter", "_Message", "_Update", "_Exit"];
}
function States(event, msg, state) {
if (state < _states.length) {
var _local2 = _states[state] + _event_key[event];
if (_Owner[_local2] != null) {
_Owner[_local2](msg);
return(true);
}
return(false);
}
return(false);
}
function toString(Void) {
return("Simple_FSM()");
}
}
Symbol 2510 MovieClip [__Packages.Game.WeaponManager] Frame 0
class Game.WeaponManager
{
var _Game, _activeWeapons, _ProximityMgr, _ammoCount, _bulletNum;
function WeaponManager (game) {
_Game = game;
_activeWeapons = [];
_ProximityMgr = _Game.GetProximityManager();
_ammoCount = 10;
_bulletNum = 0;
}
function SetWeaponDefaults(Void) {
for (var _local4 in _Weapon_Inventory) {
var _local2 = 0;
while (_local2 < _Weapon_Inventory[_local4].Weapons.length) {
_Weapon_Inventory[_local4].Weapons[_local2].splice(2, 1, "restricted");
_local2++;
}
var _local3 = _Weapon_Inventory[_local4].Weapons[0][0];
_Weapon_Inventory[_local4].Weapons[0].splice(2, 1, "equipped");
_Weapon_Inventory[_local4]._curWeapon = _local3;
}
}
function LoadNewWeapon(Void) {
for (var _local8 in _Weapon_Inventory) {
var _local4 = _Weapon_Inventory[_local8].Name;
var _local3 = _Weapon_Inventory[_local4]._curWeapon;
var _local5 = _Weapon_Inventory[_local4]._weaponDepth;
_Game._Player.SetHeroSprite(_local4, _local3);
var _local7 = "sprite_weapon" + _local3;
var _local2 = 0;
while (_local2 < _ammoCount) {
_local5 = _local5 + (_local2 + 2);
var _local6 = _Game._mc.attachMovie(_local7, _local3 + _local2, _local5);
this[_local3 + _local2] = new Game.Weapons[_local3](_local6, _Game.time, _Game.msgRoute, _Game, this);
_Weapon_Inventory[_local4]._curAmmo.push(this[_local3 + _local2]);
_local2++;
}
}
}
function DecomissionCurrentWeapon(Void) {
for (var _local8 in _Weapon_Inventory) {
var _local7 = _Weapon_Inventory[_local8].Name;
var _local4 = _Weapon_Inventory[_local7]._curAmmo;
var _local6 = _local4.length;
while (_local6--) {
var _local2 = _local4.pop();
var _local3 = _local2._mc._name;
_local2.GoToReadyState();
_local2._mc.removeMovieClip();
var _local5 = delete this[_local3];
}
}
_activeWeapons = [];
}
function FireWeapon(aim, hero, pt, clickPt, isWeaponDetonated) {
var _local11 = _Weapon_Inventory[hero]._curWeapon;
var _local3 = _Weapon_Inventory[hero]._curAmmo;
if (_local11 == "Marbles") {
var _local9 = [-20, 0, 20];
var _local7 = 3;
while (_local7--) {
var _local2 = aim + _local9[_local7];
if (_bulletNum < (_ammoCount - 1)) {
var _local10 = _local3[_bulletNum];
if (isWeaponDetonated) {
_local10.TriggerDetonation();
}
AddActiveWeapon(_local10);
_local10.deployWeapon(_local2, pt, clickPt);
_bulletNum = _bulletNum + 1;
} else {
_bulletNum = 1;
var _local10 = _local3[0];
if (isWeaponDetonated) {
_local10.TriggerDetonation();
}
AddActiveWeapon(_local10);
_local10.deployWeapon(_local2, pt, clickPt);
}
}
} else if (_bulletNum < (_ammoCount - 1)) {
var _local10 = _local3[_bulletNum];
if (isWeaponDetonated) {
_local10.TriggerDetonation();
}
AddActiveWeapon(_local10);
_local10.deployWeapon(aim, pt, clickPt);
_bulletNum = _bulletNum + 1;
} else {
_bulletNum = 1;
var _local10 = _local3[0];
if (isWeaponDetonated) {
_local10.TriggerDetonation();
}
AddActiveWeapon(_local10);
_local10.deployWeapon(aim, pt, clickPt);
}
}
function DetonateWeapon(aim, hero) {
var _local2 = _activeWeapons.length;
while (_local2--) {
_activeWeapons[_local2].TriggerDetonation();
}
}
function AddActiveWeapon(o) {
_activeWeapons.push(o);
}
function RemoveActiveWeapon(weapon) {
var _local2 = _activeWeapons.length;
while (_local2--) {
if (_activeWeapons[_local2] == weapon) {
_activeWeapons.splice(_local2, 1);
return(undefined);
}
}
}
function Update(hero) {
var _local2 = 0;
while (_local2 < _activeWeapons.length) {
_activeWeapons[_local2].Update();
_local2++;
}
}
function GetVacuumPower(Void) {
var _local2 = _Weapon_Inventory.Grim._curWeapon;
switch (_local2) {
case "Dustbuster" :
return(4);
case "Upright" :
return(5);
case "Shopvac" :
return(6);
case "Industrialvac" :
return(7);
case "Protonpack" :
return(8);
}
}
function toString(Void) {
return("WeaponManager()");
}
var _Weapon_Inventory = {Billy:{Name:"Billy", Weapons:[["Popsicle", 0, "equipped"], ["Chestnuts", 125, "available"], ["Magnet", 450, "available"], ["SnowGlobe", 1250, "available"], ["Clock", 5000, "available"]], _curWeapon:"Popsicle", _weaponDepth:4001, _curAmmo:[]}, Mandy:{Name:"Mandy", Weapons:[["Mallet", 0, "equipped"], ["Plane", 125, "available"], ["Doll", 450, "available"], ["Marbles", 1250, "available"], ["InstaPop", 5000, "available"]], _curWeapon:"Mallet", _weaponDepth:4200, _curAmmo:[]}, Grim:{Name:"Grim", Weapons:[["Dustbuster", 0, "equipped", 1], ["Upright", 75, "available", 2], ["Shopvac", 375, "available", 3], ["Industrialvac", 1000, "available", 4], ["Protonpack", 3500, "available", 5]], _curWeapon:"Dustbuster", _weaponDepth:4500, _curAmmo:[]}};
}
Symbol 2511 MovieClip [__Packages.Game.Weapons.Popsicle] Frame 0
class Game.Weapons.Popsicle extends MovieClip
{
var _Game, _mc, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _myDir, _xMov, _speed, _yMov, _next_state, _gravity, _state;
function Popsicle (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local7 = clickPt.x;
var _local6 = clickPt.y;
_myDir = dir;
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
break;
case _myDir < 0 :
_mc._xscale = -100;
}
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
var _local2 = {sTog:"on", sHero:"Billy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function WeaponMove(Void) {
_mc._y = _mc._y - _yMov;
_mc._x = _mc._x + _xMov;
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_speed = 10;
_myDir = 0;
_gravity = 0;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
var _local2 = _ProximityMgr.RadCollision(this);
var _local4 = _local2.length;
if (_local4 != 0) {
var _local3 = _local2.shift();
if (!_local3.isFrozen()) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_FREEZE, _local3);
_fsm.SetState(STATE_READY);
}
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
WeaponMove();
}
function STATE_SEEK_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function toString(Void) {
return("Popsicle()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_TRIGGER_ON = 4;
}
Symbol 2512 MovieClip [__Packages.Game.EnemyManager] Frame 0
class Game.EnemyManager
{
var _Game, _LevelMgr, _ProximityMgr, _enemyCount, _enemyPool, _activeEnemies, _aGameLevel, _airPoints, _groundPoints, _deployedEnemies, _allEnemies, _sfxList, _stunInterval, _stunCount, _sfxMarionette, _sfxDoll, _sfxArmstrong, _sfxJackBox, _fsm, _totalEnemies, _sfxBear, _sfxBalloon, _sfxRobot, _sfxGbm, _next_state, _isStunned, _state;
function EnemyManager (time, msgRoute, game) {
_Game = game;
_LevelMgr = _Game.GetLevelManager();
_ProximityMgr = _Game.GetProximityManager();
_enemyCount = 2;
_enemyPool = [];
_activeEnemies = [];
_aGameLevel = [];
_airPoints = [];
_groundPoints = [];
_deployedEnemies = [];
_allEnemies = [];
_sfxList = [];
_stunInterval = 12;
_stunCount = 0;
_sfxMarionette = new Sound();
_sfxMarionette.attachSound("_sfxMarionette");
_sfxDoll = new Sound();
_sfxDoll.attachSound("_sfxDoll");
_sfxArmstrong = new Sound();
_sfxArmstrong.attachSound("_sfxArmstrong");
_sfxJackBox = new Sound();
_sfxJackBox.attachSound("_sfxJackInBox");
GenerateDeployPoints();
var _local2 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_PLAY", "STATE_STANDBY", "STATE_OVER"];
_fsm = new Standard.Simple_FSM(this, _local2, time, msgRoute);
}
function GenerateDeployPoints() {
for (var _local10 in _deployLocs) {
var _local5 = _deployLocs[_local10].varAxis[1];
var _local8 = _deployLocs[_local10].varAxis[1] - _deployLocs[_local10].varAxis[0];
var _local6 = _deployLocs[_local10].varAxis[1];
var _local9 = _deployLocs[_local10].varAxis[1] - _deployLocs[_local10].varAxis[0];
switch (_deployLocs[_local10].staticAxis[0]) {
case "x" :
var _local7 = Math.round(_local8 / 5);
break;
case "y" :
_local7 = Math.round(_local9 / 5);
}
while (_local7--) {
switch (_deployLocs[_local10].staticAxis[0]) {
case "x" :
_local6 = _local6 - 2;
var _local3 = _local6;
var _local2 = [_deployLocs[_local10].staticAxis[1], _local3, _deployLocs[_local10].quad];
break;
case "y" :
_local5 = _local5 - 5;
var _local4 = _local5;
_local2 = [_local4, _deployLocs[_local10].staticAxis[1], _deployLocs[_local10].quad];
}
switch (_deployLocs[_local10].type) {
case 1 :
_airPoints.push(_local2);
break;
case 2 :
_groundPoints.push(_local2);
}
}
}
}
function getDeployPoint(type) {
switch (type) {
case "air" :
var _local2 = getRandom(0, _airPoints.length);
return(_airPoints[_local2]);
case "ground" :
_local2 = getRandom(0, _groundPoints.length);
return(_groundPoints[_local2]);
}
}
function getRandom(start, end) {
var _local1 = int(Math.random() * (end - start)) + start;
return(_local1);
}
function CreateEnemy(sEnemy, nPartValue, nEid) {
var _local2 = 0;
while (_local2 < _Enemy_Inventory.length) {
if (_Enemy_Inventory[_local2][0] == sEnemy) {
var _local4 = _Enemy_Inventory[_local2][1].speed;
var _local5 = _Enemy_Inventory[_local2][1].attackRate;
var _local3 = _Enemy_Inventory[_local2][1].deployType;
}
_local2++;
}
var _local8 = _Game._mc.attachMovie("sprite_Enemy" + sEnemy, (("gEnemy" + sEnemy) + "_") + nEid, 1000 + nEid);
this[(("gEnemy" + sEnemy) + "_") + nEid] = new Game.Enemies[sEnemy](_local8, _Game.time, _Game.msgRoute, _Game);
this[(("gEnemy" + sEnemy) + "_") + nEid].Init(_local4, _local5, nPartValue, _local3);
return(this[(("gEnemy" + sEnemy) + "_") + nEid]);
}
function CreateLevel(Void) {
var _local7 = _LevelMgr.GetNewLevel(_Enemy_Inventory);
var _local24 = Game.Enemies.Enemy.MSG_DEPLOY;
var _local6 = [];
var _local8 = _local7.length;
_totalEnemies = _local8;
while (_local8--) {
var _local20 = _local7[_local8][0];
var _local16 = _local7[_local8][1];
var _local11 = _local7[_local8][3];
var _local3 = CreateEnemy(_local20, _local16, _local8);
var _local5 = _local3.GetEnemyType();
var _local2 = getDeployPoint(_local5);
if (_local5 == "ground") {
var _local15 = {enemy:_local3, yDeplPoint:_local2[1]};
_local6.push(_local15);
}
var _local12 = {xStart:_local2[0], yStart:_local2[1], quad:_local2[2]};
var _local17 = [_local11, _local24, _local3, _local12];
_aGameLevel.push(_local17);
_allEnemies.push(_local3);
}
_local6.sortOn("yDeplPoint");
var _local9 = 0;
_local8 = _local6.length;
var _local18 = _local6[_local8].yDeplPoint;
while (_local8--) {
var _local4 = _local6[_local8].yDeplPoint;
var _local10 = _local6[_local8].enemy._mc;
if (_local4 == _local18) {
_local9++;
} else {
_local9 = 0;
}
_local18 = _local4;
var _local13 = Math.abs((_local4 % 100) * 10);
var _local14 = (2000 + _local13) + _local9;
_local10.swapDepths(_local14);
}
}
function DeployEnemies(Void) {
_sfxList = [];
var _local2 = _aGameLevel.length;
while (_local2--) {
_fsm.SendDelayedMsg(_aGameLevel[_local2][0], _aGameLevel[_local2][1], _aGameLevel[_local2][2], _aGameLevel[_local2][3]);
_aGameLevel.pop();
}
}
function AddDeployed(enemy) {
_deployedEnemies.push(enemy);
var _local4 = enemy.toString();
var _local2 = _sfxList.length;
var _local3 = false;
if (_local2 != 0) {
while (_local2--) {
if (_sfxList[_local2] == _local4) {
_local3 = true;
break;
}
_local3 = false;
}
if (!_local3) {
_sfxList.push(_local4);
ToggleSfx(_local4, "on");
}
} else {
_sfxList.push(_local4);
ToggleSfx(_local4, "on");
}
}
function RemoveDeployed(enemy) {
var _local2 = _deployedEnemies.length;
while (_local2--) {
if (_deployedEnemies[_local2] == enemy) {
var _local3 = _deployedEnemies[_local2];
var _local5 = _deployedEnemies[_local2]._mc._name;
_local3._mc.removeMovieClip();
_local3.SetDead();
_deployedEnemies.splice(_local2, 1);
var _local8 = delete this[_local5];
_totalEnemies = _totalEnemies - 1;
}
}
_local2 = _allEnemies.length;
while (_local2--) {
if (_allEnemies[_local2] == enemy) {
_allEnemies.splice(_local2, 1);
}
}
var _local6 = enemy.toString();
var _local9 = CheckDeployment(_local6);
if (!_local9) {
var _local4 = _sfxList.length;
while (_local4--) {
if (_sfxList[_local4] == _local6) {
ToggleSfx(_local6, "off");
_sfxList.splice(_local4, 1);
}
}
}
if (_totalEnemies == 0) {
_fsm.SendMsg(Game.GameBoard.MSG_ENEMIES_CLEAR, _Game);
}
}
function ClearTroops(Void) {
var _local3 = _deployedEnemies.length;
while (_local3--) {
var _local2 = _deployedEnemies[_local3];
RemoveDeployed(_local2);
}
_local3 = _allEnemies.length;
while (_local3--) {
var _local2 = _allEnemies.pop();
var _local4 = _local2.toString();
ToggleSfx(_local4, "off");
var _local5 = _local2._mc._name;
_local2._mc.removeMovieClip();
_local2.SetDead();
var _local6 = delete this[_local5];
}
_ProximityMgr.ClearCollisionLists();
trace(("enemies left :" + _allEnemies.length) + _deployedEnemies.length);
}
function CheckDeployment(oEnemy) {
var _local2 = false;
var _local3 = _deployedEnemies.length;
while (_local3--) {
if (_deployedEnemies[_local3].toString() == oEnemy) {
_local2 = true;
return(_local2);
}
}
return(_local2);
}
function ToggleSfx(sEnemy, sTog) {
switch (sEnemy) {
case "Marionette()" :
switch (sTog) {
case "on" :
_sfxMarionette.start(0, 9999);
break;
case "off" :
_sfxMarionette.stop("_sfxMarionette");
}
break;
case "EvilDoll()" :
switch (sTog) {
case "on" :
_sfxDoll.start(0, 9999);
break;
case "off" :
_sfxDoll.stop("_sfxDoll");
}
break;
case "Bear()" :
switch (sTog) {
case "on" :
_sfxBear.start(0, 9999);
break;
case "off" :
_sfxBear.stop("_sfxBear");
}
break;
case "Balloon()" :
switch (sTog) {
case "on" :
_sfxBalloon.start(0, 9999);
break;
case "off" :
_sfxBalloon.stop("_sfxBalloon");
}
break;
case "Armstrong()" :
switch (sTog) {
case "on" :
_sfxArmstrong.start(0, 9999);
break;
case "off" :
_sfxArmstrong.stop("_sfxArmstrong");
}
break;
case "JackBox()" :
switch (sTog) {
case "on" :
_sfxJackBox.start(0, 9999);
break;
case "off" :
_sfxJackBox.stop("_sfxJackInBox");
}
break;
case "Robot()" :
switch (sTog) {
case "on" :
_sfxRobot.start(0, 9999);
break;
case "off" :
_sfxRobot.stop("_sfxRobot");
}
break;
case "Gbm()" :
switch (sTog) {
case "on" :
_sfxGbm.start(0, 9999);
break;
case "off" :
_sfxGbm.stop("_sfxGbm");
}
}
}
function MagnetizeTroops(oEnemy, sType) {
var _local4 = oEnemy._mc;
var _local2 = _allEnemies.length;
while (_local2--) {
if (_allEnemies[_local2] != oEnemy) {
switch (sType) {
case "air" :
var _local3 = _allEnemies[_local2].GetEnemyType();
if (_local3 == "air") {
_allEnemies[_local2].SetTargetToEnemy(_local4);
_fsm.SendMsg(Game.Enemies.Enemy.MSG_MAGNETIZE, _allEnemies[_local2]);
} else {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_SEEK, _allEnemies[_local2]);
}
break;
case "ground" :
_allEnemies[_local2].SetTargetToEnemy(_local4);
_fsm.SendMsg(Game.Enemies.Enemy.MSG_MAGNETIZE, _allEnemies[_local2]);
}
}
}
}
function RestoreTroops(Void) {
var _local2 = _allEnemies.length;
while (_local2--) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_SEEK, _allEnemies[_local2]);
}
}
function AttachRemainingSfx(Void) {
_sfxBear = new Sound();
_sfxBear.attachSound("_sfxBear");
_sfxBalloon = new Sound();
_sfxBalloon.attachSound("_sfxBalloon");
_sfxRobot = new Sound();
_sfxRobot.attachSound("_sfxRobot");
_sfxGbm = new Sound();
_sfxGbm.attachSound("_sfxGbm");
}
function GetEnemyList(Void) {
return(_enemyPool);
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_isStunned = false;
_fsm.SetState(STATE_STANDBY);
}
function STATE_STANDBY_Enter() {
trace("### ENEMY MANAGER STANDBY ###");
}
function STATE_STANDBY_Update() {
}
function STATE_STANDBY_Exit() {
}
function STATE_STANDBY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_READY);
}
}
function STATE_READY_Enter() {
var _local2 = _LevelMgr.GetCurrentLevel();
if (_local2 == 2) {
AttachRemainingSfx();
}
CreateLevel();
_isStunned = false;
trace("### ENEMIES READY ###");
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_PLAY);
}
}
function STATE_PLAY_Enter() {
DeployEnemies();
trace("### ENEMIES DEPLOYED (PLAY) ###");
}
function STATE_PLAY_Update() {
if (_isStunned) {
if (_stunCount < _stunInterval) {
_stunCount++;
} else {
var _local2 = _deployedEnemies.length;
while (_local2--) {
_deployedEnemies[_local2].Update();
}
_stunCount = 0;
}
} else {
var _local2 = _deployedEnemies.length;
while (_local2--) {
_deployedEnemies[_local2].Update();
}
}
}
function STATE_PLAY_Exit() {
}
function STATE_PLAY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_STANDBY :
_fsm.SetState(STATE_STANDBY);
break;
case MSG_STUN_TROOPS :
_isStunned = true;
break;
case MSG_TROOPS_RECOVER :
_isStunned = false;
break;
case MSG_OVER :
_fsm.SetState(STATE_OVER);
}
}
function STATE_OVER_Enter() {
ClearTroops();
trace("### ENEMY MGR OVER ###");
}
function STATE_OVER_Update() {
}
function STATE_OVER_Exit() {
}
function STATE_OVER_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function toString(Void) {
return("EnemyManager()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var _numEnemies = 60;
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_PLAY = 3;
var STATE_STANDBY = 4;
var STATE_OVER = 5;
static var MSG_NEXT_STATE = 0;
static var MSG_STANDBY = 1;
static var MSG_STUN_TROOPS = 2;
static var MSG_TROOPS_RECOVER = 3;
static var MSG_OVER = 4;
static var _deployLocs = {enemyLoc_1:{staticAxis:["x", -25], varAxis:[330, 375], quad:1, type:2}, enemyLoc_2:{staticAxis:["x", -25], varAxis:[0, 250], quad:2, type:1}, enemyLoc_3:{staticAxis:["y", -25], varAxis:[0, 290], quad:2, type:1}, enemyLoc_4:{staticAxis:["y", -25], varAxis:[310, 600], quad:3, type:1}, enemyLoc_5:{staticAxis:["x", 625], varAxis:[0, 250], quad:3, type:1}, enemyLoc_6:{staticAxis:["x", 625], varAxis:[330, 375], quad:4, type:2}};
var _Enemy_Inventory = [["EvilDoll", {speed:1, attackRate:2, partValue:1, deployType:"air"}], ["Marionette", {speed:2, attackRate:1, partValue:1, deployType:"air"}], ["Bear", {speed:3, attackRate:1, partValue:2, deployType:"air"}], ["Balloon", {speed:2, attackRate:1, partValue:3, deployType:"air"}], ["Armstrong", {speed:3, attackRate:1, partValue:1, deployType:"ground"}], ["JackBox", {speed:1, attackRate:1, partValue:1, deployType:"ground"}], ["Gbm", {speed:2, attackRate:1, partValue:2, deployType:"ground"}], ["Robot", {speed:3, attackRate:1, partValue:3, deployType:"ground"}]];
}
Symbol 2513 MovieClip [__Packages.Game.LevelManager] Frame 0
class Game.LevelManager
{
var _Game, _mc, _aAirEnemies, _aGroundEnemies, _aFirstList, _aSecondList, _sfxStartLevel_0, _sfxStartLevel_3, _sfxEndLevel_1, _sfxEndLevel_3, _sfxLoseLevel_3, _nLevel, _sfxStartLevel_1, _sfxStartLevel_2, _sfxStartLevel_4, _sfxStartLevel_5, _sfxStartLevel_6, _sfxStartLevel_7, _sfxStartLevel_8, _sfxEndLevel_0, _sfxEndLevel_2, _sfxEndLevel_4, _sfxEndLevel_5, _sfxEndLevel_6, _sfxEndLevel_7, _sfxEndLevel_8, _sfxLoseLevel_4, _sfxLoseLevel_5, _sfxLoseLevel_6, _sfxLoseLevel_7, _sfxLoseLevel_8, _nAirToyParts, _nGroundToyParts;
function LevelManager (mc, game) {
_Game = game;
_mc = mc;
_mc._x = 300;
_mc._y = 150;
_aAirEnemies = [];
_aGroundEnemies = [];
_aFirstList = [];
_aSecondList = [];
_sfxStartLevel_0 = new Sound();
_sfxStartLevel_0.attachSound("_sfxStartLevel_0");
_sfxStartLevel_3 = new Sound();
_sfxStartLevel_3.attachSound("_sfxStartLevel_3");
_sfxEndLevel_1 = new Sound();
_sfxEndLevel_1.attachSound("_sfxEndLevel_1");
_sfxEndLevel_3 = new Sound();
_sfxEndLevel_3.attachSound("_sfxEndLevel_3");
_sfxLoseLevel_3 = new Sound();
_sfxLoseLevel_3.attachSound("_sfxLoseLevel_3");
LevelMessageOff();
}
function LevelMessageOff(Void) {
_mc.gotoAndStop("off");
}
function PlayLevelStartMessage(Void) {
switch (true) {
case _nLevel < 10 :
var _local4 = _nLevel;
_mc._numbers.gotoAndPlay("digit_1");
_mc._numbers._digit1.gotoAndStop(_local4 + 1);
break;
case (_nLevel >= 10) && (_nLevel < 100) :
_local4 = Math.abs(Math.floor(_nLevel / 10));
var _local3 = Math.abs(_nLevel % 10);
_mc._numbers.gotoAndPlay("digit_2");
_mc._numbers._digit2.gotoAndStop(_local4 + 1);
_mc._numbers._digit1.gotoAndStop(_local3 + 1);
break;
case _nLevel > 99 :
var _local2 = Math.abs(Math.floor(_nLevel / 100));
_local3 = Math.abs(Math.floor((_nLevel % 100) / 10));
_local4 = Math.abs((_nLevel % 100) % 10);
_mc._numbers.gotoAndPlay("digit_3");
_mc._numbers._digit1.gotoAndStop(_local4 + 1);
_mc._numbers._digit2.gotoAndStop(_local3 + 1);
_mc._numbers._digit3.gotoAndStop(_local2 + 1);
}
PlayRandomStartVO();
_mc.gotoAndPlay("start");
}
function PlayLevelCompleteMessage(Void) {
PlayRandomEndVO();
_mc.gotoAndPlay("end");
}
function PlayFinalLevelsCompletedMessage(mc, subtractLevel) {
if (subtractLevel && (_nLevel != 0)) {
_nLevel = _nLevel - 1;
}
switch (true) {
case _nLevel < 10 :
var _local5 = _nLevel;
mc._numbers.gotoAndPlay("digit_1");
mc._numbers._digit1.gotoAndStop(_local5 + 1);
break;
case (_nLevel >= 10) && (_nLevel < 100) :
_local5 = Math.abs(Math.floor(_nLevel / 10));
var _local4 = Math.abs(_nLevel % 10);
mc._numbers.gotoAndPlay("digit_2");
mc._numbers._digit2.gotoAndStop(_local5 + 1);
mc._numbers._digit1.gotoAndStop(_local4 + 1);
break;
case _nLevel > 99 :
var _local3 = Math.abs(Math.floor(_nLevel / 100));
_local4 = Math.abs(Math.floor((_nLevel % 100) / 10));
_local5 = Math.abs((_nLevel % 100) % 10);
mc._numbers.gotoAndPlay("digit_3");
mc._numbers._digit1.gotoAndStop(_local5 + 1);
mc._numbers._digit2.gotoAndStop(_local4 + 1);
mc._numbers._digit3.gotoAndStop(_local3 + 1);
}
}
function PlayRandomStartVO(Void) {
var _local2 = GetCurrentLevel();
if (_local2 == 3) {
_sfxStartLevel_1 = new Sound();
_sfxStartLevel_1.attachSound("_sfxStartLevel_1");
_sfxStartLevel_2 = new Sound();
_sfxStartLevel_2.attachSound("_sfxStartLevel_2");
_sfxStartLevel_4 = new Sound();
_sfxStartLevel_4.attachSound("_sfxStartLevel_4");
_sfxStartLevel_5 = new Sound();
_sfxStartLevel_5.attachSound("_sfxStartLevel_5");
_sfxStartLevel_6 = new Sound();
_sfxStartLevel_6.attachSound("_sfxStartLevel_6");
_sfxStartLevel_7 = new Sound();
_sfxStartLevel_7.attachSound("_sfxStartLevel_7");
_sfxStartLevel_8 = new Sound();
_sfxStartLevel_8.attachSound("_sfxStartLevel_8");
}
if (_local2 > 2) {
var _local3 = Math.floor(Math.random() * 8);
switch (_local3) {
case 0 :
_sfxStartLevel_0.start();
break;
case 1 :
_sfxStartLevel_1.start();
break;
case 2 :
_sfxStartLevel_2.start();
break;
case 3 :
_sfxStartLevel_3.start();
break;
case 4 :
_sfxStartLevel_4.start();
break;
case 5 :
_sfxStartLevel_5.start();
break;
case 6 :
_sfxStartLevel_6.start();
break;
case 7 :
_sfxStartLevel_7.start();
break;
case 8 :
_sfxStartLevel_8.start();
}
} else {
switch (_local2) {
case 1 :
_sfxStartLevel_0.start();
break;
case 2 :
_sfxStartLevel_3.start();
}
}
}
function PlayRandomEndVO(Void) {
var _local2 = GetCurrentLevel();
if (_local2 == 3) {
_sfxEndLevel_0 = new Sound();
_sfxEndLevel_0.attachSound("_sfxEndLevel_0");
_sfxEndLevel_2 = new Sound();
_sfxEndLevel_2.attachSound("_sfxEndLevel_2");
_sfxEndLevel_4 = new Sound();
_sfxEndLevel_4.attachSound("_sfxEndLevel_4");
_sfxEndLevel_5 = new Sound();
_sfxEndLevel_5.attachSound("_sfxEndLevel_5");
_sfxEndLevel_6 = new Sound();
_sfxEndLevel_6.attachSound("_sfxEndLevel_6");
_sfxEndLevel_7 = new Sound();
_sfxEndLevel_7.attachSound("_sfxEndLevel_7");
_sfxEndLevel_8 = new Sound();
_sfxEndLevel_8.attachSound("_sfxEndLevel_8");
}
if (_local2 > 2) {
var _local3 = Math.floor(Math.random() * 8);
switch (_local3) {
case 0 :
_sfxEndLevel_0.start();
break;
case 1 :
_sfxEndLevel_1.start();
break;
case 2 :
_sfxEndLevel_2.start();
break;
case 3 :
_sfxEndLevel_3.start();
break;
case 4 :
_sfxEndLevel_4.start();
break;
case 5 :
_sfxEndLevel_5.start();
break;
case 6 :
_sfxEndLevel_6.start();
break;
case 7 :
_sfxEndLevel_7.start();
break;
case 8 :
_sfxEndLevel_8.start();
}
} else {
switch (_local2) {
case 1 :
_sfxEndLevel_1.start();
break;
case 2 :
_sfxEndLevel_3.start();
}
}
}
function PlayRandomLoseVO(Void) {
var _local3 = GetCurrentLevel();
if (_local3 < 3) {
_sfxLoseLevel_3.start();
} else {
_sfxLoseLevel_4 = new Sound();
_sfxLoseLevel_4.attachSound("_sfxLoseLevel_4");
_sfxLoseLevel_5 = new Sound();
_sfxLoseLevel_5.attachSound("_sfxLoseLevel_5");
_sfxLoseLevel_6 = new Sound();
_sfxLoseLevel_6.attachSound("_sfxLoseLevel_6");
_sfxLoseLevel_7 = new Sound();
_sfxLoseLevel_7.attachSound("_sfxLoseLevel_7");
_sfxLoseLevel_8 = new Sound();
_sfxLoseLevel_8.attachSound("_sfxLoseLevel_8");
var _local2 = Math.floor(Math.random() * 5);
switch (_local2) {
case 0 :
_sfxLoseLevel_3.start();
break;
case 1 :
_sfxLoseLevel_4.start();
break;
case 2 :
_sfxLoseLevel_5.start();
break;
case 3 :
_sfxLoseLevel_6.start();
break;
case 4 :
_sfxLoseLevel_7.start();
break;
case 5 :
_sfxLoseLevel_8.start();
}
}
}
function SetLevelNum(nLevel) {
_nLevel = nLevel;
}
function AddLevel(Void) {
_nLevel = _nLevel + 1;
}
function GetCurrentLevel(Void) {
return(_nLevel);
}
function GetNewLevel(aEnemyInventory) {
var _local4 = new Array();
var _local12 = 0;
if (_nLevel >= 20) {
_local12 = 19;
} else {
_local12 = _nLevel - 1;
}
var _local17 = 5 - ((_nLevel - 1) % 4);
var _local23 = Math.floor(_nLevel / 4);
var _local24 = 0;
var _local16 = 0;
var _local5 = [];
_local16 = _aEnemySetsLookup[_local12][0].length;
var _local6 = 0;
while (_local6 < _local16) {
if (_aEnemySetsLookup[_local12][0][_local6] != 0) {
var _local14 = aEnemyInventory[_local6][0];
_local5.push(_local14);
var _local13 = aEnemyInventory[_local6][1].partValue;
_local5.push(_local13);
_aAirEnemies.push(_local5);
_local5 = [];
}
_local6++;
}
trace("AIR: " + _aAirEnemies.toString());
_local16 = _aEnemySetsLookup[_local12][1].length;
_local5 = [];
_local6 = 0;
while (_local6 < _local16) {
if (_aEnemySetsLookup[_local12][1][_local6] != 0) {
var _local14 = aEnemyInventory[_local6 + 4][0];
_local5.push(_local14);
var _local13 = aEnemyInventory[_local6 + 4][1].partValue;
_local5.push(_local13);
_aGroundEnemies.push(_local5);
_local5 = [];
}
_local6++;
}
trace("GROUND: " + _aGroundEnemies.toString());
var _local18 = 50 + (50 * _local23);
_Game._CurrencyMgr.CreateToyParts(_local18);
var _local22 = ((Math.sqrt(_nLevel) * 10) / 10) / 2;
var _local21 = Math.round(_local18 / _local22);
_nAirToyParts = Math.round((2 * _local18) / 3);
_nGroundToyParts = _local18 - _nAirToyParts;
trace("_nLevel = " + _nLevel);
trace("nEnemySet= " + _local12);
trace("nWaves = " + _local17);
trace("nTotalToyParts = " + _local18);
trace("nTPseconds = " + _local22);
trace("_nTotalLevelTime = " + _local21);
trace("_nAirToyParts = " + _nAirToyParts);
trace("_nGroundToyParts = " + _nGroundToyParts);
_root._cheats._output.text = ("\r_nLevel = " + _nLevel) + newline;
_root._cheats._output.text = _root._cheats._output.text + (("nEnemySet= " + _local12) + newline);
_root._cheats._output.text = _root._cheats._output.text + (("nWaves = " + _local17) + newline);
_root._cheats._output.text = _root._cheats._output.text + (("nTotalToyParts = " + _local18) + newline);
_root._cheats._output.text = _root._cheats._output.text + (("nTPseconds = " + _local22) + newline);
_root._cheats._output.text = _root._cheats._output.text + (("_nTotalLevelTime = " + _local21) + newline);
_root._cheats._output.text = _root._cheats._output.text + (("_nAirToyParts = " + _nAirToyParts) + newline);
_root._cheats._output.text = _root._cheats._output.text + (("_nGroundToyParts = " + _nGroundToyParts) + newline);
var _local9 = 0;
var _local10 = 0;
while (_nAirToyParts > 0) {
var _local3 = random(_aAirEnemies.length);
_local10 = _nAirToyParts - _aAirEnemies[_local3][1];
if (_local10 >= 0) {
_nAirToyParts = _nAirToyParts - _aAirEnemies[_local3][1];
_local4[_local9] = new Array(_aAirEnemies[_local3][0], _aAirEnemies[_local3][1], 0, 0);
_local9++;
}
}
_aAirEnemies = [];
while (_nGroundToyParts > 0) {
var _local3 = random(_aGroundEnemies.length);
_local10 = _nGroundToyParts - _aGroundEnemies[_local3][1];
if (_local10 >= 0) {
_local4[_local9] = new Array(_aGroundEnemies[_local3][0], _aGroundEnemies[_local3][1], 0, 0);
_nGroundToyParts = _nGroundToyParts - _aGroundEnemies[_local3][1];
_local9++;
}
}
_aGroundEnemies = [];
_local4.sort(function (a, b) {
return(random(3) - 1);
});
_aFirstList = [];
_aSecondList = [];
var _local8 = Math.round((_local4.length * 1) / 3);
var _local19 = _local4.length - _local8;
i = 0;
while (i < _local8) {
_aFirstList[i] = new Array(_local4[i][0], _local4[i][1], _local4[i][2], _local4[i][3]);
i++;
}
i = 0;
while (i < _local19) {
_aSecondList[i] = new Array(_local4[i + _local8][0], _local4[i + _local8][1], 0, 0);
i++;
}
var _local20 = _local21 / _aFirstList.length;
i = 0;
while (i < _local8) {
_aFirstList[i][3] = i * _local20;
i++;
}
i = 0;
while (i < _aSecondList.length) {
_aSecondList[i][2] = random(_local17);
i++;
}
var _local7 = _local21 / _local17;
trace("nWaveTime = " + _local7);
var i = 0;
while (i < _aSecondList.length) {
var _local15 = Math.floor(((((Math.random() * (_local7 + 1)) + (Math.random() * (_local7 + 1))) + (Math.random() * (_local7 + 1))) + (Math.random() * (_local7 + 1))) / 4);
_aSecondList[i][3] = _local15;
i++;
}
trace("Total Num Deployed Enemies: " + _local4.length);
var i = 1;
while (i < _aSecondList.length) {
_aSecondList[i][3] = (_aSecondList[i][2] * _local7) + _aSecondList[i][3];
i++;
}
return(_aFirstList.concat(_aSecondList));
}
var _aEnemySetsLookup = [[[1, 1, 0, 0], [1, 1, 0, 0]], [[1, 1, 0, 0], [1, 1, 0, 0]], [[1, 1, 1, 0], [1, 1, 1, 0]], [[0, 1, 1, 0], [0, 1, 1, 0]], [[0, 1, 1, 0], [0, 1, 1, 0]], [[0, 1, 1, 0], [0, 1, 1, 0]], [[1, 0, 1, 1], [0, 1, 1, 0]], [[1, 1, 1, 0], [1, 0, 1, 1]], [[0, 1, 1, 1], [0, 1, 1, 0]], [[1, 0, 1, 1], [1, 1, 0, 1]], [[1, 0, 0, 1], [1, 0, 0, 1]], [[0, 1, 1, 1], [0, 1, 1, 1]], [[1, 0, 1, 1], [1, 0, 0, 1]], [[0, 1, 1, 1], [0, 1, 1, 0]], [[1, 1, 1, 0], [0, 1, 1, 1]], [[0, 1, 0, 1], [1, 0, 1, 1]], [[1, 0, 0, 1], [0, 1, 1, 0]], [[0, 1, 1, 0], [0, 1, 1, 0]], [[0, 1, 0, 1], [0, 1, 0, 1]], [[1, 1, 1, 1], [1, 1, 1, 1]]];
}
Symbol 2514 MovieClip [__Packages.Game.Enemies.Enemy] Frame 0
class Game.Enemies.Enemy extends MovieClip
{
var _Game, _mc, _Player, _EnemyMgr, _ProximityMgr, _CurrencyMgr, _HealthMgr, _sfxExplode, _sfxFreeze, _sfxEnergize, _fsm, _speed, _attackInterval, _numParts, _myType, _nPlayerRad, _myRad, _nPlayerTolerance, _nEnemyTolerance, _curTarget, _xPt, _yPt, _myDir, _xMov, _yMov, _nMoves, _nMovesToTarget, _isMagnetized, _isVulnerable, _isFrozen, _next_state, _isEnergized, _myQuad, _state;
function Enemy (mc, time, msgRoute, game) {
super();
_Game = game;
_mc = mc;
_Player = _Game.GetPlayer();
_EnemyMgr = _Game.GetEnemyManager();
_ProximityMgr = _Game.GetProximityManager();
_CurrencyMgr = _Game.GetCurrencyManager();
_HealthMgr = _Game.GetHealthManager();
_sfxExplode = new Sound();
_sfxExplode.attachSound("_sfxExplode");
_sfxFreeze = new Sound();
_sfxFreeze.attachSound("_sfxFreeze");
_sfxEnergize = new Sound();
_sfxEnergize.attachSound("_sfxEnergize");
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK", "STATE_ATTACK", "STATE_FROZEN", "STATE_ENERGIZED", "STATE_MAGNETIZED", "STATE_STUNNED", "STATE_DESTROYED", "STATE_DEAD"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function Init(speed, attackRate, partValue, sType) {
_speed = speed;
_attackInterval = attackRate;
_numParts = partValue;
_myType = sType;
_nPlayerRad = 80;
_myRad = 25;
_nPlayerTolerance = _nPlayerRad + _myRad;
_nEnemyTolerance = 50;
}
function SetTarget(mcTarget) {
_curTarget = mcTarget;
_xPt = _mc._x;
_yPt = _mc._y;
var _local7 = _mc._x - _curTarget._x;
var _local8 = _mc._y - _curTarget._y;
var _local9 = Math.sqrt((_local7 * _local7) + (_local8 * _local8));
_myDir = (-Math.atan2(_local7, _local8)) / (Math.PI/180);
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
if (_curTarget == _Player._mc) {
var _local4 = _local9;
var _local2 = 0;
var _local3 = 0;
var _local6 = _mc._x;
var _local5 = _mc._y;
_nMoves = 0;
_nMovesToTarget = 0;
while (_local4 >= _nPlayerTolerance) {
_nMovesToTarget++;
_local6 = _local6 + _xMov;
_local5 = _local5 - _yMov;
_local2 = _local6 - _curTarget._x;
_local3 = _local5 - _curTarget._y;
_local4 = Math.sqrt((_local2 * _local2) + (_local3 * _local3));
}
}
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
break;
case _myDir < 0 :
_mc._xscale = -100;
}
}
function SetTargetToEnemy(mcTarget) {
_isMagnetized = true;
SetTarget(mcTarget);
}
function SetTargetToPlayer(Void) {
SetTarget(_Player._mc);
}
function Rotate(ang) {
_mc._rotation = ang;
}
function EnemyMove(Void) {
}
function TargetAcquired(sTarget) {
var _local2 = false;
switch (sTarget) {
case "player" :
var _local3 = _mc._x - _Player._mc._x;
var _local4 = _mc._y - (_Player._mc._y + 10);
var _local5 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
if (_local5 <= _nPlayerTolerance) {
_local2 = true;
}
break;
case "magnet" :
_local3 = _mc._x - _curTarget._x;
_local4 = _mc._y - _curTarget._y;
_local5 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
if (_local5 > _nEnemyTolerance) {
break;
}
_local2 = true;
}
return(_local2);
}
function GetCurEnemyPosition(Void) {
var _local2 = new Object();
_local2.x = _mc._x;
_local2.y = _mc._y;
return(_local2);
}
function GetEnemyType(Void) {
return(_myType);
}
function isVulnerable(Void) {
return(_isVulnerable);
}
function isFrozen(Void) {
return(_isFrozen);
}
function SetDead(Void) {
_fsm.SetState(STATE_DEAD);
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_curTarget = _Player._mc;
_isMagnetized = false;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc._x = -100;
_mc._y = -100;
_isMagnetized = false;
_isEnergized = false;
_isVulnerable = true;
_isFrozen = false;
_mc.gotoAndStop(1);
_mc._effects.gotoAndStop(1);
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_DEPLOY :
var _local2 = oMsg.GetData();
_mc._x = _local2.xStart;
_mc._y = _local2.yStart;
_myQuad = _local2.quad;
_EnemyMgr.AddDeployed(this);
_ProximityMgr.AddActiveEnemy(this, _myType);
if (_isMagnetized) {
_fsm.SetState(STATE_MAGNETIZED);
} else {
_fsm.SetState(STATE_SEEK);
}
break;
case MSG_MAGNETIZE :
_isMagnetized = true;
break;
case MSG_SEEK :
_isMagnetized = false;
}
}
function STATE_SEEK_Enter() {
SetTargetToPlayer();
_mc._effects.gotoAndStop(1);
_mc.gotoAndPlay("attack");
}
function STATE_SEEK_Update() {
if (_nMoves < _nMovesToTarget) {
EnemyMove();
} else {
var _local2 = TargetAcquired("player");
if (_local2) {
_fsm.SetState(STATE_ATTACK);
} else {
EnemyMove();
}
}
}
function STATE_SEEK_Exit() {
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_DESTRUCT :
if (_isVulnerable) {
_fsm.SetState(STATE_DESTROYED);
_fsm.SendDelayedMsgToMe(0.042, MSG_NEXT_STATE);
}
break;
case MSG_ENERGIZE :
_fsm.SetState(STATE_ENERGIZED);
break;
case MSG_MAGNETIZE :
_fsm.SetState(STATE_MAGNETIZED);
break;
case MSG_FREEZE :
_fsm.SetState(STATE_FROZEN);
break;
case MSG_STUN :
_fsm.SetState(STATE_STUNNED);
}
}
function STATE_ATTACK_Enter() {
_fsm.SendMsg(Game.HealthManager.MSG_ATTACK, _HealthMgr);
_fsm.SendMsg(Game.Player.MSG_HIT, _Player);
_fsm.SendDelayedMsgToMe(_attackInterval, MSG_ATTACK);
}
function STATE_ATTACK_Update() {
}
function STATE_ATTACK_Exit() {
}
function STATE_ATTACK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_ATTACK :
_fsm.SendMsg(Game.HealthManager.MSG_ATTACK, _HealthMgr);
_fsm.SendMsg(Game.Player.MSG_HIT, _Player);
_fsm.SendDelayedMsgToMe(_attackInterval, MSG_ATTACK);
break;
case MSG_DESTRUCT :
if (_isEnergized) {
_fsm.SendDelayedMsgToMe(0.042, MSG_RESTORE);
}
_fsm.SetState(STATE_DESTROYED);
break;
case MSG_ENERGIZE :
_fsm.SetState(STATE_ENERGIZED);
break;
case MSG_MAGNETIZE :
_mc.gotoAndPlay("attack");
_mc._effects.gotoAndStop(1);
break;
case MSG_FREEZE :
_fsm.SetState(STATE_FROZEN);
break;
case MSG_STUN :
_fsm.SetState(STATE_STUNNED);
}
}
function STATE_ENERGIZED_Enter() {
SetTargetToPlayer();
_isMagnetized = false;
_isEnergized = true;
_mc._effects.gotoAndPlay("magnet");
_sfxEnergize.start(0, 9999);
_fsm.SendDelayedMsgToMe(0.042, MSG_ENERGIZE);
}
function STATE_ENERGIZED_Update() {
var _local2 = TargetAcquired("player");
if (_local2) {
_fsm.SetState(STATE_ATTACK);
} else {
EnemyMove();
}
}
function STATE_ENERGIZED_Exit() {
_sfxEnergize.stop("_sfxEnergize");
}
function STATE_ENERGIZED_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_SEEK :
_fsm.SetState(STATE_SEEK);
break;
case MSG_DESTRUCT :
_fsm.SendDelayedMsgToMe(0.042, MSG_RESTORE);
_fsm.SetState(STATE_DESTROYED);
break;
case MSG_MAGNETIZE :
_fsm.SetState(STATE_MAGNETIZED);
break;
case MSG_ENERGIZE :
_EnemyMgr.MagnetizeTroops(this, _myType);
}
}
function STATE_MAGNETIZED_Enter() {
_isMagnetized = true;
_isEnergized = false;
_mc._effects.gotoAndStop(1);
_mc.gotoAndPlay("attack");
}
function STATE_MAGNETIZED_Update() {
SetTarget(_curTarget);
var _local3 = TargetAcquired("player");
if (_local3) {
_fsm.SetState(STATE_ATTACK);
} else {
var _local2 = TargetAcquired("magnet");
if (!_local2) {
EnemyMove();
}
}
}
function STATE_MAGNETIZED_Exit() {
_isMagnetized = false;
}
function STATE_MAGNETIZED_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_SEEK :
_fsm.SetState(STATE_SEEK);
break;
case MSG_DEPLOY :
var _local2 = oMsg.GetData();
_mc._x = _local2.xStart;
_mc._y = _local2.yStart;
_myQuad = _local2.quad;
_mc.gotoAndPlay("attack");
_EnemyMgr.AddDeployed(this);
_ProximityMgr.AddActiveEnemy(this, _myType);
break;
case MSG_DESTRUCT :
_fsm.SetState(STATE_DESTROYED);
break;
case MSG_ENERGIZE :
_fsm.SetState(STATE_ENERGIZED);
}
}
function STATE_FROZEN_Enter() {
_sfxFreeze.start();
_mc._effects.gotoAndPlay("freeze");
_mc.stop();
_isFrozen = true;
_isVulnerable = true;
_fsm.SendDelayedMsgToMe(4, MSG_SEEK);
}
function STATE_FROZEN_Update() {
}
function STATE_FROZEN_Exit() {
_isFrozen = false;
_mc.gotoAndPlay("attack");
_mc._effects.gotoAndStop(1);
}
function STATE_FROZEN_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_SEEK :
_fsm.SetState(STATE_SEEK);
break;
case MSG_DESTRUCT :
_fsm.SetState(STATE_DESTROYED);
}
}
function STATE_STUNNED_Enter() {
}
function STATE_STUNNED_Update() {
}
function STATE_STUNNED_Exit() {
}
function STATE_STUNNED_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_SEEK :
_fsm.SetState(STATE_SEEK);
break;
case MSG_DESTRUCT :
_fsm.SetState(STATE_DESTROYED);
}
}
function STATE_DESTROYED_Enter() {
_fsm.SendDelayedMsgToMe(0.084, MSG_NEXT_STATE);
_mc._effects.gotoAndStop(1);
_mc.gotoAndStop(1);
_isVulnerable = true;
var _local2 = GetCurEnemyPosition();
_CurrencyMgr.ActivateToyParts(this, _numParts, _local2);
_sfxExplode.start();
_ProximityMgr.RemoveActiveEnemy(this, _myType);
_EnemyMgr.RemoveDeployed(this);
}
function STATE_DESTROYED_Update() {
}
function STATE_DESTROYED_Exit() {
}
function STATE_DESTROYED_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(STATE_DEAD);
break;
case MSG_RESTORE :
_EnemyMgr.RestoreTroops();
}
}
function STATE_DEAD_Enter() {
}
function STATE_DEAD_Update() {
}
function STATE_DEAD_Exit() {
}
function STATE_DEAD_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_RESTORE :
_EnemyMgr.RestoreTroops();
}
}
function toString(Void) {
return("Enemy()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
var STATE_ATTACK = 4;
var STATE_FROZEN = 5;
var STATE_ENERGIZED = 6;
var STATE_MAGNETIZED = 7;
var STATE_STUNNED = 8;
var STATE_DESTROYED = 9;
var STATE_DEAD = 10;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_SEEK = 4;
static var MSG_ATTACK = 5;
static var MSG_FREEZE = 6;
static var MSG_ENERGIZE = 7;
static var MSG_MAGNETIZE = 8;
static var MSG_STUN = 9;
static var MSG_DESTRUCT = 10;
static var MSG_RESTORE = 11;
}
Symbol 2515 MovieClip [__Packages.Game.CurrencyManager] Frame 0
class Game.CurrencyManager
{
var _Game, _mc, _ProximityMgr, _LevelMgr, _WeaponMgr, _sfxVacOn, _sfxVacLoop, _sfxVacOff, _toyPartsReady, _toyPartsActive, _toyPartsCaptured, _partLocations, _curPoints, _totalToyParts, _pointsDisplay, _numFrames;
function CurrencyManager (mc, game) {
_Game = game;
_mc = mc;
_mc._x = 460;
_mc._y = 0;
_ProximityMgr = _Game.GetProximityManager();
_LevelMgr = _Game.GetLevelManager();
_WeaponMgr = _Game._Player._WeaponMgr;
_sfxVacOn = new Sound();
_sfxVacOn.attachSound("_sfxVacOn");
_sfxVacLoop = new Sound();
_sfxVacLoop.attachSound("_sfxVacLoop");
_sfxVacOff = new Sound();
_sfxVacOff.attachSound("_sfxVacOff");
_toyPartsReady = [];
_toyPartsActive = [];
_toyPartsCaptured = [];
_partLocations = [[0, -10], [-10, 10], [10, 10]];
}
function Init(Void) {
_curPoints = 0;
ToggleCurrencyDisplay("off");
}
function Update(Void) {
var _local2 = 0;
while (_local2 < _toyPartsActive.length) {
_toyPartsActive[_local2].Update();
_local2++;
}
}
function ToggleCurrencyDisplay(sTog) {
switch (sTog) {
case "on" :
_mc.gotoAndStop(2);
break;
case "off" :
_mc.gotoAndStop(1);
}
}
function CreateToyParts(nToyParts) {
_totalToyParts = nToyParts;
var _local5 = 0;
var _local2 = 0;
while (_local2 < nToyParts) {
var _local3 = _Game._mc.attachMovie("Toyparts", "_gToyParts_" + _local2, 5001 + _local2);
this["_gToyParts_" + _local2] = new Game.ToyPart(_local3, _Game.time, _Game.msgRoute, _Game);
_toyPartsReady.push(this["_gToyParts_" + _local2]);
_local2++;
}
}
function ActivateToyParts(oEnemy, n, loc) {
while (n--) {
var _local3 = loc.x + _partLocations[n][0];
var _local4 = loc.y + _partLocations[n][1];
var _local2 = _toyPartsReady.pop();
_local2.GoActive(_local3, _local4);
_toyPartsActive.push(_local2);
}
}
function DeleteToyPart(toyPart) {
_totalToyParts = _totalToyParts - 1;
var _local2 = _toyPartsActive.length;
while (_local2--) {
if (_toyPartsActive[_local2] == toyPart) {
var _local3 = _toyPartsActive[_local2];
var _local4 = _local3._mc._name;
_local3._mc.removeMovieClip();
var _local5 = delete this[_local4];
_toyPartsActive.splice(_local2, 1);
}
}
if (_totalToyParts == 0) {
_Game.ToyPartsClear();
}
}
function ClearAllToyParts(Void) {
_totalToyParts = 0;
var _local4 = _toyPartsActive.length;
while (_local4--) {
var _local2 = _toyPartsActive[_local4];
var _local5 = _local2._mc._name;
_local2._mc.removeMovieClip();
var _local6 = delete this[_local5];
_toyPartsActive.splice(_local4, 1);
}
var _local3 = _toyPartsReady.length;
while (_local3--) {
var _local2 = _toyPartsReady[_local3];
var _local5 = _local2._mc._name;
_local2._mc.removeMovieClip();
var _local6 = delete this[_local5];
_toyPartsReady.splice(_local3, 1);
}
}
function VacuumOn(Void) {
var _local3 = _WeaponMgr.GetVacuumPower();
var _local2 = 0;
while (_local2 < _toyPartsActive.length) {
_toyPartsActive[_local2].VacuumOn(_local3);
_local2++;
}
_local2 = 0;
while (_local2 < _toyPartsReady.length) {
_toyPartsReady[_local2].VacuumOn(_local3);
_local2++;
}
}
function VacuumOff(Void) {
var _local2 = 0;
while (_local2 < _toyPartsActive.length) {
_toyPartsActive[_local2].VacuumOff();
_local2++;
}
_local2 = 0;
while (_local2 < _toyPartsReady.length) {
_toyPartsReady[_local2].VacuumOff();
_local2++;
}
}
function AddPoint(Void) {
_curPoints = _curPoints + 1;
UpdateScoreDisplay();
}
function AddPoints(n) {
_curPoints = _curPoints + n;
UpdateScoreDisplay();
}
function RemovePoints(n) {
_curPoints = _curPoints - n;
UpdateScoreDisplay();
}
function GetPoints(Void) {
return(_curPoints);
}
function ZeroScoreDisplay(Void) {
var _local2 = 0;
while (_local2 < _pointsDisplay.length) {
_mc[_pointsDisplay[_local2]].gotoAndStop(_numFrames[0]);
_local2++;
}
updateAfterEvent();
}
function UpdateScoreDisplay(Void) {
if (_curPoints >= 99999) {
_curPoints = 99999 /* 0x01869F */;
}
switch (true) {
case _curPoints < 10 :
var _local6 = _curPoints;
_mc._points.gotoAndPlay("digit_1");
_mc._points._digit1.gotoAndStop(_local6 + 1);
break;
case (_curPoints >= 10) && (_curPoints < 100) :
_local6 = Math.abs(Math.floor(_curPoints / 10));
var _local5 = Math.abs(_curPoints % 10);
_mc._points.gotoAndPlay("digit_2");
_mc._points._digit1.gotoAndStop(_local6 + 1);
_mc._points._digit2.gotoAndStop(_local5 + 1);
break;
case (_curPoints > 99) && (_curPoints < 1000) :
var _local4 = Math.abs(Math.floor(_curPoints / 100));
_local5 = Math.abs(Math.floor((_curPoints % 100) / 10));
_local6 = Math.abs((_curPoints % 100) % 10);
_mc._points.gotoAndPlay("digit_3");
_mc._points._digit3.gotoAndStop(_local6 + 1);
_mc._points._digit2.gotoAndStop(_local5 + 1);
_mc._points._digit1.gotoAndStop(_local4 + 1);
break;
case (_curPoints > 999) && (_curPoints < 10000) :
var _local3 = Math.abs(Math.floor(_curPoints / 1000));
_local4 = Math.abs(Math.floor((_curPoints % 1000) / 100));
_local5 = Math.abs(Math.floor((_curPoints % 100) / 10));
_local6 = Math.abs((_curPoints % 100) % 10);
_mc._points.gotoAndPlay("digit_4");
_mc._points._digit4.gotoAndStop(_local6 + 1);
_mc._points._digit3.gotoAndStop(_local5 + 1);
_mc._points._digit2.gotoAndStop(_local4 + 1);
_mc._points._digit1.gotoAndStop(_local3 + 1);
break;
case _curPoints > 9999 :
var _local2 = Math.abs(Math.floor(_curPoints / 10000));
_local3 = Math.abs(Math.floor((_curPoints % 10000) / 1000));
_local4 = Math.abs(Math.floor((_curPoints % 1000) / 100));
_local5 = Math.abs(Math.floor((_curPoints % 100) / 10));
_local6 = Math.abs((_curPoints % 100) % 10);
_mc._points.gotoAndPlay("digit_5");
_mc._points._digit5.gotoAndStop(_local6 + 1);
_mc._points._digit4.gotoAndStop(_local5 + 1);
_mc._points._digit3.gotoAndStop(_local4 + 1);
_mc._points._digit2.gotoAndStop(_local3 + 1);
_mc._points._digit1.gotoAndStop(_local2 + 1);
}
var _local7 = _LevelMgr.GetCurrentLevel();
_mc._LNUM.text = "LEVEL " + _local7;
updateAfterEvent();
}
}
Symbol 2516 MovieClip [__Packages.Game.ToyPart] Frame 0
class Game.ToyPart extends MovieClip
{
var _Game, _mc, _vacuumSpeed, _xTarget, _yTarget, _xMov, _yMov, _sfxPartSucked, _fsm, _isVacOn, _next_state, _isDead;
function ToyPart (mc, time, msgRoute, game) {
super();
_Game = game;
_mc = mc;
_vacuumSpeed = 5;
_xTarget = 282;
_yTarget = 215;
_xMov = 0;
_yMov = 0;
_sfxPartSucked = new Sound();
_sfxPartSucked.attachSound("_sfxPartSucked");
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_ACTIVE", "STATE_VAC_ON", "STATE_DEAD"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function getRandom(start, end) {
var _local1 = int(Math.random() * (end - start)) + start;
return(_local1);
}
function GoActive(xLoc, yLoc) {
_mc._x = xLoc;
_mc._y = yLoc;
var _local2 = getRandom(2, 10);
_mc.gotoAndPlay(_local2);
_fsm.SendDelayedMsgToMe(4, MSG_FADE);
_fsm.SetState(STATE_ACTIVE);
}
function VacuumOn(speed) {
_isVacOn = true;
_vacuumSpeed = speed;
}
function VacuumOff() {
_isVacOn = false;
_fsm.SetState(STATE_ACTIVE);
}
function GetMove() {
var _local3 = _mc._x - _xTarget;
var _local4 = _mc._y - _yTarget;
var _local2 = (-Math.atan2(_local3, _local4)) / (Math.PI/180);
_xMov = _vacuumSpeed * Math.sin(_local2 * (Math.PI/180));
_yMov = _vacuumSpeed * Math.cos(_local2 * (Math.PI/180));
}
function CheckHeroCollision() {
var _local2 = false;
var _local4 = _mc._x - _xTarget;
var _local3 = _mc._y - _yTarget;
var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3));
if (_local5 <= 10) {
_local2 = true;
}
return(_local2);
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_isVacOn = false;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndPlay(1);
_mc._x = 0;
_mc._y = 0;
_isDead = false;
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_ACTIVE_Enter() {
}
function STATE_ACTIVE_Update() {
switch (true) {
case _isDead :
_Game._CurrencyMgr.DeleteToyPart(this);
_fsm.SetState(STATE_READY);
break;
case _isVacOn :
_fsm.SetState(STATE_VAC_ON);
}
}
function STATE_ACTIVE_Exit() {
}
function STATE_ACTIVE_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_FADE :
_mc.gotoAndPlay("fadeout");
_fsm.SendDelayedMsgToMe(3, MSG_DIE);
break;
case MSG_DIE :
_isDead = true;
break;
case MSG_SUCK :
_fsm.SetState(STATE_VAC_ON);
}
}
function STATE_VAC_ON_Enter() {
GetMove();
}
function STATE_VAC_ON_Update() {
var _local2 = CheckHeroCollision();
if (_local2) {
_Game._CurrencyMgr.DeleteToyPart(this);
_Game._CurrencyMgr.AddPoint(1);
_sfxPartSucked.start();
_fsm.SetState(STATE_READY);
} else {
_mc._x = _mc._x + _xMov;
_mc._y = _mc._y - _yMov;
}
}
function STATE_VAC_ON_Exit() {
}
function STATE_VAC_ON_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_FADE :
_mc.gotoAndPlay("fadeout");
_fsm.SendDelayedMsgToMe(3, MSG_DIE);
break;
case MSG_DIE :
_isDead = true;
}
}
function STATE_DEAD_Enter() {
_fsm.SetState(STATE_READY);
}
function STATE_DEAD_Update() {
}
function STATE_DEAD_Exit() {
}
function STATE_DEAD_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function toString(Void) {
return("ToyPart()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_ACTIVE = 3;
var STATE_VAC_ON = 4;
var STATE_DEAD = 5;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_STARTUP = 2;
static var MSG_SUCK = 3;
static var MSG_FADE = 4;
static var MSG_DIE = 5;
}
Symbol 2517 MovieClip [__Packages.Standard.SpriteController] Frame 0
class Standard.SpriteController
{
var _animation_key, _isAnimationFinished, _curFrame, _curAnimation, _isAnimationLooping, _curFrameIndex;
function SpriteController () {
_animation_key = {};
_isAnimationFinished = false;
}
function SetKey(oKey) {
_animation_key = oKey;
}
function AnimationComplete(Void) {
return(_isAnimationFinished);
}
function GetCurrentFrame(Void) {
return(_curFrame);
}
function PlayAnimation(sName) {
_isAnimationFinished = false;
_curAnimation = _animation_key[sName].frames;
_isAnimationLooping = _animation_key[sName].loop;
_curFrameIndex = 0;
_curFrame = _curAnimation[0];
return(_curFrame);
}
function PlayAnimation_sync(sName) {
_curAnimation = _animation_key[sName].frames;
_isAnimationLooping = _animation_key[sName].loop;
_curFrame = _curAnimation[_curFrameIndex];
return(_curFrame);
}
function Update(Void) {
if (_curFrameIndex < (_curAnimation.length - 1)) {
_curFrameIndex++;
_curFrame = _curAnimation[_curFrameIndex];
} else {
_isAnimationFinished = true;
if (_isAnimationLooping) {
_curFrameIndex = 0;
_curFrame = _curAnimation[_curFrameIndex];
}
}
return(_curFrame);
}
function toString(Void) {
return("SpriteController()");
}
}
Symbol 2518 MovieClip [__Packages.Game.HealthManager] Frame 0
class Game.HealthManager extends MovieClip
{
var _Game, _mc, _sfxCandleOut, _fsm, _curCandlePower, _offCandles, _onCandles, _candleStrength, _next_state, _state;
function HealthManager (mc, time, msgRoute, game) {
super();
_Game = game;
_mc = mc;
_mc._x = 0;
_mc._y = 0;
_sfxCandleOut = new Sound();
_sfxCandleOut.attachSound("_sfxCandleOut");
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_PLAY", "STATE_STANDBY", "STATE_OVER"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
}
function getRandom(start, end) {
var _local1 = int(Math.random() * (end - start)) + start;
return(_local1);
}
function GetCurrentPower(Void) {
return(_curCandlePower);
}
function GetNextPower(Void) {
switch (_curCandlePower) {
case "White" :
return("Red");
case "Red" :
return("Blue");
}
}
function PowerUp(Void) {
_curCandlePower = GetNextPower();
var _local3 = _offCandles.length;
while (_local3--) {
var _local2 = _offCandles.pop();
_onCandles.push(_local2);
}
}
function SetCandleStrength(Void) {
_candleStrength = _CandlePower[_curCandlePower].strength;
}
function ReduceStrength(Void) {
if (_candleStrength >= 1) {
_candleStrength = _candleStrength - 1;
} else {
ExtinguishCandle();
SetCandleStrength();
}
}
function GetCandleStrength(Void) {
return(_candleStrength);
}
function ExtinguishCandle(Void) {
var _local3 = GetNumCandles();
if (_local3 >= 1) {
var _local2 = _onCandles.pop();
_offCandles.push(_local2);
_mc[_local2].gotoAndPlay("flameout");
_sfxCandleOut.start();
DimRoom();
}
if (GetNumCandles() == 0) {
_fsm.SendDelayedMsg(2, Game.GameBoard.MSG_GAME_LOSE, _Game);
}
}
function LightNextOne(Void) {
var _local2 = _offCandles.pop();
_onCandles.push(_local2);
}
function LightCandles(mc) {
var _local6 = _onCandles.length;
var _local7 = _curCandlePower;
while (_local6--) {
var _local3 = _onCandles[_local6];
mc[_local3].candle.gotoAndPlay(_local7);
var _local4 = getRandom(2, 12);
mc[_local3].gotoAndPlay(_local4);
}
var _local5 = _offCandles.length;
while (_local5--) {
var _local3 = _offCandles[_local5];
mc[_local3].candle.gotoAndPlay(_local7);
mc[_local3].gotoAndPlay("noflame");
}
updateAfterEvent();
}
function candlesOff(Void) {
var _local4 = _onCandles.length;
while (_local4--) {
var _local2 = _onCandles[_local4];
_mc[_local2].gotoAndPlay("candleOff");
}
var _local3 = _offCandles.length;
while (_local3--) {
var _local2 = _offCandles[_local3];
_mc[_local2].gotoAndPlay("candleOff");
}
}
function GetCandles(Void) {
return(_onCandles);
}
function GetNumCandles(Void) {
return(_onCandles.length);
}
function GetOffCandles(Void) {
return(_offCandles.length);
}
function LightRoom(Void) {
var _local2 = GetNumCandles();
var _local3 = _local2 + "Candles";
_mc.gotoAndStop(_local3);
}
function DimRoom(Void) {
var _local2 = GetNumCandles();
var _local3 = "go_" + _local2;
_mc.gotoAndPlay(_local3);
}
function STATE_Global_Message(msg) {
if (!(msg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_curCandlePower = "White";
SetCandleStrength();
_onCandles = ["Can8", "Can7", "Can6", "Can5", "Can4", "Can3", "Can2", "Can1"];
_offCandles = [];
_mc.gotoAndStop(1);
trace("### HEALTH INITIALIZED ###");
_fsm.SetState(STATE_STANDBY);
}
function STATE_STANDBY_Enter() {
trace("### HEALTH STANDBY ###");
}
function STATE_STANDBY_Update() {
}
function STATE_STANDBY_Exit() {
}
function STATE_STANDBY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_READY);
}
}
function STATE_READY_Enter() {
LightRoom();
LightCandles(_mc);
trace("### HEALTH_READY ###");
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_PLAY);
}
}
function STATE_PLAY_Enter() {
trace("### HEALTH_PLAY ###");
}
function STATE_PLAY_Update() {
}
function STATE_PLAY_Exit() {
}
function STATE_PLAY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_STANDBY :
_fsm.SetState(STATE_STANDBY);
break;
case MSG_ATTACK :
ReduceStrength();
break;
case MSG_OVER :
_fsm.SetState(STATE_OVER);
}
}
function STATE_OVER_Enter() {
candlesOff();
_mc.gotoAndStop("GameOver");
trace("### HEALTH OVER ###");
}
function STATE_OVER_Update() {
}
function STATE_OVER_Exit() {
}
function STATE_OVER_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_OVER :
_mc.gotoAndStop(1);
_fsm.SetState(STATE_STANDBY);
break;
case MSG_STANDBY :
_fsm.SetState(STATE_STANDBY);
break;
case MSG_ATTACK :
ReduceStrength();
}
}
function toString(Void) {
return("Health()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine(Void) {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_PLAY = 3;
var STATE_STANDBY = 4;
var STATE_OVER = 5;
var _CandlePower = {White:{Name:"White", costEach:25, costTotal:0, strength:5}, Red:{Name:"Red", costEach:50, costTotal:500, strength:10}, Blue:{Name:"Blue", costEach:100, costTotal:1000, strength:20}};
static var MSG_NEXT_STATE = 0;
static var MSG_ATTACK = 1;
static var MSG_STANDBY = 2;
static var MSG_OVER = 3;
}
Symbol 2519 MovieClip [__Packages.Game.Enemies.EvilDoll] Frame 0
class Game.Enemies.EvilDoll extends Game.Enemies.Enemy
{
var _xMov, _mc, _yMov, _nMoves;
function EvilDoll (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
}
function EnemyMove(Void) {
_mc._x = _mc._x + (_xMov * 0.5);
_mc._y = _mc._y - (_yMov * 0.5);
_nMoves = _nMoves + 0.5;
}
function toString(Void) {
return("Doll()");
}
}
Symbol 2520 MovieClip [__Packages.Game.Enemies.Marionette] Frame 0
class Game.Enemies.Marionette extends Game.Enemies.Enemy
{
var _mc, _xMov, _yMov, _nMoves;
function Marionette (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
}
function EnemyMove(Void) {
var _local2 = _mc._currentframe;
switch (true) {
case (_local2 >= 2) && (_local2 <= 7) :
MoveSprite();
break;
case (_local2 >= 39) && (_local2 <= 44) :
MoveSprite();
}
}
function MoveSprite(Void) {
_mc._x = _mc._x + _xMov;
_mc._y = _mc._y - _yMov;
_nMoves++;
updateAfterEvent();
}
function toString(Void) {
return("Marionette()");
}
}
Symbol 2521 MovieClip [__Packages.Game.Enemies.Bear] Frame 0
class Game.Enemies.Bear extends Game.Enemies.Enemy
{
var _xMov, _mc, _yMov, _nMoves;
function Bear (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
}
function EnemyMove(Void) {
_mc._x = _mc._x + (_xMov * 0.5);
_mc._y = _mc._y - (_yMov * 0.5);
_nMoves = _nMoves + 0.5;
}
function DeleteSuper(Void) {
}
function toString(Void) {
return("Bear()");
}
}
Symbol 2522 MovieClip [__Packages.Game.Enemies.Balloon] Frame 0
class Game.Enemies.Balloon extends Game.Enemies.Enemy
{
var _animInterval, _animCount, _gravity, _friction, _mc, _radSwitch, _xPt, _xMov, _yPt, _yMov, _nMoves, _curTarget, _myDir, _speed, _Player, _nMovesToTarget, _nPlayerTolerance;
function Balloon (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
_animInterval = 6;
_animCount = 0;
_gravity = 0.3;
_friction = 0.05;
_mc.angle = 0;
_mc.angleChange = 10;
_mc.radius = 40;
_radSwitch = false;
}
function EnemyMove(Void) {
_xPt = _xPt + _xMov;
_yPt = _yPt - _yMov;
animateCircle();
_nMoves++;
}
function deg2rad(degree) {
return((degree * Math.PI) / 180);
}
function animateCircle() {
var _local2 = deg2rad(_mc.angle);
_mc._x = _xPt + (_mc.radius * Math.cos(_local2));
_mc._y = _yPt + (_mc.radius * Math.sin(_local2));
if (_mc._y >= 250) {
_mc._y = 250;
}
if (_mc._y < 0) {
_mc._y = 0;
}
if (_mc._x >= 600) {
_mc._x = 600;
}
if (_mc._x < 0) {
_mc._x = 0;
}
switch (true) {
case _mc.angle == 340 :
_radSwitch = true;
break;
case _mc.angle == 20 :
_radSwitch = false;
}
switch (_radSwitch) {
case true :
_mc.angle = _mc.angle - _mc.angleChange;
_mc.angle = _mc.angle % 360;
break;
case false :
_mc.angle = _mc.angle + _mc.angleChange;
_mc.angle = _mc.angle % 360;
}
}
function SetTarget(mcTarget) {
_curTarget = mcTarget;
if (_xPt == undefined) {
_xPt = _mc._x;
}
if (_yPt == undefined) {
_yPt = _mc._y;
}
var _local7 = _xPt - _curTarget._x;
var _local8 = _yPt - _curTarget._y;
var _local9 = Math.sqrt((_local7 * _local7) + (_local8 * _local8));
_myDir = (-Math.atan2(_local7, _local8)) / (Math.PI/180);
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
if (_curTarget == _Player._mc) {
var _local4 = _local9;
var _local2 = 0;
var _local3 = 0;
var _local6 = _xPt;
var _local5 = _yPt;
_nMoves = 0;
_nMovesToTarget = 0;
while (_local4 >= _nPlayerTolerance) {
_nMovesToTarget++;
_local6 = _local6 + _xMov;
_local5 = _local5 - _yMov;
_local2 = _local6 - _curTarget._x;
_local3 = _local5 - _curTarget._y;
_local4 = Math.sqrt((_local2 * _local2) + (_local3 * _local3));
}
}
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
break;
case _myDir < 0 :
_mc._xscale = -100;
}
}
function toString(Void) {
return("Balloon()");
}
}
Symbol 2523 MovieClip [__Packages.Game.Enemies.JackBox] Frame 0
class Game.Enemies.JackBox extends Game.Enemies.Enemy
{
var _mc, _isVulnerable, _xMov, _nMoves;
function JackBox (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
}
function EnemyMove(Void) {
var _local2 = _mc._currentframe;
switch (true) {
case _local2 <= 14 :
_isVulnerable = false;
break;
case (_local2 >= 15) && (_local2 <= 16) :
_isVulnerable = true;
break;
case (_local2 >= 17) && (_local2 <= 21) :
_isVulnerable = true;
MoveSprite();
break;
case (_local2 >= 28) && (_local2 <= 33) :
_isVulnerable = true;
MoveSprite();
break;
case _local2 > 36 :
_isVulnerable = false;
}
}
function MoveSprite(Void) {
_mc._x = _mc._x + _xMov;
_nMoves++;
updateAfterEvent();
}
function toString(Void) {
return("JackBox()");
}
}
Symbol 2524 MovieClip [__Packages.Game.Enemies.Robot] Frame 0
class Game.Enemies.Robot extends Game.Enemies.Enemy
{
var _mc, _xMov, _nMoves;
function Robot (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
}
function EnemyMove(Void) {
var _local2 = _mc._currentframe;
if (!(true === ((_local2 >= 2) && (_local2 <= 60)))) {
} else {
MoveSprite();
}
}
function MoveSprite(Void) {
_mc._x = _mc._x + _xMov;
_nMoves++;
updateAfterEvent();
}
function toString(Void) {
return("Robot()");
}
}
Symbol 2525 MovieClip [__Packages.Game.Enemies.Armstrong] Frame 0
class Game.Enemies.Armstrong extends Game.Enemies.Enemy
{
var _mc, _xMov, _nMoves;
function Armstrong (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
}
function EnemyMove(Void) {
var _local2 = _mc._currentframe;
switch (_local2) {
case 14 :
_mc._x = _mc._x + _xMov;
_nMoves++;
break;
case 29 :
_mc._x = _mc._x + (_xMov * 0.67);
_nMoves++;
}
}
function toString(Void) {
return("Armstrong()");
}
}
Symbol 2526 MovieClip [__Packages.Game.Enemies.Gbm] Frame 0
class Game.Enemies.Gbm extends Game.Enemies.Enemy
{
var _mc, _xMov, _nMoves;
function Gbm (mc, time, msgRoute, game) {
super(mc, time, msgRoute, game);
}
function EnemyMove(Void) {
var _local2 = _mc._currentframe;
switch (_local2) {
case 25 :
_mc._x = _mc._x + _xMov;
_nMoves++;
break;
case 26 :
_mc._x = _mc._x + _xMov;
_nMoves++;
break;
case 27 :
_mc._x = _mc._x + _xMov;
_nMoves++;
break;
case 28 :
_mc._x = _mc._x + _xMov;
_nMoves++;
}
}
function toString(Void) {
return("GingerBreadMan()");
}
}
Symbol 2527 MovieClip [__Packages.Game.Weapons.Chestnuts] Frame 0
class Game.Weapons.Chestnuts extends MovieClip
{
var _Game, _mc, _speed, _speedX, _speedY, _myDir, _gravity, _friction, _arcDepth, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _xMov, _yMov, _next_state, _state;
function Chestnuts (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_speed = 12;
_speedX = 16;
_speedY = 6;
_myDir = 0;
_gravity = 0.8;
_friction = 0.03;
_arcDepth = 50;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK", "STATE_DETONATE"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local7 = clickPt.x;
var _local6 = 150;
var _local3 = ownerLoc.x - _local7;
var _local4 = ownerLoc.y - _local6;
_myDir = (-Math.atan2(_local3, _local4)) / (Math.PI/180);
_mc._rotation = _myDir;
_xMov = _speedX * Math.sin(_myDir * (Math.PI/180));
_yMov = _speedY * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
var _local5 = {sTog:"on", sHero:"Billy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local5);
_fsm.SetState(STATE_SEEK);
}
function WeaponMove(Void) {
_yMov = _yMov - _gravity;
_yMov = _yMov - (_friction * _yMov);
_xMov = _xMov - (_friction * _xMov);
var _local4 = _mc._x + _xMov;
var _local2 = _mc._y - _yMov;
var _local5 = _mc._x - _local4;
var _local3 = _mc._y - _local2;
var _local6 = (-Math.atan2(_local5, _local3)) / (Math.PI/180);
_mc._rotation = _local6;
_mc._x = _mc._x + _xMov;
_mc._y = _mc._y - _yMov;
if (_mc._y > 370) {
_mc._rotation = 180;
_mc._y = 370;
_yMov = _yMov * -0.2;
_fsm.SendDelayedMsgToMe(0, MSG_DETONATE);
}
}
function GoToReadyState(Void) {
_fsm.SetState(STATE_READY);
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop(1);
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
var _local3 = _ProximityMgr.PointCollision(this);
var _local2 = _local3.length;
if (_local2 != 0) {
while (_local2--) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_DESTRUCT, _local3[_local2]);
}
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
WeaponMove();
}
function STATE_SEEK_Exit() {
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_DETONATE :
_fsm.SetState(STATE_DETONATE);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function STATE_DETONATE_Enter() {
_mc.gotoAndPlay("detonate");
_fsm.SendDelayedMsgToMe(3, MSG_BURNOUT);
_fsm.SendDelayedMsgToMe(3.2, MSG_NEXT_STATE);
}
function STATE_DETONATE_Update() {
var _local3 = _ProximityMgr.PointCollision(this);
var _local2 = _local3.length;
if (_local2 != 0) {
while (_local2--) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_DESTRUCT, _local3[_local2]);
}
}
}
function STATE_DETONATE_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_DETONATE_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(STATE_READY);
break;
case MSG_BURNOUT :
_mc.gotoAndPlay("out");
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function toString(Void) {
return("Chestnuts()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
var STATE_DETONATE = 4;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_DETONATE = 4;
static var MSG_BURNOUT = 5;
static var MSG_TRIGGER_ON = 6;
}
Symbol 2528 MovieClip [__Packages.Game.Weapons.Magnet] Frame 0
class Game.Weapons.Magnet extends MovieClip
{
var _Game, _mc, _sfxMagnetHit, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _myDir, _radSwitch, _xMov, _speed, _yMov, _next_state, _gravity, _state;
function Magnet (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_sfxMagnetHit = new Sound(_mc);
_sfxMagnetHit.attachSound("_sfxMagnetHit");
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local7 = clickPt.x;
var _local6 = clickPt.y;
_myDir = dir;
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
_radSwitch = false;
break;
case _myDir < 0 :
_mc._xscale = -100;
_radSwitch = true;
}
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
var _local2 = {sTog:"on", sHero:"Billy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function WeaponMove(Void) {
_mc._y = _mc._y - _yMov;
_mc._x = _mc._x + _xMov;
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_speed = 10;
_myDir = 0;
_gravity = 0;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
WeaponMove();
var _local2 = _ProximityMgr.RadCollision(this);
var _local3 = _local2.length;
if (_local3 != 0) {
var _local4 = _local2.shift();
_fsm.SendMsg(Game.Enemies.Enemy.MSG_ENERGIZE, _local4);
_sfxMagnetHit.start();
_fsm.SetState(STATE_READY);
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
}
function STATE_SEEK_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function toString(Void) {
return("Magnet()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_TRIGGER_ON = 4;
}
Symbol 2529 MovieClip [__Packages.Game.Weapons.SnowGlobe] Frame 0
class Game.Weapons.SnowGlobe extends MovieClip
{
var _Game, _mc, _friction, _speed, _myDir, _gravity, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _curTarget, _xMov, _yMov, _next_state, _state;
function SnowGlobe (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_friction = 0.5;
_speed = 10;
_myDir = 0;
_gravity = 0;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK", "STATE_DETONATE"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
_curTarget = clickPt;
_myDir = dir;
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
break;
case _myDir < 0 :
_mc._xscale = -100;
}
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
var _local2 = {sTog:"on", sHero:"Billy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function TargetAcquired(sTarget) {
var _local2 = false;
var _local3 = _mc._x - _curTarget.x;
var _local4 = _mc._y - _curTarget.y;
var _local5 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
var _local6 = 25;
if (_local5 <= _local6) {
_local2 = true;
}
return(_local2);
}
function WeaponMove(Void) {
_mc._x = _mc._x + _xMov;
_mc._y = _mc._y - _yMov;
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
var _local2 = TargetAcquired();
if (_local2) {
_fsm.SetState(STATE_DETONATE);
} else {
WeaponMove();
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_DETONATE);
}
}
function STATE_SEEK_Exit() {
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function STATE_DETONATE_Enter() {
_mc.gotoAndPlay("detonate");
_fsm.SendDelayedMsgToMe(0.168, MSG_DETONATE);
}
function STATE_DETONATE_Update() {
}
function STATE_DETONATE_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_DETONATE_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_DETONATE :
_fsm.SendDelayedMsgToMe(0.168, MSG_NEXT_STATE);
var _local3 = _ProximityMgr.RadCollision(this);
var _local2 = _local3.length;
if (_local2 != 0) {
while (_local2--) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_FREEZE, _local3[_local2]);
}
}
break;
case MSG_NEXT_STATE :
_fsm.SetState(STATE_READY);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function toString(Void) {
return("SnowGlobe()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
var STATE_DETONATE = 4;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_DETONATE = 4;
static var MSG_TRIGGER_ON = 5;
}
Symbol 2530 MovieClip [__Packages.Game.Weapons.Clock] Frame 0
class Game.Weapons.Clock extends MovieClip
{
var _Game, _mc, _speed, _myDir, _gravity, _friction, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _xMov, _yMov, _next_state, _state;
function Clock (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_speed = 5;
_myDir = 0;
_gravity = 0.8;
_friction = 0.03;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local5 = clickPt.x;
var _local4 = clickPt.y;
_myDir = dir;
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
_fsm.SendDelayedMsgToMe(0, MSG_DEPLOY);
}
function WeaponMove(Void) {
_yMov = _yMov - _gravity;
_yMov = _yMov - (_friction * _yMov);
_xMov = _xMov - (_friction * _xMov);
_mc._y = _mc._y - _yMov;
_mc._x = _mc._x + _xMov;
if (_mc._y > 350) {
_mc._y = 350;
_yMov = _yMov * -0.9;
}
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_DEPLOY :
_fsm.SetState(STATE_SEEK);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
_fsm.SendMsg(Game.EnemyManager.MSG_STUN_TROOPS, _EnemyMgr);
_fsm.SendDelayedMsg(5, Game.EnemyManager.MSG_TROOPS_RECOVER, _EnemyMgr);
_fsm.SendDelayedMsgToMe(2.48, MSG_BLINK);
_fsm.SendDelayedMsgToMe(5, MSG_NEXT_STATE);
}
function STATE_SEEK_Update() {
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
WeaponMove();
}
function STATE_SEEK_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(STATE_READY);
_Player.ToggleHeroTrigger("on", "Billy");
break;
case MSG_BLINK :
trace("## BLINK ###");
_mc.gotoAndPlay("blink");
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Billy");
}
}
function toString(Void) {
return("Clock()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_BLINK = 4;
static var MSG_TRIGGER_ON = 5;
}
Symbol 2531 MovieClip [__Packages.Game.Weapons.Mallet] Frame 0
class Game.Weapons.Mallet extends MovieClip
{
var _Game, _mc, _sfxMalletHit, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _myDir, _radSwitch, _xMov, _speed, _yMov, _spin, _next_state, _gravity, _state;
function Mallet (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_sfxMalletHit = new Sound();
_sfxMalletHit.attachSound("_sfxMalletHit ");
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local7 = clickPt.x;
var _local6 = clickPt.y;
_myDir = dir;
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
_radSwitch = false;
break;
case _myDir < 0 :
_mc._xscale = -100;
_radSwitch = true;
}
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
var _local2 = {sTog:"on", sHero:"Mandy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function WeaponMove(Void) {
switch (_radSwitch) {
case true :
_mc._rotation = _mc._rotation - _spin;
break;
case false :
_mc._rotation = _mc._rotation + _spin;
}
_mc._y = _mc._y - _yMov;
_mc._x = _mc._x + _xMov;
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_speed = 10;
_spin = 65;
_myDir = 0;
_gravity = 0;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
var _local2 = _ProximityMgr.RadCollision(this);
var _local4 = _local2.length;
if (_local4 != 0) {
var _local3 = _local2.shift();
if (_local3.isVulnerable()) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_DESTRUCT, _local3);
_sfxMalletHit.start();
_fsm.SetState(STATE_READY);
}
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
WeaponMove();
}
function STATE_SEEK_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function toString(Void) {
return("Mallet()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_TRIGGER_ON = 4;
}
Symbol 2532 MovieClip [__Packages.Game.Weapons.Doll] Frame 0
class Game.Weapons.Doll extends MovieClip
{
var _Game, _mc, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _myDir, _radSwitch, _xMov, _speed, _yMov, _spin, _next_state, _gravity, _state;
function Doll (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local7 = clickPt.x;
var _local6 = clickPt.y;
_myDir = dir;
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
_radSwitch = false;
break;
case _myDir < 0 :
_mc._xscale = -100;
_radSwitch = true;
}
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
var _local2 = {sTog:"on", sHero:"Mandy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function WeaponMove(Void) {
switch (_radSwitch) {
case true :
_mc._rotation = _mc._rotation - _spin;
break;
case false :
_mc._rotation = _mc._rotation + _spin;
}
_mc._y = _mc._y - _yMov;
_mc._x = _mc._x + _xMov;
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_speed = 8;
_spin = 60;
_myDir = 0;
_gravity = 0;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
var _local3 = _ProximityMgr.RadCollision(this);
var _local2 = _local3.length;
if (_local2 != 0) {
while (_local2--) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_DESTRUCT, _local3[_local2]);
}
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
WeaponMove();
}
function STATE_SEEK_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function toString(Void) {
return("Doll()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
var STATE_DETONATE = 4;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_TRIGGER_ON = 4;
}
Symbol 2533 MovieClip [__Packages.Game.Weapons.Plane] Frame 0
class Game.Weapons.Plane extends MovieClip
{
var _Game, _mc, _speed, _myDir, _gravity, _moveInterval, _radSwitch, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _xMov, _yMov, _xPt, _yPt, _next_state, _numMoves, _selfDestruct, _state;
function Plane (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_speed = 8;
_myDir = 0;
_gravity = 0;
_moveInterval = 10;
_mc.angle = 0;
_mc.angleChange = 45;
_mc.radius = 30;
_radSwitch = false;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local7 = clickPt.x;
var _local6 = clickPt.y;
_myDir = dir;
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
_radSwitch = false;
break;
case _myDir < 0 :
_mc._xscale = -100;
_radSwitch = true;
}
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
_xPt = _mc._x;
_yPt = _mc._y;
var _local2 = {sTog:"on", sHero:"Mandy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function WeaponMove(Void) {
_xPt = (_xPt = _xPt + _xMov);
_yPt = (_yPt = _yPt - _yMov);
animateCircle();
}
function deg2rad(degree) {
return((degree * Math.PI) / 180);
}
function animateCircle() {
var _local2 = deg2rad(_mc.angle);
_mc._x = _xPt + (_mc.radius * Math.cos(_local2));
_mc._y = _yPt + (_mc.radius * Math.sin(_local2));
switch (_radSwitch) {
case true :
_mc.angle = _mc.angle - _mc.angleChange;
_mc.angle = _mc.angle % 360;
break;
case false :
_mc.angle = _mc.angle + _mc.angleChange;
_mc.angle = _mc.angle % 360;
}
_mc._rotation = _mc.angle;
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_numMoves = 10;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
_selfDestruct = false;
var _local3 = _ProximityMgr.RadCollision(this);
var _local2 = _local3.length;
if (_local2 != 0) {
while (_local2--) {
if (_local3[_local2].isVulnerable()) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_DESTRUCT, _local3[_local2]);
_selfDestruct = true;
}
}
if (_selfDestruct) {
_fsm.SetState(STATE_READY);
}
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
WeaponMove();
}
function STATE_SEEK_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function toString(Void) {
return("Mallet()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_TRIGGER_ON = 4;
}
Symbol 2534 MovieClip [__Packages.Game.Weapons.Marbles] Frame 0
class Game.Weapons.Marbles extends MovieClip
{
var _Game, _mc, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _myDir, _xMov, _speed, _yMov, _next_state, _gravity, _state;
function Marbles (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
var _local7 = clickPt.x;
var _local6 = clickPt.y;
_myDir = dir;
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_mc._xscale = 100;
break;
case _myDir < 0 :
_mc._xscale = -100;
}
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
var _local2 = {sTog:"on", sHero:"Mandy"};
_fsm.SendDelayedMsg(1, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function WeaponMove(Void) {
_mc._y = _mc._y - _yMov;
_mc._x = _mc._x + _xMov;
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_speed = 10;
_myDir = 0;
_gravity = 0;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_SEEK_Enter() {
_mc.gotoAndPlay("deployed");
}
function STATE_SEEK_Update() {
WeaponMove();
var _local2 = _ProximityMgr.RadCollision(this);
var _local4 = _local2.length;
if (_local4 != 0) {
var _local3 = _local2.shift();
if (_local3.isVulnerable()) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_DESTRUCT, _local3);
_fsm.SetState(STATE_READY);
}
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_fsm.SetState(STATE_READY);
}
}
function STATE_SEEK_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function toString(Void) {
return("Marbles()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_TRIGGER_ON = 4;
}
Symbol 2535 MovieClip [__Packages.Game.Weapons.InstaPop] Frame 0
class Game.Weapons.InstaPop extends MovieClip
{
var _Game, _mc, _friction, _speed, _myDir, _gravity, _WeaponMgr, _ProximityMgr, _EnemyMgr, _Player, _fsm, _curTarget, _xMov, _yMov, _rotDir, _isDetonationTriggered, _next_state, _state;
function InstaPop (mc, time, msgRoute, game, wMgr) {
super();
_Game = game;
_mc = mc;
_friction = 0.5;
_speed = 6;
_myDir = 0;
_gravity = 0;
_WeaponMgr = wMgr;
_ProximityMgr = _Game.GetProximityManager();
_EnemyMgr = _Game.GetEnemyManager();
_Player = _Game.GetPlayer();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_READY", "STATE_SEEK", "STATE_DETONATE"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_fsm.Initialize();
}
function deployWeapon(dir, ownerLoc, clickPt) {
_curTarget = clickPt;
_myDir = dir;
_xMov = _speed * Math.sin(_myDir * (Math.PI/180));
_yMov = _speed * Math.cos(_myDir * (Math.PI/180));
_mc._x = ownerLoc.x + (_xMov * 5);
_mc._y = ownerLoc.y - (_yMov * 5);
_mc._rotation = _myDir;
switch (true) {
case _myDir > 0 :
_rotDir = 1;
_mc._xscale = 100;
break;
case _myDir < 0 :
_rotDir = -1;
_mc._xscale = -100;
}
var _local2 = {sTog:"on", sHero:"Mandy"};
_fsm.SendDelayedMsg(0.4, Game.Player.MSG_TRIGGER_ON, _Player, _local2);
_fsm.SetState(STATE_SEEK);
}
function TargetAcquired(sTarget) {
var _local2 = false;
var _local3 = _mc._x - _curTarget.x;
var _local4 = _mc._y - _curTarget.y;
var _local5 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
var _local6 = 10;
if (_local5 < _local6) {
_local2 = true;
}
return(_local2);
}
function WeaponMove(Void) {
_mc._rotation = _mc._rotation + (35 * _rotDir);
_mc._y = _mc._y - _yMov;
_mc._x = _mc._x + _xMov;
}
function TriggerDetonation(Void) {
_isDetonationTriggered = true;
trace("InstaPop triggered");
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter() {
_isDetonationTriggered = false;
_fsm.SetState(STATE_READY);
}
function STATE_READY_Enter() {
_mc.gotoAndStop("ready");
_mc._x = 0;
_mc._y = 0;
updateAfterEvent();
}
function STATE_READY_Update() {
}
function STATE_READY_Exit() {
}
function STATE_READY_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function STATE_SEEK_Enter() {
if (_isDetonationTriggered) {
_fsm.SetState(STATE_DETONATE);
} else {
_mc.gotoAndPlay("deployed");
}
}
function STATE_SEEK_Update() {
WeaponMove();
if (_isDetonationTriggered) {
_fsm.SetState(STATE_DETONATE);
}
if ((((_mc._y < 0) || (_mc._y > 400)) || (_mc._x < 0)) || (_mc._x > 600)) {
_WeaponMgr.RemoveActiveWeapon(this);
_fsm.SetState(STATE_READY);
}
}
function STATE_SEEK_Exit() {
}
function STATE_SEEK_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_DETONATE :
_fsm.SetState(STATE_DETONATE);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function STATE_DETONATE_Enter() {
_isDetonationTriggered = false;
_mc.gotoAndPlay("detonate");
_fsm.SendDelayedMsgToMe(0.42, MSG_NEXT_STATE);
}
function STATE_DETONATE_Update() {
var _local3 = _ProximityMgr.PointCollision(this);
var _local2 = _local3.length;
if (_local2 != 0) {
while (_local2--) {
_fsm.SendMsg(Game.Enemies.Enemy.MSG_DESTRUCT, _local3[_local2]);
}
}
}
function STATE_DETONATE_Exit() {
_WeaponMgr.RemoveActiveWeapon(this);
}
function STATE_DETONATE_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(STATE_READY);
break;
case MSG_TRIGGER_ON :
_Player.ToggleHeroTrigger("on", "Mandy");
}
}
function toString(Void) {
return("InstaPop()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
function isOpen(Void) {
return(_state);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_READY = 2;
var STATE_SEEK = 3;
var STATE_DETONATE = 4;
static var MSG_NEXT_STATE = 0;
static var MSG_INIT = 1;
static var MSG_READY = 2;
static var MSG_DEPLOY = 3;
static var MSG_DETONATE = 4;
static var MSG_TRIGGER_ON = 5;
}
Symbol 2536 MovieClip [__Packages.Game.Hero] Frame 0
class Game.Hero extends MovieClip
{
var _Game, _mc, _AimFrames, _FireFrames, pt, _aimOn, _charOrientation, _triggerActive;
function Hero (mc, game) {
super();
_Game = game;
_mc = mc;
_AimFrames = [];
_FireFrames = [];
pt = new Object();
pt.x = 0;
pt.y = 0;
_mc.localToGlobal(pt);
}
function FireWeapon(aim) {
if (_aimOn) {
var _local2 = Math.round(Math.round(aim) / 5);
if (_local2 < 0) {
_local2 = _local2 * -1;
_mc._xscale = -100 * _charOrientation;
} else {
_mc._xscale = 100 * _charOrientation;
}
if (_local2 > 21) {
_mc.gotoAndPlay(_FireFrames[20]);
} else {
_mc.gotoAndPlay(_FireFrames[_local2]);
}
}
}
function Reload(Void) {
_mc.gotoAndPlay("reload");
}
function SetAimFrames(fr) {
_AimFrames = fr;
}
function SetFireFrames(fr) {
_FireFrames = fr;
}
function SetCharacterAim(aimOn, charOrientation) {
_aimOn = aimOn;
switch (charOrientation) {
case "pos" :
_charOrientation = 1;
break;
case "neg" :
_charOrientation = -1;
}
}
function Rotate(aim) {
if (_aimOn) {
var _local2 = Math.round(Math.round(aim) / 5);
if (_local2 < 0) {
_local2 = _local2 * -1;
_mc._xscale = -100 * _charOrientation;
} else {
_mc._xscale = 100 * _charOrientation;
}
if (_local2 > 21) {
_mc.gotoAndStop(_AimFrames[20]);
} else {
_mc.gotoAndStop(_AimFrames[_local2]);
}
}
}
function SetLocation(x, y) {
_mc._x = x;
_mc._y = y;
pt.x = 0;
pt.y = 0;
_mc.localToGlobal(pt);
}
function GetLocation(Void) {
return(pt);
}
function ToggleTrigger(sTog) {
switch (sTog) {
case "on" :
_triggerActive = true;
break;
case "off" :
_triggerActive = false;
}
}
function isTriggerActive(Void) {
return(_triggerActive);
}
}
Symbol 2537 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object
{
var func;
function Delegate (f) {
super();
func = f;
}
static function create(obj, func) {
var _local2 = function () {
var _local2 = arguments.callee.target;
var _local3 = arguments.callee.func;
return(_local3.apply(_local2, arguments));
};
_local2.target = obj;
_local2.func = func;
return(_local2);
}
function createDelegate(obj) {
return(create(obj, func));
}
}
Symbol 2538 MovieClip [__Packages.Game.Upgrade] Frame 0
class Game.Upgrade extends MovieClip
{
var _Game, _mc, _WeaponMgr, _HealthMgr, _fsm, _sfxLightCandle, _detailOpen, _buyEnabled, _priceTag, _CurrencyMgr, _elapsedShoppingTime, _totalShoppingTime, _next_state, _LevelMgr, _curGameLevel;
function Upgrade (mc, time, msgRoute, game) {
super();
_Game = game;
_mc = mc;
_WeaponMgr = _Game._Player._WeaponMgr;
_HealthMgr = _Game.GetHealthManager();
var _local3 = ["STATE_Global", "STATE_Initialize", "STATE_STANDBY", "STATE_TRANSITION_IN", "STATE_UPGRADE", "STATE_TRANSITION_OUT"];
_fsm = new Standard.Simple_FSM(this, _local3, time, msgRoute);
_sfxLightCandle = new Sound();
_sfxLightCandle.attachSound("_sfxLightCandle");
}
function TextOver(textSprite) {
_mc[textSprite].itemName.textColor = 16776960 /* 0xFFFF00 */;
_mc[textSprite].priceNumber.textColor = 16776960 /* 0xFFFF00 */;
}
function TextOut(textSprite, afford) {
_mc[textSprite].itemName.textColor = 16711883 /* 0xFF00CB */;
if (afford) {
_mc[textSprite].priceNumber.textColor = 65382;
} else {
_mc[textSprite].priceNumber.textColor = 10027008 /* 0x990000 */;
}
}
function TextPress(priceTag, afford) {
if (_detailOpen == false) {
_mc.gotoAndPlay("DetailTrans");
}
_detailOpen = true;
_buyEnabled = afford;
_priceTag = priceTag;
}
function EquipPress(owner, button, weapon) {
resetElapsedTime();
var _local2 = 0;
while (_local2 < 5) {
if (_WeaponMgr._Weapon_Inventory[owner].Weapons[_local2][2] == "equipped") {
_WeaponMgr._Weapon_Inventory[owner].Weapons[_local2].splice(2, 1, "available");
}
_local2++;
}
_WeaponMgr._Weapon_Inventory[owner].Weapons[button].splice(2, 1, "equipped");
_WeaponMgr._Weapon_Inventory[owner]._curWeapon = weapon;
_mc["upgrade" + owner].gotoAndPlay(weapon);
_local2 = 0;
while (_local2 < 5) {
_mc["Boxes" + owner]["box" + _local2].gotoAndStop(_WeaponMgr._Weapon_Inventory[owner].Weapons[_local2][2]);
_local2++;
}
}
function BuyItem(priceTag) {
resetElapsedTime();
trace((((priceTag.Owner + " -- ") + priceTag.Item) + " -- $") + priceTag.Price);
var _local3 = priceTag.Owner;
_CurrencyMgr.RemovePoints(priceTag.Price);
switch (_local3) {
case "HealthSingle" :
trace(" ### LIGHT ONE ###");
_Game._HealthMgr.LightNextOne();
_sfxLightCandle.start();
SetupHealth();
SetupWeapons();
break;
case "HealthAll" :
trace(" ### POWER UP ###");
_Game._HealthMgr.PowerUp();
_sfxLightCandle.start();
SetupHealth();
SetupWeapons();
break;
default :
var _local2 = 0;
while (_local2 < 5) {
if (_WeaponMgr._Weapon_Inventory[_local3].Weapons[_local2][0] == priceTag.Item) {
_WeaponMgr._Weapon_Inventory[_local3].Weapons[_local2].splice(2, 1, "available");
_mc["Boxes" + _local3]["box" + _local2].onPress = Standard.Proxy.create(this, EquipPress, _local3, _local2, priceTag.Item);
SetupWeapons();
EquipPress(_local3, _local2, priceTag.Item);
}
_local2++;
}
_buyEnabled = false;
}
}
function SetupWeapons(Void) {
var _local12 = _CurrencyMgr.GetPoints();
for (var _local14 in _WeaponMgr._Weapon_Inventory) {
var _local2 = _WeaponMgr._Weapon_Inventory[_local14].Name;
for (var _local13 in _WeaponMgr._Weapon_Inventory[_local14].Weapons) {
var _local5 = _WeaponMgr._Weapon_Inventory[_local2].Weapons[_local13][2];
var _local4 = _WeaponMgr._Weapon_Inventory[_local2].Weapons[_local13][1];
var _local3 = _WeaponMgr._Weapon_Inventory[_local2].Weapons[_local13][0];
var _local8 = GetDisplayName(_local3);
var _local6 = false;
_mc[_local2 + _local13].itemName.text = _local8;
if (_local4 > 0) {
_mc[_local2 + _local13].priceNumber.toUpperCase();
_mc[_local2 + _local13].priceNumber.text = _local4;
} else {
_mc[_local2 + _local13].priceNumber.toUpperCase();
_mc[_local2 + _local13].priceNumber.text = "FREE";
}
switch (_local5) {
case "available" :
_mc["Boxes" + _local2]["box" + _local13].onPress = Standard.Proxy.create(this, EquipPress, _local2, _local13, _local3);
_mc[_local2 + _local13].priceNumber.toUpperCase();
_mc[_local2 + _local13].priceNumber.textColor = 10027008 /* 0x990000 */;
break;
case "equipped" :
_mc["Boxes" + _local2]["box" + _local13].onPress = Standard.Proxy.create(this, EquipPress, _local2, _local13, _local3);
_mc[_local2 + _local13].priceNumber.toUpperCase();
_mc[_local2 + _local13].priceNumber.textColor = 10027008 /* 0x990000 */;
_mc["upgrade" + _local2].gotoAndPlay("idle_" + _local3);
break;
case "restricted" :
if (_local4 <= _local12) {
_local6 = true;
_mc[_local2 + _local13].priceNumber.toUpperCase();
_mc[_local2 + _local13].priceNumber.textColor = 65382;
} else {
_local6 = false;
_mc[_local2 + _local13].priceNumber.toUpperCase();
_mc[_local2 + _local13].priceNumber.textColor = 10027008 /* 0x990000 */;
}
}
_mc["Boxes" + _local2]["box" + _local13].gotoAndStop(_local5);
var _local7 = {Item:_local3, Price:_local4, Owner:_local2};
_mc[_local2 + _local13].onRollOver = Standard.Proxy.create(this, TextOver, [_local2 + _local13]);
_mc[_local2 + _local13].onRollOut = Standard.Proxy.create(this, TextOut, [_local2 + _local13], _local6);
_mc[_local2 + _local13].onPress = Standard.Proxy.create(this, TextPress, _local7, _local6);
}
}
}
function SetupHealth(Void) {
_HealthMgr.LightCandles(_mc);
_mc.candle0.gotoAndPlay("textOn");
var _local5 = _HealthMgr.GetCurrentPower();
var _local2 = _CurrencyMgr.GetPoints();
trace("can availCurrency :" + _local2);
var _local7 = _HealthMgr.GetOffCandles();
trace("candles needed :" + _local7);
var _local6 = _HealthMgr.GetNextPower();
var _local4 = _HealthMgr._CandlePower[_local6].costTotal;
if (_local5 == "Blue") {
_mc.CanUp.gotoAndPlay("candleOff");
_mc.candle1.gotoAndPlay("textOff");
} else {
_mc.candle1.gotoAndPlay("textOn");
var _local9 = _local6;
_mc.CanUp.gotoAndPlay("light");
_mc.CanUp.candle.gotoAndPlay(_local9);
_mc.candle1.itemName.text = "POWER UP";
_mc.candle1.priceNumber.text = _local4;
if (_local4 <= _local2) {
var _local10 = true;
_buyEnabled = true;
_mc.candle1.priceNumber.toUpperCase();
_mc.candle1.priceNumber.textColor = 65382;
} else {
var _local10 = false;
_buyEnabled = false;
_mc.candle1.priceNumber.toUpperCase();
_mc.candle1.priceNumber.textColor = 10027008 /* 0x990000 */;
}
var _local8 = {Item:"PowerUp" + _local6, Price:_local4, Owner:"HealthAll"};
_mc.candle1.onPress = Standard.Proxy.create(this, TextPress, _local8, _local10);
}
var _local3 = _HealthMgr._CandlePower[_local5].costEach;
_mc.candle0.priceNumber.toUpperCase();
_mc.candle0.priceNumber.text = _local3;
if (_local7 == 0) {
var _local10 = false;
_buyEnabled = false;
_mc.candle0.priceNumber.toUpperCase();
_mc.candle0.priceNumber.textColor = 10027008 /* 0x990000 */;
} else {
switch (true) {
case _local3 <= _local2 :
var _local10 = true;
_buyEnabled = true;
_mc.candle0.priceNumber.toUpperCase();
_mc.candle0.priceNumber.textColor = 65382;
break;
case _local3 > _local2 :
_local10 = false;
_buyEnabled = false;
_mc.candle0.priceNumber.toUpperCase();
_mc.candle0.priceNumber.textColor = 10027008 /* 0x990000 */;
}
}
var _local8 = {Item:"Single" + _local5, Price:_local3, Owner:"HealthSingle"};
_mc.candle0.onPress = Standard.Proxy.create(this, TextPress, _local8, _local10);
}
function DetailClose(Void) {
_detailOpen = false;
_mc.gotoAndPlay("DetailTransOut");
}
function Done(Void) {
if (_detailOpen) {
DetailClose();
_fsm.SendDelayedMsgToMe(0.75, MSG_TRANSITION_OUT);
} else {
_fsm.SetState(STATE_TRANSITION_OUT);
}
}
function updateElapsedTime(Void) {
_elapsedShoppingTime = _elapsedShoppingTime + 1;
if (_elapsedShoppingTime >= _totalShoppingTime) {
PlayPrompt();
resetElapsedTime();
}
}
function resetElapsedTime(Void) {
_elapsedShoppingTime = 0;
}
function PlayPrompt(Void) {
switch (random(8)) {
case 0 :
_mc.upgradeBilly._mouth.gotoAndPlay("prompt_a");
break;
case 1 :
_mc.upgradeBilly._mouth.gotoAndPlay("prompt_b");
break;
case 2 :
_mc.upgradeBilly._mouth.gotoAndPlay("prompt_c");
break;
case 3 :
_mc.upgradeMandy._mouth.gotoAndPlay("prompt_a");
break;
case 4 :
_mc.upgradeMandy._mouth.gotoAndPlay("prompt_b");
break;
case 5 :
_mc.upgradeMandy._mouth.gotoAndPlay("prompt_c");
break;
case 6 :
_mc.upgradeGrim._mouth.gotoAndPlay("prompt_a");
break;
case 7 :
_mc.upgradeGrim._mouth.gotoAndPlay("prompt_b");
break;
case 8 :
_mc.upgradeGrim._mouth.gotoAndPlay("prompt_c");
}
}
function GetDisplayName(weapon) {
switch (weapon) {
case "Popsicle" :
return("FROSTSICLE");
case "Chestnuts" :
return("CHESTNUTS");
case "Magnet" :
return("ULTRA MAGNET");
case "SnowGlobe" :
return("SNOW GLOBE");
case "Clock" :
return("TIMECLOCK");
case "Mallet" :
return("HAMMER");
case "Doll" :
return("MARCY DOLL");
case "Plane" :
return("LOOPER PLANE");
case "Marbles" :
return("MARBLES");
case "InstaPop" :
return("INSTAPOP");
case "Dustbuster" :
return("DIRTBURSTER");
case "Upright" :
return("UPRIGHT");
case "Shopvac" :
return("SHOPMEISTER");
case "Industrialvac" :
return("VACUGRAB");
case "Protonpack" :
return("VORTEX PACK");
}
}
function DisplayCurrentWeapon(Void) {
for (var _local4 in _WeaponMgr._Weapon_Inventory) {
var _local3 = _WeaponMgr._Weapon_Inventory[_local4].Name;
var _local2 = _WeaponMgr._Weapon_Inventory[_local3]._curWeapon;
trace("upgrade - " + _local2);
_mc["upgrade" + _local3].gotoAndPlay("idle_" + _local2);
}
}
function STATE_GlobalMessage(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(_next_state);
}
}
function STATE_Initialize_Enter(time, msgRoute) {
_detailOpen = false;
_totalShoppingTime = 30;
_elapsedShoppingTime = 0;
_mc.gotoAndStop(1);
_CurrencyMgr = _Game.GetCurrencyManager();
_LevelMgr = _Game.GetLevelManager();
_curGameLevel = _LevelMgr.GetCurrentLevel();
_fsm.SetState(STATE_STANDBY);
}
function STATE_STANDBY_Enter() {
trace("### UPGRADE STANDBY ###");
}
function STATE_STANDBY_Update() {
}
function STATE_STANDBY_Exit() {
}
function STATE_STANDBY_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_TRANSITION_IN);
}
}
function STATE_TRANSITION_IN_Enter() {
_mc.gotoAndPlay("TransitionOn");
}
function STATE_TRANSITION_IN_Update() {
switch (true) {
case _mc._currentframe > 72 :
_fsm.SendDelayedMsgToMe(0, MSG_NEXT_STATE);
break;
case _mc._currentframe == 44 :
DisplayCurrentWeapon();
}
}
function STATE_TRANSITION_IN_Exit() {
SetupHealth();
SetupWeapons();
}
function STATE_TRANSITION_IN_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_UPGRADE);
}
}
function STATE_UPGRADE_Enter() {
_curGameLevel = _LevelMgr.GetCurrentLevel();
_mc._doneLoading._done.onPress = Standard.Proxy.create(this, Done);
_fsm.SendDelayedMsgToMe(1, MSG_HURRY);
trace("### UPGRADE ###");
}
function STATE_UPGRADE_Update() {
var _local3 = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
trace((("LOADED :" + _local3) + " Current Game Level :") + _curGameLevel);
if (_curGameLevel > 2) {
if (_local3 < 100) {
_mc._doneLoading._done.enabled = false;
_mc._doneLoading.gotoAndPlay("LOAD");
} else {
_mc._doneLoading._done.enabled = true;
_mc._doneLoading.gotoAndStop(1);
}
}
_mc.Popup.gotoAndPlay(_priceTag.Item);
_mc.Popup.close.onPress = Standard.Proxy.create(this, DetailClose);
if (_buyEnabled) {
_mc.Popup.buy._alpha = 100;
_mc.Popup.buy.enabled = true;
_mc.Popup.buy.onPress = Standard.Proxy.create(this, BuyItem, _priceTag);
} else {
_mc.Popup.buy._alpha = 25;
_mc.Popup.buy.enabled = false;
}
}
function STATE_UPGRADE_Exit() {
}
function STATE_UPGRADE_Message(oMsg) {
switch (oMsg.GetMsgName()) {
case MSG_NEXT_STATE :
_fsm.SetState(_next_state);
break;
case MSG_TRANSITION_OUT :
_fsm.SetState(STATE_TRANSITION_OUT);
break;
case MSG_HURRY :
updateElapsedTime();
_fsm.SendDelayedMsgToMe(1, MSG_HURRY);
}
}
function STATE_TRANSITION_OUT_Enter() {
_mc.gotoAndPlay("TransitionOut");
}
function STATE_TRANSITION_OUT_Update() {
if (_mc._currentframe >= 213) {
_fsm.SetState(STATE_STANDBY);
_fsm.SendMsg(MSG_NEXT_STATE, _Game);
}
}
function STATE_TRANSITION_OUT_Exit() {
}
function STATE_TRANSITION_OUT_Message(oMsg) {
if (!(oMsg.GetMsgName() === MSG_NEXT_STATE)) {
} else {
_fsm.SetState(STATE_STANDBY);
}
}
function toString(Void) {
return("Upgrade()");
}
function Update() {
_fsm.Update();
}
function GetStateMachine() {
return(_fsm);
}
var STATE_Global = 0;
var STATE_Initialize = 1;
var STATE_STANDBY = 2;
var STATE_TRANSITION_IN = 3;
var STATE_UPGRADE = 4;
var STATE_TRANSITION_OUT = 5;
static var MSG_NEXT_STATE = 0;
static var MSG_TRANSITION_OUT = 1;
static var MSG_HURRY = 2;
}
Symbol 2539 MovieClip [__Packages.Standard.Proxy] Frame 0
class Standard.Proxy
{
function Proxy () {
}
static function create(oTarget, fFunction) {
var aParameters = new Array();
var _local2 = 2;
while (_local2 < arguments.length) {
aParameters[_local2 - 2] = arguments[_local2];
_local2++;
}
var _local4 = function () {
var _local2 = arguments.concat(aParameters);
fFunction.apply(oTarget, _local2);
};
return(_local4);
}
}
Symbol 2540 MovieClip [__Packages.Game.Effects.Snow] Frame 0
class Game.Effects.Snow
{
var _Game, n, _w, _h, _wind, flakes;
function Snow (n, width, height, wind, game) {
_Game = game;
this.n = n;
_w = 600;
_h = 400;
_wind = wind;
flakes = new Array();
var _local2 = 0;
while (_local2 < n) {
var _local3 = _Game._mc.attachMovie("_snowflake", "flake" + _local2, 500 + _local2);
flakes[_local2] = new Game.Effects.Snowflake(_local3);
flakes[_local2].init(this);
_local2++;
}
}
function setWind(wind) {
_wind = wind * -1;
}
function Update(Void) {
var _local2 = flakes.length;
while (_local2--) {
flakes[_local2].Update();
}
}
function KillSnow(Void) {
var _local2 = flakes.length;
while (_local2--) {
flakes[_local2]._mc.removeMovieClip();
delete this[flakes[_local2]];
}
}
}
Symbol 2541 MovieClip [__Packages.Game.Effects.Snowflake] Frame 0
class Game.Effects.Snowflake extends MovieClip
{
var _mc, _SnowMgr, _w, _h, i, k, rad;
function Snowflake (mc) {
super();
_mc = mc;
}
function init(parent) {
_SnowMgr = parent;
_w = 600;
_h = 400;
_mc._xscale = (_mc._yscale = 50 + (Math.random() * 100));
_mc._alpha = 20 + (Math.random() * 50);
_mc._x = (-_w) + (Math.random() * (3 * _w));
_mc._y = -10 + (Math.random() * _h);
i = 1 + (Math.random() * 2);
k = -3.14159265358979 + (Math.random() * Math.PI);
rad = 0;
}
function Update() {
rad = rad + ((k / 180) * Math.PI);
_mc._x = _mc._x - (Math.cos(rad) + _SnowMgr._wind);
_mc._y = _mc._y + i;
if (_mc._x > (_w + 50)) {
_mc._x = -45;
_mc._y = (Math.random() * _h) * 2;
}
if (_mc._x < -50) {
_mc._x = _w + 45;
_mc._y = (Math.random() * _h) * 2;
}
if (_mc._y >= _h) {
_mc._y = -50;
_mc._x = (-_w) + (Math.random() * (3 * _w));
}
}
}
Symbol 24 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
return(_parent.width - (_x + width));
}
function get bottom() {
return(_parent.height - (_y + height));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
if (x != _visible) {
_visible = x;
if (noEvent != true) {
dispatchEvent({type:(x ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
if (methodTable == undefined) {
methodTable = new Array();
}
methodTable.push({obj:obj, fn:fn});
onEnterFrame = doLaterDispatcher;
}
function doLaterDispatcher(Void) {
delete onEnterFrame;
if (invalidateFlag) {
redraw();
}
var _local3 = methodTable;
methodTable = new Array();
if (_local3.length > 0) {
var _local2;
while (_local2 = _local3.shift() , _local2 != undefined) {
_local2.obj[_local2.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
invalidateFlag = true;
onEnterFrame = doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
if (invalidateFlag || (bAlways)) {
invalidateFlag = false;
var _local2;
for (_local2 in tfList) {
tfList[_local2].draw();
}
draw();
dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local3 = _x;
var _local2 = _y;
_x = x;
_y = y;
if (noEvent != true) {
dispatchEvent({type:"move", oldX:_local3, oldY:_local2});
}
}
function setSize(w, h, noEvent) {
var _local2 = __width;
var _local3 = __height;
__width = w;
__height = h;
size();
if (noEvent != true) {
dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3});
}
}
function size(Void) {
_width = __width;
_height = __height;
}
function drawRect(x1, y1, x2, y2) {
moveTo(x1, y1);
lineTo(x2, y1);
lineTo(x2, y2);
lineTo(x1, y2);
lineTo(x1, y1);
}
function createLabel(name, depth, text) {
createTextField(name, depth, 0, 0, 0, 0);
var _local2 = this[name];
_local2._color = textColorList;
_local2._visible = false;
_local2.__text = text;
if (tfList == undefined) {
tfList = new Object();
}
tfList[name] = _local2;
_local2.invalidateStyle();
invalidate();
_local2.styleName = this;
return(_local2);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local3 = className.symbolName == undefined;
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className);
}
var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj);
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner);
}
return(_local4);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this[id];
if (_local2.getDepth() < 0) {
var _local4 = buildDepthTable();
var _local5 = findNextAvailableDepth(0, _local4, "up");
var _local3 = _local5;
_local2.swapDepths(_local3);
}
_local2.removeMovieClip();
delete this[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
if (_global.skinRegistry[linkageName] == undefined) {
mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement);
}
return(createObject(linkageName, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = getSkinIDName(tag);
createEmptyObject(_local2, tag);
return(this[_local2]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
if (_name == undefined) {
return(undefined);
}
init();
_createChildren();
createAccessibilityImplementation();
_endInit();
if (validateNow) {
redraw(true);
} else {
invalidate();
}
}
function initFromClipParameters(Void) {
var _local4 = false;
var _local2;
for (_local2 in clipParameters) {
if (hasOwnProperty(_local2)) {
_local4 = true;
this["def_" + _local2] = this[_local2];
delete this[_local2];
}
}
if (_local4) {
for (_local2 in clipParameters) {
var _local3 = this["def_" + _local2];
if (_local3 != undefined) {
this[_local2] = _local3;
}
}
}
}
function init(Void) {
__width = _width;
__height = _height;
if (initProperties == undefined) {
initFromClipParameters();
} else {
initProperties();
}
if (_global.cascadingStyles == true) {
stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local4 = this;
var _local3 = className;
while (_local3 != undefined) {
if (ignoreClassStyleDeclaration[_local3] == undefined) {
if (_global.styles[_local3] != undefined) {
return(_global.styles[_local3]);
}
}
_local4 = _local4.__proto__;
_local3 = _local4.className;
}
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local8 = stylecache.tf;
if (_local8 != undefined) {
var _local3;
for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
tf[_local3] = _local8[_local3];
}
}
}
return(false);
}
var _local6 = false;
for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
var _local5 = _tf[_local3];
if (_local5 != undefined) {
tf[_local3] = _local5;
} else if ((_local3 == "font") && (fontFamily != undefined)) {
tf[_local3] = fontFamily;
} else if ((_local3 == "size") && (fontSize != undefined)) {
tf[_local3] = fontSize;
} else if ((_local3 == "color") && (color != undefined)) {
tf[_local3] = color;
} else if ((_local3 == "leftMargin") && (marginLeft != undefined)) {
tf[_local3] = marginLeft;
} else if ((_local3 == "rightMargin") && (marginRight != undefined)) {
tf[_local3] = marginRight;
} else if ((_local3 == "italic") && (fontStyle != undefined)) {
tf[_local3] = fontStyle == _local3;
} else if ((_local3 == "bold") && (fontWeight != undefined)) {
tf[_local3] = fontWeight == _local3;
} else if ((_local3 == "align") && (textAlign != undefined)) {
tf[_local3] = textAlign;
} else if ((_local3 == "indent") && (textIndent != undefined)) {
tf[_local3] = textIndent;
} else if ((_local3 == "underline") && (textDecoration != undefined)) {
tf[_local3] = textDecoration == _local3;
} else if ((_local3 == "embedFonts") && (embedFonts != undefined)) {
tf[_local3] = embedFonts;
} else {
_local6 = true;
}
}
}
}
if (_local6) {
var _local9 = styleName;
if (_local9 != undefined) {
if (typeof(_local9) != "string") {
_local6 = _local9.__getTextFormat(tf, true, this);
} else if (_global.styles[_local9] != undefined) {
_local6 = _global.styles[_local9].__getTextFormat(tf, true, this);
}
}
}
if (_local6) {
var _local10 = getClassStyleDeclaration();
if (_local10 != undefined) {
_local6 = _local10.__getTextFormat(tf, true, this);
}
}
if (_local6) {
if (_global.cascadingStyles) {
if (_parent != undefined) {
_local6 = _parent.__getTextFormat(tf, false);
}
}
}
if (_local6) {
_local6 = _global.style.__getTextFormat(tf, true, this);
}
return(_local6);
}
function _getTextFormat(Void) {
var _local2 = stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
__getTextFormat(_local2, true);
stylecache.tf = _local2;
if (enabled == false) {
var _local3 = getStyle("disabledColor");
_local2.color = _local3;
}
return(_local2);
}
function getStyleName(Void) {
var _local2 = styleName;
if (_local2 != undefined) {
if (typeof(_local2) != "string") {
return(_local2.getStyleName());
}
return(_local2);
}
if (_parent != undefined) {
return(_parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local3;
_global.getStyleCounter++;
if (this[styleProp] != undefined) {
return(this[styleProp]);
}
var _local6 = styleName;
if (_local6 != undefined) {
if (typeof(_local6) != "string") {
_local3 = _local6.getStyle(styleProp);
} else {
var _local7 = _global.styles[_local6];
_local3 = _local7.getStyle(styleProp);
}
}
if (_local3 != undefined) {
return(_local3);
}
var _local7 = getClassStyleDeclaration();
if (_local7 != undefined) {
_local3 = _local7[styleProp];
}
if (_local3 != undefined) {
return(_local3);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) {
var _local5 = stylecache;
if (_local5 != undefined) {
if (_local5[styleProp] != undefined) {
return(_local5[styleProp]);
}
}
if (_parent != undefined) {
_local3 = _parent.getStyle(styleProp);
} else {
_local3 = _global.style[styleProp];
}
if (_local5 != undefined) {
_local5[styleProp] = _local3;
}
return(_local3);
}
}
if (_local3 == undefined) {
_local3 = _global.style[styleProp];
}
return(_local3);
}
static function mergeClipParameters(o, p) {
for (var _local3 in p) {
o[_local3] = p[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.1.78";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 25 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
setEnabled(newValue);
invalidate();
delete stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local2 = this;
while (_local2 != undefined) {
if (_local2.focusManager != undefined) {
return(_local2.focusManager);
}
_local2 = _local2._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
removeEventListener("keyDown", this);
removeEventListener("keyUp", this);
dispatchEvent({type:"focusOut"});
drawFocus(false);
}
function onSetFocus(oldFocus) {
addEventListener("keyDown", this);
addEventListener("keyUp", this);
dispatchEvent({type:"focusIn"});
if (getFocusManager().bDrawFocus != false) {
drawFocus(true);
}
}
function findFocusInChildren(o) {
if (o.focusTextField != undefined) {
return(o.focusTextField);
}
if (o.tabEnabled == true) {
return(o);
}
return(undefined);
}
function findFocusFromObject(o) {
if (o.tabEnabled != true) {
if (o._parent == undefined) {
return(undefined);
}
if (o._parent.tabEnabled == true) {
o = o._parent;
} else if (o._parent.tabChildren) {
o = findFocusInChildren(o._parent);
} else {
o = findFocusFromObject(o._parent);
}
}
return(o);
}
function pressFocus() {
var _local3 = findFocusFromObject(this);
var _local2 = getFocus();
if (_local3 != _local2) {
_local2.drawFocus(false);
if (getFocusManager().bDrawFocus != false) {
_local3.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = findFocusFromObject(this);
if (_local2 != getFocus()) {
_local2.setFocus();
}
}
function isParent(o) {
while (o != undefined) {
if (o == this) {
return(true);
}
o = o._parent;
}
return(false);
}
function size() {
}
function init() {
super.init();
_xscale = 100;
_yscale = 100;
_focusrect = _global.useFocusRect == false;
watch("enabled", enabledChanged);
if (enabled == false) {
setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.1.78";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 26 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent
{
var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled;
function TextInput () {
super();
}
function addEventListener(event, handler) {
if (event == "enter") {
addEnterEvents();
}
super.addEventListener(event, handler);
}
function enterOnKeyDown() {
if (Key.getAscii() == 13) {
owner.dispatchEvent({type:"enter"});
}
}
function addEnterEvents() {
if (enterListener == undefined) {
enterListener = new Object();
enterListener.owner = this;
enterListener.onKeyDown = enterOnKeyDown;
}
}
function init(Void) {
super.init();
label.styleName = this;
tabChildren = true;
tabEnabled = false;
focusTextField = label;
_color = mx.core.UIObject.textColorList;
label.onSetFocus = function () {
this._parent.onSetFocus();
};
label.onKillFocus = function (n) {
this._parent.onKillFocus(n);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = onLabelChanged;
}
function setFocus() {
Selection.setFocus(label);
}
function onLabelChanged(Void) {
_parent.dispatchEvent({type:"change"});
_parent.dispatchValueChangedEvent(text);
}
function createChildren(Void) {
super.createChildren();
if (border_mc == undefined) {
createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this});
}
border_mc.swapDepths(label);
label.autoSize = "none";
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
if (label.html == true) {
return(label.htmlText);
}
return(label.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
}
dispatchValueChangedEvent(t);
}
function size(Void) {
border_mc.setSize(__get__width(), __get__height());
var _local2 = border_mc.__get__borderMetrics();
var _local6 = _local2.left + _local2.right;
var _local3 = _local2.top + _local2.bottom;
var _local5 = _local2.left;
var _local4 = _local2.top;
tfx = _local5;
tfy = _local4;
tfw = __get__width() - _local6;
tfh = __get__height() - _local3;
label.move(tfx, tfy);
label.setSize(tfw, tfh + 1);
}
function setEnabled(enable) {
label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic");
label.selectable = enable;
var _local2 = getStyle((enable ? "color" : "disabledColor"));
if (_local2 == undefined) {
_local2 = (enable ? 0 : 8947848);
}
setColor(_local2);
}
function setColor(col) {
label.textColor = col;
}
function onKillFocus(newFocus) {
if (enterListener != undefined) {
Key.removeListener(enterListener);
}
if (bind != undefined) {
updateModel(text);
}
super.onKillFocus(newFocus);
}
function onSetFocus(oldFocus) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
if (enterListener != undefined) {
Key.addListener(enterListener);
}
super.onSetFocus(oldFocus);
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = false;
_local2.wordWrap = false;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic");
size();
}
function setEditable(s) {
__editable = s;
label.type = (s ? "input" : "dynamic");
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(w) {
label.maxChars = w;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(w) {
label.restrict = ((w == "") ? null : (w));
//return(restrict);
}
function get hPosition() {
return(label.hscroll);
}
function set hPosition(w) {
label.hscroll = w;
//return(hPosition);
}
function get maxHPosition() {
return(label.maxhscroll);
}
function get editable() {
return(__editable);
}
function set editable(w) {
setEditable(w);
//return(editable);
}
function get password() {
return(label.password);
}
function set password(w) {
label.password = w;
//return(password);
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
static var symbolName = "TextInput";
static var symbolOwner = mx.controls.TextInput;
static var version = "2.0.1.78";
var className = "TextInput";
var initializing = true;
var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var _maxWidth = mx.core.UIComponent.kStretch;
var __editable = true;
var initText = "";
}
Symbol 45 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 46 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
o.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.align = x;
});
o.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.bold = x == "bold";
});
if (bColor) {
o.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.color = x;
});
}
o.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.font = x;
});
o.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.indent = x;
});
o.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.italic = x == "italic";
});
o.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.leftMargin = x;
});
o.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.rightMargin = x;
});
o.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.size = x;
});
o.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.underline = x == "underline";
});
o.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.embedFonts = x;
});
}
}
Symbol 47 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 48 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local5 = false;
if (_tf != undefined) {
var _local2;
for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) {
if (tf[_local2] == undefined) {
var _local3 = _tf[_local2];
if (_local3 != undefined) {
tf[_local2] = _local3;
} else {
_local5 = true;
}
}
}
}
} else {
_local5 = true;
}
return(_local5);
}
function getStyle(styleProp) {
var _local2 = this[styleProp];
var _local3 = mx.styles.StyleManager.getColorName(_local2);
return(((_local3 == undefined) ? (_local2) : (_local3)));
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 49 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 50 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height, offset, __borderMetrics;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = offset;
if (__borderMetrics == undefined) {
__borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2};
} else {
__borderMetrics.left = _local2;
__borderMetrics.top = _local2;
__borderMetrics.right = _local2;
__borderMetrics.bottom = _local2;
}
return(__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.1.78";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 51 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1};
}
Symbol 52 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
if (obj.keyHandler == undefined) {
var _local1 = (obj.keyHandler = new Object());
_local1.owner = obj;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(obj.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
if (obj.onLoad == undefined) {
obj.onLoad = _fEventDispatcher.onLoad;
obj.onUnload = _fEventDispatcher.onUnload;
if (obj.getBytesTotal() == obj.getBytesLoaded()) {
obj.doLater(obj, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
obj.addEventListener = _fEventDispatcher.__addEventListener;
obj.__origAddEventListener = _fEventDispatcher.addEventListener;
obj.removeEventListener = _fEventDispatcher.removeEventListener;
obj.dispatchEvent = _fEventDispatcher.dispatchEvent;
obj.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(mx.events.EventDispatcher, eventObj);
dispatchQueue(this, eventObj);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
if (__sentLoadEvent != true) {
dispatchEvent({type:"load"});
}
__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
__origAddEventListener(event, handler);
var _local3 = lowLevelEvents;
for (var _local5 in _local3) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local2 = _local3[_local5][0];
mx.events.UIEventDispatcher[_local2](this);
}
}
}
function removeEventListener(event, handler) {
var _local6 = "__q_" + event;
mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler);
if (this[_local6].length == 0) {
var _local2 = lowLevelEvents;
for (var _local5 in _local2) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local3 = _local2[_local5][1];
mx.events.UIEventDispatcher[_local2[_local5][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 53 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 54 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
tf.addProperty("width", ui.__get__width, null);
tf.addProperty("height", ui.__get__height, null);
tf.addProperty("left", ui.__get__left, null);
tf.addProperty("x", ui.__get__x, null);
tf.addProperty("top", ui.__get__top, null);
tf.addProperty("y", ui.__get__y, null);
tf.addProperty("right", ui.__get__right, null);
tf.addProperty("bottom", ui.__get__bottom, null);
tf.addProperty("visible", ui.__get__visible, ui.__set__visible);
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
var _local6 = mx.core.UIObject.prototype;
var _local9 = mx.skins.SkinElement.prototype;
addGeometry(_local9, _local6);
mx.events.UIEventDispatcher.initialize(_local6);
var _local13 = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(_local6);
var _local5 = MovieClip.prototype;
_local5.getTopLevel = _local6.getTopLevel;
_local5.createLabel = _local6.createLabel;
_local5.createObject = _local6.createObject;
_local5.createClassObject = _local6.createClassObject;
_local5.createEmptyObject = _local6.createEmptyObject;
_local5.destroyObject = _local6.destroyObject;
_global.ASSetPropFlags(_local5, "getTopLevel", 1);
_global.ASSetPropFlags(_local5, "createLabel", 1);
_global.ASSetPropFlags(_local5, "createObject", 1);
_global.ASSetPropFlags(_local5, "createClassObject", 1);
_global.ASSetPropFlags(_local5, "createEmptyObject", 1);
_global.ASSetPropFlags(_local5, "destroyObject", 1);
_local5.__getTextFormat = _local6.__getTextFormat;
_local5._getTextFormat = _local6._getTextFormat;
_local5.getStyleName = _local6.getStyleName;
_local5.getStyle = _local6.getStyle;
_global.ASSetPropFlags(_local5, "__getTextFormat", 1);
_global.ASSetPropFlags(_local5, "_getTextFormat", 1);
_global.ASSetPropFlags(_local5, "getStyleName", 1);
_global.ASSetPropFlags(_local5, "getStyle", 1);
var _local7 = TextField.prototype;
addGeometry(_local7, _local6);
_local7.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
_local7.move = _local9.move;
_local7.setSize = _local9.setSize;
_local7.invalidateStyle = function () {
this.invalidateFlag = true;
};
_local7.draw = function () {
if (this.invalidateFlag) {
this.invalidateFlag = false;
var _local2 = this._getTextFormat();
this.setTextFormat(_local2);
this.setNewTextFormat(_local2);
this.embedFonts = _local2.embedFonts == true;
if (this.__text != undefined) {
if (this.text == "") {
this.text = this.__text;
}
delete this.__text;
}
this._visible = true;
}
};
_local7.setColor = function (color) {
this.textColor = color;
};
_local7.getStyle = _local5.getStyle;
_local7.__getTextFormat = _local6.__getTextFormat;
_local7.setValue = function (v) {
this.text = v;
};
_local7.getValue = function () {
return(this.text);
};
_local7.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
_local7._getTextFormat = function () {
var _local2 = this.stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
this.__getTextFormat(_local2);
this.stylecache.tf = _local2;
if (this.__enabled == false) {
if (this.enabledColor == undefined) {
var _local4 = this.getTextFormat();
this.enabledColor = _local4.color;
}
var _local3 = this.getStyle("disabledColor");
_local2.color = _local3;
} else if (this.enabledColor != undefined) {
if (_local2.color == undefined) {
_local2.color = this.enabledColor;
}
}
return(_local2);
};
_local7.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
_local7.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local3 = _root._getTextExtent;
if (_local3 == undefined) {
_root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local3 = _root._getTextExtent;
_local3._visible = false;
}
_root._getTextExtent.text = s;
var _local4 = this.align;
this.align = "left";
_root._getTextExtent.setTextFormat(this);
this.align = _local4;
return({width:_local3.textWidth, height:_local3.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local4 = _root;
while (_local4._parent != undefined) {
_local4 = _local4._parent;
}
_local4.addProperty("width", function () {
return(Stage.width);
}, null);
_local4.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local4, "width", 1);
_global.ASSetPropFlags(_local4, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 55 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill;
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
if (offset == undefined) {
var _local3 = getStyle(borderStyleName);
offset = borderWidths[_local3];
}
if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) {
__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local6 = _global.styles[className];
if (_local6 == undefined) {
_local6 = _global.styles.RectBorder;
}
var _local5 = getStyle(borderStyleName);
var _local7 = getStyle(borderColorName);
if (_local7 == undefined) {
_local7 = _local6[borderColorName];
}
var _local8 = getStyle(backgroundColorName);
if (_local8 == undefined) {
_local8 = _local6[backgroundColorName];
}
var _local16 = getStyle("backgroundImage");
if (_local5 != "none") {
var _local14 = getStyle(shadowColorName);
if (_local14 == undefined) {
_local14 = _local6[shadowColorName];
}
var _local13 = getStyle(highlightColorName);
if (_local13 == undefined) {
_local13 = _local6[highlightColorName];
}
var _local12 = getStyle(buttonColorName);
if (_local12 == undefined) {
_local12 = _local6[buttonColorName];
}
var _local11 = getStyle(borderCapColorName);
if (_local11 == undefined) {
_local11 = _local6[borderCapColorName];
}
var _local10 = getStyle(shadowCapColorName);
if (_local10 == undefined) {
_local10 = _local6[shadowCapColorName];
}
}
offset = borderWidths[_local5];
var _local9 = offset;
var _local3 = __get__width();
var _local4 = __get__height();
clear();
_color = undefined;
if (_local5 == "none") {
} else if (_local5 == "inset") {
_color = colorList;
draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10);
} else if (_local5 == "outset") {
_color = colorList;
draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10);
} else if (_local5 == "alert") {
var _local15 = getStyle("themeColor");
drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50);
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100);
} else if (_local5 == "default") {
drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (_local5 == "dropDown") {
drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (_local5 == "menuBorder") {
var _local15 = getStyle("themeColor");
drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10);
drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear");
drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50);
drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100);
} else if (_local5 == "comboNonEdit") {
} else {
beginFill(_local7);
drawRect(0, 0, _local3, _local4);
drawRect(1, 1, _local3 - 1, _local4 - 1);
endFill();
_color = borderColorName;
}
if (_local8 != undefined) {
beginFill(_local8);
drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9);
endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local3 = __get__width();
var _local2 = __get__height();
beginFill(c1);
drawRect(0, 0, _local3, _local2);
drawRect(1, 0, _local3 - 1, _local2);
endFill();
beginFill(c2);
drawRect(1, 0, _local3 - 1, 1);
endFill();
beginFill(c3);
drawRect(1, _local2 - 1, _local3 - 1, _local2);
endFill();
beginFill(c4);
drawRect(1, 1, _local3 - 1, 2);
endFill();
beginFill(c5);
drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
endFill();
beginFill(c6);
drawRect(1, 2, _local3 - 1, _local2 - 2);
drawRect(2, 2, _local3 - 2, _local2 - 2);
endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.1.78";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 56 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local2 = _global.style;
_local2.themeColor = 8453965 /* 0x80FF4D */;
_local2.disabledColor = 8684164 /* 0x848284 */;
_local2.modalTransparency = 0;
_local2.filled = true;
_local2.stroked = true;
_local2.strokeWidth = 1;
_local2.strokeColor = 0;
_local2.fillColor = 16777215 /* 0xFFFFFF */;
_local2.repeatInterval = 35;
_local2.repeatDelay = 500;
_local2.fontFamily = "_sans";
_local2.fontSize = 12;
_local2.selectionColor = 13500353 /* 0xCDFFC1 */;
_local2.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local2.useRollOver = true;
_local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDuration = 200;
_local2.openDuration = 250;
_local2.borderStyle = "inset";
_local2.color = 734012 /* 0x0B333C */;
_local2.textSelectedColor = 24371;
_local2.textRollOverColor = 2831164 /* 0x2B333C */;
_local2.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local2.vGridLines = true;
_local2.hGridLines = false;
_local2.vGridLineColor = 6710886 /* 0x666666 */;
_local2.hGridLineColor = 6710886 /* 0x666666 */;
_local2.headerColor = 15395562 /* 0xEAEAEA */;
_local2.indentation = 17;
_local2.folderOpenIcon = "TreeFolderOpen";
_local2.folderClosedIcon = "TreeFolderClosed";
_local2.defaultLeafIcon = "TreeNodeIcon";
_local2.disclosureOpenIcon = "TreeDisclosureOpen";
_local2.disclosureClosedIcon = "TreeDisclosureClosed";
_local2.popupDuration = 150;
_local2.todayColor = 6710886 /* 0x666666 */;
_local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 13290186 /* 0xCACACA */;
_local2.borderStyle = "inset";
_local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local2.textAlign = "center";
_local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 14015965 /* 0xD5DDDD */;
_local2.buttonColor = 7305079 /* 0x6F7777 */;
_local2.shadowColor = 15658734 /* 0xEEEEEE */;
_local2.highlightColor = 12897484 /* 0xC4CCCC */;
_local2.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local2.borderCapColor = 9542041 /* 0x919999 */;
var _local4 = new Object();
_local4.borderColor = 16711680 /* 0xFF0000 */;
_local4.buttonColor = 16711680 /* 0xFF0000 */;
_local4.shadowColor = 16711680 /* 0xFF0000 */;
_local4.highlightColor = 16711680 /* 0xFF0000 */;
_local4.shadowCapColor = 16711680 /* 0xFF0000 */;
_local4.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = _local4;
var _local3;
_local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderStyle = "inset";
_global.styles.TextArea = _global.styles.TextInput;
_local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "default";
_local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "alert";
_local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "inset";
_local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "none";
_local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local3.color = 11187123 /* 0xAAB3B3 */;
_local3.fontWeight = "bold";
_local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = "11";
_local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "solid";
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderColor = 9081738 /* 0x8A938A */;
_local3.headerHeight = 22;
_local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1)));
_local3.verticalGap = -1;
_local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local3.borderColor = 9542041 /* 0x919999 */;
_local3.headerColor = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 10;
_local3.textAlign = "right";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = 11;
_local3.textAlign = "center";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local3.color = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 12;
_local3.fontWeight = "bold";
_local3.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
if (typeof(r) == "object") {
var _local18 = r.br;
var _local16 = r.bl;
var _local15 = r.tl;
var _local10 = r.tr;
} else {
var _local10 = r;
var _local15 = _local10;
var _local16 = _local15;
var _local18 = _local16;
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var _local9 = [alpha, alpha];
} else {
var _local9 = alpha;
}
if (ratios == undefined) {
ratios = [0, 255];
}
var _local14 = h * 0.7;
if (typeof(rot) != "object") {
var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var _local11 = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, _local9, ratios, _local11);
} else {
beginGradientFill("linear", c, _local9, ratios, _local11);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
r = _local18;
var _local13 = r - (r * 0.707106781186547);
var _local12 = r - (r * 0.414213562373095);
moveTo(x + w, (y + h) - r);
lineTo(x + w, (y + h) - r);
curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13);
curveTo((x + w) - _local12, y + h, (x + w) - r, y + h);
r = _local16;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x + r, y + h);
curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13);
curveTo(x, (y + h) - _local12, x, (y + h) - r);
r = _local15;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x, y + r);
curveTo(x, y + _local12, x + _local13, y + _local13);
curveTo(x + _local12, y, x + r, y);
r = _local10;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo((x + w) - r, y);
curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13);
curveTo(x + w, y + _local12, x + w, y + r);
lineTo(x + w, (y + h) - r);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 57 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle;
function SimpleButton () {
super();
}
function init(Void) {
super.init();
if (preset == undefined) {
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
useHandCursor = false;
}
function createChildren(Void) {
if (preset != undefined) {
var _local2 = this[idNames[preset]];
this[refNames[preset]] = _local2;
skinName = _local2;
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
initializing = false;
} else if (__state == true) {
setStateVar(true);
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
linkLength = linkageName.length;
var _local2 = stateNames[tag] + "Icon";
this[_local2] = linkageName;
this[idNames[tag + 8]] = _local2;
setStateVar(getState());
}
function changeSkin(tag, linkageName) {
var _local2 = stateNames[tag] + "Skin";
this[_local2] = linkageName;
this[idNames[tag]] = _local2;
setStateVar(getState());
}
function viewIcon(varName) {
var _local4 = varName + "Icon";
var _local3 = this[_local4];
if (typeof(_local3) == "string") {
var _local5 = _local3;
if (__emphasized) {
if (this[_local3 + "Emphasized"].length > 0) {
_local3 = _local3 + "Emphasized";
}
}
if (this[_local3].length == 0) {
return(undefined);
}
_local3 = setIcon(tagMap[_local5], this[_local3]);
if ((_local3 == undefined) && (_global.isLivePreview)) {
_local3 = setIcon(0, "ButtonIcon");
}
this[_local4] = _local3;
}
iconName._visible = false;
iconName = _local3;
iconName._visible = true;
}
function removeIcons() {
var _local3 = 0;
while (_local3 < 2) {
var _local2 = 8;
while (_local2 < 16) {
destroyObject(idNames[_local2]);
this[stateNames[_local2 - 8] + "Icon"] = "";
_local2++;
}
_local3++;
}
refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local3);
return(_local3);
}
function calcSize(Void) {
__width = _width;
__height = _height;
}
function viewSkin(varName, initObj) {
var _local3 = varName + "Skin";
var _local2 = this[_local3];
if (typeof(_local2) == "string") {
var _local4 = _local2;
if (__emphasized) {
if (this[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (this[_local2].length == 0) {
return(undefined);
}
_local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this})));
this[_local3] = _local2;
}
skinName._visible = false;
skinName = _local2;
skinName._visible = true;
}
function showEmphasized(e) {
if (e && (!__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
__emphaticStyleName = styleName;
styleName = emphasizedStyleDeclaration;
}
__emphatic = true;
} else {
if (__emphatic) {
styleName = __emphaticStyleName;
}
__emphatic = false;
}
}
function refresh(Void) {
var _local2 = getState();
if (enabled == false) {
viewIcon("disabled");
viewSkin("disabled");
} else {
viewSkin(phase);
viewIcon(phase);
}
setView(phase == "down");
iconName.enabled = enabled;
}
function setView(offset) {
if (iconName == undefined) {
return(undefined);
}
var _local2 = (offset ? (btnOffset) : 0);
iconName._x = ((__width - iconName._width) / 2) + _local2;
iconName._y = ((__height - iconName._height) / 2) + _local2;
}
function setStateVar(state) {
if (state) {
if (trueOverSkin.length == 0) {
rolloverSkin = tus;
} else {
rolloverSkin = trs;
}
if (trueOverIcon.length == 0) {
rolloverIcon = tui;
} else {
rolloverIcon = tri;
}
upSkin = tus;
downSkin = tds;
disabledSkin = dts;
upIcon = tui;
downIcon = tdi;
disabledIcon = dti;
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
} else {
rolloverSkin = frs;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
} else {
rolloverIcon = fri;
}
upSkin = fus;
downSkin = fds;
disabledSkin = dfs;
upIcon = fui;
downIcon = fdi;
disabledIcon = dfi;
}
__state = state;
}
function setState(state) {
if (state != __state) {
setStateVar(state);
invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
if (initializing) {
initializing = false;
skinName.visible = true;
iconName.visible = true;
}
size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
__toggle = val;
if (__toggle == false) {
setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
if (__toggle) {
setState(val);
} else {
setState((initializing ? (val) : (__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
pressFocus();
phase = "down";
refresh();
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
interval = setInterval(this, "onPressDelay", getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
clearInterval(interval);
interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
releaseFocus();
phase = "rollover";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
if (getToggle()) {
setState(!getState());
} else {
refresh();
}
dispatchEvent({type:"click"});
}
function onDragOut(Void) {
phase = "up";
refresh();
dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
if (phase != "up") {
onPress();
return(undefined);
}
phase = "down";
refresh();
}
function onReleaseOutside(Void) {
releaseFocus();
phase = "up";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
if (typeof(fui) == "string") {
createLabel("fui", 8, val);
fui.styleName = this;
} else {
fui.text = val;
}
var _local4 = fui._getTextFormat();
var _local2 = _local4.getTextExtent2(val);
fui._width = _local2.width + 5;
fui._height = _local2.height + 5;
iconName = fui;
setView(__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]] = stateNames[_local2] + "Skin";
if (typeof(this[idNames[_local2 + 8]]) == "movieclip") {
this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon";
}
_local2++;
}
showEmphasized(__emphasized);
setStateVar(__state);
invalidateStyle();
//return(emphasized);
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
super.onKillFocus();
if (phase != "up") {
phase = "up";
refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.1.78";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 58 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth;
function DepthManager () {
MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = createChildAtDepth;
MovieClip.prototype.setDepthTo = setDepthTo;
MovieClip.prototype.setDepthAbove = setDepthAbove;
MovieClip.prototype.setDepthBelow = setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = shuffleDepths;
MovieClip.prototype.getDepthByFlag = getDepthByFlag;
MovieClip.prototype.buildDepthTable = buildDepthTable;
_global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function setDepthTo(depthFlag) {
var _local2 = _parent.buildDepthTable();
var _local3 = _parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
shuffleDepths(this, _local3, _local2, undefined);
} else {
swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_topmost = true;
} else {
delete _topmost;
}
}
function setDepthAbove(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local2 = targetInstance.getDepth() + 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local2] != undefined) && (getDepth() < _local2)) {
_local2 = _local2 - 1;
}
if (_local2 > highestDepth) {
_local2 = highestDepth;
}
if (_local2 == highestDepth) {
_parent.shuffleDepths(this, _local2, _local3, "down");
} else if (_local3[_local2] != undefined) {
_parent.shuffleDepths(this, _local2, _local3, undefined);
} else {
swapDepths(_local2);
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local6 = targetInstance.getDepth() - 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local6] != undefined) && (getDepth() > _local6)) {
_local6 = _local6 + 1;
}
var _local4 = lowestDepth + numberOfAuthortimeLayers;
var _local5;
for (_local5 in _local3) {
var _local2 = _local3[_local5];
if (_local2._parent != undefined) {
_local4 = Math.min(_local4, _local2.getDepth());
}
}
if (_local6 < _local4) {
_local6 = _local4;
}
if (_local6 == _local4) {
_parent.shuffleDepths(this, _local6, _local3, "up");
} else if (_local3[_local6] != undefined) {
_parent.shuffleDepths(this, _local6, _local3, undefined);
} else {
swapDepths(_local6);
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local5 = lowestDepth + numberOfAuthortimeLayers;
if (targetDepth < _local5) {
targetDepth = _local5;
}
if (depthTable[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (depthTable[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (depthTable[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local9 = lowestDepth + numberOfAuthortimeLayers;
var _local8 = _local9;
var _local5;
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local9 = Math.min(_local9, _local7.getDepth());
}
}
if (direction == undefined) {
if (subject.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local1.push(_local7);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var _local11;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
_local11 = subject.getDepth();
_local3 = _local1.pop();
var _local4 = _local3.getDepth();
if (_local11 > (_local4 + 1)) {
if (_local4 >= 0) {
subject.swapDepths(_local4 + 1);
} else if ((_local11 > _local8) && (_local4 < _local8)) {
subject.swapDepths(_local8);
}
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
} else if (direction == "down") {
var _local3;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
var _local11 = _local3.getDepth();
_local3 = _local1.shift();
var _local4 = _local3.getDepth();
if ((_local11 < (_local4 - 1)) && (_local4 > 0)) {
subject.swapDepths(_local4 - 1);
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var _local5 = 0;
var _local7 = false;
var _local8;
for (_local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
if (!_local9._topmost) {
_local2 = Math.max(_local2, _local9.getDepth());
} else if (!_local7) {
_local5 = _local9.getDepth();
_local7 = true;
} else {
_local5 = Math.min(_local5, _local9.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (_local7) {
if (_local2 >= _local5) {
_local2 = _local5 - 1;
}
}
} else if (depthFlag == kBottom) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var _local6 = lowestDepth + numberOfAuthortimeLayers;
for (var _local9 in depthTable) {
var _local4 = depthTable[_local9];
if (_local4._parent != undefined) {
_local6 = Math.min(_local6, _local4.getDepth());
}
}
if (_local2 <= _local6) {
_local2 = _local6;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local5 = new Array();
var _local4;
for (_local4 in this) {
var _local2 = this[_local4];
var _local3 = typeof(_local2);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) {
if (_local2._parent == this) {
_local5[_local2.getDepth()] = _local2;
}
}
}
return(_local5);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 59 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var _local7 = Stage.width;
var _local6 = Stage.height;
var _local9 = _global.origWidth;
var _local8 = _global.origHeight;
var _local3 = Stage.align;
var _local5 = (_local9 - _local7) / 2;
var _local4 = (_local8 - _local6) / 2;
if (_local3 == "T") {
_local4 = 0;
} else if (_local3 == "B") {
_local4 = _local8 - _local6;
} else if (_local3 == "L") {
_local5 = 0;
} else if (_local3 == "R") {
_local5 = _local9 - _local7;
} else if (_local3 == "LT") {
_local4 = 0;
_local5 = 0;
} else if (_local3 == "TR") {
_local4 = 0;
_local5 = _local9 - _local7;
} else if (_local3 == "LB") {
_local4 = _local8 - _local6;
_local5 = 0;
} else if (_local3 == "RB") {
_local4 = _local8 - _local6;
_local5 = _local9 - _local7;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local5;
__screen.y = _local4;
__screen.width = _local7;
__screen.height = _local6;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 60 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
if (x != __defaultPushButton) {
__defaultPushButton.__set__emphasized(false);
__defaultPushButton = x;
defPushButton = x;
x.__set__emphasized(true);
}
//return(defaultPushButton);
}
function getMaxTabIndex(o) {
var _local3 = 0;
var _local6;
for (_local6 in o) {
var _local2 = o[_local6];
if (_local2._parent == o) {
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex > _local3) {
_local3 = _local2.tabIndex;
}
}
if (_local2.tabChildren == true) {
var _local4 = getMaxTabIndex(_local2);
if (_local4 > _local3) {
_local3 = _local4;
}
}
}
}
return(_local3);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
move(_local2.x - 1, _local2.y - 1);
}
function init(Void) {
super.init();
tabEnabled = false;
_width = (_height = 1);
_x = (_y = -1);
_alpha = 0;
_parent.focusManager = this;
_parent.tabChildren = true;
_parent.tabEnabled = false;
form = _parent;
_parent.addEventListener("hide", this);
_parent.addEventListener("reveal", this);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(form);
tabCapture.tabIndex = 0;
watch("enabled", enabledChanged);
Selection.addListener(this);
lastMouse = new Object();
_global.ASSetPropFlags(_parent, "focusManager", 1);
_global.ASSetPropFlags(_parent, "tabChildren", 1);
_global.ASSetPropFlags(_parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
Key.addListener(this);
activated = (_visible = true);
if (lastFocus != undefined) {
bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
doLater(this, "restoreFocus");
}
}
}
function deactivate(Void) {
Key.removeListener(this);
activated = (_visible = false);
var _local2 = getSelectionFocus();
var _local3 = getActualFocus(_local2);
if (isOurFocus(_local3)) {
lastSelFocus = _local2;
lastFocus = _local3;
}
cancelAllDoLaters();
}
function isOurFocus(o) {
if (o.focusManager == this) {
return(true);
}
while (o != undefined) {
if (o.focusManager != undefined) {
return(false);
}
if (o._parent == _parent) {
return(true);
}
o = o._parent;
}
return(false);
}
function onSetFocus(o, n) {
if (n == null) {
if (activated) {
bNeedFocus = true;
}
} else {
var _local2 = getFocus();
if (isOurFocus(_local2)) {
bNeedFocus = false;
lastFocus = _local2;
lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local2 = lastSelFocus.hscroll;
if (_local2 != undefined) {
var _local5 = lastSelFocus.scroll;
var _local4 = lastSelFocus.background;
}
lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
lastSelFocus.scroll = _local5;
lastSelFocus.hscroll = _local2;
lastSelFocus.background = _local4;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
if (o == null) {
Selection.setFocus(null);
} else if (o.setFocus == undefined) {
Selection.setFocus(o);
} else {
o.setFocus();
}
}
function getActualFocus(o) {
var _local1 = o._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
o = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(o);
}
}
}
if (_local1.tabEnabled != true) {
return(o);
}
o = _local1;
_local1 = o._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local2 = getSelectionFocus();
return(getActualFocus(_local2));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local5 = true;
var _local11;
for (_local11 in p) {
var _local2 = p[_local11];
if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_local2 != _lastTarget) {
if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) {
continue;
}
if ((_local2 instanceof TextField) && (_local2.selectable == false)) {
continue;
}
if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) {
if (firstChild) {
_firstNode = _local2;
firstChild = false;
}
}
if (_nextIsNext == true) {
if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) {
_nextNode = _local2;
}
}
if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) {
if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) {
} else {
_lastx = _local2;
}
}
} else {
_prevNode = _lastx;
_needPrev = false;
_nextIsNext = true;
}
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex == index) {
if (_foundList[_local2._name] == undefined) {
if (_needPrev) {
_prevObj = _local2;
_needPrev = false;
}
_nextObj = _local2;
}
}
if (dir && (_local2.tabIndex > index)) {
if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) {
_nextObj = _local2;
}
} else if ((!dir) && (_local2.tabIndex < index)) {
if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) {
_prevObj = _local2;
}
}
if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) {
_firstObj = _local2;
}
if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) {
_lastObj = _local2;
}
}
if (_local2.tabChildren) {
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
} else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) {
if (_local2 == _lastTarget) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_prevNode == undefined) {
var _local3 = _lastx;
var _local7 = false;
while (_local3 != undefined) {
if (_local3 == _local2) {
_local7 = true;
break;
}
_local3 = _local3._parent;
}
if (_local7 == false) {
_prevNode = _lastx;
}
}
_needPrev = false;
if (_nextNode == undefined) {
_nextIsNext = true;
}
} else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
}
}
_lastNode = _lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _parent) {
if ((_prevNode == undefined) && (dir)) {
_needPrev = true;
} else if ((_nextNode == undefined) && (!dir)) {
_nextIsNext = false;
}
_lastTarget = _lastTarget._parent;
getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local2;
var _local3 = true;
if (o == _parent) {
_local2 = o;
_local3 = false;
} else {
_local2 = o._parent;
if (_local2 == undefined) {
_local2 = o;
_local3 = false;
}
}
walkTree(_local2, index, groupName, dir, _local3, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
while (o != undefined) {
if (o.focusManager != undefined) {
return(o.focusManager);
}
o = o._parent;
}
return(undefined);
}
function tabHandler(Void) {
bDrawFocus = true;
var _local5 = getSelectionFocus();
var _local4 = getActualFocus(_local5);
if (_local4 != _local5) {
_local5 = _local4;
}
if (getFocusManagerFromObject(_local5) != this) {
_local5 == undefined;
}
if (_local5 == undefined) {
_local5 = form;
} else if (_local5.tabIndex != undefined) {
if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) {
_foundList = new Object();
_foundList.tabIndex = _local5.tabIndex;
}
_foundList[_local5._name] = _local5;
}
var _local3 = Key.isDown(16) != true;
_searchKey = getTimer();
_needPrev = true;
_nextIsNext = false;
_lastx = undefined;
_firstNode = undefined;
_lastNode = undefined;
_nextNode = undefined;
_prevNode = undefined;
_firstObj = undefined;
_lastObj = undefined;
_nextObj = undefined;
_prevObj = undefined;
_lastTarget = _local5;
var _local6 = _local5;
getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true);
var _local2;
if (_local3) {
if (_nextObj != undefined) {
_local2 = _nextObj;
} else {
_local2 = _firstObj;
}
} else if (_prevObj != undefined) {
_local2 = _prevObj;
} else {
_local2 = _lastObj;
}
if (_local2.tabIndex != _local5.tabIndex) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
_foundList[_local2._name] = _local2;
} else {
if (_foundList == undefined) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
}
_foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_nextNode != undefined) {
_local2 = _nextNode;
} else {
_local2 = _firstNode;
}
} else if ((_prevNode == undefined) || (_local5 == form)) {
_local2 = _lastNode;
} else {
_local2 = _prevNode;
}
}
if (_local2 == undefined) {
return(undefined);
}
lastTabFocus = _local2;
setFocus(_local2);
if (_local2.emphasized != undefined) {
if (defPushButton != undefined) {
_local5 = defPushButton;
defPushButton = _local2;
_local5.emphasized = false;
_local2.emphasized = true;
}
} else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) {
_local5 = defPushButton;
defPushButton = __defaultPushButton;
_local5.emphasized = false;
__defaultPushButton.__set__emphasized(true);
}
}
function onKeyDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
if (defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (defaultPushButton != undefined) {
doLater(this, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
for (var _local7 in o) {
var _local2 = o[_local7];
if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) {
_local2._searchKey = _searchKey;
if (_local2.hitTest(x, y, true)) {
if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) {
return(_local2);
}
var _local3 = getMousedComponentFromChildren(x, y, _local2);
if (_local3 != undefined) {
return(_local3);
}
return(_local2);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
if (!bNeedFocus) {
return(undefined);
}
_searchKey = getTimer();
var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form);
if (_local2 instanceof mx.core.UIComponent) {
return(undefined);
}
_local2 = findFocusFromObject(_local2);
if (_local2 == lastFocus) {
return(undefined);
}
if (_local2 == undefined) {
doLater(this, "restoreFocus");
return(undefined);
}
var _local3 = _local2.hscroll;
if (_local3 != undefined) {
var _local6 = _local2.scroll;
var _local5 = _local2.background;
}
setFocus(_local2);
var _local4 = Selection;
Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex);
if (_local3 != undefined) {
_local2.scroll = _local6;
_local2.hscroll = _local3;
_local2.background = _local5;
}
}
function _onMouseDown(Void) {
bDrawFocus = false;
if (lastFocus != undefined) {
lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local3 = Selection;
_local3.lastBeginIndex = Selection.getBeginIndex();
_local3.lastEndIndex = Selection.getEndIndex();
lastMouse.x = _root._xmouse;
lastMouse.y = _root._ymouse;
_root.localToGlobal(lastMouse);
}
function onMouseUp(Void) {
if (_visible) {
doLater(this, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.1.78";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 61 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible;
function FocusRect () {
super();
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
_xscale = (_yscale = 100);
clear();
if (typeof(r) == "object") {
r.br = ((r.br > 2) ? (r.br - 2) : 0);
r.bl = ((r.bl > 2) ? (r.bl - 2) : 0);
r.tr = ((r.tr > 2) ? (r.tr - 2) : 0);
r.tl = ((r.tl > 2) ? (r.tl - 2) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
r.br = ((r.br > 1) ? (r.br + 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl + 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr + 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl + 1) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(1, 1, w - 2, h - 2, r);
r.br = ((r.br > 1) ? (r.br - 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl - 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr - 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl - 1) : 0);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
} else {
var _local5;
if (r != 0) {
_local5 = r - 2;
} else {
_local5 = 0;
}
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
beginFill(rectCol, a * 0.3);
if (r != 0) {
_local5 = r - 2;
r = r - 1;
} else {
_local5 = 0;
r = 0;
}
drawRoundRect(1, 1, w - 2, h - 2, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
}
}
function handleEvent(e) {
if (e.type == "unload") {
_visible = true;
} else if (e.type == "resize") {
e.target.adjustFocusRect();
} else if (e.type == "move") {
e.target.adjustFocusRect();
}
}
static function classConstruct() {
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this._parent.focus_mc;
if (!focused) {
_local2._visible = false;
this.removeEventListener("unload", _local2);
this.removeEventListener("move", _local2);
this.removeEventListener("resize", _local2);
} else {
if (_local2 == undefined) {
_local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local2.tabEnabled = false;
this._parent.focus_mc = _local2;
} else {
_local2._visible = true;
}
_local2.draw(this);
if (_local2.getDepth() < this.getDepth()) {
_local2.setDepthAbove(this);
}
this.addEventListener("unload", _local2);
this.addEventListener("move", _local2);
this.addEventListener("resize", _local2);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 62 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(e, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var _local5 = _root;
var _local3;
var _local8 = _root._xmouse;
var _local7 = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var _local6 = mx.managers.SystemManager.forms.length;
var _local4;
_local4 = 0;
while (_local4 < _local6) {
var _local2 = mx.managers.SystemManager.forms[_local4];
if (_local2._visible) {
if (_local2.hitTest(_local8, _local7)) {
if (_local3 == undefined) {
_local3 = _local2.getDepth();
_local5 = _local2;
} else if (_local3 < _local2.getDepth()) {
_local3 = _local2.getDepth();
_local5 = _local2;
}
}
}
_local4++;
}
if (_local5 != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(_local5);
}
}
}
var _local9 = mx.managers.SystemManager.form;
_local9.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = f;
f.focusManager.activate();
}
static function deactivate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local5 = mx.managers.SystemManager.form;
_local5.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
_local5 = mx.managers.SystemManager.form;
_local5.focusManager.activate();
}
}
}
static function addFocusManager(f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
}
static function removeFocusManager(f) {
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
if (mx.managers.SystemManager.form == f) {
mx.managers.SystemManager.deactivate(f);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 63 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
var styleName, stylecache, _color, setColor, invalidateStyle;
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
this[styleProp] = newValue;
if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) {
if (styleProp == "color") {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
}
_level0.changeTextStyleInChildren(styleProp);
return(undefined);
}
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local7 = mx.styles.StyleManager.colorNames.haloBlue;
var _local6 = mx.styles.StyleManager.colorNames.haloGreen;
var _local8 = mx.styles.StyleManager.colorNames.haloOrange;
var _local4 = {};
_local4[_local7] = 12188666 /* 0xB9FBFA */;
_local4[_local6] = 13500353 /* 0xCDFFC1 */;
_local4[_local8] = 16766319 /* 0xFFD56F */;
var _local5 = {};
_local5[_local7] = 13958653 /* 0xD4FDFD */;
_local5[_local6] = 14942166 /* 0xE3FFD6 */;
_local5[_local8] = 16772787 /* 0xFFEEB3 */;
var _local9 = _local4[newValue];
var _local10 = _local5[newValue];
if (_local9 == undefined) {
_local9 = newValue;
}
if (_local10 == undefined) {
_local10 = newValue;
}
setStyle("selectionColor", _local9);
setStyle("rollOverColor", _local10);
}
_level0.changeColorStyleInChildren(styleName, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
_level0.notifyStyleChangeInChildren(styleName, styleProp, newValue);
}
}
function changeTextStyleInChildren(styleProp) {
var _local4 = getTimer();
var _local5;
for (_local5 in this) {
var _local2 = this[_local5];
if (_local2._parent == this) {
if (_local2.searchKey != _local4) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
delete _local2.stylecache[styleProp];
}
_local2.invalidateStyle(styleProp);
_local2.changeTextStyleInChildren(styleProp);
_local2.searchKey = _local4;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local6 = getTimer();
var _local7;
for (_local7 in this) {
var _local2 = this[_local7];
if (_local2._parent == this) {
if (_local2.searchKey != _local6) {
if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[colorStyle];
}
if (typeof(_local2._color) == "string") {
if (_local2._color == colorStyle) {
var _local4 = _local2.getStyle(colorStyle);
if (colorStyle == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = _local4;
}
}
_local2.setColor(_local4);
}
} else if (_local2._color[colorStyle] != undefined) {
if (typeof(_local2) != "movieclip") {
_local2._parent.invalidateStyle();
} else {
_local2.invalidateStyle(colorStyle);
}
}
}
_local2.changeColorStyleInChildren(sheetName, colorStyle, newValue);
_local2.searchKey = _local6;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local5 = getTimer();
var _local6;
for (_local6 in this) {
var _local2 = this[_local6];
if (_local2._parent == this) {
if (_local2.searchKey != _local5) {
if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[styleProp];
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
}
_local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local2.searchKey = _local5;
}
}
}
}
function setStyle(styleProp, newValue) {
if (stylecache != undefined) {
delete stylecache[styleProp];
delete stylecache.tf;
}
this[styleProp] = newValue;
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local10 = mx.styles.StyleManager.colorNames.haloBlue;
var _local9 = mx.styles.StyleManager.colorNames.haloGreen;
var _local11 = mx.styles.StyleManager.colorNames.haloOrange;
var _local6 = {};
_local6[_local10] = 12188666 /* 0xB9FBFA */;
_local6[_local9] = 13500353 /* 0xCDFFC1 */;
_local6[_local11] = 16766319 /* 0xFFD56F */;
var _local7 = {};
_local7[_local10] = 13958653 /* 0xD4FDFD */;
_local7[_local9] = 14942166 /* 0xE3FFD6 */;
_local7[_local11] = 16772787 /* 0xFFEEB3 */;
var _local12 = _local6[newValue];
var _local13 = _local7[newValue];
if (_local12 == undefined) {
_local12 = newValue;
}
if (_local13 == undefined) {
_local13 = newValue;
}
setStyle("selectionColor", _local12);
setStyle("rollOverColor", _local13);
}
if (typeof(_color) == "string") {
if (_color == styleProp) {
if (styleProp == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = newValue;
}
}
setColor(newValue);
}
} else if (_color[styleProp] != undefined) {
invalidateStyle(styleProp);
}
changeColorStyleInChildren(undefined, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
invalidateStyle(styleProp);
}
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) {
var _local8;
var _local5 = newValue;
if (styleProp == "styleName") {
_local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5));
_local5 = _local8.themeColor;
if (_local5 != undefined) {
_local8.rollOverColor = (_local8.selectionColor = _local5);
}
}
notifyStyleChangeInChildren(undefined, styleProp, newValue);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local2 = MovieClip.prototype;
var _local3 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle;
_local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
_local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren;
_local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren;
_local2.setStyle = _local3.setStyle;
_global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1);
_global.ASSetPropFlags(_local2, "setStyle", 1);
var _local4 = TextField.prototype;
_local4.setStyle = _local2.setStyle;
_local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 64 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
if (this.tabEnabled != false) {
if (this.getFocusManager().bDrawFocus) {
this.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 65 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent
{
var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater;
function View () {
super();
}
function init() {
super.init();
tabChildren = true;
tabEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function size() {
border_mc.move(0, 0);
border_mc.setSize(__get__width(), __get__height());
doLayout();
}
function draw() {
size();
}
function get numChildren() {
var _local3 = childNameBase;
var _local2 = 0;
while (true) {
if (this[_local3 + _local2] == undefined) {
return(_local2);
}
_local2++;
}
}
function get tabIndex() {
return((tabEnabled ? (__tabIndex) : undefined));
}
function set tabIndex(n) {
__tabIndex = n;
//return(tabIndex);
}
function addLayoutObject(object) {
}
function createChild(className, instanceName, initProps) {
if (depth == undefined) {
depth = 1;
}
var _local2;
if (typeof(className) == "string") {
_local2 = createObject(className, instanceName, depth++, initProps);
} else {
_local2 = createClassObject(className, instanceName, depth++, initProps);
}
if (_local2 == undefined) {
_local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps);
} else {
this[childNameBase + numChildren] = _local2;
_local2._complete = true;
childLoaded(_local2);
}
addLayoutObject(_local2);
return(_local2);
}
function getChildAt(childIndex) {
return(this[childNameBase + childIndex]);
}
function destroyChildAt(childIndex) {
if (!((childIndex >= 0) && (childIndex < numChildren))) {
return(undefined);
}
var _local4 = childNameBase + childIndex;
var _local6 = numChildren;
var _local3;
for (_local3 in this) {
if (_local3 == _local4) {
_local4 = "";
destroyObject(_local3);
break;
}
}
var _local2 = Number(childIndex);
while (_local2 < (_local6 - 1)) {
this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)];
_local2++;
}
delete this[childNameBase + (_local6 - 1)];
depth--;
}
function initLayout() {
if (!hasBeenLayedOut) {
doLayout();
}
}
function doLayout() {
hasBeenLayedOut = true;
}
function createChildren() {
if (border_mc == undefined) {
border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this});
}
doLater(this, "initLayout");
}
function convertToUIObject(obj) {
}
function childLoaded(obj) {
convertToUIObject(obj);
}
static function extension() {
mx.core.ExternalContent.enableExternalContent();
}
static var symbolName = "View";
static var symbolOwner = mx.core.View;
static var version = "2.0.1.78";
var className = "View";
static var childNameBase = "_child";
var hasBeenLayedOut = false;
var _loadExternalClass = "UIComponent";
}
Symbol 66 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View
{
var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent;
function ScrollView () {
super();
}
function getHScrollPolicy(Void) {
return(__hScrollPolicy);
}
function setHScrollPolicy(policy) {
__hScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get hScrollPolicy() {
return(getHScrollPolicy());
}
function set hScrollPolicy(policy) {
setHScrollPolicy(policy);
//return(hScrollPolicy);
}
function getVScrollPolicy(Void) {
return(__vScrollPolicy);
}
function setVScrollPolicy(policy) {
__vScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get vScrollPolicy() {
return(getVScrollPolicy());
}
function set vScrollPolicy(policy) {
setVScrollPolicy(policy);
//return(vScrollPolicy);
}
function get hPosition() {
return(getHPosition());
}
function set hPosition(pos) {
setHPosition(pos);
//return(hPosition);
}
function getHPosition(Void) {
return(__hPosition);
}
function setHPosition(pos) {
hScroller.__set__scrollPosition(pos);
__hPosition = pos;
}
function get vPosition() {
return(getVPosition());
}
function set vPosition(pos) {
setVPosition(pos);
//return(vPosition);
}
function getVPosition(Void) {
return(__vPosition);
}
function setVPosition(pos) {
vScroller.__set__scrollPosition(pos);
__vPosition = pos;
}
function get maxVPosition() {
var _local2 = vScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function get maxHPosition() {
return(getMaxHPosition());
}
function set maxHPosition(pos) {
setMaxHPosition(pos);
//return(maxHPosition);
}
function getMaxHPosition(Void) {
if (__maxHPosition != undefined) {
return(__maxHPosition);
}
var _local2 = hScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function setMaxHPosition(pos) {
__maxHPosition = pos;
}
function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) {
var _local3 = getViewMetrics();
if (hPadding == undefined) {
hPadding = 0;
}
if (wPadding == undefined) {
wPadding = 0;
}
propsInited = true;
delete scrollAreaChanged;
heightPadding = hPadding;
widthPadding = wPadding;
if (colWidth == 0) {
colWidth = 1;
}
if (rwHeight == 0) {
rwHeight = 1;
}
var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth);
if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) {
if ((hScroller == undefined) || (specialHScrollCase)) {
delete specialHScrollCase;
hScroller = createObject("HScrollBar", "hSB", 1001);
hScroller.__set__lineScrollSize(20);
hScroller.scrollHandler = scrollProxy;
hScroller.__set__scrollPosition(__hPosition);
scrollAreaChanged = true;
}
if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) {
hScroller.setScrollProperties(_local5, 0, colCount - _local5);
viewableColumns = _local5;
numberOfCols = colCount;
columnWidth = colWidth;
}
} else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) {
hScroller.removeMovieClip();
delete hScroller;
scrollAreaChanged = true;
}
if (heightPadding == undefined) {
heightPadding = 0;
}
var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight);
var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0;
if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) {
if (vScroller == undefined) {
vScroller = createObject("VScrollBar", "vSB", 1002);
vScroller.scrollHandler = scrollProxy;
vScroller.__set__scrollPosition(__vPosition);
scrollAreaChanged = true;
rowH = 0;
}
if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) {
vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8);
viewableRows = _local4;
rowC = rwCount;
rowH = rwHeight;
oldRndUp = _local8;
}
} else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) {
vScroller.removeMovieClip();
delete vScroller;
scrollAreaChanged = true;
}
numberOfCols = colCount;
columnWidth = colWidth;
if (scrollAreaChanged) {
doLayout();
var _local2 = __viewMetrics;
var _local12 = ((owner != undefined) ? (owner) : this);
_local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom);
}
if (!enabled) {
setEnabled(false);
}
}
function getViewMetrics(Void) {
var _local2 = __viewMetrics;
var _local3 = border_mc.__get__borderMetrics();
_local2.left = _local3.left;
_local2.right = _local3.right;
if (vScroller != undefined) {
_local2.right = _local2.right + vScroller.minWidth;
}
_local2.top = _local3.top;
if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) {
hScroller = createObject("FHScrollBar", "hSB", 1001);
specialHScrollCase = true;
}
_local2.bottom = _local3.bottom;
if (hScroller != undefined) {
_local2.bottom = _local2.bottom + hScroller.minHeight;
}
return(_local2);
}
function doLayout(Void) {
var _local10 = __get__width();
var _local8 = __get__height();
delete invLayout;
var _local3 = (__viewMetrics = getViewMetrics());
var _local2 = _local3.left;
var _local9 = _local3.right;
var _local5 = _local3.top;
var _local11 = _local3.bottom;
var _local7 = hScroller;
var _local6 = vScroller;
_local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0);
_local7.move(_local2, _local8 - _local11);
_local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11);
_local6.move(_local10 - _local9, _local5);
var _local4 = mask_mc;
_local4._width = (_local10 - _local2) - _local9;
_local4._height = (_local8 - _local5) - _local11;
_local4._x = _local2;
_local4._y = _local5;
}
function createChild(id, name, props) {
var _local2 = super.createChild(id, name, props);
return(_local2);
}
function init(Void) {
super.init();
__viewMetrics = new Object();
if (_global.__SVMouseWheelManager == undefined) {
var _local4 = (_global.__SVMouseWheelManager = new Object());
_local4.onMouseWheel = __onMouseWheel;
Mouse.addListener(_local4);
}
}
function __onMouseWheel(delta, scrollTarget) {
var _local4 = scrollTarget;
var _local1;
while (_local4 != undefined) {
if (_local4 instanceof mx.core.ScrollView) {
_local1 = _local4;
}
_local4 = _local4._parent;
}
if (_local1 != undefined) {
_local4 = ((delta <= 0) ? 1 : -1);
var _local2 = _local1.vScroller.lineScrollSize;
if (_local2 == undefined) {
_local2 = 0;
}
_local2 = Math.max(Math.abs(delta), _local2);
var _local3 = _local1.vPosition + (_local2 * _local4);
_local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition));
_local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition});
}
}
function createChildren(Void) {
super.createChildren();
if (mask_mc == undefined) {
mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH);
}
mask_mc._visible = false;
}
function invalidate(Void) {
super.invalidate();
}
function draw(Void) {
size();
}
function size(Void) {
super.size();
}
function scrollProxy(docObj) {
_parent.onScroll(docObj);
}
function onScroll(docObj) {
var _local3 = docObj.target;
var _local2 = _local3.scrollPosition;
if (_local3 == vScroller) {
var _local4 = "vertical";
var _local5 = "__vPosition";
} else {
var _local4 = "horizontal";
var _local5 = "__hPosition";
}
dispatchEvent({type:"scroll", direction:_local4, position:_local2});
this[_local5] = _local2;
}
function setEnabled(v) {
vScroller.enabled = (hScroller.enabled = v);
}
function childLoaded(obj) {
super.childLoaded(obj);
obj.setMask(mask_mc);
}
static var symbolName = "ScrollView";
static var symbolOwner = mx.core.ScrollView;
static var version = "2.0.1.78";
var className = "ScrollView";
var __vScrollPolicy = "auto";
var __hScrollPolicy = "off";
var __vPosition = 0;
var __hPosition = 0;
var numberOfCols = 0;
var rowC = 0;
var columnWidth = 1;
var rowH = 0;
var heightPadding = 0;
var widthPadding = 0;
var MASK_DEPTH = 10000;
}
Symbol 67 MovieClip [__Packages.mx.controls.TextArea] Frame 0
class mx.controls.TextArea extends mx.core.ScrollView
{
var label, invalidate, initText, dispatchValueChangedEvent, getHPosition, setHPosition, getVPosition, setVPosition, _color, focusTextField, tfx, tfy, tfw, tfh, doLater, _vpos, _hpos, hookedV, vScroller, hookedH, hScroller, getViewMetrics, __get__width, __get__height, hScrollPolicy, vScrollPolicy, getStyle, getFocusManager, addEventListener, removeEventListener, _getTextFormat;
function TextArea () {
super();
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(x) {
label.maxChars = x;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(s) {
label.restrict = ((s == "") ? null : (s));
//return(restrict);
}
function get wordWrap() {
return(label.wordWrap);
}
function set wordWrap(s) {
label.wordWrap = s;
invalidate();
//return(wordWrap);
}
function get editable() {
return(__editable);
}
function set editable(x) {
__editable = x;
label.type = (x ? "input" : "dynamic");
//return(editable);
}
function get password() {
return(label.password);
}
function set password(s) {
label.password = s;
//return(password);
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
var _local2 = label;
if (_local2.html == true) {
return(_local2.htmlText);
}
return(_local2.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
invalidate();
}
dispatchValueChangedEvent(t);
}
function get hPosition() {
return(getHPosition());
}
function set hPosition(pos) {
setHPosition(pos);
label.hscroll = pos;
label.background = false;
//return(hPosition);
}
function get vPosition() {
return(getVPosition());
}
function set vPosition(pos) {
setVPosition(pos);
label.scroll = pos + 1;
label.background = false;
//return(vPosition);
}
function get maxVPosition() {
var _local2 = label.maxscroll - 1;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function get maxHPosition() {
var _local2 = label.maxhscroll;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function init(Void) {
super.init();
label.styleName = this;
_color = mx.core.UIObject.textColorList;
focusTextField = label;
label.owner = this;
label.onSetFocus = function (x) {
this._parent.onSetFocus(x);
};
label.onKillFocus = function (x) {
this._parent.onKillFocus(x);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = function () {
this.owner.adjustScrollBars();
this.owner.dispatchEvent({type:"change"});
this.owner.dispatchValueChangedEvent(this.owner.text);
};
label.onScroller = function () {
this.owner.hPosition = this.hscroll;
this.owner.vPosition = this.scroll - 1;
};
if (text == undefined) {
text = ("");
}
}
function createChildren(Void) {
super.createChildren();
label.autoSize = "none";
}
function layoutContent(x, y, totalW, totalH, displayW, displayH) {
var _local2 = label;
if ((((tfx != x) || (tfy != y)) || (tfw != displayW)) || (tfh != displayH)) {
tfx = x;
tfy = y;
tfw = displayW;
tfh = displayH;
_local2.move(tfx, tfy);
_local2.setSize(tfw, tfh);
doLater(this, "adjustScrollBars");
}
}
function scrollChanged(Void) {
var _local2 = Selection;
if (_local2.lastBeginIndex != undefined) {
restoreSelection();
}
label.background = false;
}
function onScroll(docObj) {
var _local3 = label;
super.onScroll(docObj);
_local3.hscroll = hPosition + 0;
_local3.scroll = vPosition + 1;
_vpos = _local3.scroll;
_hpos = _local3.hscroll;
_local3.background = false;
if (hookedV != true) {
vScroller.addEventListener("scrollChanged", this);
hookedV = true;
}
if (hookedH != true) {
hScroller.addEventListener("scrollChanged", this);
hookedH = true;
}
}
function size(Void) {
var _local3 = getViewMetrics();
var _local7 = _local3.left + _local3.right;
var _local4 = _local3.top + _local3.bottom;
var _local6 = _local3.left;
var _local5 = _local3.top;
tfx = _local6;
tfy = _local5;
tfw = __get__width() - _local7;
tfh = __get__height() - _local4;
super.size();
label.move(tfx, tfy);
label.setSize(tfw, tfh);
if (__get__height() <= 40) {
hScrollPolicy = "off";
vScrollPolicy = "off";
}
doLater(this, "adjustScrollBars");
}
function setEnabled(enable) {
vScroller.enabled = enable;
hScroller.enabled = enable;
label.type = (((editable == false) || (enable == false)) ? "dynamic" : "input");
label.selectable = enable;
var _local3 = getStyle((enable ? "color" : "disabledColor"));
if (_local3 == undefined) {
_local3 = (enable ? 0 : 8947848);
}
setColor(_local3);
}
function setColor(col) {
label.textColor = col;
}
function setFocus(Void) {
Selection.setFocus(label);
}
function onSetFocus(x) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
getFocusManager().defaultPushButtonEnabled = false;
addEventListener("keyDown", this);
super.onSetFocus(x);
}
function onKillFocus(x) {
getFocusManager().defaultPushButtonEnabled = true;
removeEventListener("keyDown", this);
super.onKillFocus(x);
}
function restoreSelection(x) {
var _local2 = Selection;
Selection.setSelection(_local2.lastBeginIndex, _local2.lastEndIndex);
label.scroll = _vpos;
label.hscroll = _hpos;
}
function getLineOffsets(Void) {
var _local16 = _getTextFormat();
var _local18 = _local16.getTextExtent2(label.text);
var _local5 = _root._getTextExtent;
_local5.setNewTextFormat(_local16);
var _local14 = label.wordWrap;
var _local9 = 0;
var _local7 = (label._width - 2) - 2;
var _local12 = new Array();
var _local17 = new String(label.text);
var _local15 = _local17.split("\r");
var _local11 = 0;
while (_local11 < _local15.length) {
_local12.push(_local9);
var _local4 = _local15[_local11];
_local5.text = _local4;
var _local13 = Math.ceil(_local5.textWidth / _local7);
var _local10 = Math.floor(_local4.length / _local13);
var _local3;
while (_local14 && (_local5.textWidth > _local7)) {
_local3 = _local4.indexOf(" ", _local10);
var _local6;
if (_local3 == -1) {
_local3 = _local4.lastIndexOf(" ");
if (_local3 == -1) {
_local3 = _local10;
}
}
_local6 = _local4.substr(0, _local3);
_local5.text = _local6;
if (_local5.textWidth > _local7) {
while (_local5.textWidth > _local7) {
var _local8 = _local3;
_local3 = _local4.lastIndexOf(" ", _local3 - 1);
if (_local3 == -1) {
_local3 = _local8 - 1;
}
_local6 = _local4.substr(0, _local3);
_local5.text = _local6;
}
} else if (_local5.textWidth < _local7) {
var _local8 = _local3;
while (_local5.textWidth < _local7) {
_local8 = _local3;
_local3 = _local4.indexOf(" ", _local3 + 1);
if (_local3 == -1) {
if (_local4.indexOf(" ", 0) != -1) {
break;
}
_local3 = _local8 + 1;
}
_local6 = _local4.substr(0, _local3);
_local5.text = _local6;
}
_local3 = _local8;
}
_local9 = _local9 + _local3;
_local12.push(_local9 + 1);
_local4 = _local4.substr(_local3);
if (_local4.charAt(0) == " ") {
_local4 = _local4.substr(1, _local4.length - 1);
_local9 = _local9 + 1;
}
_local5.text = _local4;
}
_local9 = _local9 + (_local4.length + 1);
_local11++;
}
return(_local12);
}
function keyDown(e) {
var _local5 = e.code;
if (_local5 == 34) {
var _local6 = (label.bottomScroll - label.scroll) + 1;
var _local3 = getLineOffsets();
var _local2 = Math.min(label.bottomScroll + 1, label.maxscroll);
if (_local2 == label.maxscroll) {
var _local4 = label.length;
Selection.setSelection(_local4, _local4);
} else {
label.scroll = _local2;
Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]);
}
} else if (_local5 == 33) {
var _local6 = (label.bottomScroll - label.scroll) + 1;
var _local3 = getLineOffsets();
var _local2 = label.scroll - 1;
if (_local2 < 1) {
Selection.setSelection(0, 0);
} else {
Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]);
label.scroll = Math.max(_local2 - _local6, 1);
}
}
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = true;
_local2.wordWrap = wordWrap == true;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = ((editable == true) ? "input" : "dynamic");
size();
_local2.background = false;
}
function adjustScrollBars() {
var _local2 = label;
var _local4 = (_local2.bottomScroll - _local2.scroll) + 1;
var _local3 = (_local4 + _local2.maxscroll) - 1;
if (_local3 < 1) {
_local3 = 1;
}
var _local5 = 0;
if ((_local2.textWidth + 5) > _local2._width) {
if (!_local2.wordWrap) {
_local5 = _local2._width + _local2.maxhscroll;
}
} else {
_local2.hscroll = 0;
_local2.background = false;
}
if ((_local2.height / _local4) != Math.round(_local2.height / _local4)) {
_local3--;
}
setScrollProperties(_local5, 1, _local3, _local2.height / _local4);
}
function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) {
super.setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding);
if (vScroller == undefined) {
hookedV = false;
}
if (hScroller == undefined) {
hookedH = false;
}
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
function get styleSheet() {
return(label.styleSheet);
}
function set styleSheet(v) {
label.styleSheet = v;
//return(styleSheet);
}
static var symbolName = "TextArea";
static var symbolOwner = mx.controls.TextArea;
static var version = "2.0.1.78";
var className = "TextArea";
var initializing = true;
var clipParameters = {text:1, wordWrap:1, editable:1, maxChars:1, restrict:1, html:1, password:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextArea.prototype.clipParameters, mx.core.ScrollView.prototype.clipParameters);
var __vScrollPolicy = "auto";
var __hScrollPolicy = "auto";
var __editable = true;
}
Symbol 146 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent
{
var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded;
function ExternalContent () {
}
function loadExternal(url, placeholderClassName, instanceName, depth, initProps) {
var _local2;
_local2 = createObject(placeholderClassName, instanceName, depth, initProps);
this[mx.core.View.childNameBase + numChildren] = _local2;
if (prepList == undefined) {
prepList = new Object();
}
prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps};
prepareToLoadMovie(_local2);
return(_local2);
}
function prepareToLoadMovie(obj) {
obj.unloadMovie();
doLater(this, "waitForUnload");
}
function waitForUnload() {
var _local3;
for (_local3 in prepList) {
var _local2 = prepList[_local3];
if (_local2.obj.getBytesTotal() == 0) {
if (loadList == undefined) {
loadList = new Object();
}
loadList[_local3] = _local2;
_local2.obj.loadMovie(_local2.url);
delete prepList[_local3];
doLater(this, "checkLoadProgress");
} else {
doLater(this, "waitForUnload");
}
}
}
function checkLoadProgress() {
var _local3;
for (_local3 in loadList) {
var _local2 = loadList[_local3];
_local2.loaded = _local2.obj.getBytesLoaded();
_local2.total = _local2.obj.getBytesTotal();
if (_local2.total > 0) {
_local2.obj._visible = false;
dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total});
if (_local2.loaded == _local2.total) {
if (loadedList == undefined) {
loadedList = new Object();
}
loadedList[_local3] = _local2;
delete loadList[_local3];
doLater(this, "contentLoaded");
}
} else if (_local2.total == -1) {
if (_local2.failedOnce != undefined) {
_local2.failedOnce++;
if (_local2.failedOnce > 3) {
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadList[_local3];
}
} else {
_local2.failedOnce = 0;
}
}
doLater(this, "checkLoadProgress");
}
}
function contentLoaded() {
var _local4;
for (_local4 in loadedList) {
var _local2 = loadedList[_local4];
_local2.obj._visible = true;
_local2.obj._complete = true;
var _local3;
for (_local3 in _local2.initProps) {
_local2.obj[_local3] = _local2.initProps[_local3];
}
childLoaded(_local2.obj);
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadedList[_local4];
}
}
function convertToUIObject(obj) {
if (obj.setSize == undefined) {
var _local2 = mx.core.UIObject.prototype;
obj.addProperty("width", _local2.__get__width, null);
obj.addProperty("height", _local2.__get__height, null);
obj.addProperty("left", _local2.__get__left, null);
obj.addProperty("x", _local2.__get__x, null);
obj.addProperty("top", _local2.__get__top, null);
obj.addProperty("y", _local2.__get__y, null);
obj.addProperty("right", _local2.__get__right, null);
obj.addProperty("bottom", _local2.__get__bottom, null);
obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible);
obj.move = mx.core.UIObject.prototype.move;
obj.setSize = mx.core.UIObject.prototype.setSize;
obj.size = mx.core.UIObject.prototype.size;
mx.events.UIEventDispatcher.initialize(obj);
}
}
static function enableExternalContent() {
}
static function classConstruct() {
var _local1 = mx.core.View.prototype;
var _local2 = mx.core.ExternalContent.prototype;
_local1.loadExternal = _local2.loadExternal;
_local1.prepareToLoadMovie = _local2.prepareToLoadMovie;
_local1.waitForUnload = _local2.waitForUnload;
_local1.checkLoadProgress = _local2.checkLoadProgress;
_local1.contentLoaded = _local2.contentLoaded;
_local1.convertToUIObject = _local2.convertToUIObject;
return(true);
}
static var classConstructed = classConstruct();
static var ViewDependency = mx.core.View;
}
Symbol 147 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border
{
var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc;
function CustomBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function createChildren(Void) {
}
function draw(Void) {
if (l_mc == undefined) {
var _local2 = setSkin(tagL, leftSkin);
if (horizontal) {
minHeight = l_mc._height;
minWidth = l_mc._width;
} else {
minHeight = l_mc._height;
minWidth = l_mc._width;
}
}
if (m_mc == undefined) {
setSkin(tagM, middleSkin);
if (horizontal) {
minHeight = m_mc._height;
minWidth = minWidth + m_mc._width;
} else {
minHeight = minHeight + m_mc._height;
minWidth = m_mc._width;
}
}
if (r_mc == undefined) {
setSkin(tagR, rightSkin);
if (horizontal) {
minHeight = r_mc._height;
minWidth = minWidth + r_mc._width;
} else {
minHeight = minHeight + r_mc._height;
minWidth = r_mc._width;
}
}
size();
}
function size(Void) {
l_mc.move(0, 0);
if (horizontal) {
r_mc.move(width - r_mc.width, 0);
m_mc.move(l_mc.width, 0);
m_mc.setSize(r_mc.x - m_mc.x, m_mc.height);
} else {
r_mc.move(0, height - r_mc.height, 0);
m_mc.move(0, l_mc.height);
m_mc.setSize(m_mc.width, r_mc.y - m_mc.y);
}
}
static var symbolName = "CustomBorder";
static var symbolOwner = mx.skins.CustomBorder;
static var version = "2.0.1.78";
var className = "CustomBorder";
static var tagL = 0;
static var tagM = 1;
static var tagR = 2;
var idNames = new Array("l_mc", "m_mc", "r_mc");
var leftSkin = "F3PieceLeft";
var middleSkin = "F3PieceMiddle";
var rightSkin = "F3PieceRight";
var horizontal = true;
}
Symbol 148 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder
{
var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height;
function ScrollThumb () {
super();
}
function createChildren(Void) {
super.createChildren();
useHandCursor = false;
}
function setRange(_ymin, _ymax, _datamin, _datamax) {
ymin = _ymin;
ymax = _ymax;
datamin = _datamin;
datamax = _datamax;
}
function dragThumb(Void) {
scrollMove = _ymouse - lastY;
scrollMove = scrollMove + _y;
if (scrollMove < ymin) {
scrollMove = ymin;
} else if (scrollMove > ymax) {
scrollMove = ymax;
}
_parent.isScrolling = true;
_y = scrollMove;
var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin;
_parent.scrollPosition = _local2;
_parent.dispatchScrollEvent("ThumbTrack");
updateAfterEvent();
}
function stopDragThumb(Void) {
_parent.isScrolling = false;
_parent.dispatchScrollEvent("ThumbPosition");
_parent.dispatchScrollChangedEvent();
delete onMouseMove;
}
function onPress(Void) {
_parent.pressFocus();
lastY = _ymouse;
onMouseMove = dragThumb;
super.onPress();
}
function onRelease(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onRelease();
}
function onReleaseOutside(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onReleaseOutside();
}
function draw() {
super.draw();
if (grip_mc == undefined) {
setSkin(3, gripSkin);
}
}
function size() {
super.size();
grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2);
}
static var symbolOwner = mx.skins.CustomBorder.symbolOwner;
var className = "ScrollThumb";
var btnOffset = 0;
var horizontal = false;
var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc");
}
Symbol 149 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent
{
var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse;
function ScrollBar () {
super();
}
function get scrollPosition() {
return(_scrollPosition);
}
function set scrollPosition(pos) {
_scrollPosition = pos;
if (isScrolling != true) {
pos = Math.min(pos, maxPos);
pos = Math.max(pos, minPos);
var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top;
scrollThumb_mc.move(0, _local3);
}
//return(scrollPosition);
}
function get pageScrollSize() {
return(largeScroll);
}
function set pageScrollSize(lScroll) {
largeScroll = lScroll;
//return(pageScrollSize);
}
function set lineScrollSize(sScroll) {
smallScroll = sScroll;
//return(lineScrollSize);
}
function get lineScrollSize() {
return(smallScroll);
}
function get virtualHeight() {
return(__height);
}
function init(Void) {
super.init();
_scrollPosition = 0;
tabEnabled = false;
focusEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function createChildren(Void) {
if (scrollTrack_mc == undefined) {
setSkin(skinIDTrack, scrollTrackName);
}
scrollTrack_mc.visible = false;
var _local3 = new Object();
_local3.enabled = false;
_local3.preset = mx.controls.SimpleButton.falseDisabled;
_local3.initProperties = 0;
_local3.autoRepeat = true;
_local3.tabEnabled = false;
var _local2;
if (upArrow_mc == undefined) {
_local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3);
}
_local2.buttonDownHandler = onUpArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _local2.height;
_minWidth = _local2.width;
if (downArrow_mc == undefined) {
_local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3);
}
_local2.buttonDownHandler = onDownArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _minHeight + _local2.height;
}
function createButton(linkageName, id, skinID, o) {
if (skinID == skinIDUpArrow) {
o.falseUpSkin = upArrowUpName;
o.falseDownSkin = upArrowDownName;
o.falseOverSkin = upArrowOverName;
} else {
o.falseUpSkin = downArrowUpName;
o.falseDownSkin = downArrowDownName;
o.falseOverSkin = downArrowOverName;
}
var _local3 = createObject(linkageName, id, skinID, o);
this[id].visible = false;
this[id].useHandCursor = false;
return(_local3);
}
function createThumb(Void) {
var _local2 = new Object();
_local2.validateNow = true;
_local2.tabEnabled = false;
_local2.leftSkin = thumbTopName;
_local2.middleSkin = thumbMiddleName;
_local2.rightSkin = thumbBottomName;
_local2.gripSkin = thumbGripName;
createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2);
}
function setScrollProperties(pSize, mnPos, mxPos, ls) {
var _local4;
var _local2 = scrollTrack_mc;
pageSize = pSize;
largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize));
minPos = Math.max(mnPos, 0);
maxPos = Math.max(mxPos, 0);
_scrollPosition = Math.max(minPos, _scrollPosition);
_scrollPosition = Math.min(maxPos, _scrollPosition);
if (((maxPos - minPos) > 0) && (enabled)) {
var _local5 = _scrollPosition;
if (!initializing) {
upArrow_mc.enabled = true;
downArrow_mc.enabled = true;
}
_local2.onPress = (_local2.onDragOver = startTrackScroller);
_local2.onRelease = releaseScrolling;
_local2.onDragOut = (_local2.stopScrolling = stopScrolling);
_local2.onReleaseOutside = releaseScrolling;
_local2.useHandCursor = false;
if (scrollThumb_mc == undefined) {
createThumb();
}
var _local3 = scrollThumb_mc;
if (scrollTrackOverName.length > 0) {
_local2.onRollOver = trackOver;
_local2.onRollOut = trackOut;
}
_local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height;
if (_local4 < _local3.minHeight) {
if (_local2.height < _local3.minHeight) {
_local3.__set__visible(false);
} else {
_local4 = _local3.minHeight;
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local3.minHeight + 0);
}
} else {
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local4);
}
_local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos);
_local5 = Math.min(_local5, maxPos);
scrollPosition = (Math.max(_local5, minPos));
} else {
scrollThumb_mc.__set__visible(false);
if (!initializing) {
upArrow_mc.enabled = false;
downArrow_mc.enabled = false;
}
delete _local2.onPress;
delete _local2.onDragOver;
delete _local2.onRelease;
delete _local2.onDragOut;
delete _local2.onRollOver;
delete _local2.onRollOut;
delete _local2.onReleaseOutside;
}
if (initializing) {
scrollThumb_mc.__set__visible(false);
}
}
function setEnabled(enabledFlag) {
super.setEnabled(enabledFlag);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function draw(Void) {
if (initializing) {
initializing = false;
scrollTrack_mc.visible = true;
upArrow_mc.__set__visible(true);
downArrow_mc.__set__visible(true);
}
size();
}
function size(Void) {
if (_height == 1) {
return(undefined);
}
if (upArrow_mc == undefined) {
return(undefined);
}
var _local3 = upArrow_mc.__get__height();
var _local2 = downArrow_mc.__get__height();
upArrow_mc.move(0, 0);
var _local4 = scrollTrack_mc;
_local4._y = _local3;
_local4._height = (virtualHeight - _local3) - _local2;
downArrow_mc.move(0, virtualHeight - _local2);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function dispatchScrollEvent(detail) {
dispatchEvent({type:"scroll", detail:detail});
}
function isScrollBarKey(k) {
if (k == 36) {
if (scrollPosition != 0) {
scrollPosition = (0);
dispatchScrollEvent(minMode);
}
return(true);
}
if (k == 35) {
if (scrollPosition < maxPos) {
scrollPosition = (maxPos);
dispatchScrollEvent(maxMode);
}
return(true);
}
return(false);
}
function scrollIt(inc, mode) {
var _local3 = smallScroll;
if (inc != "Line") {
_local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll));
}
var _local2 = _scrollPosition + (mode * _local3);
if (_local2 > maxPos) {
_local2 = maxPos;
} else if (_local2 < minPos) {
_local2 = minPos;
}
if (scrollPosition != _local2) {
scrollPosition = (_local2);
var _local4 = ((mode < 0) ? (minusMode) : (plusMode));
dispatchScrollEvent(inc + _local4);
}
}
function startTrackScroller(Void) {
_parent.pressFocus();
if (_parent.scrollTrackDownName.length > 0) {
if (_parent.scrollTrackDown_mc == undefined) {
_parent.setSkin(skinIDTrackDown, scrollTrackDownName);
} else {
_parent.scrollTrackDown_mc.visible = true;
}
}
_parent.trackScroller();
_parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1);
}
function scrollInterval(inc, mode) {
clearInterval(scrolling);
if (inc == "Page") {
trackScroller();
} else {
scrollIt(inc, mode);
}
scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode);
}
function trackScroller(Void) {
if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) {
scrollIt("Page", 1);
} else if (scrollThumb_mc._y > _ymouse) {
scrollIt("Page", -1);
}
}
function dispatchScrollChangedEvent(Void) {
dispatchEvent({type:"scrollChanged"});
}
function stopScrolling(Void) {
clearInterval(_parent.scrolling);
_parent.scrollTrackDown_mc.visible = false;
}
function releaseScrolling(Void) {
_parent.releaseFocus();
stopScrolling();
_parent.dispatchScrollChangedEvent();
}
function trackOver(Void) {
if (_parent.scrollTrackOverName.length > 0) {
if (_parent.scrollTrackOver_mc == undefined) {
_parent.setSkin(skinIDTrackOver, scrollTrackOverName);
} else {
_parent.scrollTrackOver_mc.visible = true;
}
}
}
function trackOut(Void) {
_parent.scrollTrackOver_mc.visible = false;
}
function onUpArrow(Void) {
_parent.scrollIt("Line", -1);
}
function onDownArrow(Void) {
_parent.scrollIt("Line", 1);
}
function onScrollChanged(Void) {
_parent.dispatchScrollChangedEvent();
}
static var symbolOwner = mx.core.UIComponent;
var className = "ScrollBar";
var minPos = 0;
var maxPos = 0;
var pageSize = 0;
var largeScroll = 0;
var smallScroll = 1;
var _scrollPosition = 0;
var scrollTrackName = "ScrollTrack";
var scrollTrackOverName = "";
var scrollTrackDownName = "";
var upArrowName = "BtnUpArrow";
var upArrowUpName = "ScrollUpArrowUp";
var upArrowOverName = "ScrollUpArrowOver";
var upArrowDownName = "ScrollUpArrowDown";
var downArrowName = "BtnDownArrow";
var downArrowUpName = "ScrollDownArrowUp";
var downArrowOverName = "ScrollDownArrowOver";
var downArrowDownName = "ScrollDownArrowDown";
var thumbTopName = "ScrollThumbTopUp";
var thumbMiddleName = "ScrollThumbMiddleUp";
var thumbBottomName = "ScrollThumbBottomUp";
var thumbGripName = "ScrollThumbGripUp";
static var skinIDTrack = 0;
static var skinIDTrackOver = 1;
static var skinIDTrackDown = 2;
static var skinIDUpArrow = 3;
static var skinIDDownArrow = 4;
static var skinIDThumb = 5;
var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc");
var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var initializing = true;
}
Symbol 150 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt;
function HScrollBar () {
super();
}
function getMinWidth(Void) {
return(_minHeight);
}
function getMinHeight(Void) {
return(_minWidth);
}
function init(Void) {
super.init();
_xscale = -100;
_rotation = -90;
}
function get virtualHeight() {
return(__width);
}
function isScrollBarKey(k) {
if (k == 37) {
scrollIt("Line", -1);
return(true);
}
if (k == 39) {
scrollIt("Line", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "HScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.1.78";
var className = "HScrollBar";
var minusMode = "Left";
var plusMode = "Right";
var minMode = "AtLeft";
var maxMode = "AtRight";
}
Symbol 151 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton
{
var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject;
function Button () {
super();
}
function init(Void) {
super.init();
}
function draw() {
if (initializing) {
labelPath.visible = true;
}
super.draw();
if (initIcon != undefined) {
_setIcon(initIcon);
}
delete initIcon;
}
function onRelease(Void) {
super.onRelease();
}
function createChildren(Void) {
super.createChildren();
}
function setSkin(tag, linkageName, initobj) {
return(super.setSkin(tag, linkageName, initobj));
}
function viewSkin(varName) {
var _local3 = (getState() ? "true" : "false");
_local3 = _local3 + (enabled ? (phase) : "disabled");
super.viewSkin(varName, {styleName:this, borderStyle:_local3});
}
function invalidateStyle(c) {
labelPath.invalidateStyle(c);
super.invalidateStyle(c);
}
function setColor(c) {
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]].redraw(true);
_local2++;
}
}
function setEnabled(enable) {
labelPath.enabled = enable;
super.setEnabled(enable);
}
function calcSize(tag, ref) {
if ((__width == undefined) || (__height == undefined)) {
return(undefined);
}
if (tag < 7) {
ref.setSize(__width, __height, true);
}
}
function size(Void) {
setState(getState());
setHitArea(__width, __height);
var _local3 = 0;
while (_local3 < 8) {
var _local4 = idNames[_local3];
if (typeof(this[_local4]) == "movieclip") {
this[_local4].setSize(__width, __height, true);
}
_local3++;
}
super.size();
}
function set labelPlacement(val) {
__labelPlacement = val;
invalidate();
//return(labelPlacement);
}
function get labelPlacement() {
return(__labelPlacement);
}
function getLabelPlacement(Void) {
return(__labelPlacement);
}
function setLabelPlacement(val) {
__labelPlacement = val;
invalidate();
}
function getBtnOffset(Void) {
if (getState()) {
var _local2 = btnOffset;
} else if (phase == "down") {
var _local2 = btnOffset;
} else {
var _local2 = 0;
}
return(_local2);
}
function setView(offset) {
var _local16 = (offset ? (btnOffset) : 0);
var _local12 = getLabelPlacement();
var _local7 = 0;
var _local6 = 0;
var _local9 = 0;
var _local8 = 0;
var _local5 = 0;
var _local4 = 0;
var _local3 = labelPath;
var _local2 = iconName;
var _local15 = _local3.textWidth;
var _local14 = _local3.textHeight;
var _local10 = (__width - borderW) - borderW;
var _local11 = (__height - borderW) - borderW;
if (_local2 != undefined) {
_local7 = _local2._width;
_local6 = _local2._height;
}
if ((_local12 == "left") || (_local12 == "right")) {
if (_local3 != undefined) {
_local9 = Math.min(_local10 - _local7, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11, _local14 + 5);
_local3._height = _local8;
}
if (_local12 == "right") {
_local5 = _local7;
if (centerContent) {
_local5 = _local5 + (((_local10 - _local9) - _local7) / 2);
}
_local2._x = _local5 - _local7;
} else {
_local5 = (_local10 - _local9) - _local7;
if (centerContent) {
_local5 = _local5 / 2;
}
_local2._x = _local5 + _local9;
}
_local4 = 0;
_local2._y = _local4;
if (centerContent) {
_local2._y = (_local11 - _local6) / 2;
_local4 = (_local11 - _local8) / 2;
}
if (!centerContent) {
_local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2);
}
} else {
if (_local3 != undefined) {
_local9 = Math.min(_local10, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11 - _local6, _local14 + 5);
_local3._height = _local8;
}
_local5 = (_local10 - _local9) / 2;
_local2._x = (_local10 - _local7) / 2;
if (_local12 == "top") {
_local4 = (_local11 - _local8) - _local6;
if (centerContent) {
_local4 = _local4 / 2;
}
_local2._y = _local4 + _local8;
} else {
_local4 = _local6;
if (centerContent) {
_local4 = _local4 + (((_local11 - _local8) - _local6) / 2);
}
_local2._y = _local4 - _local6;
}
}
var _local13 = borderW + _local16;
_local3._x = _local5 + _local13;
_local3._y = _local4 + _local13;
_local2._x = _local2._x + _local13;
_local2._y = _local2._y + _local13;
}
function set label(lbl) {
setLabel(lbl);
//return(label);
}
function setLabel(label) {
if (label == "") {
labelPath.removeTextField();
refresh();
return(undefined);
}
if (labelPath == undefined) {
var _local2 = createLabel("labelPath", 200, label);
_local2._width = _local2.textWidth + 5;
_local2._height = _local2.textHeight + 5;
if (initializing) {
_local2.visible = false;
}
} else {
delete labelPath.__text;
labelPath.text = label;
refresh();
}
}
function getLabel(Void) {
return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text)));
}
function get label() {
return(getLabel());
}
function _getIcon(Void) {
return(_iconLinkageName);
}
function get icon() {
if (initializing) {
return(initIcon);
}
return(_iconLinkageName);
}
function _setIcon(linkage) {
if (initializing) {
if (linkage == "") {
return(undefined);
}
initIcon = linkage;
} else {
if (linkage == "") {
removeIcons();
return(undefined);
}
super.changeIcon(0, linkage);
super.changeIcon(1, linkage);
super.changeIcon(3, linkage);
super.changeIcon(4, linkage);
super.changeIcon(5, linkage);
_iconLinkageName = linkage;
refresh();
}
}
function set icon(linkage) {
_setIcon(linkage);
//return(icon);
}
function setHitArea(w, h) {
if (hitArea_mc == undefined) {
createEmptyObject("hitArea_mc", 100);
}
var _local2 = hitArea_mc;
_local2.clear();
_local2.beginFill(16711680);
_local2.drawRect(0, 0, w, h);
_local2.endFill();
_local2.setVisible(false);
}
static var symbolName = "Button";
static var symbolOwner = mx.controls.Button;
var className = "Button";
static var version = "2.0.1.78";
var btnOffset = 0;
var _color = "buttonColor";
var __label = "default value";
var __labelPlacement = "right";
var falseUpSkin = "ButtonSkin";
var falseDownSkin = "ButtonSkin";
var falseOverSkin = "ButtonSkin";
var falseDisabledSkin = "ButtonSkin";
var trueUpSkin = "ButtonSkin";
var trueDownSkin = "ButtonSkin";
var trueOverSkin = "ButtonSkin";
var trueDisabledSkin = "ButtonSkin";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters);
var centerContent = true;
var borderW = 1;
}
Symbol 152 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder
{
var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y;
function ButtonSkin () {
super();
}
function init() {
super.init();
}
function size() {
drawHaloRect(__get__width(), __get__height());
}
function drawHaloRect(w, h) {
var _local6 = getStyle("borderStyle");
var _local4 = getStyle("themeColor");
var _local5 = _parent.emphasized;
clear();
switch (_local6) {
case "falseup" :
if (_local5) {
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
} else {
drawRoundRect(0, 0, w, h, 5, 9542041, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial");
drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial");
drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100);
}
break;
case "falsedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "falserollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "falsedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
break;
case "trueup" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100);
break;
case "truedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "truerollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "truedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.skinRegistry.ButtonSkin = true;
return(true);
}
static var symbolName = "ButtonSkin";
static var symbolOwner = mx.skins.halo.ButtonSkin;
var className = "ButtonSkin";
var backgroundColorName = "buttonColor";
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 153 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var scrollIt;
function VScrollBar () {
super();
}
function init(Void) {
super.init();
}
function isScrollBarKey(k) {
if (k == 38) {
scrollIt("Line", -1);
return(true);
}
if (k == 40) {
scrollIt("Line", 1);
return(true);
}
if (k == 33) {
scrollIt("Page", -1);
return(true);
}
if (k == 34) {
scrollIt("Page", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "VScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.1.78";
var className = "VScrollBar";
var minusMode = "Up";
var plusMode = "Down";
var minMode = "AtTop";
var maxMode = "AtBottom";
}
Symbol 1266 MovieClip Frame 19
stop();
Symbol 1275 MovieClip Frame 16
gotoAndPlay (2);
Symbol 1276 MovieClip Frame 1
stop();
Symbol 1276 MovieClip Frame 9
stop();
Symbol 1276 MovieClip Frame 19
stop();
Symbol 1276 MovieClip Frame 29
stop();
Symbol 1277 MovieClip Frame 38
gotoAndPlay ("flameloop");
Symbol 1277 MovieClip Frame 68
gotoAndPlay ("noflame");
Symbol 1277 MovieClip Frame 74
stop();
Symbol 1279 MovieClip Frame 80
gotoAndPlay ("front_idle");
Symbol 1285 MovieClip Frame 36
gotoAndPlay ("front_idle");
Symbol 1291 MovieClip Frame 60
gotoAndPlay ("front_idle");
Symbol 1292 MovieClip Frame 26
stop();
Symbol 1316 MovieClip Frame 185
stop();
Symbol 1330 MovieClip Frame 399
stop();
Symbol 1351 MovieClip Frame 23
stop();
Symbol 1362 MovieClip Frame 1
stop();
Symbol 1372 MovieClip Frame 30
gotoAndPlay ("mouth");
Symbol 1385 MovieClip Frame 24
stop();
Symbol 1388 MovieClip Frame 24
stop();
Symbol 1395 MovieClip Frame 1
stop();
Symbol 1405 MovieClip Frame 1
stop();
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1478 MovieClip [sprite_BillyChestnuts] Frame 60
gotoAndPlay ("front_idle");
Symbol 1478 MovieClip [sprite_BillyChestnuts] Frame 120
gotoAndPlay ("back_idle");
Symbol 1478 MovieClip [sprite_BillyChestnuts] Frame 130
stop();
Symbol 1509 MovieClip [sprite_WeaponCHESTNUTS] Frame 1
stop();
Symbol 1509 MovieClip [sprite_WeaponCHESTNUTS] Frame 13
gotoAndPlay ("loop");
Symbol 1509 MovieClip [sprite_WeaponCHESTNUTS] Frame 43
gotoAndPlay ("burn");
Symbol 1509 MovieClip [sprite_WeaponCHESTNUTS] Frame 61
stop();
Symbol 1684 MovieClip [sprite_MandyPlane] Frame 36
gotoAndPlay ("front_idle");
Symbol 1684 MovieClip [sprite_MandyPlane] Frame 73
gotoAndPlay ("back_idle");
Symbol 1684 MovieClip [sprite_MandyPlane] Frame 81
stop();
Symbol 1687 MovieClip [sprite_weaponPLANE] Frame 1
stop();
Symbol 1687 MovieClip [sprite_weaponPLANE] Frame 13
gotoAndPlay ("deployed");
Symbol 1697 MovieClip [sprite_GrimUpright] Frame 1
stop();
Symbol 1697 MovieClip [sprite_GrimUpright] Frame 9
stop();
Symbol 1697 MovieClip [sprite_GrimUpright] Frame 15
gotoAndPlay ("back_idle");
Symbol 1716 MovieClip [sprite_EnemyBear] Frame 1
stop();
Symbol 1716 MovieClip [sprite_EnemyBear] Frame 21
gotoAndPlay ("attack");
Symbol 1729 MovieClip [sprite_EnemyGbm] Frame 1
stop();
Symbol 1729 MovieClip [sprite_EnemyGbm] Frame 33
gotoAndPlay ("attack");
Symbol 1792 MovieClip [sprite_BillyMagnet] Frame 60
gotoAndPlay ("front_idle");
Symbol 1792 MovieClip [sprite_BillyMagnet] Frame 120
gotoAndPlay ("back_idle");
Symbol 1792 MovieClip [sprite_BillyMagnet] Frame 130
stop();
Symbol 1796 MovieClip [sprite_weaponMAGNET] Frame 1
stop();
Symbol 1796 MovieClip [sprite_weaponMAGNET] Frame 14
gotoAndPlay ("deployed");
Symbol 1969 MovieClip [sprite_MandyDoll] Frame 36
gotoAndPlay ("front_idle");
Symbol 1969 MovieClip [sprite_MandyDoll] Frame 73
gotoAndPlay ("back_idle");
Symbol 1969 MovieClip [sprite_MandyDoll] Frame 81
stop();
Symbol 1972 MovieClip [sprite_weaponDOLL] Frame 1
stop();
Symbol 1972 MovieClip [sprite_weaponDOLL] Frame 4
gotoAndPlay ("deployed");
Symbol 1982 MovieClip [sprite_GrimShopvac] Frame 1
stop();
Symbol 1982 MovieClip [sprite_GrimShopvac] Frame 9
stop();
Symbol 1982 MovieClip [sprite_GrimShopvac] Frame 15
gotoAndPlay ("back_idle");
Symbol 1995 MovieClip [sprite_EnemyBalloon] Frame 1
stop();
Symbol 1995 MovieClip [sprite_EnemyBalloon] Frame 20
gotoAndPlay ("attack");
Symbol 2024 MovieClip [sprite_EnemyRobot] Frame 1
stop();
Symbol 2024 MovieClip [sprite_EnemyRobot] Frame 82
gotoAndPlay ("attack");
Symbol 2087 MovieClip [sprite_BillySnowglobe] Frame 60
gotoAndPlay ("front_idle");
Symbol 2087 MovieClip [sprite_BillySnowglobe] Frame 120
gotoAndPlay ("back_idle");
Symbol 2087 MovieClip [sprite_BillySnowglobe] Frame 130
stop();
Symbol 2113 MovieClip [sprite_weaponSNOWGLOBE] Frame 1
stop();
Symbol 2113 MovieClip [sprite_weaponSNOWGLOBE] Frame 8
stop();
Symbol 2113 MovieClip [sprite_weaponSNOWGLOBE] Frame 20
stop();
Symbol 2288 MovieClip [sprite_MandyMarbles] Frame 36
gotoAndPlay ("front_idle");
Symbol 2288 MovieClip [sprite_MandyMarbles] Frame 73
gotoAndPlay ("back_idle");
Symbol 2288 MovieClip [sprite_MandyMarbles] Frame 81
stop();
Symbol 2295 MovieClip [sprite_weaponMARBLES] Frame 1
stop();
Symbol 2295 MovieClip [sprite_weaponMARBLES] Frame 6
stop();
Symbol 2305 MovieClip [sprite_GrimIndustrialVac] Frame 1
stop();
Symbol 2305 MovieClip [sprite_GrimIndustrialVac] Frame 9
stop();
Symbol 2305 MovieClip [sprite_GrimIndustrialVac] Frame 15
gotoAndPlay ("back_idle");
Symbol 2368 MovieClip [sprite_BillyClock] Frame 60
gotoAndPlay ("front_idle");
Symbol 2368 MovieClip [sprite_BillyClock] Frame 120
gotoAndPlay ("back_idle");
Symbol 2368 MovieClip [sprite_BillyClock] Frame 131
stop();
Symbol 2378 MovieClip [sprite_weaponCLOCK] Frame 1
stop();
Symbol 2378 MovieClip [sprite_weaponCLOCK] Frame 12
stop();
Symbol 2378 MovieClip [sprite_weaponCLOCK] Frame 77
gotoAndStop ("ready");
Symbol 2457 MovieClip [sprite_MandyInstaPop] Frame 36
gotoAndPlay ("front_idle");
Symbol 2457 MovieClip [sprite_MandyInstaPop] Frame 73
gotoAndPlay ("back_idle");
Symbol 2457 MovieClip [sprite_MandyInstaPop] Frame 81
stop();
Symbol 2475 MovieClip [sprite_weaponInstaPop] Frame 1
stop();
Symbol 2475 MovieClip [sprite_weaponInstaPop] Frame 2
stop();
Symbol 2475 MovieClip [sprite_weaponInstaPop] Frame 34
stop();
Symbol 2485 MovieClip [sprite_GrimProtonpack] Frame 1
stop();
Symbol 2485 MovieClip [sprite_GrimProtonpack] Frame 9
stop();
Symbol 2485 MovieClip [sprite_GrimProtonpack] Frame 15
gotoAndPlay ("back_idle");
Symbol 2500 MovieClip Frame 1
stop();