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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69431926?noj=FRM69431926-5DC" width="1" height="1"></div>

Liquor 2.0 by wonderElagon.swf

This is the info page for
Flash #216576

(Click the ID number above for more basic data on this flash file.)


Text
0%

LOADING

Offer some drinks
to that nice lady,
but not too much.
If you feel that a liquor
is too strong for her,
you can drink it yourself,
and offer something else.

PLAY

EASY

HARD

Alas, too much alcohol.
You should care more
about what you drink...

TRY AGAIN

Alas, too much alcohol,
she passed out...
You should care more
about what you offer...

RESTART

BONUS

NEXT
LADY

NEW
DRINK

OFFER

DRINK

ActionScript [AS1/AS2]

Frame 1
stop(); _level0.loading.onEnterFrame = function () { if ((_level0.getBytesLoaded() == _level0.getBytesTotal()) and (_level0.getBytesTotal() > 0)) { _root.play(); this.onEnterFrame = false; } else { perc = Math.floor((_level0.getBytesLoaded() / _level0.getBytesTotal()) * 100); this.gotoAndStop(perc); _level0.perc_load = perc + "%"; } };
Frame 2
_root.puntF = 0; _root.puntM = 0; _root.quale_lady = 1; _root.max_lady = 3; _root.hard_control = false; _root.startGame = function (lev) { if (lev == "easy") { _root.hard_control = false; _root.randomNum = 5; } else if (lev == "hard") { _root.hard_control = true; _root.randomNum = 7; } else if (lev == "bonus") { _root.hard_control = false; _root.randomNum = "bonus"; } _root.quale_lady = 1; _root.newLady(_root.quale_lady); }; _root.newLady = function (quale) { _root.createEmptyMovieClip("lady", 500); _root.lady.attachMovie("lady0" + quale, "lady", 100); _root.puntM = 0; _root.puntF = 0; _root.puls1.enabled = true; _root.puls1._alpha = 100; _root.puls2.enabled = false; _root.puls2._alpha = 50; _root.puls3.enabled = false; _root.puls3._alpha = 50; _root.scalaM.gotoAndStop(1); _root.scalaF.gotoAndStop(1); _root.sfoc._alpha = 0; }; _root.puls1.enabled = false; _root.puls1._alpha = 50; _root.puls2.enabled = false; _root.puls2._alpha = 50; _root.puls3.enabled = false; _root.puls3._alpha = 50; _root.nuovo_liq = function () { _root.createEmptyMovieClip("cont_liq", 100); _root.cont_liq._x = 600; _root.cont_liq._y = 205; _root.cont_liq._alpha = 0; _root.cont_liq.attachMovie("liquore", "liquore", 50); if (_root.randomNum != "bonus") { _root.quale_liq = random(_root.randomNum) + 1; } else { _root.quale_liq = 2; } _root.cont_liq.liquore.gotoAndStop(_root.quale_liq); _root.cont_liq.onEnterFrame = function () { if (this._alpha < 100) { this._alpha = this._alpha + 10; } else { this._alpha = 100; this.onEnterFrame = false; } }; }; i = 1; while (i <= 3) { _root["puls" + i].onRollOver = function () { this.gotoAndStop(2); }; _root["puls" + i].onRollOut = function () { this.gotoAndStop(1); }; i++; } _root.puls1.onRelease = function () { _root.nuovo_liq(); this._parent.puls2.enabled = true; this._parent.puls2._alpha = 100; this._parent.puls3.enabled = true; this._parent.puls3._alpha = 100; this._alpha = 50; this.enabled = false; }; _root.puls2.onRelease = function () { _root.puntF = _root.puntF + _root.quale_liq; _root.scalaF.gotoAndStop(_root.puntF + 1); _root.controlla(); }; _root.puls3.onRelease = function () { _root.puntM = _root.puntM + _root.quale_liq; _root.scalaM.gotoAndStop(_root.puntM + 1); _root.controlla(); }; _root.controlla = function () { _root.cont_liq._alpha = 0; _root.cont_liq.onEnterFrame = false; _root.puls1.enabled = true; _root.puls1._alpha = 100; _root.puls2.enabled = false; _root.puls2._alpha = 50; _root.puls3.enabled = false; _root.puls3._alpha = 50; if (_root.puntM > 17) { _root.istruzioni.gotoAndStop(2); _root.istruzioni._visible = true; _root.puls1.enabled = false; _root.puls1._alpha = 50; } else if (_root.puntF == 17) { _root.quale_lady++; _root.lady.lady.gotoAndStop(10); if (_root.quale_lady <= _root.max_lady) { _root.istruzioni.gotoAndStop(6); _root.istruzioni._visible = true; } else { if (_root.hard_control) { _root.istruzioni.gotoAndStop(5); } else { _root.istruzioni.gotoAndStop(4); } _root.istruzioni._visible = true; } _root.puls1.enabled = false; _root.puls1._alpha = 50; } else if (_root.puntF > 17) { if (_root.randomNum != "bonus") { _root.lady.lady.gotoAndStop(15); _root.istruzioni.gotoAndStop(3); } else { _root.quale_lady++; _root.lady.lady.gotoAndStop(10); if (_root.quale_lady <= _root.max_lady) { _root.istruzioni.gotoAndStop(6); _root.istruzioni._visible = true; } else { _root.istruzioni.gotoAndStop(4); _root.istruzioni._visible = true; } } _root.istruzioni._visible = true; _root.puls1.enabled = false; _root.puls1._alpha = 50; } else { _root.lady.lady.gotoAndStop(Math.floor(_root.puntF / 2)); _root.sfoc._alpha = _root.puntM * 5; } }; stop();
Instance of Symbol 64 MovieClip "sfoc" in Frame 2
onClipEvent (load) { this._alpha = 0; this.swapDepths(600); this._visible = true; }
Instance of Symbol 85 MovieClip "istruzioni" in Frame 2
onClipEvent (load) { this.swapDepths(700); }
Symbol 12 MovieClip [liquore] Frame 1
stop();
Symbol 24 MovieClip [lady03] Frame 1
stop();
Symbol 36 MovieClip [lady02] Frame 1
stop();
Symbol 54 MovieClip [lady01] Frame 1
stop();
Symbol 62 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 1
stop(); this.puls_start1.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start1.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start1.onRelease = function () { this.gotoAndStop(1); _root.startGame("easy"); this._parent._visible = false; }; this.puls_start2.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start2.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start2.onRelease = function () { this.gotoAndStop(1); _root.startGame("hard"); this._parent._visible = false; };
Symbol 85 MovieClip Frame 2
stop(); this.puls_start1.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start1.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start1.onRelease = function () { this.gotoAndStop(1); _root.startGame("easy"); this._parent._visible = false; }; this.puls_start2.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start2.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start2.onRelease = function () { this.gotoAndStop(1); _root.startGame("hard"); this._parent._visible = false; };
Symbol 85 MovieClip Frame 3
stop(); this.puls_start1.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start1.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start1.onRelease = function () { this.gotoAndStop(1); _root.startGame("easy"); this._parent._visible = false; }; this.puls_start2.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start2.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start2.onRelease = function () { this.gotoAndStop(1); _root.startGame("hard"); this._parent._visible = false; };
Symbol 85 MovieClip Frame 4
stop(); this.puls_start1.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start1.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start1.onRelease = function () { this.gotoAndStop(1); _root.startGame("easy"); this._parent._visible = false; }; this.puls_start2.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start2.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start2.onRelease = function () { this.gotoAndStop(1); _root.startGame("hard"); this._parent._visible = false; };
Symbol 85 MovieClip Frame 5
stop(); this.puls_start1.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start1.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start1.onRelease = function () { this.gotoAndStop(1); _root.startGame("easy"); this._parent._visible = false; }; this.puls_start2.onRollOver = function () { this.gotoAndStop(2); }; this.puls_start2.onRollOut = function () { this.gotoAndStop(1); }; this.puls_start2.onRelease = function () { this.gotoAndStop(1); _root.startGame("hard"); this._parent._visible = false; }; this.puls_bonus.onRollOver = function () { this.gotoAndStop(2); }; this.puls_bonus.onRollOut = function () { this.gotoAndStop(1); }; this.puls_bonus.onRelease = function () { this.gotoAndStop(1); _root.startGame("bonus"); this._parent._visible = false; };
Symbol 85 MovieClip Frame 6
stop(); this.puls_new.onRollOver = function () { this.gotoAndStop(2); }; this.puls_new.onRollOut = function () { this.gotoAndStop(1); }; this.puls_new.onRelease = function () { this.gotoAndStop(1); _root.newLady(_root.quale_lady); this._parent._visible = false; };

Library Items

Symbol 1 Font [font_GILL]Used by:56 57
Symbol 2 GraphicUsed by:12
Symbol 3 GraphicUsed by:12
Symbol 4 GraphicUsed by:12
Symbol 5 GraphicUsed by:12
Symbol 6 GraphicUsed by:12
Symbol 7 GraphicUsed by:12
Symbol 8 GraphicUsed by:12
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [liquore]Uses:2 3 4 5 6 7 8 9 10 11
Symbol 13 GraphicUsed by:24
Symbol 14 GraphicUsed by:24
Symbol 15 GraphicUsed by:24
Symbol 16 GraphicUsed by:24
Symbol 17 GraphicUsed by:24
Symbol 18 GraphicUsed by:24
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [lady03]Uses:13 14 15 16 17 18 19 20 21 22 23
Symbol 25 GraphicUsed by:36
Symbol 26 GraphicUsed by:36
Symbol 27 GraphicUsed by:36
Symbol 28 GraphicUsed by:36
Symbol 29 GraphicUsed by:36
Symbol 30 GraphicUsed by:36
Symbol 31 GraphicUsed by:36
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [lady02]Uses:25 26 27 28 29 30 31 32 33 34 35
Symbol 37 GraphicUsed by:54
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:54 69
Symbol 40 GraphicUsed by:54
Symbol 41 GraphicUsed by:54
Symbol 42 GraphicUsed by:54
Symbol 43 GraphicUsed by:54
Symbol 44 GraphicUsed by:54
Symbol 45 GraphicUsed by:54
Symbol 46 GraphicUsed by:54
Symbol 47 GraphicUsed by:54
Symbol 48 GraphicUsed by:54
Symbol 49 GraphicUsed by:54
Symbol 50 GraphicUsed by:54
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [lady01]Uses:37 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
Symbol 55 GraphicUsed by:Timeline
Symbol 56 EditableTextUses:1Used by:62
Symbol 57 TextUses:1Used by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:56 57 58 60 61Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:66 67 39 68Used by:Timeline
Symbol 70 GraphicUsed by:85
Symbol 71 FontUsed by:72 73 77 78 79 80 81 82 83 84 86 87 88
Symbol 72 TextUses:71Used by:85
Symbol 73 TextUses:71Used by:85
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:74 75Used by:85  Timeline
Symbol 77 TextUses:71Used by:85
Symbol 78 TextUses:71Used by:85
Symbol 79 TextUses:71Used by:85
Symbol 80 TextUses:71Used by:85
Symbol 81 TextUses:71Used by:85
Symbol 82 TextUses:71Used by:85
Symbol 83 TextUses:71Used by:85
Symbol 84 TextUses:71Used by:85
Symbol 85 MovieClipUses:70 72 73 76 77 78 79 80 81 82 83 84Used by:Timeline
Symbol 86 TextUses:71Used by:Timeline
Symbol 87 TextUses:71Used by:Timeline
Symbol 88 TextUses:71Used by:Timeline

Instance Names

"loading"Frame 1Symbol 62 MovieClip
"sfoc"Frame 2Symbol 64 MovieClip
"scalaM"Frame 2Symbol 69 MovieClip
"scalaF"Frame 2Symbol 69 MovieClip
"istruzioni"Frame 2Symbol 85 MovieClip
"puls2"Frame 2Symbol 76 MovieClip
"puls3"Frame 2Symbol 76 MovieClip
"puls1"Frame 2Symbol 76 MovieClip
"puls_start2"Symbol 85 MovieClip Frame 1Symbol 76 MovieClip
"puls_start1"Symbol 85 MovieClip Frame 1Symbol 76 MovieClip
"puls_bonus"Symbol 85 MovieClip Frame 5Symbol 76 MovieClip
"puls_new"Symbol 85 MovieClip Frame 6Symbol 76 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "font_GILL"
ExportAssets (56)Timeline Frame 1Symbol 12 as "liquore"
ExportAssets (56)Timeline Frame 1Symbol 24 as "lady03"
ExportAssets (56)Timeline Frame 1Symbol 36 as "lady02"
ExportAssets (56)Timeline Frame 1Symbol 54 as "lady01"

Dynamic Text Variables

_level0.perc_loadSymbol 56 EditableText"0%"




http://swfchan.com/44/216576/info.shtml
Created: 21/8 -2021 08:29:40 Last modified: 21/8 -2021 08:29:40 Server time: 05/05 -2024 02:52:50