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Mario & Platformer - Super Mario Sunshine 128.swf

This is the info page for
Flash #231491

(Click the ID number above for more basic data on this flash file.)


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(Use the Mouse only)

(Arrow Keys and Space)

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ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 1445 MovieClip in Frame 1
onClipEvent (enterFrame) { percentloaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 1000); nextframe = Math.ceil((_currentframe - percentloaded) / -10); if (nextframe > 0) { i = 0; while (i < nextframe) { nextFrame(); i++; } } if (_currentframe < 1000) { } else { gotoAndStop (1001); } }
Frame 2
var Star = Array("", false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false); _root.Restartcoins = function () { _root["coindata1-1"] = [""]; _root["coindata1-2"] = [""]; _root["coindata1-3"] = [""]; _root["coindata1-4"] = [""]; _root["coindata2-1"] = [""]; _root["coindata2-2"] = [""]; _root["coindata2-3"] = [""]; _root["coindata2-4"] = [""]; _root.coindataLevel1 = [""]; _root.coincount = 0; _root.Coins = 0; _root.RedCoins = 0; }; _root.Restartcoins();
Frame 3
isEven = function (a) { if (Math.round(a / 2) == (a / 2)) { return(true); } return(false); }; isOdd = function (a) { if (Math.round(a / 2) == (a / 2)) { return(false); } return(true); }; canBeDividedBy = function (a, b) { if (Math.round(a / b) == (a / b)) { return(true); } return(false); }; isPrime = function (c) { c = Math.abs(c); if (c > 0) { d = 2; while (d < (c + 1)) { if (!(c === Math.round(c))) { return(false); } if (canBeDividedBy(c, d) && (!(c === d))) { return(false); } d++; } } if ((b >= c) && (c == Math.round(c))) { return(true); } }; radiansToAngle = function (a) { a = 57.2957795130823 * a; return(a); }; angleToRadians = function (a) { a = (a / 180) * Math.PI; return(a); }; groundFriction = function (a, b, c) { if (a > 0) { d = 1; } else { d = -1; } a = Math.abs(a); a = a - b; if (a < 0) { a = 0; } a = a / c; a = a * d; return(a); }; moveObject = function (a, b, c) { c._x = c._x + a; c._y = c._y + b; }; moveObjectFromAngle = function (a, b, c) { c._x = c._x + (Math.cos(angleToRadians(b)) * a); c._y = c._y + (Math.sin(angleToRadians(b)) * a); }; moveObjectFromRadians = function (a, b, c) { c._x = c._x + (Math.cos(b) * a); c._y = c._y + (Math.sin(b) * a); }; keyPressed = function (a) { if (isNaN(_root["numberdown" + a]) == true) { _root["numberdown" + a] = 0; } if (Key.isDown(a)) { if (_root["numberdown" + a] == 0) { _root["numberdown" + a] = 1; return(true); } } else { _root["numberdown" + a] = 0; } }; keyUnpressed = function (a) { if (isNaN(_root["numberup" + a]) == true) { _root["numberup" + a] = 1; } if (!Key.isDown(a)) { if (_root["numberup" + a] == 0) { _root["numberup" + a] = 1; return(true); } } else { _root["numberup" + a] = 0; } }; radiansToAngle = function (a) { a = 57.2957795130823 * a; return(a); }; angleToRadians = function (a) { a = (a / 180) * Math.PI; return(a); }; com.wiicade.WiiMote.init(); StartChar = function (a, b, c, d, e, f, g, h, i, resetmusic) { _root.playingcourse = a; _root.attachMovie(_root[a + "FarBackground"], "FarBackground", _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); _root.createEmptyMovieClip("BGCourse", _root.getNextHighestDepth()); _root.BGCourse._y = _root.screensizeY / 2; _root.BGCourse._x = _root.screensizeX / 2; _root.BGCourse.attachMovie(_root[a + "Background"], "BG", _root.BGCourse.getNextHighestDepth(), {_x:(-b) / 10, _y:(-c) / 10}); _root.createEmptyMovieClip("Course", _root.getNextHighestDepth()); _root.Course._y = _root.screensizeY / 2; _root.Course._x = _root.screensizeX / 2; b = -b; c = -c; d = -d; e = -e; _root.Course.attachMovie(a + "Puddle", "Puddle", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "Ice", "Ice", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "BackGFX", "BackGFX", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "Platforms", "Platforms", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.attachMovie(a + "BPlatforms", "BPlatforms", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.attachMovie("Char", "Char", _root.Course.getNextHighestDepth(), {_x:b - d, _y:c - e}); _root.Course.attachMovie(a + "Water", "Water", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "FrontGFX", "FrontGFX", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "Edge", "Edge", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.attachMovie(a + "CamEdge", "CamEdge", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.BackGFX.createEmptyMovieClip("StartClip", _root.Course.BackGFX.getNextHighestDepth()); _root.Course.BackGFX.StartClip._y = _root.Course.Char._y - _root.Course.BackGFX._y; _root.Course.BackGFX.StartClip._x = _root.Course.Char._x - _root.Course.BackGFX._x; _root.StartY = _root.Course.BackGFX.StartClip._y - _root.Course.BackGFX._y; _root.StartX = _root.Course.BackGFX.StartClip._x - _root.Course.BackGFX._x; tellTarget (_root.Course.Char) { tall = 40; wide = 10; yspeed = 0; xspeed = 0; air = true; frame = 1; lockon = true; Ice = false; Puddle = false; Water = false; attack = false; attackFrame = ""; _root.DiveRot = 0; hurt = false; blink = 0; StunTime = 0; doublejump = 0; doublejumpcount = 0; _root.playpause = false; spinattackcount = 0; spincount = 0; spinattackcounter = 0; }; _root.Camcenter = _root.Course.Char; _root.Controll = true; _root.CameraZoom = 100; _root.coursescale2 = f - 100; _root.coursescale = _root.coursescale2; _root.CameraZoom2 = _root.CameraZoom; _root.Fluddpow = h; if (_root[a + "Maxzoomout"] == undefined) { _root.Maxzoomout = 50; } else { _root.Maxzoomout = _root[a + "Maxzoomout"]; } if (_root[a + "Maxzoomin"] == undefined) { _root.Maxzoomin = 200; } else { _root.Maxzoomin = _root[a + "Maxzoomin"]; } _root.attachMovie("Stats Clip", "Stats", _root.getNextHighestDepth(), {_x:0, _y:0}); _root.attachMovie(i, "Transition", _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); _root.attachMovie("Pointer", "pointer", _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); if (g == "Mario") { _root.Course.Char.gotoAndStop(1); } if (g == "Luigi") { _root.Course.Char.gotoAndStop(2); } _root.PlayingChar = g; if (resetmusic == true) { if ((!(_root[a + "MusicIntro"] === undefined)) && (!(_root[a + "MusicIntro"] === "None"))) { _root.bgsong.stop(); _root.bgsong = new Sound(this); _root.bgsong.attachSound(_root[a + "MusicIntro"]); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume); _root.bgsong.onSoundComplete = function () { _root.bgsong.attachSound(_root[a + "Music"]); _root.bgsong.start(0, 999); _root.bgsong.setVolume(_root.BgVolume); }; } else { _root.bgsong.stop(); _root.bgsong = new Sound(this); _root.bgsong.attachSound(_root[a + "Music"]); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume); } } }; CharCode = function () { _root.bgsong.setVolume(_root.BgVolume); _root.StartY = _root.Course.BackGFX.StartClip._y + _root.Course.BackGFX._y; _root.StartX = _root.Course.BackGFX.StartClip._x + _root.Course.BackGFX._x; _root.Power = Math.min(_root.Power, _root.TotalPower); _root.Power = Math.max(_root.Power, 0); _root.WaterAmount = Math.min(_root.WaterAmount, _root.TotalWater); _root.WaterAmount = Math.max(_root.WaterAmount, 0); _root.Course._yscale = _root.coursescale; _root.Course._xscale = _root.coursescale; _root.BGCourse._yscale = ((_root.coursescale - 100) / 5) + 100; _root.BGCourse._xscale = ((_root.coursescale - 100) / 5) + 100; _root.Waterpercent = (_root.WaterAmount / _root.TotalWater) * 100; _root.Powerpercent = (_root.Power / _root.TotalPower) * 100; if (Key.isDown(34)) { _root.CameraZoom = _root.CameraZoom - 5; } if (Key.isDown(33)) { _root.CameraZoom = _root.CameraZoom + 5; } while (_root.coincount >= 100) { _root.coincount = _root.coincount - 100; _root.CharLives++; } tellTarget (_root.Course.Char) { if (_root.PauseGame == false) { if (_root.playpause == true) { _root.Controll = false; } blink = Math.round(blink); blink = Math.max(blink, 0); StunTime = Math.round(StunTime); StunTime = Math.max(StunTime, 0); if (StunTime > 0) { StunTime--; if ((air == false) || (Water == true)) { StunTime = StunTime - 3; } else { _root.Controll = false; } } if (blink > 0) { blink--; if ((blink / 3) == Math.round(blink / 3)) { charClip.frame._alpha = 20; } else { charClip.frame._alpha = 70; } } else { charClip.frame._alpha = 100; } if (yspeed > -3) { lockon = true; } else { lockon = false; } if ((_root.newstar == true) && (_root.playingcourse == "Castle")) { attack = true; attackFrame = "NewStar"; } if (attackFrame == "Star") { _root.CameraZoom = 100; if (yspeed > 7) { yspeed = yspeed * 0.95; } } if (((attackFrame == "frontflip") && (attack == true)) && ((!_root.Fluddpow) == "")) { attack = false; } if (air == true) { if (Water == true) { yspeed = yspeed + (_root.gravity / 3); } else { yspeed = yspeed + _root.gravity; if (yspeed > 0) { yspeed = _root.groundFriction(yspeed, _root.gravity / 5, 1.05); } } yspeed = _root.groundFriction(yspeed, 0, 1.001); xspeed = _root.groundFriction(xspeed, 0, 1.001); if (attack == false) { if (yspeed > 2) { frame = 4; } else { frame = 3; } if (_root.KeyDOWN() && (Water == false)) { attack = true; attackFrame = "Dive"; yspeed = yspeed + 3; if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.Divespeed) / 5); } else { xspeed = xspeed - ((xspeed + _root.Divespeed) / 5); } _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario-Dive"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); } if (_root.KeyRIGHT() && (_root.Controll == true)) { xspeed = xspeed - Math.min((xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0); _xscale = -100; if (((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "H")) { _rotation = (_rotation + 5); xspeed = xspeed - Math.min((xspeed - _root.airwalkspeed) / _root.airmaxWalkspeed, 0); } } if (_root.KeyLEFT() && (_root.Controll == true)) { xspeed = xspeed - Math.max((xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0); _xscale = 100; if (((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "H")) { _rotation = (_rotation - 5); xspeed = xspeed - Math.max((xspeed + _root.airwalkspeed) / _root.airmaxWalkspeed, 0); } } if ((_root.KeyTapRIGHT() && (!_root.KeyRIGHT())) && (_root.Controll == true)) { xspeed = xspeed - Math.min((xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); _xscale = -100; if (((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "H")) { _rotation = (_rotation + 5); xspeed = xspeed - Math.min((xspeed - _root.airtapspeed) / _root.airmaxtapWalkspeed, 0); } } if ((_root.KeyTapLEFT() && (!_root.KeyLEFT())) && (_root.Controll == true)) { xspeed = xspeed - Math.max((xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); _xscale = 100; if (((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "H")) { _rotation = (_rotation - 5); xspeed = xspeed - Math.max((xspeed + _root.airtapspeed) / _root.airmaxtapWalkspeed, 0); } } } if (((((_root.KeyUP() && (Water == false)) && (_root.Course.Water.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y + 3) * _root.coursescale) / 100) + _root.Course._y, true))) && (yspeed < 0)) && (yspeed > -7)) && (_root.Controll == true)) { lockon = false; yspeed = yspeed - (_root.jumpspeed / 3); frame = 3; } } else { doublejumpcount--; doublejumpcount = Math.max(doublejumpcount, 0); if (doublejumpcount == 0) { doublejump = 0; } if (_root.Course.Ice.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y + 3) * _root.coursescale) / 100) + _root.Course._y, true)) { Ice = true; } else { Ice = false; } if (_root.Course.Puddle.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y + 3) * _root.coursescale) / 100) + _root.Course._y, true)) { Puddle = true; } else { Puddle = false; } if ((frame == 3) || (frame == 4)) { frame = 1; } yspeed = Math.min(0, yspeed); if (((Puddle == false) && (Ice == false)) && (!((attackFrame == "Dive") && (attack == true)))) { xspeed = _root.groundFriction(xspeed, 0.3, 1.15); } else { if ((((attackFrame == "Dive") && (attack == true)) && (Ice == false)) && (Puddle == false)) { xspeed = _root.groundFriction(xspeed, 0.2, 1.05); } if ((((attack == true) && (attackFrame == "Dive")) && (Ice == false)) && (Puddle == true)) { xspeed = _root.groundFriction(xspeed, 0.1, 1.015); } if ((!((attack == true) && (attackFrame == "Dive"))) && (Puddle == true)) { xspeed = _root.groundFriction(xspeed, 0.15, 1.07); } if (((attack == true) && (attackFrame == "Dive")) && (Ice == true)) { xspeed = _root.groundFriction(xspeed, 0.04, 1.007); } if ((!((attack == true) && (attackFrame == "Dive"))) && (Ice == true)) { xspeed = _root.groundFriction(xspeed, 0.05, 1.01); } } if (Puddle == true) { _root.WaterAmount = _root.WaterAmount + 250; } _root.Power = _root.TotalPower; if ((attack == false) && (_root.Controll == true)) { if (_root.KeyRIGHT()) { frame = 2; if (Ice == true) { xspeed = xspeed + (_root.walkspeed / _root.IceAccel); } else if (Puddle == true) { xspeed = xspeed + (_root.walkspeed / _root.PuddleAccel); } else { xspeed = xspeed + _root.walkspeed; } _xscale = -100; } if (_root.KeyLEFT()) { frame = 2; if (Ice == true) { xspeed = xspeed - (_root.walkspeed / _root.IceAccel); } else if (Puddle == true) { xspeed = xspeed - (_root.walkspeed / _root.PuddleAccel); } else { xspeed = xspeed - _root.walkspeed; } _xscale = 100; } if (_root.KeyTapRIGHT() && (!_root.KeyRIGHT())) { frame = 2; if (Ice == true) { xspeed = xspeed + (_root.tapwalkspeed / _root.IceAccel); } else if (Puddle == true) { xspeed = xspeed + (_root.tapwalkspeed / _root.PuddleAccel); } else { xspeed = xspeed + _root.tapwalkspeed; } _xscale = -100; } if (_root.KeyTapLEFT() && (!_root.KeyLEFT())) { frame = 2; if (Ice == true) { xspeed = xspeed - (_root.tapwalkspeed / _root.IceAccel); } else if (Puddle == true) { xspeed = xspeed - (_root.tapwalkspeed / _root.PuddleAccel); } else { xspeed = xspeed - _root.tapwalkspeed; } _xscale = 100; } if (_root.KeyDOWN() && (Water == false)) { attack = true; attackFrame = "Dive"; } } if (attack == false) { if (_root.KeyUP() && (_root.Controll == true)) { if (attack == true) { doublejump = 0; } attack = false; lockon = false; if (_root.Fluddpow == "") { if (doublejump == 0) { yspeed = Math.min(-_root.jumpspeed, yspeed); doublejumpcount = 7; _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario Jump-1"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); } else if (doublejump == 1) { yspeed = Math.min((-_root.jumpspeed) - 2, yspeed); doublejumpcount = 5; _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario Jump-2"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); } else if (Math.abs(xspeed) > 3) { attack = true; attackFrame = "frontflip"; yspeed = Math.min((-_root.jumpspeed) - 5, yspeed); _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario Tripple Jump"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); if (_xscale < 0) { xspeed = xspeed - ((xspeed - 15) / 5); } else { xspeed = xspeed - ((xspeed + 15) / 5); } doublejumpcount = 0; doublejump = -1; } if (doublejump >= 3) { doublejump = 0; } } else if (doublejump == 0) { yspeed = Math.min(-_root.jumpspeed, yspeed); doublejumpcount = 7; _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario Jump-1"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); } else { doublejumpcount = 0; yspeed = Math.min((-_root.jumpspeed) - 2, yspeed); _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario Jump-2"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); doublejump = -1; } doublejump++; frame = 3; } } } spinattackcount--; if (spinattackcount <= 0) { spinattackcount = 0; spincount = 0; spinattackcounter = 0; } if (_root.KeyRIGHT() && (!_root.KeyLEFT())) { if (!(spincount === "R")) { if ((spinattackcounter < 1) || (spinattackcount > 0)) { spinattackcounter++; spinattackcount = 7 - (spinattackcounter * 2); } } spincount = "R"; } if (_root.KeyLEFT() && (!_root.KeyRIGHT())) { if (!(spincount === "L")) { if ((spinattackcounter < 1) || (spinattackcount > 0)) { spinattackcounter++; spinattackcount = 7 - (spinattackcounter * 2); } } spincount = "L"; } if ((((spinattackcounter >= 3) || ((_root.Fluddpow == "") && (_root.KeySPACE()))) && (attack == false)) && (yspeed > -3)) { attackFrame = "Spin"; attack = true; spinattackcount = 0; spincount = 0; spinattackcounter = 0; } if (((spinattackcounter >= 3) && (attackFrame == "Spin")) && (attack == true)) { _root.Course.Char.charClip.speed = _root.Course.Char.charClip.speed * 0.8; _root.Course.Char.charClip.speed = _root.Course.Char.charClip.speed + 15; spinattackcount = 0; spincount = 0; spinattackcounter = 0; } if (((_root.KeySPACE() && (_root.Power >= 100)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "R")) { _root.waterblast = true; } else { _root.waterblast = false; } if ((attack == false) && (_root.Controll == true)) { if (_root.KeyUP() && (air == true)) { yspeed = yspeed - _root.risespeed; if (Water == true) { yspeed = yspeed - (_root.risespeed * 5); } } if (_root.KeyDOWN()) { yspeed = yspeed + _root.risespeed; if (Water == true) { yspeed = yspeed + (_root.risespeed * 3); } } if (((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "H")) { lockon = false; yspeed = yspeed * 0.8; yspeed = yspeed - ((((_root.Hoverspeed * 10) - yspeed) / 10) * ((_root.Power / 175) + 0.75)); _root.WaterAmount = _root.WaterAmount - 7; _root.Power = _root.Power - 1.5; xspeed = _root.groundFriction(xspeed, 0.05, 1.03); } if (((_root.KeySPACE() && (_root.Power >= 100)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "T")) { _root.WaterAmount = _root.WaterAmount - 10; if ((air == false) && (Ice == false)) { if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.turbospeed) / 30); } else { xspeed = xspeed - ((xspeed + _root.turbospeed) / 30); } } else if (_xscale < 0) { xspeed = xspeed - ((xspeed - (_root.turbospeed / 2)) / 30); } else { xspeed = xspeed - ((xspeed + (_root.turbospeed / 2)) / 30); } if (Water == true) { yspeed = yspeed - (_root.gravity / 1.5); } if ((Water == false) && (_root.Course.Water.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y + 3) * _root.coursescale) / 100) + _root.Course._y, true))) { if (_root.Course.Water.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, ((_y * _root.coursescale) / 100) + _root.Course._y, true)) { _y = (_y-1); } waterrepeats = 0; while (waterrepeats < ((Math.abs(xspeed) / 7) + random(2))) { _root.Course.FrontGFX.attachMovie("Run-Splash" + (random(2) + 1), "Run-Splash" + _root.Course.FrontGFX.getNextHighestDepth(), _root.Course.FrontGFX.getNextHighestDepth(), {_x:(_x - _root.Course.FrontGFX._x) + (((waterrepeats - 1) / Math.round(xspeed)) * 100), _y:_y - _root.Course.FrontGFX._y}); waterrepeats++; } _root.WaterAmount = _root.WaterAmount + 50; yspeed = Math.min(0, yspeed); if ((!_root.KeyRIGHT()) && (!_root.KeyLEFT())) { xspeed = _root.groundFriction(xspeed, 0.1, 1.05); } if (_xscale < 0) { xspeed = xspeed - ((xspeed - (_root.turbospeed / 2)) / 30); } else { xspeed = xspeed - ((xspeed + (_root.turbospeed / 2)) / 30); } frame = 2; if (_root.keyPressed(38)) { lockon = false; yspeed = yspeed - (_root.jumpspeed / 1.5); frame = 3; } } } } if (Water == true) { _root.WaterAmount = _root.WaterAmount + 500; _root.Power = _root.Power + 3; yspeed = _root.groundFriction(yspeed, 0.05, 1.1); xspeed = _root.groundFriction(xspeed, 0.05, 1.05); } if ((attack == true) && (attackFrame == "Dive")) { if (((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "S")) { _root.WaterAmount = _root.WaterAmount - 5; _root.Power = _root.Power - 1; } if (((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "H")) { _root.WaterAmount = _root.WaterAmount - 7; _root.Power = _root.Power - 1.5; yspeed = yspeed * 0.98; xspeed = xspeed * 0.97; if (air == true) { yspeed = yspeed - ((Math.sin(_root.angleToRadians(_root.DiveRot)) * _root.Hoverspeed) / 2); if (_xscale > 0) { xspeed = xspeed - ((Math.cos(_root.angleToRadians(_root.DiveRot)) * _root.Hoverspeed) / 2); } else { xspeed = xspeed + ((Math.cos(_root.angleToRadians(_root.DiveRot)) * _root.Hoverspeed) / 2); } } else if (_xscale > 0) { xspeed = xspeed - (Math.cos(_root.angleToRadians(_root.DiveRot)) * _root.Hoverspeed); } else { xspeed = xspeed + (Math.cos(_root.angleToRadians(_root.DiveRot)) * _root.Hoverspeed); } } if (((_root.KeySPACE() && (_root.Power >= 100)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "T")) { _root.WaterAmount = _root.WaterAmount - 10; yspeed = yspeed - (Math.sin(_root.angleToRadians(_root.DiveRot - 90)) / 2); if (_xscale > 0) { xspeed = xspeed - (Math.cos(_root.angleToRadians(_root.DiveRot - 90)) / 2); } else { xspeed = xspeed + (Math.cos(_root.angleToRadians(_root.DiveRot - 90)) / 2); } } } if ((!_root.KeySPACE()) || (!(_root.Fluddpow === "H"))) { _root.Power = _root.Power + 1; } repeats = Math.ceil((Math.abs(yspeed) + Math.abs(xspeed)) / 5); repeats = Math.min(repeats, 50); repeats = Math.max(repeats, 1); i = 1; while (i <= repeats) { if (_root.Course.Water.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y - (tall / 4)) * _root.coursescale) / 100) + _root.Course._y, true)) { if (Water == false) { if (yspeed > 7) { _root.Course.FrontGFX.attachMovie("Med-Splash", "Med-Splash" + _root.Course.FrontGFX.getNextHighestDepth(), _root.Course.FrontGFX.getNextHighestDepth(), {_x:_x - _root.Course.FrontGFX._x, _y:_y - _root.Course.FrontGFX._y}); } } Water = true; doublejump = 0; } else { Water = false; } if (_root.Course.Platforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, ((_y * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, ((_y * _root.coursescale) / 100) + _root.Course._y, true))) { air = false; yspeed = Math.min(0, yspeed); } else { air = true; } while (_root.Course.Platforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y - 3) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y - 3) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y-1); if (!((attack == true) && (attackFrame == "Dive"))) { xspeed = xspeed * 0.98; } else { xspeed = xspeed * 0.997; } yspeed = Math.min(0, yspeed); } if (lockon == true) { while (_root.Course.Platforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y + 5) * _root.coursescale) / 100) + _root.Course._y, true) && (!_root.Course.Platforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y - 1) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y+1); if (!((attack == true) && (attackFrame == "Dive"))) { xspeed = xspeed * 0.98; } else { xspeed = xspeed * 0.998; } frame = 2; } while (_root.Course.BPlatforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y + 5) * _root.coursescale) / 100) + _root.Course._y, true) && (!_root.Course.BPlatforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y - 1) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y+1); if (!((attack == true) && (attackFrame == "Dive"))) { xspeed = xspeed * 0.98; } else { xspeed = xspeed * 0.998; } frame = 2; } } while (_root.Course.Platforms.hitTest(((((_x + wide) - 1) * _root.coursescale) / 100) + _root.Course._x, (((_y - (tall / 2)) * _root.coursescale) / 100) + _root.Course._y, true)) { _x = (_x-1); } while (_root.Course.Platforms.hitTest(((((_x - wide) + 1) * _root.coursescale) / 100) + _root.Course._x, (((_y - (tall / 2)) * _root.coursescale) / 100) + _root.Course._y, true)) { _x = (_x+1); } if (_root.Course.Platforms.hitTest((((_x + wide) * _root.coursescale) / 100) + _root.Course._x, (((_y - (tall / 2)) * _root.coursescale) / 100) + _root.Course._y, true)) { if (_root.KeyRIGHT()) { xspeed = Math.min(xspeed, (-xspeed) * _root.bounce); xspeed = _root.groundFriction(xspeed, 3, 1); } else { xspeed = Math.min(xspeed - 1, (-xspeed) * _root.bounce); } } if (_root.Course.Platforms.hitTest((((_x - wide) * _root.coursescale) / 100) + _root.Course._x, (((_y - (tall / 2)) * _root.coursescale) / 100) + _root.Course._y, true)) { if (_root.KeyLEFT()) { xspeed = Math.min(xspeed, (-xspeed) * _root.bounce); xspeed = _root.groundFriction(xspeed, 3, 1); } else { xspeed = Math.max(xspeed + 1, (-xspeed) * _root.bounce); } } if (_root.Course.Platforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, ((((_y - tall) + 1) * _root.coursescale) / 100) + _root.Course._y, true)) { yspeed = Math.max(yspeed, -3); } while (_root.Course.Platforms.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y - tall) * _root.coursescale) / 100) + _root.Course._y, true)) { _y = (_y+1); } if ((_root.Course.Edge.hitTest(((_x * _root.coursescale) / 100) + _root.Course._x, (((_y - (tall / 2)) * _root.coursescale) / 100) + _root.Course._y, true) && (!(((((attackFrame == "Fall") || (attackFrame == "Respawn")) || (attackFrame == "Faint")) || (attackFrame == "Pause")) && (attack == true)))) && (_root.playpause == false)) { attack = true; attackFrame = "Fall"; } _x = (_x + (xspeed / repeats)); _y = (_y + (yspeed / repeats)); i++; } if (air == false) { rotation = _rotation; distance = 5; frontpointX = _root.Course.Char._x - (Math.cos(_root.angleToRadians(rotation)) * distance); frontpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } frontpointY++; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } frontpointY--; count++; } while (count <= 50); backpointX = _root.Course.Char._x + (Math.cos(_root.angleToRadians(rotation)) * distance); backpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } backpointY++; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } backpointY--; count++; } while (count <= 50); rotation = _root.radiansToAngle(Math.atan2(backpointY - frontpointY, backpointX - frontpointX)); groundrot = rotation; speedslide = Math.sin(_root.angleToRadians(rotation)); speedslide = Math.max(speedslide, -0.5); speedslide = Math.min(speedslide, 0.5); if (Ice == true) { xspeed = xspeed + (speedslide * 0.3); } else if (Puddle == true) { xspeed = xspeed + (speedslide * 0.1); } _rotation = rotation; _rotation = (_rotation / 2); if ((Math.abs(rotation) > 25) && (Ice == true)) { attack = true; attackFrame = "Dive"; } } else { _rotation = _root.groundFriction(_rotation, 3, 1.3); } _rotation = Math.max(_rotation, -30); _rotation = Math.min(_rotation, 30); if (((_root.CharHP <= 0) && (!((((((attackFrame == "Fall") || (attackFrame == "Respawn")) || (attackFrame == "Faint")) || (attackFrame == "Pause")) || (attackFrame == "none")) && (attack == true)))) && (_root.playpause == false)) { attack = true; attackFrame = "Faint"; } if (((((((attackFrame == "Fall") || (attackFrame == "Respawn")) || (attackFrame == "Faint")) || (attackFrame == "Pause")) && (attack == true)) || (_root.playpause == true)) || (attackFrame == "none")) { yspeed = -_root.gravity; xspeed = 0; if (_root.playpause == false) { charClip.gotoAndStop(attackFrame); } } else if (attack == false) { charClip.gotoAndStop(_root.Fluddpow + frame); } else { charClip.gotoAndStop(_root.Fluddpow + attackFrame); } _root.playpause = false; _root.Controll = true; } if (_root.Camcenter == _root.Course.Char) { camYspeed = (-_root.Camcenter._y) / _root.Camspeed; camXspeed = (-_root.Camcenter._x) / _root.Camspeed; _root.currentCamY = _root.Camcenter._y; _root.currentCamX = _root.Camcenter._x; } else { camYspeed = (-(_root.Camcenter._y + _root.Camcenter._parent._y)) / _root.Camspeed; camXspeed = (-(_root.Camcenter._x + _root.Camcenter._parent._x)) / _root.Camspeed; _root.currentCamY = _root.Camcenter._y + _root.Camcenter._parent._y; _root.currentCamX = _root.Camcenter._x + _root.Camcenter._parent._x; } if ((((_root.KeySPACE() && (_root.Power >= 100)) && (_root.WaterAmount > 0)) && (_root.Fluddpow == "T")) && (_root.Camcenter == _root.Course.Char)) { camXspeed = (-_x) / 5; camXspeed = camXspeed - _root.Course.Char.xspeed; } camYspeed = Math.max(-_root.MaxCamspeed, camYspeed); camYspeed = Math.min(_root.MaxCamspeed, camYspeed); camXspeed = Math.max(-_root.MaxCamspeed, camXspeed); camXspeed = Math.min(_root.MaxCamspeed, camXspeed); _root.CameraZoom = Math.min(_root.Maxzoomin, _root.CameraZoom); _root.CameraZoom = Math.max(_root.Maxzoomout, _root.CameraZoom); _root.CameraZoom2 = _root.CameraZoom2 + (Math.round(_root.CameraZoom - _root.CameraZoom2) / 10); _root.coursescale2 = _root.groundFriction(_root.coursescale2, 3, 1.01); _root.coursescale = _root.coursescale2 + _root.CameraZoom2; if (_root.Camspeed > 1) { if (_root.Course.CamEdge.hitTest(_root.screensizeX / 2, _root.screensizeY - Math.min(camYspeed, 0), true)) { camYspeed = Math.max(-3, camYspeed); } if (_root.Course.CamEdge.hitTest(_root.screensizeX / 2, -Math.max(camYspeed, 0), true) && (_root.Camspeed > 1)) { camYspeed = Math.min(3, camYspeed); } if (_root.Course.CamEdge.hitTest(_root.screensizeX - Math.min(camXspeed, 0), _root.screensizeY / 2, true)) { camXspeed = Math.max(-3, camXspeed); } if (_root.Course.CamEdge.hitTest(-Math.max(camXspeed, 0), _root.screensizeY / 2, true)) { camXspeed = Math.min(3, camXspeed); } count = 0; do { if (!_root.Course.CamEdge.hitTest(_root.screensizeX / 2, _root.screensizeY - count, true)) { break; } count++; } while (count <= 50); _root.MoveAllPlats(count, 0); count = 0; do { if (!_root.Course.CamEdge.hitTest(_root.screensizeX / 2, count, true)) { break; } count++; } while (count <= 50); _root.MoveAllPlats(-count, 0); count = 0; do { if (!_root.Course.CamEdge.hitTest(_root.screensizeX - count, _root.screensizeY / 2, true)) { break; } count++; } while (count <= 50); _root.MoveAllPlats(0, count); count = 0; do { if (!_root.Course.CamEdge.hitTest(count, _root.screensizeY / 2, true)) { break; } count++; } while (count <= 50); _root.MoveAllPlats(0, -count); } if ((!_root.nullCam) == true) { _root.MoveAllPlats(camYspeed, camXspeed); } _root.Camspeed = 10; _root.MaxCamspeed = 1200; _root.nullCam = false; _root.Camcenter = _root.Course.Char; }; }; _root.MoveAllPlats = function (Yamoumt, Xamoumt) { _root.Course.Platforms._y = _root.Course.Platforms._y + Yamoumt; _root.Course.Platforms._x = _root.Course.Platforms._x + Xamoumt; _root.Course.BPlatforms._y = _root.Course.BPlatforms._y + Yamoumt; _root.Course.BPlatforms._x = _root.Course.BPlatforms._x + Xamoumt; _root.Course.FrontGFX._y = _root.Course.FrontGFX._y + Yamoumt; _root.Course.FrontGFX._x = _root.Course.FrontGFX._x + Xamoumt; _root.Course.BackGFX._y = _root.Course.BackGFX._y + Yamoumt; _root.Course.BackGFX._x = _root.Course.BackGFX._x + Xamoumt; _root.Course.Water._y = _root.Course.Water._y + Yamoumt; _root.Course.Water._x = _root.Course.Water._x + Xamoumt; _root.Course.Puddle._y = _root.Course.Puddle._y + Yamoumt; _root.Course.Puddle._x = _root.Course.Puddle._x + Xamoumt; _root.Course.Ice._y = _root.Course.Ice._y + Yamoumt; _root.Course.Ice._x = _root.Course.Ice._x + Xamoumt; _root.Course.Edge._y = _root.Course.Edge._y + Yamoumt; _root.Course.Edge._x = _root.Course.Edge._x + Xamoumt; _root.Course.CamEdge._y = _root.Course.CamEdge._y + Yamoumt; _root.Course.CamEdge._x = _root.Course.CamEdge._x + Xamoumt; _root.BGCourse.BG._y = _root.BGCourse.BG._y + (Yamoumt / 10); _root.BGCourse.BG._x = _root.BGCourse.BG._x + (Xamoumt / 10); _root.Course.Char._y = _root.Course.Char._y + Yamoumt; _root.Course.Char._x = _root.Course.Char._x + Xamoumt; }; _root.ZoomoutCam = function () { _root.nullCam = true; _root.coursescale2 = _root.coursescale2 - 7; _root.coursescale2 = _root.coursescale2 * 0.9; _root.MoveAllPlats(5, 0); }; _root.MarioHit = function (a, b, c, d, e, f) { if (((_root.Course.Char.blink <= 0) && (!((((attack == true) && (attackFrame == "Fall")) && (attackFrame == "Respawn")) && (attackFrame == "Faint")))) && (_root.playpause == false)) { _root.Course.Char.hurt = true; _root.Course.Char.attack = false; _root.Course.Char.hurt = true; _root.Course.Char.blink = b; _root.CharHP = _root.CharHP - a; _root.Course.Char.yspeed = _root.Course.Char.yspeed * 0.5; _root.Course.Char.xspeed = _root.Course.Char.xspeed * 0.5; if (e > 0) { _root.Course.Char.StunTime = e; } _root.Course.Char.yspeed = _root.Course.Char.yspeed + c; _root.Course.Char.xspeed = _root.Course.Char.xspeed + d; _root.Mariosound = new Sound(this); _root.Mariosound.attachSound(f); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); } }; _root.Blackout = function () { _root.attachMovie("Blackout", "Blackout", _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); }; _root.Whiteout = function () { _root.attachMovie("Whiteout", "Blackout", _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); }; _root.GetStarMusic1 = function () { _root.bgsong.stop(); _root.bgsong = new Sound(this); _root.bgsong.attachSound("Star Swish"); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume); }; _root.GetStarMusic2 = function () { _root.bgsong = new Sound(this); _root.bgsong.attachSound("GetStar"); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume); }; _root.PaintingSound = function () { _root.bgsong.stop(); _root.bgsong = new Sound(this); _root.bgsong.attachSound("Select Woosh"); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume); }; _root.StopBGsong = function () { _root.bgsong.stop(); _root.bgsong = new Sound(this); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume); }; _root.RemoveCourse = function () { _root.pointer.removeMovieClip(_root.pointer); _root.Stats.removeMovieClip(_root.Stats); _root.Course.removeMovieClip(_root.Course); _root.BGCourse.removeMovieClip(_root.BGCourse); _root.FarBackground.removeMovieClip(_root.FarBackground); _root.Blackout.removeMovieClip(_root.Blackout); _root.onEnterFrame = null; }; _root.ReturnToCastle = function () { _root.CharHP = 8; _root.WaterAmount = _root.TotalWater; _root.Power = _root.TotalPower; _root.Restartcoins(); _root.RemoveCourse(); _root.gotoAndStop("Courseframe"); _root.StartChar("Castle", 0, -100, 0, 0, 100, _root.CurrentPlayer, "", "StarIn", true); _root.onEnterFrame = function () { _root.CharCode(); }; }; _root.StartInsideofCastle = function () { _root.RemoveCourse(); _root.gotoAndStop("Courseframe"); _root.StartChar("CastleInside", 0, -100, 0, 40, 100, _root.CurrentPlayer, "", "StarIn", true); _root.onEnterFrame = function () { _root.CharCode(); }; }; _root.StartBombombBattlefield = function () { _root.RemoveCourse(); _root.gotoAndStop("Courseframe"); _root.StartChar("1-1", 0, 0, 0, 0, 100, _root.CurrentPlayer, _root.Fluddpow, "Fromwhite", true); _root.onEnterFrame = function () { _root.CharCode(); }; }; _root.StartHazyMazeCave = function () { _root.RemoveCourse(); _root.gotoAndStop("Courseframe"); _root.StartChar("3-1", 0, 0, 0, 0, 100, _root.CurrentPlayer, _root.Fluddpow, "Fromwhite", true); _root.onEnterFrame = function () { _root.CharCode(); }; }; _root.changecourse = function (transition, level, a, b, c, d, e) { _root.RemoveCourse(); _root.gotoAndStop("Courseframe"); if (e == undefined) { e = false; } _root.StartChar(level, a, b, c, d, 100, _root.CurrentPlayer, _root.Fluddpow, transition, e); _root.onEnterFrame = function () { _root.CharCode(); }; e = false; }; _root.StartLevel1 = function () { _root.RemoveCourse(); _root.gotoAndStop("Courseframe"); _root.StartChar("Level1", 1200, -500, 1200, 0, 40, _root.CurrentPlayer, _root.Fluddpow, "Fromwhite"); _root.onEnterFrame = function () { _root.CharCode(); }; }; StartCourseNochar = function (a, b, c, d, e, f, g, h, i) { _root.playingcourse = a; _root.attachMovie(_root[a + "FarBackground"], "FarBackground", _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); _root.createEmptyMovieClip("BGCourse", _root.getNextHighestDepth()); _root.BGCourse._y = 200; _root.BGCourse._x = 275; _root.BGCourse.attachMovie(_root[a + "Background"], "BG", _root.BGCourse.getNextHighestDepth(), {_x:(-b) / 10, _y:(-c) / 10}); _root.createEmptyMovieClip("Course", _root.getNextHighestDepth()); _root.Course._y = _root.screensizeY / 2; _root.Course._x = _root.screensizeX / 2; b = -b; c = -c; d = -d; e = -e; _root.Course.attachMovie(a + "Puddle", "Puddle", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "Ice", "Ice", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "BackGFX", "BackGFX", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "Platforms", "Platforms", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.attachMovie(a + "BPlatforms", "BPlatforms", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.attachMovie(a + "Water", "Water", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "FrontGFX", "FrontGFX", _root.Course.getNextHighestDepth(), {_x:b, _y:c}); _root.Course.attachMovie(a + "Edge", "Edge", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.attachMovie(a + "CamEdge", "CamEdge", _root.Course.getNextHighestDepth(), {_x:b, _y:c, _alpha:0}); _root.Course.BackGFX.createEmptyMovieClip("StartClip", _root.Course.BackGFX.getNextHighestDepth()); _root.Course.BackGFX.StartClip._y = (c - e) - _root.Course.BackGFX._y; _root.Course.BackGFX.StartClip._x = (b - d) - _root.Course.BackGFX._x; _root.StartY = _root.Course.BackGFX.StartClip._y - _root.Course.BackGFX._y; _root.StartX = _root.Course.BackGFX.StartClip._x - _root.Course.BackGFX._x; _root.DiveRot = 0; _root.playpause = false; _root.coincount = 0; _root.Coins = 0; _root.RedCoins = 0; _root.Camcenter = _root.Course.BackGFX.StartClip; _root.CharHP = 8; _root.Controll = true; _root.CameraZoom = 100; _root.coursescale2 = f - 100; _root.coursescale = _root.coursescale2; _root.CameraZoom2 = _root.CameraZoom; _root.WaterAmount = _root.TotalWater; _root.Power = _root.TotalPower; _root.Fluddpow = h; if (_root[a + "Maxzoomout"] == undefined) { _root.Maxzoomout = 50; } else { _root.Maxzoomout = _root[a + "Maxzoomout"]; } if (_root[a + "Maxzoomin"] == undefined) { _root.Maxzoomin = 200; } else { _root.Maxzoomin = _root[a + "Maxzoomin"]; } _root.PlayingChar = g; }; CourseCodeNoChar = function () { _root.Course._yscale = _root.coursescale; _root.Course._xscale = _root.coursescale; _root.BGCourse._yscale = ((_root.coursescale - 100) / 5) + 100; _root.BGCourse._xscale = ((_root.coursescale - 100) / 5) + 100; if (_root.Course.CamEdge.hitTest(275, 400 - Math.min(camYspeed / 2, 0), true)) { camYspeed = Math.max(0, camYspeed); count = 0; _root.MoveAllPlats(count, 0); } do { if (!_root.Course.CamEdge.hitTest(275, 400 - count, true)) { break; } count++; } while (count <= 50); if (_root.Course.CamEdge.hitTest(275, -Math.max(camYspeed / 2, 0), true)) { camYspeed = Math.min(0, camYspeed); count = 0; do { if (!_root.Course.CamEdge.hitTest(275, count, true)) { break; } count++; } while (count <= 50); _root.MoveAllPlats(-count, 0); } if (_root.Course.CamEdge.hitTest(550 - Math.min(camXspeed / 2, 0), 200, true)) { camXspeed = Math.max(0, camXspeed); count = 0; do { if (!_root.Course.CamEdge.hitTest(550 - count, 200, true)) { break; } count++; } while (count <= 50); _root.MoveAllPlats(0, count); } if (_root.Course.CamEdge.hitTest(-Math.max(camXspeed / 2, 0), 200, true)) { camXspeed = Math.min(0, camXspeed); count = 0; do { if (!_root.Course.CamEdge.hitTest(count, 200, true)) { break; } count++; } while (count <= 50); _root.MoveAllPlats(0, -count); } if ((!_root.nullCam) == true) { _root.MoveAllPlats(camYspeed, camXspeed); } _root.nullCam = false; _root.Camcenter = _root.Course.BackGFX.StartClip; _root.Camcenter._y = -_root.Camcenter._parent._y; _root.Camcenter._x = -_root.Camcenter._parent._x; _root.currentCamY = _root.Camcenter._y + _root.Camcenter._parent._y; _root.currentCamX = _root.Camcenter._x + _root.Camcenter._parent._x; }; _root.KeyUP = function () { if ((com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_UP) || (((_root.mousemoveY + Math.abs(_root.mousemoveX / 2)) < -30) && (_root.pointer._y < 150))) || (_root.pointer._y < 75)) { return(true); } return(false); }; _root.KeyDOWN = function () { if ((com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_DOWN) || (((_root.mousemoveY - Math.abs(_root.mousemoveX / 2)) > 30) && (_root.pointer._y > 150))) || (_root.pointer._y > 200)) { return(true); } return(false); }; _root.KeyLEFT = function () { if (((com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_LEFT) || (_root.pointer._x < ((_root.screensizeX / 2) - (_root.screensizeX / 5)))) || ((_root.mousemoveX < -15) && (_root.pointer._x < ((_root.screensizeX / 2) - (_root.screensizeX / 6))))) || ((_root.mousemoveX < -40) && (_root.pointer._x < ((_root.screensizeX / 2) + (_root.screensizeX / 8))))) { return(true); } return(false); }; _root.KeyRIGHT = function () { if (((com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_RIGHT) || (_root.pointer._x > ((_root.screensizeX / 2) + (_root.screensizeX / 5)))) || ((_root.mousemoveX > 15) && (_root.pointer._x > ((_root.screensizeX / 2) + (_root.screensizeX / 6))))) || ((_root.mousemoveX > 40) && (_root.pointer._x > ((_root.screensizeX / 2) - (_root.screensizeX / 8))))) { return(true); } return(false); }; _root.KeyTapRIGHT = function () { if (((com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_RIGHT) || (_root.pointer._x > ((_root.screensizeX / 2) + (_root.screensizeX / 8)))) || ((_root.mousemoveX > 7) && (_root.pointer._x > ((_root.screensizeX / 2) + (_root.screensizeX / 8))))) || ((_root.mousemoveX > 30) && (_root.pointer._x > ((_root.screensizeX / 2) - (_root.screensizeX / 7))))) { return(true); } return(false); }; _root.KeyTapLEFT = function () { if (((com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_LEFT) || (_root.pointer._x < ((_root.screensizeX / 2) - (_root.screensizeX / 8)))) || ((_root.mousemoveX > 7) && (_root.pointer._x < ((_root.screensizeX / 2) - (_root.screensizeX / 8))))) || ((_root.mousemoveX > 30) && (_root.pointer._x < ((_root.screensizeX / 2) - (_root.screensizeX / 7))))) { return(true); } return(false); }; _root.KeySPACE = function () { if (com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_A)) { _root.MouseDown = true; } else { _root.MouseDown = false; } if (com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_B) || (_root.MouseDown)) { return(true); } return(false); }; _root.KeyMinus = function () { if (com.wiicade.WiiMote.isDown(com.wiicade.WiiMote.BUTTON_MINUS)) { return(true); } return(false); }; _root.CameraZoom = 100; _root.TotalWater = 10000; _root.Fluddpow = "H"; _root.TotalPower = 100; _root.newstar = false; _root.CalculateStars = function () { count = 1; _root.TotalStars = 0; while (!(Star[count] === undefined)) { if (Star[count] == true) { _root.TotalStars++; } count++; } }; _root.CalculateStars(); _root.Level1Background = "GrassandHillsBG"; _root.Level1FarBackground = "CloudBackground"; _root.Level1MusicIntro = "NSMBLandIntro"; _root.Level1Music = "NSMBLandRepeat"; _root.CastleInsideMusic = "InsidetheCastleWalls"; _root["1-1MusicIntro"] = "Bombomb Battlefield Intro"; _root["1-1Music"] = "Bombomb Battlefield Repeat"; _root["1-4Music"] = "Bombomb Battlefield Repeat"; _root["1-5Music"] = "Secret Course"; _root["3-1MusicIntro"] = "HazyMazeCave-Intro"; _root["3-1Music"] = "HazyMazeCave-Rock"; _root["3-6Music"] = "HazyMazeCave-Haze"; _root.GameOverMusic = "GameOverSong"; _root.CastleBackground = "CastleColoredBG"; _root.CastleFarBackground = "CastleColoredFarBG"; _root.CastleMaxzoomout = 75; _root["1-1FarBackground"] = "1-FarBG"; _root["1-2FarBackground"] = "1-FarBG"; _root["1-3FarBackground"] = "1-FarBG"; _root["1-4FarBackground"] = "1-FarBG"; _root["1-5FarBackground"] = "SecretLevelBG"; _root["2-1FarBackground"] = "2-farBG"; _root["3-1FarBackground"] = "3-farBG"; _root["3-2FarBackground"] = "3-farBG"; _root["3-3FarBackground"] = "3-farBG"; _root["3-4FarBackground"] = "3-farBG"; _root["4-1FarBackground"] = "4-farBG"; _root.gravity = 1; _root.bounce = 0.5; _root.IceAccel = 5; _root.PuddleAccel = 1.5; _root.tapwalkspeed = 0.6; _root.walkspeed = 1.2; _root.jumpspeed = 11; _root.airtapspeed = 2.5; _root.airwalkspeed = 5; _root.airmaxWalkspeed = 20; _root.airmaxtapWalkspeed = 30; _root.Hoverspeed = 1.06; _root.RocketBlast = 25; _root.turbospeed = 75; _root.Divespeed = 35; _root.risespeed = 0.1; _root.waterBounce1 = 13; _root.waterBounce2 = 0.5; _root.BgVolume = 100; _root.MarioVolume = 100; _root.SoundFXVolume = 100; _root.respawnblink = 90; _root.CharLives = 4; _root.Fluddpow = ""; CurrentPlayer = "Mario"; _root.CharHP = 8; _root.coincount = 0; _root.Coins = 0; _root.RedCoins = 0; _root.screensizeX = 512; _root.screensizeY = 250; _root.WiiMode = true; _root.WaterAmount = _root.TotalWater; _root.Power = _root.TotalPower; _root.PauseGame = false; _root.CheatCastleRestore = true;
Frame 4
stop(); _root.bgsong = new Sound(this); _root.bgsong.attachSound("TitleScreenTheme"); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume);
Frame 5
stop(); _root.bgsong.stop(); _root.bgsong = new Sound(this); _root.bgsong.attachSound("File Select Song"); _root.bgsong.start(0, 999); _root.bgsong.setVolume(_root.BgVolume);
Frame 6
_root.bgsong.stop(); gotoAndStop ("Courseframe"); StartChar("Castle", 0, -100, 0, 0, 100, _root.CurrentPlayer, "", "StarIn"); onEnterFrame = function () { CharCode(); };
Frame 8
stop(); _root.StartChar("GameOver", 0, 0, 0, 0, 100, _root.CurrentPlayer, _root.Fluddpow, "StarIn"); onEnterFrame = function () { _root.nullCam = true; _root.CharCode(); };
Frame 9
stop(); StartCourseNochar("Level1", 1200, 0, 1200, 0, 40, _root.CurrentPlayer, _root.Fluddpow, "Fromwhite"); _root.coursescale = 100; speedX = 70; zoom = false; timer++; onEnterFrame = function () { _root.coursescale = _root.coursescale * 0.99; camYspeed = 3.5; camXspeed = (speedX = speedX - 1); if (speedX < -50) { speedX = speedX * 0.99; } if (speedX < -72) { _root.RemoveCourse(); _root.gotoAndStop("Title"); } CourseCodeNoChar(); };
Symbol 18 MovieClip [trail] Frame 6
this.removeMovieClip(this);
Symbol 20 MovieClip [Pointer] Frame 1
_y = _root._ymouse; _x = _root._xmouse; newY = _root._ymouse; newX = _root._xmouse; oldX = newX; oldY = newY; moveY = 0; moveX = 0; _root.MouseDown = false; if (_root.WiiMode == false) { _alpha = 0; } onEnterFrame = function () { if (_root.WiiMode == true) { newY = _root._ymouse; newX = _root._xmouse; moveY = newY - oldY; moveX = newX - oldX; oldX = newX; oldY = newY; repeats = Math.ceil((Math.abs(moveY) + Math.abs(moveX)) / 50); i = 0; while (i < repeats) { _x = (_x + (moveX / repeats)); _y = (_y + (moveY / repeats)); _root.attachMovie("trail", "trail" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_x, _y:_y, _rotation:((Math.random() * 12) - (Math.random() * 12)) + _root.radiansToAngle(Math.atan2(-moveX, moveY))}); i++; } _y = _root._ymouse; _x = _root._xmouse; _root.mousemoveY = moveY; _root.mousemoveX = moveX; _alpha = 100; } else { _x = 275; _y = 200; _alpha = 0; } };
Symbol 23 MovieClip [ChargeLine] Frame 1
_rotation = random(360); gotoAndPlay(random(10));
Symbol 23 MovieClip [ChargeLine] Frame 16
this.removeMovieClip(this); stop();
Symbol 26 MovieClip [Rnozzle] Frame 1
yspeed = -3; count = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { _root.Fluddpow = "R"; _root.WaterAmount = _root.TotalWater; _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Fludd Nozzle"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); this.removeMovieClip(this); } if ((!_root.Course.Platforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 7) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 7) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y + yspeed); yspeed = yspeed + 0.5; yspeed = yspeed * 0.95; } while (_root.Course.Platforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 5) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 5) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y-1); yspeed = Math.min(0, yspeed); } count++; if (count > 900) { _alpha = random(100); } if (count > 1000) { this.removeMovieClip(this); } } };
Symbol 29 MovieClip [Hnozzle] Frame 1
yspeed = -3; count = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { _root.Fluddpow = "H"; _root.WaterAmount = _root.TotalWater; _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Fludd Nozzle"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); this.removeMovieClip(this); } if ((!_root.Course.Platforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 7) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 7) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y + yspeed); yspeed = yspeed + 0.5; yspeed = yspeed * 0.95; } while (_root.Course.Platforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 5) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 5) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y-1); yspeed = Math.min(0, yspeed); } count++; if (count > 900) { _alpha = random(100); } if (count > 1000) { this.removeMovieClip(this); } } };
Symbol 32 MovieClip [Tnozzle] Frame 1
yspeed = -3; count = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { _root.Fluddpow = "T"; _root.WaterAmount = _root.TotalWater; _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Fludd Nozzle"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); this.removeMovieClip(this); } if ((!_root.Course.Platforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 7) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 7) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y + yspeed); yspeed = yspeed + 0.5; yspeed = yspeed * 0.95; } while (_root.Course.Platforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 5) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x + _parent._x) * _root.coursescale) / 100) + _root.Course._x, ((((_y + _parent._y) + 5) * _root.coursescale) / 100) + _root.Course._y, true))) { _y = (_y-1); yspeed = Math.min(0, yspeed); } count++; if (count > 900) { _alpha = random(100); } if (count > 1000) { this.removeMovieClip(this); } } };
Symbol 42 MovieClip [Med-Splash] Frame 10
this.removeMovieClip(this);
Symbol 60 MovieClip [Run-Splash1] Frame 18
stop(); removeMovieClip(this);
Symbol 68 MovieClip [Run-Splash2] Frame 8
stop(); removeMovieClip(this);
Symbol 70 MovieClip [redX] Frame 2
this.removeMovieClip(this);
Symbol 74 MovieClip [ChargeLight] Frame 11
this.removeMovieClip(this);
Symbol 76 MovieClip [GreenPLleftrightCode] Frame 1
stop(); currentspeedX = 0; distancecountX = speedX + Xoffstart; currentspeedY = 0; distancecountY = speedY + Yoffstart; landedon = false; lessthan = false; morethan = false; onEnterFrame = function () { if (_root.PauseGame == false) { if (currentspeedY < 0) { _y = (_y - currentspeedY); } distancecountX++; if (distancecountX >= distanceX) { distancecountX = 0; if (DirectionX == "Right") { DirectionX = "Left"; } else { DirectionX = "Right"; } } if (DirectionX == "Right") { currentspeedX = currentspeedX + accelX; } else { currentspeedX = currentspeedX - accelX; } distancecountY++; if (distancecountY >= distanceY) { distancecountY = 0; if (DirectionY == "Up") { DirectionY = "Down"; } else { DirectionY = "Up"; } } if (DirectionY == "Up") { currentspeedY = currentspeedY - accelY; } else { currentspeedY = currentspeedY + accelY; } currentspeedX = Math.max(-speedX, currentspeedX); currentspeedX = Math.min(speedX, currentspeedX); currentspeedY = Math.max(-speedY, currentspeedY); currentspeedY = Math.min(speedY, currentspeedY); if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { _root.Course.Char._x = _root.Course.Char._x + currentspeedX; _root.Course.Char._y = _root.Course.Char._y + currentspeedY; _root.Course.Char.xspeed = _root.groundFriction(_root.Course.Char.xspeed, 0.3, 1.1); if (landedon == false) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - currentspeedX; } landedon = true; } else { if (landedon == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + currentspeedX; _root.Course.Char.yspeed = _root.Course.Char.yspeed + (currentspeedY / 2); } landedon = false; } _y = (_y + currentspeedY); _x = (_x + currentspeedX); if (currentspeedY < 0) { _y = (_y + currentspeedY); } } };
Symbol 83 MovieClip [Rotating Block Plat Code] Frame 1
stop(); currentspeedX = 0; distancecountX = speedX + Xoffstart; currentspeedY = 0; distancecountY = speedY + Yoffstart; landedon = false; lessthan = false; morethan = false; onEnterFrame = function () { if (_root.PauseGame == false) { if (currentspeedY < 0) { _y = (_y - currentspeedY); } distancecountX++; if (distancecountX >= distanceX) { distancecountX = 0; if (DirectionX == "Right") { DirectionX = "Left"; } else { DirectionX = "Right"; } } if (DirectionX == "Right") { currentspeedX = currentspeedX + accelX; } else { currentspeedX = currentspeedX - accelX; } distancecountY++; if (distancecountY >= distanceY) { distancecountY = 0; if (DirectionY == "Up") { DirectionY = "Down"; } else { DirectionY = "Up"; } } if (DirectionY == "Up") { currentspeedY = currentspeedY - accelY; } else { currentspeedY = currentspeedY + accelY; } currentspeedX = Math.max(-speedX, currentspeedX); currentspeedX = Math.min(speedX, currentspeedX); currentspeedY = Math.max(-speedY, currentspeedY); currentspeedY = Math.min(speedY, currentspeedY); if (hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true) && (_root.Course.Char.air == false)) { _root.Course.Char._x = _root.Course.Char._x + currentspeedX; _root.Course.Char._y = _root.Course.Char._y + currentspeedY; _root.Course.Char.xspeed = _root.groundFriction(_root.Course.Char.xspeed, 0.3, 1.1); if (landedon == false) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - currentspeedX; } landedon = true; } else { if (landedon == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + currentspeedX; _root.Course.Char.yspeed = _root.Course.Char.yspeed + (currentspeedY / 2); } landedon = false; } _y = (_y + currentspeedY); _x = (_x + currentspeedX); if (currentspeedY < 0) { _y = (_y + currentspeedY); } } };
Symbol 88 MovieClip [lefttransition2] Frame 17
this.removeMovieClip(this);
Symbol 91 MovieClip [lefttransition] Frame 16
_root.warpframe = true;
Symbol 91 MovieClip [lefttransition] Frame 17
this.removeMovieClip(this);
Symbol 94 MovieClip [downtransition] Frame 15
_root.warpframe = true;
Symbol 94 MovieClip [downtransition] Frame 16
this.removeMovieClip(this);
Symbol 98 MovieClip [uptransition2] Frame 17
this.removeMovieClip(this);
Symbol 101 MovieClip [uptransition] Frame 16
_root.warpframe = true;
Symbol 101 MovieClip [uptransition] Frame 17
this.removeMovieClip(this);
Symbol 105 MovieClip [downtransition2] Frame 17
this.removeMovieClip(this);
Symbol 108 MovieClip [righttransition] Frame 16
_root.warpframe = true;
Symbol 108 MovieClip [righttransition] Frame 17
this.removeMovieClip(this);
Symbol 112 MovieClip [righttransition2] Frame 18
this.removeMovieClip(this);
Symbol 115 MovieClip [Whiteout] Frame 11
stop();
Symbol 126 MovieClip [StarIn] Frame 12
stop(); this.removeMovieClip(this);
Symbol 127 MovieClip [Blackout] Frame 11
stop();
Symbol 130 MovieClip [Fromwhite] Frame 11
stop(); this.removeMovieClip(this);
Symbol 144 MovieClip Frame 1
onEnterFrame = function () { frame = Math.round(_root.Waterpercent); gotoAndStop(frame); frame = frame + "%"; };
Symbol 189 MovieClip Frame 1
frame = _root.CharHP + 1; onEnterFrame = function () { if ((_currentframe - 1) < _root.CharHP) { frame = frame + 0.3; } if ((_currentframe - 1) > _root.CharHP) { frame = frame - 0.3; } gotoAndStop(Math.round(frame)); };
Symbol 190 MovieClip Frame 1
stop(); count = 0; currenthp = _root.CharHP; onEnterFrame = function () { if ((currenthp == _root.CharHP) && (_root.CharHP > 2)) { count++; } else { currenthp = _root.CharHP; count = 0; } if (count > 90) { play(); onEnterFrame = null; } };
Symbol 190 MovieClip Frame 15
stop(); currenthp = _root.CharHP; onEnterFrame = function () { if ((!(currenthp === _root.CharHP)) || (_root.CharHP <= 2)) { if ((_root.CharHP < currenthp) || (_root.CharHP <= 2)) { play(); } else { gotoAndPlay ("slower"); } onEnterFrame = null; } };
Symbol 190 MovieClip Frame 20
gotoAndStop (1);
Symbol 190 MovieClip Frame 35
gotoAndStop (1);
Symbol 208 Button
on (release) { _root.WiiMode = true; nextFrame(); }
Symbol 209 Button
on (release) { _root.WiiMode = false; nextFrame(); }
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 6
gotoAndPlay(page);
Symbol 226 MovieClip Frame 11
stop();
Symbol 226 MovieClip Frame 15
gotoAndPlay(page);
Symbol 226 MovieClip Frame 21
stop();
Symbol 226 MovieClip Frame 25
gotoAndPlay(page);
Symbol 226 MovieClip Frame 31
stop();
Symbol 226 MovieClip Frame 35
gotoAndPlay(page);
Symbol 226 MovieClip Frame 41
stop();
Symbol 226 MovieClip Frame 45
gotoAndPlay(page);
Symbol 226 MovieClip Frame 50
stop();
Symbol 226 MovieClip Frame 55
gotoAndPlay(page);
Symbol 231 MovieClip Frame 1
stop(); _root.PauseGame = false; rewind = false; presskey = false; onEnterFrame = function () { if (presskey == false) { if ((_root.KeyMinus() || (Key.isDown(36))) && (!(_root.PauseGame === true))) { _root.PauseGame = true; rewind = false; play(); presskey = true; } else if ((_root.KeyMinus() || (Key.isDown(36))) && (!(_root.PauseGame === false))) { rewind = true; presskey = true; } } if ((!_root.KeyMinus()) && (!Key.isDown(36))) { presskey = false; } if ((_currentframe > 1) && (!(_root.PauseGame === true))) { rewind = true; } if (rewind == true) { prevFrame(); } };
Instance of Symbol 229 MovieClip "box" in Symbol 231 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 231 MovieClip Frame 15
stop();
Symbol 238 MovieClip Frame 1
stop(); onEnterFrame = function () { if (this.hitTest(_root.Course.Char.charClip.head) && (_root.Course.Char.yspeed < 0)) { _root.Course.Char.yspeed = 3; play(); } };
Symbol 238 MovieClip Frame 25
_root.Blackout();
Symbol 238 MovieClip Frame 45
_root.ReturnToCastle();
Symbol 268 MovieClip Frame 1
stop();
Instance of Symbol 260 MovieClip in Symbol 268 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true) && (_root.Course.Char.yspeed > 0)) { _parent.play(); _root.Course.Char.yspeed = -6; } }
Symbol 268 MovieClip Frame 2
_parent.attachMovie("Rnozzle", "Rnozzle" + _parent.getNextHighestDepth(), _parent.getNextHighestDepth(), {_x:_x, _y:_y + 10}); _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Nozzle Box Break"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 268 MovieClip Frame 11
stop(); count = 0; onEnterFrame = function () { if (_root.PauseGame == false) { count++; if (count > 300) { gotoAndStop (1); onEnterFrame = null; } } };
Symbol 276 MovieClip Frame 1
stop();
Instance of Symbol 260 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true) && (_root.Course.Char.yspeed > 0)) { _parent.play(); _root.Course.Char.yspeed = -6; } }
Symbol 276 MovieClip Frame 2
_parent.attachMovie("Hnozzle", "Hnozzle" + _parent.getNextHighestDepth(), _parent.getNextHighestDepth(), {_x:_x, _y:_y + 10}); _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Nozzle Box Break"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Instance of Symbol 260 MovieClip in Symbol 276 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(((_root.Course.Mario._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Mario._y * _root.coursescale) / 100) + _root.Course._y, true) && (_root.Course.Mario.yspeed > 0)) { _parent.play(); _root.Course.Mario.yspeed = -6; } }
Symbol 276 MovieClip Frame 11
stop(); count = 0; onEnterFrame = function () { if (_root.PauseGame == false) { count++; if (count > 300) { gotoAndStop (1); onEnterFrame = null; } } };
Symbol 284 MovieClip Frame 1
stop();
Instance of Symbol 260 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true) && (_root.Course.Char.yspeed > 0)) { _parent.play(); _root.Course.Char.yspeed = -6; } }
Symbol 284 MovieClip Frame 2
_parent.attachMovie("Tnozzle", "Hnozzle" + _parent.getNextHighestDepth(), _parent.getNextHighestDepth(), {_x:_x, _y:_y + 10}); _root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Nozzle Box Break"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 284 MovieClip Frame 11
stop(); count = 0; onEnterFrame = function () { if (_root.PauseGame == false) { count++; if (count > 300) { gotoAndStop (1); onEnterFrame = null; } } };
Symbol 299 MovieClip Frame 3
stop(); onEnterFrame = function () { if (_parent._parent.yspeed > 0) { nextFrame(); onEnterFrame = null; } };
Symbol 316 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 325 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 332 MovieClip Frame 4
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 1
_visible = false; _rotation = 0; onEnterFrame = function () { if (_parent.seeing == true) { gotoAndStop (20); } };
Symbol 340 MovieClip Frame 13
_rotation = ((Math.random() * 20) - 10);
Symbol 340 MovieClip Frame 19
gotoAndPlay (1);
Symbol 340 MovieClip Frame 20
stop(); _rotation = 0; onEnterFrame = function () { if (_parent.seeing == false) { gotoAndPlay (1); } };
Symbol 341 MovieClip Frame 1
if (scale == undefined) { scale = 1; } if (walkspeed == undefined) { walkspeed = 0.5; } if (movedirection == undefined) { randomnum = random(2); if (randomnum == 0) { movedirection = "right"; } else { movedirection = "left"; } } else { randomnum = 0; } if (WalkDistance == undefined) { WalkDistance = 100; } powerhit = false; seeing = false; see = false; hurt = false; frame = "Idle"; xspeed = 0; yspeed = 0; wide = 10 * scale; tall = 25 * scale; air = false; tumble = false; tumblerot = 0; _xscale = (scale * 100); _yscale = (scale * 100); Moveright = function () { offground = true; if (offground == false) { } Xspot2 = 15; while (Xspot2 < 40) { Xspot = Xspot2 + (xspeed * 7); adding = 3; Yspot = -5; while (Yspot < 100) { adding = Math.min(adding, 5); if (_root.Course.Platforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.BPlatforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.Water.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } Yspot = Yspot + ((adding = adding + 0.5)); } Xspot2 = Xspot2 + 10; } if (offground == false) { xspeed = xspeed + walkspeed; } else { randomnum = 0; movedirection = "left"; if (air == false) { frame = "Idle"; } } }; Moveleft = function () { offground = true; if (offground == false) { } Xspot2 = 15; while (Xspot2 < 40) { Xspot = (-Xspot2) + (xspeed * 7); adding = 3; Yspot = -5; while (Yspot < 100) { adding = Math.min(adding, 5); if (_root.Course.Platforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.BPlatforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.Water.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } Yspot = Yspot + ((adding = adding + 0.5)); } Xspot2 = Xspot2 + 10; } if (offground == false) { xspeed = xspeed - walkspeed; } else { randomnum = 0; movedirection = "right"; if (((air == false) && ((!frame) == "tumble")) && ((!frame) == "Squish")) { frame = "Idle"; } } };
Symbol 341 MovieClip Frame 3
stop(); onEnterFrame = function () { if (_root.PauseGame == false) { if ((Math.abs(_root.currentCamX - (_x + _parent._x)) < 1000) && (Math.abs(_root.currentCamY - (_y + _parent._y)) < 1000)) { _yscale = (scale * 100); _xscale = (scale * 100); eye._yscale = (1 / scale) * 100; eye._xscale = (1 / scale) * 100; if (hurt == true) { xspeed = 0; yspeed = 0; tumble = false; clip.frame._rotation = tumblerot; } if (!(frame === "Squish")) { if (_root.playpause == false) { if (this.eye.hitTest(_root.Course.Char.charClip.body) && (tumble == false)) { if (seeing == false) { see = true; } seeing = true; } else { seeing = false; see = false; } if (((this.body.hitTest(_root.Course.Char.charClip.body) && (_root.Course.Char.attackFrame == "Dive")) && (_root.Course.Char.attack == true)) && (Math.abs(_root.Course.Char.xspeed) > 1)) { tumble = true; yspeed = yspeed - (Math.abs((_root.Course.Char.xspeed + 1) / 5) / scale); xspeed = xspeed + ((_root.Course.Char.xspeed - (xspeed / 1.5)) / scale); _y = (_y - 3); if (Math.abs(xspeed / (scale / 2)) > 17) { powerhit = true; } } if (((this.body.hitTest(_root.Course.Char.charClip.water) || (this.body.hitTest(_root.Course.Char.charClip.frame.water))) || (this.head.hitTest(_root.Course.Char.charClip.water))) || (this.head.hitTest(_root.Course.Char.charClip.frame.water))) { tumble = true; yspeed = yspeed - (1.5 / scale); if ((_root.Course.Char.attackFrame == "Spin") && (_root.Course.Char.attack == true)) { if (_root.Course.Char._x > (_x + _parent._x)) { xspeed = xspeed * 0.7; xspeed = xspeed - (20 / scale); } else { xspeed = xspeed * 0.7; xspeed = xspeed + (20 / scale); } } else if (_root.Course.Char._xscale > 0) { if ((_root.Fluddpow == "T") || (((_root.Fluddpow == "H") && (_root.Course.Char.attackFrame == "Dive")) && (_root.Course.Char.attack == true))) { xspeed = xspeed * 0.9; xspeed = xspeed + (6 / scale); } else { xspeed = xspeed * 0.9; xspeed = xspeed - (3 / scale); } } else if ((_root.Fluddpow == "T") || (((_root.Fluddpow == "H") && (_root.Course.Char.attackFrame == "Dive")) && (_root.Course.Char.attack == true))) { xspeed = xspeed * 0.9; xspeed = xspeed - (6 / scale); } else { xspeed = xspeed * 0.9; xspeed = xspeed + (3 / scale); } if (Math.abs(xspeed / (scale / 2)) > 9) { powerhit = true; } _y = (_y - 3); } if ((this.body.hitTest(_root.Course.Char.charClip.body) && ((_root.Course.Char.attack == false) || (!(((_root.Course.Char.attackFrame == "Dive") && (_root.Course.Char.attack == true)) && (Math.abs(_root.Course.Char.xspeed) > 0.3))))) && (tumble == false)) { if (_root.Course.Char._x > (_x + _parent._x)) { _root.MarioHit(1, 90, -5, 7, 7, ""); } else { _root.MarioHit(1, 90, -5, -7, 7, ""); } } if ((this.head.hitTest(_root.Course.Char.charClip.feet) && (_root.Course.Char.air == true)) && (_root.Course.Char.yspeed > 0)) { _root.Course.Char.yspeed = _root.Course.Char.yspeed / 2; _root.Course.Char.yspeed = _root.Course.Char.yspeed - 7; hurt = true; tumblerot = 0; } if (_root.Course.Water.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { hurt = true; tumblerot = 0; } if ((!_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { _y = (_y + yspeed); yspeed = yspeed + 1; yspeed = yspeed * 0.98; air = true; } if (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { if (air == true) { jump = false; } air = false; if (tumble == false) { yspeed = Math.min(0, yspeed); } else { if ((Math.abs(yspeed) + Math.abs(xspeed / 2)) > 11) { tumble = false; if (powerhit == true) { tumblerot = 0; hurt = true; } } if (yspeed > 3) { yspeed = Math.min(0, (-yspeed) + 2); xspeed = _root.groundFriction(xspeed, 2, 1.2); } else { xspeed = _root.groundFriction(xspeed, 0.5, 1.1); yspeed = 0; } if (Math.abs(xspeed) < 2) { tumble = false; if (powerhit == true) { tumblerot = 0; hurt = true; } } } } while (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { _y = (_y-1); } while (_root.Course.Platforms.hitTest(((((_x + wide) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - (tall / 2)) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { _x = (_x-1); movedirection = "left"; randomnum = 0; if (tumble == true) { if (xspeed < 7) { xspeed = Math.max(xspeed * 0.7, (-xspeed) * 0.7); } else if ((xspeed > 0) && (powerhit == true)) { hurt = true; tumblerot = -90; } } } while (_root.Course.Platforms.hitTest(((((_x - wide) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - (tall / 2)) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { _x = (_x+1); movedirection = "right"; randomnum = 0; if (tumble == true) { if (xspeed > 7) { xspeed = Math.min(xspeed * 0.7, (-xspeed) * 0.7); } else if ((xspeed < 0) && (powerhit == true)) { hurt = true; tumblerot = 90; } } } while ((_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) && (!(_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 1) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))))) { _y = (_y+1); } while (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 1) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { _y = (_y-1); } if (hurt == true) { frame = "Squish"; } if ((air == true) && (!(frame === "Squish"))) { frame = "jump"; } if (((seeing == true) && (tumble == false)) && (!(frame === "Squish"))) { if ((_root.Course.Char._x > (_x + _parent._x)) && (Math.abs(_root.Course.Char._x - (_x + _parent._x)) > 20)) { Moveright(); } else if ((_root.Course.Char._x < (_x + _parent._x)) && (Math.abs(_root.Course.Char._x - (_x + _parent._x)) > 20)) { Moveleft(); } else if (((air == false) && (!(frame === "Squish"))) && (tumble == false)) { frame = "Idle"; } } if (((seeing == false) && (tumble == false)) && (!(frame === "Squish"))) { randomnum++; if (movedirection == "right") { Moveright(); } if (movedirection == "left") { Moveleft(); } if (randomnum > WalkDistance) { if (movedirection == "right") { movedirection = "left"; } else { movedirection = "right"; } randomnum = 0; } } if (see == true) { jump = true; see = false; } if ((jump == true) && (air == false)) { yspeed = -5; _y = (_y - 3); jump = false; frame = "jump"; } if (((((air == false) && (!(frame === "Squish"))) && (tumble == false)) && (Math.abs(xspeed) > 0.3)) && (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)))) { if (xspeed > 0) { frame = "Walkright"; } else { frame = "Walkleft"; } } else if (((air == false) && (!(frame === "Squish"))) && (tumble == false)) { frame = "Idle"; } if (((air == true) && (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { air == false; if ((((!(frame === "Squish")) && (tumble == false)) && (Math.abs(xspeed) > 0.3)) && (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)))) { if (xspeed > 0) { frame = "Walkright"; } else { frame = "Walkleft"; } } else if (((air == false) && (!(frame === "Squish"))) && (tumble == false)) { frame = "Idle"; } } if ((tumble == true) && (hurt == false)) { tumblerot = tumblerot + (xspeed * 3); frame = "tumble"; } if (yspeed > 7) { yspeed = yspeed * 0.9; } yspeed = Math.max(yspeed, -10); yspeed = Math.min(yspeed, 10); xspeed = Math.max(xspeed, -15); xspeed = Math.min(xspeed, 15); _x = (_x + xspeed); if (tumble == false) { xspeed = _root.groundFriction(xspeed, 0.3, 1.1); } else { xspeed = _root.groundFriction(xspeed, 0.05, 1.01); } if ((tumble == false) && (Math.abs(tumblerot) > 0)) { tumblerot = _root.groundFriction(tumblerot, 5, 1.3); frame = "tumble"; } clip.frame._rotation = -tumblerot; clip.gotoAndStop(frame); } } } if ((frame == "Walkright") || (frame == "Walkleft")) { if (_root.playpause == true) { clip.frame.stop(); } else { clip.frame.play(); } } } };
Symbol 357 MovieClip Frame 1
if (_parent.coincountnum == undefined) { _parent.coincountnum = 0; } else { _parent.coincountnum++; } if (_root["coindata" + _root.playingcourse][0] == undefined) { _root["coindata" + _root.playingcourse] = [""]; } coinnum = _parent.coincountnum; if ((_root["coindata" + _root.playingcourse][coinnum] == 1) && (!(_root["coindata" + _root.playingcourse][coinnum] === undefined))) { gotoAndStop (17); }
Symbol 357 MovieClip Frame 2
stop(); onEnterFrame = function () { if ((Math.abs(_root.currentCamX - (_x + _parent._x)) < 1000) && (Math.abs(_root.currentCamY - (_y + _parent._y)) < 1000)) { _visible = true; if (this.hitTest(_root.Course.Char.charClip.body) || (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y - 15) * _root.coursescale) / 100) + _root.Course._y, true))) { play(); if (_root.CharHP < 8) { _root.CharHP++; } _root.coincount++; _root.Coins++; onEnterFrame = null; } } else { _visible = false; } };
Symbol 357 MovieClip Frame 3
_root.bgsoundFX = new Sound(this); _root.bgsoundFX.attachSound("CoinJingle"); _root.bgsoundFX.start(0, 1); _root.bgsoundFX.setVolume(_root.BgVolume); _root["coindata" + _root.playingcourse][coinnum] = 1;
Symbol 357 MovieClip Frame 17
stop();
Symbol 375 MovieClip Frame 1
if (_parent.coincountnum == undefined) { _parent.coincountnum = 0; } else { _parent.coincountnum++; } if (_root["coindata" + _root.playingcourse][0] == undefined) { _root["coindata" + _root.playingcourse] = [""]; } coinnum = _parent.coincountnum; if ((_root["coindata" + _root.playingcourse][coinnum] == 1) && (!(_root["coindata" + _root.playingcourse][coinnum] === undefined))) { gotoAndStop (48); }
Symbol 375 MovieClip Frame 2
stop(); onEnterFrame = function () { if ((Math.abs(_root.currentCamX - (_x + _parent._x)) < 1000) && (Math.abs(_root.currentCamY - (_y + _parent._y)) < 1000)) { _visible = true; if (this.hitTest(_root.Course.Char.charClip.body)) { _root["coindata" + _root.playingcourse][coinnum] = 1; play(); _root.RedCoins++; coinnum = _root.RedCoins; _root.CharHP = _root.CharHP + 2; _root.CharHP = Math.min(_root.CharHP, 8); _root.coincount = _root.coincount + 2; _root.Coins = _root.Coins + 2; _root.Power = _root.Power + 20; _root.Power = Math.min(_root.Power, 100); onEnterFrame = null; } } else { _visible = false; } };
Symbol 375 MovieClip Frame 3
_root.bgsoundFX = new Sound(this); _root.bgsoundFX.attachSound("CoinJingle"); _root.bgsoundFX.start(0, 1); _root.bgsoundFX.setVolume(_root.BgVolume); _root["coindata" + _root.playingcourse][coinnum] = 1;
Symbol 375 MovieClip Frame 4
_root.bgsoundFX = new Sound(this); _root.bgsoundFX.attachSound("CoinJingle"); _root.bgsoundFX.start(0, 1); _root.bgsoundFX.setVolume(_root.BgVolume);
Symbol 375 MovieClip Frame 48
stop();
Symbol 379 MovieClip Frame 1
if (DirectionX == undefined) { DirectionX = "Right"; } if (DirectionY == undefined) { DirectionY = "Up"; } if (distanceX == undefined) { distanceX = 25; } if (distanceY == undefined) { distanceY = 0; } if (accelX == undefined) { accelX = 1; } if (accelY == undefined) { accelY = 0; } if (speedX == undefined) { speedX = 5; } if (speedY == undefined) { speedY = 0; } if (Xoffstart == undefined) { Xoffstart = 0; } if (Yoffstart == undefined) { Yoffstart = 0; } if (DirectionY == "Up") { _y = (_y - speedY); } else { _y = (_y + speedY); } if (DirectionY == "Right") { _x = (_x - speedX); } else { _x = (_x + speedX); } _root.Course.BPlatforms.attachMovie("GreenPLleftrightCode", "GreenPLleftright" + _root.Course.BPlatforms.getNextHighestDepth(), _root.Course.BPlatforms.getNextHighestDepth(), {_x:_x, _y:_y, DirectionX:DirectionX, distanceX:distanceX, accelX:accelX, speedX:speedX, DirectionY:DirectionY, distanceY:distanceY, accelY:accelY, speedY:speedY, Xoffstart:Xoffstart, Yoffstart:Yoffstart}); currentspeedX = 0; distancecountX = speedX + Xoffstart; currentspeedY = 0; distancecountY = speedY + Yoffstart; onEnterFrame = function () { if (_root.PauseGame == false) { distancecountX++; if (distancecountX >= distanceX) { distancecountX = 0; if (DirectionX == "Right") { DirectionX = "Left"; } else { DirectionX = "Right"; } } if (DirectionX == "Right") { currentspeedX = currentspeedX + accelX; } else { currentspeedX = currentspeedX - accelX; } distancecountY++; if (distancecountY >= distanceY) { distancecountY = 0; if (DirectionY == "Up") { DirectionY = "Down"; } else { DirectionY = "Up"; } } if (DirectionY == "Up") { currentspeedY = currentspeedY - accelY; } else { currentspeedY = currentspeedY + accelY; } currentspeedX = Math.max(-speedX, currentspeedX); currentspeedX = Math.min(speedX, currentspeedX); currentspeedY = Math.max(-speedY, currentspeedY); currentspeedY = Math.min(speedY, currentspeedY); _x = (_x + currentspeedX); _y = (_y + currentspeedY); } };
Symbol 379 MovieClip Frame 2
stop();
Symbol 398 MovieClip Frame 1
wingdive = false; onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 398 MovieClip Frame 7
wingdive = true;
Symbol 398 MovieClip Frame 8
wingdive = false;
Symbol 398 MovieClip Frame 15
wingdive = true;
Symbol 398 MovieClip Frame 16
wingdive = false;
Symbol 399 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 402 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 4
_parent.frame = "fly";
Symbol 403 MovieClip Frame 1
if (speedY == undefined) { speedY = -0.7 - (Math.random() * 0.25); } if (moveup == undefined) { moveup = 250; } if (movedown == undefined) { movedown = 45; } if (_xscale > 0) { if (speedX == undefined) { speedX = -2 - (Math.random() * 0.5); } } else if (speedX == undefined) { speedX = 2 + (Math.random() * 0.5); } upcount = random(moveup); downcount = 0; frame = "fly"; depth = _root.Course.BPlatforms.getNextHighestDepth(); _root.Course.BPlatforms.attachMovie("GooniePL", "GooniePL" + depth, depth, {_x:_x, _y:_y, speedY:speedY, speedX:speedX, landedon:false, _xscale:_xscale}); onEnterFrame = function () { if (_root.PauseGame == false) { if (frame == "fly") { upcount++; if ((upcount > moveup) && (clip.wingdive == true)) { frame = "dive"; upcount = 0; downcount = random(movedown / 2); } } else if (frame == "dive") { downcount++; if (downcount > movedown) { clip.play(); upcount = random(moveup / 2); downcount = 0; } } tellTarget (_root.Course.BPlatforms["GooniePL" + depth]) { currentspeedX = speedX; if (this.frame == "ride") { currentspeedY = _root.gravity / 1.5; } else if (this.frame == "dive") { currentspeedY = _root.gravity * 1.5; currentspeedX = speedX * 1.5; } else { currentspeedY = speedY; } if (currentspeedY < 0) { _y = (_y - currentspeedY); } if (hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { _root.Course.Char._x = _root.Course.Char._x + currentspeedX; _root.Course.Char._y = _root.Course.Char._y + currentspeedY; _root.Course.Char.xspeed = _root.groundFriction(_root.Course.Char.xspeed, 0.3, 1.1); if (landedon == false) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - currentspeedX; this.frame = "ride"; } landedon = true; } else { if (landedon == true) { this.frame = "fly"; _root.Course.Char.xspeed = _root.Course.Char.xspeed + currentspeedX; _root.Course.Char.yspeed = _root.Course.Char.yspeed + (currentspeedY / 2); } landedon = false; } if (currentspeedY < 0) { _y = (_y + currentspeedY); } count = 0; if (_root.Course.Edge.hitTest(((((_x + 50) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { do { if (_root.Course.Edge.hitTest(((((_x - 50) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } _x = (_x - 75); count++; } while (count <= 150); _x = (_x + 50); } if (_root.Course.Edge.hitTest(((((_x - 50) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { do { if (_root.Course.Edge.hitTest(((((_x + 50) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } _x = (_x + 75); count++; } while (count <= 150); _x = (_x - 50); } if (_root.Course.Edge.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 50) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { do { if (_root.Course.Edge.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 50) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } _y = (_y - 75); count++; } while (count <= 150); _y = (_y + 50); } if (_root.Course.Edge.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 50) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { do { if (_root.Course.Edge.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 50) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } _y = (_y + 75); count++; } while (count <= 150); _y = (_y - 50); } _y = (_y + currentspeedY); _x = (_x + currentspeedX); this._y = _y; this._x = _x; _xscale = this._xscale; }; gotoAndStop(frame); } };
Symbol 403 MovieClip Frame 2
if (firstloadthisframe == undefined) { clip.gotoAndPlay(random(18)); firstloadthisframe = true; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { walkspeed = 0.7; scale = 2; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 379 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; distanceX = 32; accelX = 1; speedX = 4; DirectionY = "Up"; distanceY = 32; accelY = 1; speedY = 4; }
Instance of Symbol 379 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; distanceX = 0; accelX = 0; speedX = 0; DirectionY = "Up"; distanceY = 35; accelY = 1; speedY = 5; }
Instance of Symbol 379 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; distanceX = 0; accelX = 0; speedX = 0; DirectionY = "Up"; distanceY = 37; accelY = 1; speedY = 5; }
Instance of Symbol 379 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; distanceX = 0; accelX = 0; speedX = 0; DirectionY = "Up"; distanceY = 37; accelY = 1; speedY = 5; }
Instance of Symbol 341 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { scale = 1; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 404 MovieClip [Level1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Symbol 415 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 2
_root.bgsong.stop(); onEnterFrame = function () { _root.Camcenter = _parent; _root.playpause = true; _root.PauseGame = false; };
Symbol 415 MovieClip Frame 30
_root.bgSoundFX.stop(); _root.bgSoundFX = new Sound(); _root.bgSoundFX.attachSound("StarAppear"); _root.bgSoundFX.start(0, 1); _root.bgSoundFX.setVolume(100); alphacount = 0; onEnterFrame = function () { _root.playpause = true; _root.Camcenter = _parent; alphacount = alphacount + 3; alphacount = Math.min(alphacount, 100); this.attachMovie("ChargeLight", "ChargeLight" + this.getNextHighestDepth(), this.getNextHighestDepth(), {_x:0, _y:0, _rotation:random(360), _alpha:alphacount}); _root.PauseGame = false; };
Symbol 415 MovieClip Frame 89
onEnterFrame = function () { _root.playpause = true; _root.Camcenter = _parent; alphacount = alphacount - 5; alphacount = Math.min(alphacount, 100); this.attachMovie("ChargeLight", "ChargeLight" + this.getNextHighestDepth(), this.getNextHighestDepth(), {_x:0, _y:0, _rotation:random(360), _alpha:alphacount}); _root.PauseGame = false; };
Symbol 415 MovieClip Frame 107
onEnterFrame = function () { _root.playpause = true; _root.Camcenter = _parent; _root.PauseGame = false; };
Symbol 415 MovieClip Frame 127
_root.bgsong.start(0, 1); onEnterFrame = function () { _root.playpause = true; _root.PauseGame = false; };
Symbol 415 MovieClip Frame 140
onEnterFrame = null;
Symbol 415 MovieClip Frame 150
_parent.gotoAndStop(1);
Symbol 416 MovieClip Frame 1
stop(); if (invis == undefined) { invis = false; } onEnterFrame = function () { if (invis == false) { if (_root.Star[starnum] == true) { gotoAndStop (2); } else { gotoAndStop (1); } if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y - 20) * _root.coursescale) / 100) + _root.Course._y, true)) { if (_root.Star[starnum] == false) { _root.Star[starnum] = true; _root.newstar = true; } _root.Course.Char.attack = true; _root.Course.Char.attackFrame = "Star"; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = _root.Course.Char.yspeed / 2; _root.Course.Char._x = _x + _parent._x; _root.Course.Char._y = (_y + _parent._y) + ((20 * _root.coursescale) / 100); onEnterFrame = null; gotoAndStop ("Gone"); } } else { gotoAndStop ("Invis"); } };
Symbol 416 MovieClip Frame 3
onEnterFrame = function () { if ((invis == false) && ((_root.Course.Char.attack == false) || (_root.Course.Char.attackFrame == "Dive"))) { star.play(); } };
Symbol 416 MovieClip Frame 4
stop();
Instance of Symbol 416 MovieClip in Symbol 418 MovieClip [Level1FrontGFX] Frame 1
onClipEvent (load) { starnum = 1; }
Instance of Symbol 416 MovieClip in Symbol 418 MovieClip [Level1FrontGFX] Frame 1
onClipEvent (load) { invis = true; starnum = 2; } onClipEvent (enterFrame) { if (_root.RedCoins >= 8) { invis = false; } }
Symbol 425 MovieClip [0-1Ice] Frame 1
_alpha = 0;
Symbol 536 MovieClip [4-1BackGFX] Frame 2
stop(); onEnterFrame = function () { if (lava.hitTest(_root.Course.Char.charClip.feet)) { _root.MarioHit(3, 20, -22, 0, 20, ""); _root.Course.Char.yspeed = Math.min(-22, _root.Course.Char.yspeed); } };
Instance of Symbol 260 MovieClip "lava" in Symbol 536 MovieClip [4-1BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 416 MovieClip in Symbol 559 MovieClip [3-3BackGFX] Frame 1
onClipEvent (load) { starnum = 13; }
Symbol 559 MovieClip [3-3BackGFX] Frame 2
stop(); _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if (this.warp3.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 3; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else if (warpnum == 2) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else if (warpnum == 3) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("lefttransition2", "3-4", 2350, 30, 2350, 30); } else if (warpnum == 2) { _root.changecourse("righttransition2", "3-2", 2350, -70, 2350, -70); } else if (warpnum == 3) { _root.changecourse("righttransition2", "3-5", 2400, 50, 2400, 50); } } };
Instance of Symbol 260 MovieClip "warp2" in Symbol 559 MovieClip [3-3BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp1" in Symbol 559 MovieClip [3-3BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp3" in Symbol 559 MovieClip [3-3BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Symbol 573 MovieClip Frame 1
stop(); if (DirectionX == undefined) { DirectionX = "Right"; } if (DirectionY == undefined) { DirectionY = "Up"; } if (distanceX == undefined) { distanceX = 0; } if (distanceY == undefined) { distanceY = 0; } if (accelX == undefined) { accelX = 0; } if (accelY == undefined) { accelY = 0; } if (speedX == undefined) { speedX = 0; } if (speedY == undefined) { speedY = 0; } if (Xoffstart == undefined) { Xoffstart = 0; } if (Yoffstart == undefined) { Yoffstart = 0; } if (DirectionY == "Up") { _y = (_y - speedY); } else { _y = (_y + speedY); } if (DirectionY == "Right") { _x = (_x - speedX); } else { _x = (_x + speedX); } if (rotdirection == undefined) { rotdirection = "Left"; } if (rotspeed == undefined) { rotspeed = 3; } if (rotwait == undefined) { rotwait = 72; } if ((quake == undefined) && (rotwait > 20)) { quake = true; } else { quake = true; } depth = _root.Course.Platforms.getNextHighestDepth(); _root.Course.Platforms.attachMovie("Rotating Block Plat Code", "Rotating Block Plat Code" + depth, depth, {_x:_x, _y:_y, count:0, spincount:0, DirectionX:DirectionX, distanceX:distanceX, accelX:accelX, speedX:speedX, DirectionY:DirectionY, distanceY:distanceY, accelY:accelY, speedY:speedY, Xoffstart:Xoffstart, Yoffstart:Yoffstart}); currentspeedX = 0; distancecountX = speedX + Xoffstart; currentspeedY = 0; distancecountY = speedY + Yoffstart; onEnterFrame = function () { if (_root.PauseGame == false) { tellTarget (_root.Course.Platforms["Rotating Block Plat Code" + depth]) { count++; if (count > this.rotwait) { spincount++; if ((spincount * this.rotspeed) <= 90) { if (this.rotdirection == "Right") { _rotation = (_rotation + this.rotspeed); } if (this.rotdirection == "Left") { _rotation = (_rotation - this.rotspeed); } if (hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { if (this.rotdirection == "Right") { _root.Course.Char._x = _root.Course.Char._x + this.rotspeed; } if (this.rotdirection == "Left") { _root.Course.Char._x = _root.Course.Char._x - this.rotspeed; } } } else { count = 0; spincount = 0; _rotation = (Math.round(_rotation / 90) * 90); } } if (((count + 20) > this.rotwait) && (count < this.rotwait)) { _rotation = (Math.round(_rotation / 90) * 90); _rotation = (_rotation + ((Math.random() * 5) - 2.5)); } this._rotation = _rotation; }; distancecountX++; if (distancecountX >= distanceX) { distancecountX = 0; if (DirectionX == "Right") { DirectionX = "Left"; } else { DirectionX = "Right"; } } if (DirectionX == "Right") { currentspeedX = currentspeedX + accelX; } else { currentspeedX = currentspeedX - accelX; } distancecountY++; if (distancecountY >= distanceY) { distancecountY = 0; if (DirectionY == "Up") { DirectionY = "Down"; } else { DirectionY = "Up"; } } if (DirectionY == "Up") { currentspeedY = currentspeedY - accelY; } else { currentspeedY = currentspeedY + accelY; } currentspeedX = Math.max(-speedX, currentspeedX); currentspeedX = Math.min(speedX, currentspeedX); currentspeedY = Math.max(-speedY, currentspeedY); currentspeedY = Math.min(speedY, currentspeedY); _x = (_x + currentspeedX); _y = (_y + currentspeedY); } };
Symbol 578 MovieClip Frame 1
stop(); if (scale == undefined) { scale = 1; } if (this.scale > 2) { gotoAndStop (3); } else if (this.scale > 1) { gotoAndStop (2); } depth = _root.Course.BPlatforms.getNextHighestDepth(); _root.Course.BPlatforms.attachMovie("LogPL", "LogPL" + depth, depth, {_x:_x, _y:_y, speedY:speedY, speedX:speedX, landedon:false, _xscale:_xscale}); rotspeed = 0; onEnterFrame = function () { if (_root.PauseGame == false) { rotspeed = rotspeed * 0.8; distance = (_root.Course.Char._x - (_x + _parent._x)) / this.scale; tellTarget (_root.Course.BPlatforms["LogPL" + depth]) { if (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { this.rotspeed = this.rotspeed + ((this.distance / 20) / this.scale); _rotation = _root.groundFriction(_rotation, 0.3 / this.scale, (0.03 / this.scale) + 1); } else { _rotation = _root.groundFriction(_rotation, 0.7 / this.scale, (0.07 / this.scale) + 1); } _rotation = (_rotation + (this.rotspeed / this.scale)); _rotation = Math.max(_rotation, -160); _rotation = Math.min(_rotation, 160); _root.Course.Char._x = _root.Course.Char._x + (_rotation / 20); _xscale = (this.scale * 100); this._rotation = _rotation; }; } };
Instance of Symbol 573 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 1
onClipEvent (load) { rotwait = 30; }
Instance of Symbol 573 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 1
onClipEvent (load) { rotwait = 30; }
Instance of Symbol 578 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 1
onClipEvent (load) { scale = 3; }
Instance of Symbol 379 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Down"; distanceX = 0; distanceY = 80; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Instance of Symbol 578 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 573 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 1
onClipEvent (load) { rotwait = 30; rotdirection = "Left"; DirectionX = "Right"; DirectionY = "Up"; distanceX = 90; distanceY = 0; accelX = 0.5; accelY = 0; speedX = 3; speedY = 0; Xoffstart = 0; Yoffstart = 0; }
Instance of Symbol 260 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 2
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Course.Char.charClip.body)) { _root.Course.Char.yspeed = -20; } }
Instance of Symbol 260 MovieClip in Symbol 582 MovieClip [3-4BackGFX] Frame 2
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Course.Char.charClip.body)) { _root.Course.Char.xspeed = (Math.random() * 2) - 6; _root.Course.Char.yspeed = -20; } }
Symbol 582 MovieClip [3-4BackGFX] Frame 4
stop(); _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if (this.warp3.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 3; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else if (warpnum == 2) { _root.attachMovie("downtransition", "downtransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("lefttransition2", "3-1", 1650, -170, 1650, -170); } else if (warpnum == 2) { _root.changecourse("downtransition2", "3-2", _root.Course.Char._x - _root.Course.CamEdge._x, -350, _root.Course.Char._x - _root.Course.CamEdge._x, -350); } else { _root.changecourse("righttransition2", "3-3", 0, -850, 0, -850); } } };
Instance of Symbol 260 MovieClip "warp1" in Symbol 582 MovieClip [3-4BackGFX] Frame 4
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp2" in Symbol 582 MovieClip [3-4BackGFX] Frame 4
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp3" in Symbol 582 MovieClip [3-4BackGFX] Frame 4
onClipEvent (load) { _visible = false; }
Instance of Symbol 379 MovieClip in Symbol 600 MovieClip [3-2BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Down"; distanceX = 60; distanceY = 0; accelX = 0.3; accelY = 0; speedX = 2; speedY = 0; }
Instance of Symbol 379 MovieClip in Symbol 600 MovieClip [3-2BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Down"; distanceX = 70; distanceY = 0; accelX = 0.3; accelY = 0; speedX = 2; speedY = 0; }
Instance of Symbol 379 MovieClip in Symbol 600 MovieClip [3-2BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Down"; distanceX = 0; distanceY = 125; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Instance of Symbol 379 MovieClip in Symbol 600 MovieClip [3-2BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Down"; distanceX = 0; distanceY = 78; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Instance of Symbol 379 MovieClip in Symbol 600 MovieClip [3-2BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Up"; distanceX = 0; distanceY = 125; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Symbol 600 MovieClip [3-2BackGFX] Frame 2
stop(); _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if (this.warp3.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 3; } if (this.warp4.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 4; } if (this.warp5.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 5; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else if (warpnum == 2) { _root.attachMovie("lefttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else if (warpnum == 3) { _root.attachMovie("downtransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else if (warpnum == 4) { _root.attachMovie("uptransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("lefttransition2", "3-1", 1700, 830, 1700, 830); } else if (warpnum == 2) { _root.changecourse("lefttransition2", "3-1", 1800, 1400, 1800, 1400); } else if (warpnum == 3) { _root.changecourse("downtransition2", "3-5", 0, 0, 0, 0); } else if (warpnum == 4) { _root.changecourse("uptransition2", "3-4", _root.Course.Char._x - _root.Course.CamEdge._x, 450, _root.Course.Char._x - _root.Course.CamEdge._x, 450); } else { _root.changecourse("righttransition2", "3-3", 0, 0, 0, 0); } } };
Instance of Symbol 260 MovieClip "warp2" in Symbol 600 MovieClip [3-2BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp1" in Symbol 600 MovieClip [3-2BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp4" in Symbol 600 MovieClip [3-2BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp5" in Symbol 600 MovieClip [3-2BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp3" in Symbol 600 MovieClip [3-2BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp6" in Symbol 600 MovieClip [3-2BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp7" in Symbol 600 MovieClip [3-2BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Symbol 627 MovieClip Frame 1
if (fallspeed == undefined) { fallspeed = 10; } if (fallamount == undefined) { fallamount = 24; } if (fallwait == undefined) { fallwait = 10; } if (quakeamount == undefined) { quakeamount = 3; } depth = _root.Course.BPlatforms.getNextHighestDepth(); _root.Course.BPlatforms.attachMovie("FallinglogCode", "FallinglogCode" + depth, depth, {_x:_x, _y:_y, fallspeed:fallspeed, fallamount:fallamount, fallwait:fallwait, quakeamount:quakeamount, yspeed:0, fall:false}); onEnterFrame = function () { if (_root.PauseGame == false) { tellTarget (_root.Course.BPlatforms["FallinglogCode" + depth]) { if (fall == false) { this._alpha = this._alpha + 10; this._alpha = Math.min(this._alpha, 100); if ((this._alpha >= 100) && (hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true))) { returnX = _x; returnY = _y; timefall = 0; fallcount = 0; fall = true; } } if (fall == true) { timefall++; if (timefall > fallwait) { fallcount++; yspeed = yspeed + _root.gravity; yspeed = _root.groundFriction(yspeed, 0.1, 1.05); } else { _y = (returnY + ((Math.random() * quakeamount) - (Math.random() * quakeamount))); _x = (returnX + ((Math.random() * quakeamount) - (Math.random() * quakeamount))); if (timefall == fallwait) { _y = returnY; _x = returnX; } } if (yspeed < 0) { _y = (_y - yspeed); } if (hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, ((_root.Course.Char._y * _root.coursescale) / 100) + _root.Course._y, true)) { _root.Course.Char._y = _root.Course.Char._y + yspeed; if (landedon == false) { } landedon = true; } else { if (landedon == true) { _root.Course.Char.yspeed = _root.Course.Char.yspeed + yspeed; } landedon = false; } if (yspeed < 0) { _y = (_y + yspeed); } _y = (_y + yspeed); if (fallcount > (fallamount - 10)) { this._alpha = this._alpha - 10; this._alpha = Math.max(this._alpha, 0); } if (fallcount > fallamount) { fallcount = 0; yspeed = 0; _x = returnX; _y = returnY; fall = false; } } this._y = _y; this._x = _x; }; } };
Instance of Symbol 578 MovieClip in Symbol 629 MovieClip [3-1BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 578 MovieClip in Symbol 629 MovieClip [3-1BackGFX] Frame 1
onClipEvent (load) { scale = 3; }
Instance of Symbol 341 MovieClip in Symbol 629 MovieClip [3-1BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 341 MovieClip in Symbol 629 MovieClip [3-1BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Symbol 629 MovieClip [3-1BackGFX] Frame 2
stop(); _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if (this.warp3.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 3; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("righttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else if (warpnum == 1) { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("righttransition2", "3-2", 0, 0, 0, 0); } else if (warpnum == 2) { _root.changecourse("righttransition2", "3-4", 0, 0, 0, 0); } else { _root.changecourse("righttransition2", "3-2", 0, 550, 0, 550); } } };
Instance of Symbol 260 MovieClip "warp1" in Symbol 629 MovieClip [3-1BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp2" in Symbol 629 MovieClip [3-1BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp3" in Symbol 629 MovieClip [3-1BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Symbol 639 MovieClip [2-1Ice] Frame 1
_visible = false;
Symbol 658 MovieClip [1-5BackGFX] Frame 1
count = 0; stop(); onEnterFrame = function () { if (_root.PauseGame == false) { if (count < 48) { _root.PauseGame = false; _root.Camspeed = 2; _root.Camcenter = star; _root.playpause = true; count++; } else if (count < 150) { _root.PauseGame = false; count++; _root.playpause = true; _root.MaxCamspeed = 35; _root.Camspeed = 30; } else { nextFrame(); _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("lefttransition2", "1-4", 1950, -750, 1950, -750, true); } } }; } } };
Instance of Symbol 416 MovieClip "secretstar" in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { starnum = 2; _parent.star = this; }
Instance of Symbol 578 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { scale = 3; }
Instance of Symbol 573 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { rotwait = 30; rotdirection = "Left"; }
Instance of Symbol 379 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Up"; distanceX = 0; distanceY = 80; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Instance of Symbol 578 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { scale = 3; }
Instance of Symbol 578 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 578 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 573 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { rotwait = 30; rotdirection = "Right"; }
Instance of Symbol 573 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { rotwait = 30; rotdirection = "Left"; }
Instance of Symbol 379 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 80; distanceY = 0; accelX = 0.5; accelY = 0; speedX = 3; speedY = 0; Xoffstart = 60; Yoffstart = 0; }
Instance of Symbol 379 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 80; distanceY = 0; accelX = 0.5; accelY = 0; speedX = 3; speedY = 0; Xoffstart = 40; Yoffstart = 0; }
Instance of Symbol 379 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 80; distanceY = 0; accelX = 0.5; accelY = 0; speedX = 3; speedY = 0; Xoffstart = 20; Yoffstart = 0; }
Instance of Symbol 379 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 80; distanceY = 0; accelX = 0.5; accelY = 0; speedX = 3; speedY = 0; Xoffstart = 0; Yoffstart = 0; }
Instance of Symbol 573 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { rotwait = 30; rotdirection = "Left"; DirectionX = "Right"; DirectionY = "Up"; distanceX = 80; distanceY = 0; accelX = 0.5; accelY = 0; speedX = 3; speedY = 0; Xoffstart = 0; Yoffstart = 0; }
Instance of Symbol 578 MovieClip in Symbol 658 MovieClip [1-5BackGFX] Frame 1
onClipEvent (load) { scale = 3; }
Instance of Symbol 260 MovieClip "warp1" in Symbol 658 MovieClip [1-5BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Symbol 691 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 701 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 701 MovieClip Frame 9
stop(); onEnterFrame = null;
Symbol 702 MovieClip Frame 1
stop();
Symbol 703 MovieClip Frame 1
if (scale == undefined) { scale = 1; } if (walkspeed == undefined) { walkspeed = 0.5; } if (movedirection == undefined) { randomnum = random(2); if (randomnum == 0) { movedirection = "right"; } else { movedirection = "left"; } } else { randomnum = 0; } if (WalkDistance == undefined) { WalkDistance = 100; } powerhit = false; seeing = false; see = false; hurt = false; frame = "Idle"; xspeed = 0; yspeed = 0; wide = 10 * scale; tall = 25 * scale; air = false; tumble = false; tumblerot = 0; _xscale = (scale * 100); _yscale = (scale * 100); explodetimer = 0; exploding = false; Moveright = function () { offground = true; if (offground == false) { } Xspot2 = 15; while (Xspot2 < 30) { Xspot = Xspot2 + (xspeed * 7); adding = 3; Yspot = -5; while (Yspot < 100) { adding = Math.min(adding, 5); if (_root.Course.Platforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.BPlatforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.Water.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } Yspot = Yspot + ((adding = adding + 0.5)); } Xspot2 = Xspot2 + 10; } if (offground == false) { xspeed = xspeed + walkspeed; if (exploding == true) { xspeed = xspeed + (walkspeed / 3); } } else { randomnum = 0; movedirection = "left"; if (air == false) { frame = "Idle"; } } }; Moveleft = function () { offground = true; if (offground == false) { } Xspot2 = 15; while (Xspot2 < 30) { Xspot = (-Xspot2) + (xspeed * 7); adding = 3; Yspot = -5; while (Yspot < 100) { adding = Math.min(adding, 5); if (_root.Course.Platforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.BPlatforms.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { offground = false; break; } if (_root.Course.Water.hitTest(((((_x + Xspot) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + Yspot) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { break; } Yspot = Yspot + ((adding = adding + 0.5)); } Xspot2 = Xspot2 + 10; } if (offground == false) { xspeed = xspeed - walkspeed; if (exploding == true) { xspeed = xspeed - (walkspeed / 3); } } else { randomnum = 0; movedirection = "right"; if (((air == false) && ((!frame) == "tumble")) && ((!frame) == "Squish")) { frame = "Idle"; } } };
Symbol 703 MovieClip Frame 3
stop(); onEnterFrame = function () { if (_root.PauseGame == false) { if ((Math.abs(_root.currentCamX - (_x + _parent._x)) < 1000) && (Math.abs(_root.currentCamY - (_y + _parent._y)) < 1000)) { _yscale = (scale * 100); _xscale = (scale * 100); eye._yscale = (1 / scale) * 100; eye._xscale = (1 / scale) * 40; if (hurt == true) { xspeed = 0; yspeed = 0; tumble = false; clip.frame._rotation = tumblerot; } if (!(frame === "explode")) { if (_root.playpause == false) { if (this.eye.hitTest(_root.Course.Char.charClip.body)) { if (tumble == false) { if (seeing == false) { see = true; } seeing = true; } } else { seeing = false; see = false; } if (((this.body.hitTest(_root.Course.Char.charClip.body) && (_root.Course.Char.attackFrame == "Dive")) && (_root.Course.Char.attack == true)) && (Math.abs(_root.Course.Char.xspeed) > 1)) { tumble = true; yspeed = yspeed - (Math.abs((_root.Course.Char.xspeed + 1) / 5) / scale); xspeed = xspeed + ((_root.Course.Char.xspeed - (xspeed / 1.5)) / scale); _y = (_y - 3); if (Math.abs(xspeed / (scale / 2)) > 17) { powerhit = true; } } if (((this.body.hitTest(_root.Course.Char.charClip.water) || (this.body.hitTest(_root.Course.Char.charClip.frame.water))) || (this.head.hitTest(_root.Course.Char.charClip.water))) || (this.head.hitTest(_root.Course.Char.charClip.frame.water))) { tumble = true; yspeed = yspeed - (1.5 / scale); if ((_root.Course.Char.attackFrame == "Spin") && (_root.Course.Char.attack == true)) { if (_root.Course.Char._x > (_x + _parent._x)) { xspeed = xspeed * 0.7; xspeed = xspeed - (20 / scale); } else { xspeed = xspeed * 0.7; xspeed = xspeed + (20 / scale); } } else if (_root.Course.Char._xscale > 0) { if ((_root.Fluddpow == "T") || (((_root.Fluddpow == "H") && (_root.Course.Char.attackFrame == "Dive")) && (_root.Course.Char.attack == true))) { xspeed = xspeed * 0.9; xspeed = xspeed + (6 / scale); } else { xspeed = xspeed * 0.9; xspeed = xspeed - (3 / scale); } } else if ((_root.Fluddpow == "T") || (((_root.Fluddpow == "H") && (_root.Course.Char.attackFrame == "Dive")) && (_root.Course.Char.attack == true))) { xspeed = xspeed * 0.9; xspeed = xspeed - (6 / scale); } else { xspeed = xspeed * 0.9; xspeed = xspeed + (3 / scale); } if (Math.abs(xspeed / (scale / 2)) > 9) { powerhit = true; } _y = (_y - 3); } if ((this.body.hitTest(_root.Course.Char.charClip.body) && ((_root.Course.Char.attack == false) || (!(((_root.Course.Char.attackFrame == "Dive") && (_root.Course.Char.attack == true)) && (Math.abs(_root.Course.Char.xspeed) > 0.3))))) && (tumble == false)) { if (_root.Course.Char._x > (_x + _parent._x)) { _root.MarioHit(0, 0, 0, 3, 0, ""); xspeed = xspeed - Math.max(_root.Course.Char.xspeed / 3, 0); } else { _root.MarioHit(0, 0, 0, -3, 0, ""); xspeed = xspeed - Math.min(_root.Course.Char.xspeed / 3, 0); } } if ((this.head.hitTest(_root.Course.Char.charClip.feet) && (_root.Course.Char.air == true)) && (_root.Course.Char.yspeed > 0)) { _root.Course.Char.yspeed = _root.Course.Char.yspeed / 2; _root.Course.Char.yspeed = _root.Course.Char.yspeed - 7; hurt = true; tumblerot = 0; } if (_root.Course.Water.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { hurt = true; tumblerot = 0; } if ((!_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { _y = (_y + yspeed); yspeed = yspeed + 1; yspeed = yspeed * 0.98; air = true; } if (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, (((_y * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { if (air == true) { jump = false; } air = false; if (tumble == false) { yspeed = Math.min(0, yspeed); } else { if ((Math.abs(yspeed) + Math.abs(xspeed / 2)) > 11) { tumble = false; if (powerhit == true) { tumblerot = 0; hurt = true; } } if (yspeed > 3) { yspeed = Math.min(0, (-yspeed) + 2); xspeed = _root.groundFriction(xspeed, 2, 1.2); } else { xspeed = _root.groundFriction(xspeed, 0.5, 1.1); yspeed = 0; } if (Math.abs(xspeed) < 2) { tumble = false; if (powerhit == true) { tumblerot = 0; hurt = true; } } } } while (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { _y = (_y-1); } while (_root.Course.Platforms.hitTest(((((_x + wide) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - (tall / 2)) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { _x = (_x-1); movedirection = "left"; randomnum = 0; if (tumble == true) { if (xspeed < 7) { xspeed = Math.max(xspeed * 0.7, (-xspeed) * 0.7); } else if ((xspeed > 0) && (powerhit == true)) { hurt = true; tumblerot = -90; } } } while (_root.Course.Platforms.hitTest(((((_x - wide) * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - (tall / 2)) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)) { _x = (_x+1); movedirection = "right"; randomnum = 0; if (tumble == true) { if (xspeed > 7) { xspeed = Math.min(xspeed * 0.7, (-xspeed) * 0.7); } else if ((xspeed < 0) && (powerhit == true)) { hurt = true; tumblerot = 90; } } } while ((_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) && (!(_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 1) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))))) { _y = (_y+1); } while (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 1) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y - 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { _y = (_y-1); } if (hurt == true) { frame = "explode"; } if (((seeing == true) && (tumble == false)) && (!(frame === "explode"))) { if ((_root.Course.Char._x > (_x + _parent._x)) && (Math.abs(_root.Course.Char._x - (_x + _parent._x)) > 20)) { Moveright(); } else if ((_root.Course.Char._x < (_x + _parent._x)) && (Math.abs(_root.Course.Char._x - (_x + _parent._x)) > 20)) { Moveleft(); } else if (((air == false) && (!(frame === "explode"))) && (tumble == false)) { } } if (((seeing == false) && (tumble == false)) && (!(frame === "explode"))) { randomnum++; if (movedirection == "right") { Moveright(); } if (movedirection == "left") { Moveleft(); } if (randomnum > WalkDistance) { if (movedirection == "right") { movedirection = "left"; } else { movedirection = "right"; } randomnum = 0; } } if (see == true) { see = false; exploding = true; } if (((((air == false) && (!(frame === "explode"))) && (tumble == false)) && (Math.abs(xspeed) > 0.3)) && (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)))) { if (xspeed > 0) { frame = "Walkright"; } else { frame = "Walkleft"; } } else if (((air == false) && (!(frame === "explode"))) && (tumble == false)) { } if (((air == true) && (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true))) { air == false; if ((((!(frame === "explode")) && (tumble == false)) && (Math.abs(xspeed) > 0.3)) && (_root.Course.Platforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest((((_x * _root.coursescale) / 100) + ((_parent._x * _root.coursescale) / 100)) + _root.Course._x, ((((_y + 3) * _root.coursescale) / 100) + ((_parent._y * _root.coursescale) / 100)) + _root.Course._y, true)))) { if (xspeed > 0) { frame = "Walkright"; } else { frame = "Walkleft"; } } else if (((air == false) && (!(frame === "explode"))) && (tumble == false)) { } } if ((tumble == true) && (hurt == false)) { tumblerot = tumblerot + (xspeed * 3); frame = "tumble"; } if (yspeed > 7) { yspeed = yspeed * 0.9; } yspeed = Math.max(yspeed, -15); yspeed = Math.min(yspeed, 10); xspeed = Math.max(xspeed, -15); xspeed = Math.min(xspeed, 15); _x = (_x + xspeed); if (tumble == false) { xspeed = _root.groundFriction(xspeed, 0.3, 1.1); } else { xspeed = _root.groundFriction(xspeed, 0.05, 1.01); } if ((tumble == false) && (Math.abs(tumblerot) > 0)) { tumblerot = _root.groundFriction(tumblerot, 5, 1.3); frame = "tumble"; } if (!(frame === "tumble")) { tumblerot = 0; } if (exploding == true) { explodetimer++; myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:100, rb:Math.pow(explodetimer, 2) / 25, ga:((-Math.pow(explodetimer, 2)) / 50) + 100, gb:0, ba:((-Math.pow(explodetimer, 2)) / 50) + 100, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); if (explodetimer >= 60) { frame = "explode"; myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); } } clip.frame._rotation = -tumblerot; clip.gotoAndStop(frame); if (frame == "explode") { myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); } } } } if (this.clip.frame.explode.hitTest(_root.Course.Char.charClip.body)) { if (_root.Course.Char._x > (_x + _parent._x)) { _root.MarioHit(2, 90, -7, 5, 10, ""); } else { _root.MarioHit(2, 90, -7, -5, 10, ""); } } if ((frame == "Walkright") || (frame == "Walkleft")) { if (_root.playpause == true) { clip.frame.stop(); } else { clip.frame.play(); } } if (xspeed > 0) { _xscale = ((-scale) * 100); } else { _xscale = (scale * 100); } clip.gotoAndStop(frame); } };
Symbol 708 MovieClip Frame 2
stop(); onEnterFrame = function () { if (this.box.hitTest(_root.Course.Char.charClip.body)) { if (_root.Course.Char._x > ((_x + _parent._x) + _parent._x)) { _root.MarioHit(2, 90, -5, 3, 7, ""); } else { _root.MarioHit(2, 90, -5, -3, 7, ""); } } };
Symbol 709 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 710 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 711 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Instance of Symbol 416 MovieClip in Symbol 712 MovieClip [1-4BackGFX] Frame 1
onClipEvent (load) { starnum = 1; }
Instance of Symbol 341 MovieClip in Symbol 712 MovieClip [1-4BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 709 MovieClip in Symbol 712 MovieClip [1-4BackGFX] Frame 1
onClipEvent (load) { gotoAndPlay (200); }
Instance of Symbol 710 MovieClip in Symbol 712 MovieClip [1-4BackGFX] Frame 1
onClipEvent (load) { gotoAndPlay (300); }
Symbol 712 MovieClip [1-4BackGFX] Frame 2
stop(); cannonsetup = false; _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } else { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("lefttransition2", "1-2", 2100, -150, 2100, -150); } else { _root.changecourse("righttransition2", "1-5", 100, 0, 0, 0, true); } } };
Instance of Symbol 260 MovieClip "warp1" in Symbol 712 MovieClip [1-4BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp2" in Symbol 712 MovieClip [1-4BackGFX] Frame 2
onClipEvent (load) { _visible = false; }
Symbol 746 MovieClip Frame 1
if (_parent.coincountnum == undefined) { _parent.coincountnum = 0; } else { _parent.coincountnum++; } if (_root["coindata" + _root.playingcourse][0] == undefined) { _root["coindata" + _root.playingcourse] = [""]; } coinnum = _parent.coincountnum; if ((_root["coindata" + _root.playingcourse][coinnum] == 1) && (!(_root["coindata" + _root.playingcourse][coinnum] === undefined))) { gotoAndStop (17); }
Symbol 746 MovieClip Frame 2
stop(); onEnterFrame = function () { if ((Math.abs(_root.currentCamX - (_x + _parent._x)) < 1000) && (Math.abs(_root.currentCamY - (_y + _parent._y)) < 1000)) { _visible = true; if (this.hitTest(_root.Course.Char.charClip.body) || (this.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y - 15) * _root.coursescale) / 100) + _root.Course._y, true))) { play(); if (_root.CharHP < 6) { _root.CharHP = _root.CharHP + 3; } _root.coincount = _root.coincount + 5; _root.Coins = _root.Coins + 5; _root.Power = _root.Power + 10; _root.Power = Math.min(_root.Power, 100); onEnterFrame = null; } } else { _visible = false; } };
Symbol 746 MovieClip Frame 3
_root.bgsoundFX = new Sound(this); _root.bgsoundFX.attachSound("CoinJingle"); _root.bgsoundFX.start(0, 1); _root.bgsoundFX.setVolume(_root.BgVolume); _root["coindata" + _root.playingcourse][coinnum] = 1;
Symbol 746 MovieClip Frame 17
stop();
Symbol 756 MovieClip Frame 1
stop(); if (side == undefined) { side = "Right"; } if (Xpower == undefined) { Xpower = 35; } if (Ypower == undefined) { Ypower = 25; } onEnterFrame = function () { if ((this.box.hitTest(_root.Course.Char.charClip.feet) && (cannonsetup == true)) && (_root.Course.Char.air == false)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; play(); } };
Instance of Symbol 260 MovieClip "box" in Symbol 756 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 756 MovieClip Frame 2
onEnterFrame = function () { _root.PauseGame = false; };
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 40
onClipEvent (enterFrame) { if (_parent.side == "Right") { _rotation = (_rotation + 4.5); } else { _rotation = (_rotation - 4.5); } }
Symbol 756 MovieClip Frame 50
stop();
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 50
onClipEvent (load) { if (_parent.side == "Right") { rotation = 45; } else { rotation = -45; } _rotation = rotation; rotspeed = 0; } onClipEvent (enterFrame) { if (_root.KeyUP()) { if (_parent.side == "Right") { rotspeed = rotspeed - 1; } else { rotspeed = rotspeed + 1; } } if (_root.KeyDOWN()) { if (_parent.side == "Right") { rotspeed = rotspeed + 1; } else { rotspeed = rotspeed - 1; } } if (_root.KeySPACE()) { _parent.play(); _parent.rotdirection = _rotation; } rotation = rotation + rotspeed; _rotation = rotation; if (_parent.side == "Right") { _rotation = Math.max(0, _rotation); _rotation = Math.min(75, _rotation); } else { _rotation = Math.min(0, _rotation); _rotation = Math.max(-75, _rotation); } rotation = _rotation; rotspeed = _root.groundFriction(rotspeed, 0.5, 1.1); }
Symbol 756 MovieClip Frame 51
_root.Course.Char.attack = true; _root.Course.Char.xspeed = Math.sin(_root.angleToRadians(rotdirection)) * Xpower; _root.Course.Char.yspeed = (-Math.cos(_root.angleToRadians(rotdirection))) * Ypower; if (side == "Right") { _root.Course.Char._xscale = -100; } else { _root.Course.Char._xscale = 100; } _root.Course.Char._y = _root.Course.Char._y - 20; _root.Course.Char._y = _root.Course.Char._y - (Math.cos(_root.angleToRadians(rotdirection)) * 30); _root.Course.Char._x = _root.Course.Char._x + (Math.sin(_root.angleToRadians(rotdirection)) * 30); _root.Course.Char.air = true; _root.Course.Char.attackFrame = "Dive";
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 51
onClipEvent (load) { _rotation = _parent.rotdirection; _yscale = 90; }
Symbol 756 MovieClip Frame 52
_root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Cannon Shot"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); onEnterFrame = null;
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 52
onClipEvent (load) { _rotation = _parent.rotdirection; _yscale = 80; }
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 53
onClipEvent (load) { _rotation = _parent.rotdirection; _yscale = 90; }
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 54
onClipEvent (load) { _rotation = _parent.rotdirection; _yscale = 100; }
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 55
onClipEvent (load) { _rotation = _parent.rotdirection; _yscale = 110; }
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 56
onClipEvent (load) { _rotation = _parent.rotdirection; _yscale = 105; }
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 57
onClipEvent (load) { _rotation = _parent.rotdirection; _yscale = 100; }
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 63
onClipEvent (load) { _rotation = _parent.rotdirection; } onClipEvent (enterFrame) { _parent.rotdirection = _root.groundFriction(_parent.rotdirection, 3, 1.2); _rotation = _parent.rotdirection; }
Instance of Symbol 755 MovieClip in Symbol 756 MovieClip Frame 75
onClipEvent (load) { _rotation = _parent.rotdirection; } onClipEvent (enterFrame) { _y = (_y + 3); _yscale = (_yscale - 10); _yscale = Math.max(_yscale, 0); _yscale = Math.min(_yscale, 100); }
Symbol 756 MovieClip Frame 86
gotoAndStop (1);
Instance of Symbol 260 MovieClip "warp1" in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 416 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { starnum = 2; }
Instance of Symbol 260 MovieClip "warp2" in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 379 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 45; distanceY = 45; accelX = 0.5; accelY = 0.5; speedX = 3; speedY = 3; }
Instance of Symbol 379 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Up"; distanceX = 60; distanceY = 60; accelX = 0.5; accelY = 0.5; speedX = 3; speedY = 3; }
Instance of Symbol 379 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 0; distanceY = 50; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Instance of Symbol 379 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 0; distanceY = 50; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Instance of Symbol 578 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { scale = 2; }
Instance of Symbol 756 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { Xpower = 30; Ypower = 40; cannonsetup = true; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 260 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 2
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Course.Char.charClip.body)) { _root.Course.Char.xspeed = (Math.random() * 4) - 2; _root.Course.Char.yspeed = -9; } }
Instance of Symbol 260 MovieClip in Symbol 759 MovieClip [1-3BackGFX] Frame 2
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Course.Char.charClip.body)) { _root.Course.Char._x = _root.Course.Char._x + 200; } }
Symbol 759 MovieClip [1-3BackGFX] Frame 4
stop(); _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("downtransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } if (warpnum == 2) { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("downtransition2", "1-1", 2000 + (_root.Course.Char._x - _root.Course.CamEdge._x), -100, 2000 + (_root.Course.Char._x - _root.Course.CamEdge._x), -300); } if (warpnum == 2) { _root.changecourse("righttransition2", "1-2", 0, -200, 0, -320); } } };
Instance of Symbol 756 MovieClip in Symbol 780 MovieClip [1-2BackGFX] Frame 1
onClipEvent (load) { cannonsetup = true; side = "Left"; }
Instance of Symbol 260 MovieClip "warp1" in Symbol 780 MovieClip [1-2BackGFX] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp2" in Symbol 780 MovieClip [1-2BackGFX] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp3" in Symbol 780 MovieClip [1-2BackGFX] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 379 MovieClip in Symbol 780 MovieClip [1-2BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Left"; DirectionY = "Up"; distanceX = 30; distanceY = 0; accelX = 1; accelY = 0; speedX = 5; speedY = 0; }
Symbol 780 MovieClip [1-2BackGFX] Frame 2
stop(); cannonsetup = false; _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if (this.warp3.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 3; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } if (warpnum == 2) { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } if (warpnum == 3) { _root.attachMovie("lefttransition", "lefttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("lefttransition2", "1-1", 1800, 0, 2100, 0); } if (warpnum == 2) { _root.changecourse("righttransition2", "1-4", 200, 0, 0, 0); } if (warpnum == 3) { _root.changecourse("lefttransition2", "1-3", 0, -200, 0, 0); } } };
Symbol 802 MovieClip Frame 1
stop(); if (cannonopen == undefined) { gotoAndStop (45); } onEnterFrame = function () { if (cannonopen == true) { play(); } };
Symbol 802 MovieClip Frame 2
onEnterFrame = function () { _root.Camcenter = _parent; _root.playpause = true; _root.PauseGame = false; };
Symbol 802 MovieClip Frame 36
onEnterFrame = function () { _root.playpause = true; _root.PauseGame = false; };
Symbol 802 MovieClip Frame 45
stop(); onEnterFrame = null; _parent._parent.cannonsetup = true;
Instance of Symbol 403 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 802 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { }
Instance of Symbol 403 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 403 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 341 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { scale = 2; walkspeed = 0.75; }
Instance of Symbol 756 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { cannonsetup = true; }
Instance of Symbol 260 MovieClip "warp1" in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 260 MovieClip "warp2" in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 416 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { invis = true; starnum = 3; timecount = 0; if (_parent.coincountnum == undefined) { _parent.coincountnum = 0; } else { _parent.coincountnum++; } if (_root["coindata" + _root.playingcourse][0] == undefined) { _root["coindata" + _root.playingcourse] = [""]; } coinnum = _parent.coincountnum; if (_root["coindata" + _root.playingcourse][coinnum] == 1) { invis = false; } } onClipEvent (enterFrame) { timecount++; if ((_root.RedCoins >= 8) && (timecount > 12)) { _root["coindata" + _root.playingcourse][coinnum] = 1; invis = false; } }
Instance of Symbol 379 MovieClip in Symbol 805 MovieClip [1-1BackGFX] Frame 1
onClipEvent (load) { DirectionX = "Right"; DirectionY = "Up"; distanceX = 0; distanceY = 25; accelX = 0; accelY = 0.5; speedX = 0; speedY = 3; }
Symbol 805 MovieClip [1-1BackGFX] Frame 2
stop(); cannonsetup = false; _root.warpframe = false; onEnterFrame = function () { if (this.warp1.hitTest(_root.Course.Char.charClip.feet)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 1; } if (this.warp2.hitTest(_root.Course.Char.charClip.feet) && (_root.Course.Char.yspeed <= 0)) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.yspeed = 0; _root.Course.Char.attackFrame = "none"; warp = true; warpnum = 2; } if ((warp == true) && (_root.warpframe == false)) { if (warpnum == 1) { _root.attachMovie("righttransition", "righttransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } if (warpnum == 2) { _root.attachMovie("uptransition", "uptransition" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root.screensizeX / 2, _y:_root.screensizeY / 2}); } warp = false; } if (_root.warpframe == true) { if (warpnum == 1) { _root.changecourse("righttransition2", "1-2", 200, 0, 0, 0); } if (warpnum == 2) { _root.changecourse("uptransition2", "1-3", -1800 + (_root.Course.Char._x - _root.Course.CamEdge._x), -200, -1800 + (_root.Course.Char._x - _root.Course.CamEdge._x), 0); } } };
Symbol 828 MovieClip Frame 2
stop(); onEnterFrame = function () { if (_root.PauseGame == false) { if (this.box.hitTest(_root.Course.Char.charClip.feet2) && (_root.Course.Char.attack == false)) { if (_root.KeyUP() && (!(walk === "front"))) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; if (walk == "far") { _root.Course.Char.attackFrame = "FarDoor"; } else { _root.Course.Char.attackFrame = "Door"; } _root.door = doorplace; play(); } else if ((walk == "front") && (_root.KeyDOWN())) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.attackFrame = "FrontDoor"; _root.door = doorplace; play(); } } } };
Instance of Symbol 260 MovieClip "box" in Symbol 828 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 828 MovieClip Frame 3
onEnterFrame = function () { X = _x + _parent._x; _root.Course.Char._x = _root.Course.Char._x + ((X - _root.Course.Char._x) / 5); };
Symbol 828 MovieClip Frame 16
onEnterFrame = null;
Symbol 828 MovieClip Frame 36
_root.bgsong = new Sound(this); _root.bgsong.attachSound("DoorClose"); _root.bgsong.start(0, 1); _root.bgsong.setVolume(_root.BgVolume);
Symbol 828 MovieClip Frame 40
stop();
Instance of Symbol 260 MovieClip "box" in Symbol 834 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 834 MovieClip Frame 2
stop(); onEnterFrame = function () { if ((this.box.hitTest(_root.Course.Char.charClip.feet2) && (_root.Course.Char.attack == false)) && (_root.KeyUP())) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.attackFrame = "Painting"; play(); } };
Symbol 834 MovieClip Frame 56
_root.StartHazyMazeCave();
Instance of Symbol 828 MovieClip in Symbol 835 MovieClip [C-2BackGFX] Frame 1
onClipEvent (load) { doorplace = "fromC-2"; }
Instance of Symbol 834 MovieClip in Symbol 835 MovieClip [C-2BackGFX] Frame 1
onClipEvent (load) { level = "3"; }
Instance of Symbol 260 MovieClip "box" in Symbol 843 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 843 MovieClip Frame 2
stop(); onEnterFrame = function () { if ((this.box.hitTest(_root.Course.Char.charClip.feet2) && (_root.Course.Char.attack == false)) && (_root.KeyUP())) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.attackFrame = "Painting"; play(); } };
Symbol 843 MovieClip Frame 56
_root.StartBombombBattlefield();
Instance of Symbol 828 MovieClip in Symbol 844 MovieClip [C-1BackGFX] Frame 1
onClipEvent (load) { doorplace = "fromC-1"; }
Symbol 859 MovieClip Frame 2
stop(); onEnterFrame = function () { if ((this.box.hitTest(_root.Course.Char.charClip.feet2) && (_root.Course.Char.attack == false)) && (_root.KeyUP())) { _root.Course.Char.attack = true; _root.Course.Char.xspeed = 0; _root.Course.Char.attackFrame = "Door"; _root.door = doorplace; play(); } };
Instance of Symbol 260 MovieClip "box" in Symbol 859 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 859 MovieClip Frame 3
onEnterFrame = function () { X = _x + _parent._x; _root.Course.Char._x = _root.Course.Char._x + ((X - _root.Course.Char._x) / 5); };
Symbol 859 MovieClip Frame 16
onEnterFrame = null;
Instance of Symbol 828 MovieClip in Symbol 860 MovieClip [CastleInsideBackGFX] Frame 1
onClipEvent (load) { walk = "front"; doorplace = "outCastle"; _alpha = 30; }
Instance of Symbol 828 MovieClip in Symbol 860 MovieClip [CastleInsideBackGFX] Frame 1
onClipEvent (load) { walk = "front"; doorplace = "outCastle"; _alpha = 30; }
Instance of Symbol 828 MovieClip in Symbol 860 MovieClip [CastleInsideBackGFX] Frame 1
onClipEvent (load) { doorplace = "C-2"; }
Instance of Symbol 828 MovieClip in Symbol 860 MovieClip [CastleInsideBackGFX] Frame 1
onClipEvent (load) { doorplace = "C-1"; }
Instance of Symbol 859 MovieClip in Symbol 860 MovieClip [CastleInsideBackGFX] Frame 1
onClipEvent (load) { doorplace = "CoolCoolMountain"; }
Instance of Symbol 862 MovieClip in Symbol 863 MovieClip [CastleFrontGFX] Frame 1
onClipEvent (load) { color = Math.round(_root.TotalStars * 1.5) + 25; color2 = Math.abs(100 - color); myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:(100 - ((color2 / 2) + Math.max(color2 - 50, 0))) - (color2 / 5), rb:0, ga:color, gb:0, ba:color, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); } onClipEvent (enterFrame) { color = color + (Math.round(((_root.TotalStars * 1.5) + 25) - color) / 7); if (_root.CheatCastleRestore == true) { color = 100; } color = Math.max(color, 0); color = Math.min(color, 100); color2 = Math.abs(100 - color); colorTrans = {ra:((color * 0.75) + 25) - (color2 / 5), rb:0, ga:color - (color2 / 3), gb:0, ba:color - (color2 / 3), bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); }
Symbol 882 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { frame = frame - (_root.Course.Char.xspeed / 2); if (Key.isDown(39)) { frame = frame + 3; } if (Key.isDown(37)) { frame = frame - 3; } } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 80) { frame = 1; } if (frame <= 0) { frame = 80; } } else { stop(); } };
Symbol 893 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (_root.Course.Char.air == true) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if ((!_root.Course.Platforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 5) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 3) * _root.coursescale) / 100) + _root.Course._y, true))) { if (air == false) { air = true; if (groundrot < 0) { _root.Course.Char.yspeed = _root.Course.Char.yspeed - ((Math.sin(groundrot) * _root.Course.Char.xspeed) * 0.75); } _rotation = (groundrot * (_root.Course.Char._xscale / 100)); rotation = groundrot * (_root.Course.Char._xscale / 100); } if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; air = true; } else { if ((air == undefined) || (air == true)) { rotation = 0; _rotation = 0; air = false; } rotation = _rotation * (_root.Course.Char._xscale / 100); distance = 5; frontpointX = _root.Course.Char._x - (Math.cos(_root.angleToRadians(rotation)) * distance); frontpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } frontpointY = frontpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } frontpointY = frontpointY - 0.5; count++; } while (count <= 50); backpointX = _root.Course.Char._x + (Math.cos(_root.angleToRadians(rotation)) * distance); backpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } backpointY = backpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } backpointY = backpointY - 0.5; count++; } while (count <= 50); rotation = _root.radiansToAngle(Math.atan2(backpointY - frontpointY, backpointX - frontpointX)); if (((rotation > groundrot) && (groundrot < 0)) && ((_root.Course.Char.xspeed * ((-_root.Course.Char._xscale) / 100)) > 5)) { _root.Course.Char.yspeed = -1; _root.Course.Char._y = _root.Course.Char._y - 1; } groundrot = rotation; _rotation = ((rotation * (_root.Course.Char._xscale / 100)) * 0.9); speedslide = Math.sin(_root.angleToRadians(rotation)); speedslide = speedslide * 0.9; speedslide = Math.max(speedslide, -1); speedslide = Math.min(speedslide, 1); if (_root.Course.Char.Ice == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.75); } else if (_root.Course.Char.Puddle == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.9); } else { _root.Course.Char.xspeed = _root.Course.Char.xspeed + speedslide; } } _root.DiveRot = _rotation; if (!_root.KeyDOWN()) { } if (((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 5)) && (((_root.Course.Char._xscale > 0) && (_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (_root.KeyLEFT())))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "backflip"; xspeed = xspeed * 0.75; if (_xscale < 0) { xspeed = xspeed - ((xspeed + 30) / 5); } else { xspeed = xspeed - ((xspeed - 30) / 5); } yspeed = Math.min((-_root.jumpspeed) - 2, yspeed); }; } if ((((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) > 3)) && (((_root.Course.Char._xscale > 0) && (!_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (!_root.KeyLEFT())))) && (!((Math.abs(rotation) > 25) && (Ice == true)))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "diveflip"; if (_xscale < 0) { xspeed = xspeed - ((xspeed - 15) / 5); } else { xspeed = xspeed - ((xspeed + 15) / 5); } yspeed = Math.min((-_root.jumpspeed) / 1.5, yspeed); }; } if (((_root.Course.Char.Ice == true) && (Math.abs(rotation) <= 3)) || (Math.abs(rotation) <= 15)) { if ((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 3)) { play(); } if (((_root.Course.Char.air == false) && (Math.abs(_root.Course.Char.xspeed) < 1)) && (!_root.KeyDOWN())) { play(); } } if (_root.Course.Char.Water == true) { play(); } } };
Symbol 893 MovieClip Frame 3
stop();
Symbol 893 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 899 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 899 MovieClip Frame 9
_root.Course.Char.attack = false;
Symbol 904 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 904 MovieClip Frame 4
onEnterFrame = function () { if (_root.PauseGame == false) { play(); if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 904 MovieClip Frame 15
onEnterFrame = function () { if (_root.PauseGame == false) { play(); tellTarget (_root.Course.Char) { if (_root.KeyDOWN() && (Water == false)) { doublejump = 0; attack = true; attackFrame = "Dive"; yspeed = yspeed + 3; if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.Divespeed) / 5); } else { xspeed = xspeed - ((xspeed + _root.Divespeed) / 5); } } if (air == false) { attack = false; } }; if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 904 MovieClip Frame 22
_root.Course.Char.attack = false;
Symbol 906 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 906 MovieClip Frame 3
onEnterFrame = function () { if (_root.PauseGame == false) { play(); tellTarget (_root.Course.Char) { if (_root.KeyDOWN() && (Water == false)) { doublejump = 0; attack = true; attackFrame = "Dive"; yspeed = yspeed + 3; if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.Divespeed) / 5); } else { xspeed = xspeed - ((xspeed + _root.Divespeed) / 5); } } if (air == false) { attack = false; } }; if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 906 MovieClip Frame 46
_root.Course.Char.attack = false;
Symbol 923 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + Math.min(Math.round(Math.max(_parent.speed, 5)), 10); while (frame >= 41) { frame = frame - 40; } if (_parent.speed > 10) { gotoAndStop(frame); } else { gotoAndStop(frame + 40); } if (_parent.speed > 5) { _parent.speed = _root.groundFriction(_parent.speed, 0.3, 1.05); } else { _parent.speed = _root.groundFriction(_parent.speed, 0.1, 1.03); } _parent.speed = Math.max(_parent.speed, 1); if ((_parent.speed <= 3) && (_root.Course.Char.air == false)) { _root.Course.Char.attack = false; } if (_root.Course.Char.air == true) { if (_parent.speed > 5) { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.3, 1.05); } else { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.1, 1.03); } _root.Course.Char.yspeed = _root.Course.Char.yspeed - (Math.sqrt((_parent.speed + 1) / 30) / 3); } if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 929 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 929 MovieClip Frame 2
onEnterFrame = function () { _root.PauseGame = false; }; _root.GetStarMusic2();
Symbol 929 MovieClip Frame 43
onEnterFrame = function () { _root.PauseGame = false; _root.PauseGame = false; _root.ZoomoutCam(); };
Symbol 929 MovieClip Frame 80
_root.Blackout();
Symbol 929 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 932 MovieClip Frame 1
stop(); onEnterFrame = function () { _root.PauseGame = false; if (_root.Course.Char.air == false) { play(); } };
Symbol 932 MovieClip Frame 2
onEnterFrame = null;
Symbol 932 MovieClip Frame 15
_root.GetStarMusic1();
Symbol 932 MovieClip Frame 40
_root.newstar = false; _root.CalculateStars();
Symbol 932 MovieClip Frame 50
_root.Course.Char.attack = false;
Symbol 954 MovieClip Frame 1
onEnterFrame = function () { _root.PauseGame = false; _root.Course.Char.yspeed = Math.max(0, _root.Course.Char.yspeed); };
Symbol 954 MovieClip Frame 30
_root.Blackout();
Symbol 954 MovieClip Frame 55
if (_root.door == "inCastle") { _root.StartInsideofCastle(); } else if (_root.door == "outCastle") { _root.ReturnToCastle(); } else if (_root.door == "CoolCoolMountain") { _root.changecourse("StarIn", "2-1", 0, 0, 0, 0); } else if (_root.door == "C-1") { _root.changecourse("StarIn", "C-1", 0, 0, 0, 0); } else if (_root.door == "fromC-1") { _root.changecourse("StarIn", "CastleInside", -450, 0, -450, 50); } else if (_root.door == "C-2") { _root.changecourse("StarIn", "C-2", 0, 0, 0, 0); } else if (_root.door == "fromC-2") { _root.changecourse("StarIn", "CastleInside", 450, 0, 450, 50); } else { _root.StartLevel1(); } stop();
Symbol 974 MovieClip Frame 1
onEnterFrame = function () { _root.PauseGame = false; _root.Course.Char.yspeed = Math.max(0, _root.Course.Char.yspeed); };
Symbol 974 MovieClip Frame 30
_root.Blackout();
Symbol 974 MovieClip Frame 55
if (_root.door == "inCastle") { _root.StartInsideofCastle(); } else if (_root.door == "outCastle") { _root.ReturnToCastle(); } else if (_root.door == "0-1") { _root.changecourse("righttransition2", "0-1", 0, 0, 0, 0); } else { _root.StartLevel1(); } stop();
Symbol 975 MovieClip Frame 1
onEnterFrame = function () { _root.PauseGame = false; _root.Course.Char.yspeed = Math.max(0, _root.Course.Char.yspeed); };
Symbol 975 MovieClip Frame 50
_root.Blackout();
Symbol 975 MovieClip Frame 75
if (_root.door == "inCastle") { _root.StartInsideofCastle(); } else if (_root.door == "outCastle") { _root.ReturnToCastle(); } else if (_root.door == "0-1") { _root.changecourse("righttransition2", "0-1", 0, 0, 0, 0); } else { _root.StartLevel1(); } stop();
Symbol 982 MovieClip Frame 1
onEnterFrame = function () { _root.PauseGame = false; };
Symbol 982 MovieClip Frame 26
_root.PaintingSound();
Symbol 982 MovieClip Frame 45
_root.Whiteout(); stop();
Symbol 999 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { frame = frame - (_root.Course.Char.xspeed / 2); if (Key.isDown(39)) { frame = frame + 3; } if (Key.isDown(37)) { frame = frame - 3; } } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 80) { frame = 1; } if (frame <= 0) { frame = 80; } } else { stop(); } };
Symbol 1008 MovieClip Frame 1
stop(); onEnterFrame = function () { if ((_root.PauseGame == false) && (_root.playpause == false)) { _yscale = (_yscale * -1); if ((_root.KeySPACE() && (_root.Power > 0)) && (_root.WaterAmount > 0)) { nextFrame(); } else { prevFrame(); } } };
Symbol 1019 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (_root.Course.Char.air == true) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if ((!_root.Course.Platforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 5) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 3) * _root.coursescale) / 100) + _root.Course._y, true))) { if (air == false) { air = true; if (groundrot < 0) { _root.Course.Char.yspeed = _root.Course.Char.yspeed - ((Math.sin(groundrot) * _root.Course.Char.xspeed) * 0.75); } _rotation = (groundrot * (_root.Course.Char._xscale / 100)); rotation = groundrot * (_root.Course.Char._xscale / 100); } if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; air = true; } else { if ((air == undefined) || (air == true)) { rotation = 0; _rotation = 0; air = false; } rotation = _rotation * (_root.Course.Char._xscale / 100); distance = 5; frontpointX = _root.Course.Char._x - (Math.cos(_root.angleToRadians(rotation)) * distance); frontpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } frontpointY = frontpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } frontpointY = frontpointY - 0.5; count++; } while (count <= 50); backpointX = _root.Course.Char._x + (Math.cos(_root.angleToRadians(rotation)) * distance); backpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } backpointY = backpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } backpointY = backpointY - 0.5; count++; } while (count <= 50); rotation = _root.radiansToAngle(Math.atan2(backpointY - frontpointY, backpointX - frontpointX)); if (((rotation > groundrot) && (groundrot < 0)) && ((_root.Course.Char.xspeed * ((-_root.Course.Char._xscale) / 100)) > 5)) { _root.Course.Char.yspeed = -1; _root.Course.Char._y = _root.Course.Char._y - 1; } groundrot = rotation; _rotation = ((rotation * (_root.Course.Char._xscale / 100)) * 0.9); speedslide = Math.sin(_root.angleToRadians(rotation)); speedslide = speedslide * 0.9; speedslide = Math.max(speedslide, -1); speedslide = Math.min(speedslide, 1); if (_root.Course.Char.Ice == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.75); } else if (_root.Course.Char.Puddle == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.9); } else { _root.Course.Char.xspeed = _root.Course.Char.xspeed + speedslide; } } _root.DiveRot = _rotation; if (!_root.KeyDOWN()) { } if (((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 5)) && (((_root.Course.Char._xscale > 0) && (_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (_root.KeyLEFT())))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "backflip"; xspeed = xspeed * 0.75; if (_xscale < 0) { xspeed = xspeed - ((xspeed + 30) / 5); } else { xspeed = xspeed - ((xspeed - 30) / 5); } yspeed = Math.min((-_root.jumpspeed) - 2, yspeed); }; } if ((((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) > 3)) && (((_root.Course.Char._xscale > 0) && (!_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (!_root.KeyLEFT())))) && (!((Math.abs(rotation) > 25) && (Ice == true)))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "diveflip"; if (_xscale < 0) { xspeed = xspeed - ((xspeed - 15) / 5); } else { xspeed = xspeed - ((xspeed + 15) / 5); } yspeed = Math.min((-_root.jumpspeed) / 1.5, yspeed); }; } if (((_root.Course.Char.Ice == true) && (Math.abs(rotation) <= 3)) || (Math.abs(rotation) <= 15)) { if ((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 3)) { play(); } if (((_root.Course.Char.air == false) && (Math.abs(_root.Course.Char.xspeed) < 1)) && (!_root.KeyDOWN())) { play(); } } if (_root.Course.Char.Water == true) { play(); } } };
Symbol 1019 MovieClip Frame 3
stop();
Symbol 1019 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1025 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1025 MovieClip Frame 2
onEnterFrame = function () { _root.PauseGame = false; }; _root.GetStarMusic2();
Symbol 1025 MovieClip Frame 43
onEnterFrame = function () { _root.PauseGame = false; _root.ZoomoutCam(); };
Symbol 1025 MovieClip Frame 80
_root.Blackout();
Symbol 1025 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1042 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { frame = frame - (_root.Course.Char.xspeed / 2); } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 80) { frame = 1; } if (frame <= 0) { frame = 80; } } else { stop(); } };
Symbol 1053 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (_root.Course.Char.air == true) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if ((!_root.Course.Platforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 5) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 3) * _root.coursescale) / 100) + _root.Course._y, true))) { if (air == false) { air = true; if (groundrot < 0) { _root.Course.Char.yspeed = _root.Course.Char.yspeed - ((Math.sin(groundrot) * _root.Course.Char.xspeed) * 0.75); } _rotation = (groundrot * (_root.Course.Char._xscale / 100)); rotation = groundrot * (_root.Course.Char._xscale / 100); } if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; air = true; } else { if ((air == undefined) || (air == true)) { rotation = 0; _rotation = 0; air = false; } rotation = _rotation * (_root.Course.Char._xscale / 100); distance = 5; frontpointX = _root.Course.Char._x - (Math.cos(_root.angleToRadians(rotation)) * distance); frontpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } frontpointY = frontpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } frontpointY = frontpointY - 0.5; count++; } while (count <= 50); backpointX = _root.Course.Char._x + (Math.cos(_root.angleToRadians(rotation)) * distance); backpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } backpointY = backpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } backpointY = backpointY - 0.5; count++; } while (count <= 50); rotation = _root.radiansToAngle(Math.atan2(backpointY - frontpointY, backpointX - frontpointX)); if (((rotation > groundrot) && (groundrot < 0)) && ((_root.Course.Char.xspeed * ((-_root.Course.Char._xscale) / 100)) > 5)) { _root.Course.Char.yspeed = -1; _root.Course.Char._y = _root.Course.Char._y - 1; } groundrot = rotation; _rotation = ((rotation * (_root.Course.Char._xscale / 100)) * 0.9); speedslide = Math.sin(_root.angleToRadians(rotation)); speedslide = speedslide * 0.9; speedslide = Math.max(speedslide, -1); speedslide = Math.min(speedslide, 1); if (_root.Course.Char.Ice == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.75); } else if (_root.Course.Char.Puddle == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.9); } else { _root.Course.Char.xspeed = _root.Course.Char.xspeed + speedslide; } } _root.DiveRot = _rotation; if (!_root.KeyDOWN()) { } if (((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 5)) && (((_root.Course.Char._xscale > 0) && (_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (_root.KeyLEFT())))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "backflip"; xspeed = xspeed * 0.75; if (_xscale < 0) { xspeed = xspeed - ((xspeed + 30) / 5); } else { xspeed = xspeed - ((xspeed - 30) / 5); } yspeed = Math.min((-_root.jumpspeed) - 2, yspeed); }; } if ((((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) > 3)) && (((_root.Course.Char._xscale > 0) && (!_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (!_root.KeyLEFT())))) && (!((Math.abs(rotation) > 25) && (Ice == true)))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "diveflip"; if (_xscale < 0) { xspeed = xspeed - ((xspeed - 15) / 5); } else { xspeed = xspeed - ((xspeed + 15) / 5); } yspeed = Math.min((-_root.jumpspeed) / 1.5, yspeed); }; } if (((_root.Course.Char.Ice == true) && (Math.abs(rotation) <= 3)) || (Math.abs(rotation) <= 15)) { if ((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 3)) { play(); } if (((_root.Course.Char.air == false) && (Math.abs(_root.Course.Char.xspeed) < 1)) && (!_root.KeyDOWN())) { play(); } } if (_root.Course.Char.Water == true) { play(); } } };
Symbol 1053 MovieClip Frame 3
stop();
Instance of Symbol 1008 MovieClip in Symbol 1053 MovieClip Frame 3
/* no clip actions */
Instance of Symbol 1008 MovieClip "water" in Symbol 1053 MovieClip Frame 3
/* no clip actions */
Symbol 1053 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1059 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1059 MovieClip Frame 9
_root.Course.Char.attack = false;
Symbol 1065 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1065 MovieClip Frame 4
onEnterFrame = function () { if (_root.PauseGame == false) { play(); if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1065 MovieClip Frame 15
onEnterFrame = function () { if (_root.PauseGame == false) { play(); tellTarget (_root.Course.Char) { if (_root.KeyDOWN() && (Water == false)) { doublejump = 0; attack = true; attackFrame = "Dive"; yspeed = yspeed + 3; if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.Divespeed) / 5); } else { xspeed = xspeed - ((xspeed + _root.Divespeed) / 5); } } if (air == false) { attack = false; } }; if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1065 MovieClip Frame 22
_root.Course.Char.attack = false;
Symbol 1080 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + Math.min(Math.round(Math.max(_parent.speed, 5)), 10); while (frame >= 41) { frame = frame - 40; } if (_parent.speed > 10) { gotoAndStop(frame); } else { gotoAndStop(frame + 40); } if (_parent.speed > 5) { _parent.speed = _root.groundFriction(_parent.speed, 0.3, 1.05); } else { _parent.speed = _root.groundFriction(_parent.speed, 0.1, 1.03); } _parent.speed = Math.max(_parent.speed, 1); if ((_parent.speed <= 3) && (_root.Course.Char.air == false)) { _root.Course.Char.attack = false; } if (_root.Course.Char.air == true) { if (_parent.speed > 5) { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.3, 1.05); } else { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.1, 1.03); } _root.Course.Char.yspeed = _root.Course.Char.yspeed - (Math.sqrt((_parent.speed + 1) / 30) / 3); } if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1086 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1086 MovieClip Frame 2
onEnterFrame = function () { _root.PauseGame = false; }; _root.GetStarMusic2();
Symbol 1086 MovieClip Frame 43
onEnterFrame = function () { _root.PauseGame = false; _root.PauseGame = false; _root.ZoomoutCam(); };
Symbol 1086 MovieClip Frame 80
_root.Blackout();
Symbol 1086 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1103 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { frame = frame - (_root.Course.Char.xspeed / 2); } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 80) { frame = 1; } if (frame <= 0) { frame = 80; } } else { stop(); } };
Symbol 1114 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (_root.Course.Char.air == true) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if ((!_root.Course.Platforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 5) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 3) * _root.coursescale) / 100) + _root.Course._y, true))) { if (air == false) { air = true; if (groundrot < 0) { _root.Course.Char.yspeed = _root.Course.Char.yspeed - ((Math.sin(groundrot) * _root.Course.Char.xspeed) * 0.75); } _rotation = (groundrot * (_root.Course.Char._xscale / 100)); rotation = groundrot * (_root.Course.Char._xscale / 100); } if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; air = true; } else { if ((air == undefined) || (air == true)) { rotation = 0; _rotation = 0; air = false; } rotation = _rotation * (_root.Course.Char._xscale / 100); distance = 5; frontpointX = _root.Course.Char._x - (Math.cos(_root.angleToRadians(rotation)) * distance); frontpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } frontpointY = frontpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } frontpointY = frontpointY - 0.5; count++; } while (count <= 50); backpointX = _root.Course.Char._x + (Math.cos(_root.angleToRadians(rotation)) * distance); backpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } backpointY = backpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } backpointY = backpointY - 0.5; count++; } while (count <= 50); rotation = _root.radiansToAngle(Math.atan2(backpointY - frontpointY, backpointX - frontpointX)); if (((rotation > groundrot) && (groundrot < 0)) && ((_root.Course.Char.xspeed * ((-_root.Course.Char._xscale) / 100)) > 5)) { _root.Course.Char.yspeed = -1; _root.Course.Char._y = _root.Course.Char._y - 1; } groundrot = rotation; _rotation = ((rotation * (_root.Course.Char._xscale / 100)) * 0.9); speedslide = Math.sin(_root.angleToRadians(rotation)); speedslide = speedslide * 0.9; speedslide = Math.max(speedslide, -1); speedslide = Math.min(speedslide, 1); if (_root.Course.Char.Ice == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.75); } else if (_root.Course.Char.Puddle == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.9); } else { _root.Course.Char.xspeed = _root.Course.Char.xspeed + speedslide; } } _root.DiveRot = _rotation; if (!_root.KeyDOWN()) { } if (((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 5)) && (((_root.Course.Char._xscale > 0) && (_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (_root.KeyLEFT())))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "backflip"; xspeed = xspeed * 0.75; if (_xscale < 0) { xspeed = xspeed - ((xspeed + 30) / 5); } else { xspeed = xspeed - ((xspeed - 30) / 5); } yspeed = Math.min((-_root.jumpspeed) - 2, yspeed); }; } if ((((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) > 3)) && (((_root.Course.Char._xscale > 0) && (!_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (!_root.KeyLEFT())))) && (!((Math.abs(rotation) > 25) && (Ice == true)))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "diveflip"; if (_xscale < 0) { xspeed = xspeed - ((xspeed - 15) / 5); } else { xspeed = xspeed - ((xspeed + 15) / 5); } yspeed = Math.min((-_root.jumpspeed) / 1.5, yspeed); }; } if (((_root.Course.Char.Ice == true) && (Math.abs(rotation) <= 3)) || (Math.abs(rotation) <= 15)) { if ((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 3)) { play(); } if (((_root.Course.Char.air == false) && (Math.abs(_root.Course.Char.xspeed) < 1)) && (!_root.KeyDOWN())) { play(); } } if (_root.Course.Char.Water == true) { play(); } } };
Symbol 1114 MovieClip Frame 3
stop();
Symbol 1114 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1120 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1120 MovieClip Frame 9
_root.Course.Char.attack = false;
Symbol 1126 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1126 MovieClip Frame 4
onEnterFrame = function () { if (_root.PauseGame == false) { play(); if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1126 MovieClip Frame 15
onEnterFrame = function () { if (_root.PauseGame == false) { play(); tellTarget (_root.Course.Char) { if (_root.KeyDOWN() && (Water == false)) { doublejump = 0; attack = true; attackFrame = "Dive"; yspeed = yspeed + 3; if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.Divespeed) / 5); } else { xspeed = xspeed - ((xspeed + _root.Divespeed) / 5); } } if (air == false) { attack = false; } }; if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1126 MovieClip Frame 22
_root.Course.Char.attack = false;
Symbol 1143 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + Math.min(Math.round(Math.max(_parent.speed, 5)), 10); while (frame >= 41) { frame = frame - 40; } if (_parent.speed > 10) { gotoAndStop(frame); } else { gotoAndStop(frame + 40); } if (_parent.speed > 5) { _parent.speed = _root.groundFriction(_parent.speed, 0.3, 1.05); } else { _parent.speed = _root.groundFriction(_parent.speed, 0.1, 1.03); } _parent.speed = Math.max(_parent.speed, 1); if ((_parent.speed <= 3) && (_root.Course.Char.air == false)) { _root.Course.Char.attack = false; } if (_root.Course.Char.air == true) { if (_parent.speed > 5) { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.3, 1.05); } else { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.1, 1.03); } _root.Course.Char.yspeed = _root.Course.Char.yspeed - (Math.sqrt((_parent.speed + 1) / 30) / 3); } if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1149 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1149 MovieClip Frame 2
onEnterFrame = function () { _root.PauseGame = false; }; _root.GetStarMusic2();
Symbol 1149 MovieClip Frame 43
onEnterFrame = function () { _root.PauseGame = false; _root.ZoomoutCam(); };
Symbol 1149 MovieClip Frame 80
_root.Blackout();
Symbol 1149 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1166 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { frame = frame - (_root.Course.Char.xspeed / 2); } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 80) { frame = 1; } if (frame <= 0) { frame = 80; } } else { stop(); } };
Symbol 1177 MovieClip Frame 1
stop(); gotoAndStop(_parent.chargeframe); onEnterFrame = function () { if (_root.waterblast == true) { nextFrame(); this.attachMovie("ChargeLine", "ChargeLine" + this.getNextHighestDepth(), this.getNextHighestDepth(), {_x:0, _y:0}); } else { prevFrame(); } _parent.chargeframe = _currentframe; };
Symbol 1177 MovieClip Frame 25
onEnterFrame = function () { nextFrame(); _root.Course.Char.yspeed = _root.Course.Char.yspeed * 0.97; _parent.chargeframe = _currentframe; };
Symbol 1177 MovieClip Frame 30
_root.Power = 1;
Symbol 1177 MovieClip Frame 31
play(); _root.WaterAmount = _root.WaterAmount - 500; _root.Power = 0; _root.Course.Char.yspeed = Math.min((-_root.RocketBlast) + Math.max(_root.Course.Char.yspeed / 3, 0), _root.Course.Char.yspeed); onEnterFrame = function () { _root.Power = 0; _root.Course.Char.yspeed = _root.Course.Char.yspeed - (_root.RocketBlast / 50); if (_root.Course.Char.Water == true) { _root.Course.Char.yspeed = _root.Course.Char.yspeed - (_root.RocketBlast / 45); } _root.Course.Char.lockon = false; if (Key.isDown(39)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + 0.7; _root.Course.Char._rotation = _root.Course.Char._rotation + 5; } if (Key.isDown(37)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - 0.7; _root.Course.Char._rotation = _root.Course.Char._rotation - 5; } _parent.chargeframe = 0; };
Symbol 1177 MovieClip Frame 39
_parent.chargeframe = 1; gotoAndStop (1);
Symbol 1187 MovieClip Frame 1
stop(); gotoAndStop(_parent._parent.chargeframe); onEnterFrame = function () { if (_root.PauseGame == false) { if (_root.waterblast == true) { nextFrame(); this.attachMovie("ChargeLine", "ChargeLine" + this.getNextHighestDepth(), this.getNextHighestDepth(), {_x:0, _y:0}); } else { prevFrame(); } _parent._parent.chargeframe = _currentframe; } };
Symbol 1187 MovieClip Frame 25
onEnterFrame = function () { if (_root.PauseGame == false) { nextFrame(); _root.Course.Char.yspeed = _root.Course.Char.yspeed * 0.97; _parent._parent.chargeframe = _currentframe; } };
Symbol 1187 MovieClip Frame 30
_root.Power = 1;
Symbol 1187 MovieClip Frame 31
play(); _root.WaterAmount = _root.WaterAmount - 500; _root.Power = 0; _root.Course.Char.yspeed = _root.Course.Char.yspeed - (Math.sin(_root.angleToRadians(_root.DiveRot)) * _root.RocketBlast); if (_root.Course.Char._xscale > 0) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.cos(_root.angleToRadians(_root.DiveRot)) * _root.RocketBlast); } else { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (Math.cos(_root.angleToRadians(_root.DiveRot)) * _root.RocketBlast); } onEnterFrame = function () { if (_root.PauseGame == false) { _root.Power = 0; _root.Course.Char.yspeed = _root.Course.Char.yspeed - (Math.sin(_root.angleToRadians(_root.DiveRot)) / 3); if (_root.Course.Char._xscale > 0) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.cos(_root.angleToRadians(_root.DiveRot)) / 3); } else { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (Math.cos(_root.angleToRadians(_root.DiveRot)) / 3); } _parent._parent.chargeframe = 0; } };
Symbol 1187 MovieClip Frame 39
_parent._parent.chargeframe = 1; gotoAndStop (1);
Symbol 1191 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.PauseGame == false) { if (_root.Course.Char.air == true) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if ((!_root.Course.Platforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 5) * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((_root.Course.Char._x * _root.coursescale) / 100) + _root.Course._x, (((_root.Course.Char._y + 3) * _root.coursescale) / 100) + _root.Course._y, true))) { if (air == false) { air = true; if (groundrot < 0) { _root.Course.Char.yspeed = _root.Course.Char.yspeed - ((Math.sin(groundrot) * _root.Course.Char.xspeed) * 0.75); } _rotation = (groundrot * (_root.Course.Char._xscale / 100)); rotation = groundrot * (_root.Course.Char._xscale / 100); } if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; air = true; } else { if ((air == undefined) || (air == true)) { rotation = 0; _rotation = 0; air = false; } rotation = _rotation * (_root.Course.Char._xscale / 100); distance = 5; frontpointX = _root.Course.Char._x - (Math.cos(_root.angleToRadians(rotation)) * distance); frontpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, (((frontpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } frontpointY = frontpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((frontpointX * _root.coursescale) / 100) + _root.Course._x, ((frontpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } frontpointY = frontpointY - 0.5; count++; } while (count <= 50); backpointX = _root.Course.Char._x + (Math.cos(_root.angleToRadians(rotation)) * distance); backpointY = _root.Course.Char._y - (Math.sin(_root.angleToRadians(rotation)) * distance); coint = 0; do { if (!(((!_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)) && (!_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true))) && (_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 25) * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, (((backpointY + 15) * _root.coursescale) / 100) + _root.Course._y, true))))) { break; } backpointY = backpointY + 0.5; count++; } while (count <= 50); coint = 0; do { if (!(_root.Course.Platforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true) || (_root.Course.BPlatforms.hitTest(((backpointX * _root.coursescale) / 100) + _root.Course._x, ((backpointY * _root.coursescale) / 100) + _root.Course._y, true)))) { break; } backpointY = backpointY - 0.5; count++; } while (count <= 50); rotation = _root.radiansToAngle(Math.atan2(backpointY - frontpointY, backpointX - frontpointX)); if (((rotation > groundrot) && (groundrot < 0)) && ((_root.Course.Char.xspeed * ((-_root.Course.Char._xscale) / 100)) > 5)) { _root.Course.Char.yspeed = -1; _root.Course.Char._y = _root.Course.Char._y - 1; } groundrot = rotation; _rotation = ((rotation * (_root.Course.Char._xscale / 100)) * 0.9); speedslide = Math.sin(_root.angleToRadians(rotation)); speedslide = speedslide * 0.9; speedslide = Math.max(speedslide, -1); speedslide = Math.min(speedslide, 1); if (_root.Course.Char.Ice == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.75); } else if (_root.Course.Char.Puddle == true) { _root.Course.Char.xspeed = _root.Course.Char.xspeed + (speedslide * 0.9); } else { _root.Course.Char.xspeed = _root.Course.Char.xspeed + speedslide; } } _root.DiveRot = _rotation; if (!_root.KeyDOWN()) { } if (((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 5)) && (((_root.Course.Char._xscale > 0) && (_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (_root.KeyLEFT())))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "backflip"; xspeed = xspeed * 0.75; if (_xscale < 0) { xspeed = xspeed - ((xspeed + 30) / 5); } else { xspeed = xspeed - ((xspeed - 30) / 5); } yspeed = Math.min((-_root.jumpspeed) - 2, yspeed); }; } if ((((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) > 3)) && (((_root.Course.Char._xscale > 0) && (!_root.KeyRIGHT())) || ((_root.Course.Char._xscale < 0) && (!_root.KeyLEFT())))) && (!((Math.abs(rotation) > 25) && (Ice == true)))) { tellTarget (_root.Course.Char) { attack = true; attackFrame = "diveflip"; if (_xscale < 0) { xspeed = xspeed - ((xspeed - 15) / 5); } else { xspeed = xspeed - ((xspeed + 15) / 5); } yspeed = Math.min((-_root.jumpspeed) / 1.5, yspeed); }; } if (((_root.Course.Char.Ice == true) && (Math.abs(rotation) <= 3)) || (Math.abs(rotation) <= 15)) { if ((_root.KeyUP() && (_root.Course.Char.air == false)) && (Math.abs(_root.Course.Char.xspeed) < 3)) { play(); } if (((_root.Course.Char.air == false) && (Math.abs(_root.Course.Char.xspeed) < 1)) && (!_root.KeyDOWN())) { play(); } } if (_root.Course.Char.Water == true) { play(); } } };
Symbol 1191 MovieClip Frame 3
stop();
Symbol 1191 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1197 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1197 MovieClip Frame 9
_root.Course.Char.attack = false;
Symbol 1203 MovieClip Frame 1
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1203 MovieClip Frame 4
onEnterFrame = function () { if (_root.PauseGame == false) { play(); if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1203 MovieClip Frame 15
onEnterFrame = function () { if (_root.PauseGame == false) { play(); tellTarget (_root.Course.Char) { if (_root.KeyDOWN() && (Water == false)) { doublejump = 0; attack = true; attackFrame = "Dive"; yspeed = yspeed + 3; if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.Divespeed) / 5); } else { xspeed = xspeed - ((xspeed + _root.Divespeed) / 5); } } if (air == false) { attack = false; } }; if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1203 MovieClip Frame 22
_root.Course.Char.attack = false;
Symbol 1220 MovieClip Frame 1
frame = 1; onEnterFrame = function () { if (_root.PauseGame == false) { frame = frame + Math.min(Math.round(Math.max(_parent.speed, 5)), 10); while (frame >= 41) { frame = frame - 40; } if (_parent.speed > 10) { gotoAndStop(frame); } else { gotoAndStop(frame + 40); } if (_parent.speed > 5) { _parent.speed = _root.groundFriction(_parent.speed, 0.3, 1.05); } else { _parent.speed = _root.groundFriction(_parent.speed, 0.1, 1.03); } _parent.speed = Math.max(_parent.speed, 1); if ((_parent.speed <= 3) && (_root.Course.Char.air == false)) { _root.Course.Char.attack = false; } if (_root.Course.Char.air == true) { if (_parent.speed > 5) { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.3, 1.05); } else { _root.Course.Char.yspeed = _root.groundFriction(_root.Course.Char.yspeed, 0.1, 1.03); } _root.Course.Char.yspeed = _root.Course.Char.yspeed - (Math.sqrt((_parent.speed + 1) / 30) / 3); } if (_root.KeyRIGHT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.min((_root.Course.Char.xspeed - _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyLEFT() && (_root.Controll == true)) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - (Math.max((_root.Course.Char.xspeed + _root.airwalkspeed) / (_root.airmaxWalkspeed / 3), 0) / 1.5); } if (_root.KeyTapRIGHT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.min((_root.Course.Char.xspeed - _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } if (_root.KeyTapLEFT()) { _root.Course.Char.xspeed = _root.Course.Char.xspeed - Math.max((_root.Course.Char.xspeed + _root.airtapspeed) / (_root.airmaxtapWalkspeed / 3), 0); } } else { stop(); } };
Symbol 1226 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1226 MovieClip Frame 2
onEnterFrame = function () { _root.PauseGame = false; }; _root.GetStarMusic2();
Symbol 1226 MovieClip Frame 43
onEnterFrame = function () { _root.PauseGame = false; _root.ZoomoutCam(); };
Symbol 1226 MovieClip Frame 80
_root.Blackout();
Symbol 1226 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1237 MovieClip Frame 1
if (_root.PlayingChar == "Mario") { gotoAndStop("M" + _root.Fluddpow); } if (_root.PlayingChar == "Luigi") { gotoAndStop("L" + _root.Fluddpow); }
Symbol 1238 MovieClip Frame 1
_root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario-Faint"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1238 MovieClip Frame 30
_root.Course.Char.attackFrame = "Respawn"; stop();
Symbol 1241 MovieClip Frame 1
_root.CharLives--; if (_root.CharLives <= 0) { _root.Blackout(); } else { _root.Course.Char._y = _root.StartY; _root.Course.Char._x = _root.StartX; } onEnterFrame = function () { _root.Camspeed = 1; if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1241 MovieClip Frame 3
onEnterFrame = function () { if (_root.PauseGame == false) { play(); } else { stop(); } };
Symbol 1241 MovieClip Frame 19
_root.CharHP = 8; if (_root.CharLives <= 0) { _root.gotoAndStop("GameOver"); _root.RemoveCourse(); }
Symbol 1241 MovieClip Frame 50
_root.Course.Char.attack = false; _root.Course.Char.blink = _root.respawnblink;
Symbol 1242 MovieClip [Mario] Frame 1
stop();
Symbol 1242 MovieClip [Mario] Frame 9
speed = 15;
Symbol 1242 MovieClip [Mario] Frame 31
speed = 15;
Symbol 1242 MovieClip [Mario] Frame 40
speed = 15;
Symbol 1242 MovieClip [Mario] Frame 49
speed = 15;
Symbol 1242 MovieClip [Mario] Frame 51
_root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario-Fall"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); _root.Mariosound.onSoundComplete = function () { _root.Course.Char.attackFrame = "Respawn"; };
Symbol 1257 MovieClip Frame 1
frame = 1; onEnterFrame = function () { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { if (Key.isDown(39)) { frame = frame + 3; } if (Key.isDown(37)) { frame = frame - 3; } } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 80) { frame = 1; } if (frame <= 0) { frame = 80; } };
Symbol 1268 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.Course.Char._xscale > 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if (_root.Course.Char.air == true) { if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; } else { _rotation = 0; rotation = 0; } _root.DiveRot = _rotation; if (!_root.KeyDOWN) { if ((_root.Course.Char.yspeed == 0) && (_root.Course.Char.xspeed == 0)) { play(); } } if (_root.Course.Char.Water == true) { play(); } };
Symbol 1268 MovieClip Frame 3
stop();
Symbol 1268 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1270 MovieClip Frame 3
onEnterFrame = function () { tellTarget (_root.Course.Char) { if (Key.isDown(40) && (Water == false)) { doublejump = 0; attack = true; attackFrame = "Dive"; yspeed = yspeed + 3; if (_xscale < 0) { xspeed = xspeed - ((xspeed - _root.Divespeed) / 5); } else { xspeed = xspeed - ((xspeed + _root.Divespeed) / 5); } } if (air == false) { attack = false; } }; };
Symbol 1270 MovieClip Frame 26
_root.Course.Char.attack = false;
Symbol 1276 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1276 MovieClip Frame 2
onEnterFrame = null; _root.GetStarMusic2();
Symbol 1276 MovieClip Frame 43
onEnterFrame = function () { _root.ZoomoutCam(); };
Symbol 1276 MovieClip Frame 80
_root.Blackout();
Symbol 1276 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1277 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1277 MovieClip Frame 2
onEnterFrame = null;
Symbol 1277 MovieClip Frame 15
_root.GetStarMusic1();
Symbol 1277 MovieClip Frame 40
_root.newstar = false; _root.CalculateStars();
Symbol 1277 MovieClip Frame 50
_root.Course.Char.attack = false;
Symbol 1294 MovieClip Frame 1
frame = 1; onEnterFrame = function () { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { if (Key.isDown(39)) { frame = frame + 3; } if (Key.isDown(37)) { frame = frame - 3; } } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 90) { frame = 1; } if (frame <= 0) { frame = 90; } };
Symbol 1307 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.Course.Char._xscale > 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if (_root.Course.Char.air == true) { if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; } else { _rotation = 0; rotation = 0; } _root.DiveRot = _rotation; if (!_root.KeyDOWN) { if ((_root.Course.Char.yspeed == 0) && (_root.Course.Char.xspeed == 0)) { play(); } } if (_root.Course.Char.Water == true) { play(); } };
Symbol 1307 MovieClip Frame 3
stop();
Symbol 1307 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1313 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1313 MovieClip Frame 2
onEnterFrame = null; _root.GetStarMusic2();
Symbol 1313 MovieClip Frame 43
onEnterFrame = function () { _root.ZoomoutCam(); };
Symbol 1313 MovieClip Frame 80
_root.Blackout();
Symbol 1313 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1330 MovieClip Frame 1
frame = 1; onEnterFrame = function () { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { if (Key.isDown(39)) { frame = frame + 3; } if (Key.isDown(37)) { frame = frame - 3; } } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 90) { frame = 1; } if (frame <= 0) { frame = 90; } };
Symbol 1339 MovieClip Frame 1
rot = 0; onEnterFrame = function () { if (_root.Course.Char._xscale > 0) { rot = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot = rot + 10; } if (_root.Course.Char._xscale < 0) { rot = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot = rot - 10; } if (_root.Course.Char.air == true) { _rotation = (_rotation + ((rot - _rotation) / 10)); } else { _rotation = 0; } _root.DiveRot = _rotation; if (!Key.isDown(40)) { if ((_root.Course.Char.yspeed == 0) && (_root.Course.Char.xspeed == 0)) { play(); } } if (_root.Course.Char.Water == true) { play(); } };
Symbol 1339 MovieClip Frame 3
stop();
Symbol 1339 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1345 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1345 MovieClip Frame 2
onEnterFrame = null; _root.GetStarMusic2();
Symbol 1345 MovieClip Frame 43
onEnterFrame = function () { _root.ZoomoutCam(); };
Symbol 1345 MovieClip Frame 80
_root.Blackout();
Symbol 1345 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1362 MovieClip Frame 1
frame = 1; onEnterFrame = function () { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { if (Key.isDown(39)) { frame = frame + 3; } if (Key.isDown(37)) { frame = frame - 3; } } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 90) { frame = 1; } if (frame <= 0) { frame = 90; } };
Symbol 1373 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.Course.Char._xscale > 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if (_root.Course.Char.air == true) { if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; } else { _rotation = 0; rotation = 0; } _root.DiveRot = _rotation; if (!_root.KeyDOWN) { if ((_root.Course.Char.yspeed == 0) && (_root.Course.Char.xspeed == 0)) { play(); } } if (_root.Course.Char.Water == true) { play(); } };
Symbol 1373 MovieClip Frame 3
stop();
Symbol 1373 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1379 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1379 MovieClip Frame 2
onEnterFrame = null; _root.GetStarMusic2();
Symbol 1379 MovieClip Frame 43
onEnterFrame = function () { _root.ZoomoutCam(); };
Symbol 1379 MovieClip Frame 80
_root.Blackout();
Symbol 1379 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1396 MovieClip Frame 1
frame = 1; onEnterFrame = function () { frame = frame + _root.Course.Char.xspeed; if (_root.Course.Char.Ice == true) { if (Key.isDown(39)) { frame = frame + 3; } if (Key.isDown(37)) { frame = frame - 3; } } gotoAndStop((Math.round(frame) * 1) / 1); if (frame >= 90) { frame = 1; } if (frame <= 0) { frame = 90; } };
Symbol 1407 MovieClip Frame 1
rotation = 0; rotspeed = 0; rot2 = 0; onEnterFrame = function () { if (_root.Course.Char._xscale > 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, -_root.Course.Char.xspeed)); rot2 = rot2 + 10; } if (_root.Course.Char._xscale < 0) { rot2 = -_root.radiansToAngle(Math.atan2(_root.Course.Char.yspeed, _root.Course.Char.xspeed)); rot2 = rot2 - 10; } if (_root.Course.Char.air == true) { if (rot > 0) { rot = rot2; if (rot < -90) { rotation = rotation - 360; } rotspeed = (rot - rotation) / 10; } else { rot = rot2; if (rot > 90) { rotation = rotation + 360; } rotspeed = (rot - rotation) / 10; } if (rotation > 520) { rotation = rotation - 360; } if (rotation < -520) { rotation = rotation + 360; } rotspeed = _root.groundFriction(rotspeed, 0.1, 1.15); rotspeed = Math.min(rotspeed, 15); rotspeed = Math.max(rotspeed, -15); rotation = rotation + rotspeed; _rotation = rotation; } else { _rotation = 0; rotation = 0; } _root.DiveRot = _rotation; if (!_root.KeyDOWN) { if ((_root.Course.Char.yspeed == 0) && (_root.Course.Char.xspeed == 0)) { play(); } } if (_root.Course.Char.Water == true) { play(); } };
Symbol 1407 MovieClip Frame 3
stop();
Symbol 1407 MovieClip Frame 6
_root.Course.Char.attack = false;
Symbol 1411 MovieClip Frame 1
stop(); _root.GetStarMusic1(); onEnterFrame = function () { if (_root.Course.Char.air == false) { play(); } };
Symbol 1411 MovieClip Frame 2
onEnterFrame = null; _root.GetStarMusic2();
Symbol 1411 MovieClip Frame 43
onEnterFrame = function () { _root.ZoomoutCam(); };
Symbol 1411 MovieClip Frame 80
_root.Blackout();
Symbol 1411 MovieClip Frame 103
_root.ReturnToCastle(); onEnterFrame = null; stop();
Symbol 1412 MovieClip Frame 34
_root.Mariosound = new Sound(this); _root.Mariosound.attachSound("Mario-Fall"); _root.Mariosound.start(0, 1); _root.Mariosound.setVolume(_root.MarioVolume); _root.Mariosound.onSoundComplete = function () { _root.Course.Char.attackFrame = "Respawn"; };
Symbol 1424 MovieClip [CastleBackGFX] Frame 1
stop(); _root.StopBGsong();
Instance of Symbol 1423 MovieClip in Symbol 1424 MovieClip [CastleBackGFX] Frame 1
onClipEvent (load) { color = Math.round(_root.TotalStars * 1.5) + 25; color2 = Math.abs(100 - color); myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:(100 - ((color2 / 2) + Math.max(color2 - 50, 0))) - (color2 / 5), rb:0, ga:color, gb:0, ba:color, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); } onClipEvent (enterFrame) { color = color + (Math.round(((_root.TotalStars * 1.5) + 25) - color) / 7); if (_root.CheatCastleRestore == true) { color = 100; } color = Math.max(color, 0); color = Math.min(color, 100); color2 = Math.abs(100 - color); colorTrans = {ra:((color * 0.75) + 25) - (color2 / 5), rb:0, ga:color - (color2 / 3), gb:0, ba:color - (color2 / 3), bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); }
Instance of Symbol 828 MovieClip in Symbol 1424 MovieClip [CastleBackGFX] Frame 1
onClipEvent (load) { color = Math.round(_root.TotalStars * 1.5) + 25; color2 = Math.abs(100 - color); myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:(100 - ((color2 / 2) + Math.max(color2 - 50, 0))) - (color2 / 5), rb:0, ga:color, gb:0, ba:color, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); doorplace = "inCastle"; } onClipEvent (enterFrame) { color = color + (Math.round(((_root.TotalStars * 1.5) + 25) - color) / 7); if (_root.CheatCastleRestore == true) { color = 100; } color = Math.max(color, 0); color = Math.min(color, 100); color2 = Math.abs(100 - color); colorTrans = {ra:((color * 0.75) + 25) - (color2 / 5), rb:0, ga:color - (color2 / 3), gb:0, ba:color - (color2 / 3), bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); }
Instance of Symbol 828 MovieClip in Symbol 1424 MovieClip [CastleBackGFX] Frame 1
onClipEvent (load) { color = Math.round(_root.TotalStars * 1.5) + 25; color2 = Math.abs(100 - color); myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:(100 - ((color2 / 2) + Math.max(color2 - 50, 0))) - (color2 / 5), rb:0, ga:color, gb:0, ba:color, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); doorplace = "inCastle"; } onClipEvent (enterFrame) { color = color + (Math.round(((_root.TotalStars * 1.5) + 25) - color) / 7); if (_root.CheatCastleRestore == true) { color = 100; } color = Math.max(color, 0); color = Math.min(color, 100); color2 = Math.abs(100 - color); colorTrans = {ra:((color * 0.75) + 25) - (color2 / 5), rb:0, ga:color - (color2 / 3), gb:0, ba:color - (color2 / 3), bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); }
Instance of Symbol 756 MovieClip in Symbol 1424 MovieClip [CastleBackGFX] Frame 1
onClipEvent (load) { Xpower = 40; Ypower = 35; cannonsetup = true; side = "Left"; }
Symbol 1424 MovieClip [CastleBackGFX] Frame 2
stop();
Instance of Symbol 403 MovieClip in Symbol 1424 MovieClip [CastleBackGFX] Frame 2
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 1424 MovieClip [CastleBackGFX] Frame 2
onClipEvent (load) { _xscale = 100; }
Instance of Symbol 403 MovieClip in Symbol 1424 MovieClip [CastleBackGFX] Frame 2
onClipEvent (load) { _xscale = -100; }
Instance of Symbol 1429 MovieClip [GrassandHillsBG] in Symbol 1430 MovieClip [CastleColoredBG] Frame 1
onClipEvent (load) { color = Math.round(_root.TotalStars * 1.5) + 25; color2 = Math.abs(100 - color); myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:(100 - ((color2 / 2) + Math.max(color2 - 50, 0))) - (color2 / 5), rb:0, ga:color, gb:0, ba:color, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); } onClipEvent (enterFrame) { color = color + (Math.round(((_root.TotalStars * 1.5) + 25) - color) / 7); if (_root.CheatCastleRestore == true) { color = 100; } color = Math.max(color, 0); color = Math.min(color, 100); color2 = Math.abs(100 - color); colorTrans = {ra:((color * 0.75) + 25) - (color2 / 5), rb:0, ga:color - (color2 / 3), gb:0, ba:color - (color2 / 3), bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); }
Instance of Symbol 1433 MovieClip [CloudBackground] in Symbol 1434 MovieClip [CastleColoredFarBG] Frame 1
onClipEvent (load) { color = Math.round(_root.TotalStars * 1.5) + 25; color2 = Math.abs(100 - color); myColor = new Color(this); colorTrans = new Object(); colorTrans = {ra:(100 - ((color2 / 2) + Math.max(color2 - 50, 0))) - (color2 / 5), rb:0, ga:color, gb:0, ba:color, bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); } onClipEvent (enterFrame) { color = color + (Math.round(((_root.TotalStars * 1.5) + 25) - color) / 7); if (_root.CheatCastleRestore == true) { color = 100; } color = Math.max(color, 0); color = Math.min(color, 100); color2 = Math.abs(100 - color); colorTrans = {ra:((color * 0.75) + 25) - (color2 / 5), rb:0, ga:color - (color2 / 3), gb:0, ba:color - (color2 / 3), bb:0, aa:100, ab:0}; myColor.setTransform(colorTrans); }
Symbol 1444 MovieClip Frame 10
_root.play();
Symbol 1485 MovieClip [__Packages.com.wiicade.WiiMote] Frame 0
class com.wiicade.WiiMote { static var kc5, _instance, kc0, kc1, dispatchEvent; var lc; function WiiMote () { mx.events.EventDispatcher.initialize(com.wiicade.WiiMote); lc = new LocalConnection(); lc.connect("wii"); lc.keysUpdated = mx.utils.Delegate.create(this, keysUpdated); Mouse.addListener(this); Key.addListener(this); kc5 = 0; } static function init() { if (_instance == null) { _instance = new com.wiicade.WiiMote(); resetKeyMappings(); } } static function resetKeyMappings() { kc0 = new Array(); kc1 = new Array(); kc0[37] = BUTTON_LEFT; kc0[38] = BUTTON_UP; kc0[39] = BUTTON_RIGHT; kc0[40] = BUTTON_DOWN; kc0[65] = BUTTON_1; kc0[83] = BUTTON_2; kc0[68] = BUTTON_A; kc0[32] = BUTTON_B; kc0[187] = BUTTON_PLUS; kc0[189] = BUTTON_MINUS; kc1[BUTTON_LEFT] = 37; kc1[BUTTON_UP] = 38; kc1[BUTTON_RIGHT] = 39; kc1[BUTTON_DOWN] = 40; kc1[BUTTON_1] = 65; kc1[BUTTON_2] = 83; kc1[BUTTON_A] = 68; kc1[BUTTON_B] = 32; kc1[BUTTON_PLUS] = 187; kc1[BUTTON_MINUS] = 189; } static function isRotated() { return(rotated); } static function setRotated(rotate) { rotated = rotate; } static function getMappingForKey(kc3) { return(kc0[kc3]); } static function getKeyMapping(kc4) { return(kc1[kc4]); } static function setKeyMapping(kc4, kc3) { var _local1 = kc1[kc4]; if (_local1) { kc0[_local1] = null; } kc0[kc3] = kc4; kc1[kc4] = kc3; } static function isDown(kc4) { if (rotated && (allowRotate)) { if (kc4 == BUTTON_UP) { kc4 = BUTTON_RIGHT; } else if (kc4 == BUTTON_RIGHT) { kc4 = BUTTON_DOWN; } else if (kc4 == BUTTON_DOWN) { kc4 = BUTTON_LEFT; } else if (kc4 == BUTTON_LEFT) { kc4 = BUTTON_UP; } } return((kc5 & kc4) > 0); } function keysUpdated(kc0) { kc5 = kc0; dispatchEvent({type:"keysUpdated"}); } function onMouseDown() { kc5 = kc5 | BUTTON_A; dispatchEvent({type:"keysUpdated"}); } function onMouseUp() { kc5 = kc5 & (BUTTON_A ^ 1023); dispatchEvent({type:"keysUpdated"}); } function onKeyDown() { var _local1 = Key.getCode(); if (kc0[_local1]) { allowRotate = false; kc5 = kc5 | kc0[_local1]; dispatchEvent({type:"keysUpdated"}); } } function onKeyUp() { var _local1 = Key.getCode(); if (kc0[_local1]) { kc5 = kc5 & (kc0[_local1] ^ 1023); dispatchEvent({type:"keysUpdated"}); } } static var BUTTON_UP = 1; static var BUTTON_DOWN = 2; static var BUTTON_RIGHT = 4; static var BUTTON_LEFT = 8; static var BUTTON_1 = 16; static var BUTTON_2 = 32; static var BUTTON_A = 64; static var BUTTON_B = 128; static var BUTTON_PLUS = 256; static var BUTTON_MINUS = 512; static var rotated = false; static var allowRotate = true; }
Symbol 1486 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions.eventObj.type == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 1487 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1454 MovieClip Frame 1
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onEnterFrame = function () { _rotation = (_rotation + 3); };
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on (release) { _root.play(); }
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gotoAndPlay (11);
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stop();

Library Items

Symbol 1 Sound [Mario Tripple Jump]
Symbol 2 Sound [Mario Jump-2]
Symbol 3 Sound [Mario Jump-1]
Symbol 4 Sound [Select Woosh]
Symbol 5 Sound [Nozzle Box Break]
Symbol 6 Sound [Mario-Dive]
Symbol 7 Sound [Mario-Fall]
Symbol 8 Sound [StarAppear]
Symbol 9 Sound [GameOverSong]
Symbol 10 Sound [GetStar]
Symbol 11 Sound [Fludd Nozzle]
Symbol 12 Sound [DoorClose]
Symbol 13 Sound [CoinJingle]
Symbol 14 Sound [Cannon Shot]
Symbol 15 Sound [Star Swish]
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Symbol 1453 Sound [Bombomb Battlefield Intro]Used by:1454
Symbol 1454 MovieClipUses:1446 1447 1448 1449 1450 1451 1452 1453Used by:Timeline
Symbol 1455 BitmapUsed by:1456
Symbol 1456 GraphicUses:1455Used by:1457
Symbol 1457 MovieClipUses:1456Used by:1466
Symbol 1458 GraphicUsed by:1459
Symbol 1459 MovieClipUses:1458Used by:1460
Symbol 1460 MovieClipUses:1459Used by:1466
Symbol 1461 ButtonUses:207Used by:1466
Symbol 1462 BitmapUsed by:1463
Symbol 1463 GraphicUses:1462Used by:1464
Symbol 1464 MovieClipUses:1463Used by:1465
Symbol 1465 MovieClipUses:1464Used by:1466
Symbol 1466 MovieClipUses:1433 1457 1460 1461 1465Used by:Timeline
Symbol 1467 BitmapUsed by:1472
Symbol 1468 BitmapUsed by:1472
Symbol 1469 BitmapUsed by:1472
Symbol 1470 BitmapUsed by:1472
Symbol 1471 BitmapUsed by:1472
Symbol 1472 GraphicUses:621 544 618 620 543 556 1467 1468 1469 547 534 566 619 1470 1471Used by:1484
Symbol 1473 GraphicUses:254 258Used by:1474
Symbol 1474 MovieClipUses:1473Used by:1484
Symbol 1475 GraphicUsed by:1476
Symbol 1476 MovieClipUses:1475Used by:1484
Symbol 1477 GraphicUsed by:1478 1483
Symbol 1478 MovieClipUses:1477Used by:1484
Symbol 1479 GraphicUses:669Used by:1480
Symbol 1480 MovieClipUses:1479Used by:1484
Symbol 1481 GraphicUses:408Used by:1482
Symbol 1482 MovieClipUses:1481Used by:1484
Symbol 1483 MovieClipUses:1477Used by:1484
Symbol 1484 MovieClipUses:1436 1434 1430 1424 1419 1417 1415 1413 865 863 860 848 846 844 837 836 835 812 810 808 805 788 786 784 782 780 767 765 763 761 759 725 718 716 714 712 674 668 666 664 662 660 658 655 653 652 649 643 641 639 637 635 632 629 613 611 606 1472 604 602 600 588 586 584 582 570 568 565 563 561 559 555 553 551 549 539 536 431 429 1474 1476 1478 1480 1482 1483 427 425 423 1429 421 418 406 404 251 249 247 245 243 241 239Used by:Timeline

Instance Names

"box"Symbol 231 MovieClip Frame 2Symbol 229 MovieClip
"frame"Symbol 334 MovieClip Frame 2Symbol 299 MovieClip
"frame"Symbol 334 MovieClip Frame 3Symbol 316 MovieClip
"frame"Symbol 334 MovieClip Frame 5Symbol 332 MovieClip
"frame"Symbol 334 MovieClip Frame 6Symbol 333 MovieClip
"clip"Symbol 341 MovieClip Frame 1Symbol 334 MovieClip
"body"Symbol 341 MovieClip Frame 3Symbol 335 MovieClip
"head"Symbol 341 MovieClip Frame 3Symbol 335 MovieClip
"eye"Symbol 341 MovieClip Frame 3Symbol 340 MovieClip
"clip"Symbol 403 MovieClip Frame 2Symbol 398 MovieClip
"clip"Symbol 403 MovieClip Frame 4Symbol 402 MovieClip
"star"Symbol 416 MovieClip Frame 3Symbol 415 MovieClip
"lava"Symbol 536 MovieClip [4-1BackGFX] Frame 2Symbol 260 MovieClip
"warp2"Symbol 559 MovieClip [3-3BackGFX] Frame 2Symbol 260 MovieClip
"warp1"Symbol 559 MovieClip [3-3BackGFX] Frame 2Symbol 260 MovieClip
"warp3"Symbol 559 MovieClip [3-3BackGFX] Frame 2Symbol 260 MovieClip
"warp1"Symbol 582 MovieClip [3-4BackGFX] Frame 4Symbol 260 MovieClip
"warp2"Symbol 582 MovieClip [3-4BackGFX] Frame 4Symbol 260 MovieClip
"warp3"Symbol 582 MovieClip [3-4BackGFX] Frame 4Symbol 260 MovieClip
"warp2"Symbol 600 MovieClip [3-2BackGFX] Frame 2Symbol 260 MovieClip
"warp1"Symbol 600 MovieClip [3-2BackGFX] Frame 2Symbol 260 MovieClip
"warp4"Symbol 600 MovieClip [3-2BackGFX] Frame 2Symbol 260 MovieClip
"warp5"Symbol 600 MovieClip [3-2BackGFX] Frame 2Symbol 260 MovieClip
"warp3"Symbol 600 MovieClip [3-2BackGFX] Frame 2Symbol 260 MovieClip
"warp6"Symbol 600 MovieClip [3-2BackGFX] Frame 2Symbol 260 MovieClip
"warp7"Symbol 600 MovieClip [3-2BackGFX] Frame 2Symbol 260 MovieClip
"warp1"Symbol 629 MovieClip [3-1BackGFX] Frame 2Symbol 260 MovieClip
"warp2"Symbol 629 MovieClip [3-1BackGFX] Frame 2Symbol 260 MovieClip
"warp3"Symbol 629 MovieClip [3-1BackGFX] Frame 2Symbol 260 MovieClip
"secretstar"Symbol 658 MovieClip [1-5BackGFX] Frame 1Symbol 416 MovieClip
"warp1"Symbol 658 MovieClip [1-5BackGFX] Frame 2Symbol 260 MovieClip
"explode"Symbol 701 MovieClip Frame 1Symbol 335 MovieClip
"frame"Symbol 702 MovieClip Frame 1Symbol 691 MovieClip
"frame"Symbol 702 MovieClip Frame 3Symbol 692 MovieClip
"frame"Symbol 702 MovieClip Frame 4Symbol 701 MovieClip
"clip"Symbol 703 MovieClip Frame 1Symbol 702 MovieClip
"eye"Symbol 703 MovieClip Frame 3Symbol 340 MovieClip
"body"Symbol 703 MovieClip Frame 3Symbol 335 MovieClip
"box"Symbol 708 MovieClip Frame 2Symbol 229 MovieClip
"warp1"Symbol 712 MovieClip [1-4BackGFX] Frame 2Symbol 260 MovieClip
"warp2"Symbol 712 MovieClip [1-4BackGFX] Frame 2Symbol 260 MovieClip
"box"Symbol 756 MovieClip Frame 1Symbol 260 MovieClip
"warp1"Symbol 759 MovieClip [1-3BackGFX] Frame 1Symbol 260 MovieClip
"warp2"Symbol 759 MovieClip [1-3BackGFX] Frame 1Symbol 260 MovieClip
"warp1"Symbol 780 MovieClip [1-2BackGFX] Frame 1Symbol 260 MovieClip
"warp2"Symbol 780 MovieClip [1-2BackGFX] Frame 1Symbol 260 MovieClip
"warp3"Symbol 780 MovieClip [1-2BackGFX] Frame 1Symbol 260 MovieClip
"warp1"Symbol 805 MovieClip [1-1BackGFX] Frame 1Symbol 260 MovieClip
"warp2"Symbol 805 MovieClip [1-1BackGFX] Frame 1Symbol 260 MovieClip
"box"Symbol 828 MovieClip Frame 2Symbol 260 MovieClip
"box"Symbol 834 MovieClip Frame 1Symbol 260 MovieClip
"box"Symbol 843 MovieClip Frame 1Symbol 260 MovieClip
"box"Symbol 859 MovieClip Frame 2Symbol 260 MovieClip
"water"Symbol 923 MovieClip Frame 1Symbol 335 MovieClip
"water"Symbol 1019 MovieClip Frame 1Symbol 1008 MovieClip
"water"Symbol 1053 MovieClip Frame 1Symbol 1008 MovieClip
"water"Symbol 1053 MovieClip Frame 3Symbol 1008 MovieClip
"water"Symbol 1053 MovieClip Frame 4Symbol 1008 MovieClip
"water"Symbol 1080 MovieClip Frame 1Symbol 335 MovieClip
"water"Symbol 1114 MovieClip Frame 1Symbol 1008 MovieClip
"water"Symbol 1143 MovieClip Frame 1Symbol 335 MovieClip
"water"Symbol 1220 MovieClip Frame 1Symbol 335 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 1Symbol 882 MovieClip
"body"Symbol 1242 MovieClip [Mario] Frame 1Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 1Symbol 335 MovieClip
"feet2"Symbol 1242 MovieClip [Mario] Frame 1Symbol 335 MovieClip
"head"Symbol 1242 MovieClip [Mario] Frame 1Symbol 335 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 3Symbol 885 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 4Symbol 888 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 5Symbol 893 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 8Symbol 906 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 9Symbol 923 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 10Symbol 929 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 16Symbol 999 MovieClip
"water"Symbol 1242 MovieClip [Mario] Frame 16Symbol 1008 MovieClip
"body"Symbol 1242 MovieClip [Mario] Frame 16Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 16Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 16Symbol 335 MovieClip
"head"Symbol 1242 MovieClip [Mario] Frame 16Symbol 335 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 18Symbol 1011 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 19Symbol 1014 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 20Symbol 1019 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 23Symbol 1025 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 24Symbol 1042 MovieClip
"water"Symbol 1242 MovieClip [Mario] Frame 24Symbol 1008 MovieClip
"body"Symbol 1242 MovieClip [Mario] Frame 24Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 24Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 24Symbol 335 MovieClip
"head"Symbol 1242 MovieClip [Mario] Frame 24Symbol 335 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 26Symbol 1045 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 27Symbol 1048 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 28Symbol 1053 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 31Symbol 1080 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 32Symbol 1086 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 33Symbol 1103 MovieClip
"water"Symbol 1242 MovieClip [Mario] Frame 33Symbol 1008 MovieClip
"body"Symbol 1242 MovieClip [Mario] Frame 33Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 33Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 33Symbol 335 MovieClip
"head"Symbol 1242 MovieClip [Mario] Frame 33Symbol 335 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 35Symbol 1106 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 36Symbol 1109 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 37Symbol 1114 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 40Symbol 1143 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 41Symbol 1149 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 42Symbol 1166 MovieClip
"body"Symbol 1242 MovieClip [Mario] Frame 42Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 42Symbol 335 MovieClip
"feet"Symbol 1242 MovieClip [Mario] Frame 42Symbol 335 MovieClip
"head"Symbol 1242 MovieClip [Mario] Frame 42Symbol 335 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 44Symbol 1180 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 45Symbol 1183 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 46Symbol 1191 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 49Symbol 1220 MovieClip
"frame"Symbol 1242 MovieClip [Mario] Frame 50Symbol 1226 MovieClip
"water"Symbol 1307 MovieClip Frame 1Symbol 1008 MovieClip
"water"Symbol 1373 MovieClip Frame 3Symbol 1008 MovieClip
"frame"Symbol 1412 MovieClip Frame 1Symbol 1257 MovieClip
"body"Symbol 1412 MovieClip Frame 1Symbol 335 MovieClip
"feet"Symbol 1412 MovieClip Frame 1Symbol 335 MovieClip
"head"Symbol 1412 MovieClip Frame 1Symbol 335 MovieClip
"frame"Symbol 1412 MovieClip Frame 3Symbol 1260 MovieClip
"frame"Symbol 1412 MovieClip Frame 4Symbol 1263 MovieClip
"frame"Symbol 1412 MovieClip Frame 5Symbol 1268 MovieClip
"frame"Symbol 1412 MovieClip Frame 6Symbol 1270 MovieClip
"frame"Symbol 1412 MovieClip Frame 10Symbol 1294 MovieClip
"water"Symbol 1412 MovieClip Frame 10Symbol 1008 MovieClip
"body"Symbol 1412 MovieClip Frame 10Symbol 335 MovieClip
"feet"Symbol 1412 MovieClip Frame 10Symbol 335 MovieClip
"head"Symbol 1412 MovieClip Frame 10Symbol 335 MovieClip
"frame"Symbol 1412 MovieClip Frame 12Symbol 1297 MovieClip
"frame"Symbol 1412 MovieClip Frame 13Symbol 1300 MovieClip
"frame"Symbol 1412 MovieClip Frame 14Symbol 1307 MovieClip
"frame"Symbol 1412 MovieClip Frame 16Symbol 1330 MovieClip
"water"Symbol 1412 MovieClip Frame 16Symbol 1008 MovieClip
"body"Symbol 1412 MovieClip Frame 16Symbol 335 MovieClip
"feet"Symbol 1412 MovieClip Frame 16Symbol 335 MovieClip
"head"Symbol 1412 MovieClip Frame 16Symbol 335 MovieClip
"frame"Symbol 1412 MovieClip Frame 18Symbol 1332 MovieClip
"frame"Symbol 1412 MovieClip Frame 19Symbol 1335 MovieClip
"frame"Symbol 1412 MovieClip Frame 20Symbol 1339 MovieClip
"frame"Symbol 1412 MovieClip Frame 21Symbol 1345 MovieClip
"frame"Symbol 1412 MovieClip Frame 22Symbol 1362 MovieClip
"water"Symbol 1412 MovieClip Frame 22Symbol 1008 MovieClip
"body"Symbol 1412 MovieClip Frame 22Symbol 335 MovieClip
"feet"Symbol 1412 MovieClip Frame 22Symbol 335 MovieClip
"head"Symbol 1412 MovieClip Frame 22Symbol 335 MovieClip
"frame"Symbol 1412 MovieClip Frame 24Symbol 1365 MovieClip
"frame"Symbol 1412 MovieClip Frame 25Symbol 1368 MovieClip
"frame"Symbol 1412 MovieClip Frame 26Symbol 1373 MovieClip
"frame"Symbol 1412 MovieClip Frame 27Symbol 1379 MovieClip
"frame"Symbol 1412 MovieClip Frame 28Symbol 1396 MovieClip
"body"Symbol 1412 MovieClip Frame 28Symbol 335 MovieClip
"feet"Symbol 1412 MovieClip Frame 28Symbol 335 MovieClip
"head"Symbol 1412 MovieClip Frame 28Symbol 335 MovieClip
"frame"Symbol 1412 MovieClip Frame 30Symbol 1399 MovieClip
"frame"Symbol 1412 MovieClip Frame 31Symbol 1402 MovieClip
"frame"Symbol 1412 MovieClip Frame 32Symbol 1407 MovieClip
"frame"Symbol 1412 MovieClip Frame 33Symbol 1411 MovieClip
"charClip"Symbol 1413 MovieClip [Char] Frame 1Symbol 1242 MovieClip [Mario]
"charClip"Symbol 1413 MovieClip [Char] Frame 2Symbol 1412 MovieClip
"menu"Symbol 1445 MovieClip Frame 1001Symbol 1444 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Mario Tripple Jump"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Mario Jump-2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Mario Jump-1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Select Woosh"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Nozzle Box Break"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Mario-Dive"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Mario-Fall"
ExportAssets (56)Timeline Frame 1Symbol 8 as "StarAppear"
ExportAssets (56)Timeline Frame 1Symbol 9 as "GameOverSong"
ExportAssets (56)Timeline Frame 1Symbol 10 as "GetStar"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Fludd Nozzle"
ExportAssets (56)Timeline Frame 1Symbol 12 as "DoorClose"
ExportAssets (56)Timeline Frame 1Symbol 13 as "CoinJingle"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Cannon Shot"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Star Swish"
ExportAssets (56)Timeline Frame 1Symbol 18 as "trail"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Pointer"
ExportAssets (56)Timeline Frame 1Symbol 23 as "ChargeLine"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Rnozzle"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Hnozzle"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Tnozzle"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Med-Splash"
ExportAssets (56)Timeline Frame 1Symbol 60 as "Run-Splash1"
ExportAssets (56)Timeline Frame 1Symbol 68 as "Run-Splash2"
ExportAssets (56)Timeline Frame 1Symbol 70 as "redX"
ExportAssets (56)Timeline Frame 1Symbol 74 as "ChargeLight"
ExportAssets (56)Timeline Frame 1Symbol 76 as "GreenPLleftrightCode"
ExportAssets (56)Timeline Frame 1Symbol 77 as "GooniePL"
ExportAssets (56)Timeline Frame 1Symbol 79 as "LogPL"
ExportAssets (56)Timeline Frame 1Symbol 81 as "FallinglogCode"
ExportAssets (56)Timeline Frame 1Symbol 83 as "Rotating Block Plat Code"
ExportAssets (56)Timeline Frame 1Symbol 88 as "lefttransition2"
ExportAssets (56)Timeline Frame 1Symbol 91 as "lefttransition"
ExportAssets (56)Timeline Frame 1Symbol 94 as "downtransition"
ExportAssets (56)Timeline Frame 1Symbol 98 as "uptransition2"
ExportAssets (56)Timeline Frame 1Symbol 101 as "uptransition"
ExportAssets (56)Timeline Frame 1Symbol 105 as "downtransition2"
ExportAssets (56)Timeline Frame 1Symbol 108 as "righttransition"
ExportAssets (56)Timeline Frame 1Symbol 112 as "righttransition2"
ExportAssets (56)Timeline Frame 1Symbol 115 as "Whiteout"
ExportAssets (56)Timeline Frame 1Symbol 126 as "StarIn"
ExportAssets (56)Timeline Frame 1Symbol 127 as "Blackout"
ExportAssets (56)Timeline Frame 1Symbol 130 as "Fromwhite"
ExportAssets (56)Timeline Frame 1Symbol 232 as "Stats Clip"
ExportAssets (56)Timeline Frame 1Symbol 239 as "GameOverFrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 241 as "GameOverPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 243 as "Level1CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 245 as "Level1Edge"
ExportAssets (56)Timeline Frame 1Symbol 247 as "Level1Ice"
ExportAssets (56)Timeline Frame 1Symbol 249 as "Level1Puddle"
ExportAssets (56)Timeline Frame 1Symbol 251 as "Level1Platforms"
ExportAssets (56)Timeline Frame 1Symbol 404 as "Level1BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 406 as "Level1BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 418 as "Level1FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 421 as "Level1Water"
ExportAssets (56)Timeline Frame 1Symbol 423 as "0-1BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 425 as "0-1Ice"
ExportAssets (56)Timeline Frame 1Symbol 427 as "0-1Platforms"
ExportAssets (56)Timeline Frame 1Symbol 429 as "4-1Platforms"
ExportAssets (56)Timeline Frame 1Symbol 431 as "4-1CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 536 as "4-1BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 539 as "4-farBG"
ExportAssets (56)Timeline Frame 1Symbol 549 as "3-3FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 551 as "3-3BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 553 as "3-3CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 555 as "3-3Platforms"
ExportAssets (56)Timeline Frame 1Symbol 559 as "3-3BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 561 as "3-2Edge"
ExportAssets (56)Timeline Frame 1Symbol 563 as "3-4CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 565 as "3-4BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 568 as "3-4FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 570 as "3-4Platforms"
ExportAssets (56)Timeline Frame 1Symbol 582 as "3-4BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 584 as "3-2BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 586 as "3-2FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 588 as "3-2Platforms"
ExportAssets (56)Timeline Frame 1Symbol 600 as "3-2BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 602 as "3-2CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 604 as "3-1Platforms"
ExportAssets (56)Timeline Frame 1Symbol 606 as "3-1BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 611 as "3-1FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 613 as "3-1CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 629 as "3-1BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 632 as "3-BG"
ExportAssets (56)Timeline Frame 1Symbol 635 as "3-farBG"
ExportAssets (56)Timeline Frame 1Symbol 637 as "2-1CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 639 as "2-1Ice"
ExportAssets (56)Timeline Frame 1Symbol 641 as "2-1BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 643 as "2-1Platforms"
ExportAssets (56)Timeline Frame 1Symbol 649 as "2-1BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 652 as "2-farBG"
ExportAssets (56)Timeline Frame 1Symbol 653 as "1-5BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 655 as "1-5Platforms"
ExportAssets (56)Timeline Frame 1Symbol 658 as "1-5BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 660 as "1-5CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 662 as "SecretLevelBG"
ExportAssets (56)Timeline Frame 1Symbol 664 as "1-4BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 666 as "1-4Platforms"
ExportAssets (56)Timeline Frame 1Symbol 668 as "1-4CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 674 as "1-4FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 712 as "1-4BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 714 as "1-3Platforms"
ExportAssets (56)Timeline Frame 1Symbol 716 as "1-3CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 718 as "1-3BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 725 as "1-3FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 759 as "1-3BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 761 as "1-2BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 763 as "1-2CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 765 as "1-2FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 767 as "1-2Platforms"
ExportAssets (56)Timeline Frame 1Symbol 780 as "1-2BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 782 as "1-1BPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 784 as "1-1FrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 786 as "1-1CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 788 as "1-1Platforms"
ExportAssets (56)Timeline Frame 1Symbol 805 as "1-1BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 808 as "1-FarBG"
ExportAssets (56)Timeline Frame 1Symbol 810 as "C-2Platforms"
ExportAssets (56)Timeline Frame 1Symbol 812 as "C-2CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 835 as "C-2BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 836 as "C-1CamEdge"
ExportAssets (56)Timeline Frame 1Symbol 837 as "C-1Platforms"
ExportAssets (56)Timeline Frame 1Symbol 844 as "C-1BackGFX"
ExportAssets (56)Timeline Frame 1Symbol 846 as "CastleInsideBPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 848 as "CastleInsidePlatforms"
ExportAssets (56)Timeline Frame 1Symbol 860 as "CastleInsideBackGFX"
ExportAssets (56)Timeline Frame 1Symbol 863 as "CastleFrontGFX"
ExportAssets (56)Timeline Frame 1Symbol 865 as "CastleBPlatforms"
ExportAssets (56)Timeline Frame 1Symbol 1242 as "Mario"
ExportAssets (56)Timeline Frame 1Symbol 1242 as "Mario"
ExportAssets (56)Timeline Frame 1Symbol 1413 as "Char"
ExportAssets (56)Timeline Frame 1Symbol 1415 as "CastlePlatforms"
ExportAssets (56)Timeline Frame 1Symbol 1417 as "CastleEdge"
ExportAssets (56)Timeline Frame 1Symbol 1419 as "CastleCamEdge"
ExportAssets (56)Timeline Frame 1Symbol 1424 as "CastleBackGFX"
ExportAssets (56)Timeline Frame 1Symbol 1429 as "GrassandHillsBG"
ExportAssets (56)Timeline Frame 1Symbol 1429 as "GrassandHillsBG"
ExportAssets (56)Timeline Frame 1Symbol 1430 as "CastleColoredBG"
ExportAssets (56)Timeline Frame 1Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 1Symbol 1434 as "CastleColoredFarBG"
ExportAssets (56)Timeline Frame 1Symbol 1436 as "CastleWater"
ExportAssets (56)Timeline Frame 1Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 1Symbol 1485 as "__Packages.com.wiicade.WiiMote"
ExportAssets (56)Timeline Frame 1Symbol 1486 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 1487 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 2Symbol 1447 as "HazyMazeCave-Rock"
ExportAssets (56)Timeline Frame 2Symbol 1448 as "HazyMazeCave-Intro"
ExportAssets (56)Timeline Frame 2Symbol 1449 as "InsidetheCastleWalls"
ExportAssets (56)Timeline Frame 2Symbol 1450 as "File Select Song"
ExportAssets (56)Timeline Frame 2Symbol 1451 as "TitleScreenTheme"
ExportAssets (56)Timeline Frame 2Symbol 1452 as "Bombomb Battlefield Repeat"
ExportAssets (56)Timeline Frame 2Symbol 1453 as "Bombomb Battlefield Intro"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 4Symbol 1433 as "CloudBackground"
ExportAssets (56)Timeline Frame 12Symbol 1436 as "CastleWater"
ExportAssets (56)Timeline Frame 12Symbol 1434 as "CastleColoredFarBG"
ExportAssets (56)Timeline Frame 12Symbol 1430 as "CastleColoredBG"
ExportAssets (56)Timeline Frame 12Symbol 1424 as "CastleBackGFX"
ExportAssets (56)Timeline Frame 12Symbol 1419 as "CastleCamEdge"
ExportAssets (56)Timeline Frame 12Symbol 1417 as "CastleEdge"
ExportAssets (56)Timeline Frame 12Symbol 1415 as "CastlePlatforms"
ExportAssets (56)Timeline Frame 12Symbol 1413 as "Char"
ExportAssets (56)Timeline Frame 12Symbol 865 as "CastleBPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 863 as "CastleFrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 860 as "CastleInsideBackGFX"
ExportAssets (56)Timeline Frame 12Symbol 848 as "CastleInsidePlatforms"
ExportAssets (56)Timeline Frame 12Symbol 846 as "CastleInsideBPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 1413 as "Char"
ExportAssets (56)Timeline Frame 12Symbol 844 as "C-1BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 837 as "C-1Platforms"
ExportAssets (56)Timeline Frame 12Symbol 836 as "C-1CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 835 as "C-2BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 812 as "C-2CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 810 as "C-2Platforms"
ExportAssets (56)Timeline Frame 12Symbol 808 as "1-FarBG"
ExportAssets (56)Timeline Frame 12Symbol 805 as "1-1BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 788 as "1-1Platforms"
ExportAssets (56)Timeline Frame 12Symbol 786 as "1-1CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 784 as "1-1FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 782 as "1-1BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 780 as "1-2BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 767 as "1-2Platforms"
ExportAssets (56)Timeline Frame 12Symbol 765 as "1-2FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 763 as "1-2CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 761 as "1-2BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 759 as "1-3BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 725 as "1-3FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 718 as "1-3BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 716 as "1-3CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 714 as "1-3Platforms"
ExportAssets (56)Timeline Frame 12Symbol 712 as "1-4BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 674 as "1-4FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 668 as "1-4CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 666 as "1-4Platforms"
ExportAssets (56)Timeline Frame 12Symbol 664 as "1-4BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 662 as "SecretLevelBG"
ExportAssets (56)Timeline Frame 12Symbol 660 as "1-5CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 658 as "1-5BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 655 as "1-5Platforms"
ExportAssets (56)Timeline Frame 12Symbol 653 as "1-5BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 652 as "2-farBG"
ExportAssets (56)Timeline Frame 12Symbol 649 as "2-1BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 643 as "2-1Platforms"
ExportAssets (56)Timeline Frame 12Symbol 641 as "2-1BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 639 as "2-1Ice"
ExportAssets (56)Timeline Frame 12Symbol 637 as "2-1CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 635 as "3-farBG"
ExportAssets (56)Timeline Frame 12Symbol 632 as "3-BG"
ExportAssets (56)Timeline Frame 12Symbol 629 as "3-1BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 613 as "3-1CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 611 as "3-1FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 606 as "3-1BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 604 as "3-1Platforms"
ExportAssets (56)Timeline Frame 12Symbol 602 as "3-2CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 600 as "3-2BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 588 as "3-2Platforms"
ExportAssets (56)Timeline Frame 12Symbol 586 as "3-2FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 584 as "3-2BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 582 as "3-4BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 570 as "3-4Platforms"
ExportAssets (56)Timeline Frame 12Symbol 568 as "3-4FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 565 as "3-4BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 563 as "3-4CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 602 as "3-2CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 600 as "3-2BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 588 as "3-2Platforms"
ExportAssets (56)Timeline Frame 12Symbol 586 as "3-2FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 584 as "3-2BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 582 as "3-4BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 570 as "3-4Platforms"
ExportAssets (56)Timeline Frame 12Symbol 568 as "3-4FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 565 as "3-4BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 563 as "3-4CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 561 as "3-2Edge"
ExportAssets (56)Timeline Frame 12Symbol 559 as "3-3BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 555 as "3-3Platforms"
ExportAssets (56)Timeline Frame 12Symbol 553 as "3-3CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 551 as "3-3BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 549 as "3-3FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 559 as "3-3BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 555 as "3-3Platforms"
ExportAssets (56)Timeline Frame 12Symbol 553 as "3-3CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 549 as "3-3FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 551 as "3-3BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 582 as "3-4BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 570 as "3-4Platforms"
ExportAssets (56)Timeline Frame 12Symbol 568 as "3-4FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 565 as "3-4BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 563 as "3-4CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 539 as "4-farBG"
ExportAssets (56)Timeline Frame 12Symbol 536 as "4-1BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 431 as "4-1CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 429 as "4-1Platforms"
ExportAssets (56)Timeline Frame 12Symbol 427 as "0-1Platforms"
ExportAssets (56)Timeline Frame 12Symbol 425 as "0-1Ice"
ExportAssets (56)Timeline Frame 12Symbol 423 as "0-1BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 1429 as "GrassandHillsBG"
ExportAssets (56)Timeline Frame 12Symbol 1413 as "Char"
ExportAssets (56)Timeline Frame 12Symbol 421 as "Level1Water"
ExportAssets (56)Timeline Frame 12Symbol 418 as "Level1FrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 406 as "Level1BPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 404 as "Level1BackGFX"
ExportAssets (56)Timeline Frame 12Symbol 251 as "Level1Platforms"
ExportAssets (56)Timeline Frame 12Symbol 249 as "Level1Puddle"
ExportAssets (56)Timeline Frame 12Symbol 247 as "Level1Ice"
ExportAssets (56)Timeline Frame 12Symbol 245 as "Level1Edge"
ExportAssets (56)Timeline Frame 12Symbol 243 as "Level1CamEdge"
ExportAssets (56)Timeline Frame 12Symbol 241 as "GameOverPlatforms"
ExportAssets (56)Timeline Frame 12Symbol 239 as "GameOverFrontGFX"
ExportAssets (56)Timeline Frame 12Symbol 232 as "Stats Clip"
ExportAssets (56)Timeline Frame 12Symbol 130 as "Fromwhite"
ExportAssets (56)Timeline Frame 12Symbol 127 as "Blackout"
ExportAssets (56)Timeline Frame 12Symbol 126 as "StarIn"
ExportAssets (56)Timeline Frame 12Symbol 115 as "Whiteout"
ExportAssets (56)Timeline Frame 12Symbol 112 as "righttransition2"
ExportAssets (56)Timeline Frame 12Symbol 108 as "righttransition"
ExportAssets (56)Timeline Frame 12Symbol 105 as "downtransition2"
ExportAssets (56)Timeline Frame 12Symbol 101 as "uptransition"
ExportAssets (56)Timeline Frame 12Symbol 98 as "uptransition2"
ExportAssets (56)Timeline Frame 12Symbol 94 as "downtransition"
ExportAssets (56)Timeline Frame 12Symbol 91 as "lefttransition"
ExportAssets (56)Timeline Frame 12Symbol 88 as "lefttransition2"

Labels

"Title"Frame 3
"Courseframe"Frame 7
"GameOver"Frame 8
"Intro"Frame 10
"Ending"Frame 11
"slower"Symbol 190 MovieClip Frame 21
"P1"Symbol 226 MovieClip Frame 7
"P2"Symbol 226 MovieClip Frame 16
"P3"Symbol 226 MovieClip Frame 26
"P4"Symbol 226 MovieClip Frame 36
"P5"Symbol 226 MovieClip Frame 46
"P0"Symbol 226 MovieClip Frame 56
"Idle"Symbol 334 MovieClip Frame 1
"jump"Symbol 334 MovieClip Frame 2
"Walkright"Symbol 334 MovieClip Frame 3
"Walkleft"Symbol 334 MovieClip Frame 4
"Squish"Symbol 334 MovieClip Frame 5
"tumble"Symbol 334 MovieClip Frame 6
"fly"Symbol 403 MovieClip Frame 2
"ride"Symbol 403 MovieClip Frame 3
"dive"Symbol 403 MovieClip Frame 4
"Invis"Symbol 416 MovieClip Frame 3
"Gone"Symbol 416 MovieClip Frame 4
"Walkleft"Symbol 702 MovieClip Frame 1
"Walkright"Symbol 702 MovieClip Frame 2
"tumble"Symbol 702 MovieClip Frame 3
"Explode"Symbol 702 MovieClip Frame 4
"M"Symbol 1237 MovieClip Frame 1
"MS"Symbol 1237 MovieClip Frame 2
"MH"Symbol 1237 MovieClip Frame 3
"MT"Symbol 1237 MovieClip Frame 4
"MR"Symbol 1237 MovieClip Frame 5
"L"Symbol 1237 MovieClip Frame 6
"LS"Symbol 1237 MovieClip Frame 7
"LH"Symbol 1237 MovieClip Frame 8
"LT"Symbol 1237 MovieClip Frame 9
"LR"Symbol 1237 MovieClip Frame 10
"Dive"Symbol 1242 MovieClip [Mario] Frame 5
"diveflip"Symbol 1242 MovieClip [Mario] Frame 6
"backflip"Symbol 1242 MovieClip [Mario] Frame 7
"frontflip"Symbol 1242 MovieClip [Mario] Frame 8
"Spin"Symbol 1242 MovieClip [Mario] Frame 9
"Star"Symbol 1242 MovieClip [Mario] Frame 10
"NewStar"Symbol 1242 MovieClip [Mario] Frame 11
"Door"Symbol 1242 MovieClip [Mario] Frame 12
"FrontDoor"Symbol 1242 MovieClip [Mario] Frame 13
"FarDoor"Symbol 1242 MovieClip [Mario] Frame 14
"Painting"Symbol 1242 MovieClip [Mario] Frame 15
"S1"Symbol 1242 MovieClip [Mario] Frame 16
"S2"Symbol 1242 MovieClip [Mario] Frame 17
"S3"Symbol 1242 MovieClip [Mario] Frame 18
"S4"Symbol 1242 MovieClip [Mario] Frame 19
"SDive"Symbol 1242 MovieClip [Mario] Frame 20
"Sdiveflip"Symbol 1242 MovieClip [Mario] Frame 21
"Sbackflip"Symbol 1242 MovieClip [Mario] Frame 22
"SStar"Symbol 1242 MovieClip [Mario] Frame 23
"H1"Symbol 1242 MovieClip [Mario] Frame 24
"H2"Symbol 1242 MovieClip [Mario] Frame 25
"H3"Symbol 1242 MovieClip [Mario] Frame 26
"H4"Symbol 1242 MovieClip [Mario] Frame 27
"HDive"Symbol 1242 MovieClip [Mario] Frame 28
"Hdiveflip"Symbol 1242 MovieClip [Mario] Frame 29
"Hbackflip"Symbol 1242 MovieClip [Mario] Frame 30
"HSpin"Symbol 1242 MovieClip [Mario] Frame 31
"HStar"Symbol 1242 MovieClip [Mario] Frame 32
"T1"Symbol 1242 MovieClip [Mario] Frame 33
"T2"Symbol 1242 MovieClip [Mario] Frame 34
"T3"Symbol 1242 MovieClip [Mario] Frame 35
"T4"Symbol 1242 MovieClip [Mario] Frame 36
"TDive"Symbol 1242 MovieClip [Mario] Frame 37
"Tdiveflip"Symbol 1242 MovieClip [Mario] Frame 38
"Tbackflip"Symbol 1242 MovieClip [Mario] Frame 39
"TSpin"Symbol 1242 MovieClip [Mario] Frame 40
"TStar"Symbol 1242 MovieClip [Mario] Frame 41
"R1"Symbol 1242 MovieClip [Mario] Frame 42
"R2"Symbol 1242 MovieClip [Mario] Frame 43
"R3"Symbol 1242 MovieClip [Mario] Frame 44
"R4"Symbol 1242 MovieClip [Mario] Frame 45
"RDive"Symbol 1242 MovieClip [Mario] Frame 46
"Rdiveflip"Symbol 1242 MovieClip [Mario] Frame 47
"Rbackflip"Symbol 1242 MovieClip [Mario] Frame 48
"RSpin"Symbol 1242 MovieClip [Mario] Frame 49
"RStar"Symbol 1242 MovieClip [Mario] Frame 50
"Fall"Symbol 1242 MovieClip [Mario] Frame 51
"Faint"Symbol 1242 MovieClip [Mario] Frame 52
"Respawn"Symbol 1242 MovieClip [Mario] Frame 53
"none"Symbol 1242 MovieClip [Mario] Frame 54
"Dive"Symbol 1412 MovieClip Frame 5
"frontflip"Symbol 1412 MovieClip Frame 6
"Star"Symbol 1412 MovieClip Frame 7
"NewStar"Symbol 1412 MovieClip Frame 8
"Door"Symbol 1412 MovieClip Frame 9
"S1"Symbol 1412 MovieClip Frame 10
"S2"Symbol 1412 MovieClip Frame 11
"S3"Symbol 1412 MovieClip Frame 12
"S4"Symbol 1412 MovieClip Frame 13
"SDive"Symbol 1412 MovieClip Frame 14
"SStar"Symbol 1412 MovieClip Frame 15
"H1"Symbol 1412 MovieClip Frame 16
"H2"Symbol 1412 MovieClip Frame 17
"H3"Symbol 1412 MovieClip Frame 18
"H4"Symbol 1412 MovieClip Frame 19
"HDive"Symbol 1412 MovieClip Frame 20
"HStar"Symbol 1412 MovieClip Frame 21
"T1"Symbol 1412 MovieClip Frame 22
"T2"Symbol 1412 MovieClip Frame 23
"T3"Symbol 1412 MovieClip Frame 24
"T4"Symbol 1412 MovieClip Frame 25
"TDive"Symbol 1412 MovieClip Frame 26
"TStar"Symbol 1412 MovieClip Frame 27
"R1"Symbol 1412 MovieClip Frame 28
"R2"Symbol 1412 MovieClip Frame 29
"R3"Symbol 1412 MovieClip Frame 30
"R4"Symbol 1412 MovieClip Frame 31
"RDive"Symbol 1412 MovieClip Frame 32
"RStar"Symbol 1412 MovieClip Frame 33
"Fall"Symbol 1412 MovieClip Frame 34
"Faint"Symbol 1412 MovieClip Frame 35
"Respawn"Symbol 1412 MovieClip Frame 36
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"Castle"Symbol 1484 MovieClip Frame 1
"C-Main"Symbol 1484 MovieClip Frame 2
"C-1"Symbol 1484 MovieClip Frame 3
"C-2"Symbol 1484 MovieClip Frame 4
"C-3"Symbol 1484 MovieClip Frame 5
"C-4"Symbol 1484 MovieClip Frame 6
"C-5"Symbol 1484 MovieClip Frame 7
"C-6"Symbol 1484 MovieClip Frame 8
"1-1"Symbol 1484 MovieClip Frame 9
"1-2"Symbol 1484 MovieClip Frame 10
"1-3"Symbol 1484 MovieClip Frame 11
"1-4"Symbol 1484 MovieClip Frame 12
"1-5"Symbol 1484 MovieClip Frame 13
"2-1"Symbol 1484 MovieClip Frame 14
"3-1"Symbol 1484 MovieClip Frame 15
"3-2"Symbol 1484 MovieClip Frame 16
"3-3"Symbol 1484 MovieClip Frame 17
"3-4"Symbol 1484 MovieClip Frame 18
"4-1"Symbol 1484 MovieClip Frame 19
"5-1"Symbol 1484 MovieClip Frame 20
"6-1"Symbol 1484 MovieClip Frame 21
"0-1"Symbol 1484 MovieClip Frame 22
"Level1"Symbol 1484 MovieClip Frame 23

Dynamic Text Variables

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_root.CharLivesSymbol 134 EditableText"0"
_root.RedCoinsSymbol 135 EditableText"0"
_root.TotalStarsSymbol 136 EditableText"0"
frameSymbol 139 EditableText"0"
frameSymbol 140 EditableText"0"
frameSymbol 141 EditableText"0"
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_root.TotalStarsSymbol 168 EditableText"0"
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_root.RedCoinsSymbol 196 EditableText"0"
_root.TotalStarsSymbol 197 EditableText"0"
_root.CoinsSymbol 198 EditableText"0"
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_root.RedCoinsSymbol 200 EditableText"0"
_root.TotalStarsSymbol 201 EditableText"0"
coinnumSymbol 359 EditableText"1"
coinnumSymbol 373 EditableText"1"
coinnumSymbol 374 EditableText"1"




http://swfchan.com/47/231491/info.shtml
Created: 5/2 -2020 18:11:51 Last modified: 14/2 -2024 14:01:09 Server time: 05/05 -2024 22:29:02