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sonic_bowling.swf

This is the info page for
Flash #223183

(Click the ID number above for more basic data on this flash file.)


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SonicX

<p align="center"><font face="_sans" size="100" color="#0027a2"><b>S</b><font size="75"><b>pin</b></font></font></p>

<p align="center"><font face="_sans" size="100" color="#0027a2"><b>B</b><font size="75"><b>owl</b></font></font></p>

x2

scripts

pinsactive

Score

Current Bonus

bonus

0

0

0

Frame

Ball

X =
/ =

1000

1000

<p align="left"><font face="_sans" size="40" color="#ffffff"><b>comment</b></font></p>

<p align="left"><font face="_sans" size="40" color="#000000"><b>Game Over</b></font></p>

<p align="left"><font face="_sans" size="40" color="#ffffff"><b>Game Over</b></font></p>

<p align="left"></p>

<p align="left"><font face="_sans" size="24" color="#000000">replay</font></p>

<p align="left"><font face="_sans" size="22" color="#000000">enter your name for the high score list</font></p>

<p align="left"><font face="_sans" size="24" color="#000000">submit score</font></p>

<p align="left"><font face="_sans" size="24" color="#000000">view scores</font></p>

<p align="left"><font face="_sans" size="22" color="#ffffff">enter your name for the high score list</font></p>

ActionScript [AS1/AS2]

Instance of Symbol 31 MovieClip "vPoint" in Frame 11
onClipEvent (load) { }
Instance of Symbol 33 MovieClip in Frame 11
/* no clip actions */
Instance of Symbol 42 MovieClip "pin7" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 7; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin8" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 8; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin9" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 9; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin10" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 10; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin4" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 4; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin5" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 5; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin6" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 6; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin2" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 2; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin3" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-30, -45); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 3; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + 3; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 42 MovieClip "pin1" in Frame 11
onClipEvent (load) { function initPin() { var _local1 = this; _local1.hitAngle = 0; _local1.hitRot = _parent.scripts.randomIn(-20, 20); _local1.hitUp = _parent.scripts.randomIn(-5, -10); _local1._x = startX; _local1._y = startY; _local1._rotation = 0; _local1._alpha = 100; _local1._visible = true; _local1.Hit = false; _local1.active = true; } function hitMe() { var _local1 = this; _local1.active = false; _local1._rotation = _local1.hitAngle; _local1.hit = true; } startX = this._x; startY = this._y; pinNum = 1; gravity = 1; initPin(); } onClipEvent (enterFrame) { if (_parent.scripts.pinsActive) { if (this.hitTest(_parent.sonic._x, _parent.sonic._y, true)) { _parent.scripts.pinHit(pinNum, _parent.sonic.spinVal); } } if (hit) { this.hitUp = this.hitUp + gravity; this._y = this._y + this.hitUp; this._rotation = this._rotation + hitRot; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.hit = false; this._visible = true; this._alpha = 100; this._x = 1500; } } }
Instance of Symbol 56 MovieClip "scripts" in Frame 11
onClipEvent (load) { function randomIn(lowerbound, upperbound) { return(Math.round(((upperbound - lowerbound) * Math.random()) + lowerbound)); } function initGame() { frameNum = 1; ballNum = 1; score = 0; totalscore = 0; bonus = 0; totalBonus = 0; } function scoreMe(pins) { var _local1 = _parent; var _local2 = pins; var _local3 = _root; pinreset = false; if (ballNum == 1) { frameScore = _local2; if (_local2 == 10) { _local1.scoreComment.comment = "Strike! <BR>Frame Total: " + _local1.strikeVal; score = score + _local1.strikeVal; if (frameNum < 10) { frameNum++; ball1Score = 0; ballNum = 1; } else { gameOver = true; } pinReset = true; } else { _local1.scoreComment.comment = (_local2 + " pins, <BR>Spare will be worth ") + _local1.spareVal; ball1Score = _local2; ballNum++; pinReset = false; } } else if (ballNum == 2) { frameScore = ball1Score + _local2; if (frameScore == 10) { _local3.scoreComment.comment = "Spare! <BR>Frame Total: " + _local1.spareVal; score = score + _local1.spareVal; } else { _local3.scoreComment.comment = (("Picked up " + _local2) + "<BR>Frame Total: ") + framescore; score = score + frameScore; } if (frameNum < 10) { frameNum++; ball1Score = 0; ballNum = 1; } else { gameOver = true; } pinReset = true; if (_local2 == 0) { _local3.scoreComment.comment = "Nuthin..<BR>Frame Total: " + framescore; } } _local1.gotoAndPlay("scoreDisplay"); } function resetPins() { pinsActive = true; i = 0; while (i < pinArray.length) { eval ("_parent." + pinArray[i]).initPin(); i++; } _parent.flasher.gotoAndPlay(1); _parent.strikeVal = 0; _parent.spareVal = 0; } function pinHit(myPin, ballSpin) { if (_parent.sonic.hitAble) { _parent.sonic.hide(); pinCount = 0; p1 = new Array(100, 90, 90, 80, 80, 80, 70, 70, 70, 70); p2 = new Array(90, 100, 90, 90, 90, 80, 80, 80, 70, 70); p3 = new Array(90, 90, 100, 80, 90, 90, 70, 70, 80, 80); p4 = new Array(80, 90, 80, 100, 90, 80, 90, 80, 70, 70); p5 = new Array(80, 90, 90, 90, 100, 90, 80, 90, 90, 80); p6 = new Array(80, 80, 90, 80, 90, 100, 70, 80, 90, 90); p7 = new Array(50, 70, 60, 90, 80, 70, 100, 90, 80, 70); p8 = new Array(70, 80, 70, 90, 90, 80, 90, 100, 90, 80); p9 = new Array(70, 70, 80, 80, 90, 90, 80, 90, 100, 90); p10 = new Array(50, 60, 70, 60, 80, 90, 70, 80, 90, 100); switch (myPin) { case 1 : proxArray = p1; break; case 2 : proxArray = p2; break; case 3 : proxArray = p3; break; case 4 : proxArray = p4; break; case 5 : proxArray = p5; break; case 6 : proxArray = p6; break; case 7 : proxArray = p7; break; case 8 : proxArray = p8; break; case 9 : proxArray = p9; break; case 10 : proxArray = p10; break; default : proxArray = p1; } spinAdjust = 2.8; i = 0; while (i < 10) { prox = proxArray[i]; spinAdd = spinAdjust * Math.abs(ballSpin); myOdds = prox + spinAdd; tOdds = randomIn(1, 100); if (tOdds <= myOdds) { myHit = true; } else { myHit = false; } if (tOdds <= myOdds) { pinName = "_parent." + pinArray[i]; if (eval (pinName).active) { eval (pinName).hitMe(); pinCount++; } } i++; } if (pinCount == 10) { strikePinSound.start(); } if ((pinCount > 3) && (pinCount < 10)) { bigPinSound.start(); } if (pinCount <= 3) { pinSound.start(); } scoreMe(pinCount); } } rollSound = new Sound(); pinSound = new Sound(); bigPinSound = new Sound(); strikePinSound = new Sound(); gutterSound = new Sound(); rollSound.attachSound("roll"); pinSound.attachSound("fewPins"); bigPinSound.attachSound("lottopins"); strikePinSound.attachSound("strikePins"); gutterSound.attachSound("Clunker"); pinArray = new Array("pin1", "pin2", "pin3", "pin4", "pin5", "pin6", "pin7", "pin8", "pin9", "pin10"); resetPins(); }
Frame 12
scripts.initGame();
Frame 31
Instance of Symbol 75 MovieClip "sonic" in Frame 31
onClipEvent (load) { function initBall() { var _local1 = this; _local1.gotoAndPlay(1); _local1.slaved = true; _local1.released = false; _local1.startY = 364; _local1.startX = _parent.vPoint._x; _local1.spinVal = 0; _local1._xscale = 100; _local1._yscale = 100; _local1.deltaY = -5; _local1._x = _local1.startX; _local1._y = _local1.startY; _local1.active = true; _local1.hitAble = true; _parent.scripts.pinsactive = true; } function hide() { var _local1 = this; _local1.active = false; _parent.scripts.rollSound.stop(); _local1.released = false; _local1._x = 1000; } function doPerspective() { var _local1 = this; var _local2 = _parent; horizonV = _local2.vPoint._y; horizonH = _local2.vPoint._x; foreGround = _local1.startY - horizonV; _local1.depth = foreGround; newY = _local1._y + _local1.deltaY; _local1.depth = newY - horizonV; myScale = (_local1.depth / foreground) * 100; deltaX = deltaX + spinval; OffsetH = lastOffsetH + deltaX; myNewH = horizonH + ((OffsetH * myScale) / 100); _local1._xscale = myScale; _local1._yscale = myScale; _local1._x = myNewH; _local1._y = newY; if (_local1.depth <= 0) { _local1.hide(); _local2.scripts.scoreMe(0); } } initBall(); } onClipEvent (mouseUp) { if (this.released == false) { if (this.active) { _parent.flasher.stop(); flashFrame = _parent.flasher._currentFrame; _parent.strikeVal = flashFrame * 200; _parent.spareVal = flashFrame * 150; this.spinFrame = spinner._currentFrame; spinVal = 0; if (spinFrame == 1) { spinVal = 0; } if ((spinFrame > 1) && (spinFrame <= 10)) { spinVal = spinFrame * -1; } if ((spinFrame > 10) && (spinFrame < 20)) { spinVal = spinFrame - 20; } if (spinFrame == 20) { spinVal = 0; } if ((spinFrame > 20) && (spinFrame <= 30)) { spinVal = spinFrame - 20; } if ((spinFrame > 30) && (spinFrame < 40)) { spinVal = 40 - spinFrame; } if (spinFrame == 40) { spinVal = 0; } horizonV = _parent.vPoint._y; horizonH = _parent.vPoint._x; deltaX = spinval; this.slaved = false; this.gotoAndPlay("released"); this.released = true; _parent.scripts.rollsound.start(); myOffsetH = this._x - horizonH; lastOffsetH = myOffsetH; trace("myx = " + this._x); trace("myOffsetH=" + myOffsetH); trace("lastOffsetH=" + lastOffsetH); } } } onClipEvent (enterFrame) { if (this.active) { if (this.slaved) { newX = _root._xmouse; if (newX < 150) { newX = 150; } if (newX > 500) { newX = 500; } this._x = newX; } if (this.released) { doPerspective(); } } }
Frame 37
this.stop();
Frame 115
if (scripts.pinReset) { scripts.resetPins(); } if (scripts.gameOver) { this.gotoAndPlay("GameOver"); } else { this.gotoAndPlay("walkout"); }
Frame 141
this.stop();
Symbol 17 MovieClip Frame 1
fscommand ("allowscale", true); fscommand ("showmenu", false); versionString = String(getVersion()); theVersion = substring(versionString, 5, 1); if (theVersion >= 5) { gotoAndPlay ("load"); }
Symbol 17 MovieClip Frame 4
this.stop();
Symbol 17 MovieClip Frame 5
loadBarLength = this.loadBar._width; LOADED = Math.round(_root.getBytesLoaded()); TOTAL = Math.round(_root.getBytesTotal()); PERCENT = LOADED / TOTAL; this.loadBar._width = PERCENT * loadBarLength; if (TOTAL < 1) { TEXT = "0%"; } else { TEXT = (PERCENT * 100) + "%"; } this.loadPercent = TEXT;
Symbol 17 MovieClip Frame 9
if (LOADED == TOTAL) { _root.nextScene(); } else { this.gotoAndPlay("load"); }
Symbol 27 MovieClip Frame 21
Symbol 45 Button
on (release) { scripts.resetPins(); }
Symbol 75 MovieClip Frame 4
this.stop();
Symbol 75 MovieClip Frame 9
this.stop();
Symbol 83 Button
on (release) { _root.gotoAndPlay(1); }

Library Items

Symbol 1 Sound [lottoPins]
Symbol 2 Sound [fewPins]
Symbol 3 Sound [Clunker]
Symbol 4 Sound [roll]
Symbol 5 Sound [strikePins]
Symbol 6 FontUsed by:7 8
Symbol 7 TextUses:6Used by:17
Symbol 8 EditableTextUses:6Used by:17
Symbol 9 GraphicUsed by:17
Symbol 10 FontUsed by:11 12
Symbol 11 EditableTextUses:10Used by:17
Symbol 12 TextUses:10Used by:17
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:17
Symbol 15 FontUsed by:16
Symbol 16 EditableTextUses:15Used by:17
Symbol 17 MovieClipUses:7 8 9 11 12 14 16Used by:Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:Timeline
Symbol 20 FontUsed by:21 22 23 37 46 47 48 49 50 51 52 53 54 55 61 62 63 77 79 80
Symbol 21 EditableTextUses:20Used by:Timeline
Symbol 22 EditableTextUses:20Used by:Timeline
Symbol 23 EditableTextUses:20Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 GraphicUsed by:40
Symbol 37 EditableTextUses:20Used by:40
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClipUses:36 37 39Used by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 GraphicUsed by:45 83 86
Symbol 44 GraphicUsed by:45 83 86
Symbol 45 ButtonUses:43 44Used by:Timeline
Symbol 46 EditableTextUses:20Used by:56
Symbol 47 EditableTextUses:20Used by:56
Symbol 48 EditableTextUses:20Used by:56
Symbol 49 EditableTextUses:20Used by:56
Symbol 50 EditableTextUses:20Used by:56
Symbol 51 EditableTextUses:20Used by:56
Symbol 52 EditableTextUses:20Used by:56
Symbol 53 EditableTextUses:20Used by:56
Symbol 54 EditableTextUses:20Used by:56
Symbol 55 EditableTextUses:20Used by:56
Symbol 56 MovieClipUses:46 47 48 49 50 51 52 53 54 55Used by:Timeline
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClipUses:57 59Used by:Timeline
Symbol 61 EditableTextUses:20Used by:Timeline
Symbol 62 EditableTextUses:20Used by:Timeline
Symbol 63 EditableTextUses:20Used by:Timeline
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:66  Timeline
Symbol 66 MovieClipUses:65Used by:Timeline
Symbol 67 ShapeTweeningUsed by:72
Symbol 68 ShapeTweeningUsed by:72
Symbol 69 ShapeTweeningUsed by:72
Symbol 70 ShapeTweeningUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:67 68 69 70 71Used by:75
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:75
Symbol 75 MovieClipUses:72 74Used by:Timeline
Symbol 76 GraphicUsed by:78 90
Symbol 77 EditableTextUses:20Used by:78
Symbol 78 MovieClipUses:76 77Used by:Timeline
Symbol 79 EditableTextUses:20Used by:90
Symbol 80 EditableTextUses:20Used by:90
Symbol 81 FontUsed by:82 84 85 87 88 89
Symbol 82 EditableTextUses:81Used by:90
Symbol 83 ButtonUses:43 44Used by:90
Symbol 84 EditableTextUses:81Used by:90
Symbol 85 EditableTextUses:81Used by:90
Symbol 86 ButtonUses:43 44Used by:90
Symbol 87 EditableTextUses:81Used by:90
Symbol 88 EditableTextUses:81Used by:90
Symbol 89 EditableTextUses:81Used by:90
Symbol 90 MovieClipUses:76 79 80 82 83 84 85 86 87 88 89Used by:Timeline

Instance Names

"loader"Frame 1Symbol 17 MovieClip
"vPoint"Frame 11Symbol 31 MovieClip
"pin7"Frame 11Symbol 42 MovieClip
"pin8"Frame 11Symbol 42 MovieClip
"pin9"Frame 11Symbol 42 MovieClip
"pin10"Frame 11Symbol 42 MovieClip
"pin4"Frame 11Symbol 42 MovieClip
"pin5"Frame 11Symbol 42 MovieClip
"pin6"Frame 11Symbol 42 MovieClip
"pin2"Frame 11Symbol 42 MovieClip
"pin3"Frame 11Symbol 42 MovieClip
"pin1"Frame 11Symbol 42 MovieClip
"scripts"Frame 11Symbol 56 MovieClip
"flasher"Frame 11Symbol 60 MovieClip
"sonic"Frame 31Symbol 75 MovieClip
"scoreComment"Frame 31Symbol 78 MovieClip
"gameOverScreen"Frame 121Symbol 90 MovieClip
"loadBar"Symbol 17 MovieClip Frame 5Symbol 14 MovieClip
"spinner"Symbol 75 MovieClip Frame 1Symbol 72 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "lottoPins"
ExportAssets (56)Timeline Frame 1Symbol 2 as "fewPins"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Clunker"
ExportAssets (56)Timeline Frame 1Symbol 4 as "roll"
ExportAssets (56)Timeline Frame 1Symbol 5 as "strikePins"

Labels

"walkOut"Frame 13
"ball"Frame 31
"scoreDisplay"Frame 38
"GameOver"Frame 121
"load"Symbol 17 MovieClip Frame 5
"strike"Symbol 29 MovieClip Frame 1
"ready"Symbol 42 MovieClip Frame 1
"slaved"Symbol 75 MovieClip Frame 1
"released"Symbol 75 MovieClip Frame 5
"strike"Symbol 78 MovieClip Frame 1

Dynamic Text Variables

versionStringSymbol 8 EditableText"Flash player not detected"
loadPercentSymbol 11 EditableText"0"
pinsActiveSymbol 47 EditableText"pinsactive"
bonusSymbol 50 EditableText"bonus"
scoreSymbol 51 EditableText"0"
frameNumSymbol 52 EditableText"0"
ballNumSymbol 53 EditableText"0"
strikeValSymbol 62 EditableText"1000"
spareValSymbol 63 EditableText"1000"
commentSymbol 77 EditableText"<p align="left"><font face="_sans" size="40" color="#ffffff"><b>comment</b></font></p>"
usernameSymbol 82 EditableText"<p align="left"></p>"




http://swfchan.com/45/223183/info.shtml
Created: 29/8 -2019 23:38:22 Last modified: 29/8 -2019 23:38:22 Server time: 09/05 -2024 17:39:21