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77408_WarHawk068.swf

This is the info page for
Flash #226702

(Click the ID number above for more basic data on this flash file.)


Text
Brought to you by Warfist & Hawkmoon

HURT SOUNDS

KICK SOUNDS

POWER UP

PUNCH SOUNDS

SPECIAL ATTACKS

BACKGROUND SOUNDS OI!

Emeraldgames.com & Warfist.com

Copyright 2003 by Warfist, All rights reserved

Warhawk

1 player

2 player

Options

Help

Credits

Strength

Speed

Defence

Player 1 Choose a Fighter

Strength

Speed

Defence

Strength

Speed

Defence

Strength

Speed

Defence

Choose a player

Player 2 Choose a Fighter

Strength

Speed

Defence

Strength

Speed

Defence

Strength

Speed

Defence

Strength

Speed

Defence

Choose a player

Player 2 POWER

Player 1 POWER

Choose a player

Choose CPU opponent

Choose a player

Player 1 Wins!!

Play Again?

Play Again?

Player 2 Wins!!

CPU POWER

CPU WINS!!

Loser

Loser

Bully

Bully

Tyson

Tyson

Yes

Yes

No

No

Menu

Options

Scrolling background

Sound FX

CPU difficulty

Background Music

Help

Player 1
Punch:  f
Kick:    g
Special: f+g
Move left:    a
Move right: d
Jump: w
Block: s

Player 2
Punch:  ,
Kick:    .
Special:  , + .
Move left:
Move right:
Jump:
Block:

Credits

Artwork, Animation, Concept, Sound

Actionscript Programming, Sound

Background music "borrowed"  from Mortal Kombat

Emil "Warfist" Wickman

Emil "Warfist" Wickman

Curtis "Hawkmoon" Rutledge

Curtis "Hawkmoon" Rutledge

Your name+link could be here.

Your name+link could be here.

ActionScript [AS1/AS2]

Frame 1
_quality = "BEST"; var soundsSize = 0; soundsmc.getBytesTotal(); var soundsLoaded = 0; soundsmc.getBytesLoaded(); var total = (_root.getBytesTotal() + soundsSize); var loaded = (_root.getBytesLoaded() + soundsLoaded); var kilobytes = Math.ceil(total / 1024); var percentLoaded = Math.ceil((loaded / total) * 100); _root.messages = ((("loading " + percentLoaded) + "% of ") + kilobytes) + "k"; if (loaded >= total) { _root.gotoAndStop(3); }
Frame 2
_quality = "BEST"; gotoAndPlay (1);
Frame 3
_quality = "BEST"; stop();
Frame 4
_quality = "BEST"; stop();
Frame 5
_quality = "BEST"; stop();
Frame 6
function player1Keys() { var p1left = Key.isDown(65); var p1right = Key.isDown(68); var p1punch = Key.isDown(70); var p1kick = Key.isDown(71); var p1block = Key.isDown(83); var p1jump = Key.isDown(87); if (p1left) { _root.p1.leftButtonDown(); _root.p1.rightButtonUp(); } else if (p1right) { _root.p1.rightButtonDown(); _root.p1.leftButtonUp(); } else { _root.p1.leftButtonUp(); _root.p1.rightButtonUp(); } if (p1punch) { if (p1kick) { _root.p1.specialButtonDown(); } else if (!holdpunch1) { _root.p1.punchButtonDown(); holdpunch1 = true; } } else if (p1kick) { _root.p1.kickButtonDown(); } else if (p1block) { _root.p1.blockButtonDown(); } else if (p1jump) { _root.p1.jumpButtonDown(); } else { _root.p1.blockButtonUp(); } if (!p1punch) { holdpunch1 = false; } } function player2Keys() { var p2left = Key.isDown(37); var p2right = Key.isDown(39); var p2punch = Key.isDown(188); var p2kick = Key.isDown(190); var p2block = Key.isDown(40); var p2jump = Key.isDown(38); if (p2left) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } else if (p2right) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } else { _root.p2.leftButtonUp(); _root.p2.rightButtonUp(); } if (p2punch) { if (p2kick) { _root.p2.specialButtonDown(); } else if (!holdpunch2) { _root.p2.punchButtonDown(); holdpunch2 = true; } } else if (p2kick) { _root.p2.kickButtonDown(); } else if (p2block) { _root.p2.blockButtonDown(); } else if (p2jump) { _root.p2.jumpButtonDown(); } else { _root.p2.blockButtonUp(); } if (!p2punch) { holdpunch2 = false; } } function CPUKeys() { var randomNumber = Math.round(Math.random() * 100); var cx = _root.p2._x; var px = _root.p1._x; var deltap = Math.abs(cx - px); var blocking = false; var closeness = 130; var p1cf = p1._currentframe; var p2cf = p2._currentframe; var blockChance = 3; var punchChance = 10; var kickChance = 10; var specialChance = 10; var minjig = 5; var randjig = 50; var jigChance = 144; var punchRange = 175; var kickRange = 255; var specialRange = 150; if (_root.CPUDifficulty == 2) { blockChance = 10; punchChance = 15; kickChance = 15; specialChance = 15; jigChance = 264; } else if (_root.CPUDifficulty == 3) { blockChance = 80; punchChance = 80; kickChance = 80; specialChance = 80; jigChance = 528; } if (p2._name == "erik2") { jigChance = 96; punchRange = 185; kickRange = 235; specialRange = 400; closeness = 350; } if (p2._name == "marie2") { if (p1._name == "erik1") { jigChance = jigChance + 130; } punchRange = 175; kickRange = 235; specialRange = 375; closeness = 325; } if (p2._name == "emil2") { jigChance = jigChance + 500; punchRange = 190; kickRange = 255; specialRange = 210; specialChance = 1; closeness = 150; } if (p2._name == "ronnie2") { jigChance = jigChance + 250; punchRange = 185; kickRange = 180; specialRange = 215; closeness = 200; } var specialFinish = p1.specialFinish; if (p1._name == "erik1") { specialFinish = p1.specialDamageFinish; } else { specialFinish = p1.specialFinish; } if (blockChance >= randomNumber) { if (((p1._currentframe >= (p1.specialStart + 8)) && (specialFinish >= p1._currentframe)) && (deltap < 350)) { _root.p2.blockButtonDown(); blocking = true; } else if (((((p1cf >= p1.punchStart) && (p1.punchFinish >= p1cf)) && (p1cf >= p1.kickStart)) && (p1.kickFinish >= p1cf)) && (deltap < 250)) { _root.p2.blockButtonDown(); blocking = true; } else if ((p2._name == "erik2") && (deltap < 180)) { if (px < cx) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } else if (cx < px) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } _root.p2.blockButtonDown(); blocking = true; } } if (p1._name == "erik1") { jigChance = jigChance + 500; } if ((Math.round(Math.random() * jigChance) == 1) || (0 < _root.specialjig)) { if (_root.specialjig == 0) { _root.jigsize = minjig + Math.round(Math.random() * randjig); } _root.specialjig = _root.specialjig + 1; if (px < (cx - closeness)) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } else if (((cx + closeness) + 35) < px) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } else { _root.specialjig = 0; } if (_root.specialjig >= _root.jigsize) { _root.specialjig = 0; _root.jigsize = 0; } return(undefined); } if (((_root.p2._currentframe >= _root.p2.blockStart) && (_root.p2.blockFinish >= _root.p2._currentframe)) && (blocking != true)) { if (50 >= randomNumber) { _root.p2.blockButtonUp(); } } if (deltap < punchRange) { if (punchChance >= randomNumber) { _root.p2.punchButtonDown(); return(undefined); } } if (deltap < kickRange) { if (randomNumber < kickChance) { _root.p2.kickButtonDown(); return(undefined); } } if (deltap < specialRange) { if (specialChance >= randomNumber) { _root.p2.specialButtonDown(); return(undefined); } } if (px < (cx - closeness)) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } else if (((cx + closeness) + 35) < px) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } } function findPressedKeys() { player1Keys(); player2Keys(); } function findPressedKeys2() { player1Keys(); CPUKeys(); } function p1Hit(damage) { if (damage >= _root.pow1._width) { _root.pow1._width = 0; } else { _root.pow1._width = _root.pow1._width - damage; _root.pow1._x = _root.pow1._x - (damage / 2); } } function p2Hit(damage) { if (damage >= _root.pow2._width) { _root.pow2._width = 0; } else { _root.pow2._width = _root.pow2._width - damage; _root.pow2._x = _root.pow2._x - (damage / 2); } } function getEnergy1() { return(_root.pow1._width); } function getEnergy2() { return(_root.pow2._width); } function erikKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function erikPunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function erikSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function erikRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function erikLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function erikJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function erikBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function erikRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function erikLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function erikBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function erikWasHit() { this.gotoAndPlay(this.hitStart); } function erikGetDamage(frame) { if (frame == 131) { return(4); } if (frame == 139) { return(4); } if (frame == 140) { return(4); } if (frame == 41) { return(6); } if (frame == 49) { return(6); } if (frame == 57) { return(6); } if (frame == 65) { return(6); } return(0); } function erikGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.2); } return(1); } function erikIsFlying() { if ((this._currentframe >= 154) && (163 >= this._currentframe)) { return(true); } return(false); } function erikIsInvincible() { if ((this._currentframe >= 41) && (65 >= this._currentframe)) { return(true); } return(false); } function erikGetMovement() { return(11); } function addMethodsErik(player) { player.leftButtonDown = erikLeftButtonDown; player.rightButtonDown = erikRightButtonDown; player.punchButtonDown = erikPunchButtonDown; player.kickButtonDown = erikKickButtonDown; player.specialButtonDown = erikSpecialButtonDown; player.jumpButtonDown = erikJumpButtonDown; player.blockButtonDown = erikBlockButtonDown; player.blockButtonUp = erikBlockButtonUp; player.wasHit = erikWasHit; player.leftButtonUp = erikLeftButtonUp; player.rightButtonUp = erikRightButtonUp; player.getDamage = erikGetDamage; player.getBlockModifier = erikGetBlockModifier; player.isFlying = erikIsFlying; player.isInvincible = erikIsInvincible; player.getMovement = erikGetMovement; player.kickSound = kick2; player.punchSound = punch5; player.specialSound = special3; player.hurtSound = hurt1; } function addMemberVarsErik(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 1; player.walkForwardFinish = 15; player.walkBackwardStart = 16; player.walkBackwardFinish = 30; player.standStart = 168; player.standFinish = 173; player.jumpStart = 149; player.jumpFinish = 167; player.blockStart = 174; player.blockFinish = 177; player.hitStart = 144; player.hitFinish = 148; player.punchStart = 129; player.punchFinish = 134; player.kickStart = 135; player.kickFinish = 143; player.specialStart = 31; player.specialFinish = 128; player.specialDamageFinish = 65; player.gotoAndPlay(168); } function emilKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function emilPunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function emilSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function emilRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function emilLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function emilJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function emilBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function emilRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function emilLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function emilBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function emilWasHit() { this.gotoAndPlay(this.hitStart); } function emilGetDamage(frame) { if (frame == 29) { return(5); } if (frame == 51) { return(5); } if (frame == 52) { return(5); } if (frame == 43) { return(20); } return(0); } function emilGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.25); } return(1); } function emilIsFlying() { if ((this._currentframe >= 84) && (92 >= this._currentframe)) { return(true); } return(false); } function emilIsInvincible() { if ((this._currentframe >= 39) && (46 >= this._currentframe)) { return(true); } return(false); } function emilGetMovement() { return(8); } function addMethodsEmil(player) { player.leftButtonDown = emilLeftButtonDown; player.rightButtonDown = emilRightButtonDown; player.punchButtonDown = emilPunchButtonDown; player.kickButtonDown = emilKickButtonDown; player.specialButtonDown = emilSpecialButtonDown; player.jumpButtonDown = emilJumpButtonDown; player.blockButtonDown = emilBlockButtonDown; player.blockButtonUp = emilBlockButtonUp; player.wasHit = emilWasHit; player.leftButtonUp = emilLeftButtonUp; player.rightButtonUp = emilRightButtonUp; player.getDamage = emilGetDamage; player.getBlockModifier = emilGetBlockModifier; player.isFlying = emilIsFlying; player.isInvincible = emilIsInvincible; player.getMovement = emilGetMovement; player.kickSound = kick2; player.punchSound = punch3; player.specialSound = special1; player.hurtSound = hurt2; } function addMemberVarsEmil(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 1; player.walkForwardFinish = 19; player.walkBackwardStart = 56; player.walkBackwardFinish = 69; player.standStart = 20; player.standFinish = 27; player.jumpStart = 78; player.jumpFinish = 96; player.blockStart = 74; player.blockFinish = 77; player.hitStart = 70; player.hitFinish = 73; player.punchStart = 28; player.punchFinish = 30; player.kickStart = 47; player.kickFinihs = 55; player.specialStart = 31; player.specialFinish = 46; player.gotoAndPlay(20); } function ronnieKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function ronniePunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function ronnieSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function ronnieRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function ronnieLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function ronnieJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function ronnieBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function ronnieRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function ronnieLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function ronnieBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function ronnieWasHit() { this.gotoAndPlay(this.hitStart); } function ronnieGetDamage(frame) { if (frame == 32) { return(4); } if (frame == 51) { return(18); } if (frame == 58) { return(4); } if (frame == 59) { return(4); } return(0); } function ronnieGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.2); } return(1); } function ronnieIsFlying() { if ((this._currentframe >= 76) && (85 >= this._currentframe)) { return(true); } return(false); } function ronnieIsInvincible() { if ((this._currentframe >= 41) && (42 >= this._currentframe)) { return(true); } if ((this._currentframe >= 50) && (53 >= this._currentframe)) { return(true); } return(false); } function ronnieGetMovement() { return(10); } function addMethodsRonnie(player) { player.leftButtonDown = ronnieLeftButtonDown; player.rightButtonDown = ronnieRightButtonDown; player.punchButtonDown = ronniePunchButtonDown; player.kickButtonDown = ronnieKickButtonDown; player.specialButtonDown = ronnieSpecialButtonDown; player.jumpButtonDown = ronnieJumpButtonDown; player.blockButtonDown = ronnieBlockButtonDown; player.blockButtonUp = ronnieBlockButtonUp; player.wasHit = ronnieWasHit; player.leftButtonUp = ronnieLeftButtonUp; player.rightButtonUp = ronnieRightButtonUp; player.getDamage = ronnieGetDamage; player.getBlockModifier = ronnieGetBlockModifier; player.isFlying = ronnieIsFlying; player.isInvincible = ronnieIsInvincible; player.getMovement = ronnieGetMovement; player.kickSound = kick2; player.punchSound = punch5; player.specialSound = special2; player.hurtSound = hurt1; } function addMemberVarsRonnie(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 1; player.walkForwardFinish = 15; player.walkBackwardStart = 16; player.walkBackwardFinish = 30; player.standStart = 35; player.standFinish = 40; player.jumpStart = 71; player.jumpFinish = 89; player.blockStart = 63; player.blockFinish = 66; player.hitStart = 67; player.hitFinish = 70; player.punchStart = 31; player.punchFinish = 34; player.kickStart = 54; player.kickFinish = 62; player.specialStart = 41; player.specialFinish = 53; player.gotoAndPlay(player.standStart); } function marieKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function mariePunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function marieSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function marieRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function marieLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function marieJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function marieBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function marieRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function marieLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function marieBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function marieWasHit() { this.gotoAndPlay(this.hitStart); } function marieGetDamage(frame) { if (frame == 152) { return(3); } if (frame == 158) { return(4); } if (frame == 159) { return(4); } if (frame == 184) { return(5); } if (frame == 189) { return(5); } if (frame == 194) { return(5); } return(0); } function marieGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.3); } return(1); } function marieIsFlying() { if ((this._currentframe >= 118) && (124 >= this._currentframe)) { return(true); } return(false); } function marieIsInvincible() { var cf = this._currentframe; if ((cf >= 182) && (186 >= cf)) { return(true); } if ((cf >= 188) && (191 >= cf)) { return(true); } if ((cf >= 193) && (200 >= cf)) { return(true); } return(false); } function marieGetMovement() { return(14); } function addMethodsMarie(player) { player.leftButtonDown = marieLeftButtonDown; player.rightButtonDown = marieRightButtonDown; player.punchButtonDown = mariePunchButtonDown; player.kickButtonDown = marieKickButtonDown; player.specialButtonDown = marieSpecialButtonDown; player.jumpButtonDown = marieJumpButtonDown; player.blockButtonDown = marieBlockButtonDown; player.blockButtonUp = marieBlockButtonUp; player.wasHit = marieWasHit; player.leftButtonUp = marieLeftButtonUp; player.rightButtonUp = marieRightButtonUp; player.getDamage = marieGetDamage; player.getBlockModifier = marieGetBlockModifier; player.isFlying = marieIsFlying; player.isInvincible = marieIsInvincible; player.getMovement = marieGetMovement; player.kickSound = kick1; player.punchSound = punch4; player.specialSound = special1; player.boredSound = hurt5; player.hurtSound = hurt6; } function addMemberVarsMarie(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 140; player.walkForwardFinish = 150; player.walkBackwardStart = 129; player.walkBackwardFinish = 139; player.standStart = 1; player.standFinish = 113; player.jumpStart = 114; player.jumpFinish = 128; player.blockStart = 162; player.blockFinish = 165; player.hitStart = 166; player.hitFinish = 171; player.punchStart = 151; player.punchFinish = 154; player.kickStart = 155; player.kickFinish = 161; player.specialStart = 172; player.specialFinish = 202; player.gotoAndPlay(player.standStart); } stop(); _quality = "LOW"; if (player1 == "Emil Player 1") { p1 = emil1; p1.id = "1"; } else if (player1 == "Erik Player 1") { p1 = erik1; p1.id = "2"; } else if (player1 == "Marie Player 1") { p1 = marie1; p1.id = "3"; } else if (player1 == "Ronnie Player 1") { p1 = ronnie1; p1.id = "4"; } if (player2 == "Emil Player 2") { p2 = emil2; p2.id = "5"; } else if (player2 == "Erik Player 2") { p2 = erik2; p2.id = "6"; } else if (player2 == "Marie Player 2") { p2 = marie2; p2.id = "7"; } else if (player2 == "Ronnie Player 2") { p2 = ronnie2; p2.id = "8"; } var CPU = false; thesky._x = -300; if (_root.scrollBackground != false) { thesky._y = 0; } else { thesky._y = 640; } themountains._x = -443; if (_root.scrollBackground != false) { themountains._y = 63; } else { thesky._y = 640; } theground._x = -811; if (_root.scrollBackground != false) { theground._y = 329; } else { thesky._y = 640; } thegrass._x = -300; if (_root.scrollBackground != false) { thegrass._y = 325; } else { thegrass._y = 325; } if (p1._name == "erik1") { p1._x = 65; p1._y = 332; p1._xscale = -p1._xscale; addMethodsErik(p1); addMemberVarsErik(p1, true); } if (p2._name == "erik2") { p2._x = 560; p2._y = 332; addMethodsErik(p2); addMemberVarsErik(p2, false); } if (p1._name == "emil1") { p1._x = 65; p1._y = 325; p1._xscale = p1._xscale * 0.34; p1._yscale = p1._yscale * 0.34; addMethodsEmil(p1); addMemberVarsEmil(p1, true); } if (p2._name == "emil2") { p2._x = 560; p2._y = 325; p2._xscale = (-p2._xscale) * 0.34; p2._yscale = p2._yscale * 0.34; addMethodsEmil(p2); addMemberVarsEmil(p2, false); } if (p1._name == "ronnie1") { p1._x = 65; p1._y = 353; p1._xscale = (-p1._xscale) * 0.34; p1._yscale = p1._yscale * 0.34; addMethodsRonnie(p1); addMemberVarsRonnie(p1, true); } if (p2._name == "ronnie2") { p2._x = 560; p2._y = 353; p2._xscale = p2._xscale * 0.34; p2._yscale = p2._yscale * 0.34; addMethodsRonnie(p2); addMemberVarsRonnie(p2, false); } if (p1._name == "marie1") { p1._x = 65; p1._y = 335; p1._xscale = -p1._xscale; addMethodsMarie(p1); addMemberVarsMarie(p1, true); } if (p2._name == "marie2") { p2._x = 560; p2._y = 335; addMethodsMarie(p2); addMemberVarsMarie(p2, false); }
Instance of Symbol 305 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root.CPU == true) { _root.findPressedKeys2(); } else { _root.findPressedKeys(); } var LEFT_BOUNDS = 55; var RIGHT_BOUNDS = 590; var cf = _root.p1._currentframe; var cf2 = _root.p2._currentframe; var p1damage = _root.p1.getDamage(cf); var p2damage = _root.p2.getDamage(cf2); var p1move = _root.p1.getMovement(); var p2move = _root.p2.getMovement(); if (0 < p1damage) { if (_root.p1.hitTest(_root.p2)) { if (((!((cf2 >= _root.p2.hitStart) && (_root.p2.hitFinish >= cf2))) && (!_root.p2.isFlying())) && (!_root.p2.isInvincible())) { var blockModifier = _root.p2.getBlockModifier(); _root.p2Hit(p1damage * blockModifier); if (blockModifier == 1) { _root.p2.wasHit(); } if (_root.p2.facingright == true) { _root.p2._x = _root.p2._x - (p1damage * 2); } else { _root.p2._x = _root.p2._x + (p1damage * 2); } } } } if (0 < p2damage) { if (_root.p2.hitTest(_root.p1)) { if (((!((cf >= _root.p1.hitStart) && (_root.p1.hitFinish >= cf))) && (!_root.p1.isFlying())) && (!_root.p1.isInvincible())) { var blockModifier = _root.p1.getBlockModifier(); _root.p1Hit(p2damage * blockModifier); if (blockModifier == 1) { _root.p1.wasHit(); } if (_root.p1.facingright == true) { _root.p1._x = _root.p1._x - (p2damage * 2); } else { _root.p1._x = _root.p1._x + (p2damage * 2); } } } } if ((_root.p1._x < _root.p2._x) && (_root.p1.facingright == false)) { _root.p1.facingright = true; _root.p1._xscale = -_root.p1._xscale; } else if ((_root.p1._x >= _root.p2._x) && (_root.p1.facingright == true)) { _root.p1.facingright = false; _root.p1._xscale = -_root.p1._xscale; } if ((_root.p1._x < _root.p2._x) && (_root.p2.facingright == true)) { _root.p2.facingright = false; _root.p2._xscale = -_root.p2._xscale; } else if ((_root.p1._x >= _root.p2._x) && (_root.p2.facingright == false)) { _root.p2.facingright = true; _root.p2._xscale = -_root.p2._xscale; } if (_root.p1.right == true) { _root.p1._x = _root.p1._x + p1move; } else if (_root.p1.left == true) { _root.p1._x = _root.p1._x - p1move; } if (RIGHT_BOUNDS < _root.p1._x) { if (((_root.thesky._x - p1move) >= -511) && (_root.scrollBackground != false)) { if (LEFT_BOUNDS < (_root.p2._x - p1move)) { _root.thegrass._x = _root.thegrass._x - (p1move * 1.5); _root.theground._x = _root.theground._x - p1move; _root.themountains._x = _root.themountains._x - (p1move / 2); _root.thesky._x = _root.thesky._x - (p1move / 3); _root.p2._x = _root.p2._x - p1move; } } _root.p1._x = RIGHT_BOUNDS; } if (_root.p1._x < LEFT_BOUNDS) { if ((0 >= (_root.theground._x + p1move)) && (_root.scrollBackground != false)) { if ((_root.p2._x + p1move) < RIGHT_BOUNDS) { _root.thegrass._x = _root.thegrass._x + (p1move * 1.5); _root.theground._x = _root.theground._x + p1move; _root.themountains._x = _root.themountains._x + (p1move / 2); _root.thesky._x = _root.thesky._x + (p1move / 3); _root.p2._x = _root.p2._x + p1move; } } _root.p1._x = LEFT_BOUNDS; } if ((cf2 >= _root.p2.walkForwardStart) && (_root.p2.walkForwardFinish >= cf2)) { } else if ((cf2 >= _root.p2.walkBackwardStart) && (_root.p2.walkBackwardFinish >= cf2)) { } else if ((cf2 >= _root.p2.standingStart) && (_root.p2.standingFinish >= cf2)) { _root.p2.left = false; _root.p2.right = false; } if (_root.p2.right == true) { _root.p2._x = _root.p2._x + p2move; } else if (_root.p2.left == true) { _root.p2._x = _root.p2._x - p2move; } if (RIGHT_BOUNDS < _root.p2._x) { if (((_root.thesky._x - p2move) >= -511) && (_root.scrollBackground != false)) { if (LEFT_BOUNDS < (_root.p1._x - p2move)) { _root.thegrass._x = _root.thegrass._x - (p2move * 1.5); _root.theground._x = _root.theground._x - p2move; _root.themountains._x = _root.themountains._x - (p2move / 2); _root.thesky._x = _root.thesky._x - (p2move / 3); _root.p1._x = _root.p1._x - p2move; } } _root.p2._x = RIGHT_BOUNDS; } if (_root.p2._x < LEFT_BOUNDS) { if ((0 >= (_root.theground._x + p2move)) && (_root.scrollBackground != false)) { if ((_root.p1._x + p2move) < RIGHT_BOUNDS) { _root.thegrass._x = _root.thegrass._x + (p2move * 1.5); _root.theground._x = _root.theground._x + p2move; _root.themountains._x = _root.themountains._x + (p2move / 2); _root.thesky._x = _root.thesky._x + (p2move / 3); _root.p1._x = _root.p1._x + p2move; } } _root.p2._x = LEFT_BOUNDS; } if (0 >= _root.getEnergy1()) { _root.p1._x = 1000; _root.p1._y = 1000; _root.p2._x = 1000; _root.p2._y = 1000; if (_root.CPU == true) { _root.gotoAndPlay(12); } else { _root.gotoAndPlay(10); } } if (0 >= _root.getEnergy2()) { _root.p1._x = 1000; _root.p1._y = 1000; _root.p2._x = 1000; _root.p2._y = 1000; _root.gotoAndPlay(9); } }
Frame 7
_quality = "BEST"; stop();
Frame 8
_quality = "BEST"; stop();
Frame 9
_quality = "BEST"; stop();
Frame 10
_quality = "BEST"; stop();
Frame 11
function player1Keys() { var p1left = Key.isDown(65); var p1right = Key.isDown(68); var p1punch = Key.isDown(70); var p1kick = Key.isDown(71); var p1block = Key.isDown(83); var p1jump = Key.isDown(87); if (p1left) { _root.p1.leftButtonDown(); _root.p1.rightButtonUp(); } else if (p1right) { _root.p1.rightButtonDown(); _root.p1.leftButtonUp(); } else { _root.p1.leftButtonUp(); _root.p1.rightButtonUp(); } if (p1punch) { if (p1kick) { _root.p1.specialButtonDown(); } else if (!holdpunch1) { _root.p1.punchButtonDown(); holdpunch1 = true; } } else if (p1kick) { _root.p1.kickButtonDown(); } else if (p1block) { _root.p1.blockButtonDown(); } else if (p1jump) { _root.p1.jumpButtonDown(); } else { _root.p1.blockButtonUp(); } if (!p1punch) { holdpunch1 = false; } } function player2Keys() { var p2left = Key.isDown(37); var p2right = Key.isDown(39); var p2punch = Key.isDown(188); var p2kick = Key.isDown(190); var p2block = Key.isDown(40); var p2jump = Key.isDown(38); if (p2left) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } else if (p2right) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } else { _root.p2.leftButtonUp(); _root.p2.rightButtonUp(); } if (p2punch) { if (p2kick) { _root.p2.specialButtonDown(); } else if (!holdpunch2) { _root.p2.punchButtonDown(); holdpunch2 = true; } } else if (p2kick) { _root.p2.kickButtonDown(); } else if (p2block) { _root.p2.blockButtonDown(); } else if (p2jump) { _root.p2.jumpButtonDown(); } else { _root.p2.blockButtonUp(); } if (!p2punch) { holdpunch2 = false; } } function CPUKeys() { var randomNumber = Math.round(Math.random() * 100); var cx = _root.p2._x; var px = _root.p1._x; var deltap = Math.abs(cx - px); var blocking = false; var closeness = 130; var p1cf = p1._currentframe; var p2cf = p2._currentframe; var blockChance = 3; var punchChance = 10; var kickChance = 10; var specialChance = 10; var minjig = 5; var randjig = 50; var jigChance = 144; var punchRange = 175; var kickRange = 255; var specialRange = 150; if (_root.CPUDifficulty == 2) { blockChance = 10; punchChance = 15; kickChance = 15; specialChance = 15; jigChance = 264; } else if (_root.CPUDifficulty == 3) { blockChance = 80; punchChance = 80; kickChance = 80; specialChance = 80; jigChance = 528; } if (p2._name == "erik2") { jigChance = 96; punchRange = 185; kickRange = 235; specialRange = 400; closeness = 350; } if (p2._name == "marie2") { if (p1._name == "erik1") { jigChance = jigChance + 130; } punchRange = 175; kickRange = 235; specialRange = 375; closeness = 325; } if (p2._name == "emil2") { jigChance = jigChance + 500; punchRange = 190; kickRange = 255; specialRange = 210; specialChance = 1; closeness = 150; } if (p2._name == "ronnie2") { jigChance = jigChance + 250; punchRange = 185; kickRange = 180; specialRange = 215; closeness = 200; } var specialFinish = p1.specialFinish; if (p1._name == "erik1") { specialFinish = p1.specialDamageFinish; } else { specialFinish = p1.specialFinish; } if (blockChance >= randomNumber) { if (((p1._currentframe >= (p1.specialStart + 8)) && (specialFinish >= p1._currentframe)) && (deltap < 350)) { _root.p2.blockButtonDown(); blocking = true; } else if (((((p1cf >= p1.punchStart) && (p1.punchFinish >= p1cf)) && (p1cf >= p1.kickStart)) && (p1.kickFinish >= p1cf)) && (deltap < 250)) { _root.p2.blockButtonDown(); blocking = true; } else if ((p2._name == "erik2") && (deltap < 180)) { if (px < cx) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } else if (cx < px) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } _root.p2.blockButtonDown(); blocking = true; } } if (p1._name == "erik1") { jigChance = jigChance + 500; } if ((Math.round(Math.random() * jigChance) == 1) || (0 < _root.specialjig)) { if (_root.specialjig == 0) { _root.jigsize = minjig + Math.round(Math.random() * randjig); } _root.specialjig = _root.specialjig + 1; if (px < (cx - closeness)) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } else if (((cx + closeness) + 35) < px) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } else { _root.specialjig = 0; } if (_root.specialjig >= _root.jigsize) { _root.specialjig = 0; _root.jigsize = 0; } return(undefined); } if (((_root.p2._currentframe >= _root.p2.blockStart) && (_root.p2.blockFinish >= _root.p2._currentframe)) && (blocking != true)) { if (50 >= randomNumber) { _root.p2.blockButtonUp(); } } if (deltap < punchRange) { if (punchChance >= randomNumber) { _root.p2.punchButtonDown(); return(undefined); } } if (deltap < kickRange) { if (randomNumber < kickChance) { _root.p2.kickButtonDown(); return(undefined); } } if (deltap < specialRange) { if (specialChance >= randomNumber) { _root.p2.specialButtonDown(); return(undefined); } } if (px < (cx - closeness)) { _root.p2.leftButtonDown(); _root.p2.rightButtonUp(); } else if (((cx + closeness) + 35) < px) { _root.p2.rightButtonDown(); _root.p2.leftButtonUp(); } } function findPressedKeys() { player1Keys(); player2Keys(); } function findPressedKeys2() { player1Keys(); CPUKeys(); } function p1Hit(damage) { if (damage >= _root.pow1._width) { _root.pow1._width = 0; } else { _root.pow1._width = _root.pow1._width - damage; _root.pow1._x = _root.pow1._x - (damage / 2); } } function p2Hit(damage) { if (damage >= _root.pow2._width) { _root.pow2._width = 0; } else { _root.pow2._width = _root.pow2._width - damage; _root.pow2._x = _root.pow2._x - (damage / 2); } } function getEnergy1() { return(_root.pow1._width); } function getEnergy2() { return(_root.pow2._width); } function erikKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function erikPunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function erikSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function erikRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function erikLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function erikJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function erikBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function erikRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function erikLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function erikBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function erikWasHit() { this.gotoAndPlay(this.hitStart); } function erikGetDamage(frame) { if (frame == 131) { return(4); } if (frame == 139) { return(4); } if (frame == 140) { return(4); } if (frame == 41) { return(6); } if (frame == 49) { return(6); } if (frame == 57) { return(6); } if (frame == 65) { return(6); } return(0); } function erikGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.2); } return(1); } function erikIsFlying() { if ((this._currentframe >= 154) && (163 >= this._currentframe)) { return(true); } return(false); } function erikIsInvincible() { if ((this._currentframe >= 41) && (65 >= this._currentframe)) { return(true); } return(false); } function erikGetMovement() { return(11); } function addMethodsErik(player) { player.leftButtonDown = erikLeftButtonDown; player.rightButtonDown = erikRightButtonDown; player.punchButtonDown = erikPunchButtonDown; player.kickButtonDown = erikKickButtonDown; player.specialButtonDown = erikSpecialButtonDown; player.jumpButtonDown = erikJumpButtonDown; player.blockButtonDown = erikBlockButtonDown; player.blockButtonUp = erikBlockButtonUp; player.wasHit = erikWasHit; player.leftButtonUp = erikLeftButtonUp; player.rightButtonUp = erikRightButtonUp; player.getDamage = erikGetDamage; player.getBlockModifier = erikGetBlockModifier; player.isFlying = erikIsFlying; player.isInvincible = erikIsInvincible; player.getMovement = erikGetMovement; player.kickSound = kick2; player.punchSound = punch5; player.specialSound = special3; player.hurtSound = hurt1; } function addMemberVarsErik(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 1; player.walkForwardFinish = 15; player.walkBackwardStart = 16; player.walkBackwardFinish = 30; player.standStart = 168; player.standFinish = 173; player.jumpStart = 149; player.jumpFinish = 167; player.blockStart = 174; player.blockFinish = 177; player.hitStart = 144; player.hitFinish = 148; player.punchStart = 129; player.punchFinish = 134; player.kickStart = 135; player.kickFinish = 143; player.specialStart = 31; player.specialFinish = 128; player.specialDamageFinish = 65; player.gotoAndPlay(168); } function emilKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function emilPunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function emilSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function emilRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function emilLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function emilJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function emilBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function emilRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function emilLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function emilBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function emilWasHit() { this.gotoAndPlay(this.hitStart); } function emilGetDamage(frame) { if (frame == 29) { return(5); } if (frame == 51) { return(5); } if (frame == 52) { return(5); } if (frame == 43) { return(20); } return(0); } function emilGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.25); } return(1); } function emilIsFlying() { if ((this._currentframe >= 84) && (92 >= this._currentframe)) { return(true); } return(false); } function emilIsInvincible() { if ((this._currentframe >= 39) && (46 >= this._currentframe)) { return(true); } return(false); } function emilGetMovement() { return(8); } function addMethodsEmil(player) { player.leftButtonDown = emilLeftButtonDown; player.rightButtonDown = emilRightButtonDown; player.punchButtonDown = emilPunchButtonDown; player.kickButtonDown = emilKickButtonDown; player.specialButtonDown = emilSpecialButtonDown; player.jumpButtonDown = emilJumpButtonDown; player.blockButtonDown = emilBlockButtonDown; player.blockButtonUp = emilBlockButtonUp; player.wasHit = emilWasHit; player.leftButtonUp = emilLeftButtonUp; player.rightButtonUp = emilRightButtonUp; player.getDamage = emilGetDamage; player.getBlockModifier = emilGetBlockModifier; player.isFlying = emilIsFlying; player.isInvincible = emilIsInvincible; player.getMovement = emilGetMovement; player.kickSound = kick2; player.punchSound = punch3; player.specialSound = special1; player.hurtSound = hurt2; } function addMemberVarsEmil(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 1; player.walkForwardFinish = 19; player.walkBackwardStart = 56; player.walkBackwardFinish = 69; player.standStart = 20; player.standFinish = 27; player.jumpStart = 78; player.jumpFinish = 96; player.blockStart = 74; player.blockFinish = 77; player.hitStart = 70; player.hitFinish = 73; player.punchStart = 28; player.punchFinish = 30; player.kickStart = 47; player.kickFinihs = 55; player.specialStart = 31; player.specialFinish = 46; player.gotoAndPlay(20); } function ronnieKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function ronniePunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function ronnieSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function ronnieRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function ronnieLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function ronnieJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function ronnieBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function ronnieRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function ronnieLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function ronnieBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function ronnieWasHit() { this.gotoAndPlay(this.hitStart); } function ronnieGetDamage(frame) { if (frame == 32) { return(4); } if (frame == 51) { return(18); } if (frame == 58) { return(4); } if (frame == 59) { return(4); } return(0); } function ronnieGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.2); } return(1); } function ronnieIsFlying() { if ((this._currentframe >= 76) && (85 >= this._currentframe)) { return(true); } return(false); } function ronnieIsInvincible() { if ((this._currentframe >= 41) && (42 >= this._currentframe)) { return(true); } if ((this._currentframe >= 50) && (53 >= this._currentframe)) { return(true); } return(false); } function ronnieGetMovement() { return(10); } function addMethodsRonnie(player) { player.leftButtonDown = ronnieLeftButtonDown; player.rightButtonDown = ronnieRightButtonDown; player.punchButtonDown = ronniePunchButtonDown; player.kickButtonDown = ronnieKickButtonDown; player.specialButtonDown = ronnieSpecialButtonDown; player.jumpButtonDown = ronnieJumpButtonDown; player.blockButtonDown = ronnieBlockButtonDown; player.blockButtonUp = ronnieBlockButtonUp; player.wasHit = ronnieWasHit; player.leftButtonUp = ronnieLeftButtonUp; player.rightButtonUp = ronnieRightButtonUp; player.getDamage = ronnieGetDamage; player.getBlockModifier = ronnieGetBlockModifier; player.isFlying = ronnieIsFlying; player.isInvincible = ronnieIsInvincible; player.getMovement = ronnieGetMovement; player.kickSound = kick2; player.punchSound = punch5; player.specialSound = special2; player.hurtSound = hurt1; } function addMemberVarsRonnie(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 1; player.walkForwardFinish = 15; player.walkBackwardStart = 16; player.walkBackwardFinish = 30; player.standStart = 35; player.standFinish = 40; player.jumpStart = 71; player.jumpFinish = 89; player.blockStart = 63; player.blockFinish = 66; player.hitStart = 67; player.hitFinish = 70; player.punchStart = 31; player.punchFinish = 34; player.kickStart = 54; player.kickFinish = 62; player.specialStart = 41; player.specialFinish = 53; player.gotoAndPlay(player.standStart); } function marieKickButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.kickStart); } } function mariePunchButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.punchStart); } } function marieSpecialButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.right = false; this.left = false; this.gotoAndPlay(this.specialStart); } } function marieRightButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.right = true; } } else if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.right = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.right = true; } } function marieLeftButtonDown() { if (this.facingright == true) { if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkBackwardStart); this.left = true; } } else if (((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe)) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.walkForwardStart); this.left = true; } if ((this._currentframe >= this.jumpStart) && (this.jumpFinish >= this._currentframe)) { this.left = true; } } function marieJumpButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.jumpStart); } } function marieBlockButtonDown() { if ((((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) || ((this._currentframe >= this.standStart) && (this.standFinish >= this._currentframe))) { this.gotoAndPlay(this.blockStart); } } function marieRightButtonUp() { if (this.right) { this.right = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function marieLeftButtonUp() { if (this.left) { this.left = false; if (((this._currentframe >= this.walkForwardStart) && (this.walkForwardFinish >= this._currentframe)) || ((this._currentframe >= this.walkBackwardStart) && (this.walkBackwardFinish >= this._currentframe))) { this.gotoAndPlay(this.standStart); } } } function marieBlockButtonUp() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { this.gotoAndPlay(this.standStart); } } function marieWasHit() { this.gotoAndPlay(this.hitStart); } function marieGetDamage(frame) { if (frame == 152) { return(3); } if (frame == 158) { return(4); } if (frame == 159) { return(4); } if (frame == 184) { return(5); } if (frame == 189) { return(5); } if (frame == 194) { return(5); } return(0); } function marieGetBlockModifier() { if ((this._currentframe >= this.blockStart) && (this.blockFinish >= this._currentframe)) { return(0.3); } return(1); } function marieIsFlying() { if ((this._currentframe >= 118) && (124 >= this._currentframe)) { return(true); } return(false); } function marieIsInvincible() { var cf = this._currentframe; if ((cf >= 182) && (186 >= cf)) { return(true); } if ((cf >= 188) && (191 >= cf)) { return(true); } if ((cf >= 193) && (200 >= cf)) { return(true); } return(false); } function marieGetMovement() { return(14); } function addMethodsMarie(player) { player.leftButtonDown = marieLeftButtonDown; player.rightButtonDown = marieRightButtonDown; player.punchButtonDown = mariePunchButtonDown; player.kickButtonDown = marieKickButtonDown; player.specialButtonDown = marieSpecialButtonDown; player.jumpButtonDown = marieJumpButtonDown; player.blockButtonDown = marieBlockButtonDown; player.blockButtonUp = marieBlockButtonUp; player.wasHit = marieWasHit; player.leftButtonUp = marieLeftButtonUp; player.rightButtonUp = marieRightButtonUp; player.getDamage = marieGetDamage; player.getBlockModifier = marieGetBlockModifier; player.isFlying = marieIsFlying; player.isInvincible = marieIsInvincible; player.getMovement = marieGetMovement; player.kickSound = kick1; player.punchSound = punch4; player.specialSound = special1; player.boredSound = hurt5; player.hurtSound = hurt6; } function addMemberVarsMarie(player, facingright) { player.left = false; player.right = false; player.facingright = facingright; player.walkForwardStart = 140; player.walkForwardFinish = 150; player.walkBackwardStart = 129; player.walkBackwardFinish = 139; player.standStart = 1; player.standFinish = 113; player.jumpStart = 114; player.jumpFinish = 128; player.blockStart = 162; player.blockFinish = 165; player.hitStart = 166; player.hitFinish = 171; player.punchStart = 151; player.punchFinish = 154; player.kickStart = 155; player.kickFinish = 161; player.specialStart = 172; player.specialFinish = 202; player.gotoAndPlay(player.standStart); } stop(); _quality = "LOW"; if (player1 == "Emil Player 1") { p1 = emil1; p1.id = "1"; } else if (player1 == "Erik Player 1") { p1 = erik1; p1.id = "2"; } else if (player1 == "Marie Player 1") { p1 = marie1; p1.id = "3"; } else if (player1 == "Ronnie Player 1") { p1 = ronnie1; p1.id = "4"; } if (player2 == "Emil CPU") { p2 = emil2; p2.id = "5"; } else if (player2 == "Erik CPU") { p2 = erik2; p2.id = "6"; } else if (player2 == "Marie CPU") { p2 = marie2; p2.id = "7"; } else if (player2 == "Ronnie CPU") { p2 = ronnie2; p2.id = "8"; } var CPU = true; thesky._x = -300; if (_root.scrollBackground != false) { thesky._y = 0; } else { thesky._y = 640; } themountains._x = -443; if (_root.scrollBackground != false) { themountains._y = 63; } else { thesky._y = 640; } theground._x = -811; if (_root.scrollBackground != false) { theground._y = 329; } else { thesky._y = 640; } thegrass._x = -300; if (_root.scrollBackground != false) { thegrass._y = 325; } else { thegrass._y = 325; } if (p1._name == "erik1") { p1._x = 65; p1._y = 332; p1._xscale = -p1._xscale; addMethodsErik(p1); addMemberVarsErik(p1, true); } if (p2._name == "erik2") { p2._x = 560; p2._y = 332; addMethodsErik(p2); addMemberVarsErik(p2, false); } if (p1._name == "emil1") { p1._x = 65; p1._y = 325; p1._xscale = p1._xscale * 0.34; p1._yscale = p1._yscale * 0.34; addMethodsEmil(p1); addMemberVarsEmil(p1, true); } if (p2._name == "emil2") { p2._x = 560; p2._y = 325; p2._xscale = (-p2._xscale) * 0.34; p2._yscale = p2._yscale * 0.34; addMethodsEmil(p2); addMemberVarsEmil(p2, false); } if (p1._name == "ronnie1") { p1._x = 65; p1._y = 353; p1._xscale = (-p1._xscale) * 0.34; p1._yscale = p1._yscale * 0.34; addMethodsRonnie(p1); addMemberVarsRonnie(p1, true); } if (p2._name == "ronnie2") { p2._x = 560; p2._y = 353; p2._xscale = p2._xscale * 0.34; p2._yscale = p2._yscale * 0.34; addMethodsRonnie(p2); addMemberVarsRonnie(p2, false); } if (p1._name == "marie1") { p1._x = 65; p1._y = 335; p1._xscale = -p1._xscale; addMethodsMarie(p1); addMemberVarsMarie(p1, true); } if (p2._name == "marie2") { p2._x = 560; p2._y = 335; addMethodsMarie(p2); addMemberVarsMarie(p2, false); }
Instance of Symbol 305 MovieClip in Frame 11
onClipEvent (enterFrame) { if (_root.CPU == true) { _root.findPressedKeys2(); } else { _root.findPressedKeys(); } var LEFT_BOUNDS = 55; var RIGHT_BOUNDS = 590; var cf = _root.p1._currentframe; var cf2 = _root.p2._currentframe; var p1damage = _root.p1.getDamage(cf); var p2damage = _root.p2.getDamage(cf2); var p1move = _root.p1.getMovement(); var p2move = _root.p2.getMovement(); if (0 < p1damage) { if (_root.p1.hitTest(_root.p2)) { if (((!((cf2 >= _root.p2.hitStart) && (_root.p2.hitFinish >= cf2))) && (!_root.p2.isFlying())) && (!_root.p2.isInvincible())) { var blockModifier = _root.p2.getBlockModifier(); _root.p2Hit(p1damage * blockModifier); if (blockModifier == 1) { _root.p2.wasHit(); } if (_root.p2.facingright == true) { _root.p2._x = _root.p2._x - (p1damage * 2); } else { _root.p2._x = _root.p2._x + (p1damage * 2); } } } } if (0 < p2damage) { if (_root.p2.hitTest(_root.p1)) { if (((!((cf >= _root.p1.hitStart) && (_root.p1.hitFinish >= cf))) && (!_root.p1.isFlying())) && (!_root.p1.isInvincible())) { var blockModifier = _root.p1.getBlockModifier(); _root.p1Hit(p2damage * blockModifier); if (blockModifier == 1) { _root.p1.wasHit(); } if (_root.p1.facingright == true) { _root.p1._x = _root.p1._x - (p2damage * 2); } else { _root.p1._x = _root.p1._x + (p2damage * 2); } } } } if ((_root.p1._x < _root.p2._x) && (_root.p1.facingright == false)) { _root.p1.facingright = true; _root.p1._xscale = -_root.p1._xscale; } else if ((_root.p1._x >= _root.p2._x) && (_root.p1.facingright == true)) { _root.p1.facingright = false; _root.p1._xscale = -_root.p1._xscale; } if ((_root.p1._x < _root.p2._x) && (_root.p2.facingright == true)) { _root.p2.facingright = false; _root.p2._xscale = -_root.p2._xscale; } else if ((_root.p1._x >= _root.p2._x) && (_root.p2.facingright == false)) { _root.p2.facingright = true; _root.p2._xscale = -_root.p2._xscale; } if (_root.p1.right == true) { _root.p1._x = _root.p1._x + p1move; } else if (_root.p1.left == true) { _root.p1._x = _root.p1._x - p1move; } if (RIGHT_BOUNDS < _root.p1._x) { if (((_root.thesky._x - p1move) >= -511) && (_root.scrollBackground != false)) { if (LEFT_BOUNDS < (_root.p2._x - p1move)) { _root.thegrass._x = _root.thegrass._x - (p1move * 1.5); _root.theground._x = _root.theground._x - p1move; _root.themountains._x = _root.themountains._x - (p1move / 2); _root.thesky._x = _root.thesky._x - (p1move / 3); _root.p2._x = _root.p2._x - p1move; } } _root.p1._x = RIGHT_BOUNDS; } if (_root.p1._x < LEFT_BOUNDS) { if ((0 >= (_root.theground._x + p1move)) && (_root.scrollBackground != false)) { if ((_root.p2._x + p1move) < RIGHT_BOUNDS) { _root.thegrass._x = _root.thegrass._x + (p1move * 1.5); _root.theground._x = _root.theground._x + p1move; _root.themountains._x = _root.themountains._x + (p1move / 2); _root.thesky._x = _root.thesky._x + (p1move / 3); _root.p2._x = _root.p2._x + p1move; } } _root.p1._x = LEFT_BOUNDS; } if ((cf2 >= _root.p2.walkForwardStart) && (_root.p2.walkForwardFinish >= cf2)) { } else if ((cf2 >= _root.p2.walkBackwardStart) && (_root.p2.walkBackwardFinish >= cf2)) { } else if ((cf2 >= _root.p2.standingStart) && (_root.p2.standingFinish >= cf2)) { _root.p2.left = false; _root.p2.right = false; } if (_root.p2.right == true) { _root.p2._x = _root.p2._x + p2move; } else if (_root.p2.left == true) { _root.p2._x = _root.p2._x - p2move; } if (RIGHT_BOUNDS < _root.p2._x) { if (((_root.thesky._x - p2move) >= -511) && (_root.scrollBackground != false)) { if (LEFT_BOUNDS < (_root.p1._x - p2move)) { _root.thegrass._x = _root.thegrass._x - (p2move * 1.5); _root.theground._x = _root.theground._x - p2move; _root.themountains._x = _root.themountains._x - (p2move / 2); _root.thesky._x = _root.thesky._x - (p2move / 3); _root.p1._x = _root.p1._x - p2move; } } _root.p2._x = RIGHT_BOUNDS; } if (_root.p2._x < LEFT_BOUNDS) { if ((0 >= (_root.theground._x + p2move)) && (_root.scrollBackground != false)) { if ((_root.p1._x + p2move) < RIGHT_BOUNDS) { _root.thegrass._x = _root.thegrass._x + (p2move * 1.5); _root.theground._x = _root.theground._x + p2move; _root.themountains._x = _root.themountains._x + (p2move / 2); _root.thesky._x = _root.thesky._x + (p2move / 3); _root.p1._x = _root.p1._x + p2move; } } _root.p2._x = LEFT_BOUNDS; } if (0 >= _root.getEnergy1()) { _root.p1._x = 1000; _root.p1._y = 1000; _root.p2._x = 1000; _root.p2._y = 1000; if (_root.CPU == true) { _root.gotoAndPlay(12); } else { _root.gotoAndPlay(10); } } if (0 >= _root.getEnergy2()) { _root.p1._x = 1000; _root.p1._y = 1000; _root.p2._x = 1000; _root.p2._y = 1000; _root.gotoAndPlay(9); } }
Frame 12
_quality = "BEST"; stop();
Frame 13
_quality = "BEST"; stop();
Frame 14
_quality = "BEST"; stop();
Frame 15
_quality = "BEST"; stop();
Symbol 9 MovieClip Frame 1
r = Math.round(Math.random() * 50); if (1 >= r) { gotoAndPlay (3); }
Symbol 9 MovieClip Frame 2
gotoAndPlay (1);
Symbol 9 MovieClip Frame 50
gotoAndPlay (3);
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 13
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 15
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 9
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 122
stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 32
stop();
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 12
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 27 MovieClip Frame 8
stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 7
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 15
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 6
stop();
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 5
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 10
stop();
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 10
stop();
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 8
stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 7
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 6
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 7
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 27
stop();
Symbol 51 MovieClip Frame 734
gotoAndPlay (3);
Symbol 51 MovieClip Frame 735
stop();
Symbol 69 Button
on (press) { gotoAndStop (7); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 72 Button
on (press) { gotoAndStop (4); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 75 Button
on (release) { gotoAndPlay (13); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 78 Button
on (release) { gotoAndPlay (14); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 81 Button
on (release) { gotoAndStop (15); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 97 MovieClip Frame 12
stop();
Symbol 98 MovieClip Frame 12
stop();
Symbol 99 MovieClip Frame 12
stop();
Symbol 100 Button
on (rollOver, release) { player1 = "Emil Player 1"; } on (press) { gotoAndPlay (5); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 109 MovieClip Frame 12
stop();
Symbol 110 Button
on (rollOver, release) { player1 = "Erik Player 1"; } on (press) { gotoAndPlay (5); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 117 Button
on (rollOver, release) { player1 = "Marie Player 1"; } on (press) { gotoAndPlay (5); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 125 Button
on (rollOver, release) { player1 = "Ronnie Player 1"; } on (press) { gotoAndPlay (5); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 131 Button
on (rollOver, release) { player2 = "Emil Player 2"; } on (press) { gotoAndPlay (6); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 137 Button
on (rollOver, release) { player2 = "Erik Player 2"; } on (press) { gotoAndPlay (6); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 141 Button
on (rollOver, release) { player2 = "Marie Player 2"; } on (press) { gotoAndPlay (6); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 146 Button
on (rollOver, release) { player2 = "Ronnie Player 2"; } on (press) { gotoAndPlay (6); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 181 MovieClip Frame 1
gotoAndPlay (1);
Symbol 219 MovieClip Frame 15
gotoAndPlay (1);
Symbol 219 MovieClip Frame 30
gotoAndPlay (16);
Symbol 219 MovieClip Frame 41
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 219 MovieClip Frame 128
gotoAndPlay (168);
Symbol 219 MovieClip Frame 130
if (_root.playSound != false) { this.punchSound.gotoAndPlay(2); }
Symbol 219 MovieClip Frame 134
gotoAndPlay (168);
Symbol 219 MovieClip Frame 136
if (_root.playSound != false) { this.kickSound.gotoAndPlay(2); }
Symbol 219 MovieClip Frame 143
gotoAndPlay (168);
Symbol 219 MovieClip Frame 144
if (_root.playSound != false) { this.hurtSound.gotoAndPlay(2); }
Symbol 219 MovieClip Frame 148
gotoAndPlay (168);
Symbol 219 MovieClip Frame 167
gotoAndPlay (168);
Symbol 219 MovieClip Frame 173
gotoAndPlay (168);
Symbol 219 MovieClip Frame 177
stop();
Symbol 244 MovieClip Frame 84
if (_root.playSound != false) { this.boredSound.gotoAndPlay(2); }
Symbol 244 MovieClip Frame 113
gotoAndPlay (1);
Symbol 244 MovieClip Frame 128
gotoAndPlay (1);
Symbol 244 MovieClip Frame 139
gotoAndPlay (129);
Symbol 244 MovieClip Frame 150
gotoAndPlay (140);
Symbol 244 MovieClip Frame 152
if (_root.playSound != false) { this.punchSound.gotoAndPlay(2); }
Symbol 244 MovieClip Frame 154
gotoAndPlay (1);
Symbol 244 MovieClip Frame 156
if (_root.playSound != false) { this.kickSound.gotoAndPlay(2); }
Symbol 244 MovieClip Frame 161
gotoAndPlay (1);
Symbol 244 MovieClip Frame 165
stop();
Symbol 244 MovieClip Frame 166
if (_root.playSound != false) { this.hurtSound.gotoAndPlay(2); }
Symbol 244 MovieClip Frame 171
gotoAndPlay (1);
Symbol 244 MovieClip Frame 181
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 244 MovieClip Frame 187
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 244 MovieClip Frame 192
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 244 MovieClip Frame 202
gotoAndPlay (1);
Symbol 270 MovieClip Frame 19
gotoAndPlay (1);
Symbol 270 MovieClip Frame 27
gotoAndPlay (20);
Symbol 270 MovieClip Frame 29
if (_root.playSound != false) { this.punchSound.gotoAndPlay(2); }
Symbol 270 MovieClip Frame 30
gotoAndPlay (20);
Symbol 270 MovieClip Frame 32
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 270 MovieClip Frame 40
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 270 MovieClip Frame 46
gotoAndPlay (20);
Symbol 270 MovieClip Frame 48
if (_root.playSound != false) { this.kickSound.gotoAndPlay(2); }
Symbol 270 MovieClip Frame 55
gotoAndPlay (20);
Symbol 270 MovieClip Frame 69
gotoAndPlay (56);
Symbol 270 MovieClip Frame 70
if (_root.playSound != false) { this.hurtSound.gotoAndPlay(2); }
Symbol 270 MovieClip Frame 73
gotoAndPlay (20);
Symbol 270 MovieClip Frame 77
stop();
Symbol 270 MovieClip Frame 96
gotoAndPlay (20);
Symbol 293 MovieClip Frame 15
gotoAndPlay (1);
Symbol 293 MovieClip Frame 30
gotoAndPlay (16);
Symbol 293 MovieClip Frame 32
if (_root.playSound != false) { this.punchSound.gotoAndPlay(2); }
Symbol 293 MovieClip Frame 34
gotoAndPlay (35);
Symbol 293 MovieClip Frame 40
gotoAndPlay (35);
Symbol 293 MovieClip Frame 42
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 293 MovieClip Frame 49
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 293 MovieClip Frame 53
gotoAndPlay (35);
Symbol 293 MovieClip Frame 55
if (_root.playSound != false) { this.kickSound.gotoAndPlay(2); }
Symbol 293 MovieClip Frame 62
gotoAndPlay (35);
Symbol 293 MovieClip Frame 66
stop();
Symbol 293 MovieClip Frame 68
if (_root.playSound != false) { this.hurtSound.gotoAndPlay(2); }
Symbol 293 MovieClip Frame 70
gotoAndPlay (35);
Symbol 293 MovieClip Frame 89
gotoAndPlay (35);
Symbol 294 MovieClip Frame 15
gotoAndPlay (1);
Symbol 294 MovieClip Frame 30
gotoAndPlay (16);
Symbol 294 MovieClip Frame 41
if (_root.playSound != false) { this.specialSound.gotoAndPlay(2); }
Symbol 294 MovieClip Frame 128
gotoAndPlay (168);
Symbol 294 MovieClip Frame 130
if (_root.playSound != false) { this.punchSound.gotoAndPlay(2); }
Symbol 294 MovieClip Frame 134
gotoAndPlay (168);
Symbol 294 MovieClip Frame 136
if (_root.playSound != false) { this.kickSound.gotoAndPlay(2); }
Symbol 294 MovieClip Frame 143
gotoAndPlay (168);
Symbol 294 MovieClip Frame 144
if (_root.playSound != false) { this.hurtSound.gotoAndPlay(2); }
Symbol 294 MovieClip Frame 148
gotoAndPlay (168);
Symbol 294 MovieClip Frame 167
gotoAndPlay (168);
Symbol 294 MovieClip Frame 173
gotoAndPlay (168);
Symbol 294 MovieClip Frame 177
stop();
Symbol 312 Button
on (rollOver, release) { player1 = "Emil Player 1"; } on (press) { gotoAndPlay (8); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 313 Button
on (rollOver, release) { player1 = "Erik Player 1"; } on (press) { gotoAndPlay (8); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 314 Button
on (rollOver, release) { player1 = "Marie Player 1"; } on (press) { gotoAndPlay (8); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 315 Button
on (rollOver, release) { player1 = "Ronnie Player 1"; } on (press) { gotoAndPlay (8); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 317 Button
on (rollOver, release) { player2 = "Emil CPU"; } on (press) { gotoAndPlay (11); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 319 Button
on (rollOver, release) { player2 = "Erik CPU"; } on (press) { gotoAndPlay (11); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 320 Button
on (rollOver, release) { player2 = "Marie CPU"; } on (press) { gotoAndPlay (11); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 321 Button
on (rollOver, release) { player2 = "Ronnie CPU"; } on (press) { gotoAndPlay (11); } on (rollOver) { if (_root.playSound != false) { _root.powerup.gotoAndPlay(2); } }
Symbol 328 Button
on (press) { gotoAndPlay (3); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 330 Button
on (press) { gotoAndPlay (3); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 333 Button
on (release) { gotoAndPlay (3); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 338 Button
on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 342 Button
on (press) { _root.CPUDifficulty = 2; gotoAndPlay (2); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 346 Button
on (press) { _root.CPUDifficulty = 3; gotoAndPlay (3); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 348 Button
on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 349 Button
on (press) { _root.CPUDifficulty = 1; gotoAndPlay (1); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 351 Button
on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 352 Button
on (press) { _root.CPUDifficulty = 2; gotoAndPlay (2); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 353 MovieClip Frame 1
if (_root.CPUdifficulty == 2) { gotoAndPlay (2); } if (_root.CPUDifficulty == 3) { gotoAndPlay (3); } stop();
Symbol 353 MovieClip Frame 2
stop();
Symbol 353 MovieClip Frame 3
stop();
Symbol 358 Button
on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 362 Button
on (press) { gotoAndPlay (2); _root.scrollBackground = false; } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 364 Button
on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 365 Button
on (press) { gotoAndPlay (1); _root.scrollBackground = true; } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 366 MovieClip Frame 1
if (_root.scrollBackground == false) { gotoAndPlay (2); } stop();
Symbol 366 MovieClip Frame 2
stop();
Symbol 367 Button
on (press) { _root.playSound = false; gotoAndPlay (2); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 368 Button
on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 369 Button
on (press) { gotoAndPlay (1); _root.playSound = true; } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 370 MovieClip Frame 1
if (_root.playSound == false) { gotoAndPlay (2); } stop();
Symbol 370 MovieClip Frame 2
stop();
Symbol 371 Button
on (press) { _root.playBackground = false; _root.zbackgroundMusic.gotoAndPlay(735); gotoAndPlay (2); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 372 Button
on (press) { _root.playBackground = true; _root.zbackgroundMusic.gotoAndPlay(3); gotoAndPlay (1); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 373 MovieClip Frame 1
if (_root.playBackground == false) { gotoAndPlay (2); } stop();
Symbol 373 MovieClip Frame 2
stop();
Symbol 378 Button
on (release) { gotoAndPlay (3); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 384 Button
on (release) { gotoAndPlay (3); } on (rollOver) { if (_root.playSound != false) { _root.punch2.gotoAndPlay(2); } }
Symbol 397 Button
on (release) { getURL ("http://www.warfist.com", "_blank"); }
Symbol 401 Button
on (release) { getURL ("http://www.emeraldgames.com", "_blank"); }
Symbol 405 Button
on (release) { getURL ("http://www.warfist.com", "_blank"); }

Library Items

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Symbol 2 ShapeTweeningUsed by:9
Symbol 3 ShapeTweeningUsed by:9
Symbol 4 GraphicUsed by:9
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Instance Names

"11"Frame 1Symbol 9 MovieClip
"10"Frame 1Symbol 9 MovieClip
"9"Frame 1Symbol 9 MovieClip
"8"Frame 1Symbol 9 MovieClip
"7"Frame 1Symbol 9 MovieClip
"6"Frame 1Symbol 9 MovieClip
"5"Frame 1Symbol 9 MovieClip
"4"Frame 1Symbol 9 MovieClip
"3"Frame 1Symbol 9 MovieClip
"2"Frame 1Symbol 9 MovieClip
"1"Frame 1Symbol 9 MovieClip
"hurt1"Frame 3Symbol 15 MovieClip
"hurt2"Frame 3Symbol 17 MovieClip
"hurt3"Frame 3Symbol 19 MovieClip
"hurt4"Frame 3Symbol 21 MovieClip
"hurt5"Frame 3Symbol 23 MovieClip
"hurt6"Frame 3Symbol 25 MovieClip
"kick1"Frame 3Symbol 27 MovieClip
"kick2"Frame 3Symbol 29 MovieClip
"powerup"Frame 3Symbol 31 MovieClip
"punch1"Frame 3Symbol 33 MovieClip
"punch2"Frame 3Symbol 35 MovieClip
"punch3"Frame 3Symbol 37 MovieClip
"punch4"Frame 3Symbol 39 MovieClip
"punch5"Frame 3Symbol 41 MovieClip
"punch6"Frame 3Symbol 43 MovieClip
"special1"Frame 3Symbol 45 MovieClip
"special2"Frame 3Symbol 47 MovieClip
"special3"Frame 3Symbol 49 MovieClip
"zbackgroundMusic"Frame 3Symbol 51 MovieClip
"thesky"Frame 6Symbol 152 MovieClip
"themountains"Frame 6Symbol 172 MovieClip
"theground"Frame 6Symbol 194 MovieClip
"erik1"Frame 6Symbol 219 MovieClip
"marie1"Frame 6Symbol 244 MovieClip
"emil1"Frame 6Symbol 270 MovieClip
"ronnie1"Frame 6Symbol 293 MovieClip
"ronnie2"Frame 6Symbol 293 MovieClip
"emil2"Frame 6Symbol 270 MovieClip
"marie2"Frame 6Symbol 244 MovieClip
"erik2"Frame 6Symbol 294 MovieClip
"thegrass"Frame 6Symbol 304 MovieClip
"pow1"Frame 6Symbol 310 MovieClip
"pow2"Frame 6Symbol 310 MovieClip
"thesky"Frame 11Symbol 152 MovieClip
"themountains"Frame 11Symbol 172 MovieClip
"theground"Frame 11Symbol 194 MovieClip
"erik1"Frame 11Symbol 219 MovieClip
"marie1"Frame 11Symbol 244 MovieClip
"emil1"Frame 11Symbol 270 MovieClip
"ronnie1"Frame 11Symbol 293 MovieClip
"ronnie2"Frame 11Symbol 293 MovieClip
"emil2"Frame 11Symbol 270 MovieClip
"marie2"Frame 11Symbol 244 MovieClip
"erik2"Frame 11Symbol 219 MovieClip
"thegrass"Frame 11Symbol 304 MovieClip
"pow1"Frame 11Symbol 310 MovieClip
"pow2"Frame 11Symbol 310 MovieClip

Labels

"Walking"Symbol 219 MovieClip Frame 1
"Walking backwards"Symbol 219 MovieClip Frame 16
"SCREAM attack"Symbol 219 MovieClip Frame 31
"Punch"Symbol 219 MovieClip Frame 129
"Kick"Symbol 219 MovieClip Frame 135
"Hit"Symbol 219 MovieClip Frame 144
"Jump"Symbol 219 MovieClip Frame 149
"Standing"Symbol 219 MovieClip Frame 168
"Block"Symbol 219 MovieClip Frame 174
"Standing"Symbol 244 MovieClip Frame 1
"Jump"Symbol 244 MovieClip Frame 114
"Walking Backwards"Symbol 244 MovieClip Frame 129
"Walking"Symbol 244 MovieClip Frame 140
"Punsh"Symbol 244 MovieClip Frame 151
"Kick"Symbol 244 MovieClip Frame 155
"Block"Symbol 244 MovieClip Frame 162
"Hit"Symbol 244 MovieClip Frame 166
"Pillow Attack"Symbol 244 MovieClip Frame 172
"Walking"Symbol 270 MovieClip Frame 1
"Standing"Symbol 270 MovieClip Frame 20
"Punching"Symbol 270 MovieClip Frame 28
"Head Butt"Symbol 270 MovieClip Frame 31
"Kick"Symbol 270 MovieClip Frame 47
"Walking backwards"Symbol 270 MovieClip Frame 56
"Hit"Symbol 270 MovieClip Frame 70
"Block"Symbol 270 MovieClip Frame 74
"Jump"Symbol 270 MovieClip Frame 78
"Walking"Symbol 293 MovieClip Frame 1
"Walking backwards"Symbol 293 MovieClip Frame 16
"Punsh"Symbol 293 MovieClip Frame 31
"Standing"Symbol 293 MovieClip Frame 35
"Baton"Symbol 293 MovieClip Frame 41
"Kick"Symbol 293 MovieClip Frame 54
"Block"Symbol 293 MovieClip Frame 63
"Hit"Symbol 293 MovieClip Frame 67
"Jump"Symbol 293 MovieClip Frame 71
"Walking"Symbol 294 MovieClip Frame 1
"Walking backwards"Symbol 294 MovieClip Frame 16
"SCREAM attack"Symbol 294 MovieClip Frame 31
"Punch"Symbol 294 MovieClip Frame 129
"Kick"Symbol 294 MovieClip Frame 135
"Hit"Symbol 294 MovieClip Frame 144
"Jump"Symbol 294 MovieClip Frame 149
"Standing"Symbol 294 MovieClip Frame 168
"Block"Symbol 294 MovieClip Frame 174

Dynamic Text Variables

messagesSymbol 12 EditableText""
TextField8Symbol 91 EditableText"Strength"
TextField9Symbol 92 EditableText"Speed"
TextField10Symbol 93 EditableText"Defence"
TextField8Symbol 106 EditableText"Strength"
TextField9Symbol 107 EditableText"Speed"
TextField10Symbol 108 EditableText"Defence"
TextField8Symbol 114 EditableText"Strength"
TextField9Symbol 115 EditableText"Speed"
TextField10Symbol 116 EditableText"Defence"
TextField8Symbol 122 EditableText"Strength"
TextField9Symbol 123 EditableText"Speed"
TextField10Symbol 124 EditableText"Defence"
player1Symbol 126 EditableText"Choose a player"
TextField8Symbol 128 EditableText"Strength"
TextField9Symbol 129 EditableText"Speed"
TextField10Symbol 130 EditableText"Defence"
TextField8Symbol 134 EditableText"Strength"
TextField9Symbol 135 EditableText"Speed"
TextField10Symbol 136 EditableText"Defence"
TextField8Symbol 138 EditableText"Strength"
TextField9Symbol 139 EditableText"Speed"
TextField10Symbol 140 EditableText"Defence"
TextField8Symbol 143 EditableText"Strength"
TextField9Symbol 144 EditableText"Speed"
TextField10Symbol 145 EditableText"Defence"
player2Symbol 147 EditableText"Choose a player"
player1Symbol 316 EditableText"Choose a player"
player2Symbol 322 EditableText"Choose a player"




http://swfchan.com/46/226702/info.shtml
Created: 19/10 -2019 18:32:33 Last modified: 19/10 -2019 18:32:33 Server time: 03/05 -2024 13:08:51