STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228116 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #226127 |
D ³ v 0 u R |
ActionScript [AS1/AS2]
Symbol 45 MovieClip Frame 1setProperty("laser", _rotation , random(360)); setProperty("laser", _rotation, random(360)); setProperty("laser", _alpha , random(100)); setProperty("laser", _alpha, random(100));Symbol 39 MovieClip Frame 1nCharacterCount = 1; nFrameCount = 3; bIsChangeColor = 1; function fun() { if (bIsChangeColor) { i = 1; while (nCharacterCount >= i) { _color = new Color(this["c" + i]); _color.setRGB(16711680 + random(65535)); i++; } } } function again() { gotoAndPlay (2); } r1._visible = false; i = 1; while (nCharacterCount >= i) { r1.duplicateMovieClip("r1" + i, nCharacterCount + i); this["r1" + i]._x = this["c" + i]._x; this["r1" + i]._y = this["c" + i]._y; this["r1" + i]._width = this["c" + i]._width * 12; this["r1" + i]._height = this["c" + i]._height * 0.5; i++; } fun();Symbol 39 MovieClip Frame 2fun();Symbol 39 MovieClip Frame 3again();Symbol 48 MovieClip Frame 1nCharacterCount = 1; nFrameCount = 3; max = 50; function again() { if (i >= max) { gotoAndPlay (2); i = 1; } else { gotoAndPlay (2); } } function RoleChange() { n = 1; while (nCharacterCount >= n) { nIsRun[n - 1] = nIsRun[n - 1] - 1; if (nIsRun[n - 1] < 0) { this["c" + n]._alpha = this["c" + n]._alpha - nSpeed; } n++; } restart(); } function restart() { bIsRestart = true; n = 1; while (nCharacterCount >= n) { if (0 < this["c" + n]._alpha) { bIsRestart = false; break; } n++; } if (bIsRestart) { n = 1; while (nCharacterCount >= n) { this["c" + n]._alpha = 100; nIsRun[n - 1] = random(nCharacterCount * 2); n++; } } } function fun() { i = i + 1; duplicateMovieClip (r1, r1i, i + 1); r1._alpha = (2 + i) + i; if (!bMode) { r1._x = r1._x - 3; if (r1._x < this.c1._x) { bMode = true; } } else { r1._x = r1._x + 3; if (this["c" + nCharacterCount]._x < r1._x) { bMode = false; } } r1._xscale = 2 * i; r1._yscale = 2 * i; r1._rotation = r1._rotation + (5 * i); RoleChange(); } i = i + 1; nSpeed = 3; setProperty(r1, _visible , false); setProperty(r1, _alpha , 0); nIsRun = new Array(nCharacterCount); i = 1; while (nCharacterCount >= i) { this["c" + i]._alpha = 100; nIsRun[i - 1] = random(nCharacterCount * 2); i++; } r1._x = this.c1._x; r1._y = this.c1._y; bMode = true; fun();Symbol 48 MovieClip Frame 2fun();Symbol 48 MovieClip Frame 3again();
Library Items
Symbol 1 Sound | Used by:Timeline | ||
Symbol 2 Graphic | Used by:Timeline | ||
Symbol 4 Bitmap | Used by:5 | ||
Symbol 5 Graphic | Uses:4 | Used by:3 | |
Symbol 6 Bitmap | Used by:7 | ||
Symbol 7 Graphic | Uses:6 | Used by:3 | |
Symbol 8 Bitmap | Used by:9 | ||
Symbol 9 Graphic | Uses:8 | Used by:3 | |
Symbol 10 Bitmap | Used by:11 | ||
Symbol 11 Graphic | Uses:10 | Used by:3 | |
Symbol 12 Bitmap | Used by:13 | ||
Symbol 13 Graphic | Uses:12 | Used by:3 | |
Symbol 14 Bitmap | Used by:15 | ||
Symbol 15 Graphic | Uses:14 | Used by:3 | |
Symbol 16 Bitmap | Used by:17 | ||
Symbol 17 Graphic | Uses:16 | Used by:3 | |
Symbol 18 Bitmap | Used by:19 | ||
Symbol 19 Graphic | Uses:18 | Used by:3 | |
Symbol 20 Bitmap | Used by:21 | ||
Symbol 21 Graphic | Uses:20 | Used by:3 | |
Symbol 22 Bitmap | Used by:23 | ||
Symbol 23 Graphic | Uses:22 | Used by:3 | |
Symbol 24 Bitmap | Used by:25 | ||
Symbol 25 Graphic | Uses:24 | Used by:3 | |
Symbol 26 Bitmap | Used by:27 | ||
Symbol 27 Graphic | Uses:26 | Used by:3 | |
Symbol 28 Bitmap | Used by:29 | ||
Symbol 29 Graphic | Uses:28 | Used by:3 | |
Symbol 30 Bitmap | Used by:31 | ||
Symbol 31 Graphic | Uses:30 | Used by:3 | |
Symbol 32 Bitmap | Used by:33 | ||
Symbol 33 Graphic | Uses:32 | Used by:3 | |
Symbol 3 MovieClip | Uses:5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 | Used by:Timeline | |
Symbol 35 Bitmap | Used by:36 | ||
Symbol 36 Graphic | Uses:35 | Used by:34 | |
Symbol 37 Bitmap | Used by:38 | ||
Symbol 38 Graphic | Uses:37 | Used by:34 | |
Symbol 34 MovieClip | Uses:36 38 | Used by:Timeline | |
Symbol 41 Graphic | Used by:40 | ||
Symbol 40 MovieClip | Uses:41 | Used by:39 | |
Symbol 44 Graphic | Used by:43 | ||
Symbol 47 Graphic | Used by:46 | ||
Symbol 46 MovieClip | Uses:47 | Used by:45 | |
Symbol 45 MovieClip | Uses:46 | Used by:43 | |
Symbol 43 MovieClip | Uses:44 45 | Used by:42 | |
Symbol 42 MovieClip | Uses:43 | Used by:39 | |
Symbol 39 MovieClip | Uses:40 42 | Used by:48 Timeline | |
Symbol 50 Graphic | Used by:49 | ||
Symbol 49 MovieClip | Uses:50 | Used by:48 | |
Symbol 48 MovieClip | Uses:39 49 | Used by:Timeline | |
Symbol 52 Font | Used by:51 | ||
Symbol 51 Text | Uses:52 | Used by:Timeline |
Instance Names
"laser" | Symbol 45 MovieClip Frame 1 | Symbol 46 MovieClip |
"c1" | Symbol 39 MovieClip Frame 1 | Symbol 40 MovieClip |
"r1" | Symbol 39 MovieClip Frame 1 | Symbol 42 MovieClip |
"c1" | Symbol 48 MovieClip Frame 1 | Symbol 39 MovieClip |
"r1" | Symbol 48 MovieClip Frame 1 | Symbol 49 MovieClip |
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