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salsicha dog BMX axopiorrack.swf

This is the info page for
Flash #229248

(Click the ID number above for more basic data on this flash file.)


Text
---

loading...

feito por Axopiorrack

Start Game

Select Player

Select Course

Play Full Version

Help

MAIN MENU

Course:

Size:

Difficulty:

Demo

15

Beginner

The full version has 4 courses to unlock (one has 78
tiles), power ups to collect that will increase your max
speed up to 25 mph and high score submission.  It also
comes with a full featured course editor!  Click "Play
Full Version" on the left now.

Next

Next

Prev.

Prev.

Fred

?

??????

The full version has 4 characters available along with 9
more to unlock, each with their own special tricks.  Each
character is customizeable with different shirts, pants,
and shoes.  Visit SIKids.com to play the full version.

Created by
Steve Castro &
Jose Tuttle

Controls:

Gameplay:

Use the arrow keys to pedal and change direction while
airborne.  Use the Spacebar to jump. Use  'Z' and 'X' in
combination with the arrow keys to perform various tricks.
Press 'M' to toggle the music or 'Esc' to return to the menu.

Navigate the course to try to get a high score in the allotted
time. The more tricks you pull, the better your score will be.
Keep your confidence level (CL) up in order to pull off
special tricks.  Play the full version to check out all 35
insane tricks and to find out about collecting power ups
and unlocking new characters and levels.

Trick Combos

^

^

^

66

mph

mph

20000

20000

CL

CL

5:00

5:00

5:00

5:00

5:00

5:00

5:00

press
Esc

press
Esc

66

Quit

Quit

Quit

Music

Music

Music

Thank you for your interest in this game.  Please
visit http://www.sikids.com in order to play.

Go To SIKids

ActionScript [AS1/AS2]

Frame 1
protect = 0; function collectKeys() { k1 = (k2 = (kUp = (kDown = (kLeft = (kRight = (kSpace = false)))))); if (Key.isDown(38)) { kUp = true; } if (Key.isDown(40)) { kDown = true; } if (Key.isDown(39)) { kRight = true; } if (Key.isDown(37)) { kLeft = true; } if (Key.isDown(32)) { kSpace = true; } if (Key.isDown(90) || (Key.isDown(122))) { k1 = true; } if (Key.isDown(88) || (Key.isDown(120))) { k2 = true; } } function quit(_frame) { music.stop(); _root.gotoAndPlay("charSelect"); } function toggleMusic() { if (musicFlag) { music.stop(); } else { music.start(0, 999); } musicFlag = musicFlag == false; } function keyActions() { var character = 1; var jumpAmt = (Math.round(Math.abs(speed) / 10) + 10); if (state == "crash") { slowDown(1); } else if (state == "ground") { if (k1 && (k2)) { doMove("seatSpin"); slowDown(6); } else if (kSpace) { putInAir(jumpAmt); if (landRotation != 0) { if ((tileNum == 2) || (tileNum == 3)) { speed = Math.round(speed * 0.8); } else if ((tileNum == 6) || (tileNum == 7)) { if (20 >= Math.abs(landRotation)) { speed = Math.round(speed * 0.8); } else if (((speed < 0) && (tileNum == 7)) || ((0 < speed) && (tileNum == 6))) { speed = 0; } } } } else if (kRight) { if ((biker._currentframe != 20) && (((0 < biker._xscale) && (speedLimit >= speed)) || (speed < 0))) { speedUp(1); } else if ((speed == 0) && (biker._xscale < 0)) { putInAir(jumpAmt); doMove("spin"); } else { slowDown(6); } } else if (kLeft) { if ((biker._currentframe != 20) && (((biker._xscale < 0) && (speed >= (-1 * speedLimit))) || (0 < speed))) { speedUp(-1); } else if ((speed == 0) && (0 < biker._xscale)) { putInAir(jumpAmt); doMove("spin"); } else { slowDown(6); } } else { slowDown(6); } } else if ((state == "air") && (biker._currentframe < 300)) { slowDown(24); if (k1 && (k2)) { doMove("seatSpin", "Seat Spin", 10); } else if (k1) { if (kUp) { doMove("noHander"); } else if (kDown) { doMove("tomahawk"); } else if (bikerDirection(1)) { keyHoldCheck(1, 1); doMove("peacock"); } else if (bikerDirection(-1)) { keyHoldCheck(1, -1); doMove("noFooter"); } } else if (k2 && (status.life._currentframe == 1)) { if (kUp) { doMove(("_" add character) add "_trick1"); } else if (kDown) { doMove(("_" add character) add "_trick2"); } else if (bikerDirection(1)) { keyHoldCheck(2, 1); doMove(("_" add character) add "_trick3"); } else if (bikerDirection(-1)) { keyHoldCheck(2, -1); doMove(("_" add character) add "_trick4"); } } else if (kUp) { doMove("spin"); } else if (kDown) { doMove("barSpin"); } var _keyHold = ""; if ((k1 && (keyHold[0] == 1)) || (k2 && (keyHold[0] == 2))) { _keyHold = keyHold[1]; } if (kRight && (_keyHold != "right")) { rotation = rotation + spinFactor; biker._rotation = biker._rotation + spinFactor; } else if (kLeft && (_keyHold != "left")) { rotation = rotation - spinFactor; biker._rotation = biker._rotation - spinFactor; } } return(true); } function bikerDirection(_dir) { if (0 < _dir) { if (kRight && (0 < biker._xscale)) { return(true); } if (kLeft && (biker._xscale < 0)) { return(true); } return(false); } if (kLeft && (0 < biker._xscale)) { return(true); } if (kRight && (biker._xscale < 0)) { return(true); } return(false); } function keyHoldCheck(_key, _dir) { var _keyHold = ""; if (biker._currentframe != 15) { return(undefined); } if (0 < _dir) { if (0 < biker._xscale) { _keyHold = "right"; } else { _keyHold = "left"; } } else if (biker._xscale < 0) { _keyHold = "right"; } else { _keyHold = "left"; } keyHold = new Array(_key, _keyHold); }
Frame 2
function slowDown(_when) { var test = ((landRotation != 0) && ((state != "crash") || ((tileNum != 8) && (tileNum != 9)))); if (((((frameCounter % 2) == 0) && (state != "air")) && (overSomething == false)) && (test)) { if ((landRotation < 0) && (Math.abs(speed) < speedLimit)) { speed--; return(undefined); } if ((0 < landRotation) && (speed < speedLimit)) { speed++; return(undefined); } } if (((frameCounter % _when) == 0) && (!test)) { if (0 < speed) { speed--; } else if (speed < 0) { speed++; } } } function speedUp(_amt) { if (((((Math.abs(speed) < 20) && ((frameCounter % 4) == 0)) || ((Math.abs(speed) >= 20) && ((frameCounter % 2) == 0))) || ((0 < speed) && (_amt < 0))) || ((speed < 0) && (0 < _amt))) { if ((landRotation != 0) && (speed == 0)) { speed = speed + (landRotation / Math.abs(landRotation)); } else if ((!(((_amt < 0) && (0 < landRotation)) || ((0 < _amt) && (landRotation < 0)))) || (overSomething)) { if (((speed + _amt) >= (-1 * speedLimit)) && (speedLimit >= (speed + _amt))) { speed = speed + _amt; } } } } function putInAir(_air) { if (state == "crash") { biker.gotoAndStop("flail"); biker.player.gotoAndPlay(1); } else if (biker._currentframe != 20) { biker.gotoAndStop("fast"); } air = _air; state = "air"; if (0 < _air) { landSound.start(); } spinFactor = (Math.floor(Math.abs(speed) / 10) + 1) * 5; if (15 < spinFactor) { spinFactor = 15; } } function handleAir() { land = getLand(); if (((overSomething == true) && (state != "air")) && (biker._y < land)) { putInAir(0); overSomething = false; } if (state == "air") { air = air - 1; if (0 >= air) { halfPipeLaunch = false; } if ((land < ((biker._y - moveY) - air)) && (halfPipeLaunch == false)) { if (biker._currentframe >= 300) { state = "crash"; if (Math.abs(biker._rotation - landRotation) >= 90) { goCrash(3, false, 0); } else if (biker._currentframe == 300) { if (landRotation != 0) { biker.gotoAndStop("crash2"); } else { biker.gotoAndStop("crash1"); } affectLife(-2); } else if (biker._currentframe == 330) { biker.player.gotoAndPlay("crash"); affectLife(-2); } } else { state = "ground"; if (Math.abs(biker._rotation - landRotation) >= 90) { goCrash(3, false, 0); } else if ((30 < Math.abs(biker._rotation - landRotation)) || ((biker._currentframe != 15) && (biker._currentframe != 20))) { goCrash(2, false, 0); } if (state == "ground") { landSound.start(); var _rot = Math.round(Math.abs(rotation) / 180); if (0 < _rot) { addTrick(multiple(_rot / 2) add "Flip", _rot * 100); } if ((biker._currentframe != 20) && ((((0 < speed) && (0 < biker._xscale)) || ((speed < 0) && (biker._xscale < 0))) || ((speed == 0) && (landRotation == 0)))) { newMessage(message); } } } if (landRotation != 0) { speed = speed + Math.round(air * (landRotation / -90)); if ((tileNum == 6) || (tileNum == 7)) { halfPipeAmt = Math.round((landRotation * CONVERSION) * -70); } } rotation = (air = (spinFactor = 0)); halfPipeLaunch = false; bankHop = (hop = ""); } else { moveY = moveY + air; } } if (state != "air") { biker._rotation = landRotation; moveY = biker._y - land; } } function getLand() { var _land = (eval ("tile" add tile)._y - 30); landRotation = 0; onBuilding = false; if (tileNum == 8) { _land = _land + (tileOffset * 0.2); landRotation = 10; } else if (tileNum == 9) { _land = _land - (tileOffset * 0.2); landRotation = -10; } clouds._y = _land - 1200; if (state == "air") { overSomething = false; } var _buildLand = Math.round((eval ("tile" add tile)._y + eval ("tile" add tile).building._y) - 30); var _busyCheck = (((((biker._currentframe == 15) || (biker._currentframe == 20)) || (biker._currentframe >= 300)) || (state != "air")) && (30 >= Math.abs(biker._rotation))); if (((_busyCheck && (30 >= Math.abs(biker._rotation))) && (_buildLand >= biker._y)) && (eval ("tile" add tile).building._currentframe != 1)) { _land = _buildLand; overSomething = (onBuilding = true); landRotation = 0; } else if ((((tileNum == 6) || (tileNum == 7)) && (tileOffset >= 15)) && (185 >= tileOffset)) { _land = _land - getHalfPipeLand(); } else if ((((tileNum == 6) && (185 < tileOffset)) && (level[eval ("tile" add tile).number + 1] == 7)) || (((tileNum == 7) && (tileOffset < 15)) && (level[eval ("tile" add tile).number - 1] == 6))) { overSomething = true; _land = _land - 100; } else if (((tileNum == 4) && (tileOffset >= 50)) && (150 >= tileOffset)) { _land = _land - 70; overSomething = true; } else if (((tileNum == 5) && (tileOffset >= 65)) && (135 >= tileOffset)) { _land = _land - 40; overSomething = true; } else if ((tileNum == 3) && (75 < tileOffset)) { _land = _land - ((200 - tileOffset) * 0.2); landRotation = 10; } else if ((tileNum == 2) && (tileOffset < 125)) { _land = _land - (tileOffset * 0.2); landRotation = -10; } return(_land); } function getHalfPipeLand() { var xValue = (tileOffset - 40); if (tileNum == 6) { if (70 < xValue) { overSomething = true; if (halfPipeLaunch == true) { return(70); } return(100); } if (0 >= xValue) { return(0); } landRotation = Math.round((-1 * Math.asin(xValue / 70)) / CONVERSION); return(70 - Math.round(Math.sqrt(4900 - Math.pow(xValue, 2)))); } if (tileNum == 7) { if (xValue < 50) { overSomething = true; if (halfPipeLaunch == true) { return(70); } return(100); } if (xValue >= 120) { return(0); } xValue = 120 - xValue; landRotation = Math.round(Math.asin(xValue / 70) / CONVERSION); if (xValue == 0) { return(0); } return(70 - Math.round(Math.sqrt(4900 - Math.pow(xValue, 2)))); } }
Frame 3
function getMoveX() { var enterFlag = false; var futureTileNum = 0; if ((state != "air") && (overSomething == false)) { moveX = speed; if (thruPoint(40, 1) && (tileNum == 6)) { halfPipeAmt = (tileOffset - 40) + speed; enterFlag = true; } else if (thruPoint(160, -1) && (tileNum == 7)) { halfPipeAmt = (tileOffset - 160) + speed; enterFlag = true; } else if ((level[eval ("tile" add tileLoop(1, tile)).number] == 6) && (thruPoint(240, 1))) { futureTileNum = 6; halfPipeAmt = (tileOffset + speed) - 240; enterFlag = true; } else if ((level[eval ("tile" add tileLoop(-1, tile)).number] == 7) && (thruPoint(-40, -1))) { futureTileNum = 7; halfPipeAmt = (tileOffset - -40) + speed; enterFlag = true; } } if (((state != "air") && (overSomething == false)) && (((((tileNum == 6) && (tileOffset >= 40)) && (110 >= tileOffset)) || (((tileNum == 7) && (tileOffset >= 90)) && (160 >= tileOffset))) || (enterFlag == true))) { if (speed == 0) { moveX = 0; return(undefined); } if (enterFlag == false) { halfPipeAmt = halfPipeAmt + speed; } var angle = ((halfPipeAmt / CONVERSION) / 70); if (-90 >= angle) { moveX = 90 - tileOffset; putInAir(Math.abs(speed)); biker._rotation = 90; if (kLeft && (-10 >= speed)) { speed = -10; rotation = 90; } else { speed = 0; } halfPipeLaunch = true; return(undefined); } if (angle >= 90) { moveX = 110 - tileOffset; putInAir(Math.abs(speed)); biker._rotation = -90; if (kRight && (speed >= 10)) { speed = 10; rotation = -90; } else { speed = 0; } halfPipeLaunch = true; return(undefined); } var xVal = (Math.round((Math.sin(angle * CONVERSION) * 70) * 10) / 10); if (futureTileNum == 6) { moveX = (240 + xVal) - tileOffset; } else if (futureTileNum == 7) { moveX = (-40 + xVal) - tileOffset; } else if (tileNum == 6) { moveX = (40 + xVal) - tileOffset; } else { moveX = (160 + xVal) - tileOffset; } moveX = roundTenthsToFive(moveX); if (((moveX / Math.abs(moveX)) != (speed / Math.abs(speed))) && (moveX != 0)) { moveX = 0; } if ((tileNum == 6) && (110 < (moveX + tileOffset))) { moveX = 110 - tileOffset; } else if ((tileNum == 7) && ((moveX + tileOffset) < 90)) { moveX = 90 - tileOffset; } } else { moveX = speed; halfPipeAmt = 0; } } function roundTenthsToFive(_initial) { if (_initial == 0) { return(0); } var tenths = Math.abs((_initial * 10) % 10); var roundedTenths; var initialWhole; var finalAbsolute; if ((tenths >= 0) && (2 >= tenths)) { roundedTenths = 0; } else if ((2 < tenths) && (7 >= tenths)) { roundedTenths = 0.5; } else if ((7 < tenths) && (tenths < 10)) { roundedTenths = 1; } if (0 < _initial) { initialWhole = Math.floor(_initial); } else { initialWhole = Math.ceil(_initial); } finalAbsolute = Math.abs(initialWhole) + roundedTenths; if (finalAbsolute == undefined) { trace("Bogus roundTenthsToFive return value"); } return(finalAbsolute * (_initial / Math.abs(_initial))); }
Frame 4
function moveVert(_amt) { var endLoop = 4; bg._y = bg._y + (_amt / 4); if (bg._y >= 0) { background.gotoAndStop(1); } else if (-80 >= bg._y) { background.gotoAndStop(2); } var i = 0; while (i < endLoop) { eval ("tile" + i)._y = eval ("tile" + i)._y + _amt; i++; } } function moveHor(_amt) { var leftBound = 0; var leftBoundNumber; var rightBound; var rightBoundNumber; var leftTile; var rightTile; var tileAmount; var xAdjust; var yAdjust; leftBoundNumber = -20; rightBoundNumber = level.length + 19; rightBound = 199; tileAmount = 4; xAdjust = 1; yAdjust = 1; leftTile = (rightTile = tile); if ((leftBoundNumber >= eval ("tile" add leftTile).number) && ((_amt + tileOffset) < leftBound)) { _amt = -tileOffset; speed = 0; } else if ((eval ("tile" add rightTile).number >= rightBoundNumber) && (rightBound < (_amt + tileOffset))) { _amt = rightBound - tileOffset; speed = 0; } leftBound = -260; rightBound = 0; if (rightBound < (eval ("tile" add firstTile)._x - _amt)) { drawTile(tileLoop(-1, firstTile, tileAmount), eval ("tile" + tileLoop(-1, firstTile, tileAmount)).number - tileAmount, -1); eval ("tile" add tileLoop(-1, firstTile, tileAmount))._x = eval ("tile" add firstTile)._x - (200 / xAdjust); eval ("tile" add tileLoop(-1, firstTile, tileAmount))._y = eval ("tile" add firstTile)._y; firstTile = tileLoop(-1, firstTile, tileAmount); if (level[eval ("tile" add firstTile).number] == 8) { eval ("tile" add firstTile)._y = eval ("tile" add firstTile)._y - (40 / yAdjust); } else if (level[eval ("tile" add firstTile).number] == 9) { eval ("tile" add firstTile)._y = eval ("tile" add firstTile)._y + (40 / yAdjust); } } else if (leftBound >= (eval ("tile" add firstTile)._x - _amt)) { firstTile = tileLoop(1, firstTile, tileAmount); drawTile(tileLoop(-1, firstTile, tileAmount), eval ("tile" + tileLoop(-1, firstTile, tileAmount)).number + tileAmount, 1); eval ("tile" + tileLoop(-1, firstTile, tileAmount))._x = eval ("tile" + tileLoop(-1, firstTile, tileAmount))._x + ((200 / xAdjust) * tileAmount); eval ("tile" + tileLoop(-1, firstTile, tileAmount))._y = eval ("tile" + tileLoop(-2, firstTile, tileAmount))._y; if (level[eval ("tile" add tileLoop(-2, firstTile, tileAmount)).number] == 8) { eval ("tile" add tileLoop(-1, firstTile, tileAmount))._y = eval ("tile" add tileLoop(-1, firstTile, tileAmount))._y + (40 / yAdjust); } else if (level[eval ("tile" add tileLoop(-2, firstTile, tileAmount)).number] == 9) { eval ("tile" add tileLoop(-1, firstTile, tileAmount))._y = eval ("tile" add tileLoop(-1, firstTile, tileAmount))._y - (40 / yAdjust); } } eval ("tile" add firstTile)._x = eval ("tile" add firstTile)._x - _amt; var looper = 1; while (looper < tileAmount) { eval ("tile" add tileLoop(looper, firstTile, tileAmount))._x = eval ("tile" add firstTile)._x + ((200 / xAdjust) * looper); looper++; } setTileOffset(_amt); var pos = (bg._x - (_amt / 10)); var width = (bg._width / 2); if (pos < (-width)) { bg._x = pos + width; } else if (0 < pos) { bg._x = pos - width; } else { bg._x = pos; } pos = clouds._x - _amt; width = clouds._width / 2; if (pos < (-width)) { clouds._x = pos + width; } else if (0 < pos) { clouds._x = pos - width; } else { clouds._x = pos; } } function setTileOffset(_move) { var xAdjust = 1; var tileAmount = 4; tileOffset = tileOffset + _move; var flag = true; while (flag) { flag = false; if (tileOffset >= (200 / xAdjust)) { tile = tileLoop(1, tile, tileAmount); tileOffset = tileOffset - (200 / xAdjust); flag = true; } else if (tileOffset < 0) { tile = tileLoop(-1, tile, tileAmount); tileOffset = tileOffset + (200 / xAdjust); flag = true; } } tileNum = level[eval ("tile" add tile).number]; } function tileLoop(_num, _from, _howMany) { if (_howMany == undefined) { _howMany = 4; } _num = _num + _from; if ((_howMany - 1) < _num) { _num = _num - _howMany; } else if (_num < 0) { _num = _num + _howMany; } return(_num); }
Frame 5
function drawTile(_number, _index, _position) { var frame; var tileAmount = 4; if (((level.length - 1) < _index) || (_index < 0)) { frame = 1; } else { frame = level[_index]; } if ((frame == 6) && (level[_index + 1] == 7)) { frame = 10; } else if ((frame == 7) && (level[_index - 1] == 6)) { frame = 11; } eval ("tile" add _number).gotoAndStop(frame); eval ("tile" add _number).number = _index; frame = buildFrame(_index); eval (("tile" add _number) add ".building").gotoAndStop(frame); if (frame == "none") { eval ("tile" add _number).building._y = 0; } else { eval ("tile" add _number).building._y = -180 - (build[_index] * 20); } if (level[_index] == 8) { eval ("tile" add _number).building._y = eval ("tile" add _number).building._y + 40; } var _color = 0; if (_index == 0) { _position = 0; } if (0 < _position) { _color = eval ("tile" add tileLoop(-1, _number, tileAmount)).color; if ((frame == "left") || (frame == "single")) { _color = tileLoop(1, _color, 4); } } else if (_position < 0) { _color = eval ("tile" add tileLoop(1, _number, tileAmount)).color; var nextBuildFrame = eval ("tile" add tileLoop(1, _number, tileAmount)).building._currentframe; if ((nextBuildFrame == 2) || (nextBuildFrame == 5)) { _color = tileLoop(-1, _color, 4); } } eval ("tile" add _number).color = _color; if (frame != "none") { eval ("tile" add _number).building.b.gotoAndStop(_color + 1); } eval ("tile" add _number).door._y = 20; if ((((((level[_index] != 4) && (level[_index] != 5)) && ((_index % 4) == 0)) && (frame != "none")) && ((_color != 3) || (frame == "single"))) && ((build[_index] != 1) || (level[_index] != 9))) { if ((level[_index] == 9) || ((build[_index] >= 3) && (level[_index] != 8))) { eval (("tile" add _number) add ".door")._y = eval (("tile" add _number) add ".door")._y - 40; } eval ("tile" add _number).door.gotoAndStop(3); } else { eval ("tile" add _number).door.gotoAndStop(1); } } function buildFrame(_index) { var frame; var left_b; var right_b; if ((((build.length - 1) < _index) || (_index < 0)) || (build[_index] == 0)) { frame = "none"; } else { left_b = build[_index - 1]; if (left_b != 0) { if (level[_index] == 8) { left_b = left_b + 2; } if (level[_index - 1] == 9) { left_b = left_b - 2; } } right_b = build[_index + 1]; if (right_b != 0) { if (level[_index + 1] == 8) { right_b = right_b - 2; } if (level[_index] == 9) { right_b = right_b + 2; } } if ((right_b == build[_index]) && (left_b == build[_index])) { frame = "middle"; } else if (right_b == build[_index]) { frame = "left"; } else if (left_b == build[_index]) { frame = "right"; } else { frame = "single"; } } return(frame); } function goCrash(_num, _wall, _xPos) { var _crash = 0; if (_wall == true) { if ((state == "ground") && (Math.abs(speed) >= 20)) { state = "crash"; biker.gotoAndStop("crash" add _num); _crash = -1; } else if (((state == "air") && (Math.abs(speed) >= 15)) && (biker._currentframe < 300)) { biker.gotoAndStop("wallcrash"); _crash = -1; } moveX = _xpos - tileOffset; ((speed < 0) ? ((moveX = moveX + 1)) : ((moveX = moveX - 1))); air = (speed = 0); } else { state = "crash"; biker.gotoAndStop("crash" add _num); _crash = -2; } if (_crash < 0) { message = new Array(); trickScore = 0; affectLife(_crash); } } function peddle() { if (biker._currentframe != 20) { if (state == "ground") { if (Math.abs(speed) >= 20) { biker.gotoAndStop("fast"); } else if ((((0 < Math.abs(speed)) || (landRotation != 0)) || (kRight)) || (kLeft)) { biker.gotoAndStop("slow"); } else { biker.gotoAndStop("stopped"); } if (((0 < biker._xscale) && (kRight)) || (kLeft && (biker._xscale < 0))) { biker.ani.play(); } else { biker.ani.stop(); } } else { biker.ani.stop(); } } } function doMove(_move, _trickName, _score) { if ((biker._currentframe == 15) || ((_move == "seatSpin") && (state == "ground"))) { biker.gotoAndStop(_move); if (_trickName != undefined) { addTrick(_trickName, _score); } } }
Frame 6
function handleObstacles() { var _bankHop = bankHop; var groundLand = (eval ("tile" add tile)._y - 30); var nextLand = (eval ("tile" add tileLoop(1, tile))._y - 30); var prevLand = (eval ("tile" add tileLoop(-1, tile))._y - 30); var nextBuildLand = (nextLand + eval ("tile" add tileLoop(1, tile)).building._y); var prevBuildLand = (prevLand + eval ("tile" add tileLoop(-1, tile)).building._y); var nextBuild = eval ("tile" add tileLoop(1, tile)).building._currentframe; var prevBuild = eval ("tile" add tileLoop(-1, tile)).building._currentframe; if (state == "air") { if ((thruPoint(0, -1) && ((eval ("tile" add tile).building._currentframe == 2) || (eval ("tile" add tile).building._currentframe == 5))) || (thruPoint(200, 1) && ((eval ("tile" add tile).building._currentframe == 4) || (eval ("tile" add tile).building._currentframe == 5)))) { checkHop(""); } if ((thruPoint(200, 1) && ((nextBuild == 2) || (nextBuild == 5))) && (biker._y < nextBuildLand)) { checkHop("left"); } else if ((thruPoint(0, -1) && ((prevBuild == 4) || (prevBuild == 5))) && (biker._y < prevBuildLand)) { checkHop("right"); } } if (onBuilding) { return(undefined); } var landAllowance = 10; if (tileNum == 2) { if (thruPoint(125, -1)) { if ((groundLand - 25) < biker._y) { goCrash(1, true, 125); } else { _bankHop = ""; } } else if (thruPoint(125, 1) && (biker._currentframe < 300)) { _bankHop = "left"; } } else if (tileNum == 3) { if (thruPoint(75, 1)) { if ((land - 25) < biker._y) { goCrash(1, true, 75); } else { _bankHop = ""; } } else if (thruPoint(75, -1) && (biker._currentframe < 300)) { _bankHop = "right"; } } else if (tileNum == 4) { if ((groundLand - 65) < biker._y) { if (thruPoint(50, 1)) { goCrash(1, true, 50); } else if (thruPoint(150, -1)) { goCrash(1, true, 150); } } else if (thruPoint(50, 1) || (thruPoint(150, -1))) { checkHop("mailbox"); } else if (thruPoint(50, -1) || (thruPoint(150, 1))) { checkHop(""); } } else if (tileNum == 5) { if ((groundLand - 35) < biker._y) { if (thruPoint(65, 1)) { goCrash(1, true, 65); } else if (thruPoint(135, -1)) { goCrash(1, true, 135); } } else if (thruPoint(65, 1) || (thruPoint(135, -1))) { checkHop("hydrant"); } else if (thruPoint(65, -1) || (thruPoint(135, 1))) { checkHop(""); } } else if ((tileNum == 6) && ((groundLand - 100) < biker._y)) { if ((thruPoint(110, 1) && (halfPipeLaunch == false)) && (state == "air")) { goCrash(2, true, 110); } else if (thruPoint(185, -1) && (((groundLand - 100) + landAllowance) < biker._y)) { goCrash(1, true, 185); } } else if ((tileNum == 7) && ((groundLand - 100) < biker._y)) { if ((thruPoint(90, -1) && (halfPipeLaunch == false)) && (state == "air")) { goCrash(2, true, 90); } else if (thruPoint(15, 1) && (((groundLand - 100) + landAllowance) < biker._y)) { goCrash(1, true, 15); } } else if ((level[eval ("tile" add tileLoop(1, tile)).number] == 7) && (((nextLand - 100) + landAllowance) < biker._y)) { if (thruPoint(215, 1)) { goCrash(1, true, 215); } } else if ((level[eval ("tile" add tileLoop(-1, tile)).number] == 6) && (((prevLand - 100) + landAllowance) < biker._y)) { if (thruPoint(-15, -1)) { goCrash(1, true, -15); } } if (((bankHop == "left") || (bankHop == "right")) && (_bankHop == "")) { addTrick("Bank2Bank", 500); } bankHop = _bankHop; } function thruPoint(_point, _dir) { if (_dir < 0) { return((_point < tileOffset) && (_point >= (tileOffset + moveX))); } if (0 < _dir) { return((tileOffset < _point) && ((tileOffset + moveX) >= _point)); } } function launch() { if ((state != "air") && (overSomething == false)) { if ((thruPoint(75, -1) && (tileNum == 3)) || (thruPoint(125, 1) && (tileNum == 2))) { putInAir(Math.round(Math.abs(speed) / 3)); } } }
Frame 7
function speedToMPH(_speed) { ret = _speed / 2; ((ret < 0) ? ((ret = Math.floor(ret))) : ((ret = Math.ceil(ret)))); return(Math.abs(ret)); } function addTrick(_msg, _score, _times) { var extra; if (_times != undefined) { extra = Math.round(_times / 8) + 1; if (1 < extra) { _score = _score * extra; } else { extra = 1; } } else { extra = 1; } var i = 0; while (i < extra) { message.push(_msg); i++; } trickScore = trickScore + _score; } function checkHop(_hop) { if (300 < biker._currentframe) { return(undefined); } if ((hop == "hydrant") && (_hop != "hydrant")) { addTrick("Hydrant Hop", 100); } else if ((hop == "mailbox") && (_hop != "mailbox")) { addTrick("Postal Hop", 500); } else if (((hop == "left") && (_hop != "left")) || ((hop == "right") && (_hop != "right"))) { addTrick("Building Hop", 2000); } hop = _hop; } function affectLife(_amt) { if ((status.life._currentframe - _amt) < 1) { status.life.gotoAndStop(1); } else if (5 < (status.life._currentframe - _amt)) { status.life.gotoAndStop(5); } else { status.life.gotoAndStop(status.life._currentframe - _amt); } } function multiple(_amt) { var _local1 = 0.5; switch (_amt) { case _local1 : return("Half "); case 1 : return(""); case 2 : return("Double "); case 3 : return("Triple "); case 4 : return("Quad "); case 5 : return("Quint "); } return((_amt * 180) add " "); } function newMessage(_msg) { if (message.length != 0) { var i = 0; while (i < (message.length - 1)) { var j = (i + 1); while (j < message.length) { if (message[j] != message[i]) { break; } j++; } if (i < (j - 1)) { message.splice(i, j - i, ((j - i) add "x ") add message[i]); } i++; } var _msg; var _bonus = ((message.length - 1) * 1000); if (trickScore < _bonus) { _bonus = Math.floor(trickScore / 1000) * 1000; } _msg = (message.join(" + ") add newline) add trickScore; if (0 < _bonus) { _msg = _msg + (" + " add _bonus); } _msg = _msg + " points"; trickScore = trickScore + _bonus; if (trickScore >= 20000) { status.trickCombos.gotoAndPlay("highscore"); _msg = _msg + "!!!"; } else { status.trickCombos.gotoAndPlay(2); } status.trickCombos.message = _msg; if (status.timeDisplay._currentframe == 1) { score = score + trickScore; if (((100000 < score) && (secrets[5 + levelNumber] == 0)) && (levelNumber != 0)) { if (maxLevel < 5) { status.unlockLevel.gotoAndPlay(2); } else { status.unlock.gotoAndPlay(2); } secrets[5 + levelNumber] = 1; } } trickScore = 0; message = new Array(); affectLife(1); } }
Frame 8
function init(_mode) { level = new Array(6, 7, 1, 1, 1, 8, 8, 1, 1, 1, 1, 2, 5, 3, 1, 1, 1, 8, 8, 1, 1, 1, 1, 6, 7); build = new Array(5, 5, 5, 5, 5, 0, 0, 7, 7, 7, 0, 5, 5, 5, 0, 2, 2, 4, 6, 0, 7, 7, 7, 7, 7); gameMode = "platform"; air = (speed = (spinFactor = (moveX = (moveY = 0)))); state = "ground"; firstTile = 0; frameCounter = 0; overSomething = (onBuilding = false); landRotation = 0; halfPipeLaunch = false; halfPipeAmt = 0; rotation = (trickScore = (score = 0)); bankHop = (hop = ""); keyHold = new Array(0, ""); minutes = 3; seconds = 0; tileOffset = 70; tile = 1; speedLimit = 35; message = new Array(); status.life.gotoAndStop(3); repaint(true); if (musicFlag) { music.start(0, 999); } } function repaint(_firstTime) { var tileAmount = 4; var draw_y = 0; var thisTile = 0; var yAdjust = 1; var xAdjust = 1; var xStart = 0; var yStart = 230; while (true) { if (((level[thisTile + tile] == 1) || (level[thisTile + tile] == 8)) || (level[thisTile + tile] == 9)) { break; } thisTile = thisTile + 1; } var i = 0; while (i < tileAmount) { if (_firstTime) { eval ("tile" + i).pill = new Array(); drawTile(i, thisTile + i, i); eval ("tile" add i)._x = xStart + ((i * 200) / xAdjust); } else { drawTile(tileLoop(i, firstTile, tileAmount), eval ("tile" + tileLoop(i, firstTile, tileAmount)).number, 1); } eval ("tile" add tileLoop(i, firstTile, tileAmount))._y = yStart - ((40 / yAdjust) * draw_y); if (level[eval ("tile" add tileLoop(thisTile + i, firstTile, tileAmount)).number] == 8) { draw_y--; } else if (level[eval ("tile" add tileLoop(thisTile + i, firstTile, tileAmount)).number] == 9) { draw_y++; } i++; } } maxCharacter = 1; REGULAR_TRICK = 10; SPECIAL_TRICK = 100; CONVERSION = 0.017453; MAX_COPIES = 500; MAX_SPEED = 50; landSound = new Sound(); landSound.attachSound("scuff"); landSound.setVolume(50); music = new Sound(); music.attachSound("song"); music.setVolume(40); musicFlag = true; kM_hold = false;
Frame 12
if (_framesloaded != _totalframes) { gotoAndPlay(_currentframe - 1); } else if ((((substring(_root._url, 12, 13)) != "entropicorder") && ((substring(_root._url, 12, 10)) != "newgrounds")) && (_root.protect)) { gotoAndStop (27); } else { stop(); }
Frame 20
init(); gotoAndPlay(_currentframe + 1);
Frame 21
collectKeys(); if (keyActions()) { if (((state == "ground") && (biker._currentframe != 20)) && (((speed == 0) || ((0 < speed) && (0 < biker._xscale))) || ((speed < 0) && (biker._xscale < 0)))) { newMessage(message); } moveY = (moveX = 0); getMoveX(); launch(); handleObstacles(); moveHor(moveX); peddle(); handleAir(); moveVert(moveY); if (frameCounter < 24) { frameCounter++; } else { frameCounter = 1; if (0 < seconds) { seconds--; } else if (0 < minutes) { seconds = 59; minutes--; } } if (((((minutes == 0) && (seconds == 0)) && (status.timeDisplay._currentframe == 1)) && (state != "air")) && (message.length == 0)) { status.timeDisplay.gotoAndPlay(2); } status.speed = speedtoMPH(speed); status.time = (minutes add ":") add ((seconds < 10) ? ("0" add seconds) : (seconds)); }
Frame 22
gotoAndPlay(_currentframe - 1);
Frame 26
gotoAndStop(_currentframe + 1);
Frame 27
stop();
Frame 28
gotoAndStop(_currentframe - 1);
Symbol 26 Button
on (release) { option = "play"; bar.play(); }
Symbol 28 Button
on (release) { if (_currentframe != 10) { gotoAndStop (10); option = "SELECT PLAYER"; bar.play(); } }
Symbol 30 Button
on (release) { if (_currentframe != 5) { gotoAndStop (5); option = "SELECT COURSE"; bar.play(); } }
Symbol 32 Button
on (release) { getURL ("http://www.sikids.com/games/bmx/", "_blank"); }
Symbol 34 Button
on (release) { if (_currentframe != 15) { gotoAndStop (15); option = "HELP"; bar.play(); } }
Symbol 40 MovieClip Frame 1
if (_parent.option == "") { stop(); }
Symbol 40 MovieClip Frame 2
option = _parent.option; if ((option == "play") || (option == "editor")) { _root.gotoAndPlay(option); }
Symbol 40 MovieClip Frame 6
if ((_parent.option != "") && (_parent.option == option)) { stop(); }
Symbol 63 Button
on (release) { if (selectHead._currentframe == 13) { selectHead.gotoAndStop(1); } else { selectHead.nextFrame(); } if (_root.maxCharacter < selectHead._currentframe) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 69 Button
on (release) { if (selectHead._currentframe == 1) { selectHead.gotoAndStop(13); } else { selectHead.prevFrame(); } if (_root.maxCharacter < selectHead._currentframe) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 87 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
option = ""; stop();
Symbol 101 MovieClip Frame 10
selector.selectHead.gotoAndStop(1);
Symbol 104 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
Symbol 164 MovieClip Frame 1
Symbol 176 MovieClip Frame 1
Symbol 185 MovieClip Frame 1
_root.addTrick("Seat Spin", _parent._parent.REGULAR_TRICK);
Symbol 185 MovieClip Frame 12
if (!(_parent._parent.k1 && (_parent._parent.k2))) { gotoAndPlay (11); }
Symbol 185 MovieClip Frame 23
_parent.gotoAndStop("fast");
Symbol 186 MovieClip Frame 1
counter = 0;
Symbol 186 MovieClip Frame 6
if (_parent._parent.kUp && (_parent._parent.k1)) { gotoAndPlay(_currentframe - 1); counter++; }
Symbol 186 MovieClip Frame 11
_root.addTrick("No Hander", _parent._parent.REGULAR_TRICK * (_totalframes - 1), counter); _parent.gotoAndStop("fast");
Symbol 187 MovieClip Frame 1
counter = 0;
Symbol 187 MovieClip Frame 6
if (_parent._parent.bikerDirection(-1) && (_parent._parent.k1)) { gotoAndPlay (5); counter++; }
Symbol 187 MovieClip Frame 11
_root.addTrick("Superman", _root.REGULAR_TRICK * (_totalframes - 1), counter); _parent.gotoAndStop("fast");
Symbol 188 MovieClip Frame 1
counter = 0;
Symbol 188 MovieClip Frame 6
if (_parent._parent.kDown && (_parent._parent.k1)) { gotoAndPlay (5); counter++; }
Symbol 188 MovieClip Frame 9
_root.addTrick("Tomahawk", _root.REGULAR_TRICK * (_totalframes - 1), counter); _parent.gotoAndStop("fast");
Symbol 192 MovieClip Frame 1
if (_parent._xscale < 0) { gotoAndPlay (7); }
Symbol 192 MovieClip Frame 6
_parent._xscale = _parent._xscale * -1; if (_parent._parent.kUp) { play(); counter = counter + 5; } else { _root.addTrick("Spin", _root.REGULAR_TRICK, counter); _parent.gotoAndStop("fast"); }
Symbol 192 MovieClip Frame 12
call(6);
Symbol 193 MovieClip Frame 1
counter = 0;
Symbol 193 MovieClip Frame 8
if (_parent._parent.bikerDirection(1) && (_parent._parent.k1)) { gotoAndPlay (7); counter++; }
Symbol 193 MovieClip Frame 14
_root.addTrick("Peacock", _root.REGULAR_TRICK * (_totalframes - 1), counter); _parent.gotoAndStop("fast");
Symbol 195 MovieClip Frame 1
counter = 0;
Symbol 195 MovieClip Frame 15
if (_parent._parent.kDown) { gotoAndPlay (5); counter = counter + 10; }
Symbol 195 MovieClip Frame 20
_root.addTrick("Bar Spin", _root.REGULAR_TRICK * (_totalframes - 1), counter); _parent.gotoAndStop("fast");
Symbol 196 MovieClip Frame 22
_root.addTrick("Flipster", _root.SPECIAL_TRICK * (_totalframes - 1)); _parent.gotoAndStop("fast");
Symbol 197 MovieClip Frame 44
_root.addTrick("Black Hole", _root.SPECIAL_TRICK * (_totalframes - 1)); _parent.gotoAndStop("fast");
Symbol 199 MovieClip Frame 1
counter = 0;
Symbol 199 MovieClip Frame 28
if (_parent._parent.bikerDirection(1) && (_parent._parent.k2)) { counter = counter + 8; gotoAndPlay (20); }
Symbol 199 MovieClip Frame 34
_root.addTrick("Drill Bit", _root.SPECIAL_TRICK * (_totalframes - 1), counter); _parent.gotoAndStop("fast");
Symbol 201 MovieClip Frame 21
_parent._xscale = _parent._xscale * -1;
Symbol 201 MovieClip Frame 25
_root.addTrick("Big Spin", _root.SPECIAL_TRICK * (_totalframes - 1)); _parent.gotoAndStop("fast");
Symbol 205 MovieClip Frame 1
wait = 10;
Symbol 205 MovieClip Frame 29
if (((0 < Math.abs(_root.speed)) || (0 < (--wait))) || (((_root.landRotation != 0) && (_root.tileNum != 8)) && (_root.tileNum != 9))) { gotoAndPlay(_currentframe - 1); }
Symbol 205 MovieClip Frame 99
_parent._xscale = _parent._xscale * -1; _parent.gotoAndStop(1);
Symbol 211 MovieClip Frame 1
wait = 15;
Symbol 211 MovieClip Frame 26
if (((0 < Math.abs(_root.speed)) || (0 < (--wait))) || (((_root.landRotation != 0) && (_root.tileNum != 8)) && (_root.tileNum != 9))) { gotoAndPlay(_currentframe - 1); }
Symbol 211 MovieClip Frame 54
_parent.gotoAndStop(1);
Symbol 212 MovieClip Frame 1
wait = 30;
Symbol 212 MovieClip Frame 20
if (((0 < Math.abs(_root.speed)) || (0 < (--wait))) || (((_root.landRotation != 0) && (_root.tileNum != 8)) && (_root.tileNum != 9))) { gotoAndPlay(_currentframe - 1); }
Symbol 212 MovieClip Frame 49
tellTarget ("..") { gotoAndStop (1); };
Symbol 213 MovieClip Frame 13
gotoAndPlay (1);
Symbol 213 MovieClip Frame 14
wait = 20;
Symbol 213 MovieClip Frame 23
if ((((0 < Math.abs(_root.speed)) || (0 < (--wait))) || (((_root.landRotation != 0) && (_root.tileNum != 8)) && (_root.tileNum != 9))) || (_root.state == "air")) { gotoAndPlay(_currentframe - 1); }
Symbol 213 MovieClip Frame 52
_parent.gotoAndStop(1);
Symbol 214 MovieClip Frame 1
stop(); _parent.state = "ground"; _parent.keyHold = new Array(0, "");
Symbol 214 MovieClip Frame 15
_parent.keyHold = new Array(0, "");
Symbol 214 MovieClip Frame 54
player.counter = 0;
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 44
stop();
Symbol 225 MovieClip Frame 45
play();
Symbol 236 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 121
gotoAndPlay (2);
Symbol 254 Button
on (press) { _root.quit("charselect"); }
Symbol 259 Button
on (press) { _root.toggleMusic(); }
Symbol 260 MovieClip Frame 18
stop();
Symbol 263 Button
on (release) { getURL ("http://www.sikids.com/", "_blank"); }

Library Items

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Symbol 2 Sound [scuff]
Symbol 3 GraphicUsed by:Timeline
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Symbol 7 TextUsed by:101  Timeline
Symbol 8 TextUsed by:101  Timeline
Symbol 9 TextUsed by:101  Timeline
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Symbol 19 TextUsed by:101
Symbol 20 GraphicUsed by:101
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Symbol 22 GraphicUsed by:26 28 30 32 34 263
Symbol 23 GraphicUsed by:26 28 30 32 34 263
Symbol 24 GraphicUsed by:26 28 30 32 34 263
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Symbol 37 FontUsed by:38
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Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
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Symbol 67 GraphicUsed by:69
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Symbol 265 BitmapUsed by:70
Symbol 70 GraphicUses:265Used by:87
Symbol 268 BitmapUsed by:71
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Symbol 76 GraphicUsed by:87
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Symbol 86 GraphicUsed by:87
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Symbol 92 TextUses:51Used by:101
Symbol 93 BitmapUsed by:95
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:93 94Used by:101
Symbol 96 TextUses:51Used by:101
Symbol 97 TextUses:51Used by:101
Symbol 98 TextUses:51Used by:101
Symbol 99 TextUses:51Used by:101
Symbol 100 TextUses:51Used by:101
Symbol 101 MovieClipUses:13 15 17 18 19 20 26 27 28 29 30 31 32 33 34 35 40 41 43 44 45 46 47 48 49 50 52 55 56 91 92 95 6 7 8 9 96 97 98 99 100Used by:Timeline
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:102 103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 GraphicUsed by:139
Symbol 108 GraphicUsed by:122 138
Symbol 109 GraphicUsed by:122 138
Symbol 110 GraphicUsed by:122 134 138
Symbol 111 GraphicUsed by:122 134 138
Symbol 112 GraphicUsed by:122
Symbol 113 GraphicUsed by:122 138
Symbol 114 GraphicUsed by:122 138
Symbol 115 GraphicUsed by:122 134 138
Symbol 116 GraphicUsed by:122
Symbol 117 GraphicUsed by:122 138
Symbol 118 GraphicUsed by:122 138
Symbol 119 GraphicUsed by:122 134 138
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:108 109 110 111 112 113 114 115 116 117 118 119 120 121Used by:139
Symbol 123 GraphicUsed by:134
Symbol 124 GraphicUsed by:134
Symbol 125 GraphicUsed by:134
Symbol 126 GraphicUsed by:134
Symbol 127 GraphicUsed by:134
Symbol 128 GraphicUsed by:134
Symbol 129 GraphicUsed by:134
Symbol 130 GraphicUsed by:134
Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:123 110 111 124 125 115 126 127 119 128 129 130 131 132 133Used by:139
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:108 109 135 110 111 113 114 136 115 117 118 137 119Used by:139
Symbol 139 MovieClipUses:107 122 134 138Used by:154
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:140 141 142Used by:154
Symbol 144 GraphicUsed by:154
Symbol 145 GraphicUsed by:154
Symbol 146 GraphicUsed by:154
Symbol 147 GraphicUsed by:154
Symbol 148 GraphicUsed by:154
Symbol 149 GraphicUsed by:154
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:139 143 144 145 146 147 148 149 150 151 152 153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:183 184 185 186 187 188 192 193 195 196 197 199 201 205 211 212 213 214
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:183 184 185 186 187 188 192 193 195 196 197 199 201 205 211 212 213 214
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:183 184 185 186 187 188 192 193 195 196 197 199 201 205 211 212 213 214
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:183 184 185 186 187 188 192 193 195 196 197 199 201 205 211 212 213 214
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:183 184 185 186 187 188 192 193 195 196 197 199 201 205 211 212 213 214
Symbol 165 GraphicUsed by:166 196 199 205 211 212 213
Symbol 166 MovieClipUses:165Used by:183 184 185 186 187 188 192 193 194 195 196 197 199 201 214
Symbol 167 GraphicUsed by:168 196 199 205 211 212 213
Symbol 168 MovieClipUses:167Used by:183 184 185 186 187 188 192 193 194 195 196 197 199 201 205 211 212 213 214
Symbol 169 GraphicUsed by:170 196 199 205 211 212 213
Symbol 170 MovieClipUses:169Used by:183 184 185 186 187 188 192 193 194 195 196 197 199 201 214
Symbol 171 GraphicUsed by:172 196 199 205 211 212 213
Symbol 172 MovieClipUses:171Used by:183 184 185 186 187 188 192 193 194 195 196 197 199 201 214
Symbol 173 GraphicUsed by:174 196 199 205 211 212 213
Symbol 174 MovieClipUses:173Used by:183 184 185 186 187 188 192 193 194 195 196 197 199 201 214
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:183 184 185 186 187 188 192 193 195 196 197 199 201 205 211 212 213 214
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:183 184 185 186 187 188 192 193 195 196 197 199 201 205 211 212 213 214
Symbol 179 GraphicUsed by:183 185
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:156 158 160 162 164 166 168 170 172 174 176 178 87 179 180 181 182Used by:214
Symbol 184 MovieClipUses:156 158 160 162 164 166 168 170 172 174 176 178 87Used by:214
Symbol 185 MovieClipUses:156 158 160 162 164 166 168 170 172 174 176 178 87 179Used by:214
Symbol 186 MovieClipUses:162 156 158 160 166 168 170 172 174 164 176 178 87Used by:214
Symbol 187 MovieClipUses:162 156 158 160 166 168 170 172 174 164 176 178 87Used by:214
Symbol 188 MovieClipUses:162 164 156 158 160 176 178 87 166 168 170 172 174Used by:214
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191 196 197 198 200
Symbol 191 MovieClipUses:190Used by:192
Symbol 192 MovieClipUses:191 164 162 156 158 160 176 178 170 172 174 166 168 87Used by:214
Symbol 193 MovieClipUses:162 156 158 160 166 168 170 172 174 164 176 178 87Used by:214
Symbol 194 MovieClipUses:166 168 170 172 174Used by:195
Symbol 195 MovieClipUses:162 156 158 160 166 168 170 172 174 164 176 178 87 194Used by:214
Symbol 196 MovieClipUses:156 158 160 162 164 166 168 170 172 174 176 178 87 190 165 167 169 171 173Used by:214
Symbol 197 MovieClipUses:162 156 158 160 166 168 170 172 174 164 176 178 87 190Used by:214
Symbol 198 MovieClipUses:190Used by:199
Symbol 199 MovieClipUses:156 158 160 162 164 165 167 169 171 173 168 176 178 87 166 170 172 174 198Used by:214
Symbol 200 MovieClipUses:190Used by:201
Symbol 201 MovieClipUses:156 158 160 162 164 166 168 170 172 174 176 178 87 200Used by:214
Symbol 267 BitmapUsed by:202
Symbol 202 GraphicUses:267Used by:203
Symbol 203 MovieClipUses:202Used by:205 211 212 213 214
Symbol 204 SoundUsed by:205 213 214
Symbol 205 MovieClipUses:162 164 158 160 156 165 167 169 171 173 168 176 178 87 203 204Used by:214
Symbol 206 GraphicUsed by:211 212 213
Symbol 207 GraphicUsed by:211 212 213
Symbol 208 GraphicUsed by:211 212 213
Symbol 209 GraphicUsed by:211 212
Symbol 210 GraphicUsed by:211 212
Symbol 211 MovieClipUses:158 160 156 162 164 165 167 169 171 173 168 176 178 87 206 203 207 208 209 210Used by:214
Symbol 212 MovieClipUses:165 167 169 171 173 168 162 164 158 160 156 176 178 203 206 207 208 209 210 87Used by:214
Symbol 213 MovieClipUses:158 160 156 162 164 165 167 169 171 173 168 176 178 203 206 204 207 208 87Used by:214
Symbol 214 MovieClipUses:156 158 160 162 164 166 168 170 172 174 176 178 87 183 184 185 186 187 188 192 193 195 196 197 199 201 203 204 205 211 212 213Used by:Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:Timeline
Symbol 217 GraphicUsed by:260
Symbol 218 TextUses:5Used by:225
Symbol 219 EditableTextUses:5Used by:225
Symbol 220 EditableTextUses:5Used by:225
Symbol 221 SoundUsed by:225
Symbol 222 GraphicUsed by:225
Symbol 223 SoundUsed by:225
Symbol 224 EditableTextUses:5Used by:225
Symbol 225 MovieClipUses:218 219 220 221 222 223 224Used by:260
Symbol 226 EditableTextUses:5Used by:260
Symbol 227 TextUses:5Used by:260
Symbol 228 TextUses:5Used by:260
Symbol 229 EditableTextUses:5Used by:260
Symbol 230 EditableTextUses:5Used by:260
Symbol 231 GraphicUsed by:236
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:231 232 233 234 235Used by:260
Symbol 237 TextUses:5Used by:260
Symbol 238 TextUses:5Used by:260
Symbol 239 EditableTextUses:5Used by:248
Symbol 240 EditableTextUses:5Used by:248
Symbol 241 EditableTextUses:5Used by:248
Symbol 242 EditableTextUses:5Used by:248
Symbol 243 EditableTextUses:5Used by:248
Symbol 244 EditableTextUses:5Used by:248
Symbol 245 EditableTextUses:5Used by:248
Symbol 246 TextUses:5Used by:248
Symbol 247 TextUses:5Used by:248
Symbol 248 MovieClipUses:239 240 241 242 243 244 245 246 247Used by:260
Symbol 249 EditableTextUses:5Used by:260
Symbol 250 TextUses:5Used by:254
Symbol 251 TextUses:5Used by:254
Symbol 252 TextUses:5Used by:254
Symbol 253 GraphicUsed by:254
Symbol 254 ButtonUses:250 251 252 253Used by:260
Symbol 255 TextUses:5Used by:259
Symbol 256 TextUses:5Used by:259
Symbol 257 TextUses:5Used by:259
Symbol 258 GraphicUsed by:259
Symbol 259 ButtonUses:255 256 257 258Used by:260
Symbol 260 MovieClipUses:217 225 226 227 228 229 230 236 237 238 248 249 254 259Used by:Timeline
Symbol 261 GraphicUsed by:Timeline
Symbol 262 TextUses:5Used by:Timeline
Symbol 263 ButtonUses:21 22 23 24 25Used by:Timeline
Symbol 264 TextUses:10Used by:Timeline

Instance Names

"cs"Frame 12Symbol 101 MovieClip
"background"Frame 20Symbol 104 MovieClip
"bg"Frame 20Symbol 106 MovieClip
"tile0"Frame 20Symbol 154 MovieClip
"tile1"Frame 20Symbol 154 MovieClip
"tile2"Frame 20Symbol 154 MovieClip
"tile3"Frame 20Symbol 154 MovieClip
"biker"Frame 20Symbol 214 MovieClip
"clouds"Frame 20Symbol 216 MovieClip
"status"Frame 20Symbol 260 MovieClip
"selectHead"Symbol 91 MovieClip Frame 1Symbol 87 MovieClip
"bar"Symbol 101 MovieClip Frame 1Symbol 40 MovieClip
"selector"Symbol 101 MovieClip Frame 10Symbol 91 MovieClip
"b"Symbol 139 MovieClip Frame 2Symbol 122 MovieClip
"b"Symbol 139 MovieClip Frame 3Symbol 134 MovieClip
"b"Symbol 139 MovieClip Frame 4Symbol 122 MovieClip
"b"Symbol 139 MovieClip Frame 5Symbol 138 MovieClip
"building"Symbol 154 MovieClip Frame 1Symbol 139 MovieClip
"door"Symbol 154 MovieClip Frame 1Symbol 143 MovieClip
"ani"Symbol 214 MovieClip Frame 10Symbol 183 MovieClip
"ani"Symbol 214 MovieClip Frame 15Symbol 184 MovieClip
"player"Symbol 214 MovieClip Frame 54Symbol 192 MovieClip
"player"Symbol 214 MovieClip Frame 330Symbol 213 MovieClip
"trickCombos"Symbol 260 MovieClip Frame 1Symbol 225 MovieClip
"life"Symbol 260 MovieClip Frame 1Symbol 236 MovieClip
"timeDisplay"Symbol 260 MovieClip Frame 1Symbol 248 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "song"
ExportAssets (56)Timeline Frame 1Symbol 2 as "scuff"

Labels

"funcs"Frame 1
"charSelect"Frame 12
"play"Frame 20
"lock"Frame 27
"selcourse"Symbol 101 MovieClip Frame 5
"selplayer"Symbol 101 MovieClip Frame 10
"help"Symbol 101 MovieClip Frame 15
"none"Symbol 139 MovieClip Frame 1
"left"Symbol 139 MovieClip Frame 2
"middle"Symbol 139 MovieClip Frame 3
"right"Symbol 139 MovieClip Frame 4
"single"Symbol 139 MovieClip Frame 5
"crash"Symbol 213 MovieClip Frame 14
"stopped"Symbol 214 MovieClip Frame 1
"slow"Symbol 214 MovieClip Frame 10
"fast"Symbol 214 MovieClip Frame 15
"seatSpin"Symbol 214 MovieClip Frame 20
"noHander"Symbol 214 MovieClip Frame 30
"noFooter"Symbol 214 MovieClip Frame 38
"tomahawk"Symbol 214 MovieClip Frame 46
"spin"Symbol 214 MovieClip Frame 54
"peacock"Symbol 214 MovieClip Frame 62
"barSpin"Symbol 214 MovieClip Frame 70
"_1_trick1"Symbol 214 MovieClip Frame 79
"_1_trick2"Symbol 214 MovieClip Frame 86
"_1_trick3"Symbol 214 MovieClip Frame 93
"_1_trick4"Symbol 214 MovieClip Frame 100
"wallcrash"Symbol 214 MovieClip Frame 300
"crash1"Symbol 214 MovieClip Frame 310
"crash2"Symbol 214 MovieClip Frame 316
"crash3"Symbol 214 MovieClip Frame 322
"flail"Symbol 214 MovieClip Frame 330
"highScore"Symbol 225 MovieClip Frame 45

Dynamic Text Variables

_parent.optionSymbol 38 EditableText""
messageSymbol 219 EditableText"^"
messageSymbol 220 EditableText"^"
messageSymbol 224 EditableText"^"
speedSymbol 226 EditableText"66"
_root.scoreSymbol 229 EditableText"20000"
_root.scoreSymbol 230 EditableText"20000"
_parent.timeSymbol 239 EditableText"5:00"
_parent.timeSymbol 240 EditableText"5:00"
_parent.timeSymbol 241 EditableText"5:00"
_parent.timeSymbol 242 EditableText"5:00"
_parent.timeSymbol 243 EditableText"5:00"
_parent.timeSymbol 244 EditableText"5:00"
_parent.timeSymbol 245 EditableText"5:00"
speedSymbol 249 EditableText"66"




http://swfchan.com/46/229248/info.shtml
Created: 24/12 -2019 03:12:51 Last modified: 24/12 -2019 03:12:51 Server time: 02/05 -2024 11:36:07