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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5119

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Sports Head Bball.swf

This is the info page for
Flash #214992

(Click the ID number above for more basic data on this flash file.)


Text
Achievement Achieved!

Tight Defence
Win a match without
conceding a single point

Three Pointer!
Lob your opponent to score
from your own half

Could Have Happened
to Anyone
Force your opponent into
scoring on themselves

Unlucky!
Score an own-basket

Last Gasp Winner
Score the winner in the
last 3 seconds

Great Start!
Score within the first
5 seconds of a match

Two's Company
Play a 2 player match

No Help Required
Win a match without
using a power-up

Nothing but Net!
Score a basket that
doesn't touch the
rim or the backboard

MVP
Beat every other sports head
with no points conceded

Out of the Way!
Hit the streaker with
your hand

Champion!
Beat every Sports Head

Dunk!
Make a basket while jumping

Sports Heads
Can't Jump
Score a basket while
unable to jump

Slapper
Hit the other Sports Head 5
times in a match

Cool as a Cucumber
Score a basket while frozen

Wrong Ball!
Send your Sports Head
flying through the basket

Goaltending
Block a shot while in
your own basket

ACH

cover

<p align="center"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

PRESENTS

SOUND

10 matches

Move with the arrow keys, jump with the up arrow, and kick with the space bar
Jump on a springboard for a super-jump.  Springboards take 5 seconds to recharge.

Hitting power-ups with the ball will affect the game in various ways:

Speed Boost

Decreases Speed

Increases Jump

Decreases Jump

Ices opponent, preventing
movement

Ices yourself, preventing
movement

Big Goal

Small Goal

Dull Ball

Big Ball

Bouncy Ball

Bombs

PLAY

Instructions

You

Opponent

Grow

Shrink

Breaks your hand

Breaks opponent's hand

Small Ball

Streaker

Breaks springboards
for you

Breaks springboards
for opponent

New Game

Music by Hades

Continue Game

Instructions

2 Player

Sports Heads
Football Championship

BASKETBALL

Sports Heads

BASKETBALL

BASKETBALL

Become a fan
of SPORTS HEADS
on Facebook

Choose Player

Player 1

Player 2

Start

<p align="center"><font face="InfoTextSemiboldTf Caps" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>timed game</b></font></p>

CHANGE PLAY TYPE

CHANGE PITCH

<p align="center"><font face="InfoTextSemiboldTf Caps" size="32" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>Choose Players &amp; Ground</b></font></p>

MORE SPORTS !

MORE HEADS !

<p align="right"><font face="InfoTextSemiboldTf Caps" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Roger Federer</b></font></p>

<p align="center"><font face="InfoTextSemiboldTf Caps" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0 - 0</b></font></p>

<p align="left"><font face="InfoTextSemiboldTf Caps" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Level Select

Achievements

Submit

Choose Player

Menu

Achievements

Nothing but Net! - Score a basket that doesn't touch the rim or the backboard

Three Pointer! - Lob your opponent to score from your own half

Could Have Happened to Anyone - Force your opponent into scoring on themselves

Unlucky! - Score an own-basket

Last Gasp Winner - Score the winner in the last 3 seconds

Great Start! - Score within the first 5 seconds of a match

Two's Company - Play a 2 player match

No Help Required - Win a match without using a power-up

Tight Defence - Win a match without conceding a single point

MVP - Beat every other sports head with no points conceded

Close

Out of the way! - Hit the streaker with your hand

Champion! - Beat every Sports Head

Dunk! - Make a basket while jumping

Sports Heads Can't Jump - Score a basket while unable to jump

Slapper - Hit the other Sports Head 5 times in a match

Cool as a Cucumber - Score a basket while frozen

Wrong Ball! - Send your Sports Head flying through the basket

Goaltending - Block a shot while in your own basket

Blueprints

Arrows - Move

Space - Kick

Menu

Instructions

<p align="left"></p>

<p align="right"></p>

PUHandler

<p align="center"><font face="InfoTextSemiboldTf Caps" size="64" color="#663800" letterSpacing="0.000000" kerning="1"><b>0 &nbsp;&nbsp;- &nbsp;&nbsp;0</b></font></p>

3

2

1

MATCH POINT

<p align="center"><font face="InfoTextSemiboldTf Caps" size="100" color="#663800" letterSpacing="0.000000" kerning="1"><b>GOAL!</b></font></p>

FULL TIME!

OVERTIME!

<p align="center"><font face="Arial" size="24" color="#ff4141" letterSpacing="2.000000" kerning="1">0:00</font></p>

Player 1 Wins!

Player 2 Wins!

Tie Game!

<p align="center"><font face="InfoTextSemiboldTf Caps" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1 minute timed game</b></font></p>

<p align="center"><font face="Arial" size="40" color="#ff4848" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Arial" size="40" color="#ff4848" letterSpacing="0.000000" kerning="1">0</font></p>

Pause

Pause

Player with most points
after 1 minute wins!

Space to start

First to 15 points wins!

Space to start

Player with most points after 2 minutes wins!

Player 1

Player 2

WASD - move

SPACE - kick

Arrow Keys - move

P - kick

Points Given Up:

<p align="center"><font face="InfoTextSemiboldTf Caps" size="44" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

You earned a gold medal!

You earned a Silver medal!

You earned a Bronze medal!

You did not earn a medal

Gold - <15 Points Given Up
Silver - <30 Points Given Up
Bronze - <60 Points Given Up

You Won!

Menu

Submit

Enter Name

Please Enter a
Name

1

2

3

Your score has been submitted.
To view the scoreboards, please
use the links beneath the game.

Replay

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var localPosition:b2Vec2; public var radius:Number; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { b2internal var m_localPosition:b2Vec2; b2internal var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef){ m_localPosition = new b2Vec2(); super(_arg1); var _local2:b2CircleDef = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ var _local10:Number; var _local6:b2Mat22 = _arg1.R; var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); var _local9:Number = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ _arg2[0] = 0; return (e_startsInsideCollide); }; var _local12:Number = (_arg4.p2.x - _arg4.p1.x); var _local13:Number = (_arg4.p2.y - _arg4.p1.y); var _local14:Number = ((_local9 * _local12) + (_local10 * _local13)); var _local15:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local16:Number = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (e_missCollide); }; var _local17:Number = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (e_hitCollide); }; return (e_missCollide); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ var _local5:b2Vec2 = b2Math.b2MulX(_arg3, m_localPosition); var _local6:Number = -((b2Math.b2Dot(_arg1, _local5) - _arg2)); if (_local6 < (-(m_radius) + Number.MIN_VALUE)){ return (0); }; if (_local6 > m_radius){ _arg4.SetV(_local5); return (((Math.PI * m_radius) * m_radius)); }; var _local7:Number = (m_radius * m_radius); var _local8:Number = (_local6 * _local6); var _local9:Number = ((_local7 * (Math.asin((_local6 / m_radius)) + (Math.PI / 2))) + (_local6 * Math.sqrt((_local7 - _local8)))); var _local10:Number = (((-2 / 3) * Math.pow((_local7 - _local8), 1.5)) / _local9); _arg4.x = (_local5.x + (_arg1.x * _local10)); _arg4.y = (_local5.y + (_arg1.y * _local10)); return (_local9); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_localPosition.x - _arg1.x); var _local3:Number = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } } }//package Box2D.Collision.Shapes
Section 3
//b2EdgeChainDef (Box2D.Collision.Shapes.b2EdgeChainDef) package Box2D.Collision.Shapes { public class b2EdgeChainDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; public var isALoop:Boolean; public function b2EdgeChainDef(){ type = b2Shape.e_edgeShape; vertexCount = 0; isALoop = true; vertices = []; } } }//package Box2D.Collision.Shapes
Section 4
//b2EdgeShape (Box2D.Collision.Shapes.b2EdgeShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2EdgeShape extends b2Shape { private var s_supportVec:b2Vec2; b2internal var m_v1:b2Vec2; b2internal var m_v2:b2Vec2; b2internal var m_coreV1:b2Vec2; b2internal var m_coreV2:b2Vec2; b2internal var m_length:Number; b2internal var m_normal:b2Vec2; b2internal var m_direction:b2Vec2; b2internal var m_cornerDir1:b2Vec2; b2internal var m_cornerDir2:b2Vec2; b2internal var m_cornerConvex1:Boolean; b2internal var m_cornerConvex2:Boolean; b2internal var m_nextEdge:b2EdgeShape; b2internal var m_prevEdge:b2EdgeShape; public function b2EdgeShape(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2ShapeDef){ s_supportVec = new b2Vec2(); m_v1 = new b2Vec2(); m_v2 = new b2Vec2(); m_coreV1 = new b2Vec2(); m_coreV2 = new b2Vec2(); m_normal = new b2Vec2(); m_direction = new b2Vec2(); m_cornerDir1 = new b2Vec2(); m_cornerDir2 = new b2Vec2(); super(_arg3); m_type = e_edgeShape; m_prevEdge = null; m_nextEdge = null; m_v1 = _arg1; m_v2 = _arg2; m_direction.Set((m_v2.x - m_v1.x), (m_v2.y - m_v1.y)); m_length = m_direction.Normalize(); m_normal.Set(m_direction.y, -(m_direction.x)); m_coreV1.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x - m_direction.x)) + m_v1.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y - m_direction.y)) + m_v1.y)); m_coreV2.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x + m_direction.x)) + m_v2.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y + m_direction.y)) + m_v2.y)); m_cornerDir1 = m_normal; m_cornerDir2.Set(-(m_normal.x), -(m_normal.y)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ var _local6:b2Mat22; var _local12:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local7:Number = (_arg4.p2.x - _arg4.p1.x); var _local8:Number = (_arg4.p2.y - _arg4.p1.y); _local6 = _arg1.R; var _local9:Number = (_arg1.position.x + ((_local6.col1.x * m_v1.x) + (_local6.col2.x * m_v1.y))); var _local10:Number = (_arg1.position.y + ((_local6.col1.y * m_v1.x) + (_local6.col2.y * m_v1.y))); var _local11:Number = ((_arg1.position.y + ((_local6.col1.y * m_v2.x) + (_local6.col2.y * m_v2.y))) - _local10); _local12 = -(((_arg1.position.x + ((_local6.col1.x * m_v2.x) + (_local6.col2.x * m_v2.y))) - _local9)); var _local13:Number = (100 * Number.MIN_VALUE); var _local14:Number = -(((_local7 * _local11) + (_local8 * _local12))); if (_local14 > _local13){ _local15 = (_arg4.p1.x - _local9); _local16 = (_arg4.p1.y - _local10); _local17 = ((_local15 * _local11) + (_local16 * _local12)); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local14))))){ _local18 = ((-(_local7) * _local16) + (_local8 * _local15)); if (((((-(_local13) * _local14) <= _local18)) && ((_local18 <= (_local14 * (1 + _local13)))))){ _local17 = (_local17 / _local14); _arg2[0] = _local17; _local19 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12))); _arg3.x = (_local11 / _local19); _arg3.y = (_local12 / _local19); return (e_hitCollide); }; }; }; return (e_missCollide); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_v1.x) + (_local3.col2.x * m_v1.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_v1.x) + (_local3.col2.y * m_v1.y))); var _local6:Number = (_arg2.position.x + ((_local3.col1.x * m_v2.x) + (_local3.col2.x * m_v2.y))); var _local7:Number = (_arg2.position.y + ((_local3.col1.y * m_v2.x) + (_local3.col2.y * m_v2.y))); if (_local4 < _local6){ _arg1.lowerBound.x = _local4; _arg1.upperBound.x = _local6; } else { _arg1.lowerBound.x = _local6; _arg1.upperBound.x = _local4; }; if (_local5 < _local7){ _arg1.lowerBound.y = _local5; _arg1.upperBound.y = _local7; } else { _arg1.lowerBound.y = _local7; _arg1.upperBound.y = _local5; }; } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; _local4 = _arg2.R; var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y))); var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y))); var _local7:Number = (_arg2.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y))); var _local8:Number = (_arg2.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y))); _local4 = _arg3.R; var _local9:Number = (_arg3.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y))); var _local10:Number = (_arg3.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y))); var _local11:Number = (_arg3.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y))); var _local12:Number = (_arg3.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y))); _arg1.lowerBound.x = ((((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 < _local11)) ? ((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 : _local11; _arg1.lowerBound.y = ((((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 < _local12)) ? ((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 : _local12; _arg1.upperBound.x = ((((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 > _local11)) ? ((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 : _local11; _arg1.upperBound.y = ((((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 > _local12)) ? ((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 : _local12; } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = 0; _arg1.center.SetV(m_v1); _arg1.I = 0; } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ var _local5:b2Vec2 = new b2Vec2((_arg1.x * _arg2), (_arg1.y * _arg2)); var _local6:b2Vec2 = b2Math.b2MulX(_arg3, m_v1); var _local7:b2Vec2 = b2Math.b2MulX(_arg3, m_v2); var _local8:Number = (b2Math.b2Dot(_arg1, _local6) - _arg2); var _local9:Number = (b2Math.b2Dot(_arg1, _local7) - _arg2); if (_local8 > 0){ if (_local9 > 0){ return (0); }; _local6.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local6.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); } else { if (_local9 > 0){ _local7.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local7.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); }; }; _arg4.x = (((_local5.x + _local6.x) + _local7.x) / 3); _arg4.y = (((_local5.y + _local6.y) + _local7.y) / 3); return ((0.5 * (((_local6.x - _local5.x) * (_local7.y - _local5.y)) - ((_local6.y - _local5.y) * (_local7.x - _local5.x))))); } public function GetLength():Number{ return (m_length); } public function GetVertex1():b2Vec2{ return (m_v1); } public function GetVertex2():b2Vec2{ return (m_v2); } public function GetCoreVertex1():b2Vec2{ return (m_coreV1); } public function GetCoreVertex2():b2Vec2{ return (m_coreV2); } public function GetNormalVector():b2Vec2{ return (m_normal); } public function GetDirectionVector():b2Vec2{ return (m_direction); } public function GetCorner1Vector():b2Vec2{ return (m_cornerDir1); } public function GetCorner2Vector():b2Vec2{ return (m_cornerDir2); } public function Corner1IsConvex():Boolean{ return (m_cornerConvex1); } public function Corner2IsConvex():Boolean{ return (m_cornerConvex2); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ var _local2:b2Mat22 = _arg1.R; return (new b2Vec2((_arg1.position.x + ((_local2.col1.x * m_coreV1.x) + (_local2.col2.x * m_coreV1.y))), (_arg1.position.y + ((_local2.col1.y * m_coreV1.x) + (_local2.col2.y * m_coreV1.y))))); } public function GetNextEdge():b2EdgeShape{ return (m_nextEdge); } public function GetPrevEdge():b2EdgeShape{ return (m_prevEdge); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV1.x) + (_local4.col2.x * m_coreV1.y))); var _local6:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV1.x) + (_local4.col2.y * m_coreV1.y))); var _local7:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV2.x) + (_local4.col2.x * m_coreV2.y))); var _local8:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV2.x) + (_local4.col2.y * m_coreV2.y))); if (((_local5 * _arg2) + (_local6 * _arg3)) > ((_local7 * _arg2) + (_local8 * _arg3))){ s_supportVec.x = _local5; s_supportVec.y = _local6; } else { s_supportVec.x = _local7; s_supportVec.y = _local8; }; return (s_supportVec); } override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number = (m_coreV1.x - _arg1.x); var _local3:Number = (m_coreV1.y - _arg1.y); var _local4:Number = ((_local2 * _local2) + (_local3 * _local3)); _local2 = (m_coreV2.x - _arg1.x); _local3 = (m_coreV2.y - _arg1.y); var _local5:Number = ((_local2 * _local2) + (_local3 * _local3)); m_sweepRadius = Math.sqrt(((_local4 > _local5)) ? _local4 : _local5); } b2internal function SetPrevEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_prevEdge = _arg1; m_coreV1 = _arg2; m_cornerDir1 = _arg3; m_cornerConvex1 = _arg4; } b2internal function SetNextEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_nextEdge = _arg1; m_coreV2 = _arg2; m_cornerDir2 = _arg3; m_cornerConvex2 = _arg4; } } }//package Box2D.Collision.Shapes
Section 5
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var categoryBits:uint;// = 1 public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 6
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 7
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var _local1:int; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } } }//package Box2D.Collision.Shapes
Section 8
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { private var s_supportVec:b2Vec2; b2internal var m_centroid:b2Vec2; private var m_obb:b2OBB; b2internal var m_vertices:Array; b2internal var m_normals:Array; private var m_coreVertices:Array; b2internal var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local3:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; var _local2:b2PolygonDef = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; var _local4:int = _local3; var _local5:int = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local20:Number; var _local21:Number; var _local6:Number = 0; var _local7:Number = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); var _local16:Number = (_local14 - _local12); var _local17:Number = (_local15 - _local13); var _local18 = -1; var _local19:int; while (_local19 < m_vertexCount) { _local11 = m_vertices[_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if (_local21 == 0){ if (_local20 < 0){ return (e_missCollide); }; } else { if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; }; if (_local7 < _local6){ return (e_missCollide); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (e_hitCollide); }; _arg2[0] = 0; return (e_startsInsideCollide); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); var _local6:b2Mat22 = _local5; _local4 = m_obb.extents; var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB = s_sweptAABB1; var _local5:b2AABB = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } override public function ComputeMass(_arg1:b2MassData):void{ var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = (1 / 3); var _local9:int; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ var _local12:int; var _local22:b2Vec2; var _local23:Boolean; var _local24:b2MassData; var _local25:Number; var _local5:b2Vec2 = b2Math.b2MulTMV(_arg3.R, _arg1); var _local6:Number = (_arg2 - b2Math.b2Dot(_arg1, _arg3.position)); var _local7:Array = new Array(); var _local8:int; var _local9 = -1; var _local10 = -1; var _local11:Boolean; _local12 = 0; while (_local12 < m_vertexCount) { _local7[_local12] = (b2Math.b2Dot(_local5, m_vertices[_local12]) - _local6); _local23 = (_local7[_local12] < -(Number.MIN_VALUE)); if (_local12 > 0){ if (_local23){ if (!_local11){ _local9 = (_local12 - 1); _local8++; }; } else { if (_local11){ _local10 = (_local12 - 1); _local8++; }; }; }; _local11 = _local23; _local12++; }; switch (_local8){ case 0: if (_local11){ _local24 = new b2MassData(); ComputeMass(_local24); _arg4.SetV(b2Math.b2MulX(_arg3, _local24.center)); return ((_local24.mass / m_density)); }; return (0); case 1: if (_local9 == -1){ _local9 = (m_vertexCount - 1); } else { _local10 = (m_vertexCount - 1); }; break; }; var _local13:int = ((_local9 + 1) % m_vertexCount); var _local14:int = ((_local10 + 1) % m_vertexCount); var _local15:Number = ((0 - _local7[_local9]) / (_local7[_local13] - _local7[_local9])); var _local16:Number = ((0 - _local7[_local10]) / (_local7[_local14] - _local7[_local10])); var _local17:b2Vec2 = new b2Vec2(((m_vertices[_local9].x * (1 - _local15)) + (m_vertices[_local13].x * _local15)), ((m_vertices[_local9].y * (1 - _local15)) + (m_vertices[_local13].y * _local15))); var _local18:b2Vec2 = new b2Vec2(((m_vertices[_local10].x * (1 - _local16)) + (m_vertices[_local14].x * _local16)), ((m_vertices[_local10].y * (1 - _local16)) + (m_vertices[_local14].y * _local16))); var _local19:Number = 0; var _local20:b2Vec2 = new b2Vec2(); var _local21:b2Vec2 = m_vertices[_local13]; _local12 = _local13; while (_local12 != _local14) { _local12 = ((_local12 + 1) % m_vertexCount); if (_local12 == _local14){ _local22 = _local18; } else { _local22 = m_vertices[_local12]; }; _local25 = (0.5 * (((_local21.x - _local17.x) * (_local22.y - _local17.y)) - ((_local21.y - _local17.y) * (_local22.x - _local17.x)))); _local19 = (_local19 + _local25); _local20.x = (_local20.x + ((_local25 * ((_local17.x + _local21.x) + _local22.x)) / 3)); _local20.y = (_local20.y + ((_local25 * ((_local17.y + _local21.y) + _local22.y)) / 3)); _local21 = _local22; }; _local20.Multiply((1 / _local19)); _arg4.SetV(b2Math.b2MulX(_arg3, _local20)); return (_local19); } public function GetOBB():b2OBB{ return (m_obb); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetVertexCount():int{ return (m_vertexCount); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetNormals():Array{ return (m_normals); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local11:Number; _local5 = _arg1.R; var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); var _local8:int; _local4 = m_coreVertices[0]; var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7)); var _local10 = 1; while (_local10 < m_vertexCount) { _local4 = m_coreVertices[_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 = m_coreVertices[_local8]; s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y))); s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return (s_supportVec); } override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local4:Number; var _local5:Number; m_sweepRadius = 0; var _local3:int; while (_local3 < m_vertexCount) { _local2 = m_coreVertices[_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } b2internal static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 9
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Shape { b2internal var m_type:int; b2internal var m_next:b2Shape; b2internal var m_body:b2Body; b2internal var m_sweepRadius:Number; b2internal var m_density:Number; b2internal var m_friction:Number; b2internal var m_restitution:Number; private var m_proxy:b2Proxy; private var m_filter:b2FilterData; private var m_isSensor:Boolean; private var m_userData; b2internal static const e_unknownShape:int = -1; b2internal static const e_circleShape:int = 0; b2internal static const e_polygonShape:int = 1; b2internal static const e_edgeShape:int = 2; b2internal static const e_shapeTypeCount:int = 3; public static const e_hitCollide:int = 1; public static const e_missCollide:int = 0; public static const e_startsInsideCollide:int = -1; private static var s_proxyAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_resetAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxy = null; m_filter = _arg1.filter.Copy(); m_isSensor = _arg1.isSensor; } public function GetType():int{ return (m_type); } public function IsSensor():Boolean{ return (m_isSensor); } public function SetSensor(_arg1:Boolean):void{ m_isSensor = _arg1; } public function SetFilterData(_arg1:b2FilterData):void{ m_filter = _arg1.Copy(); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function GetBody():b2Body{ return (m_body); } public function GetNext():b2Shape{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{ return (e_missCollide); } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function ComputeMass(_arg1:b2MassData):void{ } public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{ return (0); } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetFriction():Number{ return (m_friction); } public function SetFriction(_arg1:Number):void{ m_friction = _arg1; } public function GetRestitution():Number{ return (m_restitution); } public function SetRestitution(_arg1:Number):void{ m_restitution = _arg1; } b2internal function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB = s_proxyAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxy = _arg1.CreateProxy(_local3, this); } else { m_proxy = null; }; } b2internal function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxy){ _arg1.DestroyProxy(m_proxy); m_proxy = null; }; } b2internal function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ if (m_proxy == null){ return (false); }; var _local4:b2AABB = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxy, _local4); return (true); }; return (false); } b2internal function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ if (m_proxy == null){ return; }; _arg1.DestroyProxy(m_proxy); var _local3:b2AABB = s_resetAABB; ComputeAABB(_local3, _arg2); var _local4:Boolean = _arg1.InRange(_local3); if (_local4){ m_proxy = _arg1.CreateProxy(_local3, this); } else { m_proxy = null; }; } b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{ } b2internal static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } b2internal static function Destroy(_arg1:b2Shape, _arg2):void{ var _local3:b2EdgeShape; switch (_arg1.m_type){ case e_edgeShape: _local3 = (_arg1 as b2EdgeShape); if (_local3.m_nextEdge != null){ _local3.m_nextEdge.m_prevEdge = null; }; if (_local3.m_prevEdge != null){ _local3.m_prevEdge.m_nextEdge = null; }; break; }; } } }//package Box2D.Collision.Shapes
Section 10
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var type:int; public var userData;// = null public var friction:Number;// = 0.2 public var restitution:Number;// = 0 public var density:Number;// = 0 public var isSensor:Boolean;// = false public var filter:b2FilterData; public function b2ShapeDef(){ type = b2Shape.e_unknownShape; filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 11
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var lowerBound:b2Vec2; public var upperBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 12
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxy:b2Proxy; public var stabbingCount:uint; public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } public function Swap(_arg1:b2Bound):void{ var _local2:uint = value; var _local3:b2Proxy = proxy; var _local4:uint = stabbingCount; value = _arg1.value; proxy = _arg1.proxy; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxy = _local3; _arg1.stabbingCount = _local4; } } }//package Box2D.Collision
Section 13
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 14
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { b2internal var m_pairManager:b2PairManager; b2internal var m_proxyPool:Array; private var m_freeProxy:b2Proxy; b2internal var m_bounds:Array; private var m_querySortKeys:Array; private var m_queryResults:Array; private var m_queryResultCount:int; b2internal var m_worldAABB:b2AABB; b2internal var m_quantizationFactor:b2Vec2; b2internal var m_proxyCount:int; private var m_timeStamp:uint; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(); m_bounds = new Array(); m_querySortKeys = new Array(); m_queryResults = new Array(); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array(); _local3++; }; var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x); var _local5:Number = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); m_timeStamp = 1; m_queryResultCount = 0; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function CreateProxy(_arg1:b2AABB, _arg2):b2Proxy{ var _local3:uint; var _local4:b2Proxy; var _local5:int; var _local6:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:b2Bound; var _local17:b2Bound; var _local18:b2Bound; var _local19:b2Proxy; if (!m_freeProxy){ m_freeProxy = (m_proxyPool[m_proxyCount] = new b2Proxy()); m_freeProxy.next = null; m_freeProxy.timeStamp = 0; m_freeProxy.overlapCount = b2_invalid; m_freeProxy.userData = null; _local5 = 0; while (_local5 < 2) { _local6 = (m_proxyCount * 2); var _temp1 = _local6; _local6 = (_local6 + 1); var _local20 = _temp1; m_bounds[_local5][_local20] = new b2Bound(); m_bounds[_local5][_local6] = new b2Bound(); _local5++; }; }; _local4 = m_freeProxy; m_freeProxy = _local4.next; _local4.overlapCount = 0; _local4.userData = _arg2; var _local7:uint = (2 * m_proxyCount); var _local8:Array = new Array(); var _local9:Array = new Array(); ComputeBounds(_local8, _local9, _arg1); var _local10:int; while (_local10 < 2) { _local11 = m_bounds[_local10]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local8[_local10], _local9[_local10], _local11, _local7, _local10); _local12 = _local14[0]; _local13 = _local15[0]; _local11.splice(_local13, 0, _local11[(_local11.length - 1)]); _local11.length--; _local11.splice(_local12, 0, _local11[(_local11.length - 1)]); _local11.length--; _local13++; _local16 = _local11[_local12]; _local17 = _local11[_local13]; _local16.value = _local8[_local10]; _local16.proxy = _local4; _local17.value = _local9[_local10]; _local17.proxy = _local4; _local18 = _local11[int((_local12 - 1))]; _local16.stabbingCount = ((_local12 == 0)) ? 0 : _local18.stabbingCount; _local18 = _local11[int((_local13 - 1))]; _local17.stabbingCount = _local18.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local18 = _local11[_local3]; _local18.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local7 + 2)) { _local16 = _local11[_local3]; _local19 = _local16.proxy; if (_local16.IsLower()){ _local19.lowerBounds[_local10] = _local3; } else { _local19.upperBounds[_local10] = _local3; }; _local3++; }; _local10++; }; m_proxyCount++; _local5 = 0; while (_local5 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local4, m_queryResults[_local5]); _local5++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local4); } public function DestroyProxy(_arg1:b2Proxy):void{ var _local2:b2Bound; var _local3:b2Bound; var _local7:Array; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:int; var _local13:uint; var _local14:int; var _local15:b2Proxy; var _local4:int = (2 * m_proxyCount); var _local5:int; while (_local5 < 2) { _local7 = m_bounds[_local5]; _local8 = _arg1.lowerBounds[_local5]; _local9 = _arg1.upperBounds[_local5]; _local2 = _local7[_local8]; _local10 = _local2.value; _local3 = _local7[_local9]; _local11 = _local3.value; _local7.splice(_local9, 1); _local7.splice(_local8, 1); _local7.push(_local2); _local7.push(_local3); _local12 = (_local4 - 2); _local13 = _local8; while (_local13 < _local12) { _local2 = _local7[_local13]; _local15 = _local2.proxy; if (_local2.IsLower()){ _local15.lowerBounds[_local5] = _local13; } else { _local15.upperBounds[_local5] = _local13; }; _local13++; }; _local12 = (_local9 - 1); _local14 = _local8; while (_local14 < _local12) { _local2 = _local7[_local14]; _local2.stabbingCount--; _local14++; }; Query([0], [0], _local10, _local11, _local7, (_local4 - 2), _local5); _local5++; }; var _local6:int; while (_local6 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local6]); _local6++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _arg1.userData = null; _arg1.overlapCount = b2_invalid; _arg1.lowerBounds[0] = b2_invalid; _arg1.lowerBounds[1] = b2_invalid; _arg1.upperBounds[0] = b2_invalid; _arg1.upperBounds[1] = b2_invalid; _arg1.next = m_freeProxy; m_freeProxy = _arg1; m_proxyCount--; } public function MoveProxy(_arg1:b2Proxy, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local15:Array; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:int; var _local21:int; var _local22:b2Proxy; if (_arg1 == null){ return; }; if (_arg2.IsValid() == false){ return; }; var _local12:uint = (2 * m_proxyCount); var _local13:b2BoundValues = new b2BoundValues(); ComputeBounds(_local13.lowerValues, _local13.upperValues, _arg2); var _local14:b2BoundValues = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_arg1.lowerBounds[_local5]]; _local14.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_arg1.upperBounds[_local5]]; _local14.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local15 = m_bounds[_local5]; _local16 = _arg1.lowerBounds[_local5]; _local17 = _arg1.upperBounds[_local5]; _local18 = _local13.lowerValues[_local5]; _local19 = _local13.upperValues[_local5]; _local7 = _local15[_local16]; _local20 = (_local18 - _local7.value); _local7.value = _local18; _local7 = _local15[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; if (_local20 < 0){ _local6 = _local16; while ((((_local6 > 0)) && ((_local18 < (_local15[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local15[_local6]; _local8 = _local15[int((_local6 - 1))]; _local22 = _local8.proxy; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if (TestOverlap(_local13, _local22)){ m_pairManager.AddBufferedPair(_arg1, _local22); }; _local3 = _local22.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local22.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _arg1.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local15[_local6]; _local9 = _local15[int((_local6 + 1))]; _local11 = _local9.proxy; _local9.stabbingCount++; if (_local9.IsLower() == true){ if (TestOverlap(_local13, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local11); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _arg1.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local20 > 0){ _local6 = _local16; while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local18)))) { _local7 = _local15[_local6]; _local9 = _local15[int((_local6 + 1))]; _local11 = _local9.proxy; _local9.stabbingCount--; if (_local9.IsUpper()){ if (TestOverlap(_local14, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local11); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _arg1.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local15[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local15[_local6]; _local8 = _local15[int((_local6 - 1))]; _local22 = _local8.proxy; _local8.stabbingCount--; if (_local8.IsLower() == true){ if (TestOverlap(_local14, _local22)){ m_pairManager.RemoveBufferedPair(_arg1, _local22); }; _local3 = _local22.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local22.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _arg1.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public function Commit():void{ m_pairManager.Commit(); } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local6:uint; var _local7:uint; var _local12:b2Proxy; var _local4:Array = new Array(); var _local5:Array = new Array(); ComputeBounds(_local4, _local5, _arg1); var _local8:Array = [_local6]; var _local9:Array = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); var _local10:int; var _local11:int; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_queryResults[_local11]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local5:int; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } public function QuerySegment(_arg1:b2Segment, _arg2, _arg3:int, _arg4:Function):int{ var _local15:int; var _local16:int; var _local17:b2Proxy; var _local18:uint; var _local19:uint; var _local22:int; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2Proxy; var _local27:Number; var _local28:Number; var _local5:Number = 1; var _local6:Number = ((_arg1.p2.x - _arg1.p1.x) * m_quantizationFactor.x); var _local7:Number = ((_arg1.p2.y - _arg1.p1.y) * m_quantizationFactor.y); var _local8:int = ((_local6 < -(Number.MIN_VALUE))) ? -1 : ((_local6 > Number.MIN_VALUE)) ? 1 : 0; var _local9:int = ((_local7 < -(Number.MIN_VALUE))) ? -1 : ((_local7 > Number.MIN_VALUE)) ? 1 : 0; var _local10:Number = (m_quantizationFactor.x * (_arg1.p1.x - m_worldAABB.lowerBound.x)); var _local11:Number = (m_quantizationFactor.y * (_arg1.p1.y - m_worldAABB.lowerBound.y)); var _local12:Array = new Array(); var _local13:Array = new Array(); _local12[0] = (uint(_local10) & (b2Settings.USHRT_MAX - 1)); _local12[1] = (uint(_local11) & (b2Settings.USHRT_MAX - 1)); _local13[0] = (_local12[0] + 1); _local13[1] = (_local12[1] + 1); var _local14:Array = new Array(); var _local20:Array = [_local18]; var _local21:Array = [_local19]; Query(_local20, _local21, _local12[0], _local13[0], m_bounds[0], (2 * m_proxyCount), 0); if (_local8 >= 0){ _local15 = (_local21[0] - 1); } else { _local15 = _local20[0]; }; Query(_local20, _local21, _local12[1], _local13[1], m_bounds[1], (2 * m_proxyCount), 1); if (_local9 >= 0){ _local16 = (_local21[0] - 1); } else { _local16 = _local20[0]; }; if (_arg4 != null){ _local23 = 0; while (_local23 < m_queryResultCount) { m_querySortKeys[_local23] = _arg4(m_queryResults[_local23].userData); _local23++; }; _local23 = 0; while (_local23 < (m_queryResultCount - 1)) { _local24 = m_querySortKeys[_local23]; _local25 = m_querySortKeys[(_local23 + 1)]; if (((_local24)<0) ? (_local25 >= 0) : (((_local24 > _local25)) && ((_local25 >= 0)))){ m_querySortKeys[(_local23 + 1)] = _local24; m_querySortKeys[_local23] = _local25; _local26 = m_queryResults[(_local23 + 1)]; m_queryResults[(_local23 + 1)] = m_queryResults[_local23]; m_queryResults[_local23] = _local26; --_local23; if (_local23 == -1){ _local23 = 1; }; } else { _local23++; }; }; while ((((m_queryResultCount > 0)) && ((m_querySortKeys[(m_queryResultCount - 1)] < 0)))) { m_queryResultCount--; }; }; while (true) { _local27 = 0; _local28 = 0; _local15 = (_local15 + ((_local8 >= 0)) ? 1 : -1); if ((((_local15 < 0)) || ((_local15 >= (m_proxyCount * 2))))){ break; }; if (_local8 != 0){ _local27 = ((m_bounds[0][_local15].value - _local10) / _local6); }; _local16 = (_local16 + ((_local9 >= 0)) ? 1 : -1); if ((((_local16 < 0)) || ((_local16 >= (m_proxyCount * 2))))){ break; }; if (_local9 != 0){ _local28 = ((m_bounds[1][_local16].value - _local11) / _local7); }; while (true) { if ((((_local9 == 0)) || (((!((_local8 == 0))) && ((_local27 < _local28)))))){ if (_local27 > _local5){ break; }; if (((_local8 > 0)) ? m_bounds[0][_local15].IsLower() : m_bounds[0][_local15].IsUpper()){ _local17 = m_bounds[0][_local15].proxy; if (_local9 >= 0){ if ((((_local17.lowerBounds[1] <= (_local16 - 1))) && ((_local17.upperBounds[1] >= _local16)))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; } else { if ((((_local17.lowerBounds[1] <= _local16)) && ((_local17.upperBounds[1] >= (_local16 + 1))))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; }; }; if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local27 > m_querySortKeys[(m_queryResultCount - 1)])))){ break; }; if (_local8 > 0){ _local15++; if (_local15 == (m_proxyCount * 2)){ break; }; } else { --_local15; if (_local15 < 0){ break; }; }; _local27 = ((m_bounds[0][_local15].value - _local10) / _local6); } else { if (_local28 > _local5){ break; }; if (((_local9 > 0)) ? m_bounds[1][_local16].IsLower() : m_bounds[1][_local16].IsUpper()){ _local17 = m_bounds[1][_local16].proxy; if (_local8 >= 0){ if ((((_local17.lowerBounds[0] <= (_local15 - 1))) && ((_local17.upperBounds[0] >= _local15)))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; } else { if ((((_local17.lowerBounds[0] <= _local15)) && ((_local17.upperBounds[0] >= (_local15 + 1))))){ if (_arg4 != null){ AddProxyResult(_local17, _arg3, _arg4); } else { m_queryResults[m_queryResultCount] = _local17; m_queryResultCount++; }; }; }; }; if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local28 > m_querySortKeys[(m_queryResultCount - 1)])))){ break; }; if (_local9 > 0){ _local16++; if (_local16 == (m_proxyCount * 2)){ break; }; } else { --_local16; if (_local16 < 0){ break; }; }; _local28 = ((m_bounds[1][_local16].value - _local11) / _local7); }; }; break; }; _local22 = 0; _local23 = 0; while ((((_local23 < m_queryResultCount)) && ((_local22 < _arg3)))) { _local17 = m_queryResults[_local23]; _arg2[_local23] = _local17.userData; _local23++; _local22++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local22); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number = _arg3.lowerBound.x; var _local5:Number = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); var _local6:Number = _arg3.upperBound.x; var _local7:Number = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local4:Array; var _local5:b2Bound; var _local3:int; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local10:b2Bound; var _local12:int; var _local13:int; var _local14:b2Proxy; var _local8:uint = BinarySearch(_arg5, _arg6, _arg3); var _local9:uint = BinarySearch(_arg5, _arg6, _arg4); var _local11:uint = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){ IncrementOverlapCount(_local10.proxy); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = _local10.proxy; if (_local8 <= _local14.upperBounds[_arg7]){ IncrementOverlapCount(_local10.proxy); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function IncrementOverlapCount(_arg1:b2Proxy):void{ if (_arg1.timeStamp < m_timeStamp){ _arg1.timeStamp = m_timeStamp; _arg1.overlapCount = 1; } else { _arg1.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < m_proxyPool.length) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function AddProxyResult(_arg1:b2Proxy, _arg2:Number, _arg3:Function):void{ var _local8:Number; var _local9:b2Proxy; var _local4:Number = _arg3(_arg1.userData); if (_local4 < 0){ return; }; var _local5:Number = 0; while ((((_local5 < m_queryResultCount)) && ((m_querySortKeys[_local5] < _local4)))) { _local5++; }; var _local6:Number = _local4; var _local7:b2Proxy = _arg1; m_queryResultCount = (m_queryResultCount + 1); if (m_queryResultCount > _arg2){ m_queryResultCount = _arg2; }; while (_local5 < m_queryResultCount) { _local8 = m_querySortKeys[_local5]; _local9 = m_queryResults[_local5]; m_querySortKeys[_local5] = _local6; m_queryResults[_local5] = _local7; _local6 = _local8; _local7 = _local9; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local6:int; var _local7:b2Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 15
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; _local8 = _local5.v; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local17:int; var _local18:uint; var _local34:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; var _local7:int; var _local8:Array = [_local7]; var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; var _local10:int; var _local11:Array = [_local10]; var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; var _local15:b2XForm = new b2XForm(); var _local16:b2XForm = new b2XForm(); var _local19:Number = 0.98; var _local20:Number = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; var _local21:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); var _local22:int = _local13.m_vertexCount; var _local23:Array = _local13.m_vertices; var _local24:b2Vec2 = _local23[_local17]; var _local25:b2Vec2 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25); var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); var _local29:Number = b2Math.b2Dot(_local28, _local25); var _local30:Number = -(b2Math.b2Dot(_local27, _local25)); var _local31:Number = b2Math.b2Dot(_local27, _local37); var _local32:Array = [new ClipVertex(), new ClipVertex()]; var _local33:Array = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy(); var _local35:int; var _local36:int; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (((_local28.x * _local6.v.x) + (_local28.y * _local6.v.y)) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v); _local39.id.key = _local6.id._key; _local39.id.features.flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local18:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = _arg2.m_radius; var _local16:Number = _arg4.m_radius; var _local17:Number = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; var _local19:b2ManifoldPoint = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); var _local20:Number = (0.5 * (_local8 + _local10)); var _local21:Number = (0.5 * (_local9 + _local11)); var _local22:Number = (_local20 - _arg3.position.x); var _local23:Number = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = _arg4.m_radius; var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; var _local27:b2Vec2 = _local22[_local26]; var _local28:Number = (_local27.x - _local11.x); var _local29:Number = (_local27.y - _local11.y); var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); var _local31:Number = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id.features.referenceEdge = 0; _local6.id.features.flip = 0; } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } } }//package Box2D.Collision
Section 16
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { import Box2D.Common.*; public class b2ContactID { public var features:Features; b2internal var _key:uint; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 17
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var shape1:b2Shape; public var shape2:b2Shape; public var position:b2Vec2; public var velocity:b2Vec2; public var normal:b2Vec2; public var separation:Number; public var friction:Number; public var restitution:Number; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 18
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local17:Number; var _local6:b2Vec2 = _arg5[0]; var _local7:b2Vec2 = _arg5[1]; var _local8:b2Vec2 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; var _local12:Number = -(_local7.x); var _local13:Number = -(_local7.y); var _local14:Number = (_local6.x - _local7.x); var _local15:Number = (_local6.y - _local7.y); var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local35:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; var _local14:b2Vec2 = _arg4[2]; var _local15:Number = _local6.x; var _local16:Number = _local6.y; var _local17:Number = _local7.x; var _local18:Number = _local7.y; var _local19:Number = _local8.x; var _local20:Number = _local8.y; var _local21:Number = (_local17 - _local15); var _local22:Number = (_local18 - _local16); var _local23:Number = (_local19 - _local15); var _local24:Number = (_local20 - _local16); var _local25:Number = (_local19 - _local17); var _local26:Number = (_local20 - _local18); var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22))); var _local28:Number = ((_local17 * _local21) + (_local18 * _local22)); var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24))); var _local30:Number = ((_local19 * _local23) + (_local20 * _local24)); var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26))); var _local32:Number = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; var _local33:Number = ((_local21 * _local24) - (_local22 * _local23)); var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; var _local38:Number = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); var _local39:Number = (_local36 * _local38); var _local40:Number = (_local37 * _local38); var _local41:Number = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local4:Number = (100 * Number.MIN_VALUE); var _local5:int; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = (((_arg1.x - _local6.x) < 0)) ? -((_arg1.x - _local6.x)) : (_arg1.x - _local6.x); _local8 = (((_arg1.y - _local6.y) < 0)) ? -((_arg1.y - _local6.y)) : (_arg1.y - _local6.y); _local9 = ((_arg1.x < 0)) ? -(_arg1.x) : (((_arg1.x > _local6.x) < 0)) ? -(_local6.x) : (_local6.x) ? ((_arg1.x < 0)) ? -(_arg1.x) : _arg1.x : ((_local6.x < 0)) ? -(_local6.x) : _local6.x; _local10 = ((_arg1.x < 0)) ? -(_arg1.y) : (((_arg1.y > _local6.y) < 0)) ? -(_local6.y) : (_local6.y) ? ((_arg1.y < 0)) ? -(_arg1.y) : _arg1.y : ((_local6.y < 0)) ? -(_local6.y) : _local6.y; if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; var _local8:Array = s_p1s; var _local9:Array = s_p2s; var _local10:Array = s_points; var _local11:int; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); var _local12:Number = 0; var _local13 = 20; var _local14:int; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - _local21) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if (_local12 <= ((100 * Number.MIN_VALUE) * _local22)){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:Number = ((_local13 * _local13) + (_local14 * _local14)); var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop); var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); var _local18:Number = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(_local15); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function DistanceEdgeCircle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2EdgeShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local9:b2Mat22; var _local10:b2Vec2; var _local8:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); _local9 = _arg6.R; _local10 = _arg5.m_localPosition; var _local11:Number = (_arg6.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y))); var _local12:Number = (_arg6.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y))); _local9 = _arg4.R; var _local13:Number = (_local11 - _arg4.position.x); var _local14:Number = (_local12 - _arg4.position.y); var _local15:Number = ((_local13 * _local9.col1.x) + (_local14 * _local9.col1.y)); var _local16:Number = ((_local13 * _local9.col2.x) + (_local14 * _local9.col2.y)); var _local17:Number = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_direction.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_direction.y)); if (_local17 <= 0){ _local9 = _arg4.R; _local10 = _arg3.m_coreV1; _arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y))); _arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y))); } else { if (_local17 >= _arg3.m_length){ _local9 = _arg4.R; _local10 = _arg3.m_coreV2; _arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y))); _arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y))); } else { _local9 = _arg4.R; _local13 = (_arg3.m_coreV1.x + (_local17 * _arg3.m_direction.x)); _local14 = (_arg3.m_coreV1.y + (_local17 * _arg3.m_direction.y)); _arg1.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14))); _arg1.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14))); _local17 = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_normal.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_normal.y)); if (_local17 < 0){ if (_local17 < -(_local8)){ _local9 = _arg4.R; _local13 = (_local15 + (_local8 * _arg3.m_normal.x)); _local14 = (_local16 + (_local8 * _arg3.m_normal.y)); _arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14))); _arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14))); return ((-(_local17) - _local8)); }; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } else { if (_local17 > _local8){ _local9 = _arg4.R; _local13 = (_local15 - (_local8 * _arg3.m_normal.x)); _local14 = (_local16 - (_local8 * _arg3.m_normal.y)); _arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14))); _arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14))); return ((_local17 - _local8)); }; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; }; }; _local13 = (_local11 - _arg1.x); _local14 = (_local12 - _arg1.y); _local17 = ((_local13 * _local13) + (_local14 * _local14)); if (_local17 > (_local8 * _local8)){ _local17 = Math.sqrt(_local17); _arg2.x = (_local11 - ((_local8 * _local13) / _local17)); _arg2.y = (_local12 - ((_local8 * _local14) / _local17)); return ((_local17 - _local8)); }; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local9:b2Point = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int = _arg3.m_type; var _local8:int = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); }; if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceEdgeCircle(_arg1, _arg2, (_arg3 as b2EdgeShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_edgeShape)))){ return (DistanceEdgeCircle(_arg2, _arg1, (_arg5 as b2EdgeShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_edgeShape)))){ return (DistanceGeneric(_arg2, _arg1, _arg5, _arg6, _arg3, _arg4)); }; if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); }; return (0); } } }//package Box2D.Collision
Section 19
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var normal:b2Vec2; public var pointCount:int;// = 0 public function b2Manifold(){ points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } public function Set(_arg1:b2Manifold):void{ pointCount = _arg1.pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } } }//package Box2D.Collision
Section 20
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var localPoint1:b2Vec2; public var localPoint2:b2Vec2; public var separation:Number; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } } }//package Box2D.Collision
Section 21
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 22
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var userData;// = null public var proxy1:b2Proxy; public var proxy2:b2Proxy; public var next:b2Pair; public var status:uint; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var e_pairRemoved:uint = 2; public static var e_pairFinal:uint = 4; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } } }//package Box2D.Collision
Section 23
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairAdded(_arg1, _arg2){ return (null); } public function PairRemoved(_arg1, _arg2, _arg3):void{ } } }//package Box2D.Collision
Section 24
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { private var m_broadPhase:b2BroadPhase; private var m_callback:b2PairCallback; b2internal var m_pairs:Array; private var m_freePair:b2Pair; b2internal var m_pairCount:int; private var m_pairBuffer:Array; private var m_pairBufferCount:int; public function b2PairManager(){ m_pairs = new Array(); m_pairBuffer = new Array(); m_pairCount = 0; m_pairBufferCount = 0; m_freePair = null; } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{ var _local3:b2Pair = AddPair(_arg1, _arg2); if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount] = _local3; m_pairBufferCount++; }; _local3.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function RemoveBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{ var _local3:b2Pair = Find(_arg1, _arg2); if (_local3 == null){ return; }; if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount] = _local3; m_pairBufferCount++; }; _local3.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } public function Commit():void{ var _local1:int; var _local3:b2Pair; var _local4:b2Proxy; var _local5:b2Proxy; var _local2:int; _local1 = 0; while (_local1 < m_pairBufferCount) { _local3 = m_pairBuffer[_local1]; _local3.ClearBuffered(); _local4 = _local3.proxy1; _local5 = _local3.proxy2; if (_local3.IsRemoved()){ if (_local3.IsFinal() == true){ m_callback.PairRemoved(_local4.userData, _local5.userData, _local3.userData); }; m_pairBuffer[_local2] = _local3; _local2++; } else { if (_local3.IsFinal() == false){ _local3.userData = m_callback.PairAdded(_local4.userData, _local5.userData); _local3.SetFinal(); }; }; _local1++; }; _local1 = 0; while (_local1 < _local2) { _local3 = m_pairBuffer[_local1]; RemovePair(_local3.proxy1, _local3.proxy2); _local1++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } private function AddPair(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{ var _local3:b2Pair = _arg1.pairs[_arg2]; if (_local3 != null){ return (_local3); }; if (m_freePair == null){ m_freePair = new b2Pair(); m_pairs.push(m_freePair); }; _local3 = m_freePair; m_freePair = _local3.next; _local3.proxy1 = _arg1; _local3.proxy2 = _arg2; _local3.status = 0; _local3.userData = null; _local3.next = null; _arg1.pairs[_arg2] = _local3; _arg2.pairs[_arg1] = _local3; m_pairCount++; return (_local3); } private function RemovePair(_arg1:b2Proxy, _arg2:b2Proxy){ var _local3:b2Pair = _arg1.pairs[_arg2]; if (_local3 == null){ return (null); }; var _local4:* = _local3.userData; delete _arg1.pairs[_arg2]; delete _arg2.pairs[_arg1]; _local3.next = m_freePair; _local3.proxy1 = null; _local3.proxy2 = null; _local3.userData = null; _local3.status = 0; m_freePair = _local3; m_pairCount--; return (_local4); } private function Find(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{ return (_arg1.pairs[_arg2]); } private function ValidateBuffer():void{ } private function ValidateTable():void{ } } }//package Box2D.Collision
Section 25
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 26
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { import flash.utils.*; public class b2Proxy { public var lowerBounds:Array; public var upperBounds:Array; public var overlapCount:uint; public var timeStamp:uint; public var pairs:Dictionary; public var next:b2Proxy; public var userData;// = null public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; pairs = new Dictionary(); super(); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } } }//package Box2D.Collision
Section 27
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local5:b2Vec2 = _arg3.p1; var _local6:Number = (_arg3.p2.x - _local5.x); var _local7:Number = (_arg3.p2.y - _local5.y); var _local8:Number = (p2.x - p1.x); var _local9:Number = (p2.y - p1.y); var _local10:Number = _local9; var _local11:Number = -(_local8); var _local12:Number = (100 * Number.MIN_VALUE); var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local6) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } public function Extend(_arg1:b2AABB):void{ ExtendForward(_arg1); ExtendBackward(_arg1); } public function ExtendForward(_arg1:b2AABB):void{ var _local4:Number; var _local2:Number = (p2.x - p1.x); var _local3:Number = (p2.y - p1.y); _local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p1.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p1.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p1.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p1.y) / _local3) : Number.POSITIVE_INFINITY); p2.x = (p1.x + (_local2 * _local4)); p2.y = (p1.y + (_local3 * _local4)); } public function ExtendBackward(_arg1:b2AABB):void{ var _local4:Number; var _local2:Number = (-(p2.x) + p1.x); var _local3:Number = (-(p2.y) + p1.y); _local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p2.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p2.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p2.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p2.y) / _local3) : Number.POSITIVE_INFINITY); p1.x = (p2.x + (_local2 * _local4)); p1.y = (p2.y + (_local3 * _local4)); } } }//package Box2D.Collision
Section 28
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local7:Number = _arg1.m_sweepRadius; var _local8:Number = _arg3.m_sweepRadius; var _local9:Number = _arg2.t0; var _local10:Number = (_arg2.c.x - _arg2.c0.x); var _local11:Number = (_arg2.c.y - _arg2.c0.y); var _local12:Number = (_arg4.c.x - _arg4.c0.x); var _local13:Number = (_arg4.c.y - _arg4.c0.y); var _local14:Number = (_arg2.a - _arg2.a0); var _local15:Number = (_arg4.a - _arg4.a0); var _local16:Number = 0; var _local17:b2Vec2 = s_p1; var _local18:b2Vec2 = s_p2; var _local19 = 20; var _local20:int; var _local21:Number = 0; var _local22:Number = 0; var _local23:Number = 0; var _local24:Number = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 29
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 30
//Features (Box2D.Collision.Features) package Box2D.Collision { import Box2D.Common.*; public class Features { b2internal var _referenceEdge:int; b2internal var _incidentEdge:int; b2internal var _incidentVertex:int; b2internal var _flip:int; b2internal var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentEdge():int{ return (_incidentEdge); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } } }//package Box2D.Collision
Section 31
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function GetInverse(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local4:Number; var _local6:Number; _local2 = col1.x; var _local3:Number = col2.x; _local4 = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function Abs():void{ col1.Abs(); col2.Abs(); } } }//package Box2D.Common.Math
Section 32
//b2Mat33 (Box2D.Common.Math.b2Mat33) package Box2D.Common.Math { public class b2Mat33 { public var col1:b2Vec3; public var col2:b2Vec3; public var col3:b2Vec3; public function b2Mat33(_arg1:b2Vec3=null, _arg2:b2Vec3=null, _arg3:b2Vec3=null){ col1 = new b2Vec3(); col2 = new b2Vec3(); col3 = new b2Vec3(); super(); if (((((!(_arg1)) && (!(_arg2)))) && (!(_arg3)))){ col1.SetZero(); col2.SetZero(); col3.SetZero(); } else { col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); }; } public function SetVVV(_arg1:b2Vec3, _arg2:b2Vec3, _arg3:b2Vec3):void{ col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); } public function Copy():b2Mat33{ return (new b2Mat33(col1, col2, col3)); } public function SetM(_arg1:b2Mat33):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); col3.SetV(_arg1.col3); } public function AddM(_arg1:b2Mat33):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col1.z = (col1.z + _arg1.col1.z); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); col2.z = (col2.z + _arg1.col2.z); col3.x = (col3.x + _arg1.col3.x); col3.y = (col3.y + _arg1.col3.y); col3.z = (col3.z + _arg1.col3.z); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 1; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 1; } public function SetZero():void{ col1.x = 0; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 0; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 0; } public function Solve22(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; _local4 = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function Solve33(_arg1:b2Vec3, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec3{ var _local5:Number = col1.x; var _local6:Number = col1.y; var _local7:Number = col1.z; var _local8:Number = col2.x; var _local9:Number = col2.y; var _local10:Number = col2.z; var _local11:Number = col3.x; var _local12:Number = col3.y; var _local13:Number = col3.z; var _local14:Number = (((_local5 * ((_local9 * _local13) - (_local10 * _local12))) + (_local6 * ((_local10 * _local11) - (_local8 * _local13)))) + (_local7 * ((_local8 * _local12) - (_local9 * _local11)))); _local14 = (1 / _local14); _arg1.x = (_local14 * (((_arg2 * ((_local9 * _local13) - (_local10 * _local12))) + (_arg3 * ((_local10 * _local11) - (_local8 * _local13)))) + (_arg4 * ((_local8 * _local12) - (_local9 * _local11))))); _arg1.y = (_local14 * (((_local5 * ((_arg3 * _local13) - (_arg4 * _local12))) + (_local6 * ((_arg4 * _local11) - (_arg2 * _local13)))) + (_local7 * ((_arg2 * _local12) - (_arg3 * _local11))))); _arg1.z = (_local14 * (((_local5 * ((_local9 * _arg4) - (_local10 * _arg3))) + (_local6 * ((_local10 * _arg2) - (_local8 * _arg4)))) + (_local7 * ((_local8 * _arg3) - (_local9 * _arg2))))); return (_arg1); } } }//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } } }//package Box2D.Common.Math
Section 34
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var c0:b2Vec2; public var c:b2Vec2; public var a0:Number; public var a:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; var _local3:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } } }//package Box2D.Common.Math
Section 35
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetZero():void{ x = 0; y = 0; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 36
//b2Vec3 (Box2D.Common.Math.b2Vec3) package Box2D.Common.Math { public class b2Vec3 { public var x:Number; public var y:Number; public var z:Number; public function b2Vec3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function SetZero():void{ x = (y = (z = 0)); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function SetV(_arg1:b2Vec3):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public function Negative():b2Vec3{ return (new b2Vec3(-(x), -(y), -(z))); } public function Copy():b2Vec3{ return (new b2Vec3(x, y, z)); } public function Add(_arg1:b2Vec3):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function Subtract(_arg1:b2Vec3):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } } }//package Box2D.Common.Math
Section 37
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } } }//package Box2D.Common.Math
Section 38
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function get color():uint{ return ((((_r << 16) | (_g << 8)) | _b)); } } }//package Box2D.Common
Section 39
//b2internal (Box2D.Common.b2internal) package Box2D.Common { public namespace b2internal = "http://www.box2d.org/ns/b2internal"; }//package Box2D.Common
Section 40
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const VERSION:String = "2.0.2"; public static const USHRT_MAX:int = 0xFFFF; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxPolygonVertices:int = 8; public static const b2_linearSlop:Number = 0.005; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_toiSlop:Number = 0.04; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_maxTOIJointsPerIsland:int = 32; public static const b2_velocityThreshold:Number = 1; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const b2_maxLinearVelocity:Number = 6000; public static const b2_maxLinearVelocitySquared:Number = 36000000; public static const b2_maxAngularVelocity:Number = 2500; public static const b2_maxAngularVelocitySquared:Number = 6250000; public static const b2_contactBaumgarte:Number = 0.5; public static const b2_timeToSleep:Number = 0.5; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static function b2MixFriction(_arg1:Number, _arg2:Number):Number{ return (Math.sqrt((_arg1 * _arg2))); } public static function b2MixRestitution(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 41
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 42
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { b2internal var m_flags:uint; b2internal var m_prev:b2Contact; b2internal var m_next:b2Contact; b2internal var m_node1:b2ContactEdge; b2internal var m_node2:b2ContactEdge; b2internal var m_shape1:b2Shape; b2internal var m_shape2:b2Shape; b2internal var m_manifoldCount:int; b2internal var m_toi:Number; b2internal static var e_nonSolidFlag:uint = 1; b2internal static var e_slowFlag:uint = 2; b2internal static var e_islandFlag:uint = 4; b2internal static var e_toiFlag:uint = 8; b2internal static var s_registers:Array; b2internal static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetManifolds():Array{ return (null); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetNext():b2Contact{ return (m_next); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } b2internal function Update(_arg1:b2ContactListener):void{ var _local2:int = m_manifoldCount; Evaluate(_arg1); var _local3:int = m_manifoldCount; var _local4:b2Body = m_shape1.m_body; var _local5:b2Body = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } b2internal function Evaluate(_arg1:b2ContactListener):void{ } b2internal static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } b2internal static function InitializeRegisters():void{ var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); AddType(b2EdgeAndCircleContact.Create, b2EdgeAndCircleContact.Destroy, b2Shape.e_edgeShape, b2Shape.e_circleShape); AddType(b2PolyAndEdgeContact.Create, b2PolyAndEdgeContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_edgeShape); } b2internal static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var _local4:int = _arg1.m_type; var _local5:int = _arg2.m_type; var _local6:b2ContactRegister = s_registers[_local4][_local5]; var _local7:Function = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal.Negative(); _local9++; }; return (_local8); //unresolved jump }; return (null); } b2internal static function Destroy(_arg1:b2Contact, _arg2):void{ if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; var _local3:int = _arg1.m_shape1.m_type; var _local4:int = _arg1.m_shape2.m_type; var _local5:b2ContactRegister = s_registers[_local3][_local4]; var _local6:Function = _local5.destroyFcn; _local6(_arg1, _arg2); } } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var normalMass:b2Mat22; public var K:b2Mat22; public var manifold:b2Manifold; public var body1:b2Body; public var body2:b2Body; public var friction:Number; public var restitution:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); normalMass = new b2Mat22(); K = new b2Mat22(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var r1:b2Vec2; public var r2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var normalMass:Number; public var tangentMass:Number; public var equalizedMass:Number; public var separation:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactEdge; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 46
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var createFcn:Function; public var destroyFcn:Function; public var primary:Boolean; } }//package Box2D.Dynamics.Contacts
Section 47
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var shape1:b2Shape; public var shape2:b2Shape; public var position:b2Vec2; public var normal:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { private var m_step:b2TimeStep; private var m_allocator; b2internal var m_constraints:Array; private var m_constraintCount:int; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local10:b2Shape; var _local11:b2Shape; var _local12:b2Body; var _local13:b2Body; var _local14:int; var _local15:Array; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:int; var _local25:b2Manifold; var _local26:Number; var _local27:Number; var _local28:b2ContactConstraint; var _local29:uint; var _local30:b2ManifoldPoint; var _local31:b2ContactConstraintPoint; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; var _local48:b2ContactConstraintPoint; var _local49:b2ContactConstraintPoint; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local58:Number; var _local59:Number; var _local60:Number; var _local61:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.positionIterations = _arg1.positionIterations; m_step.velocityIterations = _arg1.velocityIterations; m_allocator = _arg4; m_constraintCount = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; m_constraintCount = (m_constraintCount + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 < m_constraintCount) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; var _local9:int; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1; _local11 = _local5.m_shape2; _local12 = _local10.m_body; _local13 = _local11.m_body; _local14 = _local5.m_manifoldCount; _local15 = _local5.GetManifolds(); _local16 = b2Settings.b2MixFriction(_local10.GetFriction(), _local11.GetFriction()); _local17 = b2Settings.b2MixRestitution(_local10.GetRestitution(), _local11.GetRestitution()); _local18 = _local12.m_linearVelocity.x; _local19 = _local12.m_linearVelocity.y; _local20 = _local13.m_linearVelocity.x; _local21 = _local13.m_linearVelocity.y; _local22 = _local12.m_angularVelocity; _local23 = _local13.m_angularVelocity; _local24 = 0; while (_local24 < _local14) { _local25 = _local15[_local24]; _local26 = _local25.normal.x; _local27 = _local25.normal.y; _local28 = m_constraints[_local9]; _local28.body1 = _local12; _local28.body2 = _local13; _local28.manifold = _local25; _local28.normal.x = _local26; _local28.normal.y = _local27; _local28.pointCount = _local25.pointCount; _local28.friction = _local16; _local28.restitution = _local17; _local29 = 0; while (_local29 < _local28.pointCount) { _local30 = _local25.points[_local29]; _local31 = _local28.points[_local29]; _local31.normalImpulse = _local30.normalImpulse; _local31.tangentImpulse = _local30.tangentImpulse; _local31.separation = _local30.separation; _local31.localAnchor1.SetV(_local30.localPoint1); _local31.localAnchor2.SetV(_local30.localPoint2); _local8 = _local12.m_xf.R; _local34 = (_local30.localPoint1.x - _local12.m_sweep.localCenter.x); _local35 = (_local30.localPoint1.y - _local12.m_sweep.localCenter.y); _local32 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local32; _local31.r1.Set(_local34, _local35); _local8 = _local13.m_xf.R; _local36 = (_local30.localPoint2.x - _local13.m_sweep.localCenter.x); _local37 = (_local30.localPoint2.y - _local13.m_sweep.localCenter.y); _local32 = ((_local8.col1.x * _local36) + (_local8.col2.x * _local37)); _local37 = ((_local8.col1.y * _local36) + (_local8.col2.y * _local37)); _local36 = _local32; _local31.r2.Set(_local36, _local37); _local38 = ((_local34 * _local27) - (_local35 * _local26)); _local39 = ((_local36 * _local27) - (_local37 * _local26)); _local38 = (_local38 * _local38); _local39 = (_local39 * _local39); _local40 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local38)) + (_local13.m_invI * _local39)); _local31.normalMass = (1 / _local40); _local41 = ((_local12.m_mass * _local12.m_invMass) + (_local13.m_mass * _local13.m_invMass)); _local41 = (_local41 + (((_local12.m_mass * _local12.m_invI) * _local38) + ((_local13.m_mass * _local13.m_invI) * _local39))); _local31.equalizedMass = (1 / _local41); _local42 = _local27; _local43 = -(_local26); _local44 = ((_local34 * _local43) - (_local35 * _local42)); _local45 = ((_local36 * _local43) - (_local37 * _local42)); _local44 = (_local44 * _local44); _local45 = (_local45 * _local45); _local46 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local44)) + (_local13.m_invI * _local45)); _local31.tangentMass = (1 / _local46); _local31.velocityBias = 0; if (_local31.separation > 0){ _local31.velocityBias = (-60 * _local31.separation); } else { _local32 = (((_local20 + (-(_local23) * _local37)) - _local18) - (-(_local22) * _local35)); _local33 = (((_local21 + (_local23 * _local36)) - _local19) - (_local22 * _local34)); _local47 = ((_local28.normal.x * _local32) + (_local28.normal.y * _local33)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local31.velocityBias = (_local31.velocityBias + (-(_local28.restitution) * _local47)); }; }; _local29++; }; if (_local28.pointCount == 2){ _local48 = _local28.points[0]; _local49 = _local28.points[1]; _local50 = _local12.m_invMass; _local51 = _local12.m_invI; _local52 = _local13.m_invMass; _local53 = _local13.m_invI; _local54 = ((_local48.r1.x * _local27) - (_local48.r1.y * _local26)); _local55 = ((_local48.r2.x * _local27) - (_local48.r2.y * _local26)); _local56 = ((_local49.r1.x * _local27) - (_local49.r1.y * _local26)); _local57 = ((_local49.r2.x * _local27) - (_local49.r2.y * _local26)); _local58 = (((_local50 + _local52) + ((_local51 * _local54) * _local54)) + ((_local53 * _local55) * _local55)); _local59 = (((_local50 + _local52) + ((_local51 * _local56) * _local56)) + ((_local53 * _local57) * _local57)); _local60 = (((_local50 + _local52) + ((_local51 * _local54) * _local56)) + ((_local53 * _local55) * _local57)); _local61 = 100; if ((_local58 * _local58) < (_local61 * ((_local58 * _local59) - (_local60 * _local60)))){ _local28.K.col1.Set(_local58, _local60); _local28.K.col2.Set(_local60, _local59); _local28.K.GetInverse(_local28.normalMass); } else { _local28.pointCount = 1; }; }; _local9++; _local24++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:b2Mat22; var _local24:b2Vec2; var _local26:b2ContactConstraint; var _local27:b2Body; var _local28:b2Body; var _local29:Number; var _local30:Number; var _local31:b2Vec2; var _local32:b2Vec2; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:int; var _local44:Number; var _local45:b2ContactConstraintPoint; var _local46:b2ContactConstraintPoint; var _local47:Number; var _local48:Number; var _local49:Number; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local58:Number; var _local59:Number; var _local25:int; while (_local25 < m_constraintCount) { _local26 = m_constraints[_local25]; _local27 = _local26.body1; _local28 = _local26.body2; _local29 = _local27.m_angularVelocity; _local30 = _local28.m_angularVelocity; _local31 = _local27.m_linearVelocity; _local32 = _local28.m_linearVelocity; _local33 = _local27.m_invMass; _local34 = _local27.m_invI; _local35 = _local28.m_invMass; _local36 = _local28.m_invI; _local37 = _local26.normal.x; _local38 = _local26.normal.y; _local39 = _local38; _local40 = -(_local37); _local41 = _local26.friction; _local43 = _local26.pointCount; if (_local26.pointCount == 1){ _local2 = _local26.points[0]; _local7 = (((_local32.x + (-(_local30) * _local2.r2.y)) - _local31.x) - (-(_local29) * _local2.r1.y)); _local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x)); _local9 = ((_local7 * _local37) + (_local8 * _local38)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local39) + (_local8 * _local40)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local44 = (_local41 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local37) + (_local12 * _local39)); _local16 = ((_local11 * _local38) + (_local12 * _local40)); _local31.x = (_local31.x - (_local33 * _local15)); _local31.y = (_local31.y - (_local33 * _local16)); _local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local32.x = (_local32.x + (_local35 * _local15)); _local32.y = (_local32.y + (_local35 * _local16)); _local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; } else { _local45 = _local26.points[0]; _local46 = _local26.points[1]; _local47 = _local45.normalImpulse; _local48 = _local46.normalImpulse; _local49 = (((_local32.x - (_local30 * _local45.r2.y)) - _local31.x) + (_local29 * _local45.r1.y)); _local50 = (((_local32.y + (_local30 * _local45.r2.x)) - _local31.y) - (_local29 * _local45.r1.x)); _local51 = (((_local32.x - (_local30 * _local46.r2.y)) - _local31.x) + (_local29 * _local46.r1.y)); _local52 = (((_local32.y + (_local30 * _local46.r2.x)) - _local31.y) - (_local29 * _local46.r1.x)); _local53 = ((_local49 * _local37) + (_local50 * _local38)); _local54 = ((_local51 * _local37) + (_local52 * _local38)); _local55 = (_local53 - _local45.velocityBias); _local56 = (_local54 - _local46.velocityBias); _local23 = _local26.K; _local55 = (_local55 - ((_local23.col1.x * _local47) + (_local23.col2.x * _local48))); _local56 = (_local56 - ((_local23.col1.y * _local47) + (_local23.col2.y * _local48))); _local57 = 0.001; while (true) { _local23 = _local26.normalMass; _local58 = -(((_local23.col1.x * _local55) + (_local23.col2.x * _local56))); _local59 = -(((_local23.col1.y * _local55) + (_local23.col2.y * _local56))); if ((((_local58 >= 0)) && ((_local59 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; _local58 = (-(_local45.normalMass) * _local55); _local59 = 0; _local53 = 0; _local54 = ((_local26.K.col1.y * _local58) + _local56); if ((((_local58 >= 0)) && ((_local54 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; _local58 = 0; _local59 = (-(_local46.normalMass) * _local56); _local53 = ((_local26.K.col2.x * _local59) + _local55); _local54 = 0; if ((((_local59 >= 0)) && ((_local53 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; _local58 = 0; _local59 = 0; _local53 = _local55; _local54 = _local56; if ((((_local53 >= 0)) && ((_local54 >= 0)))){ _local17 = (_local58 - _local47); _local18 = (_local59 - _local48); _local19 = (_local17 * _local37); _local20 = (_local17 * _local38); _local21 = (_local18 * _local37); _local22 = (_local18 * _local38); _local31.x = (_local31.x - (_local33 * (_local19 + _local21))); _local31.y = (_local31.y - (_local33 * (_local20 + _local22))); _local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21)))); _local32.x = (_local32.x + (_local35 * (_local19 + _local21))); _local32.y = (_local32.y + (_local35 * (_local20 + _local22))); _local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21)))); _local45.normalImpulse = _local58; _local46.normalImpulse = _local59; break; }; break; }; _local1 = 0; while (_local1 < _local26.pointCount) { _local2 = _local26.points[_local1]; _local7 = (((_local32.x - (_local30 * _local2.r2.y)) - _local31.x) + (_local29 * _local2.r1.y)); _local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x)); _local10 = ((_local7 * _local39) + (_local8 * _local40)); _local12 = (_local2.tangentMass * -(_local10)); _local44 = (_local41 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44); _local12 = (_local14 - _local2.tangentImpulse); _local15 = (_local12 * _local39); _local16 = (_local12 * _local40); _local31.x = (_local31.x - (_local33 * _local15)); _local31.y = (_local31.y - (_local33 * _local16)); _local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local32.x = (_local32.x + (_local35 * _local15)); _local32.y = (_local32.y + (_local35 * _local16)); _local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.tangentImpulse = _local14; _local1++; }; }; _local27.m_angularVelocity = _local29; _local28.m_angularVelocity = _local30; _local25++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local3:b2Mat22; var _local4:b2Vec2; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local2:Number = 0; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = (_local35 * _local17); _local37 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local36)); _local9.y = (_local9.y - (_local13 * _local37)); _local10 = (_local10 - (_local14 * ((_local22 * _local37) - (_local23 * _local36)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local36)); _local11.y = (_local11.y + (_local15 * _local37)); _local12 = (_local12 + (_local16 * ((_local24 * _local37) - (_local25 * _local36)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } } }//package Box2D.Dynamics.Contacts
Section 49
//b2EdgeAndCircleContact (Box2D.Dynamics.Contacts.b2EdgeAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2EdgeAndCircleContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2EdgeAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var _local3:b2ManifoldPoint = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local8:b2ManifoldPoint; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2CollideEdgeAndCircle(m_manifold, (m_shape1 as b2EdgeShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); var _local7:b2ContactPoint = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if (m0.pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 = m0.points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = m0.points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } private function b2CollideEdgeAndCircle(_arg1:b2Manifold, _arg2:b2EdgeShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:b2ManifoldPoint; var _local21:Number; var _local24:Number; _arg1.pointCount = 0; _local6 = _arg5.R; _local7 = _arg4.m_localPosition; var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg3.R; _local10 = (_local13 - _arg3.position.x); _local11 = (_local14 - _arg3.position.y); var _local15:Number = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y)); var _local16:Number = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y)); var _local17:b2Vec2 = _arg2.m_normal; var _local18:b2Vec2 = _arg2.m_v1; var _local19:b2Vec2 = _arg2.m_v2; var _local20:Number = _arg4.m_radius; var _local22:Number = (((_local15 - _local18.x) * _arg2.m_direction.x) + ((_local16 - _local18.y) * _arg2.m_direction.y)); var _local23:Boolean; if (_local22 <= 0){ _local8 = (_local15 - _local18.x); _local9 = (_local16 - _local18.y); if (((_local8 * _arg2.m_cornerDir1.x) + (_local9 * _arg2.m_cornerDir1.y)) < 0){ return; }; _local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local18.x) + (_local6.col2.x * _local18.y)))); _local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local18.x) + (_local6.col2.y * _local18.y)))); } else { if (_local22 >= _arg2.m_length){ _local8 = (_local15 - _local19.x); _local9 = (_local16 - _local19.y); if (((_local8 * _arg2.m_cornerDir2.x) + (_local9 * _arg2.m_cornerDir2.y)) > 0){ return; }; _local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local19.x) + (_local6.col2.x * _local19.y)))); _local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local19.x) + (_local6.col2.y * _local19.y)))); } else { _local21 = (((_local15 - _local18.x) * _local17.x) + ((_local16 - _local18.y) * _local17.y)); if ((((_local21 > _local20)) || ((_local21 < -(_local20))))){ return; }; _local21 = (_local21 - _local20); _local6 = _arg3.R; _arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y)); _arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y)); _local23 = true; }; }; if (!_local23){ _local24 = ((_local8 * _local8) + (_local9 * _local9)); if (_local24 > (_local20 * _local20)){ return; }; if (_local24 < Number.MIN_VALUE){ _local21 = -(_local20); _arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y)); _arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y)); } else { _local24 = Math.sqrt(_local24); _local8 = (_local8 / _local24); _local9 = (_local9 / _local24); _local21 = (_local24 - _local20); _arg1.normal.x = _local8; _arg1.normal.y = _local9; }; }; _local12 = _arg1.points[0]; _arg1.pointCount = 1; _local12.id.key = 0; _local12.separation = _local21; _local13 = (_local13 - (_local20 * _arg1.normal.x)); _local14 = (_local14 - (_local20 * _arg1.normal.y)); _local10 = (_local13 - _arg3.position.x); _local11 = (_local14 - _arg3.position.y); _local12.localPoint1.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y)); _local12.localPoint1.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y)); _local6 = _arg5.R; _local10 = (_local13 - _arg5.position.x); _local11 = (_local14 - _arg5.position.y); _local12.localPoint2.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y)); _local12.localPoint2.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y)); } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2EdgeAndCircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 50
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.*; public class b2NullContact extends b2Contact { override b2internal function Evaluate(_arg1:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 51
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 52
//b2PolyAndEdgeContact (Box2D.Dynamics.Contacts.b2PolyAndEdgeContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndEdgeContact extends b2Contact { private var m_manifolds:Array; private var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndEdgeContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_edgeShape)); m_manifold.pointCount = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local6:b2Body = m_shape1.m_body; var _local7:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2CollidePolyAndEdge(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2EdgeShape), _local7.m_xf); var _local8:Array = [false, false]; var _local9:b2ContactPoint = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local8[_local13] == true){ } else { _local5 = m0.points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 < m0.pointCount) { if (_local8[_local2]){ } else { _local5 = m0.points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m0.normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } private function b2CollidePolyAndEdge(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2EdgeShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:b2ManifoldPoint; var _local12:Number; var _local25:Number; var _local28:Number; var _local48:Number; _arg1.pointCount = 0; _local6 = _arg5.R; _local7 = _arg4.m_v1; var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local7 = _arg4.m_v2; var _local15:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local16:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local7 = _arg4.m_normal; var _local17:Number = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); var _local18:Number = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg3.R; _local9 = (_local13 - _arg3.position.x); _local10 = (_local14 - _arg3.position.y); var _local19:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); var _local20:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local9 = (_local15 - _arg3.position.x); _local10 = (_local16 - _arg3.position.y); var _local21:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); var _local22:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); var _local23:Number = ((_local17 * _local6.col1.x) + (_local18 * _local6.col1.y)); var _local24:Number = ((_local17 * _local6.col2.x) + (_local18 * _local6.col2.y)); var _local26 = -1; var _local27:Number = -(Number.MAX_VALUE); var _local29 = -1; var _local30:Number = -(Number.MAX_VALUE); var _local31:Number = -(Number.MAX_VALUE); var _local32:Boolean; var _local33 = -1; var _local34:int = _arg2.m_vertexCount; var _local35:Array = _arg2.m_vertices; var _local36:Array = _arg2.m_normals; var _local37 = -1; var _local38 = -1; var _local39 = -1; var _local40 = -1; var _local41:Number = 0; var _local42:Number = 0; var _local43:Number = 0; var _local44:Number = 0; var _local45:Number = Number.MAX_VALUE; _local7 = _local35[(_local34 - 1)]; _local41 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24)); var _local46:int; while (_local46 < _local34) { _local7 = _local35[_local46]; _local8 = _local36[_local46]; _local25 = (((_local19 - _local7.x) * _local8.x) + ((_local20 - _local7.y) * _local8.y)); _local28 = (((_local21 - _local7.x) * _local8.x) + ((_local22 - _local7.y) * _local8.y)); if (_local28 < _local25){ if (_local28 > _local31){ _local31 = _local28; _local32 = false; _local33 = _local46; }; } else { if (_local25 > _local31){ _local31 = _local25; _local32 = true; _local33 = _local46; }; }; if (_local25 > _local27){ _local27 = _local25; _local26 = _local46; }; if (_local28 > _local30){ _local30 = _local28; _local29 = _local46; }; _local42 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24)); if ((((_local42 >= 0)) && ((_local41 < 0)))){ _local39 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1); _local40 = _local46; _local44 = _local41; } else { if ((((_local42 < 0)) && ((_local41 >= 0)))){ _local37 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1); _local38 = _local46; _local43 = _local42; }; }; if (_local42 < _local45){ _local45 = _local42; }; _local41 = _local42; _local46++; }; if (_local37 == -1){ return; }; if (_local31 > 0){ return; }; if (((((_local32) && (_arg4.m_cornerConvex1))) || (((!(_local32)) && (_arg4.m_cornerConvex2))))){ if (_local31 > (_local45 + b2Settings.b2_linearSlop)){ if (_local32){ _local6 = _arg5.R; _local7 = _arg4.m_cornerDir1; _local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); _local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg3.R; _local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10)); _local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10)); _local8 = _local36[_local26]; if (((_local8.x * _local13) + (_local8.y * _local14)) >= 0){ return; }; } else { _local6 = _arg5.R; _local7 = _arg4.m_cornerDir2; _local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); _local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg3.R; _local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10)); _local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10)); _local8 = _local36[_local29]; if (((_local8.x * _local13) + (_local8.y * _local14)) <= 0){ return; }; }; _local11 = _arg1.points[0]; _arg1.pointCount = 1; _local6 = _arg3.R; _local8 = _local36[_local33]; _arg1.normal.x = ((_local6.col1.x * _local8.x) + (_local6.col2.x * _local8.y)); _arg1.normal.y = ((_local6.col1.y * _local8.x) + (_local6.col2.y * _local8.y)); _local11.separation = _local31; _local11.id.features.incidentEdge = _local33; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; if (_local32){ _local11.localPoint1.x = _local19; _local11.localPoint1.y = _local20; _local11.localPoint2.x = _arg4.m_v1.x; _local11.localPoint2.y = _arg4.m_v1.y; } else { _local11.localPoint1.x = _local21; _local11.localPoint1.y = _local22; _local11.localPoint2.x = _arg4.m_v2.x; _local11.localPoint2.y = _arg4.m_v2.y; }; return; }; }; _arg1.normal.x = -(_local17); _arg1.normal.y = -(_local18); if (_local38 == _local39){ _local11 = _arg1.points[0]; _arg1.pointCount = 1; _local11.id.features.incidentEdge = _local38; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; _local7 = _local35[_local38]; _local11.localPoint1.x = _local7.x; _local11.localPoint1.y = _local7.y; _local6 = _arg3.R; _local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x); _local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y); _local6 = _arg5.R; _local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); _local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local11.separation = _local43; return; }; _arg1.pointCount = 2; _local9 = -(_local24); _local10 = _local23; _local7 = _local35[_local38]; var _local47:Number = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20))); _local40 = ((_local38)==(_local34 - 1)) ? 0 : (_local38 + 1); _local7 = _local35[_local39]; if (_local40 != _local39){ _local39 = _local40; _local44 = ((_local23 * (_local7.x - _local19)) + (_local24 * (_local7.y - _local20))); }; _local48 = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20))); _local11 = _arg1.points[0]; _local11.id.features.incidentEdge = _local38; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; if (_local47 > _arg4.m_length){ _local11.localPoint1.x = _local21; _local11.localPoint1.y = _local22; _local11.localPoint2.x = _arg4.m_v2.x; _local11.localPoint2.y = _arg4.m_v2.y; _local12 = ((_arg4.m_length - _local48) / (_local47 - _local48)); if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){ _local11.separation = ((_local44 * (1 - _local12)) + (_local43 * _local12)); } else { _local11.separation = _local43; }; } else { _local7 = _local35[_local38]; _local11.localPoint1.x = _local7.x; _local11.localPoint1.y = _local7.y; _local6 = _arg3.R; _local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x); _local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y); _local6 = _arg5.R; _local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); _local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local11.separation = _local43; }; _local11 = _arg1.points[1]; _local11.id.features.incidentEdge = _local39; _local11.id.features.incidentVertex = b2Collision.b2_nullFeature; _local11.id.features.referenceEdge = 0; _local11.id.features.flip = 0; if (_local48 < 0){ _local11.localPoint1.x = _local19; _local11.localPoint1.y = _local20; _local11.localPoint2.x = _arg4.m_v1.x; _local11.localPoint2.y = _arg4.m_v1.y; _local12 = (-(_local47) / (_local48 - _local47)); if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){ _local11.separation = ((_local43 * (1 - _local12)) + (_local44 * _local12)); } else { _local11.separation = _local44; }; } else { _local7 = _local35[_local39]; _local11.localPoint1.x = _local7.x; _local11.localPoint1.y = _local7.y; _local6 = _arg3.R; _local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x); _local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y); _local6 = _arg5.R; _local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y)); _local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y)); _local11.separation = _local44; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndEdgeContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 53
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m0:b2Manifold; private var m_manifolds:Array; private var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override b2internal function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local7:b2ContactPoint; var _local8:int; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; var _local5:b2Body = m_shape1.m_body; var _local6:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); var _local9:Array = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction()); _local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution()); if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 < m0.pointCount) { if (_local9[_local13] == true){ } else { _local4 = m0.points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 < m0.pointCount) { if (_local9[_local8]){ } else { _local4 = m0.points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m0.normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } } }//package Box2D.Dynamics.Contacts
Section 54
//b2Controller (Box2D.Dynamics.Controllers.b2Controller) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Controller { b2internal var m_next:b2Controller; b2internal var m_prev:b2Controller; protected var m_bodyList:b2ControllerEdge; protected var m_bodyCount:int; b2internal var m_world:b2World; public function Step(_arg1:b2TimeStep):void{ } public function Draw(_arg1:b2DebugDraw):void{ } public function AddBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge = new b2ControllerEdge(); _local2.controller = this; _local2.body = _arg1; _local2.nextBody = m_bodyList; _local2.prevBody = null; m_bodyList = _local2; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2; }; m_bodyCount++; _local2.nextController = _arg1.m_controllerList; _local2.prevController = null; _arg1.m_controllerList = _local2; if (_local2.nextController){ _local2.nextController.prevController = _local2; }; _arg1.m_controllerCount++; } public function RemoveBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge; while (((_local2) && (!((_local2.controller == this))))) { _local2 = _local2.nextController; }; if (_local2.prevBody){ _local2.prevBody.nextBody = _local2.nextBody; }; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2.prevBody; }; if (_local2.nextController){ _local2.nextController.prevController = _local2.prevController; }; if (_local2.prevController){ _local2.prevController.nextController = _local2.nextController; }; if (m_bodyList == _local2){ m_bodyList = _local2.nextBody; }; if (_arg1.m_controllerList == _local2){ _arg1.m_controllerList = _local2.nextController; }; _arg1.m_controllerCount--; m_bodyCount--; } public function Clear():void{ while (m_bodyList) { RemoveBody(m_bodyList.body); }; } public function GetNext():b2Controller{ return (m_next); } public function GetWorld():b2World{ return (m_world); } public function GetBodyList():b2ControllerEdge{ return (m_bodyList); } } }//package Box2D.Dynamics.Controllers
Section 55
//b2ControllerEdge (Box2D.Dynamics.Controllers.b2ControllerEdge) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; public class b2ControllerEdge { public var controller:b2Controller; public var body:b2Body; public var prevBody:b2ControllerEdge; public var nextBody:b2ControllerEdge; public var prevController:b2ControllerEdge; public var nextController:b2ControllerEdge; } }//package Box2D.Dynamics.Controllers
Section 56
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_u:b2Vec2; private var m_frequencyHz:Number; private var m_dampingRatio:Number; private var m_gamma:Number; private var m_bias:Number; private var m_impulse:Number; private var m_mass:Number; private var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u.x), ((_arg1 * m_impulse) * m_u.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17)))); m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (((_local4.m_sweep.c.x + _local8) - _local3.m_sweep.c.x) - _local5); var _local11:Number = (((_local4.m_sweep.c.y + _local9) - _local3.m_sweep.c.y) - _local6); var _local12:Number = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local12); _local11 = (_local11 / _local12); var _local13:Number = (_local12 - m_length); _local13 = b2Math.b2Clamp(_local13, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local14:Number = (-(m_mass) * _local13); m_u.Set(_local10, _local11); var _local15:Number = (_local14 * m_u.x); var _local16:Number = (_local14 * m_u.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local5 * _local16) - (_local6 * _local15)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local15)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local16)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((b2Math.b2Abs(_local13) < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 57
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var length:Number; public var frequencyHz:Number; public var dampingRatio:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 58
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { private var m_ground1:b2Body; private var m_ground2:b2Body; private var m_revolute1:b2RevoluteJoint; private var m_prismatic1:b2PrismaticJoint; private var m_revolute2:b2RevoluteJoint; private var m_prismatic2:b2PrismaticJoint; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_J:b2Jacobian; private var m_constant:Number; private var m_ratio:Number; private var m_mass:Number; private var m_impulse:Number; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_impulse = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_J.linear2.x), ((_arg1 * m_impulse) * m_J.linear2.y))); } override public function GetReactionTorque(_arg1:Number):Number{ var _local2:b2Mat22 = m_body2.m_xf.R; var _local3:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var _local4:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var _local5:Number = ((_local2.col1.x * _local3) + (_local2.col2.x * _local4)); _local4 = ((_local2.col1.y * _local3) + (_local2.col2.y * _local4)); _local3 = _local5; var _local6:Number = (m_impulse * m_J.linear2.x); var _local7:Number = (m_impulse * m_J.linear2.y); return ((_arg1 * (((m_impulse * m_J.angular2) - (_local3 * _local7)) + (_local4 * _local6)))); } public function GetRatio():Number{ return (m_ratio); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * m_impulse) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * m_impulse) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * m_impulse) * m_J.angular2)); } else { m_impulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = (-(m_mass) * _local4); m_impulse = (m_impulse + _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2)); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local5:Number; var _local6:Number; var _local2:Number = 0; var _local3:b2Body = m_body1; var _local4:b2Body = m_body2; if (m_revolute1){ _local5 = m_revolute1.GetJointAngle(); } else { _local5 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local6 = m_revolute2.GetJointAngle(); } else { _local6 = m_prismatic2.GetJointTranslation(); }; var _local7:Number = (m_constant - (_local5 + (m_ratio * _local6))); var _local8:Number = (-(m_mass) * _local7); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local8) * m_J.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local8) * m_J.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local8) * m_J.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local4.m_invMass * _local8) * m_J.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local4.m_invMass * _local8) * m_J.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local4.m_invI * _local8) * m_J.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((_local2 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 59
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 60
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var angular1:Number; public var linear2:b2Vec2; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 61
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Joint { b2internal var m_type:int; b2internal var m_prev:b2Joint; b2internal var m_next:b2Joint; b2internal var m_node1:b2JointEdge; b2internal var m_node2:b2JointEdge; b2internal var m_body1:b2Body; b2internal var m_body2:b2Body; b2internal var m_islandFlag:Boolean; b2internal var m_collideConnected:Boolean; private var m_userData; b2internal var m_localCenter1:b2Vec2; b2internal var m_localCenter2:b2Vec2; b2internal var m_invMass1:Number; b2internal var m_invMass2:Number; b2internal var m_invI1:Number; b2internal var m_invI2:Number; b2internal static const e_unknownJoint:int = 0; b2internal static const e_revoluteJoint:int = 1; b2internal static const e_prismaticJoint:int = 2; b2internal static const e_distanceJoint:int = 3; b2internal static const e_pulleyJoint:int = 4; b2internal static const e_mouseJoint:int = 5; b2internal static const e_gearJoint:int = 6; b2internal static const e_lineJoint:int = 7; b2internal static const e_inactiveLimit:int = 0; b2internal static const e_atLowerLimit:int = 1; b2internal static const e_atUpperLimit:int = 2; b2internal static const e_equalLimits:int = 3; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); m_localCenter1 = new b2Vec2(); m_localCenter2 = new b2Vec2(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetType():int{ return (m_type); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetReactionForce(_arg1:Number):b2Vec2{ return (null); } public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetBody1():b2Body{ return (m_body1); } public function GetBody2():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ } b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (false); } b2internal function ComputeXForm(_arg1:b2XForm, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):void{ _arg1.R.Set(_arg4); _arg1.position.SetV(b2Math.SubtractVV(_arg2, b2Math.b2MulMV(_arg1.R, _arg3))); } b2internal static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; case e_lineJoint: _local3 = new b2LineJoint((_arg1 as b2LineJointDef)); break; default: break; }; return (_local3); } b2internal static function Destroy(_arg1:b2Joint, _arg2):void{ } } }//package Box2D.Dynamics.Joints
Section 62
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var type:int; public var userData; public var body1:b2Body; public var body2:b2Body; public var collideConnected:Boolean; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 63
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var joint:b2Joint; public var prev:b2JointEdge; public var next:b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 64
//b2LineJoint (Box2D.Dynamics.Joints.b2LineJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2LineJoint extends b2Joint { b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; b2internal var m_localXAxis1:b2Vec2; private var m_localYAxis1:b2Vec2; private var m_axis:b2Vec2; private var m_perp:b2Vec2; private var m_s1:Number; private var m_s2:Number; private var m_a1:Number; private var m_a2:Number; private var m_K:b2Mat22; private var m_impulse:b2Vec2; private var m_motorMass:Number; private var m_motorImpulse:Number; private var m_lowerTranslation:Number; private var m_upperTranslation:Number; private var m_maxMotorForce:Number; private var m_motorSpeed:Number; private var m_enableLimit:Boolean; private var m_enableMotor:Boolean; private var m_limitState:int; public function b2LineJoint(_arg1:b2LineJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat22(); m_impulse = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y))))); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorForce(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_maxMotorForce = _arg1; } public function GetMotorForce():Number{ return (m_motorImpulse); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; m_localCenter1.SetV(_local2.GetLocalCenter()); m_localCenter2.SetV(_local3.GetLocalCenter()); var _local6:b2XForm = _local2.GetXForm(); var _local7:b2XForm = _local3.GetXForm(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMass1 = _local2.m_invMass; m_invMass2 = _local3.m_invMass; m_invI1 = _local2.m_invI; m_invI2 = _local3.m_invI; m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2)); m_motorMass = (1 / m_motorMass); m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMass1; var _local15:Number = m_invMass2; var _local16:Number = m_invI1; var _local17:Number = m_invI2; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.y = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.y = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.y = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y)); _local21 = ((m_impulse.x * m_s1) + ((m_motorImpulse + m_impulse.y) * m_a1)); _local22 = ((m_impulse.x * m_s2) + ((m_motorImpulse + m_impulse.y) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:b2Vec2; var _local19:b2Vec2; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local13 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local14 = (m_motorMass * (m_motorSpeed - _local13)); _local15 = m_motorImpulse; _local16 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), -(_local16), _local16); _local14 = (m_motorImpulse - _local15); _local8 = (_local14 * m_axis.x); _local9 = (_local14 * m_axis.y); _local10 = (_local14 * m_a1); _local11 = (_local14 * m_a2); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local17 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local18 = m_impulse.Copy(); _local19 = m_K.Solve(new b2Vec2(), -(_local12), -(_local17)); m_impulse.Add(_local19); if (m_limitState == e_atLowerLimit){ m_impulse.y = b2Math.b2Max(m_impulse.y, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.y = b2Math.b2Min(m_impulse.y, 0); }; }; _local20 = (-(_local12) - ((m_impulse.y - _local18.y) * m_K.col2.x)); _local21 = ((_local20 / m_K.col1.x) + _local18.x); m_impulse.x = _local21; _local19.x = (m_impulse.x - _local18.x); _local19.y = (m_impulse.y - _local18.y); _local8 = ((_local19.x * m_perp.x) + (_local19.y * m_axis.x)); _local9 = ((_local19.x * m_perp.y) + (_local19.y * m_axis.y)); _local10 = ((_local19.x * m_s1) + (_local19.y * m_a1)); _local11 = ((_local19.x * m_s2) + (_local19.y * m_a2)); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); } else { _local22 = (-(_local12) / m_K.col1.x); m_impulse.x = (m_impulse.x + _local22); _local8 = (_local22 * m_perp.x); _local9 = (_local22 * m_perp.y); _local10 = (_local22 * m_s1); _local11 = (_local22 * m_s2); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = new b2Mat22(_local7); var _local21:b2Mat22 = new b2Mat22(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenter1.x); var _local23:Number = (m_localAnchor1.y - m_localCenter1.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenter2.x); var _local25:Number = (m_localAnchor2.y - m_localCenter2.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.b2MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local34 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.b2Clamp(_local34, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.b2Abs(_local34); _local18 = true; } else { if (_local34 <= m_lowerTranslation){ _local19 = b2Math.b2Clamp(((_local34 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local34); _local18 = true; } else { if (_local34 >= m_upperTranslation){ _local19 = b2Math.b2Clamp(((_local34 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local34 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.b2MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec2 = new b2Vec2(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); _local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29)); _local17 = 0; if (_local18){ _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve(_local28, -(_local29), -(_local19)); } else { _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; _local35 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); _local36 = (-(_local29) / _local35); _local28.x = _local36; _local28.y = 0; }; var _local30:Number = ((_local28.x * m_perp.x) + (_local28.y * m_axis.x)); var _local31:Number = ((_local28.x * m_perp.y) + (_local28.y * m_axis.y)); var _local32:Number = ((_local28.x * m_s1) + (_local28.y * m_a1)); var _local33:Number = ((_local28.x * m_s2) + (_local28.y * m_a2)); _local6.x = (_local6.x - (m_invMass1 * _local30)); _local6.y = (_local6.y - (m_invMass1 * _local31)); _local7 = (_local7 - (m_invI1 * _local32)); _local8.x = (_local8.x + (m_invMass2 * _local30)); _local8.y = (_local8.y + (m_invMass2 * _local31)); _local9 = (_local9 + (m_invI2 * _local33)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 65
//b2LineJointDef (Box2D.Dynamics.Joints.b2LineJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2LineJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var localAxis1:b2Vec2; public var enableLimit:Boolean; public var lowerTranslation:Number; public var upperTranslation:Number; public var enableMotor:Boolean; public var maxMotorForce:Number; public var motorSpeed:Number; public function b2LineJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_lineJoint; localAxis1.Set(1, 0); enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); } } }//package Box2D.Dynamics.Joints
Section 66
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; private var m_localAnchor:b2Vec2; private var m_target:b2Vec2; private var m_impulse:b2Vec2; private var m_mass:b2Mat22; private var m_C:b2Vec2; private var m_maxForce:Number; private var m_frequencyHz:Number; private var m_dampingRatio:Number; private var m_beta:Number; private var m_gamma:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local3:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); var _local2:Number = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); var _local4:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_beta = 0; m_gamma = 0; } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local7:b2Mat22; var _local8:Number; var _local9:Number; _local2 = m_body2; var _local3:Number = _local2.GetMass(); var _local4:Number = ((2 * Math.PI) * m_frequencyHz); var _local5:Number = (((2 * _local3) * m_dampingRatio) * _local4); var _local6:Number = ((_local3 * _local4) * _local4); m_gamma = (1 / (_arg1.dt * (_local5 + (_arg1.dt * _local6)))); m_beta = ((_arg1.dt * _local6) * m_gamma); _local7 = _local2.m_xf.R; _local8 = (m_localAnchor.x - _local2.m_sweep.localCenter.x); _local9 = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local10:Number = ((_local7.col1.x * _local8) + (_local7.col2.x * _local9)); _local9 = ((_local7.col1.y * _local8) + (_local7.col2.y * _local9)); _local8 = _local10; var _local11:Number = _local2.m_invMass; var _local12:Number = _local2.m_invI; K1.col1.x = _local11; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local11; K2.col1.x = ((_local12 * _local9) * _local9); K2.col2.x = ((-(_local12) * _local8) * _local9); K2.col1.y = ((-(_local12) * _local8) * _local9); K2.col2.y = ((_local12 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.GetInverse(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local8) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local9) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local11 * m_impulse.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local11 * m_impulse.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * ((_local8 * m_impulse.y) - (_local9 * m_impulse.x)))); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_body2; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + (m_beta * m_C.x)) + (m_gamma * m_impulse.x)); _local5 = ((_local9 + (m_beta * m_C.y)) + (m_gamma * m_impulse.y)); var _local10:Number = -(((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = -(((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = (_arg1.dt * m_maxForce); if (m_impulse.LengthSquared() > (_local14 * _local14)){ m_impulse.Multiply((_local14 / m_impulse.Length())); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local11) - (_local7 * _local10)))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (true); } } }//package Box2D.Dynamics.Joints
Section 67
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var target:b2Vec2; public var maxForce:Number; public var frequencyHz:Number; public var dampingRatio:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; } } }//package Box2D.Dynamics.Joints
Section 68
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; b2internal var m_localXAxis1:b2Vec2; private var m_localYAxis1:b2Vec2; private var m_refAngle:Number; private var m_axis:b2Vec2; private var m_perp:b2Vec2; private var m_s1:Number; private var m_s2:Number; private var m_a1:Number; private var m_a2:Number; private var m_K:b2Mat33; private var m_impulse:b2Vec3; private var m_motorMass:Number; private var m_motorImpulse:Number; private var m_lowerTranslation:Number; private var m_upperTranslation:Number; private var m_maxMotorForce:Number; private var m_motorSpeed:Number; private var m_enableLimit:Boolean; private var m_enableMotor:Boolean; private var m_limitState:int; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat33(); m_impulse = new b2Vec3(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y))))); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_body1; var _local2:b2Body = m_body2; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorForce(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_maxMotorForce = _arg1; } public function GetMotorForce():Number{ return (m_motorImpulse); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; m_localCenter1.SetV(_local2.GetLocalCenter()); m_localCenter2.SetV(_local3.GetLocalCenter()); var _local6:b2XForm = _local2.GetXForm(); var _local7:b2XForm = _local3.GetXForm(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMass1 = _local2.m_invMass; m_invMass2 = _local3.m_invMass; m_invI1 = _local2.m_invI; m_invI2 = _local3.m_invI; m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2)); m_motorMass = (1 / m_motorMass); m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMass1; var _local15:Number = m_invMass2; var _local16:Number = m_invI1; var _local17:Number = m_invI2; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = ((_local16 * m_s1) + (_local17 * m_s2)); m_K.col1.z = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local16 + _local17); m_K.col2.z = ((_local16 * m_a1) + (_local17 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.z = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.z = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y)); _local21 = (((m_impulse.x * m_s1) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a1)); _local22 = (((m_impulse.x * m_s2) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Vec3; var _local20:b2Vec3; var _local21:Number; var _local22:Number; var _local23:b2Vec2; var _local24:b2Vec2; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local14 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local15 = (m_motorMass * (m_motorSpeed - _local14)); _local16 = m_motorImpulse; _local17 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), -(_local17), _local17); _local15 = (m_motorImpulse - _local16); _local8 = (_local15 * m_axis.x); _local9 = (_local15 * m_axis.y); _local10 = (_local15 * m_a1); _local11 = (_local15 * m_a2); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); var _local13:Number = (_local7 - _local5); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local19 = m_impulse.Copy(); _local20 = m_K.Solve33(new b2Vec3(), -(_local12), -(_local13), -(_local18)); m_impulse.Add(_local20); if (m_limitState == e_atLowerLimit){ m_impulse.z = b2Math.b2Max(m_impulse.z, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.z = b2Math.b2Min(m_impulse.z, 0); }; }; _local21 = (-(_local12) - ((m_impulse.z - _local19.z) * m_K.col3.x)); _local22 = (-(_local13) - ((m_impulse.z - _local19.z) * m_K.col3.y)); _local23 = m_K.Solve22(new b2Vec2(), _local21, _local22); m_K.Solve22(new b2Vec2(), _local21, _local22).x = (_local23.x + _local19.x); _local23.y = (_local23.y + _local19.y); m_impulse.x = _local23.x; m_impulse.y = _local23.y; _local20.x = (m_impulse.x - _local19.x); _local20.y = (m_impulse.y - _local19.y); _local20.z = (m_impulse.z - _local19.z); _local8 = ((_local20.x * m_perp.x) + (_local20.z * m_axis.x)); _local9 = ((_local20.x * m_perp.y) + (_local20.z * m_axis.y)); _local10 = (((_local20.x * m_s1) + _local20.y) + (_local20.z * m_a1)); _local11 = (((_local20.x * m_s2) + _local20.y) + (_local20.z * m_a2)); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); } else { _local24 = m_K.Solve22(new b2Vec2(), -(_local12), -(_local13)); m_impulse.x = (m_impulse.x + _local24.x); m_impulse.y = (m_impulse.y + _local24.y); _local8 = (_local24.x * m_perp.x); _local9 = (_local24.x * m_perp.y); _local10 = ((_local24.x * m_s1) + _local24.y); _local11 = ((_local24.x * m_s2) + _local24.y); _local4.x = (_local4.x - (m_invMass1 * _local8)); _local4.y = (_local4.y - (m_invMass1 * _local9)); _local5 = (_local5 - (m_invI1 * _local10)); _local6.x = (_local6.x + (m_invMass2 * _local8)); _local6.y = (_local6.y + (m_invMass2 * _local9)); _local7 = (_local7 + (m_invI2 * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:b2Vec2; var _local4:b2Body = m_body1; var _local5:b2Body = m_body2; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = new b2Mat22(_local7); var _local21:b2Mat22 = new b2Mat22(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenter1.x); var _local23:Number = (m_localAnchor1.y - m_localCenter1.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenter2.x); var _local25:Number = (m_localAnchor2.y - m_localCenter2.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.b2MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local35 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.b2Clamp(_local35, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.b2Abs(_local35); _local18 = true; } else { if (_local35 <= m_lowerTranslation){ _local19 = b2Math.b2Clamp(((_local35 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local35); _local18 = true; } else { if (_local35 >= m_upperTranslation){ _local19 = b2Math.b2Clamp(((_local35 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local35 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.b2MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec3 = new b2Vec3(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); var _local30:Number = ((_local9 - _local7) - m_refAngle); _local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29)); _local17 = b2Math.b2Abs(_local30); if (_local18){ _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = ((_local14 * m_s1) + (_local15 * m_s2)); m_K.col1.z = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local14 + _local15); m_K.col2.z = ((_local14 * m_a1) + (_local15 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve33(_local28, -(_local29), -(_local30), -(_local19)); } else { _local12 = m_invMass1; _local13 = m_invMass2; _local14 = m_invI1; _local15 = m_invI2; _local36 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); _local37 = ((_local14 * m_s1) + (_local15 * m_s2)); _local38 = (_local14 + _local15); m_K.col1.Set(_local36, _local37, 0); m_K.col2.Set(_local37, _local38, 0); _local39 = m_K.Solve22(new b2Vec2(), -(_local29), -(_local30)); _local28.x = _local39.x; _local28.y = _local39.y; _local28.z = 0; }; var _local31:Number = ((_local28.x * m_perp.x) + (_local28.z * m_axis.x)); var _local32:Number = ((_local28.x * m_perp.y) + (_local28.z * m_axis.y)); var _local33:Number = (((_local28.x * m_s1) + _local28.y) + (_local28.z * m_a1)); var _local34:Number = (((_local28.x * m_s2) + _local28.y) + (_local28.z * m_a2)); _local6.x = (_local6.x - (m_invMass1 * _local31)); _local6.y = (_local6.y - (m_invMass1 * _local32)); _local7 = (_local7 - (m_invI1 * _local33)); _local8.x = (_local8.x + (m_invMass2 * _local31)); _local8.y = (_local8.y + (m_invMass2 * _local32)); _local9 = (_local9 + (m_invI2 * _local34)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 69
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PrismaticJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var enableLimit:Boolean; public var lowerTranslation:Number; public var upperTranslation:Number; public var enableMotor:Boolean; public var maxMotorForce:Number; public var motorSpeed:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 70
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { private var m_ground:b2Body; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_u1:b2Vec2; private var m_u2:b2Vec2; private var m_constant:Number; private var m_ratio:Number; private var m_maxLength1:Number; private var m_maxLength2:Number; private var m_pulleyMass:Number; private var m_limitMass1:Number; private var m_limitMass2:Number; private var m_impulse:Number; private var m_limitImpulse1:Number; private var m_limitImpulse2:Number; private var m_state:int; private var m_limitState1:int; private var m_limitState2:int; b2internal static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u2.x), ((_arg1 * m_impulse) * m_u2.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } public function GetLength1():Number{ var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetLength2():Number{ var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetRatio():Number{ return (m_ratio); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local4:b2Mat22; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_impulse = 0; } else { m_state = e_atUpperLimit; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitImpulse1 = 0; } else { m_limitState1 = e_atUpperLimit; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitImpulse2 = 0; } else { m_limitState2 = e_atUpperLimit; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); m_limitImpulse1 = (m_limitImpulse1 * _arg1.dtRatio); m_limitImpulse2 = (m_limitImpulse2 * _arg1.dtRatio); _local23 = ((-(m_impulse) - m_limitImpulse1) * m_u1.x); _local24 = ((-(m_impulse) - m_limitImpulse1) * m_u1.y); _local25 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.x); _local26 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = (m_pulleyMass * -(_local18)); _local20 = m_impulse; m_impulse = b2Math.b2Max(0, (m_impulse + _local19)); _local19 = (m_impulse - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local16 = ((-(m_ratio) * _local19) * m_u2.x); _local17 = ((-(m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = (-(m_limitMass1) * _local18); _local20 = m_limitImpulse1; m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local19)); _local19 = (m_limitImpulse1 - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = (-(m_limitMass2) * _local18); _local20 = m_limitImpulse2; m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local19)); _local19 = (m_limitImpulse2 - _local20); _local16 = (-(_local19) * m_u2.x); _local17 = (-(_local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local5:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local6:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local7:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local8:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local24:Number = 0; if (m_state == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u1.Set((_local13 - _local5), (_local14 - _local6)); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local17 = m_u1.Length(); _local18 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local17)); } else { m_u1.SetZero(); }; if (_local18 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local18)); } else { m_u2.SetZero(); }; _local19 = ((m_constant - _local17) - (m_ratio * _local18)); _local24 = b2Math.b2Max(_local24, -(_local19)); _local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_pulleyMass) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local15 = ((-(m_ratio) * _local20) * m_u2.x); _local16 = ((-(m_ratio) * _local20) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); m_u1.Set((_local13 - _local5), (_local14 - _local6)); _local17 = m_u1.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local17)); m_u1.y = (m_u1.y * (1 / _local17)); } else { m_u1.SetZero(); }; _local19 = (m_maxLength1 - _local17); _local24 = b2Math.b2Max(_local24, -(_local19)); _local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass1) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local2.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local18 = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local18)); m_u2.y = (m_u2.y * (1 / _local18)); } else { m_u2.SetZero(); }; _local19 = (m_maxLength2 - _local18); _local24 = b2Math.b2Max(_local24, -(_local19)); _local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass2) * _local19); _local15 = (-(_local20) * m_u2.x); _local16 = (-(_local20) * m_u2.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local3.SynchronizeTransform(); }; return ((_local24 < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 71
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2PulleyJointDef extends b2JointDef { public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var length1:Number; public var maxLength1:Number; public var length2:Number; public var maxLength2:Number; public var ratio:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 72
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { private var K:b2Mat22; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var m_impulse:b2Vec3; private var m_motorImpulse:Number; private var m_mass:b2Mat33; private var m_motorMass:Number; private var m_enableMotor:Boolean; private var m_maxMotorTorque:Number; private var m_motorSpeed:Number; private var m_enableLimit:Boolean; private var m_referenceAngle:Number; private var m_lowerAngle:Number; private var m_upperAngle:Number; private var m_limitState:int; private static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_impulse = new b2Vec3(); m_mass = new b2Mat33(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.z)); } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } public function IsMotorEnabled():Boolean{ m_body1.WakeUp(); m_body2.WakeUp(); return (m_enableMotor); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function SetMotorSpeed(_arg1:Number):void{ m_body1.WakeUp(); m_body2.WakeUp(); m_motorSpeed = _arg1; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetMotorTorque():Number{ return (m_maxMotorTorque); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_body1; _local3 = m_body2; if (((m_enableMotor) || (m_enableLimit))){ }; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_impulse.z = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_impulse.z = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local15 = m_impulse.x; _local16 = m_impulse.y; _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local10 * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local10 * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local12 * ((((_local6 * _local16) - (_local7 * _local15)) + m_motorImpulse) + m_impulse.z))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * ((((_local8 * _local16) - (_local9 * _local15)) + m_motorImpulse) + m_impulse.z))); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:b2Vec3; var _local28:Number; var _local29:Number; var _local30:b2Vec2; var _local2:b2Body = m_body1; var _local3:b2Body = m_body2; var _local12:b2Vec2 = _local2.m_linearVelocity; var _local13:Number = _local2.m_angularVelocity; var _local14:b2Vec2 = _local3.m_linearVelocity; var _local15:Number = _local3.m_angularVelocity; var _local16:Number = _local2.m_invMass; var _local17:Number = _local3.m_invMass; var _local18:Number = _local2.m_invI; var _local19:Number = _local3.m_invI; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local20 = ((_local15 - _local13) - m_motorSpeed); _local21 = (m_motorMass * -(_local20)); _local22 = m_motorImpulse; _local23 = (_arg1.dt * m_maxMotorTorque); m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local21), -(_local23), _local23); _local21 = (m_motorImpulse - _local22); _local13 = (_local13 - (_local18 * _local21)); _local15 = (_local15 + (_local19 * _local21)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local4 = _local2.m_xf.R; _local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; _local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; _local24 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9)); _local25 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8)); _local26 = (_local15 - _local13); _local27 = m_mass.Solve33(new b2Vec3(), -(_local24), -(_local25), -(_local26)); if (m_limitState == e_equalLimits){ m_impulse.Add(_local27); } else { if (m_limitState == e_atLowerLimit){ _local6 = (m_impulse.z + _local27.z); if (_local6 < 0){ _local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25)); _local27.x = _local7.x; _local27.y = _local7.y; _local27.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + _local7.x); m_impulse.y = (m_impulse.y + _local7.y); m_impulse.z = 0; }; } else { if (m_limitState == e_atUpperLimit){ _local6 = (m_impulse.z + _local27.z); if (_local6 > 0){ _local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25)); _local27.x = _local7.x; _local27.y = _local7.y; _local27.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + _local7.x); m_impulse.y = (m_impulse.y + _local7.y); m_impulse.z = 0; }; }; }; }; _local12.x = (_local12.x - (_local16 * _local27.x)); _local12.y = (_local12.y - (_local16 * _local27.y)); _local13 = (_local13 - (_local18 * (((_local8 * _local27.y) - (_local9 * _local27.x)) + _local27.z))); _local14.x = (_local14.x + (_local17 * _local27.x)); _local14.y = (_local14.y + (_local17 * _local27.y)); _local15 = (_local15 + (_local19 * (((_local10 * _local27.y) - (_local11 * _local27.x)) + _local27.z))); } else { _local4 = _local2.m_xf.R; _local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; _local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; _local28 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9)); _local29 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8)); _local30 = m_mass.Solve22(new b2Vec2(), -(_local28), -(_local29)); m_impulse.x = (m_impulse.x + _local30.x); m_impulse.y = (m_impulse.y + _local30.y); _local12.x = (_local12.x - (_local16 * _local30.x)); _local12.y = (_local12.y - (_local16 * _local30.y)); _local13 = (_local13 - (_local18 * ((_local8 * _local30.y) - (_local9 * _local30.x)))); _local14.x = (_local14.x + (_local17 * _local30.x)); _local14.y = (_local14.y + (_local17 * _local30.y)); _local15 = (_local15 + (_local19 * ((_local10 * _local30.y) - (_local11 * _local30.x)))); }; _local2.m_linearVelocity.SetV(_local12); _local2.m_angularVelocity = _local13; _local3.m_linearVelocity.SetV(_local14); _local3.m_angularVelocity = _local15; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local5:b2Body = m_body1; var _local6:b2Body = m_body2; var _local7:Number = 0; var _local8:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local6.m_sweep.a - _local5.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local3 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); _local7 = b2Math.b2Abs(_local3); } else { if (m_limitState == e_atLowerLimit){ _local3 = (_local25 - m_lowerAngle); _local7 = -(_local3); _local3 = b2Math.b2Clamp((_local3 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local3); } else { if (m_limitState == e_atUpperLimit){ _local3 = (_local25 - m_upperAngle); _local7 = _local3; _local3 = b2Math.b2Clamp((_local3 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); }; }; }; _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * _local26)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * _local26)); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); }; _local4 = _local5.m_xf.R; var _local12:Number = (m_localAnchor1.x - _local5.m_sweep.localCenter.x); var _local13:Number = (m_localAnchor1.y - _local5.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local12) + (_local4.col2.x * _local13)); _local13 = ((_local4.col1.y * _local12) + (_local4.col2.y * _local13)); _local12 = _local9; _local4 = _local6.m_xf.R; var _local14:Number = (m_localAnchor2.x - _local6.m_sweep.localCenter.x); var _local15:Number = (m_localAnchor2.y - _local6.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local14) + (_local4.col2.x * _local15)); _local15 = ((_local4.col1.y * _local14) + (_local4.col2.y * _local15)); _local14 = _local9; var _local16:Number = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); var _local17:Number = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); var _local18:Number = ((_local16 * _local16) + (_local17 * _local17)); var _local19:Number = Math.sqrt(_local18); _local8 = _local19; var _local20:Number = _local5.m_invMass; var _local21:Number = _local6.m_invMass; var _local22:Number = _local5.m_invI; var _local23:Number = _local6.m_invI; var _local24:Number = (10 * b2Settings.b2_linearSlop); if (_local18 > (_local24 * _local24)){ _local27 = (_local16 / _local19); _local28 = (_local17 / _local19); _local29 = (_local20 + _local21); _local30 = (1 / _local29); _local10 = (_local30 * -(_local16)); _local11 = (_local30 * -(_local17)); _local31 = 0.5; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - ((_local31 * _local20) * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - ((_local31 * _local20) * _local11)); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + ((_local31 * _local21) * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + ((_local31 * _local21) * _local11)); _local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); _local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); }; K1.col1.x = (_local20 + _local21); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local20 + _local21); K2.col1.x = ((_local22 * _local13) * _local13); K2.col2.x = ((-(_local22) * _local12) * _local13); K2.col1.y = ((-(_local22) * _local12) * _local13); K2.col2.y = ((_local22 * _local12) * _local12); K3.col1.x = ((_local23 * _local15) * _local15); K3.col2.x = ((-(_local23) * _local14) * _local15); K3.col1.y = ((-(_local23) * _local14) * _local15); K3.col2.y = ((_local23 * _local14) * _local14); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); _local10 = tImpulse.x; _local11 = tImpulse.y; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local5.m_invMass * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local5.m_invMass * _local11)); _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * ((_local12 * _local11) - (_local13 * _local10)))); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local6.m_invMass * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local6.m_invMass * _local11)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * ((_local14 * _local11) - (_local15 * _local10)))); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); return ((((_local8 <= b2Settings.b2_linearSlop)) && ((_local7 <= b2Settings.b2_angularSlop)))); } } }//package Box2D.Dynamics.Joints
Section 73
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2RevoluteJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var referenceAngle:Number; public var enableLimit:Boolean; public var lowerAngle:Number; public var upperAngle:Number; public var enableMotor:Boolean; public var motorSpeed:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 74
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Body { b2internal var m_flags:uint; private var m_type:int; b2internal var m_islandIndex:int; b2internal var m_xf:b2XForm; b2internal var m_sweep:b2Sweep; b2internal var m_linearVelocity:b2Vec2; b2internal var m_angularVelocity:Number; b2internal var m_force:b2Vec2; b2internal var m_torque:Number; b2internal var m_world:b2World; b2internal var m_prev:b2Body; b2internal var m_next:b2Body; b2internal var m_shapeList:b2Shape; b2internal var m_shapeCount:int; b2internal var m_controllerList:b2ControllerEdge; b2internal var m_controllerCount:int; b2internal var m_jointList:b2JointEdge; b2internal var m_contactList:b2ContactEdge; b2internal var m_mass:Number; b2internal var m_invMass:Number; b2internal var m_I:Number; b2internal var m_invI:Number; b2internal var m_linearDamping:Number; b2internal var m_angularDamping:Number; b2internal var m_sleepTime:Number; public var m_userData; private static var s_massData:b2MassData = new b2MassData(); private static var s_xf1:b2XForm = new b2XForm(); b2internal static var e_frozenFlag:uint = 2; b2internal static var e_islandFlag:uint = 4; b2internal static var e_sleepFlag:uint = 8; b2internal static var e_allowSleepFlag:uint = 16; b2internal static var e_bulletFlag:uint = 32; b2internal static var e_fixedRotationFlag:uint = 64; b2internal static var e_staticType:uint = 1; b2internal static var e_dynamicType:uint = 2; b2internal static var e_maxTypes:uint = 3; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_controllerList = null; m_contactList = null; m_controllerCount = 0; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } private function connectEdges(_arg1:b2EdgeShape, _arg2:b2EdgeShape, _arg3:Number):Number{ var _local4:Number = Math.atan2(_arg2.GetDirectionVector().y, _arg2.GetDirectionVector().x); var _local5:Number = Math.tan(((_local4 - _arg3) * 0.5)); var _local6:b2Vec2 = b2Math.MulFV(_local5, _arg2.GetDirectionVector()); _local6 = b2Math.SubtractVV(_local6, _arg2.GetNormalVector()); _local6 = b2Math.MulFV(b2Settings.b2_toiSlop, _local6); _local6 = b2Math.AddVV(_local6, _arg2.GetVertex1()); var _local7:b2Vec2 = b2Math.AddVV(_arg1.GetDirectionVector(), _arg2.GetDirectionVector()); _local7.Normalize(); var _local8 = (b2Math.b2Dot(_arg1.GetDirectionVector(), _arg2.GetNormalVector()) > 0); _arg1.SetNextEdge(_arg2, _local6, _local7, _local8); _arg2.SetPrevEdge(_arg1, _local6, _local7, _local8); return (_local4); } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local3:b2EdgeChainDef; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:int; var _local7:b2EdgeShape; var _local8:b2EdgeShape; var _local9:b2EdgeShape; var _local10:Number; if (m_world.m_lock == true){ return (null); }; if (_arg1.type == b2Shape.e_edgeShape){ _local3 = (_arg1 as b2EdgeChainDef); if (_local3.isALoop){ _local4 = _local3.vertices[(_local3.vertexCount - 1)]; _local6 = 0; } else { _local4 = _local3.vertices[0]; _local6 = 1; }; _local7 = null; _local8 = null; _local9 = null; _local10 = 0; while (_local6 < _local3.vertexCount) { _local5 = _local3.vertices[_local6]; _local9 = new b2EdgeShape(_local4, _local5, _arg1); _local9.m_next = m_shapeList; m_shapeList = _local9; m_shapeCount++; _local9.m_body = this; _local9.CreateProxy(m_world.m_broadPhase, m_xf); _local9.UpdateSweepRadius(m_sweep.localCenter); if (_local8 == null){ _local7 = _local9; _local10 = Math.atan2(_local9.GetDirectionVector().y, _local9.GetDirectionVector().x); } else { _local10 = connectEdges(_local8, _local9, _local10); }; _local8 = _local9; _local4 = _local5; _local6++; }; if (_local3.isALoop){ connectEdges(_local8, _local7, _local10); }; return (_local7); }; var _local2:b2Shape = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function DestroyShape(_arg1:b2Shape):void{ if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); var _local2:b2Shape = m_shapeList; var _local3:b2Shape; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; var _local5:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function SetMassFromShapes():void{ var _local1:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:b2MassData = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); var _local5:b2Mat22 = m_xf.R; var _local6:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; var _local7:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:Boolean; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetXForm():b2XForm{ return (m_xf); } public function GetPosition():b2Vec2{ return (m_xf.position); } public function GetAngle():Number{ return (m_sweep.a); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetMass():Number{ return (m_mass); } public function GetInertia():Number{ return (m_I); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetLinearDamping():Number{ return (m_linearDamping); } public function SetLinearDamping(_arg1:Number):void{ m_linearDamping = _arg1; } public function GetAngularDamping():Number{ return (m_angularDamping); } public function SetAngularDamping(_arg1:Number):void{ m_angularDamping = _arg1; } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function IsFixedRotation():Boolean{ return (((m_flags & e_fixedRotationFlag) == e_fixedRotationFlag)); } public function SetFixedRotation(_arg1:Boolean):void{ if (_arg1){ m_angularVelocity = 0; m_invI = 0; m_flags = (m_flags | e_fixedRotationFlag); } else { if (m_I > 0){ m_invI = (1 / m_I); m_flags = (m_flags & e_fixedRotationFlag); }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function SetStatic():void{ if (m_type == e_staticType){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_type = e_staticType; var _local1:b2Shape = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function IsAllowSleeping():Boolean{ return (((m_flags & e_allowSleepFlag) == e_allowSleepFlag)); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetShapeList():b2Shape{ return (m_shapeList); } public function GetJointList():b2JointEdge{ return (m_jointList); } public function GetControllerList():b2ControllerEdge{ return (m_controllerList); } public function GetNext():b2Body{ return (m_next); } public function GetUserData(){ return (m_userData); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetWorld():b2World{ return (m_world); } public function AddToLinearVelocity(_arg1:Number, _arg2:Number):void{ WakeUp(); var _local3:b2Vec2 = new b2Vec2((GetLinearVelocity().x + _arg1), (GetLinearVelocity().y + _arg2)); SetLinearVelocity(_local3); } public function AddToAngularVelocity(_arg1:Number, _arg2:Number):void{ WakeUp(); SetAngularVelocity((GetAngularVelocity() + _arg1)); if (GetAngularVelocity() > _arg2){ SetAngularVelocity(_arg2); }; if (GetAngularVelocity() < (_arg2 * -1)){ SetAngularVelocity((_arg2 * -1)); }; } b2internal function SynchronizeShapes():Boolean{ var _local4:b2Shape; var _local1:b2XForm = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:Boolean; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } b2internal function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } b2internal function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } b2internal function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } } }//package Box2D.Dynamics
Section 75
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var massData:b2MassData; public var userData; public var position:b2Vec2; public var angle:Number; public var linearDamping:Number; public var angularDamping:Number; public var allowSleep:Boolean; public var isSleeping:Boolean; public var fixedRotation:Boolean; public var isBullet:Boolean; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 76
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 77
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2ContactFilter { b2internal static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } public function RayCollide(_arg1, _arg2:b2Shape):Boolean{ if (!_arg1){ return (true); }; return (ShouldCollide((_arg1 as b2Shape), _arg2)); } } }//package Box2D.Dynamics
Section 78
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 79
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { b2internal var m_world:b2World; private var m_nullContact:b2NullContact; private var m_destroyImmediate:Boolean; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape = (_arg1 as b2Shape); var _local4:b2Shape = (_arg2 as b2Shape); var _local5:b2Body = _local3.m_body; var _local6:b2Body = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ if (_arg3 == null){ return; }; var _local4:b2Contact = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local8:Array; var _local9:int; var _local10:b2Manifold; var _local11:int; var _local12:b2ManifoldPoint; var _local13:b2Vec2; var _local14:b2Vec2; var _local2:b2Shape = _arg1.m_shape1; var _local3:b2Shape = _arg1.m_shape2; var _local4:b2Body = _local2.m_body; var _local5:b2Body = _local3.m_body; var _local6:b2ContactPoint = s_evalCP; _local6.shape1 = _arg1.m_shape1; _local6.shape2 = _arg1.m_shape2; _local6.friction = b2Settings.b2MixFriction(_local2.GetFriction(), _local3.GetFriction()); _local6.restitution = b2Settings.b2MixRestitution(_local2.GetRestitution(), _local3.GetRestitution()); var _local7:int = _arg1.m_manifoldCount; if ((((_local7 > 0)) && (m_world.m_contactListener))){ _local8 = _arg1.GetManifolds(); _local9 = 0; while (_local9 < _local7) { _local10 = _local8[_local9]; _local6.normal.SetV(_local10.normal); _local11 = 0; while (_local11 < _local10.pointCount) { _local12 = _local10.points[_local11]; _local6.position = _local4.GetWorldPoint(_local12.localPoint1); _local13 = _local4.GetLinearVelocityFromLocalPoint(_local12.localPoint1); _local14 = _local5.GetLinearVelocityFromLocalPoint(_local12.localPoint2); _local6.velocity.Set((_local14.x - _local13.x), (_local14.y - _local13.y)); _local6.separation = _local12.separation; _local6.id.key = _local12.id._key; m_world.m_contactListener.Remove(_local6); _local11++; }; _local9++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local4.m_contactList){ _local4.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function Collide():void{ var _local2:b2Body; var _local3:b2Body; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 80
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import flash.display.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { private var m_drawFlags:uint; b2internal var m_sprite:Sprite; private var m_drawScale:Number;// = 1 private var m_lineThickness:Number;// = 1 private var m_alpha:Number;// = 1 private var m_fillAlpha:Number;// = 1 private var m_xformScale:Number;// = 1 public static var e_shapeBit:uint = 1; public static var e_jointBit:uint = 2; public static var e_coreShapeBit:uint = 4; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_centerOfMassBit:uint = 64; public static var e_controllerBit:uint = 128; public function b2DebugDraw(){ m_drawFlags = 0; } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function GetFlags():uint{ return (m_drawFlags); } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function SetSprite(_arg1:Sprite):void{ m_sprite = _arg1; } public function GetSprite():Sprite{ return (m_sprite); } public function SetDrawScale(_arg1:Number):void{ m_drawScale = _arg1; } public function GetDrawScale():Number{ return (m_drawScale); } public function SetLineThickness(_arg1:Number):void{ m_lineThickness = _arg1; } public function GetLineThickness():Number{ return (m_lineThickness); } public function SetAlpha(_arg1:Number):void{ m_alpha = _arg1; } public function GetAlpha():Number{ return (m_alpha); } public function SetFillAlpha(_arg1:Number):void{ m_fillAlpha = _arg1; } public function GetFillAlpha():Number{ return (m_fillAlpha); } public function SetXFormScale(_arg1:Number):void{ m_xformScale = _arg1; } public function GetXFormScale():Number{ return (m_xformScale); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 81
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeJoint(_arg1:b2Joint):void{ } public function SayGoodbyeShape(_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 82
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { private var m_allocator; private var m_listener:b2ContactListener; b2internal var m_bodies:Array; b2internal var m_contacts:Array; b2internal var m_joints:Array; b2internal var m_bodyCount:int; b2internal var m_jointCount:int; b2internal var m_contactCount:int; private var m_bodyCapacity:int; b2internal var m_contactCapacity:int; b2internal var m_jointCapacity:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean):void{ var _local4:int; var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:Boolean; var _local10:Boolean; var _local11:Boolean; var _local12:Number; var _local13:Number; var _local14:Number; _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local4++; }; var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local4 = 0; while (_local4 < m_jointCount) { _local7 = m_joints[_local4]; _local7.InitVelocityConstraints(_arg1); _local4++; }; _local4 = 0; while (_local4 < _arg1.velocityIterations) { _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.SolveVelocityConstraints(_arg1); _local5++; }; _local8.SolveVelocityConstraints(); _local4++; }; _local8.FinalizeVelocityConstraints(); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local4++; }; _local4 = 0; while (_local4 < _arg1.positionIterations) { _local9 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local10 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local11 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local10 = ((_local10) && (_local11)); _local5++; }; if (((_local9) && (_local10))){ break; }; _local4++; }; Report(_local8.m_constraints); if (_arg3){ _local12 = Number.MAX_VALUE; _local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local12 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){ _local6.m_sleepTime = 0; _local12 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local12 = b2Math.b2Min(_local12, _local6.m_sleepTime); }; }; _local4++; }; if (_local12 >= b2Settings.b2_timeToSleep){ _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; m_bodies[_local4].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local4++; }; }; }; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:int; var _local6:b2Body; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; var _local4:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _arg1.warmStarting = true; _local2 = 0; while (_local2 < m_jointCount) { m_joints[_local2].InitVelocityConstraints(_arg1); _local2++; }; _local2 = 0; while (_local2 < _arg1.velocityIterations) { _local4.SolveVelocityConstraints(); _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].InitVelocityConstraints(_arg1); _local3++; }; _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local6 = m_bodies[_local2]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local2++; }; var _local5:Number = 0.75; _local2 = 0; while (_local2 < _arg1.positionIterations) { _local7 = _local4.SolvePositionConstraints(_local5); _local8 = true; _local3 = 0; while (_local3 < m_jointCount) { _local9 = m_joints[_local3].SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local8 = ((_local8) && (_local9)); _local3++; }; if (((_local7) && (_local8))){ break; }; _local2++; }; Report(_local4.m_constraints); } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; var _local4:int; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key; m_listener.Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function AddBody(_arg1:b2Body):void{ _arg1.m_islandIndex = m_bodyCount; var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } } }//package Box2D.Dynamics
Section 83
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var inv_dt:Number; public var dtRatio:Number; public var velocityIterations:int; public var positionIterations:int; public var warmStarting:Boolean; } }//package Box2D.Dynamics
Section 84
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { b2internal var m_raycastUserData; b2internal var m_raycastSegment:b2Segment; b2internal var m_raycastNormal:b2Vec2; b2internal var m_blockAllocator; b2internal var m_stackAllocator; b2internal var m_lock:Boolean; b2internal var m_broadPhase:b2BroadPhase; private var m_contactManager:b2ContactManager; b2internal var m_bodyList:b2Body; private var m_jointList:b2Joint; b2internal var m_contactList:b2Contact; private var m_bodyCount:int; b2internal var m_contactCount:int; private var m_jointCount:int; private var m_controllerList:b2Controller; private var m_controllerCount:int; private var m_gravity:b2Vec2; private var m_allowSleep:Boolean; b2internal var m_groundBody:b2Body; private var m_destructionListener:b2DestructionListener; private var m_boundaryListener:b2BoundaryListener; b2internal var m_contactFilter:b2ContactFilter; b2internal var m_contactListener:b2ContactListener; private var m_debugDraw:b2DebugDraw; private var m_inv_dt0:Number; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); private static var s_xf:b2XForm = new b2XForm(); private static var m_warmStarting:Boolean; private static var m_continuousPhysics:Boolean; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ m_raycastNormal = new b2Vec2(); m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_controllerList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_controllerCount = 0; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); var _local4:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function Validate():void{ m_broadPhase.Validate(); } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function DestroyBody(_arg1:b2Body):void{ var _local5:b2JointEdge; var _local6:b2ControllerEdge; var _local7:b2Shape; if (m_lock == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local5 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local5.joint); }; DestroyJoint(_local5.joint); }; var _local3:b2ControllerEdge = _arg1.m_controllerList; while (_local3) { _local6 = _local3; _local3 = _local3.nextController; _local6.controller.RemoveBody(_arg1); }; var _local4:b2Shape = _arg1.m_shapeList; while (_local4) { _local7 = _local4; _local4 = _local4.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local7); }; _local7.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local7, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local3:b2Body; var _local4:b2Shape; var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2Body; var _local6:b2Shape; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_body1; var _local4:b2Body = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function AddController(_arg1:b2Controller):b2Controller{ _arg1.m_next = m_controllerList; _arg1.m_prev = null; m_controllerList = _arg1; _arg1.m_world = this; m_controllerCount++; return (_arg1); } public function RemoveController(_arg1:b2Controller):void{ if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (m_controllerList == _arg1){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } public function CreateController(_arg1:b2Controller):b2Controller{ if (_arg1.m_world != this){ throw (new Error("Controller can only be a member of one world")); }; _arg1.m_next = m_controllerList; _arg1.m_prev = null; if (m_controllerList){ m_controllerList.m_prev = _arg1; }; m_controllerList = _arg1; m_controllerCount++; _arg1.m_world = this; return (_arg1); } public function DestroyController(_arg1:b2Controller):void{ _arg1.Clear(); if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1 == m_controllerList){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } public function Refilter(_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } public function GetContactCount():int{ return (m_contactCount); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function GetGravity():b2Vec2{ return (m_gravity); } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Step(_arg1:Number, _arg2:int, _arg3:int):void{ m_lock = true; var _local4:b2TimeStep = new b2TimeStep(); _local4.dt = _arg1; _local4.velocityIterations = _arg2; _local4.positionIterations = _arg3; if (_arg1 > 0){ _local4.inv_dt = (1 / _arg1); } else { _local4.inv_dt = 0; }; _local4.dtRatio = (m_inv_dt0 * _arg1); _local4.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local4.dt > 0){ Solve(_local4); }; if (((m_continuousPhysics) && ((_local4.dt > 0)))){ SolveTOI(_local4); }; DrawDebugData(); m_inv_dt0 = _local4.inv_dt; m_lock = false; } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array = new Array(_arg3); var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); var _local6:int; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function InRange(_arg1:b2AABB):Boolean{ return (m_broadPhase.InRange(_arg1)); } public function Raycast(_arg1:b2Segment, _arg2:Array, _arg3:int, _arg4:Boolean, _arg5):int{ var _local7:int; var _local6:Array = new Array(_arg3); m_raycastSegment = _arg1; m_raycastUserData = _arg5; if (_arg4){ _local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey); } else { _local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey2); }; var _local8:int; while (_local8 < _local7) { _arg2[_local8] = _local6[_local8]; _local8++; }; return (_local7); } public function RaycastOne(_arg1:b2Segment, _arg2:Array, _arg3:b2Vec2, _arg4:Boolean, _arg5):b2Shape{ var _local6:Array = new Array(1); var _local7:Number = Raycast(_arg1, _local6, 1, _arg4, _arg5); if (_local7 == 0){ return (null); }; if (_local7 > 1){ trace(_local7); }; var _local8:b2Shape = _local6[0]; var _local9:b2XForm = _local8.GetBody().GetXForm(); _local8.TestSegment(_local9, _arg2, _arg3, _arg1, 1); return (_local8); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetJointList():b2Joint{ return (m_jointList); } b2internal function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local10:int; var _local11:int; var _local12:b2Body; var _local13:b2ContactEdge; var _local14:b2JointEdge; var _local15:Boolean; var _local3:b2Controller = m_controllerList; while (_local3) { _local3.Step(_arg1); _local3 = _local3.m_next; }; var _local4:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local5:b2Contact = m_contactList; while (_local5) { _local5.m_flags = (_local5.m_flags & ~(b2Contact.e_islandFlag)); _local5 = _local5.m_next; }; var _local6:b2Joint = m_jointList; while (_local6) { _local6.m_islandFlag = false; _local6 = _local6.m_next; }; var _local7:int = m_bodyCount; var _local8:Array = new Array(_local7); var _local9:b2Body = m_bodyList; while (_local9) { if ((_local9.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local9.IsStatic()){ } else { _local4.Clear(); _local10 = 0; var _temp1 = _local10; _local10 = (_local10 + 1); var _local16 = _temp1; _local8[_local16] = _local9; _local9.m_flags = (_local9.m_flags | b2Body.e_islandFlag); while (_local10 > 0) { --_local10; _local2 = _local8[_local10]; _local4.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local13 = _local2.m_contactList; while (_local13) { if ((_local13.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local13.contact.m_manifoldCount == 0){ } else { _local4.AddContact(_local13.contact); _local13.contact.m_flags = (_local13.contact.m_flags | b2Contact.e_islandFlag); _local12 = _local13.other; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local10; _local10 = (_local10 + 1); var _local17 = _temp2; _local8[_local17] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; }; _local13 = _local13.next; }; _local14 = _local2.m_jointList; while (_local14) { if (_local14.joint.m_islandFlag == true){ } else { _local4.AddJoint(_local14.joint); _local14.joint.m_islandFlag = true; _local12 = _local14.other; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local10; _local10 = (_local10 + 1); _local17 = _temp3; _local8[_local17] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; _local14 = _local14.next; }; }; }; _local4.Solve(_arg1, m_gravity, m_allowSleep); _local11 = 0; while (_local11 < _local4.m_bodyCount) { _local2 = _local4.m_bodies[_local11]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local11++; }; }; }; _local9 = _local9.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local15 = _local2.SynchronizeShapes(); if ((((_local15 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } b2internal function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Joint; var _local12:b2Contact; var _local13:b2Contact; var _local14:Number; var _local15:b2Body; var _local16:int; var _local17:int; var _local18:b2JointEdge; var _local19:b2TimeStep; var _local20:int; var _local21:Number; var _local22:Number; var _local23:b2Body; var _local24:Boolean; var _local9:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, b2Settings.b2_maxTOIJointsPerIsland, m_stackAllocator, m_contactListener); var _local10:int = m_bodyCount; var _local11:Array = new Array(_local10); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local12 = m_contactList; while (_local12) { _local12.m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local12 = _local12.m_next; }; _local8 = m_jointList; while (_local8) { _local8.m_islandFlag = false; _local8 = _local8.m_next; }; while (true) { _local13 = null; _local14 = 1; _local12 = m_contactList; for (;_local12;(_local12 = _local12.m_next)) { if ((_local12.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local21 = 1; if ((_local12.m_flags & b2Contact.e_toiFlag)){ _local21 = _local12.m_toi; } else { _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local22 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local22 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local22); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local22 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local22); }; }; _local21 = b2TimeOfImpact.TimeOfImpact(_local12.m_shape1, _local5.m_sweep, _local12.m_shape2, _local6.m_sweep); if ((((_local21 > 0)) && ((_local21 < 1)))){ _local21 = (((1 - _local21) * _local22) + _local21); if (_local21 > 1){ _local21 = 1; }; }; _local12.m_toi = _local21; _local12.m_flags = (_local12.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local21)) && ((_local21 < _local14)))){ _local13 = _local12; _local14 = _local21; }; }; }; if ((((_local13 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local14)))){ break; }; _local3 = _local13.m_shape1; _local4 = _local13.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local14); _local6.Advance(_local14); _local13.Update(m_contactListener); _local13.m_flags = (_local13.m_flags & ~(b2Contact.e_toiFlag)); if (_local13.m_manifoldCount == 0){ } else { _local15 = _local5; if (_local15.IsStatic()){ _local15 = _local6; }; _local9.Clear(); _local16 = 0; _local17 = 0; var _temp1 = _local17; _local17 = (_local17 + 1); _local11[(_local16 + _temp1)] = _local15; _local15.m_flags = (_local15.m_flags | b2Body.e_islandFlag); while (_local17 > 0) { var _temp2 = _local16; _local16 = (_local16 + 1); _local2 = _local11[_temp2]; _local17--; _local9.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local9.m_contactCount == _local9.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local9.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local23 = _local7.other; if ((_local23.m_flags & b2Body.e_islandFlag)){ } else { if (_local23.IsStatic() == false){ _local23.Advance(_local14); _local23.WakeUp(); }; _local11[(_local16 + _local17)] = _local23; _local17++; _local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local18 = _local2.m_jointList; while (_local18) { if (_local9.m_jointCount == _local9.m_jointCapacity){ } else { if (_local18.joint.m_islandFlag == true){ } else { _local9.AddJoint(_local18.joint); _local18.joint.m_islandFlag = true; _local23 = _local18.other; if ((_local23.m_flags & b2Body.e_islandFlag)){ } else { if (!_local23.IsStatic()){ _local23.Advance(_local14); _local23.WakeUp(); }; _local11[(_local16 + _local17)] = _local23; _local17++; _local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag); }; }; }; _local18 = _local18.next; }; _local19 = new b2TimeStep(); _local19.warmStarting = false; _local19.dt = ((1 - _local14) * _arg1.dt); _local19.inv_dt = (1 / _local19.dt); _local19.dtRatio = 0; _local19.velocityIterations = _arg1.velocityIterations; _local19.positionIterations = _arg1.positionIterations; _local9.SolveTOI(_local19); _local20 = 0; while (_local20 < _local9.m_bodyCount) { _local2 = _local9.m_bodies[_local20]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local24 = _local2.SynchronizeShapes(); if ((((_local24 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local20++; }; _local20 = 0; while (_local20 < _local9.m_contactCount) { _local12 = _local9.m_contacts[_local20]; _local9.m_contacts[_local20].m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local20++; }; _local20 = 0; while (_local20 < _local9.m_jointCount) { _local8 = _local9.m_joints[_local20]; _local8.m_islandFlag = false; _local20++; }; m_broadPhase.Commit(); }; }; } b2internal function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.m_body1; var _local3:b2Body = _arg1.m_body2; var _local4:b2XForm = _local2.m_xf; var _local5:b2XForm = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchor1(); var _local9:b2Vec2 = _arg1.GetAnchor2(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } b2internal function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; var _local16:b2EdgeShape; var _local5:b2Color = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; case b2Shape.e_edgeShape: _local16 = (_arg1 as b2EdgeShape); m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetVertex1()), b2Math.b2MulX(_arg2, _local16.GetVertex2()), _arg3); if (_arg4){ m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetCoreVertex1()), b2Math.b2MulX(_arg2, _local16.GetCoreVertex2()), _local5); }; break; }; } b2internal function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local11:b2XForm; var _local15:Boolean; var _local16:b2Controller; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local7:b2Vec2 = new b2Vec2(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Color = new b2Color(0, 0, 0); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_controllerBit)){ _local16 = m_controllerList; while (_local16) { _local16.Draw(m_debugDraw); _local16 = _local16.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); for each (_local17 in _local6.m_pairManager.m_pairs) { _local18 = _local17.proxy1; _local19 = _local17.proxy2; if (((!(_local18)) || (!(_local19)))){ } else { _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); }; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < _local6.m_proxyPool.length) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.m_next; }; }; } b2internal function RaycastSortKey(_arg1:b2Shape):Number{ if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){ return (-1); }; var _local2:b2Body = _arg1.GetBody(); var _local3:b2XForm = _local2.GetXForm(); var _local4:Array = [0]; if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) == b2Shape.e_missCollide){ return (-1); }; return (_local4[0]); } b2internal function RaycastSortKey2(_arg1:b2Shape):Number{ if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){ return (-1); }; var _local2:b2Body = _arg1.GetBody(); var _local3:b2XForm = _local2.GetXForm(); var _local4:Array = [0]; if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) != b2Shape.e_hitCollide){ return (-1); }; return (_local4[0]); } } }//package Box2D.Dynamics
Section 85
//B2DManager (Box2D.B2DManager) package Box2D { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; public class B2DManager { public static var Root:MovieClip; public static function init(_arg1:MovieClip):void{ Root = _arg1; } public static function spawnCircleBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef; var _local11:b2CircleDef; _local10 = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; _local11 = new b2CircleDef(); _local11.radius = _arg4; _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = ((2 * Root.worldScale) * _arg4); _local10.userData.height = ((2 * Root.worldScale) * _arg4); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnFixedRotCircleBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef; _local10 = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2CircleDef = new b2CircleDef(); _local11.radius = _arg4; _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = ((2 * Root.worldScale) * _arg4); _local10.userData.height = ((2 * Root.worldScale) * _arg4); _local10.fixedRotation = true; Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{ var _local11:b2BodyDef; _local11 = new b2BodyDef(); _local11.position.x = _arg2; _local11.position.y = _arg3; var _local12:b2PolygonDef = new b2PolygonDef(); _local12.SetAsBox((_arg4 / 2), (_arg5 / 2)); _local12.density = _arg6; _local12.friction = _arg7; _local12.restitution = _arg8; _local12.filter.groupIndex = _arg9; _local11.userData = _arg10; _local11.userData.width = (_arg4 * Root.worldScale); _local11.userData.height = (_arg5 * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local11); Root[_arg1].CreateShape(_local12); Root[_arg1].SetMassFromShapes(); Root.addChild(_local11.userData); return (Root[_arg1]); } public static function spawnFixedRotBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{ var _local11:b2BodyDef = new b2BodyDef(); _local11.position.x = _arg2; _local11.position.y = _arg3; var _local12:b2PolygonDef = new b2PolygonDef(); _local12.SetAsBox((_arg4 / 2), (_arg5 / 2)); _local12.density = _arg6; _local12.friction = _arg7; _local12.restitution = _arg8; _local12.filter.groupIndex = _arg9; _local11.userData = _arg10; _local11.userData.width = (_arg4 * Root.worldScale); _local11.userData.height = (_arg5 * Root.worldScale); _local11.fixedRotation = true; Root[_arg1] = Root.m_world.CreateBody(_local11); Root[_arg1].CreateShape(_local12); Root[_arg1].SetMassFromShapes(); Root.addChild(_local11.userData); return (Root[_arg1]); } public static function spawnEquilateralBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 3; _local11.vertices[0].Set(0, (-1 * _arg4)); _local11.vertices[1].Set((0.865 * _arg4), (0.5 * _arg4)); _local11.vertices[2].Set((-0.865 * _arg4), (0.5 * _arg4)); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = (((0.865 * _arg4) * 2) * Root.worldScale); _local10.userData.height = (((1 * _arg4) + (0.5 * _arg4)) * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnIsocRightBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 3; _local11.vertices[0].Set(0, 0); _local11.vertices[1].Set(0, -(_arg4)); _local11.vertices[2].Set(_arg4, 0); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = (_arg4 * Root.worldScale); _local10.userData.height = (_arg4 * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnTrapezoidBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 4; _local11.vertices[0].Set(((-1 * _arg4) / 4), ((-1 * _arg4) / 4)); _local11.vertices[1].Set((_arg4 / 4), ((-1 * _arg4) / 4)); _local11.vertices[2].Set((_arg4 / 2), (_arg4 / 4)); _local11.vertices[3].Set(((-1 * _arg4) / 2), (_arg4 / 4)); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = (_arg4 * Root.worldScale); _local10.userData.height = ((_arg4 / 2) * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnHexagonBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:MovieClip):b2Body{ var _local10:b2BodyDef = new b2BodyDef(); _local10.position.x = _arg2; _local10.position.y = _arg3; var _local11:b2PolygonDef = new b2PolygonDef(); _local11.vertexCount = 6; _local11.vertices[0].Set((_arg4 * 0.5), ((-1 * _arg4) * 0.866)); _local11.vertices[1].Set(_arg4, 0); _local11.vertices[2].Set((_arg4 * 0.5), (_arg4 * 0.866)); _local11.vertices[3].Set(((-1 * _arg4) * 0.5), (_arg4 * 0.866)); _local11.vertices[4].Set((-1 * _arg4), 0); _local11.vertices[5].Set(((-1 * _arg4) * 0.5), ((-1 * _arg4) * 0.866)); _local11.density = _arg5; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.filter.groupIndex = _arg8; _local10.userData = _arg9; _local10.userData.width = ((_arg4 * 2) * Root.worldScale); _local10.userData.height = ((_arg4 * 1.732) * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local10); Root[_arg1].CreateShape(_local11); Root[_arg1].SetMassFromShapes(); Root.addChild(_local10.userData); return (Root[_arg1]); } public static function spawnLineFromArray(_arg1:uint, _arg2:uint, _arg3:int, _arg4:Number, _arg5:Boolean, _arg6:Array, _arg7:uint, _arg8:Number, _arg9:Number, _arg10:Boolean, _arg11:int):MovieClip{ var _local12:MovieClip; var _local13:uint; var _local14:b2EdgeChainDef; if (_arg7 == 1){ _local12 = new MovieClip(); Root.addChild(_local12); _local12.graphics.lineStyle(_arg2, _arg1); _local12.graphics.moveTo(_arg6[0], _arg6[1]); if (_arg3 >= 0){ _local12.graphics.beginFill(_arg3); }; if (_arg5){ _local14 = new b2EdgeChainDef(); _local14.friction = _arg8; _local14.restitution = _arg9; }; _local13 = 0; while (_local13 < _arg6.length) { _local12.graphics.lineTo(_arg6[_local13], _arg6[(_local13 + 1)]); if (_arg5){ _local14.vertices.push(new b2Vec2((_arg6[_local13] / Root.worldScale), (_arg6[(_local13 + 1)] / Root.worldScale))); }; _local13 = (_local13 + 2); }; if (_arg3 >= 0){ _local12.graphics.endFill(); }; if (_arg5){ _local14.isALoop = _arg10; _local14.vertexCount = _local14.vertices.length; Root.m_world.GetGroundBody().CreateShape(_local14); }; return (_local12); }; return (null); } public static function spawnLineFromArrayReturnShape(_arg1:uint, _arg2:uint, _arg3:int, _arg4:Number, _arg5:Boolean, _arg6:Array, _arg7:uint, _arg8:Number, _arg9:Number, _arg10:Boolean, _arg11:int){ var _local12:MovieClip; var _local13:uint; var _local14:b2EdgeChainDef; var _local15:*; if (_arg7 == 1){ _local12 = new MovieClip(); Root.addChild(_local12); _local12.graphics.lineStyle(_arg2, _arg1); _local12.graphics.moveTo(_arg6[0], _arg6[1]); if (_arg3 >= 0){ _local12.graphics.beginFill(_arg3, _arg4); }; if (_arg5){ _local14 = new b2EdgeChainDef(); _local14.friction = _arg8; _local14.restitution = _arg9; }; _local13 = 0; while (_local13 < _arg6.length) { _local12.graphics.lineTo(_arg6[_local13], _arg6[(_local13 + 1)]); if (_arg5){ _local14.vertices.push(new b2Vec2((_arg6[_local13] / Root.worldScale), (_arg6[(_local13 + 1)] / Root.worldScale))); }; _local13 = (_local13 + 2); }; if (_arg3 >= 0){ _local12.graphics.endFill(); }; if (_arg5){ _local14.isALoop = _arg10; _local14.vertexCount = _local14.vertices.length; _local15 = Root.m_world.GetGroundBody().CreateShape(_local14); _local15.SetUserData(_local12); return (_local15); }; return (_local12); }; return (null); } public static function spawnJoint(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:b2Vec2):b2RevoluteJoint{ var _local6:b2RevoluteJointDef = new b2RevoluteJointDef(); _local6.Initialize(Root[_arg2], Root[_arg3], _arg5); _local6.maxMotorTorque = _arg4; _local6.motorSpeed = 0; _local6.enableMotor = true; Root[_arg1] = Root.m_world.CreateJoint(_local6); return (Root[_arg1]); } public static function spawnStaticBoxBody(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:int, _arg10:MovieClip):b2Body{ var _local11:b2BodyDef = new b2BodyDef(); _local11.position.x = _arg2; _local11.position.y = _arg3; var _local12:b2PolygonDef = new b2PolygonDef(); _local12.SetAsBox((_arg4 / 2), (_arg5 / 2)); _local12.density = _arg6; _local12.friction = _arg7; _local12.restitution = _arg8; _local12.filter.groupIndex = _arg9; _local11.userData = _arg10; _local11.userData.width = (_arg4 * Root.worldScale); _local11.userData.height = (_arg5 * Root.worldScale); Root[_arg1] = Root.m_world.CreateBody(_local11); Root[_arg1].CreateShape(_local12); Root[_arg1].SetMassFromShapes(); Root.addChild(_local11.userData); return (Root[_arg1]); } } }//package Box2D
Section 86
//ContactListener (Box2D.ContactListener) package Box2D { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class ContactListener extends b2ContactListener { public var Root:MovieClip; public function ContactListener(_arg1:MovieClip){ Root = _arg1; } override public function Add(_arg1:b2ContactPoint):void{ var _local2:b2Body = _arg1.shape1.GetBody(); var _local3:b2Body = _arg1.shape2.GetBody(); Root.CollisionHappened(_arg1, _local2, _local3); } override public function Persist(_arg1:b2ContactPoint):void{ } override public function Remove(_arg1:b2ContactPoint):void{ } override public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D
Section 87
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintColor:Number;// = 0 private var _tintMultiplier:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } public function set brightness(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; var _local2:Number = (1 - Math.abs(_arg1)); var _local3:Number = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function setTint(_arg1:uint, _arg2:Number):void{ this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); var _local3:uint = ((_arg1 >> 16) & 0xFF); var _local4:uint = ((_arg1 >> 8) & 0xFF); var _local5:uint = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function get tintColor():uint{ return (this._tintColor); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } private function deriveTintColor():uint{ var _local1:Number = (1 / this.tintMultiplier); var _local2:uint = Math.round((this.redOffset * _local1)); var _local3:uint = Math.round((this.greenOffset * _local1)); var _local4:uint = Math.round((this.blueOffset * _local1)); var _local5:uint = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; var _local2:XML = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number = (1 - _arg3); var _local5:ColorTransform = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number = (1 - _arg3); var _local5:uint = ((_arg1 >> 24) & 0xFF); var _local6:uint = ((_arg1 >> 16) & 0xFF); var _local7:uint = ((_arg1 >> 8) & 0xFF); var _local8:uint = (_arg1 & 0xFF); var _local9:uint = ((_arg2 >> 24) & 0xFF); var _local10:uint = ((_arg2 >> 16) & 0xFF); var _local11:uint = ((_arg2 >> 8) & 0xFF); var _local12:uint = (_arg2 & 0xFF); var _local13:uint = ((_local5 * _local4) + (_local9 * _arg3)); var _local14:uint = ((_local6 * _local4) + (_local10 * _arg3)); var _local15:uint = ((_local7 * _local4) + (_local11 * _arg3)); var _local16:uint = ((_local8 * _local4) + (_local12 * _arg3)); var _local17:uint = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } } }//package fl.motion
Section 88
//MochiAd (mochi.as3.MochiAd) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return (MochiServices.getVersion()); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var mc = _arg1; var f:Function = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function showPreGameAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var complete:Boolean; var unloaded:Boolean; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }, progress_override:function (_arg1:Object):Number{ return (NaN); }, bar_offset:0}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; if (options.skip){ ad_timeout = 0; }; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); var fn:Function = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = (10 + options.bar_offset); bar.y = (h - 20); }; var bar_w:Number = ((w - bar.x) - 10); var bar_color:Number = options.color; delete options.color; var bar_background:Number = options.background; delete options.background; var bar_outline:Number = options.outline; delete options.outline; var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1); var backing:Object = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo(bar_w, 0); backing.lineTo(bar_w, 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2); var inside:Object = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo(bar_w, 0); inside.lineTo(bar_w, 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3); var outline:Object = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo(bar_w, 0); outline.lineTo(bar_w, 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; var progress:Number = Math.min(1, options.progress_override(clip)); var f:Function = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; if (!isNaN(progress)){ complete = (progress == 1); } else { if (clip.loaderInfo.bytesLoaded == clip.loaderInfo.bytesTotal){ complete = true; } else { if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; } else { clip.loaderInfo.addEventListener(Event.COMPLETE, f); }; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local12:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; var _local1:Object = this.parent.parent.root; var _local2:Object = this.parent._mochiad_ctr; var _local3:Number = (getTimer() - this.started); var _local4:Boolean; var _local5:Number = _local1.loaderInfo.bytesTotal; var _local6:Number = _local1.loaderInfo.bytesLoaded; var _local7:Number = Math.min(1, options.progress_override(_local1)); if (_local7 == 1){ complete = true; }; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; var _local8:Number = ((100 * _local6) / _local5); if (!isNaN(_local7)){ _local8 = (100 * _local7); }; var _local9:Number = ((100 * _local3) / chk.ad_msec); var _local10:Object = this._mochiad_bar._inside; var _local11:Number = Math.min(100, Math.min(((_local8) || (0)), _local9)); _local11 = Math.max(this.last_pcnt, _local11); this.last_pcnt = _local11; _local10.scaleX = (_local11 * 0.01); options.ad_progress(_local11); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local8}); if (_local8 >= 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local12 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local12 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local8 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (unloaded){ MochiAd.unload(_local1); } else { if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; }; doOnEnterFrame(chk); } public static function showClickAwayAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function showInterLevelAd(_arg1:Object):void{ var clip:Object; var mc:MovieClip; var chk:MovieClip; var options = _arg1; var DEFAULTS:Object = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; var ad_msec:Number = 11000; var ad_timeout:Number = options.ad_timeout; delete options.ad_timeout; var fadeout_time:Number = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; var wh:Array = MochiAd._getRes(options, clip); var w:Number = wh[0]; var h:Number = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; var _local1:Object = this.parent._mochiad_ctr; var _local2:Number = (getTimer() - this.started); var _local3:Boolean; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType == "application"){ return (_local2); }; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var clip:Object; var mc:MovieClip; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!(clip is DisplayObject)){ trace("Warning: Object passed as container clip not a descendant of the DisplayObject type"); return (null); }; if (MovieClip(clip).stage == null){ trace("Warning: Container clip for ad is not attached to the stage"); return (null); }; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; var depth:Number = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); var wh:Array = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; } else { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); }; var lv:URLVariables = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{ trace("[MochiAds] Blocked URL"); }); if (!options.skip){ loader.load(req); }; mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function _cleanup(_arg1:Object):void{ var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; var idx:Number = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local6:Array; var _local3:Object = _arg2.getBounds(_arg2.root); var _local4:Number = 0; var _local5:Number = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array = _arg2.split("."); var _local4:Number = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array = _arg2.split("."); var _local5:Number = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } } }//package mochi.as3
Section 89
//MochiCoins (mochi.as3.MochiCoins) package mochi.as3 { public class MochiCoins { public static const STORE_SHOW:String = "StoreShow"; public static const STORE_HIDE:String = "StoreHide"; public static const ITEM_OWNED:String = "ItemOwned"; public static const ITEM_NEW:String = "ItemNew"; public static const STORE_ITEMS:String = "StoreItems"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static var _inventory:MochiInventory; public static function get inventory():MochiInventory{ return (_inventory); } public static function getVersion():String{ return (MochiServices.getVersion()); } public static function showStore(_arg1:Object=null):void{ MochiServices.bringToTop(); MochiServices.send("coins_showStore", {options:_arg1}, null, null); } public static function showItem(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showItem call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showItem", {options:_arg1}, null, null); } public static function showVideo(_arg1:Object=null):void{ if (((!(_arg1)) || (!((typeof(_arg1.item) == "string"))))){ trace("ERROR: showVideo call must pass an Object with an item key"); return; }; MochiServices.bringToTop(); MochiServices.send("coins_showVideo", {options:_arg1}, null, null); } public static function getStoreItems():void{ MochiServices.send("coins_getStoreItems"); } public static function addEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ MochiSocial.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ MochiSocial.removeEventListener(_arg1, _arg2); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _inventory = new MochiInventory(); }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _inventory = null; }); } }//package mochi.as3
Section 90
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Fragment:Number; private var Sibling:MochiDigits; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function get value():Number{ return (Number(this.toString())); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } } }//package mochi.as3
Section 91
//MochiEventDispatcher (mochi.as3.MochiEventDispatcher) package mochi.as3 { public class MochiEventDispatcher { private var eventTable:Object; public function MochiEventDispatcher():void{ eventTable = {}; } public function addEventListener(_arg1:String, _arg2:Function):void{ removeEventListener(_arg1, _arg2); eventTable[_arg1].push(_arg2); } public function removeEventListener(_arg1:String, _arg2:Function):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ eventTable[_arg1] = []; return; }; for (_local3 in eventTable[_arg1]) { if (eventTable[_arg1][_local3] != _arg2){ } else { eventTable[_arg1].splice(Number(_local3), 1); }; }; } public function triggerEvent(_arg1:String, _arg2:Object):void{ var _local3:Object; if (eventTable[_arg1] == undefined){ return; }; for (_local3 in eventTable[_arg1]) { var _local6 = eventTable[_arg1]; _local6[_local3](_arg2); }; } } }//package mochi.as3
Section 92
//MochiEvents (mochi.as3.MochiEvents) package mochi.as3 { import flash.display.*; public class MochiEvents { public static const ACHIEVEMENT_RECEIVED:String = "AchievementReceived"; public static const ALIGN_TOP_LEFT:String = "ALIGN_TL"; public static const ALIGN_TOP:String = "ALIGN_T"; public static const ALIGN_TOP_RIGHT:String = "ALIGN_TR"; public static const ALIGN_LEFT:String = "ALIGN_L"; public static const ALIGN_CENTER:String = "ALIGN_C"; public static const ALIGN_RIGHT:String = "ALIGN_R"; public static const ALIGN_BOTTOM_LEFT:String = "ALIGN_BL"; public static const ALIGN_BOTTOM:String = "ALIGN_B"; public static const ALIGN_BOTTOM_RIGHT:String = "ALIGN_BR"; public static const FORMAT_SHORT:String = "ShortForm"; public static const FORMAT_LONG:String = "LongForm"; private static var gameStart:Number; private static var levelStart:Number; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static function getVersion():String{ return (MochiServices.getVersion()); } public static function startSession(_arg1:String):void{ MochiServices.send("events_beginSession", {achievementID:_arg1}, null, null); } public static function setNotifications(_arg1:MovieClip, _arg2:Object):void{ var _local4:Object; var _local3:Object = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; _local3.clip = _arg1; MochiServices.send("events_setNotifications", _local3, null, null); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } public static function startPlay(_arg1:String="gameplay"):void{ MochiServices.send("events_setRoundID", {tag:String(_arg1)}, null, null); } public static function endPlay():void{ MochiServices.send("events_clearRoundID", null, null, null); } public static function trackEvent(_arg1:String, _arg2=null):void{ MochiServices.send("events_trackEvent", {tag:_arg1, value:_arg2}, null, null); } } }//package mochi.as3
Section 93
//MochiInventory (mochi.as3.MochiInventory) package mochi.as3 { import flash.events.*; import flash.utils.*; public dynamic class MochiInventory extends Proxy { private var _timer:Timer; private var _consumableProperties:Object; private var _syncPending:Boolean; private var _outstandingID:Number; private var _syncID:Number; private var _names:Array; private var _storeSync:Object; private static const CONSUMER_KEY:String = "MochiConsumables"; private static const KEY_SALT:String = " syncMaint"; public static const READY:String = "InvReady"; public static const WRITTEN:String = "InvWritten"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IoError"; public static const VALUE_ERROR:String = "InvValueError"; public static const NOT_READY:String = "InvNotReady"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public function MochiInventory():void{ MochiCoins.addEventListener(MochiCoins.ITEM_OWNED, itemOwned); MochiCoins.addEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.addEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, loggedOut); _storeSync = new Object(); _syncPending = false; _outstandingID = 0; _syncID = 0; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, sync); _timer.start(); if (MochiSocial.loggedIn){ loggedIn(); } else { loggedOut(); }; } public function release():void{ MochiCoins.removeEventListener(MochiCoins.ITEM_NEW, newItems); MochiSocial.removeEventListener(MochiSocial.LOGGED_IN, loggedIn); MochiSocial.removeEventListener(MochiSocial.LOGGED_OUT, loggedOut); } private function loggedOut(_arg1:Object=null):void{ _consumableProperties = null; } private function loggedIn(_arg1:Object=null):void{ MochiUserData.get(CONSUMER_KEY, getConsumableBag); } private function newItems(_arg1:Object):void{ if (!this[(_arg1.id + KEY_SALT)]){ this[(_arg1.id + KEY_SALT)] = 0; }; if (!this[_arg1.id]){ this[_arg1.id] = 0; }; this[(_arg1.id + KEY_SALT)] = (this[(_arg1.id + KEY_SALT)] + _arg1.count); this[_arg1.id] = (this[_arg1.id] + _arg1.count); if (_arg1.privateProperties.consumable){ if (!this[_arg1.privateProperties.tag]){ this[_arg1.privateProperties.tag] = 0; }; this[_arg1.privateProperties.tag] = (this[_arg1.privateProperties.tag] + (_arg1.privateProperties.inc * _arg1.count)); }; } private function itemOwned(_arg1:Object):void{ _storeSync[_arg1.id] = {properties:_arg1.properties, count:_arg1.count}; } private function getConsumableBag(_arg1:MochiUserData):void{ var _local2:String; var _local3:Number; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); return; }; _consumableProperties = {}; _names = new Array(); if (_arg1.data){ for (_local2 in _arg1.data) { _names.push(_local2); _consumableProperties[_local2] = new MochiDigits(_arg1.data[_local2]); }; }; for (_local2 in _storeSync) { _local3 = _storeSync[_local2].count; if (_consumableProperties[(_local2 + KEY_SALT)]){ _local3 = (_local3 - _consumableProperties[_local2]); }; if (_local3 == 0){ } else { newItems({id:_local2, count:_local3, properties:_storeSync[_local2].properties}); }; }; triggerEvent(READY, {}); } private function putConsumableBag(_arg1:MochiUserData):void{ _syncPending = false; if (_arg1.error){ triggerEvent(ERROR, {type:IO_ERROR, error:_arg1.error}); _outstandingID = -1; }; triggerEvent(WRITTEN, {}); } private function sync(_arg1:Event=null):void{ var _local3:String; if (((_syncPending) || ((_syncID == _outstandingID)))){ return; }; _outstandingID = _syncID; var _local2:Object = {}; for (_local3 in _consumableProperties) { _local2[_local3] = MochiDigits(_consumableProperties[_local3]).value; }; MochiUserData.put(CONSUMER_KEY, _local2, putConsumableBag); _syncPending = true; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (-1); }; if (_consumableProperties[_arg1]){ return (MochiDigits(_consumableProperties[_arg1]).value); }; return (undefined); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function deleteProperty(_arg1):Boolean{ if (!_consumableProperties[_arg1]){ return (false); }; _names.splice(_names.indexOf(_arg1), 1); delete _consumableProperties[_arg1]; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function hasProperty(_arg1):Boolean{ if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return (false); }; if (_consumableProperties[_arg1] == undefined){ return (false); }; return (true); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:MochiDigits; if (_consumableProperties == null){ triggerEvent(ERROR, {type:NOT_READY}); return; }; if (!(_arg2 is Number)){ triggerEvent(ERROR, {type:VALUE_ERROR, error:"Invalid type", arg:_arg2}); return; }; if (_consumableProperties[_arg1]){ _local3 = MochiDigits(_consumableProperties[_arg1]); if (_local3.value == _arg2){ return; }; _local3.value = _arg2; } else { _names.push(_arg1); _consumableProperties[_arg1] = new MochiDigits(_arg2); }; _syncID++; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ return (((_arg1)>=_names.length) ? 0 : (_arg1 + 1)); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return (_names[(_arg1 - 1)]); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } } }//package mochi.as3
Section 94
//MochiServices (mochi.as3.MochiServices) package mochi.as3 { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { private static var _id:String; private static var _container:Object; private static var _clip:MovieClip; private static var _loader:Loader; private static var _timer:Timer; private static var _preserved:Object; private static var _servURL:String = "http://www.mochiads.com/static/lib/services/"; private static var _services:String = "services.swf"; private static var _mochiLC:String = "MochiLC.swf"; private static var _swfVersion:String; private static var _listenChannelName:String = "__ms_"; private static var _sendChannel:LocalConnection; private static var _sendChannelName:String; private static var _connecting:Boolean = false; private static var _connected:Boolean = false; public static var netup:Boolean = true; public static var netupAttempted:Boolean = false; public static var onError:Object; public static var widget:Boolean = false; public static var servicesSync:MochiSync = new MochiSync(); private static var _mochiLocalConnection:MovieClip; private static var _queue:Array; private static var _nextCallbackID:Number; private static var _callbacks:Object; public static function get id():String{ return (_id); } public static function get clip():Object{ return (_container); } public static function get childClip():Object{ return (_clip); } public static function getVersion():String{ return ("3.8 as3"); } public static function allowDomains(_arg1:String):String{ var _local2:String; if (Security.sandboxType != "application"){ Security.allowDomain("*"); Security.allowInsecureDomain("*"); }; if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; if (Security.sandboxType != "application"){ Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; }; return (_local2); } public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); initComChannels(); }; }; } public static function get connected():Boolean{ return (_connected); } public static function warnID(_arg1:String, _arg2:Boolean):void{ _arg1 = _arg1.toLowerCase(); if (_arg1.length != 16){ trace((("WARNING: " + (_arg2) ? "board" : "game") + " ID is not the appropriate length")); return; } else { if (_arg1 == "1e113c7239048b3f"){ if (_arg2){ trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); }; return; } else { if (_arg1 == "84993a1de4031cd8"){ if (_arg2){ trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); }; return; }; }; }; var _local3:Number = 0; while (_local3 < _arg1.length) { switch (_arg1.charAt(_local3)){ case "0": case "1": case "2": case "3": case "4": case "5": case "6": case "7": case "8": case "9": case "a": case "b": case "c": case "d": case "e": case "f": break; default: trace(("WARNING: Board ID contains illegal characters: " + _arg1)); return; }; _local3++; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; warnID(id, false); if ((clip is DisplayObject)){ if (clip.stage == null){ trace("MochiServices connect requires the containing clip be attached to the stage"); }; if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _mochiLocalConnection.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); } public static function bringToTop(_arg1:Event=null):void{ var e = _arg1; if (((!((MochiServices.clip == null))) && (!((MochiServices.childClip == null))))){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_clip.parent){ _clip.parent.removeChild(_clip); }; if (_arg1 != null){ if ((_arg1 is DisplayObjectContainer)){ _container = _arg1; }; }; if (_arg2){ if ((_container is DisplayObjectContainer)){ DisplayObjectContainer(_container).addChild(_clip); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; if (urlOptions(_arg2).servURL){ _servURL = urlOptions(_arg2).servURL; }; var _local3:String = (_servURL + _services); if (urlOptions(_arg2).servicesURL){ _local3 = urlOptions(_arg2).servicesURL; }; _listenChannelName = (_listenChannelName + ((Math.floor(new Date().time) + "_") + Math.floor((Math.random() * 99999)))); MochiServices.allowDomains(_local3); _clip = new MovieClip(); loadLCBridge(_clip); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); var _local4:URLRequest = new URLRequest(_local3); var _local5:URLVariables = new URLVariables(); _local5.listenLC = _listenChannelName; _local5.mochiad_options = _arg2.loaderInfo.parameters.mochiad_options; _local5.api_version = getVersion(); if (widget){ _local5.widget = true; }; _local4.data = _local5; _loader.load(_local4); _clip.addChild(_loader); _sendChannel = new LocalConnection(); _queue = []; _nextCallbackID = 0; _callbacks = {}; _timer = new Timer(10000, 1); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); return (_clip); } private static function loadLCBridge(_arg1:Object):void{ var loader:Loader; var clip = _arg1; loader = new Loader(); var mochiLCURL:String = (_servURL + _mochiLC); var req:URLRequest = new URLRequest(mochiLCURL); var complete:Function = function (_arg1:Object):void{ _mochiLocalConnection = MovieClip(loader.content); listen(); }; loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError); loader.load(req); clip.addChild(loader); } private static function loadError(_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); } public static function connectWait(_arg1:TimerEvent):void{ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load. (timeout)"); MochiServices.disconnect(); MochiServices.onError("IOError"); }; } private static function listen():void{ _mochiLocalConnection.connect(_listenChannelName); _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; trace("Waiting for MochiAds services to connect..."); } private static function initComChannels():void{ if (!_connected){ trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:"registerGame", preserved:_preserved, id:_id, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _clip.onReceive = onReceive; _clip.onEvent = onEvent; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; while (_queue.length > 0) { _mochiLocalConnection.send(_sendChannelName, "onReceive", _queue.shift()); }; }; } private static function onReceive(_arg1:Object):void{ var methodName:String; var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = _callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; methodName = ""; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete _callbacks[cb]; } private static function onEvent(_arg1:Object):void{ var _local2:String = _arg1.target; var _local3:String = _arg1.event; switch (_local2){ case "events": MochiEvents.triggerEvent(_arg1.event, _arg1.args); break; case "coins": MochiCoins.triggerEvent(_arg1.event, _arg1.args); break; case "sync": servicesSync.triggerEvent(_arg1.event, _arg1.args); break; }; } public static function updateCopy(_arg1:Object):void{ MochiServices.send("coins_updateCopy", _arg1, null, null); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (((_clip) && (_queue))){ while (_queue.length > 0) { _local2 = _queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _callbacks[_local2.callbackID]; }; delete _callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ if (_arg1 != null){ if (_arg1.onError != null){ _arg1.onError.apply(null, ["NotConnected"]); }; if (((!((_arg1.options == null))) && (!((_arg1.options.onError == null))))){ _arg1.options.onError.apply(null, ["NotConnected"]); }; }; if (_arg3 != null){ _arg1 = {}; _arg1.error = true; _arg1.errorCode = "NotConnected"; if (((!((_arg2 == null))) && ((_arg3 is String)))){ try { var _local4 = _arg2; _local4[_arg3](_arg1); } catch(error:Error) { }; } else { if (_arg3 != null){ try { _arg3.apply(_arg1); } catch(error:Error) { }; }; }; }; } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _mochiLocalConnection.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ trace(("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + _arg1)); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _queue.push({methodName:_arg1, args:_arg2, callbackID:_nextCallbackID}); }; if (_clip != null){ if (_callbacks != null){ _callbacks[_nextCallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _nextCallbackID++; }; }; } private static function urlOptions(_arg1:Object):Object{ var _local3:String; var _local4:Array; var _local5:Number; var _local6:Array; var _local2:Object = {}; if (_arg1.stage){ _local3 = _arg1.stage.loaderInfo.parameters.mochiad_options; } else { _local3 = _arg1.loaderInfo.parameters.mochiad_options; }; if (_local3){ _local4 = _local3.split("&"); _local5 = 0; while (_local5 < _local4.length) { _local6 = _local4[_local5].split("="); _local2[unescape(_local6[0])] = unescape(_local6[1]); _local5++; }; }; return (_local2); } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var avm1Click:DisplayObject; var x:String; var req:URLRequest; var loader:Loader; var setURL:Function; var err:Function; var complete:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; var vars:Object = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); var s = "?"; var i:Number = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); setURL = function (_arg1:String):void{ if (avm1Click){ btn.removeChild(avm1Click); }; avm1Click = clickMovie(_arg1, onClick); var _local2:Rectangle = btn.getBounds(btn); btn.addChild(avm1Click); avm1Click.x = _local2.x; avm1Click.y = _local2.y; avm1Click.scaleX = (0.01 * _local2.width); avm1Click.scaleY = (0.01 * _local2.height); }; err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); setURL(burl); }; complete = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; if (netup){ setURL((url + s)); } else { setURL(burl); }; if (!((netupAttempted) || (_connected))){ netupAttempted = true; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local4:int; var _local14:Loader; var _local3:Array = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; var _local5:Array = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; var _local6:Array = [0, 64, 0, 0, 0]; var _local7:MovieClip = new MovieClip(); var _local8:LocalConnection = new LocalConnection(); var _local9:String = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().time)); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); var _local10:ByteArray = new ByteArray(); var _local11:ByteArray = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); var _local12:uint = ((_local3.length + _local11.length) + 4); var _local13:uint = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } } }//package mochi.as3
Section 95
//MochiSocial (mochi.as3.MochiSocial) package mochi.as3 { public class MochiSocial { public static const LOGGED_IN:String = "LoggedIn"; public static const LOGGED_OUT:String = "LoggedOut"; public static const LOGIN_SHOW:String = "LoginShow"; public static const LOGIN_HIDE:String = "LoginHide"; public static const LOGIN_SHOWN:String = "LoginShown"; public static const PROFILE_SHOW:String = "ProfileShow"; public static const PROFILE_HIDE:String = "ProfileHide"; public static const PROPERTIES_SAVED:String = "PropertySaved"; public static const WIDGET_LOADED:String = "WidgetLoaded"; public static const USER_INFO:String = "UserInfo"; public static const ERROR:String = "Error"; public static const IO_ERROR:String = "IOError"; public static const NO_USER:String = "NoUser"; public static const PROPERTIES_SIZE:String = "PropertiesSize"; private static var _dispatcher:MochiEventDispatcher = new MochiEventDispatcher(); public static var _user_info:Object = null; public static function getVersion():String{ return (MochiServices.getVersion()); } public static function getAPIURL():String{ if (!_user_info){ return (null); }; return (_user_info.api_url); } public static function getAPIToken():String{ if (!_user_info){ return (null); }; return (_user_info.api_token); } public static function showLoginWidget(_arg1:Object=null):void{ MochiServices.setContainer(); MochiServices.bringToTop(); MochiServices.send("coins_showLoginWidget", {options:_arg1}); } public static function hideLoginWidget():void{ MochiServices.send("coins_hideLoginWidget"); } public static function requestLogin():void{ MochiServices.send("coins_requestLogin"); } public static function getUserInfo():void{ MochiServices.send("coins_getUserInfo"); } public static function saveUserProperties(_arg1:Object):void{ MochiServices.send("coins_saveUserProperties", _arg1); } public static function addEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.addEventListener(_arg1, _arg2); } public static function get loggedIn():Boolean{ return (!((_user_info == null))); } public static function triggerEvent(_arg1:String, _arg2:Object):void{ _dispatcher.triggerEvent(_arg1, _arg2); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ _dispatcher.removeEventListener(_arg1, _arg2); } MochiSocial.addEventListener(MochiSocial.LOGGED_IN, function (_arg1:Object):void{ _user_info = _arg1; }); MochiSocial.addEventListener(MochiSocial.LOGGED_OUT, function (_arg1:Object):void{ _user_info = null; }); } }//package mochi.as3
Section 96
//MochiSync (mochi.as3.MochiSync) package mochi.as3 { import flash.utils.*; public dynamic class MochiSync extends Proxy { private var _syncContainer:Object; public static var SYNC_REQUEST:String = "SyncRequest"; public static var SYNC_PROPERTY:String = "UpdateProperty"; public function MochiSync():void{ _syncContainer = {}; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ return (_syncContainer[_arg1]); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ if (_syncContainer[_arg1] == _arg2){ return; }; var _local3:String = _arg1.toString(); _syncContainer[_local3] = _arg2; MochiServices.send("sync_propUpdate", {name:_local3, value:_arg2}); } public function triggerEvent(_arg1:String, _arg2:Object):void{ switch (_arg1){ case SYNC_REQUEST: MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY: _syncContainer[_arg2.name] = _arg2.value; break; }; } } }//package mochi.as3
Section 97
//MochiUserData (mochi.as3.MochiUserData) package mochi.as3 { import flash.events.*; import flash.utils.*; import flash.net.*; public class MochiUserData extends EventDispatcher { public var _loader:URLLoader; public var key:String;// = null public var data;// = null public var error:Event;// = null public var operation:String;// = null public var callback:Function;// = null public function MochiUserData(_arg1:String="", _arg2:Function=null){ this.key = _arg1; this.callback = _arg2; } public function serialize(_arg1):ByteArray{ var _local2:ByteArray = new ByteArray(); _local2.objectEncoding = ObjectEncoding.AMF3; _local2.writeObject(_arg1); _local2.compress(); return (_local2); } public function deserialize(_arg1:ByteArray){ _arg1.objectEncoding = ObjectEncoding.AMF3; _arg1.uncompress(); return (_arg1.readObject()); } public function request(_arg1:String, _arg2:ByteArray):void{ var _operation = _arg1; var _data = _arg2; operation = _operation; var api_url:String = MochiSocial.getAPIURL(); var api_token:String = MochiSocial.getAPIToken(); if ((((api_url == null)) || ((api_token == null)))){ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, "not logged in")); return; }; _loader = new URLLoader(); var args:URLVariables = new URLVariables(); args.op = _operation; args.key = key; var req:URLRequest = new URLRequest((((MochiSocial.getAPIURL() + "/") + "MochiUserData?") + args.toString())); req.method = URLRequestMethod.POST; req.contentType = "application/x-mochi-userdata"; req.requestHeaders = [new URLRequestHeader("x-mochi-services-version", MochiServices.getVersion()), new URLRequestHeader("x-mochi-api-token", api_token)]; req.data = _data; _loader.dataFormat = URLLoaderDataFormat.BINARY; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(req); } catch(e:SecurityError) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + e.toString()))); }; } public function completeHandler(_arg1:Event):void{ var event = _arg1; try { if (_loader.data.length){ data = deserialize(_loader.data); } else { data = null; }; } catch(e:Error) { errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("deserialize error: " + e.toString()))); return; }; if (callback != null){ performCallback(); } else { dispatchEvent(event); }; close(); } public function errorHandler(_arg1:IOErrorEvent):void{ data = null; error = _arg1; if (callback != null){ performCallback(); } else { dispatchEvent(_arg1); }; close(); } public function securityErrorHandler(_arg1:SecurityErrorEvent):void{ errorHandler(new IOErrorEvent(IOErrorEvent.IO_ERROR, false, false, ("security error: " + _arg1.toString()))); } public function performCallback():void{ try { callback(this); } catch(e:Error) { trace(("[MochiUserData] exception during callback: " + e)); }; } public function close():void{ if (_loader){ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); _loader.close(); _loader = null; }; error = null; callback = null; } public function getEvent():void{ request("get", serialize(null)); } public function putEvent(_arg1):void{ request("put", serialize(_arg1)); } override public function toString():String{ return ((((((((("[MochiUserData operation=" + operation) + " key=\"") + key) + "\" data=") + data) + " error=\"") + error) + "\"]")); } public static function get(_arg1:String, _arg2:Function):void{ var _local3:MochiUserData = new MochiUserData(_arg1, _arg2); _local3.getEvent(); } public static function put(_arg1:String, _arg2, _arg3:Function):void{ var _local4:MochiUserData = new MochiUserData(_arg1, _arg3); _local4.putEvent(_arg2); } } }//package mochi.as3
Section 98
//_2PlrBtn_72 (SH_Basketball_dist_fla._2PlrBtn_72) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class _2PlrBtn_72 extends MovieClip { public function _2PlrBtn_72(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).TpbtnClicked(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 99
//Ach_decal_94 (SH_Basketball_dist_fla.Ach_decal_94) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Ach_decal_94 extends MovieClip { public function Ach_decal_94(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 100
//AchievementsBtnLS_90 (SH_Basketball_dist_fla.AchievementsBtnLS_90) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class AchievementsBtnLS_90 extends MovieClip { public function AchievementsBtnLS_90(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).achBox.displaySelf(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 101
//AchievementsPage_93 (SH_Basketball_dist_fla.AchievementsPage_93) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class AchievementsPage_93 extends MovieClip { public var ab12:MovieClip; public var ab13:MovieClip; public var ab1:MovieClip; public var ab14:MovieClip; public var ab2:MovieClip; public var ab15:MovieClip; public var ab3:MovieClip; public var ab16:MovieClip; public var ab4:MovieClip; public var ab17:MovieClip; public var ab5:MovieClip; public var ab18:MovieClip; public var ab6:MovieClip; public var ab7:MovieClip; public var ab8:MovieClip; public var ab9:MovieClip; public var ab10:MovieClip; public var ab11:MovieClip; public function AchievementsPage_93(){ addFrameScript(0, frame1); } public function Update(){ var _local1:uint = 1; while (_local1 <= 17) { if (MovieClip(root)[("ach" + _local1)]){ this[("ab" + _local1)].gotoAndStop(2); } else { this[("ab" + _local1)].gotoAndStop(1); }; _local1++; }; } public function displaySelf(){ y = 0; Update(); } public function hideSelf(){ y = -1000; } function frame1(){ } } }//package SH_Basketball_dist_fla
Section 102
//Ball_Inside_108 (SH_Basketball_dist_fla.Ball_Inside_108) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Ball_Inside_108 extends MovieClip { public function Ball_Inside_108(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 103
//bloke_MB3_16 (SH_Basketball_dist_fla.bloke_MB3_16) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class bloke_MB3_16 extends MovieClip { public function bloke_MB3_16(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package SH_Basketball_dist_fla
Section 104
//Blueprints_96 (SH_Basketball_dist_fla.Blueprints_96) package SH_Basketball_dist_fla { import Box2D.Dynamics.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import Box2D.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Blueprints_96 extends MovieClip { public function Blueprints_96(){ addFrameScript(0, frame1); } public function spawnProps():void{ spawnInitProps(); var _local1:* = 0; while (_local1 <= (numChildren - 1)) { MovieClip(getChildAt(_local1)).spawnProp(); _local1++; }; MovieClip(root).cover.makeFront(); } public function spawnInitProps():void{ } public function spawnBlock(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:Number){ var _local6:b2Body = B2DManager.spawnBoxBody("body", _arg1, _arg2, _arg3, _arg4, 0, 0.5, 0.8, 0, new InvisBlock()); B2DManager.spawnBoxBody("body", _arg1, _arg2, _arg3, _arg4, 0, 0.5, 0.8, 0, new InvisBlock()).SetXForm(_local6.GetPosition(), ((_arg5 * Math.PI) / 180)); } public function spawnCircle(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ B2DManager.spawnCircleBody("body", _arg1, _arg2, _arg3, 0, 0.5, 0.8, 0, new InvisCircle()); } public function spawnRightTriangle(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnIsocRightBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new RightTriangle()); B2DManager.spawnIsocRightBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new RightTriangle()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } public function spawnEquilateral(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnEquilateralBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new Equilateral()); B2DManager.spawnEquilateralBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new Equilateral()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } public function spawnHexagon(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnHexagonBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new Hexagon()); B2DManager.spawnHexagonBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new Hexagon()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } public function spawnTrapezoid(_arg1:int, _arg2:int, _arg3:uint, _arg4:Number){ var _local5:b2Body = B2DManager.spawnTrapezoidBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new Trapezoid()); B2DManager.spawnTrapezoidBody("body", _arg1, _arg2, _arg3, 1, 0, 0.8, 0, new Trapezoid()).SetXForm(_local5.GetPosition(), ((_arg4 * Math.PI) / 180)); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 105
//Briefer_133 (SH_Basketball_dist_fla.Briefer_133) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Briefer_133 extends MovieClip { public function Briefer_133(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 106
//ChoosePlayer2P_78 (SH_Basketball_dist_fla.ChoosePlayer2P_78) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class ChoosePlayer2P_78 extends MovieClip { public var lf1:MovieClip; public var lf2:MovieClip; public var tpWalls:MovieClip; public var tpLeft:MovieClip; public var tpRight:MovieClip; public var tpGameTypeText:TextField; public var Head1:MovieClip; public var Head2:MovieClip; public var rf1:MovieClip; public var specialText:TextField; public var rf2:MovieClip; public var tpGtBut:SimpleButton; public var headLimit; public function ChoosePlayer2P_78(){ addFrameScript(0, frame1); } public function tpGtButHit(_arg1:Event){ MovieClip(root).tpGameType++; if (MovieClip(root).tpGameType > (MovieClip(root).tpGameTypeList.length - 1)){ MovieClip(root).tpGameType = 0; }; Update(); } public function tpLeftHit(_arg1:Event){ if (MovieClip(root).tpPitch > 1){ MovieClip(root).tpPitch--; }; Update(); } public function tpRightHit(_arg1:Event){ if (MovieClip(root).tpPitch < 10){ MovieClip(root).tpPitch++; }; Update(); } public function mouseRelease1(_arg1:Event){ if (MovieClip(root).tpskin1 > 1){ MovieClip(root).tpskin1--; }; Update(); } public function mouseRelease2(_arg1:Event){ if (MovieClip(root).tpskin1 < headLimit){ MovieClip(root).tpskin1++; }; Update(); } public function mouseRelease3(_arg1:Event){ if (MovieClip(root).tpskin2 > 1){ MovieClip(root).tpskin2--; }; Update(); } public function mouseRelease4(_arg1:Event){ if (MovieClip(root).tpskin2 < headLimit){ MovieClip(root).tpskin2++; }; Update(); } public function Update(){ Head1.gotoAndStop(MovieClip(root).tpskin1); Head2.gotoAndStop(MovieClip(root).tpskin2); tpGameTypeText.text = String(MovieClip(root).tpGameTypeList[MovieClip(root).tpGameType]); tpWalls.gotoAndStop(MovieClip(root).tpPitch); } function frame1(){ lf1.addEventListener(MouseEvent.MOUSE_UP, mouseRelease1); rf1.addEventListener(MouseEvent.MOUSE_UP, mouseRelease2); lf2.addEventListener(MouseEvent.MOUSE_UP, mouseRelease3); rf2.addEventListener(MouseEvent.MOUSE_UP, mouseRelease4); tpLeft.addEventListener(MouseEvent.MOUSE_UP, tpLeftHit); tpRight.addEventListener(MouseEvent.MOUSE_UP, tpRightHit); tpGtBut.addEventListener(MouseEvent.MOUSE_UP, tpGtButHit); MovieClip(root).tpPitch = Math.ceil((Math.random() * 10)); MovieClip(root).tpskin1 = Math.ceil((Math.random() * 10)); MovieClip(root).tpskin2 = Math.ceil((Math.random() * 10)); specialText.text = String(""); headLimit = 11; if (MovieClip(root).SPECIAL_HEADS){ specialText.text = String("** CLASSIC PLAYERS UNLOCKED **"); }; Update(); } } }//package SH_Basketball_dist_fla
Section 107
//Close_Ach_95 (SH_Basketball_dist_fla.Close_Ach_95) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Close_Ach_95 extends MovieClip { public function Close_Ach_95(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).achBox.hideSelf(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 108
//ContinueGame_64 (SH_Basketball_dist_fla.ContinueGame_64) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class ContinueGame_64 extends MovieClip { public function ContinueGame_64(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (MovieClip(root).savedGameAvailable){ MovieClip(root).readyToLeaveMenuFrame(); MovieClip(root).continueGame(); }; } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 109
//Counter_121 (SH_Basketball_dist_fla.Counter_121) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Counter_121 extends MovieClip { public function Counter_121(){ addFrameScript(0, frame1, 2, frame3, 89, frame90); } public function DisplaySelf(){ y = 50; x = 400; gotoAndPlay(2); Utils.makeHighestDepth(this); } function frame1(){ Utils.makeHighestDepth(this); stop(); } function frame3(){ Utils.makeHighestDepth(this); } function frame90(){ if (MovieClip(root) != null){ MovieClip(root).pauseGame = false; y = -1000; }; } } }//package SH_Basketball_dist_fla
Section 110
//distLink_tennis_86 (SH_Basketball_dist_fla.distLink_tennis_86) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class distLink_tennis_86 extends MovieClip { public function distLink_tennis_86(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame"); navigateToURL(_local2, "_blank"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 111
//distLinkFoot_85 (SH_Basketball_dist_fla.distLinkFoot_85) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class distLinkFoot_85 extends MovieClip { public function distLinkFoot_85(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadsfootballchampion/playgame"); navigateToURL(_local2, "_blank"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 112
//distLinkVB_84 (SH_Basketball_dist_fla.distLinkVB_84) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class distLinkVB_84 extends MovieClip { public function distLinkVB_84(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadsvolleyball/playgame"); navigateToURL(_local2, "_blank"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 113
//eyes_14 (SH_Basketball_dist_fla.eyes_14) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class eyes_14 extends MovieClip { public function eyes_14(){ addFrameScript(31, frame32); } function frame32(){ gotoAndPlay(1); } } }//package SH_Basketball_dist_fla
Section 114
//Flasher_135 (SH_Basketball_dist_fla.Flasher_135) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Flasher_135 extends MovieClip { public var timer:int; public function Flasher_135(){ addFrameScript(0, frame1); } public function Update(){ timer++; if ((((timer < 6)) || ((((timer > 12)) && ((timer < 18)))))){ y = 5; } else { y = -1000; }; if (((((MovieClip(root).timeMode) && ((MovieClip(root).timeLeft == 10)))) && ((MovieClip(root).timeLeftBitch == 0)))){ doThing(); }; } public function doThing(){ timer = 0; } function frame1(){ timer = 1000; } } }//package SH_Basketball_dist_fla
Section 115
//GoalHit_132 (SH_Basketball_dist_fla.GoalHit_132) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class GoalHit_132 extends MovieClip { public function GoalHit_132(){ addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package SH_Basketball_dist_fla
Section 116
//GoalMC_44 (SH_Basketball_dist_fla.GoalMC_44) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class GoalMC_44 extends MovieClip { public function GoalMC_44(){ addFrameScript(0, frame1); } function frame1(){ visible = false; stop(); } } }//package SH_Basketball_dist_fla
Section 117
//GoalWords_125 (SH_Basketball_dist_fla.GoalWords_125) package SH_Basketball_dist_fla { import flash.display.*; import flash.text.*; public dynamic class GoalWords_125 extends MovieClip { public var goal_txt:TextField; public function GoalWords_125(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 118
//GroundBlinker_117 (SH_Basketball_dist_fla.GroundBlinker_117) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class GroundBlinker_117 extends MovieClip { public function GroundBlinker_117(){ addFrameScript(0, frame1); } function frame1(){ Utils.makeHighestDepth(this); } } }//package SH_Basketball_dist_fla
Section 119
//Heads_47 (SH_Basketball_dist_fla.Heads_47) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Heads_47 extends MovieClip { public function Heads_47(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 120
//Hero_Base_110 (SH_Basketball_dist_fla.Hero_Base_110) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Hero_Base_110 extends MovieClip { public function Hero_Base_110(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 121
//HERORACKET2_119 (SH_Basketball_dist_fla.HERORACKET2_119) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class HERORACKET2_119 extends MovieClip { public function HERORACKET2_119(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ } } }//package SH_Basketball_dist_fla
Section 122
//HeroSpeedBolt_111 (SH_Basketball_dist_fla.HeroSpeedBolt_111) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class HeroSpeedBolt_111 extends MovieClip { public function HeroSpeedBolt_111(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 123
//InstructionsBtnLS_89 (SH_Basketball_dist_fla.InstructionsBtnLS_89) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class InstructionsBtnLS_89 extends MovieClip { public function InstructionsBtnLS_89(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).achAward.removeWid(); MovieClip(root).cover.displaySelf(); MovieClip(root).placeToGoFromInst = "levelSelect"; MovieClip(root).gotoAndStop("instructions"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 124
//InstructionsBtnMenu_71 (SH_Basketball_dist_fla.InstructionsBtnMenu_71) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class InstructionsBtnMenu_71 extends MovieClip { public function InstructionsBtnMenu_71(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).achAward.removeWid(); MovieClip(root).cover.displaySelf(); MovieClip(root).placeToGoFromInst = "menu"; MovieClip(root).gotoAndStop("instructions"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 125
//LevelBox_87 (SH_Basketball_dist_fla.LevelBox_87) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class LevelBox_87 extends MovieClip { public var score_txt:TextField; public var name_txt:TextField; public var number_txt:TextField; public var numBtn:uint; public function LevelBox_87(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (((MovieClip(root).wonArray[(numBtn - 1)]) || ((((numBtn == 1)) || (MovieClip(root).wonArray[(numBtn - 2)]))))){ Utils.playSound("kickSound"); MovieClip(root).startLevel(numBtn); }; } function frame1(){ stop(); numBtn = uint(name.substr(2, 10)); if (numBtn == 0){ numBtn = 10; }; number_txt.text = (numBtn + ""); name_txt.text = MovieClip(root).oppNameArray[(numBtn - 1)]; score_txt.text = ((MovieClip(root).heroScoreArray[(numBtn - 1)] + " - ") + MovieClip(root).oppScoreArray[(numBtn - 1)]); if (MovieClip(root).wonArray[(numBtn - 1)]){ gotoAndStop(3); } else { gotoAndStop(1); if (numBtn == 1){ gotoAndStop(2); } else { if (MovieClip(root).wonArray[(numBtn - 2)]){ gotoAndStop(2); }; }; }; Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 126
//MainTimeline (SH_Basketball_dist_fla.MainTimeline) package SH_Basketball_dist_fla { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Dynamics.*; import flash.display.*; import Box2D.Collision.*; import Box2D.Common.*; import flash.events.*; import Box2D.Dynamics.Contacts.*; import mochi.as3.*; import flash.geom.*; import flash.utils.*; import Box2D.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var bpgrey2:MovieClip; public var goalWords:MovieClip; public var inst:MovieClip; public var score2_txt:TextField; public var timeInd:MovieClip; public var StreakerHead:MovieClip; public var lf:MovieClip; public var lb0:MovieClip; public var soundBtn:MovieClip; public var score_txt:TextField; public var groundBlinker:MovieClip; public var scores:MovieClip; public var blueprints:MovieClip; public var lb1:MovieClip; public var top2Hit:MovieClip; public var playerWins:MovieClip; public var PUHandler:MovieClip; public var lb2:MovieClip; public var top1Hit:MovieClip; public var Counter:MovieClip; public var lb3:MovieClip; public var choosePlayer:MovieClip; public var mucisBtn:MovieClip; public var briefer:MovieClip; public var lb4:MovieClip; public var Head:MovieClip; public var ens:MovieClip; public var Shadow:MovieClip; public var lb5:MovieClip; public var cover:MovieClip; public var medal:MovieClip; public var goal_txt:TextField; public var scoreMC:MovieClip; public var lb6:MovieClip; public var rf:MovieClip; public var lb7:MovieClip; public var lb8:MovieClip; public var net1:MovieClip; public var goalmc1:MovieClip; public var goal2Hit:MovieClip; public var lb9:MovieClip; public var net2:MovieClip; public var achAward:MovieClip; public var h1:MovieClip; public var goalmc2:MovieClip; public var goal1Hit:MovieClip; public var matchPoint:MovieClip; public var OPPRACKET:MovieClip; public var achBox:MovieClip; public var h2:MovieClip; public var rimStand1:MovieClip; public var pauseBtn:MovieClip; public var YourHead:MovieClip; public var Heads:MovieClip; public var continueBtn:MovieClip; public var h3:MovieClip; public var rimStand2:MovieClip; public var score1_txt:TextField; public var HERORACKET:MovieClip; public var sm:MovieClip; public var flasher:MovieClip; public var bpgrey1:MovieClip; public var arial:MovieClip; public var key:KeyPoll; public var muteMusic:Boolean; public var muteSound:Boolean; public var frameName:String; public var pauseGame:Boolean; public var myPUs:Collection; public var myEffects:Collection; public var myBombs:Collection; public var levelNum:uint; public var PUTimer:uint; public var timer:uint; public var bouncesLeft:uint; public var bouncesRight:uint; public var scoreLeft:uint; public var scoreRight:uint; public var lastWonPoint:String; public var xspeed:Number; public var oppxspeed:Number; public var ballSender:String; public var heroBombed:Boolean; public var oppBombed:Boolean; public var oppRightCap:int; public var pointTimer:int; public var heroPUSpeed:uint; public var heroPUJump:uint; public var heroPUFreeze:Boolean; public var heroPUBombs:Boolean; public var oppPUSpeed:uint; public var oppPUJump:uint; public var oppPUFreeze:Boolean; public var oppPUBombs:Boolean; public var PUFire:Boolean; public var PUSize:uint; public var PUBouncy:uint; public var heroLegBroken:Boolean; public var oppLegBroken:Boolean; public var heroSpringBroken:Boolean; public var oppSpringBroken:Boolean; public var bp1recharge:int; public var bp2recharge:int; public var ThreePointerHero:Boolean; public var ThreePointerOpp:Boolean; public var wonArray:Array; public var heroScoreArray:Array; public var oppScoreArray:Array; public var oppNameArray:Array; public var hairNum:uint; public var faceNum:uint; public var playerName:String; public var placeToGoFromInst:String; public var inGoal:Boolean; public var oppLegLastUp:Boolean; public var suddenDeath:Boolean; public var rimStandTimer:int; public var TwoPlayers:Boolean; public var tpskin1:int; public var tpskin2:int; public var tpGameTypeList:Array; public var tpGameType; public var tpPitch:int; public var streakerAlive:Boolean; public var streakerX:Number; public var timeMode:Boolean; public var timeLeft:int; public var timeLeftBitch:int; public var kickOppXSP:Number; public var ach1:Boolean; public var ach2:Boolean; public var ach3:Boolean; public var ach4:Boolean; public var ach5:Boolean; public var ach6:Boolean; public var ach7:Boolean; public var ach8:Boolean; public var ach9:Boolean; public var ach10:Boolean; public var ach11:Boolean; public var ach12:Boolean; public var ach13:Boolean; public var ach14:Boolean; public var ach15:Boolean; public var ach16:Boolean; public var ach17:Boolean; public var ach18:Boolean; public var ach2_lastHitValid:Boolean; public var ach3_lastHitValid:Boolean; public var ach4_lastHitValid:Boolean; public var ach8_validSoFar:Boolean; public var ach9_lastHitValid:Boolean; public var ach13_lastHitValid:Boolean; public var ach15_count:int; public var loopChannel:SoundChannel; public var loopSound:Sound; public var loopChannel2:SoundChannel; public var loopSound2:Sound; public var kickSound:Sound; public var coinSound:Sound; public var dieSound:Sound; public var jumpSound:Sound; public var explosionSound:Sound; public var popSound:Sound; public var cheerSound:Sound; public var whistleSound:Sound; public var squeak1Sound:Sound; public var squeak2Sound:Sound; public var mySharedObject:SharedObject; public var savedGameAvailable:Boolean; public var worldAABB:b2AABB; public var gravity:b2Vec2; public var doSleep:Boolean; public var m_world:b2World; public var m_iterations:int; public var m_timeStep:Number; public var worldScale:uint; public var myContactListener; public var body:b2Body; public var revJoint:b2RevoluteJoint; public var bodyDef:b2BodyDef; public var boxDef:b2PolygonDef; public var circleDef:b2CircleDef; public var chainDef:b2EdgeChainDef; public var jointDef:b2RevoluteJointDef; public var ground:b2Body; public var ball:b2Body; public var hero:b2Body; public var racket:b2Body; public var heroJoint:b2RevoluteJoint; public var opp:b2Body; public var oppracket:b2Body; public var oppJoint:b2RevoluteJoint; public var leftGoalPost:b2Body; public var rightGoalPost:b2Body; public var streaker:b2Body; public var leftBouncer:b2Body; public var rightBouncer:b2Body; public var leftWall:b2Body; public var leftAngledWall:b2Body; public var leftRim:b2Body; public var leftBackRim:b2Body; public var wonEmAll:Boolean; public var i:int; public var pointsGivenUp:int; public var playerScore:int; public var url:String; public var reqURL:URLRequest; public var variables:URLVariables; public var loader:URLLoader; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 13, frame14, 22, frame23, 31, frame32, 39, frame40, 40, frame41); } public function onFrame(_arg1:Event):void{ if (frameName == "game"){ onFrame_game(); } else { if (frameName == "results"){ onFrame_results(); }; }; } public function SetMusicVolume(_arg1:Number){ var _local2:SoundTransform = new SoundTransform(); _local2.volume = _arg1; loopChannel.soundTransform = _local2; loopChannel2.soundTransform = _local2; } public function awardAch(_arg1:int){ achAward.displaySelf(_arg1); } public function saveGame():void{ savedGameAvailable = true; mySharedObject.data.fileCreated = true; mySharedObject.data.wonArray = wonArray; mySharedObject.data.heroScoreArray = heroScoreArray; mySharedObject.data.oppScoreArray = oppScoreArray; mySharedObject.data.ach1 = ach1; mySharedObject.data.ach2 = ach2; mySharedObject.data.ach3 = ach3; mySharedObject.data.ach4 = ach4; mySharedObject.data.ach5 = ach5; mySharedObject.data.ach6 = ach6; mySharedObject.data.ach7 = ach7; mySharedObject.data.ach8 = ach8; mySharedObject.data.ach9 = ach9; mySharedObject.data.ach10 = ach10; mySharedObject.data.ach11 = ach11; mySharedObject.data.ach12 = ach12; mySharedObject.data.ach13 = ach13; mySharedObject.data.ach14 = ach14; mySharedObject.data.ach15 = ach15; mySharedObject.data.ach16 = ach16; mySharedObject.data.ach17 = ach17; mySharedObject.data.ach18 = ach18; } public function dumpSavedGame():void{ savedGameAvailable = false; mySharedObject.data.fileCreated = null; mySharedObject.data.wonArray = null; mySharedObject.data.heroScoreArray = null; mySharedObject.data.oppScoreArray = null; mySharedObject.data.ach1 = null; mySharedObject.data.ach2 = null; mySharedObject.data.ach3 = null; mySharedObject.data.ach4 = null; mySharedObject.data.ach5 = null; mySharedObject.data.ach6 = null; mySharedObject.data.ach7 = null; mySharedObject.data.ach8 = null; mySharedObject.data.ach9 = null; mySharedObject.data.ach10 = null; mySharedObject.data.ach11 = null; mySharedObject.data.ach12 = null; mySharedObject.data.ach13 = null; mySharedObject.data.ach14 = null; mySharedObject.data.ach15 = null; mySharedObject.data.ach16 = null; mySharedObject.data.ach17 = null; mySharedObject.data.ach18 = null; } public function stopMusicBecauseClick(){ loopChannel.stop(); muteMusic = true; } public function resetWorld():void{ worldAABB = new b2AABB(); worldAABB.lowerBound.Set(-20, -20); worldAABB.upperBound.Set(820, 540); gravity = new b2Vec2(0, 300); doSleep = true; m_iterations = 48; m_timeStep = (1 / 96); m_world = new b2World(worldAABB, gravity, doSleep); worldScale = 1; m_world.SetContactListener(myContactListener); } public function removeBody(_arg1:b2Body):void{ if (_arg1 != null){ if (((!((_arg1.m_userData == null))) && ((_arg1.m_userData.parent == this)))){ removeChild(_arg1.m_userData); }; _arg1.m_userData = null; m_world.DestroyBody(_arg1); _arg1 = null; }; } public function newGame():void{ Utils.playSound("kickSound"); wonArray = new Array(false, false, false, false, false, false, false, false, false, false); heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); ach1 = false; ach2 = false; ach3 = false; ach4 = false; ach5 = false; ach6 = false; ach7 = false; ach8 = false; ach9 = false; ach10 = false; ach11 = false; ach12 = false; ach13 = false; ach14 = false; ach15 = false; ach16 = false; ach17 = false; ach18 = false; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_lastHitValid = false; ach8_validSoFar = false; ach9_lastHitValid = false; ach13_lastHitValid = false; ach15_count = 0; TwoPlayers = false; hairNum = 1; faceNum = 1; oppRightCap = 400; pointTimer = 0; achAward.removeWid(); cover.displaySelf(); gotoAndStop("levelSelect"); } public function continueGame():void{ Utils.playSound("kickSound"); wonArray = mySharedObject.data.wonArray; heroScoreArray = mySharedObject.data.heroScoreArray; oppScoreArray = mySharedObject.data.oppScoreArray; ach1 = mySharedObject.data.ach1; ach2 = mySharedObject.data.ach2; ach3 = mySharedObject.data.ach3; ach4 = mySharedObject.data.ach4; ach5 = mySharedObject.data.ach5; ach6 = mySharedObject.data.ach6; ach7 = mySharedObject.data.ach7; ach8 = mySharedObject.data.ach8; ach9 = mySharedObject.data.ach9; ach10 = mySharedObject.data.ach10; ach11 = mySharedObject.data.ach11; ach12 = mySharedObject.data.ach12; ach13 = mySharedObject.data.ach13; ach14 = mySharedObject.data.ach14; ach15 = mySharedObject.data.ach15; ach16 = mySharedObject.data.ach16; ach17 = mySharedObject.data.ach17; ach18 = mySharedObject.data.ach18; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_lastHitValid = false; ach8_validSoFar = false; ach9_lastHitValid = false; ach13_lastHitValid = false; ach15_count = 0; TwoPlayers = false; hairNum = 1; faceNum = 1; oppRightCap = 400; pointTimer = 0; achAward.removeWid(); cover.displaySelf(); gotoAndStop("levelSelect"); } public function TpbtnClicked(){ choosePlayer.x = 200; choosePlayer.y = 170; choosePlayer.Update(); } public function new2PlayerGame():void{ Utils.playSound("kickSound"); wonArray = new Array(false, false, false, false, false, false, false, false, false, false); heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); ach1 = false; ach2 = false; ach3 = false; ach4 = false; ach5 = false; ach6 = false; ach7 = false; ach8 = false; ach9 = false; ach10 = false; ach11 = false; ach12 = false; ach13 = false; ach14 = false; ach15 = false; ach16 = false; ach17 = false; ach18 = false; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_lastHitValid = false; ach8_validSoFar = false; ach9_lastHitValid = false; ach13_lastHitValid = false; ach15_count = 0; suddenDeath = false; timeMode = true; TwoPlayers = true; hairNum = 1; faceNum = 1; oppRightCap = 400; pointTimer = 0; achAward.removeWid(); cover.displaySelf(); gotoAndStop("levelSelect"); } public function readyToLeaveMenuFrame(){ } public function startLevel(_arg1:uint){ myPUs = new Collection(); myEffects = new Collection(); myBombs = new Collection(); levelNum = _arg1; PUTimer = 0; bouncesLeft = 0; bouncesRight = 0; scoreLeft = 0; scoreRight = 0; lastWonPoint = "none"; ach2_lastHitValid = false; ach3_lastHitValid = false; ach4_lastHitValid = false; ach8_validSoFar = true; ach9_lastHitValid = false; if ((_arg1 % 2) == 0){ timeMode = false; } else { timeMode = true; }; inGoal = false; suddenDeath = false; heroLegBroken = false; oppLegBroken = false; heroSpringBroken = false; oppSpringBroken = false; xspeed = 0; oppxspeed = 0; ballSender = "hero"; heroBombed = false; oppBombed = false; streakerAlive = false; streakerX = (100 + (Math.random() * 600)); heroPUSpeed = 1; heroPUJump = 1; heroPUFreeze = false; heroPUBombs = false; oppPUSpeed = 1; oppPUJump = 1; oppPUFreeze = false; oppPUBombs = false; PUFire = false; PUSize = 1; PUBouncy = 1; cover.displaySelf(); gotoAndStop("game"); } public function mouseRelease3(_arg1:MouseEvent){ faceNum--; if (faceNum < 1){ faceNum = 11; }; Head.gotoAndStop(faceNum); } public function mouseRelease4(_arg1:MouseEvent){ faceNum++; if (faceNum > 11){ faceNum = 1; }; Head.gotoAndStop(faceNum); } public function onFrame_game():void{ var predictLoc:b2Vec2; if (!pauseGame){ if (!inGoal){ if (key.isDown(Keyboard.LEFT)){ if (((!(heroPUFreeze)) && (!(heroBombed)))){ xspeed = (xspeed - (50 + (heroPUSpeed * 30))); if (hero.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(true, true); }; }; }; }; if (key.isDown(Keyboard.RIGHT)){ if (((!(heroPUFreeze)) && (!(heroBombed)))){ xspeed = (xspeed + (50 + (heroPUSpeed * 30))); if (hero.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(true, false); }; }; }; }; if (key.isDown(Keyboard.UP)){ if (!heroBombed){ if (((((hero.GetPosition().y + (YourHead.height / 2)) > 459)) || ((((((((Math.abs((hero.GetPosition().x - opp.GetPosition().x)) < 30)) && ((hero.GetPosition().y < opp.GetPosition().y)))) && ((hero.GetPosition().y > (opp.GetPosition().y - 45))))) && ((hero.GetLinearVelocity().y >= 1)))))){ if (heroPUJump > 0){ Utils.playSound("jumpSound"); spawnGreenRing(true); hero.SetLinearVelocity(new b2Vec2(hero.GetLinearVelocity().x, (-150 + (heroPUJump * -50)))); }; }; }; }; if (!TwoPlayers){ if (!key.isDown(Keyboard.SPACE)){ if (!heroBombed){ heroJoint.SetMotorSpeed((-6 * (heroJoint.GetJointAngle() - 0.1))); }; } else { if (((!(heroBombed)) && (!(heroLegBroken)))){ heroJoint.SetMotorSpeed((-12 * ((heroJoint.GetJointAngle() + 2.04) + 1))); }; }; } else { if (!key.isDown(80)){ if (!heroBombed){ heroJoint.SetMotorSpeed((-6 * (heroJoint.GetJointAngle() - 0.1))); }; } else { if (((!(heroBombed)) && (!(heroLegBroken)))){ heroJoint.SetMotorSpeed((-12 * ((heroJoint.GetJointAngle() + 2.04) + 1))); }; }; }; xspeed = (xspeed * 0.7); hero.SetLinearVelocity(new b2Vec2(xspeed, (hero.GetLinearVelocity().y + 5))); if (!TwoPlayers){ pointTimer++; if (pointTimer < 500){ oppRightCap = 400; } else { if (pointTimer < 1000){ oppRightCap = 500; } else { if (pointTimer < 1500){ oppRightCap = 600; } else { oppRightCap = 700; }; }; }; if ((levelNum % 3) != 0){ oppRightCap = 1000; }; if ((((ball.GetPosition().x < (opp.GetPosition().x - 10))) && ((opp.GetPosition().x > 75)))){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed - ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20)))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, true); }; }; }; }; if (ball.GetPosition().x > (opp.GetPosition().x - 5)){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed + ((30 + (oppPUSpeed * 20)) * (1 + (levelNum / 20)))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, false); }; }; }; }; if ((((ball.GetPosition().x < opp.GetPosition().x)) || ((((((ball.GetPosition().x < (opp.GetPosition().x + 80))) && ((ball.GetPosition().y < (opp.GetPosition().y - 30))))) && ((ball.GetLinearVelocity().x < 0)))))){ if ((opp.GetPosition().y + (Heads.height / 2)) > 459){ }; }; predictLoc = new b2Vec2((ball.GetPosition().x + (ball.GetLinearVelocity().x / 10)), (ball.GetPosition().y + (ball.GetLinearVelocity().y / 10))); if (((((((ballInSwingBox(predictLoc)) || (ballInSwingBox(ball.GetPosition())))) && (!(oppLegBroken)))) && (!(oppLegLastUp)))){ oppJoint.SetMotorSpeed((-20 * (oppJoint.GetJointAngle() - 1.87))); } else { oppJoint.SetMotorSpeed((-6 * (oppJoint.GetJointAngle() + 0.27))); }; if (oppracket.GetAngle() < 0.2){ oppLegLastUp = true; } else { if (oppracket.GetAngle() > 1.5){ oppLegLastUp = false; }; }; oppxspeed = (oppxspeed * 0.7); kickOppXSP = (kickOppXSP * 0.8); opp.SetLinearVelocity(new b2Vec2((oppxspeed + kickOppXSP), (opp.GetLinearVelocity().y + 10))); } else { if (key.isDown(65)){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed - (50 + (oppPUSpeed * 30))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, true); }; }; }; }; if (key.isDown(68)){ if (((!(oppPUFreeze)) && (!(oppBombed)))){ oppxspeed = (oppxspeed + (50 + (oppPUSpeed * 30))); if (opp.GetPosition().y > 439){ if ((timer % 2) == 0){ spawnDust(false, false); }; }; }; }; if (key.isDown(87)){ if (!oppBombed){ if ((opp.GetPosition().y + (Heads.height / 2)) > 459){ if (oppPUJump > 0){ Utils.playSound("jumpSound"); spawnGreenRing(false); opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, (-150 + (oppPUJump * -50)))); }; }; }; }; if (!key.isDown(Keyboard.SPACE)){ if (!oppBombed){ oppJoint.SetMotorSpeed((-6 * (oppJoint.GetJointAngle() + 0.27))); }; } else { if (!oppBombed){ if (!oppLegBroken){ oppJoint.SetMotorSpeed((-12 * (oppJoint.GetJointAngle() - 3))); }; }; }; oppxspeed = (oppxspeed * 0.7); opp.SetLinearVelocity(new b2Vec2(oppxspeed, (opp.GetLinearVelocity().y + 5))); }; if (streakerAlive){ if (Math.abs((streaker.GetPosition().x - streakerX)) < 10){ streakerX = (100 + (Math.random() * 600)); } else { if (streaker.GetPosition().x < streakerX){ streaker.SetLinearVelocity(new b2Vec2(100, streaker.GetLinearVelocity().y)); } else { streaker.SetLinearVelocity(new b2Vec2(-100, streaker.GetLinearVelocity().y)); }; }; if (streaker.GetPosition().y > 439){ streaker.SetLinearVelocity(new b2Vec2(streaker.GetLinearVelocity().x, -300)); }; }; }; if (((!((hero.GetUserData() == null))) && (((hero.GetUserData().hitTestObject(top1Hit)) || (hero.GetUserData().hitTestObject(top2Hit)))))){ hero.SetXForm(new b2Vec2(600, 420), 0); racket.SetXForm(new b2Vec2(620, 448), ((1 * Math.PI) / 8)); }; if (((!((opp.GetUserData() == null))) && (((opp.GetUserData().hitTestObject(top1Hit)) || (opp.GetUserData().hitTestObject(top2Hit)))))){ opp.SetXForm(new b2Vec2(200, 420), 0); oppracket.SetXForm(new b2Vec2(180, 448), ((15 * Math.PI) / 8)); }; if (((!((hero.GetUserData() == null))) && (((hero.GetUserData().hitTestObject(rimStand1)) || (hero.GetUserData().hitTestObject(rimStand2)))))){ rimStandTimer++; if (rimStandTimer > 60){ if (hero.GetUserData().hitTestObject(rimStand1)){ hero.AddToLinearVelocity((30 + ((rimStandTimer * 2) - 120)), 0); } else { hero.AddToLinearVelocity((-30 - ((rimStandTimer * 2) - 120)), 0); }; }; } else { rimStandTimer = 0; }; if (goal1Hit.hitTestPoint(hero.GetPosition().x, hero.GetPosition().y, false)){ achAward.Award(17); }; timer++; if ((timer % 2) == 0){ spawnTrail(); }; PUTimer++; if (PUTimer > 200){ if (!inGoal){ spawnPU(); PUTimer = 0; }; }; bp1recharge++; bp2recharge++; bpgrey1.visible = (((bp1recharge <= 100)) || (oppSpringBroken)); bpgrey2.visible = (((bp2recharge <= 100)) || (heroSpringBroken)); flasher.Update(); if (!inGoal){ PUColissions(); }; PUHandler.Update(); myBombs.runFunction("Update"); myEffects.runFunction("Update"); UpdateTexts(); scoreMC.Update(); m_world.Step(m_timeStep, m_iterations, m_iterations); m_world.Step(m_timeStep, m_iterations, m_iterations); m_world.Step(m_timeStep, m_iterations, m_iterations); UpdateB2DBodyList(); checkWinPoint(); if (opp.GetUserData() != null){ if (bouncesLeft == 1){ groundBlinker.x = 0; groundBlinker.y = 460; Utils.makeHighestDepth(groundBlinker); } else { if (bouncesRight == 1){ groundBlinker.x = 400; groundBlinker.y = 460; Utils.makeHighestDepth(groundBlinker); } else { groundBlinker.y = -1000; }; }; Heads.x = opp.GetUserData().x; Heads.y = opp.GetUserData().y; YourHead.x = hero.GetUserData().x; YourHead.y = hero.GetUserData().y; Shadow.x = ball.GetPosition().x; if (streakerAlive){ StreakerHead.x = streaker.GetUserData().x; StreakerHead.y = streaker.GetUserData().y; } else { StreakerHead.x = (StreakerHead.x = -1000); }; OPPRACKET.x = oppracket.GetPosition().x; OPPRACKET.y = oppracket.GetPosition().y; OPPRACKET.rotation = (((oppracket.GetAngle() * 180) / Math.PI) + 180); HERORACKET.x = racket.GetPosition().x; HERORACKET.y = racket.GetPosition().y; HERORACKET.rotation = (((racket.GetAngle() * 180) / Math.PI) + 180); if (timeMode){ timeLeftBitch++; if (timeLeftBitch >= 40){ timeLeft--; timeLeftBitch = 0; if (timeLeft <= 0){ if (scoreLeft == scoreRight){ if (!suddenDeath){ goalWords.gotoAndStop(3); goalWords.y = 80; Utils.makeHighestDepth(goalWords); Utils.addTimeFunction(80, function (){ goalWords.gotoAndStop(1); goalWords.y = -1000; }); }; suddenDeath = true; } else { checkWinTime(); }; }; }; if (timeInd != null){ timeInd.time_txt.text = (((Math.floor((timeLeft / 60)) + ":") + (((timeLeft % 60) < 10)) ? "0" : "") + (timeLeft % 60)); if (timeLeft < 0){ timeInd.time_txt.text = "0:00"; }; }; }; }; removeDeleteMes(); } else { if (((key.isDown(Keyboard.SPACE)) && ((briefer.y < 300)))){ briefer.y = 1000; initLevel(); }; }; } public function ballInSwingBox(_arg1:b2Vec2):Boolean{ return ((((((((_arg1.y > (opp.GetPosition().y - 50))) && ((_arg1.y < opp.GetPosition().y)))) && ((_arg1.x < (opp.GetPosition().x + 20))))) && ((_arg1.x > (opp.GetPosition().x - 50))))); } public function initGame(){ briefer.y = 60; if (!timeMode){ briefer.gotoAndStop(2); }; if (TwoPlayers){ briefer.gotoAndStop(3); }; pauseGame = true; if (timeMode){ timeLeft = 60; timeLeftBitch = 0; }; } public function initLevel():void{ resetWorld(); if (TwoPlayers){ levelNum = tpPitch; if (tpGameType == 0){ timeMode = true; } else { timeMode = false; }; }; blueprints.gotoAndStop((levelNum + 1)); blueprints.addEventListener(Event.RENDER, onRender); stage.invalidate(); leftWall = B2DManager.spawnBoxBody("body", -5, 240, 20, 480, 0, 0.5, 0.8, 0, new InvisBlock()); body = B2DManager.spawnBoxBody("body", 805, 240, 20, 480, 0, 0.5, 0.8, 0, new InvisBlock()); body = B2DManager.spawnBoxBody("body", 400, -5, 800, 20, 0, 0.5, 0.8, 0, new InvisBlock()); body = B2DManager.spawnBoxBody("body", 50, 50, 60, 200, 0, 0.5, 0.2, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((45 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 750, 50, 60, 200, 0, 0.5, 0.15, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((-45 * Math.PI) / 180)); leftAngledWall = B2DManager.spawnBoxBody("body", -20, 240, 60, 520, 0, 0.5, 0.2, 0, new InvisBlock()); leftAngledWall.SetXForm(body.GetPosition(), ((8 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 820, 240, 60, 520, 0, 0.5, 0.15, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((-8 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 240, -20, 520, 60, 0, 0.5, 0.8, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((-8 * Math.PI) / 180)); body = B2DManager.spawnBoxBody("body", 560, -20, 520, 60, 0, 0.5, 0.8, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((8 * Math.PI) / 180)); leftBouncer = B2DManager.spawnBoxBody("body", 100, 440, (40 * 1.44), 10, 0, 0.5, 0.8, 0, new InvisBlock()); leftBouncer.SetXForm(body.GetPosition(), (Math.PI / 4)); rightBouncer = B2DManager.spawnBoxBody("body", 700, 440, (40 * 1.44), 10, 0, 0.5, 0.8, 0, new InvisBlock()); rightBouncer.SetXForm(body.GetPosition(), ((3 * Math.PI) / 4)); leftRim = B2DManager.spawnBoxBody("body", 85, 325, 30, 10, 0, 1, 0.5, 0, new InvisBlock()); leftRim.SetXForm(body.GetPosition(), ((5 * Math.PI) / 8)); body = B2DManager.spawnBoxBody("body", 715, 325, 30, 10, 0, 1, 0.5, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), ((3 * Math.PI) / 8)); leftBackRim = B2DManager.spawnBoxBody("body", 10, 308, 20, 10, 0, 1, 0.5, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), 0); body = B2DManager.spawnBoxBody("body", 790, 308, 20, 10, 0, 1, 0.5, 0, new InvisBlock()); body.SetXForm(body.GetPosition(), 0); leftGoalPost = B2DManager.spawnBoxBody("body", 80, 400, 10, 120, 0, 0.5, 0.8, -1, new InvisBlock()); rightGoalPost = B2DManager.spawnBoxBody("body", 720, 400, 10, 120, 0, 0.5, 0.8, -1, new InvisBlock()); ground = B2DManager.spawnBoxBody("body", 400, 470, 800, 20, 0, 0.5, 0.8, -1, new GroundBlock()); ball = B2DManager.spawnCircleBody("body", 400, 230, 15, 0.8, 1, 0, 0, new Ball()); ball.SetLinearVelocity(new b2Vec2((-150 + (Math.random() * 300)), -100)); hero = B2DManager.spawnFixedRotCircleBody("body", 600, 440, 20, 100, 0, 0.8, 0, new Hero()); racket = B2DManager.spawnBoxBody("body", 575, 440, 50, 10, 2, 0.5, 0.8, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((600 + 20), (440 + 8)), ((1 * Math.PI) / 8)); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); opp = B2DManager.spawnFixedRotCircleBody("body", 200, 440, 20, 100, 0, 0.8, 0, new Opp()); oppracket = B2DManager.spawnBoxBody("body", 215, 440, 50, 10, 2, 0.5, 0.8, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((200 - 20), (440 + 8)), ((15 * Math.PI) / 8)); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); YourHead.scaleX = (YourHead.scaleY = (Heads.scaleX = (Heads.scaleY = (HERORACKET.scaleX = (HERORACKET.scaleY = (OPPRACKET.scaleX = (OPPRACKET.scaleY = 1))))))); inst.gotoAndStop((levelNum + 1)); Utils.makeHighestDepth(scores); scores.walls.gotoAndStop(levelNum); if (!TwoPlayers){ Heads.gotoAndStop(levelNum); YourHead.gotoAndStop(faceNum); } else { Heads.gotoAndStop(tpskin1); YourHead.gotoAndStop(tpskin2); }; oppLegLastUp = false; kickOppXSP = 0; Utils.makeHighestDepth(Heads); Utils.makeHighestDepth(YourHead); Utils.makeHighestDepth(opp.GetUserData()); Utils.makeHighestDepth(hero.GetUserData()); Utils.makeHighestDepth(OPPRACKET); Utils.makeHighestDepth(HERORACKET); Utils.makeHighestDepth(goalmc1); Utils.makeHighestDepth(goalmc2); Utils.makeHighestDepth(Shadow); Utils.makeHighestDepth(net1); Utils.makeHighestDepth(net2); score1_txt.text = (scoreLeft + ""); score2_txt.text = (scoreRight + ""); pauseGame = true; inst.x = -1000; inst.visible = false; streakerAlive = false; streakerX = (100 + (Math.random() * 600)); Counter.DisplaySelf(); PUHandler.resetGoalSizes(); UpdateB2DBodyList(); Heads.x = opp.GetUserData().x; Heads.y = opp.GetUserData().y; YourHead.x = hero.GetUserData().x; YourHead.y = hero.GetUserData().y; OPPRACKET.x = oppracket.GetPosition().x; OPPRACKET.y = oppracket.GetPosition().y; OPPRACKET.rotation = (((oppracket.GetAngle() * 180) / Math.PI) + 180); HERORACKET.x = racket.GetPosition().x; HERORACKET.y = racket.GetPosition().y; HERORACKET.rotation = (((racket.GetAngle() * 180) / Math.PI) + 180); pointTimer = 0; bp1recharge = 1000; bp2recharge = 1000; ThreePointerHero = false; ThreePointerOpp = false; if (timeMode){ timeInd.y = 56; } else { timeInd.y = -100; }; } public function onRender(_arg1:Event):void{ blueprints.spawnProps(); blueprints.removeEventListener(Event.RENDER, onRender); } public function pointComp(_arg1:Boolean){ var three = _arg1; if (!suddenDeath){ inGoal = true; goalWords.goal_txt.text = (three) ? "3 Points!" : "2 Points!"; goalWords.y = 80; Utils.makeHighestDepth(goalWords); if (((((!((streaker == null))) && (!((streaker.GetUserData() == null))))) && (!((streaker.GetUserData().parent == null))))){ removeBody(streaker); streakerAlive = false; }; Utils.addTimeFunction(15, function (){ inGoal = false; goalWords.y = -1000; resetPUVars(); bouncesLeft = 0; bouncesRight = 0; cover.displaySelf(); clearGameAssets(); if (!checkWin()){ initLevel(); }; }); } else { checkWinTime(); }; } public function UpdateTexts(){ } public function spawnPU(){ var _local1:MovieClip; Utils.playSound("popSound"); var _local2:uint = Math.ceil((Math.random() * 17)); switch (_local2){ case 1: _local1 = new PU_Speed_Good(); break; case 2: _local1 = new PU_Speed_Bad(); break; case 3: _local1 = new PU_Jump_Good(); break; case 4: _local1 = new PU_Jump_Bad(); break; case 5: _local1 = new PU_Ice_Good(); break; case 6: _local1 = new PU_Ice_Bad(); break; case 7: _local1 = new PU_Bigball_Neu(); break; case 8: _local1 = new PU_Bouncyball_Neu(); break; case 9: _local1 = new PU_Smallball_Neu(); break; case 10: _local1 = new PU_Deadball_Neu(); break; case 11: _local1 = new PU_Size_Good(); break; case 12: _local1 = new PU_Size_Bad(); break; case 13: _local1 = new PU_Break_Good(); break; case 14: _local1 = new PU_Break_Bad(); break; case 15: _local1 = new PU_Streaker_Neu(); break; case 16: _local1 = new PU_Spring_Good(); break; case 17: _local1 = new PU_Spring_Bad(); break; }; _local1.x = (220 + (Math.random() * 360)); _local1.y = (150 + (Math.random() * 270)); _local1.timer = 600; _local1.deleteme = false; myPUs.addItems(_local1); addChild(_local1); spawn4Rings(_local1.x, _local1.y); } public function PUColissions(){ var _local1:MovieClip; for each (_local1 in myPUs.itemList) { _local1.timer--; if (_local1.timer < 0){ _local1.deleteme = true; }; if (SuperMath.getDistance(_local1, ball.GetUserData()) < 35){ PUHandler.gotOne(ballSender, _local1); _local1.deleteme = true; }; }; } public function spawnBomb(){ var _local1:Bomb = new Bomb(); _local1.y = 50; _local1.x = (20 + (Math.random() * 760)); _local1.deleteme = false; _local1.yspeed = 0; myBombs.addItems(_local1); addChild(_local1); spawn4Rings(_local1.x, _local1.y); } public function updateBall(){ var _local1:Number = ball.GetPosition().x; var _local2:Number = ball.GetPosition().y; var _local3:b2Vec2 = ball.GetLinearVelocity(); var _local4:Number = ball.GetAngularVelocity(); removeBody(ball); ball = B2DManager.spawnCircleBody("body", _local1, _local2, (10 + (PUSize * 5)), 0.8, 1, 0, 0, new Ball()); ball.SetLinearVelocity(_local3); ball.SetAngularVelocity(_local4); if (PUBouncy == 0){ ball.GetUserData().inside.gotoAndStop(3); } else { if (PUBouncy == 1){ ball.GetUserData().inside.gotoAndStop(1); } else { ball.GetUserData().inside.gotoAndStop(2); }; }; spawn4Rings(_local1, _local2); } public function resetPUVars(){ ballSender = "hero"; heroBombed = false; oppBombed = false; heroPUSpeed = 1; heroPUJump = 1; heroPUFreeze = false; heroPUBombs = false; oppPUSpeed = 1; oppPUJump = 1; oppPUFreeze = false; oppPUBombs = false; PUFire = false; PUSize = 1; PUBouncy = 1; } public function spawnTrail(){ var _local1:Trail = new Trail(); _local1.x = ball.GetPosition().x; _local1.y = ball.GetPosition().y; _local1.deleteme = false; _local1.timer = 0; myEffects.addItems(_local1); addChild(_local1); if (((!((ball == null))) && (!((ball.GetUserData() == null))))){ Utils.makeHighestDepth(ball.GetUserData()); }; Utils.makeHighestDepth(goalmc1); Utils.makeHighestDepth(goalmc2); Utils.makeHighestDepth(net1); Utils.makeHighestDepth(net2); } public function spawnRing(_arg1:Number, _arg2:Number){ var _local3:Ring = new Ring(); _local3.x = _arg1; _local3.y = _arg2; _local3.deleteme = false; myEffects.addItems(_local3); addChild(_local3); } public function spawn4Rings(_arg1:Number, _arg2:Number){ spawnRing((_arg1 - 10), (_arg2 - 10)); spawnRing((_arg1 + 10), (_arg2 - 10)); spawnRing((_arg1 - 10), (_arg2 + 10)); spawnRing((_arg1 + 10), (_arg2 + 10)); } public function spawnGreenRing(_arg1:Boolean){ var _local2:*; if (!inGoal){ if (_arg1){ if (heroPUJump == 0){ _local2 = new RedRing(); } else { if ((((heroPUJump == 1)) || ((heroPUJump == 2)))){ _local2 = new GreenRing(); }; }; _local2.x = hero.GetPosition().x; _local2.y = (hero.GetPosition().y + 20); } else { if (oppPUJump == 0){ _local2 = new RedRing(); } else { if ((((oppPUJump == 1)) || ((oppPUJump == 2)))){ _local2 = new GreenRing(); }; }; _local2.x = opp.GetPosition().x; _local2.y = (opp.GetPosition().y + 20); }; _local2.deleteme = false; _local2.width = 60; _local2.height = 30; myEffects.addItems(_local2); addChild(_local2); if (((_arg1) && ((heroPUJump == 2)))){ _local2 = new GreenRing(); _local2.x = hero.GetPosition().x; _local2.y = hero.GetPosition().y; _local2.deleteme = false; _local2.width = 60; _local2.height = 30; myEffects.addItems(_local2); addChild(_local2); } else { if (((!(_arg1)) && ((oppPUJump == 2)))){ _local2 = new GreenRing(); _local2.x = opp.GetPosition().x; _local2.y = opp.GetPosition().y; _local2.deleteme = false; _local2.width = 60; _local2.height = 30; myEffects.addItems(_local2); addChild(_local2); }; }; if (_arg1){ Utils.makeHighestDepth(YourHead); Utils.makeHighestDepth(hero.GetUserData()); Utils.makeHighestDepth(HERORACKET); } else { Utils.makeHighestDepth(Heads); Utils.makeHighestDepth(opp.GetUserData()); Utils.makeHighestDepth(OPPRACKET); }; }; } public function spawnDust(_arg1:Boolean, _arg2:Boolean){ var _local3:Dust = new Dust(); _local3.y = 460; _local3.yspeed = (Math.random() * -2); if (_arg1){ _local3.x = hero.GetPosition().x; } else { _local3.x = opp.GetPosition().x; }; if (_arg2){ _local3.xspeed = ((Math.random() * 2) + 2); } else { _local3.xspeed = (-1 * ((Math.random() * 2) + 2)); }; _local3.deleteme = false; _local3.timer = 0; myEffects.addItems(_local3); addChild(_local3); } public function checkWinPoint(){ if (!inGoal){ if (goal1Hit.hitTestObject(ball.GetUserData())){ lastWonPoint = "hero"; if (ThreePointerHero){ scoreRight = (scoreRight + 3); } else { scoreRight = (scoreRight + 2); }; Utils.playSound("dieSound"); Utils.playSound("cheerSound"); if (!TwoPlayers){ if (ach2_lastHitValid){ achAward.Award(2); }; if (ach3_lastHitValid){ achAward.Award(3); }; if (((((((timeMode) && ((timeLeft <= 3)))) && ((scoreRight == (scoreLeft + 1))))) && (!(suddenDeath)))){ achAward.Award(5); }; if (((timeMode) && ((timeLeft > 55)))){ achAward.Award(6); }; if (ach9_lastHitValid){ achAward.Award(9); }; if (streakerAlive){ achAward.Award(11); }; if (ach13_lastHitValid){ achAward.Award(13); }; if (heroPUJump == 0){ achAward.Award(14); }; if (heroPUFreeze){ achAward.Award(16); }; }; pointComp(ThreePointerHero); } else { if (goal2Hit.hitTestObject(ball.GetUserData())){ lastWonPoint = "opp"; if (ThreePointerOpp){ scoreLeft = (scoreLeft + 3); } else { scoreLeft = (scoreLeft + 2); }; Utils.playSound("dieSound"); if (ach4_lastHitValid){ achAward.Award(4); }; pointComp(ThreePointerOpp); }; }; }; } public function checkWin():Boolean{ if (!timeMode){ if (scoreLeft >= 15){ if (wonArray[(levelNum - 1)]){ } else { if (heroScoreArray[(levelNum - 1)] <= scoreRight){ updateScoresWithWin(false); }; }; wonMatch(); return (true); } else { if (scoreRight >= 15){ if (wonArray[(levelNum - 1)]){ if (oppScoreArray[(levelNum - 1)] >= scoreLeft){ updateScoresWithWin(true); }; } else { updateScoresWithWin(true); }; wonMatch(); return (true); }; }; }; return (false); } public function checkWinTime(){ if (!TwoPlayers){ if (scoreLeft >= scoreRight){ updateScoresWithWin(false); } else { updateScoresWithWin(true); }; wonMatch(); } else { playerWins.y = 40; if (scoreLeft > scoreRight){ playerWins.gotoAndStop(1); } else { if (scoreLeft < scoreRight){ playerWins.gotoAndStop(2); } else { playerWins.gotoAndStop(3); }; }; pauseGame = true; Utils.playSound("whistleSound"); Utils.addTimeFunction(100, function (){ wonMatch2P(); }); }; } public function wonMatch(){ if (!inGoal){ if (!TwoPlayers){ if (scoreLeft == 0){ achAward.Award(1); }; if (ach8_validSoFar){ achAward.Award(8); }; } else { achAward.Award(7); }; inGoal = true; Utils.playSound("whistleSound"); goalWords.gotoAndStop(2); goalWords.y = 80; Utils.makeHighestDepth(goalWords); Utils.addTimeFunction(60, function (){ inGoal = false; achAward.removeWid(); readyToLeaveFrame(); if (TwoPlayers){ gotoAndStop("menu"); } else { gotoAndStop("levelSelect"); }; }); }; } public function wonMatch2P(){ achAward.Award(7); achAward.removeWid(); readyToLeaveFrame(); gotoAndStop("menu"); } public function updateScoresWithWin(_arg1:Boolean){ wonArray[(levelNum - 1)] = _arg1; heroScoreArray[(levelNum - 1)] = scoreRight; oppScoreArray[(levelNum - 1)] = scoreLeft; saveGame(); } public function makeHeroBig(){ var _local1:Number = hero.GetPosition().x; var _local2:Number = hero.GetPosition().y; removeBody(hero); hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 30, 100, 0, 0.8, 0, new Hero()); YourHead.scaleX = 1.5; YourHead.scaleY = 1.5; removeBody(racket); racket = B2DManager.spawnBoxBody("body", (_local1 - 30), _local2, 60, 15, 2, 0.5, 0.8, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((_local1 + (20 * 1.5)), (_local2 + (8 * 1.5))), ((1 * Math.PI) / 8)); HERORACKET.scaleX = 1.5; HERORACKET.scaleY = 1.5; Utils.makeHighestDepth(HERORACKET); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); } public function makeHeroSmall(){ var _local1:Number = hero.GetPosition().x; var _local2:Number = hero.GetPosition().y; removeBody(hero); hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 10, 100, 0, 0.8, 0, new Hero()); YourHead.scaleX = 0.5; YourHead.scaleY = 0.5; removeBody(racket); racket = B2DManager.spawnBoxBody("body", (_local1 - 10), _local2, 20, 5, 2, 0.5, 0.8, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((_local1 + (20 * 0.5)), (_local2 + (8 * 0.5))), ((1 * Math.PI) / 8)); HERORACKET.scaleX = 0.5; HERORACKET.scaleY = 0.5; Utils.makeHighestDepth(HERORACKET); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); } public function makeHeroNormal(){ var _local1:Number = hero.GetPosition().x; var _local2:Number = hero.GetPosition().y; removeBody(hero); hero = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 20, 100, 0, 0.8, 0, new Hero()); YourHead.scaleX = 1; YourHead.scaleY = 1; removeBody(racket); racket = B2DManager.spawnBoxBody("body", (_local1 - 20), _local2, 40, 10, 2, 0.5, 0.8, -1, new Racket()); b2Body(racket).SetXForm(new b2Vec2((_local1 + (20 * 1)), (_local2 + (8 * 1))), ((1 * Math.PI) / 8)); HERORACKET.scaleX = 1; HERORACKET.scaleY = 1; Utils.makeHighestDepth(HERORACKET); heroJoint = B2DManager.spawnJoint("revJoint", "hero", "racket", 100000000, hero.GetWorldCenter()); } public function makeOppBig(){ var _local1:Number = opp.GetPosition().x; var _local2:Number = opp.GetPosition().y; removeBody(opp); opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 30, 100, 0, 0.8, 0, new Opp()); Heads.scaleX = 1.5; Heads.scaleY = 1.5; removeBody(oppracket); oppracket = B2DManager.spawnBoxBody("body", (_local1 + 30), _local2, 60, 15, 2, 0.5, 0.8, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (20 * 1.5)), (_local2 + (8 * 1.5))), ((15 * Math.PI) / 8)); OPPRACKET.scaleX = 1.5; OPPRACKET.scaleY = 1.5; Utils.makeHighestDepth(OPPRACKET); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); } public function makeOppSmall(){ var _local1:Number = opp.GetPosition().x; var _local2:Number = opp.GetPosition().y; removeBody(opp); opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 10, 100, 0, 0.8, 0, new Opp()); Heads.scaleX = 0.5; Heads.scaleY = 0.5; removeBody(oppracket); oppracket = B2DManager.spawnBoxBody("body", (_local1 + 10), _local2, 20, 5, 2, 0.5, 0.8, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (20 * 0.5)), (_local2 + (8 * 0.5))), ((15 * Math.PI) / 8)); OPPRACKET.scaleX = 0.5; OPPRACKET.scaleY = 0.5; Utils.makeHighestDepth(OPPRACKET); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); } public function makeOppNormal(){ var _local1:Number = opp.GetPosition().x; var _local2:Number = opp.GetPosition().y; removeBody(opp); opp = B2DManager.spawnFixedRotCircleBody("body", _local1, _local2, 20, 100, 0, 0.8, 0, new Opp()); Heads.scaleX = 1; Heads.scaleY = 1; removeBody(oppracket); oppracket = B2DManager.spawnBoxBody("body", (_local1 + 20), _local2, 40, 10, 2, 0.5, 0.8, -1, new OppRacket()); b2Body(oppracket).SetXForm(new b2Vec2((_local1 - (20 * 1)), (_local2 + (8 * 1))), ((15 * Math.PI) / 8)); OPPRACKET.scaleX = 1; OPPRACKET.scaleY = 1; Utils.makeHighestDepth(OPPRACKET); oppJoint = B2DManager.spawnJoint("revJoint", "opp", "oppracket", 100000000, opp.GetWorldCenter()); } public function spawnStreaker(){ if (!streakerAlive){ streaker = B2DManager.spawnFixedRotCircleBody("body", 400, 300, 20, 100, 0, 0.8, 0, new Streaker()); streakerAlive = true; }; } public function removeDeleteMes():void{ myPUs.removeAndDestroyDeleteMes(this); myEffects.removeAndDestroyDeleteMes(this); myBombs.removeAndDestroyDeleteMes(this); } public function clearGameAssets():void{ RemoveAllBodies(); myPUs.removeAndDestroyContents(this); myEffects.removeAndDestroyContents(this); myBombs.removeAndDestroyContents(this); } public function readyToLeaveFrame():void{ clearGameAssets(); removeChild(scores); removeChild(Heads); removeChild(YourHead); removeChild(groundBlinker); removeChild(scoreMC); removeChild(OPPRACKET); removeChild(HERORACKET); removeChild(inst); removeChild(Counter); removeChild(matchPoint); removeChild(goalmc1); removeChild(goalmc2); removeChild(Shadow); removeChild(goalWords); removeChild(net1); removeChild(net2); } public function CollisionHappened(_arg1:b2ContactPoint, _arg2:b2Body, _arg3:b2Body){ if ((((((((((_arg2 == ball)) && ((_arg3 == racket)))) || ((((_arg3 == ball)) && ((_arg2 == racket)))))) || ((((_arg2 == ball)) && ((_arg3 == hero)))))) || ((((_arg3 == ball)) && ((_arg2 == hero)))))){ ballSender = "hero"; if (ball.GetPosition().x > 400){ ach2_lastHitValid = true; } else { ach2_lastHitValid = false; }; ach3_lastHitValid = false; ach4_lastHitValid = true; ach9_lastHitValid = true; if ((((((_arg2 == racket)) || ((_arg3 == racket)))) && ((hero.GetPosition().y < 440)))){ ach13_lastHitValid = true; } else { ach13_lastHitValid = false; }; ThreePointerHero = false; ThreePointerOpp = false; if (hero.GetPosition().x > 400){ ThreePointerHero = true; }; if (((hero.GetUserData().hitTestObject(rimStand2)) && ((ball.GetUserData().y <= 290)))){ achAward.Award(18); }; }; if ((((((((((_arg2 == ball)) && ((_arg3 == oppracket)))) || ((((_arg3 == ball)) && ((_arg2 == oppracket)))))) || ((((_arg2 == ball)) && ((_arg3 == opp)))))) || ((((_arg3 == ball)) && ((_arg2 == opp)))))){ ballSender = "opp"; ach2_lastHitValid = false; ach3_lastHitValid = true; ach4_lastHitValid = false; ach13_lastHitValid = false; ThreePointerHero = false; ThreePointerOpp = false; if (opp.GetPosition().x < 400){ ThreePointerOpp = true; }; }; if ((((((_arg2 == ball)) && ((_arg3 == ground)))) || ((((_arg3 == ball)) && ((_arg2 == ground)))))){ ThreePointerHero = false; ThreePointerOpp = false; }; if ((((_arg2 == ball)) || ((_arg3 == ball)))){ if (SuperMath.pythag(_arg1.velocity.x, _arg1.velocity.y, "x") > 200){ if ((((((((_arg2 == racket)) || ((_arg2 == oppracket)))) || ((_arg3 == racket)))) || ((_arg3 == oppracket)))){ Utils.playSound("kickSound"); } else { Utils.playSound("kickSound"); }; spawnRing(ball.GetPosition().x, ball.GetPosition().y); }; }; if ((((((_arg2 == racket)) && ((_arg3 == opp)))) || ((((_arg3 == opp)) && ((_arg2 == racket)))))){ if (((!(TwoPlayers)) && (key.isDown(Keyboard.SPACE)))){ if (_arg1.velocity.x > 230){ ach15_count++; if (ach15_count >= 5){ achAward.Award(15); }; kickOppXSP = -600; opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, (opp.GetLinearVelocity().y - 60))); }; }; }; if ((((((_arg2 == ground)) && ((_arg3 == hero)))) || ((((_arg3 == ground)) && ((_arg2 == hero)))))){ hero.SetLinearVelocity(new b2Vec2(hero.GetLinearVelocity().x, 0)); if (SuperMath.pythag(_arg1.velocity.x, _arg1.velocity.y, "x") > 200){ if (Math.random() < 0.5){ Utils.playSound("squeak1Sound"); } else { Utils.playSound("squeak2Sound"); }; }; }; if ((((((_arg2 == ground)) && ((_arg3 == opp)))) || ((((_arg3 == ground)) && ((_arg2 == opp)))))){ opp.SetLinearVelocity(new b2Vec2(opp.GetLinearVelocity().x, 0)); }; if ((((((_arg2 == ball)) && ((((((((((_arg3 == ground)) || ((_arg3 == hero)))) || ((_arg3 == racket)))) || ((_arg3 == opp)))) || ((_arg3 == oppracket)))))) || ((((_arg3 == ball)) && ((((((((((_arg2 == ground)) || ((_arg2 == hero)))) || ((_arg2 == racket)))) || ((_arg2 == opp)))) || ((_arg2 == oppracket)))))))){ ach9_lastHitValid = true; }; if ((((((_arg2 == ball)) && ((((((_arg3 == leftAngledWall)) || ((_arg3 == leftRim)))) || ((_arg3 == leftBackRim)))))) || ((((_arg3 == ball)) && ((((((_arg2 == leftAngledWall)) || ((_arg2 == leftRim)))) || ((_arg2 == leftBackRim)))))))){ ach9_lastHitValid = false; }; if ((((((_arg2 == hero)) && ((_arg3 == leftBouncer)))) || ((((_arg3 == hero)) && ((_arg2 == leftBouncer)))))){ if (!oppSpringBroken){ if (hero.GetLinearVelocity().y > 40){ if (bp1recharge > 100){ bp1recharge = 0; hero.SetLinearVelocity(new b2Vec2(120, -350)); }; }; }; }; if ((((((_arg2 == hero)) && ((_arg3 == rightBouncer)))) || ((((_arg3 == hero)) && ((_arg2 == rightBouncer)))))){ if (!heroSpringBroken){ if (hero.GetLinearVelocity().y > 40){ if (bp2recharge > 100){ bp2recharge = 0; hero.SetLinearVelocity(new b2Vec2(-120, -350)); }; }; }; }; if ((((((_arg2 == opp)) && ((_arg3 == leftBouncer)))) || ((((_arg3 == opp)) && ((_arg2 == leftBouncer)))))){ if (!oppSpringBroken){ if (opp.GetLinearVelocity().y > 40){ if (bp1recharge > 100){ bp1recharge = 0; opp.SetLinearVelocity(new b2Vec2(120, -350)); }; }; }; }; if ((((((_arg2 == opp)) && ((_arg3 == rightBouncer)))) || ((((_arg3 == opp)) && ((_arg2 == rightBouncer)))))){ if (!heroSpringBroken){ if (opp.GetLinearVelocity().y > 40){ if (bp2recharge > 100){ bp2recharge = 0; opp.SetLinearVelocity(new b2Vec2(-120, -350)); }; }; }; }; if ((((((_arg2 == racket)) && ((_arg3 == streaker)))) || ((((_arg3 == racket)) && ((_arg2 == streaker)))))){ achAward.Award(11); }; } public function UpdateB2DBodyList():void{ var _local1:b2Body = m_world.GetBodyList(); while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = _local1.GetPosition().x; _local1.m_userData.y = _local1.GetPosition().y; _local1.m_userData.rotation = ((_local1.GetAngle() * (180 / Math.PI)) % 360); }; _local1 = _local1.GetNext(); }; } public function RemoveAllBodies():void{ var _local1:Collection = new Collection(); var _local2:b2Body = m_world.GetBodyList(); while (_local2) { if ((_local2.m_userData is Sprite)){ _local1.addItems(_local2); }; _local2 = _local2.GetNext(); }; for each (_local2 in _local1.itemList) { removeBody(_local2); }; } public function onFrame_results():void{ } public function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ if (frameName == "results"){ submitScore(); }; }; } public function submitScore(){ if (MovieClip(root).ens.name_txt.text == "Enter Name"){ MovieClip(root).ens.plEnter.play(); } else { MovieClip(root).playerName = MovieClip(root).ens.name_txt.text; MovieClip(root).gotoAndStop("hscores"); }; } public function handleComplete(){ } function frame1(){ key = new KeyPoll(this.stage); Utils.init(this); Utils.ChangeRightClickMenu(); if (!Utils.isOnSite("mousebreaker.com")){ }; MochiAd.showPreGameAd({clip:root, id:"02e0caeafb969604", res:"800x540"}); } function frame2(){ stop(); } function frame3(){ muteMusic = false; muteSound = false; pauseGame = false; addEventListener(Event.ENTER_FRAME, onFrame); wonArray = new Array(false, false, false, false, false, false, false, false, false, false); heroScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppScoreArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); oppNameArray = new Array("Wilt Chambervillain", "Magic John's Son", "Julius Earring", "Kareem Abdull-Jabba", "Shaq O'Real", "Michael Gordan", "Lairey Board", "Kobe Tyrant", "Tim Dunkin", "Hakeem Onlywon"); placeToGoFromInst = "menu"; rimStandTimer = 0; tpskin1 = 1; tpskin2 = 1; tpGameTypeList = new Array(); tpGameType = 0; tpPitch = 2; tpGameTypeList = ["timed", "first to 15"]; loopChannel = new SoundChannel(); loopSound = new LoopSound(); loopChannel = loopSound.play(0, 999); loopChannel2 = new SoundChannel(); loopSound2 = new LoopSound2(); loopChannel2 = loopSound2.play(0, 999); SetMusicVolume(0.7); kickSound = new KickSound(); coinSound = new CoinSound(); dieSound = new DieSound(); jumpSound = new JumpSound(); explosionSound = new ExplosionSound(); popSound = new PopSound(); cheerSound = new CheerSound(); whistleSound = new WhistleSound(); squeak1Sound = new Squeak1Sound(); squeak2Sound = new Squeak2Sound(); mySharedObject = SharedObject.getLocal("kChampSportsHeadsBasketball"); if ((((mySharedObject.data.fileCreated == undefined)) || ((mySharedObject.data.fileCreated == null)))){ savedGameAvailable = false; } else { savedGameAvailable = true; }; B2DManager.init(this); myContactListener = new ContactListener(this); resetWorld(); } function frame4(){ stop(); } function frame5(){ stop(); frameName = "menu"; cover.makeFront(); if (savedGameAvailable){ continueBtn.alpha = 1; Utils.addRollOver(continueBtn, "lightTint", 0.5); } else { continueBtn.alpha = 0.5; }; } function frame14(){ stop(); frameName = "levelSelect"; cover.makeFront(); if (((((((((((((((((((wonArray[0]) && (wonArray[1]))) && (wonArray[2]))) && (wonArray[3]))) && (wonArray[4]))) && (wonArray[5]))) && (wonArray[6]))) && (wonArray[7]))) && (wonArray[8]))) && (wonArray[9]))){ achAward.Award(12); if (((((((((((((((((((oppScoreArray[0]) && (oppScoreArray[1]))) && (oppScoreArray[2]))) && (oppScoreArray[3]))) && (oppScoreArray[4]))) && (oppScoreArray[5]))) && (oppScoreArray[6]))) && (oppScoreArray[7]))) && (oppScoreArray[8]))) && (oppScoreArray[9]))){ achAward.Award(10); }; }; wonEmAll = true; i = 0; while (i < 10) { if (!wonArray[i]){ wonEmAll = false; }; i++; }; if (wonEmAll){ Utils.playSound("cheerSound"); sm.y = 489; sm.clickable = true; } else { sm.y = -1000; sm.clickable = false; }; if (TwoPlayers){ startLevel(1); }; Head.gotoAndStop(faceNum); lf.addEventListener(MouseEvent.MOUSE_UP, mouseRelease3); rf.addEventListener(MouseEvent.MOUSE_UP, mouseRelease4); } function frame23(){ stop(); frameName = "game"; blueprints.visible = false; initGame(); cover.makeFront(); if (!TwoPlayers){ Heads.gotoAndStop(levelNum); YourHead.gotoAndStop(faceNum); } else { Heads.gotoAndStop(tpskin1); YourHead.gotoAndStop(tpskin2); }; if (!timeMode){ goal_txt.text = "First to 15 wins!"; }; } function frame32(){ stop(); frameName = "results"; h3.gotoAndStop(9); h2.gotoAndStop(10); h1.gotoAndStop(faceNum); pointsGivenUp = 0; i = 0; while (i < oppScoreArray.length) { pointsGivenUp = (pointsGivenUp + oppScoreArray[i]); i++; }; playerScore = pointsGivenUp; score_txt.text = ("" + pointsGivenUp); if (pointsGivenUp <= 60){ medal.gotoAndStop(3); if (pointsGivenUp <= 30){ medal.gotoAndStop(2); if (pointsGivenUp <= 15){ medal.gotoAndStop(1); }; }; } else { medal.gotoAndStop(4); }; stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); } function frame40(){ url = ("http://www.mousebreaker.com/games/sportsheadsbasketball/highscores_sportsheadsbasketball.php?" + int((Math.random() * 100000))); reqURL = new URLRequest(url); variables = new URLVariables(); variables.score = playerScore; variables.username = playerName; reqURL.data = variables; reqURL.method = URLRequestMethod.POST; loader = new URLLoader(reqURL); loader.addEventListener(Event.COMPLETE, handleComplete); loader.dataFormat = URLLoaderDataFormat.VARIABLES; stop(); } function frame41(){ gotoAndStop("menu"); } } }//package SH_Basketball_dist_fla
Section 127
//MatchPoint_122 (SH_Basketball_dist_fla.MatchPoint_122) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class MatchPoint_122 extends MovieClip { public function MatchPoint_122(){ addFrameScript(0, frame1); } function frame1(){ Utils.makeHighestDepth(this); } } }//package SH_Basketball_dist_fla
Section 128
//mb_intro_12 (SH_Basketball_dist_fla.mb_intro_12) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class mb_intro_12 extends MovieClip { public var exp:MovieClip; public function mb_intro_12(){ addFrameScript(0, frame1, 207, frame208); } public function mouseRelease(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/"); navigateToURL(_local2, "_blank"); } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); Utils.addRollOver(this, "lightTint", 0.5); } function frame208(){ MovieClip(root).play(); } } }//package SH_Basketball_dist_fla
Section 129
//medal_136 (SH_Basketball_dist_fla.medal_136) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class medal_136 extends MovieClip { public function medal_136(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 130
//Menu_InGame_99 (SH_Basketball_dist_fla.Menu_InGame_99) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Menu_InGame_99 extends MovieClip { public function Menu_InGame_99(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (!MovieClip(root).inGoal){ MovieClip(root).readyToLeaveFrame(); MovieClip(root).achAward.removeWid(); MovieClip(root).cover.displaySelf(); if (MovieClip(root).TwoPlayers){ MovieClip(root).frameName = "menu"; MovieClip(root).gotoAndStop("menu"); } else { MovieClip(root).frameName = "levelSelect"; MovieClip(root).gotoAndStop("levelSelect"); }; }; } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 131
//Menu_Results_137 (SH_Basketball_dist_fla.Menu_Results_137) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Menu_Results_137 extends MovieClip { public function Menu_Results_137(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame"); navigateToURL(_local2, "_self"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 132
//MenuBtn_92 (SH_Basketball_dist_fla.MenuBtn_92) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MenuBtn_92 extends MovieClip { public function MenuBtn_92(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).achAward.removeWid(); MovieClip(root).cover.displaySelf(); MovieClip(root).gotoAndStop("menu"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 133
//mouse_13 (SH_Basketball_dist_fla.mouse_13) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class mouse_13 extends MovieClip { public function mouse_13(){ addFrameScript(6, frame7); } function frame7(){ gotoAndPlay(1); } } }//package SH_Basketball_dist_fla
Section 134
//mouse_17 (SH_Basketball_dist_fla.mouse_17) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class mouse_17 extends MovieClip { public function mouse_17(){ addFrameScript(35, frame36); } function frame36(){ gotoAndPlay(1); } } }//package SH_Basketball_dist_fla
Section 135
//MusicNote_63 (SH_Basketball_dist_fla.MusicNote_63) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class MusicNote_63 extends MovieClip { public var _root:MovieClip; public function MusicNote_63(){ addFrameScript(0, frame1); } public function Click(_arg1:Event):void{ if (currentFrame == 1){ _root.loopChannel.stop(); _root.loopChannel2.stop(); _root.muteMusic = true; gotoAndStop(2); } else { if (currentFrame == 2){ _root.loopChannel = _root.loopSound.play(0, 999); _root.loopChannel2 = _root.loopSound2.play(0, 999); _root.muteMusic = false; gotoAndStop(1); }; }; } function frame1(){ _root = MovieClip(root); if (_root.muteMusic){ gotoAndStop(2); } else { gotoAndStop(1); }; addEventListener(MouseEvent.CLICK, Click); } } }//package SH_Basketball_dist_fla
Section 136
//NewGame_61 (SH_Basketball_dist_fla.NewGame_61) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class NewGame_61 extends MovieClip { public function NewGame_61(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).readyToLeaveMenuFrame(); MovieClip(root).newGame(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 137
//OPPRACKET2_120 (SH_Basketball_dist_fla.OPPRACKET2_120) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class OPPRACKET2_120 extends MovieClip { public function OPPRACKET2_120(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package SH_Basketball_dist_fla
Section 138
//PauseBut_131 (SH_Basketball_dist_fla.PauseBut_131) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class PauseBut_131 extends MovieClip { public var _root:MovieClip; public function PauseBut_131(){ addFrameScript(0, frame1); } public function Click(_arg1:Event):void{ if (currentFrame == 1){ _root.pauseGame = true; gotoAndStop(2); } else { if (currentFrame == 2){ _root.pauseGame = false; gotoAndStop(1); }; }; } function frame1(){ _root = MovieClip(root); gotoAndStop(1); addEventListener(MouseEvent.CLICK, Click); } } }//package SH_Basketball_dist_fla
Section 139
//pb_OuterRing_6 (SH_Basketball_dist_fla.pb_OuterRing_6) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class pb_OuterRing_6 extends MovieClip { public function pb_OuterRing_6(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ gotoAndPlay(2); } function frame11(){ stop(); } } }//package SH_Basketball_dist_fla
Section 140
//pb_Preloader_5 (SH_Basketball_dist_fla.pb_Preloader_5) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class pb_Preloader_5 extends MovieClip { public var percent_txt:TextField; public var circle:MovieClip; public var percent:Number; public var oldPercent:Number; public function pb_Preloader_5(){ addFrameScript(0, frame1, 39, frame40); } public function loading(_arg1:ProgressEvent):void{ percent = Math.round(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100)); if (oldPercent < percent){ oldPercent = percent; spawnPBCO(); }; percent_txt.text = (percent + ""); circle.width = (percent * 0.6); circle.height = (percent * 0.6); if (percent == 100){ finished(); }; } public function finished(){ percent_txt.text = "100"; circle.width = 60; circle.height = 60; MovieClip(parent).loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loading); play(); } public function spawnPBCO(){ var _local1:Pbco = new Pbco(); _local1.x = 0; _local1.y = 0; _local1.rotation = (Math.random() * 360); addChild(_local1); } function frame1(){ stop(); MovieClip(parent).stop(); percent = 0; oldPercent = 0; circle.width = 0; circle.height = 0; MovieClip(parent).loaderInfo.addEventListener(ProgressEvent.PROGRESS, loading); if (MovieClip(parent).loaderInfo.bytesLoaded == MovieClip(parent).loaderInfo.bytesTotal){ finished(); }; } function frame40(){ stop(); } } }//package SH_Basketball_dist_fla
Section 141
//PlayerWins_127 (SH_Basketball_dist_fla.PlayerWins_127) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class PlayerWins_127 extends MovieClip { public function PlayerWins_127(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 142
//PlayInst_46 (SH_Basketball_dist_fla.PlayInst_46) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class PlayInst_46 extends MovieClip { public function PlayInst_46(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ Utils.playSound("kickSound"); MovieClip(root).cover.displaySelf(); MovieClip(root).gotoAndStop(MovieClip(root).placeToGoFromInst); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 143
//PleaseEnter_140 (SH_Basketball_dist_fla.PleaseEnter_140) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class PleaseEnter_140 extends MovieClip { public function PleaseEnter_140(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 144
//PUHandler_113 (SH_Basketball_dist_fla.PUHandler_113) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import Box2D.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class PUHandler_113 extends MovieClip { public var heroPUSpeedTimer:uint; public var heroPUJumpTimer:uint; public var heroPUIceTimer:uint; public var heroPUBombsTimer:uint; public var heroPUSizeTimer:uint; public var heroPUBreakTimer:uint; public var heroPUSpringTimer:uint; public var oppPUSpeedTimer:uint; public var oppPUJumpTimer:uint; public var oppPUIceTimer:uint; public var oppPUBombsTimer:uint; public var oppPUSizeTimer:uint; public var oppPUBreakTimer:uint; public var oppPUSpringTimer:uint; public var PUFireTimer:uint; public var PUSizeTimer:uint; public var PUBouncyTimer:uint; public var PUStreakerTimer:uint; public function PUHandler_113(){ addFrameScript(0, frame1); } public function Update(){ heroPUSpeedTimer++; heroPUJumpTimer++; heroPUIceTimer++; heroPUBombsTimer++; heroPUSizeTimer++; heroPUBreakTimer++; heroPUSpringTimer++; oppPUSpeedTimer++; oppPUJumpTimer++; oppPUIceTimer++; oppPUBombsTimer++; oppPUSizeTimer++; oppPUBreakTimer++; oppPUSpringTimer++; PUFireTimer++; PUSizeTimer++; PUBouncyTimer++; PUStreakerTimer++; if (heroPUSpeedTimer == 200){ MovieClip(root).hero.GetUserData().bolt.gotoAndStop(1); MovieClip(root).heroPUSpeed = 1; }; if (heroPUJumpTimer == 200){ MovieClip(root).heroPUJump = 1; }; if (heroPUIceTimer == 200){ MovieClip(root).hero.GetUserData().base.gotoAndStop(1); MovieClip(root).heroPUFreeze = false; }; if (heroPUBombsTimer == 600){ MovieClip(root).heroPUBombs = false; resetGoalSizes(); }; if (heroPUSizeTimer == 600){ MovieClip(root).makeHeroNormal(); }; if (heroPUBreakTimer == 200){ MovieClip(root).heroLegBroken = false; MovieClip(root).HERORACKET.gotoAndStop(1); }; if (heroPUSpringTimer == 200){ MovieClip(root).heroSpringBroken = false; }; if (oppPUSpeedTimer == 200){ MovieClip(root).opp.GetUserData().bolt.gotoAndStop(1); MovieClip(root).oppPUSpeed = 1; }; if (oppPUJumpTimer == 200){ MovieClip(root).oppPUJump = 1; }; if (oppPUIceTimer == 200){ MovieClip(root).opp.GetUserData().base.gotoAndStop(1); MovieClip(root).oppPUFreeze = false; }; if (oppPUBombsTimer == 600){ MovieClip(root).oppPUBombs = false; resetGoalSizes(); }; if (oppPUSizeTimer == 600){ MovieClip(root).makeOppNormal(); }; if (oppPUBreakTimer == 400){ MovieClip(root).oppLegBroken = false; MovieClip(root).OPPRACKET.gotoAndStop(1); }; if (oppPUSpringTimer == 400){ MovieClip(root).oppSpringBroken = false; }; if (PUFireTimer == 700){ MovieClip(root).PUFire = false; if (MovieClip(root).oppBombed){ MovieClip(root).opp.GetUserData().base.gotoAndStop(1); }; MovieClip(root).oppBombed = false; if (MovieClip(root).heroBombed){ MovieClip(root).hero.GetUserData().base.gotoAndStop(1); }; MovieClip(root).heroBombed = false; }; if (PUSizeTimer == 400){ MovieClip(root).PUSize = 1; MovieClip(root).updateBall(); }; if (PUBouncyTimer == 200){ MovieClip(root).PUBouncy = 1; MovieClip(root).updateBall(); }; if (PUStreakerTimer == 1000){ MovieClip(root).removeBody(MovieClip(root).streaker); MovieClip(root).streakerAlive = false; }; if (PUFireTimer == 1){ MovieClip(root).spawnBomb(); }; if (PUFireTimer == 40){ MovieClip(root).spawnBomb(); }; if (PUFireTimer == 80){ MovieClip(root).spawnBomb(); }; } public function gotOne(_arg1:String, _arg2:MovieClip){ Utils.playSound("coinSound"); if (_arg1 == "hero"){ MovieClip(root).ach8_validSoFar = false; if ((_arg2 is PU_Speed_Good)){ MovieClip(root).scoreMC.writeText("Super Speed"); MovieClip(root).hero.GetUserData().bolt.gotoAndStop(2); MovieClip(root).heroPUSpeed = 2; heroPUSpeedTimer = 0; } else { if ((_arg2 is PU_Speed_Bad)){ MovieClip(root).scoreMC.writeText("Slow Speed"); MovieClip(root).hero.GetUserData().bolt.gotoAndStop(3); MovieClip(root).heroPUSpeed = 0; heroPUSpeedTimer = 0; } else { if ((_arg2 is PU_Jump_Good)){ MovieClip(root).scoreMC.writeText("Super Jump"); MovieClip(root).heroPUJump = 2; heroPUJumpTimer = 0; } else { if ((_arg2 is PU_Jump_Bad)){ MovieClip(root).scoreMC.writeText("No Jump"); MovieClip(root).heroPUJump = 0; heroPUJumpTimer = 0; } else { if ((_arg2 is PU_Ice_Good)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).opp.GetUserData().base.gotoAndStop(2); MovieClip(root).oppPUFreeze = true; oppPUIceTimer = 0; } else { if ((_arg2 is PU_Ice_Bad)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).hero.GetUserData().base.gotoAndStop(2); MovieClip(root).heroPUFreeze = true; heroPUIceTimer = 0; } else { if ((_arg2 is PU_Size_Good)){ MovieClip(root).makeHeroBig(); heroPUSizeTimer = 0; } else { if ((_arg2 is PU_Size_Bad)){ MovieClip(root).makeHeroSmall(); heroPUSizeTimer = 0; } else { if ((_arg2 is PU_Break_Good)){ MovieClip(root).oppLegBroken = true; MovieClip(root).OPPRACKET.gotoAndStop(2); oppPUBreakTimer = 0; } else { if ((_arg2 is PU_Break_Bad)){ MovieClip(root).heroLegBroken = true; MovieClip(root).HERORACKET.gotoAndStop(2); heroPUBreakTimer = 0; } else { if ((_arg2 is PU_Spring_Good)){ MovieClip(root).oppSpringBroken = true; oppPUSpringTimer = 0; } else { if ((_arg2 is PU_Spring_Bad)){ MovieClip(root).heroSpringBroken = true; heroPUSpringTimer = 0; }; }; }; }; }; }; }; }; }; }; }; }; } else { if ((_arg2 is PU_Speed_Good)){ MovieClip(root).scoreMC.writeText("Super Speed"); MovieClip(root).opp.GetUserData().bolt.gotoAndStop(2); MovieClip(root).oppPUSpeed = 2; oppPUSpeedTimer = 0; } else { if ((_arg2 is PU_Speed_Bad)){ MovieClip(root).scoreMC.writeText("Slow Speed"); MovieClip(root).opp.GetUserData().bolt.gotoAndStop(3); MovieClip(root).oppPUSpeed = 0; oppPUSpeedTimer = 0; } else { if ((_arg2 is PU_Jump_Good)){ MovieClip(root).scoreMC.writeText("Super Jump"); MovieClip(root).oppPUJump = 2; oppPUJumpTimer = 0; } else { if ((_arg2 is PU_Jump_Bad)){ MovieClip(root).scoreMC.writeText("No Jump"); MovieClip(root).oppPUJump = 0; oppPUJumpTimer = 0; } else { if ((_arg2 is PU_Ice_Good)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).hero.GetUserData().base.gotoAndStop(2); MovieClip(root).heroPUFreeze = true; heroPUIceTimer = 0; } else { if ((_arg2 is PU_Ice_Bad)){ MovieClip(root).scoreMC.writeText("Freeze"); MovieClip(root).opp.GetUserData().base.gotoAndStop(2); MovieClip(root).oppPUFreeze = true; oppPUIceTimer = 0; } else { if ((_arg2 is PU_Size_Good)){ MovieClip(root).makeOppBig(); oppPUSizeTimer = 0; } else { if ((_arg2 is PU_Size_Bad)){ MovieClip(root).makeOppSmall(); oppPUSizeTimer = 0; } else { if ((_arg2 is PU_Break_Good)){ MovieClip(root).heroLegBroken = true; MovieClip(root).HERORACKET.gotoAndStop(2); heroPUBreakTimer = 0; } else { if ((_arg2 is PU_Break_Bad)){ MovieClip(root).oppLegBroken = true; MovieClip(root).OPPRACKET.gotoAndStop(2); oppPUBreakTimer = 0; } else { if ((_arg2 is PU_Spring_Good)){ MovieClip(root).heroSpringBroken = true; heroPUSpringTimer = 0; } else { if ((_arg2 is PU_Spring_Bad)){ MovieClip(root).oppSpringBroken = true; oppPUSpringTimer = 0; }; }; }; }; }; }; }; }; }; }; }; }; }; if ((_arg2 is PU_Bigball_Neu)){ MovieClip(root).scoreMC.writeText("Big Ball"); MovieClip(root).PUSize = 2; MovieClip(root).updateBall(); PUSizeTimer = 0; } else { if ((_arg2 is PU_Bouncyball_Neu)){ MovieClip(root).scoreMC.writeText("Bouncy Ball"); MovieClip(root).PUBouncy = 2; MovieClip(root).updateBall(); PUSizeTimer = 0; } else { if ((_arg2 is PU_Smallball_Neu)){ MovieClip(root).scoreMC.writeText("Small Ball"); MovieClip(root).PUSize = 0; MovieClip(root).updateBall(); PUBouncyTimer = 0; } else { if ((_arg2 is PU_Deadball_Neu)){ MovieClip(root).scoreMC.writeText("Dead Ball"); MovieClip(root).PUBouncy = 0; MovieClip(root).updateBall(); PUBouncyTimer = 0; } else { if ((_arg2 is PU_Streaker_Neu)){ MovieClip(root).spawnStreaker(); PUStreakerTimer = 0; }; }; }; }; }; } public function resetGoalSizes(){ MovieClip(root).goalmc1.gotoAndStop(1); MovieClip(root).goal1Hit.y = 360; MovieClip(root).goal1Hit.height = 100; MovieClip(root).heroPUBombs = true; MovieClip(root).goalmc2.gotoAndStop(1); MovieClip(root).goal2Hit.y = 360; MovieClip(root).goal2Hit.height = 100; MovieClip(root).oppPUBombs = true; } function frame1(){ heroPUSpeedTimer = 10000; heroPUJumpTimer = 10000; heroPUIceTimer = 10000; heroPUBombsTimer = 10000; heroPUSizeTimer = 10000; heroPUBreakTimer = 10000; heroPUSpringTimer = 10000; oppPUSpeedTimer = 10000; oppPUJumpTimer = 10000; oppPUIceTimer = 10000; oppPUBombsTimer = 10000; oppPUSizeTimer = 10000; oppPUBreakTimer = 10000; oppPUSpringTimer = 10000; PUFireTimer = 10000; PUSizeTimer = 10000; PUBouncyTimer = 10000; PUStreakerTimer = 10000; } } }//package SH_Basketball_dist_fla
Section 145
//ReplaySubmit_143 (SH_Basketball_dist_fla.ReplaySubmit_143) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class ReplaySubmit_143 extends MovieClip { public function ReplaySubmit_143(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent){ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadstennis/playgame"); navigateToURL(_local2, "_self"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 146
//score_mc_118 (SH_Basketball_dist_fla.score_mc_118) package SH_Basketball_dist_fla { import flash.display.*; import flash.text.*; public dynamic class score_mc_118 extends MovieClip { public var score_txt:TextField; public var timer:uint; public function score_mc_118(){ addFrameScript(0, frame1); } public function Update(){ timer++; if (timer < 100){ y = 160; x = 400; alpha = ((100 - timer) / 100); } else { y = -1000; }; } public function writeText(_arg1:String){ Utils.makeHighestDepth(this); timer = 0; score_txt.text = _arg1; } function frame1(){ timer = 10000; Utils.makeHighestDepth(this); } } }//package SH_Basketball_dist_fla
Section 147
//Scores_105 (SH_Basketball_dist_fla.Scores_105) package SH_Basketball_dist_fla { import flash.display.*; import flash.text.*; public dynamic class Scores_105 extends MovieClip { public var walls:MovieClip; public var sr_txt:TextField; public var sl_txt:TextField; public function Scores_105(){ addFrameScript(0, frame1); } function frame1(){ Utils.makeHighestDepth(this); } } }//package SH_Basketball_dist_fla
Section 148
//SoundLoader_18 (SH_Basketball_dist_fla.SoundLoader_18) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class SoundLoader_18 extends MovieClip { public function SoundLoader_18(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 149
//Speaker_62 (SH_Basketball_dist_fla.Speaker_62) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Speaker_62 extends MovieClip { public var _root:MovieClip; public function Speaker_62(){ addFrameScript(0, frame1); } public function Click(_arg1:Event):void{ if (currentFrame == 1){ _root.muteSound = true; gotoAndStop(2); } else { if (currentFrame == 2){ _root.muteSound = false; gotoAndStop(1); }; }; } function frame1(){ _root = MovieClip(root); if (_root.muteSound){ gotoAndStop(2); } else { gotoAndStop(1); }; addEventListener(MouseEvent.CLICK, Click); } } }//package SH_Basketball_dist_fla
Section 150
//SportsHeadsTennisBtn_73 (SH_Basketball_dist_fla.SportsHeadsTennisBtn_73) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class SportsHeadsTennisBtn_73 extends MovieClip { public function SportsHeadsTennisBtn_73(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://www.mousebreaker.com/games/sportsheadsfootballchampion/playgame"); navigateToURL(_local2, "_blank"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 151
//Start2P_80 (SH_Basketball_dist_fla.Start2P_80) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Start2P_80 extends MovieClip { public function Start2P_80(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).readyToLeaveMenuFrame(); MovieClip(root).new2PlayerGame(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 152
//Submit_Results_139 (SH_Basketball_dist_fla.Submit_Results_139) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Submit_Results_139 extends MovieClip { public function Submit_Results_139(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).submitScore(); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 153
//SubmitLS_91 (SH_Basketball_dist_fla.SubmitLS_91) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class SubmitLS_91 extends MovieClip { public var clickable:Boolean; public function SubmitLS_91(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ if (clickable){ MovieClip(root).achAward.removeWid(); Utils.playSound("kickSound"); MovieClip(root).gotoAndStop("results"); }; } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 154
//Symbol242_15 (SH_Basketball_dist_fla.Symbol242_15) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Symbol242_15 extends MovieClip { public function Symbol242_15(){ addFrameScript(0, frame1, 18, frame19); } function frame1(){ } function frame19(){ stop(); } } }//package SH_Basketball_dist_fla
Section 155
//Symbol5_2 (SH_Basketball_dist_fla.Symbol5_2) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Symbol5_2 extends MovieClip { public var wid:AchAward; public function Symbol5_2(){ addFrameScript(0, frame1); } public function Award(_arg1:int){ if (!MovieClip(root)[("ach" + _arg1)]){ if (wid == null){ wid = new AchAward(); MovieClip(root).addChild(wid); wid.Award(_arg1); }; }; } public function removeWid(){ if (wid != null){ MovieClip(root).removeChild(wid); wid = null; }; } public function onFrame(_arg1:Event){ if (wid != null){ wid.onFrame(); }; } function frame1(){ addEventListener(Event.ENTER_FRAME, onFrame); } } }//package SH_Basketball_dist_fla
Section 156
//Symbol6_4 (SH_Basketball_dist_fla.Symbol6_4) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Symbol6_4 extends MovieClip { public var cvr:Cover; public function Symbol6_4(){ addFrameScript(0, frame1); } public function displaySelf(){ if (cvr == null){ cvr = new Cover(); MovieClip(root).addChild(cvr); cvr.init(); }; } public function hideSelf(){ if (cvr != null){ if (cvr.parent == root){ MovieClip(root).removeChild(cvr); cvr = null; }; }; } public function makeFront(){ if (cvr != null){ Utils.makeHighestDepth(cvr); }; } function frame1(){ } } }//package SH_Basketball_dist_fla
Section 157
//tester_128 (SH_Basketball_dist_fla.tester_128) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class tester_128 extends MovieClip { public function tester_128(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).timeLeft = 100; MovieClip(root).scoreLeft = 6; MovieClip(root).scoreRight = 3; } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 158
//Tester2_129 (SH_Basketball_dist_fla.Tester2_129) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Tester2_129 extends MovieClip { public function Tester2_129(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ MovieClip(root).timeLeft = 5; MovieClip(root).scoreLeft = 2; MovieClip(root).scoreRight = 7; } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 159
//titleFacebookBut_76 (SH_Basketball_dist_fla.titleFacebookBut_76) package SH_Basketball_dist_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class titleFacebookBut_76 extends MovieClip { public function titleFacebookBut_76(){ addFrameScript(0, frame1); } public function mouseRelease(_arg1:MouseEvent):void{ var _local2:URLRequest = new URLRequest("http://www.facebook.com/pages/Sports-Heads/253664764679084"); navigateToURL(_local2, "_blank"); } function frame1(){ Utils.addRollOver(this, "lightTint", 0.5); addEventListener(MouseEvent.MOUSE_UP, mouseRelease); } } }//package SH_Basketball_dist_fla
Section 160
//Walls_82 (SH_Basketball_dist_fla.Walls_82) package SH_Basketball_dist_fla { import flash.display.*; public dynamic class Walls_82 extends MovieClip { public function Walls_82(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SH_Basketball_dist_fla
Section 161
//AchAward (AchAward) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class AchAward extends MovieClip { public var timer:int; public function AchAward(){ addFrameScript(0, frame1); } public function onFrame():void{ timer++; if (timer < 200){ alpha = 1; x = 10; y = 10; Utils.makeHighestDepth(this); } else { MovieClip(root).achAward.removeWid(); }; if ((((timer > 100)) && ((timer < 200)))){ alpha = (1 - ((timer - 100) / 100)); }; } public function Award(_arg1:int){ if (!MovieClip(root)[("ach" + _arg1)]){ Utils.playSound("cheerSound"); MovieClip(root)[("ach" + _arg1)] = true; gotoAndStop(_arg1); x = 10; y = 10; timer = 0; Utils.makeHighestDepth(this); MovieClip(root).saveGame(); }; } function frame1(){ timer = 10000; } } }//package
Section 162
//Ball (Ball) package { import flash.display.*; public dynamic class Ball extends MovieClip { public var inside:MovieClip; } }//package
Section 163
//Block_Prop (Block_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Block_Prop extends MovieClip { public function Block_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnBlock(x, y, GetSize(true), GetSize(false), rotation); } public function GetSize(_arg1:Boolean):int{ if (_arg1){ return ((scaleX * 50)); }; return ((scaleY * 50)); } function frame1(){ } } }//package
Section 164
//Bomb (Bomb) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Bomb extends MovieClip { public var deleteme:Boolean; public var yspeed:Number; public function Bomb(){ addFrameScript(0, frame1); } public function Update(){ yspeed = (yspeed + 0.2); y = (y + yspeed); if (y >= 470){ y = 470; Explode(); }; } public function Explode(){ if (SuperMath.getDistance(this, MovieClip(root).hero.GetUserData()) < 50){ MovieClip(root).hero.GetUserData().base.gotoAndStop(3); MovieClip(root).heroBombed = true; }; if (SuperMath.getDistance(this, MovieClip(root).opp.GetUserData()) < 50){ MovieClip(root).opp.GetUserData().base.gotoAndStop(3); MovieClip(root).oppBombed = true; }; spawnExplosion(); deleteme = true; } public function spawnExplosion(){ Utils.playSound("explosionSound"); var _local1:Explosion = new Explosion(); _local1.x = x; _local1.y = y; _local1.deleteme = false; MovieClip(root).myEffects.addItems(_local1); MovieClip(root).addChild(_local1); } function frame1(){ } } }//package
Section 165
//CheerSound (CheerSound) package { import flash.media.*; public dynamic class CheerSound extends Sound { } }//package
Section 166
//Circle (Circle) package { import flash.display.*; public dynamic class Circle extends MovieClip { } }//package
Section 167
//Circle_Prop (Circle_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Circle_Prop extends MovieClip { public function Circle_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnCircle(x, y, (GetSize(true) / 2), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Circle_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 168
//CoinSound (CoinSound) package { import flash.media.*; public dynamic class CoinSound extends Sound { } }//package
Section 169
//Collection (Collection) package { import flash.display.*; public class Collection { public var _collection:Array; public function Collection(... _args){ _collection = new Array(); addItems(_args); } public function addItems(... _args):void{ var _local2:*; var _local3:*; for each (_local2 in _args) { if ((_local2 is Array)){ for each (_local3 in _local2) { addItems(_local3); }; } else { if ((_local2 is Collection)){ for each (_local3 in _local2.itemList) { addItems(_local3); }; } else { if (!contains(_local2)){ _collection.push(_local2); }; }; }; }; } public function removeItems(... _args):void{ var _local2:*; var _local3:*; for each (_local2 in _args) { if ((_local2 is Array)){ for each (_local3 in _local2) { removeItems(_local3); }; } else { if ((_local2 is Collection)){ for each (_local3 in _local2.itemList) { removeItems(_local3); }; } else { if (contains(_local2)){ _collection.splice(_collection.indexOf(_local2), 1); }; }; }; }; } public function contains(_arg1):Boolean{ if ((((_arg1 is Array)) || ((_arg1 is Collection)))){ return (containsAll(_arg1)); }; if ((((_collection.indexOf(_arg1) > -1)) || ((this === _arg1)))){ return (true); }; return (false); } public function containsAll(... _args):Boolean{ var _local3:*; var _local4:*; var _local2:Boolean; for each (_local3 in _args) { if ((_local3 is Array)){ for each (_local4 in _local3) { if (!_collection.containsAll(_local4)){ _local2 = false; }; }; } else { if ((_local3 is Collection)){ for each (_local4 in _local3.itemList) { if (!_collection.containsAll(_local4)){ _local2 = false; }; }; } else { if (!_collection.contains(_local3)){ _local2 = false; }; }; }; }; return (_local2); } public function containsAny(... _args):Boolean{ var _local3:*; var _local4:*; var _local2:Boolean; for each (_local3 in _args) { if ((_local3 is Array)){ for each (_local4 in _local3) { if (!_collection.containsAny(_local4)){ _local2 = true; break; }; }; } else { if ((_local3 is Collection)){ for each (_local4 in _local3.itemList) { if (!_collection.containsAny(_local4)){ _local2 = true; break; }; }; } else { if (!_collection.contains(_local3)){ _local2 = true; break; }; }; }; }; return (_local2); } public function filter(_arg1:Function, _arg2=null):Collection{ var _local3:Collection = new Collection(); _local3.addItems(_collection.filter(_arg1, _arg2)); return (_local3); } public function forEach(_arg1:Function, _arg2=null):void{ _collection.forEach(_arg1, _arg2); } public function join(_arg1):String{ return (_collection.join(_arg1)); } public function map(_arg1:Function, _arg2=null):Collection{ var _local5:*; var _local3:Array = _collection.map(_arg1, _arg2); var _local4:Collection = new Collection(); for each (_local5 in _local3) { _local4.addItems(_local5); }; return (_local4); } public function some(_arg1:Function, _arg2=null):Boolean{ return (_collection.some(_arg1, _arg2)); } public function every(_arg1:Function, _arg2=null):Boolean{ return (_collection.every(_arg1, _arg2)); } public function subCollection(_arg1:String, _arg2):Collection{ var item:*; var property = _arg1; var value = _arg2; var subCollection:Collection = new Collection(); for each (item in _collection) { try { if (item[property] == value){ subCollection.addItems(item); }; } catch(err) { break; }; }; return (subCollection); } public function intersection(_arg1:Collection):Collection{ var _local3:*; var _local2:Collection = new Collection(); for each (_local3 in _arg1.itemList) { if (this.contains(_local3)){ _local2.addItems(_local3); }; }; return (_local2); } public function intersectMany(... _args):Collection{ var _local3:*; var _local2:Collection = new Collection(); _local2.addItems(_collection); for each (_local3 in _args) { if ((_local3 is Collection)){ _local2 = _local2.intersection(_local3); }; }; return (_local2); } public function union(_arg1:Collection):Collection{ var _local2:Collection = new Collection(); _local2.addItems(itemList, _arg1); return (_local2); } public function unionMany(... _args):Collection{ var _local3:*; var _local2:Collection = new Collection(); _local2.addItems(_collection); for each (_local3 in _args) { if ((_local3 is Collection)){ _local2 = _local2.union(_local3); }; }; return (_local2); } public function relComp(_arg1):Collection{ var _local2:Collection = new Collection(); _local2.addItems(_collection); _local2.removeItems(_arg1); return (_local2); } public function relCompMany(... _args):Collection{ var _local3:*; var _local2:Collection = new Collection(); _local2.addItems(_collection); for each (_local3 in _args) { if ((_local3 is Collection)){ _local2.removeItems(_local3); }; }; return (_local2); } public function numItems():uint{ return (_collection.length); } public function get itemList():Array{ return (_collection); } public function removeAndDestroyContents(_arg1:MovieClip):void{ var _local2:MovieClip; while (numItems() > 0) { for each (_local2 in itemList) { removeItems(_local2); _arg1.removeChild(_local2); _local2 = null; }; }; } public function removeAndDestroyDeleteMes(_arg1:MovieClip):void{ var _local3:MovieClip; var _local2:Collection = new Collection(); for each (_local3 in itemList) { if (_local3.deleteme == true){ _local2.addItems(_local3); }; }; for each (_local3 in _local2.itemList) { removeItems(_local3); _arg1.removeChild(_local3); _local3 = null; }; } public function runFunction(_arg1:String):void{ var _local2:*; for each (_local2 in itemList) { var _local5 = _local2; _local5[_arg1](); }; } public function sendAllToTop():void{ var _local1:MovieClip; for each (_local1 in itemList) { if (MovieClip(_local1.parent) != null){ _local1.parent.setChildIndex(_local1, (_local1.parent.numChildren - 1)); }; }; } public function addItems2(... _args):void{ var _local2:*; var _local3:*; for each (_local2 in _args) { if ((_local2 is Array)){ for each (_local3 in _local2) { addItems(_local3); }; } else { if ((_local2 is Collection)){ for each (_local3 in _local2.itemList) { addItems(_local3); }; } else { if (!contains(_local2)){ _collection.push(_local2); }; }; }; }; } } }//package
Section 170
//Cover (Cover) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Cover extends MovieClip { public var inside:MovieClip; public var bmd:BitmapData; public var bm:Bitmap; public function Cover(){ addFrameScript(0, frame1, 1, frame2, 19, frame20); } public function init(){ bmd = new BitmapData(800, 600, true, 0); bm = new Bitmap(bmd); inside.addChild(bm); bmd.draw(MovieClip(root)); play(); y = 0; x = 0; } function frame1(){ } function frame2(){ Utils.makeHighestDepth(this); } function frame20(){ MovieClip(root).cover.hideSelf(); stop(); trace("End"); } } }//package
Section 171
//DieSound (DieSound) package { import flash.media.*; public dynamic class DieSound extends Sound { } }//package
Section 172
//Dust (Dust) package { import flash.display.*; public dynamic class Dust extends MovieClip { public var deleteme:Boolean; public var timer:uint; public var xspeed:Number; public var yspeed:Number; public function Dust(){ addFrameScript(0, frame1); } public function Update(){ x = (x + xspeed); y = (y + yspeed); timer++; width = (10 + (timer / 2)); height = (10 + (timer / 2)); alpha = ((1 - (timer / 10)) * 0.6); if (timer > 10){ deleteme = true; }; } function frame1(){ } } }//package
Section 173
//Equilateral (Equilateral) package { import flash.display.*; public dynamic class Equilateral extends MovieClip { } }//package
Section 174
//Equilateral_Prop (Equilateral_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Equilateral_Prop extends MovieClip { public function Equilateral_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnEquilateral(x, Math.abs(y), (GetSize(true) * 0.57), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Equilateral_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 175
//Explosion (Explosion) package { import flash.display.*; public dynamic class Explosion extends MovieClip { public var deleteme:Boolean; public function Explosion(){ addFrameScript(0, frame1, 20, frame21); } public function Update(){ } function frame1(){ } function frame21(){ deleteme = true; } } }//package
Section 176
//ExplosionSound (ExplosionSound) package { import flash.media.*; public dynamic class ExplosionSound extends Sound { } }//package
Section 177
//Facebook_logoMC (Facebook_logoMC) package { import flash.display.*; public dynamic class Facebook_logoMC extends MovieClip { } }//package
Section 178
//GreenRing (GreenRing) package { import flash.display.*; public dynamic class GreenRing extends MovieClip { public var deleteme:Boolean; public function GreenRing(){ addFrameScript(0, frame1, 7, frame8); } public function Update(){ } function frame1(){ } function frame8(){ deleteme = true; } } }//package
Section 179
//GroundBlock (GroundBlock) package { import flash.display.*; public dynamic class GroundBlock extends MovieClip { public function GroundBlock(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 180
//Hero (Hero) package { import flash.display.*; public dynamic class Hero extends MovieClip { public var bolt:MovieClip; public var base:MovieClip; } }//package
Section 181
//Hexagon (Hexagon) package { import flash.display.*; public dynamic class Hexagon extends MovieClip { } }//package
Section 182
//Hexagon_Prop (Hexagon_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Hexagon_Prop extends MovieClip { public function Hexagon_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnHexagon(x, y, (GetSize(true) / 2), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Hexagon_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 183
//InvisBlock (InvisBlock) package { import flash.display.*; public dynamic class InvisBlock extends MovieClip { } }//package
Section 184
//InvisCircle (InvisCircle) package { import flash.display.*; public dynamic class InvisCircle extends MovieClip { } }//package
Section 185
//JumpSound (JumpSound) package { import flash.media.*; public dynamic class JumpSound extends Sound { } }//package
Section 186
//KeyPoll (KeyPoll) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class KeyPoll { private var states:ByteArray; private var dispObj:DisplayObject; public function KeyPoll(_arg1:DisplayObject){ states = new ByteArray(); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); dispObj = _arg1; dispObj.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener, false, 0, true); dispObj.addEventListener(KeyboardEvent.KEY_UP, keyUpListener, false, 0, true); dispObj.addEventListener(Event.ACTIVATE, activateListener, false, 0, true); dispObj.addEventListener(Event.DEACTIVATE, deactivateListener, false, 0, true); } private function keyDownListener(_arg1:KeyboardEvent):void{ states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] | (1 << (_arg1.keyCode & 7))); } private function keyUpListener(_arg1:KeyboardEvent):void{ states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] & ~((1 << (_arg1.keyCode & 7)))); } private function activateListener(_arg1:Event):void{ var _local2:int; while (_local2 < 32) { states[_local2] = 0; _local2++; }; } private function deactivateListener(_arg1:Event):void{ var _local2:int; while (_local2 < 32) { states[_local2] = 0; _local2++; }; } public function isDown(_arg1:uint):Boolean{ return (!(((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0))); } public function isUp(_arg1:uint):Boolean{ return (((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0)); } } }//package
Section 187
//KickSound (KickSound) package { import flash.media.*; public dynamic class KickSound extends Sound { } }//package
Section 188
//LoopSound (LoopSound) package { import flash.media.*; public dynamic class LoopSound extends Sound { } }//package
Section 189
//LoopSound2 (LoopSound2) package { import flash.media.*; public dynamic class LoopSound2 extends Sound { } }//package
Section 190
//Opp (Opp) package { import flash.display.*; public dynamic class Opp extends MovieClip { public var bolt:MovieClip; public var base:MovieClip; } }//package
Section 191
//OppRacket (OppRacket) package { import flash.display.*; public dynamic class OppRacket extends MovieClip { public function OppRacket(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 192
//Pbco (Pbco) package { import flash.display.*; public dynamic class Pbco extends MovieClip { public function Pbco(){ addFrameScript(19, frame20); } function frame20(){ stop(); visible = false; } } }//package
Section 193
//PopSound (PopSound) package { import flash.media.*; public dynamic class PopSound extends Sound { } }//package
Section 194
//PU_Bigball_Neu (PU_Bigball_Neu) package { import flash.display.*; public dynamic class PU_Bigball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Bigball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 195
//PU_Bombs_Bad (PU_Bombs_Bad) package { import flash.display.*; public dynamic class PU_Bombs_Bad extends MovieClip { public var goalmc1:MovieClip; public var deleteme:Boolean; public function PU_Bombs_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 196
//PU_Bombs_Good (PU_Bombs_Good) package { import flash.display.*; public dynamic class PU_Bombs_Good extends MovieClip { public var goalmc1:MovieClip; public var deleteme:Boolean; public function PU_Bombs_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 197
//PU_Bouncyball_Neu (PU_Bouncyball_Neu) package { import flash.display.*; public dynamic class PU_Bouncyball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Bouncyball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 198
//PU_Break_Bad (PU_Break_Bad) package { import flash.display.*; public dynamic class PU_Break_Bad extends MovieClip { } }//package
Section 199
//PU_Break_Good (PU_Break_Good) package { import flash.display.*; public dynamic class PU_Break_Good extends MovieClip { } }//package
Section 200
//PU_Deadball_Neu (PU_Deadball_Neu) package { import flash.display.*; public dynamic class PU_Deadball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Deadball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 201
//PU_Fireground_Neu (PU_Fireground_Neu) package { import flash.display.*; public dynamic class PU_Fireground_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Fireground_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 202
//PU_Ice_Bad (PU_Ice_Bad) package { import flash.display.*; public dynamic class PU_Ice_Bad extends MovieClip { public var deleteme:Boolean; public function PU_Ice_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 203
//PU_Ice_Good (PU_Ice_Good) package { import flash.display.*; public dynamic class PU_Ice_Good extends MovieClip { public var deleteme:Boolean; public function PU_Ice_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 204
//PU_Jump_Bad (PU_Jump_Bad) package { import flash.display.*; public dynamic class PU_Jump_Bad extends MovieClip { public var deleteme:Boolean; public function PU_Jump_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 205
//PU_Jump_Good (PU_Jump_Good) package { import flash.display.*; public dynamic class PU_Jump_Good extends MovieClip { public var deleteme:Boolean; public function PU_Jump_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 206
//PU_Size_Bad (PU_Size_Bad) package { import flash.display.*; public dynamic class PU_Size_Bad extends MovieClip { } }//package
Section 207
//PU_Size_Good (PU_Size_Good) package { import flash.display.*; public dynamic class PU_Size_Good extends MovieClip { } }//package
Section 208
//PU_Smallball_Neu (PU_Smallball_Neu) package { import flash.display.*; public dynamic class PU_Smallball_Neu extends MovieClip { public var deleteme:Boolean; public function PU_Smallball_Neu(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 209
//PU_Speed_Bad (PU_Speed_Bad) package { import flash.display.*; public dynamic class PU_Speed_Bad extends MovieClip { public var deleteme:Boolean; public function PU_Speed_Bad(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 210
//PU_Speed_Good (PU_Speed_Good) package { import flash.display.*; public dynamic class PU_Speed_Good extends MovieClip { public var deleteme:Boolean; public function PU_Speed_Good(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 211
//PU_Spring_Bad (PU_Spring_Bad) package { import flash.display.*; public dynamic class PU_Spring_Bad extends MovieClip { } }//package
Section 212
//PU_Spring_Good (PU_Spring_Good) package { import flash.display.*; public dynamic class PU_Spring_Good extends MovieClip { } }//package
Section 213
//PU_Streaker_Neu (PU_Streaker_Neu) package { import flash.display.*; public dynamic class PU_Streaker_Neu extends MovieClip { public var StreakerHead:MovieClip; } }//package
Section 214
//Racket (Racket) package { import flash.display.*; public dynamic class Racket extends MovieClip { public function Racket(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ } function frame2(){ } } }//package
Section 215
//RedRing (RedRing) package { import flash.display.*; public dynamic class RedRing extends MovieClip { public var deleteme:Boolean; public function RedRing(){ addFrameScript(0, frame1, 7, frame8); } public function Update(){ } function frame1(){ } function frame8(){ deleteme = true; } } }//package
Section 216
//RightTriangle (RightTriangle) package { import flash.display.*; public dynamic class RightTriangle extends MovieClip { } }//package
Section 217
//RightTriangle_Prop (RightTriangle_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class RightTriangle_Prop extends MovieClip { public function RightTriangle_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnRightTriangle(x, y, GetSize(true), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new RightTriangle_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 218
//Ring (Ring) package { import flash.display.*; public dynamic class Ring extends MovieClip { public var deleteme:Boolean; public function Ring(){ addFrameScript(0, frame1, 9, frame10); } public function Update(){ } function frame1(){ } function frame10(){ deleteme = true; } } }//package
Section 219
//RollOverObject (RollOverObject) package { import flash.display.*; import flash.events.*; import fl.motion.*; import flash.filters.*; public class RollOverObject { public var mc:MovieClip; public var str:String; public var num:Number; public function RollOverObject(_arg1:MovieClip, _arg2:String, _arg3:Number){ mc = _arg1; str = _arg2; num = _arg3; } public function doRollOver(_arg1:Event){ var _local2:Color = new Color(); if (str == "lightTint"){ _local2.setTint(0xFFFFFF, num); mc.transform.colorTransform = _local2; }; if (str == "darkTint"){ _local2.setTint(0, num); mc.transform.colorTransform = _local2; }; if (str == "alpha"){ mc.alpha = num; }; var _local3:GlowFilter = new GlowFilter(); _local3.alpha = 0.5; _local3.quality = 1; if (str == "lightGlow"){ _local3.color = 0xFFFFFF; _local3.blurX = num; _local3.blurY = num; mc.filters = [_local3]; }; if (str == "darkGlow"){ _local3.color = 0; _local3.blurX = num; _local3.blurY = num; mc.filters = [_local3]; }; if (str == "frame"){ mc.gotoAndStop(2); }; } public function doRollOut(_arg1:Event){ var _local2:Color = new Color(); if (str == "lightTint"){ _local2.setTint(0xFFFFFF, 0); mc.transform.colorTransform = _local2; }; if (str == "darkTint"){ _local2.setTint(0, 0); mc.transform.colorTransform = _local2; }; if (str == "alpha"){ mc.alpha = 100; }; if (str == "lightGlow"){ mc.filters = []; }; if (str == "darkGlow"){ mc.filters = []; }; if (str == "frame"){ mc.gotoAndStop(1); }; } } }//package
Section 220
//Squeak1Sound (Squeak1Sound) package { import flash.media.*; public dynamic class Squeak1Sound extends Sound { } }//package
Section 221
//Squeak2Sound (Squeak2Sound) package { import flash.media.*; public dynamic class Squeak2Sound extends Sound { } }//package
Section 222
//Streaker (Streaker) package { import flash.display.*; public dynamic class Streaker extends MovieClip { } }//package
Section 223
//SuperMath (SuperMath) package { import flash.display.*; public class SuperMath { public static function pythag(_arg1, _arg2, _arg3):Number{ if (_arg1 == "x"){ return (Math.sqrt(((_arg3 * _arg3) - (_arg2 * _arg2)))); }; if (_arg2 == "x"){ return (Math.sqrt(((_arg3 * _arg3) - (_arg1 * _arg1)))); }; return (Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2)))); } public static function getDistance(_arg1:MovieClip, _arg2:MovieClip):Number{ var _local3:Number = Math.abs((_arg1.x - _arg2.x)); var _local4:Number = Math.abs((_arg1.y - _arg2.y)); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } } }//package
Section 224
//TimeFunction (TimeFunction) package { import flash.display.*; import flash.events.*; public class TimeFunction { public var Root:MovieClip; public var frms:uint; public var funct:Function; public var timer:uint; public function TimeFunction(_arg1:MovieClip, _arg2:uint, _arg3:Function){ Root = _arg1; frms = _arg2; funct = _arg3; timer = 0; Root.addEventListener(Event.ENTER_FRAME, onFrame); } public function onFrame(_arg1:Event){ timer++; if (timer == frms){ if (funct != null){ funct(); Utils.deleteInstance(this); }; }; } } }//package
Section 225
//Trail (Trail) package { import flash.display.*; public dynamic class Trail extends MovieClip { public var deleteme:Boolean; public var timer:uint; public function Trail(){ addFrameScript(0, frame1); } public function Update(){ timer++; width = (16 * (1 - (timer / 20))); height = (16 * (1 - (timer / 20))); if (timer >= 20){ deleteme = true; }; } function frame1(){ } } }//package
Section 226
//Trapezoid (Trapezoid) package { import flash.display.*; public dynamic class Trapezoid extends MovieClip { } }//package
Section 227
//Trapezoid_Prop (Trapezoid_Prop) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; import flash.net.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.xml.*; public dynamic class Trapezoid_Prop extends MovieClip { public function Trapezoid_Prop(){ addFrameScript(0, frame1); } public function spawnProp():void{ MovieClip(root).blueprints.spawnTrapezoid(x, y, (GetSize(true) / 2), rotation); } public function GetSize(_arg1:Boolean):int{ var _local2:* = new Hexagon_Prop(); _local2.rotation = rotation; _local2.width = width; _local2.height = height; _local2.rotation = 0; var _local3:int = _local2.width; var _local4:int = _local2.height; _local2 = null; if (_arg1){ return (_local3); }; return (_local4); } function frame1(){ } } }//package
Section 228
//Utils (Utils) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.ui.*; public class Utils { public static var Root:MovieClip; public static function init(_arg1:MovieClip):void{ Root = _arg1; } public static function isOnSite(_arg1:String):Boolean{ if (Root.loaderInfo.url.indexOf(_arg1) == -1){ return (false); }; return (true); } public static function ChangeRightClickMenu():void{ var _local1:ContextMenu = new ContextMenu(); _local1.hideBuiltInItems(); var _local2:ContextMenuItem = new ContextMenuItem("kChamp Games"); _local2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, gotoKCG); _local1.customItems.push(_local2); Root.contextMenu = _local1; } public static function gotoKCG(_arg1:ContextMenuEvent):void{ var _local2 = "http://www.kchampgames.com/"; var _local3:URLRequest = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } public static function addRollOver(_arg1:MovieClip, _arg2:String, _arg3:Number):void{ var _local4:RollOverObject = new RollOverObject(_arg1, _arg2, _arg3); _arg1.addEventListener(MouseEvent.ROLL_OVER, _local4.doRollOver); _arg1.addEventListener(MouseEvent.ROLL_OUT, _local4.doRollOut); } public static function makeHighestDepth(_arg1:MovieClip){ if (MovieClip(_arg1.parent) != null){ _arg1.parent.setChildIndex(_arg1, (_arg1.parent.numChildren - 1)); }; } public static function removeMC(_arg1:MovieClip){ if (MovieClip(_arg1.parent) != null){ _arg1.parent.setChildIndex(_arg1, (_arg1.parent.numChildren - 1)); _arg1.parent.removeChild(_arg1); _arg1 = null; }; } public static function playSound(_arg1:String){ if (!Root.muteSound){ Root[_arg1].play(0, 1); }; } public static function dateToString(_arg1:Date):String{ var _local2:Array = new Array("January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"); return (((((_local2[_arg1.getMonth()] + " ") + _arg1.getDate()) + ", ") + _arg1.getFullYear())); } public static function addTimeFunction(_arg1:uint, _arg2:Function){ var _local3:TimeFunction = new TimeFunction(Root, _arg1, _arg2); } public static function deleteInstance(_arg1){ _arg1 = null; } } }//package
Section 229
//WhistleSound (WhistleSound) package { import flash.media.*; public dynamic class WhistleSound extends Sound { } }//package

Library Items

Symbol 1 Sound {LoopSound2}
Symbol 2 Sound {LoopSound}
Symbol 3 Sound {WhistleSound}
Symbol 4 Sound {Squeak2Sound}
Symbol 5 Sound {Squeak1Sound}
Symbol 6 Sound {PopSound}
Symbol 7 Sound {KickSound}
Symbol 8 Sound {JumpSound}
Symbol 9 Sound {ExplosionSound}
Symbol 10 Sound {DieSound}
Symbol 11 Sound {CoinSound}
Symbol 12 Sound {CheerSound}
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClip {Cover}Uses:14
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip {Streaker}Uses:16
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip {Trapezoid_Prop}Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip {RightTriangle_Prop}Uses:20
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip {Hexagon_Prop}Uses:22
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip {Equilateral_Prop}Uses:24
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip {Trapezoid}Uses:26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip {RightTriangle}Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {InvisBlock}Uses:30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip {Hexagon}Uses:32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {Equilateral}Uses:34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip {Circle}Uses:36
Symbol 38 GraphicUsed by:57
Symbol 39 GraphicUsed by:57
Symbol 40 GraphicUsed by:57
Symbol 41 GraphicUsed by:57
Symbol 42 GraphicUsed by:57
Symbol 43 GraphicUsed by:57
Symbol 44 GraphicUsed by:57
Symbol 45 GraphicUsed by:57
Symbol 46 GraphicUsed by:57
Symbol 47 GraphicUsed by:57
Symbol 48 GraphicUsed by:57
Symbol 49 GraphicUsed by:57
Symbol 50 GraphicUsed by:57
Symbol 51 GraphicUsed by:57
Symbol 52 GraphicUsed by:57
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip {Explosion}Uses:38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip {OppRacket}Uses:58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip {Racket}Uses:60Used by:Timeline
Symbol 62 GraphicUsed by:63 401
Symbol 63 MovieClip {Dust}Uses:62Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClip {Bomb}Uses:65Used by:Timeline
Symbol 67 GraphicUsed by:75 76
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip {SH_Basketball_dist_fla.Hero_Base_110}Uses:68 69 70Used by:75 76
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip {SH_Basketball_dist_fla.HeroSpeedBolt_111}Uses:72 73Used by:75 76
Symbol 75 MovieClip {Opp}Uses:67 71 74Used by:Timeline
Symbol 76 MovieClip {Hero}Uses:67 71 74Used by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:79 137 144 145 146
Symbol 79 MovieClip {SH_Basketball_dist_fla.Ball_Inside_108}Uses:78Used by:80
Symbol 80 MovieClip {Ball}Uses:79Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip {InvisCircle}Uses:81Used by:Timeline
Symbol 83 ShapeTweeningUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip {RedRing}Uses:83 84Used by:Timeline
Symbol 86 ShapeTweeningUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip {GreenRing}Uses:86 87Used by:Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip {Trail}Uses:89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip {Block_Prop}Uses:91Used by:418
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip {Circle_Prop}Uses:93Used by:418
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClip {Facebook_logoMC}Uses:96Used by:338
Symbol 98 ShapeTweeningUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip {Ring}Uses:98 99Used by:315  Timeline
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:108
Symbol 104 ShapeTweeningUsed by:107
Symbol 105 ShapeTweeningUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:104 105 106Used by:108
Symbol 108 MovieClip {GroundBlock}Uses:103 107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:111Used by:116 123 127 142 152 156 160
Symbol 113 GraphicUsed by:116 121
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:116 121
Symbol 116 MovieClip {PU_Spring_Bad}Uses:112 113 115Used by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:121 124 128 143 153 157 161
Symbol 121 MovieClip {PU_Spring_Good}Uses:120 113 115Used by:Timeline
Symbol 122 GraphicUsed by:123 124
Symbol 123 MovieClip {PU_Break_Bad}Uses:112 122Used by:Timeline
Symbol 124 MovieClip {PU_Break_Good}Uses:120 122Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127 128
Symbol 127 MovieClip {PU_Size_Bad}Uses:112 126Used by:Timeline
Symbol 128 MovieClip {PU_Size_Good}Uses:120 126Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:136 137 144 145 146 149
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:136  Timeline
Symbol 136 MovieClip {PU_Streaker_Neu}Uses:132 135Used by:Timeline
Symbol 137 MovieClip {PU_Smallball_Neu}Uses:132 78Used by:Timeline
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip {SH_Basketball_dist_fla.GoalMC_44}Uses:138 139 140Used by:142 143  Timeline
Symbol 142 MovieClip {PU_Bombs_Bad}Uses:112 141Used by:Timeline
Symbol 143 MovieClip {PU_Bombs_Good}Uses:120 141Used by:Timeline
Symbol 144 MovieClip {PU_Deadball_Neu}Uses:132 78Used by:Timeline
Symbol 145 MovieClip {PU_Bouncyball_Neu}Uses:132 78Used by:Timeline
Symbol 146 MovieClip {PU_Bigball_Neu}Uses:132 78Used by:Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClip {PU_Fireground_Neu}Uses:132 148Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:152 153
Symbol 152 MovieClip {PU_Ice_Bad}Uses:112 151Used by:Timeline
Symbol 153 MovieClip {PU_Ice_Good}Uses:120 151Used by:Timeline
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156 157
Symbol 156 MovieClip {PU_Jump_Bad}Uses:112 155Used by:Timeline
Symbol 157 MovieClip {PU_Jump_Good}Uses:120 155Used by:Timeline
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160 161
Symbol 160 MovieClip {PU_Speed_Bad}Uses:112 159Used by:Timeline
Symbol 161 MovieClip {PU_Speed_Good}Uses:120 159Used by:Timeline
Symbol 162 GraphicUsed by:163 199 401
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClip {Pbco}Uses:163Used by:206
Symbol 165 GraphicUsed by:186
Symbol 166 FontUsed by:167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 192 194 243 245 246 247 248 249 250 251 252 253 254 255 256 257 259 261 286 287 288 289 290 291 292 293 294 295 301 310 311 316 318 320 340 341 342 345 347 349 350 351 370 371 374 375 376 378 381 384 386 388 390 391 392 393 394 395 396 397 398 399 400 403 405 406 407 408 409 410 411 412 417 419 420 422 425 430 431 434 440 448 449 450 452 454 455 456 461 462 463 468 473 474 479 480 481 482 484 485 486 487 488 489 490 496 497 499 501 503 504 506 507 508 510 512 513 518 519 520 523 524
Symbol 167 TextUses:166Used by:186
Symbol 168 TextUses:166Used by:186
Symbol 169 TextUses:166Used by:186
Symbol 170 TextUses:166Used by:186
Symbol 171 TextUses:166Used by:186
Symbol 172 TextUses:166Used by:186
Symbol 173 TextUses:166Used by:186
Symbol 174 TextUses:166Used by:186
Symbol 175 TextUses:166Used by:186
Symbol 176 TextUses:166Used by:186
Symbol 177 TextUses:166Used by:186
Symbol 178 TextUses:166Used by:186
Symbol 179 TextUses:166Used by:186
Symbol 180 TextUses:166Used by:186
Symbol 181 TextUses:166Used by:186
Symbol 182 TextUses:166Used by:186
Symbol 183 TextUses:166Used by:186
Symbol 184 TextUses:166Used by:186
Symbol 185 TextUses:166Used by:186
Symbol 186 MovieClip {AchAward}Uses:165 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:Timeline
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClipUses:189Used by:413  Timeline
Symbol 191 GraphicUsed by:193 195 244
Symbol 192 TextUses:166Used by:193
Symbol 193 MovieClip {SH_Basketball_dist_fla.Symbol5_2}Uses:191 192Used by:Timeline
Symbol 194 TextUses:166Used by:195
Symbol 195 MovieClip {SH_Basketball_dist_fla.Symbol6_4}Uses:191 194Used by:Timeline
Symbol 196 GraphicUsed by:198
Symbol 197 ShapeTweeningUsed by:198
Symbol 198 MovieClip {SH_Basketball_dist_fla.pb_OuterRing_6}Uses:196 197Used by:206
Symbol 199 MovieClipUses:162Used by:206
Symbol 200 FontUsed by:201 204 459 469 470
Symbol 201 EditableTextUses:200 458Used by:206
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:206
Symbol 204 EditableTextUses:200 458Used by:205
Symbol 205 MovieClipUses:204Used by:206
Symbol 206 MovieClip {SH_Basketball_dist_fla.pb_Preloader_5}Uses:198 164 199 201 203 205Used by:Timeline
Symbol 207 GraphicUsed by:242
Symbol 208 GraphicUsed by:209 238
Symbol 209 MovieClip {SH_Basketball_dist_fla.mouse_13}Uses:208Used by:242
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip {SH_Basketball_dist_fla.eyes_14}Uses:210 211Used by:242 427
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:218
Symbol 215 SoundUsed by:218
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClip {SH_Basketball_dist_fla.Symbol242_15}Uses:214 215 217Used by:242
Symbol 219 BitmapUsed by:220 221 222 223 224
Symbol 220 GraphicUses:219Used by:225 427
Symbol 221 GraphicUses:219Used by:225
Symbol 222 GraphicUses:219Used by:225
Symbol 223 GraphicUses:219Used by:225
Symbol 224 GraphicUses:219Used by:225
Symbol 225 MovieClip {SH_Basketball_dist_fla.bloke_MB3_16}Uses:220 221 222 223 224Used by:242
Symbol 226 GraphicUsed by:238
Symbol 227 GraphicUsed by:238
Symbol 228 GraphicUsed by:238
Symbol 229 GraphicUsed by:238
Symbol 230 GraphicUsed by:238
Symbol 231 GraphicUsed by:238
Symbol 232 GraphicUsed by:238
Symbol 233 GraphicUsed by:238
Symbol 234 GraphicUsed by:238
Symbol 235 GraphicUsed by:238
Symbol 236 GraphicUsed by:238
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClip {SH_Basketball_dist_fla.mouse_17}Uses:208 226 227 228 229 230 231 232 233 234 235 236 237Used by:242 427
Symbol 239 GraphicUsed by:242 427
Symbol 240 FontUsed by:241
Symbol 241 TextUses:240Used by:242
Symbol 242 MovieClip {SH_Basketball_dist_fla.mb_intro_12}Uses:207 209 212 218 225 238 239 241Used by:Timeline
Symbol 243 TextUses:166Used by:244
Symbol 244 MovieClip {SH_Basketball_dist_fla.SoundLoader_18}Uses:191 243Used by:Timeline
Symbol 245 TextUses:166Used by:Timeline
Symbol 246 TextUses:166Used by:Timeline
Symbol 247 TextUses:166Used by:Timeline
Symbol 248 TextUses:166Used by:Timeline
Symbol 249 TextUses:166Used by:Timeline
Symbol 250 TextUses:166Used by:Timeline
Symbol 251 TextUses:166Used by:Timeline
Symbol 252 TextUses:166Used by:Timeline
Symbol 253 TextUses:166Used by:Timeline
Symbol 254 TextUses:166Used by:Timeline
Symbol 255 TextUses:166Used by:Timeline
Symbol 256 TextUses:166Used by:Timeline
Symbol 257 TextUses:166Used by:Timeline
Symbol 258 GraphicUsed by:260
Symbol 259 TextUses:166Used by:260
Symbol 260 MovieClip {SH_Basketball_dist_fla.PlayInst_46}Uses:258 259Used by:Timeline
Symbol 261 TextUses:166Used by:Timeline
Symbol 262 BitmapUsed by:263 328
Symbol 263 GraphicUses:262Used by:285
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:285
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:285
Symbol 268 BitmapUsed by:269 328
Symbol 269 GraphicUses:268Used by:285
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:285
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:285
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:285
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:285
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:285
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:285
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:284
Symbol 284 MovieClipUses:283Used by:285
Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}Uses:263 265 267 269 271 273 275 277 279 281 284Used by:360  Timeline
Symbol 286 TextUses:166Used by:Timeline
Symbol 287 TextUses:166Used by:Timeline
Symbol 288 TextUses:166Used by:Timeline
Symbol 289 TextUses:166Used by:Timeline
Symbol 290 TextUses:166Used by:Timeline
Symbol 291 TextUses:166Used by:Timeline
Symbol 292 TextUses:166Used by:Timeline
Symbol 293 TextUses:166Used by:Timeline
Symbol 294 TextUses:166Used by:Timeline
Symbol 295 TextUses:166Used by:Timeline
Symbol 296 GraphicUsed by:Timeline
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:299
Symbol 299 MovieClipUses:298Used by:Timeline
Symbol 300 GraphicUsed by:302 312 317 319 321 346
Symbol 301 TextUses:166Used by:302
Symbol 302 MovieClip {SH_Basketball_dist_fla.NewGame_61}Uses:300 301Used by:Timeline
Symbol 303 GraphicUsed by:306 309 475
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClip {SH_Basketball_dist_fla.Speaker_62}Uses:303 304 305Used by:Timeline
Symbol 307 GraphicUsed by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip {SH_Basketball_dist_fla.MusicNote_63}Uses:303 307 308Used by:Timeline
Symbol 310 TextUses:166Used by:Timeline
Symbol 311 TextUses:166Used by:312
Symbol 312 MovieClip {SH_Basketball_dist_fla.ContinueGame_64}Uses:300 311Used by:Timeline
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:315
Symbol 315 MovieClipUses:314 100Used by:Timeline
Symbol 316 TextUses:166Used by:317 380
Symbol 317 MovieClip {SH_Basketball_dist_fla.InstructionsBtnMenu_71}Uses:300 316Used by:Timeline
Symbol 318 TextUses:166Used by:319
Symbol 319 MovieClip {SH_Basketball_dist_fla._2PlrBtn_72}Uses:300 318Used by:Timeline
Symbol 320 TextUses:166Used by:321
Symbol 321 MovieClip {SH_Basketball_dist_fla.SportsHeadsTennisBtn_73}Uses:300 320Used by:Timeline
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:324
Symbol 324 MovieClipUses:323Used by:Timeline
Symbol 325 GraphicUsed by:335
Symbol 326 FontUsed by:327 332 333
Symbol 327 TextUses:326Used by:335
Symbol 328 GraphicUses:268 262Used by:335
Symbol 329 FontUsed by:330
Symbol 330 TextUses:329Used by:335
Symbol 331 GraphicUsed by:335
Symbol 332 TextUses:326Used by:335
Symbol 333 TextUses:326Used by:335
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:325 327 328 330 331 332 333 334Used by:Timeline
Symbol 336 FontUsed by:337
Symbol 337 TextUses:336Used by:338
Symbol 338 MovieClip {SH_Basketball_dist_fla.titleFacebookBut_76}Uses:97 337Used by:Timeline
Symbol 339 GraphicUsed by:360
Symbol 340 TextUses:166Used by:360
Symbol 341 TextUses:166Used by:360
Symbol 342 TextUses:166Used by:360
Symbol 343 GraphicUsed by:344 348
Symbol 344 MovieClipUses:343Used by:360  Timeline
Symbol 345 TextUses:166Used by:346
Symbol 346 MovieClip {SH_Basketball_dist_fla.Start2P_80}Uses:300 345Used by:360
Symbol 347 EditableTextUses:166Used by:360
Symbol 348 ButtonUses:343Used by:360
Symbol 349 TextUses:166Used by:360
Symbol 350 TextUses:166Used by:360
Symbol 351 EditableTextUses:166Used by:360
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:359
Symbol 354 GraphicUsed by:359
Symbol 355 GraphicUsed by:359
Symbol 356 GraphicUsed by:359
Symbol 357 GraphicUsed by:359
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClip {SH_Basketball_dist_fla.Walls_82}Uses:353 354 355 356 357 358Used by:360 432
Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78}Uses:339 340 341 342 344 285 346 347 348 349 350 351 359Used by:Timeline
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:363
Symbol 363 MovieClip {SH_Basketball_dist_fla.distLinkVB_84}Uses:362Used by:Timeline
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 MovieClip {SH_Basketball_dist_fla.distLinkFoot_85}Uses:365Used by:Timeline
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClip {SH_Basketball_dist_fla.distLink_tennis_86}Uses:368Used by:Timeline
Symbol 370 TextUses:166Used by:Timeline
Symbol 371 TextUses:166Used by:Timeline
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:377
Symbol 374 EditableTextUses:166Used by:377
Symbol 375 EditableTextUses:166Used by:377
Symbol 376 EditableTextUses:166Used by:377
Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}Uses:373 374 375 376Used by:Timeline
Symbol 378 TextUses:166Used by:Timeline
Symbol 379 GraphicUsed by:380 382
Symbol 380 MovieClip {SH_Basketball_dist_fla.InstructionsBtnLS_89}Uses:379 316Used by:Timeline
Symbol 381 TextUses:166Used by:382
Symbol 382 MovieClip {SH_Basketball_dist_fla.AchievementsBtnLS_90}Uses:379 381Used by:Timeline
Symbol 383 GraphicUsed by:385
Symbol 384 TextUses:166Used by:385
Symbol 385 MovieClip {SH_Basketball_dist_fla.SubmitLS_91}Uses:383 384Used by:Timeline
Symbol 386 TextUses:166Used by:Timeline
Symbol 387 GraphicUsed by:389
Symbol 388 TextUses:166Used by:389
Symbol 389 MovieClip {SH_Basketball_dist_fla.MenuBtn_92}Uses:387 388Used by:Timeline
Symbol 390 TextUses:166Used by:413
Symbol 391 TextUses:166Used by:413
Symbol 392 TextUses:166Used by:413
Symbol 393 TextUses:166Used by:413
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Symbol 395 TextUses:166Used by:413
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Symbol 397 TextUses:166Used by:413
Symbol 398 TextUses:166Used by:413
Symbol 399 TextUses:166Used by:413
Symbol 400 TextUses:166Used by:413
Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}Uses:162 62Used by:413
Symbol 402 GraphicUsed by:404
Symbol 403 TextUses:166Used by:404
Symbol 404 MovieClip {SH_Basketball_dist_fla.Close_Ach_95}Uses:402 403Used by:413
Symbol 405 TextUses:166Used by:413
Symbol 406 TextUses:166Used by:413
Symbol 407 TextUses:166Used by:413
Symbol 408 TextUses:166Used by:413
Symbol 409 TextUses:166Used by:413
Symbol 410 TextUses:166Used by:413
Symbol 411 TextUses:166Used by:413
Symbol 412 TextUses:166Used by:413
Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93}Uses:190 390 391 392 393 394 395 396 397 398 399 400 401 404 405 406 407 408 409 410 411 412Used by:Timeline
Symbol 414 GraphicUsed by:Timeline
Symbol 415 GraphicUsed by:Timeline
Symbol 416 GraphicUsed by:418
Symbol 417 TextUses:166Used by:418
Symbol 418 MovieClip {SH_Basketball_dist_fla.Blueprints_96}Uses:416 417 94 92Used by:Timeline
Symbol 419 TextUses:166Used by:Timeline
Symbol 420 TextUses:166Used by:Timeline
Symbol 421 GraphicUsed by:423
Symbol 422 TextUses:166Used by:423
Symbol 423 MovieClip {SH_Basketball_dist_fla.Menu_InGame_99}Uses:421 422Used by:Timeline
Symbol 424 GraphicUsed by:426
Symbol 425 TextUses:166Used by:426
Symbol 426 MovieClipUses:424 425Used by:Timeline
Symbol 427 MovieClipUses:220 238 212 239Used by:Timeline
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:Timeline
Symbol 430 EditableTextUses:166Used by:432
Symbol 431 EditableTextUses:166Used by:432
Symbol 432 MovieClip {SH_Basketball_dist_fla.Scores_105}Uses:359 430 431Used by:Timeline
Symbol 433 GraphicUsed by:435
Symbol 434 TextUses:166Used by:435
Symbol 435 MovieClip {SH_Basketball_dist_fla.PUHandler_113}Uses:433 434Used by:Timeline
Symbol 436 ShapeTweeningUsed by:439
Symbol 437 ShapeTweeningUsed by:439
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClip {SH_Basketball_dist_fla.GroundBlinker_117}Uses:436 437 438Used by:Timeline
Symbol 440 EditableTextUses:166Used by:441
Symbol 441 MovieClip {SH_Basketball_dist_fla.score_mc_118}Uses:440Used by:Timeline
Symbol 442 GraphicUsed by:444
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClip {SH_Basketball_dist_fla.HERORACKET2_119}Uses:442 443Used by:Timeline
Symbol 445 GraphicUsed by:447
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClip {SH_Basketball_dist_fla.OPPRACKET2_120}Uses:445 446Used by:Timeline
Symbol 448 TextUses:166Used by:451
Symbol 449 TextUses:166Used by:451
Symbol 450 TextUses:166Used by:451
Symbol 451 MovieClip {SH_Basketball_dist_fla.Counter_121}Uses:448 449 450Used by:Timeline
Symbol 452 TextUses:166Used by:453
Symbol 453 MovieClip {SH_Basketball_dist_fla.MatchPoint_122}Uses:452Used by:Timeline
Symbol 454 EditableTextUses:166Used by:457
Symbol 455 TextUses:166Used by:457
Symbol 456 TextUses:166Used by:457
Symbol 457 MovieClip {SH_Basketball_dist_fla.GoalWords_125}Uses:454 455 456Used by:Timeline
Symbol 458 FontUsed by:201 204 459 469 470
Symbol 459 EditableTextUses:200 458Used by:460
Symbol 460 MovieClipUses:459Used by:Timeline
Symbol 461 TextUses:166Used by:464
Symbol 462 TextUses:166Used by:464
Symbol 463 TextUses:166Used by:464
Symbol 464 MovieClip {SH_Basketball_dist_fla.PlayerWins_127}Uses:461 462 463Used by:Timeline
Symbol 465 GraphicUsed by:466 467
Symbol 466 MovieClip {SH_Basketball_dist_fla.tester_128}Uses:465Used by:Timeline
Symbol 467 MovieClip {SH_Basketball_dist_fla.Tester2_129}Uses:465Used by:Timeline
Symbol 468 EditableTextUses:166Used by:Timeline
Symbol 469 EditableTextUses:200 458Used by:Timeline
Symbol 470 EditableTextUses:200 458Used by:Timeline
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClipUses:471Used by:Timeline
Symbol 473 TextUses:166Used by:475
Symbol 474 TextUses:166Used by:475
Symbol 475 MovieClip {SH_Basketball_dist_fla.PauseBut_131}Uses:303 473 474Used by:Timeline
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClip {SH_Basketball_dist_fla.GoalHit_132}Uses:476Used by:Timeline
Symbol 478 GraphicUsed by:491
Symbol 479 TextUses:166Used by:491
Symbol 480 TextUses:166Used by:491
Symbol 481 TextUses:166Used by:491
Symbol 482 TextUses:166Used by:491
Symbol 483 GraphicUsed by:491
Symbol 484 TextUses:166Used by:491
Symbol 485 TextUses:166Used by:491
Symbol 486 TextUses:166Used by:491
Symbol 487 TextUses:166Used by:491
Symbol 488 TextUses:166Used by:491
Symbol 489 TextUses:166Used by:491
Symbol 490 TextUses:166Used by:491
Symbol 491 MovieClip {SH_Basketball_dist_fla.Briefer_133}Uses:478 479 480 481 482 483 484 485 486 487 488 489 490Used by:Timeline
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:Timeline
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClip {SH_Basketball_dist_fla.Flasher_135}Uses:494Used by:Timeline
Symbol 496 TextUses:166Used by:Timeline
Symbol 497 EditableTextUses:166Used by:Timeline
Symbol 498 GraphicUsed by:505
Symbol 499 TextUses:166Used by:505
Symbol 500 GraphicUsed by:505
Symbol 501 TextUses:166Used by:505
Symbol 502 GraphicUsed by:505
Symbol 503 TextUses:166Used by:505
Symbol 504 TextUses:166Used by:505
Symbol 505 MovieClip {SH_Basketball_dist_fla.medal_136}Uses:498 499 500 501 502 503 504Used by:Timeline
Symbol 506 TextUses:166Used by:Timeline
Symbol 507 TextUses:166Used by:Timeline
Symbol 508 TextUses:166Used by:509
Symbol 509 MovieClip {SH_Basketball_dist_fla.Menu_Results_137}Uses:508Used by:Timeline
Symbol 510 TextUses:166Used by:511
Symbol 511 MovieClip {SH_Basketball_dist_fla.Submit_Results_139}Uses:510Used by:516
Symbol 512 EditableTextUses:166Used by:516
Symbol 513 TextUses:166Used by:514
Symbol 514 MovieClipUses:513Used by:515
Symbol 515 MovieClip {SH_Basketball_dist_fla.PleaseEnter_140}Uses:514Used by:516
Symbol 516 MovieClipUses:511 512 515Used by:Timeline
Symbol 517 GraphicUsed by:521
Symbol 518 TextUses:166Used by:521
Symbol 519 TextUses:166Used by:521
Symbol 520 TextUses:166Used by:521
Symbol 521 MovieClipUses:517 518 519 520Used by:Timeline
Symbol 522 GraphicUsed by:525  Timeline
Symbol 523 TextUses:166Used by:Timeline
Symbol 524 TextUses:166Used by:525
Symbol 525 MovieClip {SH_Basketball_dist_fla.ReplaySubmit_143}Uses:522 524Used by:Timeline

Instance Names

"achAward"Frame 1Symbol 193 MovieClip {SH_Basketball_dist_fla.Symbol5_2}
"cover"Frame 1Symbol 195 MovieClip {SH_Basketball_dist_fla.Symbol6_4}
"Head"Frame 4Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"Head"Frame 4Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"arial"Frame 5Symbol 302 MovieClip {SH_Basketball_dist_fla.NewGame_61}
"soundBtn"Frame 5Symbol 306 MovieClip {SH_Basketball_dist_fla.Speaker_62}
"mucisBtn"Frame 5Symbol 309 MovieClip {SH_Basketball_dist_fla.MusicNote_63}
"continueBtn"Frame 5Symbol 312 MovieClip {SH_Basketball_dist_fla.ContinueGame_64}
"net1"Frame 5Symbol 324 MovieClip
"net2"Frame 5Symbol 324 MovieClip
"choosePlayer"Frame 5Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78}
"lb3"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb2"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb1"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb8"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb7"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb5"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb4"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb9"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"rf"Frame 14Symbol 344 MovieClip
"lf"Frame 14Symbol 344 MovieClip
"Head"Frame 14Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"sm"Frame 14Symbol 385 MovieClip {SH_Basketball_dist_fla.SubmitLS_91}
"lb6"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"lb0"Frame 14Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87}
"achBox"Frame 14Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93}
"blueprints"Frame 23Symbol 418 MovieClip {SH_Basketball_dist_fla.Blueprints_96}
"inst"Frame 23Symbol 426 MovieClip
"scores"Frame 23Symbol 432 MovieClip {SH_Basketball_dist_fla.Scores_105}
"PUHandler"Frame 23Symbol 435 MovieClip {SH_Basketball_dist_fla.PUHandler_113}
"groundBlinker"Frame 23Symbol 439 MovieClip {SH_Basketball_dist_fla.GroundBlinker_117}
"scoreMC"Frame 23Symbol 441 MovieClip {SH_Basketball_dist_fla.score_mc_118}
"Heads"Frame 23Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"YourHead"Frame 23Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"HERORACKET"Frame 23Symbol 444 MovieClip {SH_Basketball_dist_fla.HERORACKET2_119}
"OPPRACKET"Frame 23Symbol 447 MovieClip {SH_Basketball_dist_fla.OPPRACKET2_120}
"Counter"Frame 23Symbol 451 MovieClip {SH_Basketball_dist_fla.Counter_121}
"matchPoint"Frame 23Symbol 453 MovieClip {SH_Basketball_dist_fla.MatchPoint_122}
"goalWords"Frame 23Symbol 457 MovieClip {SH_Basketball_dist_fla.GoalWords_125}
"StreakerHead"Frame 23Symbol 135 MovieClip
"timeInd"Frame 23Symbol 460 MovieClip
"playerWins"Frame 23Symbol 464 MovieClip {SH_Basketball_dist_fla.PlayerWins_127}
"goal_txt"Frame 23Symbol 468 EditableText
"score1_txt"Frame 23Symbol 469 EditableText
"score2_txt"Frame 23Symbol 470 EditableText
"bpgrey1"Frame 23Symbol 472 MovieClip
"bpgrey2"Frame 23Symbol 472 MovieClip
"pauseBtn"Frame 23Symbol 475 MovieClip {SH_Basketball_dist_fla.PauseBut_131}
"goal1Hit"Frame 23Symbol 477 MovieClip {SH_Basketball_dist_fla.GoalHit_132}
"goal2Hit"Frame 23Symbol 477 MovieClip {SH_Basketball_dist_fla.GoalHit_132}
"goalmc1"Frame 23Symbol 141 MovieClip {SH_Basketball_dist_fla.GoalMC_44}
"goalmc2"Frame 23Symbol 141 MovieClip {SH_Basketball_dist_fla.GoalMC_44}
"top1Hit"Frame 23Symbol 477 MovieClip {SH_Basketball_dist_fla.GoalHit_132}
"top2Hit"Frame 23Symbol 477 MovieClip {SH_Basketball_dist_fla.GoalHit_132}
"briefer"Frame 23Symbol 491 MovieClip {SH_Basketball_dist_fla.Briefer_133}
"Shadow"Frame 23Symbol 493 MovieClip
"flasher"Frame 23Symbol 495 MovieClip {SH_Basketball_dist_fla.Flasher_135}
"rimStand1"Frame 23Symbol 477 MovieClip {SH_Basketball_dist_fla.GoalHit_132}
"rimStand2"Frame 23Symbol 477 MovieClip {SH_Basketball_dist_fla.GoalHit_132}
"score_txt"Frame 32Symbol 497 EditableText
"medal"Frame 32Symbol 505 MovieClip {SH_Basketball_dist_fla.medal_136}
"ens"Frame 32Symbol 516 MovieClip
"h2"Frame 32Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"h1"Frame 32Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"h3"Frame 32Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"inside"Symbol 15 MovieClip {Cover} Frame 1Symbol 14 MovieClip
"base"Symbol 75 MovieClip {Opp} Frame 1Symbol 71 MovieClip {SH_Basketball_dist_fla.Hero_Base_110}
"bolt"Symbol 75 MovieClip {Opp} Frame 1Symbol 74 MovieClip {SH_Basketball_dist_fla.HeroSpeedBolt_111}
"base"Symbol 76 MovieClip {Hero} Frame 1Symbol 71 MovieClip {SH_Basketball_dist_fla.Hero_Base_110}
"bolt"Symbol 76 MovieClip {Hero} Frame 1Symbol 74 MovieClip {SH_Basketball_dist_fla.HeroSpeedBolt_111}
"inside"Symbol 80 MovieClip {Ball} Frame 1Symbol 79 MovieClip {SH_Basketball_dist_fla.Ball_Inside_108}
"StreakerHead"Symbol 136 MovieClip {PU_Streaker_Neu} Frame 1Symbol 135 MovieClip
"goalmc1"Symbol 142 MovieClip {PU_Bombs_Bad} Frame 1Symbol 141 MovieClip {SH_Basketball_dist_fla.GoalMC_44}
"goalmc1"Symbol 143 MovieClip {PU_Bombs_Good} Frame 1Symbol 141 MovieClip {SH_Basketball_dist_fla.GoalMC_44}
"percent_txt"Symbol 205 MovieClip Frame 1Symbol 204 EditableText
"circle"Symbol 206 MovieClip {SH_Basketball_dist_fla.pb_Preloader_5} Frame 1Symbol 199 MovieClip
"percent_txt"Symbol 206 MovieClip {SH_Basketball_dist_fla.pb_Preloader_5} Frame 1Symbol 201 EditableText
"exp"Symbol 242 MovieClip {SH_Basketball_dist_fla.mb_intro_12} Frame 45Symbol 218 MovieClip {SH_Basketball_dist_fla.Symbol242_15}
"rf2"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 344 MovieClip
"lf2"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 344 MovieClip
"Head2"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"rf1"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 344 MovieClip
"lf1"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 344 MovieClip
"Head1"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 285 MovieClip {SH_Basketball_dist_fla.Heads_47}
"tpGameTypeText"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 347 EditableText
"tpRight"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 344 MovieClip
"tpLeft"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 344 MovieClip
"tpGtBut"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 348 Button
"specialText"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 351 EditableText
"tpWalls"Symbol 360 MovieClip {SH_Basketball_dist_fla.ChoosePlayer2P_78} Frame 1Symbol 359 MovieClip {SH_Basketball_dist_fla.Walls_82}
"name_txt"Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87} Frame 1Symbol 374 EditableText
"score_txt"Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87} Frame 1Symbol 375 EditableText
"number_txt"Symbol 377 MovieClip {SH_Basketball_dist_fla.LevelBox_87} Frame 1Symbol 376 EditableText
"ab9"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab2"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab3"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab4"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab5"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab6"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab7"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab8"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab1"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab10"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab11"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab12"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab13"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab14"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab15"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab16"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab17"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"ab18"Symbol 413 MovieClip {SH_Basketball_dist_fla.AchievementsPage_93} Frame 1Symbol 401 MovieClip {SH_Basketball_dist_fla.Ach_decal_94}
"walls"Symbol 432 MovieClip {SH_Basketball_dist_fla.Scores_105} Frame 1Symbol 359 MovieClip {SH_Basketball_dist_fla.Walls_82}
"sl_txt"Symbol 432 MovieClip {SH_Basketball_dist_fla.Scores_105} Frame 1Symbol 430 EditableText
"sr_txt"Symbol 432 MovieClip {SH_Basketball_dist_fla.Scores_105} Frame 1Symbol 431 EditableText
"score_txt"Symbol 441 MovieClip {SH_Basketball_dist_fla.score_mc_118} Frame 1Symbol 440 EditableText
"goal_txt"Symbol 457 MovieClip {SH_Basketball_dist_fla.GoalWords_125} Frame 1Symbol 454 EditableText
"time_txt"Symbol 460 MovieClip Frame 1Symbol 459 EditableText
"name_txt"Symbol 516 MovieClip Frame 1Symbol 512 EditableText
"plEnter"Symbol 516 MovieClip Frame 1Symbol 515 MovieClip {SH_Basketball_dist_fla.PleaseEnter_140}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"instructions"Frame 4
"menu"Frame 5
"levelSelect"Frame 14
"game"Frame 23
"results"Frame 32
"hscores"Frame 40




http://swfchan.com/43/214992/info.shtml
Created: 16/11 -2018 14:10:05 Last modified: 16/11 -2018 14:10:05 Server time: 19/04 -2024 20:46:26