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Kitana's Half, Ouch! Fatality by ArcadeHQ.swf

This is the info page for
Flash #226152

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Instance of Symbol 127 MovieClip in Frame 22
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 24; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 22
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 22
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 20; speedy = -27; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 28
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 24; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 28
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 14; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 28
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 20; speedy = -27; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 46
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 8; speedy = -26; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 46
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 12; speedy = -30; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 1.6); this._y = this._y + (speedy / 1.6); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 104
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -8; speedy = -30; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.8); this._y = this._y + (speedy / 2.8); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 104
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -12; speedy = -34; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.6); this._y = this._y + (speedy / 2.6); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 104
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 2; speedy = -28; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.2); this._y = this._y + (speedy / 3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 104
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 8; speedy = -11; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.4); this._y = this._y + (speedy / 2.4); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 104
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 4; speedy = -8; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 104
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -12; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 104
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -2; speedy = -19; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 4; speedy = 0; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 8; speedy = 0; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 5; speedy = 0; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 3; speedy = 0; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 6; speedy = 0; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -4; speedy = -40; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -12; speedy = -37; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -24; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -2; speedy = -49; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -26; speedy = -13; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -7; speedy = -20; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -13; speedy = -18; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -5; speedy = -26; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 2; speedy = -21; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 13; speedy = -3; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -18; speedy = -4; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.3); this._y = this._y + (speedy / 2.3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 387 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 208; bounce = 0.92; speedx = 5; speedy = -18; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; gotoAndStop (2); } }
Instance of Symbol 387 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 208; bounce = 0.92; speedx = -6.2; speedy = -14; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; gotoAndStop (4); } }
Instance of Symbol 387 MovieClip in Frame 125
onClipEvent (load) { gravity = 3; floor = 208; bounce = 0.92; speedx = 1; speedy = -11; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; gotoAndStop (7); } }
Frame 330
stopAllSounds();
Frame 341
stopAllSounds(); this.stopallsounds;
Instance of Symbol 127 MovieClip in Frame 341
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -8; speedy = -30; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.8); this._y = this._y + (speedy / 2.8); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 341
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = -12; speedy = -34; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.6); this._y = this._y + (speedy / 2.6); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 127 MovieClip in Frame 341
onClipEvent (load) { gravity = 3; floor = 220; bounce = 0.92; speedx = 2; speedy = -28; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 2.2); this._y = this._y + (speedy / 3); if (this._y > floor) { this._y = floor; speedx = 0; this.gotoAndStop("blood_drop"); } }
Instance of Symbol 387 MovieClip in Frame 341
onClipEvent (load) { gravity = 3; floor = 208; bounce = 0.92; speedx = 5; speedy = -18; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; gotoAndStop (2); } }
Instance of Symbol 387 MovieClip in Frame 341
onClipEvent (load) { gravity = 3; floor = 208; bounce = 0.92; speedx = -6.2; speedy = -14; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; gotoAndStop (4); } }
Instance of Symbol 387 MovieClip in Frame 341
onClipEvent (load) { gravity = 3; floor = 208; bounce = 0.92; speedx = 1; speedy = -11; } onClipEvent (enterFrame) { speedy = speedy + gravity; this._x = this._x + (speedx / 4); this._y = this._y + (speedy / 4); if (this._y > floor) { this._y = floor; speedx = 0; gotoAndStop (7); } }
Symbol 42 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } parentColor.setTransform(camColor.getTransform()); this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 125 MovieClip Frame 31
this.stop();
Symbol 127 MovieClip Frame 1
this.stop();
Symbol 127 MovieClip Frame 2
this.stop();

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"blood_drop"Symbol 127 MovieClip Frame 2




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Created: 5/10 -2019 12:55:32 Last modified: 5/10 -2019 12:55:32 Server time: 12/05 -2024 09:14:58