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ImpregDefense.swf

This is the info page for
Flash #216866

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="verdana" size="12" color="#cccccc" letterSpacing="0.000000" kerning="0"><a href="http://www.nearfatal.net"><b>www.nearfatal.net</b></a></font></p>

presents

Level  loading...

Loading info:

Continue

Warning! 18+
This game is for adults only! This is a horror
adventure game! The game contains explicit
sexual scenes and video game violence. All
characters in this game are 18 or older. The
game is unreal and fictional.
This game contains flashing lights
Do only continue if you are allowed and you want
to play this game. Otherwise close this game.
Do not share the game.

DO NOT CUM TOO EARLY

click Start

click Start

click Start

change
Pathfinding speed:

13

Pathfinding speed info:
Can be set from 1 to 20. This is the amound how many steps per frame the path is checked. At 1 one step per frame is checked and should take at level 1 for two paths around 30 seconds.
Higher values make flash lag to freeze harder, depending on your cpu speed. Find the perfect setting for you.

change
Precision speed:

1

START GAME

Max background detail

Generate code

Inject code

Censor

Censor

HOW TO PLAY

Toggle warning screen

THEATER MODE

---

Avoid too many cumshots into the
witch or you are too exausted and
the game is over

Make the witch place defences
to avoid you cumming into her

BACK TO MENU

?

Number of "lifes"

Time until next wave
(click to skip wait)

buy turret placers here

you can only use turret placers
if the witch has enough magic
-
Her magic refills when  she is
destroying cumshots

HOW TO SAVE

HOW TO PLAY

Basics

SKILLS

To select something on the playing
field you can click it or pull a
selection rectangle around it (hold
and drag mouse)*

If you select one or more towers
you can make them get
upgraded or make them target a
specific cum by clicking it
-
To untarget it press space while
the towers are selected

If the game is getting
too fast or complicated
slow down or pause the game
to make your moves

Skills

*Hold shift and click a tower
to add or remove it from the selection

BASICS

Saved data is automaticly loaded at
the start of the game.

1. To save your progress and
settings click 'Generate code' on
the title screen.

3. Overwrite all the code in
the saves.txt file with the
new code and save it.

How to save

2.Click on the code field and
press [Ctrl & A] to select all the
code - then press [Ctrl & C] to
copy all code

your progress and settings

Copy this code:

into the saves.txt to keep your progress.
You can watch unlocked scenes in the theater mode.

Yes

Yes

Yes

Are you done?

---

Continue?

No

No

No

Continues left:

0

Skip intro

Skip intro

ActionScript [AS1/AS2]

Frame 1
function encrSave(tarArr) { var _local4 = ""; for (item in tarArr) { if (tarArr[item] != null) { _local4 = _local4 + (((item + "=") + tarArr[item]) + "&"); } } var _local5 = _local4.length; var _local3 = "savestr="; var _local1 = 0; i = 0; while (i < _local5) { if ((i % 10) == 0) { _local3 = _local3 + _local1; } tempNum2 = _local4.charCodeAt(i); _local1 = _local1 + tempNum2; _local1 = _local1 % 10; tempLen2 = String(tempNum2).length; _local3 = _local3 + ((tempLen2 == 3) ? (tempNum2) : (((tempLen2 < 2) ? ("00" + tempNum2) : ("0" + tempNum2)))); i++; } return(_local3); } function decrSave(loadStr, fillArr) { var _local5 = loadStr.length; var _local15 = ""; var _local3 = ""; var _local7 = ""; var _local9 = 0; var _local11 = 0; var _local8 = false; var _local13 = false; var _local10 = 0; var _local4 = 0; while (_local4 < _local5) { if (((_local11 % 10) == 0) && (!_local8)) { if (_local9 != Number(loadStr.substr(_local4, 1))) { _local13 = true; _local4 = _local5; } _local8 = true; _local10 = _local10 + 1; _local4 = _local4 + 1; } if (_local4 < _local5) { _local7 = loadStr.substr(_local4, 1); if ((_local3.length != 0) || (_local7 != "0")) { _local3 = _local3 + _local7; } if (((_local4 - _local10) % 3) == 2) { _local15 = _local15 + String.fromCharCode(Number(_local3)); _local9 = _local9 + Number(_local3); _local9 = _local9 % 10; _local3 = ""; _local11 = _local11 + 1; _local8 = false; } } _local4++; } if (!_local13) { var _local14 = _local15.split("&"); _local5 = _local14.length - 1; _local4 = 0; while (_local4 < _local5) { var _local2 = _local14[_local4].split("="); if (_local2[1] == "false") { fillArr[_local2[0]] = false; } else if (_local2[1] == "true") { fillArr[_local2[0]] = true; } else { _local3 = _local2[1].substr(0, 1); var _local1 = 0; while (_local1 < 10) { if (_local3 == String(_local1)) { _local1 = 13; } _local1++; } if (_local1 == 14) { fillArr[_local2[0]] = Number(_local2[1]); } else { fillArr[_local2[0]] = String(_local2[1]); } } _local4++; } return(true); } return(false); } var savestr = ""; var lvlstr = ""; var statArr = new Array();
Frame 11
stop();
Frame 17
function resetGme() { storedL = 0; _global.lvlCount = 1; lvlNow = 0; _global.contins = 3; _global.gameSpd = 1; } function getCode() { statArr.firstload = firstLoad; statArr.mosaic_quality = _global.mosaic_quality; statArr.precis = _global.precis; statArr.loops = _global.loops; statArr.detail = _global.detail; statArr.codestr = _global.codeSTR; savestr = encrSave(statArr); return(savestr); } sndMenu = new Sound(snd_menu); sndGame = new Sound(snd_game); snd_menu.stop(); snd_game.stop(); sndMenu.stop(); sndGame.stop(); firstLoad = true; uncensor = false; _global.mosaic_quality = 0; goto = ""; _global.lvlCount = 1; lvlNow = 0; _global.th_mode = false; _global.fileload = false; lcode = new Array(); _global.codeSTR = ""; lvlfile = new Array(); levelSet = 0; storedL = 0; storedP = new Array(); storedT = new Array(); step = 0; _global.stageWidth = 28; _global.stageHeight = 20; _global.raster = 25; _global.loops = 13; _global.precis = 1; _global.detail = true;
Instance of Symbol 51 MovieClip "contBtn" in Frame 18
onClipEvent (load) { this._visible = false; } on (release) { _parent.gotoAndPlay(_parent._currentframe + 1); }
Frame 19
Frame 20
if (_global.fileload != true) { _global.fileload = true; if (step == 0) { delay = 0; loadVariables ("levels.txt", this); } else if (step == 1) { delay = 0; loadVariables ("saves.txt", this); } else if (step > 1) { if ((step - 1) > 1) { if (lvlfile[step - 3] == true) { errTxt.text = errTxt.text + (("\n file" + (step - 2)) + "x.swf - ok!"); } else { errTxt.text = errTxt.text + (("\n file" + (step - 2)) + "x.swf - not ok <- not correct file"); problm = true; } } else { errTxt.text = errTxt.text + "\n\n ---------- loading level files! ----------"; } if ((step - 1) <= levelSet) { delay = 0; loadMovie (String(("file" + (step - 1)) + "x.swf"), mcHull1); } step = step + 1; } }
Frame 22
if ((step == 0) && (levelstr != "")) { var tempArr = new Array(); var tempBoo = decrSave(levelstr, tempArr); if (tempBoo && (tempArr.lvlcount != undefined)) { levelSet = tempArr.lvlcount; errTxt.text = errTxt.text + (("\n levels.txt loaded - List length:" + tempArr.lvlcount) + "\n\n"); problm = false; } else { errTxt.text = errTxt.text + "\n levels.txt loaded - reading failed\n\n"; problm = true; } tempArr = null; step = 1; _global.fileload = false; } else if ((step == 1) && (savestr != "")) { var tempBoo = decrSave(savestr, statArr); if (tempBoo) { tempStr = "\nsaves.txt loaded"; } else { tempStr = "\nsaves.txt loaded - reading failed\n"; problm = true; } if (statArr.codestr != undefined) { _global.codeSTR = statArr.codestr; if (_global.codeSTR.substr(0, 1) == "y") { uncensor = true; } tempStr = "\n theater passwords loaded (codes)"; } if (statArr.loops != undefined) { _global.loops = Math.max(1, Math.min(20, statArr.loops)); tempStr = tempStr + "\n path finding speed loaded (pathloop)"; } if (statArr.precis != undefined) { _global.precis = Math.max(1, Math.min(2, statArr.precis)); tempStr = tempStr + "\n unit movement precision loaded (rigor)"; } if (statArr.detail != undefined) { _global.detail = statArr.detail; tempStr = tempStr + "\n background detail setting loaded (BGDetail)"; } if (statArr.firstload != undefined) { firstLoad = statArr.firstload; tempStr = tempStr + "\n firstime setting loaded"; } if (statArr.mosaic_quality != undefined) { _global.mosaic_quality = statArr.mosaic_quality; tempStr = tempStr + "\n selected censor loaded"; } errTxt.text = errTxt.text + tempStr; tempStr = null; step = 2; _global.fileload = false; } if (step <= (levelSet + 2)) { delay = delay + 1; if (delay > 30) { problm = true; if (step == 0) { tempStr = "Problem: levels.txt could not be loaded! \n\nlevels.txt should be a textfile which contains this text (correct the level count to the levels you got in your folder): \ntxtLoad=levels&lvlcount=1,2,3\n "; } else if (step == 1) { tempStr = "Problem: saves.txt could not be loaded! The saves.txt contains the passwords for the theater mode and default menu settings (you can set them there)."; } else { tempStr = ((("Problem: For level" + (step - 1)) + " the SWF file could not be loaded. It seems the file") + (step - 1)) + "x.swf is not in the folder (or the file is not original?)."; } errTxt.text = errTxt.text + ("\n " + tempStr); tempStr = null; txtLoad = ""; step = step + 1; _global.fileload = false; } gotoAndPlay ("waitLoad"); }
Frame 23
step = null; if (problm) { problm = null; contBtn._visible = true; stop(); }
Frame 25
if (firstLoad) { errTxt._visible = false; contBtn._visible = true; stop(); }
Frame 26
firstLoad = false;
Frame 27
stop(); function killMos() { mosaic_mc[0].onEnterFrame = null; var _local2 = mosaic_mc.length; var _local1 = 0; while (_local1 < _local2) { removeMovieClip(mosaic_mc[_local1]); _local1++; } mosaic_mc = null; _local2 = mosaic_bd.length; _local1 = 0; while (_local1 < _local2) { mosaic_bd[_local1].dispose(); _local1++; } mosaic_bd = null; myColorTransform = null; myBlendMode = null; myRectangle = null; clearRect = null; myMatrix = null; tempmtx = null; mosaicRect = null; alpha_bd.dispose(); alpha_bd = null; } function quickMos(_cnum) { var _local3 = 0; var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local1; mosaic_bd[_cnum].copyChannel(alpha_bd, myRectangle, new Point(), 8, 8); var _local6 = Math.round(mosaic_size * 0.5); i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local1 = mosaic_bd[_cnum].getPixel32(i + _local6, j + _local6); if (_local1 != null) { if (_local1 != 0) { _local3 = (_local1 >> 16) & 255; _local5 = (_local1 >> 8) & 255; _local4 = _local1 & 255; _local2 = (_local1 >> 24) & 255; } else { _local2 = 0; } } else { _local2 = 0; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local3 < 16) ? "0" : "")) + _local3.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function normMos(_cnum) { var _local7; var _local3; var _local4 = 0; var _local6 = 0; var _local5 = 0; var _local2 = 0; var _local1; mosaic_bd[_cnum].copyChannel(alpha_bd, myRectangle, new Point(), 8, 8); i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local7 = true; _local3 = true; mos_w = 0; while (mos_w < mosaic_size) { mos_h = 0; while (mos_h < mosaic_size) { _local1 = mosaic_bd[_cnum].getPixel32(i + mos_w, j + mos_h); if (_local1 != null) { if (_local1 != 0) { if (_local7) { _local7 = false; _local4 = (_local1 >> 16) & 255; _local6 = (_local1 >> 8) & 255; _local5 = _local1 & 255; } else { _local4 = (((_local1 >> 16) & 255) + _local4) * 0.5; _local6 = (((_local1 >> 8) & 255) + _local6) * 0.5; _local5 = ((_local1 & 255) + _local5) * 0.5; } if (_local3) { _local3 = false; _local2 = (_local1 >> 24) & 255; } else { _local2 = (((_local1 >> 24) & 255) + _local2) * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } mos_h++; } mos_w++; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16)) + ((_local6 < 16) ? "0" : "")) + _local6.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function prfctMos(_cnum) { var _local7; var _local3; var _local4 = 0; var _local6 = 0; var _local5 = 0; var _local2 = 0; var _local1 = 0; i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local7 = true; _local3 = true; mos_w = 0; while (mos_w < mosaic_size) { mos_h = 0; while (mos_h < mosaic_size) { _local1 = mosaic_bd[_cnum].getPixel(i + mos_w, j + mos_h); if (_local1 != null) { if (_local7) { _local7 = false; _local4 = (_local1 >> 16) & 255; _local6 = (_local1 >> 8) & 255; _local5 = _local1 & 255; } else { _local4 = (((_local1 >> 16) & 255) + _local4) * 0.5; _local6 = (((_local1 >> 8) & 255) + _local6) * 0.5; _local5 = ((_local1 & 255) + _local5) * 0.5; } } _local1 = (alpha_bd.getPixel32(i + mos_w, j + mos_h) >> 24) & 255; if (_local1 != null) { if (_local3) { _local3 = false; _local2 = _local1; } else { _local2 = (_local1 + _local2) * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } mos_h++; } mos_w++; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16)) + ((_local6 < 16) ? "0" : "")) + _local6.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function mosaic_resize(new_size) { mosaic_size = new_size; mosaicRect.width = new_size; mosaicRect.height = new_size; } if (((mosaic_mc == undefined) && (_global.mosaic_quality > 0)) && (_global.mosaic_quality < 4)) { var mosaic_size = 6; var maxMosaic = 2; var areaX = 170; var areaY = 140; var rasterWidth = 0; var rasterHeight = 0; var mySmooth = true; var myColorTransform = (new flash.geom.ColorTransform()); var myBlendMode = "normal"; var myRectangle = (new flash.geom.Rectangle(0, 0, 40, 50)); var clearRect = (new flash.geom.Rectangle(0, 0, areaX, areaY)); var myMatrix = (new flash.geom.Matrix()); var tempmtx = (new flash.geom.Matrix()); var mosaicRect = (new flash.geom.Rectangle(0, 0, mosaic_size, mosaic_size)); var alpha_bd = (new flash.display.BitmapData(areaX, areaY, true, 0)); var mosaic_mc = new Array(); var mosaic_bd = new Array(); i = 0; while (i < maxMosaic) { mosaic_bd[i] = new flash.display.BitmapData(areaX, areaY, true, 0); mosaic_mc[i] = this.createEmptyMovieClip("mosaic_mc" + i, 800 + i); mosaic_mc[i].attachBitmap(mosaic_bd[i], mosaic_mc[i].getNextHighestDepth()); i++; } mosaic_mc[0].onEnterFrame = function () { var _local3; _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { this._parent["censor" + _local3]._visible = false; } mosaic_mc[_local3]._visible = false; _local3++; } _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { rasterWidth = Math.ceil(this._parent["censor" + _local3]._width / mosaic_size) * mosaic_size; rasterHeight = Math.ceil(this._parent["censor" + _local3]._height / mosaic_size) * mosaic_size; myRectangle.width = rasterWidth; myRectangle.height = rasterHeight; mosaic_mc[_local3]._x = Math.round(this._parent["censor" + _local3]._x + ((this._parent["censor" + _local3]._width - rasterWidth) * 0.5)); mosaic_mc[_local3]._y = Math.round(this._parent["censor" + _local3]._y + ((this._parent["censor" + _local3]._height - rasterHeight) * 0.5)); myMatrix.tx = -mosaic_mc[_local3]._x; myMatrix.ty = -mosaic_mc[_local3]._y; mosaic_bd[_local3].fillRect(clearRect, 0); alpha_bd.fillRect(clearRect, 0); mosaic_bd[_local3].draw(this._parent, myMatrix, myColorTransform, myBlendMode, myRectangle, mySmooth); tempmtx = this._parent["censor" + _local3].transform.matrix; tempmtx.tx = 0; tempmtx.ty = 0; alpha_bd.draw(this._parent["censor" + _local3], tempmtx, myColorTransform, myBlendMode, myRectangle, mySmooth); if (_global.mosaic_quality == 3) { prfctMos(_local3); } else if (_global.mosaic_quality == 2) { normMos(_local3); } else if (_global.mosaic_quality == 1) { quickMos(_local3); } } _local3++; } _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { mosaic_mc[_local3]._visible = true; } _local3++; } }; }
Frame 37
killMos();
Frame 38
resetGme(); snd_game.stop(); sndGame.stop(); snd_menu.gotoAndPlay(1); stop();
Instance of Symbol 126 MovieClip in Frame 38
onClipEvent (load) { if (isNaN(_global.loops)) { _global.loops = 13; } if (isNaN(_global.precis)) { _global.precis = 1; } _parent.loopInfo.text = _global.loops; _parent.precInfo.text = _global.precis; } on (release) { _global.loops = Math.max(1, Math.min(20, Number(_parent.loopInfo.text))); _global.precis = Math.max(1, Math.min(2, Number(_parent.precInfo.text))); if (isNaN(_global.loops)) { _global.loops = 13; } if (isNaN(_global.precis)) { _global.precis = 1; } _global.th_mode = false; _parent.goto = "introA"; _parent.blendover.gotoAndPlay("goon"); _parent.blendover._visible = true; }
Instance of Symbol 130 MovieClip "switchX" in Frame 38
onClipEvent (load) { if (_global.detail == true) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_global.detail) { _global.detail = false; gotoAndStop (2); } else { _global.detail = true; gotoAndStop (1); } }
Instance of Symbol 138 MovieClip "switchZ" in Frame 38
onClipEvent (load) { function updateMe() { if (!_parent.uncensor) { _global.mosaic_quality = Math.min(3, _global.mosaic_quality); } else { _global.mosaic_quality = Math.min(4, _global.mosaic_quality); } nob._x = Math.max(mark0._x, Math.min(-mark0._x, Math.round(2 - _global.mosaic_quality) * ((mark0._x * 2) / (splits - 1)))); if (_global.mosaic_quality == 0) { _parent.censortxt.text = "black markers"; } else if (_global.mosaic_quality == 1) { _parent.censortxt.text = "mosaic quick"; } else if (_global.mosaic_quality == 2) { _parent.censortxt.text = "mosaic standard"; } else if (_global.mosaic_quality == 3) { _parent.censortxt.text = "mosaic perfect"; } else if (_global.mosaic_quality == 4) { _parent.censortxt.text = "none"; } else if (_global.mosaic_quality == 5) { _parent.censortxt.text = "black bars"; } } splits = 5; i = 1; while (i < splits) { duplicateMovieClip ("mark0", "mark" + i, this.getNextHighestDepth()); this["mark" + i]._x = ((((-mark0._x) * 2) / (splits - 1)) * i) + mark0._x; i++; } if (!_parent.uncensor) { _global.mosaic_quality = Math.min(3, _global.mosaic_quality); } else { _global.mosaic_quality = Math.min(4, _global.mosaic_quality); } nob._x = Math.max(mark0._x, Math.min(-mark0._x, Math.round(2 - _global.mosaic_quality) * ((mark0._x * 2) / (splits - 1)))); if (_global.mosaic_quality == 0) { _parent.censortxt.text = "black markers"; } else if (_global.mosaic_quality == 1) { _parent.censortxt.text = "mosaic quick"; } else if (_global.mosaic_quality == 2) { _parent.censortxt.text = "mosaic standard"; } else if (_global.mosaic_quality == 3) { _parent.censortxt.text = "mosaic perfect"; } else if (_global.mosaic_quality == 4) { _parent.censortxt.text = "none"; } else if (_global.mosaic_quality == 5) { _parent.censortxt.text = "black bars"; } nob.swapDepths(this.getNextHighestDepth()); nob.onPress = function () { this.onEnterFrame = function () { this._x = Math.max(mark0._x, Math.min(-mark0._x, Math.round(this._parent._xmouse / ((mark0._x * 2) / (splits - 1))) * ((mark0._x * 2) / (splits - 1)))); _global.mosaic_quality = Math.max(0, Math.min(4, 2 - Math.round(this._parent._xmouse / ((mark0._x * 2) / (splits - 1))))); if (_global.mosaic_quality == 0) { _parent.censortxt.text = "black markers"; } else if (_global.mosaic_quality == 1) { _parent.censortxt.text = "mosaic quick"; } else if (_global.mosaic_quality == 2) { _parent.censortxt.text = "mosaic standard"; } else if (_global.mosaic_quality == 3) { _parent.censortxt.text = "mosaic perfect"; } else if (_global.mosaic_quality == 4) { _parent.censortxt.text = "none"; } else if (_global.mosaic_quality == 5) { _parent.censortxt.text = "black bars"; } }; }; nob.onRelease = function () { this.onEnterFrame = null; updateMe(); }; nob.onReleaseOutside = function () { this.onEnterFrame = null; updateMe(); }; }
Instance of Symbol 142 MovieClip in Frame 38
on (release) { _parent.goto = "howtoplay"; _parent.blendover.gotoAndPlay("goon"); _parent.blendover._visible = true; }
Instance of Symbol 130 MovieClip "switchY" in Frame 38
onClipEvent (load) { if (_parent.firstLoad) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_parent.firstLoad) { _parent.firstLoad = false; gotoAndStop (2); } else { _parent.firstLoad = true; gotoAndStop (1); } }
Instance of Symbol 147 MovieClip "thmc" in Frame 38
onClipEvent (load) { showMe = false; if (_parent.lcode[0] != undefined) { tempArr = String(_global.codeSTR).split(","); tempLen = tempArr.length; i = 0; while (i < tempLen) { if (tempArr[i] == _parent.lcode[0]) { showMe = true; i = tempLen; } i++; } } this._visible = showMe; tempArr = null; tempLen = null; showMe = null; } on (release) { _global.th_mode = true; _parent.goto = "introA"; _parent.blendover.gotoAndPlay("goon"); _parent.blendover._visible = true; }
Instance of Symbol 151 MovieClip in Frame 38
on (release) { var tempArr = String(_parent.codeline.text).split("="); var tempBoo = false; if (tempArr.length == 2) { tempBoo = _parent.decrSave(tempArr[1], _parent.statArr); } else { tempBoo = _parent.decrSave(String(_parent.codeline.text)); } if (tempBoo) { if (_parent.statArr.codestr != undefined) { _global.codeSTR = _parent.statArr.codestr; } if (_parent.statArr.loops != undefined) { _global.loops = Math.max(1, Math.min(20, _parent.statArr.loops)); } if (_parent.statArr.precis != undefined) { _global.precis = Math.max(1, Math.min(2, _parent.statArr.precis)); } if (_parent.statArr.detail != undefined) { _global.detail = _parent.statArr.detail; } if (_parent.statArr.firstload != undefined) { _parent.firstLoad = _parent.statArr.firstload; } if (_parent.statArr.mosaic_quality != undefined) { _global.mosaic_quality = _parent.statArr.mosaic_quality; } if (_global.codeSTR.substr(0, 1) == "y") { _parent.uncensor = true; } _parent.loopInfo.text = _global.loops; _parent.precInfo.text = _global.precis; if (_global.detail) { _parent.switchX.gotoAndStop(1); } else { _parent.switchX.gotoAndStop(2); } if (_parent.firstLoad) { _parent.switchY.gotoAndStop(1); } else { _parent.switchY.gotoAndStop(2); } _parent.switchZ.updateMe(); if (_parent.lcode[0] != undefined) { tempArr = String(_global.codeSTR).split(","); var tempLen = tempArr.length; var i = 0; while (i < tempLen) { if (tempArr[i] == _parent.lcode[0]) { _parent.thmc.showMe = true; _parent.thmc._visible = true; i = tempLen; } i++; } } } else { _parent.codeline.text = "loading code failed"; } }
Instance of Symbol 155 MovieClip in Frame 38
onClipEvent (load) { this._focusrect = false; this.useHandCursor = false; } on (rollOver) { _parent.infofield.text = "Precision speed Info:\nYou can set this to 1 - slow but full precision - or 2 - faster but less precision -. This will speed up the rendering speed of fast and many units. Therefor the turrets and missles don't hit 100% of their shots.\nOnly change this if the game runs really slow on your computer when many or fast units are visible."; }
Instance of Symbol 155 MovieClip in Frame 38
onClipEvent (load) { this._focusrect = false; this.useHandCursor = false; } on (rollOver) { _parent.infofield.text = "Pathfinding speed info:\nCan be set from 1 to 20. This is the amound how many steps per frame the path is checked. At 1 one step per frame is checked and should take at level 1 for two paths around 30 seconds.\nHigher values make flash lag to freeze harder, depending on your cpu speed. Find the perfect setting for you."; }
Instance of Symbol 151 MovieClip in Frame 38
on (release) { _global.loops = Math.max(1, Math.min(20, Number(_parent.loopInfo.text))); _global.precis = Math.max(1, Math.min(2, Number(_parent.precInfo.text))); if (isNaN(_global.loops)) { _global.loops = 13; } if (isNaN(_global.precis)) { _global.precis = 1; } _parent.loopInfo.text = _global.loops; _parent.precInfo.text = _global.precis; _parent.codeline.text = _parent.getCode(); }
Frame 46
gotoAndStop ("titleScr");
Frame 54
gotoAndPlay ("howtoplay");
Instance of Symbol 216 MovieClip in Frame 58
onClipEvent (load) { _parent.codeline.text = _parent.getCode(); }
Frame 65
gotoAndStop ("titleScr");
Frame 66
function killMos() { mosaic_mc[0].onEnterFrame = null; var _local2 = mosaic_mc.length; var _local1 = 0; while (_local1 < _local2) { removeMovieClip(mosaic_mc[_local1]); _local1++; } mosaic_mc = null; _local2 = mosaic_bd.length; _local1 = 0; while (_local1 < _local2) { mosaic_bd[_local1].dispose(); _local1++; } mosaic_bd = null; myColorTransform = null; myBlendMode = null; myRectangle = null; clearRect = null; myMatrix = null; tempmtx = null; mosaicRect = null; alpha_bd.dispose(); alpha_bd = null; } function quickMos(_cnum) { var _local3 = 0; var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local1; mosaic_bd[_cnum].copyChannel(alpha_bd, myRectangle, new Point(), 8, 8); var _local6 = Math.round(mosaic_size * 0.5); i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local1 = mosaic_bd[_cnum].getPixel32(i + _local6, j + _local6); if (_local1 != null) { if (_local1 != 0) { _local3 = (_local1 >> 16) & 255; _local5 = (_local1 >> 8) & 255; _local4 = _local1 & 255; _local2 = (_local1 >> 24) & 255; } else { _local2 = 0; } } else { _local2 = 0; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local3 < 16) ? "0" : "")) + _local3.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function normMos(_cnum) { var _local7; var _local3; var _local4 = 0; var _local6 = 0; var _local5 = 0; var _local2 = 0; var _local1; mosaic_bd[_cnum].copyChannel(alpha_bd, myRectangle, new Point(), 8, 8); i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local7 = true; _local3 = true; mos_w = 0; while (mos_w < mosaic_size) { mos_h = 0; while (mos_h < mosaic_size) { _local1 = mosaic_bd[_cnum].getPixel32(i + mos_w, j + mos_h); if (_local1 != null) { if (_local1 != 0) { if (_local7) { _local7 = false; _local4 = (_local1 >> 16) & 255; _local6 = (_local1 >> 8) & 255; _local5 = _local1 & 255; } else { _local4 = (((_local1 >> 16) & 255) + _local4) * 0.5; _local6 = (((_local1 >> 8) & 255) + _local6) * 0.5; _local5 = ((_local1 & 255) + _local5) * 0.5; } if (_local3) { _local3 = false; _local2 = (_local1 >> 24) & 255; } else { _local2 = (((_local1 >> 24) & 255) + _local2) * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } mos_h++; } mos_w++; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16)) + ((_local6 < 16) ? "0" : "")) + _local6.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function prfctMos(_cnum) { var _local7; var _local3; var _local4 = 0; var _local6 = 0; var _local5 = 0; var _local2 = 0; var _local1 = 0; i = 0; while (i < rasterWidth) { j = 0; while (j < rasterHeight) { _local7 = true; _local3 = true; mos_w = 0; while (mos_w < mosaic_size) { mos_h = 0; while (mos_h < mosaic_size) { _local1 = mosaic_bd[_cnum].getPixel(i + mos_w, j + mos_h); if (_local1 != null) { if (_local7) { _local7 = false; _local4 = (_local1 >> 16) & 255; _local6 = (_local1 >> 8) & 255; _local5 = _local1 & 255; } else { _local4 = (((_local1 >> 16) & 255) + _local4) * 0.5; _local6 = (((_local1 >> 8) & 255) + _local6) * 0.5; _local5 = ((_local1 & 255) + _local5) * 0.5; } } _local1 = (alpha_bd.getPixel32(i + mos_w, j + mos_h) >> 24) & 255; if (_local1 != null) { if (_local3) { _local3 = false; _local2 = _local1; } else { _local2 = (_local1 + _local2) * 0.5; } } else if (_local3) { _local3 = false; _local2 = 0; } else { _local2 = _local2 * 0.5; } mos_h++; } mos_w++; } mosaicRect.x = i; mosaicRect.y = j; mosaic_bd[_cnum].fillRect(mosaicRect, Number(((((((("0x" + ((_local2 < 16) ? "0" : "")) + _local2.toString(16)) + ((_local4 < 16) ? "0" : "")) + _local4.toString(16)) + ((_local6 < 16) ? "0" : "")) + _local6.toString(16)) + ((_local5 < 16) ? "0" : "")) + _local5.toString(16))); j = j + mosaic_size; } i = i + mosaic_size; } } function mosaic_resize(new_size) { mosaic_size = new_size; mosaicRect.width = new_size; mosaicRect.height = new_size; } if (((mosaic_mc == undefined) && (_global.mosaic_quality > 0)) && (_global.mosaic_quality < 4)) { var mosaic_size = 6; var maxMosaic = 1; var areaX = 170; var areaY = 140; var rasterWidth = 0; var rasterHeight = 0; var mySmooth = true; var myColorTransform = (new flash.geom.ColorTransform()); var myBlendMode = "normal"; var myRectangle = (new flash.geom.Rectangle(0, 0, 40, 50)); var clearRect = (new flash.geom.Rectangle(0, 0, areaX, areaY)); var myMatrix = (new flash.geom.Matrix()); var tempmtx = (new flash.geom.Matrix()); var mosaicRect = (new flash.geom.Rectangle(0, 0, mosaic_size, mosaic_size)); var alpha_bd = (new flash.display.BitmapData(areaX, areaY, true, 0)); var mosaic_mc = new Array(); var mosaic_bd = new Array(); i = 0; while (i < maxMosaic) { mosaic_bd[i] = new flash.display.BitmapData(areaX, areaY, true, 0); mosaic_mc[i] = this.createEmptyMovieClip("mosaic_mc" + i, 800 + i); mosaic_mc[i].attachBitmap(mosaic_bd[i], mosaic_mc[i].getNextHighestDepth()); i++; } mosaic_mc[0].onEnterFrame = function () { var _local3; _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { this._parent["censor" + _local3]._visible = false; } mosaic_mc[_local3]._visible = false; _local3++; } _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { rasterWidth = Math.ceil(this._parent["censor" + _local3]._width / mosaic_size) * mosaic_size; rasterHeight = Math.ceil(this._parent["censor" + _local3]._height / mosaic_size) * mosaic_size; myRectangle.width = rasterWidth; myRectangle.height = rasterHeight; mosaic_mc[_local3]._x = Math.round(this._parent["censor" + _local3]._x + ((this._parent["censor" + _local3]._width - rasterWidth) * 0.5)); mosaic_mc[_local3]._y = Math.round(this._parent["censor" + _local3]._y + ((this._parent["censor" + _local3]._height - rasterHeight) * 0.5)); myMatrix.tx = -mosaic_mc[_local3]._x; myMatrix.ty = -mosaic_mc[_local3]._y; mosaic_bd[_local3].fillRect(clearRect, 0); alpha_bd.fillRect(clearRect, 0); mosaic_bd[_local3].draw(this._parent, myMatrix, myColorTransform, myBlendMode, myRectangle, mySmooth); tempmtx = this._parent["censor" + _local3].transform.matrix; tempmtx.tx = 0; tempmtx.ty = 0; alpha_bd.draw(this._parent["censor" + _local3], tempmtx, myColorTransform, myBlendMode, myRectangle, mySmooth); if (_global.mosaic_quality == 3) { prfctMos(_local3); } else if (_global.mosaic_quality == 2) { normMos(_local3); } else if (_global.mosaic_quality == 1) { quickMos(_local3); } } _local3++; } _local3 = 0; while (_local3 < maxMosaic) { if (this._parent["censor" + _local3] != undefined) { mosaic_mc[_local3]._visible = true; } _local3++; } }; }
Instance of Symbol 216 MovieClip in Frame 66
onClipEvent (load) { if (_global.contins <= 0) { _parent.yesBttn._visible = false; } _parent.numTXT.text = _global.contins; }
Frame 73
gotoAndStop ("titleScr");
Frame 79
snd_menu.stop(); sndMenu.stop(); this.blendA._speed = (this.blendB._speed = 11); this.blendA._progr = (this.blendB._progr = 0); this.blendA.onEnterFrame = function () { this._visible = true; this._speed = Math.max(0.3, this._speed * 0.9); this._progr = Math.min(100, this._progr + this._speed); this._y = (this._startY * (this._progr * 0.01)) + (this._endY * (1 - (this._progr * 0.01))); if (this._progr == 100) { this._speed = 0; this.onEnterFrame = null; } }; this.blendB.onEnterFrame = function () { this._visible = true; this._speed = Math.max(0.3, this._speed * 0.9); this._progr = Math.min(100, this._progr + this._speed); this._y = (this._startY * (this._progr * 0.01)) + (this._endY * (1 - (this._progr * 0.01))); if (this._progr == 100) { this._speed = 0; this.onEnterFrame = null; } };
Instance of Symbol 458 MovieClip "blendA" in Frame 79
onClipEvent (load) { this._startY = this._y; this._endY = -158; this._y = this._endY; this._visible = false; }
Instance of Symbol 458 MovieClip "blendB" in Frame 79
onClipEvent (load) { this._startY = this._y; this._endY = 658; this._y = this._endY; this._visible = false; }
Frame 88
stop();
Frame 89
snd_game.gotoAndPlay(1); this.blendA._speed = (this.blendB._speed = 11 - this.blendB._speed); this.blendA._progr = (this.blendB._progr = 0); this.blendA.onEnterFrame = function () { this._speed = Math.max(0.3, this._speed * 0.9); this._progr = Math.min(100, this._progr + this._speed); this._y = (this._startY * (1 - (this._progr * 0.01))) + (this._endY * (this._progr * 0.01)); if (this._progr == 100) { this._speed = 0; this._visible = false; this.onEnterFrame = null; } }; this.blendB.onEnterFrame = function () { this._speed = Math.max(0.3, this._speed * 0.9); this._progr = Math.min(100, this._progr + this._speed); this._y = (this._startY * (1 - (this._progr * 0.01))) + (this._endY * (this._progr * 0.01)); if (this._progr == 100) { this._speed = 0; this._visible = false; this.onEnterFrame = null; } }; gotoAndStop ("gameL0");
Frame 99
gotoAndStop ("gameL1");
Frame 101
gotoAndStop ("gameL1");
Frame 104
tempNum = _global.lvlCount; while (tempNum > 1) { tempNum = tempNum - 2; } tempNum = 1 - tempNum; if (lvlNow < _global.lvlCount) { lvlNow = _global.lvlCount; loadMovie (String(("level" + _global.lvlCount) + "x.swf"), this["mcHull" + tempNum]); }
Frame 107
gotoAndStop ("gameL2");
Frame 109
gotoAndStop ("gameL2");
Instance of Symbol 10 MovieClip in Symbol 31 MovieClip Frame 8
on (release) { _parent._parent.gotoAndPlay("logoOff"); }
Symbol 31 MovieClip Frame 119
_parent.gotoAndPlay("logoOff");
Symbol 31 MovieClip Frame 121
_parent.gotoAndPlay("logoOff");
Symbol 55 MovieClip Frame 12
stop();
Symbol 59 Button
on (release) { play(); }
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 22
stop();
Symbol 91 Button
on (release) { play(); }
Symbol 93 MovieClip Frame 1
if (_global.mosaic_quality == 4) { _visible = false; }
Symbol 99 MovieClip Frame 1
if (Math.random() < 0.7) { gotoAndPlay ("blip1"); } else { gotoAndPlay ("blip2"); }
Symbol 99 MovieClip Frame 12
stop();
Symbol 99 MovieClip Frame 18
stop();
Symbol 162 MovieClip Frame 1
onRelease = function () { };
Symbol 162 MovieClip Frame 16
stop(); _visible = false;
Symbol 162 MovieClip Frame 44
_parent.gotoAndPlay(_parent.goto);
Symbol 162 MovieClip Frame 46
_parent.gotoAndPlay(_parent.goto);
Symbol 162 MovieClip Frame 48
_parent.gotoAndPlay(_parent.goto);
Symbol 162 MovieClip Frame 51
stop();
Symbol 214 MovieClip Frame 1
stop();
Instance of Symbol 177 MovieClip in Symbol 214 MovieClip Frame 1
on (release) { _parent._parent.goto = "titleScr"; _parent._parent.blendover.gotoAndPlay("goon"); _parent._parent.blendover._visible = true; }
Instance of Symbol 190 MovieClip in Symbol 214 MovieClip Frame 1
on (release) { _parent.gotoAndStop(3); }
Instance of Symbol 195 MovieClip in Symbol 214 MovieClip Frame 1
on (release) { _parent.gotoAndStop(2); }
Instance of Symbol 203 MovieClip in Symbol 214 MovieClip Frame 2
on (release) { _parent.gotoAndStop(1); }
Instance of Symbol 195 MovieClip in Symbol 214 MovieClip Frame 3
on (release) { _parent.gotoAndStop(2); }
Symbol 223 Button
on (release) { gotoAndStop ("titleScr"); }
Instance of Symbol 227 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (enterFrame) { _parent._parent.censor0._x = _x + _parent._x; _parent._parent.censor0._y = _y + _parent._y; }
Symbol 237 MovieClip Frame 18
stop();
Symbol 239 Button
on (release) { if (lvlNow != 1) { _global.contins = _global.contins - 1; } tempNum = lvlNow; while (tempNum > 1) { tempNum = tempNum - 2; } tempNum = 1 - tempNum; lvlNow = _global.lvlCount - 1; killMos(); gotoAndStop ("gameL0"); }
Symbol 243 Button
on (release) { killMos(); gotoAndStop ("titleScr"); }
Symbol 418 MovieClip Frame 40
stop();
Symbol 434 MovieClip Frame 36
stop();
Symbol 451 MovieClip Frame 27
gotoAndPlay ("loop");
Symbol 455 MovieClip Frame 376
_parent.gotoAndPlay("tremor");
Symbol 455 MovieClip Frame 520
_parent.gotoAndPlay("tremor");
Symbol 455 MovieClip Frame 561
_parent._parent.gotoAndPlay("introEnd");
Symbol 455 MovieClip Frame 564
_parent._parent.gotoAndPlay("introEnd");
Symbol 456 MovieClip Frame 65
stop();
Symbol 456 MovieClip Frame 94
stop();
Symbol 461 MovieClip Frame 78
stop();
Symbol 464 Button
on (release) { gotoAndPlay ("introEnd"); }

Library Items

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Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 FontUsed by:5
Symbol 5 EditableTextUses:4Used by:31
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:31
Symbol 8 SoundUsed by:31
Symbol 9 GraphicUsed by:10
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Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:31
Symbol 13 SoundUsed by:31
Symbol 14 ShapeTweeningUsed by:31
Symbol 15 ShapeTweeningUsed by:31
Symbol 16 GraphicUsed by:31
Symbol 17 GraphicUsed by:31
Symbol 18 SoundUsed by:31
Symbol 19 ShapeTweeningUsed by:31
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:31
Symbol 22 ShapeTweeningUsed by:31
Symbol 23 ShapeTweeningUsed by:31
Symbol 24 ShapeTweeningUsed by:31
Symbol 25 ShapeTweeningUsed by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 FontUsed by:30
Symbol 30 TextUses:29Used by:31
Symbol 31 MovieClipUses:5 7 8 10 12 13 14 15 16 17 18 19 21 22 23 24 25 26 27 28 30Used by:Timeline
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Symbol 33 SoundUsed by:37
Symbol 34 SoundUsed by:37
Symbol 35 SoundUsed by:37
Symbol 36 SoundUsed by:37
Symbol 37 MovieClipUses:32 33 34 35 36Used by:Timeline
Symbol 38 SoundUsed by:41
Symbol 39 SoundUsed by:41
Symbol 40 SoundUsed by:41
Symbol 41 MovieClipUses:38 39 40Used by:Timeline
Symbol 42 ShapeTweeningUsed by:Timeline
Symbol 43 GraphicUsed by:46 455  Timeline
Symbol 44 FontUsed by:45 50 88 94 95 220 221 222 224 238 240 241 242 244 245 459 463
Symbol 45 TextUses:44Used by:46
Symbol 46 MovieClipUses:43 45Used by:Timeline
Symbol 47 FontUsed by:48 53 217 218
Symbol 48 EditableTextUses:47Used by:Timeline
Symbol 49 GraphicUsed by:51 59 464
Symbol 50 TextUses:44Used by:51
Symbol 51 MovieClipUses:49 50Used by:Timeline
Symbol 52 FontUsed by:53
Symbol 53 TextUses:47 52Used by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:Timeline
Symbol 56 GraphicUsed by:87
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:87
Symbol 59 ButtonUses:49Used by:87
Symbol 60 GraphicUsed by:87
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:87
Symbol 63 FontUsed by:64
Symbol 64 TextUses:63Used by:78 112
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:78 112
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:78 112
Symbol 69 GraphicUsed by:78
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:78
Symbol 72 GraphicUsed by:78
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:64 66 68 69 71 72 73 74 75 77Used by:87
Symbol 79 GraphicUsed by:87
Symbol 80 GraphicUsed by:87
Symbol 81 GraphicUsed by:87
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:56 58 59 60 62 78 79 80 81 82 83 84 85 86Used by:Timeline
Symbol 88 TextUses:44Used by:89
Symbol 89 MovieClipUses:88Used by:91
Symbol 90 GraphicUsed by:91 162 455
Symbol 91 ButtonUses:89 90Used by:Timeline
Symbol 92 GraphicUsed by:93 214
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 TextUses:44Used by:96
Symbol 95 TextUses:44Used by:96
Symbol 96 MovieClipUses:94 95Used by:Timeline
Symbol 97 SoundUsed by:99
Symbol 98 SoundUsed by:99
Symbol 99 MovieClipUses:97 98Used by:Timeline
Symbol 100 GraphicUsed by:111
Symbol 101 GraphicUsed by:111
Symbol 102 GraphicUsed by:111
Symbol 103 GraphicUsed by:111
Symbol 104 GraphicUsed by:111
Symbol 105 GraphicUsed by:111
Symbol 106 GraphicUsed by:111
Symbol 107 GraphicUsed by:111
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:100 101 102 103 104 105 106 107 108 109 110Used by:Timeline
Symbol 112 MovieClipUses:64 66 68Used by:Timeline
Symbol 113 FontUsed by:114 115 116 117 118 124 127 131 132 133 139 140 143 145 173 174 175 182 183 184 187 188 191 192 193 196 197 198 199 200 201 207 208 209 210 211
Symbol 114 TextUses:113Used by:Timeline
Symbol 115 EditableTextUses:113Used by:Timeline
Symbol 116 EditableTextUses:113Used by:Timeline
Symbol 117 TextUses:113Used by:Timeline
Symbol 118 EditableTextUses:113Used by:Timeline
Symbol 119 ShapeTweeningUsed by:122
Symbol 120 ShapeTweeningUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:119 120 121Used by:Timeline
Symbol 123 GraphicUsed by:126 142 177 190 195 203
Symbol 124 TextUses:113Used by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:123 125Used by:Timeline
Symbol 127 TextUses:113Used by:Timeline
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130 137
Symbol 130 MovieClipUses:128 129Used by:Timeline
Symbol 131 TextUses:113Used by:Timeline
Symbol 132 TextUses:113Used by:Timeline
Symbol 133 TextUses:113Used by:Timeline
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:138
Symbol 137 MovieClipUses:129Used by:138
Symbol 138 MovieClipUses:134 136 137Used by:Timeline
Symbol 139 EditableTextUses:113Used by:Timeline
Symbol 140 TextUses:113Used by:141
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClipUses:123 141Used by:Timeline
Symbol 143 TextUses:113Used by:Timeline
Symbol 144 GraphicUsed by:147
Symbol 145 TextUses:113Used by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:144 146Used by:Timeline
Symbol 148 ShapeTweeningUsed by:151
Symbol 149 ShapeTweeningUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:148 149 150Used by:Timeline
Symbol 152 ShapeTweeningUsed by:155
Symbol 153 ShapeTweeningUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:152 153 154Used by:Timeline
Symbol 156 FontUsed by:157 225
Symbol 157 EditableTextUses:156Used by:Timeline
Symbol 158 ShapeTweeningUsed by:162
Symbol 159 ShapeTweeningUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:90 158 159 160 161Used by:Timeline
Symbol 163 GraphicUsed by:214
Symbol 164 ShapeTweeningUsed by:167
Symbol 165 ShapeTweeningUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:164 165 166Used by:214
Symbol 168 GraphicUsed by:214
Symbol 169 BitmapUsed by:171
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:169 170Used by:172
Symbol 172 MovieClipUses:171Used by:214
Symbol 173 TextUses:113Used by:214
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Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClipUses:123 176Used by:214
Symbol 178 FontUsed by:179
Symbol 179 TextUses:178Used by:214
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:214
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Symbol 458 MovieClipUses:457Used by:Timeline
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Symbol 460 MovieClipUses:459Used by:461
Symbol 461 MovieClipUses:460Used by:464
Symbol 462 GraphicUsed by:464
Symbol 463 TextUses:44Used by:464
Symbol 464 ButtonUses:49 461 462 463Used by:Timeline

Instance Names

"snd_menu"Frame 12Symbol 37 MovieClip
"snd_game"Frame 12Symbol 41 MovieClip
"mcHull1"Frame 18Symbol 46 MovieClip
"errTxt"Frame 18Symbol 48 EditableText
"contBtn"Frame 18Symbol 51 MovieClip
"censor0"Frame 27Symbol 93 MovieClip
"censor1"Frame 27Symbol 93 MovieClip
"loopInfo"Frame 38Symbol 115 EditableText
"infofield"Frame 38Symbol 116 EditableText
"precInfo"Frame 38Symbol 118 EditableText
"switchX"Frame 38Symbol 130 MovieClip
"switchZ"Frame 38Symbol 138 MovieClip
"censortxt"Frame 38Symbol 139 EditableText
"switchY"Frame 38Symbol 130 MovieClip
"thmc"Frame 38Symbol 147 MovieClip
"codeline"Frame 38Symbol 157 EditableText
"blendover"Frame 38Symbol 162 MovieClip
"blendover"Frame 48Symbol 162 MovieClip
"codeline"Frame 58Symbol 225 EditableText
"yesBttn"Frame 66Symbol 239 Button
"numTXT"Frame 66Symbol 245 EditableText
"censor0"Frame 66Symbol 93 MovieClip
"blendA"Frame 79Symbol 458 MovieClip
"blendB"Frame 79Symbol 458 MovieClip
"mcHull0"Frame 98Symbol 46 MovieClip
"mcHull1"Frame 103Symbol 46 MovieClip
"mark0"Symbol 138 MovieClip Frame 1Symbol 136 MovieClip
"nob"Symbol 138 MovieClip Frame 1Symbol 137 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"logoOff"Frame 12
"waitLoad"Frame 19
"titleScr"Frame 27
"titleMnu"Frame 38
"howtoplay"Frame 48
"fScreen"Frame 58
"ggScreen"Frame 66
"introA"Frame 79
"introEnd"Frame 89
"gameL1"Frame 100
"gameL0"Frame 104
"gameL2"Frame 108
"blip1"Symbol 99 MovieClip Frame 2
"blip2"Symbol 99 MovieClip Frame 13
"goon"Symbol 162 MovieClip Frame 17
"loop"Symbol 451 MovieClip Frame 19
"tremor"Symbol 456 MovieClip Frame 66




http://swfchan.com/44/216866/info.shtml
Created: 6/2 -2019 10:20:24 Last modified: 6/2 -2019 10:20:24 Server time: 19/04 -2024 17:10:25