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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/96233990?noj=FRM96233990-3DC" width="1" height="1"></div>

malstrum.swf

This is the info page for
Flash #213000

(Click the ID number above for more basic data on this flash file.)


Text
1989 is a cool year to release a game! On the Apple II there is a new platform
game called Prince of Persia. On the Nintendo Entertainment System
Megaman 2 was just released. At the arcades there is this new game called
Final Fight...
At ACE Team we don't let small things like irreversible time to stop us from
working on our projects, so we have taken a break from working on
ZenoClash, our awesome 2009 first person melee fighting game, and we
have traveled back in time to release The Malstrums Mansion, a
"Shadowgate" style adventure game which was never published.
The Malstrums Mansion 1.0
ACE Team Software, 1989
Graphics and ripped off Harry Clarke art by:
Andres Bordeu, Carlos Bordeu, Edmundo Bordeu
Programmed by:
Juan Briones

<p align="justify"><font face="Pixel Arial 11_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="0">Send us your comments or report any bugs at: <a href="http://forums.aceteam.cl/index.php?showforum=13" target = "_blank">http://forums.aceteam.cl</a></font></p>

<p align="justify"><font face="Pixel Arial 11_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"> Type in the password and press check</font></p>

Password

<p align="left"></p>

Line 7   Word 1  of the "About this game" file.

<p align="left"></p>

New Game

Up - Down - Up - Up - Left - Right - Left - Down - Down

In the Zeno Clash main menu press

ActionScript [AS1/AS2]

Frame 1
Mouse.hide(); Stage.showMenu = false; arrow_examine._alpha = 0; arrow_take._alpha = 0; arrow_operate._alpha = 0; arrow_examine_press._alpha = 0; arrow_take_press._alpha = 0; arrow_operate_press._alpha = 0; arrow_mansion._alpha = 100; arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; onMouseMove = function () { Mouse.hide(); arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; updateAfterEvent(); }; function cargando() { barra_mc.gotoAndStop(1); var _local2; var _local3; var _local4; _local2 = _root.getBytesTotal(); _local3 = _root.getBytesLoaded(); _local4 = Math.floor((_local3 * 100) / _local2); barra_mc.gotoAndStop(_local4); if (_local3 == _local2) { clearInterval(hiloPrecarga); play(); } } _lockroot = true; var hiloPrecarga = setInterval(cargando, 1); stop(); Stage.scaleMode = "noScale";
Frame 2
if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_computing_sound", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.computing_sound = new Sound(this._parent.BS_computing_sound); } else { this.createEmptyMovieClip("_computing_sound_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.computing_sound = new Sound(this.BS_computing_sound); } _global.Behaviors.Sound.computing_sound.attachSound("computing.wav"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_computing2_sound", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.computing2_sound = new Sound(this._parent.BS_computing2_sound); } else { this.createEmptyMovieClip("_computing2_sound_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.computing2_sound = new Sound(this.BS_computing2_sound); } _global.Behaviors.Sound.computing2_sound.attachSound("computing2.wav"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_error_sound", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.error_sound = new Sound(this._parent.BS_error_sound); } else { this.createEmptyMovieClip("_error_sound_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.error_sound = new Sound(this.BS_error_sound); } _global.Behaviors.Sound.error_sound.attachSound("error.wav");
Frame 60
stop(); window._alpha = 0; window.enabled = 0; window2._alpha = 0; window2.enabled = 0; var bt_start_mansion_enable; _global.bt_start_mansion_enable = 0;
Frame 69
gotoAndPlay (86);
Frame 85
stop(); _level0.window.gotoAndPlay(1); _level0.window._x = 338.1; _level0.window._y = 226.4; _level0.window._alpha = 100; _level0.window.enabled = 1; _global.bt_start_mansion_enable = 1; _level0.bt_press_nothing.enabled = 1; window2._alpha = 0; window2.enabled = 0; Mouse.hide(); arrow_examine._alpha = 0; arrow_take._alpha = 0; arrow_operate._alpha = 0; arrow_examine_press._alpha = 0; arrow_take_press._alpha = 0; arrow_operate_press._alpha = 0; arrow_mansion._alpha = 100; arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; onMouseMove = function () { Mouse.hide(); arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; updateAfterEvent(); };
Frame 86
Mouse.hide(); arrow_examine._alpha = 0; arrow_take._alpha = 0; arrow_operate._alpha = 0; arrow_examine_press._alpha = 0; arrow_take_press._alpha = 0; arrow_operate_press._alpha = 0; arrow_mansion._alpha = 100; arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; onMouseMove = function () { Mouse.hide(); arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; updateAfterEvent(); };
Frame 87
stop();
Frame 105
stop(); pass.restrict = "a-z 0-9";
Frame 117
Mouse.hide(); arrow_examine._alpha = 0; arrow_take._alpha = 0; arrow_operate._alpha = 0; arrow_examine_press._alpha = 0; arrow_take_press._alpha = 0; arrow_operate_press._alpha = 0; arrow_mansion._alpha = 100; arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; onMouseMove = function () { Mouse.hide(); arrow_examine._x = _xmouse; arrow_examine._y = _ymouse; arrow_take._x = _xmouse; arrow_take._y = _ymouse; arrow_operate._x = _xmouse; arrow_operate._y = _ymouse; arrow_examine_press._x = _xmouse; arrow_examine_press._y = _ymouse; arrow_take_press._x = _xmouse; arrow_take_press._y = _ymouse; arrow_operate_press._x = _xmouse; arrow_operate_press._y = _ymouse; arrow_mansion._x = _xmouse; arrow_mansion._y = _ymouse; updateAfterEvent(); }; var start_game = 0; var gate01_enable; _global.gate01_enable = 0; var sound_Howl = 0; var shovel_enable; _global.shovel_enable = 0; var gargoyle_enable; _global.gargoyle_enable = 0; var gargoyle2_enable; _global.gargoyle2_enable = 0; var door3_enable; _global.door3_enable = 0; var winebarrel_enable; _global.winebarrel_enable = 0; var torch1_enable; _global.torch1_enable = 0; var torch1_txt_cont; _global.torch1_txt_cont = 0; var wine_notspille_enable; _global.wine_notspille_enable = 0; var halfkey1_enable; _global.halfkey1_enable = 0; var book_enable; _global.book_enable = 0; var door4hallway_enable; _global.door4hallway_enable = 0; var dish2_enable; _global.dish2_enable = 0; var elixir_enable; _global.elixir_enable = 0; var keykitchen_enable; _global.keykitchen_enable = 0; var door5kitchen_enable; _global.door5kitchen_enable = 0; var fruitbowl_enable; _global.fruitbowl_enable = 0; var door7daughter_enable; _global.door7daughter_enable = 0; var door7son_enable; _global.door7son_enable = 0; var door7living_enable; _global.door7living_enable = 0; var ink_enable; _global.ink_enable = 0; var drawer1_enable; _global.drawer1_enable = 0; var drawer2_enable; _global.drawer2_enable = 0; var drawer_state; _global.drawer_state = 0; var curtain_enable; _global.curtain_enable = 0; var knife_enable; _global.knife_enable = 0; var butler_enable; _global.butler_enable = 0; var door14to15_enable; _global.door14to15_enable = 0; var door14to18_enable; _global.door14to18_enable = 0; var halfkey2_enable; _global.halfkey2_enable = 0; var door16_enable; _global.door16_enable = 0; var skullbroken1_enable; _global.skullbroken1_enable = 0; var tombstonecrown1_enable; _global.tombstonecrown1_enable = 0; var tombstonecrown2_enable; _global.tombstonecrown2_enable = 0; var bottlewine_enable; _global.bottlewine_enable = 0; var ramkey1_enable; _global.ramkey1_enable = 0; var ramkey2_enable; _global.ramkey2_enable = 1; var door18_enable; _global.door18_enable = 0; var joined_keys_cont; _global.joined_keys_cont = 0; var ghost_enable; _global.ghost_enable = 0; var keytower_enable; _global.keytower_enable = 0; var keytower2_enable; _global.keytower2_enable = 0; var cross_enable; _global.cross_enable = 0; var booktower_enable; _global.booktower_enable = 0; var lionkey_enable; _global.lionkey_enable = 0; var ladder1_enable; _global.ladder1_enable = 0; var ladder2_enable; _global.ladder2_enable = 1; var statue_enable; _global.statue_enable = 0; var batbottle_enable; _global.batbottle_enable = 0; var rack_enable; _global.rack_enable = 0; var holywater_enable; _global.holywater_enable = 0; var door19_enable; _global.door19_enable = 0; var skull_enable; _global.skull_enable = 0; var door25_enable; _global.door25_enable = 0; var paintingswitch1_enable; _global.paintingswitch1_enable = 0; var switch_state; _global.switch_state = 0; var paintingswitch2_enable; _global.paintingswitch2_enable = 0; var door10_enable; _global.door10_enable = 0; var piano_state; _global.piano_state = 0; var broom_enable; _global.broom_enable = 0; var elephantkey1_enable; _global.elephantkey1_enable = 0; var elephantkey2_enable; _global.elephantkey2_enable = 1; var skel_attack_enable; _global.skel_attack_enable = 0; var skel_attack_status; _global.skel_attack_status = 0; var sword_enable; _global.sword_enable = 0; var scroll_status = 0; var paintingslot1_enable; _global.paintingslot1_enable = 1; var paintingslot2_enable; _global.paintingslot2_enable = 1; var door26_enable; _global.door26_enable = 0; var lionkey_lock_enable; _global.lionkey_lock_enable = 0; var elephantkey_lock_enable; _global.elephantkey_lock_enable = 0; var ramkey_lock_enable; _global.ramkey_lock_enable = 0; var dude_tomb_top_status; _global.dude_tomb_top_status = 0; var hat_enable; _global.hat_enable = 0; var option; var enable1; var scrollcount; var maxscrollcount; _global.maxscrollcount = -10; _global.scrollcount = 0; lista_inventario.selectable = false; lista_inventario.multipleSelection = false; lista_inventario.hScrollPolicy = "off"; lista_inventario.vScrollPolicy = "off"; lista_inventario.rowHeight = 28; lista_inventario.setStyle("fontFamily", "font_mansion"); lista_inventario.setStyle("embedFonts", true); lista_inventario.setStyle("fontSize", "16"); lista_inventario.setStyle("marginLeft", "2"); lista_inventario.setStyle("borderStyle", "solid"); lista_inventario.setStyle("borderColor", 16777215); lista_inventario.setStyle("selectionColor", "0x000000"); lista_inventario.useRollOver = false; lista_inventario.setStyle("selectionDuration", 0); lista_inventario.setStyle("textSelectedColor", "0xFFFFFF"); escuchador = new Object(); var op_lista; escuchador.change = function () { op_lista = lista_inventario.selectedItem.data; lista_inventario.selectable = false; if (_global.option == 1) { lista_inventario.setStyle("selectionColor", "0xFFFFFF"); } if ((_global.option == 2) || (_global.option == 3)) { lista_inventario.setStyle("selectionColor", "0x000000"); lista_inventario.setStyle("textSelectedColor", "0xFFFFFF"); } if ((op_lista == 1) && (_global.option == 1)) { textbox.text = "A typical garden shovel with an iron D-shaped blade. It looks very durable."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 1) && (_global.option == 3)) { textbox.text = "Operate the shovel with what?"; } if ((op_lista == 2) && (_global.option == 1)) { textbox.text = "The key you found inside the stone gargoyle at the main gate of the mansion."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 2) && (_global.option == 3)) { textbox.text = "Operate the Gargoyle key with what?"; } if ((op_lista == 3) && (_global.option == 1)) { textbox.text = "The torch is still lit, but as soon as you took it from the wall you can see the flame starting to fade."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 3) && (_global.option == 3)) { textbox.text = "Operate the torch with what?"; } if ((op_lista == 4) && (_global.option == 1)) { textbox.text = "This is the half end of a metallic key. You remember it's shape to make sure you can use it if you find the second half of it. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 4) && (_global.option == 3)) { textbox.text = "Operate the half key with what?"; } if ((op_lista == 5) && (_global.option == 1)) { textbox.text = "It is a dusty book with yellow pages. The printed text is so faded it is impossible to read, but someone who had difficulty writing properly has used the first pages to write a few lines with charcoal or a similar material."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 5) && (_global.option == 3)) { textbox.text = "There is some crude handwritten text on the first pages: 'Malstrom is a bad man, he maid a pact with de devil so I make he die. I use his room secret door, I take him to his catacumb and I make he die. But de devil tooks his entrails and meat and tooks them away. I dount know how where de devil take him so I look in de house whith my lamp.'"; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 6) && (_global.option == 1)) { textbox.text = "A small bottle that contains a dark liquid. The label reads 'antidote'. If you ever get ill, this should be useful."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 6) && (_global.option == 3)) { textbox.text = "You drink the elixir. You were not ill, so it has no particular effect on you."; lista_inventario.removeItemAt(lista_inventario.selectedIndex); _global.maxscrollcount--; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 7) && (_global.option == 1)) { textbox.text = "A simple Copper Key."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 7) && (_global.option == 3)) { textbox.text = "Operate the Copper Key with what?"; } if ((op_lista == 8) && (_global.option == 1)) { textbox.text = "The fruits are weightless, and they have colors you have never seen before! Being so unnatural does not make them less tempting."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 8) && (_global.option == 3)) { var _local4 = 1; var _local3 = 0; while (_local3 < lista_inventario.length) { if (lista_inventario.getItemAt(_local3).label == "Elixir") { lista_inventario.removeItemAt(_local3); _global.maxscrollcount--; lista_inventario.removeItemAt(lista_inventario.selectedIndex); _global.maxscrollcount--; textbox.text = "You eat some of the fruits which are very sweet. After a minute you start to feel ill, and when you check your backpack you find that the rest of the fruit has turned into a black mush with a sickening smell. You remember the elixir in your backpack! You drink it, and after an hour of sweating and vomiting the danger has passed. The elixir has saved you!"; _local4 = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } _local3++; } if (_local4 == 1) { textbox.text = " "; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.death_fruits.start(0, 1); _root.fruit_dead.gotoAndStop(2); } } if ((op_lista == 9) && (_global.option == 1)) { textbox.text = "It is a small vase containing ink. It has stained some things in your backpack."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 9) && (_global.option == 3)) { textbox.text = "Operate the ink with what?"; } if ((op_lista == 10) && (_global.option == 1)) { textbox.text = "A metallic can containing oil. It has a spout to be able to pour oil on any complex mechanism."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 10) && (_global.option == 3)) { textbox.text = "Operate the can of oil with what?"; } if ((op_lista == 11) && (_global.option == 1)) { textbox.text = "It is a Poignard, a lightweight dagger from the middle ages. It was probably one of Patrick Malstrums treasures in his room before someone used it to stab him."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 11) && (_global.option == 3)) { textbox.text = "Operate the dagger with what?"; } if ((op_lista == 12) && (_global.option == 1)) { textbox.text = "This is the half end of a metallic key. You remember it's shape to make sure you can use it if you find the second half of it. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 12) && (_global.option == 3)) { textbox.text = "Operate the half key with what?"; } if (((op_lista == 13) && (_global.option == 1)) && (scroll_status == 0)) { textbox.text = "You read the scroll: 'The will of Wolfram Malstrum' 'Once you've found my bones, and once you've found my spirit, go where my soul seeks rest and call me, Wolfram, so that you may also find my flesh.'... Nothing happens."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (((op_lista == 13) && (_global.option == 3)) && (scroll_status == 0)) { textbox.text = "You read the scroll: 'The will of Wolfram Malstrum' 'Once you've found my bones, and once you've found my spirit, go where my soul seeks rest and call me, Wolfram, so that you may also find my flesh.'... Nothing happens."; _global.option = 0; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (((op_lista == 13) && (_global.option == 1)) && (scroll_status == 1)) { textbox.text = "You read the scroll: 'The will of Wolfram Malstrum' 'Once you've found my bones, and once you've found my spirit, go where my soul seeks rest and call me, Wolfram, so that you may also find my flesh.'... When you finish reading a secret keyhole emerges from the painting!"; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.maxscrollcount--; _root.paintingslot.gotoAndStop(2); _global.paintingslot1_enable = 0; _global.option = 0; op_lista = -1; _global.Behaviors.Sound.stonedoor_short.start(0, 1); lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (((op_lista == 13) && (_global.option == 3)) && (scroll_status == 1)) { textbox.text = "You read the scroll: 'The will of Wolfram Malstrum' 'Once you've found my bones, and once you've found my spirit, go where my soul seeks rest and call me, Wolfram, so that you may also find my flesh.'... When you finish reading a secret keyhole emerges from the painting!"; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.maxscrollcount--; _root.paintingslot.gotoAndStop(2); _global.paintingslot1_enable = 0; _global.option = 0; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 14) && (_global.option == 1)) { textbox.text = "It is a bottle of Cabernet Sauvignon, produced in the Malstrums own vineyards."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 14) && (_global.option == 3)) { textbox.text = "You drink the Cabernet Sauvignon from the Malstrums vineyard. You feel lightheaded, it was an excellent wine."; lista_inventario.removeItemAt(lista_inventario.selectedIndex); _global.maxscrollcount--; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 15) && (_global.option == 1)) { textbox.text = "It is a ram-shaped onyx key. You feel as if it emanates negative energies, and you don't like the stinging sensation you get from touching the object."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 15) && (_global.option == 3)) { textbox.text = "Operate the ram key with what?"; } if ((op_lista == 16) && (_global.option == 1)) { textbox.text = "You have joined the two pieces of key you found on the basement and on the secret stairs, and now you have a complete key."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 16) && (_global.option == 3)) { textbox.text = "Operate the joined key with what?"; } if ((op_lista == 17) && (_global.option == 1)) { textbox.text = "It is a key coated with pure silver."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 17) && (_global.option == 3)) { textbox.text = "Operate the silver key with what?"; } if ((op_lista == 18) && (_global.option == 1)) { textbox.text = "It is a simple cross. It is made of olive wood."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 18) && (_global.option == 3)) { textbox.text = "Operate the cross with what?"; } if ((op_lista == 19) && (_global.option == 1)) { textbox.text = "It is a red leather book. The cover reads 'Verena Malstrum's Diary'. You look through the pages, and conclude that Wolfram Malstrums daughter kept this diary until the very last days of the tragic plague epidemic. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 19) && (_global.option == 3)) { textbox.text = "You skip to the end of the diary: 'I think the great mortality took my father too, but the caretaker wouldn't let me see his body. I am afraid of him. I went to Patrick's room, and he has been stabbed... Was it to spare him the final agonies of the plague? What else has the caretaker done? Where is my father? ... I only see suicide in my future.'"; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 20) && (_global.option == 1)) { textbox.text = "It is a lion-shaped onyx key. You feel as if it emanates negative energies, and you don't like the stinging sensation you get from touching the object."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 20) && (_global.option == 3)) { textbox.text = "Operate the lion key with what?"; } if ((op_lista == 21) && (_global.option == 1)) { textbox.text = "It it probably the bust of one of your ancestors. Since there is no inscription, you cannot tell who he might have been."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 21) && (_global.option == 3)) { textbox.text = "Operate the statue with what?"; } if ((op_lista == 22) && (_global.option == 1)) { textbox.text = "It is a vial with a vampire-shaped lid. You are pretty sure it contains blood, and you are surprised to discover you actually feel tempted to drink from it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 22) && (_global.option == 3)) { var _local4 = 1; var _local3 = 0; while (_local3 < lista_inventario.length) { if (lista_inventario.getItemAt(_local3).label == "Elixir") { lista_inventario.removeItemAt(_local3); _global.maxscrollcount--; lista_inventario.removeItemAt(lista_inventario.selectedIndex); _global.maxscrollcount--; textbox.text = "You drink from the vial of blood, and soon feel how its contents travel through your bloodstream. You see how your hands start to become claws! ...but before your transformation continues, you remember you had an elixir in your backpack. You drink the elixir, and see with great relief that your hands are back to normal again."; _local4 = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } _local3++; } if (_local4 == 1) { textbox.text = " "; _root.bat.gotoAndPlay(2); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } } if ((op_lista == 23) && (_global.option == 1)) { textbox.text = "It is a toothless rake, probably used to push dirt. It is rather long."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 23) && (_global.option == 3)) { textbox.text = "Operate the rake with what?"; } if ((op_lista == 24) && (_global.option == 1)) { textbox.text = "A small crystal vial with a picture of a holy cross. Apparently it contains holy water, but it might as well be just water."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 24) && (_global.option == 3)) { textbox.text = "Operate the holy water with what?"; } if ((op_lista == 25) && (_global.option == 1)) { textbox.text = "For its size you could think this was a child's skull, but now that you have examined plenty of skulls, this one looks more like a shrunken adult skull."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 25) && (_global.option == 3)) { textbox.text = "Operate the shrunken skull with what?"; } if ((op_lista == 26) && (_global.option == 1)) { textbox.text = "It is an old long corn broom with bristles made from corn husks."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 26) && (_global.option == 3)) { textbox.text = "Operate the broom with what?"; } if ((op_lista == 27) && (_global.option == 1)) { textbox.text = "It is an elephant-shaped onyx key. You feel as if it emanates negative energies, and you don't like the stinging sensation you get from touching the object."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 27) && (_global.option == 3)) { textbox.text = "Operate the Elephant Key with what?"; } if ((op_lista == 28) && (_global.option == 1)) { textbox.text = "The sword is a Zweihaender, the kind of sword the mercenary soldiers called Landsnechts used in battle."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 28) && (_global.option == 3)) { textbox.text = "Operate the sword with what?"; } if ((op_lista == 29) && (_global.option == 1)) { textbox.text = "These bones belong to a right leg femur, tibia and fibula."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 29) && (_global.option == 3)) { textbox.text = "Operate the bones with what?"; } if ((op_lista == 30) && (_global.option == 1)) { textbox.text = "A velvet hat. It looks like the one used by the archdukes of Austria. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((op_lista == 30) && (_global.option == 3)) { textbox.text = "You are now wearing the hat."; lista_inventario.removeItemAt(lista_inventario.selectedIndex); _global.maxscrollcount--; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }; lista_inventario.addEventListener("change", escuchador); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_wind_loop", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.wind_loop = new Sound(this._parent.BS_wind_loop); } else { this.createEmptyMovieClip("_wind_loop_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.wind_loop = new Sound(this.BS_wind_loop); } _global.Behaviors.Sound.wind_loop.attachSound("wind_loop.wav"); _global.Behaviors.Sound.wind_loop.start(0, 1); _global.Behaviors.Sound.wind_loop.onSoundComplete = function () { _global.Behaviors.Sound.wind_loop.start(0, 1); }; if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_Howl", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.Howl = new Sound(this._parent.BS_Howl); } else { this.createEmptyMovieClip("_Howl_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.Howl = new Sound(this.BS_Howl); } _global.Behaviors.Sound.Howl.attachSound("Howl.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_laugh", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.laugh = new Sound(this._parent.BS_laugh); } else { this.createEmptyMovieClip("_laugh_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.laugh = new Sound(this.BS_laugh); } _global.Behaviors.Sound.laugh.attachSound("laugh.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_piano", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.piano = new Sound(this._parent.BS_piano); } else { this.createEmptyMovieClip("_piano_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.piano = new Sound(this.BS_piano); } _global.Behaviors.Sound.piano.attachSound("piano.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_potbreak", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.potbreak = new Sound(this._parent.BS_potbreak); } else { this.createEmptyMovieClip("_potbreak_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.potbreak = new Sound(this.BS_potbreak); } _global.Behaviors.Sound.potbreak.attachSound("potbreak.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_quake", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.quake = new Sound(this._parent.BS_quake); } else { this.createEmptyMovieClip("_quake_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.quake = new Sound(this.BS_quake); } _global.Behaviors.Sound.quake.attachSound("quake.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_skeleton_laugh", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.skeleton_laugh = new Sound(this._parent.BS_skeleton_laugh); } else { this.createEmptyMovieClip("_skeleton_laugh_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.skeleton_laugh = new Sound(this.BS_skeleton_laugh); } _global.Behaviors.Sound.skeleton_laugh.attachSound("skeleton_laugh.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_stonedoor_short", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.stonedoor_short = new Sound(this._parent.BS_stonedoor_short); } else { this.createEmptyMovieClip("_stonedoor_short_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.stonedoor_short = new Sound(this.BS_stonedoor_short); } _global.Behaviors.Sound.stonedoor_short.attachSound("stonedoor_short.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_bat", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.bat = new Sound(this._parent.BS_bat); } else { this.createEmptyMovieClip("_bat_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.bat = new Sound(this.BS_bat); } _global.Behaviors.Sound.bat.attachSound("bat.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_boom", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.boom = new Sound(this._parent.BS_boom); } else { this.createEmptyMovieClip("_boom_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.boom = new Sound(this.BS_boom); } _global.Behaviors.Sound.boom.attachSound("boom.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_dog_growl", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.dog_growl = new Sound(this._parent.BS_dog_growl); } else { this.createEmptyMovieClip("_dog_growl_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.dog_growl = new Sound(this.BS_dog_growl); } _global.Behaviors.Sound.dog_growl.attachSound("dog_growl.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_door_locked", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.door_locked = new Sound(this._parent.BS_door_locked); } else { this.createEmptyMovieClip("_door_locked_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.door_locked = new Sound(this.BS_door_locked); } _global.Behaviors.Sound.door_locked.attachSound("door_locked.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_door_open", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.door_open = new Sound(this._parent.BS_door_open); } else { this.createEmptyMovieClip("_door_open_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.door_open = new Sound(this.BS_door_open); } _global.Behaviors.Sound.door_open.attachSound("door_open.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_fencedoor_open", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.fencedoor_open = new Sound(this._parent.BS_fencedoor_open); } else { this.createEmptyMovieClip("_fencedoor_open_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.fencedoor_open = new Sound(this.BS_fencedoor_open); } _global.Behaviors.Sound.fencedoor_open.attachSound("fencedoor_open.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_ghost_scream", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.ghost_scream = new Sound(this._parent.BS_ghost_scream); } else { this.createEmptyMovieClip("_ghost_scream_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.ghost_scream = new Sound(this.BS_ghost_scream); } _global.Behaviors.Sound.ghost_scream.attachSound("ghost_scream.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_fire_loop", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.fire_loop = new Sound(this._parent.BS_fire_loop); } else { this.createEmptyMovieClip("_fire_loop_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.fire_loop = new Sound(this.BS_fire_loop); } _global.Behaviors.Sound.fire_loop.attachSound("fire_loop.wav"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_wind_blow", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.wind_blow = new Sound(this._parent.BS_wind_blow); } else { this.createEmptyMovieClip("_wind_blow_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.wind_blow = new Sound(this.BS_wind_blow); } _global.Behaviors.Sound.wind_blow.attachSound("wind_blow.mp3"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_mansion_greeting", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.mansion_greeting = new Sound(this._parent.BS_mansion_greeting); } else { this.createEmptyMovieClip("_mansion_greeting_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.mansion_greeting = new Sound(this.BS_mansion_greeting); } _global.Behaviors.Sound.mansion_greeting.attachSound("mansion_greeting.mp3"); _global.Behaviors.Sound.mansion_greeting.start(0, 1); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_death_fruits", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.death_fruits = new Sound(this._parent.BS_death_fruits); } else { this.createEmptyMovieClip("_death_fruits_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.death_fruits = new Sound(this.BS_death_fruits); } _global.Behaviors.Sound.death_fruits.attachSound("death_fruits.mp3"); var temp_pass = 10;
Instance of Symbol 318 MovieClip in Frame 117
on (release) { if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_door_open", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.door_open = new Sound(this._parent.BS_door_open); } else { this.createEmptyMovieClip("_door_open_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.door_open = new Sound(this.BS_door_open); } _global.Behaviors.Sound.door_open.loadSound("Resources/door_open.wav", true); }
Instance of Symbol 191 MovieClip [List] "lista_inventario" in Frame 117
//component parameters onClipEvent (construct) { multipleSelection = false; rowHeight = 20; }
Frame 126
textbox.text = " ";
Frame 128
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 0; g_bt.enabled = 0; h_bt._alpha = 0; h_bt.enabled = 0; if (start_game == 0) { textbox.text = "You are at the entrance of the infamous Malstrums Mansion. For generations no Malstrum has dared come to this place in Vienna and claim their inheritance, so it has been abandoned for years. It is the year 1800, and now you will venture into the Mansion, to find out what is true about the disturbing tales you have heard about your ancestors..."; start_game = 1; } else { textbox.text = "You are at the entrance of the Mansion."; } if (_global.gargoyle_enable == 1) { unloadMovie (gargoyle); } if (_global.gargoyle2_enable == 1) { unloadMovie (gargoyle2); } if (_global.gate01_enable == 1) { unloadMovie (gate01); b_bt._alpha = 100; b_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 391 MovieClip "gate01" in Frame 128
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A heavy iron gate. It has no lock, but the reputation of this place is enough to keep most people from trying to get in."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The gate is too heavy, and you don't think you could break the hinges."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 3) { _level0.textbox.text = "You open the gate."; _global.Behaviors.Sound.fencedoor_open.start(0, 1); _global.option = 0; _global.gate01_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } }
Instance of Symbol 394 MovieClip "gargoyle2" in Frame 128
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { if (_global.option == 1) { _level0.textbox.text = "You can see an old key among the remains of the gargoyle statue."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the Gargoyle key."; _level0.lista_inventario.addItem("Garg. key", 2); _global.option = 0; _global.gargoyle2_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You would need to take the key if you want to operate it with something."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the broken statue, breaking it further. The key lying on the rubble is undamaged."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 397 MovieClip "gargoyle" in Frame 128
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "This gargoyle statue looks just like the other one, but when you tap it the sound reveals it is hollow."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The gargoyle is too heavy to lift."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the gargoyle with the shovel. Among the broken pieces you can see there is a key which was hidden inside the statue."; _global.Behaviors.Sound.potbreak.start(0, 1); _global.option = 0; _global.gargoyle_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The statue has no moveable parts. You wouldn't be able to break it with your hands either."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != 1) || (_level0.op_lista != -1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 131
stop();
Frame 136
textbox.text = " ";
Frame 138
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 100; b_bt.enabled = 1; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; if (sound_Howl == 0) { _global.Behaviors.Sound.Howl.start(0, 1); sound_Howl = 1; } textbox.text = "You can see an open grave next to the dirt passage which continues towards the mansion. The Malstrums settled in the Favoriten district far from the city, and had extensive gardens and vineyards. If every garden wasn't also used as a graveyard, the landscape could be rather beautiful."; if (_global.shovel_enable == 1) { unloadMovie (shovel); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 414 MovieClip "shovel" in Frame 138
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { if (_global.option == 1) { _level0.textbox.text = "An iron shovel lies next to the unfinished grave."; trace(op_lista); _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the shovel."; _level0.lista_inventario.addItem("Shovel", 1); _global.option = 0; _global.shovel_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You first need to take the shovel if you want to use it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 141
stop();
Frame 146
textbox.text = " ";
Frame 148
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 100; e_bt.enabled = 1; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You are at a stone porch, at the main entrance to the mansion. Behind you is the dirt road, and to your right there are some steps that lead you lower than the first story of the house. "; if (_global.door3_enable == 1) { unloadMovie (door3); b_bt._alpha = 100; b_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 462 MovieClip "door3" in Frame 148
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The door is locked. It has some small glass windows, but it is too dark inside to see anything."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "If it were that easy to get rid of locked doors, they wouldn't be very useful, would they?"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 2)) { _level0.textbox.text = "The key you found inside the gargoyle fits perfectly! You unlock and open the door."; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.maxscrollcount--; _global.door3_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You try to open the door, but it's locked."; _global.Behaviors.Sound.door_locked.start(0, 1); _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 4)) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 151
stop();
Frame 156
textbox.text = " ";
Frame 158
a_bt._alpha = 100; a_bt.enabled = 1; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 0; g_bt.enabled = 0; h_bt._alpha = 0; h_bt.enabled = 0; if (_global.torch1_txt_cont == 0) { textbox.text = "The stone porch has a small arch under it. Some tools and a barrel were stored here. "; } else { textbox.text = "*****\nA strong wind blows and burns off your torch, you drop it.\n*****"; _global.torch1_txt_cont = 0; _global.Behaviors.Sound.wind_blow.start(0, 1); var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "Torch") { lista_inventario.removeItemAt(i); _global.maxscrollcount--; break; } i++; } } if (_global.winebarrel_enable == 1) { unloadMovie (winebarrel); e_bt._alpha = 100; e_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 476 MovieClip "winebarrel" in Frame 158
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a wine press. A long time ago it was used to press grapes, but now the mechanism is so old and rusty it is useless. You feel a soft current of air coming from underneath the press."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "When you try to lift the press you see that underneath it there is an opening. You push away the press and uncover a secret path with a ladder."; _global.option = 0; _global.winebarrel_enable = 1; _level0.e_bt._alpha = 100; _level0.e_bt.enabled = 1; _global.Behaviors.Sound.stonedoor_short.start(0, 1); _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The mechanism of the press is useless, but as you move around the parts you notice there is an opening underneath the press. You push away the press and uncover a secret path with a ladder."; _global.option = 0; _global.winebarrel_enable = 1; _level0.e_bt._alpha = 100; _level0.e_bt.enabled = 1; _global.Behaviors.Sound.stonedoor_short.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if (((_global.option == 3) && (_level0.op_lista != -1)) && (_level0.op_lista != 1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "The press doesn't work, and the shovel wouldn't fit in it anyways, so it is useless. It would be difficult to press an iron shovel anyways."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 161
stop();
Frame 166
textbox.text = " ";
Frame 168
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 100; f_bt.enabled = 1; g_bt._alpha = 0; g_bt.enabled = 0; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You descend to a secret cellar. The room has wooden floors, and stored here are dozens of barrels of wine."; unloadMovie (dog); if (_global.torch1_enable == 1) { unloadMovie (torch1); } if (_global.torch1_enable != 1) { _global.Behaviors.Sound.fire_loop.start(0, 1); _global.Behaviors.Sound.fire_loop.onSoundComplete = function () { _global.Behaviors.Sound.fire_loop.start(0, 1); }; } if (_global.wine_notspille_enable == 1) { unloadMovie (wine_notspille); } if (_global.halfkey1_enable == 1) { unloadMovie (halfkey1); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 489 MovieClip "halfkey1" in Frame 168
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "What looks like the half end of a key lies on the floor. It is decorated with a metallic skull head."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the half-key."; _level0.lista_inventario.addItem("Half Key 1", 4); _global.joined_keys_cont++; _global.option = 0; _global.halfkey1_enable = 1; _global.maxscrollcount++; if (_global.joined_keys_cont == 2) { var i = 0; while (i < _level0.lista_inventario.length) { if (_level0.lista_inventario.getItemAt(i).label == "Half Key 1") { _level0.lista_inventario.removeItemAt(i); _global.maxscrollcount--; } i++; } var i = 0; while (i < _level0.lista_inventario.length) { if (_level0.lista_inventario.getItemAt(i).label == "Half Key 2") { _level0.lista_inventario.removeItemAt(i); _global.maxscrollcount--; } i++; } _level0.textbox.text = "The two half key pieces make's one Joined Key"; _level0.lista_inventario.addItem("Joined Key", 16); _global.maxscrollcount++; } _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The object is still on the floor. You could take it to operate it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 495 MovieClip "torch1" in Frame 168
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "There is a small torch placed on the wall. You wonder who lit the torch in this abandoned house."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the torch. You notice its flame is starting to fade."; _level0.lista_inventario.addItem("Torch", 3); _global.option = 0; _global.torch1_enable = 1; _global.maxscrollcount++; _global.torch1_txt_cont = 1; stopAllSounds(); _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You cannot operate the torch there, but you notice it is loosely fixed to the wall. If you wanted, you could take it with you."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 499 MovieClip "wine_notspille" in Frame 168
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "This barrel of Cabernet Sauvignon has a faucet to release its contents"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the faucet with you, it is attached to the barrel."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the faucet and release some wine. This wine has an exceptional ability to age, but you still think it might have been abandoned for too long."; _global.option = 0; _global.wine_notspille_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 171
stop();
Frame 176
textbox.text = " ";
Frame 178
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You step in to a narrow hallway. A menacing armor stands still, almost as if it was watching or gaurding the area. An interesting collection of books rests on a cabinet to your left."; if (_global.door4hallway_enable == 1) { unloadMovie (door4hallway); b_bt._alpha = 100; b_bt.enabled = 1; } if (_global.book_enable == 1) { unloadMovie (book); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 525 MovieClip "book" in Frame 178
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It looks like that one of the books that was lying on the shelf has fallen on the ground."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You pick up the book."; _level0.lista_inventario.addItem("Old Book", 5); _global.option = 0; _global.book_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if (_global.option == 3) { _level0.textbox.text = "There is some crude handwritten text on the first pages: 'Malstrom is a bad man, he maid a pact with de devil so I make he die. I use his room secret door, I take him to his catacumb and I make he die. But de devil tooks his entrails and meat and tooks them away. I dount know how where de devil take him so I look in de house whith my lamp.'"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 528 MovieClip "door4hallway" in Frame 178
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A heavy door with a beautiful stained glass design blocks your path to the next room. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The door doesn't want to be taken. "; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the door."; _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.door4hallway_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 181
stop();
Frame 186
textbox.text = " ";
Frame 188
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; if (_global.fruitbowl_enable == 1) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "Fruits") { lista_inventario.removeItemAt(i); textbox.text = "You reach a creepy kitchen.\n\nThe fruits disappears!!"; _global.fruitbowl_enable = 2; break; } i++; } } else { textbox.text = "You stand in a cold kitchen with dusty corners and rudimentary kitchenware. This is a strong location for a kitchen. You wonder if the architect of the house was crazy or just excentric."; } if (_global.dish2_enable == 1) { _root.dish2.gotoAndStop(2); } if (_global.elixir_enable == 1) { unloadMovie (elixir); } if (_global.keykitchen_enable == 1) { unloadMovie (keykitchen); } if (_global.door5kitchen_enable == 1) { unloadMovie (door5kitchen); e_bt._alpha = 100; e_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 543 MovieClip "dish2" in Frame 188
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A stack of broken dishes."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You don't want to cut your hands with the small fragments. You leave them alone."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 3) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 546 MovieClip "elixir" in Frame 188
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A small bottle with dark liquid is resting near the sink. The label reads 'antidote', it could be useful if you ever get ill."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the elixir."; _level0.lista_inventario.addItem("Elixir", 6); _global.option = 0; _global.elixir_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could use the elixir if you first pick it up."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 549 MovieClip "keykitchen" in Frame 188
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A simple Copper Key is lying next to the sink. It has a rough design."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the key."; _level0.lista_inventario.addItem("CopperKey", 7); _global.option = 0; _global.keykitchen_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The key is still on the table."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 552 MovieClip "door5kitchen" in Frame 188
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A regular door blocks your path."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The door likes where it is. It won't go with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the door."; _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.door5kitchen_enable = 1; _level0.e_bt._alpha = 100; _level0.e_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 191
stop();
Frame 196
textbox.text = " ";
Frame 198
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 100; e_bt.enabled = 1; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You enter the dining room. The dining table is arranged as if dinner was to take place. You feel uneasy with the setting. It almost seems as if the house was not abandoned. There are doors that lead to other places in every corner of the room."; if (_global.fruitbowl_enable == 1) { unloadMovie (fruitbowl); } if (_global.door7daughter_enable == 1) { unloadMovie (door7daughter); d_bt._alpha = 100; d_bt.enabled = 1; } if (_global.door7son_enable == 1) { unloadMovie (door7son); a_bt._alpha = 100; a_bt.enabled = 1; } if (_global.door7living_enable == 1) { unloadMovie (door7living); b_bt._alpha = 100; b_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 569 MovieClip "door7living" in Frame 198
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A neat door leads elsewhere. The doorknob looks dusty but the door doesn't seem to be locked."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take a door."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the door"; _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.door7living_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 572 MovieClip "door7son" in Frame 198
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A neat door leads elsewhere. The doorknob looks dusty but the door doesn't seem to be locked."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take a door."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the door"; _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.door7son_enable = 1; _level0.a_bt._alpha = 100; _level0.a_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 575 MovieClip "door7daughter" in Frame 198
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A neat door leads elsewhere. The doorknob looks dusty but the door doesn't seem to be locked."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take a door."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the door"; _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.door7daughter_enable = 1; _level0.d_bt._alpha = 100; _level0.d_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 578 MovieClip "fruitbowl" in Frame 198
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "You examine the large bowl placed at the center of the dining table. You are amazed to see it is filled with fresh fruit! What is more amazing is that they have colors you have never seen before, they look very tempting."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the fruits and store them carefully in your backpack. Not only their unnatural colors are amazing, but they seem to be weightless!"; _level0.lista_inventario.addItem("Fruits", 8); _global.option = 0; _global.fruitbowl_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _global.option = 0; var var_dead = 1; var i = 0; while (i < _level0.lista_inventario.length) { if (_level0.lista_inventario.getItemAt(i).label == "Elixir") { _level0.lista_inventario.removeItemAt(i); _global.maxscrollcount--; _root.textbox.text = "You eat some of the fruits which are very sweet. After a minute you start to feel ill, and when you look at the bowl you find that the rest of the fruits have turned into a black mush with a sickening smell. You remember the elixir in your backpack! You drink it, and after an hour of sweating and vomiting the danger has passed. The elixir has saved you!"; var_dead = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } i++; } if (var_dead == 1) { textbox.text = " "; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.death_fruits.start(0, 1); _root.fruit_dead.gotoAndStop(2); } } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 201
stop();
Frame 206
textbox.text = " ";
Frame 208
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 100; e_bt.enabled = 1; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 0; g_bt.enabled = 0; h_bt._alpha = 0; h_bt.enabled = 0; if (_global.fruitbowl_enable == 1) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "Fruits") { lista_inventario.removeItemAt(i); textbox.text = "When you enter the room the first thing you notice is that something has exploded in your backpack! When you open it you see the fantastic fruits you picked up are gone, and all that is left is a black sickening mush. You take some minutes to clean the interior of your backpack, and you are glad you didn't eat any of the fruits."; _global.fruitbowl_enable = 2; _global.maxscrollcount--; break; } i++; } } else { textbox.text = "You enter the room and you are immediately startled by the skeleton hanging from a rope. There is a disturbing stillness and silence in the room."; } if (_global.ink_enable == 1) { unloadMovie (ink); } if (_global.drawer_state == 0) { } if (_global.drawer_state == 1) { _root.drawer2.gotoAndStop(2); } if (_global.drawer_state == 2) { _root.drawer1.gotoAndStop(2); _root.drawer2.gotoAndStop(2); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 596 MovieClip "drawer2" in Frame 208
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The drawer is empty."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "There is nothing left to take from the drawer."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 3) { _level0.textbox.text = "You close the drawer."; _global.option = 0; _global.drawer2_enable = 1; _level0.bt_drawer1.enabled = 1; _global.drawer_state = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _root.drawer2.gotoAndStop(1); } }
Instance of Symbol 600 MovieClip "drawer1" in Frame 208
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "There's a small can of oil inside the drawer."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the oil with you."; _level0.lista_inventario.addItem("Oil", 10); _global.option = 0; _global.maxscrollcount++; _global.drawer1_enable = 1; _global.drawer_state = 1; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You close the drawer."; _global.option = 0; _level0.bt_drawer1.enabled = 1; _global.drawer_state = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _root.drawer1.gotoAndStop(1); _root.drawer2.gotoAndStop(1); } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 603 MovieClip "ink" in Frame 208
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A small bottle of ink is resting next to the clock. Perhaps Verena wrote a suicide note with it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You don't need an ink bottle."; _global.option = 0; _global.ink_enable = 1; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The ink is dry, but you still manage to stain your fingers with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 211
stop();
Frame 216
textbox.text = " ";
Frame 218
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; if (_global.fruitbowl_enable == 1) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "Fruits") { lista_inventario.removeItemAt(i); textbox.text = "When you enter the room the first thing you notice is that something has exploded in your backpack! When you open it you see the fantastic fruits you picked up are gone, and all that is left is a black sickening mush. You take some minutes to clean the interior of your backpack, and you are glad you didn't eat any of the fruits."; _global.fruitbowl_enable = 2; _global.maxscrollcount--; break; } i++; } } else { textbox.text = "You stand in a bedroom with fancy furniture. The air feels heavy and there is a suspicious smell."; } if (_global.curtain_enable == 1) { unloadMovie (curtain); } if (_global.knife_enable == 1) { unloadMovie (knife); } if (_global.hat_enable == 1) { unloadMovie (hat); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 617 MovieClip "knife" in Frame 218
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The dagger that killed this young man is still stuck in his ribcage. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You pull the dagger out of the corpse's chest."; _level0.lista_inventario.addItem("Dagger", 11); _global.option = 0; _global.knife_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if (_global.option == 3) { _level0.textbox.text = "You could do something with the dagger if you first took it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 620 MovieClip "curtain" in Frame 218
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The bed drapes move gently in spite of the thick air. The scarce lighting allows you to barely see through the drapes. You gaze upon the silhouette of a resting figure."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You pull the drapes and you are immediately startled by the skeleton resting under the sheets."; _global.option = 0; _global.curtain_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 623 MovieClip "hat" in Frame 218
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A velvet hat. It looks like the one used by the archdukes of Austria. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You pick up the hat."; _level0.lista_inventario.addItem("Hat", 30); _global.option = 0; _global.hat_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could use the hat if you first pick it up"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 221
stop();
Frame 226
textbox.text = " ";
Frame 228
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You enter the living room. The room is well lit and all signs of the undead caretaker are gone."; if (_global.butler_enable == 0) { if (_global.fruitbowl_enable == 1) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "Fruits") { lista_inventario.removeItemAt(i); textbox.text = "When you enter the room the first thing you notice is an undead, rotten man who looks like a plague victim staring at you. The second thing you notice is that the fruits you picked up in the previous room have exploded in your backpack! The compounded smell of the rotten fruits and the undead man is almost unbearable."; _global.fruitbowl_enable = 2; _global.maxscrollcount--; break; } i++; } } else { textbox.text = "When you enter the room, a man who looks like a plague victim turns to look at you. When you see his advanced state of decay, it is clear he is an undead, unnatural thing."; } } if (_global.butler_enable == 1) { unloadMovie (buttler); } if (_global.door14to15_enable == 1) { unloadMovie (door14to15); d_bt._alpha = 100; d_bt.enabled = 1; } if (_global.door14to18_enable == 1) { unloadMovie (door14to18); b_bt._alpha = 100; b_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 640 MovieClip "door14to15" in Frame 228
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "There are no ashes in the fireplace, and you could even say It looks as if it has never been used."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the fireplace with you. However, when you try to move it you see a whole marble block of it is fit rather loosely."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The whole fireplace seems to fit rather loosely into the wall, still, you cant find any secret levers or pushable stones in it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the fireplace with the shovel, but don't do as much as a dent in the stone."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != -1) || (_level0.op_lista != 1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 643 MovieClip "door14to18" in Frame 228
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The door is decorated with lines of golden paint. It is not locked."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the door with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the door."; _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.door14to18_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 231
stop();
Frame 236
textbox.text = " ";
Frame 238
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 100; b_bt.enabled = 1; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "There is a crudely built small room after the secret passage under the fireplace. The moisture indicates you are below ground level."; if (_global.halfkey2_enable == 1) { unloadMovie (halfkey2); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 702 MovieClip "halfkey2" in Frame 238
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "What looks like the half end of a key lies on the floor."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the half-key."; _level0.lista_inventario.addItem("Half Key 2", 12); _global.joined_keys_cont++; _global.option = 0; _global.halfkey2_enable = 1; _global.maxscrollcount++; if (_global.joined_keys_cont == 2) { var i = 0; while (i < _level0.lista_inventario.length) { if (_level0.lista_inventario.getItemAt(i).label == "Half Key 1") { _level0.lista_inventario.removeItemAt(i); _global.maxscrollcount--; } i++; } var i = 0; while (i < _level0.lista_inventario.length) { if (_level0.lista_inventario.getItemAt(i).label == "Half Key 2") { _level0.lista_inventario.removeItemAt(i); _global.maxscrollcount--; } i++; } _level0.textbox.text = "The two half key pieces make's one Joined Key"; _level0.lista_inventario.addItem("Joined Key", 16); _global.maxscrollcount++; } _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The torch is strongly fixed in its place, there is nothing you can do with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the half-key with the shovel. With what purpose is a complete mystery."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 241
stop();
Frame 246
textbox.text = " ";
Frame 248
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "This seems like an unused back entrance to the house. The wall is made of the same stone as the exterior of the house, and thogh you are inside the mansion, ivy is growing from the dirt floor."; if (_global.door16_enable == 1) { unloadMovie (door16); b_bt._alpha = 100; b_bt.enabled = 1; } if (_global.skullbroken1_enable == 1) { unloadMovie (skullbroken1); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 715 MovieClip "skullbroken1" in Frame 248
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "There is a knocker shaped as a skull in the middle of the door. It is not easy moving the heavy metal ring without touching the skull which looks rather fragile."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You try to take the skull, but feel it is so fragile it could crack in your hands just by trying to remove it from the door."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the skull in the center of the door with the shovel and it cracks. Beneath the skull you discover a secret keyhole!"; _global.option = 0; _global.skullbroken1_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 28)) { _level0.textbox.text = "You hit the skull in the center of the door with the sword and it cracks. Beneath the skull you discover a secret keyhole!"; _global.option = 0; _global.skullbroken1_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 23)) { _level0.textbox.text = "You hit the skull in the center of the door with the rake and it cracks. Beneath the skull you discover a secret keyhole!"; _global.option = 0; _global.skullbroken1_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 26)) { _level0.textbox.text = "You hit the skull in the center of the door with the broom and it cracks. Beneath the skull you discover a secret keyhole!"; _global.option = 0; _global.skullbroken1_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 11)) { _level0.textbox.text = "You hit the skull in the center of the door with the dagger and it cracks. Beneath the skull you discover a secret keyhole!"; _global.option = 0; _global.skullbroken1_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 21)) { _level0.textbox.text = "You hit the skull in the center of the door with the statue and it cracks. Beneath the skull you discover a secret keyhole!"; _global.option = 0; _global.skullbroken1_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); unloadMovie (this); } if ((_global.option == 3) && ((((((((_level0.op_lista == 4) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "You try to use the key, but you can't find a keyhole"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((((((((((((_level0.op_lista != 1) || (_level0.op_lista != -1)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27)) || (_level0.op_lista != 28)) || (_level0.op_lista != 23)) || (_level0.op_lista != 26)) || (_level0.op_lista != 11)) || (_level0.op_lista != 21))) { _level0.textbox.text = "You knock on the door. You wait a while, but nobody replies to your call."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 251
stop();
Frame 256
textbox.text = " ";
Frame 258
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You are outside of the house again.You look around and confirm this part of the garden was not accessible from the main entrance, as you are surrounded by a tall iron fence. "; if (_global.tombstonecrown1_enable == 1) { unloadMovie (tombstonecrown1); } if (_global.tombstonecrown2_enable == 1) { unloadMovie (tombstonecrown2_mc); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 725 MovieClip "tombstonecrown2_mc" in Frame 258
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "Among the pieces of rubble there is a scroll which was well protected in a hollow space inside the stone."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the scroll."; _level0.lista_inventario.addItem("Scroll", 13); _global.option = 0; _global.tombstonecrown2_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "The tombstone is already broken."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could read the scroll if you first took it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != 1) || (_level0.op_lista != -1))) { _level0.textbox.text = "Nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 728 MovieClip "tombstonecrown1" in Frame 258
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The shield on this tomb is a two-headed crowned fenix. The inscription has no name or date, it just says 'In my death you will find the power to judge me'."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the tombstone with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the fenix tombstone with the shovel. Among the broken pieces you see a scroll was hidden."; _global.option = 0; _global.tombstonecrown1_enable = 1; _global.Behaviors.Sound.potbreak.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "There is nothing to operate on the tombstone."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != 1) || (_level0.op_lista != -1))) { _level0.textbox.text = "Nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 261
stop();
Frame 266
textbox.text = " ";
Frame 268
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "This hall has a polished floor, silver candelabrums and an orientalred rug. It seems that the more sumptuous rooms are deeper into the house, as the dining room and kitchen look miserable compared to this hall."; if (_global.bottlewine_enable == 1) { unloadMovie (bottlewine); } if (_global.ramkey1_enable == 1) { unloadMovie (ramkey1); } if (_global.ramkey2_enable == 0) { _root.ramkey1.gotoAndStop(2); } if (_global.door18_enable == 1) { unloadMovie (door18); b_bt._alpha = 100; b_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 780 MovieClip "door18" in Frame 268
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The door is locked."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the door with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 16)) { _level0.textbox.text = "The joined key fits perfectly, and you open the door."; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.maxscrollcount--; _global.door18_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You cannot open a locked door."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 4)) { _level0.textbox.text = "You cannot use this key until you have the other half. You expected this key to work on this door because the doorknob is made out of the same metal."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 12)) { _level0.textbox.text = "You cannot use this key until you have the other half. You expected this key to work on this door because the doorknob is made out of the same metal."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((_level0.op_lista == 2) || (_level0.op_lista == 7)) || (_level0.op_lista == 15)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 790 MovieClip "bottlewine" in Frame 268
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a bottle of Cabernet Sauvignon, produced in the Malstrums own vineyards."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the Bottle of wine."; _level0.lista_inventario.addItem("Wine", 14); _global.option = 0; _global.bottlewine_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _global.option = 0; _global.bottlewine_enable = 1; _root.textbox.text = "You drink some Cabernet Sauvignon from the Malstrums vineyard. You feel lightheaded, it is an excellent wine."; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 271
stop();
Frame 276
textbox.text = " ";
Frame 278
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 100; d_bt.enabled = 1; e_bt._alpha = 100; e_bt.enabled = 1; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You stand in a large ballroom with four exits. Floating in the middle of the room there is a ghastly figure with a sword, whose face you can recognize from old paintings you have seen; the ghost is no other than the lord of the house, Wolfram Malstrum!"; if (_global.ghost_enable == 1) { unloadMovie (ghost); textbox.text = "You stand in a large emty ballroom with four exits. To your left and right are the east and west towers."; } if (_global.door19_enable == 1) { unloadMovie (door19); b_bt._alpha = 100; b_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 800 MovieClip "door19" in Frame 278
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a very large door with panels of dark red stained glass. It is not locked."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take a door with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the doors."; _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.door19_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista == -1) || (_level0.op_lista == 2)) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 281
stop();
Frame 286
textbox.text = " ";
Frame 288
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 100; b_bt.enabled = 1; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 0; g_bt.enabled = 0; h_bt._alpha = 100; h_bt.enabled = 1; textbox.text = "You stand at the base of spiraling stairway with the usual Memento mori motifs. It leads to the top of the east tower."; if (_global.keytower_enable == 1) { unloadMovie (keytower); } if (_global.keytower2_enable == 1) { unloadMovie (keytower2); } if (_global.keytower2_enable == 2) { _root.keytower2.gotoAndPlay(2); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 850 MovieClip "keytower" in Frame 288
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A silver key hangs from the structure, but it is far from reach if you stand on the floor or on the steps nearby."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You go to the steps and try to reach the key, but it is too far. You almost slip and fall down the stairs, so you think it is better to try something else to get the key."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You try to swing at the key with your shovel, but the tool is just a bit too short to be able to hit the key standing on the steps."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 23)) { _level0.textbox.text = "You stand on the steps and with the rake are barely able to reach the key. Finally you manage to hit it, and the key falls on the floor at the bottom of the stairway!"; _global.option = 0; _global.keytower_enable = 1; _global.keytower2_enable = 2; _root.keytower2.gotoAndStop(2); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 26)) { _level0.textbox.text = "You stand on the steps and with the broom are barely able to reach the key. Finally you manage to hit it, and the key falls on the floor at the bottom of the stairway!"; _global.option = 0; _global.keytower_enable = 1; _global.keytower2_enable = 2; _root.keytower2.gotoAndStop(2); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You cannot reach the key."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((_level0.op_lista != -1) || (_level0.op_lista != 1)) || (_level0.op_lista != 23)) || (_level0.op_lista != 26))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 291
stop();
Frame 296
textbox.text = " ";
Frame 298
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You are at the top of the east tower. I looks like this is just a storage room for unused things."; if (_global.cross_enable == 1) { unloadMovie (cross); } if (_global.booktower_enable == 1) { unloadMovie (booktower); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 866 MovieClip "cross" in Frame 298
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A simple wooden cross hangs from a chain."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the cross."; _level0.lista_inventario.addItem("Cross", 18); _global.option = 0; _global.cross_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The cross still hangs from the chain. You could pick it up to try do something with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 869 MovieClip "booktower" in Frame 298
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The cover reads 'Verena Malstrum's Diary'. You look through the pages, and conclude that Wolfram Malstrums daughter kept this diary until the very last days of the tragic plague epidemic. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take Verena Malstrums red diary."; _level0.lista_inventario.addItem("Red Book", 19); _global.option = 0; _global.booktower_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You skip to the end of the diary: 'I think the great mortality took my father too, but the caretaker wouldn't let me see his body. I am afraid of him. I went to Patrick's room, and he has been stabbed... Was it to spare him the final agonies of the plague? What else has the caretaker done? Where is my father? ... I only see suicide in my future.'"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 301
stop();
Frame 306
textbox.text = " ";
Frame 308
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 100; b_bt.enabled = 1; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 100; f_bt.enabled = 1; g_bt._alpha = 0; g_bt.enabled = 0; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "The spiraling stairway reminds you of the pulpit of the Stephandsom cathedral. This distorted version makes you wonder what sinister event transformed the Malstrums pious devotion. "; if (_global.lionkey_enable == 1) { unloadMovie (lionkey); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 882 MovieClip "lionkey" in Frame 308
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A lion-shaped onyx key lies on the floor. You feel as if it emanates negative energies."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the lion-shaped key and quickly put it in your backpack, as you don't like the tingling sensation you get from touching the object."; _level0.lista_inventario.addItem("Lion Key", 20); _global.option = 0; _global.lionkey_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could do something with the key if you first took it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 311
stop();
Frame 316
textbox.text = " ";
Frame 318
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; if (_global.batbottle_enable == 1) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "Blood Vial") { lista_inventario.removeItemAt(i); textbox.text = "As you climb down the steps something starts squeaking and moving inside your backpack! When you open the backpack a bat comes flying out from it and hurries to escape through the opening on the ceiling. You check and see that the vial of blood you picked up is gone... you are happy you did not drink from it."; _global.batbottle_enable = 2; _global.maxscrollcount--; _global.Behaviors.Sound.bat.start(0, 1); break; } i++; } } else { textbox.text = "You enter what seems to be a game and reading room, where the Malstrums probably just relaxed. Everything looks normal, a very welcome respite in this gloomy mansion."; } if (_global.ladder1_enable == 0) { _root.ladder.gotoAndStop(1); } if (_global.ladder2_enable == 0) { _root.ladder.gotoAndStop(2); b_bt._alpha = 100; b_bt.enabled = 1; } if (_global.statue_enable == 1) { unloadMovie (statue); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 899 MovieClip "statue" in Frame 318
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It it probably the bust of one of your ancestors, and whoever carved skulls in all the statues in the house didn't violate this statue. Since there is no inscription, you cannot tell who he might have been."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the bust of the mysterious man with you. It is very heavy in your backpack, and you really don't know if it will be useful at all."; _level0.lista_inventario.addItem("Statue", 21); _global.option = 0; _global.statue_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "There is nothing special to do with the statue."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 321
stop();
Frame 326
textbox.text = " ";
Frame 328
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You are at the top of the east tower. Some construction materials lying around make you think the hole you came through was being covered up to make the room completely inaccesible."; if (_global.batbottle_enable == 1) { unloadMovie (batbottle); } if (_global.rack_enable == 1) { unloadMovie (rack); } if (_global.holywater_enable == 1) { unloadMovie (holywater); } if (_global.skull_enable == 1) { unloadMovie (skull); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 923 MovieClip "skull" in Frame 328
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "For its size you could think this was a child's skull, but now that you have examined plenty of skulls, this one looks more like a shrunken adult skull. What kind of pagan practice could have caused this?"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the shrunken skull, hoping it will have some sort of mana or protective power."; _level0.lista_inventario.addItem("Skull", 25); _global.option = 0; _global.skull_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could take the shrunken skull if you wanted to do something with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 926 MovieClip "batbottle" in Frame 328
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a vial with a vampire-shaped lid. You are pretty sure it contains blood, and you are surprised to discover you actually feel tempted to drink from it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take vial of blood. You are afraid you will not resist the temptation of drinking from it, but you are able to put it away in your backpack and stop thinking about that."; _level0.lista_inventario.addItem("Blood Vial", 22); _global.option = 0; _global.batbottle_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _global.option = 0; var var_dead = 1; var i = 0; while (i < _level0.lista_inventario.length) { if (_level0.lista_inventario.getItemAt(i).label == "Elixir") { _level0.lista_inventario.removeItemAt(i); _global.maxscrollcount--; _root.textbox.text = "You drink from the vial of blood, and soon feel how its contents travel through your bloodstream. You see how your hands start to become claws! ...but before your transformation continues, you remember you had an elixir in your backpack. You drink the elixir, and see with great relief that your hands are back to normal again."; var_dead = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } i++; } if (var_dead == 1) { textbox.text = " "; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _root.bat.gotoAndPlay(2); } } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 929 MovieClip "holywater" in Frame 328
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A small crystal vial with a picture of a holy cross. Apparently it contains holy water, but it might as well be just water."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the vial of holy water."; _level0.lista_inventario.addItem("Holy Water", 24); _global.option = 0; _global.holywater_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could do something with the holy water if you first took it from the shelf."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 932 MovieClip "rack" in Frame 328
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "There is a long rake on the floor."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the rake."; _level0.lista_inventario.addItem("Rake", 23); _global.option = 0; _global.rack_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could pick up the rake if you wanted to use it for something."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 331
stop();
Frame 336
textbox.text = " ";
Frame 338
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "This is a mausoleum inside the house. The expensive materials used in its construction make it clear just how important this room was for the Malstrums."; scroll_status = 0; if (_global.door25_enable == 1) { unloadMovie (door25); b_bt._alpha = 100; b_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 983 MovieClip "door25" in Frame 338
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The door is locked. The doorknobs and the lock are made of silver."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take a door."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 17)) { _level0.textbox.text = "You use the silver key to unlock and open the door."; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.Behaviors.Sound.door_open.start(0, 1); _global.option = 0; _global.maxscrollcount--; _global.door25_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && ((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != -1) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 341
stop();
Frame 346
textbox.text = " ";
Frame 348
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You are in the Malstrums private chapel. As if they wanted to have all the wonders of the city without having to leave their house, they built the place to look just like the major altar at the Michaelerkirche. "; scroll_status = 1; if (_global.paintingslot1_enable == 0) { _root.paintingslot.gotoAndStop(2); } if (_global.paintingslot2_enable == 0) { _root.paintingslot.gotoAndStop(3); } if (_global.door26_enable == 1) { _root.door26.gotoAndStop(2); d_bt._alpha = 100; d_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 1031 MovieClip "door26" in Frame 348
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The pulpit is made of dark wood. It is rather large."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The pulpit is firmly attached to the floor."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You stand behind the pulpit and preach to an imaginary audience. During yur sermon you try to convince yourself that everything will end well."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 351
stop();
Frame 356
textbox.text = " ";
Frame 358
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You have finally reached Wolfram Malstrum's crypt. The room is extremely cold. The source of all the horrors in the mansion lies inside this sarcophagus!"; if (_global.dude_tomb_top_status == 3) { _root.dude.gotoAndStop(2); textbox.text = "Wolfram Malstrum stands in front of you. His body is a mass of bloody flesh without bones, which makes the way he moves even more unnatural and repulsive. He seems to be pleased with the demonic severed head he holds, which shows evident signs of the plague. The smell is sickening."; } if (_global.lionkey_lock_enable == 1) { unloadMovie (lionkey_lock); } if (_global.elephantkey_lock_enable == 1) { unloadMovie (elephantkey_lock); } if (_global.ramkey_lock_enable == 1) { unloadMovie (ramkey_lock); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 1070 MovieClip "dude_tomb_top" in Frame 358
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The lid of the sarcophagus looks very heavy, but it also has three iron locks, decorated with a layer of smoothly polished onyx."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The lid is too heavy to take with you. The locks prevent you from moving it anyways."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { textbox.text = "The locks prevent you from moving the lid."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the lid with the shovel. After the metallic clang you can definitley hear something moving and kicking inside the sarcophagus!"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != -1) || (_level0.op_lista != 1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 1073 MovieClip "lionkey_lock" in Frame 358
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The lock is made of iron, but it is also covered by a layer of finely crafted and polished onyx. The lock also emanates some kind of energy; a stinging sensation hurts your hand when you touch it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the lock."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 20)) { _level0.textbox.text = "As soon as you get the onyx lion-key near the lock, a magnetic force pulls it into the keyhole and turns it with a quick snap. You have opened the lock!"; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.option = 0; _global.maxscrollcount--; _global.lionkey_lock_enable = 1; _global.dude_tomb_top_status++; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); if (_global.dude_tomb_top_status == 3) { _root.dude.gotoAndStop(2); _global.Behaviors.Sound.stonedoor_short.start(0, 1); _global.Behaviors.Sound.wind_blow.start(0, 1); _level0.textbox.text = "The final lock opens, but before you can even think of opening the sarcophagus, a violent force from the interior bursts open the lid. Next the bloody figure of Wolfram Malstrum materializes in front of you, holding a monstruous rotten head."; } } if ((_global.option == 3) && ((_level0.op_lista == 27) || (_level0.op_lista == 15))) { _level0.textbox.text = "You try to use the key, but a magnetic force repels the key, making it impossible to introduce it in the lock. The strange energy emanating from the key stings your hand, so after a while you stop trying. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You try to open the lock with your hands, and the stinging sensation you get from touching the onyx material makes the job very painful. Your efforts are useless."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the lock with the shovel. It doesn't break, but the shovel sticks to it like a magnet! You need to pull with all your strength to recover your shovel."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((_level0.op_lista != 20) || (_level0.op_lista != 27)) || (_level0.op_lista != 15)) || (_level0.op_lista != 1)) || (_level0.op_lista != -1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 1076 MovieClip "elephantkey_lock" in Frame 358
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The lock is made of iron, but it is also covered by a layer of finely crafted and polished onyx. The lock also emanates some kind of energy; a stinging sensation hurts your hand when you touch it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the lock."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 27)) { _level0.textbox.text = "As soon as you get the onyx elephant-key near the lock, a magnetic force pulls it into the keyhole and turns it with a quick snap. You have opened the lock!"; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.option = 0; _global.maxscrollcount--; _global.elephantkey_lock_enable = 1; _global.dude_tomb_top_status++; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); if (_global.dude_tomb_top_status == 3) { _global.Behaviors.Sound.stonedoor_short.start(0, 1); _global.Behaviors.Sound.wind_blow.start(0, 1); _root.dude.gotoAndStop(2); _level0.textbox.text = "The final lock opens, but before you can even think of opening the sarcophagus, a violent force from the interior bursts open the lid. Next the bloody figure of Wolfram Malstrum materializes in front of you, holding a monstruous rotten head."; } } if ((_global.option == 3) && ((_level0.op_lista == 20) || (_level0.op_lista == 15))) { _level0.textbox.text = "You try to use the key, but a magnetic force repels the key, making it impossible to introduce it in the lock. The strange energy emanating from the key stings your hand, so after a while you stop trying. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You try to open the lock with your hands, and the stinging sensation you get from touching the onyx material makes the job very painful. Your efforts are useless."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the lock with the shovel. It doesn't break, but the shovel sticks to it like a magnet! You need to pull with all your strength to recover your shovel."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((_level0.op_lista != 20) || (_level0.op_lista != 27)) || (_level0.op_lista != 15)) || (_level0.op_lista != 1)) || (_level0.op_lista != -1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 1079 MovieClip "ramkey_lock" in Frame 358
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The lock is made of iron, but it is also covered by a layer of finely crafted and polished onyx. The lock also emanates some kind of energy; a stinging sensation hurts your hand when you touch it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the lock."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 15)) { _level0.textbox.text = "As soon as you get the onyx ram-key near the lock, a magnetic force pulls it into the keyhole and turns it with a quick snap. You have opened the lock!"; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.option = 0; _global.maxscrollcount--; _global.ramkey_lock_enable = 1; _global.dude_tomb_top_status++; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); if (_global.dude_tomb_top_status == 3) { _global.Behaviors.Sound.stonedoor_short.start(0, 1); _global.Behaviors.Sound.wind_blow.start(0, 1); _root.dude.gotoAndStop(2); _level0.textbox.text = "The final lock opens, but before you can even think of opening the sarcophagus, a violent force from the interior bursts open the lid. Next the bloody figure of Wolfram Malstrum materializes in front of you, holding a monstruous rotten head."; } } if ((_global.option == 3) && ((_level0.op_lista == 20) || (_level0.op_lista == 27))) { _level0.textbox.text = "You try to use the key, but a magnetic force repels the key, making it impossible to introduce it in the lock. The strange energy emanating from the key stings your hand, so after a while you stop trying. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You try to open the lock with your hands, and the stinging sensation you get from touching the onyx material makes the job very painful. Your efforts are useless."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the lock with the shovel. It doesn't break, but the shovel sticks to it like a magnet! You need to pull with all your strength to recover your shovel."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((_level0.op_lista != 20) || (_level0.op_lista != 27)) || (_level0.op_lista != 15)) || (_level0.op_lista != 1)) || (_level0.op_lista != -1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 361
stop();
Frame 362
gotoAndPlay (416);
Frame 366
textbox.text = " ";
Frame 368
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; if (_global.fruitbowl_enable == 1) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "Fruits") { lista_inventario.removeItemAt(i); textbox.text = "When you enter the room the first thing you notice is that something has exploded in your backpack! When you open it you see the fantastic fruits you picked up are gone, and all that is left is a black sickening mush. You take some minutes to clean the interior of your backpack, and you are glad you didn't eat any of the fruits."; _global.fruitbowl_enable = 2; _global.maxscrollcount--; break; } i++; } } else { textbox.text = "This is Wolfram Malstrum and Regina Swanhild's bedroom. It has been less affected by the decay than other rooms in the house."; } if (_global.paintingswitch1_enable == 1) { unloadMovie (paintingswitch1); } if (_global.paintingswitch2_enable == 1) { unloadMovie (paintingswitch2); } if (_global.door10_enable == 1) { unloadMovie (door10); d_bt._alpha = 100; d_bt.enabled = 1; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 1155 MovieClip "door10" in Frame 368
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "There is a small wooden trapdoor where a person could bearely fit. It is shut closed, and there doesn't seem to be a way to open it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the trapdoor."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You try to open the door, but it is tightly shut."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the bed with the shovel. Nothing surprising happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((((((_level0.op_lista == 2) || (_level0.op_lista == 4)) || (_level0.op_lista == 7)) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "There in no keyhole on the trapdoor."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((((((((_level0.op_lista != -1) || (_level0.op_lista != 1)) || (_level0.op_lista != 2)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 1158 MovieClip "paintingswitch2" in Frame 368
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if ((_global.option == 1) && (_global.switch_state == 0)) { _level0.textbox.text = "The lever operates a mechanism behind the wall, but it seems to be completely rusted. You wonder if it is will be possible to move it again."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 1) && (_global.switch_state == 1)) { _level0.textbox.text = "The oil seems to have loosened up some of the cogs and joints at the base of the lever. You think you would be able to operate it now. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the lever."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (((_global.option == 3) && (_level0.op_lista == -1)) && (_global.switch_state == 0)) { _level0.textbox.text = "You try to pull the lever, but the mechanism is so rusted that no matter how hard you pull you can't get it to move."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (((_global.option == 3) && (_level0.op_lista == -1)) && (_global.switch_state == 1)) { _level0.textbox.text = "It takes some work, but after yanking the lever several times you finally manage tu pull it all the way down. The secret trapdoor on the wall is now open!"; _global.paintingswitch2_enable = 1; _global.door10_enable = 1; _global.option = 0; _root.door10.gotoAndStop(2); _level0.d_bt._alpha = 100; _level0.d_bt.enabled = 1; _global.Behaviors.Sound.stonedoor_short.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if (((_global.option == 3) && (_level0.op_lista == 10)) && (_global.switch_state == 0)) { _level0.textbox.text = "You put some oil on the levers joint, and try to pour some into the small hole in the wall at its base, so that it might loosen up the cogs and parts of the mechanism you cannot see. You hope now it will be easier to operate the lever."; _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.maxscrollcount--; _global.option = 0; _global.switch_state = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the lever with the shovel, hoping some of the rusted pieces behind it will get loose. But it is still stuck."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 1161 MovieClip "paintingswitch1" in Frame 368
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "This is a cheap and uninspired landscape painting. When you touch it you notice it makes a hollow sound, as if there were an empty space behind it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "When trying to take the painting you see there is a hidden lever behind it. You move it to the side."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "When moving the painting you see there is a hidden lever behind it. You uncover the lever."; _global.option = 0; _global.paintingswitch1_enable = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 371
stop();
Frame 376
textbox.text = " ";
Frame 378
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 100; b_bt.enabled = 1; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "The construction in this part of the house seems to be different from other rooms. The large heavy stone blocks and sturdy architecture are typical of ancient Roman buildings."; if (_global.broom_enable == 1) { unloadMovie (broom); } if (_global.elephantkey1_enable == 0) { _root.elephantkey.gotoAndStop(1); } if (_global.elephantkey2_enable == 0) { _root.elephantkey.gotoAndStop(2); } if (_global.elephantkey2_enable == 2) { unloadMovie (elephantkey); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 1177 MovieClip "broom" in Frame 378
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is an old long corn broom with bristles made from corn husks."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the broom."; _level0.lista_inventario.addItem("Broom", 26); _global.option = 0; _global.broom_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could do something with the broom if you first took it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 381
stop();
Frame 386
textbox.text = " ";
Frame 388
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 100; f_bt.enabled = 1; g_bt._alpha = 0; g_bt.enabled = 0; h_bt._alpha = 100; h_bt.enabled = 1; if (_global.skel_attack_enable == 0) { textbox.text = "These catacombs are positively of ancient Roman costruction. When these lands were called Vindobona, conquered by Marcus Aurelius, this might have been a Roman outpost (or torture room). The mansion has been built on top of the roman ruins! "; if (_global.skel_attack_status == 1) { textbox.text = "An undead Roman soldier stands in front of you! Reanimated by the curse on this house after more than a thousand years, he defiantly wields his Spatha. Behind you is the stairway that leads you back to the house, and to your right is a strange statue on the catacomb wall."; } } else { b_bt._alpha = 100; b_bt.enabled = 1; unloadMovie (skel_attack); textbox.text = "These catacombs are positively of ancient Roman costruction. When these lands were called Vindobona, conquered by Marcus Aurelius, this might have been a Roman outpost (or torture room). The mansion has been built on top of the roman ruins! "; } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Frame 391
stop();
Frame 396
textbox.text = " ";
Frame 398
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "You find another skeleton chained to the wall of the catacomb. The thing that makes this one special is that it has an inscription next to it. "; _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Frame 401
stop();
Frame 406
textbox.text = " ";
Frame 408
a_bt._alpha = 0; a_bt.enabled = 0; b_bt._alpha = 0; b_bt.enabled = 0; c_bt._alpha = 0; c_bt.enabled = 0; d_bt._alpha = 0; d_bt.enabled = 0; e_bt._alpha = 0; e_bt.enabled = 0; f_bt._alpha = 0; f_bt.enabled = 0; g_bt._alpha = 100; g_bt.enabled = 1; h_bt._alpha = 0; h_bt.enabled = 0; textbox.text = "There is a strange statue of a baphomet-like demon on the catacomb walls. You wonder if one of your ancestors worshipped this kind of deity. "; if (_global.sword_enable == 1) { unloadMovie (sword); } _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Instance of Symbol 1261 MovieClip "sword" in Frame 408
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The sword is a Zweihaender, the kind of sword the mercenary soldiers called Landsnechts used in battle."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the sword."; _level0.lista_inventario.addItem("Sword", 28); _global.option = 0; _global.sword_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could try to do something with the sword if you first took it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Frame 411
stop();
Frame 416
Frame 418
e_bt._alpha = 100; e_bt.enabled = 1; textbox.text = "You have ended Wolfram Malstrum's curse. You banished his spirit haunting the ballroom, found his bones chained down in the catacombs, and exorcised his flesh contained in this sarcophagus. His final days were undeniably horrible; his wife a plague victim and everyone else infected, he became mad and turned the mansion into a shrine for death."; _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Frame 421
stop();
Frame 428
e_bt._alpha = 100; e_bt.enabled = 1; textbox.text = "You feel sorry for him... and you know it was probably the caretaker who caused much of the harm as well. Who killed Patrick Malstrum in his sleep, stabbing him with a dagger? Who chained Wolfram down in the catacombs? ...You just want to open all the doors and windows, let the light of the sun flood every corner."; _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Frame 431
stop();
Frame 438
e_bt._alpha = 100; e_bt.enabled = 1; textbox.text = "Now that you have saved the mansion you can start cleaning the Malstrums name. Your courage has also earned you the ownership of the mansion and the family's vineyards. With some remodeling this could once again become a joyful household, where you can enjoy your future life in Vienna. "; _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100;
Frame 441
stop();
Frame 451
stop();
Symbol 51 MovieClip [Defaults] Frame 1
#initclip 44 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 52 MovieClip [UIObjectExtensions] Frame 1
#initclip 45 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 53 MovieClip [UIObject] Frame 1
#initclip 46 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 54 MovieClip [Border] Frame 1
#initclip 47 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 55 MovieClip [RectBorder] Frame 1
#initclip 48 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 58 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 59 MovieClip Frame 1
#initclip 49 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 62 MovieClip [FocusRect] Frame 1
#initclip 50 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 63 MovieClip [FocusManager] Frame 1
#initclip 51 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 64 MovieClip [UIComponentExtensions] Frame 1
#initclip 52 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 65 MovieClip [UIComponent] Frame 1
#initclip 53 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 66 MovieClip [TextInput] Frame 1
#initclip 54 Object.registerClass("TextInput", mx.controls.TextInput); #endinitclip stop();
Symbol 92 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 94 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 97 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 99 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 102 MovieClip [SimpleButton] Frame 1
#initclip 55 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 103 MovieClip [ButtonSkin] Frame 1
#initclip 56 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 104 MovieClip [Button] Frame 1
#initclip 57 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 102 MovieClip [SimpleButton] in Symbol 104 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 105 MovieClip [CustomBorder] Frame 1
#initclip 58 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 117 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 119 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 130 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 132 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 139 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 160 MovieClip [BtnDownArrow] Frame 1
#initclip 59 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 161 MovieClip [BtnUpArrow] Frame 1
#initclip 60 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 163 MovieClip [HScrollBar] Frame 1
#initclip 61 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 104 MovieClip [Button] in Symbol 163 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 102 MovieClip [SimpleButton] in Symbol 163 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 164 MovieClip [VScrollBar] Frame 1
#initclip 62 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 104 MovieClip [Button] in Symbol 164 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 102 MovieClip [SimpleButton] in Symbol 164 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 165 MovieClip [View] Frame 1
#initclip 63 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 166 MovieClip [ScrollView] Frame 1
#initclip 64 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 163 MovieClip [HScrollBar] in Symbol 166 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 164 MovieClip [VScrollBar] in Symbol 166 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 167 MovieClip [TextArea] Frame 1
#initclip 65 Object.registerClass("TextArea", mx.controls.TextArea); #endinitclip stop();
Symbol 178 MovieClip [AccordionHeaderSkin] Frame 1
#initclip 66 Object.registerClass("AccordionHeaderSkin", mx.skins.halo.AccordionHeaderSkin); #endinitclip
Symbol 179 MovieClip [AccordionHeader] Frame 1
#initclip 67 Object.registerClass("AccordionHeader", mx.containers.accordionclasses.AccordionHeader); #endinitclip stop();
Instance of Symbol 104 MovieClip [Button] in Symbol 179 MovieClip [AccordionHeader] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 180 MovieClip [Accordion] Frame 1
#initclip 68 Object.registerClass("Accordion", mx.containers.Accordion); #endinitclip stop();
Symbol 187 MovieClip [DataProvider] Frame 1
#initclip 69 Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider); #endinitclip stop();
Symbol 188 MovieClip [DataSelector] Frame 1
#initclip 70 Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector); #endinitclip stop();
Symbol 189 MovieClip [SelectableRow] Frame 1
#initclip 71 Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow); #endinitclip stop();
Symbol 190 MovieClip [ScrollSelectList] Frame 1
#initclip 72 Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList); #endinitclip stop();
Symbol 191 MovieClip [List] Frame 1
#initclip 73 Object.registerClass("List", mx.controls.List); #endinitclip stop();
Symbol 46 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local3 = __width; var _local2 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local3, oldHeight:_local2}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = mx.core.UIObject(createObject(className.symbolOwner.symbolName, id, depth, initobj)); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.127"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 67 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 68 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 70 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 69 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 47 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 87 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.2.127"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 71 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 72 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.127"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 79 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local5 = "down"; if (depthFlag == kBottom) { _local5 = "up"; } var _local6; if (_local3[_local2] != undefined) { _local6 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local5); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local6 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local6, _local3, _local5); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local5 = "down"; if (depthFlag == kBottom) { _local5 = "up"; } var _local6; if (_local3[_local2] != undefined) { _local6 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local5); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local6 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local6, _local3, _local5); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(MovieClip(this), _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local1 = targetDepth; var _local2 = targetDepth; if (direction == "down") { while (depthTable[_local2] != undefined) { _local2--; } return(_local2); } while (depthTable[_local1] != undefined) { _local1++; } return(_local1); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 168 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local8 = false; var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } _local8 = true; } if (_local8) { doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 73 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 74 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 88 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View { var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent; function ScrollView () { super(); } function getHScrollPolicy(Void) { return(__hScrollPolicy); } function setHScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get hScrollPolicy() { return(getHScrollPolicy()); } function set hScrollPolicy(policy) { setHScrollPolicy(policy); //return(hScrollPolicy); } function getVScrollPolicy(Void) { return(__vScrollPolicy); } function setVScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get vScrollPolicy() { return(getVScrollPolicy()); } function set vScrollPolicy(policy) { setVScrollPolicy(policy); //return(vScrollPolicy); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); //return(hPosition); } function getHPosition(Void) { return(__hPosition); } function setHPosition(pos) { hScroller.__set__scrollPosition(pos); __hPosition = pos; } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); //return(vPosition); } function getVPosition(Void) { return(__vPosition); } function setVPosition(pos) { vScroller.__set__scrollPosition(pos); __vPosition = pos; } function get maxVPosition() { var _local2 = vScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { return(getMaxHPosition()); } function set maxHPosition(pos) { setMaxHPosition(pos); //return(maxHPosition); } function getMaxHPosition(Void) { if (__maxHPosition != undefined) { return(__maxHPosition); } var _local2 = hScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function setMaxHPosition(pos) { __maxHPosition = pos; } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { var _local3 = getViewMetrics(); if (hPadding == undefined) { hPadding = 0; } if (wPadding == undefined) { wPadding = 0; } propsInited = true; delete scrollAreaChanged; heightPadding = hPadding; widthPadding = wPadding; if (colWidth == 0) { colWidth = 1; } if (rwHeight == 0) { rwHeight = 1; } var _local4 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth); if ((__hScrollPolicy == "on") || ((_local4 < colCount) && (__hScrollPolicy == "auto"))) { if ((hScroller == undefined) || (specialHScrollCase)) { delete specialHScrollCase; hScroller = mx.controls.scrollClasses.ScrollBar(createObject("HScrollBar", "hSB", 1001)); hScroller.__set__lineScrollSize(20); hScroller.scrollHandler = scrollProxy; hScroller.__set__scrollPosition(__hPosition); scrollAreaChanged = true; } if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local4)) || (scrollAreaChanged)) { hScroller.setScrollProperties(_local4, 0, colCount - _local4); viewableColumns = _local4; numberOfCols = colCount; columnWidth = colWidth; } } else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) { hScroller.removeMovieClip(); delete hScroller; scrollAreaChanged = true; } if (heightPadding == undefined) { heightPadding = 0; } var _local5 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight); var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0; if ((__vScrollPolicy == "on") || ((_local5 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) { if (vScroller == undefined) { vScroller = mx.controls.scrollClasses.ScrollBar(createObject("VScrollBar", "vSB", 1002)); vScroller.scrollHandler = scrollProxy; vScroller.__set__scrollPosition(__vPosition); scrollAreaChanged = true; rowH = 0; } if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local5 + oldRndUp))) || (scrollAreaChanged)) { vScroller.setScrollProperties(_local5, 0, (rwCount - _local5) + _local8); viewableRows = _local5; rowC = rwCount; rowH = rwHeight; oldRndUp = _local8; } } else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) { vScroller.removeMovieClip(); delete vScroller; scrollAreaChanged = true; } numberOfCols = colCount; columnWidth = colWidth; if (scrollAreaChanged) { doLayout(); var _local2 = __viewMetrics; var _local12 = ((owner != undefined) ? (owner) : this); _local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom); } if (!enabled) { setEnabled(false); } } function getViewMetrics(Void) { var _local2 = __viewMetrics; var _local3 = border_mc.__get__borderMetrics(); _local2.left = _local3.left; _local2.right = _local3.right; if (vScroller != undefined) { _local2.right = _local2.right + vScroller.minWidth; } _local2.top = _local3.top; if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) { hScroller = mx.controls.scrollClasses.ScrollBar(createObject("FHScrollBar", "hSB", 1001)); specialHScrollCase = true; } _local2.bottom = _local3.bottom; if (hScroller != undefined) { _local2.bottom = _local2.bottom + hScroller.minHeight; } return(_local2); } function doLayout(Void) { var _local10 = __get__width(); var _local8 = __get__height(); delete invLayout; var _local3 = (__viewMetrics = getViewMetrics()); var _local2 = _local3.left; var _local9 = _local3.right; var _local5 = _local3.top; var _local11 = _local3.bottom; var _local7 = hScroller; var _local6 = vScroller; _local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0); _local7.move(_local2, _local8 - _local11); _local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11); _local6.move(_local10 - _local9, _local5); var _local4 = mask_mc; _local4._width = (_local10 - _local2) - _local9; _local4._height = (_local8 - _local5) - _local11; _local4._x = _local2; _local4._y = _local5; } function createChild(id, name, props) { var _local2 = super.createChild(id, name, props); return(_local2); } function init(Void) { super.init(); __viewMetrics = new Object(); if (_global.__SVMouseWheelManager == undefined) { var _local4 = (_global.__SVMouseWheelManager = new Object()); _local4.onMouseWheel = __onMouseWheel; Mouse.addListener(_local4); } } function __onMouseWheel(delta, scrollTarget) { var _local4 = scrollTarget; var _local1; while (_local4 != undefined) { if (_local4 instanceof mx.core.ScrollView) { _local1 = _local4; } _local4 = _local4._parent; } if (_local1 != undefined) { _local4 = ((delta <= 0) ? 1 : -1); var _local2 = _local1.vScroller.lineScrollSize; if (_local2 == undefined) { _local2 = 0; } _local2 = Math.max(Math.abs(delta), _local2); var _local3 = _local1.vPosition + (_local2 * _local4); _local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition)); _local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition}); } } function createChildren(Void) { super.createChildren(); if (mask_mc == undefined) { mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH); } mask_mc._visible = false; } function invalidate(Void) { super.invalidate(); } function draw(Void) { size(); } function size(Void) { super.size(); } function scrollProxy(docObj) { _parent.onScroll(docObj); } function onScroll(docObj) { var _local3 = docObj.target; var _local2 = _local3.scrollPosition; if (_local3 == vScroller) { var _local4 = "vertical"; var _local5 = "__vPosition"; } else { var _local4 = "horizontal"; var _local5 = "__hPosition"; } this[_local5] = _local2; dispatchEvent({type:"scroll", direction:_local4, position:_local2}); } function setEnabled(v) { vScroller.enabled = (hScroller.enabled = v); } function childLoaded(obj) { super.childLoaded(obj); obj.setMask(mask_mc); } static var symbolName = "ScrollView"; static var symbolOwner = mx.core.ScrollView; static var version = "2.0.2.127"; var className = "ScrollView"; var __vScrollPolicy = "auto"; var __hScrollPolicy = "off"; var __vPosition = 0; var __hPosition = 0; var numberOfCols = 0; var rowC = 0; var columnWidth = 1; var rowH = 0; var heightPadding = 0; var widthPadding = 0; var MASK_DEPTH = 10000; }
Symbol 171 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent { var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse; function ScrollBar () { super(); } function get scrollPosition() { return(_scrollPosition); } function set scrollPosition(pos) { _scrollPosition = pos; if (isScrolling != true) { pos = Math.min(pos, maxPos); pos = Math.max(pos, minPos); var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top; scrollThumb_mc.move(0, _local3); } //return(scrollPosition); } function get pageScrollSize() { return(largeScroll); } function set pageScrollSize(lScroll) { largeScroll = lScroll; //return(pageScrollSize); } function set lineScrollSize(sScroll) { smallScroll = sScroll; //return(lineScrollSize); } function get lineScrollSize() { return(smallScroll); } function get virtualHeight() { return(__height); } function init(Void) { super.init(); _scrollPosition = 0; tabEnabled = false; focusEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren(Void) { if (scrollTrack_mc == undefined) { setSkin(skinIDTrack, scrollTrackName); } scrollTrack_mc.visible = false; var _local3 = new Object(); _local3.enabled = false; _local3.preset = mx.controls.SimpleButton.falseDisabled; _local3.initProperties = 0; _local3.autoRepeat = true; _local3.tabEnabled = false; var _local2; if (upArrow_mc == undefined) { _local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3); } _local2.buttonDownHandler = onUpArrow; _local2.clickHandler = onScrollChanged; _minHeight = _local2.height; _minWidth = _local2.width; if (downArrow_mc == undefined) { _local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3); } _local2.buttonDownHandler = onDownArrow; _local2.clickHandler = onScrollChanged; _minHeight = _minHeight + _local2.height; } function createButton(linkageName, id, skinID, o) { if (skinID == skinIDUpArrow) { o.falseUpSkin = upArrowUpName; o.falseDownSkin = upArrowDownName; o.falseOverSkin = upArrowOverName; } else { o.falseUpSkin = downArrowUpName; o.falseDownSkin = downArrowDownName; o.falseOverSkin = downArrowOverName; } var _local3 = createObject(linkageName, id, skinID, o); this[id].visible = false; this[id].useHandCursor = false; return(_local3); } function createThumb(Void) { var _local2 = new Object(); _local2.validateNow = true; _local2.tabEnabled = false; _local2.leftSkin = thumbTopName; _local2.middleSkin = thumbMiddleName; _local2.rightSkin = thumbBottomName; _local2.gripSkin = thumbGripName; createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2); } function setScrollProperties(pSize, mnPos, mxPos, ls) { var _local4; var _local2 = scrollTrack_mc; pageSize = pSize; largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize)); minPos = Math.max(mnPos, 0); maxPos = Math.max(mxPos, 0); _scrollPosition = Math.max(minPos, _scrollPosition); _scrollPosition = Math.min(maxPos, _scrollPosition); if (((maxPos - minPos) > 0) && (enabled)) { var _local5 = _scrollPosition; if (!initializing) { upArrow_mc.enabled = true; downArrow_mc.enabled = true; } _local2.onPress = (_local2.onDragOver = startTrackScroller); _local2.onRelease = releaseScrolling; _local2.onDragOut = (_local2.stopScrolling = stopScrolling); _local2.onReleaseOutside = releaseScrolling; _local2.useHandCursor = false; if (scrollThumb_mc == undefined) { createThumb(); } var _local3 = scrollThumb_mc; if (scrollTrackOverName.length > 0) { _local2.onRollOver = trackOver; _local2.onRollOut = trackOut; } _local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height; if (_local4 < _local3.minHeight) { if (_local2.height < _local3.minHeight) { _local3.__set__visible(false); } else { _local4 = _local3.minHeight; _local3.__set__visible(true); _local3.setSize(_minWidth, _local3.minHeight + 0); } } else { _local3.__set__visible(true); _local3.setSize(_minWidth, _local4); } _local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos); _local5 = Math.min(_local5, maxPos); scrollPosition = (Math.max(_local5, minPos)); } else { scrollThumb_mc.__set__visible(false); if (!initializing) { upArrow_mc.enabled = false; downArrow_mc.enabled = false; } delete _local2.onPress; delete _local2.onDragOver; delete _local2.onRelease; delete _local2.onDragOut; delete _local2.onRollOver; delete _local2.onRollOut; delete _local2.onReleaseOutside; } if (initializing) { scrollThumb_mc.__set__visible(false); } } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function draw(Void) { if (initializing) { initializing = false; scrollTrack_mc.visible = true; upArrow_mc.__set__visible(true); downArrow_mc.__set__visible(true); } size(); } function size(Void) { if (_height == 1) { return(undefined); } if (upArrow_mc == undefined) { return(undefined); } var _local3 = upArrow_mc.__get__height(); var _local2 = downArrow_mc.__get__height(); upArrow_mc.move(0, 0); var _local4 = scrollTrack_mc; _local4._y = _local3; _local4._height = (virtualHeight - _local3) - _local2; downArrow_mc.move(0, virtualHeight - _local2); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll", detail:detail}); } function isScrollBarKey(k) { if (k == 36) { if (scrollPosition != 0) { scrollPosition = (0); dispatchScrollEvent(minMode); } return(true); } if (k == 35) { if (scrollPosition < maxPos) { scrollPosition = (maxPos); dispatchScrollEvent(maxMode); } return(true); } return(false); } function scrollIt(inc, mode) { var _local3 = smallScroll; if (inc != "Line") { _local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll)); } var _local2 = _scrollPosition + (mode * _local3); if (_local2 > maxPos) { _local2 = maxPos; } else if (_local2 < minPos) { _local2 = minPos; } if (scrollPosition != _local2) { scrollPosition = (_local2); var _local4 = ((mode < 0) ? (minusMode) : (plusMode)); dispatchScrollEvent(inc + _local4); } } function startTrackScroller(Void) { _parent.pressFocus(); if (_parent.scrollTrackDownName.length > 0) { if (_parent.scrollTrackDown_mc == undefined) { _parent.setSkin(skinIDTrackDown, scrollTrackDownName); } else { _parent.scrollTrackDown_mc.visible = true; } } _parent.trackScroller(); _parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1); } function scrollInterval(inc, mode) { clearInterval(scrolling); if (inc == "Page") { trackScroller(); } else { scrollIt(inc, mode); } scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode); } function trackScroller(Void) { if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) { scrollIt("Page", 1); } else if (scrollThumb_mc._y > _ymouse) { scrollIt("Page", -1); } } function dispatchScrollChangedEvent(Void) { dispatchEvent({type:"scrollChanged"}); } function stopScrolling(Void) { clearInterval(_parent.scrolling); _parent.scrollTrackDown_mc.visible = false; } function releaseScrolling(Void) { _parent.releaseFocus(); stopScrolling(); _parent.dispatchScrollChangedEvent(); } function trackOver(Void) { if (_parent.scrollTrackOverName.length > 0) { if (_parent.scrollTrackOver_mc == undefined) { _parent.setSkin(skinIDTrackOver, scrollTrackOverName); } else { _parent.scrollTrackOver_mc.visible = true; } } } function trackOut(Void) { _parent.scrollTrackOver_mc.visible = false; } function onUpArrow(Void) { _parent.scrollIt("Line", -1); } function onDownArrow(Void) { _parent.scrollIt("Line", 1); } function onScrollChanged(Void) { _parent.dispatchScrollChangedEvent(); } static var symbolOwner = mx.core.UIComponent; var className = "ScrollBar"; var minPos = 0; var maxPos = 0; var pageSize = 0; var largeScroll = 0; var smallScroll = 1; var _scrollPosition = 0; var scrollTrackName = "ScrollTrack"; var scrollTrackOverName = ""; var scrollTrackDownName = ""; var upArrowName = "BtnUpArrow"; var upArrowUpName = "ScrollUpArrowUp"; var upArrowOverName = "ScrollUpArrowOver"; var upArrowDownName = "ScrollUpArrowDown"; var downArrowName = "BtnDownArrow"; var downArrowUpName = "ScrollDownArrowUp"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDownName = "ScrollDownArrowDown"; var thumbTopName = "ScrollThumbTopUp"; var thumbMiddleName = "ScrollThumbMiddleUp"; var thumbBottomName = "ScrollThumbBottomUp"; var thumbGripName = "ScrollThumbGripUp"; static var skinIDTrack = 0; static var skinIDTrackOver = 1; static var skinIDTrackDown = 2; static var skinIDUpArrow = 3; static var skinIDDownArrow = 4; static var skinIDThumb = 5; var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc"); var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var initializing = true; }
Symbol 169 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border { var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc; function CustomBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function createChildren(Void) { } function draw(Void) { if (l_mc == undefined) { var _local2 = setSkin(tagL, leftSkin); if (horizontal) { minHeight = l_mc._height; minWidth = l_mc._width; } else { minHeight = l_mc._height; minWidth = l_mc._width; } } if (m_mc == undefined) { setSkin(tagM, middleSkin); if (horizontal) { minHeight = m_mc._height; minWidth = minWidth + m_mc._width; } else { minHeight = minHeight + m_mc._height; minWidth = m_mc._width; } } if (r_mc == undefined) { setSkin(tagR, rightSkin); if (horizontal) { minHeight = r_mc._height; minWidth = minWidth + r_mc._width; } else { minHeight = minHeight + r_mc._height; minWidth = r_mc._width; } } size(); } function size(Void) { l_mc.move(0, 0); if (horizontal) { r_mc.move(width - r_mc.width, 0); m_mc.move(l_mc.width, 0); m_mc.setSize(r_mc.x - m_mc.x, m_mc.height); } else { r_mc.move(0, height - r_mc.height, 0); m_mc.move(0, l_mc.height); m_mc.setSize(m_mc.width, r_mc.y - m_mc.y); } } static var symbolName = "CustomBorder"; static var symbolOwner = mx.skins.CustomBorder; static var version = "2.0.2.127"; var className = "CustomBorder"; static var tagL = 0; static var tagM = 1; static var tagR = 2; var idNames = new Array("l_mc", "m_mc", "r_mc"); var leftSkin = "F3PieceLeft"; var middleSkin = "F3PieceMiddle"; var rightSkin = "F3PieceRight"; var horizontal = true; }
Symbol 170 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder { var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height; function ScrollThumb () { super(); } function createChildren(Void) { super.createChildren(); useHandCursor = false; } function setRange(_ymin, _ymax, _datamin, _datamax) { ymin = _ymin; ymax = _ymax; datamin = _datamin; datamax = _datamax; } function dragThumb(Void) { scrollMove = _ymouse - lastY; scrollMove = scrollMove + _y; if (scrollMove < ymin) { scrollMove = ymin; } else if (scrollMove > ymax) { scrollMove = ymax; } _parent.isScrolling = true; _y = scrollMove; var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin; _parent.scrollPosition = _local2; _parent.dispatchScrollEvent("ThumbTrack"); updateAfterEvent(); } function stopDragThumb(Void) { _parent.isScrolling = false; _parent.dispatchScrollEvent("ThumbPosition"); _parent.dispatchScrollChangedEvent(); delete onMouseMove; } function onPress(Void) { _parent.pressFocus(); lastY = _ymouse; onMouseMove = dragThumb; super.onPress(); } function onRelease(Void) { _parent.releaseFocus(); stopDragThumb(); super.onRelease(); } function onReleaseOutside(Void) { _parent.releaseFocus(); stopDragThumb(); super.onReleaseOutside(); } function draw() { super.draw(); if (grip_mc == undefined) { setSkin(3, gripSkin); } } function size() { super.size(); grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2); } static var symbolOwner = mx.skins.CustomBorder.symbolOwner; var className = "ScrollThumb"; var btnOffset = 0; var horizontal = false; var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc"); }
Symbol 80 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.127"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 183 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
class mx.controls.listclasses.DataSelector extends Object { var __vPosition, setVPosition, __dataProvider, enabled, lastSelID, lastSelected, selected, invUpdateControl, invalidate, multipleSelection, updateControl, __rowCount, rows; function DataSelector () { super(); } static function Initialize(obj) { var _local3 = mixinProps; var _local4 = _local3.length; obj = obj.prototype; var _local1 = 0; while (_local1 < _local4) { obj[_local3[_local1]] = mixins[_local3[_local1]]; _local1++; } mixins.createProp(obj, "dataProvider", true); mixins.createProp(obj, "length", false); mixins.createProp(obj, "value", false); mixins.createProp(obj, "selectedIndex", true); mixins.createProp(obj, "selectedIndices", true); mixins.createProp(obj, "selectedItems", false); mixins.createProp(obj, "selectedItem", true); return(true); } function createProp(obj, propName, setter) { var p = (propName.charAt(0).toUpperCase() + propName.substr(1)); var _local2 = null; var _local3 = function (Void) { return(this["get" + p]()); }; if (setter) { _local2 = function (val) { this["set" + p](val); }; } obj.addProperty(propName, _local3, _local2); } function setDataProvider(dP) { if (__vPosition != 0) { setVPosition(0); } clearSelected(); __dataProvider.removeEventListener(this); __dataProvider = dP; dP.addEventListener("modelChanged", this); dP.addView(this); modelChanged({eventName:"updateAll"}); } function getDataProvider(Void) { return(__dataProvider); } function addItemAt(index, label, data) { if ((index < 0) || (!enabled)) { return(undefined); } var _local2 = __dataProvider; if (_local2 == undefined) { _local2 = (__dataProvider = new Array()); _local2.addEventListener("modelChanged", this); index = 0; } if ((typeof(label) == "object") || (typeof(_local2.getItemAt(0)) == "string")) { _local2.addItemAt(index, label); } else { _local2.addItemAt(index, {label:label, data:data}); } } function addItem(label, data) { addItemAt(__dataProvider.length, label, data); } function removeItemAt(index) { return(__dataProvider.removeItemAt(index)); } function removeAll(Void) { __dataProvider.removeAll(); } function replaceItemAt(index, newLabel, newData) { if (typeof(newLabel) == "object") { __dataProvider.replaceItemAt(index, newLabel); } else { __dataProvider.replaceItemAt(index, {label:newLabel, data:newData}); } } function sortItemsBy(fieldName, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItemsBy(fieldName, order); } function sortItems(compareFunc, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItems(compareFunc, order); } function getLength(Void) { return(__dataProvider.length); } function getItemAt(index) { return(__dataProvider.getItemAt(index)); } function modelChanged(eventObj) { var _local3 = eventObj.firstItem; var _local6 = eventObj.lastItem; var _local7 = eventObj.eventName; if (_local7 == undefined) { _local7 = eventObj.event; _local3 = eventObj.firstRow; _local6 = eventObj.lastRow; if (_local7 == "addRows") { _local7 = (eventObj.eventName = "addItems"); } else if (_local7 == "deleteRows") { _local7 = (eventObj.eventName = "removeItems"); } else if (_local7 == "updateRows") { _local7 = (eventObj.eventName = "updateItems"); } } if (_local7 == "addItems") { for (var _local2 in selected) { var _local5 = selected[_local2]; if ((_local5 != undefined) && (_local5 >= _local3)) { selected[_local2] = selected[_local2] + ((_local6 - _local3) + 1); } } } else if (_local7 == "removeItems") { if (__dataProvider.length == 0) { delete selected; } else { var _local9 = eventObj.removedIDs; var _local10 = _local9.length; var _local2 = 0; while (_local2 < _local10) { var _local4 = _local9[_local2]; if (selected[_local4] != undefined) { delete selected[_local4]; } _local2++; } for (_local2 in selected) { if (selected[_local2] >= _local3) { selected[_local2] = selected[_local2] - ((_local6 - _local3) + 1); } } } } else if (_local7 == "sort") { if (typeof(__dataProvider.getItemAt(0)) != "object") { delete selected; } else { var _local10 = __dataProvider.length; var _local2 = 0; while (_local2 < _local10) { if (isSelected(_local2)) { var _local4 = __dataProvider.getItemID(_local2); if (_local4 == lastSelID) { lastSelected = _local2; } selected[_local4] = _local2; } _local2++; } } } else if (_local7 == "filterModel") { setVPosition(0); } invUpdateControl = true; invalidate(); } function getValue(Void) { var _local2 = getSelectedItem(); if (typeof(_local2) != "object") { return(_local2); } return(((_local2.data == undefined) ? (_local2.label) : (_local2.data))); } function getSelectedIndex(Void) { for (var _local3 in selected) { var _local2 = selected[_local3]; if (_local2 != undefined) { return(_local2); } } } function setSelectedIndex(index) { if (((index >= 0) && (index < __dataProvider.length)) && (enabled)) { delete selected; selectItem(index, true); lastSelected = index; invUpdateControl = true; invalidate(); } else if (index == undefined) { clearSelected(); } } function getSelectedIndices(Void) { var _local2 = new Array(); for (var _local3 in selected) { _local2.push(selected[_local3]); } _local2.reverse(); return(((_local2.length > 0) ? (_local2) : undefined)); } function setSelectedIndices(indexArray) { if (multipleSelection != true) { return(undefined); } delete selected; var _local3 = 0; while (_local3 < indexArray.length) { var _local2 = indexArray[_local3]; if ((_local2 >= 0) && (_local2 < __dataProvider.length)) { selectItem(_local2, true); } _local3++; } invUpdateControl = true; updateControl(); } function getSelectedItems(Void) { var _local3 = getSelectedIndices(); var _local4 = new Array(); var _local2 = 0; while (_local2 < _local3.length) { _local4.push(getItemAt(_local3[_local2])); _local2++; } return(((_local4.length > 0) ? (_local4) : undefined)); } function getSelectedItem(Void) { return(__dataProvider.getItemAt(getSelectedIndex())); } function selectItem(index, selectedFlag) { if (selected == undefined) { selected = new Object(); } var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (selectedFlag && (!isSelected(index))) { selected[_local2] = index; } else if (!selectedFlag) { delete selected[_local2]; } } function isSelected(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(false); } return(selected[_local2] != undefined); } function clearSelected(transition) { var _local3 = 0; for (var _local4 in selected) { var _local2 = selected[_local4]; if (((_local2 != undefined) && (__vPosition <= _local2)) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "normal", transition && ((_local3 % 3) == 0)); } _local3++; } delete selected; } static var mixins = new mx.controls.listclasses.DataSelector(); static var mixinProps = ["setDataProvider", "getDataProvider", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "sortItemsBy", "sortItems", "getLength", "getItemAt", "modelChanged", "calcPreferredWidthFromData", "calcPreferredHeightFromData", "getValue", "getSelectedIndex", "getSelectedItem", "getSelectedIndices", "getSelectedItems", "selectItem", "isSelected", "clearSelected", "setSelectedIndex", "setSelectedIndices"]; }
Symbol 184 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
class mx.controls.listclasses.DataProvider extends Object { var length, splice, dispatchEvent, sortOn, reverse, sort; function DataProvider (obj) { super(); } static function Initialize(obj) { var _local4 = mixinProps; var _local6 = _local4.length; obj = obj.prototype; var _local3 = 0; while (_local3 < _local6) { obj[_local4[_local3]] = mixins[_local4[_local3]]; _global.ASSetPropFlags(obj, _local4[_local3], 1); _local3++; } mx.events.EventDispatcher.initialize(obj); _global.ASSetPropFlags(obj, "addEventListener", 1); _global.ASSetPropFlags(obj, "removeEventListener", 1); _global.ASSetPropFlags(obj, "dispatchEvent", 1); _global.ASSetPropFlags(obj, "dispatchQueue", 1); Object.prototype.LargestID = 0; Object.prototype.getID = function () { if (this.__ID__ == undefined) { this.__ID__ = Object.prototype.LargestID++; _global.ASSetPropFlags(this, "__ID__", 1); } return(this.__ID__); }; _global.ASSetPropFlags(Object.prototype, "LargestID", 1); _global.ASSetPropFlags(Object.prototype, "getID", 1); return(true); } function addItemAt(index, value) { if (index < length) { splice(index, 0, value); } else if (index > length) { trace("Cannot add an item past the end of the DataProvider"); return(undefined); } this[index] = value; updateViews("addItems", index, index); } function addItem(value) { addItemAt(length, value); } function addItemsAt(index, newItems) { index = Math.min(length, index); newItems.unshift(index, 0); splice.apply(this, newItems); newItems.splice(0, 2); updateViews("addItems", index, (index + newItems.length) - 1); } function removeItemsAt(index, len) { var _local3 = new Array(); var _local2 = 0; while (_local2 < len) { _local3.push(getItemID(index + _local2)); _local2++; } var _local6 = splice(index, len); dispatchEvent({type:"modelChanged", eventName:"removeItems", firstItem:index, lastItem:(index + len) - 1, removedItems:_local6, removedIDs:_local3}); } function removeItemAt(index) { var _local2 = this[index]; removeItemsAt(index, 1); return(_local2); } function removeAll(Void) { splice(0); updateViews("removeItems", 0, length - 1); } function replaceItemAt(index, itemObj) { if ((index < 0) || (index >= length)) { return(undefined); } var _local3 = getItemID(index); this[index] = itemObj; this[index].__ID__ = _local3; updateViews("updateItems", index, index); } function getItemAt(index) { return(this[index]); } function getItemID(index) { var _local2 = this[index]; if ((typeof(_local2) != "object") && (_local2 != undefined)) { return(index); } return(_local2.getID()); } function sortItemsBy(fieldName, order) { if (typeof(order) == "string") { sortOn(fieldName); if (order.toUpperCase() == "DESC") { reverse(); } } else { sortOn(fieldName, order); } updateViews("sort"); } function sortItems(compareFunc, optionFlags) { sort(compareFunc, optionFlags); updateViews("sort"); } function editField(index, fieldName, newData) { this[index][fieldName] = newData; dispatchEvent({type:"modelChanged", eventName:"updateField", firstItem:index, lastItem:index, fieldName:fieldName}); } function getEditingData(index, fieldName) { return(this[index][fieldName]); } function updateViews(event, first, last) { dispatchEvent({type:"modelChanged", eventName:event, firstItem:first, lastItem:last}); } static var mixinProps = ["addView", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "getItemAt", "getItemID", "sortItemsBy", "sortItems", "updateViews", "addItemsAt", "removeItemsAt", "getEditingData", "editField"]; static var evtDipatcher = mx.events.EventDispatcher; static var mixins = new mx.controls.listclasses.DataProvider(); }
Symbol 185 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
class mx.controls.listclasses.ScrollSelectList extends mx.core.ScrollView { var invLayoutContent, rows, topRowZ, listContent, __dataProvider, __vPosition, tW, layoutX, layoutY, tH, invRowHeight, invalidate, __height, invUpdateControl, __cellRenderer, __labelFunction, __iconField, __iconFunction, getLength, baseRowZ, lastPosition, propertyTable, isSelected, wasKeySelected, changeFlag, clearSelected, selectItem, lastSelected, dispatchEvent, dragScrolling, _ymouse, scrollInterval, isPressed, onMouseUp, getSelectedIndex, enabled, tabEnabled, tabChildren, createEmptyMovieClip, border_mc; function ScrollSelectList () { super(); } function layoutContent(x, y, w, h) { delete invLayoutContent; var _local4 = Math.ceil(h / __rowHeight); roundUp = (h % __rowHeight) != 0; var _local12 = _local4 - __rowCount; if (_local12 < 0) { var _local3 = _local4; while (_local3 < __rowCount) { rows[_local3].removeMovieClip(); delete rows[_local3]; _local3++; } topRowZ = topRowZ + _local12; } else if (_local12 > 0) { if (rows == undefined) { rows = new Array(); } var _local3 = __rowCount; while (_local3 < _local4) { var _local2 = (rows[_local3] = listContent.createObject(__rowRenderer, "listRow" + (topRowZ++), topRowZ, {owner:this, styleName:this, rowIndex:_local3})); _local2._x = x; _local2._y = Math.round((_local3 * __rowHeight) + y); _local2.setSize(w, __rowHeight); _local2.drawRow(__dataProvider.getItemAt(__vPosition + _local3), getStateAt(__vPosition + _local3)); _local2.lastY = _local2._y; _local3++; } } if (w != tW) { var _local11 = ((_local12 > 0) ? (__rowCount) : (_local4)); var _local3 = 0; while (_local3 < _local11) { rows[_local3].setSize(w, __rowHeight); _local3++; } } if ((layoutX != x) || (layoutY != y)) { var _local3 = 0; while (_local3 < _local4) { rows[_local3]._x = x; rows[_local3]._y = Math.round((_local3 * __rowHeight) + y); _local3++; } } __rowCount = _local4; layoutX = x; layoutY = y; tW = w; tH = h; } function getRowHeight(Void) { return(__rowHeight); } function setRowHeight(v) { __rowHeight = v; invRowHeight = true; invalidate(); } function get rowHeight() { return(getRowHeight()); } function set rowHeight(w) { setRowHeight(w); //return(rowHeight); } function setRowCount(v) { __rowCount = v; } function getRowCount(Void) { var _local2 = ((__rowCount == 0) ? (Math.ceil(__height / __rowHeight)) : (__rowCount)); return(_local2); } function get rowCount() { return(getRowCount()); } function set rowCount(w) { setRowCount(w); //return(rowCount); } function setEnabled(v) { super.setEnabled(v); invUpdateControl = true; invalidate(); } function setCellRenderer(cR) { __cellRenderer = cR; var _local2 = 0; while (_local2 < rows.length) { rows[_local2].setCellRenderer(true); _local2++; } invUpdateControl = true; invalidate(); } function set cellRenderer(cR) { setCellRenderer(cR); //return(cellRenderer); } function get cellRenderer() { return(__cellRenderer); } function set labelField(field) { setLabelField(field); //return(labelField); } function setLabelField(field) { __labelField = field; invUpdateControl = true; invalidate(); } function get labelField() { return(__labelField); } function set labelFunction(func) { setLabelFunction(func); //return(labelFunction); } function setLabelFunction(func) { __labelFunction = func; invUpdateControl = true; invalidate(); } function get labelFunction() { return(__labelFunction); } function set iconField(field) { setIconField(field); //return(iconField); } function setIconField(field) { __iconField = field; invUpdateControl = true; invalidate(); } function get iconField() { return(__iconField); } function set iconFunction(func) { setIconFunction(func); //return(iconFunction); } function setIconFunction(func) { __iconFunction = func; invUpdateControl = true; invalidate(); } function get iconFunction() { return(__iconFunction); } function setVPosition(pos) { if (pos < 0) { return(undefined); } if ((pos > 0) && (pos > ((getLength() - __rowCount) + roundUp))) { return(undefined); } var _local8 = pos - __vPosition; if (_local8 == 0) { return(undefined); } __vPosition = pos; var _local10 = _local8 > 0; _local8 = Math.abs(_local8); if (_local8 >= __rowCount) { updateControl(); } else { var _local4 = new Array(); var _local9 = __rowCount - _local8; var _local12 = _local8 * __rowHeight; var _local11 = _local9 * __rowHeight; var _local6 = (_local10 ? 1 : -1); var _local3 = 0; while (_local3 < __rowCount) { if (((_local3 < _local8) && (_local10)) || ((_local3 >= _local9) && (!_local10))) { rows[_local3]._y = rows[_local3]._y + Math.round(_local6 * _local11); var _local5 = _local3 + (_local6 * _local9); var _local7 = __vPosition + _local5; _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; _local4[_local5].drawRow(__dataProvider.getItemAt(_local7), getStateAt(_local7), false); } else { rows[_local3]._y = rows[_local3]._y - Math.round(_local6 * _local12); var _local5 = _local3 - (_local6 * _local8); _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; } _local3++; } rows = _local4; _local3 = 0; while (_local3 < __rowCount) { rows[_local3].swapDepths(baseRowZ + _local3); _local3++; } } lastPosition = pos; super.setVPosition(pos); } function setPropertiesAt(index, obj) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (propertyTable == undefined) { propertyTable = new Object(); } propertyTable[_local2] = obj; rows[index - __vPosition].drawRow(__dataProvider.getItemAt(index), getStateAt(index)); } function getPropertiesAt(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getPropertiesOf(obj) { var _local2 = obj.getID(); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getStyle(styleProp) { var _local2 = super.getStyle(styleProp); var _local3 = mx.styles.StyleManager.colorNames[_local2]; if (_local3 != undefined) { _local2 = _local3; } return(_local2); } function updateControl(Void) { var _local2 = 0; while (_local2 < __rowCount) { rows[_local2].drawRow(__dataProvider.getItemAt(_local2 + __vPosition), getStateAt(_local2 + __vPosition)); _local2++; } delete invUpdateControl; } function getStateAt(index) { return((isSelected(index) ? "selected" : "normal")); } function selectRow(rowIndex, transition, allowChangeEvent) { if (!selectable) { return(undefined); } var _local3 = __vPosition + rowIndex; var _local8 = __dataProvider.getItemAt(_local3); var _local5 = rows[rowIndex]; if (_local8 == undefined) { return(undefined); } if (transition == undefined) { transition = true; } if (allowChangeEvent == undefined) { allowChangeEvent = wasKeySelected; } changeFlag = true; if (((!multipleSelection) && (!Key.isDown(17))) || ((!Key.isDown(16)) && (!Key.isDown(17)))) { clearSelected(transition); selectItem(_local3, true); lastSelected = _local3; _local5.drawRow(_local5.item, getStateAt(_local3), transition); } else if (Key.isDown(16) && (multipleSelection)) { if (lastSelected == undefined) { lastSelected = _local3; } var _local4 = ((lastSelected < _local3) ? 1 : -1); clearSelected(false); var _local2 = lastSelected; while (_local2 != _local3) { selectItem(_local2, true); if ((_local2 >= __vPosition) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "selected", false); } _local2 = _local2 + _local4; } selectItem(_local3, true); _local5.drawRow(_local5.item, "selected", transition); } else if (Key.isDown(17)) { var _local7 = isSelected(_local3); if ((!multipleSelection) || (wasKeySelected)) { clearSelected(transition); } if (!((!multipleSelection) && (_local7))) { selectItem(_local3, !_local7); var _local9 = ((!_local7) ? "selected" : "normal"); _local5.drawRow(_local5.item, _local9, transition); } lastSelected = _local3; } if (allowChangeEvent) { dispatchEvent({type:"change"}); } delete wasKeySelected; } function dragScroll(Void) { clearInterval(dragScrolling); if (_ymouse < 0) { setVPosition(__vPosition - 1); selectRow(0, false); var _local2 = Math.min((-_ymouse) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else if (_ymouse > __height) { var _local3 = __vPosition; setVPosition(__vPosition + 1); if (_local3 != __vPosition) { selectRow((__rowCount - 1) - roundUp, false); } var _local2 = Math.min((_ymouse - __height) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else { dragScrolling = setInterval(this, "dragScroll", 15); } updateAfterEvent(); } function __onMouseUp(Void) { clearInterval(dragScrolling); delete dragScrolling; delete dragScrolling; delete isPressed; delete onMouseUp; if (!selectable) { return(undefined); } if (changeFlag) { dispatchEvent({type:"change"}); } delete changeFlag; } function moveSelBy(incr) { if (!selectable) { setVPosition(__vPosition + incr); return(undefined); } var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = -1; } var _local2 = _local3 + incr; _local2 = Math.max(0, _local2); _local2 = Math.min(getLength() - 1, _local2); if (_local2 == _local3) { return(undefined); } if ((_local3 < __vPosition) || (_local3 >= (__vPosition + __rowCount))) { setVPosition(_local3); } if ((_local2 >= ((__vPosition + __rowCount) - roundUp)) || (_local2 < __vPosition)) { setVPosition(__vPosition + incr); } wasKeySelected = true; selectRow(_local2 - __vPosition, false); } function keyDown(e) { if (selectable) { if (findInputText()) { return(undefined); } } if (e.code == 40) { moveSelBy(1); } else if (e.code == 38) { moveSelBy(-1); } else if (e.code == 34) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((__rowCount - 1) - roundUp); } else if (e.code == 33) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((1 - __rowCount) + roundUp); } else if (e.code == 36) { moveSelBy(-__dataProvider.length); } else if (e.code == 35) { moveSelBy(__dataProvider.length); } } function findInputText(Void) { var _local2 = Key.getAscii(); if ((_local2 >= 33) && (_local2 <= 126)) { findString(String.fromCharCode(_local2)); return(true); } } function findString(str) { if (__dataProvider.length == 0) { return(undefined); } var _local4 = getSelectedIndex(); if (_local4 == undefined) { _local4 = 0; } var _local6 = 0; var _local3 = _local4 + 1; while (_local3 != _local4) { var _local2 = __dataProvider.getItemAt(_local3); if (_local2 instanceof XMLNode) { _local2 = _local2.attributes[__labelField]; } else if (typeof(_local2) != "string") { _local2 = String(_local2[__labelField]); } _local2 = _local2.substring(0, str.length); if ((str == _local2) || (str.toUpperCase() == _local2.toUpperCase())) { _local6 = _local3 - _local4; break; } if (_local3 >= (getLength() - 1)) { _local3 = -1; } _local3++; } if (_local6 != 0) { moveSelBy(_local6); } } function onRowPress(rowIndex) { if (!enabled) { return(undefined); } isPressed = true; dragScrolling = setInterval(this, "dragScroll", 15); onMouseUp = __onMouseUp; if (!selectable) { return(undefined); } selectRow(rowIndex); } function onRowRelease(rowIndex) { } function onRowRollOver(rowIndex) { if (!enabled) { return(undefined); } var _local2 = rows[rowIndex].item; if (getStyle("useRollOver") && (_local2 != undefined)) { rows[rowIndex].drawRow(_local2, "highlighted", false); } dispatchEvent({type:"itemRollOver", index:rowIndex + __vPosition}); } function onRowRollOut(rowIndex) { if (!enabled) { return(undefined); } if (getStyle("useRollOver")) { rows[rowIndex].drawRow(rows[rowIndex].item, getStateAt(rowIndex + __vPosition), false); } dispatchEvent({type:"itemRollOut", index:rowIndex + __vPosition}); } function onRowDragOver(rowIndex) { if (((!enabled) || (isPressed != true)) || (!selectable)) { return(undefined); } if (dropEnabled) { } else if (dragScrolling) { selectRow(rowIndex, false); } else { onMouseUp = __onMouseUp; onRowPress(rowIndex); } } function onRowDragOut(rowIndex) { if (!enabled) { return(undefined); } if (dragEnabled) { } else { onRowRollOut(rowIndex); } } function init(Void) { super.init(); tabEnabled = true; tabChildren = false; if (__dataProvider == undefined) { __dataProvider = new Array(); __dataProvider.addEventListener("modelChanged", this); } baseRowZ = (topRowZ = 10); } function createChildren(Void) { super.createChildren(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); invLayoutContent = true; invalidate(); } function draw(Void) { if (invRowHeight) { delete invRowHeight; __rowCount = 0; listContent.removeMovieClip(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); } if (invUpdateControl) { updateControl(); } border_mc.draw(); } function invalidateStyle(propName) { if (isRowStyle[propName]) { invUpdateControl = true; invalidate(); } else { var _local3 = 0; while (_local3 < __rowCount) { rows[_local3].invalidateStyle(propName); _local3++; } } super.invalidateStyle(propName); } static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.listclasses.ScrollSelectList); static var mixIt2 = mx.controls.listclasses.DataProvider.Initialize(Array); var CONTENTDEPTH = 100; var __hPosition = 0; var __rowRenderer = "SelectableRow"; var __rowHeight = 22; var __rowCount = 0; var __labelField = "label"; var minScrollInterval = 30; var dropEnabled = false; var dragEnabled = false; var className = "ScrollSelectList"; var isRowStyle = {styleName:true, backgroundColor:true, selectionColor:true, rollOverColor:true, selectionDisabledColor:true, backgroundDisabledColor:true, textColor:true, textSelectedColor:true, textRollOverColor:true, textDisabledColor:true, alternatingRowColors:true, defaultIcon:true}; var roundUp = 0; var selectable = true; var multipleSelection = false; }
Symbol 48 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent { var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled; function TextInput () { super(); } function addEventListener(event, handler) { if (event == "enter") { addEnterEvents(); } super.addEventListener(event, handler); } function enterOnKeyDown() { if (Key.getAscii() == 13) { owner.dispatchEvent({type:"enter"}); } } function addEnterEvents() { if (enterListener == undefined) { enterListener = new Object(); enterListener.owner = this; enterListener.onKeyDown = enterOnKeyDown; } } function init(Void) { super.init(); label.styleName = this; tabChildren = true; tabEnabled = false; focusTextField = label; _color = mx.core.UIObject.textColorList; label.onSetFocus = function () { this._parent.onSetFocus(); }; label.onKillFocus = function (n) { this._parent.onKillFocus(n); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = onLabelChanged; } function setFocus() { Selection.setFocus(label); } function onLabelChanged(Void) { _parent.dispatchEvent({type:"change"}); _parent.dispatchValueChangedEvent(text); } function createChildren(Void) { super.createChildren(); if (border_mc == undefined) { createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this}); } border_mc.swapDepths(label); label.autoSize = "none"; } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } if (label.html == true) { return(label.htmlText); } return(label.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } } dispatchValueChangedEvent(t); } function size(Void) { border_mc.setSize(__get__width(), __get__height()); var _local2 = border_mc.__get__borderMetrics(); var _local6 = _local2.left + _local2.right; var _local3 = _local2.top + _local2.bottom; var _local5 = _local2.left; var _local4 = _local2.top; tfx = _local5; tfy = _local4; tfw = __get__width() - _local6; tfh = __get__height() - _local3; label.move(tfx, tfy); label.setSize(tfw, tfh + 1); } function setEnabled(enable) { label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic"); label.selectable = enable; var _local2 = getStyle((enable ? "color" : "disabledColor")); if (_local2 == undefined) { _local2 = (enable ? 0 : 8947848); } setColor(_local2); } function setColor(col) { label.textColor = col; } function onKillFocus(newFocus) { if (enterListener != undefined) { Key.removeListener(enterListener); } if (bind != undefined) { updateModel(text); } super.onKillFocus(newFocus); } function onSetFocus(oldFocus) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } if (enterListener != undefined) { Key.addListener(enterListener); } super.onSetFocus(oldFocus); } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = false; _local2.wordWrap = false; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic"); size(); } function setEditable(s) { __editable = s; label.type = (s ? "input" : "dynamic"); } function get maxChars() { return(label.maxChars); } function set maxChars(w) { label.maxChars = w; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(w) { label.restrict = ((w == "") ? null : (w)); //return(restrict); } function get hPosition() { return(label.hscroll); } function set hPosition(w) { label.hscroll = w; //return(hPosition); } function get maxHPosition() { return(label.maxhscroll); } function get editable() { return(__editable); } function set editable(w) { setEditable(w); //return(editable); } function get password() { return(label.password); } function set password(w) { label.password = w; //return(password); } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } static var symbolName = "TextInput"; static var symbolOwner = mx.controls.TextInput; static var version = "2.0.2.127"; var className = "TextInput"; var initializing = true; var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var _maxWidth = mx.core.UIComponent.kStretch; var __editable = true; var initText = ""; }
Symbol 75 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 76 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 77 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.127"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 78 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 81 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 82 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.127"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 83 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 84 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 85 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 86 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 89 MovieClip [__Packages.mx.controls.TextArea] Frame 0
class mx.controls.TextArea extends mx.core.ScrollView { var label, invalidate, initText, dispatchValueChangedEvent, getHPosition, setHPosition, getVPosition, setVPosition, _color, focusTextField, tfx, tfy, tfw, tfh, doLater, _vpos, _hpos, hookedV, vScroller, hookedH, hScroller, getViewMetrics, __get__width, __get__height, hScrollPolicy, vScrollPolicy, getStyle, getFocusManager, addEventListener, removeEventListener, _getTextFormat; function TextArea () { super(); } function get maxChars() { return(label.maxChars); } function set maxChars(x) { label.maxChars = x; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(s) { label.restrict = ((s == "") ? null : (s)); //return(restrict); } function get wordWrap() { return(label.wordWrap); } function set wordWrap(s) { label.wordWrap = s; invalidate(); //return(wordWrap); } function get editable() { return(__editable); } function set editable(x) { __editable = x; label.type = (x ? "input" : "dynamic"); //return(editable); } function get password() { return(label.password); } function set password(s) { label.password = s; //return(password); } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } var _local2 = label; if (_local2.html == true) { return(_local2.htmlText); } return(_local2.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } invalidate(); } dispatchValueChangedEvent(t); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); label.hscroll = pos; label.background = false; //return(hPosition); } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); label.scroll = pos + 1; label.background = false; //return(vPosition); } function get maxVPosition() { var _local2 = label.maxscroll - 1; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { var _local2 = label.maxhscroll; return(((_local2 == undefined) ? 0 : (_local2))); } function init(Void) { super.init(); label.styleName = this; _color = mx.core.UIObject.textColorList; focusTextField = label; label.owner = this; label.onSetFocus = function (x) { this._parent.onSetFocus(x); }; label.onKillFocus = function (x) { this._parent.onKillFocus(x); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = function () { this.owner.adjustScrollBars(); this.owner.dispatchEvent({type:"change"}); this.owner.dispatchValueChangedEvent(this.owner.text); }; label.onScroller = function () { this.owner.hPosition = this.hscroll; this.owner.vPosition = this.scroll - 1; }; if (text == undefined) { text = (""); } } function createChildren(Void) { super.createChildren(); label.autoSize = "none"; } function layoutContent(x, y, totalW, totalH, displayW, displayH) { var _local2 = label; if ((((tfx != x) || (tfy != y)) || (tfw != displayW)) || (tfh != displayH)) { tfx = x; tfy = y; tfw = displayW; tfh = displayH; _local2.move(tfx, tfy); _local2.setSize(tfw, tfh); doLater(this, "adjustScrollBars"); } } function scrollChanged(Void) { var _local2 = Selection; if (_local2.lastBeginIndex != undefined) { restoreSelection(); } label.background = false; } function onScroll(docObj) { var _local3 = label; super.onScroll(docObj); _local3.hscroll = hPosition + 0; _local3.scroll = vPosition + 1; _vpos = _local3.scroll; _hpos = _local3.hscroll; _local3.background = false; if (hookedV != true) { vScroller.addEventListener("scrollChanged", this); hookedV = true; } if (hookedH != true) { hScroller.addEventListener("scrollChanged", this); hookedH = true; } } function size(Void) { var _local3 = getViewMetrics(); var _local7 = _local3.left + _local3.right; var _local4 = _local3.top + _local3.bottom; var _local6 = _local3.left; var _local5 = _local3.top; tfx = _local6; tfy = _local5; tfw = __get__width() - _local7; tfh = __get__height() - _local4; super.size(); label.move(tfx, tfy); label.setSize(tfw, tfh); if (__get__height() <= 40) { hScrollPolicy = "off"; vScrollPolicy = "off"; } doLater(this, "adjustScrollBars"); } function setEnabled(enable) { vScroller.enabled = enable; hScroller.enabled = enable; label.type = (((editable == false) || (enable == false)) ? "dynamic" : "input"); label.selectable = enable; var _local3 = getStyle((enable ? "color" : "disabledColor")); if (_local3 == undefined) { _local3 = (enable ? 0 : 8947848); } setColor(_local3); } function setColor(col) { label.textColor = col; } function setFocus(Void) { Selection.setFocus(label); } function onSetFocus(x) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } getFocusManager().defaultPushButtonEnabled = false; addEventListener("keyDown", this); super.onSetFocus(x); } function onKillFocus(x) { getFocusManager().defaultPushButtonEnabled = true; removeEventListener("keyDown", this); super.onKillFocus(x); } function restoreSelection(x) { var _local2 = Selection; Selection.setSelection(_local2.lastBeginIndex, _local2.lastEndIndex); label.scroll = _vpos; label.hscroll = _hpos; } function getLineOffsets(Void) { var _local16 = _getTextFormat(); var _local18 = _local16.getTextExtent2(label.text); var _local5 = _root._getTextExtent; _local5.setNewTextFormat(_local16); var _local14 = label.wordWrap; var _local9 = 0; var _local7 = (label._width - 2) - 2; var _local12 = new Array(); var _local17 = new String(label.text); var _local15 = _local17.split("\r"); var _local11 = 0; while (_local11 < _local15.length) { _local12.push(_local9); var _local4 = _local15[_local11]; _local5.text = _local4; var _local13 = Math.ceil(_local5.textWidth / _local7); var _local10 = Math.floor(_local4.length / _local13); var _local3; while (_local14 && (_local5.textWidth > _local7)) { _local3 = _local4.indexOf(" ", _local10); var _local6; if (_local3 == -1) { _local3 = _local4.lastIndexOf(" "); if (_local3 == -1) { _local3 = _local10; } } _local6 = _local4.substr(0, _local3); _local5.text = _local6; if (_local5.textWidth > _local7) { while (_local5.textWidth > _local7) { var _local8 = _local3; _local3 = _local4.lastIndexOf(" ", _local3 - 1); if (_local3 == -1) { _local3 = _local8 - 1; } _local6 = _local4.substr(0, _local3); _local5.text = _local6; } } else if (_local5.textWidth < _local7) { var _local8 = _local3; while (_local5.textWidth < _local7) { _local8 = _local3; _local3 = _local4.indexOf(" ", _local3 + 1); if (_local3 == -1) { if (_local4.indexOf(" ", 0) != -1) { break; } _local3 = _local8 + 1; } _local6 = _local4.substr(0, _local3); _local5.text = _local6; } _local3 = _local8; } _local9 = _local9 + _local3; _local12.push(_local9 + 1); _local4 = _local4.substr(_local3); if (_local4.charAt(0) == " ") { _local4 = _local4.substr(1, _local4.length - 1); _local9 = _local9 + 1; } _local5.text = _local4; } _local9 = _local9 + (_local4.length + 1); _local11++; } return(_local12); } function keyDown(e) { var _local5 = e.code; if (_local5 == 34) { var _local6 = (label.bottomScroll - label.scroll) + 1; var _local3 = getLineOffsets(); var _local2 = Math.min(label.bottomScroll + 1, label.maxscroll); if (_local2 == label.maxscroll) { var _local4 = label.length; Selection.setSelection(_local4, _local4); } else { label.scroll = _local2; Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]); } } else if (_local5 == 33) { var _local6 = (label.bottomScroll - label.scroll) + 1; var _local3 = getLineOffsets(); var _local2 = label.scroll - 1; if (_local2 < 1) { Selection.setSelection(0, 0); } else { Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]); label.scroll = Math.max(_local2 - _local6, 1); } } } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = true; _local2.wordWrap = wordWrap == true; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = ((editable == true) ? "input" : "dynamic"); size(); _local2.background = false; } function adjustScrollBars() { var _local2 = label; var _local4 = (_local2.bottomScroll - _local2.scroll) + 1; var _local3 = (_local4 + _local2.maxscroll) - 1; if (_local3 < 1) { _local3 = 1; } var _local5 = 0; if ((_local2.textWidth + 5) > _local2._width) { if (!_local2.wordWrap) { _local5 = _local2._width + _local2.maxhscroll; } } else { _local2.hscroll = 0; _local2.background = false; } if ((_local2.height / _local4) != Math.round(_local2.height / _local4)) { _local3--; } setScrollProperties(_local5, 1, _local3, _local2.height / _local4); } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { super.setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding); if (vScroller == undefined) { hookedV = false; } if (hScroller == undefined) { hookedH = false; } } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } function get styleSheet() { return(label.styleSheet); } function set styleSheet(v) { label.styleSheet = v; //return(styleSheet); } static var symbolName = "TextArea"; static var symbolOwner = mx.controls.TextArea; static var version = "2.0.2.127"; var className = "TextArea"; var initializing = true; var clipParameters = {text:1, wordWrap:1, editable:1, maxChars:1, restrict:1, html:1, password:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextArea.prototype.clipParameters, mx.core.ScrollView.prototype.clipParameters); var __vScrollPolicy = "auto"; var __hScrollPolicy = "auto"; var __editable = true; }
Symbol 172 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar { var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt; function HScrollBar () { super(); } function getMinWidth(Void) { return(_minHeight); } function getMinHeight(Void) { return(_minWidth); } function init(Void) { super.init(); _xscale = -100; _rotation = -90; } function get virtualHeight() { return(__width); } function isScrollBarKey(k) { if (k == 37) { scrollIt("Line", -1); return(true); } if (k == 39) { scrollIt("Line", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "HScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; var className = "HScrollBar"; var minusMode = "Left"; var plusMode = "Right"; var minMode = "AtLeft"; var maxMode = "AtRight"; }
Symbol 173 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.127"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 174 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 175 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar { var scrollIt; function VScrollBar () { super(); } function init(Void) { super.init(); } function isScrollBarKey(k) { if (k == 38) { scrollIt("Line", -1); return(true); } if (k == 40) { scrollIt("Line", 1); return(true); } if (k == 33) { scrollIt("Page", -1); return(true); } if (k == 34) { scrollIt("Page", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "VScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; var className = "VScrollBar"; var minusMode = "Up"; var plusMode = "Down"; var minMode = "AtTop"; var maxMode = "AtBottom"; }
Symbol 176 MovieClip [__Packages.mx.containers.accordionclasses.AccordionHeader] Frame 0
class mx.containers.accordionclasses.AccordionHeader extends mx.controls.Button { var swapDepths, focus_mc, createObject, __get__width, __get__height, getStyle; function AccordionHeader () { super(); } function onRollOver() { swapDepths(maxDepth); super.onRollOver(); } function drawFocus(isFocused) { if (isFocused) { if (focus_mc == undefined) { focus_mc = createObject("FocusRect", "focus_mc", 10); } focus_mc.move(1, 1); focus_mc.setSize(__get__width() - 2, __get__height() - 2, 0, 100, getStyle("themeColor")); focus_mc._visible = true; } else { focus_mc._visible = false; } } static var symbolName = "AccordionHeader"; var ignoreClassStyleDeclaration = {Button:1}; static var symbolOwner = mx.containers.accordionclasses.AccordionHeader; var className = "AccordionHeader"; var falseUpSkin = "AccordionHeaderSkin"; var falseDownSkin = "AccordionHeaderSkin"; var falseOverSkin = "AccordionHeaderSkin"; var falseDisabledSkin = "AccordionHeaderSkin"; var trueUpSkin = "AccordionHeaderSkin"; var trueDownSkin = "AccordionHeaderSkin"; var trueOverSkin = "AccordionHeaderSkin"; var trueDisabledSkin = "AccordionHeaderSkin"; var centerContent = false; var btnOffset = 0; var maxDepth = 1999; static var version = "2.0.2.127"; }
Symbol 177 MovieClip [__Packages.mx.containers.Accordion] Frame 0
class mx.containers.Accordion extends mx.core.View { var tabEnabled, boundingBox_mc, __get__numChildren, invalidate, destroyObject, childNames, childSymbols, childIcons, childLabels, getChildAt, border_mc, getStyle, getFocusManager, tween, falseUpSkin, falseDownSkin, falseOverSkin, falseDisabledSkin, trueUpSkin, trueDownSkin, trueOverSkin, trueDisabledSkin, createClassObject, createObject, __get__width, __get__height, tweenBorderMetrics, tweenMargins, tweenContentWidth, tweenContentHeight, tweenOldSelectedIndex, tweenNewSelectedIndex, dispatchEvent, dispatchValueChangedEvent; function Accordion () { super(); } function init() { super.init(); tabEnabled = true; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChild(symbolName, instanceName, props) { var _local3 = super.createChild(symbolName, instanceName, props); _local3._visible = false; var _local4 = __get__numChildren() - 1; createHeaderAndMask(_local3, _local4); invalidate(); return(_local3); } function createSegment(symbolName, instanceName, labelStr, iconStr) { return(createChild(symbolName, instanceName, {label:labelStr, icon:iconStr})); } function destroyChildAt(index) { if (__get__numChildren() == 0) { return(undefined); } super.destroyChildAt(index); destroyObject(kHeaderNameBase + index); destroyObject(kMaskNameBase + index); var _local4 = __get__numChildren(); var _local3 = Number(index); while (_local3 < _local4) { this[kHeaderNameBase + _local3] = this[kHeaderNameBase + (_local3 + 1)]; this[kHeaderNameBase + _local3]._name = kHeaderNameBase + _local3; this[kMaskNameBase + _local3] = this[kMaskNameBase + (_local3 + 1)]; this[kMaskNameBase + _local3]._name = kMaskNameBase + _local3; this[kHeaderNameBase + _local3].setStateVar(this[kHeaderNameBase + _local3].getState()); _local3++; } delete this[kHeaderNameBase + _local4]; delete this[kMaskNameBase + _local4]; _local3 = 0; while (_local3 < _local4) { this[kHeaderNameBase + _local3].swapDepths(kBaseHeaderDepth + _local3); this[kMaskNameBase + _local3].swapDepths(kBaseMaskDepth + _local3); this[mx.core.View.childNameBase + _local3].swapDepths(_local3 + 1); _local3++; } if (_local4 == 0) { __selectedIndex = undefined; } else if (index < __selectedIndex) { __selectedIndex--; } else if (index == __selectedIndex) { if (index == _local4) { __selectedIndex--; } var _local6 = this[kHeaderNameBase + __selectedIndex]; _local6.setState(true); } invalidate(); } function createChildren() { var _local7 = childNames.length; var _local3 = 0; while (_local3 < _local7) { var _local4 = childSymbols[_local3]; if (_local4 == undefined) { _local4 = "View"; } createChild(_local4, childNames[_local3], {label:childLabels[_local3], icon:childIcons[_local3]}); _local3++; } super.createChildren(); } function initLayout() { var _local5 = __get__numChildren(); var _local3 = 0; while (_local3 < _local5) { var _local4 = getChildAt(_local3); _local4.swapDepths(_local3 + 1); createHeaderAndMask(_local4, _local3); _local3++; } super.initLayout(); } function doLayout() { var _local17 = border_mc.__get__borderMetrics(); var _local15 = -1; var _local16 = -1; var _local18 = getStyle("marginTop"); var _local9 = getStyle("verticalGap"); var _local12 = calcContentWidth(); var _local10 = calcContentHeight(); var _local13 = _local17.left + _local15; var _local3 = _local17.top + _local18; var _local7 = _local13; var _local11 = _local12; var _local8 = getStyle("headerHeight"); if (_local15 < 0) { _local7 = _local7 - _local15; _local11 = _local11 + _local15; } if (_local16 < 0) { _local11 = _local11 + _local16; } var _local14 = __get__numChildren(); var _local2 = 0; while (_local2 < _local14) { var _local6 = this[kHeaderNameBase + _local2]; var _local5 = getChildAt(_local2); var _local4 = this[kMaskNameBase + _local2]; _local6.move(_local13, _local3); _local6.setSize(_local12, _local8); _local6.__set__visible(true); _local3 = _local3 + _local8; _local4._x = _local7; _local4._y = _local3; _local4._width = _local11; _local4._height = _local10 + _local9; _local5._x = _local7; _local5._y = _local3; _local5._visible = _local2 == selectedIndex; if (_local2 == selectedIndex) { _local3 = _local3 + _local10; } _local3 = _local3 + _local9; _local2++; } } function onSetFocus() { super.onSetFocus(); getFocusManager().defaultPushButtonEnabled = false; } function onKillFocus() { super.onKillFocus(); getFocusManager().defaultPushButtonEnabled = true; } function keyDownHandler(evt) { if (tween != undefined) { return(undefined); } var _local2 = selectedIndex; switch (evt.code) { case 34 : if (selectedIndex < (__get__numChildren() - 1)) { selectedIndex = (selectedIndex + 1); } else { selectedIndex = (0); } dispatchChangeEvent(_local2, selectedIndex); break; case 33 : if (selectedIndex > 0) { selectedIndex = (selectedIndex - 1); } else { selectedIndex = (__get__numChildren() - 1); } dispatchChangeEvent(_local2, selectedIndex); break; case 36 : selectedIndex = (0); dispatchChangeEvent(_local2, selectedIndex); break; case 35 : selectedIndex = (__get__numChildren() - 1); dispatchChangeEvent(_local2, selectedIndex); break; case 40 : case 39 : drawHeaderFocus(__focusedIndex, false); if (__focusedIndex < (__get__numChildren() - 1)) { __focusedIndex++; } else { __focusedIndex = 0; } drawHeaderFocus(__focusedIndex, true); break; case 38 : case 37 : drawHeaderFocus(__focusedIndex, false); if (__focusedIndex > 0) { __focusedIndex--; } else { __focusedIndex = __get__numChildren() - 1; } drawHeaderFocus(__focusedIndex, true); break; case 32 : case 13 : if (__focusedIndex == selectedIndex) { break; } selectedIndex = (__focusedIndex); dispatchChangeEvent(_local2, selectedIndex); } } function drawFocus(isFocused) { __bDrawFocus = isFocused; drawHeaderFocus(__focusedIndex, isFocused); } function getSelectedChild() { return(getChildAt(selectedIndex)); } function get selectedChild() { return(getSelectedChild()); } function setSelectedChild(v) { var _local3 = __get__numChildren(); var _local2 = 0; while (_local2 < _local3) { if (getChildAt(_local2) == v) { setSelectedIndex(_local2); return(undefined); } _local2++; } } function set selectedChild(v) { setSelectedChild(v); //return(selectedChild); } function getSelectedIndex() { return(__selectedIndex); } function get selectedIndex() { return(getSelectedIndex()); } function setSelectedIndex(v) { var _local2 = v; if (_local2 == __selectedIndex) { return(undefined); } var _local4 = this[kHeaderNameBase + __selectedIndex]; _local4.setState(false); var _local5 = __selectedIndex; __selectedIndex = _local2; startTween(_local5, _local2); var _local3 = this[kHeaderNameBase + __selectedIndex]; _local3.setState(true); drawHeaderFocus(__focusedIndex, false); __focusedIndex = __selectedIndex; drawHeaderFocus(__focusedIndex, __bDrawFocus); } function set selectedIndex(v) { setSelectedIndex(v); //return(selectedIndex); } function createHeaderAndMask(content_mc, i) { if (__selectedIndex == undefined) { __selectedIndex = 0; } var _local3 = {}; if (falseUpSkin != undefined) { _local3.falseUpSkin = falseUpSkin; } if (falseDownSkin != undefined) { _local3.falseDownSkin = falseDownSkin; } if (falseOverSkin != undefined) { _local3.falseOverSkin = falseOverSkin; } if (falseDisabledSkin != undefined) { _local3.falseDisabledSkin = falseDisabledSkin; } if (trueUpSkin != undefined) { _local3.trueUpSkin = trueUpSkin; } if (trueDownSkin != undefined) { _local3.trueDownSkin = trueDownSkin; } if (trueOverSkin != undefined) { _local3.trueOverSkin = trueOverSkin; } if (trueDisabledSkin != undefined) { _local3.trueDisabledSkin = trueDisabledSkin; } var _local2 = createClassObject(headerClass, kHeaderNameBase + i, kBaseHeaderDepth + i, _local3); _local2.visible = false; _local2.label = content_mc.label; _local2.tabEnabled = false; _local2.clickHandler = function () { this._parent.headerPress(this); }; _local2.setSize(_local2.width, getStyle("headerHeight")); _local2.content_mc = content_mc; if (content_mc.icon != undefined) { _local2.icon = content_mc.icon; } if (i == __selectedIndex) { _local2.setState(true); } var _local6 = createObject("BoundingBox", kMaskNameBase + i, kBaseMaskDepth + i); content_mc.setMask(_local6); } function getHeaderAt(idx) { return(this[kHeaderNameBase + idx]); } function calcContentWidth() { var _local2 = __get__width(); var _local3 = border_mc.__get__borderMetrics(); _local2 = _local2 - (_local3.left + _local3.right); var _local5 = -1; var _local4 = -1; _local2 = _local2 - (_local5 + _local4); return(_local2); } function calcContentHeight() { var _local3 = __get__height(); var _local6 = border_mc.__get__borderMetrics(); _local3 = _local3 - (_local6.top + _local6.bottom); var _local8 = getStyle("marginTop"); var _local7 = getStyle("marginBottom"); _local3 = _local3 - (_local8 + _local7); var _local4 = __get__numChildren(); var _local5 = getStyle("verticalGap"); var _local2 = 0; while (_local2 < _local4) { _local3 = _local3 - this[kHeaderNameBase + _local2].height; if (_local2 > 0) { _local3 = _local3 - _local5; } _local2++; } return(_local3); } function drawHeaderFocus(headerIndex, isFocused) { this[kHeaderNameBase + headerIndex].drawFocus(isFocused); } function headerPress(header) { var _local2 = selectedIndex; selectedChild = (header.content_mc); dispatchChangeEvent(_local2, selectedIndex); } function startTween(oldSelectedIndex, newSelectedIndex) { tweenBorderMetrics = border_mc.borderMetrics; tweenMargins = new Object(); tweenMargins.left = -1; tweenMargins.top = getStyle("marginTop"); tweenMargins.right = -1; tweenMargins.bottom = getStyle("marginBottom"); tweenContentWidth = calcContentWidth(); tweenContentHeight = calcContentHeight(); tweenOldSelectedIndex = oldSelectedIndex; tweenNewSelectedIndex = newSelectedIndex; tween = new mx.effects.Tween(this, 1, tweenContentHeight - 1, getStyle("openDuration")); var _local2 = getStyle("openEasing"); if (_local2 != undefined) { tween.easingEquation = _local2; } } function onTweenUpdate(value) { var _local16 = tweenBorderMetrics; var _local17 = tweenMargins; var _local19 = tweenContentWidth; var _local15 = tweenContentHeight; var _local9 = tweenOldSelectedIndex; var _local10 = tweenNewSelectedIndex; var _local8 = value; var _local7 = _local15 - value; var _local11 = ((_local9 < _local10) ? (-_local8) : 0); var _local13 = ((_local10 > _local9) ? 0 : (-_local7)); var _local4 = _local16.top + _local17.top; var _local12 = __get__numChildren(); var _local14 = getStyle("verticalGap"); var _local2 = 0; while (_local2 < _local12) { var _local6 = this[kHeaderNameBase + _local2]; var _local5 = getChildAt(_local2); var _local3 = this[kMaskNameBase + _local2]; _local6._y = _local4; _local4 = _local4 + _local6.height; if (_local2 == _local9) { _local3._y = _local4; _local3._height = _local7; _local5._y = _local3._y + _local11; _local5._visible = true; _local4 = _local4 + _local7; } else if (_local2 == _local10) { _local3._y = _local4; _local3._height = _local8; _local5._y = _local3._y + _local13; _local5._visible = true; _local4 = _local4 + _local8; } _local4 = _local4 + _local14; _local2++; } } function onTweenEnd(value) { delete tweenBorderMetrics; delete tweenMargins; delete tweenContentWidth; delete tweenContentHeight; delete tweenOldSelectedIndex; delete tweenNewSelectedIndex; delete tween; doLayout(); } function dispatchChangeEvent(prevValue, newValue) { dispatchEvent({type:"change", prevValue:prevValue, newValue:newValue}); dispatchValueChangedEvent(selectedIndex); } static var symbolName = "Accordion"; static var symbolOwner = mx.containers.Accordion; var className = "Accordion"; static var version = "2.0.2.127"; var kBaseHeaderDepth = 1000; var kBaseMaskDepth = 2000; var kHeaderNameBase = "_header"; var kMaskNameBase = "_mask"; var headerClass = mx.containers.accordionclasses.AccordionHeader; var __selectedIndex = undefined; var __focusedIndex = 0; var __bDrawFocus = false; }
Symbol 181 MovieClip [__Packages.mx.effects.Tween] Frame 0
class mx.effects.Tween extends Object { static var IntervalToken; var arrayMode, listener, initVal, endVal, startTime, updateFunc, endFunc, ID; function Tween (listenerObj, init, end, dur) { super(); if (listenerObj == undefined) { return; } if (typeof(init) != "number") { arrayMode = true; } listener = listenerObj; initVal = init; endVal = end; if (dur != undefined) { duration = dur; } startTime = getTimer(); if (duration == 0) { endTween(); } else { AddTween(this); } } static function AddTween(tween) { tween.ID = ActiveTweens.length; ActiveTweens.push(tween); if (IntervalToken == undefined) { Dispatcher.DispatchTweens = DispatchTweens; IntervalToken = setInterval(Dispatcher, "DispatchTweens", Interval); } } static function RemoveTweenAt(index) { var _local2 = ActiveTweens; if (((index >= _local2.length) || (index < 0)) || (index == undefined)) { return(undefined); } _local2.splice(index, 1); var _local4 = _local2.length; var _local1 = index; while (_local1 < _local4) { _local2[_local1].ID--; _local1++; } if (_local4 == 0) { clearInterval(IntervalToken); delete IntervalToken; } } static function DispatchTweens(Void) { var _local2 = ActiveTweens; var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { _local2[_local1].doInterval(); _local1++; } updateAfterEvent(); } function doInterval() { var _local2 = getTimer() - startTime; var _local3 = getCurVal(_local2); if (_local2 >= duration) { endTween(); } else if (updateFunc != undefined) { listener[updateFunc](_local3); } else { listener.onTweenUpdate(_local3); } } function getCurVal(curTime) { if (arrayMode) { var _local3 = new Array(); var _local2 = 0; while (_local2 < initVal.length) { _local3[_local2] = easingEquation(curTime, initVal[_local2], endVal[_local2] - initVal[_local2], duration); _local2++; } return(_local3); } return(easingEquation(curTime, initVal, endVal - initVal, duration)); } function endTween() { if (endFunc != undefined) { listener[endFunc](endVal); } else { listener.onTweenEnd(endVal); } RemoveTweenAt(ID); } function setTweenHandlers(update, end) { updateFunc = update; endFunc = end; } function easingEquation(t, b, c, d) { return(((c / 2) * (Math.sin(Math.PI * ((t / d) - 0.5)) + 1)) + b); } static var ActiveTweens = new Array(); static var Interval = 10; static var Dispatcher = new Object(); var duration = 3000; }
Symbol 182 MovieClip [__Packages.mx.skins.halo.AccordionHeaderSkin] Frame 0
class mx.skins.halo.AccordionHeaderSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, clear, drawRoundRect, beginGradientFill, drawRect, endFill; function AccordionHeaderSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = getStyle("textSelectedColor"); clear(); switch (_local6) { case "falseup" : drawRoundRect(0, 0, w, h, 0, 9081738, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); gradientFill(2, 2, w - 2, h - 2, [14342874, 16777215]); break; case "falsedown" : drawRoundRect(0, 0, w, h, 0, _local5, 50); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, _local4, 100); drawRoundRect(2, 2, w - 4, h - 4, 0, 16777215, 100); drawRoundRect(2, 2, w - 4, h - 4, 0, _local4, 20); break; case "falserollover" : drawRoundRect(0, 0, w, h, 0, _local5, 50); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, _local4, 50); gradientFill(2, 2, w - 2, h - 2, [14342874, 16777215]); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 0, 9081738, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, 13159628, 60); gradientFill(2, 2, w - 2, h - 2, [14342874, 16777215]); break; case "trueup" : drawRoundRect(0, 0, w, h, 0, _local5, 50); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, _local4, 50); drawRoundRect(2, 2, w - 4, h - 4, 0, 16777215, 100); drawRoundRect(2, 2, w - 4, h - 4, 0, _local4, 20); break; case "truedown" : drawRoundRect(0, 0, w, h, 0, _local5, 50); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, _local4, 50); drawRoundRect(2, 2, w - 4, h - 4, 0, 16777215, 100); drawRoundRect(2, 2, w - 4, h - 4, 0, _local4, 20); break; case "truerollover" : drawRoundRect(0, 0, w, h, 0, _local5, 50); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, _local4, 50); drawRoundRect(2, 2, w - 4, h - 4, 0, 16777215, 100); drawRoundRect(2, 2, w - 4, h - 4, 0, _local4, 20); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 0, 9081738, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, 16777215, 100); drawRoundRect(1, 1, w - 2, h - 2, 0, 13159628, 60); gradientFill(2, 2, w - 2, h - 2, [14342874, 16777215]); } } function gradientFill(x, y, w, h, c) { var _local2 = [100, 100]; var _local8 = [0, 255]; var _local3 = {matrixType:"box", x:x, y:y, w:w, h:h, r:(Math.PI/2)}; beginGradientFill("linear", c, _local2, _local8, _local3); drawRect(x, y, w, h); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.AccordionHeaderSkin = true; return(true); } static var symbolName = "AccordionHeaderSkin"; static var symbolOwner = mx.skins.halo.AccordionHeaderSkin; var className = "AccordionHeaderSkin"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 186 MovieClip [__Packages.mx.controls.List] Frame 0
class mx.controls.List extends mx.controls.listclasses.ScrollSelectList { var border_mc, __labels, setDataProvider, roundUp, __get__rowCount, __dataProvider, __maxHPosition, invScrollProps, invalidate, __vPosition, getViewMetrics, setSize, __width, __rowHeight, totalWidth, totalHeight, displayWidth, __hScrollPolicy, vScroller, __hPosition, listContent, data, mask_mc, __height, __rowCount, invRowHeight, invLayoutContent, setScrollProperties, oldVWidth; function List () { super(); } function setEnabled(v) { super.setEnabled(v); border_mc.backgroundColorName = (v ? "backgroundColor" : "backgroundDisabledColor"); border_mc.invalidate(); } function get labels() { return(__labels); } function set labels(lbls) { __labels = lbls; setDataProvider(lbls); //return(labels); } function setVPosition(pos) { pos = Math.min((__dataProvider.length - __get__rowCount()) + roundUp, pos); pos = Math.max(0, pos); super.setVPosition(pos); } function setHPosition(pos) { pos = Math.max(Math.min(__maxHPosition, pos), 0); super.setHPosition(pos); hScroll(pos); } function setMaxHPosition(pos) { __maxHPosition = pos; invScrollProps = true; invalidate(); } function setHScrollPolicy(policy) { if ((policy.toLowerCase() == "auto") && (!autoHScrollAble)) { return(undefined); } super.setHScrollPolicy(policy); if (policy == "off") { setHPosition(0); setVPosition(Math.min((__dataProvider.length - __get__rowCount()) + roundUp, __vPosition)); } } function setRowCount(rC) { if (isNaN(rC)) { return(undefined); } var _local2 = getViewMetrics(); setSize(__width, ((__rowHeight * rC) + _local2.top) + _local2.bottom); } function layoutContent(x, y, tW, tH, dW, dH) { totalWidth = tW; totalHeight = tH; displayWidth = dW; var _local4 = (((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) ? (Math.max(tW, dW)) : (dW)); super.layoutContent(x, y, _local4, dH); } function modelChanged(eventObj) { super.modelChanged(eventObj); var _local3 = eventObj.eventName; if ((((_local3 == "addItems") || (_local3 == "removeItems")) || (_local3 == "updateAll")) || (_local3 == "filterModel")) { invScrollProps = true; invalidate("invScrollProps"); } } function onScroll(eventObj) { var _local3 = eventObj.target; if (_local3 == vScroller) { setVPosition(_local3.scrollPosition); } else { hScroll(_local3.scrollPosition); } super.onScroll(eventObj); } function hScroll(pos) { __hPosition = pos; listContent._x = -pos; } function init(Void) { super.init(); if (labels.length > 0) { var _local6 = new Array(); var _local3 = 0; while (_local3 < labels.length) { _local6.addItem({label:labels[_local3], data:data[_local3]}); _local3++; } setDataProvider(_local6); } __maxHPosition = 0; } function createChildren(Void) { super.createChildren(); listContent.setMask(mask_mc); border_mc.move(0, 0); border_mc.setSize(__width, __height); } function getRowCount(Void) { var _local2 = getViewMetrics(); return(((__rowCount == 0) ? (Math.ceil(((__height - _local2.top) - _local2.bottom) / __rowHeight)) : (__rowCount))); } function size(Void) { super.size(); configureScrolling(); var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } function draw(Void) { if (invRowHeight) { invScrollProps = true; super.draw(); listContent.setMask(mask_mc); invLayoutContent = true; } if (invScrollProps) { configureScrolling(); delete invScrollProps; } if (invLayoutContent) { var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } super.draw(); } function configureScrolling(Void) { var _local2 = __dataProvider.length; if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) { setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition))); } var _local3 = getViewMetrics(); var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right)); if (_local2 == undefined) { _local2 = 0; } setScrollProperties(_local4, 1, _local2, __rowHeight); if (oldVWidth != _local4) { invLayoutContent = true; } oldVWidth = _local4; } static var symbolOwner = mx.controls.List; static var symbolName = "List"; var className = "List"; static var version = "2.0.2.127"; var clipParameters = {rowHeight:1, enabled:1, visible:1, labels:1}; var scrollDepth = 1; var __vScrollPolicy = "on"; var autoHScrollAble = false; }
Symbol 192 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
class mx.controls.listclasses.SelectableRow extends mx.core.UIComponent { var __height, cell, owner, rowIndex, icon_mc, createObject, __width, backGround, highlight, highlightColor, createLabel, createClassObject, listOwner, tabEnabled, item, createEmptyMovieClip, drawRect, isChangedToSelected, bGTween, grandOwner; function SelectableRow () { super(); } function setValue(itmObj, state) { var _local7 = __height; var _local2 = cell; var _local5 = owner; var _local8 = itemToString(itmObj); if (_local2.getValue() != _local8) { _local2.setValue(_local8, itmObj, state); } var _local4 = _local5.getPropertiesAt(rowIndex + _local5.__vPosition).icon; if (_local4 == undefined) { _local4 = _local5.__iconFunction(itmObj); if (_local4 == undefined) { _local4 = itmObj[_local5.__iconField]; if (_local4 == undefined) { _local4 = _local5.getStyle("defaultIcon"); } } } var _local3 = icon_mc; if ((_local4 != undefined) && (itmObj != undefined)) { _local3 = createObject(_local4, "icon_mc", 20); _local3._x = 2; _local3._y = (_local7 - _local3._height) / 2; _local2._x = 4 + _local3._width; } else { _local3.removeMovieClip(); _local2._x = 2; } var _local9 = ((_local3 == undefined) ? 0 : (_local3._width)); _local2.setSize(__width - _local9, Math.min(_local7, _local2.getPreferredHeight())); _local2._y = (_local7 - _local2._height) / 2; } function size(Void) { var _local3 = backGround; var _local2 = cell; var _local4 = __height; var _local5 = __width; var _local6 = ((icon_mc == undefined) ? 0 : (icon_mc._width)); _local2.setSize(_local5 - _local6, Math.min(_local4, _local2.getPreferredHeight())); _local2._y = (_local4 - _local2._height) / 2; icon_mc._y = (_local4 - icon_mc._height) / 2; _local3._x = 0; _local3._width = _local5; _local3._height = _local4; drawRowFill(_local3, normalColor); drawRowFill(highlight, highlightColor); } function setCellRenderer(forceSizing) { var _local3 = owner.__cellRenderer; var _local4; if (cell != undefined) { _local4 = cell._x; cell.removeMovieClip(); cell.removeTextField(); } var _local2; if (_local3 == undefined) { _local2 = (cell = createLabel("cll", 0, {styleName:this})); _local2.styleName = owner; _local2.selectable = false; _local2.tabEnabled = false; _local2.background = false; _local2.border = false; } else if (typeof(_local3) == "string") { _local2 = (cell = createObject(_local3, "cll", 0, {styleName:this})); } else { _local2 = (cell = createClassObject(_local3, "cll", 0, {styleName:this})); } _local2.owner = this; _local2.listOwner = owner; _local2.getCellIndex = getCellIndex; _local2.getDataLabel = getDataLabel; if (_local4 != undefined) { _local2._x = _local4; } if (forceSizing) { size(); } } function getCellIndex(Void) { return({columnIndex:0, itemIndex:owner.rowIndex + listOwner.__vPosition}); } function getDataLabel() { return(listOwner.labelField); } function init(Void) { super.init(); tabEnabled = false; } function createChildren(Void) { setCellRenderer(false); setupBG(); setState(state, false); } function drawRow(itmObj, state, transition) { item = itmObj; setState(state, transition); setValue(itmObj, state, transition); } function itemToString(itmObj) { if (itmObj == undefined) { return(" "); } var _local2 = owner.__labelFunction(itmObj); if (_local2 == undefined) { _local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[owner.__labelField]) : (itmObj[owner.__labelField])); if (_local2 == undefined) { _local2 = " "; if (typeof(itmObj) == "object") { for (var _local4 in itmObj) { if (_local4 != "__ID__") { _local2 = (itmObj[_local4] + ", ") + _local2; } } _local2 = _local2.substring(0, _local2.length - 2); } else { _local2 = itmObj; } } } return(_local2); } function setupBG(Void) { var _local2 = (backGround = createEmptyMovieClip("bG_mc", LOWEST_DEPTH)); drawRowFill(_local2, normalColor); highlight = createEmptyMovieClip("tran_mc", LOWEST_DEPTH + 10); _local2.owner = this; _local2.grandOwner = owner; _local2.onPress = bGOnPress; _local2.onRelease = bGOnRelease; _local2.onRollOver = bGOnRollOver; _local2.onRollOut = bGOnRollOut; _local2.onDragOver = bGOnDragOver; _local2.onDragOut = bGOnDragOut; _local2.useHandCursor = false; _local2.trackAsMenu = true; _local2.drawRect = drawRect; highlight.drawRect = drawRect; } function drawRowFill(mc, newClr) { mc.clear(); mc.beginFill(newClr); mc.drawRect(1, 0, __width, __height); mc.endFill(); mc._width = __width; mc._height = __height; } function setState(newState, transition) { var _local2 = highlight; var _local8 = backGround; var _local4 = __height; var _local3 = owner; if (!_local3.enabled) { if ((newState == "selected") || (state == "selected")) { highlightColor = _local3.getStyle("selectionDisabledColor"); drawRowFill(_local2, highlightColor); _local2._visible = true; _local2._y = 0; _local2._height = _local4; } else { _local2._visible = false; normalColor = _local3.getStyle("backgroundDisabledColor"); drawRowFill(_local8, normalColor); } cell.__enabled = false; cell.setColor(_local3.getStyle("disabledColor")); } else { cell.__enabled = true; if (transition && ((newState == state) || ((newState == "highlighted") && (state == "selected")))) { isChangedToSelected = true; return(undefined); } var _local6 = _local3.getStyle("selectionDuration"); var _local7 = 0; if (isChangedToSelected && (newState == "selected")) { transition = false; } var _local10 = transition && (_local6 != 0); if (newState == "normal") { _local7 = _local3.getStyle("color"); normalColor = getNormalColor(); drawRowFill(_local8, normalColor); if (_local10) { _local6 = _local6 / 2; _local2._height = _local4; _local2._width = __width; _local2._y = 0; bGTween = new mx.effects.Tween(this, _local4 + 2, _local4 * 0.2, _local6, 5); } else { _local2._visible = false; } delete isChangedToSelected; } else { highlightColor = _local3.getStyle(((newState == "highlighted") ? "rollOverColor" : "selectionColor")); drawRowFill(_local2, highlightColor); _local2._visible = true; _local7 = _local3.getStyle(((newState == "highlighted") ? "textRollOverColor" : "textSelectedColor")); if (_local10) { _local2._height = _local4 * 0.5; _local2._y = (_local4 - _local2._height) / 2; bGTween = new mx.effects.Tween(this, _local2._height, _local4 + 2, _local6, 5); var _local9 = _local3.getStyle("selectionEasing"); if (_local9 != undefined) { bGTween.easingEquation = _local9; } } else { _local2._y = 0; _local2._height = _local4; } } cell.setColor(_local7); } state = newState; } function onTweenUpdate(val) { highlight._height = val; highlight._y = (__height - val) / 2; } function onTweenEnd(val) { onTweenUpdate(val); highlight._visible = state != "normal"; } function getNormalColor(Void) { var _local3; var _local2 = owner; if (!owner.enabled) { _local3 = _local2.getStyle("backgroundDisabledColor"); } else { var _local5 = rowIndex + _local2.__vPosition; if (rowIndex == undefined) { _local3 = _local2.getPropertiesOf(item).backgroundColor; } else { _local3 = _local2.getPropertiesAt(_local5).backgroundColor; } if (_local3 == undefined) { var _local4 = _local2.getStyle("alternatingRowColors"); if (_local4 == undefined) { _local3 = _local2.getStyle("backgroundColor"); } else { _local3 = _local4[_local5 % _local4.length]; } } } return(_local3); } function invalidateStyle(propName) { cell.invalidateStyle(propName); super.invalidateStyle(propName); } function bGOnPress(Void) { grandOwner.pressFocus(); grandOwner.onRowPress(owner.rowIndex); } function bGOnRelease(Void) { grandOwner.releaseFocus(); grandOwner.onRowRelease(owner.rowIndex); } function bGOnRollOver(Void) { grandOwner.onRowRollOver(owner.rowIndex); } function bGOnRollOut(Void) { grandOwner.onRowRollOut(owner.rowIndex); } function bGOnDragOver(Void) { grandOwner.onRowDragOver(owner.rowIndex); } function bGOnDragOut(Void) { grandOwner.onRowDragOut(owner.rowIndex); } static var LOWEST_DEPTH = -16384; var state = "normal"; var disabledColor = 15263976; var normalColor = 16777215; }
Symbol 221 Button
on (press) { mc_open_mansion.gotoAndStop(1); window.mc_icon_start_game.gotoAndStop(1); window.mc_icon_about_game.gotoAndStop(1); }
Symbol 223 Button
on (press) { if (_global.bt_start_mansion_enable == 0) { gotoAndStop (5); } }
Symbol 227 Button
on (press) { _level0.bt_press_nothing.enabled = 0; _global.Behaviors.Sound.computing_sound.start(0, 1); play(); }
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 5
stop();
Symbol 234 MovieClip Frame 9
_level0.window.gotoAndPlay(1); _level0.window._x = 338.1; _level0.window._y = 226.4; _level0.window._alpha = 100; _level0.window.enabled = 1; _global.bt_start_mansion_enable = 1; _level0.bt_press_nothing.enabled = 1; gotoAndStop (1);
Symbol 237 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 240 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 243 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 246 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 249 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 252 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 255 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 259 Button
on (press) { startDrag (this, false, 252, 63, 716, 452); setProperty(_root.window, _y , _y); } on (release, releaseOutside) { stopDrag(); setProperty(_root.window, _y , _y); }
Symbol 262 Button
on (release) { play(); }
Symbol 264 Button
on (press) { gotoAndStop (5); _root.window.mc_icon_about_game.gotoAndStop(1); }
Symbol 267 Button
on (press) { _level0.play(); _global.Behaviors.Sound.computing_sound.start(0, 1); }
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 5
stop();
Symbol 272 Button
on (press) { _global.Behaviors.Sound.error_sound.start(0, 1); }
Symbol 273 Button
on (press) { gotoAndStop (5); _root.window.mc_icon_start_game.gotoAndStop(1); }
Symbol 276 Button
on (press) { _global.bt_start_mansion_enable = 0; _level0.window2._x = 28; _level0.window2._y = 85; _level0.window2._alpha = 100; _level0.window2.enabled = 1; _level0.window2.gotoAndPlay(2); _global.Behaviors.Sound.computing2_sound.start(0, 1); }
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 5
stop();
Symbol 278 MovieClip Frame 3
stop();
Symbol 278 MovieClip Frame 6
_level0.window._alpha = 0; _level0.window.enabled = 0; _global.bt_start_mansion_enable = 0;
Symbol 281 Button
on (press) { startDrag (this, false, -100, 32, 600, 600); setProperty(_root.window2, _y , _y); } on (release, releaseOutside) { stopDrag(); setProperty(_root.window2, _y , _y); }
Symbol 285 MovieClip Frame 1
stop();
Symbol 285 MovieClip Frame 7
stop();
Symbol 285 MovieClip Frame 10
_level0.window2._alpha = 0; _level0.window2.enabled = 0; _global.bt_start_mansion_enable = 1;
Symbol 292 Button
on (press) { play(); }
Symbol 295 Button
on (release) { gotoAndStop (85); }
Symbol 302 Button
on (release) { if (pass.text == "zenoclash") { pass_txt.text = " Welcome!"; play(); } else { pass_txt.text = " Password incorrect"; pass.text = ""; } }
Symbol 310 Button
on (press) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "shovel") { lista_inventario.removeItemAt(i); _global.maxscrollcount--; break; } i++; } }
Symbol 312 Button
on (press) { temp_pass = temp_pass + 10; gotoAndPlay(temp_pass +116); }
Symbol 313 Button
on (release) { lista_inventario.addItem("Shovel", 1); lista_inventario.addItem("Garg. key", 2); lista_inventario.addItem("Torch", 3); lista_inventario.addItem("Old Book", 5); lista_inventario.addItem("Elixir", 6); lista_inventario.addItem("CopperKey", 7); lista_inventario.addItem("Fruits", 8); lista_inventario.addItem("Ink", 9); lista_inventario.addItem("Oil", 10); lista_inventario.addItem("Dagger", 11); lista_inventario.addItem("Scroll", 13); lista_inventario.addItem("Wine", 14); lista_inventario.addItem("Ram key", 15); lista_inventario.addItem("Joined Key", 16); lista_inventario.addItem("Silver Key", 17); lista_inventario.addItem("Cross", 18); lista_inventario.addItem("Red Book", 19); lista_inventario.addItem("Lion Key", 20); lista_inventario.addItem("Statue", 21); lista_inventario.addItem("Blood Vial", 22); lista_inventario.addItem("Rake", 23); lista_inventario.addItem("Holy Water", 24); lista_inventario.addItem("Skull", 25); lista_inventario.addItem("Broom", 26); lista_inventario.addItem("Eleph. Key", 27); lista_inventario.addItem("Sword", 28); _global.maxscrollcount = 17; }
Symbol 314 Button
on (press) { var i = 0; while (i < lista_inventario.length) { if (lista_inventario.getItemAt(i).label == "shovel") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Garg. key") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Half Key 1") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Torch") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Old Book") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Elixir") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "CopperKey") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Fruits") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Ink") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Oil") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Dagger") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Half Key 2") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Scroll") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Wine") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Ram key") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Joined Key") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Silver Key") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Cross") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Red Book") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Lion Key") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Statue") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Blood Vial") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Rake") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Holy Water") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Skull") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Broom") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Eleph. Key") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Sword") { lista_inventario.removeItemAt(i); } if (lista_inventario.getItemAt(i).label == "Bones") { lista_inventario.removeItemAt(i); } i++; } }
Symbol 315 Button
on (press) { temp_pass = temp_pass - 10; gotoAndPlay(temp_pass +116); }
Symbol 320 Button
on (press) { lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); if (_global.option == 1) { textbox.text = "You examine nothing"; } if (_global.option == 2) { textbox.text = "You take nothing"; } if (_global.option == 3) { textbox.text = "You operate nothing"; } _global.option = -1; _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; }
Symbol 325 Button
on (release) { _global.option = 1; textbox.text = "What do you want to examine?"; lista_inventario.selectable = true; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); arrow_examine._alpha = 100; arrow_take._alpha = 0; arrow_operate._alpha = 0; arrow_examine_press._alpha = 0; arrow_take_press._alpha = 0; arrow_operate_press._alpha = 0; arrow_mansion._alpha = 0; }
Symbol 330 Button
on (release) { _global.option = 2; textbox.text = "What do you want to take?"; lista_inventario.selectable = false; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); arrow_examine._alpha = 0; arrow_take._alpha = 100; arrow_operate._alpha = 0; arrow_examine_press._alpha = 0; arrow_take_press._alpha = 0; arrow_operate_press._alpha = 0; arrow_mansion._alpha = 0; }
Symbol 335 Button
on (release) { _global.option = 3; textbox.text = "What do you want to operate?"; lista_inventario.selectable = true; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); arrow_examine._alpha = 0; arrow_take._alpha = 0; arrow_operate._alpha = 100; arrow_examine_press._alpha = 0; arrow_take_press._alpha = 0; arrow_operate_press._alpha = 0; arrow_mansion._alpha = 0; }
Symbol 337 Button
on (press) { if (_global.scrollcount > 0) { _global.scrollcount--; lista_inventario.vPosition = _global.scrollcount; } }
Symbol 338 Button
on (press) { if (_global.scrollcount < _global.maxscrollcount) { _global.scrollcount++; lista_inventario.vPosition = _global.scrollcount; } }
Symbol 345 Button
on (release) { gotoAndPlay (117); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 350 Button
on (release) { gotoAndPlay (136); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 355 Button
on (release) { gotoAndPlay (117); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 360 Button
on (release) { gotoAndPlay (117); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 365 Button
on (release) { gotoAndPlay (117); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 370 Button
on (release) { gotoAndPlay (117); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 375 Button
on (release) { gotoAndPlay (126); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 380 Button
on (release) { gotoAndPlay (117); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 381 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "IIt is too dark to see the bottom of the well. You drop some pebbles into it, hoping to find out how deep it is, but no matter how long you wait you cannot hear them hit the bottom."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take anything from the well, since you cannot reach its bottom. Anything thrown into the well is probably lost forever."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You use the rope and pulley to see if there is a bucket or something attached you can pull up, but you see the rope was gnawed by rats a few meters down. Whatever you could find here fell together with a hungry rat. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You think about throwing the shovel into the well, but since the shovel could be useful you decide not to get rid of it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((op_lista == 27) || (op_lista == 2)) || (op_lista == 12)) || (op_lista == 7)) || (op_lista == 15)) || (op_lista == 17)) || (op_lista == 20)) || (op_lista == 4))) { textbox.text = "You think about throwing key into the well, but that wouldn't be wise, considering you still don't know what this key could unlock."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((op_lista == 27) || (op_lista == 2)) || (op_lista == 12)) || (op_lista == 7)) || (op_lista == 15)) || (op_lista == 17)) || (op_lista == 20)) || (op_lista == 4)) || (op_lista == 1)) || (op_lista == -1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 382 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This wild thorny bush is evidence that there hasn't been a gardener in these grounds for a very long time. In better times this whole garden was carefully designed."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "Arthurian legends said that having a shrub would protect you from the knights of Ni. However, it has tough roots, and when you try to pull it out of the ground its thorns hurt your hands."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There isn't much to do with a bush. You shake the foliage but nothing unexpected happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (((_global.option == 3) && (op_lista != -1)) && (op_lista != 2)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You try to uproot the bush using the shovel, but it has incredibly strong roots. You would have to spend hours of work to get any results, so you leave it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 2)) { textbox.text = "The bush does not have a keyhole."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 383 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Medieval gargoyles are not a welcoming image. It is a solid stone statue"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The gargoyle is too heavy to lift."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You look for any moveable parts in the statue, but it has none."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the gargoyle with the shovel, but it is very solid."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 2)) { textbox.text = "The gargoyle has no keyhole."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((op_lista != -1) || (op_lista != 1)) || (op_lista != 2))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 384 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A lantern with a lit candle inside. You wonder who maintains this lit, since nobody is supposed to be living in the mansion."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The gate might not be impressive, but it is well built. The lantern is firmly attached to it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The candle in the lantern is burning. There isn't anything else this lantern can do."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the lantern with the shovel. The forged iron resists your attack."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 2)) { textbox.text = "There is no keyhole on the lantern."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((op_lista != -1) || (op_lista != 1)) || (op_lista != 2))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 385 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A lantern with a lit candle inside. You wonder who maintains this lit, since nobody is supposed to be living in the mansion."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The gate might not be impressive, but it is well built. The lantern is firmly attached to it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The candle in the lantern is burning. There isn't anything else this lantern can do."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the lantern with the shovel. The forged iron resists your attack."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 2)) { textbox.text = "There is no keyhole on the lantern.."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((op_lista != -1) || (op_lista != 1)) || (op_lista != 2))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 388 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The gargoyle statue rubble hides no more treasures in it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "There are no more interesting objects among the stone pieces."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You move around the broken pieces, and discover nothing."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the broken statue, breaking it further. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != 1) || (_level0.op_lista != -1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 399 Button
on (press) { var u = 0; while (u < 3) { var i = 0; while (i < _level0.lista_inventario.length) { if (_level0.lista_inventario.getItemAt(i).label == "Shovel") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Garg. key") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Half Key 1") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Torch") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Old Book") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Elixir") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "CopperKey") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Fruits") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Ink") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Oil") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Dagger") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Half Key 2") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Scroll") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Wine") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Ram key") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Joined Key") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Silver Key") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Cross") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Red Book") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Lion Key") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Statue") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Blood Vial") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Rake") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Holy Water") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Skull") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Broom") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Eleph. Key") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Sword") { _level0.lista_inventario.removeItemAt(i); } if (_level0.lista_inventario.getItemAt(i).label == "Hat") { _level0.lista_inventario.removeItemAt(i); } i++; } u++; } gotoAndPlay (117); }
Symbol 402 Button
on (release) { gotoAndPlay (146); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 403 Button
on (release) { gotoAndPlay (126); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "You are back at the main gate."; }
Symbol 404 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This is the face of Fabian Malstrum. The Malstrums followed the ancient roman tradition of making a mould out of the face of their deceased, and then casting a statue from it to get a life-like resemblance. In this case 'life' is not the appropriate word, because the symptoms of the plague are visible in the statue."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the statue with you, it is too heavy. You feel it looks at you disapprovingly."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You don't find any moveable parts in the statue."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the statue of Fabian Malstrum with the shovel, but it doesn't break."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((op_lista == 2) || (op_lista == 4)) || (op_lista == 7)) || (op_lista == 12)) || (op_lista == 15)) || (op_lista == 17)) || (op_lista == 20)) || (op_lista == 27))) { textbox.text = "The head does not have a keyhole."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((op_lista != -1) || (op_lista != 1)) || (op_lista != 2)) || (op_lista != 4)) || (op_lista != 7)) || (op_lista != 12)) || (op_lista != 15)) || (op_lista != 17)) || (op_lista != 20)) || (op_lista != 27))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 405 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This old leafless tree that spreads its roots into the grave is used to the cold winters of Vienna."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the tree."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There isn't much you can do with an ugly dry tree."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You dig at the base of the tree, but there is nothing hidden there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 406 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This is the tombstone of Fabian Malstrum (1670 - 1713). Brother of the lord of the house Wolfram Malstrum. In 1713 cartloads of plague victims from the city were dumped outside the Linienwall, near the mansion grounds. As most of the Malstrums, Fabian died of the plague too."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the tombstone."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You don't find any moveable parts or secret buttons on the tombstone."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit Fabian Malstrum's tombstone with the shovel, but it doesn't break."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((op_lista == 2) || (op_lista == 4)) || (op_lista == 7)) || (op_lista == 12)) || (op_lista == 15)) || (op_lista == 17)) || (op_lista == 20)) || (op_lista == 27))) { textbox.text = "The tombstone does not have a keyhole."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((op_lista != -1) || (op_lista != 1)) || (op_lista != 2)) || (op_lista != 4)) || (op_lista != 7)) || (op_lista != 12)) || (op_lista != 15)) || (op_lista != 17)) || (op_lista != 20)) || (op_lista != 27))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 408 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A stone cross. It has a hand written inscription: 'You wanted your cross Fabian, so here you can have it, in the garden where we bury the peasants.'"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The cross is too heavy to lift."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the cross."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the stone cross with the shovel, but it doesn't break."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 409 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "These flowers look like roses, but they have black petals, and a horrible smell, distinct from the smell coming out of the grave."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The flowers smell so bad that as soon as you are holding them you decide to put them back. You think it is better not to steal flowers from a grave anyways."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You move around the flowers, but nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You press and break the flowers with the blade of the shovel, but as soon as you blink the flowers look fresh and new again. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((op_lista == 2) || (op_lista == 4)) || (op_lista == 7)) || (op_lista == 12)) || (op_lista == 15)) || (op_lista == 17)) || (op_lista == 20)) || (op_lista == 27))) { textbox.text = "You try to introduce the key somewhere in the flower, but it doesn't have much use."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((op_lista != -1) || (op_lista != 1)) || (op_lista != 2)) || (op_lista != 4)) || (op_lista != 7)) || (op_lista != 12)) || (op_lista != 15)) || (op_lista != 17)) || (op_lista != 20)) || (op_lista != 27))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 411 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "At the bottom of the unfinished grave you can see a half-buried bone. Maybe this was one of the last Malstrums to die during the plague, and nobody could give him proper burial. ...As you look into the grave you can hear an animal growl somewhere in the garden."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The smell is repulsive, but you step in and try to take a protruding bone at the bottom. The earth is frozen hard; you couldn't get the bone without a shovel. While you try to dig, an animal barks somewhere in the garden, you cannot see it, but you can feel it lurking nearby."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = " "; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.option = 0; _root.dog_attack.gotoAndPlay(2); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "There is nothing to operate in the grave."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
_global.Behaviors.Sound.dog_growl.start(0, 1);
Symbol 448 MovieClip Frame 54
stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.textbox.text = "You step into the grave and dig with the shovel. You find some bones, but soon you find out they already had an owner; an enormous dog, which smells even worse than the grave, jumps at your throat and quickly turns it into shreds. You will be part of its bone collection, and share Fabian Malstrum's grave. ";
Symbol 451 Button
on (release) { gotoAndPlay (176); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); }
Symbol 452 Button
on (release) { gotoAndPlay (156); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 453 Button
on (release) { gotoAndPlay (136); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 454 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Baroque ornaments decorate the main entrance. This was probably built much more recently than the house, which has a Romanesque, sturdy looking construction."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "All of the decorations are attached, you cannot take any of them."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You look for any secret levers or moveable parts, but you find none."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the stone decorations with the shovel, but nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 455 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You try to look through the window, but it is too dark inside to see anything."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot reach that window."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You cannot reach that window."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You cannot reach that window."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 456 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You try to look through the window, but it is too dark inside to see anything."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the window."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The window is tightly shut. You cannot open it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You think of breaking the glass with the shovel, but you wouldn't fit through one of the openings, so you decide it is better not to vandalize the house."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 458 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The steps lead you next to the porch, a meter or so under the main floor of the house."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the steps."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You cannot reach that window."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 459 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The entrance to the mansion is open."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing to take there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista != -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 465 Button
on (release) { gotoAndPlay (146); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 466 Button
on (release) { gotoAndPlay (166); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); }
Symbol 467 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The stone stairs lead up to the porch."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the steps with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the stone steps with the shovel. Nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 468 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The main entrance at the facade of the mansion."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that. You would have to climb up to the porch to try anyways."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You cannot operate the door from here. You would have to climb up to the porch to try."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 469 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A large wine barrel. A label indicates it contains Cabernet Sauvignon, but it must have leaked through the cracks in the old barrel a long time ago."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The barrel is much too heavy to take with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You manage to open the barrel to look inside. All its contents are missing, so you put the lid back on."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the barrel with the shovel. You leave a dent in the wood, but it doesn't collapse."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 470 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There are some tools and dirty pieces of paper under the arch. They are all rusted or rotten, and don't seem very useful anymore."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You take one of the tools but it practically crumbles in your hand. These things are so old they wouldn't resist any use, so you leave them."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try to use the tools, but they all break when you test them."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the rotten tools with the shovel. They were already useless, but now they are broken and useless."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 471 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There is an opening in the floor which was hidden under the wine press. There is a ladder placed to climb up and down."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The ladder is too big to take it with you. It is very useful where it is to be able to climb down anyways, so you leave it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You make the hole slightly larger with your shovel. Now you will fit more comfortably in the opening when you go down the first few steps. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 473 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There is a full moon tonight."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The moon does not fit in your backpack. You decide to leave it where it is."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The moon is unaffected by whatever it is you are trying to do."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You would need to be standing on the moon to dig holes on it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 479 Button
on (release) { gotoAndPlay (156); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 480 Button
on (release) { gotoAndPlay (156); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); _global.Behaviors.Sound.wind_loop.start(0, 1); _global.Behaviors.Sound.wind_loop.onSoundComplete = function () { _global.Behaviors.Sound.wind_loop.start(0, 1); }; }
Symbol 482 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The barrels contain Cabernet Sauvignon Wine. Having their own vineyards, the Malstrums could test this new variety, which is resistant to the cold Austrian weather."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The barrels are too heavy to take them with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "This barrel doesn't have a faucet, so you don't have any way of reaching its contents"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the barrel with the shovel, but don't manage to break it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 483 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There is some wine from the barrel on the floor. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You use your hands as a cup recieve some wine. You don't have anywhere to put it but your stomach, so you drink some. You are pleasantly surprised of its quality."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You drink some Cabernet Sauvignon from the Malstrums secret cellar. It is an excellent wine."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 485 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "This barrel of Cabernet Sauvignon has a faucet to release its contents"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the faucet with you, it is attached to the barrel."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the faucet and release some wine. This wine has an exceptional ability to age, but you still think it might have been abandoned for too long."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 486 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a large barrel of gunpowder. In wealthy households gunpowder was sometimes used to make fireworks, you hope this was its purpose. You can smell the sulphur."; _global.option = 0; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the barrel of gunpowder with you, it its too heavy and too big."; _global.option = 0; } if ((_global.option == 3) && (_level0.op_lista == 3)) { _level0.textbox.text = " "; _root.boomdead_mc.gotoAndPlay(2); } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the barrel of gunpowder with the shovel. Luckily, you don't hit anything made of metal which could cause a spark."; _global.option = 0; } if ((_global.option == 3) && ((_level0.op_lista != 3) || (_level0.op_lista != 1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; } }
Symbol 514 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 3
_global.Behaviors.Sound.boom.start(0, 1);
Symbol 514 MovieClip Frame 31
stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.textbox.text = "You try to burn the barrel of gunpowder and, of course, it explodes. Your death is very quick.";
Symbol 517 Button
on (release) { gotoAndPlay (186); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 518 Button
on (release) { gotoAndPlay (146); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; _global.Behaviors.Sound.wind_loop.start(0, 1); _global.Behaviors.Sound.wind_loop.onSoundComplete = function () { _global.Behaviors.Sound.wind_loop.start(0, 1); }; }
Symbol 519 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A small candelabrum is attached to the wall to provide some light in the corridor."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 520 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The cabinet is full of dusty books that seem to have been resting there for too long. The covers look so faded that it is very hard to read the titles without moving them. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "When you try to pull out one of the books it turns to dust in your hands. These books have been severly deteriorated by the years. Perhaps the cabinet is resting on a damp wall?"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "When you try to pull out one of the books it turns to dust in your hands. These books have been severly deteriorated by the years. Perhaps the cabinet is resting on a damp wall?"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 521 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The entrance to the next room is open."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 522 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You approach the armor cautiously, almost as if it was going to react to your presence. The metal man doesn't seem to be disturbed. A gentle knock in its chest indicates that it is empty. You stand relieved. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The only way of taking the armor would be to put it on, but you notice it was made for a far shorter man than you. The sword seems to be bolted to the hand."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "A good armor should resist a blow with a shovel. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 11)) { textbox.text = "A good armor can resist the stab of a dagger."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 28)) { textbox.text = "A good armor can barely resist the swing of such a sword. The armor doesn't look happy."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((op_lista != -1) || (op_lista != 1)) || (op_lista != 11)) || (op_lista != 28))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 531 Button
on (release) { gotoAndPlay (196); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 532 Button
on (release) { gotoAndPlay (176); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 534 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A small door is closed under the sink. From the smell it seems no one remembered to take out the garbage."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The doors are stuck."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The doors are stuck. You think it is better to leave them closed."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 535 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The small rusty spoon is lost in the corner."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You have no need for a used spoon. Think of the germs on it!"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 536 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A small piece of cloth is folded over the furniture. It looks and smells moisty."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You prefer to leave it where it is. Who knows what germs have been in contact with that cloth?"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 538 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A crude wooden table is placed at the center of the room. It looks out of place with the rest of the elegant furniture in the house."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The table is too heavy to carry."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 539 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The entrance to the next room is open."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 540 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A stack of dishes is resting on top of the table. They look clean."; _global.option = 0; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You think there is no use for fragile dishes that will break in your backpack."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "The dishes shatter into small pieces when you hit them with the shovel."; _global.Behaviors.Sound.potbreak.start(0, 1); _root.dish2.gotoAndStop(2); _global.option = 0; _global.dish2_enable = 1; bt_dish.enabled = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != -1) || (_level0.op_lista != 1))) { _level0.textbox.text = "nothing happened"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 543 MovieClip Frame 1
stop();
Symbol 543 MovieClip Frame 2
stop();
Symbol 555 Button
on (release) { gotoAndPlay (226); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 556 Button
on (release) { gotoAndPlay (216); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 557 Button
on (release) { gotoAndPlay (206); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 558 Button
on (release) { gotoAndPlay (366); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 559 Button
on (release) { gotoAndPlay (186); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 560 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A small candelabrum is placed over the door to provide some extra lighting in the room. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The candelabrum is nailed to the wall."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 561 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The fragile china is accompanied by expensive looking silverware. A soft colored napkin rests on top of the dish."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing but an empty plate. You cannot eat if there is no food served."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 562 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The fragile china is accompanied by expensive looking silverware. A bright colored napkin rests on top of the dish."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing but an empty plate. You cannot eat if there is no food served."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 563 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The fragile china is accompanied by expensive looking silverware. A light colored napkin rests on top of the dish."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing but an empty plate. You cannot eat if there is no food served."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 564 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The fragile china is accompanied by expensive looking silverware. A dull colored napkin rests on top of the dish."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing but an empty plate. You cannot eat if there is no food served."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 566 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The fragile china is accompanied by expensive looking silverware. A white colored napkin rests on top of the dish."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing but an empty plate. You cannot eat if there is no food served."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 581 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 2
stop(); stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.textbox.text = "You eat some of the fruits which are very sweet. After a minute you start to feel ill, and think that the magical fruit was too good to be true. When you look at the fruits again you find that the rest of them have turned into a black mush with a sickening smell. Now you are dead. Teaches you not to eat fruit from an abandoned house where everyone was killed by the plague.";
Symbol 584 Button
on (release) { gotoAndPlay (196); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 586 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "It is a richly embroidered bed with double curtains."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing useful to take from there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 588 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 589 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "An antique wake up clock. The clock hands are standing still."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You figure it's pointless to carry around a clock that isn't working."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 590 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The corpse must belong to Verena Malstrum, Wolfram Malstrum's daughter. It appears that she hanged herself."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "Dragging your dead relatives through the mansion isn't advisable."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 591 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A painting of a peackock."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "It isn't useful. "; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You check behind the painting, but you don't find anything."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 592 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A small circular mirror. It has been shattered by someone. Perhaps Verena couldn't bear to look at herself before committing suicide."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The mirror is broken. It will serve you no purpose."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You look at your reflection on the shattered mirror."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 593 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A closed drawer."; _global.option = 0; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the drawer. You can open it, but not take it with you."; _global.option = 0; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You open the drawer."; if (_global.drawer1_enable == 0) { _root.drawer1.gotoAndStop(2); _root.drawer2.gotoAndStop(2); _global.drawer_state = 2; } else { _root.drawer2.gotoAndStop(2); _global.drawer_state = 1; } _global.option = 0; bt_drawer1.enabled = 0; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; } }
Symbol 596 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 2
stop();
Symbol 600 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 2
stop();
Symbol 606 Button
on (release) { gotoAndPlay (196); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "You are back at the main gate."; }
Symbol 607 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This is a painting of Patrick, Wolfram Malstrums son, riding a hispanic horse at the Spanische Reitschule. Patrick seemed to like everything about the house of Habsburg, and here he is imitating their favorite pastime."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "It is a big painting, but not a particularly good one. No point in carrying unnecessary luggage."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You lift the painting to see if there is anything hidden behind. There is nothing, so you put it back, making sure it is slanted as it was before you moved it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 609 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A nice seat with a cushion on top. It looks comfortable."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "It is a nice seat, still you don't need to carry it around the mansion."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You sit on the cushion. It's comfortable."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 611 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The drapes are out of the way so the corpse is revealed."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The drapes are attached to the bed. You can't take them."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 612 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "It is a fancy oriental rug with a peackock and flower design. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There doesn't seem to be anything of interest under it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You lift it, but there doesn't seem to be anything of interest under it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 614 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "These must be the remains of Patrick Malstrum, Wolfram Malstrum's son. The scene looks like a murder scene. Apparently Patrick was killed during his sleep. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "Dragging your dead relatives through the mansion isn't advisable."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 626 Button
on (release) { gotoAndPlay (266); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 627 Button
on (release) { gotoAndPlay (236); _global.Behaviors.Sound.fire_loop.start(0, 1); _global.Behaviors.Sound.fire_loop.onSoundComplete = function () { _global.Behaviors.Sound.fire_loop.start(0, 1); }; _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 629 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "It is a very expensive branching crystal chandelier. It is not appropriate for a room with such a low ceiling, but maybe the Malstrums liked to be able to sit and look at it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "That would be... very impractical."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You move several of the drops and decorative pieces of the chandelier. Other than a the musical sound from the crystal you don't get anything. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Destroying a crystal chandelier with a shovel... it could be fun, but way too expensive."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 630 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A typical victorian chair."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the chair with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You sit on the chair facing the fireplace and confirm it is comfortable. Then you stand up again."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 632 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A typical victorian chair."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the chair with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You sit on the chair facing the fireplace and confirm it is comfortable. Then you stand up again."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 633 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A small candle on a silver plate. Maybe lighting this candle was one of the last chores of the undead caretaker."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The candle does not provide much light, so it seems rather useless to carry with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You lift the candle, put it back on its place... there's not much to do with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 634 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The secret passage through the fake fireplace is now open."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing to take there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 636 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The next room has clean polished floors and a red rug. You can't see anything else from here."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing to take there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 637 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A metallic crow statue. As you ispect it you see the object is attached to the fireplace and pivots on its base."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You try to take the crow statue, but it just turns on its pivot. A strong iron bar connects it to something underneath it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista == -1) && (_global.door14to15_enable == 0))) { _level0.textbox.text = "You give some clockwise turns to the bird statue attached to stone, and then you hear a series of clicks and clangs. Soon the fireplace sinks into the wall revealing a secret passage."; _global.Behaviors.Sound.stonedoor_short.start(0, 1); unloadMovie (door14to15); _global.option = 0; _global.door14to15_enable = 1; d_bt._alpha = 100; d_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista == -1) && (_global.door14to15_enable == 1))) { _level0.textbox.text = "You try to turn the crow statue again but it is now locked in this position. You try to move it differently, but it just is not clear how to reset the mechanism."; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.option = 0; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You vigorously hit the crow statue with the shovel, but it doesn't move an inch!"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista != -1) || (_level0.op_lista != 1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 649 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "You examinate nothing."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take nothing"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (((_global.option == 3) && (_level0.op_lista != 11)) || ((_global.option == 3) && (_level0.op_lista != 1))) { _level0.textbox.text = "nothing happened"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 650 Button
on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "Even though many candles are lit, the room is too dark too see things clearly. It is as if the prescence of the undead man in the room were sucking all the light and the warmth away from this room. "; _global.option = 0; } if (_global.option == 2) { _level0.textbox.text = "The undead man won't let you get near anything to try to take it. His empty eyesockets follow all your movements."; _global.option = 0; } if (_global.option == 3) { _level0.textbox.text = "You cannot reach that without getting past the undead man."; _global.option = 0; } }
Symbol 652 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The living corpse's stare makes your blood freeze. Looking at his clothes you guess this was the caretaker of the mansion. He just stands there, and seems to be angry that you are here."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = " "; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.ghost_scream.start(0, 1); gotoAndStop (25); } if ((_global.option == 3) && (_level0.op_lista == 11)) { _level0.textbox.text = " "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.ghost_scream.start(0, 1); _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.maxscrollcount--; play(); } if ((_global.option == 3) && (_level0.op_lista == 28)) { _level0.textbox.text = " "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.ghost_scream.start(0, 1); play(); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "He won't let you."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((_level0.op_lista == 1) || (_level0.op_lista == 26))) { _level0.textbox.text = " "; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.ghost_scream.start(0, 1); gotoAndStop (25); } if ((_global.option == 3) && (((_level0.op_lista != 28) && (_level0.op_lista != 26)) && (_level0.op_lista != 1))) { _level0.textbox.text = "Nothing happens"; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.option = 0; } }
Symbol 682 MovieClip Frame 36
stop(); lista_inventario.selectable = false; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); if (_level0.op_lista == 1) { _level0.textbox.text = "You hit the creature with the shovel. He shrieks, and a blinding light comes from iside his eye sockets. Maybe the horror of the scene stopped your heart, or maybe the undead caretaker killed you while you were blinded. You will never know. "; } if (_level0.op_lista == 28) { _level0.textbox.text = "You hit the creature with the sword. He shrieks, and a blinding light comes from iside his eye sockets. Maybe the horror of the scene stopped your heart, or maybe the undead caretaker killed you while you were blinded. You will never know. "; } if (_level0.op_lista == 26) { _level0.textbox.text = "You hit the creature with the broom. He shrieks, and a blinding light comes from iside his eye sockets. Maybe the horror of the scene stopped your heart, or maybe the undead caretaker killed you while you were blinded. You will never know. "; } if (_level0._global.option == 2) { _level0.textbox.text = "As you move your hand towards him, he shrieks, and a blinding light comes from iside his eye sockets. Maybe the horror of the scene stopped your heart, or maybe the undead caretaker killed you while you were blinded. You will never know. "; } _global.option = -1;
Symbol 684 MovieClip Frame 1
stop();
Symbol 684 MovieClip Frame 23
_global.butler_enable = 1; unloadMovie (this); if (_level0.op_lista == 28) { _level0.textbox.text = "The abomination is horrified as soon as it sees the sword. You stab the monster, and as it vanishes into the air. Quickly the room recovers its natural light, and the freezing cold is now also gone."; } else { _level0.textbox.text = "The abomination is horrified as soon as it sees the dagger. You stab the monster, and as it vanishes into the air, you notice the dagger has vanished with it. Quickly the room recovers its natural light, and the freezing cold is now also gone."; }
Symbol 684 MovieClip Frame 25
stop();
Symbol 693 Button
on (release) { gotoAndPlay (246); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); }
Symbol 694 Button
on (release) { gotoAndPlay (166); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 695 Button
on (release) { gotoAndPlay (226); stopAllSounds(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 696 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A simple wooden door. As you look closely you see between the boards live innumerable spiders."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "As you touch the wood a spider clibs on your hand, and you quickly shake it off. Now you are even less inclined to carry an old wooden door than before."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You see there is nothing hidden behind the door, so you don't see the use of moving a door which is already open."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the door with the shovel and kill a spider. There are still hundreds of other spiders living in the rotting wood."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 698 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The steps are made of old wood. When you step on them you feel the soil is directly under them. This room is nothing more than a hole with stones and wood covering the dirt."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "No matter how poorly constructed is the room, you cannot take pieces of the floor with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the steps."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the steps with the shovel. Nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 699 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The torch burns. After the unnatural things you have seen you think these it is possible it been burning for years every night without anyone replacing it. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The torch is strongly fixed and bolted to the wall. It would be too much work to remove it from its place."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The torch is strongly fixed in its place, there is nothing you can do with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the torch with the shovel, but it keeps burning undisturbed."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 705 Button
on (release) { gotoAndPlay (256); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = ""; _global.Behaviors.Sound.wind_loop.start(0, 1); _global.Behaviors.Sound.wind_loop.onSoundComplete = function () { _global.Behaviors.Sound.wind_loop.start(0, 1); }; }
Symbol 706 Button
on (release) { gotoAndPlay (236); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 707 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The ivy might have been planted here to cover these unsightly walls. Even with a complete lack of sun this invasive weed has been able to survive."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The leaves with the three almond shaped leaflets make you think this could be poison ivy. As you look closely you see it has white grayish berries, which confirms your suspicion. You decide not to touch it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The leaves with the three almond shaped leaflets make you think this could be poison ivy. As you look closely you see it has white grayish berries, which confirms your suspicion. You decide not to touch it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 708 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "As you suspected when you first got here, the door leads outside of the house."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing to take there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Instance of Symbol 711 MovieClip "door16_back" in Symbol 712 MovieClip Frame 1
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "There is a copper plate with a keyhole wich was hidden under the skull."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take a door with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 7)) { _level0.textbox.text = "You open the door"; _global.Behaviors.Sound.door_open.start(0, 1); _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.option = 0; _global.maxscrollcount--; _global.door16_enable = 1; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = "You hit the broken skull with the shovel, but this next leyer just doesn't break that easily."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You cannot operate the keyhole with your fingers! You need to use a key."; _global.Behaviors.Sound.door_locked.start(0, 1); _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((((_level0.op_lista == 4) || (_level0.op_lista == 12)) || (_level0.op_lista == 15)) || (_level0.op_lista == 16)) || (_level0.op_lista == 17)) || (_level0.op_lista == 20)) || (_level0.op_lista == 27))) { _level0.textbox.text = "This key doesn't fit."; _global.option = 0; _global.Behaviors.Sound.door_locked.start(0, 1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((((((((_level0.op_lista != 1) || (_level0.op_lista != -1)) || (_level0.op_lista != 4)) || (_level0.op_lista != 7)) || (_level0.op_lista != 12)) || (_level0.op_lista != 15)) || (_level0.op_lista != 16)) || (_level0.op_lista != 17)) || (_level0.op_lista != 20)) || (_level0.op_lista != 27))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 718 Button
on (release) { gotoAndPlay (246); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); }
Symbol 719 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A marble statue of roman influence watches over the graves. The uneven craftsmanship shows that the original statue had a face, but someone later carved the corpse-like skull."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The statue is too heavy to take it with you"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the statue."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the statue with the shovel, but it does not brake."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 720 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This tombstone belongs to 'Katzbalger Malstrum, Landsknecht Colonel'. The date is illegible, but Landsknechts were mercenary pikemen, soldiers for hire, who have dissappeard more than a century ago."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the tombstone with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the tombstone."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the tombstone with the shovel, but this one is particularly strong and it resists the blow."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 722 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Thre are no more objects hidden inside the broken tomb. The inscription is still readable though: 'In my death you will find the power to judge me'."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing left to take there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the tombstone."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "The tombstone is already broken."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 731 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "You get an unsettling sensation near this tombstone, as if it had a cold aura around it. 'Rudolph Malstrum, Landsknecht', the rest of inscription is written in a language you cannot understand, you can only figure out the words 'Landsknecht' and 'Revenge'."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the tombstone with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "There is nothing to operate on the tombstone."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 1)) { _level0.textbox.text = " "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); _global.Behaviors.Sound.quake.start(0, 1); gotoAndStop (2); } if ((_global.option == 3) && ((_level0.op_lista != -1) || (_level0.op_lista != 1))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 761 MovieClip Frame 50
stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.textbox.text = "You hit the tombstone with the shovel and break it. Soon you feel the ground shake under your feet, and before you can run away a hand comes out of the ground and grabs your foot. You struggle with all your might, but you are dragged into the earth, where you will share your resting place with one of your ancestors.";
Symbol 762 MovieClip Frame 1
stop();
Symbol 762 MovieClip Frame 2
stop();
Symbol 765 Button
on (release) { gotoAndPlay (276); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 766 Button
on (release) { gotoAndPlay (226); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 768 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A short stool with an ebony, polished surface."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the stool with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 770 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The color of the rug is blood red, and it is made of a velvet like material."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the rug with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You lift the edge of the rug to see if there is anything underneath, but you find nothing."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 772 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A table with a polished ebony surface."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the table with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 773 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "These are silver candelabrums."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You can have these treasures once you have lifted the curse on this house, but there is no reason to carry around silver candelabrums in your backpack right now."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 774 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There is a broken glass of red wine on the carpet."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't have much use for some broken crystal."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 775 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A marble pillar with a simple vase standing on it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the pillar with you. It is rather heavy."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 776 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There are a couple glasses on the table, but they are empty."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don-t have much use for empty glasses."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 777 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A now empty vase stands on the pillar."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't have much use for a decorative vase right now."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 783 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A simple roman vase stands on the pillar. You can see a large key protruding from it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "As you take the onyx key out of the vase you can feel an ominous shock and you drop it. Now you can see the ram shaped key lying on the floor. "; this.gotoAndStop(2); _global.option = 0; _global.ramkey2_enable = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "As you take the onyx key out of the vase you can feel an ominous shock and you drop it. Now you can see the ram shaped key lying on the floor. "; gotoAndStop (2); _global.option = 0; _global.ramkey2_enable = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 786 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The ram-shaped onyx key lies on the floor. You carefully put your hand closer to it, expecting to be shocked by its mysterious energy, but it seems to be at rest now."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the ram key and quickly put it in your backpack, as you don't like to touch it with your hands."; _level0.lista_inventario.addItem("Ram key", 15); _global.option = 0; _global.ramkey2_enable = 1; _global.ramkey1_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if (_global.option == 3) { _level0.textbox.text = "You could do something with the key if you picked it up first."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 787 MovieClip Frame 1
stop();
Symbol 787 MovieClip Frame 2
stop();
Symbol 793 Button
on (release) { gotoAndPlay (336); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; _global.Behaviors.Sound.fire_loop.start(0, 1); _global.Behaviors.Sound.fire_loop.onSoundComplete = function () { _global.Behaviors.Sound.fire_loop.start(0, 1); }; }
Symbol 794 Button
on (release) { gotoAndPlay (286); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 795 Button
on (release) { gotoAndPlay (306); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 796 Button
on (release) { gotoAndPlay (266); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 797 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "An enormous figure of an angel holding a cross watches over the door. As with many statues in the house, the face has been desecrated and carved into a skull."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take an enormous marble statue with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "NThere is nothing to operate on the statue."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the statue with the shovel, but it does not break."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 803 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A ballroom, two big crosses in the background **hint**hint**."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The ghost blocks your way."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 3) { _level0.textbox.text = "The ghost blocks your way."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 805 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The ghost of Wolfram Malstrum stares at you with contempt. His fine clothes blend with decomposed rags of flesh. He seems very concerned with protecting the door behind him, but you notice that when he looks at the north wall he is protecting, he becomes a bit more transparent and immaterial."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You arm yourself with courage to be able to get near the apparition. As your hand goes through his transparent body, you feel a terrible cold climb up your arm. Wolfram Malstrum gives you a sardonic smile, and you quickly withdraw your hand before the frost reaches your vital organs."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 18)) { _level0.textbox.text = " "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.wind_blow.start(0, 1); play(); } if ((_global.option == 3) && (((((_level0.op_lista == 1) || (_level0.op_lista == 11)) || (_level0.op_lista == 23)) || (_level0.op_lista == 26)) || (_level0.op_lista == 28))) { _level0.textbox.text = " "; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.laugh.start(0, 1); gotoAndStop (21); } if ((_global.option == 3) && ((((((_level0.op_lista != 11) && (_level0.op_lista != 23)) && (_level0.op_lista != 26)) && (_level0.op_lista != 28)) && (_level0.op_lista != 1)) && (_level0.op_lista != 18))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 835 MovieClip Frame 30
stop(); stop(); _global.option = -1; lista_inventario.selectable = false; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); if (_level0.op_lista == 1) { _level0.textbox.text = "You try to hit the ghost with your shovel, but he reacts as quickly as an alert duelist. You can feel the cold steel of his sword slash through your belly.The cursed spirit of Wolfram Malstum has killed you."; } if (_level0.op_lista == 11) { _level0.textbox.text = "You try to hit the ghost with your dagger, but he reacts as quickly as an alert duelist. You can feel the cold steel of his sword slash through your belly.The cursed spirit of Wolfram Malstum has killed you."; } if (_level0.op_lista == 23) { _level0.textbox.text = "You try to hit the ghost with your rake, but he reacts as quickly as an alert duelist. You can feel the cold steel of his sword slash through your belly.The cursed spirit of Wolfram Malstum has killed you."; } if (_level0.op_lista == 26) { _level0.textbox.text = "You try to hit the ghost with your broom, but he reacts as quickly as an alert duelist. You can feel the cold steel of his sword slash through your belly.The cursed spirit of Wolfram Malstum has killed you."; } if (_level0.op_lista == 28) { _level0.textbox.text = "You try to hit the ghost with your sword, but he reacts as quickly as an alert duelist. You can feel the cold steel of his sword slash through your belly.The cursed spirit of Wolfram Malstum has killed you."; }
Symbol 836 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 19
_global.ghost_enable = 1; unloadMovie (this); _level0.textbox.text = "You take the cross out of your backpack and show it to the ghost of Wolfram Malstrum, and the sight of it seems to be very painful for him. He gives you a final evil look as he screams and quickly vanishes into thin air.";
Symbol 836 MovieClip Frame 21
stop();
Symbol 839 Button
on (release) { gotoAndPlay (296); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 840 Button
on (release) { gotoAndPlay (276); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 842 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You are used to seeing skeletal statues in the house by now, but these undead cherubs are unpleasant to look at."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the statues with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 844 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A spiraling string of large skeletons decorate this column. A bas-relief of a candle completes the catacomb theme."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The bas-relief and the skeletons are just a part of the column, you cannot take that with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the column with the shovel. You don't break anything."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 845 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A candle burns at the far end of the room. It does not provide much light."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that, the pedestal is to tall to carry with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You check the flame is burning. There is not much more you can do with this."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 847 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You can see the outer garden through the jaundiced glass."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the window with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "These windows were not designed to be opened."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 853 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The silver key fell on the floor."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the silver key."; _level0.lista_inventario.addItem("Silver Key", 17); _global.option = 0; _global.keytower2_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if (_global.option == 3) { _level0.textbox.text = "The silver key is still on the floor, you could take it if you want to use it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 854 MovieClip Frame 1
stop();
Symbol 854 MovieClip Frame 2
stop();
Symbol 857 Button
on (release) { gotoAndPlay (286); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "You are back at the main gate."; }
Symbol 858 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "On the shelves you can find the complete works of Herodotus and a broken clock."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "Nothing on the shelves seems particularly useful. The books are a good read but not of immediate pragmatic use, and the broken clock is... broken."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the shelves."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 859 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You look north beyond the mansion grounds. At the limits of the Favoriten district you can see the city of Vienna. You wish you were in one of those normal houses, without any cursed ghosts in them."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You think you can take the city of Vienna? Not even Napoleon has done that... yet."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You move ahead, ready to jump out of the window.You stop wondering what got into you, since killing yourself was never your real intention. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 860 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A mans skull is being used as a candle holder. During the plague the dead were a common sight, but you wonder why the Malstrums kept so many corpses instead of burying them."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You have no use for such a morbid lamp."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The candle still burns. There is not much to do with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 861 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The black book is a copy of 'The Epic of Gilgamesh'. It is the earlyest known work of fiction, and tells the story of king Gilgamesh's search for immortality."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You have no need to carry around epic poetry."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You open a random page and read some verses: 'Oh Gilgamec! Enlil, the Great Mountain, the father of gods, has made kingship your destiny, but not eternal life...'"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 863 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "At first you think this is just another horrid sculpture, but you see that the figure next to the sea serpent is not made of stone, but is a real skeleton carefully posed with a wire structure. Maybe building this was someones pastime activity."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You could take some bones from the skeleton posing in the sculpture, but it wouldn't be very useful."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the sculpture."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 872 Button
on (release) { gotoAndPlay (316); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 873 Button
on (release) { gotoAndPlay (276); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 874 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You can see the outer garden through the jaundiced glass."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the window with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "These windows were not designed to be opened."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 876 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The bas-relief of three former popes has been desecrated and turned into yet another reminder of death."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take a bas-relief carved into a stone pillar. "; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the carved stone."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 878 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The opulent ornaments are evidently baroque. Whoever did the laborious job of turning all statues of the house into skeletons, missed a couple of old lady figuers hidden in these intrincate forms."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There are no loose parts in the ornaments that you could simply break off and take with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "It takes you several minutes of looking at all the details and trying to move every part to convince yourself there are no levers, keyholes or any other secret among the complex ornaments."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 879 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You look into the bucket. Years ago it probably contained water to clean the floors"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "Your backpack is much more practical to carry things than an old wooden bucket."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You lift the bucket, and put it back in its place. There is nothing underneath."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 885 Button
on (release) { gotoAndPlay (326); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 886 Button
on (release) { gotoAndPlay (306); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 888 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "None of the books in these bookshelfs seem to be too extraordinary, the only exception is a copy of 'El ingenioso Hidalgo Don Quijote de la Mancha'."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You have no need for any of these books right now."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You start to read from a book: 'En un lugar de la Mancha, de cuyo nombre no quiero acordarme, no ha mucho tiempo que viv\u00EDa un hidalgo de los de lanza en astillero ...' Before getting to immersed in the reading, you decide to leave it and only continue once you have lifted the curse on the Mansion. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 890 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The game table is covered with a satin cloth."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the table."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 892 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "It is a comfortable chair."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the chair with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You sit on the chair."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 894 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You can see through an opening in the ceiling that you are still not at the top floor of the western tower."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take... an opening."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing there to operate."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 895 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Someone abandoned a game of chess near the endgame here."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "Removing the pieces of a chessboard when the game is not complete just doesn't seem right."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You don't know if white or black has the next turn, so it is impossible to play the next move on the chessboard."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 896 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "These wooden ornaments and globes seem to be just decorative."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You have no use for these wooden ornaments."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 902 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a wooden ladder."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The ladder is too big to take it with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You move the ladder so it can help you reach the opening in the ceiling."; _global.option = 0; _global.ladder1_enable = 1; _global.ladder2_enable = 0; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; gotoAndStop (2); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 905 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a wooden ladder, it now leads you to an upper floor."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "The ladder is too big to take it with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You move the ladder back to where it was when you first entered the room."; _global.option = 0; _global.ladder2_enable = 1; _global.ladder1_enable = 0; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; gotoAndStop (1); _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happend"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 906 MovieClip Frame 1
stop();
Symbol 906 MovieClip Frame 2
stop();
Symbol 909 Button
on (release) { gotoAndPlay (316); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 911 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There is a small pile of sand and dirt in the middle of the room."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You take some dirt. Now your hands are dirty."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You move around the pile of dirt, but you find nothing special."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 913 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 915 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You have heard about this large iron bell. The malstrums used it to announce religious services in their private chapel, and to sound the alarm in case of fires or some other emergency."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "It weighs more than a ton. You definitely cannot take that."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You hit the iron bell with a closed fist. It makes a loud sound, but nothing too impressive."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 917 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The hole leads you back to the game room."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take a hole."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 919 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This is a broken mirror. Perhaps someone suffering from spectrophobia broke it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need to be superstitious to think a large broken mirror is not something too good to carry around."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You look at your reflection on the mirror. You are startled for a moment because you look older than you expected. You attribute your poor condition to the stressful experiences you have had in the house. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "There is no reason to break the mirror further."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 920 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "As with many other candles in the house, these are perpetually burning even though nobody seems to have been here to light them in a long time."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need a candle."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The candles are burning, and that is what they are supposed to do."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 964 MovieClip Frame 1
stop();
Symbol 964 MovieClip Frame 45
stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.textbox.text = "You drink from the vial of blood, and soon feel how its contents travel through your bloodstream. Your transformation is quick, but very painful. Now you are doomed forever to live as a creature of the night.";
Symbol 970 Button
on (release) { gotoAndPlay (346); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); }
Symbol 971 Button
on (release) { gotoAndPlay (276); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); }
Symbol 973 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This is a thick, oriental carpet."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the carpet."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You lift the edges of the carpet to find something beneath it, but discover nothing."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista != -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 975 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You can read on the inscription that this is the coffin of Regina Swanhild, lady of the house, Wolfram Malstrum's wife."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the coffin with you, but you could pull it out of the wall and open the lid to look inside."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You pull out the coffin, look inside, and check that there is a skeleton wearing a deteriorated dress. There doesn't seem to be anything else, so you push the coffin back in its place. "; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista != -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 977 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A group of crow statues watch over the coffins. They look life-like, but you are pretty sure they won't fly down and peck your eyes out."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need a crow statue in your backpack."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try to turn or pull the crow statues to see if they operate some secret mechanism, but you find out they are only statues."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista != -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 978 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There is a small torch lighting the room."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The torch is fixed to the wall."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The torch is strongly fixed in its place, there is nothing you can do with it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista != -1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 980 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "You can read on the inscription that this is the coffin of Wolfram Malstrum, lord of the house. Over the inscription, written in blood it says: 'No, I am not dead, and you can wait here forever if you want to take me'. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You cannot take the coffin with you, but you could pull it out of the wall and open the lid to look inside. What's written on the inscription makes you feel a bit uneasy about opening this coffin though."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = " "; _root.reaper.gotoAndPlay(2); _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1013 MovieClip Frame 1
stop();
Symbol 1013 MovieClip Frame 2
_global.Behaviors.Sound.skeleton_laugh.start(0, 1);
Symbol 1013 MovieClip Frame 46
stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.textbox.text = "You pull the coffin out of the wall and open it just to find that it's empty. The Grim Reaper, who has been waiting for Wolfram Malstrum's corpse so many years, finally has caught the scent of flesh, spirit and blood in his coffin. The Reaper, tired of waiting, claimed your life instead.";
Symbol 1016 Button
on (release) { gotoAndPlay (356); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1017 Button
on (release) { gotoAndPlay (336); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1019 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The angels holding the painting are made of marble, the little cherubs on the lower part of the sculpture look like devils now."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the statues."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There are no moveable parts or secret parts on the statue."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1020 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "In the Mikaelerkirche there was a religious painting in this same position, but here the painting is blackened and you cannot recognize the figures in it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the painting, it is stuck to the structure of the sculpture."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try to press or move the painting, but you can only feel the hard, flat surface behind it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1021 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "It is a painting of Judas Iscariot."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the painting with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You look behind the painting. It hides no secrets"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1022 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Some moonlight does manage to get through the old yellow glasses."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the glasses."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The windows cannot be opened."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1023 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The pulpit was hiding a secret entrance to an underground catacomb."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take that. A cold wind comes from the secret passage under the pulpit."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there. A cold wind comes from the secret passage under the pulpit."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1025 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You cannot recognize which one of the apostles this might have been before someone carved a skull out of his face."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The statue is too heavy to lift."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There are no moveable parts or secret parts on the statue."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1027 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "There is nothing unusual about these candles, other than they are lit after so many years."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need a candle right now."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try to move the candle holders to look for secret buttons under them, but you find nothing."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1028 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The relicary has the painting of a golden, branchless tree on its lid. Inside of the relicary you cannot find anything, it is completely empty."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the relicary with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You open the relicary, but you don't find anything."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1031 MovieClip Frame 1
stop();
Symbol 1031 MovieClip Frame 2
stop();
Symbol 1034 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A stone block with a slit about 12cm high has emerged from the painting."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You try to pull out the stone block, but you cannot move it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You try to press or use the stone block as a button, but it doesn't move."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 28)) { _level0.lista_inventario.removeItemAt(_level0.lista_inventario.selectedIndex); _global.option = 0; _global.maxscrollcount--; _global.paintingslot1_enable = 1; _global.paintingslot2_enable = 0; _level0.textbox.text = "You have used the sword as a key, and now it is firmly buried into the block of stone."; _global.Behaviors.Sound.door_open.start(0, 1); _global.door26_enable = 1; _level0.d_bt._alpha = 100; _level0.d_bt.enabled = 1; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _root.door26.gotoAndStop(2); gotoAndStop (3); } if ((_global.option == 3) && ((((_level0.op_lista == 1) || (_level0.op_lista == 11)) || (_level0.op_lista == 23)) || (_level0.op_lista == 26))) { _level0.textbox.text = " "; gotoAndStop (4); _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((((_level0.op_lista != 28) || (_level0.op_lista != 1)) || (_level0.op_lista != 11)) || (_level0.op_lista != 23)) || (_level0.op_lista != 26))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1037 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "You have used the sword as a key, and now it is firmly buried into the block of stone."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You try to pull out the sword with all your strength, but you are unable to recover it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You try to move the sword, but now it is firmly locked in place."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1059 MovieClip Frame 1
_global.Behaviors.Sound.quake.start(0, 1);
Symbol 1059 MovieClip Frame 43
stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.textbox.text = "You insert the object in the slit, hoping it will activate some kind of mechanism. Unfortunately you chose the wrong object; you hear a mechanical rumble and the ceiling collapses on your head. You are dead.";
Symbol 1060 MovieClip Frame 1
stop();
Symbol 1060 MovieClip Frame 2
stop();
Symbol 1060 MovieClip Frame 3
stop();
Symbol 1060 MovieClip Frame 4
stop();
Symbol 1063 Button
on (release) { gotoAndPlay (346); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1064 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This iron sarcophagus is fit for a king, but you are probably the only person alive who has seen it. When you touch it, you think you can hear something moving inside."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The sarcophagus is extremely heavy. You cannot move it, much less take it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try pushing the sarcophagus, but it is too heavy."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the sarcophagus with the shovel. After the metallic clang you can definitley hear something moving and kicking inside the sarcophagus!"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1065 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The iron statue is a mixture of weeping maiden and Grim Reaper, mourning Wolfram's cursed corpse."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The statue is too heavy to lift."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try to move the statue, but nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the statue with the shovel. After the metallic clang you can definitley hear something moving and kicking inside the sarcophagus!"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1066 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The iron statue is a mixture of weeping maiden and Grim Reaper. Wolfram surrounded himself with symbols of greatness, like the crown the statue holds, but he was far from being a king."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The statue is too heavy to lift."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try to move the statue, but nothing happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the statue with the shovel. After the metallic clang you can definitley hear something moving and kicking inside the sarcophagus!"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1067 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A skull with a crown sometimes decorates the coffin of a king, but in this case the crowned skull seems to represent the reign of death."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The crown and skull are attached to the sarcophagus."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You try to move the crown or the skull, but they are attached to the sarcophagus. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the skull with the shovel. After the metallic clang you can definitley hear something moving and kicking inside the sarcophagus!"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1070 MovieClip Frame 1
stop();
Symbol 1070 MovieClip Frame 2
stop();
Symbol 1082 MovieClip Frame 10
stop();
Symbol 1083 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "Wolfram Malstrum stands in front of you. His body is a mass of bloody flesh without bones, which makes the way he moves even more unnatural and repulsive. He seems to be pleased with the demonic severed head he holds, which shows evident signs of the plague. The smell is sickening."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You move toward Wolfram and he throws the demon head at you, which you don't manage to dodge. Right after touching the decayed mass, your lymph glands are swollen and black spots have appeared over your entire skin. The plague causes a horible death; the decomposing of flesh while still alive. At least it happens quickly for you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You move toward Wolfram and he throws the demon head at you, which you don't manage to dodge. Right after touching the decayed mass, your lymph glands are swollen and black spots have appeared over your entire skin. The plague causes a horible death; the decomposing of flesh while still alive. At least it happens quickly for you."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 24)) { _level0.textbox.text = " "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; play(); } if ((_global.option == 3) && (_level0.op_lista == 18)) { _level0.textbox.text = "You show the cross to the monster. He looks at it and laughs."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == 25)) { _level0.textbox.text = "You show the shrunken skull to the monster. As a reply he laughs and shows you his own corpse head, which is much scarier than yours."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((_level0.op_lista == 1) || (_level0.op_lista == 11)) || (_level0.op_lista == 23)) || (_level0.op_lista == 26))) { _level0.textbox.text = " "; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.laugh.start(0, 1); gotoAndStop (80); } if ((_global.option == 3) && ((((((((_level0.op_lista != 11) || (_level0.op_lista != 23)) || (_level0.op_lista != 26)) || (_level0.op_lista != 1)) || (_level0.op_lista != 18)) || (_level0.op_lista != -1)) || (_level0.op_lista != 18)) || (_level0.op_lista != 25))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1138 MovieClip Frame 1
_global.Behaviors.Sound.dog_growl.start(0, 1); _level0.textbox.text = " ";
Symbol 1138 MovieClip Frame 41
stop(); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); if (_level0.op_lista == 1) { _level0.textbox.text = "You try to hit Wolfram with the shovel, but he quickly throws the demon head at you. Right after touching the decayed mass, your lymph glands are swollen and black spots have appeared over your entire skin. The plague causes a horible death; the decomposing of flesh while still alive. At least it happens quickly for you."; } if (_level0.op_lista == 11) { _level0.textbox.text = "You try to hit Wolfram with the dagger, but he quickly throws the demon head at you. Right after touching the decayed mass, your lymph glands are swollen and black spots have appeared over your entire skin. The plague causes a horible death; the decomposing of flesh while still alive. At least it happens quickly for you."; } if (_level0.op_lista == 23) { _level0.textbox.text = "You try to hit Wolfram with the rake, but he quickly throws the demon head at you. Right after touching the decayed mass, your lymph glands are swollen and black spots have appeared over your entire skin. The plague causes a horible death; the decomposing of flesh while still alive. At least it happens quickly for you."; } if (_level0.op_lista == 26) { _level0.textbox.text = "You try to hit Wolfram with the broom, but he quickly throws the demon head at you. Right after touching the decayed mass, your lymph glands are swollen and black spots have appeared over your entire skin. The plague causes a horible death; the decomposing of flesh while still alive. At least it happens quickly for you."; }
Symbol 1139 MovieClip Frame 1
stop();
Symbol 1139 MovieClip Frame 2
stop();
Symbol 1139 MovieClip Frame 3
_global.Behaviors.Sound.ghost_scream.start(0, 1);
Symbol 1139 MovieClip Frame 19
_global.Behaviors.Sound.fire_loop.start(0, 1); _global.Behaviors.Sound.fire_loop.onSoundComplete = function () { _global.Behaviors.Sound.fire_loop.start(0, 1); };
Symbol 1139 MovieClip Frame 77
_global.ghost_enable = 1; stopAllSounds(); _level0.textbox.text = " "; _root.dude_tomb_top.gotoAndStop(2); unloadMovie (this); _root.play();
Symbol 1139 MovieClip Frame 80
stop();
Symbol 1142 Button
on (release) { gotoAndPlay (376); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; _global.Behaviors.Sound.fire_loop.start(0, 1); _global.Behaviors.Sound.fire_loop.onSoundComplete = function () { _global.Behaviors.Sound.fire_loop.start(0, 1); }; }
Symbol 1144 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This is an 'a la duchesse' style bed with a tester. It has feather pillows and silky expensive fabrics."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the bed."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You lie on the bed. You remind that everyone in this house died of the plague, so you feel uneasy resting where Regina Swanhild probably died. You get up again."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the bed with the shovel. Nothing surprising happens."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1146 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "You look through thee books on the bookshelf. There are several musical scores and biographies of famous musicians."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need any of the books on the bookshelf."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You read some pages from one of the musical scores on the bookshelf, but you don't discover anything interesting."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1148 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "It is a good quality upright piano. The sheet of music on the piano is one of Bach's toccatas."; _global.piano_state = 1; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You are not strong enough to lift a piano."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You play a simple tune. The piano needs tuning very badly, so it sounds awful. You press all the keys, but nothing happens."; _global.Behaviors.Sound.piano.start(0, 1); _global.piano_state = 1; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "nothing happened"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1149 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "It is a box brought from the far east, or an imitation of traditional Chinese landscape painting. Not being an expert, it is impossible to tell. It is beautiful, and empty."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The box is too big to carry with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You open and close the box. It is empty."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1150 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The trapdoor is now open. The opening is small, but you could go through it."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing to take there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The trapdoor is already open."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1152 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The lever has been pulled."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the lever."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You already pulled the lever and the trapdoor is open. "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 10)) { textbox.text = "The lever and the mechanism are already oiled up."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (((op_lista != -1) || (op_lista != 1)) || (op_lista != 10))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1155 MovieClip Frame 1
stop();
Symbol 1155 MovieClip Frame 2
stop();
Symbol 1167 Button
on (release) { gotoAndPlay (386); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; stopAllSounds(); }
Symbol 1168 Button
on (release) { gotoAndPlay (366); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "You are back at the main gate."; stopAllSounds(); }
Symbol 1169 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "A stone bas-relief of a thief opening a window decorates this wall."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the stone thief. The knife he holds is also just part of the statue, so there is nothing to take."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the thief statue."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1171 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The steps are made of solid stone. They could be a thousand years old."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "There is nothing to take there."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate there."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1172 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The torch burns. After the unnatural things you have seen you think it is possible it has been burning for years every night without anyone replacing it. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "The torch is strongly fixed and bolted to the wall. It would be too much work to remove it from its place."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The torch is strongly fixed in its place, there is nothing you can do with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the torch with the shovel, but it keeps burning undisturbed."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1174 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "This window looks into another stone chamber, but it is too dark to see anything."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the iron bars."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You don't manage to move the iron bars."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1181 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A stone bas-relief of a thief opening a window decorates this wall. You can see there is a key hidden behind his arm."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take key hidden behind the arm of the statue, but it immediatley causes a stinging sensation on your hand and you drop it on the steps nearby."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.elephantkey1_enable = 1; _global.elephantkey2_enable = 0; gotoAndStop (2); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "There is a key hidden behind the arm of the statue, but you would need to take it first to do something with it."; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.option = 0; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.option = 0; } }
Symbol 1184 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "The key you dropped on the steps is an elephant shaped onyx key. It emanates some kind of negative energy, but you are confident you could touch it for a few seconds without much harm."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = "You take the Elephant Key."; _level0.lista_inventario.addItem("Eleph. Key", 27); _global.option = 0; _global.elephantkey2_enable = 2; _global.elephantkey1_enable = 1; _global.maxscrollcount++; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; unloadMovie (this); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "You could try to do something with the key if you first picked it up."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (_level0.op_lista != -1)) { _level0.textbox.text = "Nothing happens"; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.option = 0; } }
Symbol 1185 MovieClip Frame 1
stop();
Symbol 1185 MovieClip Frame 2
stop();
Symbol 1188 Button
on (release) { gotoAndPlay (396); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1189 Button
on (release) { gotoAndPlay (236); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1190 Button
on (release) { gotoAndPlay (376); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; _global.Behaviors.Sound.fire_loop.start(0, 1); _global.Behaviors.Sound.fire_loop.onSoundComplete = function () { _global.Behaviors.Sound.fire_loop.start(0, 1); }; }
Symbol 1191 Button
on (release) { gotoAndPlay (406); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1193 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The skeleton of this ancient tortured prisoner is still well preserved. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need a bone from a skeleton."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the skeleton."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1195 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The skeleton of this ancient tortured prisoner is still well preserved. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need a bone from a skeleton."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the skeleton."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1196 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The skeleton of this ancient tortured prisoner is still well preserved. "; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need a bone from a skeleton."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the skeleton."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1198 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The iron bars are here since times BC, and they are still resistant."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the iron bars."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You cannot open this window, it is supposed to keep people trapped inside."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1199 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "An undead Roman soldier stands in front of you! Reanimated by the curse on this house after more than a thousand years, he defiantly wields his Spatha. Behind you is the stairway that leads you back to the house, and to your right is a strange statue on the catacomb wall."; _global.option = 0; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; play(); } if (_global.option == 2) { _level0.textbox.text = "An undead Roman soldier stands in front of you! Reanimated by the curse on this house after more than a thousand years, he defiantly wields his Spatha. Behind you is the stairway that leads you back to the house, and to your right is a strange statue on the catacomb wall."; _global.option = 0; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; play(); } if (_global.option == 3) { _level0.textbox.text = "An undead Roman soldier stands in front of you! Reanimated by the curse on this house after more than a thousand years, he defiantly wields his Spatha. Behind you is the stairway that leads you back to the house, and to your right is a strange statue on the catacomb wall."; _global.option = 0; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; play(); } }
Symbol 1200 Button
on (press) { _level0.textbox.text = "An undead Roman soldier stands in front of you! Reanimated by the curse on this house after more than a thousand years, he defiantly wields his Spatha. Behind you is the stairway that leads you back to the house, and to your right is a strange statue on the catacomb wall."; _global.option = 0; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; play(); }
Symbol 1201 Button
on (press) { _level0.textbox.text = "An undead Roman soldier stands in front of you! Reanimated by the curse on this house after more than a thousand years, he defiantly wields his Spatha. Behind you is the stairway that leads you back to the house, and to your right is a strange statue on the catacomb wall."; _global.option = 0; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; play(); }
Symbol 1202 Button
on (press) { _level0.textbox.text = "An undead Roman soldier stands in front of you! Reanimated by the curse on this house after more than a thousand years, he defiantly wields his Spatha. Behind you is the stairway that leads you back to the house, and to your right is a strange statue on the catacomb wall."; _global.option = 0; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; play(); }
Symbol 1218 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { _level0.textbox.text = "A Roman undead soldier stands in front of you. He wears the armor of one of Marcus Aurelius men, and wields a Spatha, a viking sword he probably took from one of his enemies. Whatever brought him back to life doesn't seem to give him a desire to move, but he is diligently and fiercly protecting his post from the barbarians, or... from you."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { _level0.textbox.text = ""; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.skeleton_laugh.start(0, 1); gotoAndStop (30); } if ((_global.option == 3) && (_level0.op_lista == 28)) { _level0.textbox.text = " "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.potbreak.start(0, 1); play(); } if ((_global.option == 3) && (_level0.op_lista == -1)) { _level0.textbox.text = "The undead soldier won't let you."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((((_level0.op_lista == 1) || (_level0.op_lista == 11)) || (_level0.op_lista == 23)) || (_level0.op_lista == 26))) { _level0.textbox.text = " "; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _global.Behaviors.Sound.skeleton_laugh.start(0, 1); gotoAndStop (30); } if ((_global.option == 3) && (((((_level0.op_lista != 11) || (_level0.op_lista != 23)) || (_level0.op_lista != 26)) || (_level0.op_lista != 1)) || (_level0.op_lista != 28))) { _level0.textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1244 MovieClip Frame 34
stop(); lista_inventario.selectable = false; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); if (_level0.op_lista == 1) { _level0.textbox.text = "You try to hit the undead soldier with the shovel, but he is much more skilled with a deadly sword than you are with a gardening tool. He kills you swiftly, with the efficiency of a well trained legionary."; } if (_level0.op_lista == 11) { _level0.textbox.text = "You try to stab the undead soldier with the dagger. His weapon has more range, and he reacts quickly to your attack. He kills you swiftly, with the efficiency of a well trained legionary."; } if (_level0.op_lista == 23) { _level0.textbox.text = "You try to hit the undead soldier with the rake, but he is much more skilled with a deadly sword than you are with a gardening tool. He kills you swiftly, with the efficiency of a well trained legionary."; } if (_level0.op_lista == 26) { _level0.textbox.text = "You try to hit the undead soldier with the broom, but he is much more skilled with a deadly sword than you are with the broom. He kills you swiftly, with the efficiency of a well trained legionary."; } if (_level0._global.option == 2) { _level0.textbox.text = "You reach out to grab the undead soldier, but he takes that as a provocation to attack. He kills you swiftly, with the efficiency of a well trained legionary."; } _global.option = -1;
Symbol 1245 MovieClip Frame 1
if (_global.skel_attack_status == 0) { stop(); } else { gotoAndStop (10); }
Symbol 1245 MovieClip Frame 10
_global.skel_attack_status = 1; _level0.b_bt._alpha = 0; _level0.b_bt.enabled = 0; if (_global.skel_attack_enable == 1) { _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; } stop();
Symbol 1245 MovieClip Frame 26
_global.skel_attack_enable = 1; _level0.textbox.text = "You strike the undead soldier with the sword, right in the middle of the skull. He has no time to react before the force that kept him alive vanishes, and he turns into an old pile of bones again."; _level0.b_bt._alpha = 100; _level0.b_bt.enabled = 1; unloadMovie (this);
Symbol 1245 MovieClip Frame 30
stop();
Symbol 1248 Button
on (release) { gotoAndPlay (246); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1249 Button
on (release) { gotoAndPlay (386); _global.option = -1; lista_inventario.selectable = false; op_lista = -1; lista_inventario.setStyle("selectionColor", "0xFFFFFF"); lista_inventario.setStyle("textSelectedColor", "0x000000"); textbox.text = "Nothing happens"; }
Symbol 1251 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "An adult male skeleton is chained to the wall of the catacomb. Since entering the house you have aquired some experience examining skeletons, and this one seems to you less old than the other skeletons in the catacombs."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You don't need a bone from a skeleton."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "There is nothing to operate on the skeleton."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1252 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "Outside of the house this window is just centimeters above ground level, so these catacombs are actually just half underground. The iron bars make sure the prisoners don't escape, and the window is positioned so that the skeleton cannot be seen from outside."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You try to take out the bars, as some prisoner might have tried centuries ago, but you don't manage to remove them."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You cannot open this window, it is supposed to keep people trapped inside."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the bars with the shovel, but they do not break."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1253 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The Plate with the inscription is made of Onyx. The text is in an alphabet you have never seen, but you are amazed to discover you can read it!: 'These are the bones of Wolfram Malstrum, his spirit and his flesh are elsewhere. To summon my servant, find his written will, and read it in the place where he prayed to that other god.'"; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the plate, it is stuck to the wall."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "The Plate with the inscription is made of Onyx. The text is in an alphabet you have never seen, but you are amazed to discover you can read it!: 'These are the bones of Wolfram Malstrum, his spirit and his flesh are elsewhere. To summon my servant, find his written will, and read it in the place where he prayed to that other god.'"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "You hit the metallic plate with the shovel. It clangs."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1256 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The stone demon could be a representation of Baphomet. In the 1600's worshipping this kind of image and witchcraft was punishable by death. The Malstrums were able to keep this completely secret for hundreds of years."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You cannot take the demon statue with you."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You have never used a pagan shrine before, so you don't know exactly what to do with it. You bow your head, hoping Baphomet will be pleased."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1258 Button
on (rollOver) { if (_global.option == 1) { _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 100; } if (_global.option == 2) { _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 100; } if (_global.option == 3) { _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 100; } } on (rollOut) { if (_global.option == 1) { _root.arrow_examine._alpha = 100; _root.arrow_examine_press._alpha = 0; } if (_global.option == 2) { _root.arrow_take._alpha = 100; _root.arrow_take_press._alpha = 0; } if (_global.option == 3) { _root.arrow_operate._alpha = 100; _root.arrow_operate_press._alpha = 0; } } on (press) { _root.arrow_examine._alpha = 0; _root.arrow_take._alpha = 0; _root.arrow_operate._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; _level0.lista_inventario.setStyle("selectionColor", "0xFFFFFF"); _level0.lista_inventario.setStyle("textSelectedColor", "0x000000"); _level0.lista_inventario.selectable = false; if (_global.option == 1) { textbox.text = "The receptacle has an oily substance which causes a burning spark rather than a flame. You don't know what it is, or what keeps it burnung."; _global.option = 0; _root.arrow_examine._alpha = 0; _root.arrow_examine_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if (_global.option == 2) { textbox.text = "You burn your hand when you try to touch the receptacle. You quit trying to do anything with it."; _global.option = 0; _root.arrow_take._alpha = 0; _root.arrow_take_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == -1)) { textbox.text = "You burn your hand when you try to touch the receptacle. You quit trying to do anything with it."; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && (op_lista == 1)) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } if ((_global.option == 3) && ((op_lista != -1) || (op_lista != 1))) { textbox.text = "Nothing happens"; _global.option = 0; _root.arrow_operate._alpha = 0; _root.arrow_operate_press._alpha = 0; _root.arrow_mansion._alpha = 100; } }
Symbol 1267 Button
on (release) { gotoAndPlay (426); }
Symbol 1268 Button
on (release) { gotoAndPlay (426); }
Symbol 1271 Button
on (release) { gotoAndPlay (436); }
Symbol 1272 Button
on (release) { gotoAndPlay (436); }
Symbol 1275 Button
on (release) { gotoAndPlay (446); }
Symbol 1276 Button
on (release) { gotoAndPlay (446); }

Library Items

Symbol 1 Font [font_mansion]Used by:283 284 303 304 307 336 398 1262 1279 1280
Symbol 2 Sound [wind_loop.wav]
Symbol 3 Sound [wind_blow.mp3]
Symbol 4 Sound [stonedoor_short.mp3]
Symbol 5 Sound [skeleton_laugh.mp3]
Symbol 6 Sound [quake.mp3]
Symbol 7 Sound [potbreak.mp3]
Symbol 8 Sound [piano.mp3]
Symbol 9 Sound [mansion_greeting.mp3]
Symbol 10 Sound [laugh.mp3]
Symbol 11 Sound [howl.mp3]
Symbol 12 Sound [ghost_scream.mp3]
Symbol 13 Sound [fire_loop.wav]
Symbol 14 Sound [fencedoor_open.mp3]
Symbol 15 Sound [error.wav]
Symbol 16 Sound [door_open.mp3]
Symbol 17 Sound [door_locked.mp3]
Symbol 18 Sound [dog_growl.mp3]
Symbol 19 Sound [death_fruits.mp3]
Symbol 20 Sound [computing2.wav]
Symbol 21 Sound [computing.wav]
Symbol 22 Sound [boom.mp3]
Symbol 23 Sound [bat.mp3]
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:45
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:45
Symbol 28 GraphicUsed by:45 920  Timeline
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:45
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:45
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:45
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:45
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:45
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:45
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:45
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClip [preload]Uses:25 27 28 30 32 34 36 38 40 42 44Used by:Timeline
Symbol 49 FontUsed by:50 90
Symbol 50 EditableTextUses:49Used by:66
Symbol 51 MovieClip [Defaults]Used by:53
Symbol 52 MovieClip [UIObjectExtensions]Used by:53
Symbol 53 MovieClip [UIObject]Uses:51 52Used by:54 63 65
Symbol 54 MovieClip [Border]Uses:53Used by:55 104
Symbol 55 MovieClip [RectBorder]Uses:54Used by:66 104 165
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 ButtonUses:56 57Used by:63
Symbol 59 MovieClipUsed by:63
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [BoundingBox]Uses:60Used by:62 102 104 163 164 165 166 179 180 189 190 191
Symbol 62 MovieClip [FocusRect]Uses:61Used by:63
Symbol 63 MovieClip [FocusManager]Uses:58 59 62 53Used by:65
Symbol 64 MovieClip [UIComponentExtensions]Used by:65
Symbol 65 MovieClip [UIComponent]Uses:53 63 64Used by:66 102 165 189
Symbol 66 MovieClip [TextInput]Uses:50 55 65
Symbol 90 EditableTextUses:49Used by:167
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [BrdrShdw]Uses:91Used by:95 100 101
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [BrdrFace]Uses:93Used by:95 100 101
Symbol 95 MovieClip [SimpleButtonDown]Uses:92 94Used by:102
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip [BrdrBlk]Uses:96Used by:100 101
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [BrdrHilght]Uses:98Used by:100 101
Symbol 100 MovieClip [SimpleButtonIn]Uses:97 99 92 94Used by:102
Symbol 101 MovieClip [SimpleButtonUp]Uses:97 94 92 99Used by:102
Symbol 102 MovieClip [SimpleButton]Uses:61 95 100 101 65Used by:104 163 164
Symbol 103 MovieClip [ButtonSkin]Used by:104
Symbol 104 MovieClip [Button]Uses:61 102 54 55 103Used by:163 164 179
Symbol 105 MovieClip [CustomBorder]Used by:163 164
Symbol 106 GraphicUsed by:108 144 145 146 149 150 155
Symbol 107 GraphicUsed by:108 144 145 149 150 155
Symbol 108 MovieClip [ScrollTrack]Uses:106 107Used by:115 120 121 122 156 157 158 159 160 161
Symbol 109 GraphicUsed by:115 120 121 122 156 157 158 159
Symbol 110 GraphicUsed by:115 120 121 122 156 157 158 159
Symbol 111 GraphicUsed by:115 120 121 122 156 157 158 159
Symbol 112 GraphicUsed by:115 120 121 122 156 157 158 159
Symbol 113 GraphicUsed by:115 120 121 122 156 157 158 159
Symbol 114 GraphicUsed by:115 120 121 122
Symbol 115 MovieClip [ScrollDownArrowDisabled]Uses:108 109 110 111 112 113 114Used by:162
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip [ScrollThemeColor1]Uses:116Used by:120 121 157 158
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [ScrollThemeColor2]Uses:118Used by:120 157
Symbol 120 MovieClip [ScrollDownArrowDown]Uses:108 109 117 110 111 112 113 119 114Used by:162
Symbol 121 MovieClip [ScrollDownArrowOver]Uses:108 109 117 110 111 112 113 114Used by:162
Symbol 122 MovieClip [ScrollDownArrowUp]Uses:108 109 110 111 112 113 114Used by:162
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Symbol 124 GraphicUsed by:128 133 134 135 151 152 153 154
Symbol 125 GraphicUsed by:128 133 134 135 151 152 153 154
Symbol 126 GraphicUsed by:128 133 134 135 151 152 153 154
Symbol 127 GraphicUsed by:128 133 134 135 151 152 153 154
Symbol 128 MovieClip [ScrollThumbBottomDisabled]Uses:123 124 125 126 127Used by:162
Symbol 129 GraphicUsed by:130
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Symbol 131 GraphicUsed by:132
Symbol 132 MovieClip [ThumbThemeColor3]Uses:131Used by:133 152
Symbol 133 MovieClip [ScrollThumbBottomDown]Uses:123 130 124 125 126 132 127Used by:162
Symbol 134 MovieClip [ScrollThumbBottomOver]Uses:123 130 124 125 126 127Used by:162
Symbol 135 MovieClip [ScrollThumbBottomUp]Uses:123 124 125 126 127Used by:162
Symbol 136 GraphicUsed by:137 140 141 142
Symbol 137 MovieClip [ScrollThumbGripDisabled]Uses:136Used by:162
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClip [ThumbThemeColor2]Uses:138Used by:140 141 144 145 149
Symbol 140 MovieClip [ScrollThumbGripDown]Uses:139 136Used by:162
Symbol 141 MovieClip [ScrollThumbGripOver]Uses:139 136Used by:162
Symbol 142 MovieClip [ScrollThumbGripUp]Uses:136Used by:162
Symbol 143 GraphicUsed by:144 145 149 150
Symbol 144 MovieClip [ScrollThumbMiddleDisabled]Uses:106 143 139 107Used by:162
Symbol 145 MovieClip [ScrollThumbMiddleDown]Uses:106 139 143 107Used by:162
Symbol 146 MovieClipUses:106Used by:149
Symbol 147 GraphicUsed by:148 156 157 158 159
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClip [ScrollThumbMiddleOver]Uses:106 139 143 146 148 107Used by:162
Symbol 150 MovieClip [ScrollThumbMiddleUp]Uses:106 143 107Used by:162
Symbol 151 MovieClip [ScrollThumbTopDisabled]Uses:123 124 125 126 127Used by:162
Symbol 152 MovieClip [ScrollThumbTopDown]Uses:123 130 124 125 126 132 127Used by:162
Symbol 153 MovieClip [ScrollThumbTopOver]Uses:123 130 124 125 126 127Used by:162
Symbol 154 MovieClip [ScrollThumbTopUp]Uses:123 124 125 126 127Used by:162
Symbol 155 MovieClip [ScrollTrackDisabled]Uses:106 107Used by:162
Symbol 156 MovieClip [ScrollUpArrowDisabled]Uses:108 109 110 111 112 113 147Used by:162
Symbol 157 MovieClip [ScrollUpArrowDown]Uses:108 109 117 110 111 112 113 119 147Used by:162
Symbol 158 MovieClip [ScrollUpArrowOver]Uses:108 109 117 110 111 147 112 113Used by:162
Symbol 159 MovieClip [ScrollUpArrowUp]Uses:108 109 110 111 112 113 147Used by:162
Symbol 160 MovieClip [BtnDownArrow]Uses:108Used by:162
Symbol 161 MovieClip [BtnUpArrow]Uses:108Used by:162
Symbol 162 MovieClip [ScrollBarAssets]Uses:115 120 121 122 128 133 134 135 137 140 141 142 144 145 149 150 151 152 153 154 155 156 157 158 159 160 161Used by:163 164
Symbol 163 MovieClip [HScrollBar]Uses:61 104 102 105 162Used by:166
Symbol 164 MovieClip [VScrollBar]Uses:61 104 102 105 162Used by:166
Symbol 165 MovieClip [View]Uses:61 65 55Used by:166 180
Symbol 166 MovieClip [ScrollView]Uses:61 163 164 165Used by:167 190
Symbol 167 MovieClip [TextArea]Uses:90 166
Symbol 178 MovieClip [AccordionHeaderSkin]Used by:179
Symbol 179 MovieClip [AccordionHeader]Uses:61 104 178Used by:180
Symbol 180 MovieClip [Accordion]Uses:61 165 179
Symbol 187 MovieClip [DataProvider]Used by:190
Symbol 188 MovieClip [DataSelector]Used by:190
Symbol 189 MovieClip [SelectableRow]Uses:65 61Used by:190
Symbol 190 MovieClip [ScrollSelectList]Uses:61 187 188 189 166Used by:191
Symbol 191 MovieClip [List]Uses:61 190Used by:Timeline
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:Timeline
Symbol 195 BitmapUsed by:196
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Symbol 197 MovieClipUses:196Used by:Timeline
Symbol 198 BitmapUsed by:199
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Symbol 207 BitmapUsed by:208
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Symbol 210 BitmapUsed by:211
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Symbol 212 MovieClipUses:211Used by:Timeline
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:215
Symbol 215 MovieClipUses:214Used by:Timeline
Symbol 46 MovieClip [__Packages.mx.core.UIObject]
Symbol 67 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 68 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 70 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 69 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 47 MovieClip [__Packages.mx.core.UIComponent]
Symbol 87 MovieClip [__Packages.mx.core.View]
Symbol 71 MovieClip [__Packages.mx.skins.Border]
Symbol 72 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 79 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 168 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 73 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 74 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 88 MovieClip [__Packages.mx.core.ScrollView]
Symbol 171 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar]
Symbol 169 MovieClip [__Packages.mx.skins.CustomBorder]
Symbol 170 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb]
Symbol 80 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 183 MovieClip [__Packages.mx.controls.listclasses.DataSelector]
Symbol 184 MovieClip [__Packages.mx.controls.listclasses.DataProvider]
Symbol 185 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList]
Symbol 48 MovieClip [__Packages.mx.controls.TextInput]
Symbol 75 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 76 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 77 MovieClip [__Packages.mx.skins.halo.RectBorder]
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Symbol 82 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 83 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 84 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 85 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 86 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 89 MovieClip [__Packages.mx.controls.TextArea]
Symbol 172 MovieClip [__Packages.mx.controls.HScrollBar]
Symbol 173 MovieClip [__Packages.mx.controls.Button]
Symbol 174 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 175 MovieClip [__Packages.mx.controls.VScrollBar]
Symbol 176 MovieClip [__Packages.mx.containers.accordionclasses.AccordionHeader]
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Symbol 186 MovieClip [__Packages.mx.controls.List]
Symbol 192 MovieClip [__Packages.mx.controls.listclasses.SelectableRow]
Symbol 216 SoundUsed by:Timeline
Symbol 217 BitmapUsed by:218
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Symbol 219 GraphicUsed by:Timeline
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Symbol 221 ButtonUses:220Used by:Timeline
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Symbol 245 GraphicUses:244Used by:246
Symbol 246 ButtonUses:245 220Used by:Timeline
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Symbol 249 ButtonUses:248 220Used by:Timeline
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Symbol 252 ButtonUses:251 220Used by:Timeline
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Symbol 255 ButtonUses:254 220Used by:Timeline
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:278
Symbol 258 GraphicUsed by:278 418 502 683 736 822  Timeline
Symbol 259 ButtonUses:220Used by:278
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:262
Symbol 262 ButtonUses:261 220Used by:278 285
Symbol 263 GraphicUsed by:264 267 273 276
Symbol 264 ButtonUses:263Used by:268
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:268
Symbol 267 ButtonUses:263Used by:268
Symbol 268 MovieClipUses:264 266 267Used by:278
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:272
Symbol 271 GraphicUsed by:272
Symbol 272 ButtonUses:270 271Used by:278
Symbol 273 ButtonUses:263Used by:277
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Symbol 276 ButtonUses:263Used by:277
Symbol 277 MovieClipUses:273 275 276Used by:278
Symbol 278 MovieClipUses:257 258 259 262 268 272 277Used by:Timeline
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Symbol 282 FontUsed by:283 284 303
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Instance Names

"barra_mc"Frame 1Symbol 45 MovieClip [preload]
"arrow_examine"Frame 1Symbol 197 MovieClip
"arrow_take"Frame 1Symbol 200 MovieClip
"arrow_operate"Frame 1Symbol 203 MovieClip
"arrow_mansion"Frame 1Symbol 206 MovieClip
"arrow_examine_press"Frame 1Symbol 209 MovieClip
"arrow_take_press"Frame 1Symbol 212 MovieClip
"arrow_operate_press"Frame 1Symbol 215 MovieClip
"bt_press_nothing"Frame 60Symbol 221 Button
"mc_open_mansion"Frame 60Symbol 234 MovieClip
"window"Frame 60Symbol 278 MovieClip
"window2"Frame 60Symbol 285 MovieClip
"arrow_examine"Frame 86Symbol 197 MovieClip
"arrow_take"Frame 86Symbol 200 MovieClip
"arrow_operate"Frame 86Symbol 203 MovieClip
"arrow_mansion"Frame 86Symbol 206 MovieClip
"arrow_examine_press"Frame 86Symbol 209 MovieClip
"arrow_take_press"Frame 86Symbol 212 MovieClip
"arrow_operate_press"Frame 86Symbol 215 MovieClip
"pass_txt"Frame 105Symbol 303 EditableText
"pass"Frame 105Symbol 306 EditableText
"textbox"Frame 117Symbol 336 EditableText
"lista_inventario"Frame 117Symbol 191 MovieClip [List]
"arrow_examine"Frame 117Symbol 197 MovieClip
"arrow_take"Frame 117Symbol 200 MovieClip
"arrow_operate"Frame 117Symbol 203 MovieClip
"arrow_mansion"Frame 117Symbol 206 MovieClip
"arrow_examine_press"Frame 117Symbol 209 MovieClip
"arrow_take_press"Frame 117Symbol 212 MovieClip
"arrow_operate_press"Frame 117Symbol 215 MovieClip
"c_bt"Frame 128Symbol 345 Button
"b_bt"Frame 128Symbol 350 Button
"a_bt"Frame 128Symbol 355 Button
"d_bt"Frame 128Symbol 360 Button
"e_bt"Frame 128Symbol 365 Button
"f_bt"Frame 128Symbol 370 Button
"g_bt"Frame 128Symbol 375 Button
"h_bt"Frame 128Symbol 380 Button
"gargoyle3"Frame 128Symbol 388 Button
"gate01"Frame 128Symbol 391 MovieClip
"gargoyle2"Frame 128Symbol 394 MovieClip
"gargoyle"Frame 128Symbol 397 MovieClip
"c_bt"Frame 138Symbol 345 Button
"b_bt"Frame 138Symbol 402 Button
"a_bt"Frame 138Symbol 355 Button
"d_bt"Frame 138Symbol 360 Button
"e_bt"Frame 138Symbol 365 Button
"f_bt"Frame 138Symbol 370 Button
"g_bt"Frame 138Symbol 403 Button
"h_bt"Frame 138Symbol 380 Button
"shovel"Frame 138Symbol 414 MovieClip
"dog_attack"Frame 138Symbol 448 MovieClip
"c_bt"Frame 148Symbol 345 Button
"b_bt"Frame 148Symbol 451 Button
"a_bt"Frame 148Symbol 355 Button
"d_bt"Frame 148Symbol 360 Button
"e_bt"Frame 148Symbol 452 Button
"f_bt"Frame 148Symbol 370 Button
"g_bt"Frame 148Symbol 453 Button
"h_bt"Frame 148Symbol 380 Button
"door3"Frame 148Symbol 462 MovieClip
"c_bt"Frame 158Symbol 345 Button
"b_bt"Frame 158Symbol 350 Button
"a_bt"Frame 158Symbol 465 Button
"d_bt"Frame 158Symbol 360 Button
"e_bt"Frame 158Symbol 466 Button
"f_bt"Frame 158Symbol 370 Button
"g_bt"Frame 158Symbol 453 Button
"h_bt"Frame 158Symbol 380 Button
"winebarrel"Frame 158Symbol 476 MovieClip
"c_bt"Frame 168Symbol 345 Button
"b_bt"Frame 168Symbol 479 Button
"a_bt"Frame 168Symbol 465 Button
"d_bt"Frame 168Symbol 360 Button
"e_bt"Frame 168Symbol 365 Button
"f_bt"Frame 168Symbol 480 Button
"g_bt"Frame 168Symbol 453 Button
"h_bt"Frame 168Symbol 380 Button
"halfkey1"Frame 168Symbol 489 MovieClip
"torch1"Frame 168Symbol 495 MovieClip
"wine_notspille"Frame 168Symbol 499 MovieClip
"boomdead_mc"Frame 168Symbol 514 MovieClip
"c_bt"Frame 178Symbol 345 Button
"b_bt"Frame 178Symbol 517 Button
"a_bt"Frame 178Symbol 465 Button
"d_bt"Frame 178Symbol 360 Button
"e_bt"Frame 178Symbol 365 Button
"f_bt"Frame 178Symbol 370 Button
"g_bt"Frame 178Symbol 518 Button
"h_bt"Frame 178Symbol 380 Button
"book"Frame 178Symbol 525 MovieClip
"door4hallway"Frame 178Symbol 528 MovieClip
"c_bt"Frame 188Symbol 345 Button
"b_bt"Frame 188Symbol 479 Button
"a_bt"Frame 188Symbol 465 Button
"d_bt"Frame 188Symbol 360 Button
"e_bt"Frame 188Symbol 531 Button
"f_bt"Frame 188Symbol 370 Button
"g_bt"Frame 188Symbol 532 Button
"h_bt"Frame 188Symbol 380 Button
"bt_dish"Frame 188Symbol 540 Button
"dish2"Frame 188Symbol 543 MovieClip
"elixir"Frame 188Symbol 546 MovieClip
"keykitchen"Frame 188Symbol 549 MovieClip
"door5kitchen"Frame 188Symbol 552 MovieClip
"c_bt"Frame 198Symbol 345 Button
"b_bt"Frame 198Symbol 555 Button
"a_bt"Frame 198Symbol 556 Button
"d_bt"Frame 198Symbol 557 Button
"e_bt"Frame 198Symbol 558 Button
"f_bt"Frame 198Symbol 370 Button
"g_bt"Frame 198Symbol 559 Button
"h_bt"Frame 198Symbol 380 Button
"door7living"Frame 198Symbol 569 MovieClip
"door7son"Frame 198Symbol 572 MovieClip
"door7daughter"Frame 198Symbol 575 MovieClip
"fruitbowl"Frame 198Symbol 578 MovieClip
"fruit_dead"Frame 198Symbol 581 MovieClip
"c_bt"Frame 208Symbol 345 Button
"b_bt"Frame 208Symbol 350 Button
"a_bt"Frame 208Symbol 355 Button
"d_bt"Frame 208Symbol 360 Button
"e_bt"Frame 208Symbol 531 Button
"f_bt"Frame 208Symbol 370 Button
"g_bt"Frame 208Symbol 584 Button
"h_bt"Frame 208Symbol 380 Button
"bt_drawer1"Frame 208Symbol 593 Button
"drawer2"Frame 208Symbol 596 MovieClip
"drawer1"Frame 208Symbol 600 MovieClip
"ink"Frame 208Symbol 603 MovieClip
"c_bt"Frame 218Symbol 345 Button
"b_bt"Frame 218Symbol 402 Button
"a_bt"Frame 218Symbol 355 Button
"d_bt"Frame 218Symbol 360 Button
"e_bt"Frame 218Symbol 365 Button
"f_bt"Frame 218Symbol 370 Button
"g_bt"Frame 218Symbol 606 Button
"h_bt"Frame 218Symbol 380 Button
"knife"Frame 218Symbol 617 MovieClip
"curtain"Frame 218Symbol 620 MovieClip
"hat"Frame 218Symbol 623 MovieClip
"c_bt"Frame 228Symbol 345 Button
"b_bt"Frame 228Symbol 626 Button
"a_bt"Frame 228Symbol 355 Button
"d_bt"Frame 228Symbol 627 Button
"e_bt"Frame 228Symbol 452 Button
"f_bt"Frame 228Symbol 370 Button
"g_bt"Frame 228Symbol 584 Button
"h_bt"Frame 228Symbol 380 Button
"bt_fireplace"Frame 228Symbol 637 Button
"door14to15"Frame 228Symbol 640 MovieClip
"door14to18"Frame 228Symbol 643 MovieClip
"buttler"Frame 228Symbol 684 MovieClip
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http://swfchan.com/43/213000/info.shtml
Created: 22/7 -2019 03:32:05 Last modified: 22/7 -2019 03:32:05 Server time: 03/05 -2024 08:02:42