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Puzzle & Brain & Match 3 - 4 Elements.swf

This is the info page for
Flash #231599

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
function Loading() { GlobalTime = getTimer(); _root.onEnterFrame = LoadGame; } function LoadGame() { var _local2 = 5000; loadline._visible = true; Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local4 = getTimer() - GlobalTime; if (Load >= ((Total * _local4) / _local2)) { Load = (Total * _local4) / _local2; } var _local3 = (100 * Load) / Total; KB.text = ((TextLoading.text + " (") + Math.floor(_local3)) + "%)"; var _local5 = loadline.line._width; loadline._xscale = _local3; if (Total <= Load) { delete _root.onEnterFrame; _root.gotoAndStop(3); } } stop(); stop(); Stage.scaleMode = "noScale"; Stage.showMenu = false; this._lockroot = true; loadline._visible = false; if (!Path) { Path = ""; } var VersionPl = String($version).split(" ")[1].split(",")[0]; var LGXML = (new GameClasses.LoadGameXML(this, "ISpyLevel.xml", "level.xml", "text.xml", Loading));
Frame 3
function TextShow(Inside, Str, l, W, H, C, WT, HT, format, underline, SC, EC, ROT, BOL) { function Attach(STR) { if (att) { Inside.TEXT.attachMovie(STR + l, U, Inside.TEXT.getNextHighestDepth()); } else { Inside.TEXT.createEmptyMovieClip(U, Inside.TEXT.getNextHighestDepth()); AttachLetter(Inside.TEXT[U], STR); } var _local1 = Inside.TEXT[U]; _local1._x = X; _local1._y = Y; if (Inside.TEXT[U]._width != undefined) { wid = Inside.TEXT[U]._width; X = X + (wid + W); Len++; } } function AttachLetter(InS, Str) { InS.createTextField("TEXT", InS.getNextHighestDepth(), 0, -10, 0, 0); InS.TEXT.multiline = true; InS.TEXT.embedFonts = (l == "GameFont") || (l == BOL); InS.TEXT.autoSize = "left"; InS.TEXT.selectable = false; var format = new TextFormat(); format.font = l; format.size = WT; format.bold = true; format.color = HT; format.align = "left"; format.leftMargin = 0; format.rightMargin = 0; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); if ((InS.TEXT._width < 5) || (l == "gradient")) { format.font = BOL; InS.TEXT.embedFonts = true; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); } if (l == "gradient") { var Wi = InS.TEXT._width; var He = InS.TEXT._height; InS.createEmptyMovieClip("s", 100); with (InS.s) { colors = [SC, EC]; alphas = [100, 100]; ratios = [0, 255]; lineStyle(1, 0); matrix = {matrixType:"box", x:0, y:0, w:Wi, h:He, r:(ROT / 180) * Math.PI}; beginGradientFill("linear", colors, alphas, ratios, matrix); moveTo(0, 0); lineTo(0, He); lineTo(Wi, He); lineTo(Wi, 0); lineTo(0, 0); endFill(); } InS.s._y = InS.s._y - 10; InS.s.setMask(InS.TEXT); } } if (!Inside) { return(undefined); } if ((l == undefined) || (l == "0")) { l = "GameFont"; W = -2; H = 12; C = 1; WT = 18; HT = _root.FontWhite; } if ((H == 0) || (H == undefined)) { H = 12; } if (!BOL) { BOL = "GameFont"; } else if (l != "gradient") { l = BOL; } if (l == "BOLDFONT") { WT = WT - 5; } W = W - 0.5; if ((format == undefined) || (format == 0)) { format = 1000; } Letter = 0; var Lines = 0; var Len = 0; Str = Str.split("&apos;").join("'"); Str = Str.split("&quot;").join("\""); var X = 0; var Y = 0; var L = 0; var wid = 0; var mc = Inside.attachMovie(Str.substr(0, 1) + l, "AAA", Inside.getNextHighestDepth(), {_x:-1000}); var att = ((mc._name != undefined) || (l == "c")); mc.removeMovieClip(); Inside.TEXT.removeMovieClip(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); Inside.TEXT.Arr = new Array(Str.length); var i = 0; while (i < Str.length) { var j = Str.substr(i, 1); if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } L++; X = 0; Y = Y + H; } else { var U = ((("t" + i) + "y") + L); if (j == " ") { if (Inside.TEXT.t0y0._width > 0) { X = X + (((Inside.TEXT.t0y0._width * 3) / 4) + W); Len++; } } else if (X > format) { var k = (i - 1); while (k >= 0) { if (Inside.TEXT[(("t" + k) + "y") + L]) { X = X - (Inside.TEXT[(("t" + k) + "y") + L]._width + W); } Inside.TEXT[(("t" + k) + "y") + L].removeMovieClip(); Inside.TEXT[(("t" + k) + "y") + L].removeTextField(); if (Str.substr(k, 1) == " ") { X = X - (((Inside.TEXT.t0y0._width * 3) / 4) + W); Str = (Str.substr(0, k) + "|") + Str.substr(k + 1, Str.length); i = k - 1; break; } k--; } if (k < 0) { Str = (Str.substr(0, i) + "|") + Str.substr(i + 1, Str.length); i++; } } else { Attach(String(j)); } } Inside.TEXT.Arr[i] = U; i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } if (Len > Letter) { Letter = Len; } if (underline != null) { HT = underline; if (l == "gradient") { l = BOL; } for (var NNN in Inside.TEXT) { var mc1 = Inside.TEXT[NNN]; var mc2 = mc1.duplicateMovieClip(mc1._name + "S", mc1.getDepth() - 5000); mc2._x = mc1._x + 1; mc2._y = mc1._y + 1; if (att) { var Ccc = new Color(mc2); Ccc.setRGB(underline); } else { AttachLetter(mc2, mc1.TEXT.text); } } } return(L); } function ConvertText(hint) { Lines = 0; var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } function InitSpy(N) { _root.GameStatus = "spy"; GameClasses.GFunctions.ClearAll(_root, 1, 1); if (N == undefined) { N = 0; } var _local6 = _root.ISPY_Level[N]; var _local19 = _root.createEmptyMovieClip("SPY", 50); _local19.attachMovie("spy_fon_" + N, "spy_fon_" + N, 0); _local19.attachMovie("spy_border_" + N, "spy_border_" + N, 1); Ramka = _local19.attachMovie("ramka_SPY", "ramka_SPY", 2); Items = _local19.createEmptyMovieClip("Items", 20); FLY = _local19.createEmptyMovieClip("FLY", 30); _root.InitHintButton(Ramka.hint, GameClasses.GFunctions.create(this, ShowSPYHint), 30000); FLY.attachMovie("button_uzk_s", "Menu", 9, {_x:36, _y:12}); FLY.Menu.InitFunction(_root.ShowMenu); FLY.Menu.InitText(_root.TextMenu.text); _root.TextShow(Ramka.hint.Text, _root.TextHint.text, undefined, W, H, C, WT, HT, 1000, 0); var _local11 = _local6[0]; var _local10 = 1; var _local20 = _root.GetBlack(Items, 0); _local20.onPress = FailPressSPY; _local20._height = 300; var _local7 = 0; while (_local7 < _local11.length) { var _local3 = _local11[_local7]; var _local4 = Items.attachMovie(_local3.objectId, _local3.objectId, ((_local11.length - _local7) * 2) + 10); _local4._x = int(_local3.x) * 0.65; _local4._y = 390 - (int(_local3.y) * 0.65); _local4._xscale = Number(_local3.xZoom) * 100; _local4._yscale = Number(_local3.yZoom) * 100; _local4._rotation = -Number(_local3.angle); _local4._visible = _local3.visible == "true"; if (_local3.splitItemId) { _local4.offsetx = _local3.offsetx; _local4.offsety = _local3.offsety; _local4.splitItemId = _local3.splitItemId; _local4.onPress = GameClasses.GFunctions.create(this, FlyToPic, _local4); if (Ramka[_local3.splitItemId] == undefined) { var _local9 = Ramka["e" + _local10]; _local9.attachMovie("black", "BL", 99, {_x:-30, _y:-30, _width:60, _height:60, _alpha:0}); Ramka["e" + _local10]._name = _local3.splitItemId; Ramka["ee" + _local10]._name = _local3.splitItemId + "1"; Ramka[_local3.splitItemId + "1"].count = 0; _local9.BL.onRollOver = GameClasses.GFunctions.create(_root, _root.ItemOver, _local9, Ramka[_local3.splitItemId + "1"]); _local10++; var _local5 = 0; while (_local5 < _local6[1].length) { if (_local6[1][_local5].Name == _local3.splitItemId) { Ramka[_local3.splitItemId].Act = _local6[1][_local5].Act; Ramka[_local3.splitItemId].id = _local6[1][_local5].id; break; } _local5++; } } Ramka[_local3.splitItemId + "1"].count++; TextShow(Ramka[_local3.splitItemId + "1"].text, String(Ramka[_local3.splitItemId + "1"].count), "Arial", 0, 0, 1, 16, 16777215); var _local12 = Ramka[_local3.splitItemId]; var _local8 = _local12.attachMovie(_local3.objectId, _local3.objectId, _local7, {_x:int(_local3.offsetx) * 0.65, _y:(-int(_local3.offsety)) * 0.65}); _local8._x = _local8._x + (_local8._width / 2); _local8._y = _local8._y - (_local8._height / 2); } else if (_local3.type == "act") { _local4.onRollOver = ActItemOver; _local4.onRollOut = (_local4.onReleaseOutside = ActItemOut); } _local4.gotoAndStop(1); _local4.useHandCursor = false; _local4.tabEnabled = false; _local7++; } Items.earth_black.onPress = null; delete Items.lamp_2.onPress; _root.Hint(28); } function ItemOver(MC, MC1) { var _local2 = ""; _local2 = _local2 + (_root["TextSpy_" + MC._name].text + "|"); if (MC1) { _local2 = _local2 + ((_root.TextSpyPieces.text + " ") + MC1.count); } else { _local2 = _local2 + _root.TextSpyReady.text; } _root.ToolTip(MC.BL, _local2); } function FailPressSPY() { _root.FailSPY_s.start(_root.SoundOn); } function ShowSPYHint() { var _local4 = _root.ISPY_Level[0][0]; var _local5 = null; var _local3 = 0; while (_local3 < _local4.length) { var _local2 = _local4[_local3].objectId; if (((_local4[_local3].splitItemId && (Items[_local2])) && (Items[_local2]._visible == true)) && (Items[_local2].onPress)) { _local5 = Items[_local2]; break; } _local3++; } if (_local5) { _root.SetHint((_local5._width * 2) / 3, (_local5._height * 2) / 3, _local5); return(true); } if (Items.earth_chest._visible) { _root.SetHint(Items.earth_chest._width / 2, Items.earth_chest._height / 2, Items.earth_chest, 0, 0, 60); Hint(43); return(true); } if (Items.earth_stones._visible) { _root.SetHint(Items.earth_stones._width / 2, Items.earth_stones._height / 2, Items.earth_stones, 0, 0, 60); Hint(44); return(true); } if (Items.earth_bush._visible) { _root.SetHint(30, 40, Items.earth_bush, 0, 0, 60); Hint(45); return(true); } } function ActItemOver() { if (!this.act) { this.act = true; this.gotoAndPlay(2); ToolTip(this, _root["TextSpy_" + this._name].text, 1); } } function ActItemOut() { if (this.act) { ToolTipOut(); this.act = false; this.gotoAndStop(1); } } function GetYOf(MC) { if (MC._name == "eath_key") { return(260); } return(Ramka[MC.splitItemId][MC._name]._y + Ramka[MC.splitItemId]._y); } function GetXOf(MC) { if (MC._name == "eath_key") { return(190); } return(Ramka[MC.splitItemId][MC._name]._x + Ramka[MC.splitItemId]._x); } function FlyToPic(MC) { clearInterval(show_key_int); if (MC._name == "lamp_1") { Items.lamp_2.onPress = GameClasses.GFunctions.create(this, FlyToPic, Items.lamp_2); } _root.FromHint(); _root.SuccessSPY_s.start(_root.SoundOn); delete MC.onPress; MC.SHINE.removeMovieClip(); var _local5 = new Spline(MC._x, 220 + random(80), GetXOf(MC)); var _local4 = new Spline(MC._y, 130 + random(40), GetYOf(MC)); var _local6 = new Spline(MC._rotation, 50 + random(100), 0); var _local7 = Items.createEmptyMovieClip("C" + getTimer(), Items.getNextHighestDepth()); InitShleif(_local7, 50, _local5, _local4, 2000, 0, 0); clearInterval(_root["flying_to" + MC._name]); _root["flying_to" + MC._name] = setInterval(Flying, 0, _local5, _local4, _local6, MC, MC._xscale, MC._yscale, getTimer()); } function Flying(SPx, SPy, Rot, MC, SCx, SCy, T) { var _local3 = (getTimer() - T) / 2000; if (_local3 >= 1) { _local3 = 1; clearInterval(_root["flying_to" + MC._name]); Ramka[MC.splitItemId][MC._name].removeMovieClip(); CheckAll(Ramka[MC.splitItemId], MC); if (MC._name != "earth_key") { MC.removeMovieClip(); } } MC._xscale = SCx + ((100 - SCx) * _local3); MC._yscale = SCy + ((100 - SCy) * _local3); MC._x = SPx.getPoint(_local3); MC._y = SPy.getPoint(_local3); MC._rotation = Rot.getPoint(_local3); } function CheckAll(MC, MC1) { _root.Hint(31); Ramka[MC._name + "1"].count--; TextShow(Ramka[MC._name + "1"].text, String(Ramka[MC._name + "1"].count), "Arial", 0, 0, 1, 16, 16777215); _root.ItemArriveSPY_s.start(_root.SoundOn); if (MC1._name == "earth_key") { _root.Hint(0); return(260); } if (Ramka[MC._name + "1"].count <= 0) { _root.Hint(11); MC.attachMovie(MC._name, "D", 10); MC.attachMovie(MC._name, "S", 5, {_alpha:50}); var _local3 = new Color(MC.S); _local3.setRGB(0); Ramka[MC._name + "1"].gotoAndStop(2); MC.Is = false; MC.dep = MC.getDepth(); MC.x = MC._x; MC.y = MC._y; MC.Timer2 = getTimer() + 100; _root.SetHint(30, 30, MC, 0, 0); MC.attachMovie("black", "BL", 99, {_x:-30, _y:-30, _width:60, _height:60, _alpha:0}); MC.onPress = GameClasses.GFunctions.create(this, Move, MC); MC.onRollOver = function () { ItemOver(MC); this.D._y = -4; this.D._x = -3; this.S._y = 2; this.S._x = 2; }; MC.onRollOut = (MC.onReleaseOutside = function () { ToolTipOut(); this.D._y = 0; this.D._x = 0; this.S._y = 0; this.S._x = 0; }); } } function Move(MC) { ToolTipOut(); if (MC.Timer2 < getTimer()) { MC.Timer2 = getTimer() + 100; if (_root.Hint_Arr[20] != 1) { _root.FromHint(); } _root.Hint(20, GameClasses.GFunctions.create(_root, _root.SetHint, (Items.earth_dragon._width * 1) / 2, (Items.earth_dragon._height * 1) / 2, Items.earth_dragon)); MC.SHINE.removeMovieClip(); var _local4 = FLY.attachMovie(MC._name, MC._name, 99, {_x:MC._x, _y:MC._y}); _local4.id = MC.id; _local4.Act = MC.Act; _local4.MC = MC; Move2(_local4); MC._visible = false; _local4.onMouseDown = GameClasses.GFunctions.create(this, Move2, _local4); } } function Move2(MC) { MC.MC.Timer2 = getTimer() + 100; if (!MC.Is) { _root.ClickBonus_s.start(_root.SoundOn); MC.Is = true; MC.xx = 0; MC.yy = 0; MC.onEnterFrame = Follow; } else if (MC.Is && (Ramka.bl.hitTest(_root._xmouse, _root._ymouse))) { _root.ClickBonus_s.start(_root.SoundOn); MC.MC._visible = true; MC.removeMovieClip(); } else if (MC.Is && (Items[MC.id].act)) { _root.addChipInChain_s.start(_root.SoundOn); Ramka[MC._name + "1"].gotoAndStop(3); GameClasses.GFunctions.ClearAll(MC.MC, 1, 1, 1); _root.TextShow(MC.MC, _root.TextSolved.text, "GameFont", -3, 0, 1, 20, 7820629, 1000, 16777215); MC.MC._visible = true; delete MC.MC.onPress; delete Items[MC.id].onRollOver; delete Items[MC.id].onRollOut; delete Items[MC.id].onReleaseOutside; delete Ramka[MC._name].onRollOver; delete Ramka[MC._name].onRollOut; delete Ramka[MC._name].onReleaseOutside; Items[MC.id].gotoAndStop(1); ACT(MC.Act); MC.removeMovieClip(); } } function ACT(Act) { ToolTipOut(); _root.FromHint(); _root.Hint(32); var _local2 = 0; while (_local2 < Act.length) { Items[Act[_local2].objectId]._visible = Act[_local2].show == "true"; if (Act[_local2].objectId == "earth_bush_rise") { Items[Act[_local2].objectId].gotoAndPlay(1); _root.SetHint(20, 10, Items, Items.earth_key._x, Items.earth_key._y); } else if (Act[_local2].objectId == "earth_key") { show_key_int = setInterval(function () { clearInterval(show_key_int); _root.Hint(21); _root.SetHint(20, 10, Items, Items.earth_key._x, Items.earth_key._y); }, 20000); } _local2++; } } function Follow() { this._x = _root._xmouse - this.xx; this._y = _root._ymouse - this.yy; } function RestartAll() { } function RestartAll1() { GameClasses.GFunctions.ClearAll(_root, 1, 1); _root.GameLevel++; _root.InitBooks(); } function InitDifArr() { Diff_Ar = [[[116, 201], [120, 282], [0, 36], [164, 43]], [[52, 261], [160, 316], [65, 62], [168, 94]], [[44, 38], [182, 75], [178, 50], [0, 29]], [[179, 93], [39, 292], [184, 81], [16, 52]]]; } function InitDiff(N) { _root.GameStatus = "diff"; check_diff_click = getTimer(); GameClasses.GFunctions.ClearAll(_root, 1, 1); if (N == undefined) { N = 0; } TTTNNN = N; TotDiff = 4; Diff_int = new Array(4); var _local11 = _root.createEmptyMovieClip("Diff", 50); diff_cur = _local11.attachMovie("diff_cur", "diff_cur", 9); diff_cur.onEnterFrame = DiffFollow; var _local7 = _local11.attachMovie("diff_bg", "bg", 0); var _local10 = _local7.c1.attachMovie("card" + N, "C1", 0); var _local12 = _local7.c2.attachMovie("card" + N, "C2", 0); _local7.Menu.onPress = _root.ShowMenu; _root.TextShow(_local7.Menu.Text, _root.TextMenu.text, undefined, W, H, C, WT, HT, 1000, 0); _root.TextShow(_local7.hint.Text, _root.TextHint.text, undefined, W, H, C, WT, HT, 1000, 0); _root.InitHintButton(_local7.hint, GameClasses.GFunctions.create(this, ShowDiffHint, N), 30000); _local10.gotoAndStop("m5"); _local12.gotoAndStop("m5"); InitDifArr(); _root.Hint(17); var _local3 = 0; while (_local3 < 4) { var _local4 = _local10.attachMovie(("dif_" + N) + _local3, ("d" + N) + _local3, _local3 + 5); _local4.tabEnabled = false; _local4._x = Diff_Ar[N][_local3][0] * 0.65; _local4._y = (228 - (Diff_Ar[N][_local3][1] * 0.65)) - _local4._height; _local4.onMouseDown = GameClasses.GFunctions.create(this, ActDif, _local4); var _local6 = _local7.attachMovie("checker", "ch" + _local3, _local3 + 10, {_x:260, _y:320 - (33 * _local3)}); _local6.gotoAndStop(1); _local3++; } } function ShowDiffHint(N) { var _local3 = 0; while (_local3 < 4) { var _local2 = Diff.bg.c1.C1[("d" + N) + _local3]; if (_local2._visible) { _root.SetHint((_local2._width * 2) / 3, (_local2._height * 2) / 3, Diff.bg.c2.C2, _local2._x + (_local2._width / 2), _local2._y + (_local2._height / 2)); _root.SetHint((_local2._width * 2) / 3, (_local2._height * 2) / 3, _local2, _local2._width / 2, _local2._height / 2); return(true); } _local3++; } } function ActDif(MC) { if ((((!_root.menumain) && (!_root.Game_Hint)) && (MC.hitTest(_root._xmouse, _root._ymouse) || (MC.hitTest(diff_cur.cur)))) && ((check_diff_click + 500) < getTimer())) { _root.GoodClickDiff_s.start(_root.SoundOn); check_diff_click = getTimer(); MC._visible = false; TotDiff--; var _local3 = Diff.bg["ch" + TotDiff]; var _local13 = Diff.createEmptyMovieClip("M1" + getTimer(), Diff.getNextHighestDepth()); var _local12 = Diff.createEmptyMovieClip("M2" + getTimer(), Diff.getNextHighestDepth()); var _local7 = MC._x + (MC._width / 2); var _local5 = MC._y + (MC._height / 2); var _local6 = _local3._x + 5; var _local4 = _local3._y + 5; var _local11 = new Spline(Diff.bg.c1._x + _local7, 20 + random(20), _local6); var _local9 = new Spline(Diff.bg.c2._x + _local7, 500 - random(20), _local6); var _local10 = new Spline(Diff.bg.c1._y + _local5, 200 + random(40), _local4); var _local8 = new Spline(Diff.bg.c2._y + _local5, 200 + random(40), _local4); InitShleif(_local13, 60, _local11, _local10, 3000, 0, 1, 0, 1); InitShleif(_local12, 60, _local9, _local8, 3000, 0, 1, 0, 1); clearInterval(Diff_int[TotDiff]); Diff_int[TotDiff] = setInterval(ChangeDiff, 3000, _local3, TotDiff); delete MC.onMouseDown; } } function ChangeDiff(MC, TF) { clearInterval(Diff_int[TF]); MC.gotoAndStop(2); if (TF == 0) { _root.LevelComplete_s.start(_root.SoundOn); ShowLevelComplete(); _root.GameLevel++; clearInterval(Diff_int[0]); Diff_int[0] = setInterval(function () { clearInterval(Diff_int[0]); _root.InitBooks(1); }, 8000); } } function InitShleif(MC, N, SPx, SPy, T, sx, sy, type, id) { if (!type) { type = "shleif"; } var _local2 = 0; while (_local2 < N) { var _local1 = MC.attachMovie(type, "S" + _local2, _local2, {_x:SPx.getPoint(0), _y:SPy.getPoint(0)}); if (id) { _local1.id = _local2; } _local1._xscale = random(50) + 15; _local1._yscale = _local1._xscale; _local1.T = getTimer(); _local1.TT = T; _local1.SPx = SPx; _local1.SPy = SPy; _local1.sx = int(sx); _local1.sy = int(sy); _local1.onEnterFrame = RotateShleif; _local2++; } } function RotateShleif() { if (getTimer() >= (this.T + this.TT)) { this.removeMovieClip(); } else if (this._xscale < 10) { this._xscale = random(50) + 15; this._yscale = this._xscale; var _local2 = (getTimer() - this.T) / this.TT; if (this.id < 20) { this._x = ((this.SPx.getPoint(_local2) + random(4)) - 2) + this.sx; this._y = ((this.SPy.getPoint(_local2) + random(4)) - 2) + this.sy; } else { this._x = ((this.SPx.getPoint(_local2) + random(20)) - 10) + this.sx; this._y = ((this.SPy.getPoint(_local2) + random(20)) - 10) + this.sy; } } else { if (this.id < 20) { this._xscale = this._xscale - (random(100) / 5); } else { this._xscale = this._xscale - (random(20) / 5); } this._yscale = this._xscale; this._rotation = this._rotation + 1; } } function DiffFollow() { if (_root._xmouse > 260) { this._x = (_root._xmouse - 260) + 10; } else { this._x = (_root._xmouse + 260) - 17; } this._y = _root._ymouse; if (!(this.hitTest(this._parent.bg.c1) || (this.hitTest(this._parent.bg.c2)))) { this._x = -1000; } } function InitArrSlide() { var _local1 = 0; while (_local1 < 20) { Slides_Arr[_local1] = 0; _local1++; } Slides_Arr[0] = (Slides_Arr[1] = 1); } function SetLevel() { if (GameLevel >= MaxLevel.value) { ShowNag(1); return(undefined); } if (GameLevel == 0) { InitSpy(); } else if (GameLevel == 5) { InitDiff(0); } else if (GameLevel == 10) { InitDiff(1); } else if (GameLevel == 15) { InitDiff(2); } else if (GameLevel == 20) { InitDiff(3); } else { InitRound(); } } function InitBooks(c) { stopAllSounds(); GameClasses.GFunctions.ClearAll(_root, 1, 1); _root.attachMovie("Books", "Books", 9, {Open_Book:c}); } function InitRound() { Make__Chain = ""; GameClasses.GFunctions.ClearAll(_root, 1, 1); maxsx = 6; maxsy = 4; Chain = new Array(); Matrix = CopyMatrix(LEVELS[Level].map); Musor = LEVELS[Level].musor; Bonuses = LEVELS[Level].bonus; ChangeEnergyReceiver(0); ChangeCheckPoint(0); BeginEnergy = FindFirstE(); CurrentI = int(BeginEnergy.i); CurrentJ = int(BeginEnergy.j); LastDiameter = Diameter(CurrentI, CurrentJ, CheckPoint.y, CheckPoint.x); _root.createEmptyMovieClip("game", 10); _root.attachMovie("black", "GameMask", 20, {_width:520, _height:390}); _root.attachMovie("gamepanel", "gamepanel", 30); _root.createEmptyMovieClip("recarr", 40); TIMER = gamepanel.timer; var RTime = (int(LEVELS[0].energy[0].time) * 1000); TIMER.onLoad = function () { this.SetTime(RTime); }; gamepanel.map.onPress = ShowMap; gamepanel.Menu.onPress = ShowMenu; game.onEnterFrame = function () { if ((this.LastT < getTimer()) || (!this.LastT)) { this.LastT = getTimer() + 300; MaskTiles(); } }; _root.TextShow(gamepanel.map.Text, _root.TextMap.text, undefined, W, H, C, WT, HT, 1000, 0); _root.TextShow(gamepanel.sc_n, _root.TextScore.text, "GameFont", -2, 0, 2, 16, 0, 1000, 13421772); _root.TextShow(gamepanel.level, GetLevelString(), "GameFont", -2, 13, 1, 16, 0, 1000, 13421772); SCORE = new GameClasses.Score(gamepanel.score, int(TotalScore)); gamepanel.Menu.onLoad = function () { this.InitText(_root.TextMenu.text); }; game._x = (((-Matrix[0].length) * FonSize) + 520) / 2; game._y = (((-Matrix.length) * FonSize) + 350) / 2; recarr._x = 260; recarr._y = 175; recarr.attachMovie("recarr", "a", 0, {_x:1000}); recarr.a.PA = 0; recarr._visible = false; game.setMask(GameMask); if (Level == 14) { MoveField(getTimer(), 300, 0, 0); } else { MoveField(getTimer(), 0, 0, 0); } maxsx = 5; maxsy = 3; score = (Tiles_score = (Chain_score = 0)); DrawField(); DrawFon(); GameStatus = "play1"; if (Level < 8) { gamepanel.b2._visible = false; } if (Level < 4) { gamepanel.b1._visible = false; } start_s.start(SoundOn); EnergyMove_s.startE(); } function CanStart() { GameStatus = "play"; if (Level == 0) { Hint(5); } else if (Level == 1) { Hint(6); } else if (Level == 2) { Hint(13); } else if (Level == 3) { Hint(12); } else if (Level == 4) { Hint(9); } else if (Level == 5) { Hint(4); } else if (Level == 6) { Hint(15); } else if (Level == 7) { Hint(14); } else if (Level == 8) { Hint(10); } else if (Level == 9) { Hint(3); } } function GetLevelString(C) { var _local2 = "|"; if (C) { _local2 = ". "; } return(((((TextEarth.text + ": ") + _root["TextLevel" + Math.floor(Level / 4)].text) + _local2) + TextLevel.text) + int(Level + 1)); } function MaskTiles() { var _local3 = int((CurrentI - SizeI) - 6); while (_local3 <= int((CurrentI + SizeI) + 6)) { var _local2 = int((CurrentJ - SizeJ) - 6); while (_local2 <= int((CurrentJ + SizeJ) + 6)) { var _local1 = game[FindName(_local3, _local2)]; if (_local1 && (!((((_local1.hitTest(GameMask) || (_local3 >= int(((CurrentI - SizeI) - 1) + LastCurrentI))) || (_local3 <= int((CurrentI + SizeI) + LastCurrentI))) || (_local2 >= int(((CurrentJ - SizeJ) - 1) + LastCurrentJ))) || (_local2 <= int((CurrentJ + SizeJ) + LastCurrentJ))))) { _local1.Hide(); } else if (_local1 && (!_local1.active)) { _local1.Show(); } _local2++; } _local3++; } } function MoveArrow(c) { recarr._visible = true; var _local1 = Math.atan2(CheckPoint.y - CurrentI, CheckPoint.x - CurrentJ); if (_local1 < 0) { _local1 = _local1 + (Math.PI*2); } recarr.a.A = _local1; if (c) { recarr.a.PA = _local1; } else if (Math.abs(Math.sin(recarr.a.PA) - Math.sin(recarr.a.A)) < 0.2) { recarr.a.PA = recarr.a.A; } recarr.a.onEnterFrame = MoveArrow2; } function MoveArrow2() { if (Math.abs(recarr.a.A - recarr.a.PA) < 0.03) { recarr.a.PA = recarr.a.A; delete recarr.a.onEnterFrame; } else if (recarr.a.A > recarr.a.PA) { recarr.a.PA = recarr.a.PA + 0.03; } else { recarr.a.PA = recarr.a.PA - 0.03; } var _local1 = recarr.a.PA; recarr.a.PA = _local1; var _local4 = 1; var _local3 = Math.cos(_local1) * _local4; var _local2 = Math.sin(_local1) * _local4; var _local5 = 0.6; if (Math.abs(Math.tan(_local1)) < _local5) { _local2 = (_local2 * 220) / Math.abs(_local3); _local3 = (_local3 / Math.abs(_local3)) * 220; } else { _local3 = (_local3 * 135) / Math.abs(_local2); _local2 = (_local2 / Math.abs(_local2)) * 135; } _local1 = (57.2957795130823 * _local1) + 90; recarr.a._rotation = _local1; recarr.a._x = _local3; recarr.a._y = _local2; } function FindFirstE() { var _local1 = 0; var _local3 = 0; while (_local3 < Matrix.length) { var _local2 = 0; while (_local2 < Matrix[0].length) { if (Matrix[_local3][_local2] == "e") { if (Math.abs(CheckPoint.x - _local2) > Math.abs(CheckPoint.y - _local3)) { if (CheckPoint.x > _local2) { _local1 = 0; } else { _local1 = 180; } } else if (CheckPoint.y > _local3) { _local1 = 90; } else { _local1 = -90; } return({i:_local3, j:_local2, R:_local1}); } _local2++; } _local3++; } } function ChangeCheckPoint(N) { if ((LEVELS[Level].checkpoints.length == 0) && (N == 0)) { CheckPointN = N; CheckPoint = {}; CheckPoint.y = int(EnergyReceiver.y - (EnergyReceiver.height / 2)); CheckPoint.x = int(EnergyReceiver.x + (EnergyReceiver.width / 2)); CheckPoint.r = 3; MoveArrow(); } if (LEVELS[Level].checkpoints.length > N) { CheckPointN = N; CheckPoint = LEVELS[Level].checkpoints[CheckPointN]; LastDiameter = Diameter(CurrentI, CurrentJ, CheckPoint.y, CheckPoint.x); MoveArrow(); } else { recarr._visible = false; LastDiameter = 0; } } function ChangeEnergyReceiver(N) { EnergyReceiverN = N; EnergyReceiver = LEVELS[Level].energy[EnergyReceiverN]; } function GetDepth(i, j) { return(((i * Matrix[0].length) + j) + 10000); } function InitFon(i, j, cc) { if ((Matrix[i][j] != ".") && (Matrix[i][j] != undefined)) { var _local3 = int(Matrix[i][j]); if (cc) { game.fon[FindName(i, j)].gotoAndStop(Matrix[i][j] + 1); } game.border[FindName(i, j) + "u"].removeMovieClip(); game.border[FindName(i, j) + "d"].removeMovieClip(); game.border[FindName(i, j) + "l"].removeMovieClip(); game.border[FindName(i, j) + "r"].removeMovieClip(); if (((_local3 > int(Matrix[i + 1][j])) || (Matrix[i + 1][j] == ".")) || (Matrix[i + 1][j] == undefined)) { game.border[FindName(i, j) + "d"].removeMovieClip(); game.border.attachMovie("dborder", FindName(i, j) + "d", game.border.getNextHighestDepth(), {_x:(FonSize * j) + SX, _y:(FonSize * i) + SY}); } else if (_local3 < int(Matrix[i + 1][j])) { game.border[FindName(i + 1, j) + "u"].removeMovieClip(); game.border.attachMovie("uborder", FindName(i + 1, j) + "u", game.border.getNextHighestDepth(), {_x:(FonSize * j) + SX, _y:(FonSize * (i + 1)) + SY}); } if (((_local3 > int(Matrix[i - 1][j])) || (Matrix[i - 1][j] == ".")) || (Matrix[i - 1][j] == undefined)) { game.border[FindName(i, j) + "u"].removeMovieClip(); game.border.attachMovie("uborder", FindName(i, j) + "u", game.border.getNextHighestDepth(), {_x:(FonSize * j) + SX, _y:(FonSize * i) + SY}); } else if (_local3 < int(Matrix[i - 1][j])) { game.border[FindName(i - 1, j) + "d"].removeMovieClip(); game.border.attachMovie("dborder", FindName(i - 1, j) + "d", game.border.getNextHighestDepth(), {_x:(FonSize * j) + SX, _y:(FonSize * (i - 1)) + SY}); } if (((_local3 > int(Matrix[i][j + 1])) || (Matrix[i][j + 1] == ".")) || (Matrix[i][j + 1] == undefined)) { game.border[FindName(i, j) + "r"].removeMovieClip(); game.border.attachMovie("rborder", FindName(i, j) + "r", game.border.getNextHighestDepth(), {_x:(FonSize * j) + SX, _y:(FonSize * i) + SY}); } else if (_local3 < int(Matrix[i][j + 1])) { game.border[FindName(i, j + 1) + "l"].removeMovieClip(); game.border.attachMovie("lborder", FindName(i, j + 1) + "l", game.border.getNextHighestDepth(), {_x:(FonSize * (j + 1)) + SX, _y:(FonSize * i) + SY}); } if (((_local3 > int(Matrix[i][j - 1])) || (Matrix[i][j - 1] == ".")) || (Matrix[i][j - 1] == undefined)) { game.border[FindName(i, j) + "l"].removeMovieClip(); game.border.attachMovie("lborder", FindName(i, j) + "l", game.border.getNextHighestDepth(), {_x:(FonSize * j) + SX, _y:(FonSize * i) + SY}); } else if (_local3 < int(Matrix[i][j - 1])) { game.border[FindName(i, j - 1) + "r"].removeMovieClip(); game.border.attachMovie("rborder", FindName(i, j - 1) + "r", game.border.getNextHighestDepth(), {_x:(FonSize * (j - 1)) + SX, _y:(FonSize * i) + SY}); } } } function DrawFon() { var _local5 = game.fon.createEmptyMovieClip("fon", 1); _local5._x = (_local5._y = FonSize / 2); var _local4 = 0; while (_local4 < Matrix.length) { var _local3 = 0; while (_local3 < Matrix[0].length) { if (Matrix[_local4][_local3] == ".") { if ((Matrix[_local4][_local3 + 1] != ".") && (Matrix[_local4][_local3 + 1] != undefined)) { _local5.attachMovie("borderline" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:270}); } if ((Matrix[_local4][_local3 - 1] != ".") && (Matrix[_local4][_local3 - 1] != undefined)) { _local5.attachMovie("borderline" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:90}); } if ((Matrix[_local4 + 1][_local3] != ".") && (Matrix[_local4 + 1][_local3] != undefined)) { _local5.attachMovie("borderline" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:0}); if ((Matrix[_local4][_local3 + 1] != ".") && (Matrix[_local4][_local3 + 1] != undefined)) { _local5.attachMovie("bordercornerinside" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:90}); } if ((Matrix[_local4][_local3 - 1] != ".") && (Matrix[_local4][_local3 - 1] != undefined)) { _local5.attachMovie("bordercornerinside" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:180}); } } if ((Matrix[_local4 - 1][_local3] != ".") && (Matrix[_local4 - 1][_local3] != undefined)) { _local5.attachMovie("borderline" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:180}); if ((Matrix[_local4][_local3 - 1] != ".") && (Matrix[_local4][_local3 - 1] != undefined)) { _local5.attachMovie("bordercornerinside" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:-90}); } if ((Matrix[_local4][_local3 + 1] != ".") && (Matrix[_local4][_local3 + 1] != undefined)) { _local5.attachMovie("bordercornerinside" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:0}); } } if ((((Matrix[_local4 - 1][_local3 - 1] != ".") && (Matrix[_local4 - 1][_local3 - 1] != undefined)) && (Matrix[_local4][_local3 - 1] == ".")) && (Matrix[_local4 - 1][_local3] == ".")) { _local5.attachMovie("bordercorner" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:90}); } if ((((Matrix[_local4 - 1][_local3 + 1] != ".") && (Matrix[_local4 - 1][_local3 + 1] != undefined)) && (Matrix[_local4 - 1][_local3] == ".")) && (Matrix[_local4][_local3 + 1] == ".")) { _local5.attachMovie("bordercorner" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:180}); } if ((((Matrix[_local4 + 1][_local3 + 1] != ".") && (Matrix[_local4 + 1][_local3 + 1] != undefined)) && (Matrix[_local4][_local3 + 1] == ".")) && (Matrix[_local4 + 1][_local3] == ".")) { _local5.attachMovie("bordercorner" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:-90}); } if ((((Matrix[_local4 + 1][_local3 - 1] != ".") && (Matrix[_local4 + 1][_local3 - 1] != undefined)) && (Matrix[_local4][_local3 - 1] == ".")) && (Matrix[_local4 + 1][_local3] == ".")) { _local5.attachMovie("bordercorner" + elementn, "T", _local5.getNextHighestDepth(), {_x:_local3 * FonSize, _y:_local4 * FonSize, _rotation:0}); } } _local3++; } _local4++; } _local5 = game.fon.createEmptyMovieClip("fond", 0); var _local7 = game.eff.createEmptyMovieClip("fond", 0); _local5._x = (_local5._y = (_local7._x = (_local7._y = -50))); var _local3 = 0; _local4 = _local3; MaxI = (Matrix.length * FonSize) + 100; MaxJ = (Matrix[0].length * FonSize) + 100; while (_local4 <= MaxI) { _local5.attachMovie("underfon" + elementn, "F", _local5.getNextHighestDepth(), {_x:_local3, _y:_local4}); _local7.attachMovie("underfon" + elementn, "F", _local7.getNextHighestDepth(), {_x:_local3, _y:_local4}); _local3 = _local3 + 256; if (_local3 >= MaxJ) { _local4 = _local4 + 256; _local3 = 0; } } _local7.onPress = null; _local7.useHandCursor = false; var _local10 = _root.createEmptyMovieClip("CENT", _root.getNextHighestDepth()); _local10._x = 260; _local10._y = 150; TextShow(_local10, GetLevelString(), "gradient", -2, 40, 1, 40, 0, 1000, 0, 16776960, 13421568, 90); _local10._alpha = 0; _local10.onEnterFrame = function () { if (!this.VV) { if (this._alpha < 300) { this._alpha = this._alpha + 5; } else { this.VV = true; } } else { this._xscale = this._xscale + 5; this._alpha = this._alpha - 15; if (this._alpha <= 0) { this.removeMovieClip(); } } }; _local7.onEnterFrame = function () { if (this._alpha < 5) { delete this.onEnterFrame; this.removeMovieClip(); CanStart(); } this._alpha = this._alpha - 0.5; }; } function DrawField() { game.createEmptyMovieClip("fon", 0); game.createEmptyMovieClip("border", 20); game.createEmptyMovieClip("en", 10); game.createEmptyMovieClip("eff", 99999); var _local13 = 0; i = 0; while (i < LEVELS[Level].energy.length) { var _local8 = LEVELS[Level].energy[i]; game.eff.attachMovie("receiver1", "r" + i, i + 50, {_x:_local8.x * FonSize, _y:((_local8.y - _local8.height) + 1) * FonSize}); var _local11 = 0; while (_local11 < _local8.height) { var _local9 = 0; while (_local9 < _local8.height) { Matrix[_local8.y - _local11][_local8.x + _local9] = "r"; _local9++; } _local11++; } i++; } var i = 0; while (i < Matrix.length) { var _local12 = 0; while (_local12 < Matrix[0].length) { if (Matrix[i][_local12] != ".") { var _local3 = ""; var _local10; var _local5 = false; var _local7 = false; var _local6 = false; if (Matrix[i][_local12] == "m") { _local5 = false; _local7 = true; _local6 = false; Matrix[i][_local12] = 1; _local3 = "rock"; } else if (Matrix[i][_local12] == "+") { _local5 = false; _local7 = true; _local6 = false; Matrix[i][_local12] = 0; _local3 = "rock"; } else if (Matrix[i][_local12] == "n") { _local5 = true; _local7 = true; _local6 = false; Matrix[i][_local12] = 1; _local3 = "rock"; } else if (Matrix[i][_local12] == "S") { _local5 = true; _local7 = false; _local6 = true; Matrix[i][_local12] = 1; _local3 = "stone"; } else if (Matrix[i][_local12] == "4") { _local5 = true; _local7 = false; _local6 = false; Matrix[i][_local12] = 0; } else if (Matrix[i][_local12] == "5") { _local5 = true; _local7 = false; _local6 = false; Matrix[i][_local12] = 1; } else if (Matrix[i][_local12] == "6") { _local5 = true; _local7 = false; _local6 = false; Matrix[i][_local12] = 2; } else if (Matrix[i][_local12] == "7") { _local5 = true; _local7 = false; _local6 = false; Matrix[i][_local12] = 3; } else if (((Matrix[i][_local12] == "V") || (Matrix[i][_local12] == "U")) || (Matrix[i][_local12] == "D")) { _local3 = "bonus"; _local10 = [1, 0, 0, Bonuses[_local13++], Matrix[i][_local12]]; Matrix[i][_local12] = 0; } else if (((Matrix[i][_local12] == "H") || (Matrix[i][_local12] == "R")) || (Matrix[i][_local12] == "L")) { _local3 = "bonus"; _local10 = [0, 1, 0, Bonuses[_local13++], Matrix[i][_local12]]; Matrix[i][_local12] = 0; } else if (Matrix[i][_local12] == "B") { _local3 = "bonus"; _local10 = [1, 1, 1, Bonuses[_local13++], Matrix[i][_local12]]; Matrix[i][_local12] = 0; } else if (Matrix[i][_local12] == "C") { _local3 = "bonus"; _local10 = [1, 1, 0, Bonuses[_local13++], Matrix[i][_local12]]; Matrix[i][_local12] = 0; } else if (Matrix[i][_local12] == "r") { _local3 = "receiverfon1"; } var _local14 = GetDepth(i, _local12); var _local4 = game.fon.attachMovie("fon" + elementn, FindName(i, _local12), _local14, {_x:(FonSize * _local12) + SX, _y:(FonSize * i) + SY, _alpha:50}); if (_local3 == "") { if (((Level == 0) && (i == 5)) && (((_local12 == 4) || (_local12 == 5)) || (_local12 == 6))) { _local3 = "s1"; } else { _local3 = GetRandomSlide(1); if ((((Level == 0) && ((i == 4) || (i == 6))) && (((_local12 == 4) || (_local12 == 5)) || (_local12 == 6))) && (_local3 == "s1")) { _local3 = "s2"; } if ((((Level == 0) && (i == 5)) && ((_local12 == 3) || (_local12 == 7))) && (_local3 == "s1")) { _local3 = "s3"; } } } _local4.gotoAndStop(Number(Matrix[i][_local12]) + 1); if (((Level == 4) && (i == 5)) && (_local12 == 18)) { _local4.onEnterFrame = function () { if (this._currentframe == 1) { delete this.onEnterFrame; } if (this.hitTest(GameMask) && (!this.TI)) { this.TI = TIMER.GetTime() + 30; } if (TIMER.GetTime() > this.TI) { Hint(47); delete this.onEnterFrame; } }; } _local4 = game.attachMovie(_local3, FindName(i, _local12), _local14, {_x:((FonSize * _local12) + ((FonSize - Size) / 2)) + SX, _y:((FonSize * i) + ((FonSize - Size) / 2)) + SY, _alpha:MaxAlpha}); if ((Level == 0) && (_local3 == "receiverfon1")) { _local4.onEnterFrame = function () { if (TIMER.GetTime() > 30) { TOOL_TIP2(_root.Text1Level.text, _root.Text1Level.x, _root.Text1Level.y); delete this.onEnterFrame; } }; } if ((_local3 != "bonus") && (_local3 != "receiverfon1")) { _local4.InitSlide(_local3, _local7, _local5, _local6); } else { _local4.swapDepths(_local4.getDepth() + 10000); _local4.bonus = true; _local4.InitSlide(_local10); _local4._x = _local4._x + (Size / 2); _local4._y = _local4._y + (Size / 2); } if (Matrix[i][_local12] == "e") { game.en.attachMovie("en1", FindName(i, _local12), GetDepth(i, _local12), {_x:(SX + (_local12 * FonSize)) + (FonSize / 2), _y:(SY + (i * FonSize)) + (FonSize / 2), _xscale:(FonSize / Size) * 100, _yscale:(FonSize / Size) * 100, _alpha:50}); } } _local12++; } i++; } var i = 0; while (i < Matrix.length) { var _local12 = 0; while (_local12 < Matrix[0].length) { InitFon(i, _local12); _local12++; } i++; } } function GetRandomSlide(c, j) { var _local1 = random(4) + 1; return("s" + _local1); } function MoveField(T, TT, StepI, StepJ) { if (((Level == 4) && (game.fon[FindName(5, 18)]._currentframe > 1)) && (game._x < -200)) { return(undefined); } if (((Level == 9) && (game[FindName(7, 39)].bonus)) && (game._x < -1000)) { return(undefined); } if ((((Level == 12) && (game[FindName(6, 27)].bonus)) && (game._x < -600)) && (CheckPointN > 2)) { return(undefined); } var _local9 = CurrentI; var _local4 = Math.max(3, CurrentI + StepI); var _local8 = CurrentJ; var _local3 = CurrentJ + StepJ; var _local2 = CheckPoint.y - _local4; var _local1 = CheckPoint.x - _local3; var _local7 = Math.max(Math.abs(_local2), Math.abs(_local1)); _local2 = int((maxsy * _local2) / _local7); _local1 = int((maxsx * _local1) / _local7); iss = ((LastCurrentI == undefined) ? (_local2) : (LastCurrentI)); jss = ((LastCurrentJ == undefined) ? (_local1) : (LastCurrentJ)); var _local5 = 165 - ((_local4 + _local2) * FonSize); if (_local5 > 0) { _local5 = -1; } var _local6 = 260 - ((_local3 + _local1) * FonSize); if (_local6 > 0) { _local6 = -1; } clearInterval(moving_field); moving_field = setInterval(MovingField, 0, T, TT, _local9, _local4, _local8, _local3, iss, jss, _local2, _local1, game._y, game._x, _local5, _local6); } function MovingField(T, TT, i1, i2, j1, j2, iss, jss, is, js, fgy, fgx, lgy, lgx) { var _local3 = getTimer(); var _local2 = 1; if (_local3 >= (T + TT)) { clearInterval(moving_field); } else { _local2 = (_local3 - T) / TT; } var _local1 = fgy + ((lgy - fgy) * _local2); if ((_local1 <= 0) && (_local1 > (((-Matrix.length) + 11) * FonSize))) { if (_local1 != game._y) { CurrentI = i1 + ((i2 - i1) * _local2); LastCurrentI = iss + ((is - iss) * _local2); game._y = _local1; } } if (Matrix.length < 13) { game._y = (((-Matrix.length) * FonSize) + 350) / 2; LastCurrentI = 0; CurrentI = Matrix.length / 2; } _local1 = fgx + ((lgx - fgx) * _local2); if ((_local1 <= 0) && (_local1 > (((-Matrix[0].length) + 16) * FonSize))) { if (_local1 != game._x) { game._x = _local1; CurrentJ = j1 + ((j2 - j1) * _local2); LastCurrentJ = jss + ((js - jss) * _local2); } } if (Matrix[0].length < 18) { game._x = (((-Matrix[0].length) * FonSize) + 520) / 2; LastCurrentJ = 0; CurrentJ = Matrix[0].length / 2; } CheckCheckPoint(CurrentI, CurrentJ); MoveArrow(TT == 0); if (TT == 0) { MaskTiles(); } if ((((LEVELS[Level].checkpoints.length - 1) <= CheckPointN) && (Math.abs((EnergyReceiver.x - CurrentJ) - LastCurrentJ) < SizeJ)) && (Math.abs((EnergyReceiver.y - CurrentI) - LastCurrentI) < SizeI)) { recarr._visible = false; } updateAfterEvent(); } function CheckCheckPoint(i, j) { if (Diameter(i, j, CheckPoint.y, CheckPoint.x) <= int(CheckPoint.r)) { ChangeCheckPoint(CheckPointN + 1); } } function Press(chk) { if (chk != undefined) { this=chk;//parameter overwritten } _root.mouse_move.removeMovieClip(); var _local3 = 0; while (_local3 < Hint_Light.length) { Hint_Light[_local3].removeMovieClip(); _local3++; } delete Hint_Light; TIMER.StartTimer(); if ((GameStatus == "play") && (!(this.isRock || (this.isStone)))) { var _local5 = Chain[Chain.length - 1]; if ((_local5 == this._name) && (Make__Chain == "")) { Chain.push(this._name); FillFon(); } else if (((_local5 == this._name) && (Make__Chain == "hit")) && (Chain.length <= 1)) { Make__Chain = ""; } else if ((_local5 == this._name) && (Make__Chain == "hit")) { Make__Chain = ""; ReleaseTile(); } else if (((Chain.length > 0) && (Chain[Chain.length - 2] == this._name)) && (Make__Chain == "hit")) { ClearFon(); Chain.pop(); FillFon(); } else if ((Chain.length > 0) && (Make__Chain == "hit")) { var _local4 = true; _local3 = 0; while (_local3 < Chain.length) { if (this._name == Chain[_local3]) { _local4 = false; break; } _local3++; } if (_local4) { var _local9 = FindI(_local5); var _local7 = FindJ(_local5); var _local8 = FindI(this._name); var _local6 = FindJ(this._name); ClearFon(); if ((this.Name == game[_local5].Name) && (((Math.abs(_local9 - _local8) == 1) && ((_local7 - _local6) == 0)) || (((_local9 - _local8) == 0) && (Math.abs(_local7 - _local6) == 1)))) { Chain.push(this._name); } else { Make__Chain = ""; Chain = new Array(); Chain.push(this._name); } FillFon(); } } else if (Chain.length == 0) { ClearFon(); MakeChain = true; Chain = new Array(); Chain.push(this._name); FillFon(); } } else if ((GameStatus.substr(0, 8) == "actbonus") && ((GameStatus.substr(8, 1) != 1) || ((!this.isStone) && (!this.isIce)))) { gamepanel["b" + GameStatus.substr(8, 1)].Act(this); } else if ((GameStatus.substr(0, 9) == "actbonus1") && (((Matrix[FindI(this._name)][FindJ(this._name)] == 0) || (this.isStone)) || (this.isIce))) { _root.Hint(38); } } function NearName(Name1, Name2) { var _local2 = FindI(Name1); var _local1 = FindJ(Name1); var _local5 = FindI(Name2); var _local4 = FindJ(Name2); var _local3 = false; if (((!_local3) && (game[FindName(_local2, _local1)].Name == game[Name2].Name)) && ((Math.abs(_local2 - _local5) + Math.abs(_local1 - _local4)) < 2)) { _local3 = true; NearTile = game[FindName(_local2, _local1)]; } if (((!_local3) && (game[FindName(_local2 - 1, _local1)].Name == game[Name2].Name)) && ((Math.abs((_local2 - 1) - _local5) + Math.abs(_local1 - _local4)) < 2)) { _local3 = true; NearTile = game[FindName(_local2 - 1, _local1)]; } if (((!_local3) && (game[FindName(_local2 + 1, _local1)].Name == game[Name2].Name)) && ((Math.abs((_local2 + 1) - _local5) + Math.abs(_local1 - _local4)) < 2)) { _local3 = true; NearTile = game[FindName(_local2 + 1, _local1)]; } if (((!_local3) && (game[FindName(_local2, _local1 - 1)].Name == game[Name2].Name)) && ((Math.abs(_local2 - _local5) + Math.abs((_local1 - 1) - _local4)) < 2)) { _local3 = true; NearTile = game[FindName(_local2, _local1 - 1)]; } if (((!_local3) && (game[FindName(_local2, _local1 + 1)].Name == game[Name2].Name)) && ((Math.abs(_local2 - _local5) + Math.abs((_local1 + 1) - _local4)) < 2)) { _local3 = true; NearTile = game[FindName(_local2, _local1 + 1)]; } if (!_local3) { NearTile = game[FindName(_local2, _local1)]; } return(_local3); } function Over(chk) { if ((((((Make__Chain == "") && (GameMask.hitTest(_xmouse, _ymouse))) && (this.hitTest(_xmouse, _ymouse))) && (this._name != Chain[Chain.length - 1])) && (MakeChain)) && (NearName(this._name, Chain[Chain.length - 1]) || (cheat))) { var _local4; if (!cheat) { _local4 = NearTile; } else { _local4 = this; } if ((_local4._name != Chain[Chain.length - 1]) && ((_local4._name != Chain[Chain.length - 2]) || (_local4.wasover < (getTimer() - 400)))) { _local4.wasover = getTimer(); var _local3 = 0; while (_local3 < Chain.length) { if (_local4._name == Chain[_local3]) { var _local2 = _local3 + 1; while (_local2 < Chain.length) { ClearChainFon(_local2); _local2++; } Chain = Chain.slice(0, _local3); break; } _local3++; } var _local8 = FindI(Chain[Chain.length - 1]); var _local6 = FindJ(Chain[Chain.length - 1]); var _local7 = FindI(_local4._name); var _local5 = FindJ(_local4._name); if ((Chain.length == 0) || ((Math.abs(_local8 - _local7) + Math.abs(_local6 - _local5)) < 2)) { Chain.push(_local4._name); } FillFon(); } } } function FindI(Name) { var _local4; var _local1 = Name.indexOf("Y"); var _local3 = (Name.indexOf("X") - _local1) - 1; _local4 = Number(Name.substr(_local1 + 1, _local3)); return(_local4); } function FindJ(Name) { var _local2; var _local1 = Name.indexOf("X"); _local2 = Number(Name.substr(_local1 + 1, 2)); return(_local2); } function FillFon() { var _local2 = Math.max(Chain.length - 2, 0); while (_local2 < Chain.length) { ClearBombing(_local2); _local2++; } _root.addChipInChain_s.start(SoundOn); _local2 = 0; while (_local2 < Chain.length) { game[Chain[_local2]].StartShine(); if (Chain.length > 2) { game[Chain[_local2]].StartZZZ(); } else { game[Chain[_local2]].StopZZZ(); } if (_local2 != 0) { var _local6 = FindI(Chain[_local2 - 1]); var _local5 = FindJ(Chain[_local2 - 1]); var _local4 = FindI(Chain[_local2]); var _local3 = FindJ(Chain[_local2]); AttachArrow(_local6, _local5, _local4, _local3); } else { var _local6 = FindI(Chain[_local2]); var _local5 = FindJ(Chain[_local2]); } _local2++; } FillBombing(); } function ClearFon() { for (var _local1 in Chain) { ClearChainFon(_local1); } game.eff.rays.removeMovieClip(); } function ClearChainFon(i) { ClearBombing(i); game[Chain[i]].StopZZZ(); game[Chain[i]].StopShine(); game.eff[Chain[i]].removeMovieClip(); } function FillBombing() { game.eff.rays.removeMovieClip(); var _local7 = FindI(Chain[Chain.length - 1]); var _local6 = FindJ(Chain[Chain.length - 1]); var _local3 = 0; if (Chain.length > 8) { _local3 = 3; } else if (Chain.length > 6) { _local3 = 2; } else if (Chain.length > 4) { _local3 = 1; } if (_local3 > 0) { game.eff.attachMovie("bonusrays", "rays", 999, {_x:(_local6 + 0.5) * FonSize, _y:(_local7 + 0.5) * FonSize, _width:((2 * _local3) + 1) * FonSize, _height:((2 * _local3) + 1) * FonSize}); game.eff.rays.onEnterFrame = function () { this._rotation = random(360); }; var _local5 = _local7 - _local3; while (_local5 <= (_local7 + _local3)) { var _local2 = _local6 - _local3; while (_local2 <= (_local6 + _local3)) { if ((Math.abs(_local5 - _local7) + Math.abs(_local2 - _local6)) <= _local3) { var _local4 = game[FindName(_local5, _local2)]; _local4.StartZZZ(); _local4.bombed = true; } _local2++; } _local5++; } } } function ClearBombing(i) { var _local6 = FindI(Chain[i]); var _local5 = FindJ(Chain[i]); var _local3 = 3; i = _local6 - _local3; while (i <= (_local6 + _local3)) { var _local2 = _local5 - _local3; while (_local2 <= (_local5 + _local3)) { var _local1 = game[FindName(i, _local2)]; if (_local1.bombed) { _local1.StopZZZ(); _local1.bombed = false; } _local2++; } i++; } game.eff.rays.removeMovieClip(); } function BlowBombing(Name, L) { var _local5 = FindI(Name); var _local6 = FindJ(Name); var _local4 = 0; if (L > 8) { _local4 = 3; } else if (L > 6) { _local4 = 2; } else if (L > 4) { _local4 = 1; } if (_local4 > 0) { BombExplode_s.start(SoundOn); var _local8 = game.eff.attachMovie("vzryv", "vz", game.eff.getNextHighestDepth(), {_x:game[Name]._x + 15, _y:game[Name]._y + 15, _rotation:random(300)}); _local8._xscale = (_local8._yscale = _local4 * 120); var _local3 = _local6 - _local4; while (_local3 <= (_local6 + _local4)) { var _local1 = _local5 - _local4; while (_local1 <= (_local5 + _local4)) { if ((Math.abs(_local1 - _local5) + Math.abs(_local3 - _local6)) <= _local4) { var _local2 = game[FindName(_local1, _local3)]; _local2.bombed = false; if ((!_local2.isStone) && (!_local2.bonus)) { _local2.Remove(_local1 - _local5, _local3 - _local6); } if (!_local2.isStone) { ChangeFon(_local1, _local3, 0); } } _local1++; } FallColomn(_local3); _local3++; } } CheckEnergy(); } function ChangeFon(i, j, c) { if (((Matrix[i][j] != "e") && (Matrix[i][j] > 0)) && (!T.isStone)) { game.fon[FindName(i, j)].gotoAndStop((--Matrix[i][j]) + 1); InitFon(i, j); if (c) { CheckEnergy(); } } } function AttachArrow(i2, j2, i, j) { if (game.eff[FindName(i, j)] == undefined) { var _local3 = game.eff.getNextHighestDepth(); if (j2 < j) { mc = game.eff.attachMovie("strela", FindName(i, j), _local3, {_x:((FonSize * j) + SX) + (FonSize / 2), _y:((FonSize * i) + SY) + (FonSize / 2)}); } else if (j < j2) { mc = game.eff.attachMovie("strela", FindName(i, j), _local3, {_x:((FonSize * j) + SX) + (FonSize / 2), _y:((FonSize * i) + SY) + (FonSize / 2), _rotation:180}); } else if (i > i2) { mc = game.eff.attachMovie("strela", FindName(i, j), _local3, {_x:((FonSize * j) + SX) + (FonSize / 2), _y:((FonSize * i) + SY) + (FonSize / 2), _rotation:90}); } else if (i2 > i) { mc = game.eff.attachMovie("strela", FindName(i, j), _local3, {_x:((FonSize * j) + SX) + (FonSize / 2), _y:((FonSize * i) + SY) + (FonSize / 2), _rotation:270}); } } return(mc); } function ReleaseTile() { if (MakeChain) { if ((Chain.length > 1) && (Make__Chain == "")) { MakeChain = false; BlowChain(); FromHint(); StartShowHint(); } else { Make__Chain = "hit"; } } } function FindName(i, j) { return((("sY" + i) + "X") + j); } function BlowChain() { var _local1 = Chain.length; if (_local1 > Chain_score) { Chain_score = _local1; } var _local3 = _local1 > 2; ClearFon(); FillBombing(); Make__Chain = ""; game.eff.rays.removeMovieClip(); if (_local3) { if (!Hint_Arr[5]) { FromHint(1); } clearChain_s.start(SoundOn); var _local2 = 0; switch (game[Chain[0]].Name.substr(1, 1)) { case "1" : _local2 = 1; break; case "4" : _local2 = 2; } if ((_local2 == 1) && (Level == 4)) { gamepanel["b" + _local2].Add(0.125 * _local1); } else if ((_local2 == 2) && (Level == 8)) { gamepanel["b" + _local2].Add(0.125 * _local1); } else { gamepanel["b" + _local2].Add(0.05 * _local1); } DelTile(0); ShowScore(game[Chain[_local1 - 1]], _local1); clearInterval(getting_hint12); getting_hint12 = setInterval(function () { Hint(2); clearInterval(getting_hint12); }, 2000); } else { Chain = new Array(); } } function ShowScore(MC, L) { var _local1 = L * 5; if (L > 4) { _local1 = _local1 + 5; } if (L > 6) { _local1 = _local1 + 10; } if (L > 8) { _local1 = _local1 + 15; } score = score + _local1; SCORE.Add(_local1); var _local3 = game.eff.attachMovie("fly_text", "f" + getTimer(), game.eff.getNextHighestDepth(), {_x:MC._x + 15, _y:MC._y + 15}); TextShow(_local3.e, "+" + String(_local1), "GameFont", 0, 0, 1, 18, 16776960, 1000, 0); } function LastInLine(t) { var _local4 = true; var _local7 = Chain[t]; var _local5 = FindJ(_local7); var _local2 = t + 1; while (_local2 < Chain.length) { if (_local5 == FindJ(Chain[_local2])) { _local4 = false; break; } _local2++; } if (_local4) { var _local6 = FindI(_local7); var _local1 = ((_local6 - Chain.length) + t) - 2; while (_local1 < (((_local6 + Chain.length) - t) + 3)) { if (game[FindName(_local1, _local5)].inchain) { _local4 = false; break; } _local1++; } } if (_local4) { FallColomn(_local5); } } function DelTile(t) { clearInterval(deltile); var _local1 = Chain[t]; var _local4 = FindI(_local1); var _local3 = FindJ(_local1); if (game[_local1].bombed == false) { if (game[_local1].isIce) { game[_local1].blowIce(); } else { game[_local1].Remove(); ChangeFon(_local4, _local3, 1); } LastInLine(t); } game.eff.attachMovie("blow", _local1, GetDepth(_local4, _local3), {_x:((FonSize * _local3) + SX) + (FonSize / 2), _y:((FonSize * _local4) + SY) + (FonSize / 2), _alpha:20}); t++; if (t == Chain.length) { BlowBombing(Chain[t - 1], Chain.length); Chain = new Array(); } else { deltile = setInterval(DelTile, DelTileTime, t); } } function CheckEnergy() { var _local9 = CurrentJ; var _local10 = CurrentI; var _local4 = LastDiameter; clearInterval(endfall); var _local8 = 0; while (_local8 < Matrix.length) { var _local6 = 0; while (_local6 < Matrix[0].length) { var _local2 = 0; var _local3 = "1"; var _local5 = 0; if (!((Matrix[_local8][_local6] > 0) || (Matrix[_local8][_local6] == "."))) { if (Matrix[_local8][_local6 - 1] == "e") { _local2 = _local2 + 1; } if (Matrix[_local8 - 1][_local6] == "e") { _local2 = _local2 + 2; } if (Matrix[_local8][_local6 + 1] == "e") { _local2 = _local2 + 4; } if (Matrix[_local8 + 1][_local6] == "e") { _local2 = _local2 + 8; } } if (_local2 != 0) { if (((_local2 == 8) || (_local2 == 13)) || (_local2 == 9)) { _local5 = 270; } else if ((((_local2 == 2) || (_local2 == 6)) || (_local2 == 10)) || (_local2 == 7)) { _local5 = 90; } else if (((_local2 == 4) || (_local2 == 12)) || (_local2 == 14)) { _local5 = 180; } if ((((_local2 == 3) || (_local2 == 6)) || (_local2 == 9)) || (_local2 == 12)) { _local3 = "2_1"; } else if ((((_local2 == 7) || (_local2 == 11)) || (_local2 == 14)) || (_local2 == 13)) { _local3 = "3"; } else if (_local2 == 15) { _local3 = "4"; } else if ((_local2 == 5) || (_local2 == 10)) { _local3 = "2_2"; } if (game.en[FindName(_local8, _local6)] == undefined) { Matrix[_local8][_local6] = "g"; Tiles_score++; if (((_local8 == 5) && (_local6 == 5)) && (Level == 0)) { Hint(1); } game.en.attachMovie("en" + _local3, FindName(_local8, _local6), GetDepth(_local8, _local6), {_rotation:_local5, _x:(SX + (_local6 * FonSize)) + (FonSize / 2), _y:(SY + (_local8 * FonSize)) + (FonSize / 2), _xscale:(FonSize / Size) * 100, _yscale:(FonSize / Size) * 100, _alpha:50}); if (_root.EnergyMove_s.Volume <= 80) { _root.EnergyMove_s.Volume = _root.EnergyMove_s.Volume + 10; } var _local7 = Diameter(CheckPoint.y, CheckPoint.x, _local8, _local6); if (_local7 < _local4) { _local4 = _local7; _local10 = _local8; _local9 = _local6; } if (_local4 < (LastDiameter - MaxEnD)) { LastDiameter = _local4 + 1; MoveField(getTimer(), 1500, _local10 - CurrentI, _local9 - CurrentJ); } if (_local4 <= int(CheckPoint.r)) { ChangeCheckPoint(CheckPointN + 1); _local4 = LastDiameter; } } } _local6++; } _local8++; } var _local17 = false; _local8 = 0; while (_local8 < EnergyReceiver.height) { var _local6 = 0; while (_local6 < EnergyReceiver.width) { if (Matrix[EnergyReceiver.y - _local8][EnergyReceiver.x + _local6] == "e") { _local17 = true; break; } _local6++; } _local8++; } if (_local17 && (GameStatus != "endround")) { recarr.removeMovieClip(); TIMER.StopTimer(); ReleaseTile(); FromHint(); menumain.removeMovieClip(); map.removeMovieClip(); GameStatus = "endround"; ShowLevelComplete(); clearInterval(_root.end_round_int); _root.LevelComplete_s.start(_root.SoundOn); _root.end_round_int = setInterval(function () { clearInterval(_root.end_round_int); EndingRound(); }, 3000); } } function GetBlack(MC, N, D, NA) { if (!MC) { MC = _root; } if (!N) { N = 0; } if (!D) { D = MC.getNextHighestDepth(); } if (!NA) { NA = "bl"; } MC[NA].removeMovieClip(); var _local2 = MC.attachMovie("black", NA, D, {_width:520, _height:390, _alpha:N}); _local2.onPress = null; _local2.useHandCursor = false; return(_local2); } function EndingRound() { GetBlack(game.eff, 0, 1000); var _local1 = game.eff.r0; _local1.rot._visible = false; var _local2 = _local1.attachMovie("earth_bush_rise", "earth_bush_rise", 0, {_x:55, _y:15}); } function ShowStats() { EnergyMove_s.stop(); GetBlack(_root, 50, 122); ReleaseTile(); FromHint(); L_C.removeMovieClip(); ClearMovie(_root, 1, 0); stats.removeMovieClip(); stats = _root.createEmptyMovieClip("stats", 123); stats._x = 260; stats._y = 10; stats.createEmptyMovieClip("headtext", 90); stats.attachMovie("stats_div", "SD", 91, {_y:30}); var _local2 = 0; while (_local2 < 7) { var _local8 = stats.createEmptyMovieClip("L" + _local2, (_local2 * 3) + 1); var _local7 = stats.createEmptyMovieClip("R" + _local2, (_local2 * 3) + 2); _local8._y = (_local7._y = 30 + (_local2 * 27)); _local8._x = 20; _local7._x = 25; _local2++; } TextShow(stats.headtext, TextStatistics.text, "gradient", 0, 15, 1, 30, 0, 1000, 0, 16777113, 65280, 90, BOLDFONT); var _local5 = int(TIMER.GetTime()); if (_local5 < 60) { var _local4 = "0:"; var _local3 = _local5; } else { var _local4 = int(_local5 / 60) + ":"; var _local3 = _local5 % 60; } if (_local3 < 10) { var _local4 = _local4 + ("0" + _local3); } else { var _local4 = _local4 + _local3; } _local5 = TIMER.GetLastTime() * 5; score = score + _local5; TotalScore = TotalScore + score; var _local6 = new Array({}, {L:TextLevelTime, R:String(_local4)}, {L:TextTimeBonus, R:String(_local5)}, {L:TextChain, R:String(Chain_score)}, {L:TextTiles, R:String(Tiles_score)}, {L:TextLevelScore, R:String(score)}, {L:TextTotalScore, R:String(TotalScore)}); TIMER.DisAppear(); clearInterval(scoring); scoring = setInterval(GetScoreString, 100, 1, _local6); totalTime = totalTime + levelTime; levelTime = 0; END_ST_P = false; bl.onPress = function () { END_ST_P = true; }; score = 0; } function GetScoreString(i, SA) { if (!END_ST_P) { StatValue_s.start(SoundOn); } clearInterval(scoring); TextShow(stats["L" + i], SA[i].L.text, "gradient", -3, 0, 2, 20, 0, 1000, 0, 16776960, 65280, 90, BOLDFONT); TextShow(stats["R" + i], SA[i].R, "gradient", -2, 0, 0, 22, 0, 1000, 0, 16777215, 8947967, 90, BOLDFONT); i++; if (i != SA.length) { scoring = setInterval(GetScoreString, (END_ST_P ? 0 : 300), i, SA); } else { bl.onPress = EndRound; var _local4 = stats.createEmptyMovieClip("TIP", 98); _local4._y = 235 + int(_root.TextHint0.y); _root.TextShow(_local4, (_root.TextTip.text + "|") + _root["WISE_TIP" + int(Level + 1)].text, "gradient", -2, 15, 1, 18, 0, 450, 0, 16777164, 16776960, 90, BOLDFONT); _local4 = stats.attachMovie("button_uzk_s", "b", 99, {_y:350}); _local4.InitText(TextOk.text); _local4.InitFunction(EndRound); } } function EndRound() { if ((((Level + 1) < int(_root.MaxLevel.value)) && (_root.NagTime.value != "0")) && (((Level + 1) % int(_root.NagTime.value)) == 0)) { ShowNag(); } else if ((Level + 1) >= int(_root.MaxLevel.value)) { ShowNag(1); } else { End_Round(); } } function End_Round() { ClearMovie(_root, 1, 1); Level++; GameLevel++; InitBooks(1); } function ShowNag(c) { GameClasses.GFunctions.ClearAll(_root, 1, 1); nag.removeMovieClip(); var nag = _root.attachMovie("nag", "nag", 456); var _local6 = ""; var _local5 = ""; var _local4 = 0; var _local3; if (c) { _local4 = 1; if (_root.GameLevel >= _root.MaxLevel.value) { _local3 = _root.TextNagComplete; _local6 = (((_local3.text1 + "||") + _root.TextScore.text) + " ") + TotalScore; _local5 = _local3.text2; _root.TextShow(nag.t1, _local6, "GameFont", -2, 16, _local4, 18, _root.FontWhite, 350, 0, 0, 0, 0, BOLDFONT); _root.TextShow(nag.t2, _local5, "GameFont", -2, 16, _local4, 18, _root.FontWhite, 350, 0, 0, 0, 0, BOLDFONT); } else { TotalScore = TotalScore + score; score = 0; _local3 = _root.TextNagNew; _local6 = (_root.TextScore.text + " ") + int(TotalScore); _local5 = _local3.text2; _root.TextShow(nag.t1, _local6, "GameFont", -2, 16, _local4, 18, _root.FontWhite, 350, 0, 0, 0, 0, BOLDFONT); _root.TextShow(nag.t2, _local5, "GameFont", -2, 16, _local4, 18, _root.FontWhite, 350, 0, 0, 0, 0, BOLDFONT); } nag.b1.onLoad = function () { this.InitText(_root.TextRestart.text); }; nag.b1.onPress = _root.NNEWGAME; } else { _local3 = _root.TextNagFeatures; _local6 = _local3.text1; _local5 = _local3.text2; nag.b1.onLoad = function () { this.InitText(_root.TextContinue.text); }; nag.b1.onPress = _root.End_Round; _root.TextShow(nag.t1, _local6, "GameFont", -2, 16, _local4, 18, 16777113, 350, 0, 0, 0, 0, BOLDFONT); _root.TextShow(nag.t2, _local5, "GameFont", -2, 16, _local4, 18, _root.FontWhite, 350, 0, 0, 0, 0, BOLDFONT); } nag.t1._x = int(_local3.t1x); nag.t2._x = int(_local3.t2x); nag.t1._y = int(_local3.t1y); nag.t2._y = int(_local3.t2y); nag.b2.onPress = FunctionDownload; nag.b2.onLoad = function () { this.InitText(_root.TextDownload.text); }; if (_root.NagTime.value == "0") { nag.b2._visible = false; nag.b1._x = nag.b1._x + 50; } } function FallingSlideOld(i, j) { var _local2 = i; var _local4 = true; while (_local4) { _local2++; if (Matrix[_local2][j] == undefined) { _local2--; while (Matrix[_local2][j] == ".") { _local2--; } break; } if (game[FindName(_local2, j)]._name != undefined) { _local2--; while (Matrix[_local2][j] == ".") { _local2--; } break; } } var _local8 = GetDepth(_local2, j); var _local6 = game[FindName(i, j)]; var _local5 = FindName(_local2, j); _local6._name = _local5; _local6.swapDepths(_local8); var _local7 = getTimer(); clearInterval(_root["m" + _local5]); _root["m" + _local5] = setInterval(FALL, 0, _local5, _local6._y, ((_local2 * FonSize) + SX) + ((FonSize - Size) / 2), _local7); } function FallDown() { Fall = true; var _local2 = 0; while (_local2 < Chain.length) { var _local3 = FindJ(Chain[_local2]); clearInterval(_root["FC" + _local3]); _root["FC" + _local3] = setInterval(FallColomn, 500, _local3); _local2++; } } function FallingSlide(i, j) { var _local2 = Matrix.length; var _local4 = true; do { if (!_local4) { break; } _local2--; } while (!((game[FindName(_local2, j)] == undefined) && (Matrix[_local2][j] != "."))); if (_local2 < 0) { trace((i + " ") + j); } var _local8 = GetDepth(_local2, j); var _local5 = game[FindName(i, j)]; var _local6 = FindName(_local2, j); _local5._name = _local6; _local5.StopZZZ(); _local5.StopShine(); _local5.swapDepths(_local8); var _local7 = getTimer(); clearInterval(_root["m" + _local6]); _root["m" + _local6] = setInterval(FALL, 0, _local6, _local5._y, ((_local2 * FonSize) + SX) + ((FonSize - Size) / 2), _local7); } function FallColomn(j) { clearInterval(_root["FC" + j]); var _local3 = 0; var _local8 = 0; while (_local8 < Matrix.length) { if ((game[FindName(_local8, j)].bonus && (game[FindName(_local8, j)].wasuse)) || (j < 0)) { _local3 = 0; break; } if (((game[FindName(_local8, j)] == undefined) && (Matrix[_local8][j] != ".")) && (Matrix[_local8][j] != undefined)) { _local3++; } _local8++; } if (_local3) { _local3 = 0; _local8 = Matrix.length - 1; while (((Matrix[_local8][j] == ".") || (game[FindName(_local8, j)].isIce)) || (game[FindName(_local8, j)].bonus)) { _local8--; } while (_local8 >= 0) { if (game[FindName(_local8, j)].isIce) { if (_local3) { _local3 = 0; var _local4 = _local8 + 1; while (_local4 < Matrix.length) { if ((game[FindName(_local4, j)] == undefined) && (Matrix[_local4][j] != ".")) { _local3++; } else if (game[FindName(_local4, j)].isIce) { break; } _local4++; } _local8++; var _local7 = _local3 - 1; while (_local7 >= 0) { var _local5 = _local8 + _local7; var _local10 = GetDepth(_local5 + 100, j); var _local6 = GetRandomSlide(0, j); var _local9 = game.attachMovie(_local6, FindName(_local5 + 100, j), _local10, {_x:((FonSize * j) + ((FonSize - Size) / 2)) + SX, _y:((FonSize * (_local5 - _local3)) + ((FonSize - Size) / 2)) + SY, _alpha:0}); _local9.InitSlide(_local6, _local6 == "rock"); FallingSlide(_local5 + 100, j); _local7--; } } _local3 = 0; } else if ((game[FindName(_local8, j)] == undefined) && (Matrix[_local8][j] != ".")) { _local3++; } else if ((_local3 && (!game[FindName(_local8, j)].isIce)) && (!game[FindName(_local8, j)].bonus)) { FallingSlide(_local8, j); } _local8--; } _local3 = 0; _local8 = 0; while (_local8 < Matrix.length) { if ((game[FindName(_local8, j)] == undefined) && (Matrix[_local8][j] != ".")) { _local3++; } _local8++; } if (_local3) { _local8 = 0; while (Matrix[_local8][j] == ".") { _local8++; } var _local7 = _local3 - 1; while (_local7 >= 0) { var _local5 = (_local8 + _local7) - _local3; var _local10 = GetDepth(_local5 + 100, j); var _local6 = GetRandomSlide(0, j); var _local9 = game.attachMovie(_local6, FindName(_local5 + 100, j), _local10, {_x:((FonSize * j) + ((FonSize - Size) / 2)) + SX, _y:((FonSize * (_local5 - _local3)) + ((FonSize - Size) / 2)) + SY, _alpha:0}); _local9.InitSlide(_local6, _local6 == "rock"); FallingSlide(_local5 + 100, j); _local7--; } } } } function FALL(Name, y0, Y, t0) { Fall = true; var _local3 = getTimer(); var _local5 = SlideFall; var _local2 = game[Name]; _local2._y = y0 - (((_local3 - t0) * (y0 - Y)) / _local5); if (_local2._alpha < MaxAlpha) { _local2._alpha = ((_local3 - t0) * MaxAlpha) / _local5; } if (_local3 > (t0 + _local5)) { Fall = false; _local2._y = Y; _local2._alpha = MaxAlpha; _local5 = getTimer(); clearInterval(_root["m" + Name]); } } function BonusFall(TJ, R) { if (R == undefined) { clearInterval(_root["FC" + TJ]); _root["FC" + TJ] = setInterval(FallColomn, 100, TJ); } else { var _local2 = TJ - R; while (_local2 <= (int(TJ) + int(R))) { clearInterval(_root["FC" + _local2]); _root["FC" + _local2] = setInterval(FallColomn, 100 * Math.abs(TJ - _local2), _local2); _local2++; } } } function ToE(Name) { if (_root.EnergyMove_s.Volume >= 10) { _root.EnergyMove_s.Volume = _root.EnergyMove_s.Volume - 10; } Matrix[FindI(Name)][FindJ(Name)] = "e"; if (game[Name].bonus) { game[Name].Blow(); } clearInterval(endfall); endfall = setInterval(CheckEnergy, 0); } function Diameter(i1, j1, i2, j2) { return(Math.sqrt(((i2 - i1) * (i2 - i1)) + ((j2 - j1) * (j2 - j1)))); } function CopyMatrix(A2) { var _local5 = new Array(); var _local4; var _local2 = 0; while (_local2 < A2.length) { _local4 = new Array(); var _local1 = 0; while (_local1 < A2[0].length) { _local4.push(A2[_local2][_local1]); _local1++; } _local5.push(_local4); _local2++; } return(_local5); } function ClearMovie(MC, CI, CM) { GameClasses.GFunctions.ClearAll(MC, CM, CI); } function SetHint(w, h, MC, x, y, N, Na, T) { if (!MC) { MC = _root; } if (!x) { x = 0; } if (!y) { y = 0; } if (!h) { h = w; } if (!Na) { Na = "shleif2"; MC.SHINE.removeMovieClip(); T = 4000; } var _local6 = MC.createEmptyMovieClip("SHINE", MC.getNextHighestDepth()); _local6._x = x; _local6._y = y; _local6._alpha = ((T == 4000) ? 80 : 100); if (!N) { N = 30; } if ((w < 10) || (h < 10)) { N = N - 10; } if ((w > 30) && (h > 30)) { N = N + 20; } var _local4 = 0; while (_local4 < N) { var _local3 = _local6.attachMovie(Na, "s" + _local4, _local4); _local3._x = w - (2 * random(w)); _local3._y = h - (2 * random(h)); _local3.w = w; _local3.h = h; _local3.P = T + getTimer(); _local3.TT = random(1000); _local3.T = getTimer() - random(500); _local3.NR = (_local3._xscale = (_local3._yscale = 50)); _local3.onEnterFrame = function () { if (this.P >= getTimer()) { var _local2 = (getTimer() - this.T) / this.TT; if (_local2 >= 1) { this.T = getTimer(); this._x = this.w - (2 * random(this.w)); this._y = this.h - (2 * random(this.h)); this.NR = (this._xscale = (this._yscale = random(50) + 50)); } this._xscale = (this._yscale = this.NR + ((30 - this.NR) * _local2)); if (this._xscale < 0) { this._xscale = (this._yscale = 30); } this._rotation = this._rotation + 2; } else { delete this.onEnterFrame; this.removeMovieClip(); } }; _local4++; } } function InitHintButton(MC, F, T) { MC.mc.onPress = GameClasses.GFunctions.create(_root, HintPressed, MC, F, T); MC.obvod._alpha = 100; MC.bl._y = -42; MC.line._y = -2; } function HintPressed(MC, F, T) { if (F()) { MC.bl._y = 0; MC.line._y = 40; MC.T = getTimer(); MC.TT = T; MC.F = F; delete MC.mc.onPress; MC.onEnterFrame = function () { var _local3 = (getTimer() - this.T) / this.TT; if (_local3 >= 1) { _root.InitHintButton(MC, this.F, this.TT); _root.SetHint(20, 20, this, 20, 20); _root.bonusComplete_s.start(_root.SoundOn); delete this.onEnterFrame; } else { MC.bl._y = -40 * _local3; MC.line._y = 38 - (38 * _local3); } }; } } function ShowMap() { if (GameStatus == "play") { TIMER.StopTimer(); _root.attachMovie("map", "map", 76); var _local4 = Math.floor(Math.min(328 / Matrix[0].length, 246 / Matrix.length)); _root.TextShow(map.Name, GetLevelString(1), "GameFont", -2, 13, 1, 16, 0, 1000, 13421772); var _local3 = 0; while (_local3 < Matrix.length) { var _local2 = 0; while (_local2 < Matrix[0].length) { if (Matrix[_local3][_local2] != ".") { var _local6 = map.ins.attachMovie("black", FindName(_local3, _local2), GetDepth(_local3, _local2), {_x:_local2 * _local4, _y:_local3 * _local4, _width:_local4, _height:_local4, _alpha:40}); if (Matrix[_local3][_local2] == "e") { var _local5 = new Color(_local6); _local5.setRGB(3394611); } } _local2++; } _local3++; } var _local10 = SizeJ - 1; var _local11 = SizeI - 2; map.ins._x = map.ins._x + (((328 - map.ins._width) / 2) - _local4); map.ins._y = map.ins._y + (((246 - map.ins._height) / 2) - _local4); if ((Level != 0) && (Level != 15)) { map.ram._width = ((2 * _local10) * _local4) - _local4; map.ram._height = (2 * _local11) * _local4; map.ram._x = map.ins._x + ((((CurrentJ - _local10) + 1) + LastCurrentJ) * _local4); map.ram._y = map.ins._y + (((CurrentI - _local11) + LastCurrentI) * _local4); } else { map.ram._x = 1000; } map.ins.attachMovie("EnergyReceiver_map", "EnergyReceiver", 19875, {_x:(EnergyReceiver.x + 1.5) * _local4, _y:(EnergyReceiver.y - 0.5) * _local4}); var _local13 = map.ins.attachMovie("map_arr", "map_arr", 19874, {_x:(BeginEnergy.j + 0.5) * _local4, _y:(BeginEnergy.i + 0.5) * _local4, _rotation:BeginEnergy.R}); _local3 = CheckPoint.y; var _local2 = CheckPoint.x; } } function ShowMenu() { if ((!Game_Hint) && (((GameStatus == "play") || (GameStatus == "diff")) || (GameStatus == "spy"))) { TIMER.StopTimer(); _root.attachMovie("menu", "menumain", 102); } } function FunctionResume() { _root.menumain.removeMovieClip(); } function FunctionDownload() { getURL (_root.DownloadLink.value, "_blank"); } function FunctionRestartLevel() { ClearMovie(_root, 1, 1); SetLevel(); } function FunctionExitLevel() { ClearMovie(_root, 1, 1); if (GameStatus == "spy") { GameLevel++; var _local2 = 0; } else if (GameStatus == "diff") { GameLevel++; var _local2 = 1; } else { GameLevel++; Level++; var _local2 = 1; } InitBooks(_local2); } function FunctionSound() { var _local1 = 0; while (_local1 < (menu_buttons.length - 1)) { if (menu_buttons[_local1].funct == "FSound") { break; } _local1++; } var _local2 = menu_buttons[menu_buttons.length - 1].text; menu_buttons[menu_buttons.length - 1].text = menu_buttons[_local1].text; menu_buttons[_local1].text = _local2; menumain.buttons["b" + _local1].InitText(_local2, 0, -2, "GameFont", -2, 20, 1, 20, 16777215, 1000, 0); SoundOn = !SoundOn; } function FunctionNewGame() { var _local2 = new GameClasses.GameHint(_root.createEmptyMovieClip("sSssS", 777), TextNewGame.text, 140, 150, GameClasses.GFunctions.create(_root, ShowNag, 1), FromHint); } function NNEWGAME() { Level = (GameLevel = (score = 0)); InitArrSlide(); InitBooks(); } function FromHint(c) { if ((c || (Hint_arr[5] == 1)) || (GameStatus != "play")) { if ((!Game_Hint.BLACK) || (Game_Hint.BLACK.onPress != null)) { Game_Hint.removeMovieClip(); } map.removeMovieClip(); menumain.removeMovieClip(); var _local1 = 0; while (_local1 < Hint_Light.length) { Hint_Light[_local1].removeMovieClip(); _local1++; } delete Hint_Light; } } function Hint(N, F) { clearInterval(getting_hint12); if ((!Hint_Arr[N]) && ((!Game_Hint) || (Level == 0))) { Hint_Arr[N] = 1; ShowHint(N, F); } } function GetHint() { var _local5 = []; var _local7 = 0; var _local8 = []; var _local4 = 0; while (_local4 < Matrix.length) { var _local6 = []; var _local3 = 0; while (_local3 < Matrix[0].length) { _local6.push(0); _local3++; } _local5.push(_local6); _local4++; } _local4 = int(((CurrentI - SizeI) + LastCurrentI) + 1); while (_local4 < int(((CurrentI + SizeI) + LastCurrentI) - 1)) { var _local3 = int(((CurrentJ - SizeJ) + LastCurrentJ) + 1); while (_local3 < int(((CurrentJ + SizeJ) + LastCurrentJ) - 1)) { var _local1 = []; if (((_local5[_local4][_local3] == 0) && (Matrix[_local4][_local3] != ".")) && (game[FindName(_local4, _local3)].Name.length < 4)) { FindForHint(_local4, _local3, _local5, _local1); FindForHint(_local4, _local3, _local5, _local1); } if ((_local1.length > _local7) && (_local1.length > 3)) { _local7 = _local1.length; _local8 = _local1; } var _local2 = 0; while (_local2 < _local1.length) { _local5[FindI(_local1[_local2]._name)][FindJ(_local1[_local2]._name)] = 0; _local2++; } _local3++; } _local4++; } LightHint(_local8); return(_local8); } function FindForHint(i, j, M, A) { M[i][j] = 1; var _local4 = game[FindName(i, j)]; A.push(_local4); if ((((i >= int(((CurrentI - SizeI) + LastCurrentI) + 1)) && (i < int(((CurrentI + SizeI) + LastCurrentI) - 1))) && (j >= int(((CurrentJ - SizeJ) + LastCurrentJ) + 1))) && (j < int(((CurrentJ + SizeJ) + LastCurrentJ) - 1))) { if ((_local4.Name == game[FindName(i, int(j + 1))].Name) && (M[i][j + 1] == 0)) { FindForHint(i, int(j + 1), M, A); } else if ((_local4.Name == game[FindName(i, int(j - 1))].Name) && (M[i][j - 1] == 0)) { FindForHint(i, int(j - 1), M, A); } else if ((_local4.Name == game[FindName(int(i + 1), j)].Name) && (M[i + 1][j] == 0)) { FindForHint(int(i + 1), j, M, A); } else if ((_local4.Name == game[FindName(int(i - 1), j)].Name) && (M[i - 1][j] == 0)) { FindForHint(int(i - 1), j, M, A); } } } function LightHint(Arr) { var _local1 = 0; while (_local1 < Hint_Light.length) { Hint_Light[_local1].removeMovieClip(); _local1++; } delete Hint_Light; var _local8 = Arr[0]; var _local9 = false; P = _local8; Hint_Light = []; _local1 = 1; while (_local1 < Arr.length) { if (Arr[_local1] == _local8) { _local9 = true; P = _local8; } else { N = Arr[_local1]; var _local6 = FindI(P._name); var _local3 = FindI(N._name); var _local4 = FindJ(P._name); var _local2 = FindJ(N._name); if (_local9) { var _local5 = AttachArrow(_local3, _local2, _local6, _local4); } else { var _local5 = AttachArrow(_local6, _local4, _local3, _local2); } if (_local5) { Hint_Light.push(_local5); } P = N; } _local1++; } } function StartShowHint() { clearInterval(getting_hint); getting_hint = setInterval(function () { if (((((GameStatus == "play") && (Hint_Light[1] == undefined)) && (Chain.length < 3)) && (LastCurrentI == 0)) && (LastCurrentJ == 0)) { GetHint(); } else if (GameStatus != "play") { clearInterval(getting_hint); } }, 7000); } function ShowHint(N, F) { FromHint(); var _local3 = 160; var _local2 = 100; var _local4 = 0; var _local7 = 0; if (F) { F(); F = null; } switch (N) { case 0 : Hint_Arr[N] = 0; F = RestartAll1; _local3 = _local3 + 20; _local2 = _local2 + 140; break; case 1 : _local3 = _local3 + 10; _local2 = _local2 - 90; _local4 = 5; F = GameClasses.GFunctions.create(_root, Hint, 2); break; case 2 : _local3 = _local3 - 100; _local2 = _local2 + 20; _local4 = -2; _root.SetHint(45, 45, game.eff.r0, 45, 45); break; case 3 : _local4 = 5; _local3 = _local3 + 105; _local2 = _local2 - 70; _root.SetHint(15, 15, game[FindName(7, 8)], 15, 15); break; case 4 : _local4 = 3; _local3 = _local3 + 60; _local2 = _local2 - 65; _root.SetHint(15, 15, game[FindName(24, 6)], 15, 15); break; case 5 : _local3 = _local3 - 25; _local2 = _local2 - 65; _local4 = 5; _local7 = 1; _root.SetHint(45, 15, game.eff, game[FindName(5, 5)]._x + 15, game[FindName(5, 5)]._y + 15); Hint_Light = []; _root.mouse_move.removeMovieClip(); _root.attachMovie("mouse_move", "mouse_move", 987, {_x:game[FindName(5, 4)]._x - 15, _y:game[FindName(5, 4)]._y - 18}); break; case 6 : _root.SetHint(15, 25, recarr.a, 0, -5); _local4 = -2; _local3 = _local3 - 90; _local2 = _local2 + 20; break; case 7 : _root.SetHint(TIMER._width / 2, TIMER._height / 2, TIMER, -10, 175, 80); _local3 = _local3 - 40; _local2 = _local2 + 50; _local4 = -2; break; case 8 : _root.SetHint(TIMER._width / 2, TIMER._height / 2, TIMER, -10, 175, 80); _local3 = _local3 - 40; _local2 = _local2 + 50; _local4 = -2; break; case 9 : _local4 = 5; _local2 = _local2 + 80; _root.SetHint(20, 20, gamepanel.b1, 20, 20); F = GameClasses.GFunctions.create(_root, Hint, 40); break; case 10 : _local4 = 5; _local3 = _local3 + 70; _local2 = _local2 + 110; _root.SetHint(20, 20, gamepanel.b2, 20, 20); break; case 11 : _local3 = _local3 + 100; _local2 = _local2 + 110; _local4 = 3; _local7 = 1; _root.SetHint(30, 30, Ramka.lamp, 0, 0, 60); break; case 12 : _local3 = _local3 - 140; _local2 = _local2 - 70; _local4 = -3; _root.SetHint(15, 15, game[FindName(7, 12)]); break; case 13 : _local4 = 3; _local3 = _local3 + 20; _local2 = _local2 + 40; _root.SetHint(15, 15, game[FindName(18, 3)], 15, 15); break; case 14 : _local4 = 5; _local3 = _local3 + 80; _local2 = _local2 - 25; _root.SetHint(15, 15, game[FindName(6, 7)], 15, 15); break; case 15 : _local2 = _local2 + 135; _local3 = _local3 - 5; _local4 = 3; _root.SetHint(gamepanel.map._width / 2, gamepanel.map._height / 4, gamepanel.map, 20, 20); break; case 16 : LevelLose_s.start(SoundOn); Hint_Arr[N] = 0; F = FunctionRestartLevel; break; case 17 : _local3 = _local3 + 40; _local2 = _local2 + 10; F = GameClasses.GFunctions.create(_root, Hint, 18); break; case 18 : _local2 = _local2 + 140; _local3 = _local3 - 140; _local4 = -5; _root.SetHint(20, 20, _root.Diff.bg.hint, 20, 20); break; case 19 : _local2 = _local2 - 30; _local3 = _local3 + 90; _local4 = 5; _root.SetHint(10, 60, _root.Diff.bg.ch3, 0, 50); F = GameClasses.GFunctions.create(_root, Hint, 18); break; case 20 : _local3 = _local3 - 120; _local2 = _local2 + 20; _local4 = -2; _local7 = 1; break; case 21 : _local4 = -4; _local3 = _local3 - 80; _local2 = _local2 + 70; _local7 = 1; break; case 22 : _local2 = _local2 + 100; break; case 23 : _local2 = _local2 + 120; break; case 24 : _local3 = _local3 + 100; _local2 = _local2 + 50; _local4 = 2; F = GameClasses.GFunctions.create(_root, Hint, 35); break; case 25 : _local3 = _local3 - 80; _local2 = _local2 + 80; _local4 = -3; _local7 = 1; _root.SetHint(_root.Books.Button_clip.playb._width / 3, _root.Books.Button_clip.playb._height / 3, _root.Books.Button_clip.playb); break; case 26 : break; case 27 : _root.Books.Show = 1; _root.Slides_Arr[_root.GameLevel] = 0; _local2 = _local2 + 144; _local3 = _local3 + 60; F = GameClasses.GFunctions.create(_root.Books, _root.Books.Opened); break; case 28 : _local3 = _local3 + 50; F = GameClasses.GFunctions.create(_root, Hint, 29); break; case 29 : _local3 = _local3 + 100; _local2 = _local2 + 110; _local4 = 3; _root.SetHint(30, 30, Ramka.lamp, 0, 0, 60); F = GameClasses.GFunctions.create(_root, Hint, 30); break; case 30 : _local3 = _local3 + 20; _local2 = _local2 + 40; _local4 = 2; _local7 = 1; ShowSPYHint(); break; case 31 : _local7 = 1; if (Items.lamp_1.onPress) { _local3 = _local3 + 20; _local2 = _local2 + 40; _local4 = 2; ShowSPYHint(); } else if (Items.lamp_2.onPress) { _local3 = _local3 - 155; _local2 = _local2 + 70; _local4 = -3; ShowSPYHint(); } else { return(undefined); } break; case 32 : _local2 = _local2 + 110; _local4 = 3; _root.SetHint(Ramka.hint._width / 2, Ramka.hint._height / 4, Ramka.hint, 20, 20); break; case 33 : _root.Books.playb.InitFunction(FromHint); _root.Books.playb.area._y = -1000; _root.SetHint(_root.Books.BookL_clip._width / 2, _root.Books.BookL_clip._height / 2, _root.Books.BookL_clip, _root.Books.BookL_clip._width / 2, _root.Books.BookL_clip._height / 2); _local3 = _local3 + 105; _local4 = 2; _local7 = 1; break; case 34 : _local3 = _local3 + 50; _local2 = _local2 - 20; F = GameClasses.GFunctions.create(_root, _root.SetHint, _root.Books.playb._width / 3, _root.Books.playb._height / 3, _root.Books.playb); break; case 35 : _local3 = _local3 - 155; _local2 = _local2 + 50; _local4 = -2; F = GameClasses.GFunctions.create(_root, Hint, 25); break; case 36 : _local4 = 5; _local2 = _local2 + 130; break; case 37 : _local4 = 5; _local3 = _local3 + 70; _local2 = _local2 + 130; break; case 38 : break; case 39 : break; case 40 : _local4 = 5; _local3 = _local3 + 40; _local2 = _local2 + 150; _root.SetHint(8, 8, gamepanel.b1, 45, 35); break; case 41 : return(undefined); case 42 : _local3 = _local3 - 5; _local2 = _local2 - 80; _local4 = 2; break; case 43 : _local3 = _local3 - 0; _local2 = _local2 + 0; _local4 = 5; Hint_Arr[N] = 0; break; case 44 : _local3 = _local3 + 60; _local2 = _local2 + 40; _local4 = 4; Hint_Arr[N] = 0; break; case 45 : _local3 = _local3 + 95; _local2 = _local2 + 20; _local4 = 4; Hint_Arr[N] = 0; break; case 46 : break; case 47 : if (gamepanel.b1.fill >= 1) { Hint(46); return(undefined); } break; case 48 : } if (_local3 || (_local2)) { _local3 = ((_root["TextHint" + N].x == undefined) ? (_local3) : (_local3 + int(_root["TextHint" + N].x))); _local2 = ((_root["TextHint" + N].x == undefined) ? (_local2) : (_local3 + int(_root["TextHint" + N].y))); if (!F) { F = _root.FromHint; } TIMER.StopTimer(); var _local8 = new GameClasses.GameHint(_root.createEmptyMovieClip("Game_Hint", 771), _root["TextHint" + N].text, _local3, _local2, F, null, _local4, _local7); } } function ShowLevelComplete() { var _local3 = _root.createEmptyMovieClip("L_C", 87); _local3._x = 260; _local3._y = 150; TextShow(_local3, _root.TextLevelComplete.text, "gradient", 0, 0, 1, 50, 0, 1000, 0, 16777215, 16776960, 90); _local3._xscale = (_local3._yscale = 10); _local3.onEnterFrame = function () { this._xscale = this._xscale + 4; this._yscale = this._xscale; if (this._xscale >= 100) { delete this.onEnterFrame; } }; } function InitSound() { function AddSound(NameA, MC) { for (var _local4 in NameA) { _root[NameA[_local4]] = new GameClasses.GameSound(NameA[_local4], MC); } } if ((!_root.SoundsClip1) || (!_root.SoundsClip2)) { _root.createEmptyMovieClip("SoundsClip1", 198); _root.createEmptyMovieClip("SoundsClip2", 199); var _local3 = ["addChipInChain_s", "AddNewText_s", "BombExplode_s", "bonusComplete_s", "button_s", "clearChain_s", "ClickBonus_s", "CrossBonus_s", "DoBonus1_s", "DoBonus2_s", "FailSPY_s", "FlyAndOpenBook_s", "GoodClickDiff_s", "IceBreak_s", "ItemArriveSPY_s", "LevelComplete_s", "LevelLose_s", "ListingPage_s", "MoveHint_s", "start_s", "StatValue_s", "SuccessSPY_s", "UnlockBook_s"]; AddSound(_local3, _root.SoundsClip1); _root.addChipInChain_s.setVolume(60); _root.addChipInChain_s.C = 0; _root.EnergyMove_s = new GameClasses.GameSound("EnergyMove_s", _root.SoundsClip2); _root.EnergyMove_s.setVolume(0); _root.EnergyMove_s.Volume = 0; } } function ToolTip(MC, TXT, c) { clearInterval(tool_tip); tool_tip = setInterval(TOOL_TIP, 700, MC, TXT); if (!c) { MC.onRollOut = (MC.onReleaseOutside = ToolTipOut); } } function TOOL_TIP(MC, TXT) { clearInterval(tool_tip); _root.attachMovie("tool_clip", "tool_clip", 888); TextShow(tool_clip.txt, TXT, "GameFont", -2, 18, 1, 20, 16777215, 300, 0, 0, 0, 0, BOLDFONT); var _local5 = tool_clip.txt._width; var _local3 = tool_clip.txt._height; tool_clip.ramka._width = _local5 + 30; tool_clip.ramka._height = _local3 + 10; tool_clip.ramka._x = 0; tool_clip.ramka._y = (-_local3) - 15; tool_clip.txt._x = (_local5 / 2) + 15; tool_clip.txt._y = (-_local3) - 2; tool_clip._x = _root._xmouse; tool_clip._y = _root._ymouse; tool_clip.onEnterFrame = function () { var _local3 = _root._xmouse; var _local4 = _root._ymouse; if ((this._width + _local3) > 520) { this._x = _local3 - this._width; } else { this._x = _local3; } this._y = _local4; }; } function ToolTipOut() { clearInterval(tool_tip); tool_clip.removeMovieClip(); } function TOOL_TIP2(TXT, x, y) { ToolTipOut(); _root.attachMovie("tool_clip2", "tool_clip", 888); TextShow(tool_clip.txt, TXT, "GameFont", -3, 15, 1, 18, 16777215, 300, 0, 0, 0, 0, BOLDFONT); var _local3 = tool_clip.txt._width; var _local2 = tool_clip.txt._height; tool_clip.ramka._width = _local3 + 30; tool_clip.ramka._height = _local2 + 10; tool_clip.ramka._x = 0; tool_clip.ramka._y = (-_local2) - 15; tool_clip.txt._x = (_local3 / 2) + 15; tool_clip.txt._y = (-_local2) - 2; tool_clip._x = x; tool_clip._y = y; clearInterval(tool_tip); tool_tip = setInterval(ToolTipOut, 5000); } stop(); stop(); stop(); var BOLDFONT = "BOLDFONT"; var SoundOn = true; var FontWhite = 16777215; var GameStatus = "play"; var checkmaskinterval; var notBlock = true; var SizeI = 8; var SizeJ = 10; var MaxEnD = 3; var CurrentI = 42; var CurrentJ = 0; var FonSize = 32; var Size = 30; var MaxAlpha = 100; var SX = 0; var SY = 0; var Chain; var MakeChain = false; var SlideFall = 500; var cheat = false; var DelTileTime = 50; var GameLevel = 0; var Level = 0; var Matrix; var Musor; var CheckPointN = 0; var EnergyReceiverN = 0; var CheckPoint; var EnergyReceiver; var LastDiameter; var LastCurrentI; var LastCurrentJ; var maxsx = 6; var maxsy = 4; var Chain; var elementn = 1; var Slides_Arr = new Array(20); var TotalScore = 0; var TotalTime = 0; var Hint_Arr = new Array(49); var Make__Chain = ""; oKey = {}; oKey.onKeyDown = function () { if (Key.isDown(35)) { cheat = !cheat; } if (Key.isDown(36)) { } }; Key.addListener(oKey); InitSound(); GameClasses.GFunctions.ClearAll(_root, 1, 1); InitArrSlide(); InitBooks();
Symbol 7 MovieClip [poly] Frame 1
stop();
Symbol 691 MovieClip [__Packages.GameClasses.LoadGameXML] Frame 0
class GameClasses.LoadGameXML { var MCRoot, Loading, ISPYxml, LEVELxml, TEXTxml; function LoadGameXML (MCRoot, iSPYPath, levelPath, textPath, Loading) { this.MCRoot = MCRoot; this.Loading = Loading; ISPYxml = new XML(); ISPYxml.ignoreWhite = true; ISPYxml.load(iSPYPath); ISPYxml.onLoad = GameClasses.GFunctions.create(this, LoadSPYXML, ISPYxml); LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.load(levelPath); LEVELxml.onLoad = GameClasses.GFunctions.create(this, initcountXML, LEVELxml); TEXTxml = new XML(); TEXTxml.ignoreWhite = true; TEXTxml.load(textPath); TEXTxml.onLoad = GameClasses.GFunctions.create(this, initTEXTXML, TEXTxml); } function initTEXTXML(ThisXML) { MCRoot.Dialogs = new Array(); var _local13 = ThisXML.firstChild; if (_local13 != undefined) { var _local4 = _local13.childNodes; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].nodeName == "text") { var _local9 = ""; var _local12 = _local4[_local3].attributes.id; var _local10 = _local4[_local3].childNodes; var _local7 = 0; while (_local7 < _local10.length) { _local9 = _local9 + (_local10[_local7].attributes.text + "|"); _local7++; } _local9 = _local9.substr(0, -1); MCRoot[_local12] = _local9; } else if (_local4[_local3].nodeName == "string") { var _local8 = (MCRoot[_local4[_local3].attributes.id] = {}); for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } } else if (_local4[_local3].nodeName == "menu_buttons") { MCRoot.menu_buttons = new Array(); var _local6 = _local4[_local3].childNodes; var _local5 = 0; while (_local5 < _local6.length) { var _local8 = {}; for (var _local12 in _local6[_local5].attributes) { _local8[_local12] = _local6[_local5].attributes[_local12]; } MCRoot.menu_buttons.push(_local8); _local5++; } } else if (_local4[_local3].nodeName == "logo") { var _local8 = {}; for (var _local12 in _local4[_local3].attributes) { _local8[_local12] = _local4[_local3].attributes[_local12]; } var _local11 = _root.logos.createEmptyMovieClip(_local8.name, _root.logos.getNextHighestDepth()); _local11._x = _local8.x; _local11._y = _local8.y; _local11.loadMovie(_local8.path); } _local3++; } if (!(--XMLCount)) { Loading(); } } else { Text(); } } function initcountXML(ThisXML) { var _local19 = ThisXML.firstChild; if (_local19 != undefined) { MCRoot.loadbar._visible = true; var _local18 = (MCRoot.LEVELS = new Array()); var _local17 = _local19.childNodes; var _local10 = 0; while (_local10 < _local17.length) { var _local7 = {}; _local7.Name = _local17[_local10].attributes.name; var _local3 = _local17[_local10].childNodes; var _local13 = new Array(); var _local2 = 0; var _local8 = 0; while (_local8 < _local3[_local2].childNodes.length) { _local13.push(_local3[_local2].childNodes[_local8].attributes.n); _local8++; } _local7.chips = _local13; _local2++; _local7.name = _local3[_local2].firstChild.toString(); var _local9 = new Array(); _local2++; while (_local3[_local2].nodeName == "Line") { var _local11 = _local3[_local2].firstChild.toString().split(""); _local9.push(_local11); } _local7.map = _local9; if (_local3[_local2].nodeName == "BonusInfo") { var _local12 = new Array(); _local8 = 0; while (_local8 < _local3[_local2].childNodes.length) { _local12.push(_local3[_local2].childNodes[_local8].attributes.r); _local8++; } _local7.bonus = _local12; _local2++; } if (_local3[_local2].nodeName == "Musor") { var _local16 = new Array(); _local8 = 0; while (_local8 < _local3[_local2].childNodes.length) { _local16.push(_local3[_local2].childNodes[_local8].attributes.max); _local8++; } _local7.musor = _local16; _local2++; } var _local14 = new Array(); _local8 = 0; while (_local8 < _local3[_local2].childNodes.length) { var _local6 = {}; _local6.x = int(_local3[_local2].childNodes[_local8].attributes.x); _local6.y = (_local9.length - int(_local3[_local2].childNodes[_local8].attributes.y)) - 1; _local6.r = int(_local3[_local2].childNodes[_local8].attributes.r); _local14.push(_local6); _local8++; } _local7.checkpoints = _local14; var _local15 = new Array(); _local2++; _local8 = 1; while (_local8 < _local3[_local2].childNodes.length) { var _local4 = {}; var _local5 = _local3[_local2].childNodes[_local8]; _local4.x = int(_local5.firstChild.attributes.x); _local4.y = (_local9.length - int(_local5.firstChild.attributes.y)) - 1; _local4.width = int(_local5.firstChild.attributes.width); _local4.height = int(_local5.firstChild.attributes.height); _local4.time = int(_local5.childNodes[1].attributes.initTime); _local15.push(_local4); _local8++; } _local7.energy = _local15; _local18[_local10] = _local7; _local10++; } MCRoot.GlobalTime = getTimer(); if (!(--XMLCount)) { Loading(); } } else { Text(); } } function LoadSPYXML(ThisXML) { MCRoot.ISPY_Level = new Array(); var _local14 = ThisXML.firstChild; if (_local14 != undefined) { var _local12 = _local14.childNodes; var _local8 = 0; while (_local8 < _local12.length) { var _local9 = new Array(2); var _local4 = _local12[_local8].childNodes[0].childNodes; var _local10 = new Array(); var _local2 = 0; while (_local2 < _local4.length) { var _local7 = {}; for (var _local13 in _local4[_local2].attributes) { _local7[_local13] = _local4[_local2].attributes[_local13]; } _local10.push(_local7); _local2++; } _local9[0] = _local10; _local4 = _local12[_local8].childNodes[1].childNodes; _local10 = new Array(); _local2 = 0; while (_local2 < _local4.length) { var _local5 = {}; _local5.Name = _local4[_local2].attributes.splitItemId; _local5.id = _local4[_local2].attributes.id; _local5.Act = []; var _local3 = 0; while (_local3 < _local4[_local2].childNodes.length) { var _local6 = {}; for (var _local11 in _local4[_local2].childNodes[_local3].attributes) { _local6[_local11] = _local4[_local2].childNodes[_local3].attributes[_local11]; } _local5.Act.push(_local6); _local3++; } _local10[_local2] = _local5; _local2++; } _local9[1] = _local10; MCRoot.ISPY_Level[_local8] = _local9; _local8++; } if (!(--XMLCount)) { Loading(); } } else { Text(); } } function Text() { MCRoot.KB.text = "Could not find game files"; } var XMLCount = 3; }
Symbol 692 MovieClip [__Packages.GameClasses.GFunctions] Frame 0
class GameClasses.GFunctions extends Object { function GFunctions () { super(); } static function create() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } static function ClearAll(mc, M, I, III) { for (var _local5 in mc) { if ((((typeof(mc[_local5]) == "movieclip") && (String(mc).split(".").length < String(mc[_local5]).split(".").length)) && (_local5 != "SoundsClip1")) && (_local5 != "SoundsClip2")) { if ((_local5 == "TEXT") && (M)) { mc[_local5].removeMovieClip(); } else { ClearAll(mc[_local5], M, I); if (M) { mc[_local5].removeMovieClip(); } } } if (I) { clearInterval(mc[_local5]); } } if ((((M && (!III)) && (mc != _root)) && (mc != _root.SoundsClip1)) && (mc != _root.SoundsClip2)) { mc.removeMovieClip(); } if (mc == _root) { _root.InitSound(); } } }
Symbol 693 MovieClip [__Packages.GameClasses.TileClass] Frame 0
class GameClasses.TileClass extends MovieClip { var useHandCursor, inside, ice, onPress, onMouseUp, onEnterFrame, onRollOver, onRollOut, blink, attachMovie, _name, Shine, swapDepths, getDepth; function TileClass () { super(); } function InitSlide(Name, isRock, isIce, isStone) { this.Name = Name; this.isRock = isRock; this.isIce = isIce; this.isStone = isStone; useHandCursor = false; Hide(); } function Hide() { active = false; inside.removeMovieClip(); if (isIce) { ice.removeMovieClip(); } onPress = null; onMouseUp = null; onEnterFrame = null; onRollOver = Over; onRollOut = Out; } function Over() { if (!((isRock || (isStone)) || (isIce))) { blink.removeMovieClip(); if (Name == "s2") { attachMovie("blinkf", "blink", 5); } else { attachMovie("blink", "blink", 5); } } if ((_root.GameStatus.substr(0, 9) == "actbonus2") || ((((_root.GameStatus.substr(0, 8) == "actbonus") && (!isStone)) && (!isIce)) && (_root.Matrix[_root.FindI(_name)][_root.FindJ(_name)] > 0))) { _root.gamepanel["b" + _root.GameStatus.substr(8, 1)].Over(this); } } function Out() { if ((_root.GameStatus.substr(0, 9) == "actbonus2") || (((_root.GameStatus.substr(0, 8) == "actbonus") && (!isStone)) && (!isIce))) { _root.gamepanel["b" + _root.GameStatus.substr(8, 1)].Out(this); } } function StartZZZ() { if ((!inchain) && (!isStone)) { inchain = true; inside.onEnterFrame = GameClasses.GFunctions.create(this, ZZZ); } } function ZZZ() { inside._x = 1 - (2 * Math.random()); inside._y = 1 - (2 * Math.random()); Shine._x = 1 - (2 * Math.random()); Shine._y = 1 - (2 * Math.random()); } function StopZZZ() { if (inchain) { bombed = false; inchain = false; inside._x = 0; inside._y = 0; inside.onEnterFrame = null; } } function Release() { if (((!_root.menumain) && (!_root.map)) && ((!_root.Game_Hint) || (_root.Level == 0))) { _root.ReleaseTile(); } } function Show() { active = true; if ((!isRock) && (!isStone)) { onEnterFrame = _root.Over; onMouseUp = Release; } onPress = _root.Press; inside.removeMovieClip(); attachMovie(Name + "i", "inside", 0); if (isIce) { ice.removeMovieClip(); attachMovie("ice", "ice", 1); } if (isStone) { ice.removeMovieClip(); } } function StartShine() { if (!shine) { shine = true; Shine.removeMovieClip(); if (Name == "s2") { attachMovie("whitef", "Shine", 2, {_alpha:30}); } else { attachMovie("white", "Shine", 2, {_alpha:30}); } } } function StopShine() { if (shine) { shine = false; Shine.removeMovieClip(); } } function blowIce() { isIce = false; ice.removeMovieClip(); } function Remove(i, j) { if (isIce) { _root.IceBreak_s.start(_root.SoundOn); ice.removeMovieClip(); } _root.game.fon[_name].lopata_eff.removeMovieClip(); i = int(i); j = int(j); onPress = null; onMouseUp = null; onEnterFrame = null; onRollOver = null; onRollOut = null; _name = "rrr" + getTimer(); swapDepths(getDepth() - 9000); onEnterFrame = function () { this.inside._xscale = this.inside._xscale - 7; this.inside._rotation = this.inside._rotation + (random(10) - 5); var _local2 = this.inside._xscale; this.inside._yscale = _local2; this.inside._x = (15 - (0.15 * _local2)) + ((j * (100 - _local2)) / 10); this.inside._y = (15 - (0.15 * _local2)) + ((i * (100 - _local2)) / 10); if (_local2 < 5) { this.removeMovieClip(); } }; } var Name = ""; var active = false; var shine = false; var inchain = false; var bombed = false; var bonus = false; var isStone = false; var isRock = false; var isIce = false; }
Symbol 694 MovieClip [__Packages.GameClasses.CrossBonus] Frame 0
class GameClasses.CrossBonus extends MovieClip { var cross, R, TI, _name, TJ, attachMovie, fon, body, swapDepths, moving, removeMovieClip, arr1, arr2, arr3, arr4, arr5, arr6, arr7, arr8; function CrossBonus () { super(); } function InitSlide(AR) { cross = AR; R = Math.min(20, AR[3]); Moving(); TI = _root.FindI(_name); TJ = _root.FindJ(_name); } function Moving() { var _local2; if (cross[0]) { if (cross[4] != "D") { _local2 = attachMovie("movesmallarrowbonus", "arr1", 1, {_xscale:-100}); _local2.gotoAndPlay(random(40)); } if (cross[4] != "U") { _local2 = attachMovie("movesmallarrowbonus", "arr2", 2, {_rotation:180}); _local2.gotoAndPlay(random(40)); } } if (cross[1]) { if (cross[4] != "L") { _local2 = attachMovie("movesmallarrowbonus", "arr3", 3, {_xscale:-100, _rotation:90}); _local2.gotoAndPlay(random(40)); } if (cross[4] != "R") { _local2 = attachMovie("movesmallarrowbonus", "arr4", 4, {_rotation:270}); _local2.gotoAndPlay(random(40)); } } if (cross[2]) { _local2 = attachMovie("movesmallarrowbonus", "arr5", 5, {_xscale:-100, _rotation:45}); _local2.gotoAndPlay(random(40)); _local2 = attachMovie("movesmallarrowbonus", "arr6", 6, {_rotation:235}); _local2.gotoAndPlay(random(40)); _local2 = attachMovie("movesmallarrowbonus", "arr7", 7, {_xscale:-100, _rotation:135}); _local2.gotoAndPlay(random(40)); _local2 = attachMovie("movesmallarrowbonus", "arr8", 8, {_xscale:-100, _rotation:325}); _local2.gotoAndPlay(random(40)); } if (cross[2]) { attachMovie("bodybonus8", "body", 100); attachMovie("bodybonus8fon", "fon", 0); } else if (!cross[1]) { attachMovie("bodybonus2", "body", 100); attachMovie("bodybonus2fon", "fon", 0); } else if (!cross[0]) { attachMovie("bodybonus2", "body", 100, {_rotation:90}); attachMovie("bodybonus2fon", "fon", 0, {_rotation:90}); } else { attachMovie("bodybonus4", "body", 100); attachMovie("bodybonus4fon", "fon", 0); } } function Blow(c) { _root.FromHint(); if (c == undefined) { fon._visible = false; body._visible = false; if (wasuse) { return(undefined); } _root.CrossBonus_s.start(_root.SoundOn); c = 1; swapDepths(_root.GetDepth(TI + 100, TJ)); wasuse = true; for (var _local4 in this) { if (_local4.substr(0, 3) == "arr") { this[_local4].gotoAndStop(1); } } } else { if (cross[0]) { if (cross[4] != "U") { BlowTile(TI + c, TJ); } if (cross[4] != "D") { BlowTile(TI - c, TJ); } } if (cross[1]) { if (cross[4] != "L") { BlowTile(TI, TJ + c); } if (cross[4] != "R") { BlowTile(TI, TJ - c); } } if (cross[2]) { BlowTile(TI + c, TJ + c); BlowTile(TI - c, TJ - c); BlowTile(TI - c, TJ + c); BlowTile(TI + c, TJ - c); } c++; } if (c <= R) { clearInterval(moving); moving = setInterval(GameClasses.GFunctions.create(this, Blowing, getTimer(), c), 0); } else { if (cross[1] || (cross[2])) { _root.BonusFall(TJ, R); } else { _root.BonusFall(TJ); } _root.CheckEnergy(); removeMovieClip(); } } function BlowTile(i, j) { _root.SetHint(15, 15, _root.game.eff, _root.game[_root.FindName(i, j)]._x + 15, _root.game[_root.FindName(i, j)]._y + 15, 10, "shleif3", 500); if ((_root.Matrix[i][j] != ".") && (_root.Matrix[i][j] != undefined)) { var _local7 = _root.Matrix[i][j] == "e"; _root.Matrix[i][j] = Math.max(1, _root.Matrix[i][j] - 1); var _local3 = _root.game[_root.FindName(i, j)]; var _local2 = _root.Chain; for (var _local6 in _local2) { if (_local2[_local6] == _local3._name) { _root.ClearFon(); _root.Chain = []; } } if (_local3.bonus && (!_local3.wasuse)) { _local3.Blow(); _root.ChangeFon(i, j, 1); } else { _local3.Remove(); _root.ChangeFon(i, j, 1); } if (_local7) { _root.Matrix[i][j] = "e"; } } } function Blowing(T, c) { var _local6 = 200; var _local4 = getTimer(); var _local7 = _root.FonSize; var _local8 = (c - 1) * _local7; var _local10 = c * _local7; var _local5 = 1; if (_local4 < (T + _local6)) { _local5 = (_local4 - T) / _local6; } else { clearInterval(moving); Blow(c); } var _local3 = _local8 + ((_local10 - _local8) * _local5); arr1._x = 0; arr2._x = 0; arr3._x = _local3; arr4._x = -_local3; arr5._x = _local3; arr6._x = -_local3; arr7._x = _local3; arr8._x = -_local3; arr1._y = -_local3; arr2._y = _local3; arr3._y = 0; arr4._y = 0; arr5._y = -_local3; arr6._y = _local3; arr7._y = _local3; arr8._y = -_local3; } var bombed = false; var bonus = true; var wasuse = false; var blowint = true; }
Symbol 695 MovieClip [__Packages.GameClasses.GameBonus] Frame 0
class GameClasses.GameBonus extends MovieClip { var type, _name, P, onRollOver, foll, _visible, useHandCursor, onPress, up2, up1, attachMovie; function GameBonus () { super(); type = int(_name.substr(1, 1)); P = _root; ToBegin(); onRollOver = ThisOver; } function ThisOver() { var _local3 = _root["TextBonus" + type].text; _local3 = _local3.split("#BonusCharged#").join(String(int(fill * 100))); if (fill >= 1) { _local3 = _root.TextSpyReady.text; } if (!foll) { _root.ToolTip(this, _local3); } } function Add(N) { if (fill < 1) { fill = fill + N; if (fill >= 1) { fill = 1; if (_visible) { _root.Hint(35 + type); } _root.bonusComplete_s.start(_root.SoundOn && (_visible)); useHandCursor = true; onPress = Press; _root.SetHint(20, 20, this, 20, 20); } if (_visible) { _root.Hint(41); } up1._y = (up2._y = 38 * (1 - fill)); } } function Act(MC) { var _local6 = P.FindI(MC._name); var _local8 = P.FindJ(MC._name); if ((type == 1) && (P.Matrix[_local6][_local8] > 0)) { _root.DoBonus1_s.start(_root.SoundOn); P.ChangeFon(_local6, _local8, 1); _root.game.fon[MC._name].lopata_eff.removeMovieClip(); delete foll.onEnterFrame; foll.removeMovieClip(); _root.GameStatus = "play"; delete onPress; } else if ((type == 1) && (P.Matrix[_local6][_local8] == 0)) { _root.Hint(38); } else if (type == 2) { _root.ClearBombing(6); _root.Chain = []; _root.DoBonus2_s.start(_root.SoundOn); var _local11 = P.game.eff.attachMovie("vzryv", "vz", P.game.eff.getNextHighestDepth(), {_x:MC._x + 15, _y:MC._y + 15, _rotation:random(300), _xscale:180, _yscale:180}); var _local5 = _local8 - 2; while (_local5 <= (_local8 + 2)) { var _local3 = _local6 - 2; while (_local3 <= (_local6 + 2)) { if ((Math.abs(_local6 - _local3) + Math.abs(_local8 - _local5)) < 3) { var _local7 = P.FindName(_local3, _local5); var _local4 = P.game[_local7]; if (!(_local4.isStone || (_local4.bonus))) { _local4.removeMovieClip(); } } _local3++; } P.FallColomn(_local5); _local5++; } delete foll.onEnterFrame; foll.removeMovieClip(); _root.GameStatus = "play"; delete onPress; } ToBegin(); } function Over(MC) { if (type == 2) { _root.Chain = [0, 0, 0, 0, 0, 0, MC._name]; _root.FillBombing(); } else { _root.game.fon[MC._name].attachMovie("lopata_eff", "lopata_eff", 99); } } function Out(MC) { if (type == 2) { _root.ClearBombing(6); } else { _root.game.fon[MC._name].lopata_eff.removeMovieClip(); } } function ToBegin() { useHandCursor = false; fill = 0; up1._y = (up2._y = 44); } function Press() { _root.Chain = []; _root.ClickBonus_s.start(_root.SoundOn); if (_root.GameStatus == "play") { if (_visible) { if (type > 1) { _root.Hint(37 + type); } } _root.GameStatus = "actbonus" + type; ToBegin(); onPress = Release; foll.removeMovieClip(); attachMovie(("bonus" + type) + "fon", "foll", 1, {_x:_root._xmouse + 10, _y:_root._ymouse + 20}); foll.onEnterFrame = function () { this._x = (_root._xmouse + 10) - this._parent._x; this._y = (_root._ymouse + 20) - this._parent._y; }; } } function Release() { _root.Chain = []; _root.ClickBonus_s.start(_root.SoundOn); fill = 1; _root.GameStatus = "play"; up1._y = (up2._y = -2); onPress = Press; delete foll.onEnterFrame; foll.removeMovieClip(); } var active = false; var Full = false; var fill = 0; var N = 0; }
Symbol 696 MovieClip [__Packages.GameClasses.GameTimer] Frame 0
class GameClasses.GameTimer extends MovieClip { var t, top, mask, Tii, onEnterFrame, B, TI, E; function GameTimer () { super(); t = 0; mask._y = (top._y = scale); Tii = getTimer(); onEnterFrame = Appear; } function Appear() { var _local2 = (getTimer() - Tii) / 3000; if (_local2 >= 1) { _local2 = 1; delete onEnterFrame; StopTimer(); B = getTimer(); } mask._y = (top._y = (1 - _local2) * scale); } function DisAppear() { onEnterFrame = function () { this.top._y = this.top._y + 4; this.mask._y = this.top._y; if (this.top._y >= this.scale) { delete this.onEnterFrame; } }; } function SetTime(N) { if (TI == undefined) { B = getTimer(); } else { var _local2 = getTimer(); B = _local2 - ((N * (_local2 - B)) / TI); } E = B + N; TI = N; } function StartTimer() { if (S > 0) { E = E + (getTimer() - S); B = B + (getTimer() - S); S = 0; } onEnterFrame = ShowTime; } function StopTimer() { _root.fly.red.removeMovieClip(); clearInterval(_root.showing_hint); if (S == 0) { S = getTimer(); delete onEnterFrame; } } function ShowTime() { t = (getTimer() - B) / (E - B); if (t >= 1) { _root.Hint(16); t = 1; delete onEnterFrame; if (!_root.Failed) { _root.Failed = 1; _root.FallDown(); } } if (t > 0.8) { _root.Hint(8); } mask._y = (top._y = t * scale); } function GetLastTime() { return(Math.ceil(((1 - t) * TI) / 1000)); } function GetTime() { return(Math.floor((t * TI) / 1000)); } function CountDown() { onEnterFrame = function () { this.mask._y = this.mask._y + 3; this.top._y = this.mask._y; if (this.mask._y >= this.scale) { this.top._y = (this.mask._y = this.scale); delete this.onEnterFrame; } }; } var S = 0; var scale = 325; }
Symbol 697 MovieClip [__Packages.GameClasses.GameButton] Frame 0
class GameClasses.GameButton extends MovieClip { var area, _name, txt, createEmptyMovieClip, _parent, _xscale, _yscale, gotoAndPlay, onPress; function GameButton () { super(); InitButton(area); } function InitFunction(F) { this.F = F; } function InitText(T, x, y, l, W, H, C, WT, HT) { this.T = T; if (!this[_name + "_text"]) { txt = createEmptyMovieClip(_name + "_text", _parent.getNextHighestDepth()); txt._x = 0; txt._y = 0; if (x != undefined) { txt._x = txt._x + x; } else { txt._x = txt._x + sx; } if (y != undefined) { txt._y = txt._y + y; } else { txt._y = txt._y + sy; } } txt._xscale = 10000 / _xscale; txt._yscale = 10000 / _yscale; _root.TextShow(txt, T, l, W, H, C, WT, HT, 1000, 0); } function InitButton(B) { gotoAndPlay("a"); if (onPress) { F = onPress; } delete onPress; B.onRollOver = function () { this._parent.gotoAndPlay("a"); }; B.onRollOut = function () { this._parent.gotoAndPlay("a"); }; B.onReleaseOutside = function () { this._parent.gotoAndPlay("n"); this._parent.txt._y = this._parent.txt._y - 1; }; B.onPress = function () { _root.button_s.start(_root.SoundOn); this._parent.gotoAndPlay("p"); this._parent.txt._y = this._parent.txt._y + 1; }; B.onRelease = function () { this._parent.F(); this._parent.gotoAndPlay("n"); this._parent.txt._y = this._parent.txt._y - 1; }; } var T = "O"; var F = null; var sx = 0; var sy = -2; }
Symbol 698 MovieClip [__Packages.GameClasses.Books] Frame 0
class GameClasses.Books extends MovieClip { var bl, BookL_clip, attachMovie, createEmptyMovieClip, BOOK, Book_clip, CurrOpened, CurrCard, Arr3, p2, p1, NextI, note, Note_clip, STR, Button_clip, playb, downloadb, Show, Image_clip, DD1, Image_clipN, DDN1, DDN2, CurrText; function Books () { super(); bl = _root.GetBlack(this, 0, 1); bl._visible = false; BookL_clip = attachMovie("book_e", "BookL_clip", 10, {_x:69, _y:25}); createEmptyMovieClip("Note_clip", 19); createEmptyMovieClip("Book_clip", 9); BOOK = new GameClasses.Book(Book_clip, this); if (_root.GameLevel == 0) { _root.Hint(34); BookL_clip.lock._visible = true; } else { BookL_clip.lock._visible = false; ShowBook(); if (_root.GameLevel >= 6) { Book_clip.onPress = GameClasses.GFunctions.create(BOOK, BOOK.Move); } } if (_root.GameLevel == 1) { _root.Hint(33); BookL_clip.lock._visible = true; BookL_clip.lock.onEnterFrame = function () { if (this._currentframe < this._totalframes) { this.gotoAndStop(this._currentframe + 1); } else { delete this.onEnterFrame; } }; } var _local5 = Math.max(0, Math.floor((_root.GameLevel - 2) / 5)); var _local6 = "card" + _local5; CurrOpened = (CurrCard = _local5); if (_root.ArrBook4 == undefined) { _root.ArrBook4 = new Array(); _root.ArrBookm4 = new Array(); InitText(_root.TextBook0.text); InitText(_root.TextBook1.text); InitText(_root.TextBook2.text); InitText(_root.TextBook3.text); } var _local4 = 0; while (_local4 < 4) { if ((_local4 > CurrCard) || (_root.GameLevel == 0)) { this["ppp" + _local4]._visible = false; } else { this["ppp" + _local4]._visible = true; this["ppp" + _local4].onPress = GameClasses.GFunctions.create(this, OpenBookMark, _local4); } _local4++; } delete this["ppp" + CurrCard].onPress; Arr3 = _root.ArrBook4[_local5]; TypeText(p2.p.p, p1.p.p, null, _local6, NextI); p2.p.p.attachMovie("book_button", "b", 99, {_x:250, _y:348, _xscale:107, _yscale:115}); note = new GameClasses.Notebook(Note_clip, 250, 350, 1, 1); TypeNoteText(Note_clip.p2, Note_clip.p1, STR, _local6, NextI); Button_clip = attachMovie("book_button", "button_play", 95, {_x:515, _y:350}); Note_clip._visible = false; Button_clip._visible = false; playb.onPress = _root.SetLevel; downloadb.onPress = _root.FunctionDownload; downloadb.swapDepths(4); Button_clip.playb.onPress = _root.SetLevel; playb.onLoad = function () { this.InitText(_root.TextPlay.text); }; downloadb.onLoad = function () { this.InitText(_root.TextDownload.text); }; Button_clip.playb.onLoad = function () { this.InitText(_root.TextPlay.text); }; p2.p.p.b.playb.onLoad = function () { this.InitText(_root.TextPlay.text); }; p2.p.p.b.onPress = null; p2.p.p.b.useHandCursor = false; NextI = (_root.GameLevel - 2) % 5; if (NextI < 0) { NextI = 0; } SetText(NextI); SetNoteText(NextI); if (Open_Book) { BOOK.Opened(); BookL_clip._visible = false; } InitBookmarks(_local5); Note_clip["b" + CurrCard].swapDepths(1000); } function InitBookmarks(N) { var _local2 = 0; while (_local2 < 4) { var _local3 = Note_clip.attachMovie("bookmark", "b" + _local2, _local2, {_x:((N < _local2) ? -200 : -245), _y:(_local2 * 80) + 20}); _local3.b.gotoAndStop(_local2 + 1); if (_local2 <= CurrCard) { _local3.onPress = GameClasses.GFunctions.create(this, OpenMark, _local2); } _local2++; } } function OpenBookMark(N) { OpenMark(N); MoveBook(); } function OpenMark(N) { var _local5; var _local3; if (N != CurrOpened) { if (N == CurrCard) { _local3 = NextI; _local5 = 5; } else if (CurrOpened == CurrCard) { _local5 = NextI; _local3 = 5; } else { _local5 = 5; _local3 = 5; } PrintNoteText(Note_clip.p4, Note_clip.p3, _root.ArrBook4[N][5 - _local3], "card" + N, _local3); PrintNoteText(Note_clip.p2, Note_clip.p1, _root.ArrBook4[CurrOpened][5 - _local5], "card" + CurrOpened, _local5); TypeText(p2.p.p, p1.p.p, _root.ArrBook4[N][5 - _local3], "card" + N, _local3 - 1); Note_clip["b" + CurrOpened].swapDepths(CurrOpened); Prints(Note_clip.p2.Text_clip2, _root["TextLevel" + CurrOpened].text); CurrOpened = N; Prints(Note_clip.p4.Text_clip2, _root["TextLevel" + CurrOpened].text); Note_clip["b" + CurrOpened].swapDepths(1000); note.Open(1, 1); Block(); } } function ShowBook() { bl._visible = false; BookL_clip._visible = true; BookL_clip.book.onPress = GameClasses.GFunctions.create(this, MoveBook); BookL_clip.book.onRollOver = function () { if ((this._currentframe == 1) || (this._currentframe == 60)) { this.gotoAndPlay(2); } else { this.gotoAndPlay((this._totalframes - this._currentframe) + 1); } }; BookL_clip.book.onRollOut = (BookL_clip.book.onReleaseOutside = (BookL_clip.book.onRelease = function () { this.gotoAndPlay((this._totalframes - this._currentframe) + 1); })); } function MoveBook() { BookL_clip._visible = false; BOOK.Move(); bl._visible = true; Block(); } function SwitchBlack() { bl.A = bl._alpha; bl.onEnterFrame = function () { var _local2 = ((this.A > 20) ? -1 : 1); this._alpha = this._alpha + _local2; if (((_local2 > 0) && (this._alpha > 30)) || ((_local2 < 0) && (this._alpha < 0))) { delete this.onEnterFrame; } }; } function ShowNote() { bl._visible = true; bl._alpha = 30; Opened(); Note_clip._xscale = Book_clip.suc._xscale + 9; Note_clip._yscale = Book_clip.suc._yscale + 1; Note_clip._x = 274; Note_clip._visible = true; Button_clip._visible = true; Note_clip._y = 43; var _local2 = 0; while (_local2 <= CurrCard) { Note_clip["b" + _local2].swapDepths(_local2); Note_clip["b" + _local2]._x = -220; Note_clip["b" + _local2].CC = CurrOpened; Note_clip["b" + _local2].ii = _local2; Note_clip["b" + _local2].onEnterFrame = function () { if (this._x <= -245) { delete this.onEnterFrame; if (this.CC == this.ii) { this.swapDepths(1000); } } else { this._x = this._x - 1; } }; _local2++; } } function Opened() { Show = int(_root.Slides_Arr[_root.GameLevel]); _root.Slides_Arr[_root.GameLevel] = 1; if (_root.GameLevel == 1) { _root.Hint(24); } else if (_root.GameLevel == 2) { _root.Hint(27); } if ((NextI < 5) && (!Show)) { ChangeText(NextI++); SetText(NextI); } } function UnShowNote() { Block(); _root.FromHint(); SwitchBlack(); Button_clip._visible = false; Note_clip._visible = false; } function M(c) { if (c > 3) { c = 3; } return("m" + int(c + 2)); } function InitText(STR) { var _local6 = [STR.length]; Arr3 = []; Arr3[0] = STR; var _local3 = 0; while (_local3 < STR.length) { _local6[_local3] = 0; _local3++; } var _local5 = new Array(5); _local3 = 0; while (_local3 < 5) { _local5[_local3] = new Array(); _local3++; } var _local7 = (STR.length - STR.split(" ").length) - STR.split("|").length; STR = GetNextString(STR, 0, _local7 / 11, _local6, _local5[4]); Arr3.push(STR); STR = GetNextString(STR, 0, _local7 / 11, _local6, _local5[3]); Arr3.push(STR); STR = GetNextString(STR, 0, _local7 / 11, _local6, _local5[2]); Arr3.push(STR); STR = GetNextString(STR, 0, _local7 / 11, _local6, _local5[1]); Arr3.push(STR); STR = GetNextString(STR, 0, _local7 / 11, _local6, _local5[0]); Arr3.push(STR); _root.ArrBook4.push(Arr3); _root.ArrBookm4.push(_local5); } function TypeText(MC1, MC2, STR, PIC, c) { var _local3 = MC1.createEmptyMovieClip("Text_clip", 11); var _local4 = MC1.createEmptyMovieClip("Text_clip", 111); Image_clip = MC2.attachMovie(PIC, "c", 2); Image_clip.gotoAndStop(M(c)); _local4._xscale = (_local4._yscale = (_local3._xscale = (_local3._yscale = (Image_clip._xscale = (Image_clip._yscale = 115))))); _local3._x = _local3._x + 125; _local3._y = _local3._y + 70; _local4._x = _local4._x + 125; _local4._y = _local4._y + 40; Image_clip._x = 33; Image_clip._y = 38; DD1 = _local3.createEmptyMovieClip("DD1", 19); if (STR == null) { SetText(c); } else { Prints(_local3, STR); } Prints(_local4, _root["TextLevel" + CurrOpened].text); } function TypeNoteText(MC1, MC2, STR, PIC, c) { var _local3 = MC1.createEmptyMovieClip("Text_clip", 11); var _local4 = MC1.createEmptyMovieClip("Text_clip2", 111); var _local5 = Note_clip.p4.createEmptyMovieClip("Text_clip2", 111); Image_clipN = MC2.attachMovie(PIC, "c", 2); Image_clipN.gotoAndStop(M(c)); _local5._xscale = (_local5._yscale = (_local4._xscale = (_local4._yscale = (_local3._xscale = (_local3._yscale = (Image_clipN._xscale = (Image_clipN._yscale = 115))))))); _local3._x = _local3._x + 125; _local3._y = _local3._y + 70; _local4._x = _local4._x + 125; _local4._y = _local4._y + 40; _local5._x = _local5._x + 125; _local5._y = _local5._y + 40; Image_clipN._x = 33; Image_clipN._y = 38; DDN1 = _local3.createEmptyMovieClip("DDN1", 19); DDN2 = _local3.createEmptyMovieClip("DDN2", 18); SetNoteText(c); Prints(_local4, _root["TextLevel" + CurrOpened].text); } function GetLetterText(MC, n) { return(MC.TEXT[MC.TEXT.Arr[n]]); } function ChangeText(N) { Block(4000); _root.AddNewText_s.start(_root.SoundOn); if (N < 5) { Image_clipN.gotoAndPlay(M(N - 1)); Image_clipN.END = Image_clipN._currentframe + 65; Image_clipN.onEnterFrame = function () { if (this._currentframe == this.END) { delete this.onEnterFrame; } else { this.gotoAndStop(this._currentframe + 1); } }; Image_clip.gotoAndStop(M(N)); DDN1._alpha = 0; DDN2._alpha = 100; DDN1.ttt = this; DDN1.time = getTimer(); for (var _local5 in _root.ArrBookm4[CurrCard][N]) { var _local3 = GetLetterText(DDN2, _root.ArrBookm4[CurrCard][N][_local5]); _local3.X = _local3._x; _local3.Y = _local3._y; _local3.time = getTimer(); _local3.onEnterFrame = function () { var _local2 = (getTimer() - this.time) / 40; this._x = this.X + ((random(3) - 1) / 2); this._y = this.Y + ((random(3) - 1) / 2); if (_local2 >= 100) { this._x = this.X; this._y = this.Y; delete this.onEnterFrame; } }; _local3 = GetLetterText(DDN1, _root.ArrBookm4[CurrCard][N][_local5]); _local3.X = _local3._x; _local3.Y = _local3._y; _local3.time = getTimer(); _local3.onEnterFrame = function () { var _local2 = (getTimer() - this.time) / 40; this._x = this.X + ((random(3) - 1) / 4); this._y = this.Y + ((random(3) - 1) / 4); if (_local2 >= 100) { this._x = this.X; this._y = this.Y; delete this.onEnterFrame; } }; } DDN1.onEnterFrame = function () { var _local3 = (getTimer() - this.time) / 40; this._alpha = _local3; this._parent.DDN2._alpha = 100 - _local3; if (this._alpha >= 100) { this.TEXT._x = 0; this.TEXT._y = 0; delete this.onEnterFrame; this._parent.DDN2._alpha = 0; if (this.ttt.NextI == 5) { this.ttt.OpenNextMark(); _root.Hint(23); } else if (this.ttt.NextI == 4) { _root.Hint(22); } if (_root.GameLevel == 7) { _root.Hint(42); } } }; } } function OpenNextMark() { this["ppp" + CurrCard].onPress = GameClasses.GFunctions.create(this, OpenBookMark, CurrCard); var _local3 = ++CurrCard; Note_clip["b" + CurrCard].onPress = GameClasses.GFunctions.create(this, OpenMark, CurrCard); if (_local3 == 4) { _root.Hint(26); } NextI = 0; this["ppp" + CurrCard]._visible = true; delete this["ppp" + CurrCard].onPress; Note_clip["b" + _local3]._x = -220; Note_clip["b" + _local3].onEnterFrame = function () { if (this._x <= -245) { delete this.onEnterFrame; } else { this._x = this._x - 1; } }; } function GetNextString(STR, k1, k2, Arr2, ARRR) { var _local6 = k1; while (_local6 < k2) { var _local1 = random(STR.length); var _local3 = 0; while ((Arr2[_local1] || (STR.substr(_local1, 1) == "|")) || (STR.substr(_local1, 1).charCodeAt() < 64)) { _local1++; if (_local1 >= STR.length) { _local1 = 0; } _local3++; if (_local3 >= STR.length) { trace(">"); break; } } Arr2[_local1] = 1; var _local2 = random(STR.length); _local3 = 0; while ((Arr2[_local2] || (STR.substr(_local2, 1) == "|")) || (STR.substr(_local2, 1).charCodeAt() < 64)) { _local2++; if (_local2 >= STR.length) { _local2 = 0; } _local3++; if (_local3 >= STR.length) { trace(">m"); break; } } Arr2[_local2] = 1; ARRR.push(_local1); ARRR.push(_local2); var _local8 = STR.substr(_local1, 1); var _local7 = STR.substr(_local2, 1); STR = (STR.substr(0, _local1) + _local7) + STR.substr(_local1 + 1, 500); STR = (STR.substr(0, _local2) + _local8) + STR.substr(_local2 + 1, 500); _local6++; } return(STR); } function SetText(c) { if (c <= 5) { Prints(DD1, Arr3[5 - c]); CurrText = Arr3[5 - c]; } } function SetNoteText(c) { if (c < 5) { Prints(DDN1, Arr3[5 - (c + 1)]); Prints(DDN2, Arr3[5 - c]); DDN1._alpha = 0; DDN2._alpha = 100; } } function Prints(MC, STR) { _root.TextShow(MC, STR, "GameFont", -3, 15, 1, 18, 6697728, 200); } function PrintNoteText(MC1, MC2, T, P, c) { var _local2 = MC1.createEmptyMovieClip("Text", 11); var _local3 = MC2.attachMovie(P, "c", 2); _local3.gotoAndStop(M(c - 1)); _local2._xscale = (_local2._yscale = (_local3._xscale = (_local3._yscale = 115))); _local2._x = _local2._x + 125; _local2._y = _local2._y + 70; _local3._x = 33; _local3._y = 38; Prints(_local2, T); } function Block(N) { if (!N) { N = 2000; } var _local3 = _root.GetBlack(this, 0, 99, "bbbblll"); _local3.T = getTimer() + N; _local3.onEnterFrame = function () { if (getTimer() > this.T) { this.removeMovieClip(); } }; } var Open_Book = false; }
Symbol 699 MovieClip [__Packages.GameClasses.Book] Frame 0
class GameClasses.Book { var THIS, suc, v, f, ft, l, m, spax, spay, spaz, spaxx, spX, spY, spasc, spx, moving; function Book (MC, p1) { THIS = p1; suc = MC.createEmptyMovieClip("suc", 0); suc._x = 260; suc._y = 250; suc.createEmptyMovieClip("a", 2); suc.createEmptyMovieClip("n", 9); suc.createEmptyMovieClip("b", 4); v = [0, 0, 0, -175, 0, 45, -175, 273, 45, 175, 0, 45, 175, 273, 45, -175, 0, 0, -175, 273, 0, 175, 0, 0, 173, 273, 0, -175, 0, -2, 175, 0, -2]; f = [1, 2, 3, 6, 5, 8, 9, 1, 10, 2, 6, 4, 6, 2, 5, 4, 8, 3]; ft = ["front_3d", "list_left_3d", "kor_r_3d", "pages_lo_3d", "pages_so_3d", "pages_so2_3d"]; l = new GameClasses.Figure3D(suc.a, v, f, ft); f = [4, 3, 2, 7, 8, 5, 3, 10, 1, 2, 6, 4, 6, 2, 5, 4, 8, 3]; ft = ["back_3d", "list_right_3d", "kor_l_3d", "pages_lo_3d", "pages_so_3d", "pages_so2_3d"]; m = new GameClasses.Figure3D(suc.b, v, f, ft); InitSplines(); DRAW(); p1.p1 = suc.a.list_left_3d1; p1.p2 = suc.b.list_right_3d1; } function KeyMove() { OK.onKeyDown = GameClasses.GFunctions.create(this, KeyControl); Key.addListener(OK); } function InitSplines() { spax = new Spline(0, 90, 180, 270, 360, 450); spay = new Spline(-180, -180, -170, -170, -170, -180); spaz = new Spline(-90, -90, -90, -100, -90, -90); spaxx = new Spline(0, 0, 0, 2, 5, 90); spX = new Spline(130, 200, 300, 300, 300, 300, 275); spY = new Spline(100, 150, 150, 150, 160, 180, 195); spasc = new Spline(); spx = new Spline(); var _local3 = 0; while (_local3 < 6) { spasc.addKey(42 + (_local3 * 9)); var _local2 = Math.cos(((_local3 * 90) * Math.PI) / 180); if ((Math.abs(_local2) > 0.05) && (_local3 < 5)) { _local2 = _local2 / (-Math.abs(_local2)); } else { _local2 = 0; } _local2 = _local2 * ((273 * (45 + (_local3 * 5))) / 200); spx.addKey(_local2); _local3++; } spx.Calculate(); spasc.Calculate(); suc._xscale = (suc._yscale = spasc.getPoint(0)); suc._x = spX.getPoint(0) + spx.getPoint(0); suc._y = spY.getPoint(0); } function Opened() { var _local2 = 1; forward = true; ax0 = spax.getPoint(_local2); ay0 = spay.getPoint(_local2); az0 = spaz.getPoint(_local2); axx = spaxx.getPoint(_local2); suc._xscale = (suc._yscale = spasc.getPoint(_local2)); suc._x = spx.getPoint(_local2) + spX.getPoint(_local2); suc._y = spY.getPoint(_local2); DRAW(); THIS.ShowNote(); } function Move() { _root.FlyAndOpenBook_s.start(_root.SoundOn); THIS.UnShowNote(); forward = !forward; clearInterval(moving); moving = setInterval(GameClasses.GFunctions.create(this, Moving, getTimer()), 0); } function Moving(T) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); if (forward) { THIS.ShowNote(); } else { THIS.ShowBook(); } } if (!forward) { _local2 = 1 - _local2; } ax0 = spax.getPoint(_local2); ay0 = spay.getPoint(_local2); az0 = spaz.getPoint(_local2); axx = spaxx.getPoint(_local2); suc._xscale = (suc._yscale = spasc.getPoint(_local2)); suc._x = spx.getPoint(_local2) + spX.getPoint(_local2); suc._y = spY.getPoint(_local2); DRAW(); } function DRAW() { ax0 = ax0 % 360; ay0 = ay0 % 360; az0 = az0 % 360; l.Draw(((ax0 + axx) * Math.PI) / 180, (ay0 * Math.PI) / 180, (az0 * Math.PI) / 180); m.Draw((((-ax0) + axx) * Math.PI) / 180, ((ay0 * Math.PI) / 180) + Math.PI, (az0 * Math.PI) / 180); SWAP(); } function SWAP() { if ((suc.a.front_3d0._visible == true) && (vis)) { vis = false; suc.a.swapDepths(suc.b); } if ((suc.a.front_3d0._visible == false) && (!vis)) { vis = true; suc.a.swapDepths(suc.b); } } function KeyControl() { if (Key.getAscii() == 100) { trace((((((ax0 + " ") + ay0) + " ") + az0) + " ") + axx); } if (Key.isDown(37)) { ay0 = ay0 - 2; } if (Key.isDown(39)) { ay0 = ay0 + 2; } if (Key.isDown(36)) { az0 = az0 - 2; } if (Key.isDown(35)) { az0 = az0 + 2; } if (Key.isDown(38)) { ax0 = ax0 + 2; } if (Key.isDown(40)) { ax0 = ax0 - 2; } if (Key.isDown(16)) { axx = axx + 2; } if (Key.isDown(17)) { axx = axx - 2; } if (Key.isDown(33)) { suc._xscale = suc._xscale + 5; suc._yscale = suc._yscale + 5; } if (Key.isDown(34)) { suc._xscale = suc._xscale - 5; suc._yscale = suc._yscale - 5; } DRAW(); } var forward = false; var canclick = true; var axx = 0; var ax0 = 0; var ay0 = -180; var az0 = -90; var vis = true; var startx = 260; var starty = 195; var OK = {}; }
Symbol 700 MovieClip [__Packages.GameClasses.Figure3D] Frame 0
class GameClasses.Figure3D { var vertex, facet, textures, This, xe, ye, ze, rx, ry, xi, yi, zi, fa, fb, fc, facetc; function Figure3D (mc, V, F, T, S) { vertex = V; facet = F; textures = T; This = mc; Init(); Scale = S != true; } function Init() { xd = 0; yd = 0; zd = 0; xe = new Array(); ye = new Array(); ze = new Array(); rx = new Array(); ry = new Array(); xi = new Array(); yi = new Array(); zi = new Array(); var _local2 = 0; while (_local2 < (vertex.length / 3)) { xi[_local2] = vertex[_local2 * 3]; yi[_local2] = vertex[(_local2 * 3) + 1]; zi[_local2] = vertex[(_local2 * 3) + 2]; _local2++; } fa = new Array(); fb = new Array(); fc = new Array(); facetc = new Array(facet.length); _local2 = 0; while (_local2 < (facet.length / 3)) { fa[_local2] = facet[_local2 * 3]; fb[_local2] = facet[(_local2 * 3) + 1]; fc[_local2] = facet[(_local2 * 3) + 2]; var _local4 = textures[_local2] + _local2; This[_local4].removeMovieClip(); This.attachMovie("poly", _local4, _local2); var _local3 = This[_local4].p.attachMovie(textures[_local2], "p", 10); var _local5 = {}; _local5.x = (_local3._width + _local3.getBounds().xMin) / 100; _local5.y = (_local3._height + _local3.getBounds().yMin) / 100; facetc[_local2] = _local5; This[_local4]._visible = 0; _local2++; } } function Rotate(ax, ay, az) { var _local5 = new Array(); var _local4 = new Array(); var _local3 = new Array(); var _local9 = Math.sin(ax); var _local11 = Math.cos(ax); var _local7 = Math.sin(ay); var _local10 = Math.cos(ay); var _local6 = Math.sin(az); var _local8 = Math.cos(az); var _local2 = 0; while (_local2 < (vertex.length / 3)) { _local4[_local2] = (yi[_local2] * _local11) - (zi[_local2] * _local9); _local3[_local2] = (yi[_local2] * _local9) + (zi[_local2] * _local11); _local5[_local2] = (xi[_local2] * _local10) + (_local3[_local2] * _local7); ze[_local2] = (_local3[_local2] * _local10) - (xi[_local2] * _local7); xe[_local2] = (_local5[_local2] * _local8) - (_local4[_local2] * _local6); ye[_local2] = (_local5[_local2] * _local6) + (_local4[_local2] * _local8); _local2++; } Focus(); } function Draw(ax, ay, az) { Rotate(ax, ay, az); var sort = new Array(); var i = 0; while (i < (facet.length / 3)) { var xx = rx[fa[i]]; var yy = ry[fa[i]]; var nm = (textures[i] + i); var dx = (xx - rx[fb[i]]); var dy = (yy - ry[fb[i]]); var dx1 = (xx - rx[fc[i]]); var dy1 = (yy - ry[fc[i]]); var a2 = (1024 + (kP * Math.atan2(dy1, dx1))); var a1 = ((3072 - (kP * Math.atan2(dy, dx))) + a2); var f = int(4095 & (a1 + 1)); var P = This[nm].p.p; var lx = Math.sqrt((dx * dx) + (dy * dy)); var ly = Math.sqrt((dx1 * dx1) + (dy1 * dy1)); if (Scale) { lx = lx / facetc[i].x; ly = ly / facetc[i].y; } if (f < 2049) { with (This[nm]) { _x = xx; _y = yy; _rotation = 0.087890625 * a2; gotoAndStop(f); P._x = -0.5; P._y = -0.5; P._yscale = ly + 1; P._xscale = lx + 1; _visible = 1; } } else { This[nm]._visible = 0; } sort.push({z:(ze[fa[i]] + ze[fb[i]]) + ze[fc[i]], f:nm}); i++; } sort.sortOn("z", 18); var i = 0; while (i < ((facet.length / 3) - 5)) { This[sort[i].f].swapDepths(i); i++; } } function Focus() { var _local2 = 0; while (_local2 < (vertex.length / 3)) { var _local3 = 1; rx[_local2] = (xe[_local2] + xd) * _local3; ry[_local2] = (ye[_local2] + yd) * _local3; _local2++; } } var kP = 651.898646904403; var Foc = 10000; var K = 10; var xd = 0; var yd = 0; var zd = 0; var Scale = false; }
Symbol 701 MovieClip [__Packages.Spline] Frame 0
class Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }
Symbol 702 MovieClip [__Packages.GameClasses.Notebook] Frame 0
class GameClasses.Notebook { var MC, W, H, Msx, Msy, Mlx, Mly, Mx, My, xd, yd, x1, y1, BookTexts, moving; function Notebook (MC, w, h, BookTexts, l) { this.MC = MC; Init(w, h); if (l) { InitB(); } InitPages(BookTexts); } function Init(w, h) { W = w; H = h; MC.attachMovie("p1", "p1", 9, {_x:-W}); MC.attachMovie("p4", "p4", 10); MC.attachMovie("p3", "p3", 40, {_x:W}); MC.attachMovie("p2", "p2", 20); MC.attachMovie("l", "l", 30, {_x:W, _y:H}); MC.p2.l._width = (MC.p3.l._width = 1); MC.p2.l._height = (MC.p3.l._height = 1); MC.l.l._x = (MC.l.ll._x = (-W) * 2.5); MC.l.l._y = (MC.l.ll._y = (MC.b._y = (MC.w._y = (-H) * 1.5))); MC.l.l._width = (MC.l.ll._width = W * 2.5); MC.l.l._height = (MC.l.ll._height = H * 3); MC.p3.setMask(MC.l.l); MC.p2.setMask(MC.l.ll); MC.w.setMask(MC.p3.l); MC.b.setMask(MC.p2.l); } function Initt(c) { MC.w.removeMovieClip(); MC.b.removeMovieClip(); MC.attachMovie("whiteline", "w", 41); MC.attachMovie("blackline", "b", 21); MC.w.setMask(MC.p3.l); MC.b.setMask(MC.p2.l); MC.p2.l._width = (MC.p3.l._width = W); MC.p2.l._height = (MC.p3.l._height = H); MC.b._height = (MC.w._height = H * 3); if (c == "d") { MC.p2._x = 0; MC.p3._x = W; MC.l._x = W; MC.l._rotation = 0; MC.b._x = -1000; Msx = 0; Msy = H; Mlx = 0; Mly = 0; Mx = W; My = H; } else if (c == "u") { MC.p2._x = 0; MC.p3._x = W; MC.l._x = W; MC.l._rotation = 0; Msx = 0; Msy = 0; Mlx = 0; Mly = H; Mx = W; My = 0; } else if (c == "U") { MC.p3._x = -2 * W; MC.p2._x = -W; MC.l._x = -W; MC.l._rotation = 180; Msx = 0; Msy = 0; Mlx = 0; Mly = H; Mx = -W; My = 0; } else if (c == "D") { MC.p3._x = -2 * W; MC.p2._x = -W; MC.l._x = -W; MC.l._rotation = 180; MC.b._x = -1000; Msx = 0; Msy = H; Mlx = 0; Mly = 0; Mx = -W; My = H; } xd = Mx; yd = My; x1 = Mx; y1 = My; } function D(x1, x2, y1, y2) { return(Math.sqrt(Math.pow(x1 - x2, 2) + Math.pow(y1 - y2, 2))); } function Calll(c, x, y) { if (x == undefined) { x1 = MC[c]._x; y1 = MC[c]._y; } else { x1 = x; y1 = y; } var _local5 = D(x1, Msx, y1, Msy); if (_local5 > W) { x1 = Msx + (((x1 - Msx) * W) / _local5); y1 = Msy + (((y1 - Msy) * W) / _local5); } _local5 = D(x1, Mlx, y1, Mly); var _local3 = D(W, 0, H, 0); if (_local5 > _local3) { x1 = Mlx + (((x1 - Mlx) * _local3) / _local5); y1 = Mly + (((y1 - Mly) * _local3) / _local5); } var _local7 = Mx; var _local6 = My; var _local9 = (x1 + _local7) / 2; var _local8 = (y1 + _local6) / 2; MC.l._x = (MC.b._x = (MC.w._x = _local9)); MC.l._y = (MC.b._y = (MC.w._y = _local8)); var _local2 = Math.atan2(_local6 - y1, _local7 - x1); if (c == "d") { MC.p3._x = x1 + (H * Math.sin(2 * _local2)); MC.p3._y = y1 - (H * Math.cos(2 * _local2)); } else if (c == "u") { MC.p3._x = x1; MC.p3._y = y1; } else if (c == "U") { if (_local2 == 0) { _local2 = Math.PI; } MC.p3._x = x1 - (W * Math.cos(2 * _local2)); MC.p3._y = y1 - (W * Math.sin(2 * _local2)); } else if (c == "D") { if (_local2 == 0) { _local2 = Math.PI; } MC.p3._x = x1 + (_local3 * Math.sin((2 * _local2) - Math.atan(W / H))); MC.p3._y = y1 - (_local3 * Math.cos((2 * _local2) - Math.atan(W / H))); } _local2 = _local2 * 57.2957795130823; MC.l._rotation = (MC.b._rotation = (MC.w._rotation = _local2)); MC.p3._rotation = 2 * _local2; } function InitPages(BookTexts) { for (var _local3 in BookTexts) { MC[_local3].TEXT.removeMovieClip(); MC[_local3].TEXT1.removeMovieClip(); MC[_local3].TEXT2.removeMovieClip(); if (BookTexts[_local3].value.length < 10) { AttachArt(MC[_local3], BookTexts[_local3].value); } else { AttachText(MC[_local3], BookTexts[_local3].value, BookTexts[_local3].s, BookTexts[_local3].d); } } } function Open(BookTexts, dir) { _root.ListingPage_s.start(_root.SoundOn); this.BookTexts = BookTexts; InitPages(BookTexts); var _local3 = new Spline(); _local3.addKey(H); _local3.addKey(H * 0.75); _local3.addKey(H); _local3.Calculate(); var _local4 = getTimer(); var _local5 = 1500; if (dir) { Initt("d"); } else { Initt("D"); } notOpening = false; MC.onEnterFrame = GameClasses.GFunctions.create(this, Move, _local4, _local5, _local3, dir); } function Move(T, TT, MS, dir) { var _local3 = getTimer(); var _local2 = 1; if (_local3 >= (T + TT)) { _local2 = 1; delete MC.onEnterFrame; ResetImage(); } else { _local2 = (_local3 - T) / TT; } if (dir) { Calll("d", W - ((2 * W) * _local2), MS.getPoint(_local2)); } else { Calll("D", (-W) + ((2 * W) * _local2), MS.getPoint(_local2)); } } function ResetImage() { MC._parent.Opened(); notOpening = true; MC.p2.l._width = (MC.p3.l._width = 1); MC.p2.l._height = (MC.p3.l._height = 1); MC.w.removeMovieClip(); MC.b.removeMovieClip(); } function InitB() { } function AttachText(MC, Text, show, pa) { TypeText(MC, Text, show, pa); } function AttachArt(MC, Str) { MC.createEmptyMovieClip("TEXT", 0); MC.TEXT.a.removeMovieClip(); var _local2 = MC.TEXT.attachMovie(Str, "a", 0); } function TypeText(MC, arttext, show, pa) { var _local8 = 5; MC.TEXT1.removeMovieClip(); MC.TEXT2.removeMovieClip(); var _local3 = 0; if (pa.p == 2) { var _local6 = MC.createEmptyMovieClip("TEXT1", MC.getNextHighestDepth()); _local3 = _local3 + (TypeText2(_local6, pa.t, 0, pa) + 10); _local6 = MC.createEmptyMovieClip("TEXT2", MC.getNextHighestDepth()); _local6._y = _local3; _local3 = _local3 + TypeText2(_local6, arttext, show, pa); } else if (pa.p == 1) { var _local6 = MC.createEmptyMovieClip("TEXT1", MC.getNextHighestDepth()); _local3 = _local3 + TypeText2(_local6, arttext, show); _local6 = MC.createEmptyMovieClip("TEXT2", MC.getNextHighestDepth()); _local6._alpha = 0; _local6._y = _local3; _local3 = _local3 + TypeText2(_local6, pa.t, 0, pa); } else { var _local6 = MC.createEmptyMovieClip("TEXT1", MC.getNextHighestDepth()); _local3 = _local3 + TypeText2(_local6, arttext, show, pa); } } function TypeText2(MC, arttext, show, pa) { var _local9 = 0; arttext = arttext.split("|").join(newline); var _local8 = W - 32; MC._y = MC._y + 20; MC._x = 10; MC.createTextField("TEXT", MC.getNextHighestDepth(), 7, 0, 0, 0); if (typeof(pa) == "number") { _local8 = _local8 + 20; MC._x = 0; MC._y = MC._y + pa; } MC.TEXT.multiline = true; MC.TEXT.embedFonts = true; MC.TEXT.autoSize = "left"; MC.TEXT.selectable = false; var _local7 = new TextFormat(); _local7.font = "GameFont"; _local7.size = 10; _local7.leading = 0; _local7.bold = true; _local7.color = 7811857 /* 0x773311 */; _local7.align = "left"; _local7.leftMargin = 0; _local7.rightMargin = 0; var _local4 = arttext.split(" "); var _local5 = ""; MC.TEXT._visible = false; var _local2 = 0; while (_local2 < _local4.length) { var _local6 = (_local5 + " ") + _local4[_local2]; MC.TEXT.text = _local6; MC.TEXT.setTextFormat(_local7); if (MC.TEXT._width > _local8) { _local5 = _local5 + (newline + _local4[_local2]); } else { _local5 = _local5 + (" " + _local4[_local2]); } _local2++; } MC.TEXT.text = _local5; MC.TEXT.setTextFormat(_local7); MC.TEXT._visible = true; _local9 = MC._height; if (show) { notOpening = false; MC.TEXT.text = ""; clearInterval(moving); var _local10 = 0; var _local11 = 8000; moving = setInterval(GameClasses.GFunctions.create(this, TypeTextSlow, getTimer(), MC.TEXT, _local5, _local7, _local11), _local10); } return(_local9); } function TypeTextSlow(T, MC, Text, format, Time) { var _local2 = (getTimer() - T) / Time; notOpening = false; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); notOpening = true; } var _local3 = Text.substr(0, int(_local2 * Text.length)); MC.text = _local3; MC.setTextFormat(format); } var notOpening = true; }
Symbol 703 MovieClip [__Packages.GameClasses.GameMenu] Frame 0
class GameClasses.GameMenu extends MovieClip { var buttons, head; function GameMenu () { super(); var _local6 = _root.menu_buttons; var _local4 = 0; while (_local4 < (_local6.length - 1)) { var _local5 = buttons.attachMovie("button_shir_s", "b" + _local4, (_local4 * 3) + 1); _local5._x = _local6[_local4].x; _local5._y = _local6[_local4].y; _local5.InitText(_local6[_local4].text, 0, -2, "GameFont", -2, 20, 1, 20, 16777215, 1000, 0); _local5.InitFunction(_root["Function" + _local6[_local4].funct.substr(1, 100)]); _local4++; } _root.TextShow(head, _root.TextMenu.text, "gradient", -2, 12, 1, 28, 0, 1000, 0, 16777215, 16776960, 90); } }
Symbol 704 MovieClip [__Packages.GameClasses.GameHint] Frame 0
class GameClasses.GameHint extends Object { var This, Text, X, Y, F1, F2, ramka, text, BLACK, b1, showt, b2, xs, ys; function GameHint (This, Text, X, Y, F1, F2, K, M) { super(); _root.blcup.removeMovieClip(); this.This = This; this.Text = Text; this.X = X; this.Y = Y; this.F1 = F1; this.F2 = F2; ramka = This.attachMovie("ramka_tip", "ramka", 10, {useHandCursor:false}); text = This.createEmptyMovieClip("text", 20); _root.TextShow(text, Text, "GameFont", -3, 16, 1, 18, _root.FontWhite, 220, 0, 0, 0, 0, _root.BOLDFONT); var _local19 = text._width; var _local7 = text._height; text._x = 125; text._y = 20; if (M != 1) { BLACK = This.attachMovie("black", "BLACK", 0, {_x:-2000, _y:-2000, _width:4000, _height:4000, _alpha:0, useHandCursor:false}); b1 = This.attachMovie("button_uzk_s", "b1", 30); if ((F2 == null) || (F2 == undefined)) { BLACK.onPress = null; clearInterval(showt); showt = setInterval(GameClasses.GFunctions.create(this, BLclick), 2000); b1.InitText(_root.TextOk.text); b1._x = 125; b1._y = _local7 + 23; } else { b2 = This.attachMovie("button_uzk_s", "b2", 40); BLACK.onPress = null; b1._x = 75; b2._x = 185; b1._y = (b2._y = _local7 + 23); b1.InitText(_root.TextYes.text); b2.InitText(_root.TextNo.text); } } else { _local7 = _local7 - 25; } InitRamka(_local7 + 45); b1.InitFunction(GameClasses.GFunctions.create(this, AGA)); b2.InitFunction(GameClasses.GFunctions.create(this, NEA)); This._x = X; This._y = Y; if ((This._y + ramka._height) > 450) { This._y = 50; } var _local4 = ramka.fairy; _local4.body.gotoAndStop(1); _local4.head.gotoAndStop(2); if (K < -3) { _local4._x = _local4._x + 110; _local4._xscale = -100; K = K + 2; } if (K > 3) { _local4._x = _local4._x + 110; _local4._xscale = -100; K = K - 2; } if (K < 0) { ramka._xscale = -100; ramka._x = ramka._x + 250; } var _local8 = Math.max(Math.abs(K), 1); _local4.body.gotoAndStop(_local8); if (_local8 > 1) { _local4.head.ROT = 1; } _root.SetHint(3, 3, _local4.body.uk, 0, 0, 14, "shleif", 999999); _root.MoveHint_s.start(_root.SoundOn); } function BLclick() { clearInterval(showt); BLACK.onPress = GameClasses.GFunctions.create(this, AGA); } function DeleteTip() { clearInterval(showt); GameClasses.GFunctions.ClearAll(This, 1, 1); } function AGA() { DeleteTip(); F1(); } function NEA() { DeleteTip(); F2(); } function InitRamka(y) { y = y + 15; y = Math.max(y, 99); ramka.up._y = 0; ramka.md._y = 19; ramka.dw._y = y - 80; ramka.md._height = Math.max(0, y - 99); ramka.fairy._y = ramka.dw._y - 30; } function Follow() { xs = This._x - _root._xmouse; ys = This._y - _root._ymouse; This.onEnterFrame = GameClasses.GFunctions.create(this, Moving); } function UnFollow() { delete This.onEnterFrame; trace((int(This._x - 160) + " ") + int(This._y - 100)); } function Moving() { This._x = _root._xmouse + xs; This._y = _root._ymouse + ys; } }
Symbol 705 MovieClip [__Packages.GameClasses.Score] Frame 0
class GameClasses.Score { var ScoreText, scoring; function Score (ScoreText, sc) { this.ScoreText = ScoreText; score = sc; ScoreText._y = ScoreText._y + 2; ScoreText._x = ScoreText._x - 1; AddScore = 0; ShowScore(); } function ScoreAddScore(chk) { var _local2 = 5; if (chk == "y") { _local2 = 20; } if (AddScore > 0) { score = score + _local2; AddScore = AddScore - _local2; ShowScore(); } else { clearInterval(scoring); AddScore = 0; } } function ShowScore() { _root.TextShow(ScoreText, String(score), "Arial", -3, 0, 0, 12, 0, 1000, 13421772); } function Add(Score1, chk) { AddScore = AddScore + Score1; var _local2 = 10; if (AddScore < 30) { _local2 = 200; } else if (AddScore < 100) { _local2 = 20; } else if (AddScore > 300) { chk = "y"; } clearInterval(scoring); scoring = setInterval(GameClasses.GFunctions.create(this, ScoreAddScore, chk), _local2); } var score = 0; var AddScore = 0; }
Symbol 706 MovieClip [__Packages.GameClasses.GameSound] Frame 0
class GameClasses.GameSound extends Sound { var Nu, duration, CurrV; function GameSound (s, MC) { super(MC); super.attachSound(s); var _local3 = MC.createEmptyMovieClip(s, MC.getNextHighestDepth()); _local3.S = this; _local3.onEnterFrame = function () { if (this._name == "EnergyMove_s") { if (this.S.CurrV < this.S.Volume) { this.S.CurrV++; this.S.setVolume(this.S.CurrV); } else if (this.S.CurrV > this.S.Volume) { this.S.CurrV--; this.S.setVolume(this.S.CurrV); } } if ((this.S.position <= 0) || (this.S.position >= this.S.duration)) { this.S.Can = true; } }; } function start(SoundOn, s, l) { var _local3 = true; _local3 = SoundOn && ((C == 1) || (Can)); if (_local3) { Can = false; super.start(s, l); } } function startE() { clearInterval(Nu); Nu = setInterval(GameClasses.GFunctions.create(this, startE), duration - 100); if (_root.SoundOn) { if (!CurrV) { CurrV = 0; } super.start(); } } function stop() { clearInterval(Nu); super.stop(); } var C = 1; var Can = true; }
Symbol 35 MovieClip [fon1] Frame 1
stop();
Symbol 35 MovieClip [fon1] Frame 2
stop();
Symbol 35 MovieClip [fon1] Frame 3
stop();
Symbol 35 MovieClip [fon1] Frame 4
stop();
Symbol 46 MovieClip [en1] Frame 8
stop(); _root.ToE(this._name);
Symbol 48 MovieClip [en2_1] Frame 8
stop(); _root.ToE(this._name);
Symbol 53 MovieClip [en2_2] Frame 8
stop(); _root.ToE(this._name);
Symbol 55 MovieClip [en3] Frame 8
stop(); _root.ToE(this._name);
Symbol 60 MovieClip [en4] Frame 8
stop(); _root.ToE(this._name); stop();
Symbol 63 MovieClip [blow] Frame 18
stop(); this.removeMovieClip();
Symbol 72 MovieClip [s1] Frame 1
#initclip 32 Object.registerClass("s1", GameClasses.TileClass); #endinitclip
Symbol 73 MovieClip [s2] Frame 1
#initclip 17 Object.registerClass("s2", GameClasses.TileClass); #endinitclip
Symbol 74 MovieClip [s3] Frame 1
#initclip 18 Object.registerClass("s3", GameClasses.TileClass); #endinitclip
Symbol 75 MovieClip [s4] Frame 1
#initclip 19 Object.registerClass("s4", GameClasses.TileClass); #endinitclip
Symbol 82 MovieClip [rock] Frame 1
#initclip 20 Object.registerClass("rock", GameClasses.TileClass); #endinitclip
Symbol 89 MovieClip [stone] Frame 1
#initclip 21 Object.registerClass("stone", GameClasses.TileClass); #endinitclip
Symbol 97 MovieClip [bonus] Frame 1
#initclip 22 Object.registerClass("bonus", GameClasses.CrossBonus); #endinitclip
Symbol 110 MovieClip [bonus1] Frame 1
#initclip 23 Object.registerClass("bonus1", GameClasses.GameBonus); #endinitclip
Symbol 116 MovieClip [bonus2] Frame 1
#initclip 24 Object.registerClass("bonus2", GameClasses.GameBonus); #endinitclip
Symbol 137 MovieClip [timer] Frame 1
#initclip 25 Object.registerClass("timer", GameClasses.GameTimer); #endinitclip
Symbol 145 MovieClip [button_uzk_s] Frame 1
#initclip 26 Object.registerClass("button_uzk_s", GameClasses.GameButton); #endinitclip
Symbol 145 MovieClip [button_uzk_s] Frame 10
stop();
Symbol 145 MovieClip [button_uzk_s] Frame 18
stop();
Symbol 207 MovieClip [blink] Frame 30
this.removeMovieClip();
Symbol 215 MovieClip [earth_bush] Frame 1
stop();
Symbol 215 MovieClip [earth_bush] Frame 20
this.gotoAndPlay(2);
Symbol 226 MovieClip [earth_bush_rise] Frame 1
if ((_root.GameStatus == "endround") && (this.C == 1)) { this.gotoAndStop(45); } else { this.C = 0; }
Symbol 226 MovieClip [earth_bush_rise] Frame 41
if (_root.GameStatus == "endround") { stop(); _root.ShowStats(); this.C = 1; }
Symbol 226 MovieClip [earth_bush_rise] Frame 100
stop(); _root.RestartAll();
Symbol 231 MovieClip [earth_chest] Frame 1
stop();
Symbol 231 MovieClip [earth_chest] Frame 20
this.gotoAndPlay(2);
Symbol 242 MovieClip [earth_dragon] Frame 1
stop();
Symbol 242 MovieClip [earth_dragon] Frame 20
this.gotoAndPlay(2);
Symbol 258 MovieClip [earth_stones] Frame 1
stop();
Symbol 258 MovieClip [earth_stones] Frame 20
this.gotoAndPlay(2);
Symbol 343 MovieClip [checker] Frame 1
stop();
Symbol 437 MovieClip [card3] Frame 1
stop();
Symbol 437 MovieClip [card3] Frame 65
stop();
Symbol 437 MovieClip [card3] Frame 130
stop();
Symbol 437 MovieClip [card3] Frame 195
stop();
Symbol 437 MovieClip [card3] Frame 260
stop();
Symbol 452 MovieClip [card2] Frame 1
stop();
Symbol 452 MovieClip [card2] Frame 65
stop();
Symbol 452 MovieClip [card2] Frame 130
stop();
Symbol 452 MovieClip [card2] Frame 195
stop();
Symbol 452 MovieClip [card2] Frame 260
stop();
Symbol 467 MovieClip [card0] Frame 1
stop();
Symbol 467 MovieClip [card0] Frame 65
stop();
Symbol 467 MovieClip [card0] Frame 130
stop();
Symbol 467 MovieClip [card0] Frame 195
stop();
Symbol 467 MovieClip [card0] Frame 260
stop();
Symbol 482 MovieClip [card1] Frame 1
stop();
Symbol 482 MovieClip [card1] Frame 65
stop();
Symbol 482 MovieClip [card1] Frame 130
stop();
Symbol 482 MovieClip [card1] Frame 195
stop();
Symbol 482 MovieClip [card1] Frame 260
stop();
Symbol 508 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 21
_root.UnlockBook_s.start(_root.SoundOn);
Symbol 532 MovieClip [button] Frame 1
#initclip 27 Object.registerClass("button", GameClasses.GameButton); #endinitclip
Symbol 532 MovieClip [button] Frame 10
stop();
Symbol 532 MovieClip [button] Frame 18
stop();
Symbol 540 MovieClip [button_shir_s] Frame 1
#initclip 28 Object.registerClass("button_shir_s", GameClasses.GameButton); #endinitclip
Symbol 540 MovieClip [button_shir_s] Frame 10
stop();
Symbol 540 MovieClip [button_shir_s] Frame 18
stop();
Symbol 541 MovieClip [Books] Frame 1
#initclip 29 Object.registerClass("Books", GameClasses.Books); #endinitclip
Symbol 563 MovieClip [button_small] Frame 1
#initclip 30 Object.registerClass("button_small", GameClasses.GameButton); #endinitclip
Symbol 563 MovieClip [button_small] Frame 10
stop();
Symbol 563 MovieClip [button_small] Frame 18
stop();
Symbol 570 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 30
stop();
Symbol 570 MovieClip Frame 60
stop();
Symbol 595 MovieClip [map] Frame 1
stop(); bl.onPress = (close.onPress = function () { this._parent.removeMovieClip(); _root.UnShowMap(); }); bl.useHandCursor = false;
Symbol 615 MovieClip Frame 1
this.gotoAndPlay(40);
Symbol 615 MovieClip Frame 51
var C = (random(7) + 2); this.C = C;
Symbol 615 MovieClip Frame 56
this.C--; if (this.C <= 0) { var r = (random(20) + 30); this._parent.k1.gotoAndPlay(r); this._parent.k2.gotoAndPlay(r); } else { this._parent.k1.gotoAndPlay(52); this._parent.k2.gotoAndPlay(52); }
Symbol 628 MovieClip Frame 1
if ((this.was == "r") || (this.ROT == 1)) { this.r = 2; this.was = "l"; } else { this.r = 3; this.was = "r"; } this.N = (getTimer() + random(2000)) + 500; this.onEnterFrame = function () { if (getTimer() > this.N) { this.N = (getTimer() + random(2000)) + 500; this.gotoAndStop(this.r); } };
Symbol 628 MovieClip Frame 2
this.r = 1;
Symbol 628 MovieClip Frame 3
this.r = 1;
Symbol 633 MovieClip [menu] Frame 1
#initclip 31 Object.registerClass("menu", GameClasses.GameMenu); #endinitclip bl.onPress = null; bl.useHandCursor = false;
Symbol 634 MovieClip [fly_text] Frame 30
stop(); this.removeMovieClip();
Symbol 669 MovieClip Frame 1
stop();
Symbol 675 MovieClip [blinkf] Frame 30
this.removeMovieClip();
Symbol 683 MovieClip [vzryv] Frame 9
stop(); this.removeMovieClip();

Library Items

Symbol 1 Font [BOLDFONT]
Symbol 2 Font [GameFont]Used by:16
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5 544 547 548
Symbol 5 MovieClip [l]Uses:4Used by:Timeline
Symbol 6 MovieClipUsed by:7
Symbol 7 MovieClip [poly]Uses:6Used by:Timeline
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:Timeline
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 EditableTextUses:2Used by:Timeline
Symbol 17 MovieClipUsed by:126 146 343 344 420 595 622 633 634 672  Timeline
Symbol 691 MovieClip [__Packages.GameClasses.LoadGameXML]
Symbol 692 MovieClip [__Packages.GameClasses.GFunctions]
Symbol 693 MovieClip [__Packages.GameClasses.TileClass]
Symbol 694 MovieClip [__Packages.GameClasses.CrossBonus]
Symbol 695 MovieClip [__Packages.GameClasses.GameBonus]
Symbol 696 MovieClip [__Packages.GameClasses.GameTimer]
Symbol 697 MovieClip [__Packages.GameClasses.GameButton]
Symbol 698 MovieClip [__Packages.GameClasses.Books]
Symbol 699 MovieClip [__Packages.GameClasses.Book]
Symbol 700 MovieClip [__Packages.GameClasses.Figure3D]
Symbol 701 MovieClip [__Packages.Spline]
Symbol 702 MovieClip [__Packages.GameClasses.Notebook]
Symbol 703 MovieClip [__Packages.GameClasses.GameMenu]
Symbol 704 MovieClip [__Packages.GameClasses.GameHint]
Symbol 705 MovieClip [__Packages.GameClasses.Score]
Symbol 706 MovieClip [__Packages.GameClasses.GameSound]
Symbol 18 BitmapUsed by:19 104
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClip [s1i]Uses:19Used by:Timeline
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClip [s2i]Uses:22Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip [s3i]Uses:25Used by:Timeline
Symbol 27 BitmapUsed by:28 112
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClip [s4i]Uses:28Used by:Timeline
Symbol 30 GraphicUsed by:35
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:35
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [black]Uses:33Used by:35 72 73 74 75 82 89 110 116 126 137 204 208 251 344 570 595 633 679  Timeline
Symbol 35 MovieClip [fon1]Uses:30 32 34Used by:Timeline
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
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Symbol 613 GraphicUses:608 609Used by:615
Symbol 614 GraphicUses:611Used by:615
Symbol 615 MovieClipUses:610 612 613 614Used by:629
Symbol 616 BitmapUsed by:617
Symbol 617 GraphicUses:616Used by:622
Symbol 618 BitmapUsed by:619
Symbol 619 GraphicUses:618Used by:622
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:622
Symbol 622 MovieClipUses:617 17 619 621Used by:629
Symbol 623 BitmapUsed by:624
Symbol 624 GraphicUses:623Used by:628
Symbol 625 BitmapUsed by:626 627
Symbol 626 GraphicUses:625Used by:628
Symbol 627 GraphicUses:625Used by:628
Symbol 628 MovieClipUses:624 626 627Used by:629
Symbol 629 MovieClipUses:615 622 628Used by:630
Symbol 630 MovieClip [ramka_tip]Uses:601 604 607 629Used by:Timeline
Symbol 631 BitmapUsed by:632
Symbol 632 GraphicUses:631Used by:633
Symbol 633 MovieClip [menu]Uses:34 632 17Used by:Timeline
Symbol 634 MovieClip [fly_text]Uses:17Used by:Timeline
Symbol 635 BitmapUsed by:636
Symbol 636 GraphicUses:635Used by:637
Symbol 637 MovieClip [stats_div]Uses:636Used by:Timeline
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:640
Symbol 640 MovieClip [map_arr]Uses:639Used by:Timeline
Symbol 641 GraphicUsed by:642
Symbol 642 MovieClip [shleif3]Uses:641Used by:Timeline
Symbol 643 GraphicUsed by:644
Symbol 644 MovieClip [shleif2]Uses:643Used by:Timeline
Symbol 645 Sound [addChipInChain_s]Used by:669
Symbol 646 Sound [AddNewText_s]Used by:669
Symbol 647 Sound [BombExplode_s]Used by:669
Symbol 648 Sound [bonusComplete_s]Used by:669
Symbol 649 Sound [button_s]Used by:669
Symbol 650 Sound [clearChain_s]Used by:669
Symbol 651 Sound [ClickBonus_s]Used by:669
Symbol 652 Sound [CrossBonus_s]Used by:669
Symbol 653 Sound [DoBonus1_s]Used by:669
Symbol 654 Sound [DoBonus2_s]Used by:669
Symbol 655 Sound [FailSPY_s]Used by:669
Symbol 656 Sound [FlyAndOpenBook_s]Used by:669
Symbol 657 Sound [GoodClickDiff_s]Used by:669
Symbol 658 Sound [IceBreak_s]Used by:669
Symbol 659 Sound [ItemArriveSPY_s]Used by:669
Symbol 660 Sound [LevelComplete_s]Used by:669
Symbol 661 Sound [LevelLose_s]Used by:669
Symbol 662 Sound [ListingPage_s]Used by:669
Symbol 663 Sound [MoveHint_s]Used by:669
Symbol 664 Sound [start_s]Used by:669
Symbol 665 Sound [StatValue_s]Used by:669
Symbol 666 Sound [SuccessSPY_s]Used by:669
Symbol 667 Sound [UnlockBook_s]Used by:669
Symbol 668 Sound [EnergyMove_s]Used by:669
Symbol 669 MovieClipUses:645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668Used by:Timeline
Symbol 670 BitmapUsed by:671
Symbol 671 GraphicUses:670Used by:672
Symbol 672 MovieClip [nag]Uses:671 540 17Used by:Timeline
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClip [whitef]Uses:673Used by:675  Timeline
Symbol 675 MovieClip [blinkf]Uses:674 206Used by:Timeline
Symbol 676 GraphicUsed by:677
Symbol 677 MovieClipUses:676Used by:678 684
Symbol 678 MovieClip [tool_clip]Uses:677 546Used by:Timeline
Symbol 679 MovieClip [lopata_eff]Uses:34Used by:Timeline
Symbol 680 GraphicUsed by:681
Symbol 681 MovieClipUses:680Used by:683
Symbol 682 GraphicUsed by:683
Symbol 683 MovieClip [vzryv]Uses:681 682Used by:Timeline
Symbol 684 MovieClip [tool_clip2]Uses:677 546 79Used by:Timeline
Symbol 685 BitmapUsed by:686
Symbol 686 GraphicUses:485 685Used by:687
Symbol 687 MovieClipUses:686Used by:690
Symbol 688 GraphicUsed by:690
Symbol 689 ShapeTweeningUsed by:690
Symbol 690 MovieClip [mouse_move]Uses:687 39 81 688 689Used by:Timeline

Instance Names

"loadbar"Frame 1Symbol 12 MovieClip
"loadline"Frame 1Symbol 15 MovieClip
"KB"Frame 1Symbol 16 EditableText
"logos"Frame 1Symbol 17 MovieClip
"aaaaa"Frame 2Symbol 97 MovieClip [bonus]
"l"Symbol 5 MovieClip [l] Frame 1Symbol 4 MovieClip
"ll"Symbol 5 MovieClip [l] Frame 1Symbol 4 MovieClip
"p"Symbol 7 MovieClip [poly] Frame 1Symbol 6 MovieClip
"a"Symbol 79 MovieClip [recarr] Frame 1Symbol 78 MovieClip
"up2"Symbol 110 MovieClip [bonus1] Frame 1Symbol 106 MovieClip
"up1"Symbol 110 MovieClip [bonus1] Frame 1Symbol 34 MovieClip [black]
"up2"Symbol 116 MovieClip [bonus2] Frame 1Symbol 106 MovieClip
"up1"Symbol 116 MovieClip [bonus2] Frame 1Symbol 34 MovieClip [black]
"bl"Symbol 126 MovieClip Frame 1Symbol 34 MovieClip [black]
"mc"Symbol 126 MovieClip Frame 1Symbol 122 MovieClip
"mc"Symbol 126 MovieClip Frame 1Symbol 122 MovieClip
"line"Symbol 126 MovieClip Frame 1Symbol 34 MovieClip [black]
"Text"Symbol 126 MovieClip Frame 1Symbol 17 MovieClip
"obvod"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"mask"Symbol 137 MovieClip [timer] Frame 1Symbol 34 MovieClip [black]
"top"Symbol 137 MovieClip [timer] Frame 1Symbol 134 MovieClip
"area"Symbol 145 MovieClip [button_uzk_s] Frame 1Symbol 144 MovieClip
"b1"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 110 MovieClip [bonus1]
"b2"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 116 MovieClip [bonus2]
"map"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 126 MovieClip
"timer"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 137 MovieClip [timer]
"Menu"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 145 MovieClip [button_uzk_s]
"sc_n"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 17 MovieClip
"score"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 17 MovieClip
"level"Symbol 146 MovieClip [gamepanel] Frame 1Symbol 17 MovieClip
"rot"Symbol 203 MovieClip [receiver1] Frame 1Symbol 202 MovieClip
"text"Symbol 343 MovieClip [checker] Frame 1Symbol 17 MovieClip
"e1"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 17 MovieClip
"e2"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 17 MovieClip
"e3"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 17 MovieClip
"e4"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 17 MovieClip
"ee1"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 343 MovieClip [checker]
"ee2"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 343 MovieClip [checker]
"ee3"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 343 MovieClip [checker]
"ee4"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 343 MovieClip [checker]
"hint"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 126 MovieClip
"bl"Symbol 344 MovieClip [ramka_SPY] Frame 1Symbol 34 MovieClip [black]
"c1"Symbol 420 MovieClip [diff_bg] Frame 1Symbol 17 MovieClip
"c2"Symbol 420 MovieClip [diff_bg] Frame 1Symbol 17 MovieClip
"Menu"Symbol 420 MovieClip [diff_bg] Frame 1Symbol 126 MovieClip
"hint"Symbol 420 MovieClip [diff_bg] Frame 1Symbol 126 MovieClip
"cur"Symbol 487 MovieClip [diff_cur] Frame 1Symbol 484 MovieClip [shleif]
"area"Symbol 532 MovieClip [button] Frame 1Symbol 122 MovieClip
"area"Symbol 540 MovieClip [button_shir_s] Frame 1Symbol 539 MovieClip
"ppp0"Symbol 541 MovieClip [Books] Frame 1Symbol 511 MovieClip
"ppp1"Symbol 541 MovieClip [Books] Frame 1Symbol 514 MovieClip
"ppp2"Symbol 541 MovieClip [Books] Frame 1Symbol 517 MovieClip
"ppp3"Symbol 541 MovieClip [Books] Frame 1Symbol 520 MovieClip
"playb"Symbol 541 MovieClip [Books] Frame 1Symbol 532 MovieClip [button]
"downloadb"Symbol 541 MovieClip [Books] Frame 1Symbol 540 MovieClip [button_shir_s]
"l"Symbol 547 MovieClip [p2] Frame 1Symbol 4 MovieClip
"art"Symbol 547 MovieClip [p2] Frame 1Symbol 546 MovieClip
"l"Symbol 548 MovieClip [p3] Frame 1Symbol 4 MovieClip
"area"Symbol 563 MovieClip [button_small] Frame 1Symbol 122 MovieClip
"playb"Symbol 564 MovieClip [book_button] Frame 1Symbol 563 MovieClip [button_small]
"b"Symbol 570 MovieClip Frame 1Symbol 569 MovieClip
"book"Symbol 571 MovieClip [book_e] Frame 1Symbol 570 MovieClip
"lock"Symbol 571 MovieClip [book_e] Frame 1Symbol 508 MovieClip
"b"Symbol 583 MovieClip [bookmark] Frame 1Symbol 582 MovieClip
"bl"Symbol 595 MovieClip [map] Frame 1Symbol 34 MovieClip [black]
"close"Symbol 595 MovieClip [map] Frame 1Symbol 81 MovieClip [white]
"ins"Symbol 595 MovieClip [map] Frame 1Symbol 17 MovieClip
"ram"Symbol 595 MovieClip [map] Frame 1Symbol 594 MovieClip
"Name"Symbol 595 MovieClip [map] Frame 1Symbol 17 MovieClip
"uk"Symbol 622 MovieClip Frame 1Symbol 17 MovieClip
"k1"Symbol 629 MovieClip Frame 1Symbol 615 MovieClip
"k2"Symbol 629 MovieClip Frame 1Symbol 615 MovieClip
"body"Symbol 629 MovieClip Frame 1Symbol 622 MovieClip
"head"Symbol 629 MovieClip Frame 1Symbol 628 MovieClip
"up"Symbol 630 MovieClip [ramka_tip] Frame 1Symbol 601 MovieClip
"md"Symbol 630 MovieClip [ramka_tip] Frame 1Symbol 604 MovieClip
"dw"Symbol 630 MovieClip [ramka_tip] Frame 1Symbol 607 MovieClip
"fairy"Symbol 630 MovieClip [ramka_tip] Frame 1Symbol 629 MovieClip
"bl"Symbol 633 MovieClip [menu] Frame 1Symbol 34 MovieClip [black]
"buttons"Symbol 633 MovieClip [menu] Frame 1Symbol 17 MovieClip
"head"Symbol 633 MovieClip [menu] Frame 1Symbol 17 MovieClip
"e"Symbol 634 MovieClip [fly_text] Frame 1Symbol 17 MovieClip
"b1"Symbol 672 MovieClip [nag] Frame 1Symbol 540 MovieClip [button_shir_s]
"b2"Symbol 672 MovieClip [nag] Frame 1Symbol 540 MovieClip [button_shir_s]
"t1"Symbol 672 MovieClip [nag] Frame 1Symbol 17 MovieClip
"t2"Symbol 672 MovieClip [nag] Frame 1Symbol 17 MovieClip
"ramka"Symbol 678 MovieClip [tool_clip] Frame 1Symbol 677 MovieClip
"txt"Symbol 678 MovieClip [tool_clip] Frame 1Symbol 546 MovieClip
"ramka"Symbol 684 MovieClip [tool_clip2] Frame 1Symbol 677 MovieClip
"txt"Symbol 684 MovieClip [tool_clip2] Frame 1Symbol 546 MovieClip

Special Tags

ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 8 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "BOLDFONT"
ExportAssets (56)Timeline Frame 1Symbol 2 as "GameFont"
ExportAssets (56)Timeline Frame 1Symbol 5 as "l"
ExportAssets (56)Timeline Frame 1Symbol 7 as "poly"
ExportAssets (56)Timeline Frame 1Symbol 2 as "GameFont"
ExportAssets (56)Timeline Frame 1Symbol 691 as "__Packages.GameClasses.LoadGameXML"
ExportAssets (56)Timeline Frame 1Symbol 692 as "__Packages.GameClasses.GFunctions"
ExportAssets (56)Timeline Frame 1Symbol 693 as "__Packages.GameClasses.TileClass"
ExportAssets (56)Timeline Frame 1Symbol 694 as "__Packages.GameClasses.CrossBonus"
ExportAssets (56)Timeline Frame 1Symbol 695 as "__Packages.GameClasses.GameBonus"
ExportAssets (56)Timeline Frame 1Symbol 696 as "__Packages.GameClasses.GameTimer"
ExportAssets (56)Timeline Frame 1Symbol 697 as "__Packages.GameClasses.GameButton"
ExportAssets (56)Timeline Frame 1Symbol 698 as "__Packages.GameClasses.Books"
ExportAssets (56)Timeline Frame 1Symbol 699 as "__Packages.GameClasses.Book"
ExportAssets (56)Timeline Frame 1Symbol 700 as "__Packages.GameClasses.Figure3D"
ExportAssets (56)Timeline Frame 1Symbol 701 as "__Packages.Spline"
ExportAssets (56)Timeline Frame 1Symbol 702 as "__Packages.GameClasses.Notebook"
ExportAssets (56)Timeline Frame 1Symbol 703 as "__Packages.GameClasses.GameMenu"
ExportAssets (56)Timeline Frame 1Symbol 704 as "__Packages.GameClasses.GameHint"
ExportAssets (56)Timeline Frame 1Symbol 705 as "__Packages.GameClasses.Score"
ExportAssets (56)Timeline Frame 1Symbol 706 as "__Packages.GameClasses.GameSound"
ExportAssets (56)Timeline Frame 2Symbol 20 as "s1i"
ExportAssets (56)Timeline Frame 2Symbol 23 as "s2i"
ExportAssets (56)Timeline Frame 2Symbol 26 as "s3i"
ExportAssets (56)Timeline Frame 2Symbol 29 as "s4i"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 35 as "fon1"
ExportAssets (56)Timeline Frame 2Symbol 40 as "strela"
ExportAssets (56)Timeline Frame 2Symbol 46 as "en1"
ExportAssets (56)Timeline Frame 2Symbol 48 as "en2_1"
ExportAssets (56)Timeline Frame 2Symbol 53 as "en2_2"
ExportAssets (56)Timeline Frame 2Symbol 55 as "en3"
ExportAssets (56)Timeline Frame 2Symbol 60 as "en4"
ExportAssets (56)Timeline Frame 2Symbol 63 as "blow"
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ExportAssets (56)Timeline Frame 2Symbol 73 as "s2"
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ExportAssets (56)Timeline Frame 2Symbol 74 as "s3"
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ExportAssets (56)Timeline Frame 2Symbol 75 as "s4"
ExportAssets (56)Timeline Frame 2Symbol 79 as "recarr"
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ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 82 as "rock"
ExportAssets (56)Timeline Frame 2Symbol 85 as "rocki"
ExportAssets (56)Timeline Frame 2Symbol 88 as "ice"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 89 as "stone"
ExportAssets (56)Timeline Frame 2Symbol 92 as "stonei"
ExportAssets (56)Timeline Frame 2Symbol 96 as "movesmallarrowbonus"
ExportAssets (56)Timeline Frame 2Symbol 97 as "bonus"
ExportAssets (56)Timeline Frame 2Symbol 100 as "bodybonus4"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 110 as "bonus1"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 116 as "bonus2"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 137 as "timer"
ExportAssets (56)Timeline Frame 2Symbol 145 as "button_uzk_s"
ExportAssets (56)Timeline Frame 2Symbol 146 as "gamepanel"
ExportAssets (56)Timeline Frame 2Symbol 149 as "bodybonus2"
ExportAssets (56)Timeline Frame 2Symbol 152 as "bodybonus8"
ExportAssets (56)Timeline Frame 2Symbol 155 as "bodybonus2fon"
ExportAssets (56)Timeline Frame 2Symbol 158 as "bodybonus4fon"
ExportAssets (56)Timeline Frame 2Symbol 161 as "bodybonus8fon"
ExportAssets (56)Timeline Frame 2Symbol 163 as "bonusrays"
ExportAssets (56)Timeline Frame 2Symbol 166 as "bordercorner1"
ExportAssets (56)Timeline Frame 2Symbol 169 as "borderline1"
ExportAssets (56)Timeline Frame 2Symbol 172 as "bordercornerinside1"
ExportAssets (56)Timeline Frame 2Symbol 175 as "underfon1"
ExportAssets (56)Timeline Frame 2Symbol 203 as "receiver1"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 204 as "receiverfon1"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 207 as "blink"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 208 as "earth_black"
ExportAssets (56)Timeline Frame 2Symbol 215 as "earth_bush"
ExportAssets (56)Timeline Frame 2Symbol 226 as "earth_bush_rise"
ExportAssets (56)Timeline Frame 2Symbol 231 as "earth_chest"
ExportAssets (56)Timeline Frame 2Symbol 234 as "earth_chest_1"
ExportAssets (56)Timeline Frame 2Symbol 237 as "earth_chest_2"
ExportAssets (56)Timeline Frame 2Symbol 242 as "earth_dragon"
ExportAssets (56)Timeline Frame 2Symbol 245 as "earth_key"
ExportAssets (56)Timeline Frame 2Symbol 248 as "earth_lamp"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 251 as "earth_light"
ExportAssets (56)Timeline Frame 2Symbol 258 as "earth_stones"
ExportAssets (56)Timeline Frame 2Symbol 262 as "spy_border_0"
ExportAssets (56)Timeline Frame 2Symbol 265 as "spy_fon_0"
ExportAssets (56)Timeline Frame 2Symbol 268 as "key"
ExportAssets (56)Timeline Frame 2Symbol 271 as "key_1"
ExportAssets (56)Timeline Frame 2Symbol 274 as "key_2"
ExportAssets (56)Timeline Frame 2Symbol 277 as "key_3"
ExportAssets (56)Timeline Frame 2Symbol 280 as "key_4"
ExportAssets (56)Timeline Frame 2Symbol 283 as "key_5"
ExportAssets (56)Timeline Frame 2Symbol 286 as "lamp"
ExportAssets (56)Timeline Frame 2Symbol 289 as "lamp_1"
ExportAssets (56)Timeline Frame 2Symbol 292 as "lamp_2"
ExportAssets (56)Timeline Frame 2Symbol 295 as "watering_can"
ExportAssets (56)Timeline Frame 2Symbol 298 as "watering_can_1"
ExportAssets (56)Timeline Frame 2Symbol 301 as "watering_can_2"
ExportAssets (56)Timeline Frame 2Symbol 304 as "watering_can_3"
ExportAssets (56)Timeline Frame 2Symbol 307 as "watering_can_4"
ExportAssets (56)Timeline Frame 2Symbol 310 as "watering_can_5"
ExportAssets (56)Timeline Frame 2Symbol 313 as "watering_can_6"
ExportAssets (56)Timeline Frame 2Symbol 316 as "axe"
ExportAssets (56)Timeline Frame 2Symbol 319 as "axe_1"
ExportAssets (56)Timeline Frame 2Symbol 322 as "axe_2"
ExportAssets (56)Timeline Frame 2Symbol 325 as "axe_3"
ExportAssets (56)Timeline Frame 2Symbol 328 as "axe_4"
ExportAssets (56)Timeline Frame 2Symbol 331 as "axe_5"
ExportAssets (56)Timeline Frame 2Symbol 334 as "axe_6"
ExportAssets (56)Timeline Frame 2Symbol 343 as "checker"
ExportAssets (56)Timeline Frame 2Symbol 343 as "checker"
ExportAssets (56)Timeline Frame 2Symbol 343 as "checker"
ExportAssets (56)Timeline Frame 2Symbol 343 as "checker"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 344 as "ramka_SPY"
ExportAssets (56)Timeline Frame 2Symbol 347 as "back_3d"
ExportAssets (56)Timeline Frame 2Symbol 350 as "front_3d"
ExportAssets (56)Timeline Frame 2Symbol 353 as "kor_l_3d"
ExportAssets (56)Timeline Frame 2Symbol 356 as "kor_r_3d"
ExportAssets (56)Timeline Frame 2Symbol 359 as "list_left_3d"
ExportAssets (56)Timeline Frame 2Symbol 361 as "list_right_3d"
ExportAssets (56)Timeline Frame 2Symbol 364 as "pages_lo_3d"
ExportAssets (56)Timeline Frame 2Symbol 367 as "pages_so_3d"
ExportAssets (56)Timeline Frame 2Symbol 369 as "pages_so2_3d"
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ExportAssets (56)Timeline Frame 2Symbol 375 as "dif_11"
ExportAssets (56)Timeline Frame 2Symbol 378 as "dif_10"
ExportAssets (56)Timeline Frame 2Symbol 381 as "dif_33"
ExportAssets (56)Timeline Frame 2Symbol 384 as "dif_32"
ExportAssets (56)Timeline Frame 2Symbol 387 as "dif_31"
ExportAssets (56)Timeline Frame 2Symbol 390 as "dif_30"
ExportAssets (56)Timeline Frame 2Symbol 393 as "dif_03"
ExportAssets (56)Timeline Frame 2Symbol 396 as "dif_02"
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ExportAssets (56)Timeline Frame 2Symbol 405 as "dif_21"
ExportAssets (56)Timeline Frame 2Symbol 408 as "dif_22"
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ExportAssets (56)Timeline Frame 2Symbol 452 as "card2"
ExportAssets (56)Timeline Frame 2Symbol 467 as "card0"
ExportAssets (56)Timeline Frame 2Symbol 482 as "card1"
ExportAssets (56)Timeline Frame 2Symbol 343 as "checker"
ExportAssets (56)Timeline Frame 2Symbol 484 as "shleif"
ExportAssets (56)Timeline Frame 2Symbol 484 as "shleif"
ExportAssets (56)Timeline Frame 2Symbol 487 as "diff_cur"
ExportAssets (56)Timeline Frame 2Symbol 532 as "button"
ExportAssets (56)Timeline Frame 2Symbol 540 as "button_shir_s"
ExportAssets (56)Timeline Frame 2Symbol 541 as "Books"
ExportAssets (56)Timeline Frame 2Symbol 543 as "blackline"
ExportAssets (56)Timeline Frame 2Symbol 544 as "d"
ExportAssets (56)Timeline Frame 2Symbol 5 as "l"
ExportAssets (56)Timeline Frame 2Symbol 545 as "p1"
ExportAssets (56)Timeline Frame 2Symbol 547 as "p2"
ExportAssets (56)Timeline Frame 2Symbol 548 as "p3"
ExportAssets (56)Timeline Frame 2Symbol 549 as "p4"
ExportAssets (56)Timeline Frame 2Symbol 551 as "whiteline"
ExportAssets (56)Timeline Frame 2Symbol 563 as "button_small"
ExportAssets (56)Timeline Frame 2Symbol 564 as "book_button"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
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ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
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ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
ExportAssets (56)Timeline Frame 2Symbol 34 as "black"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
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ExportAssets (56)Timeline Frame 2Symbol 81 as "white"
ExportAssets (56)Timeline Frame 2Symbol 690 as "mouse_move"

Labels

"game"Frame 3
"n"Symbol 145 MovieClip [button_uzk_s] Frame 1
"a"Symbol 145 MovieClip [button_uzk_s] Frame 9
"p"Symbol 145 MovieClip [button_uzk_s] Frame 11
"m1"Symbol 437 MovieClip [card3] Frame 1
"m2"Symbol 437 MovieClip [card3] Frame 65
"m3"Symbol 437 MovieClip [card3] Frame 130
"m4"Symbol 437 MovieClip [card3] Frame 195
"m5"Symbol 437 MovieClip [card3] Frame 260
"m1"Symbol 452 MovieClip [card2] Frame 1
"m2"Symbol 452 MovieClip [card2] Frame 65
"m3"Symbol 452 MovieClip [card2] Frame 130
"m4"Symbol 452 MovieClip [card2] Frame 195
"m5"Symbol 452 MovieClip [card2] Frame 260
"m1"Symbol 467 MovieClip [card0] Frame 1
"m2"Symbol 467 MovieClip [card0] Frame 65
"m3"Symbol 467 MovieClip [card0] Frame 130
"m4"Symbol 467 MovieClip [card0] Frame 195
"m5"Symbol 467 MovieClip [card0] Frame 260
"m1"Symbol 482 MovieClip [card1] Frame 1
"m2"Symbol 482 MovieClip [card1] Frame 65
"m3"Symbol 482 MovieClip [card1] Frame 130
"m4"Symbol 482 MovieClip [card1] Frame 195
"m5"Symbol 482 MovieClip [card1] Frame 260
"n"Symbol 532 MovieClip [button] Frame 1
"a"Symbol 532 MovieClip [button] Frame 9
"p"Symbol 532 MovieClip [button] Frame 11
"n"Symbol 540 MovieClip [button_shir_s] Frame 1
"a"Symbol 540 MovieClip [button_shir_s] Frame 9
"p"Symbol 540 MovieClip [button_shir_s] Frame 11
"n"Symbol 563 MovieClip [button_small] Frame 1
"a"Symbol 563 MovieClip [button_small] Frame 9
"p"Symbol 563 MovieClip [button_small] Frame 11




http://swfchan.com/47/231599/info.shtml
Created: 10/2 -2020 07:42:46 Last modified: 10/2 -2020 07:42:46 Server time: 03/05 -2024 17:54:41