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Porn With A Model.swf

This is the info page for
Flash #227640

(Click the ID number above for more basic data on this flash file.)


Text
COPYRIGHT 2006 - WWW.CHRISTIESROOM.COM

Christie's Room -
ANNA Interactive Model
copyright 2006 Christie's Room
Now Loading - Please be patient!
This loading time will occur only ONCE
in the whole game.  After the initial
loading time, there will be absolutely
no waiting!

NOW LOADING.

100%

COMPLETE

START

Instructions
This is an interactive model with
a game twist.  You control the
model using the arrows at the top
right of the screen.  The arrows
are: turn left, turn right, zoom in,
zoom out, nude, clothed.  Clicking
on these will perform the
corresponding actions.
Game twist!!!
Hidden throughout all the scenes
are 5 hidden hotspots.  Clicking on
a hotspot will zoom the camera
for a super closeup.  Find all 5
hidden hotspots and you will be
treated to an animated ending.
Good luck!

START

copyright 2006, Christiesroom.com

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 9 MovieClip "progressbar" in Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 2
stop();
Frame 3
extra1 = 0; extra2 = 0; extra3 = 0; extra4 = 0; extra5 = 0; stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Frame 13
stop();
Frame 14
stop();
Frame 15
stop();
Frame 16
stop();
Frame 17
stop();
Frame 18
stop();
Frame 19
stop();
Frame 20
extra1 = 1; if ((((extra1 > 0) and (extra2 > 0)) and (extra3 > 0)) and (extra4 > 0)) { mySound2 = new Sound(); mySound2.attachSound("goth"); mySound2.start(); gotoAndStop (25); } stop();
Frame 21
extra2 = 1; if ((((extra1 > 0) and (extra2 > 0)) and (extra3 > 0)) and (extra4 > 0)) { mySound2 = new Sound(); mySound2.attachSound("goth"); mySound2.start(); gotoAndStop (25); } stop();
Frame 22
extra3 = 1; if ((((extra1 > 0) and (extra2 > 0)) and (extra3 > 0)) and (extra4 > 0)) { mySound2 = new Sound(); mySound2.attachSound("goth"); mySound2.start(); gotoAndStop (25); } stop();
Frame 23
extra4 = 1; if ((((extra1 > 0) and (extra2 > 0)) and (extra3 > 0)) and (extra4 > 0)) { mySound2 = new Sound(); mySound2.attachSound("goth"); mySound2.start(); gotoAndStop (25); } stop();
Frame 24
extra5 = 1; if ((((extra1 > 0) and (extra2 > 0)) and (extra3 > 0)) and (extra4 > 0)) { mySound2 = new Sound(); mySound2.attachSound("goth"); mySound2.start(); gotoAndStop (25); } stop();
Frame 25
mySound2.onSoundComplete = function () { mySound2.start(); }; extra1 = 0; extra2 = 0; extra3 = 0; extra4 = 0; extra5 = 0; stop();
Symbol 18 Button
on (press) { play(); }
Symbol 26 Button
on (press) { gotoAndStop (4); }
Symbol 32 Button
on (press) { gotoAndStop (8); }
Symbol 33 Button
on (press) { gotoAndStop (7); }
Symbol 34 Button
on (press) { gotoAndStop (5); }
Symbol 35 Button
on (press) { gotoAndStop (12); }
Symbol 36 Button
on (press) { gotoAndStop (22); }
Symbol 42 Button
on (press) { gotoAndStop (9); }
Symbol 43 Button
on (press) { gotoAndStop (4); }
Symbol 44 Button
on (press) { gotoAndStop (6); }
Symbol 45 Button
on (press) { gotoAndStop (13); }
Symbol 48 Button
on (press) { gotoAndStop (10); }
Symbol 49 Button
on (press) { gotoAndStop (14); }
Symbol 52 Button
on (press) { gotoAndStop (11); }
Symbol 53 Button
on (press) { gotoAndStop (15); }
Symbol 56 Button
on (press) { gotoAndStop (16); }
Symbol 59 Button
on (press) { gotoAndStop (17); }
Symbol 62 Button
on (press) { gotoAndStop (18); }
Symbol 65 Button
on (press) { gotoAndStop (19); }
Symbol 68 Button
on (press) { gotoAndStop (23); }
Symbol 71 Button
on (press) { gotoAndStop (24); }
Symbol 74 Button
on (press) { gotoAndStop (20); }
Symbol 83 Button
on (press) { gotoAndStop (21); }
Symbol 154 MovieClip Frame 30
gotoAndPlay (1);
Symbol 155 Button
on (press) { mySound2.stop(); gotoAndStop (4); }

Library Items

Symbol 1 Sound [goth]
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:154  Timeline
Symbol 4 GraphicUsed by:5 37
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 FontUsed by:7
Symbol 7 TextUses:6Used by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 FontUsed by:12
Symbol 12 TextUses:11Used by:Timeline
Symbol 13 FontUsed by:14 15 16 19 22
Symbol 14 TextUses:13Used by:Timeline
Symbol 15 EditableTextUses:13Used by:Timeline
Symbol 16 TextUses:13Used by:Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:17Used by:Timeline
Symbol 19 TextUses:13Used by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 TextUses:13Used by:Timeline
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Symbol 25 GraphicUsed by:26
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Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:154
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:3 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 143 145 147 149 151 153Used by:Timeline
Symbol 155 ButtonUses:31Used by:Timeline

Instance Names

"progressbar"Frame 1Symbol 9 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "goth"

Labels

"loading"Frame 1
"complete"Frame 2
"FCF"Frame 4
"S1CF"Frame 5
"BCF"Frame 6
"S2CF"Frame 7
"FCC"Frame 8
"S1CC"Frame 9
"BCC"Frame 10
"S2CC"Frame 11
"FNF"Frame 12
"S1NF"Frame 13
"BNF"Frame 14
"S2NF"Frame 15
"FNC"Frame 16
"S1NC"Frame 17
"BNC"Frame 18
"S2NC"Frame 19
"extra1"Frame 20
"extra2"Frame 21
"extra3"Frame 22
"extra4"Frame 23
"extra5"Frame 24

Dynamic Text Variables

loadingMessageSymbol 15 EditableText"100%"




http://swfchan.com/46/227640/info.shtml
Created: 12/11 -2019 07:39:14 Last modified: 12/11 -2019 07:39:14 Server time: 29/04 -2024 08:52:41