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swfchan turned sixteen years old yesterday! (5may2024)

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Puzzle & Brain & Match 3 - Brickshooter Egypt.swf

This is the info page for
Flash #231153

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ActionScript [AS1/AS2]

Frame 1
function Loading() { var _local2 = 0 + (Number(seconds) * 1000); clearInterval(SSS); Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local3 = getTimer() - GlobalTime; if (Load >= ((Total * _local3) / _local2)) { Load = (Total * _local3) / _local2; } KB.text = ("Loading... (" + Math.round((100 * Load) / Total)) + "%)"; if (Total <= Load) { loadline._x = 380; chel._x = 300; gotoAndStop (3); } else { loadline._x = Math.round(180 + ((200 * Load) / Total)); chel._x = Math.round(100 + ((200 * Load) / Total)); chel.gotoAndStop(Math.round(((100 * Load) / Total) % 50)); SSS = setInterval(Loading, 50); } updateAfterEvent(); } function initoptXML() { var _local9 = this.firstChild; var _local8 = _local9.firstChild; seconds = _local8.firstChild.firstChild.toString(); nagtime = Number(_local8.firstChild.nextSibling.firstChild.toString()); linklogo1 = _local8.firstChild.nextSibling.nextSibling.firstChild.toString(); linklogo2 = _local8.lastChild.firstChild.toString(); var _local10 = _local8.nextSibling; var _local7 = _local10.childNodes; j = 1; while (j < 8) { er = _local7[j - 1].firstChild.toString(); _root["menubutton" + j] = er; j++; } var _local11 = _local10.nextSibling; var _local6 = _local11.childNodes; j = 0; while (j < _local6.length) { er = _local6[j].firstChild.toString(); _root["hint" + j] = er; j++; } var _local4 = 3; var _local3 = _local9.childNodes; downloadlink = _local3[_local4++].firstChild.toString(); textscores = _local3[_local4++].firstChild.toString(); textbricks = _local3[_local4++].firstChild.toString(); textmatches = _local3[_local4++].firstChild.toString(); texttime = _local3[_local4++].firstChild.toString(); textlscore = _local3[_local4++].firstChild.toString(); texttscore = _local3[_local4++].firstChild.toString(); textseconds = _local3[_local4++].firstChild.toString(); textdownload = _local3[_local4++].firstChild.toString(); textrestart = _local3[_local4++].firstChild.toString(); textcontinue = _local3[_local4++].firstChild.toString(); textplay = _local3[_local4++].firstChild.toString(); textundo = _local3[_local4++].firstChild.toString(); textmenu = _local3[_local4++].firstChild.toString(); nagmore = _local3[_local4++].firstChild.toString(); nagtextnext = _local3[_local4++].firstChild.toString(); nagtextover = _local3[_local4++].firstChild.toString(); nagtextend = _local3[_local4++].firstChild.toString(); loadMovie (ststst + linklogo1, l1); loadMovie (ststst + linklogo2, l2); var _local12 = _local9.lastChild; var _local5 = _local12.childNodes; j = 0; while (j < _local5.length) { er = _local5[j].firstChild.toString(); _root["helping" + j] = er; j++; } } function initcountXML() { var _local5 = this.firstChild; if (_local5 != undefined) { map = new Array(); var _local4 = _local5.childNodes; j = 0; while (j < _local4.length) { var _local2 = new Array(); _local2.chips = _local4[j].attributes.chips; var _local3 = _local4[j].childNodes; k = 0; while (k < _local3.length) { aline = _local3[k].firstChild.toString().split(""); _local2[k] = aline; k++; } map[j] = _local2; j++; } GlobalTime = getTimer(); Loading(); } else { KB.text = "Unable to init game"; } } function LoadMapXML() { MAP = new Array(); var _local7 = this.firstChild; var _local5 = _local7.firstChild.childNodes; var _local6 = new Array(); var _local2 = 0; while (_local2 < _local5.length) { var _local4 = new Array(); _local4.x = _local5[_local2].attributes.x; _local4.y = _local5[_local2].attributes.y; _local4.name = _local5[_local2].attributes.name; _local4.size = 2; _local6[_local2] = _local4; _local2++; } _local5 = _local7.lastChild.childNodes; var _local3 = 0; while (_local3 < _local5.length) { var _local4 = new Array(); _local4.x = _local5[_local3].attributes.x; _local4.y = _local5[_local3].attributes.y; _local4.size = 1; _local6[_local3 + _local2] = _local4; _local3++; } MAP = _local6; } function LoadXML() { var _local1 = new XML(); _local1.load(mmap); _local1.ignoreWhite = true; _local1.onLoad = LoadMapXML; var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(opt); _local3.onLoad = initoptXML; var _local2 = new XML(); _local2.ignoreWhite = true; _local2.load(cntr); _local2.onLoad = initcountXML; } stop(); chel.gotoAndStop(1); Stage.showMenu = false; fscommand ("trapallkeys", true); if (_global.PATH == undefined) { ststst = ""; } else { ststst = _global.PATH + "/"; } cntr = ststst + "level.xml"; opt = ststst + "option.xml"; mmap = ststst + "map.xml"; mart = ststst + "artefact.xml"; LoadXML(); this._lockroot = true; oKey = {}; oKey.onKeyDown = function () { if (Key.isDown(9)) { } else if (Key.isDown(13)) { } else if (Key.isDown(17)) { } }; Key.addListener(oKey);
Frame 2
stop(); this._lockroot = true; _root.gotoAndPlay(1);
Frame 3
function TextShow(Inside, Str, l, W, H, C, S) { function Attach(STR) { if (S == undefined) { S = 100; } Inside.TEXT.attachMovie(STR + l, U, Inside.TEXT.getNextHighestDepth(), {_x:X, _y:Y, _xscale:S, _yscale:S}); if (eval ((String(Inside) + ".TEXT.") + U)._width != undefined) { wid = eval ((String(Inside) + ".TEXT.") + U)._width; X = X + (wid + W); Len++; } } Letter = 0; var Len = 0; var X = 0; var Y = 0; var L = 0; var wid = 0; Inside.TEXT.removeMovieClip(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); var i = 0; while (i < Str.length) { var j = Str.substr(i, 1).toLowerCase(); if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } L++; X = 0; Y = Y + H; } else { var U = (("t" + i) + L); if (j == " ") { if (eval (String(Inside) + ".TEXT.t00")._width > 0) { X = X + ((eval (String(Inside) + ".TEXT.t00")._width * 3) / 4); Len++; } } else if (j == ",") { Attach("zpt"); } else if (j == ".") { Attach("dot"); } else if (j == ":") { Attach("dd"); } else if (j == "!") { Attach("voskl"); } else if (j == "-") { Attach("tire"); } else { Attach(String(j)); } } i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { eval (((String(Inside) + ".TEXT.t") + k) + L)._x = eval (((String(Inside) + ".TEXT.t") + k) + L)._x - X; k++; } } if (Len > Letter) { Letter = Len; } return(L); } function ScoreAdd(chk) { var _local1 = 5; if (chk == "y") { _local1 = 20; } if (Add > 0) { score = score + _local1; Add = Add - _local1; TextShow(SCORE, String(score), "a", 0, 0, 1); if (score >= NextLife) { Life++; if (SoundOn) { life_s.start(); } NextLife = NextLife + 35000; } } else { clearInterval(scoring); redytoend = true; } } function Score(ADD, chk) { Add = Add + ADD; var _local1 = 0; if (Add < 30) { _local1 = 200; } else if (Add < 100) { _local1 = 20; } else if (Add > 300) { chk = "y"; } clearInterval(scoring); scoring = setInterval(ScoreAdd, _local1, chk); } function ConvertText(hint) { var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } function ClearRound() { ClearHint(); moving = false; lscore = score; bricks = (matches = 0); black.removeMovieClip(); nag.removeMovieClip(); menu.removeMovieClip(); help.removeMovieClip(); stats.removeMovieClip(); pir.removeMovieClip(); SCORE.removeMovieClip(); buttonMENU.removeMovieClip(); buttonUNDO.removeMovieClip(); left.removeMovieClip(); pole.removeMovieClip(); panel.removeMovieClip(); fon.removeMovieClip(); gamemask.removeMovieClip(); game.removeMovieClip(); gamef.removeMovieClip(); fly.removeMovieClip(); } function SetUNDO(SSS) { if (SSS != "HINT") { SSS = "UNDO"; } else { SSS = "HINT"; } var _local2 = UNDO - 1; while (_local2 > 0) { if (_root[(SSS + "") + (_local2 - 1)] != undefined) { Copy(_local2, _local2 - 1, SSS); } _local2--; } _root[SSS + 0] = new Array(); Create(0, SSS); } function GetUNDO(SSS) { if (SSS != "HINT") { SSS = "UNDO"; } else { SSS = "HINT"; } if (_root[SSS + "0"] != undefined) { game.removeMovieClip(); gamef.removeMovieClip(); fly.removeMovieClip(); if (SSS == "UNDO") { Matrix = new Array(); Matrix = _root[SSS + "0"]; score = _root[SSS + "score0"]; bricks = _root[SSS + "bricks0"]; matches = _root[SSS + "matches0"]; InitRound(C, R, 1); } var _local2 = 1; while (_local2 < UNDO) { if (_root[(SSS + "") + _local2] != undefined) { Copy(_local2 - 1, _local2, SSS); } else { break; } _local2++; } delete _root[(SSS + "") + (_local2 - 1)]; } } function Copy(i1, j1, SSS) { if (SSS.substr(0, 4) != "HINT") { SSS = "UNDO"; } _root[(SSS + "score") + i1] = _root[(SSS + "score") + j1]; _root[(SSS + "bricks") + i1] = _root[(SSS + "bricks") + j1]; _root[(SSS + "matches") + i1] = _root[(SSS + "matches") + j1]; delete _root[(SSS + "") + i1]; delete _root[(SSS + "u") + i1]; delete _root[(SSS + "d") + i1]; delete _root[(SSS + "l") + i1]; delete _root[(SSS + "r") + i1]; _root[(SSS + "") + i1] = new Array(); _root[(SSS + "u") + i1] = new Array(); _root[(SSS + "d") + i1] = new Array(); _root[(SSS + "l") + i1] = new Array(); _root[(SSS + "r") + i1] = new Array(); var _local4 = 0; while (_local4 < Ny) { var _local8 = new Array(); var _local2 = 0; while (_local2 < Nx) { _local8[_local2] = _root[(SSS + "") + j1][_local4][_local2]; _local2++; } _root[(SSS + "") + i1][_local4] = _local8; _local4++; } _local4 = 0; while (_local4 < 3) { var _local9 = new Array(); var _local10 = new Array(); var _local8 = new Array(); var _local7 = new Array(); var _local2 = 0; while (_local2 < Nx) { _local9[_local2] = _root[(SSS + "u") + j1][_local4][_local2]; _local10[_local2] = _root[(SSS + "d") + j1][_local4][_local2]; _local8[_local2] = _root[(SSS + "l") + j1][_local4][_local2]; _local7[_local2] = _root[(SSS + "r") + j1][_local4][_local2]; _local2++; } _root[(SSS + "u") + i1][_local4] = _local9; _root[(SSS + "d") + i1][_local4] = _local10; _root[(SSS + "l") + i1][_local4] = _local8; _root[(SSS + "r") + i1][_local4] = _local7; _local4++; } } function Create(i, SSS) { if (SSS.substr(0, 4) != "HINT") { SSS = "UNDO"; } _root[(SSS + "score") + i] = score; _root[(SSS + "bricks") + i] = bricks; _root[(SSS + "matches") + i] = matches; delete _root[(SSS + "") + i]; delete _root[(SSS + "u") + i]; delete _root[(SSS + "d") + i]; delete _root[(SSS + "l") + i]; delete _root[(SSS + "r") + i]; _root[(SSS + "") + i] = new Array(); _root[(SSS + "u") + i] = new Array(); _root[(SSS + "d") + i] = new Array(); _root[(SSS + "l") + i] = new Array(); _root[(SSS + "r") + i] = new Array(); var _local3 = 0; while (_local3 < Ny) { var _local7 = new Array(); var _local2 = 0; while (_local2 < Nx) { _local7[_local2] = Matrix[_local3][_local2]; if (Matrix[_local3][_local2].substr(4, 1) == "n") { _local7[_local2] = _local7[_local2] + game[(("b" + _local3) + _local2) + "n"].direction; } _local2++; } _root[(SSS + "") + i][_local3] = _local7; _local3++; } _local3 = 0; while (_local3 < 3) { var _local8 = new Array(); var _local9 = new Array(); var _local7 = new Array(); var _local6 = new Array(); var _local2 = 0; while (_local2 < Nx) { _local8[_local2] = game[(("b" + _local3) + _local2) + "up"].name; _local9[_local2] = game[(("b" + _local3) + _local2) + "down"].name; _local7[_local2] = game[(("b" + _local2) + _local3) + "left"].name; _local6[_local2] = game[(("b" + _local2) + _local3) + "right"].name; _local2++; } _root[(SSS + "u") + i][_local3] = _local8; _root[(SSS + "d") + i][_local3] = _local9; _root[(SSS + "l") + i][_local3] = _local7; _root[(SSS + "r") + i][_local3] = _local6; _local3++; } } function InitUNDO(SSS) { if (SSS != "HINT") { SSS = "UNDO"; } else { SSS = "HINT"; } var _local2 = 0; while (_local2 < UNDO) { delete _root[(SSS + "") + _local2]; _local2++; } } function ClearHint() { Hint = new Array(0, 0, 0); clearInterval(hinting); clearInterval(fly1); clearInterval(hint3); clearInterval(hhh); fon.hint.removeMovieClip(); EndCalc = true; } function FindHint() { clearInterval(hinting); if (!moving) { if (Hint[0] == 0) { Recursion = 2; } else if (Hint[0] == -1) { Hint[0] = 0; } if (Hint[0] == 0) { Hint = new Array(0, 0, 0); EndCalc = false; ShowHint(); } var _local1 = ((R <= 1) ? 1500 : 3000); var bbb = 5; clearInterval(hint3); hint3 = setInterval(function () { clearInterval(hint3); if (Hint[0] == 0) { Recursion++; if (Recursion == bbb) { Hint[0] = 0; trace("QUIT!!!"); } else { Hint[0] = -1; FindHint(); } } else { GetHint(Hint[0]); } }, _local1 * (Recursion - 1)); } else { Hint[0] = 0; clearInterval(hinting); hinting = setInterval(FindHint, 2000); } } function ShowHint() { var done = ""; var i = 0; var j = 0; clearInterval(hhh); hhh = setInterval(function () { if ((i == 10) && (j == Nx)) { clearInterval(hhh); } else if (j == Nx) { j = 0; i++; } else { if (Matrix[i][j] != 0) { var _local1 = ("" + i) + j; Create(_local1 + "0", "HINT"); HintFor(i, j, 0, 0, _local1, 0, 0, 0, 0); if (EndCalc) { clearInterval(hhh); if (Hint[0] == 0) { return(done); } return(Hint[0]); } } j++; } }, ((R <= 1) ? 10 : (10 * Recursion))); } function HintFor(i1, j1, d, L, st) { var arg = arguments; var d = (d + 1); if (((d < Recursion) && (!moving)) && (!EndCalc)) { clearInterval(_root[(("h" + d) + L) + st]); _root[(("h" + d) + L) + st] = setInterval(function () { clearInterval(_root[(("h" + d) + L) + st]); var _local4 = j1 - 2; while (_local4 < 0) { _local4++; } while (_local4 < Math.min(Nx, j1 + 3)) { if ((!ClearCol(_local4, st + L)) && (_root[("HINT" + st) + L][0][_local4] == 0)) { var _local2 = FindWay(0, _local4, "up", st + L); if (Math.abs(_local2 - i1) < 3) { var _local3 = (4 * L) + 1; Copy(st + _local3, st + L, "HINT"); var _local7 = _root[("HINTu" + st) + _local3][0][_local4]; _root[("HINTu" + st) + _local3][0][_local4] = _root[("HINTu" + st) + _local3][1][_local4]; _root[("HINTu" + st) + _local3][1][_local4] = _root[("HINTu" + st) + _local3][2][_local4]; _root[("HINTu" + st) + _local3][2][_local4] = 0; _root[("HINT" + st) + _local3][_local2][_local4] = _local7; var _local5 = ("b0" + _local4) + "up"; var _local6 = FindChain(_root[("HINT" + st) + _local3], "no"); if (_local6) { EndCalc = true; Hint[d - 1] = _local5; Hint[d - 2] = arg[5]; Hint[d - 3] = arg[6]; Hint[d - 4] = arg[7]; } else { HintFor(i1, j1, d, _local3, st, _local5, arg[5], arg[6], arg[7]); } } } _local4++; } var _local2 = i1 - 2; while (_local2 < 0) { _local2++; } while (_local2 < Math.min(Ny, i1 + 3)) { if ((!ClearLine(_local2, st + L)) && (_root[("HINT" + st) + L][_local2][0] == 0)) { _local4 = FindWay(_local2, 0, "left", st + L); if (Math.abs(_local4 - j1) < 3) { var _local3 = (4 * L) + 3; Copy(st + _local3, st + L, "HINT"); var _local7 = _root[("HINTl" + st) + _local3][0][_local2]; _root[("HINTl" + st) + _local3][0][_local2] = _root[("HINTl" + st) + _local3][1][_local2]; _root[("HINTl" + st) + _local3][1][_local2] = _root[("HINTl" + st) + _local3][2][_local2]; _root[("HINTl" + st) + _local3][2][_local2] = 0; _root[("HINT" + st) + _local3][_local2][_local4] = _local7; var _local6 = FindChain(_root[("HINT" + st) + _local3], "no"); var _local5 = ("b" + _local2) + "0left"; if (_local6) { EndCalc = true; Hint[d - 1] = _local5; Hint[d - 2] = arg[5]; Hint[d - 3] = arg[6]; Hint[d - 4] = arg[7]; } else { HintFor(i1, j1, d, _local3, st, _local5, arg[5], arg[6], arg[7]); } } } _local2++; } _local4 = j1 - 2; while (_local4 < 0) { _local4++; } while (_local4 < Math.min(Nx, j1 + 3)) { if ((!ClearCol(_local4, st + L)) && (_root[("HINT" + st) + L][9][_local4] == 0)) { _local2 = FindWay(9, _local4, "down", st + L); if (Math.abs(_local2 - i1) < 3) { var _local3 = (4 * L) + 2; Copy(st + _local3, st + L, "HINT"); var _local7 = _root[("HINTd" + st) + _local3][0][_local4]; _root[("HINTd" + st) + _local3][0][_local4] = _root[("HINTd" + st) + _local3][1][_local4]; _root[("HINTd" + st) + _local3][1][_local4] = _root[("HINTd" + st) + _local3][2][_local4]; _root[("HINTd" + st) + _local3][2][_local4] = 0; _root[("HINT" + st) + _local3][_local2][_local4] = _local7; var _local6 = FindChain(_root[("HINT" + st) + _local3], "no"); var _local5 = ("b0" + _local4) + "down"; if (_local6) { EndCalc = true; Hint[d - 1] = _local5; Hint[d - 2] = arg[5]; Hint[d - 3] = arg[6]; Hint[d - 4] = arg[7]; } else { HintFor(i1, j1, d, _local3, st, _local5, arg[5], arg[6], arg[7]); } } } _local4++; } _local2 = i1 - 2; while (_local2 < 0) { _local2++; } while (_local2 < Math.min(Ny, i1 + 3)) { if ((!ClearLine(_local2, st + L)) && (_root[("HINT" + st) + L][_local2][9] == 0)) { _local4 = FindWay(_local2, 9, "right", st + L); if (Math.abs(_local4 - j1) < 3) { var _local3 = (4 * L) + 4; Copy(st + _local3, st + L, "HINT"); var _local7 = _root[("HINTr" + st) + _local3][0][_local2]; _root[("HINTr" + st) + _local3][0][_local2] = _root[("HINTr" + st) + _local3][1][_local2]; _root[("HINTr" + st) + _local3][1][_local2] = _root[("HINTr" + st) + _local3][2][_local2]; _root[("HINTr" + st) + _local3][2][_local2] = 0; _root[("HINT" + st) + _local3][_local2][_local4] = _local7; var _local6 = FindChain(_root[("HINT" + st) + _local3], "no"); var _local5 = ("b" + _local2) + "0right"; if (_local6) { EndCalc = true; Hint[d - 1] = _local5; Hint[d - 2] = arg[5]; Hint[d - 3] = arg[6]; Hint[d - 4] = arg[7]; } else { HintFor(i1, j1, d, _local3, st, _local5, arg[5], arg[6], arg[7]); } } } _local2++; } }, ((R <= 1) ? 0 : (100 * Math.random()))); } if (moving) { EndCalc = true; } } function InitMatrix(C, R, chk) { if (chk == undefined) { ttt.text = "Level " + R; delete Matrix; Matrix = new Array(); var _local3 = map[R]; var _local2 = 0; while (_local2 < _local3.length) { var _local4 = new Array(); var _local1 = 0; while (_local1 < _local3[0].length) { if (_local3[_local2][_local1] != 0) { _local4[_local1] = "cub" + _local3[_local2][_local1]; } else { _local4[_local1] = 0; } _local1++; } Matrix[_local2] = _local4; _local2++; } } } function InitButton(button, Text, Funct, X, Y) { var i = 0; var j = -1; button.gotoAndStop(1); button._parent[button._name + "text"].removeMovieClip(); button._parent.createEmptyMovieClip(button._name + "text", button._parent.getNextHighestDepth()); button._parent[button._name + "text"]._x = (button._x + (button._width / 2)) + X; button._parent[button._name + "text"]._y = button._y + Y; TextShow(button._parent[button._name + "text"], Text, "n", 0, 0, 1); button.onRollOver = function () { TextShow(this._parent[button._name + "text"], Text, "a", 0, 0, 1); }; button.onRollOut = function () { TextShow(this._parent[button._name + "text"], Text, "n", 0, 0, 1); }; button.onPress = function () { if (SoundOn) { button_s.start(); } button.gotoAndStop(2); TextShow(this._parent[button._name + "text"], Text, "a", 0, 0, 1); this._parent[button._name + "text"]._x = this._parent[button._name + "text"]._x + i; this._parent[button._name + "text"]._y = this._parent[button._name + "text"]._y + j; this._parent[button._name + "text"]._alpha = 70; }; button.onReleaseOutside = function () { button.gotoAndStop(1); TextShow(this._parent[button._name + "text"], Text, "n", 0, 0, 1); this._parent[button._name + "text"]._x = this._parent[button._name + "text"]._x - i; this._parent[button._name + "text"]._y = this._parent[button._name + "text"]._y - j; this._parent[button._name + "text"]._alpha = 100; }; button.onRelease = function () { button.gotoAndStop(1); TextShow(this._parent[button._name + "text"], Text, "n", 0, 0, 1); this._parent[button._name + "text"]._x = this._parent[button._name + "text"]._x - i; this._parent[button._name + "text"]._y = this._parent[button._name + "text"]._y - j; this._parent[button._name + "text"]._alpha = 100; _root[Funct](); }; } function InitRound(C, R, chk) { if (chk == undefined) { if (SoundOn) { levelstart_s.start(); } Nomer = Number(map[R].chips) - 1; RoundTime = getTimer(); ClearRound(); buttonUNDO.removeMovieClip(); buttonMENU.removeMovieClip(); left.removeMovieClip(); pole.removeMovieClip(); panel.removeMovieClip(); fon.removeMovieClip(); pir.removeMovieClip(); gamemask.removeMovieClip(); _root.attachMovie("leftpanel", "panel", _root.getNextHighestDepth()); _root.attachMovie("pir" + Number(C + 1), "pir", _root.getNextHighestDepth(), {_x:14, _y:40}); _root.attachMovie("pole" + C, "pole", _root.getNextHighestDepth(), {_x:100}); _root.attachMovie("gamemask", "gamemask", _root.getNextHighestDepth(), {_x:GlobalX - (3 * Size), _y:GlobalY - (3 * Size)}); _root.createEmptyMovieClip("fon", _root.getNextHighestDepth()); _root.attachMovie("button", "buttonUNDO", _root.getNextHighestDepth(), {_x:13, _y:270, _width:80, _height:21}); _root.attachMovie("button", "buttonMENU", _root.getNextHighestDepth(), {_y:10, _x:260, _width:130, _height:25}); InitButton(buttonUNDO, textundo, "GetUNDO", 2, 3); InitButton(buttonMENU, textmenu, "ShowMENU", 2, 5); InitFon(GlobalX + ddx, GlobalY + ddx, chk); InitUNDO(); } game.removeMovieClip(); gamef.removeMovieClip(); fly.removeMovieClip(); SCORE.removeMovieClip(); _root.createEmptyMovieClip("gamef", _root.getNextHighestDepth()); gamef.setMask(gamemask); _root.createEmptyMovieClip("game", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fly", _root.getNextHighestDepth()); _root.createEmptyMovieClip("SCORE", _root.getNextHighestDepth()); SCORE._x = 55; SCORE._y = 315; TextShow(SCORE, String(score), "a", 0, 0, 1); InitMatrix(C, R, chk); InitGame(GlobalX, GlobalY, chk); FindHint(); } function FindDepth(i, j, w) { var _local1 = 10; if (w == "up") { return((((2 - i) * Nx) + Number(j)) + Number(_local1)); } _local1 = _local1 + (4 * Nx); if (w == "left") { return((Number(i) + ((2 - j) * Ny)) + Number(_local1)); } _local1 = _local1 + (4 * Ny); if ((w == "g") || (w == "n")) { return(((i * Nx) + Number(j)) + Number(_local1)); } _local1 = _local1 + (Nx * Ny); if (w == "right") { return((Number(i) + (j * Ny)) + Number(_local1)); } _local1 = _local1 + (4 * Ny); if (w == "down") { return(((i * Nx) + Number(j)) + Number(_local1)); } } function InitGame(x, y, chk) { var _local2 = 0; while (_local2 < Nx) { var _local1 = 0; while (_local1 < Ny) { if (Matrix[_local2][_local1] != 0) { if ((chk != undefined) && (Matrix[_local2][_local1].substr(4, 1) == "n")) { game.attachMovie(Matrix[_local2][_local1].substr(0, 4), (("b" + _local2) + _local1) + "n", FindDepth(_local2, _local1, "g"), {_x:x + (Size * _local1), _y:y + (Size * _local2)}); gamef.attachMovie(Matrix[_local2][_local1].substr(0, 4) + "f", (("b" + _local2) + _local1) + "n", FindDepth(_local2, _local1, "g"), {_x:x + (Size * _local1), _y:y + (Size * _local2)}); game[(("b" + _local2) + _local1) + "n"].name = Matrix[_local2][_local1].substr(0, 4); game[(("b" + _local2) + _local1) + "n"].direction = Matrix[_local2][_local1].substr(5, 10); var _local5 = GetRotation(Matrix[_local2][_local1].substr(5, 10)); game[(("b" + _local2) + _local1) + "n"].attachMovie("strela" + Matrix[_local2][_local1].substr(3, 1), "s", 0, {_rotation:_local5, _x:Size / 2, _y:Size / 2}); Matrix[_local2][_local1] = Matrix[_local2][_local1].substr(0, 5); } else { game.attachMovie(Matrix[_local2][_local1], ("b" + _local2) + _local1, FindDepth(_local2, _local1, "g"), {_x:x + (Size * _local1), _y:y + (Size * _local2)}); gamef.attachMovie(Matrix[_local2][_local1] + "f", ("b" + _local2) + _local1, FindDepth(_local2, _local1, "g"), {_x:x + (Size * _local1), _y:y + (Size * _local2)}); } } _local1++; } _local2++; } InitBorder(x, y, "up", chk); InitBorder(x, y, "down", chk); InitBorder(x, y, "left", chk); InitBorder(x, y, "right", chk); } function InitBorder(x, y, w, chk) { if (w == "up") { var _local3 = 0; while (_local3 < 3) { var _local2 = 0; while (_local2 < Nx) { if (chk == undefined) { var _local6 = "cub" + Math.round((Math.random() * Nomer) + 1); } else { var _local6 = _root[("UNDO" + w.substr(0, 1)) + "0"][_local3][_local2]; } game.attachMovie(_local6, (("b" + _local3) + _local2) + "up", FindDepth(_local3, _local2, "up"), {_x:x + (Size * _local2), _y:y - (Size * (_local3 + 1))}); gamef.attachMovie(_local6 + "f", (("b" + _local3) + _local2) + "up", FindDepth(_local3, _local2, "up"), {_x:x + (Size * _local2), _y:y - (Size * (_local3 + 1))}); InitCube(game[(("b" + _local3) + _local2) + "up"]); game[(("b" + _local3) + _local2) + "up"].name = _local6; game[(("b" + _local3) + _local2) + "up"].direction = "up"; _local2++; } _local3++; } } else if (w == "down") { var _local3 = 0; while (_local3 < 3) { var _local2 = 0; while (_local2 < Nx) { if (chk == undefined) { var _local6 = "cub" + Math.round((Math.random() * Nomer) + 1); } else { var _local6 = _root[("UNDO" + w.substr(0, 1)) + "0"][_local3][_local2]; } game.attachMovie(_local6, (("b" + _local3) + _local2) + "down", FindDepth(_local3, _local2, "down"), {_x:x + (Size * _local2), _y:(y + (Size * Ny)) + (Size * _local3)}); gamef.attachMovie(_local6 + "f", (("b" + _local3) + _local2) + "down", FindDepth(_local3, _local2, "down"), {_x:x + (Size * _local2), _y:(y + (Size * Ny)) + (Size * _local3)}); InitCube(game[(("b" + _local3) + _local2) + "down"]); game[(("b" + _local3) + _local2) + "down"].name = _local6; game[(("b" + _local3) + _local2) + "down"].direction = "down"; _local2++; } _local3++; } } else if (w == "left") { var _local3 = 0; while (_local3 < Ny) { var _local2 = 0; while (_local2 < 3) { if (chk == undefined) { var _local6 = "cub" + Math.round((Math.random() * Nomer) + 1); } else { var _local6 = _root[("UNDO" + w.substr(0, 1)) + "0"][_local2][_local3]; } game.attachMovie(_local6, (("b" + _local3) + _local2) + "left", FindDepth(_local3, _local2, "left"), {_x:x - (Size * (_local2 + 1)), _y:y + (Size * _local3)}); gamef.attachMovie(_local6 + "f", (("b" + _local3) + _local2) + "left", FindDepth(_local3, _local2, "left"), {_x:x - (Size * (_local2 + 1)), _y:y + (Size * _local3)}); InitCube(game[(("b" + _local3) + _local2) + "left"]); game[(("b" + _local3) + _local2) + "left"].name = _local6; game[(("b" + _local3) + _local2) + "left"].direction = "left"; _local2++; } _local3++; } } else if (w == "right") { var _local3 = 0; while (_local3 < Ny) { var _local2 = 0; while (_local2 < 3) { if (chk == undefined) { var _local6 = "cub" + Math.round((Math.random() * Nomer) + 1); } else { var _local6 = _root[("UNDO" + w.substr(0, 1)) + "0"][_local2][_local3]; } game.attachMovie(_local6, (("b" + _local3) + _local2) + "right", FindDepth(_local3, _local2, "right"), {_x:(x + (Size * Nx)) + (Size * _local2), _y:y + (Size * _local3)}); gamef.attachMovie(_local6 + "f", (("b" + _local3) + _local2) + "right", FindDepth(_local3, _local2, "right"), {_x:(x + (Size * Nx)) + (Size * _local2), _y:y + (Size * _local3)}); InitCube(game[(("b" + _local3) + _local2) + "right"]); game[(("b" + _local3) + _local2) + "right"].name = _local6; game[(("b" + _local3) + _local2) + "right"].direction = "right"; _local2++; } _local3++; } } } function InitFon(x, y) { var _local2 = 0; while (_local2 < Nx) { var _local1 = 0; while (_local1 < Ny) { fon.attachMovie("fon", ("f" + _local2) + _local1, fon.getNextHighestDepth(), {_x:x + (Size * _local1), _y:y + (Size * _local2)}); _local1++; } _local2++; } } function InitCube(Name) { Name.onRollOver = MouseOver; Name.onRollOut = MouseOut; Name.onPress = MoveCube; Name.onReleaseOutside = MouseOut; Name.useHandCursor = false; Name.tabEnabled = false; } function UnInitCube(Name) { Name.onRollOver = null; Name.onRollOut = null; Name.onPress = null; Name.onReleaseOutside = null; Name.useHandCursor = false; Name.tabEnabled = false; } function FindWay(i, j, w, c) { if (c == undefined) { var _local2 = Matrix; } else { var _local2 = _root["HINT" + c]; } switch (w) { case "up" : var _local3 = i + 1; while (_local3 < _local2.length) { if (_local2[_local3][j] != 0) { return(_local3 - 1); } _local3++; } return(Ny); case "down" : _local3 = i - 1; while (_local3 >= 0) { if (_local2[_local3][j] != 0) { return(_local3 + 1); } _local3--; } return(-1); case "left" : _local3 = j + 1; while (_local3 < _local2[0].length) { if (_local2[i][_local3] != 0) { return(_local3 - 1); } _local3++; } return(Nx); case "right" : _local3 = j - 1; while (_local3 >= 0) { if (_local2[i][_local3] != 0) { return(_local3 + 1); } _local3--; } return(-1); } } function MoveCube(N) { if (N != undefined) { this=game[N];//parameter overwritten game[N]; } ClearHint(); GlobalMove = true; var _local10 = this._name.substr(3, 10); var _local2 = this._name.substr(1, 1); var _local3 = this._name.substr(2, 1); var _local11 = this.getDepth + 500; if (!moving) { switch (_local10) { case "up" : if (_local2 == 0) { if (!ClearCol(_local3)) { var _local9 = FindWay(-1, _local3, "up"); if (_local9 >= 0) { SetUNDO(); var _local4 = this._name; var _local5 = (("b" + _local9) + _local3) + "n"; Move(_local4, _local5); _local5 = _local4; _local4 = ("b1" + _local3) + "up"; Move(_local4, _local5); _local5 = _local4; _local4 = ("b2" + _local3) + "up"; Move(_local4, _local5); var _local7 = "cub" + Math.round((Math.random() * Nomer) + 1); var _local6 = ("b3" + _local3) + "up"; game.attachMovie(_local7, _local6, 0, {_x:GlobalX + (Size * _local3), _y:GlobalY - (Size * 4), _alpha:0}); gamef.attachMovie(_local7 + "f", _local6, 0, {_x:GlobalX + (Size * _local3), _y:GlobalY - (Size * 4), _alpha:0}); game[_local6].name = _local7; game[_local6].direction = "up"; _local5 = _local4; _local4 = _local6; Move(_local4, _local5, 1); UnInitCube(this); } } } break; case "left" : if (_local3 == 0) { if (!ClearLine(_local2)) { var _local8 = FindWay(_local2, -1, "left"); if (_local8 >= 0) { SetUNDO(); var _local4 = this._name; var _local5 = (("b" + _local2) + _local8) + "n"; Move(_local4, _local5); _local5 = _local4; _local4 = (("b" + _local2) + 1) + "left"; Move(_local4, _local5); _local5 = _local4; _local4 = (("b" + _local2) + 2) + "left"; Move(_local4, _local5); var _local7 = "cub" + Math.round((Math.random() * Nomer) + 1); var _local6 = (("b" + _local2) + 3) + "left"; game.attachMovie(_local7, _local6, 0, {_y:GlobalY + (Size * _local2), _x:GlobalX - (Size * 4), _alpha:0}); gamef.attachMovie(_local7 + "f", _local6, 0, {_y:GlobalY + (Size * _local2), _x:GlobalX - (Size * 4), _alpha:0}); game[_local6].name = _local7; game[_local6].direction = "left"; _local5 = _local4; _local4 = _local6; Move(_local4, _local5, 1); UnInitCube(this); } } } break; case "right" : if (_local3 == 0) { if (!ClearLine(_local2)) { var _local8 = FindWay(_local2, Nx, "right"); if (_local8 < Nx) { SetUNDO(); var _local4 = this._name; var _local5 = (("b" + _local2) + _local8) + "n"; Move(_local4, _local5); _local5 = _local4; _local4 = (("b" + _local2) + 1) + "right"; Move(_local4, _local5); _local5 = _local4; _local4 = (("b" + _local2) + 2) + "right"; Move(_local4, _local5); var _local7 = "cub" + Math.round((Math.random() * Nomer) + 1); var _local6 = (("b" + _local2) + 3) + "right"; game.attachMovie(_local7, _local6, FindDepth(_local2, 3, "right"), {_y:GlobalY + (Size * _local2), _x:GlobalX + (Size * (3 + Nx)), _alpha:0}); gamef.attachMovie(_local7 + "f", _local6, FindDepth(_local2, 3, "right"), {_y:GlobalY + (Size * _local2), _x:GlobalX + (Size * (3 + Nx)), _alpha:0}); game[_local6].name = _local7; game[_local6].direction = "right"; _local5 = _local4; _local4 = _local6; Move(_local4, _local5, 1); UnInitCube(this); } } } break; case "down" : if (_local2 != 0) { break; } if (ClearCol(_local3)) { break; } var _local9 = FindWay(Ny, _local3, "down"); if (_local9 >= Ny) { break; } SetUNDO(); var _local4 = this._name; var _local5 = (("b" + _local9) + _local3) + "n"; Move(_local4, _local5); _local5 = _local4; _local4 = ("b1" + _local3) + "down"; Move(_local4, _local5); _local5 = _local4; _local4 = ("b2" + _local3) + "down"; Move(_local4, _local5); var _local7 = "cub" + Math.round((Math.random() * Nomer) + 1); var _local6 = ("b3" + _local3) + "down"; game.attachMovie(_local7, _local6, 0, {_x:GlobalX + (Size * _local3), _y:GlobalY + (Size * (3 + Ny)), _alpha:0}); gamef.attachMovie(_local7 + "f", _local6, 0, {_x:GlobalX + (Size * _local3), _y:GlobalY + (Size * (3 + Ny)), _alpha:0}); game[_local6].name = _local7; game[_local6].direction = "down"; _local5 = _local4; _local4 = _local6; Move(_local4, _local5, 1); UnInitCube(this); } } } function MouseOver() { ClearHint(); var _local6 = this.direction; var _local3 = this.name.substr(3, 1); var _local5 = this._name.substr(1, 1); var _local4 = this._name.substr(2, 1); var _local2 = 0; switch (_local6) { case "up" : if (_local5 == 0) { if ((!ClearCol(_local4)) && (Matrix[0][_local4] == 0)) { GetHint(this._name); this.attachMovie("strela" + _local3, "s", _local2, {_rotation:90, _x:Size / 2, _y:Size / 2}); } else { this.attachMovie("krest" + _local3, "s", _local2); } } break; case "left" : if (_local4 == 0) { if ((!ClearLine(_local5)) && (Matrix[_local5][0] == 0)) { GetHint(this._name); this.attachMovie("strela" + _local3, "s", _local2, {_rotation:0, _x:Size / 2, _y:Size / 2}); } else { this.attachMovie("krest" + _local3, "s", _local2); } } break; case "right" : if (_local4 == 0) { if ((!ClearLine(_local5)) && (Matrix[_local5][9] == 0)) { GetHint(this._name); this.attachMovie("strela" + _local3, "s", _local2, {_rotation:180, _x:Size / 2, _y:Size / 2}); } else { this.attachMovie("krest" + _local3, "s", _local2); } } break; case "down" : if (_local5 != 0) { break; } if ((!ClearCol(_local4)) && (Matrix[9][_local4] == 0)) { GetHint(this._name); this.attachMovie("strela" + _local3, "s", _local2, {_rotation:-90, _x:Size / 2, _y:Size / 2}); } else { this.attachMovie("krest" + _local3, "s", _local2); } } } function MouseOut() { ClearHint(); FindHint(); var _local2 = this._name.substr(3, 10); var _local5 = this._name.substr(1, 1); var _local4 = this._name.substr(2, 1); var _local3 = this.getDepth + 500; switch (_local2) { case "up" : this.s.removeMovieClip(); break; case "left" : this.s.removeMovieClip(); break; case "right" : this.s.removeMovieClip(); break; case "down" : this.s.removeMovieClip(); } } function ClearLine(i, c) { if (c == undefined) { var _local3 = Matrix; } else { var _local3 = _root["HINT" + c]; } var _local2 = 0; while (_local2 < Nx) { if (_local3[i][_local2] != 0) { return(false); } _local2++; } return(true); } function ClearCol(i, c) { if (c == undefined) { var _local3 = Matrix; } else { var _local3 = _root["HINT" + c]; } var _local2 = 0; while (_local2 < Ny) { if (_local3[_local2][i] != 0) { return(false); } _local2++; } return(true); } function geti(Name) { return(Name.substr(1, 1)); } function getj(Name) { return(Name.substr(2, 1)); } function getTail(Name) { return(Name.substr(3, 10)); } function FindX(j, w) { switch (w) { case "n" : return(Number(GlobalX) + (j * Size)); case "up" : return(Number(GlobalX) + (j * Size)); case "down" : return(Number(GlobalX) + (j * Size)); case "left" : return(Number(GlobalX) - (Number(Number(j) + 1) * Size)); case "right" : return((Number(GlobalX) + (Nx * Size)) + (j * Size)); } } function FindY(i, w) { switch (w) { case "n" : return(Number(GlobalY) + (i * Size)); case "up" : return(Number(GlobalY) - (Number(Number(i) + 1) * Size)); case "down" : return((Number(GlobalY) + (Size * Ny)) + (i * Size)); case "left" : return(Number(GlobalY) + (i * Size)); case "right" : return(Number(GlobalY) + (i * Size)); } } function GetRotation(w) { switch (w) { case "up" : return(90); case "down" : return(-90); case "left" : return(0); case "right" : return(180); } } function SwapDirection(Name) { var _local2 = game[Name].direction; switch (_local2) { case "up" : game[Name].direction = "down"; break; case "down" : game[Name].direction = "up"; break; case "left" : game[Name].direction = "right"; break; case "right" : game[Name].direction = "left"; } } function Move(Name1, Name2, chk) { if (SoundOn && ((move_s.position == 0) || (move_s.position == move_s.duration))) { move_s.start(); } var _local19 = getTimer(); var _local17 = geti(Name1); var _local15 = getj(Name1); var _local7 = game[Name1]._x; var _local6 = game[Name1]._y; var _local10 = geti(Name2); var _local9 = getj(Name2); var _local5 = getTail(Name2); var _local12 = getTail(Name1); var _local16 = FindX(_local9, _local5); var _local14 = FindY(_local10, _local5); var _local27 = FindDepth(_local17, _local15, _local12); var _local8 = FindDepth(_local10, _local9, _local5); var _local22 = game[Name1].direction; var _local4 = game[Name1].name; var _local20 = GetRotation(game[Name1].direction); if (chk == 1) { var _local13 = 0; var _local21 = 100; } else if (chk == -1) { var _local13 = 100; var _local21 = 0; } game[Name1].removeMovieClip(); gamef[Name1].removeMovieClip(); game.attachMovie(_local4, Name2, _local8, {_x:_local7, _y:_local6, _alpha:_local13}); gamef.attachMovie(_local4 + "f", Name2, _local8, {_x:_local7, _y:_local6, _alpha:_local13}); game[Name2].name = _local4; game[Name2].direction = _local22; var _local11 = Speed * Math.abs(_local16 - _local7); if (_local11 < 1) { _local11 = Speed * Math.abs(_local14 - _local6); } clearInterval(_root["m" + Name2]); _root["m" + _local8] = setInterval(Moving, 0, _local7, _local6, _local16, _local14, _local19, _local11, Name2, _local12, _local5, _local13, _local21, _local8); if ((_local12 == "n") && (chk != 0)) { Matrix[_local17][_local15] = 0; } if (_local5 == "n") { if (chk != 0) { Matrix[_local10][_local9] = _local4 + "n"; } game[Name2].attachMovie("strela" + _local4.substr(3, 1), "s", 0, {_rotation:_local20, _x:Size / 2, _y:Size / 2}); } } function Moving(x1, y1, x2, y2, T, TT, Name, end1, end2, a1, a2, i) { _root.moving = true; var _local3 = getTimer(); if (_local3 >= (T + TT)) { moving = false; clearInterval(_root["m" + i]); delete _root["m" + i]; game[Name]._x = x2; game[Name]._y = y2; game[Name]._alpha = 100; gamef[Name]._x = x2; gamef[Name]._y = y2; gamef[Name]._alpha = 100; if (end2 != "n") { InitCube(game[Name]); RemoveCub(Name); if (end1 == "n") { SwapDirection(Name); NextMove(Matrix); } } else { clearInterval(fall); fall = setInterval(function () { clearInterval(fall); FindChain(Matrix); }, 0); NextMove(Matrix); } } else { var _local8 = x1 + (((x2 - x1) * (_local3 - T)) / TT); var _local7 = y1 + (((y2 - y1) * (_local3 - T)) / TT); var _local5 = a1 + (((a2 - a1) * (_local3 - T)) / TT); game[Name]._x = _local8; game[Name]._y = _local7; gamef[Name]._x = _local8; gamef[Name]._y = _local7; game[Name]._alpha = _local5; gamef[Name]._alpha = _local5; } } function RemoveCub(Name) { var _local1 = getTail(Name); var _local4 = geti(Name); var _local3 = getj(Name); if (((((_local4 == 3) && (_local1 == "up")) || ((_local4 == 3) && (_local1 == "down"))) || ((_local3 == 3) && (_local1 == "left"))) || ((_local3 == 3) && (_local1 == "right"))) { game[Name].removeMovieClip(); gamef[Name].removeMovieClip(); } } function Blow(i, j) { var Name = ((("b" + i) + j) + Matrix[i][j].substr(4, 1)); gamef[Name + "d"].removeMovieClip(); fly["dis" + Matrix[i][j].substr(0, 4)].removeMovieClip(); fly.attachMovie("dis" + Matrix[i][j].substr(0, 4), ("d" + i) + j, fly.getNextHighestDepth(), {_x:FindX(j, "n"), _y:FindY(i, "n")}); Matrix[i][j] = 0; game[Name].removeMovieClip(); var T = getTimer(); gamef[Name]._name = Name + "d"; Name = Name + "d"; clearInterval(_root[(("dd" + i) + j) + T]); _root[(("dd" + i) + j) + T] = setInterval(function () { var _local3 = 500; var _local2 = getTimer(); if (_local2 < (T + _local3)) { gamef[Name]._alpha = 100 - ((100 * (_local2 - T)) / _local3); } else { clearInterval(_root[(("dd" + i) + j) + T]); gamef[Name].removeMovieClip(); } }, 0); } function ShowScore(i, j, L) { if (SoundOn) { boom_s.start(); } fon.hint.removeMovieClip(); Score(L * 10); matches++; bricks = bricks + L; } function FindChain(Matrix, chk) { function FindBlow() { var _local5 = 0; while (_local5 < Matrix.length) { var _local4 = 0; while (_local4 < Matrix[0].length) { if (_root[("Ms" + _local5) + _local4] != undefined) { var _local2 = _root[("Ms" + _local5) + _local4]; var _local6 = 0; var _local7 = 0; var _local3 = 0; while (_local3 < _local2.length) { i1 = Number(_local2[_local3].i); j1 = Number(_local2[_local3].j); _root[("c" + i1) + j1]._alpha = _root[("c" + i1) + j1]._alpha + (_local2.length * 20); _local6 = _local6 + i1; _local7 = _local7 + j1; Blow(i1, j1); _local3++; } ShowScore(_local6, _local7, _local2.length); delete _root[("Ms" + _local5) + _local4]; } _local4++; } _local5++; } } function FindMatch(i, j, M) { function ClearM(i, j, M) { Matrix1[i][j] = "no"; var _local1 = new Array("i", "j"); _local1.i = i; _local1.j = j; M.push(_local1); } var _local6 = false; var _local8 = FindDepth(i, j, "n"); if (_root["m" + _local8] == undefined) { var _local5 = Matrix[i][j]; _local5 = Matrix[i][j].substr(0, 4); if (_local5.substr(0, 1) == "c") { if ((Matrix[i - 1][j].substr(0, 4) == _local5) && (_root["m" + FindDepth(i - 1, j, "n")] == undefined)) { if (Matrix1[i - 1][j] != "no") { ClearM(i - 1, j, M); FindMatch(i - 1, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } _local6 = true; } if ((Matrix[i + 1][j].substr(0, 4) == _local5) && (_root["m" + FindDepth(i + 1, j, "n")] == undefined)) { if (Matrix1[i + 1][j] != "no") { ClearM(i + 1, j, M); FindMatch(i + 1, j, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } _local6 = true; } if ((Matrix[i][j + 1].substr(0, 4) == _local5) && (_root["m" + FindDepth(i, j + 1, "n")] == undefined)) { if (Matrix1[i][j + 1] != "no") { ClearM(i, j + 1, M); FindMatch(i, j + 1, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } _local6 = true; } if ((Matrix[i][j - 1].substr(0, 4) == _local5) && (_root["m" + FindDepth(i, j - 1, "n")] == undefined)) { if (Matrix1[i][j - 1] != "no") { ClearM(i, j - 1, M); FindMatch(i, j - 1, M); } if (Matrix1[i][j] != "no") { ClearM(i, j, M); FindMatch(i, j, M); } _local6 = true; } } } return(_local6); } clearInterval(fall); var _local9 = false; Matrix1 = new Array(); var _local5 = 0; while (_local5 < Matrix.length) { var _local8 = new Array(); var _local3 = 0; while (_local3 < Matrix[_local5].length) { _local8[_local3] = 0; _local3++; } Matrix1[_local5] = _local8; _local5++; } _local5 = 0; while (_local5 < Matrix.length) { var _local3 = 0; while (_local3 < Matrix[_local5].length) { if (Matrix1[_local5][_local3] != "no") { _root[("Ms" + _local5) + _local3] = new Array(); FindMatch(_local5, _local3, _root[("Ms" + _local5) + _local3]); if (_root[("Ms" + _local5) + _local3].length < 3) { delete _root[("Ms" + _local5) + _local3]; } else { _local9 = true; } } _local3++; } _local5++; } if (_local9 && (chk != "no")) { FindBlow(); NextMove(Matrix); } return(_local9); } function NextMove(Matrix) { var _local12 = true; var _local11 = false; if (!moving) { var _local3 = 0; while (_local3 < Matrix.length) { var _local2 = 0; while (_local2 < Matrix.length) { if (Matrix[_local3][_local2] != 0) { if (Matrix[_local3][_local2].length == 4) { _local12 = false; } var _local9 = Matrix[_local3][_local2].substr(4, 10); var _local10 = FindDepth(_local3, _local2, "n"); if ((_local9 == "n") && (_root["m" + _local10] == undefined)) { var _local5 = (("b" + _local3) + _local2) + "n"; _local9 = game[_local5].direction; var _local7 = game[_local5].name; switch (_local9) { case "up" : if (Matrix[_local3 + 1][_local2] == undefined) { _local11 = true; Matrix[_local3][_local2] = 0; var _local6 = ("b2" + _local2) + "down"; var _local8 = ("b3" + _local2) + "down"; Move(_local6, _local8, -1); _local8 = _local6; _local6 = ("b1" + _local2) + "down"; Move(_local6, _local8); _local8 = _local6; _local6 = ("b0" + _local2) + "down"; Move(_local6, _local8); _local8 = _local6; _local6 = _local5; Move(_local6, _local8); } else if (Matrix[_local3 + 1][_local2] == 0) { _local11 = true; Matrix[_local3][_local2] = 0; Matrix[_local3 + 1][_local2] = _local7 + "m"; var _local8 = (("b" + Number(Number(_local3) + 1)) + _local2) + "n"; Move(_local5, _local8, 0); } break; case "down" : if (Matrix[_local3 - 1][_local2] == undefined) { _local11 = true; Matrix[_local3][_local2] = 0; var _local6 = ("b2" + _local2) + "up"; var _local8 = ("b3" + _local2) + "up"; Move(_local6, _local8, -1); _local8 = _local6; _local6 = ("b1" + _local2) + "up"; Move(_local6, _local8); _local8 = _local6; _local6 = ("b0" + _local2) + "up"; Move(_local6, _local8); _local8 = _local6; _local6 = _local5; Move(_local6, _local8); } else if (Matrix[_local3 - 1][_local2] == 0) { _local11 = true; Matrix[_local3][_local2] = 0; Matrix[_local3 - 1][_local2] = _local7 + "m"; var _local8 = (("b" + Number(Number(_local3) - 1)) + _local2) + "n"; Move(_local5, _local8, 0); } break; case "left" : if (Matrix[_local3][_local2 + 1] == undefined) { _local11 = true; Matrix[_local3][_local2] = 0; var _local6 = (("b" + _local3) + 2) + "right"; var _local8 = (("b" + _local3) + 3) + "right"; Move(_local6, _local8, -1); _local8 = _local6; _local6 = (("b" + _local3) + 1) + "right"; Move(_local6, _local8); _local8 = _local6; _local6 = (("b" + _local3) + 0) + "right"; Move(_local6, _local8); _local8 = _local6; _local6 = _local5; Move(_local6, _local8); } else if (Matrix[_local3][_local2 + 1] == 0) { _local11 = true; Matrix[_local3][_local2] = 0; Matrix[_local3][_local2 + 1] = _local7 + "m"; var _local8 = (("b" + _local3) + Number(Number(_local2) + 1)) + "n"; Move(_local5, _local8, 0); } break; case "right" : if (Matrix[_local3][_local2 - 1] == undefined) { _local11 = true; Matrix[_local3][_local2] = 0; var _local6 = (("b" + _local3) + 2) + "left"; var _local8 = (("b" + _local3) + 3) + "left"; Move(_local6, _local8, -1); _local8 = _local6; _local6 = (("b" + _local3) + 1) + "left"; Move(_local6, _local8); _local8 = _local6; _local6 = (("b" + _local3) + 0) + "left"; Move(_local6, _local8); _local8 = _local6; _local6 = _local5; Move(_local6, _local8); } else { if (Matrix[_local3][_local2 - 1] != 0) { break; } _local11 = true; Matrix[_local3][_local2] = 0; Matrix[_local3][_local2 - 1] = _local7 + "m"; var _local8 = (("b" + _local3) + Number(Number(_local2) - 1)) + "n"; Move(_local5, _local8, 0); } } } } _local2++; } _local3++; } SetNM(Matrix); if ((_local12 && (!_local11)) && (!moving)) { EndingRound(); } else if ((!_local11) && (!moving)) { GlobalMove = false; clearInterval(hinting); hinting = setInterval(FindHint, 1000); } } } function EndingRound() { ClearHint(); black.removeMovieClip(); _root.attachMovie("black", "black", _root.getNextHighestDepth(), {_width:550, _height:450, _alpha:0}); black.onPress = null; black.useHandCursor = false; clearInterval(endinground); endinground = setInterval(function () { R++; C = Math.floor(R / 10); clearInterval(endinground); ShowStats(); }, 1000); } function SetNM(Matrix) { var _local2 = 0; while (_local2 < Matrix.length) { var _local1 = 0; while (_local1 < Matrix.length) { if (Matrix[_local2][_local1].substr(0, 1) == "c") { Matrix[_local2][_local1] = Matrix[_local2][_local1].split("m").join("n"); } _local1++; } _local2++; } } function FunctionFromMap() { map1.removeMovieClip(); InitRound(C, R); } function InitMap() { var _local6 = 0.65; map1.removeMovieClip(); help.removeMovieClip(); _root.createEmptyMovieClip("map1", _root.getNextHighestDepth()); map1.attachMovie("map1", "map", map1.getNextHighestDepth()); map1.map.pir1.gotoAndStop(1); map1.map.pir2.gotoAndStop(1); map1.map.pir3.gotoAndStop(1); var _local3 = 0; while (_local3 <= C) { map1.map["pir" + _local3].gotoAndStop(30); _local3++; } InitButton(map1.map.b1, textplay, "FunctionFromMap", 2, 7); InitButton(map1.map.b2, textdownload, "FunctionDownload", 2, 7); var _local2 = 0; while (_local2 < MAP.length) { var _local4 = "way" + MAP[_local2].size; var _local5 = 100; if ((C < _local2) && (_local2 < 6)) { _local5 = 50; } if (((R + 6) < _local2) && (_local2 > 5)) { _local5 = 50; } map1.attachMovie(_local4, "p" + _local2, map1.getNextHighestDepth(), {_x:MAP[_local2].x * _local6, _y:MAP[_local2].y * _local6, _alpha:_local5}); _local2++; } map1.attachMovie("morg", "morg", map1.getNextHighestDepth(), {_x:MAP[R + 6].x * _local6, _y:MAP[R + 6].y * _local6}); TextShow(map1.map.ttt, (MAP[C].name + " - level ") + Number((R % 10) + 1), "a", 0, 0, 1); if ((C > 0) && ((R % 10) == 0)) { if (SoundOn) { pir_s.start(); } map1.map["pir" + C].gotoAndPlay(1); } } function GetHint(N) { var _local9 = getTail(N); var _local4 = geti(N); var _local3 = getj(N); var T = getTimer(); fon.hint.removeMovieClip(); clearInterval(fly1); fly1 = setInterval(function () { var _local2 = ((R <= 1) ? 1000 : 3000); var _local1 = getTimer(); if (_local1 >= (T + _local2)) { clearInterval(fly1); fon.hint._alpha = 100; } else { fon.hint._alpha = (100 * (_local1 - T)) / _local2; } }, 0); switch (_local9) { case "up" : _local4 = FindWay(0, _local3, "up"); var _local5 = (_local4 + 1) * 2; fon.createEmptyMovieClip("hint", fly.getNextHighestDepth()); fon.hint._alpha = 0; var _local1 = 0; while (_local1 < _local5) { fon.hint.attachMovie("hintstr", "h" + _local1, fon.hint.getNextHighestDepth(), {_y:3 + ((_local1 * Size) / 2)}); fon.hint["h" + _local1].gotoAndPlay(_local1 % 20); _local1++; } fon.hint._x = (FindX(_local3, "n") + (Size / 2)) + ddx; fon.hint._y = (FindY(_local4, "n") + Size) + ddx; fon.hint._rotation = 180; break; case "down" : _local4 = FindWay(9, _local3, "down"); _local5 = 20 - (_local4 * 2); fon.createEmptyMovieClip("hint", fly.getNextHighestDepth()); fon.hint._alpha = 0; _local1 = 0; while (_local1 < _local5) { fon.hint.attachMovie("hintstr", "h" + _local1, fon.hint.getNextHighestDepth(), {_y:3 + ((_local1 * Size) / 2)}); fon.hint["h" + _local1].gotoAndPlay(_local1 % 20); _local1++; } fon.hint._x = (FindX(_local3, "n") + (Size / 2)) + ddx; fon.hint._y = FindY(_local4, "n") + ddx; fon.hint._rotation = 0; break; case "left" : _local3 = FindWay(_local4, 0, "left"); _local5 = (_local3 + 1) * 2; fon.createEmptyMovieClip("hint", fly.getNextHighestDepth()); fon.hint._alpha = 0; _local1 = 0; while (_local1 < _local5) { fon.hint.attachMovie("hintstr", "h" + _local1, fon.hint.getNextHighestDepth(), {_y:3 + ((_local1 * Size) / 2)}); fon.hint["h" + _local1].gotoAndPlay(_local1 % 20); _local1++; } fon.hint._x = (FindX(_local3, "n") + Size) + ddx; fon.hint._y = (FindY(_local4, "n") + (Size / 2)) + ddx; fon.hint._rotation = 90; break; case "right" : _local3 = FindWay(_local4, 9, "right"); _local5 = 20 - (_local3 * 2); fon.createEmptyMovieClip("hint", fly.getNextHighestDepth()); fon.hint._alpha = 0; _local1 = 0; while (_local1 < _local5) { fon.hint.attachMovie("hintstr", "h" + _local1, fon.hint.getNextHighestDepth(), {_y:3 + ((_local1 * Size) / 2)}); fon.hint["h" + _local1].gotoAndPlay(_local1 % 20); _local1++; } fon.hint._x = FindX(_local3, "n") + ddx; fon.hint._y = (FindY(_local4, "n") + (Size / 2)) + ddx; fon.hint._rotation = -90; } } function ShowMENU() { ClearHint(); black.removeMovieClip(); _root.attachMovie("black", "black", _root.getNextHighestDepth(), {_width:550, _height:450, _alpha:50}); black.onPress = null; black.useHandCursor = false; menu.removeMovieClip(); _root.attachMovie("mainmenu", "menu", _root.getNextHighestDepth(), {_x:140, _y:30}); InitButton(menu.b1, menubutton1, "FunctionRestart", 0, 15); InitButton(menu.b2, menubutton2, "FunctionHelp", 0, 15); InitButton(menu.b3, menusound, "FunctionSound", 0, 15); InitButton(menu.b4, menubutton4, "FunctionDownload", 0, 15); InitButton(menu.b5, menubutton5, "FunctionNew", 0, 15); InitButton(menu.b6, menubutton6, "FunctionResume", 0, 15); } function FunctionRestart() { black.removeMovieClip(); menu.removeMovieClip(); score = lscore; InitRound(C, R); } function FunctionHelp() { black.swapDepths(menu); help.removeMovieClip(); _root.attachMovie("helppanel", "help", _root.getNextHighestDepth()); if (Matrix == undefined) { InitButton(help.b1, textplay, "InitMap", 2, 4); } else { InitButton(help.b1, textplay, "FunctionFromHelp", 2, 4); } var _local3 = new TextFormat(); _local3.font = "Arial"; _local3.size = "16"; _local3.bold = true; _local3.color = 4598281 /* 0x462A09 */; _local3.align = "center"; var _local2 = 1; while (_local2 < 5) { help["t" + _local2].createTextField("hinttext", help["t" + _local2].getNextHighestDepth(), 0, 0, 0, 0); help["t" + _local2].hinttext.multiline = true; help["t" + _local2].hinttext.autoSize = "center"; help["t" + _local2].hinttext.selectable = false; help["t" + _local2].hinttext.text = ConvertText(_root["helping" + Number(_local2 - 1)]); help["t" + _local2].hinttext.setTextFormat(_local3); _local2++; } } function FunctionSound() { SoundOn = !SoundOn; if (SoundOn) { menusound = menubutton3; } else { menusound = menubutton7; } InitButton(menu.b3, menusound, "FunctionSound", 0, 15); TextShow(menu.b3text, menusound, "a", 0, 0, 1); } function FunctionDownload() { getURL (downloadlink, "_blank"); } function FunctionNew() { black.removeMovieClip(); menu.removeMovieClip(); nag.removeMovieClip(); score = 0; ClearRound(); C = (R = 0); InitMap(); } function FunctionResume() { black.removeMovieClip(); menu.removeMovieClip(); hinting = setInterval(FindHint, 1000); } function FunctionFromHelp() { black.swapDepths(menu); help.removeMovieClip(); } function ShowNag() { nagcounter++; if (((nagtime == 0) || (R == map.length)) || ((nagcounter % nagtime) == 0)) { nagcounter = 0; Nag(); } else { InitMap(); } } function Nag() { nag.removeMovieClip(); _root.attachMovie("nag", "nag", _root.getNextHighestDepth()); nag.t1.createTextField("hinttext", nag.t1.getNextHighestDepth(), 0, 0, 0, 0); nag.t1.hinttext.multiline = true; nag.t1.hinttext.autoSize = "left"; nag.t1.hinttext.selectable = false; nag.t2.createTextField("hinttext", nag.t2.getNextHighestDepth(), 0, 0, 0, 0); nag.t2.hinttext.multiline = true; nag.t2.hinttext.autoSize = "center"; nag.t2.hinttext.selectable = false; format1 = new TextFormat(); format1.font = "Arial"; format1.size = "13"; format1.bold = true; format1.color = 4598281 /* 0x462A09 */; format1.align = "left"; format2 = new TextFormat(); format2.font = "Arial"; format2.size = "13"; format2.bold = true; format2.color = 4598281 /* 0x462A09 */; format2.align = "center"; nag.t1.hinttext.text = ConvertText(nagmore); if (R != map.length) { nag.t2.hinttext.text = ConvertText(nagtextnext); InitButton(nag.b1, textcontinue, "FunctionNagContinue", 2, 8); } else { nag.t2.hinttext.text = ConvertText(nagtextend); InitButton(nag.b1, textrestart, "FunctionNew", 0, 8); } InitButton(nag.b2, textdownload, "FunctionDownload", 2, 8); nag.t1.hinttext.setTextFormat(format1); nag.t2.hinttext.setTextFormat(format2); } function FunctionNagContinue() { nag.removeMovieClip(); InitMap(); } function ShowStats() { if (SoundOn) { levelcomplete_s.start(); } black._alpha = 50; lscore = score - lscore; stats.removeMovieClip(); _root.attachMovie("scorepanel", "stats", _root.getNextHighestDepth(), {_x:120, _y:50}); InitButton(stats.okb, "OK", "FunctionFromStats", 0, 4); TextShow(stats.description, textscores, "a", 0, 0, 1); TextShow(stats.b11, textbricks, "a", 0, 0, 0); TextShow(stats.b21, textmatches, "a", 0, 0, 0); TextShow(stats.b31, texttime, "a", 0, 0, 0); TextShow(stats.b41, textlscore, "a", 0, 0, 0); TextShow(stats.b51, texttscore, "a", 0, 0, 0); TextShow(stats.b12, String(bricks), "n", 0, 0, 2); TextShow(stats.b22, String(matches), "n", 0, 0, 2); TextShow(stats.b32, String(Math.round((getTimer() - RoundTime) / 1000)), "n", 0, 0, 2); TextShow(stats.b42, String(lscore), "n", 0, 0, 2); TextShow(stats.b52, String(score), "n", 0, 0, 2); } function FunctionFromStats() { black.removeMovieClip(); stats.removeMovieClip(); ClearRound(); ShowNag(); } function InitSound() { boom_s = new Sound(); boom_s.attachSound("boom_s"); boom_s.setVolume(80); button_s = new Sound(); button_s.attachSound("button_s"); levelcomplete_s = new Sound(); levelcomplete_s.attachSound("levelcomplete_s"); levelstart_s = new Sound(); levelstart_s.attachSound("levelstart_s"); move_s = new Sound(); move_s.attachSound("move_s"); pir_s = new Sound(); pir_s.attachSound("pir_s"); } this._lockroot = true; menusound = menubutton3; nagcounter = 0; Speed = 3; SoundOn = true; Nomer = 2; oMouse = {}; oMouse.onMouseDown = function () { fon.hint.removeMovieClip(); }; Mouse.addListener(oMouse); stop(); UNDO = 20; ddx = 8; Add = (score = (lscore = (bricks = (matches = 0)))); R = 0; C = Math.floor(R / 10); moving = false; Hint = new Array(0, 0, 0); aaaaa = setInterval(function () { updateAfterEvent(); }, 0); Size = 23.75; Nx = 10; Ny = 10; GlobalX = 136 + (3 * Size); GlobalY = 45 + (3 * Size); InitSound(); FunctionHelp(); oKey = {}; oKey.onKeyDown = function () { if (Key.isDown(9)) { } else if (Key.isDown(13)) { } else if (Key.isDown(17)) { } else if (Key.isDown(38)) { if (Key.getCode() == 90) { EndingRound(); } } }; oKey.onKeyUp = function () { if (Key.getCode() == 90) { if ((Key.isDown(17) && (gamemask._name != undefined)) && (black._name == undefined)) { GetUNDO(); } } }; Key.addListener(oKey);
Symbol 79 MovieClip [apir0] Frame 49
stop();
Symbol 83 MovieClip [apir1] Frame 31
stop();
Symbol 87 MovieClip [apir2] Frame 31
stop();
Symbol 111 MovieClip [discub2] Frame 10
stop(); this.removeMovieClip();
Symbol 363 MovieClip [discub3] Frame 10
stop(); this.removeMovieClip();
Symbol 369 MovieClip [discub1] Frame 10
stop(); this.removeMovieClip();
Symbol 375 MovieClip [discub4] Frame 10
stop(); this.removeMovieClip();
Symbol 410 MovieClip [discub5] Frame 10
stop(); this.removeMovieClip();

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:Timeline
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 FontUsed by:7
Symbol 7 EditableTextUses:6Used by:Timeline
Symbol 8 BitmapUsed by:9 15
Symbol 9 GraphicUses:8Used by:16
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:16
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:16
Symbol 15 GraphicUses:8Used by:16
Symbol 16 MovieClipUses:9 12 14 15Used by:Timeline
Symbol 17 MovieClipUsed by:93 396 399 404  Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClip [cub4]Uses:19Used by:21  Timeline
Symbol 21 MovieClip [cub4f]Uses:20Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClip [cub3]Uses:23Used by:25  Timeline
Symbol 25 MovieClip [cub3f]Uses:24Used by:Timeline
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClip [cub2]Uses:27Used by:29  Timeline
Symbol 29 MovieClip [cub2f]Uses:28Used by:Timeline
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClip [cub1]Uses:31Used by:33  Timeline
Symbol 33 MovieClip [cub1f]Uses:32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [fon]Uses:34Used by:Timeline
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClip [pole0]Uses:37Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip [leftpanel]Uses:40Used by:Timeline
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [gamemask]Uses:42Used by:Timeline
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClip [krest1]Uses:45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClip [krest2]Uses:48Used by:Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClip [krest3]Uses:51Used by:Timeline
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClip [krest4]Uses:54Used by:Timeline
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [strela1]Uses:57Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [strela2]Uses:60Used by:Timeline
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClip [strela3]Uses:63Used by:Timeline
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip [strela4]Uses:66Used by:Timeline
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClip [way2]Uses:69Used by:Timeline
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClip [way1]Uses:72Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:93
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClip [apir0]Uses:78Used by:93
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClip [apir1]Uses:82Used by:93
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClip [apir2]Uses:86Used by:93
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:92
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip [menubutton]Uses:89 91Used by:93 392 399  Timeline
Symbol 93 MovieClip [map1]Uses:75 79 83 87 92 17Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClip [hintstr]Uses:95Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClip [pole2]Uses:98Used by:Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClip [pole1]Uses:101Used by:Timeline
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClip [pole3]Uses:104Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:111
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClip [discub2]Uses:107 110Used by:Timeline
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [zpta]Uses:113Used by:Timeline
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClip [za]Uses:116Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClip [ya]Uses:119Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123
Symbol 123 MovieClip [xa]Uses:122Used by:Timeline
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 MovieClip [wa]Uses:125Used by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:129
Symbol 129 MovieClip [voskla]Uses:128Used by:Timeline
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClip [va]Uses:131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClip [ua]Uses:134Used by:Timeline
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClip [dota]Uses:137Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClip [ta]Uses:140Used by:Timeline
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip [sa]Uses:143Used by:Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClip [ra]Uses:146Used by:Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClip [qa]Uses:149Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClip [pa]Uses:152Used by:Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClip [oa]Uses:155Used by:Timeline
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClip [na]Uses:158Used by:Timeline
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClip [ma]Uses:161Used by:Timeline
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClip [la]Uses:164Used by:Timeline
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClip [ka]Uses:167Used by:Timeline
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClip [ja]Uses:170Used by:Timeline
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClip [ia]Uses:173Used by:Timeline
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClip [ha]Uses:176Used by:Timeline
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClip [ga]Uses:179Used by:Timeline
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClip [fa]Uses:182Used by:Timeline
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClip [ea]Uses:185Used by:Timeline
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClip [dda]Uses:188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClip [da]Uses:191Used by:Timeline
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:195
Symbol 195 MovieClip [ca]Uses:194Used by:Timeline
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClip [ba]Uses:197Used by:Timeline
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClip [aa]Uses:200Used by:Timeline
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClip [9a]Uses:203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClip [8a]Uses:206Used by:Timeline
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClip [7a]Uses:209Used by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClip [6a]Uses:212Used by:Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClip [5a]Uses:215Used by:Timeline
Symbol 217 BitmapUsed by:218 395
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip [4a]Uses:218Used by:Timeline
Symbol 220 BitmapUsed by:221 395
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClip [3a]Uses:221Used by:Timeline
Symbol 223 BitmapUsed by:224 395
Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClip [2a]Uses:224Used by:Timeline
Symbol 226 BitmapUsed by:227 395
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClip [1a]Uses:227Used by:Timeline
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:231
Symbol 231 MovieClip [0a]Uses:230Used by:Timeline
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:234
Symbol 234 MovieClip [tirea]Uses:233Used by:Timeline
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClip [zptn]Uses:236Used by:Timeline
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClip [zn]Uses:239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClip [yn]Uses:242Used by:Timeline
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 MovieClip [xn]Uses:245Used by:Timeline
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClip [wn]Uses:248Used by:Timeline
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClip [voskln]Uses:251Used by:Timeline
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClip [vn]Uses:254Used by:Timeline
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:258
Symbol 258 MovieClip [un]Uses:257Used by:Timeline
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClip [dotn]Uses:260Used by:Timeline
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClip [tn]Uses:263Used by:Timeline
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:267
Symbol 267 MovieClip [sn]Uses:266Used by:Timeline
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:270
Symbol 270 MovieClip [rn]Uses:269Used by:Timeline
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:273
Symbol 273 MovieClip [qn]Uses:272Used by:Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClip [pn]Uses:275Used by:Timeline
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClip [on]Uses:278Used by:Timeline
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClip [nn]Uses:281Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClip [mn]Uses:284Used by:Timeline
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:288
Symbol 288 MovieClip [ln]Uses:287Used by:Timeline
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:291
Symbol 291 MovieClip [kn]Uses:290Used by:Timeline
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:294
Symbol 294 MovieClip [jn]Uses:293Used by:Timeline
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297
Symbol 297 MovieClip [in]Uses:296Used by:Timeline
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:300
Symbol 300 MovieClip [hn]Uses:299Used by:Timeline
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:303
Symbol 303 MovieClip [gn]Uses:302Used by:Timeline
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:306
Symbol 306 MovieClip [fn]Uses:305Used by:Timeline
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:309
Symbol 309 MovieClip [en]Uses:308Used by:Timeline
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:312
Symbol 312 MovieClip [ddn]Uses:311Used by:Timeline
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:315
Symbol 315 MovieClip [dn]Uses:314Used by:Timeline
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:318
Symbol 318 MovieClip [cn]Uses:317Used by:Timeline
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321
Symbol 321 MovieClip [bn]Uses:320Used by:Timeline
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:324
Symbol 324 MovieClip [an]Uses:323Used by:Timeline
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:327
Symbol 327 MovieClip [9n]Uses:326Used by:Timeline
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:330
Symbol 330 MovieClip [8n]Uses:329Used by:Timeline
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClip [7n]Uses:332Used by:Timeline
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:336
Symbol 336 MovieClip [6n]Uses:335Used by:Timeline
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:339
Symbol 339 MovieClip [5n]Uses:338Used by:Timeline
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClip [4n]Uses:341Used by:Timeline
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:345
Symbol 345 MovieClip [3n]Uses:344Used by:Timeline
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:348
Symbol 348 MovieClip [2n]Uses:347Used by:Timeline
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:351
Symbol 351 MovieClip [1n]Uses:350Used by:Timeline
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354
Symbol 354 MovieClip [0n]Uses:353Used by:Timeline
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:357
Symbol 357 MovieClip [tiren]Uses:356Used by:Timeline
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358Used by:363
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClipUses:361Used by:363
Symbol 363 MovieClip [discub3]Uses:359 362Used by:Timeline
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:369
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:368
Symbol 368 MovieClipUses:367Used by:369
Symbol 369 MovieClip [discub1]Uses:365 368Used by:Timeline
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:375
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:374
Symbol 374 MovieClipUses:373Used by:375
Symbol 375 MovieClip [discub4]Uses:371 374Used by:Timeline
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:378
Symbol 378 MovieClip [pir3]Uses:377Used by:Timeline
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381
Symbol 381 MovieClip [pir2]Uses:380Used by:Timeline
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:384
Symbol 384 MovieClip [pir1]Uses:383Used by:Timeline
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:389
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:389
Symbol 389 MovieClip [button]Uses:386 388Used by:396 404  Timeline
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:392
Symbol 392 MovieClip [mainmenu]Uses:391 92Used by:Timeline
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:396
Symbol 395 GraphicUses:217 220 223 226Used by:396
Symbol 396 MovieClip [helppanel]Uses:394 389 17 395Used by:Timeline
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:399
Symbol 399 MovieClip [scorepanel]Uses:398 17 92Used by:Timeline
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClip [black]Uses:400Used by:Timeline
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:404
Symbol 404 MovieClip [nag]Uses:403 389 17Used by:Timeline
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:410
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:409
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClip [discub5]Uses:406 409Used by:Timeline
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:413
Symbol 413 MovieClip [krest5]Uses:412Used by:Timeline
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:416
Symbol 416 MovieClip [strela5]Uses:415Used by:Timeline
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419
Symbol 419 MovieClip [cub5]Uses:418Used by:420  Timeline
Symbol 420 MovieClip [cub5f]Uses:419Used by:Timeline
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:423
Symbol 423 MovieClipUses:422Used by:424
Symbol 424 MovieClip [morg]Uses:423Used by:Timeline
Symbol 425 Sound [pir_s]Used by:431
Symbol 426 Sound [boom_s]Used by:431
Symbol 427 Sound [button_s]Used by:431
Symbol 428 Sound [levelcomplete_s]Used by:431
Symbol 429 Sound [levelstart_s]Used by:431
Symbol 430 Sound [move_s]Used by:431
Symbol 431 MovieClipUses:425 426 427 428 429 430Used by:Timeline
Symbol 432 FontUsed by:433
Symbol 433 TextUses:432Used by:Timeline

Instance Names

"loadline"Frame 1Symbol 5 MovieClip
"KB"Frame 1Symbol 7 EditableText
"chel"Frame 1Symbol 16 MovieClip
"l1"Frame 1Symbol 17 MovieClip
"l2"Frame 1Symbol 17 MovieClip
"pir3"Symbol 93 MovieClip [map1] Frame 1Symbol 79 MovieClip [apir0]
"pir2"Symbol 93 MovieClip [map1] Frame 1Symbol 83 MovieClip [apir1]
"pir1"Symbol 93 MovieClip [map1] Frame 1Symbol 87 MovieClip [apir2]
"b1"Symbol 93 MovieClip [map1] Frame 1Symbol 92 MovieClip [menubutton]
"b2"Symbol 93 MovieClip [map1] Frame 1Symbol 92 MovieClip [menubutton]
"ttt"Symbol 93 MovieClip [map1] Frame 1Symbol 17 MovieClip
"b1"Symbol 392 MovieClip [mainmenu] Frame 1Symbol 92 MovieClip [menubutton]
"b2"Symbol 392 MovieClip [mainmenu] Frame 1Symbol 92 MovieClip [menubutton]
"b3"Symbol 392 MovieClip [mainmenu] Frame 1Symbol 92 MovieClip [menubutton]
"b4"Symbol 392 MovieClip [mainmenu] Frame 1Symbol 92 MovieClip [menubutton]
"b5"Symbol 392 MovieClip [mainmenu] Frame 1Symbol 92 MovieClip [menubutton]
"b6"Symbol 392 MovieClip [mainmenu] Frame 1Symbol 92 MovieClip [menubutton]
"b1"Symbol 396 MovieClip [helppanel] Frame 1Symbol 389 MovieClip [button]
"t1"Symbol 396 MovieClip [helppanel] Frame 1Symbol 17 MovieClip
"t2"Symbol 396 MovieClip [helppanel] Frame 1Symbol 17 MovieClip
"t3"Symbol 396 MovieClip [helppanel] Frame 1Symbol 17 MovieClip
"t4"Symbol 396 MovieClip [helppanel] Frame 1Symbol 17 MovieClip
"description"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b11"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b21"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b31"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b41"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b51"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b12"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b22"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b32"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b42"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"b52"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 17 MovieClip
"okb"Symbol 399 MovieClip [scorepanel] Frame 1Symbol 92 MovieClip [menubutton]
"b1"Symbol 404 MovieClip [nag] Frame 1Symbol 389 MovieClip [button]
"b2"Symbol 404 MovieClip [nag] Frame 1Symbol 389 MovieClip [button]
"t1"Symbol 404 MovieClip [nag] Frame 1Symbol 17 MovieClip
"t2"Symbol 404 MovieClip [nag] Frame 1Symbol 17 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 2Symbol 20 as "cub4"
ExportAssets (56)Timeline Frame 2Symbol 20 as "cub4"
ExportAssets (56)Timeline Frame 2Symbol 20 as "cub4"
ExportAssets (56)Timeline Frame 2Symbol 21 as "cub4f"
ExportAssets (56)Timeline Frame 2Symbol 24 as "cub3"
ExportAssets (56)Timeline Frame 2Symbol 24 as "cub3"
ExportAssets (56)Timeline Frame 2Symbol 24 as "cub3"
ExportAssets (56)Timeline Frame 2Symbol 25 as "cub3f"
ExportAssets (56)Timeline Frame 2Symbol 28 as "cub2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "cub2"
ExportAssets (56)Timeline Frame 2Symbol 28 as "cub2"
ExportAssets (56)Timeline Frame 2Symbol 29 as "cub2f"
ExportAssets (56)Timeline Frame 2Symbol 32 as "cub1"
ExportAssets (56)Timeline Frame 2Symbol 32 as "cub1"
ExportAssets (56)Timeline Frame 2Symbol 32 as "cub1"
ExportAssets (56)Timeline Frame 2Symbol 33 as "cub1f"
ExportAssets (56)Timeline Frame 2Symbol 35 as "fon"
ExportAssets (56)Timeline Frame 2Symbol 20 as "cub4"
ExportAssets (56)Timeline Frame 2Symbol 24 as "cub3"
ExportAssets (56)Timeline Frame 2Symbol 28 as "cub2"
ExportAssets (56)Timeline Frame 2Symbol 32 as "cub1"
ExportAssets (56)Timeline Frame 2Symbol 38 as "pole0"
ExportAssets (56)Timeline Frame 2Symbol 41 as "leftpanel"
ExportAssets (56)Timeline Frame 2Symbol 43 as "gamemask"
ExportAssets (56)Timeline Frame 2Symbol 46 as "krest1"
ExportAssets (56)Timeline Frame 2Symbol 49 as "krest2"
ExportAssets (56)Timeline Frame 2Symbol 52 as "krest3"
ExportAssets (56)Timeline Frame 2Symbol 55 as "krest4"
ExportAssets (56)Timeline Frame 2Symbol 58 as "strela1"
ExportAssets (56)Timeline Frame 2Symbol 61 as "strela2"
ExportAssets (56)Timeline Frame 2Symbol 64 as "strela3"
ExportAssets (56)Timeline Frame 2Symbol 67 as "strela4"
ExportAssets (56)Timeline Frame 2Symbol 70 as "way2"
ExportAssets (56)Timeline Frame 2Symbol 73 as "way1"
ExportAssets (56)Timeline Frame 2Symbol 79 as "apir0"
ExportAssets (56)Timeline Frame 2Symbol 83 as "apir1"
ExportAssets (56)Timeline Frame 2Symbol 87 as "apir2"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 93 as "map1"
ExportAssets (56)Timeline Frame 2Symbol 96 as "hintstr"
ExportAssets (56)Timeline Frame 2Symbol 99 as "pole2"
ExportAssets (56)Timeline Frame 2Symbol 102 as "pole1"
ExportAssets (56)Timeline Frame 2Symbol 105 as "pole3"
ExportAssets (56)Timeline Frame 2Symbol 111 as "discub2"
ExportAssets (56)Timeline Frame 2Symbol 114 as "zpta"
ExportAssets (56)Timeline Frame 2Symbol 117 as "za"
ExportAssets (56)Timeline Frame 2Symbol 120 as "ya"
ExportAssets (56)Timeline Frame 2Symbol 123 as "xa"
ExportAssets (56)Timeline Frame 2Symbol 126 as "wa"
ExportAssets (56)Timeline Frame 2Symbol 129 as "voskla"
ExportAssets (56)Timeline Frame 2Symbol 132 as "va"
ExportAssets (56)Timeline Frame 2Symbol 135 as "ua"
ExportAssets (56)Timeline Frame 2Symbol 138 as "dota"
ExportAssets (56)Timeline Frame 2Symbol 141 as "ta"
ExportAssets (56)Timeline Frame 2Symbol 144 as "sa"
ExportAssets (56)Timeline Frame 2Symbol 147 as "ra"
ExportAssets (56)Timeline Frame 2Symbol 150 as "qa"
ExportAssets (56)Timeline Frame 2Symbol 153 as "pa"
ExportAssets (56)Timeline Frame 2Symbol 156 as "oa"
ExportAssets (56)Timeline Frame 2Symbol 159 as "na"
ExportAssets (56)Timeline Frame 2Symbol 162 as "ma"
ExportAssets (56)Timeline Frame 2Symbol 165 as "la"
ExportAssets (56)Timeline Frame 2Symbol 168 as "ka"
ExportAssets (56)Timeline Frame 2Symbol 171 as "ja"
ExportAssets (56)Timeline Frame 2Symbol 174 as "ia"
ExportAssets (56)Timeline Frame 2Symbol 177 as "ha"
ExportAssets (56)Timeline Frame 2Symbol 180 as "ga"
ExportAssets (56)Timeline Frame 2Symbol 183 as "fa"
ExportAssets (56)Timeline Frame 2Symbol 186 as "ea"
ExportAssets (56)Timeline Frame 2Symbol 189 as "dda"
ExportAssets (56)Timeline Frame 2Symbol 192 as "da"
ExportAssets (56)Timeline Frame 2Symbol 195 as "ca"
ExportAssets (56)Timeline Frame 2Symbol 198 as "ba"
ExportAssets (56)Timeline Frame 2Symbol 201 as "aa"
ExportAssets (56)Timeline Frame 2Symbol 204 as "9a"
ExportAssets (56)Timeline Frame 2Symbol 207 as "8a"
ExportAssets (56)Timeline Frame 2Symbol 210 as "7a"
ExportAssets (56)Timeline Frame 2Symbol 213 as "6a"
ExportAssets (56)Timeline Frame 2Symbol 216 as "5a"
ExportAssets (56)Timeline Frame 2Symbol 219 as "4a"
ExportAssets (56)Timeline Frame 2Symbol 222 as "3a"
ExportAssets (56)Timeline Frame 2Symbol 225 as "2a"
ExportAssets (56)Timeline Frame 2Symbol 228 as "1a"
ExportAssets (56)Timeline Frame 2Symbol 231 as "0a"
ExportAssets (56)Timeline Frame 2Symbol 234 as "tirea"
ExportAssets (56)Timeline Frame 2Symbol 237 as "zptn"
ExportAssets (56)Timeline Frame 2Symbol 240 as "zn"
ExportAssets (56)Timeline Frame 2Symbol 243 as "yn"
ExportAssets (56)Timeline Frame 2Symbol 246 as "xn"
ExportAssets (56)Timeline Frame 2Symbol 249 as "wn"
ExportAssets (56)Timeline Frame 2Symbol 252 as "voskln"
ExportAssets (56)Timeline Frame 2Symbol 255 as "vn"
ExportAssets (56)Timeline Frame 2Symbol 258 as "un"
ExportAssets (56)Timeline Frame 2Symbol 261 as "dotn"
ExportAssets (56)Timeline Frame 2Symbol 264 as "tn"
ExportAssets (56)Timeline Frame 2Symbol 267 as "sn"
ExportAssets (56)Timeline Frame 2Symbol 270 as "rn"
ExportAssets (56)Timeline Frame 2Symbol 273 as "qn"
ExportAssets (56)Timeline Frame 2Symbol 276 as "pn"
ExportAssets (56)Timeline Frame 2Symbol 279 as "on"
ExportAssets (56)Timeline Frame 2Symbol 282 as "nn"
ExportAssets (56)Timeline Frame 2Symbol 285 as "mn"
ExportAssets (56)Timeline Frame 2Symbol 288 as "ln"
ExportAssets (56)Timeline Frame 2Symbol 291 as "kn"
ExportAssets (56)Timeline Frame 2Symbol 294 as "jn"
ExportAssets (56)Timeline Frame 2Symbol 297 as "in"
ExportAssets (56)Timeline Frame 2Symbol 300 as "hn"
ExportAssets (56)Timeline Frame 2Symbol 303 as "gn"
ExportAssets (56)Timeline Frame 2Symbol 306 as "fn"
ExportAssets (56)Timeline Frame 2Symbol 309 as "en"
ExportAssets (56)Timeline Frame 2Symbol 312 as "ddn"
ExportAssets (56)Timeline Frame 2Symbol 315 as "dn"
ExportAssets (56)Timeline Frame 2Symbol 318 as "cn"
ExportAssets (56)Timeline Frame 2Symbol 321 as "bn"
ExportAssets (56)Timeline Frame 2Symbol 324 as "an"
ExportAssets (56)Timeline Frame 2Symbol 327 as "9n"
ExportAssets (56)Timeline Frame 2Symbol 330 as "8n"
ExportAssets (56)Timeline Frame 2Symbol 333 as "7n"
ExportAssets (56)Timeline Frame 2Symbol 336 as "6n"
ExportAssets (56)Timeline Frame 2Symbol 339 as "5n"
ExportAssets (56)Timeline Frame 2Symbol 342 as "4n"
ExportAssets (56)Timeline Frame 2Symbol 345 as "3n"
ExportAssets (56)Timeline Frame 2Symbol 348 as "2n"
ExportAssets (56)Timeline Frame 2Symbol 351 as "1n"
ExportAssets (56)Timeline Frame 2Symbol 354 as "0n"
ExportAssets (56)Timeline Frame 2Symbol 357 as "tiren"
ExportAssets (56)Timeline Frame 2Symbol 363 as "discub3"
ExportAssets (56)Timeline Frame 2Symbol 369 as "discub1"
ExportAssets (56)Timeline Frame 2Symbol 375 as "discub4"
ExportAssets (56)Timeline Frame 2Symbol 378 as "pir3"
ExportAssets (56)Timeline Frame 2Symbol 381 as "pir2"
ExportAssets (56)Timeline Frame 2Symbol 384 as "pir1"
ExportAssets (56)Timeline Frame 2Symbol 389 as "button"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 392 as "mainmenu"
ExportAssets (56)Timeline Frame 2Symbol 389 as "button"
ExportAssets (56)Timeline Frame 2Symbol 396 as "helppanel"
ExportAssets (56)Timeline Frame 2Symbol 92 as "menubutton"
ExportAssets (56)Timeline Frame 2Symbol 399 as "scorepanel"
ExportAssets (56)Timeline Frame 2Symbol 401 as "black"
ExportAssets (56)Timeline Frame 2Symbol 389 as "button"
ExportAssets (56)Timeline Frame 2Symbol 389 as "button"
ExportAssets (56)Timeline Frame 2Symbol 404 as "nag"
ExportAssets (56)Timeline Frame 2Symbol 410 as "discub5"
ExportAssets (56)Timeline Frame 2Symbol 413 as "krest5"
ExportAssets (56)Timeline Frame 2Symbol 416 as "strela5"
ExportAssets (56)Timeline Frame 2Symbol 419 as "cub5"
ExportAssets (56)Timeline Frame 2Symbol 419 as "cub5"
ExportAssets (56)Timeline Frame 2Symbol 419 as "cub5"
ExportAssets (56)Timeline Frame 2Symbol 419 as "cub5"
ExportAssets (56)Timeline Frame 2Symbol 420 as "cub5f"
ExportAssets (56)Timeline Frame 2Symbol 424 as "morg"
ExportAssets (56)Timeline Frame 2Symbol 425 as "pir_s"
ExportAssets (56)Timeline Frame 2Symbol 426 as "boom_s"
ExportAssets (56)Timeline Frame 2Symbol 427 as "button_s"
ExportAssets (56)Timeline Frame 2Symbol 428 as "levelcomplete_s"
ExportAssets (56)Timeline Frame 2Symbol 429 as "levelstart_s"
ExportAssets (56)Timeline Frame 2Symbol 430 as "move_s"




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Created: 21/1 -2020 06:57:21 Last modified: 21/1 -2020 06:57:21 Server time: 07/05 -2024 05:00:06