Frame 1
play();
Frame 2
play();
Frame 5
fscommand ("fullscreen", "false");
fscommand ("allowscale", "false");
stopAllSounds();
_quality = "LOW";
Stage.showMenu = "false";
thisStr = new String(this);
thisLev = thisStr.substr(6, thisStr.length - 6);
useDebugger = false;
testMode = "n";
testLevelMode = "n";
testLevelNumber = 1;
Frame 6
stop();
Instance of Symbol 8 MovieClip "mc_preloader" in Frame 6
onClipEvent (load) {
loadBarStartWidth = mc_loadBar._width;
_x = Math.round(Stage.width / 2);
_y = Math.round(Stage.height / 2);
myItem = "Loader";
}
onClipEvent (enterFrame) {
percentageLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
myProgress = Math.round(percentageLoaded) + "%";
mc_loadBar._xscale = (loadBarStartWidth / 100) * Math.round(percentageLoaded);
if (Math.round(percentageLoaded) == 100) {
_root.play();
}
}
Frame 8
if (useDebugger) {
loadMovieNum ("debugger.swf", 50);
trace(("[" + thisLev) + "] Loading debugger.swf into level50");
} else {
gotoAndPlay ("skip_debugger");
trace(("[" + thisLev) + "] Skipping debugger");
}
Frame 9
stop();
Instance of Symbol 8 MovieClip "mc_preloader" in Frame 9
onClipEvent (load) {
loadBarStartWidth = mc_loadBar._width;
_x = Math.round(Stage.width / 2);
_y = Math.round(Stage.height / 2);
myItem = "Debugger";
}
onClipEvent (enterFrame) {
percentageLoaded = (_level50.getBytesLoaded() / _level50.getBytesTotal()) * 100;
myProgress = Math.round(percentageLoaded) + "%";
mc_loadBar._xscale = (loadBarStartWidth / 100) * Math.round(percentageLoaded);
if (Math.round(percentageLoaded) == 100) {
_root.play();
}
}
Frame 10
play();
Frame 12
loadMovieNum ("game.swf", 5);
trace(("[" + thisLev) + "] Loading game.swf into level5");
Frame 13
stop();
Instance of Symbol 8 MovieClip "mc_preloader" in Frame 13
onClipEvent (load) {
loadBarStartWidth = mc_loadBar._width;
_x = Math.round(Stage.width / 2);
_y = Math.round(Stage.height / 2);
myItem = "Game";
}
onClipEvent (enterFrame) {
percentageLoaded = (_level5.getBytesLoaded() / _level5.getBytesTotal()) * 100;
myProgress = Math.round(percentageLoaded) + "%";
mc_loadBar._xscale = (loadBarStartWidth / 100) * Math.round(percentageLoaded);
if (Math.round(percentageLoaded) == 100) {
_root.play();
}
}
Frame 14
_level5.gotoAndPlay("load_fact_xml");
Frame 15
stop();
Instance of Symbol 9 MovieClip in Frame 15
onClipEvent (enterFrame) {
if (_level5.allReady) {
_parent.play();
}
}
Frame 18
loadMovieNum ("sounds.swf", 10);
trace(("[" + thisLev) + "] Loading sounds.swf into level10");
Frame 19
stop();
Instance of Symbol 8 MovieClip "mc_preloader" in Frame 19
onClipEvent (load) {
loadBarStartWidth = mc_loadBar._width;
_x = Math.round(Stage.width / 2);
_y = Math.round(Stage.height / 2);
myItem = "Sounds";
}
onClipEvent (enterFrame) {
percentageLoaded = (_level10.getBytesLoaded() / _level10.getBytesTotal()) * 100;
myProgress = Math.round(percentageLoaded) + "%";
mc_loadBar._xscale = (loadBarStartWidth / 100) * Math.round(percentageLoaded);
if (Math.round(percentageLoaded) == 100) {
_root.play();
}
}
Frame 21
loadMovieNum ("titles.swf", 20);
trace(("[" + thisLev) + "] Loading titles.swf into level20");
Frame 22
stop();
Instance of Symbol 8 MovieClip "mc_preloader" in Frame 22
onClipEvent (load) {
loadBarStartWidth = mc_loadBar._width;
_x = Math.round(Stage.width / 2);
_y = Math.round(Stage.height / 2);
myItem = "Titles";
}
onClipEvent (enterFrame) {
percentageLoaded = (_level20.getBytesLoaded() / _level20.getBytesTotal()) * 100;
myProgress = Math.round(percentageLoaded) + "%";
mc_loadBar._xscale = (loadBarStartWidth / 100) * Math.round(percentageLoaded);
if (Math.round(percentageLoaded) == 100) {
_root.play();
}
}
Frame 24
loadMovieNum ("overlay.swf", 30);
trace(("[" + thisLev) + "] Loading overlay.swf into level30");
Frame 25
stop();
Instance of Symbol 8 MovieClip "mc_preloader" in Frame 25
onClipEvent (load) {
loadBarStartWidth = mc_loadBar._width;
_x = Math.round(Stage.width / 2);
_y = Math.round(Stage.height / 2);
myItem = "Overlay";
}
onClipEvent (enterFrame) {
percentageLoaded = (_level30.getBytesLoaded() / _level30.getBytesTotal()) * 100;
myProgress = Math.round(percentageLoaded) + "%";
mc_loadBar._xscale = (loadBarStartWidth / 100) * Math.round(percentageLoaded);
if (Math.round(percentageLoaded) == 100) {
_root.play();
}
}
Frame 30
_level5.gameStatus = "titles";
if (_level0.testLevelMode == "y") {
_level5.levelNumber = testLevelNumber;
_level5.gameStatus = "game";
_level5.gotoAndPlay("reset_frame");
} else {
_level20.mc_fadeSquares.fn_kickstart("fn_showTitles", "null", "null", "null");
}
stop();
Frame 31
stop();
Symbol 8 MovieClip Frame 1
stop();