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Downtown.swf

This is the info page for
Flash #216810

(Click the ID number above for more basic data on this flash file.)


Text
YABLONSKI
TOURNAMENT

YABLONSKI
TOURNAMENT

LOADING...

LOADING...

LOADING...

LOADING...

LOADING...

By Lowtax

File Size: 967k  v.9

Hey you little idiots, this program
has just started loading, so sit
back and put your hand back
into your pants or whatever the
hell you computer geeks do.

25% done loading.  That
means there's about 90% left
to load or something.  I don't
know.  I'm not a smartass like
you retarded punks out there.
Why don't you go program
your calculators or something?

50% done.  That means
you've just wasted half your
worthless life waiting for this
"computer game" to load.  I
hope you're really proud or
yourself.  I should come over
there and kick your ass.

75% done.  If any of you ugly
freakshows has any information
leading to the arrest of the ratfaced
hoodlums that have been pissing on
my bushes, let me know so I can
come over and beat the information
out of you.

Start Game!

RELOAD!

There.  Your idiotic program
has loaded.  Take your damn
hands out of your pants and
click the "GO" button or
"START" button or whatever
the hell it is.
PS:  I hate you.

WELCOME TO

DOWNTOWN EAST
APPLETON CITY

"We stomp on, spit at, and
crush your dreams."

AMMO:

AMMO:

SCORE:

SCORE:

RELOAD!

PHONE

BONUS

BONUS

GO

LIVE NUDE
PETS!!! 24-7

BIG FAT JOE'S

LIVE NUDE
MUD ARM
WRESTLING

BIG FAT JOE'S

LIVE NUDE
MUD ARM
WRESTLING

LIVE NUDE
MUD ARM
WRESTLING

SCORE:

SCORE:

HIT RATIO:

HIT RATIO:

RATING:

RATING:

%

Try Again!

Cliff's Page

ActionScript [AS1/AS2]

Frame 1
bullets = "10"; urinejar = "0"; hits = "0"; misses = "0"; total = "0"; score = "0"; bulletsmax = "10";
Frame 2
ifFrameLoaded (220) { gotoAndPlay (5); }
Frame 4
gotoAndPlay (2);
Frame 5
ifFrameLoaded (420) { gotoAndPlay (10); }
Frame 9
gotoAndPlay (5);
Frame 10
ifFrameLoaded (620) { gotoAndPlay (15); }
Frame 14
gotoAndPlay (10);
Frame 15
ifFrameLoaded (820) { gotoAndPlay (20); }
Frame 19
gotoAndPlay (15);
Frame 20
stop();
Frame 21
bullets = "10"; urinejar = "0"; hits = "0"; misses = "0"; total = "0"; score = "0"; bulletsmax = "10";
Frame 965
Set("/:hitratio", int((hits / (hits + misses)) * "100"));
Frame 966
Set("/:grandtotal", /:score + (/:hitratio * "100")); if (/:grandtotal == "0") { Set("/:ranking", "Coma Patient"); } if ("500" < /:grandtotal) { Set("/:ranking", "Corpse Fucker"); } if ("1000" < /:grandtotal) { Set("/:ranking", "Mental Midget"); } if ("1500" < /:grandtotal) { Set("/:ranking", "Brainless Retard"); } if ("2000" < /:grandtotal) { Set("/:ranking", "Sick Joke"); } if ("3000" < /:grandtotal) { Set("/:ranking", "One Sorry Jerk"); } if ("3500" < /:grandtotal) { Set("/:ranking", "Shameful Filthbag"); } if ("4000" < /:grandtotal) { Set("/:ranking", "Failed Circus Clown"); } if ("4500" < /:grandtotal) { Set("/:ranking", "Cannon Fodder"); } if ("5000" < /:grandtotal) { Set("/:ranking", "Waste of Skin"); } if ("5500" < /:grandtotal) { Set("/:ranking", "Human Tent"); } if ("6000" < /:grandtotal) { Set("/:ranking", "Rampaging Idiot"); } if ("6500" < /:grandtotal) { Set("/:ranking", "Shame to Humanity"); } if ("7000" < /:grandtotal) { Set("/:ranking", "Injured Sea Cow"); } if ("7500" < /:grandtotal) { Set("/:ranking", "Bushwacker"); } if ("8000" < /:grandtotal) { Set("/:ranking", "Just Fucking Awful"); } if ("8500" < /:grandtotal) { Set("/:ranking", "Worthless Asshole"); } if ("9000" < /:grandtotal) { Set("/:ranking", "Brain Damaged Reject"); } if ("9500" < /:grandtotal) { Set("/:ranking", "Brain Surgery Mishap Victim"); } if ("10000" < /:grandtotal) { Set("/:ranking", "Ripe For Police Brutality"); } if ("10500" < /:grandtotal) { Set("/:ranking", "Fan of Failure"); } if ("11000" < /:grandtotal) { Set("/:ranking", "Scumball on Wheels"); } if ("11500" < /:grandtotal) { Set("/:ranking", "Greasefaced Loser"); } if ("12000" < /:grandtotal) { Set("/:ranking", "Your Average Shovelfaced Cretin"); } if ("12500" < /:grandtotal) { Set("/:ranking", "I'm Not Impressed, Wilma"); } if ("13000" < /:grandtotal) { Set("/:ranking", "Scabfaced Gutterscum"); } if ("13500" < /:grandtotal) { Set("/:ranking", "Sub-Loser Geekathon"); } if ("14000" < /:grandtotal) { Set("/:ranking", "Turn Your Computer Off and Get Lost, Freak"); } if ("14500" < /:grandtotal) { Set("/:ranking", "Reflexes of Dirt"); } if ("15000" < /:grandtotal) { Set("/:ranking", "Queen Computer Geek Dumbass"); } if ("15500" < /:grandtotal) { Set("/:ranking", "Psychotic Hobo With a Keyboard"); } if ("16000" < /:grandtotal) { Set("/:ranking", "I Hate You"); } if ("16500" < /:grandtotal) { Set("/:ranking", "I Want to See You Die"); } if ("17000" < /:grandtotal) { Set("/:ranking", "King of the Assfaces"); } if ("18000" < /:grandtotal) { Set("/:ranking", "You Obviously Cheated"); } if ("19000" < /:grandtotal) { Set("/:ranking", "I Oughtta Hunt You Down and Shove a Boot Up Your Ugly Puss"); } if ("20000" < /:grandtotal) { Set("/:ranking", "There's No Way You Got This Many Points"); }
Frame 1523
stop();
Frame 1688
stop();
Symbol 32 Button
on (press) { gotoAndPlay (21); }
Symbol 36 Button
on (release) { if ("0" < /:bullets) { Set("/:misses", /:misses + "1"); Set("/:bullets", /:bullets - "1"); tellTarget ("/gun") { gotoAndPlay (2); }; } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; } }
Symbol 51 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 55 MovieClip Frame 3
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 67 MovieClip Frame 3
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 67 MovieClip Frame 4
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 70 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 74 MovieClip Frame 3
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 74 MovieClip Frame 4
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 77 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 83 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 89 MovieClip Frame 3
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 89 MovieClip Frame 4
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 89 MovieClip Frame 5
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 89 MovieClip Frame 6
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 92 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 95 MovieClip Frame 3
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 98 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 103 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 108 MovieClip Frame 3
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 108 MovieClip Frame 4
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 108 MovieClip Frame 5
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 108 MovieClip Frame 21
gotoAndStop (6);
Symbol 111 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 121 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
Set("/:score", /:score + "50"); Set("/:pcdamage", /:pcdamage + "1");
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 3
gotoAndStop (1);
Symbol 147 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 2
tellTarget ("/ammo") { gotoAndStop (2); }
Symbol 152 MovieClip Frame 4
gotoAndPlay (2);
Symbol 153 Button
on (release) { bullets = bulletsmax; tellTarget ("/reload") { gotoAndStop (1); }; tellTarget ("/ammo") { gotoAndStop (1); } }
Symbol 162 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 167 MovieClip Frame 4
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 179 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 186 MovieClip Frame 4
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 2
Set("/:score", /:score + "150");
Symbol 193 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 2
Set("/:score", /:score + "120");
Symbol 199 MovieClip Frame 3
Set("/:score", /:score + "120");
Symbol 203 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
Set("/:score", /:score + "100");
Symbol 208 MovieClip Frame 3
Set("/:score", /:score + "125");
Symbol 211 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 220 Button
on (press) { Set("/:bulletsmax", /:bulletsmax + "1"); Set("/:bullets", /:bullets + "1"); nextFrame(); }
Symbol 222 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 230 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 2
Set("/:score", /:score + "115");
Symbol 236 MovieClip Frame 3
Set("/:score", /:score + "115");
Symbol 240 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 2
Set("/:score", /:score + "275");
Symbol 246 MovieClip Frame 3
Set("/:score", /:score + "275");
Symbol 250 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 254 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 2
Set("/:score", /:score + "120");
Symbol 258 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 262 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 2
Set("/:score", /:score + "225");
Symbol 270 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 275 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 2
Set("/:score", /:score + "75");
Symbol 275 MovieClip Frame 3
Set("/:score", /:score + "75");
Symbol 279 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 2
Set("/:score", /:score + "70");
Symbol 288 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 2
Set("/:score", /:score + "100");
Symbol 296 MovieClip Frame 3
Set("/:score", /:score + "100");
Symbol 296 MovieClip Frame 4
Set("/:score", /:score + "100");
Symbol 299 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 304 MovieClip Frame 4
stop();
Symbol 309 MovieClip Frame 1
stop();
Symbol 314 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 2
Set("/:score", /:score + "120");
Symbol 321 MovieClip Frame 3
Set("/:score", /:score + "120");
Symbol 321 MovieClip Frame 4
Set("/:score", /:score + "120");
Symbol 328 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 2
Set("/:score", /:score + "95");
Symbol 333 MovieClip Frame 3
Set("/:score", /:score + "95");
Symbol 345 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 350 MovieClip Frame 4
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 2
Set("/:urinejar", /:urinejar + "1"); Set("/:score", /:score + "10"); if ("7" < /:urinejar) { tellTarget ("/pisspoor") { gotoAndStop (2); }; }
Symbol 356 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 2
Set("/:score", /:score + "75");
Symbol 361 MovieClip Frame 3
Set("/:score", /:score + "75");
Symbol 365 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 2
Set("/:score", /:score + "100");
Symbol 369 MovieClip Frame 1
stop();
Symbol 378 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 386 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 2
Set("/:score", /:score + "95");
Symbol 386 MovieClip Frame 3
Set("/:score", /:score + "95");
Symbol 386 MovieClip Frame 4
Set("/:score", /:score + "95");
Symbol 393 MovieClip Frame 6
stop();
Symbol 399 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 401 MovieClip Frame 1
stop();
Symbol 409 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 413 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 2
Set("/:score", /:score + "100");
Symbol 418 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 423 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 2
Set("/:score", /:score + "95");
Symbol 423 MovieClip Frame 3
Set("/:score", /:score + "95");
Symbol 428 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 431 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 2
Set("/:score", /:score + "100");
Symbol 435 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 439 MovieClip Frame 1
stop();
Symbol 439 MovieClip Frame 2
Set("/:score", /:score + "95");
Symbol 443 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 449 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 2
Set("/:score", /:score + "120");
Symbol 449 MovieClip Frame 3
Set("/:score", /:score + "120");
Symbol 453 Button
on (press) { if ("0" < /:bullets) { Set("/:bullets", /:bullets - "1"); Set("/:hits", /:hits + "1"); tellTarget ("/gun") { gotoAndPlay (2); }; nextFrame(); } if (/:bullets == "0") { tellTarget ("/reload") { gotoAndPlay (2); }; tellTarget ("/ammo") { gotoAndStop (2); }; } }
Symbol 460 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 2
Set("/:score", /:score + "100");
Symbol 460 MovieClip Frame 3
Set("/:score", /:score + "100");
Symbol 460 MovieClip Frame 4
Set("/:score", /:score + "100");
Symbol 468 Button
on (release) { bullets = bulletsmax; tellTarget ("/reload") { gotoAndStop (1); } }
Symbol 477 Button
on (press) { getURL ("http://www.somethingawful.com/cliff/ihateyou/", "_blank"); }

Library Items

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Symbol 2 BitmapUsed by:3
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Symbol 28 MovieClipUses:27Used by:Timeline
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Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:112 113 114Used by:117  Timeline
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Symbol 474 MovieClipUses:473Used by:Timeline
Symbol 475 TextUses:10Used by:Timeline
Symbol 476 TextUses:10Used by:Timeline
Symbol 477 ButtonUses:29 31Used by:Timeline

Instance Names

"gun"Frame 21Symbol 135 MovieClip
"ammo"Frame 21Symbol 147 MovieClip
"reload"Frame 21Symbol 152 MovieClip
"pisspoor"Frame 516Symbol 369 MovieClip

Dynamic Text Variables

/:bulletsSymbol 139 EditableText""
/:bulletsSymbol 140 EditableText""
/:scoreSymbol 143 EditableText""
/:scoreSymbol 144 EditableText""
/:scoreSymbol 469 EditableText""
/:hitratioSymbol 471 EditableText""
TextField19Symbol 472 EditableText"%"
/:rankingSymbol 473 EditableText""




http://swfchan.com/44/216810/info.shtml
Created: 4/2 -2019 02:21:04 Last modified: 4/2 -2019 02:21:34 Server time: 25/04 -2024 22:03:19