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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/31363049?noj=FRM31363049-2DC" width="1" height="1"></div>

Ninja & Samurai - This Bunny Kills.swf

This is the info page for
Flash #232805

(Click the ID number above for more basic data on this flash file.)


Text
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Killed:

0

START

HIGH
SCORE

HIGH
SCORE

INSTRUCTIONS:
You've been tracked down by the Neo-Ninja-Corp.
They've sent an army 100 strong just to wipe you out!
But you are Bunny ... you kill ...
OBJECTIVE:
Kill all 100+ members of the Ninja army, or at the very
least kill as many as you can before you fall.
CONTROLS:
A = Attack.
S = Super move.
D = Invisible.
Arrow Keys = Walk.
Double Tap Left / Right = Dash attack.
Click to begin!

ActionScript [AS1/AS2]

Frame 1
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); copyrightNotice.separatorBefore = true; myMenu.customItems.push(mySiteLink, copyrightNotice); _root.menu = myMenu; mochi.as2.MochiServices.connect("581d378ed3c5d2dc"); bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; _root.loadBar._width = getPercent * 100; _root.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { _root.gotoAndPlay(3); }
Frame 2
gotoAndPlay (1);
Frame 4
logo.onPress = function () { getURL ("http://www.2games.com/?utm_source=2games&utm_medium=logo&utm_campaign=ThisBunnyKills", "_blank"); }; sound_contr._alpha = 0; qualityControl._alpha = 0;
Frame 5
stop(); bbg.onRelease = function () { gotoAndStop ("game"); }; logo2.onRelease = function () { getURL ("http://www.2games.com/home/action.htm?utm_source=2games&utm_medium=logo&utm_campaign=ThisBunnyKills", "_blank"); }; hhg.onRelease = function () { var _local2 = {n:[4, 3, 9, 9, 12, 13, 5, 1, 11, 11, 15, 14, 6, 1, 13, 15], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var _local3 = _local2.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:_local3}); };
Frame 6
_root.prevFrame();
Frame 7
stop(); bigb.onRelease = function () { _root.nextFrame(); };
Frame 8
function removeall() { removeDepths(); removeDead_body(); removePounds(); removeType(); removeHypArray(); removeEnemyHealth(); removeDamagedTimer(); removeHit(); removeEnemyAttackingTimer(); removeEnemyAttacking(); removeEnemy(); } function removeDepths() { i = depths.length - 1; while (i >= 0) { depths[i].removeMovieClip(); depths.splice(i, 1); i--; } } function removeDead_body() { i = dead_body.length - 1; while (i >= 0) { dead_body[i].removeMovieClip(); dead_body.splice(i, 1); i--; } } function removePounds() { i = pounds.length - 1; while (i >= 0) { pounds[i].removeMovieClip(); pounds.splice(i, 1); i--; } } function removeType() { i = type.length - 1; while (i >= 0) { type[i].removeMovieClip(); type.splice(i, 1); i--; } } function removeHypArray() { i = hypArray.length - 1; while (i >= 0) { hypArray[i].removeMovieClip(); hypArray.splice(i, 1); i--; } } function removeEnemyHealth() { i = enemyHealth.length - 1; while (i >= 0) { enemyHealth[i].removeMovieClip(); enemyHealth.splice(i, 1); i--; } } function removeDamagedTimer() { i = damagedTimer.length - 1; while (i >= 0) { damagedTimer[i].removeMovieClip(); damagedTimer.splice(i, 1); i--; } } function removeHit() { i = hit.length - 1; while (i >= 0) { hit[i].removeMovieClip(); hit.splice(i, 1); i--; } } function removeEnemyAttackingTimer() { i = enemyAttackingTimer.length - 1; while (i >= 0) { enemyAttackingTimer[i].removeMovieClip(); enemyAttackingTimer.splice(i, 1); i--; } } function removeEnemyAttacking() { i = enemyAttacking.length - 1; while (i >= 0) { enemyAttacking[i].removeMovieClip(); enemyAttacking.splice(i, 1); i--; } } function removeEnemy() { i = enemy.length - 1; while (i >= 0) { enemy[i].removeMovieClip(); enemy.splice(i, 1); i--; } } function hideec() { if (removeec) { removeect--; if (removeect == 0) { showenemykills._x = -3000; removeec = false; enemiesdead = 0; } } } function addenemy() { if (enemyNumber < 3) { if ((releaseenemy + releNum) < getTimer()) { releaseenemy = getTimer(); if (pplKilled < 21) { enemyNumber++; randomNumber++; choice = Math.round(Math.random() * 1) + 0; if (choice == 0) { enemy_ = _root.attachMovie("scout", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700}); } else { enemy_ = _root.attachMovie("scout", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100}); } depths.push(enemy_); enemy.push(enemy_); type.push(0); enemyAttacking.push(false); enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0); enemyHealth.push(10); damagedTimer.push(0); hit.push(0); hypArray.push(0); } if ((pplKilled > 21) && (pplKilled < 41)) { enemyNumber++; randomNumber++; choice = Math.round(Math.random() * 1) + 0; if (choice == 0) { enemy_ = _root.attachMovie("enemy1", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700}); } else { enemy_ = _root.attachMovie("enemy1", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100}); } depths.push(enemy_); enemy.push(enemy_); type.push(1); enemyAttacking.push(false); enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0); enemyHealth.push(20); damagedTimer.push(0); hit.push(0); hypArray.push(0); } if ((pplKilled > 41) && (pplKilled < 61)) { enemyNumber++; randomNumber++; choice = Math.round(Math.random() * 1) + 0; if (choice == 0) { enemy_ = _root.attachMovie("enemy2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700}); } else { enemy_ = _root.attachMovie("enemy2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100}); } depths.push(enemy_); enemy.push(enemy_); type.push(2); enemyAttacking.push(false); enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0); enemyHealth.push(40); damagedTimer.push(0); hit.push(0); hypArray.push(0); } if ((pplKilled > 61) && (pplKilled < 81)) { enemyNumber++; randomNumber++; choice = Math.round(Math.random() * 1) + 0; if (choice == 0) { enemy_ = _root.attachMovie("nii2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700}); } else { enemy_ = _root.attachMovie("nii2", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100}); } depths.push(enemy_); enemy.push(enemy_); type.push(3); enemyAttacking.push(false); enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0); enemyHealth.push(70); damagedTimer.push(0); hit.push(0); hypArray.push(0); } if ((pplKilled > 81) && (pplKilled < 101)) { enemyNumber++; randomNumber++; choice = Math.round(Math.random() * 1) + 0; if (choice == 0) { enemy_ = _root.attachMovie("enemy4", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:700}); } else { enemy_ = _root.attachMovie("enemy4", "enemy1" + randomNumber, _root.getNextHighestDepth(), {_y:Math.round(Math.random() * 162) + 300, _x:-100}); } depths.push(enemy_); enemy.push(enemy_); type.push(4); enemyAttacking.push(false); enemyAttackingTimer.push(Math.round(Math.random() * 100) + 0); enemyHealth.push(60); damagedTimer.push(0); hit.push(0); hypArray.push(0); } } } } function collectCash() { i = pounds.length - 1; while (i >= 0) { if (pounds[i].hitTest(player._x, player._y, true)) { credits = credits + 20; pounds[i].removeMovieClip(); pounds.splice(i, 1); depths.splice(i, 1); } i--; } } function swapdepths() { i = depths.length - 1; while (i >= 0) { if (player._y < depths[i]._y) { depths[i].swapDepths(_root.getNextHighestDepth()); } if (player._y > depths[i]._y) { player.swapDepths(_root.getNextHighestDepth()); } i--; } } function pushPounds() { i = pounds.length - 1; while (i >= 0) { if (bg._x < 0) { if (player._x < 230) { pounds[i]._x = pounds[i]._x + 5; } } if (bg._x > -315) { if (player._x > 410) { pounds[i]._x = pounds[i]._x - 5; } } i--; } } function pushEnemy() { i = enemy.length - 1; while (i >= 0) { if (bg._x < 0) { if (player._x < 230) { enemy[i]._x = enemy[i]._x + 5; } } if (bg._x > -315) { if (player._x > 410) { enemy[i]._x = enemy[i]._x - 5; } } i--; } } function pushDeadbody() { i = dead_body.length - 1; while (i >= 0) { if (bg._x < 0) { if (player._x < 230) { dead_body[i]._x = dead_body[i]._x + 5; } } if (bg._x > -315) { if (player._x > 410) { dead_body[i]._x = dead_body[i]._x - 5; } } i--; } } function calculateHyp() { i = enemy.length - 1; while (i >= 0) { dist_x = player._x - enemy[i]._x; dist_y = player._y - enemy[i]._y; hypArray[i] = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); i--; } } function enemyHealthReachesZero() { i = enemy.length - 1; while (i >= 0) { if (enemyHealth[i] < 1) { pplKilled++; hit_sound.start(); if (type[i] == 0) { randomNumber++; deadbod2 = _root.attachMovie("scoutDead", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y}); deadbod2._yscale = 80; deadbod2._xscale = enemy[i]._xscale; depths.push(deadbod2); dead_body.push(deadbod2); } if (type[i] == 1) { randomNumber++; deadbod2 = _root.attachMovie("slashup", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y}); deadbod2._yscale = 80; deadbod2._xscale = enemy[i]._xscale; depths.push(deadbod2); dead_body.push(deadbod2); } if (type[i] == 2) { randomNumber++; deadbod2 = _root.attachMovie("e2d", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y}); deadbod2._yscale = 80; deadbod2._xscale = enemy[i]._xscale; depths.push(deadbod2); dead_body.push(deadbod2); } if (type[i] == 3) { randomNumber++; deadbod2 = _root.attachMovie("ni2", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y}); deadbod2._yscale = 80; deadbod2._xscale = enemy[i]._xscale; depths.push(deadbod2); dead_body.push(deadbod2); } if (type[i] == 4) { randomNumber++; deadbod2 = _root.attachMovie("ed4", "saberside2" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y}); deadbod2._yscale = 80; deadbod2._xscale = enemy[i]._xscale; depths.push(deadbod2); dead_body.push(deadbod2); } enemiesdead++; showenemykills._x = 0; removeect = 45; removeec = true; score = score + 20; enemyNumber--; randomNumber++; death_mc = _root.attachMovie("dead4", "dead4" + randomNumber, _root.getNextHighestDepth(), {_x:enemy[i]._x, _y:enemy[i]._y}); enemy[i].removeMovieClip(); enemy.splice(i, 1); hit.splice(i, 1); depths.splice(i, 1); type.splice(i, 1); damagedTimer.splice(i, 1); enemyHealth.splice(i, 1); enemyAttacking.splice(i, 1); enemyAttackingTimer.splice(i, 1); hypArray.splice(i, 1); } i--; } } function shaker() { if (shake == 0) { _root._x = 0; _root._y = 0; } else if (shake == 1) { shake = shake + 1; _root._x = _root._x + 1; _root._y = _root._y + 1; } else if (shake == 2) { shake = shake + 1; _root._y = _root._y - 3; _root._x = _root._x - 3; } else if (shake > 2) { shake = 0; _root._x = _root._x + 2; _root._y = _root._y + 2; } } function enemyMovement() { i = enemy.length - 1; while (i >= 0) { enemy[i]._xscale = 80; enemy[i]._yscale = 80; if (player._x < enemy[i]._x) { enemy[i]._xscale = -80; } else { enemy[i]._xscale = 80; } if (type[i] == 0) { if (hypArray[i] < 200) { if (enemyAttacking[i] == 1) { if (enemy[i].hitTest(player)) { if (!special) { invisible = false; player._alpha = 100; hitPlayer = 1; playerHealth = playerHealth - (enemyPower / 2); } } } enemyAttackingTimer[i]++; } else { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } if (enemyAttackingTimer[i] > 100) { enemy[i].gotoAndStop("attack"); enemyAttacking[i] = 1; if (enemyAttackingTimer[i] == 110) { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } } if (enemyAttacking[i] == 0) { if (enemy[i].hitTest(player)) { if ((attacking or sliding) or special) { if (hypArray[i] < 150) { hit[i] = 1; enemyHealth[i] = enemyHealth[i] - playerPower; } } } if (hit[i] == 1) { if (enemy[i]._xscale == -80) { enemy[i]._x = enemy[i]._x + 2; } else { enemy[i]._x = enemy[i]._x - 2; } enemy[i].gotoAndStop("hit"); enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; enemyAttacking[i] = 0; if (smack == 0) { shake++; smack = 1; } damagedTimer[i]++; if (damagedTimer[i] == 15) { hit[i] = 0; damagedTimer[i] = 0; } } if (hit[i] == 0) { if (!invisible) { enemy[i].gotoAndStop("run"); endX = _root.player._x; endY = _root.player._y; enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed); enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed); } else { enemy[i].gotoAndStop("idle"); } } } } if (type[i] == 1) { if (hypArray[i] < 200) { if (enemyAttacking[i] == 1) { if (enemy[i].hitTest(player)) { if (!special) { invisible = false; player._alpha = 100; hitPlayer = 1; playerHealth = playerHealth - enemyPower; } } } enemyAttackingTimer[i]++; } else { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } if (enemyAttackingTimer[i] > 100) { enemy[i].gotoAndStop("attack"); enemyAttacking[i] = 1; if (enemyAttackingTimer[i] == 110) { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } } if (enemyAttacking[i] == 0) { if (enemy[i].hitTest(player)) { if ((attacking or sliding) or special) { if (hypArray[i] < 150) { hit[i] = 1; enemyHealth[i] = enemyHealth[i] - playerPower; } } } if (hit[i] == 1) { if (enemy[i]._xscale == -80) { enemy[i]._x = enemy[i]._x + 2; } else { enemy[i]._x = enemy[i]._x - 2; } enemy[i].gotoAndStop("hit"); enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; enemyAttacking[i] = 0; if (smack == 0) { shake++; smack = 1; } damagedTimer[i]++; if (damagedTimer[i] == 15) { hit[i] = 0; damagedTimer[i] = 0; } } if (hit[i] == 0) { if (!invisible) { enemy[i].gotoAndStop("run"); endX = _root.player._x; endY = _root.player._y; enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed); enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed); } else { enemy[i].gotoAndStop("idle"); } } } } if (type[i] == 2) { if (hypArray[i] < 250) { if (enemyAttacking[i] == 1) { if (enemy[i].hitTest(player)) { if (!special) { invisible = false; player._alpha = 100; hitPlayer = 1; playerHealth = playerHealth - (enemyPower * 2); } } } enemyAttackingTimer[i]++; } else { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } if (enemyAttackingTimer[i] > 100) { enemy[i].gotoAndStop("attack"); enemyAttacking[i] = 1; if (enemyAttackingTimer[i] == 107) { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } } if (enemyAttacking[i] == 0) { if (enemy[i].hitTest(player)) { if ((attacking or sliding) or special) { if (hypArray[i] < 150) { hit[i] = 1; enemyHealth[i] = enemyHealth[i] - playerPower; } } } if (hit[i] == 1) { if (enemy[i]._xscale == -80) { enemy[i]._x = enemy[i]._x + 2; } else { enemy[i]._x = enemy[i]._x - 2; } enemy[i].gotoAndStop("hit"); enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; enemyAttacking[i] = 0; if (smack == 0) { shake++; smack = 1; } damagedTimer[i]++; if (damagedTimer[i] == 15) { hit[i] = 0; damagedTimer[i] = 0; } } if (hit[i] == 0) { if (!invisible) { enemy[i].gotoAndStop("run"); endX = _root.player._x; endY = _root.player._y; enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed); enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed); } else { enemy[i].gotoAndStop("idle"); } } } } if (type[i] == 3) { if (hypArray[i] < 200) { if (enemyAttacking[i] == 1) { if (enemy[i].hitTest(player)) { if (!special) { invisible = false; player._alpha = 100; hitPlayer = 1; playerHealth = playerHealth - (enemyPower * 4); } } } enemyAttackingTimer[i]++; } else { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } if (enemyAttackingTimer[i] > 60) { enemy[i]._alpha = enemy[i]._alpha - 5; } if (enemyAttackingTimer[i] > 100) { enemy[i]._alpha = 100; enemy[i].gotoAndStop("attack"); enemyAttacking[i] = 1; if (enemyAttackingTimer[i] == 107) { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } } if (enemyAttacking[i] == 0) { if (enemy[i].hitTest(player)) { if ((attacking or sliding) or special) { if (hypArray[i] < 150) { enemy[i]._alpha = 100; hit[i] = 1; enemyHealth[i] = enemyHealth[i] - playerPower; } } } if (hit[i] == 1) { if (enemy[i]._xscale == -80) { enemy[i]._x = enemy[i]._x + 2; } else { enemy[i]._x = enemy[i]._x - 2; } enemy[i].gotoAndStop("hit"); enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; enemyAttacking[i] = 0; if (smack == 0) { shake++; smack = 1; } damagedTimer[i]++; if (damagedTimer[i] == 15) { hit[i] = 0; damagedTimer[i] = 0; } } if (hit[i] == 0) { enemy[i].gotoAndStop("run"); endX = _root.player._x; endY = _root.player._y; enemy[i]._x = enemy[i]._x + (((endX - enemy[i]._x) + 75) / enemySpeed); enemy[i]._y = enemy[i]._y + ((endY - enemy[i]._y) / enemySpeed); } } } if (type[i] == 4) { if (hypArray[i] < 200) { if (enemyAttacking[i] == 1) { if (enemy[i].hitTest(player)) { if (!special) { invisible = false; player._alpha = 100; hitPlayer = 1; playerHealth = playerHealth - (enemyPower * 5.5); } } } enemyAttackingTimer[i]++; } else { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } if (enemyAttackingTimer[i] > 60) { enemy[i]._alpha = enemy[i]._alpha - 10; } if (enemyAttackingTimer[i] > 100) { enemy[i]._alpha = 100; enemy[i].gotoAndStop("attack"); enemyAttacking[i] = 1; if (enemyAttackingTimer[i] == 111) { enemyAttacking[i] = 0; enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; } } if (enemyAttacking[i] == 0) { if (enemy[i].hitTest(player)) { if ((attacking or sliding) or special) { if (hypArray[i] < 150) { enemy[i]._alpha = 100; hit[i] = 1; enemyHealth[i] = enemyHealth[i] - playerPower; } } } if (hit[i] == 1) { if (enemy[i]._xscale == -80) { enemy[i]._x = enemy[i]._x + 2; } else { enemy[i]._x = enemy[i]._x - 2; } enemy[i].gotoAndStop("hit"); enemyAttackingTimer[i] = Math.round(Math.random() * 100) + 0; enemyAttacking[i] = 0; if (smack == 0) { shake++; smack = 1; } damagedTimer[i]++; if (damagedTimer[i] == 15) { hit[i] = 0; damagedTimer[i] = 0; } } if (hit[i] == 0) { enemy[i].gotoAndStop("run"); endX = _root.player._x; endY = _root.player._y; enemy[i]._x = enemy[i]._x + ((((endX - enemy[i]._x) + 75) / enemySpeed) * 2); enemy[i]._y = enemy[i]._y + (((endY - enemy[i]._y) / enemySpeed) * 2); } } } i--; } } function noOverLap() { i = enemy.length - 1; while (i >= 0) { j = enemy.length - 1; while (j >= 0) { if (!invisible) { if (!(enemy[i] === enemy[j])) { if (enemy[j]._y < enemy[i]._y) { enemy[i].swapDepths(_root.getNextHighestDepth()); } if (enemy[i].hitTest(enemy[j])) { endX = _root.enemy[j]._x; enemy[i]._x = enemy[i]._x - ((endX - enemy[i]._x) / enemySpeed); } } } j--; } i--; } } function canAddPoint() { if (clicks == 0) { canAddComboPoint = true; } else { canAddComboPoint = false; } } function runAttackTimer() { if (attacking) { playerSpeed = 1; is_attacking++; } else { playerSpeed = 10; } } function confirmAttacking() { if (clicks > 0) { attacking = true; } } function comboOne() { if (!addSecondCombo) { if (!addThirdCombo) { if (addFirstCombo) { if (attacking) { player.gotoAndStop("melee1"); if (is_attacking == 11) { addFirstCombo = false; if (clicks == 1) { smack = 0; clicks = 0; is_attacking = 0; attacking = false; } if (clicks > 1) { smack = 0; addSecondCombo = true; } } } } } } } function comboTwo() { if (!addFirstCombo) { if (!addThirdCombo) { if (addSecondCombo) { if (attacking) { player.gotoAndStop("melee2"); if (is_attacking == 17) { addSecondCombo = false; if (clicks == 2) { smack = 0; clicks = 0; is_attacking = 0; attacking = false; } if (clicks > 2) { smack = 0; addThirdCombo = true; } } } } } } } function comboThree() { if (!addFirstCombo) { if (!addSecondCombo) { if (addThirdCombo) { if (attacking) { player.gotoAndStop("melee3"); if (is_attacking == 24) { frozen = false; addThirdCombo = false; if (clicks == 3) { smack = 0; clicks = 0; is_attacking = 0; attacking = false; } if (clicks > 3) { smack = 0; clicks = 1; is_attacking = 0; addFirstCombo = true; } } } } } } } function playerMovement() { if (hitPlayer == 0) { var _local2 = player.transform.colorTransform; player.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } if (hitPlayer == 1) { var _local2 = player.transform.colorTransform; _local2.rgb = 4294967295; player.transform.colorTransform = _local2; hitTimer++; if (hitTimer == 1) { hitPlayer = 0; hitTimer = 0; } } if (player._y < 300) { player._y = 300; } if (player._y > 462) { player._y = 462; } if (bg._x > 0) { if (player._x < 30) { player._x = 30; } } if (bg._x < 0) { if (player._x < 230) { bg._x = bg._x + 5; playerFade._x = playerFade._x + 5; player._x = 230; } } if (bg._x > -315) { if (player._x > 410) { bg._x = bg._x - 5; playerFade._x = playerFade._x - 5; player._x = 410; } } if (player._x > 610) { player._x = 610; } if (invisible) { player._alpha = 10; } if (Key.isDown(68)) { invisible = true; } if (!special) { if (!attacking) { if (!sliding) { if (!running) { player.gotoAndStop("idle"); } if (running) { player.gotoAndStop("run"); } } } } if (!Key.isDown(65)) { pressHack = 0; } if (Key.isDown(65)) { invisible = false; player._alpha = 100; if (!sliding) { if (!special) { if (pressHack == 0) { swing_sound.start(); pressHack = 1; if (canAddComboPoint) { addFirstCombo = true; } clicks++; } } } } if (Key.isDown(83)) { if (!sliding) { if (!attacking) { if (playerHealth > 10) { special = true; } } } } if (special) { invisible = false; player._alpha = 100; player.gotoAndStop("special"); if (specialTimer == 0) { swing_sound.start(); } if (specialTimer == 7) { swing_sound.start(); } if (specialTimer == 19) { swing_sound.start(); } if (specialTimer == 31) { swing_sound.start(); } if (specialTimer == 37) { swing_sound.start(); } if (specialTimer == 45) { swing_sound.start(); } specialTimer++; if (player._xscale == 65) { player._x = player._x + playerSpeed; } if (player._xscale == -65) { player._x = player._x - playerSpeed; } if (specialTimer == 59) { special = false; specialTimer = 0; playerHealth = playerHealth - 10; } } if (sliding) { invisible = false; player._alpha = 100; if (slidingTimer == 0) { _root.attachMovie("playerFade", "playerFade", _root.getNextHighestDepth(), {_x:player._x, _y:player._y}); playerFade._xscale = player._xscale; playerFade._yscale = player._yscale; } slidingTimer++; player.gotoAndStop("slide"); if (slidingTimer == 10) { smack = 0; sliding = false; slidingTimer = 0; } if (slidingRight) { player._x = player._x + (playerSpeed * 8); } if (slidingLeft) { player._x = player._x - (playerSpeed * 8); } } if (!attacking) { if (!special) { if (Key.isDown(39) && (!hit2)) { hit2 = true; if (lastPressA && ((getTimer() - lastPressA) < 250)) { swing_sound.start(); sliding = true; slidingRight = true; slidingLeft = false; } lastPressA = getTimer(); } else if (!Key.isDown(39)) { hit2 = false; } if (Key.isDown(37) && (!hit3)) { hit3 = true; if (lastPressB && ((getTimer() - lastPressB) < 250)) { swing_sound.start(); sliding = true; slidingRight = false; slidingLeft = true; } lastPressB = getTimer(); } else if (!Key.isDown(37)) { hit3 = false; } } } if (!Key.isDown(38)) { running = false; } if (!Key.isDown(40)) { running = false; } if (!Key.isDown(39)) { running = false; } if (!Key.isDown(37)) { running = false; } if (Key.isDown(38)) { player._y = player._y - playerSpeed; running = true; } if (Key.isDown(40)) { player._y = player._y + playerSpeed; running = true; } if (Key.isDown(39)) { player._xscale = 65; player._x = player._x + playerSpeed; running = true; } if (Key.isDown(37)) { player._xscale = -65; player._x = player._x - playerSpeed; running = true; } } stop(); swing_sound = new Sound(); swing_sound.attachSound("swing"); hit_sound = new Sound(); hit_sound.attachSound("enemy hit.mp3"); _root.attachMovie("healthBar", "healthBar", _root.getNextHighestDepth(), {_x:39, _y:20}); _root.attachMovie("barBoarder", "barBoarder", _root.getNextHighestDepth(), {_x:37, _y:20}); _root.attachMovie("player", "player", _root.getNextHighestDepth(), {_x:300, _y:422}); player._yscale = 65; player._xscale = 65; sliding = false; slidingTimer = 0; special = false; specialTimer = 0; score = 0; hit2 = false; hit3 = false; invisible = false; releNum = 500; enemyPower = 0.3; playerSpeed = 16; playerPower = 2; playerHealth = 100; removeec = false; removeect = 45; running = false; attacking = false; enemiesdead = 0; hitPlayer = 0; hitTimer = 0; pressHack = 0; clicks = 0; shake = 0; smack = 0; bossOn = false; enemyNumber = 0; is_attacking = 0; releaseenemy = 0; randomNumber = 0; enemySpeed = 60; toBoss = 0; pplKilled = 0; var depths = new Array(); var dead_body = new Array(); var pounds = new Array(); var type = new Array(); var hypArray = new Array(); var enemyHealth = new Array(); var damagedTimer = new Array(); var hit = new Array(); var enemyAttackingTimer = new Array(); var enemyAttacking = new Array(); var enemy = new Array(); player.onEnterFrame = function () { score = pplKilled; barBoarder.lol.text = pplKilled; if (pplKilled > 101) { removeall(); barBoarder.removeMovieClip(); healthBar.removeMovieClip(); gotoAndStop ("gameOver"); } healthBar._xscale = playerHealth; showenemykills.ems.text = enemiesdead; if (playerHealth < 50) { healthBar.gotoAndStop("normal"); } else { healthBar.gotoAndStop("max"); } if (playerHealth < 0) { removeall(); barBoarder.removeMovieClip(); healthBar.removeMovieClip(); gotoAndStop ("gameOver"); } shaker(); pushDeadbody(); pushPounds(); noOverLap(); swapdepths(); enemyMovement(); playerMovement(); comboOne(); comboTwo(); comboThree(); runAttackTimer(); canAddPoint(); confirmAttacking(); addenemy(); calculateHyp(); enemyHealthReachesZero(); pushEnemy(); collectCash(); hideec(); showenemykills.swapDepths(_root.getNextHighestDepth()); READY_FIGHT.swapDepths(_root.getNextHighestDepth()); };
Frame 9
player.removeMovieClip(); var o = {n:[4, 3, 9, 9, 12, 13, 5, 1, 11, 11, 15, 14, 6, 1, 13, 15], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:score});
Frame 10
gotoAndStop ("title");
Instance of Symbol 17 MovieClip in Symbol 22 MovieClip Frame 1
onClipEvent (load) { var myBlur = (new flash.filters.BlurFilter()); a = _parent._currentframe; } onClipEvent (enterFrame) { this.gotoAndStop((_parent._currentframe - a) + 1); myBlur.blurX = Math.floor(_root.main._xscale / 20); myBlur.blurY = Math.floor(_root.main._xscale / 20); this.filters = [myBlur]; }
Instance of Symbol 17 MovieClip in Symbol 24 MovieClip Frame 1
onClipEvent (load) { var myBlur = (new flash.filters.BlurFilter()); a = _parent._currentframe; } onClipEvent (enterFrame) { this.gotoAndStop((_parent._currentframe - a) + 1); myBlur.blurX = Math.floor(_root.main._xscale / 20); myBlur.blurY = Math.floor(_root.main._xscale / 20); this.filters = [myBlur]; }
Symbol 171 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync { var _syncContainer; function MochiSync () { _syncContainer = {}; } function getProp(name) { return(_syncContainer[name]); } function setProp(name, value) { if (_syncContainer[name] == value) { return(undefined); } _syncContainer[name] = value; mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value}); } function triggerEvent(eventType, args) { switch (eventType) { case SYNC_REQUEST : mochi.as2.MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY : _syncContainer[args.name] = args.value; } } static var SYNC_REQUEST = "SyncRequest"; static var SYNC_PROPERTY = "UpdateProperty"; }
Symbol 172 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.3 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "sync" : mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var servicesSync = new mochi.as2.MochiSync(); }
Symbol 173 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 174 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { static var gameStart, levelStart; function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function trigger(kind, obj) { if (obj == undefined) { obj = {}; } else if (obj.kind != undefined) { trace("WARNING: optional arguements package contains key 'id', it will be overwritten"); obj.kind = kind; } mochi.as2.MochiServices.send("events_triggerEvent", {eventObject:obj}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startGame() { gameStart = new Date().getTime(); trigger("start_game"); } static function endGame() { var _local1 = new Date().getTime() - gameStart; trigger("end_game", {time:_local1}); } static function startLevel() { levelStart = new Date().getTime(); trigger("start_level"); } static function endLevel() { var _local1 = new Date().getTime() - levelStart; trigger("end_level", {time:_local1}); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 175 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins { function MochiCoins () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showStore(options) { mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null); } static function showItem(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showItem call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null); } static function showVideo(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showVideo call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("coins_hideLoginWidget"); } static function getStoreItems() { mochi.as2.MochiServices.send("coins_getStoreItems"); } static function getUserInfo() { mochi.as2.MochiServices.send("coins_getUserInfo"); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("coins_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var STORE_SHOW = "StoreShow"; static var STORE_HIDE = "StoreHide"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var ITEM_OWNED = "ItemOwned"; static var ITEM_NEW = "ItemNew"; static var STORE_ITEMS = "StoreItems"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 176 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { options.clip = mochi.as2.MochiServices.clip; if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 177 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 73 MovieClip [slashup] Frame 41
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Symbol 84 MovieClip Frame 5
stop();
Symbol 87 MovieClip Frame 40
stop();
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Symbol 92 MovieClip [player] Frame 2
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Symbol 92 MovieClip [player] Frame 3
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stop();
Symbol 92 MovieClip [player] Frame 5
stop();
Symbol 92 MovieClip [player] Frame 6
stop();
Symbol 92 MovieClip [player] Frame 7
stop();
Symbol 94 MovieClip [playerFade] Frame 11
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Symbol 96 MovieClip [scoutDead] Frame 41
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Symbol 99 MovieClip Frame 5
stop();
Symbol 100 MovieClip [scout] Frame 1
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Symbol 100 MovieClip [scout] Frame 2
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Symbol 100 MovieClip [scout] Frame 3
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Symbol 100 MovieClip [scout] Frame 4
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stop();
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stop();
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stop();
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this.removeMovieClip();
Symbol 111 MovieClip Frame 5
stop();
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stop();
Symbol 112 MovieClip [nii2] Frame 2
stop();
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stop();
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this.removeMovieClip();
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stop();
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stop();
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Symbol 148 MovieClip Frame 14
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Symbol 152 MovieClip Frame 14
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Symbol 155 MovieClip Frame 14
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Symbol 170 MovieClip [dead4] Frame 9
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Instance Names

"loadBar"Frame 1Symbol 54 MovieClip
"logo"Frame 4Symbol 140 MovieClip
"bbg"Frame 5Symbol 152 MovieClip
"hhg"Frame 5Symbol 155 MovieClip
"logo2"Frame 5Symbol 159 Button
"bigb"Frame 7Symbol 160 MovieClip
"bg"Frame 8Symbol 163 MovieClip [backdrop]
"lineMC"Symbol 21 MovieClip Frame 1Symbol 20 MovieClip
"sword"Symbol 22 MovieClip Frame 1Symbol 21 MovieClip
"sword"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"lol"Symbol 133 MovieClip [barBoarder] Frame 1Symbol 132 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 171 as "__Packages.mochi.as2.MochiSync"
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ExportAssets (56)Timeline Frame 3Symbol 102 as "e2d"
ExportAssets (56)Timeline Frame 3Symbol 106 as "enemy2"
ExportAssets (56)Timeline Frame 3Symbol 108 as "ni2"
ExportAssets (56)Timeline Frame 3Symbol 112 as "nii2"
ExportAssets (56)Timeline Frame 3Symbol 114 as "ed4"
ExportAssets (56)Timeline Frame 3Symbol 118 as "enemy4"
ExportAssets (56)Timeline Frame 3Symbol 121 as "healthBar"
ExportAssets (56)Timeline Frame 3Symbol 133 as "barBoarder"
ExportAssets (56)Timeline Frame 3Symbol 135 as "swing"
ExportAssets (56)Timeline Frame 3Symbol 136 as "enemy hit.mp3"
ExportAssets (56)Timeline Frame 8Symbol 163 as "backdrop"
ExportAssets (56)Timeline Frame 9Symbol 170 as "dead4"

Labels

"title"Frame 5
"game"Frame 7
"gameOver"Frame 9
"run"Symbol 88 MovieClip [enemy1] Frame 1
"attack"Symbol 88 MovieClip [enemy1] Frame 2
"hit"Symbol 88 MovieClip [enemy1] Frame 3
"idle"Symbol 88 MovieClip [enemy1] Frame 4
"run"Symbol 92 MovieClip [player] Frame 1
"idle"Symbol 92 MovieClip [player] Frame 2
"melee1"Symbol 92 MovieClip [player] Frame 3
"melee2"Symbol 92 MovieClip [player] Frame 4
"melee3"Symbol 92 MovieClip [player] Frame 5
"slide"Symbol 92 MovieClip [player] Frame 6
"special"Symbol 92 MovieClip [player] Frame 7
"run"Symbol 100 MovieClip [scout] Frame 1
"attack"Symbol 100 MovieClip [scout] Frame 2
"hit"Symbol 100 MovieClip [scout] Frame 3
"idle"Symbol 100 MovieClip [scout] Frame 4
"run"Symbol 106 MovieClip [enemy2] Frame 1
"attack"Symbol 106 MovieClip [enemy2] Frame 2
"hit"Symbol 106 MovieClip [enemy2] Frame 3
"idle"Symbol 106 MovieClip [enemy2] Frame 4
"run"Symbol 112 MovieClip [nii2] Frame 1
"attack"Symbol 112 MovieClip [nii2] Frame 2
"hit"Symbol 112 MovieClip [nii2] Frame 3
"run"Symbol 118 MovieClip [enemy4] Frame 1
"attack"Symbol 118 MovieClip [enemy4] Frame 2
"hit"Symbol 118 MovieClip [enemy4] Frame 3
"normal"Symbol 121 MovieClip [healthBar] Frame 1
"max"Symbol 121 MovieClip [healthBar] Frame 2

Dynamic Text Variables

loadTextSymbol 2 EditableText"Loading...."




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Created: 19/2 -2020 07:40:30 Last modified: 19/2 -2020 07:40:30 Server time: 02/05 -2024 23:45:22