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Bibbiard.swf

This is the info page for
Flash #217088

(Click the ID number above for more basic data on this flash file.)


Text
V.3.3.E

Play billiard with Bibbi.
If you win a set she undresses.
Make her completely naked.

2 Players Strip-Billiard    -    You VS  Girl

Bibbiard

Bibbiard

Porn

Porn
Strip

Porn
Strip
Games

Porn
Strip

Games

LOADING...

7 balls on a desk:  1- white, and 6 - red.
You play with white ball.
Aim with mouse and click to push the ball.
Any ball that hits the pocket increases the score.
If white ball has touched any other ball and get to the
pocket - score increases, and white ball returns to the
desk. If white ball has not touched any other ball and get
to the pocket - score does not increase.
If player has not hit the pocket - player changes.
The set is finished, when all balls (except the white) are in
the pockets.
If you win the set - girl undresses to next level If you lose
-  she dresses back.
Undress her completely naked.

PLAY

PLAY

PLAY

RULES

RULES

RULES

YOU

YOU

YOU

BIBBI

BIBBI

BIBBI

CHOOSE
who starts the game

CHOOSE
who starts the game

DEMO

DEMO

DEMO

0

HIGHSCORE

SET

0

SCORE

0

0

BIBBI PLAYS

BIBBI PLAYS

YOU PLAY

YOU PLAY

0

LEVEL

0

0

0

END

END

HELP

HELP

NEXT SET

NEXT SET

NEXT SET

SHOW

SHOW

HIDE

HIDE

PLAY MORE

PLAY MORE

YOU'VE WON THE SET!

YOU'VE WON THE SET!

BIBBI WON THE SET!

BIBBI WON THE SET!

BILLY WON THE GAME!

BILLY WON THE GAME!

YOU've WON THE GAME!

YOU've WON THE GAME!

Two players  (You VS Girl)

7 balls on a desk:
1- white, and 6 - red.
You play with white ball.
When the cue is visible - aim with
mouse and click to push the ball.
Any ball that hits the pocket
increases the score.
If white ball has touched any other
ball and get to the pocket - score
increases, and white ball returns to
the desk. If white ball has not
touched any other ball and get to
the pocket - score does not
increase.
If player has not hit the pocket -
player changes (you or Bibbi).
The set is finished, when all balls
(except the white) are in the
pockets.
If you win the set - girl undresses
to next LEVEL. If you lose - she
dresses back.
Make her completely naked!

DEMO

BACK TO GAME

BACK TO GAME

BACK TO GAME

STEP 1

STEP 1

STEP 2

STEP 2

STEP 3

STEP 3

STEP 4

STEP 4

STEP 5

STEP 5

STEP 6

STEP 6

Click on STEPS
to see DEMO

Click on STEPS
to see DEMO

You want to put the red ball to the right-top pocket

Direction from the ball to the pocket

To move the red ball in this direction,
the white ball must touch red ball in the
point, on the direction to the pocket, on the
opposite side of red ball. Point A.

A

Imagine, the white ball move to
touch the red ball in point A

Aim with mouse, to install the sight in position  of
"imagined" white ball, touching red ball in point A.
The sight diameter is equal to diameter of ball.
So, install it to touch point A.

Hit the white ball (click with mouse). And see it
directing the red ball to the pocket!

PLAY MORE

END

ActionScript [AS1/AS2]

Frame 1
var introflag = true; var highscore1 = 0; var highscore2 = 0; var Differscr = -100; var NewDiffer = 0; var gamecnt = 0; var YouComp12 = true; var LEVEL = 1; var Surrend = true; Mouse.show();
Frame 2
var pctLoaded = Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100); _root.bar_mc._xscale = pctLoaded;
Frame 3
if (this._framesloaded < this._totalframes) { this.gotoAndPlay(2); }
Frame 4
Mouse.show(); Surrend = true; Rules_mc._visible = false;
Frame 6
if (introflag) { gotoAndPlay ("introcyc"); } Play_btn.onRelease = function () { introflag = false; }; Rules_btn.onRelease = function () { if (!Rules_mc._visible) { Rules_mc._visible = true; Story_mc._visible = false; } else { Rules_mc._visible = false; } };
Frame 16
Mouse.show(); stop(); Demo_btn.onRelease = function () { gotoAndPlay ("demostart"); }; YouFirst_btn.onRelease = function () { YouComp12 = true; play(); }; CompFirst_btn.onRelease = function () { YouComp12 = false; play(); }; levelUp2_mc.setMask(levMask2_mc); levelUp1_mc.setMask(levMask1_mc); levelUp3_mc.setMask(levMask3_mc); var lev3Old = 0; var lev3Cng = false; var mem3Y = levelUp3_mc.level_txt._y; var Licr3 = 2; levelUp3_mc.onEnterFrame = function () { if (lev3Old != LEVEL) { this.levelN_txt.text = LEVEL; lev3Cng = true; if (LEVEL > lev3Old) { Licr3 = 2; } else { Licr3 = -2; this.levelN_txt._y = this.level_txt._y - 30; } } if (lev3Cng) { this.level_txt._y = this.level_txt._y - Licr3; this.levelN_txt._y = this.levelN_txt._y - Licr3; if (Licr3 > 0) { if (this.levelN_txt._y <= mem3Y) { this.level_txt.text = LEVEL; this.level_txt._y = mem3Y; this.levelN_txt._y = this.level_txt._y + 30; lev3Cng = false; lev3Old = LEVEL; } } else if (this.levelN_txt._y >= mem3Y) { this.level_txt.text = LEVEL; this.level_txt._y = mem3Y; this.levelN_txt._y = this.level_txt._y + 30; lev3Cng = false; lev3Old = LEVEL; } } };
Frame 30
gamecnt++; gotoAndPlay ("mainstart");
Frame 31
function checkBallY(p) { Mflag = 0; var _local1 = 0; while (_local1 <= (ballQ - 1)) { if (_local1 != p) { if (BallArr[_local1].body_mc.hitTest(BallArr[p].body_mc)) { M = _local1; Mflag++; } } _local1++; } if (Mflag > 0) { if (BallArr[p]._x < 600) { BallArr[p]._x = BallArr[M]._x + 50; } else { BallArr[p]._x = BallArr[M]._x - 50; } } } function checkBallX(p) { Mflag = 0; var _local1 = 0; while (_local1 <= (ballQ - 1)) { if (_local1 != p) { if (BallArr[_local1].body_mc.hitTest(BallArr[p].body_mc)) { M = _local1; Mflag++; } } _local1++; } if (Mflag > 0) { if (BallArr[p]._y < 360) { BallArr[p]._y = BallArr[M]._y + 50; } else { BallArr[p]._y = BallArr[M]._y - 50; } } } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } var GameTime = 5; var time = 0; var limit = (GameTime * 60); var sT = 0; var OldDiffer; var secstr; var minstr; var KiyTurn = false; var KiyClock = true; var wtK = 0; var PizdFlag = false; var ToPizdFlag = true; var Napr = new Array(); var Nr = 1; var SmallerAngle = 180; var GA = 0; var angPodstav; var NewDirAngle; var YouDirAngle; var CompPlay = false; var Kas = new Array(); var KasY = new Array(); var ChkHol = new Array(); var BallToAim = new Array(); var BallToShoot = new Array(); var Angles = new Array(); var AngHoles = new Array(); var DBF = new Array(); var HoleOK = new Array(); var HoleOK2 = new Array(); var AngHoles2 = new Array(); var BallFree = false; var PlayYou = false; var WasGoal = false; var chkYouComp = 0; var ballQ = 7; var freeOK = false; var STx = new Array(); var STy = new Array(); var StDx = 50; var StDy = 50; var LS = new Array(0, 0, 0, 0, 0, 0, 0); var u; var v; var k; var kM; var DB = 35; var cc = 0; var Seconds = 0; var Minutes = 0; var Timelim = 360; var winFlag = false; var incr_x = new Array(0, 0, 0, 0, 0, 0, 0); var incr_y = new Array(0, 0, 0, 0, 0, 0, 0); var lev1 = 0; var lev2 = 0; var Incr = new Array(0, 0, 0, 0, 0, 0); var DrebBord = new Array(0, 0, 0, 0, 0, 0); var DrebCnt = new Array(0, 0, 0, 0, 0, 0); var ballFlag = new Array(true, true, true, true, true, true, true); var BallArr = new Array(); var HoleArr = new Array(); var dirAngle = new Array(0, 0, 0, 0, 0, 0, 0); var goalBall = new Array(false, false, false, false, false, false, false); var init_x = new Array(8); var init_y = new Array(8); var K = new Array(0, 0, 0, 0, 0, 0, 0); var alfarad = 0; var alfa = 0; var Beta = 0; var Gamma; var OldDir = 0; var Omega = 0; var koef1 = 0.99; var koef2 = 0.98; var MouseX; var MouseY; var wtTc = new Array(0, 0, 0, 0, 0, 0, 0); var wt = 0; var wtG = new Array(8); var i; var j; var q; var p; var Ho = new Array(0, 0, 0, 0, 0, 0, 0); var H = 0; var B = 0; var M; var Mflag; var aimFlag = false; var Touch = false; var StartX = new Array(); var StartY = new Array(); StartX[1] = StartPlace1_mc._x; StartY[1] = StartPlace1_mc._y - 30; StartX[2] = StartPlace_mc._x; StartY[2] = StartPlace_mc._y - 30; var inFlag = new Array(false, false, false, false, false, false, false); var goalflag = 0; var goalcnt1 = 0; var goalcnt2 = 0; var ballOut = false; var ballOutCnt = 0; var goalPlace_X = new Array(); var goalPlace_Y = new Array(); goalPlace_X[1] = holeOut1_mc._x; goalPlace_Y[1] = holeOut1_mc._y; goalPlace_X[2] = holeOut_mc._x; goalPlace_Y[2] = holeOut_mc._y; var PL = 1; var SfX = new Array(0, 6, -6); var Sf = new Array(0, 1, -1); var DX; var DY; var iX = new Array(8, 8, 8, 8, 8, 8, 8); var iY = new Array(8, 8, 8, 8, 8, 8, 8); var IncrMx = new Array(0, 0, 0, 0, 0, 0, 0); var IncrMy = new Array(0, 0, 0, 0, 0, 0, 0); var LuzSndFlag = true; var girlChangeFlag = false; var CCos; var SSin; var IncrW; var IncrW2; var Xm = new Array(); var Ym = new Array(); var touch = new Array(false, false, false, false, false, false, false); var razbros; var ShePlayFirst = false; var YouCompBlink = false; BallArr[0] = BallWhite_mc; BallArr[1] = BallRed1_mc; BallArr[2] = BallRed2_mc; BallArr[3] = BallRed3_mc; BallArr[4] = BallRed4_mc; BallArr[5] = BallRed5_mc; BallArr[6] = BallRed6_mc; HoleArr[1] = hole1_mc; HoleArr[2] = hole2_mc; HoleArr[3] = hole3_mc; HoleArr[4] = hole4_mc; HoleArr[5] = hole5_mc; HoleArr[6] = hole6_mc; i = 0; while (i <= (ballQ - 1)) { init_x[i] = BallArr[i]._x; init_y[i] = BallArr[i]._y; wtG[i] = 0; i++; } var Girl1 = new Array(8); Girl1[1] = Mon1; Girl1[2] = Mon2; Girl1[3] = Mon3; Girl1[4] = Mon4; Girl1[5] = Mon8; Girl1[6] = Mon5; Girl1[7] = Mon6; Girl1[8] = Mon7; var Face1 = new Array(8); Face1[1] = Mf1; Face1[2] = Mf2; Face1[3] = Mf3; Face1[4] = Mf4; Face1[5] = Mf8; Face1[6] = Mf5; Face1[7] = Mf6; Face1[8] = Mf7; var girlQnt = 8; var chngFlag = false; var gNMem = 1; var wch = 0; var NextOff = false; i = 1; while (i <= girlQnt) { Girl1[i]._visible = false; Face1[i]._visible = false; i++; } Girl1[LEVEL]._visible = false; Face1[LEVEL]._visible = true; levelUp2_mc.setMask(levMask2_mc); levelUp1_mc.setMask(levMask1_mc); levelUp3_mc.setMask(levMask3_mc); playMore_btn._visible = false; MorePlay_btn._visible = false; help_mc._visible = false; Show_btn._visible = true; Hide_btn._visible = false; duplicateMovieClip (Kiy01_mc, "Kiy_mc", 201); duplicateMovieClip (Kiy02_mc, "Kiy2_mc", 202); Kiy01_mc._visible = false; Kiy02_mc._visible = false; Kiy2_mc._visible = false; if (YouComp12) { PlayYou = false; } else { PlayYou = true; Kiy_mc._visible = false; ShePlayFirst = true; } LuzaSound_mc.gotoAndStop("lusastop"); BallSound_mc.gotoAndStop("stopSound"); YouPlayBan_mc._visible = false; CompPlayBan_mc._visible = false; highscoreComp_txt.text = highscore1; highscore_txt.text = highscore2; gamecnt_txt.text = gamecnt; aimFlag = true; var OldIncr = new Array(); var BallScrd1 = new Array(15); var BallScrd2 = new Array(15); var BallsInGame = ballQ; var EndBalls = false; var WaitLastBall = false; var WBQnt = 0; var WBarr = new Array(15); var wtDL = new Array(8); var BSQ1 = 0; var BSQ2 = 0; var WhoWin = 0; var SurD = 1; var SurDY = 0; stop(); BallsLogic_mc.onEnterFrame = function () { function aftertouch(u, v) { var _local5; var _local7; var _local8; var _local6; var _local4; var _local3; if (BallArr[v].hitTest(BallArr[u]._x, BallArr[u]._y, true)) { AlfaCalc(v, u); _local7 = Math.abs(BallArr[u]._x - BallArr[v]._x); _local8 = Math.abs(BallArr[u]._y - BallArr[v]._y); _local6 = Math.sqrt((_local7 * _local7) + (_local8 * _local8)); _local5 = DB - _local6; if (_local6 < DB) { _local5 = DB - _local6; _local4 = _local5 * Math.cos(alfa / 57.32); _local3 = _local5 * Math.sin(alfa / 57.32); _local4 = Math.abs(_local4) / 2; _local3 = Math.abs(_local3) / 2; if (BallArr[u]._x < BallArr[v]._x) { BallArr[u]._x = BallArr[u]._x - _local4; BallArr[v]._x = BallArr[v]._x + _local4; } else { BallArr[u]._x = BallArr[u]._x + _local4; BallArr[v]._x = BallArr[v]._x - _local4; } if (BallArr[u]._y < BallArr[v]._y) { BallArr[u]._y = BallArr[u]._y - _local3; BallArr[v]._y = BallArr[v]._y + _local3; } else { BallArr[u]._y = BallArr[u]._y + _local3; BallArr[v]._y = BallArr[v]._y - _local3; } } } } function detouch(w, ww) { touch[w] = false; touch_mc._x = Xm[w]; touch_mc._y = Ym[w]; k = 0; while (k <= (Incr[w] * 2)) { if (!touch[w]) { if (BallArr[ww].hitTest(touch_mc._x, touch_mc._y, true)) { touch[w] = true; BallArr[w]._x = touch_mc._x; BallArr[w]._y = touch_mc._y; kM = k; } touch_mc._x = touch_mc._x + Math.cos(dirAngle[w] / 57.32); touch_mc._y = touch_mc._y + Math.sin(dirAngle[w] / 57.32); } k++; } } function AlfaCalc(n1, n2) { if (BallArr[n1]._x < BallArr[n2]._x) { alfarad = Math.atan((BallArr[n2]._y - BallArr[n1]._y) / (BallArr[n2]._x - BallArr[n1]._x)); } else { alfarad = Math.atan((BallArr[n2]._y - BallArr[n1]._y) / (BallArr[n2]._x - BallArr[n1]._x)) - Math.PI; } alfa = (alfarad * 90) / 1.57; alfa = AngleTo360(alfa); } function AngleTo360(ang) { dirAn_mc._rotation = ang; ang = dirAn_mc._rotation; return(ang); } function BB(n1, n2) { var _local4; var _local3; var _local6; var _local5; if ((Incr[n1] > 0) || (Incr[n2] > 0)) { BallSound_mc.gotoAndPlay(2); } if (BallArr[n1]._x < BallArr[n2]._x) { alfarad = Math.atan((BallArr[n2]._y - BallArr[n1]._y) / (BallArr[n2]._x - BallArr[n1]._x)); } else { alfarad = Math.atan((BallArr[n2]._y - BallArr[n1]._y) / (BallArr[n2]._x - BallArr[n1]._x)) - Math.PI; } alfa = (alfarad * 90) / 1.57; Gamma = alfa - dirAngle[n1]; if (Gamma > 360) { Gamma = Gamma - 360; } if (Gamma < -360) { Gamma = Gamma + 360; } if ((Gamma > 180) && (Gamma < 360)) { Gamma = -(360 - Gamma); } if (Gamma < -180) { Gamma = Gamma + 360; } Beta = (alfa + 180) + Gamma; OldDir = dirAngle[n1]; Omega = Beta - dirAngle[n1]; dirAngle[n1] = Beta; dirAngle[n1] = AngleTo360(dirAngle[n1]); IncrW = Incr[n1]; IncrW2 = Incr[n2]; CCos = Math.cos((Omega / 2) / 57.32); SSin = Math.sin((Omega / 2) / 57.32); if (Math.abs(CCos) < 0.14) { Incr[n1] = IncrW * 0.2; } else { Incr[n1] = IncrW * CCos; } if (Math.abs(SSin) < 0.14) { Incr[n2] = IncrW * 0.2; } else { Incr[n2] = IncrW * SSin; } Incr[n1] = Math.abs(Incr[n1]); Incr[n2] = Math.abs(Incr[n2]); dirAngle[n2] = OldDir + Gamma; dirAngle[n2] = AngleTo360(dirAngle[n2]); incr_x[n1] = Math.cos(dirAngle[n1] / 57.32) * Incr[n1]; incr_y[n1] = Math.sin(dirAngle[n1] / 57.32) * Incr[n1]; incr_x[n2] = Math.cos(dirAngle[n2] / 57.32) * Incr[n2]; incr_y[n2] = Math.sin(dirAngle[n2] / 57.32) * Incr[n2]; MacMac_mc._x = BallArr[n1]._x + (Math.cos(dirAngle[n1] / 57.32) * 34); MacMac_mc._y = BallArr[n1]._y + (Math.sin(dirAngle[n1] / 57.32) * 34); if (MacMac_mc.hitTest(BallArr[n2].body_mc)) { } MacMac_mc._x = BallArr[n2]._x + (Math.cos(dirAngle[n2] / 57.32) * 34); MacMac_mc._y = BallArr[n2]._y + (Math.sin(dirAngle[n2] / 57.32) * 34); if (MacMac_mc.hitTest(BallArr[n1].body_mc)) { dirAngle[n2] = AngleTo360(dirAngle[n2] + 180); } } function BBborder(n) { if (n == 1) { dirAngle[i] = 360 - dirAngle[i]; } if (n == 2) { dirAngle[i] = 180 - dirAngle[i]; } if (n == 3) { dirAngle[i] = 360 - dirAngle[i]; } if (n == 4) { dirAngle[i] = 180 - dirAngle[i]; } if (dirAngle[i] > 360) { dirAngle[i] = dirAngle[i] - 360; } if (dirAngle[i] < 0) { dirAngle[i] = dirAngle[i] + 360; } incr_x[i] = Math.cos(dirAngle[i] / 57.32) * Incr[i]; incr_y[i] = Math.sin(dirAngle[i] / 57.32) * Incr[i]; BallArr[i]._x = BallArr[i]._x + (incr_x[i] * 2); BallArr[i]._y = BallArr[i]._y + (incr_y[i] * 2); } var i; var _local16; var _local1; i = 0; while (i <= (ballQ - 1)) { if (ballFlag[i]) { Xm[i] = BallArr[i]._x; Ym[i] = BallArr[i]._y; OldIncr[i] = Incr[i]; BallArr[i]._x = BallArr[i]._x + incr_x[i]; BallArr[i]._y = BallArr[i]._y + incr_y[i]; _local1 = 1; while (_local1 <= 6) { if (BallArr[i].body_mc.hitTest(HoleArr[_local1].holeaim_mc)) { goalflag = _local1; ballOutCnt++; ballOut = true; goalBall[i] = true; ballFlag[i] = false; inFlag[i] = true; if (PlayYou) { PL = 2; } else { PL = 1; } if (Touch) { if (PlayYou) { goalcnt2++; } else { goalcnt1++; } WasGoal = true; if (i != 0) { BallsInGame--; if (BallsInGame <= 1) { EndBalls = true; } } } incr_x[i] = 0; incr_y[i] = 0; Incr[i] = 0; H = _local1; Ho[i] = _local1; B = i; K[B] = 0; wt++; } _local1++; } } if (ballFlag[i]) { if (BallArr[i].body_mc.hitTest(borderUp_mc)) { DrebBord[1]++; if (DrebBord[1] <= 1) { BBborder(1); } } else { DrebBord[1] = 0; } if (BallArr[i].body_mc.hitTest(borderRt_mc)) { DrebBord[2]++; if (DrebBord[2] <= 1) { BBborder(2); } } else { DrebBord[2] = 0; } if (BallArr[i].body_mc.hitTest(borderDw_mc)) { DrebBord[3]++; if (DrebBord[3] <= 1) { BBborder(3); } } else { DrebBord[3] = 0; } if (BallArr[i].body_mc.hitTest(borderLf_mc)) { DrebBord[4]++; if (DrebBord[4] <= 1) { BBborder(4); } } else { DrebBord[4] = 0; } } i++; } u = 0; while (u <= (ballQ - 1)) { if (ballFlag[u]) { v = 0; while (v <= (ballQ - 1)) { if (u != v) { if (OldIncr[u] > 0) { if (OldIncr[u] > OldIncr[v]) { if (BallArr[v].hitTest(BallArr[u]._x, BallArr[u]._y, true)) { detouch(u, v); if (kM != 0) { BB(u, v); BallArr[u]._x = BallArr[u]._x + incr_x[u]; BallArr[u]._y = BallArr[u]._y + incr_y[u]; } else { BallArr[u]._x = BallArr[u]._x + incr_x[u]; BallArr[u]._y = BallArr[u]._y + incr_y[u]; } aftertouch(u, v); Touch = true; } } } } v++; } } u++; } q = 0; while (q <= (ballQ - 1)) { if (ballFlag[q]) { p = 0; while (p <= (ballQ - 1)) { if (q != p) { if (BallArr[p].hitTest(BallArr[q]._x, BallArr[q]._y, true)) { aftertouch(q, p); } } p++; } } q++; } i = 0; while (i <= (ballQ - 1)) { if (ballFlag[i]) { if (BallArr[i]._y < borderUp_mc._y) { BallArr[i]._y = borderUp_mc._y + 26; checkBallY(i); if (incr_y[i] < 0) { incr_y[i] = -incr_y[i]; } } if (BallArr[i]._y > borderDw_mc._y) { BallArr[i]._y = borderDw_mc._y - 26; checkBallY(i); if (incr_y[i] > 0) { incr_y[i] = -incr_y[i]; } } if (BallArr[i]._x > borderRt_mc._x) { BallArr[i]._x = borderRt_mc._x - 26; checkBallX(i); if (incr_x[i] > 0) { incr_x[i] = -incr_x[i]; } } if (BallArr[i]._x < borderLf_mc._x) { BallArr[i]._x = borderLf_mc._x + 26; checkBallX(i); if (incr_x[i] < 0) { incr_x[i] = -incr_x[i]; } } if (BallArr[i]._y < borderUpC_mc) { BallArr[i]._y = borderUp_mc._y + 26; checkBallY(i); } if (BallArr[i]._y > borderDownC_mc._y) { BallArr[i]._y = borderDw_mc._y - 26; checkBallY(i); } if (BallArr[i]._x > borderRighC_mc._x) { BallArr[i]._x = borderRt_mc._x - 26; checkBallX(i); } if (BallArr[i]._x < borderLeftC_mc._x) { BallArr[i]._x = borderLf_mc._x + 26; checkBallX(i); } } i = 0; while (i <= (ballQ - 1)) { IncrMx[i] = incr_x[i]; IncrMy[i] = incr_y[i]; if (Incr[i] > 3) { Incr[i] = Incr[i] * koef1; incr_x[i] = incr_x[i] * koef1; incr_y[i] = incr_y[i] * koef1; } else { Incr[i] = Incr[i] * koef2; incr_x[i] = incr_x[i] * koef2; incr_y[i] = incr_y[i] * koef2; } if (Incr[i] <= 2) { Incr[i] = 0; incr_x[i] = 0; incr_y[i] = 0; } i++; } i++; } }; goalproc_mc.onEnterFrame = function () { function goalprocedure(B) { if (K[B] == 0) { if (inFlag[B]) { DX = HoleArr[Ho[B]]._x - BallArr[B]._x; DY = HoleArr[Ho[B]]._y - BallArr[B]._y; iX[B] = DX / 5; iY[B] = DY / 5; inFlag[B] = false; } if (BallArr[B].body_mc.hitTest(HoleArr[Ho[B]]._x, HoleArr[Ho[B]]._y, true)) { BallArr[B]._x = HoleArr[Ho[B]]._x; BallArr[B]._y = HoleArr[Ho[B]]._y; K[B] = 1; } else { BallArr[B]._x = BallArr[B]._x + iX[B]; BallArr[B]._y = BallArr[B]._y + iY[B]; } } if (K[B] == 1) { LS[B]++; BallArr[B]._xscale = BallArr[B]._xscale - 0.75; BallArr[B]._yscale = BallArr[B]._xscale; BallArr[B]._alpha = BallArr[B]._alpha - 1; if (LS[B] == 10) { if (Touch) { LuzaSound_mc.gotoAndPlay(2); } } if (BallArr[B]._xscale < 75) { BallArr[B]._visible = false; FaceClip._visible = flase; BallArr[B]._x = goalPlace_X[PL]; BallArr[B]._y = goalPlace_Y[PL]; wtG[B] = 0; wtDL[B] = 40; i = 0; while (i <= (ballQ - 1)) { if (wtG[i] > 0) { wtDL[B] = wtDL[B] + 40; } i++; } wtG[B]++; K[B] = 2; LS[B] = 0; freePlace = false; StartPlace_mc._x = StartX[PL]; StartPlace_mc._y = StartY[PL]; } } if (K[B] == 2) { wtG[B]++; if (wtG[B] >= wtDL[B]) { K[B] = 3; } } if (K[B] == 3) { BallArr[B]._visible = true; K[B] = 4; } if (K[B] == 4) { BallArr[B]._xscale = BallArr[B]._xscale + 0.75; BallArr[B]._yscale = BallArr[B]._xscale; BallArr[B]._alpha = BallArr[B]._alpha + 1; if (BallArr[B]._xscale >= 100) { BallArr[B]._xscale = 100; BallArr[B]._yscale = 100; BallArr[B]._alpha = 100; K[B] = 5; } } if (K[B] == 5) { if (BallArr[B]._y < StartY[PL]) { BallArr[B]._y = BallArr[B]._y + 4; } else { BallArr[B]._y = StartY[PL]; if (PL == 1) { BSQ1++; BallScrd1[BSQ1] = BallArr[B]; } else { BSQ2++; BallScrd2[BSQ2] = BallArr[B]; } K[B] = 6; freePlace = false; } } if (K[B] == 6) { if (PL == 1) { i = 1; while (i <= BSQ1) { if (BallScrd1[BSQ1]._y < (StartY[1] + 34)) { BallScrd1[i]._y = BallScrd1[i]._y + 4; } else { K[B] = 7; } i++; } } else { i = 1; while (i <= BSQ2) { if (BallScrd2[BSQ2]._y < (StartY[1] + 34)) { BallScrd2[i]._y = BallScrd2[i]._y + 4; } else { K[B] = 7; } i++; } } } if (K[B] == 7) { if (B == 0) { ballFlag[B] = true; WBQnt++; StartPlace_mc._y = BallArr[B]._y; StartPlace_mc._x = BallArr[B]._x + (100 * Sf[PL]); if (Touch) { WBarr[WBQnt] = BallArr[B].duplicateMovieClip("WB" + WBQnt, 100 + WBQnt); if (PL == 1) { BallScrd1[BSQ1] = WBarr[WBQnt]; } else { BallScrd2[BSQ2] = WBarr[WBQnt]; } } else if (PL == 1) { BSQ1--; } else { BSQ2--; } K[B] = 8; } else { K[B] = 9; } } if (K[B] == 8) { BallArr[B]._x = BallArr[B]._x + SfX[PL]; if (PL == 1) { if (BallArr[B]._x > StartPlace_mc._x) { BallArr[B]._x = StartPlace_mc._x; K[B] = 9; } } else if (BallArr[B]._x < StartPlace_mc._x) { BallArr[B]._x = StartPlace_mc._x; K[B] = 9; } } if (K[B] == 9) { wtG[B] = 0; goalBall[B] = false; ballOutCnt--; if (ballOutCnt == 0) { aimFlag = true; } i = 0; while (i <= (ballQ - 1)) { if (i != B) { if (ballFlag[i]) { aftertouch(B, i); } } i++; } K[B] = 0; } } var _local2 = 0; while (_local2 <= (ballQ - 1)) { if (goalBall[_local2]) { goalprocedure(_local2); } _local2++; } }; var lev1Old = 0; var lev1Cng = false; var mem1Y = levelUp1_mc.level_txt._y; var Licr1 = 2; levelUp1_mc.onEnterFrame = function () { if (lev1Old != lev1) { this.levelN_txt.text = lev1; lev1Cng = true; if (lev1 > lev1Old) { Licr1 = 2; } else { Licr1 = -2; this.levelN_txt._y = this.level_txt._y - 30; } } if (lev1Cng) { this.level_txt._y = this.level_txt._y - Licr1; this.levelN_txt._y = this.levelN_txt._y - Licr1; if (Licr1 > 0) { if (this.levelN_txt._y <= mem1Y) { this.level_txt.text = lev1; this.level_txt._y = mem1Y; this.levelN_txt._y = this.level_txt._y + 30; lev1Cng = false; lev1Old = lev1; } } else if (this.levelN_txt._y >= mem1Y) { this.level_txt.text = lev1; this.level_txt._y = mem1Y; this.levelN_txt._y = this.level_txt._y + 30; lev1Cng = false; lev1Old = lev2; } } }; var levOld = 0; var levCng = false; var memY = levelUp2_mc.level_txt._y; var Licr = 2; levelUp2_mc.onEnterFrame = function () { if (levOld != lev2) { this.levelN_txt.text = lev2; levCng = true; if (lev2 > levOld) { Licr = 2; } else { Licr = -2; this.levelN_txt._y = this.level_txt._y - 30; } } if (levCng) { this.level_txt._y = this.level_txt._y - Licr; this.levelN_txt._y = this.levelN_txt._y - Licr; if (Licr > 0) { if (this.levelN_txt._y <= memY) { this.level_txt.text = lev2; this.level_txt._y = memY; this.levelN_txt._y = this.level_txt._y + 30; levCng = false; levOld = lev2; } } else if (this.levelN_txt._y >= memY) { this.level_txt.text = lev2; this.level_txt._y = memY; this.levelN_txt._y = this.level_txt._y + 30; levCng = false; levOld = lev2; } } }; var lev3Old = 0; var lev3Cng = false; var mem3Y = levelUp3_mc.level_txt._y; var Licr3 = 2; levelUp3_mc.onEnterFrame = function () { if (lev3Old != LEVEL) { this.levelN_txt.text = LEVEL; lev3Cng = true; if (LEVEL > lev3Old) { Licr3 = 2; } else { Licr3 = -2; this.levelN_txt._y = this.level_txt._y - 30; } } if (lev3Cng) { this.level_txt._y = this.level_txt._y - Licr3; this.levelN_txt._y = this.levelN_txt._y - Licr3; if (Licr3 > 0) { if (this.levelN_txt._y <= mem3Y) { this.level_txt.text = LEVEL; this.level_txt._y = mem3Y; this.levelN_txt._y = this.level_txt._y + 30; lev3Cng = false; lev3Old = LEVEL; } } else if (this.levelN_txt._y >= mem3Y) { this.level_txt.text = LEVEL; this.level_txt._y = mem3Y; this.levelN_txt._y = this.level_txt._y + 30; lev3Cng = false; lev3Old = LEVEL; } } }; timer_mc.onEnterFrame = function () { var _local1; if (wt > 0) { wt++; if (wt > 40) { wt = 0; if (PlayYou) { lev2 = goalcnt2; } else { lev1 = goalcnt1; } if (EndBalls) { WaitLastBall = true; alarm_mc.play(); } } } if (WaitLastBall) { if (Incr[0] > 0) { } else if (!goalBall[0]) { WaitLastBall = false; winFlag = true; aim_mc._alpha = 100; playMore_btn._visible = true; YouPlayBan_mc._visible = false; CompPlayBan_mc._visible = false; NewDiffer = goalcnt2 - goalcnt1; OldDiffer = Differscr; if (NewDiffer > Differscr) { Differscr = NewDiffer; highscore1 = goalcnt1; highscore2 = goalcnt2; } highscoreComp_txt.text = highscore1; highscore_txt.text = highscore2; if (goalcnt1 == goalcnt2) { WhoWin = 0; } else { gNMem = LEVEL; if (goalcnt1 > goalcnt2) { WhoWin = 1; if (LEVEL > 1) { LEVEL--; } CompWin_mc.play(); } else { WhoWin = 2; if (LEVEL < 8) { LEVEL++; if (LEVEL >= 4) { Surrend = false; } } if (LEVEL >= 8) { YouWinGame_mc.play(); playMore_btn._visible = false; MorePlay_btn._visible = true; } else { YouWin_mc.play(); playMore_btn._visible = true; } } chngFlag = true; wch++; } } } }; field_btn.onRelease = function () { if (!winFlag) { if (aimFlag) { Kiy_mc.gotoAndPlay("kiypush"); MouseX = _root._xmouse; MouseY = _root._ymouse; if (MouseX > BallWhite_mc._x) { AlRad = Math.atan((MouseY - BallWhite_mc._y) / (MouseX - BallWhite_mc._x)); } else { AlRad = Math.atan((MouseY - BallWhite_mc._y) / (MouseX - BallWhite_mc._x)) - Math.PI; } YouDirAngle = (AlRad * 90) / 1.57; dirAngle[0] = YouDirAngle; } } }; Kiy_mc.onEnterFrame = function () { var _local3; _local3 = false; if (ballOutCnt == 0) { i = 0; while (i <= (ballQ - 1)) { if (Incr[i] > 0) { _local3 = true; } i++; } if (!_local3) { if (chkYouComp == 0) { ToPizdFlag = false; YouCompBlink = true; chkYouComp = 1; } } } if (chkYouComp == 1) { if (!WasGoal) { PlayYou = !PlayYou; chkYouComp = 2; } if (!PlayYou) { PizdFlag = true; } else { aimFlag = true; } } if (PlayYou) { if (aimFlag) { if (!winFlag) { this._visible = true; } this._x = BallWhite_mc._x; this._y = BallWhite_mc._y; var _local4; MouseX = _root._xmouse; MouseY = _root._ymouse; if (MouseX > BallWhite_mc._x) { _local4 = Math.atan((MouseY - BallWhite_mc._y) / (MouseX - BallWhite_mc._x)); } else { _local4 = Math.atan((MouseY - BallWhite_mc._y) / (MouseX - BallWhite_mc._x)) - Math.PI; } if (this._currentframe == 1) { this._rotation = (_local4 * 90) / 1.57; } } } if (this._currentframe == 7) { CueSound_mc.gotoAndPlay(2); } if (this._currentframe == 8) { Incr[0] = 16; incr_x[0] = Math.cos(dirAngle[0] / 57.32) * Incr[0]; incr_y[0] = Math.sin(dirAngle[0] / 57.32) * Incr[0]; aimFlag = false; Touch = false; this._visible = false; WasGoal = false; chkYouComp = 0; } }; PlaySeqnc_mc.onEnterFrame = function () { var _local1; var _local3; var _local2; var _local4; var _local10; var _local11; var _local7; var _local5; var _local14; var _local15; var _local12; var _local8; var _local6; var _local9; var _local13; if (PlayYou) { aim_mc._alpha = 100; if (!winFlag) { YouPlayBan_mc._visible = true; } if (YouCompBlink) { YouPlayBan_mc.play(); YouCompBlink = false; } CompPlayBan_mc._visible = false; } else { YouPlayBan_mc._visible = false; if (!winFlag) { CompPlayBan_mc._visible = true; aim_mc._alpha = 20; } if (YouCompBlink) { CompPlayBan_mc.play(); YouCompBlink = false; } } if (PizdFlag && (!ToPizdFlag)) { if (!PlayYou) { PizdFlag = false; ToPizdFlag = true; CheckDir1_mc._x = BallWhite_mc._x; CheckDir1_mc._y = BallWhite_mc._y; _local1 = 1; while (_local1 <= (ballQ - 1)) { BallToAim[_local1] = true; BallToShoot[_local1] = false; HoleOK[_local1] = 0; _local10 = Math.abs(BallWhite_mc._x - BallArr[_local1]._x); _local11 = Math.abs(BallWhite_mc._y - BallArr[_local1]._y); DBF[_local1] = Math.sqrt((_local10 * _local10) + (_local11 * _local11)); _local1++; } _local1 = 1; while (_local1 <= (ballQ - 1)) { if (BallArr[_local1]._x < BallWhite_mc._x) { _local7 = Math.atan((BallArr[_local1]._y - BallArr[0]._y) / (BallArr[_local1]._x - BallArr[0]._x)); } else { _local7 = Math.atan((BallArr[_local1]._y - BallArr[0]._y) / (BallArr[_local1]._x - BallArr[0]._x)) - Math.PI; } _local5 = ((_local7 * 90) / 1.57) + 180; CheckDir1_mc._rotation = _local5; Angles[_local1] = _local5; Napr[_local1] = CheckDir1_mc.duplicateMovieClip("Nap" + _local1, 800 + _local1); _local3 = 1; while (_local3 <= (ballQ - 1)) { if (_local3 != _local1) { bemp2_mc._x = BallArr[_local3]._x; bemp2_mc._y = BallArr[_local3]._y; if (Napr[_local1].hitTest(bemp2_mc._x, bemp2_mc._y, true)) { if (DBF[_local1] > DBF[_local3]) { BallToAim[_local1] = false; } } } _local3++; } _local1++; } _local13 = 0; _local3 = 1; while (_local3 <= (ballQ - 1)) { if (BallToAim[_local3]) { _local13++; } Napr[_local3].removeMovieClip(); _local3++; } _local12 = 0; if (_local13 > 0) { _local1 = 1; while (_local1 <= (ballQ - 1)) { if (BallToAim[_local1]) { Sector_mc._x = BallArr[_local1]._x; Sector_mc._y = BallArr[_local1]._y; Sector_mc._rotation = Angles[_local1]; Napr[_local1] = Sector_mc.duplicateMovieClip("Nap" + _local1, 800 + _local1); _local2 = 1; while (_local2 <= 6) { if (Napr[_local1].hitTest(HoleArr[_local2]._x, HoleArr[_local2]._y, true)) { if (HoleArr[_local2]._x < BallArr[_local1]._x) { _local7 = Math.atan((HoleArr[_local2]._y - BallArr[_local1]._y) / (HoleArr[_local2]._x - BallArr[_local1]._x)); } else { _local7 = Math.atan((HoleArr[_local2]._y - BallArr[_local1]._y) / (HoleArr[_local2]._x - BallArr[_local1]._x)) - Math.PI; } _local5 = ((_local7 * 90) / 1.57) + 180; _local8 = false; _local4 = 1; while (_local4 <= (ballQ - 1)) { if (_local4 != _local1) { CheckDir2_mc._x = BallArr[_local1]._x; CheckDir2_mc._y = BallArr[_local1]._y; CheckDir2_mc._rotation = _local5; ChkHol[_local1] = CheckDir2_mc.duplicateMovieClip("Ch" + _local1, 820 + _local1); if (ChkHol[_local1].hitTest(BallArr[_local4]._x, BallArr[_local4]._y, true)) { _local8 = true; } } _local4++; } if (!_local8) { if (!BallToShoot[_local1]) { HoleOK[_local1] = _local2; AngHoles[_local1] = _local5; BallToShoot[_local1] = true; _local12++; } else { _local6 = Math.abs(Angles[_local1] - AngHoles[_local1]); _local9 = Math.abs(Angles[_local1] - _local5); if (_local6 > _local9) { HoleOK[_local1] = _local2; AngHoles[_local1] = _local5; } } } } _local2++; } } _local1++; } } _local3 = 1; while (_local3 <= (ballQ - 1)) { if (BallToAim[_local3]) { Napr[_local3].removeMovieClip(); } _local3++; } SmallerAngle = 180; if (_local12 > 0) { _local1 = 1; while (_local1 <= (ballQ - 1)) { if (BallToShoot[_local1]) { if (Angles[_local1] < 0) { Angles[_local1] = Angles[_local1] + 360; } if (AngHoles[_local1] < 0) { AngHoles[_local1] = AngHoles[_local1] + 360; } _local6 = Math.abs(Angles[_local1] - AngHoles[_local1]); if (_local6 > 360) { _local6 = _local6 - 360; } if (_local6 < SmallerAngle) { GA = _local1; SmallerAngle = _local6; } } _local1++; } } else { GA = 0; _local1 = 1; while (_local1 <= (ballQ - 1)) { if (ballFlag[_local1]) { if (BallToShoot[_local1]) { GA = _local1; } } _local1++; } if (GA == 0) { _local1 = 1; while (_local1 <= (ballQ - 1)) { if (ballFlag[_local1]) { GA = _local1; } _local1++; } } } if (GA > 0) { angPodstav = AngHoles[GA] + 180; if (angPodstav > 360) { angPodstav = angPodstav - 360; } bemp2_mc._x = BallArr[GA]._x + (33.5 * Math.cos(angPodstav / 57.32)); bemp2_mc._y = BallArr[GA]._y + (33.5 * Math.sin(angPodstav / 57.32)); if (bemp2_mc._x > BallArr[0]._x) { _local7 = Math.atan((bemp2_mc._y - BallArr[0]._y) / (bemp2_mc._x - BallArr[0]._x)); } else { _local7 = Math.atan((bemp2_mc._y - BallArr[0]._y) / (bemp2_mc._x - BallArr[0]._x)) - Math.PI; } _local5 = (_local7 * 90) / 1.57; Kiy2_mc._x = BallWhite_mc._x; Kiy2_mc._y = BallWhite_mc._y; if (!winFlag) { Kiy2_mc._visible = true; } NewDirAngle = _local5; aimFlag = false; CompPlay = true; KiyTurn = true; if (LEVEL >= 6) { if (ShePlayFirst) { NewDirAngle = NewDirAngle + 0.8; } } if (Surrend) { SurDY = Math.abs(HoleArr[HoleOK[GA]]._y - BallArr[GA]._y); SurD = Math.abs(SurDY / Math.sin(AngHoles[GA] / 57.32)); if (SurD > 250) { razbros = randRange(3, 7) / 10; } else { razbros = randRange(5, 9) / 10; } if (!ShePlayFirst) { NewDirAngle = NewDirAngle + razbros; } } ShePlayFirst = false; if (NewDirAngle < -180) { NewDirAngle = NewDirAngle + 360; } if (NewDirAngle > 180) { NewDirAngle = NewDirAngle - 360; } if (Kiy2_mc._rotation < 0) { Kiy2_mc._rotation = Kiy2_mc._rotation + 360; } if (Kiy2_mc._rotation < NewDirAngle) { KiyClock = true; } else { KiyClock = false; } } } } }; Kiy2_mc.onEnterFrame = function () { if (!winFlag) { if (CompPlay) { if (KiyTurn) { if (KiyClock) { if (Kiy2_mc._rotation < NewDirAngle) { Kiy2_mc._rotation = Kiy2_mc._rotation + 4; } } else if (Kiy2_mc._rotation > NewDirAngle) { Kiy2_mc._rotation = Kiy2_mc._rotation - 4; if (Kiy2_mc._rotation < 0) { Kiy2_mc._rotation = Kiy2_mc._rotation + 360; } } if (Math.abs(NewDirAngle - Kiy2_mc._rotation) < 6) { Kiy2_mc._rotation = NewDirAngle; KiyTurn = false; wtK++; } } if (wtK > 0) { wtK++; if (wtK >= 25) { wtK = 0; Kiy2_mc.gotoAndPlay("kiypush"); CompPlay = false; } } } if (this._currentframe == 7) { CueSound_mc.gotoAndPlay(2); } if (this._currentframe == 8) { Incr[0] = 16; dirAngle[0] = NewDirAngle; incr_x[0] = Math.cos(dirAngle[0] / 57.32) * Incr[0]; incr_y[0] = Math.sin(dirAngle[0] / 57.32) * Incr[0]; aimFlag = false; Touch = false; this._visible = false; WasGoal = false; chkYouComp = 0; } } }; END_btn.onRelease = function () { i = 1; while (i <= WBQnt) { WBarr[i].removeMovieClip(); i++; } Kiy_mc.removeMovieClip(); Kiy2_mc.removeMovieClip(); if (LEVEL >= 8) { LEVEL = 1; } gotoAndPlay ("endinit"); }; Help_btn.onRelease = function () { if (!help_mc._visible) { help_mc._visible = true; } else { help_mc._visible = false; } }; help_mc.onRelease = function () { this._visible = false; }; playMore_btn.onRelease = function () { if (WhoWin == 1) { YouComp12 = false; } if (WhoWin == 2) { YouComp12 = true; } NextOff = true; this._visible = false; }; MorePlay_btn.onRelease = function () { i = 1; while (i <= WBQnt) { WBarr[i].removeMovieClip(); i++; } WhoWin = 0; Kiy_mc.removeMovieClip(); Kiy2_mc.removeMovieClip(); introflag = true; LEVEL = 1; gotoAndPlay ("introPlay"); }; GirlNextPic_mc.onEnterFrame = function () { if (chngFlag) { wch++; if (wch < 3) { Girl1[gNMem]._alpha = 100; Girl1[gNMem]._visible = true; } if (wch > 25) { if (!Girl1[LEVEL]._visible) { Girl1[LEVEL]._visible = true; Girl1[LEVEL]._alpha = 30; } if (Girl1[LEVEL]._alpha < 100) { Girl1[LEVEL]._alpha = Girl1[LEVEL]._alpha + 2; Girl1[gNMem]._alpha = Girl1[gNMem]._alpha - 2; } if (Girl1[LEVEL]._alpha >= 100) { Girl1[LEVEL]._alpha = 100; Girl1[gNMem]._alpha = 0; Girl1[gNMem]._visible = false; Face1[gNMem]._visible = false; Face1[LEVEL]._visible = true; chngFlag = false; wch = 0; } } } if (NextOff) { i = 1; while (i <= WBQnt) { WBarr[i].removeMovieClip(); i++; } if (Girl1[LEVEL]._alpha > 30) { Girl1[LEVEL]._alpha = Girl1[LEVEL]._alpha - 2; } else { Girl1[LEVEL]._visible = false; Girl1[LEVEL]._alpha = 100; NextOff = false; gotoAndPlay ("initNext"); } } }; Show_btn.onRelease = function () { Girl1[LEVEL]._visible = true; Girl1[LEVEL]._alpha = 100; this._visible = false; Hide_btn._visible = true; }; Hide_btn.onRelease = function () { Girl1[LEVEL]._visible = false; this._visible = false; Show_btn._visible = true; };
Instance of Symbol 268 MovieClip "aim_mc" in Frame 31
onClipEvent (load) { Mouse.hide(); startDrag (this, true); }
Frame 32
introflag = true; var Step = 0; KiyD_mc._visible = false; YouWant1_mc._visible = false; Direction_mc._visible = false; ToHit_mc._visible = false; BallMove1_mc._visible = false; BallMove1_mc.stop; YouAiming_mc._visible = false; YouAiming_mc.stop; YouHit_mc._visible = false; YouHit_mc.stop; step1_btn._alpha = 40; step2_btn._alpha = 40; step3_btn._alpha = 40; step4_btn._alpha = 40; step5_btn._alpha = 40; step6_btn._alpha = 40; stop(); step1_btn.onRelease = function () { Step = 1; ClickStep_mc._visible = false; ClickStep_mc.stop(); YouWant1_mc._visible = true; Direction_mc._visible = false; ToHit_mc._visible = false; BallMove1_mc._visible = false; BallMove1_mc.stop; YouAiming_mc._visible = false; YouAiming_mc.stop; YouHit_mc._visible = false; YouHit_mc.stop; BallWhite_mc._visible = true; BallRed_mc._visible = true; step1_btn._alpha = 100; step2_btn._alpha = 40; step3_btn._alpha = 40; step4_btn._alpha = 40; step5_btn._alpha = 40; step6_btn._alpha = 40; }; step2_btn.onRelease = function () { Step = 2; ClickStep_mc._visible = false; ClickStep_mc.stop(); YouWant1_mc._visible = false; Direction_mc._visible = true; ToHit_mc._visible = false; BallMove1_mc._visible = false; BallMove1_mc.stop; YouAiming_mc._visible = false; YouAiming_mc.stop; YouHit_mc._visible = false; YouHit_mc.stop; BallWhite_mc._visible = true; BallRed_mc._visible = true; step1_btn._alpha = 40; step2_btn._alpha = 100; step3_btn._alpha = 40; step4_btn._alpha = 40; step5_btn._alpha = 40; step6_btn._alpha = 40; }; step3_btn.onRelease = function () { Step = 3; ClickStep_mc._visible = false; ClickStep_mc.stop(); YouWant1_mc._visible = false; Direction_mc._visible = false; ToHit_mc._visible = true; BallMove1_mc._visible = false; BallMove1_mc.stop; YouAiming_mc._visible = false; YouAiming_mc.stop; YouHit_mc._visible = false; YouHit_mc.stop; BallWhite_mc._visible = true; BallRed_mc._visible = true; step1_btn._alpha = 40; step2_btn._alpha = 40; step3_btn._alpha = 100; step4_btn._alpha = 40; step5_btn._alpha = 40; step6_btn._alpha = 40; }; step4_btn.onRelease = function () { Step = 4; ClickStep_mc._visible = false; ClickStep_mc.stop(); YouWant1_mc._visible = false; Direction_mc._visible = false; ToHit_mc._visible = false; BallMove1_mc._visible = true; BallMove1_mc.gotoAndPlay(1); YouAiming_mc._visible = false; YouAiming_mc.stop; YouHit_mc._visible = false; YouHit_mc.stop; BallWhite_mc._visible = true; BallRed_mc._visible = true; step1_btn._alpha = 40; step2_btn._alpha = 40; step3_btn._alpha = 40; step4_btn._alpha = 100; step5_btn._alpha = 40; step6_btn._alpha = 40; }; step5_btn.onRelease = function () { Step = 5; ClickStep_mc._visible = false; ClickStep_mc.stop(); YouWant1_mc._visible = false; Direction_mc._visible = false; ToHit_mc._visible = false; BallMove1_mc._visible = false; BallMove1_mc.stop; YouAiming_mc._visible = true; YouAiming_mc.gotoAndPlay(1); YouHit_mc._visible = false; YouHit_mc.stop; BallWhite_mc._visible = true; BallRed_mc._visible = true; step1_btn._alpha = 40; step2_btn._alpha = 40; step3_btn._alpha = 40; step4_btn._alpha = 40; step5_btn._alpha = 100; step6_btn._alpha = 40; }; step6_btn.onRelease = function () { Step = 6; ClickStep_mc._visible = false; ClickStep_mc.stop(); YouWant1_mc._visible = false; Direction_mc._visible = false; ToHit_mc._visible = false; BallMove1_mc._visible = false; BallMove1_mc.stop; YouAiming_mc._visible = false; YouAiming_mc.stop; YouHit_mc._visible = true; YouHit_mc.gotoAndPlay(1); BallWhite_mc._visible = false; BallRed_mc._visible = false; step1_btn._alpha = 40; step2_btn._alpha = 40; step3_btn._alpha = 40; step4_btn._alpha = 40; step5_btn._alpha = 40; step6_btn._alpha = 100; }; BackToGame_btn.onRelease = function () { gotoAndPlay ("introPlay"); };
Frame 33
Mouse.show(); introflag = true; stop(); playMore_btn.onRelease = function () { gotoAndPlay ("introPlay"); };
Symbol 36 Button
on (release) { getURL ("http://www.pornstripgames.com/"); }
Symbol 41 Button
on (release) { getURL ("http://www.pornstripgames.com/"); }
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 20
gotoAndStop (1);
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 20
gotoAndStop (1);
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 27
gotoAndStop (1);
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 9
gotoAndStop ("Kiyfix");
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 9
gotoAndStop ("Kiyfix");
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 50
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 50
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 50
stop();
Symbol 262 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 50
stop();
Symbol 276 MovieClip Frame 1
Symbol 276 MovieClip Frame 8
stop();
Symbol 278 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 8
gotoAndStop (1);
Symbol 280 MovieClip Frame 1
Symbol 280 MovieClip Frame 18
stop();
Symbol 335 MovieClip Frame 100
stop();
Symbol 337 MovieClip Frame 105
stop();
Symbol 339 MovieClip Frame 94
stop();

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Instance Names

"Frame_mc"Frame 1Symbol 3 MovieClip
"Face_btn"Frame 1Symbol 8 Button
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"holeOut_mc"Frame 1Symbol 13 MovieClip
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"StartPlace1_mc"Frame 1Symbol 17 MovieClip
"Story_mc"Frame 1Symbol 24 MovieClip
"PSG3_btn"Frame 1Symbol 36 Button
"psg4_btn"Frame 1Symbol 41 Button
"bar_mc"Frame 2Symbol 44 MovieClip
"Rules_mc"Frame 4Symbol 49 MovieClip
"Play_btn"Frame 5Symbol 57 Button
"Rules_btn"Frame 5Symbol 62 Button
"YouFirst_btn"Frame 16Symbol 77 Button
"CompFirst_btn"Frame 16Symbol 82 Button
"Demo_btn"Frame 16Symbol 91 Button
"highscore_txt"Frame 16Symbol 93 EditableText
"levelUp2_mc"Frame 16Symbol 100 MovieClip
"levMask2_mc"Frame 16Symbol 104 MovieClip
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"levelUp1_mc"Frame 16Symbol 100 MovieClip
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"CompPlayBan_mc"Frame 16Symbol 114 MovieClip
"YouPlayBan_mc"Frame 16Symbol 117 MovieClip
"levelUp3_mc"Frame 16Symbol 121 MovieClip
"levMask3_mc"Frame 16Symbol 123 MovieClip
"BallRed1_mc"Frame 16Symbol 131 MovieClip
"BallRed2_mc"Frame 16Symbol 131 MovieClip
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"BallRed6_mc"Frame 16Symbol 131 MovieClip
"BallRed5_mc"Frame 16Symbol 131 MovieClip
"BallsLogic_mc"Frame 31Symbol 138 MovieClip
"timer_mc"Frame 31Symbol 138 MovieClip
"goalproc_mc"Frame 31Symbol 138 MovieClip
"time_mc"Frame 31Symbol 138 MovieClip
"PlaySeqnc_mc"Frame 31Symbol 138 MovieClip
"GirlNextPic_mc"Frame 31Symbol 138 MovieClip
"Frame_mc"Frame 31Symbol 3 MovieClip
"borderUp_mc"Frame 31Symbol 141 MovieClip
"borderDw_mc"Frame 31Symbol 141 MovieClip
"borderRt_mc"Frame 31Symbol 141 MovieClip
"borderLf_mc"Frame 31Symbol 141 MovieClip
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"Mon1"Frame 31Symbol 66 MovieClip
"Mon2"Frame 31Symbol 150 MovieClip
"Mon3"Frame 31Symbol 153 MovieClip
"Mon4"Frame 31Symbol 156 MovieClip
"Mon5"Frame 31Symbol 159 MovieClip
"Mon6"Frame 31Symbol 162 MovieClip
"Mon7"Frame 31Symbol 165 MovieClip
"Mon8"Frame 31Symbol 168 MovieClip
"Mf1"Frame 31Symbol 69 MovieClip
"Mf2"Frame 31Symbol 171 MovieClip
"Mf3"Frame 31Symbol 174 MovieClip
"Mf4"Frame 31Symbol 177 MovieClip
"Mf5"Frame 31Symbol 180 MovieClip
"Mf6"Frame 31Symbol 183 MovieClip
"Mf7"Frame 31Symbol 186 MovieClip
"Mf8"Frame 31Symbol 189 MovieClip
"Face_btn"Frame 31Symbol 8 Button
"hole5_mc"Frame 31Symbol 13 MovieClip
"hole4_mc"Frame 31Symbol 13 MovieClip
"hole2_mc"Frame 31Symbol 13 MovieClip
"hole1_mc"Frame 31Symbol 13 MovieClip
"hole6_mc"Frame 31Symbol 13 MovieClip
"hole3_mc"Frame 31Symbol 13 MovieClip
"holeOut_mc"Frame 31Symbol 13 MovieClip
"StartPlace_mc"Frame 31Symbol 17 MovieClip
"holeOut1_mc"Frame 31Symbol 13 MovieClip
"StartPlace1_mc"Frame 31Symbol 17 MovieClip
"BallRed1_mc"Frame 31Symbol 131 MovieClip
"BallRed2_mc"Frame 31Symbol 131 MovieClip
"BallWhite_mc"Frame 31Symbol 136 MovieClip
"BallRed3_mc"Frame 31Symbol 131 MovieClip
"BallRed4_mc"Frame 31Symbol 131 MovieClip
"BallRed6_mc"Frame 31Symbol 131 MovieClip
"BallRed5_mc"Frame 31Symbol 131 MovieClip
"touch_mc"Frame 31Symbol 194 MovieClip
"bemp1_mc"Frame 31Symbol 196 MovieClip
"bemp2_mc"Frame 31Symbol 198 MovieClip
"dirAn_mc"Frame 31Symbol 200 MovieClip
"MacMac_mc"Frame 31Symbol 194 MovieClip
"highscore_txt"Frame 31Symbol 202 EditableText
"levelUp2_mc"Frame 31Symbol 100 MovieClip
"levMask2_mc"Frame 31Symbol 104 MovieClip
"gamecnt_txt"Frame 31Symbol 205 EditableText
"levelUp1_mc"Frame 31Symbol 100 MovieClip
"levMask1_mc"Frame 31Symbol 104 MovieClip
"highscoreComp_txt"Frame 31Symbol 207 EditableText
"CompPlayBan_mc"Frame 31Symbol 114 MovieClip
"YouPlayBan_mc"Frame 31Symbol 117 MovieClip
"levelUp3_mc"Frame 31Symbol 121 MovieClip
"levMask3_mc"Frame 31Symbol 123 MovieClip
"END_btn"Frame 31Symbol 215 Button
"Help_btn"Frame 31Symbol 218 Button
"playMore_btn"Frame 31Symbol 228 Button
"Show_btn"Frame 31Symbol 232 Button
"Hide_btn"Frame 31Symbol 236 Button
"MorePlay_btn"Frame 31Symbol 239 Button
"alarm_mc"Frame 31Symbol 243 MovieClip
"field_btn"Frame 31Symbol 244 MovieClip
"Kiy01_mc"Frame 31Symbol 248 MovieClip
"Kiy02_mc"Frame 31Symbol 250 MovieClip
"YouWin_mc"Frame 31Symbol 253 MovieClip
"CompWin_mc"Frame 31Symbol 256 MovieClip
"BillyWinGame_mc"Frame 31Symbol 259 MovieClip
"YouWinGame_mc"Frame 31Symbol 262 MovieClip
"help_mc"Frame 31Symbol 266 MovieClip
"aim_mc"Frame 31Symbol 268 MovieClip
"CheckDir1_mc"Frame 31Symbol 269 MovieClip
"Sector_mc"Frame 31Symbol 271 MovieClip
"CheckDir2_mc"Frame 31Symbol 273 MovieClip
"BallSound_mc"Frame 31Symbol 276 MovieClip
"CueSound_mc"Frame 31Symbol 278 MovieClip
"LuzaSound_mc"Frame 31Symbol 280 MovieClip
"DemoLogic_mc"Frame 32Symbol 138 MovieClip
"Frame_mc"Frame 32Symbol 3 MovieClip
"Face_btn"Frame 32Symbol 8 Button
"hole5_mc"Frame 32Symbol 13 MovieClip
"hole4_mc"Frame 32Symbol 13 MovieClip
"hole2_mc"Frame 32Symbol 13 MovieClip
"hole1_mc"Frame 32Symbol 13 MovieClip
"hole6_mc"Frame 32Symbol 13 MovieClip
"hole3_mc"Frame 32Symbol 13 MovieClip
"holeOut_mc"Frame 32Symbol 13 MovieClip
"StartPlace_mc"Frame 32Symbol 17 MovieClip
"holeOut1_mc"Frame 32Symbol 13 MovieClip
"StartPlace1_mc"Frame 32Symbol 17 MovieClip
"BackToGame_btn"Frame 32Symbol 290 Button
"step1_btn"Frame 32Symbol 294 Button
"step2_btn"Frame 32Symbol 297 Button
"step3_btn"Frame 32Symbol 300 Button
"step4_btn"Frame 32Symbol 303 Button
"step5_btn"Frame 32Symbol 306 Button
"step6_btn"Frame 32Symbol 309 Button
"BallRed_mc"Frame 32Symbol 131 MovieClip
"BallWhite_mc"Frame 32Symbol 136 MovieClip
"ClickStep_mc"Frame 32Symbol 312 MovieClip
"YouWant1_mc"Frame 32Symbol 317 MovieClip
"Direction_mc"Frame 32Symbol 322 MovieClip
"ToHit_mc"Frame 32Symbol 327 MovieClip
"BallMove1_mc"Frame 32Symbol 335 MovieClip
"YouAiming_mc"Frame 32Symbol 337 MovieClip
"YouHit_mc"Frame 32Symbol 339 MovieClip
"Frame_mc"Frame 33Symbol 3 MovieClip
"Face_btn"Frame 33Symbol 8 Button
"hole5_mc"Frame 33Symbol 13 MovieClip
"hole4_mc"Frame 33Symbol 13 MovieClip
"hole2_mc"Frame 33Symbol 13 MovieClip
"hole1_mc"Frame 33Symbol 13 MovieClip
"hole6_mc"Frame 33Symbol 13 MovieClip
"hole3_mc"Frame 33Symbol 13 MovieClip
"holeOut_mc"Frame 33Symbol 13 MovieClip
"StartPlace_mc"Frame 33Symbol 17 MovieClip
"holeOut1_mc"Frame 33Symbol 13 MovieClip
"StartPlace1_mc"Frame 33Symbol 17 MovieClip
"playMore_btn"Frame 33Symbol 346 Button
"PSG3_btn"Frame 33Symbol 36 Button
"psg4_btn"Frame 33Symbol 41 Button
"holeaim_mc"Symbol 13 MovieClip Frame 1Symbol 11 MovieClip
"level_txt"Symbol 100 MovieClip Frame 1Symbol 98 EditableText
"levelN_txt"Symbol 100 MovieClip Frame 1Symbol 99 EditableText
"level_txt"Symbol 121 MovieClip Frame 1Symbol 119 EditableText
"levelN_txt"Symbol 121 MovieClip Frame 1Symbol 120 EditableText
"body_mc"Symbol 131 MovieClip Frame 1Symbol 127 MovieClip
"area_mc"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"body_mc"Symbol 136 MovieClip Frame 1Symbol 134 MovieClip
"area_mc"Symbol 136 MovieClip Frame 1Symbol 130 MovieClip
"body_mc"Symbol 329 MovieClip Frame 1Symbol 328 MovieClip
"area_mc"Symbol 329 MovieClip Frame 1Symbol 130 MovieClip
"body_mc"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip
"area_mc"Symbol 334 MovieClip Frame 1Symbol 130 MovieClip
"BallWhite2_mc"Symbol 335 MovieClip Frame 1Symbol 329 MovieClip
"KiyD_mc"Symbol 337 MovieClip Frame 1Symbol 248 MovieClip
"KiyD_mc"Symbol 339 MovieClip Frame 1Symbol 248 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"introinit"Frame 1
"introPlay"Frame 4
"introcyc"Frame 5
"initstart"Frame 16
"initNext"Frame 30
"mainstart"Frame 31
"demostart"Frame 32
"endinit"Frame 33
"Kiyfix"Symbol 248 MovieClip Frame 1
"kiypush"Symbol 248 MovieClip Frame 2
"Kiyfix"Symbol 250 MovieClip Frame 1
"kiypush"Symbol 250 MovieClip Frame 2
"stopSound"Symbol 276 MovieClip Frame 8
"lusastop"Symbol 280 MovieClip Frame 18




http://swfchan.com/44/217088/info.shtml
Created: 23/2 -2019 05:35:43 Last modified: 23/2 -2019 05:35:43 Server time: 20/01 -2021 16:20:53