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Mario & Platformer - Angelico 2.swf

This is the info page for
Flash #232871

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//_ASSETS_MC_39 (angelico2_fla._ASSETS_MC_39) package angelico2_fla { import flash.display.*; public dynamic class _ASSETS_MC_39 extends MovieClip { public function _ASSETS_MC_39(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 2
//_soundAsset_1 (angelico2_fla._soundAsset_1) package angelico2_fla { import flash.display.*; public dynamic class _soundAsset_1 extends MovieClip { public function _soundAsset_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 3
//Balonik_155 (angelico2_fla.Balonik_155) package angelico2_fla { import flash.display.*; public dynamic class Balonik_155 extends MovieClip { public function Balonik_155(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 4
//Bonus_Punkty_Para_Dodatnie_Anima_169 (angelico2_fla.Bonus_Punkty_Para_Dodatnie_Anima_169) package angelico2_fla { import flash.display.*; public dynamic class Bonus_Punkty_Para_Dodatnie_Anima_169 extends MovieClip { public var points_mc:MovieClip; } }//package angelico2_fla
Section 5
//Bonus_Punkty_Para_Ujemne_Anima_170 (angelico2_fla.Bonus_Punkty_Para_Ujemne_Anima_170) package angelico2_fla { import flash.display.*; public dynamic class Bonus_Punkty_Para_Ujemne_Anima_170 extends MovieClip { public var points_mc:MovieClip; } }//package angelico2_fla
Section 6
//Button_Back_Animacja_243 (angelico2_fla.Button_Back_Animacja_243) package angelico2_fla { import flash.display.*; public dynamic class Button_Back_Animacja_243 extends MovieClip { public function Button_Back_Animacja_243(){ addFrameScript(9, frame10); } function frame10(){ this.gotoAndPlay("Loop"); } } }//package angelico2_fla
Section 7
//Button_Instructions_Animacja_211 (angelico2_fla.Button_Instructions_Animacja_211) package angelico2_fla { import flash.display.*; public dynamic class Button_Instructions_Animacja_211 extends MovieClip { public function Button_Instructions_Animacja_211(){ addFrameScript(17, frame18); } function frame18(){ this.gotoAndPlay("Loop"); } } }//package angelico2_fla
Section 8
//Button_Menu_Animacja_124 (angelico2_fla.Button_Menu_Animacja_124) package angelico2_fla { import flash.display.*; public dynamic class Button_Menu_Animacja_124 extends MovieClip { public function Button_Menu_Animacja_124(){ addFrameScript(9, frame10); } function frame10(){ this.gotoAndPlay("Loop"); } } }//package angelico2_fla
Section 9
//Button_Retry_Animacja_121 (angelico2_fla.Button_Retry_Animacja_121) package angelico2_fla { import flash.display.*; public dynamic class Button_Retry_Animacja_121 extends MovieClip { public function Button_Retry_Animacja_121(){ addFrameScript(10, frame11); } function frame11(){ this.gotoAndPlay("Loop"); } } }//package angelico2_fla
Section 10
//ButtonStartGame_Animacja_214 (angelico2_fla.ButtonStartGame_Animacja_214) package angelico2_fla { import flash.display.*; public dynamic class ButtonStartGame_Animacja_214 extends MovieClip { public function ButtonStartGame_Animacja_214(){ addFrameScript(14, frame15); } function frame15(){ this.gotoAndPlay("loop"); } } }//package angelico2_fla
Section 11
//Character_Cupid_Interface_Fly_130 (angelico2_fla.Character_Cupid_Interface_Fly_130) package angelico2_fla { import flash.display.*; public dynamic class Character_Cupid_Interface_Fly_130 extends MovieClip { public function Character_Cupid_Interface_Fly_130(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package angelico2_fla
Section 12
//Character_Cupid_Interface_Jump_176 (angelico2_fla.Character_Cupid_Interface_Jump_176) package angelico2_fla { import flash.display.*; public dynamic class Character_Cupid_Interface_Jump_176 extends MovieClip { public function Character_Cupid_Interface_Jump_176(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package angelico2_fla
Section 13
//Character_LoveHates_165 (angelico2_fla.Character_LoveHates_165) package angelico2_fla { import flash.display.*; public dynamic class Character_LoveHates_165 extends MovieClip { public function Character_LoveHates_165(){ addFrameScript(0, frame1, 79, frame80, 80, frame81, 159, frame160, 160, frame161, 239, frame240, 240, frame241, 319, frame320, 399, frame400, 479, frame480, 559, frame560, 639, frame640, 719, frame720, 799, frame800, 879, frame880, 959, frame960, 1039, frame1040, 1119, frame1120, 1199, frame1200, 1279, frame1280, 1359, frame1360, 1439, frame1440, 1519, frame1520, 1599, frame1600, 1679, frame1680, 1759, frame1760, 1839, frame1840, 1919, frame1920, 1999, frame2000, 2079, frame2080, 2159, frame2160, 2239, frame2240, 2319, frame2320, 2399, frame2400, 2479, frame2480, 2559, frame2560, 2639, frame2640, 2719, frame2720, 2799, frame2800, 2879, frame2880, 2959, frame2960, 3039, frame3040, 3119, frame3120, 3199, frame3200); } function frame3120(){ stop(); } function frame160(){ stop(); } function frame560(){ stop(); } function frame80(){ stop(); } function frame320(){ stop(); } function frame2320(){ stop(); } function frame81(){ } function frame161(){ } function frame2720(){ stop(); } function frame2560(){ stop(); } function frame960(){ stop(); } function frame2160(){ stop(); } function frame1360(){ stop(); } function frame2960(){ stop(); } function frame1120(){ stop(); } function frame1(){ } function frame1520(){ stop(); } function frame1920(){ stop(); } function frame720(){ stop(); } function frame3040(){ stop(); } function frame480(){ stop(); } function frame240(){ stop(); } function frame400(){ stop(); } function frame241(){ } function frame640(){ stop(); } function frame2640(){ stop(); } function frame2400(){ stop(); } function frame1760(){ stop(); } function frame2800(){ stop(); } function frame3200(){ stop(); } function frame800(){ stop(); } function frame880(){ stop(); } function frame2240(){ stop(); } function frame2000(){ stop(); } function frame2080(){ stop(); } function frame2480(){ stop(); } function frame1680(){ stop(); } function frame1440(){ stop(); } function frame1280(){ stop(); } function frame1200(){ stop(); } function frame1040(){ stop(); } function frame1840(){ stop(); } function frame1600(){ stop(); } function frame2880(){ stop(); } } }//package angelico2_fla
Section 14
//Instructions_Tekst_218 (angelico2_fla.Instructions_Tekst_218) package angelico2_fla { import flash.display.*; public dynamic class Instructions_Tekst_218 extends MovieClip { public function Instructions_Tekst_218(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package angelico2_fla
Section 15
//Instructions_Tekst_Off_244 (angelico2_fla.Instructions_Tekst_Off_244) package angelico2_fla { import flash.display.*; public dynamic class Instructions_Tekst_Off_244 extends MovieClip { public function Instructions_Tekst_Off_244(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package angelico2_fla
Section 16
//platform1_138 (angelico2_fla.platform1_138) package angelico2_fla { import flash.display.*; public dynamic class platform1_138 extends MovieClip { public function platform1_138(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 17
//platformpionowa_152 (angelico2_fla.platformpionowa_152) package angelico2_fla { import flash.display.*; public dynamic class platformpionowa_152 extends MovieClip { public function platformpionowa_152(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 18
//platformpozioma_151 (angelico2_fla.platformpozioma_151) package angelico2_fla { import flash.display.*; public dynamic class platformpozioma_151 extends MovieClip { public function platformpozioma_151(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 19
//platformskoslewy_153 (angelico2_fla.platformskoslewy_153) package angelico2_fla { import flash.display.*; public dynamic class platformskoslewy_153 extends MovieClip { public function platformskoslewy_153(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 20
//platformskosprawy_154 (angelico2_fla.platformskosprawy_154) package angelico2_fla { import flash.display.*; public dynamic class platformskosprawy_154 extends MovieClip { public function platformskosprawy_154(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 21
//points_mc_112 (angelico2_fla.points_mc_112) package angelico2_fla { import flash.display.*; public dynamic class points_mc_112 extends MovieClip { public var mc_2:MovieClip; public var mc_3:MovieClip; public var mc_0:MovieClip; public var mc_1:MovieClip; public var mc_4:MovieClip; } }//package angelico2_fla
Section 22
//Preloader_Procenty_6 (angelico2_fla.Preloader_Procenty_6) package angelico2_fla { import flash.display.*; public dynamic class Preloader_Procenty_6 extends MovieClip { public var procenty_mc:MovieClip; } }//package angelico2_fla
Section 23
//Serducho_48 (angelico2_fla.Serducho_48) package angelico2_fla { import flash.display.*; public dynamic class Serducho_48 extends MovieClip { public function Serducho_48(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package angelico2_fla
Section 24
//Sprezyna_134 (angelico2_fla.Sprezyna_134) package angelico2_fla { import flash.display.*; public dynamic class Sprezyna_134 extends MovieClip { public function Sprezyna_134(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 25
//statula_143 (angelico2_fla.statula_143) package angelico2_fla { import flash.display.*; public dynamic class statula_143 extends MovieClip { public var text_mc:MovieClip; } }//package angelico2_fla
Section 26
//Teksty_Training_144 (angelico2_fla.Teksty_Training_144) package angelico2_fla { import flash.display.*; public dynamic class Teksty_Training_144 extends MovieClip { public function Teksty_Training_144(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package angelico2_fla
Section 27
//Title_Animacja_180 (angelico2_fla.Title_Animacja_180) package angelico2_fla { import flash.display.*; public dynamic class Title_Animacja_180 extends MovieClip { public function Title_Animacja_180(){ addFrameScript(2550, frame2551); } function frame2551(){ stop(); } } }//package angelico2_fla
Section 28
//Title_Chmury_Ciag1_5 (angelico2_fla.Title_Chmury_Ciag1_5) package angelico2_fla { import flash.display.*; public dynamic class Title_Chmury_Ciag1_5 extends MovieClip { public function Title_Chmury_Ciag1_5(){ addFrameScript(0, frame1); } function frame1(){ } } }//package angelico2_fla
Section 29
//Zakonczenie_Obrazek_127 (angelico2_fla.Zakonczenie_Obrazek_127) package angelico2_fla { import flash.display.*; public dynamic class Zakonczenie_Obrazek_127 extends MovieClip { public function Zakonczenie_Obrazek_127(){ addFrameScript(91, frame92); } function frame92(){ stop(); } } }//package angelico2_fla
Section 30
//Element (pl.fabrykagier.angelico.Ai.Element) package pl.fabrykagier.angelico.Ai { public class Element { private var _nowy:Boolean; private var _waga:Number; private var _wakable:Boolean; private var _obecny:String; private var _xx:Number; private var _wagaDo:Number; private var _poprzedni:String; private var _yy:Number; public function Element(_arg1:Number, _arg2:Number, _arg3:Boolean, _arg4:String, _arg5:String){ this._yy = _arg1; this._xx = _arg2; this._wakable = _arg3; this._obecny = _arg4; this._poprzedni = _arg5; this._waga = 0; this._wagaDo = 0; this._nowy = true; } public function get xx():Number{ return (this._xx); } public function set waga(_arg1:Number):void{ this._waga = _arg1; } public function set nowy(_arg1:Boolean):void{ this._nowy = _arg1; } public function get wagaDo():Number{ return (this._wagaDo); } public function set wagaDo(_arg1:Number):void{ this._wagaDo = _arg1; } public function get yy():Number{ return (this._yy); } public function get nowy():Boolean{ return (this._nowy); } public function get waga():Number{ return (this._waga); } public function set poprzedni(_arg1:String):void{ this._poprzedni = _arg1; } public function get poprzedni():String{ return (this._poprzedni); } public function get wakable():Boolean{ return (this._wakable); } public function get obecny():String{ return (this._obecny); } public function set wakable(_arg1:Boolean):void{ this._wakable = _arg1; } } }//package pl.fabrykagier.angelico.Ai
Section 31
//Sciezka (pl.fabrykagier.angelico.Ai.Sciezka) package pl.fabrykagier.angelico.Ai { import pl.fabrykagier.angelico.*; public class Sciezka { private var meta:Element; private var tablePath:Array; private var tab:Array; private var _maxWidth:Number; private var start:Element; private var _maxHight:Number; private var elements:Array; public function Sciezka(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Array){ var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Number; var _local10:Boolean; var _local11:Number; var _local12:Number; super(); this._maxHight = _arg5.length; this._maxWidth = _arg5[0].length; this.tab = new Array(); this.tablePath = new Array(); _local6 = 0; while (_local6 < this._maxHight) { tab[_local6] = new Array(); _local7 = 0; while (_local7 < this._maxWidth) { _local8 = true; if (((!(_arg5[_local6][_local7].__walkable)) || (_arg5[_local6][_local7].__cloud))){ _local8 = false; }; tab[_local6][_local7] = new Element(_local6, _local7, _local8, this.returnName(_local6, _local7), ""); _local7++; }; _local6++; }; this.elements = new Array(); this.start = Element(tab[_arg1][_arg2]); this.start.wakable = true; this.start.waga = 0; start.nowy = false; this.meta = Element(tab[_arg3][_arg4]); if (meta.wakable == false){ _local9 = 0; _local10 = false; do { _local9++; _local11 = (meta.yy - _local9); while (_local11 <= (meta.yy + _local9)) { _local12 = (meta.xx - _local9); while (_local12 <= (meta.xx + _local9)) { if (((!((tab[_local11][_local12] == null))) && (tab[_local11][_local12].wakable))){ meta = tab[_local11][_local12]; _local11 = (_local11 + (_local9 * 3)); _local12 = (_local12 + (_local9 * 3)); _local10 = true; }; _local12++; }; _local11++; }; } while (!(_local10)); } else { if (start.wakable == false){ _local9 = 0; _local10 = false; do { _local9++; _local11 = (start.yy - _local9); while (_local11 <= (start.yy + _local9)) { _local12 = (start.xx - _local9); while (_local12 <= (start.xx + _local9)) { if (((!((tab[_local11][_local12] == null))) && (tab[_local11][_local12].wakable))){ start = tab[_local11][_local12]; _local11 = (_local11 + (_local9 * 3)); _local12 = (_local12 + (_local9 * 3)); _local10 = true; }; _local12++; }; _local11++; }; } while (!(_local10)); }; }; if ((((meta.xx == start.xx)) && ((meta.yy == start.yy)))){ meta.poprzedni = start.obecny; } else { this.startSettings(); this.odliczanie2(); }; } public function findPathFrom(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.resetTable(); this.start = Element(tab[_arg1][_arg2]); this.start.waga = 0; this.start.wakable = true; this.meta = tab[_arg3][_arg4]; if (this.meta.wakable != false){ this.meta = Element(tab[_arg3][_arg4]); this.startSettings(); this.odliczanie(); this.szukanieDrogi(); }; } public function odliczanie():void{ } private function returnName(_arg1:Number, _arg2:Number):String{ var _local3:String; _local3 = ""; if (_arg1 < 10){ _local3 = (_local3 + "0"); }; _local3 = (_local3 + (_arg1 + "_")); if (_arg2 < 10){ _local3 = (_local3 + "0"); }; _local3 = (_local3 + _arg2); return (_local3); } public function szukanieDrogi():void{ var _local1:Element; var _local2:Element; var _local3:Element; var _local4:Element; var _local5:Number; var _local6:Boolean; var _local7:Number; _local6 = false; _local7 = 0; while (_local7 < (tablePath.length - 1)) { _local6 = false; _local1 = Element(tablePath[_local7]); _local2 = Element(tablePath[(_local7 + 1)]); if (((!((_local1.xx == _local2.xx))) && (!((_local1.yy == _local2.yy))))){ _local5 = 1.4; _local3 = tab[_local1.yy][_local2.xx]; if (!_local3.wakable){ _local6 = true; _local4 = tab[_local2.yy][_local1.xx]; if (!_local4.wakable){ _local5 = 1000000000; } else { _local5 = 2.3; }; }; _local3 = tab[_local2.yy][_local1.xx]; if (((!(_local3.wakable)) && (!(_local6)))){ _local4 = tab[_local1.yy][_local2.xx]; if (!_local4.wakable){ _local5 = 1000000000; } else { _local5 = 2.3; }; }; } else { _local5 = 1; }; _local5 = (_local5 + _local1.waga); if ((((_local2.waga > _local5)) || ((_local2.waga == 0)))){ _local2.waga = _local5; _local2.poprzedni = _local1.obecny; _local1.nowy = false; }; _local7 = (_local7 + 2); }; } private function showMap():void{ var _local1:String; var _local2:Array; var _local3:Array; var _local4:Number; var _local5:Number; _local2 = new Array(); _local2[0] = new Array(); _local3 = new Array(); _local3 = this.returnPath(); _local4 = 0; while (_local4 < this._maxHight) { _local2[_local4] = new Array(); _local5 = 0; while (_local5 < this._maxWidth) { if (tab[_local4][_local5].wakable){ _local2[_local4][_local5] = "-"; } else { _local2[_local4][_local5] = "x"; }; _local2[_local4][_local5] = (_local2[_local4][_local5] + tab[_local4][_local5].wagaDo); _local5++; }; _local4++; }; _local4 = 0; while (_local4 < _local3.length) { _local2[_local3[_local4][0]][_local3[_local4][1]] = (":" + tab[_local3[_local4][0]][_local3[_local4][1]].wagaDo); _local4++; }; _local4 = 0; while (_local4 < this._maxHight) { _local1 = ""; _local5 = 0; while (_local5 < this._maxWidth) { _local1 = (_local1 + _local2[_local4][_local5]); _local5++; }; _local4++; }; } public function odliczanie2():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = 0; while (meta.poprzedni == "") { _local2 = 0; _local3 = 0; while (_local3 < elements.length) { if (!Element(elements[_local3]).nowy){ elements.splice(_local3, 1); _local3--; }; _local3++; }; if (elements.length < 1){ return; }; _local3 = 0; while (_local3 < elements.length) { if (elements[_local3].wagaDo < elements[_local2].wagaDo){ _local2 = _local3; }; _local3++; }; this.tablePath = new Array(); this.elements[_local2].nowy = false; this.toTable(this.elements[_local2]); szukanieDrogi(); _local1++; }; } public function startSettings():void{ this.tablePath = new Array(); this.toTable(this.start); this.szukanieDrogi(); } public function toTable(_arg1:Element):void{ var _local2:Number; var _local3:Number; var _local4:Element; if (_arg1 != null){ _local2 = (_arg1.xx - 1); while (_local2 <= (_arg1.xx + 1)) { _local3 = (_arg1.yy - 1); while (_local3 <= (_arg1.yy + 1)) { if (((!((_local3 == _arg1.yy))) || (!((_local2 == _arg1.xx))))){ if ((((((((((((_local2 >= 0)) && ((_local3 >= 0)))) && ((_local2 < this._maxWidth)))) && ((_local3 < this._maxHight)))) && (!((tab[_local3][_local2] == null))))) && (tab[_local3][_local2].wakable))){ this.tablePath.push(_arg1); this.tablePath.push(tab[_local3][_local2]); if (((tab[_local3][_local2].nowy) && ((tab[_local3][_local2].wagaDo == 0)))){ this.obliczWageDo(tab[_local3][_local2], Element(meta)); if (((!((_local3 == _arg1.yy))) && (!((_local2 == _arg1.xx))))){ tab[_local3][_local2].wagaDo = (tab[_local3][_local2].wagaDo + 0.4); _local4 = tab[tab[_local3][_local2].yy][_arg1.xx]; if (!_local4.wakable){ tab[_local3][_local2].wagaDo = (tab[_local3][_local2].wagaDo + 0.7); }; _local4 = tab[_arg1.yy][tab[_local3][_local2].xx]; if (!_local4.wakable){ tab[_local3][_local2].wagaDo = (tab[_local3][_local2].wagaDo + 0.7); }; }; this.elements.push(tab[_local3][_local2]); }; }; }; _local3++; }; _local2++; }; }; } public function returnPath():Array{ var _local1:Element; var _local2:Array; var _local3:Array; var _local4:Number; _local1 = meta; _local2 = new Array(); _local2[0] = new Array(); _local2[0].push(_local1.yy); _local2[0].push(_local1.xx); if (_local1.poprzedni == ""){ return (_local2); }; _local3 = new Array(); _local4 = 0; do { _local4++; _local3 = new Array(); _local3 = _local1.poprzedni.split("_"); _local2[_local4] = new Array(); _local2[_local4].push(parseInt(_local3[0])); _local2[_local4].push(parseInt(_local3[1])); _local1 = Element(tab[parseInt(_local3[0])][parseInt(_local3[1])]); if (_local4 > 1000){ return (new Array(this.start.yy, this.start.xx)); }; } while (start.obecny != _local1.obecny); return (_local2); } public function setOneElement(_arg1:Number, _arg2:Number, _arg3:Boolean):void{ this.tab[_arg1][_arg2].wakable = _arg3; } private function obliczWageDo(_arg1:Element, _arg2:Element){ _arg1.wagaDo = (Math.abs((_arg1.yy - _arg2.yy)) + Math.abs((_arg1.xx - _arg2.xx))); } public function setlotOfElements(_arg1:Array, _arg2:Boolean):void{ var _local3:Number; _local3 = 0; while (_local3 < (_arg1.length - 1)) { this.setOneElement(_arg1[_local3], _arg1[(_local3 + 1)], _arg2); _local3 = (_local3 + 2); }; } public function findPath():Array{ var _local1:Array; this.startSettings(); this.odliczanie(); this.szukanieDrogi(); _local1 = new Array(); _local1 = this.returnPath(); return (_local1); } private function resetTable():void{ var _local1:Number; var _local2:Number; _local1 = 0; while (_local1 < this._maxHight) { _local2 = 0; while (_local2 < this._maxWidth) { tab[_local1][_local2].waga = 100000; tab[_local1][_local2].poprzedni = ""; _local2++; }; _local1++; }; } } }//package pl.fabrykagier.angelico.Ai
Section 32
//BadLover (pl.fabrykagier.angelico.characters.BadLover) package pl.fabrykagier.angelico.characters { import pl.fabrykagier.angelico.Ai.*; import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; import flash.utils.*; public class BadLover extends BadStupidLover { private var _path:Sciezka; private var _interval:Number; private var _absoluteY:Number; public var points_mc:MovieClip; private var _currentPath:Array; private var _absoluteX:Number; private var _backOnPlace:Number; public function BadLover(){ this._interval = NaN; this._backOnPlace = 0; this._currentPath = new Array(); this._currentPath[0] = new Array(this._destY, this._destX); this._state = 0; this._bboxX = 30; this._bboxY = 30; this._character = false; } override public function inLove():void{ clearInterval(this._interval); this._interval = NaN; this.setState(5); this.setAnimation(); Game.getInstance().__score = (Game.getInstance().__score + 75); } public function checkPlayerPosition():Boolean{ var _local1:Array; var _local2:Number; _local1 = this._game.pickPlayerCorners(this._game.__player.y, this._game.__player.x); _local2 = this._game.__level.__tileSize; if ((((_local1["x"] >= ((this.x + (_local2 / 2)) + (_local2 * 4)))) || ((_local1["x"] <= ((this.x - (_local2 / 2)) - (_local2 * 4)))))){ if (isNaN(this._interval)){ this._interval = setInterval(countTimeOut, 1000); }; return (false); } else { if ((((_local1["y"] >= ((this.y + (_local2 / 2)) + (_local2 * 4)))) || ((_local1["y"] <= ((this.y - (_local2 / 2)) - (_local2 * 4)))))){ if (isNaN(this._interval)){ this._interval = setInterval(countTimeOut, 1000); }; return (false); }; }; this._backOnPlace = 3; clearInterval(this._interval); this._interval = NaN; return (true); } override public function setAnimation():void{ if (this.currentLabel != (this._state + "_frame")){ this.gotoAndPlay((this._state + "_frame")); }; } override public function onEnterFrame(_arg1:Event):void{ var _local2:Boolean; var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Number; if ((((this._state == 5)) || (!(this._game.__paused)))){ this.play(); _local2 = this.checkPlayerPosition(); if ((((((this._game.__player.__health > 0)) && (!((this._state == 5))))) && (((_local2) || ((this._backOnPlace > 0)))))){ _local3 = this._game.pickPlayerTile(this._game.__player.y, this._game.__player.x); _local4 = this._game.pickPlayerCorners(this._game.__player.y, this._game.__player.x); _local5 = _local3["y"]; _local6 = _local3["x"]; if (((!((this._destY == _local5))) || (!((this._destX == _local6))))){ this._destY = _local5; this._destX = _local6; if (_local4["x"] >= this.x){ this._startX = Math.floor(((this.x - this._bboxX) / this._game.__level.__tileSize)); } else { this._startX = Math.floor((((this.x + this._bboxX) - 1) / this._game.__level.__tileSize)); }; if (_local4["y"] >= this.y){ this._startY = Math.floor(((this.y - this._bboxY) / this._game.__level.__tileSize)); } else { this._startY = Math.floor((((this.y + this._bboxY) - 1) / this._game.__level.__tileSize)); }; this._path = new Sciezka(this._startY, this._startX, this._destY, this._destX, this._game.__level.__map); this._currentPath = new Array(); this._currentPath = this._path.returnPath(); if ((((((this._currentPath.length > 1)) && ((this._startY == this._currentPath[(this._currentPath.length - 1)][0])))) && ((this._startX == this._currentPath[(this._currentPath.length - 1)][1])))){ this._currentPath.pop(); }; }; if (((!((this._startY == this._currentPath[(this._currentPath.length - 1)][0]))) && ((this._startX == this._currentPath[(this._currentPath.length - 1)][1])))){ this._state = 2; } else { if (this._state == 2){ this._state = 3; } else { if (this._state == 0){ this._state = 1; }; }; }; if (((!((this._state == 5))) && (this.checkCollisions()))){ this._game.__player.hit(); this._state = 6; }; this.checkArrowIn(); this.setAnimation(); } else { if (((this._onStage) && (!((this._state == 5))))){ clearInterval(this._interval); this._interval = NaN; if (((!((this._currentPath[0][0] == this._absoluteY))) && (!((this._currentPath[0][1] == this._absoluteX))))){ this._destY = this._absoluteY; this._destX = this._absoluteX; this._startX = Math.floor(((this.x - this._bboxX) / this._game.__level.__tileSize)); this._startY = Math.floor(((this.y - this._bboxY) / this._game.__level.__tileSize)); this._path = new Sciezka(this._startY, this._startX, this._destY, this._destX, this._game.__level.__map); this._currentPath = new Array(); this._currentPath = this._path.returnPath(); }; if ((((this._destX == this._startX)) && ((this._destY == this._startY)))){ this._state = 2; }; this.checkArrowIn(); this.setAnimation(); }; }; if (this._state != 5){ this.move(); }; this.checkIsOnStage(); }; } private function countTimeOut():void{ this._backOnPlace--; } override public function move():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = this._currentPath[(this._currentPath.length - 1)][0]; _local2 = this._currentPath[(this._currentPath.length - 1)][1]; _local3 = this._game.__level.__tileSize; _local4 = this._speed; _local5 = this._speed; if ((this.x - this._bboxX) > (_local2 * _local3)){ this.scaleX = 1; if (((this.x - this._bboxX) - _local4) < (_local2 * _local3)){ this.x = (_local2 * _local3); } else { this.x = (this.x - _local4); }; } else { if ((this.x - this._bboxX) < (_local2 * _local3)){ this.scaleX = -1; if (((this.x - this._bboxX) + _local4) > (_local2 * _local3)){ this.x = (_local2 * _local3); } else { this.x = (this.x + _local4); }; }; }; if ((this.y - this._bboxY) > (_local1 * _local3)){ if (((this.y - this._bboxY) - _local5) < (_local1 * _local3)){ this.y = (_local1 * _local3); } else { this.y = (this.y - _local5); }; } else { if ((this.y - this._bboxY) < (_local1 * _local3)){ this.scaleY = 1; if (((this.y - this._bboxY) + _local5) > (_local1 * _local3)){ this.y = (_local1 * _local3); } else { this.y = (this.y + _local5); }; }; }; if (((this.x - this.__bboxX) % _local3) == 0){ this._startX = ((this.x - this.__bboxX) / _local3); }; if (((this.y - this.__bboxY) % _local3) == 0){ this._startY = ((this.y - this.__bboxY) / _local3); }; if ((((((this._startX == _local2)) && ((this._startY == _local1)))) && ((this._currentPath.length > 1)))){ this._currentPath.pop(); }; } override public function checkArrowIn():void{ var _local1:Array; if (this._state != 5){ _local1 = new Array(); _local1 = this._game.__player.__arrows; if (_local1[0] != null){ if (_local1[0].checkLoverCollision(this)){ this.inLove(); }; }; if (_local1[1] != null){ if (_local1[1].checkLoverCollision(this)){ this.inLove(); }; }; }; } override public function show():void{ this.gotoAndPlay((this._state + "__frame")); this.addEventListener(Event.ADDED_TO_STAGE, this.mainAction); this.addEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction); this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); this._absoluteY = this._startY; this._absoluteX = this._startX; } } }//package pl.fabrykagier.angelico.characters
Section 33
//BadStupidLover (pl.fabrykagier.angelico.characters.BadStupidLover) package pl.fabrykagier.angelico.characters { public class BadStupidLover extends Lover { } }//package pl.fabrykagier.angelico.characters
Section 34
//HighLover (pl.fabrykagier.angelico.characters.HighLover) package pl.fabrykagier.angelico.characters { public class HighLover extends Lover { public function HighLover(){ this._bboxY = 40; } } }//package pl.fabrykagier.angelico.characters
Section 35
//Lover (pl.fabrykagier.angelico.characters.Lover) package pl.fabrykagier.angelico.characters { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; public class Lover extends MovieClip { protected var _destX:Number; protected var _type:Number; protected var _visible:Boolean; protected var _onStage:Boolean; protected var _speed:Number; protected var _bboxX:Number; protected var _startY:Number; protected var _bboxY:Number; protected var _startX:Number; protected var _partner:Number; protected var _state:Number; protected var _character:Boolean; protected var _id:Number; protected var _game:Game; protected var _destY:Number; public function Lover(){ this._bboxY = 30; this._bboxX = 20; this._visible = true; this._onStage = true; this._state = 0; this._character = true; } public function destroy():void{ this.removeEventListener(Event.ADDED_TO_STAGE, this.mainAction); this.removeEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction); this.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); this._game.__level.hideLover(this._id, true); } public function get __type():Number{ return (this._type); } public function inLove():void{ this.setState(2); this.setAnimation(); this.setState(1); this._game.__level.par(this._id, this._partner); } public function onStage():void{ this._onStage = true; } public function get __character():Boolean{ return (this._character); } public function get __bboxY():Number{ return (this._bboxY); } public function mainAction(_arg1:Event):void{ this.onStage(); this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); } public function get __bboxX():Number{ return (this._bboxX); } public function setState(_arg1:Number):void{ this._state = _arg1; } public function outOfStage():void{ this._onStage = false; } public function initialize(_arg1:Array):void{ this._id = _arg1[0]; this._type = _arg1[1]; this._startY = _arg1[2]; this._startX = _arg1[3]; this._destY = _arg1[4]; this._destX = _arg1[5]; this._speed = _arg1[6]; this._partner = _arg1[7]; this._game = Game.getInstance(); this.x = ((this._startX * this._game.__level.__tileSize) + this._bboxX); this.y = (((this._startY * this._game.__level.__tileSize) + this._game.__level.__tileSize) - this._bboxY); if (this._startX < this._destX){ this.scaleX = -1; }; this.show(); } public function checkIsOnStage():void{ if (((((this.x - this._bboxX) > ((this._game.__level.__windowX * this._game.__level.__tileSize) - this._game.__level.x))) || (((this.x + this._bboxX) < ((this._game.__level.__currentTile["x"] - 1) * this._game.__level.__tileSize))))){ if (this._onStage){ this._game.__level.hideLover(this._id, false); }; } else { if ((((this.y > (((this._game.__level.__windowY + this._game.__level.__currentTile["y"]) - 2) * this._game.__level.__tileSize))) || ((this.y < ((this._game.__level.__currentTile["y"] - 1) * this._game.__level.__tileSize))))){ if (this._onStage){ this._game.__level.hideLover(this._id, false); }; } else { if (!this._onStage){ this._game.__level.drawLover(this._id); }; }; }; } public function checkCollisions():Boolean{ var _local1:Array; if (!this._game.__player.__ghost){ _local1 = this._game.pickPlayerCorners(this._game.__player.y, this._game.__player.x); if (((((((this.x - this._bboxX) <= _local1["rx"])) && (((this.x - this.__bboxX) >= _local1["lx"])))) && (((((((this.y - this._bboxY) <= _local1["by"])) && (((this.y - this.__bboxY) >= _local1["ty"])))) || (((((this.y + this._bboxY) <= _local1["by"])) && (((this.y + this.__bboxY) >= _local1["ty"])))))))){ return (true); }; if (((((((this.x + this._bboxX) >= _local1["lx"])) && (((this.x + this._bboxX) <= _local1["rx"])))) && (((((((this.y - this._bboxY) <= _local1["by"])) && (((this.y - this.__bboxY) >= _local1["ty"])))) || (((((this.y + this._bboxY) <= _local1["by"])) && (((this.y + this.__bboxY) >= _local1["ty"])))))))){ return (true); }; if ((((((((_local1["x"] < (this.x + this._bboxX))) && ((_local1["x"] > (this.x - this._bboxX))))) && ((_local1["y"] < (this.y + this._bboxY))))) && ((_local1["y"] > (this.y - this._bboxY))))){ return (true); }; }; return (false); } public function setAnimation():void{ if (this.currentLabel != (this._state + "_frame")){ this.gotoAndPlay((this._state + "_frame")); }; } public function onEnterFrame(_arg1:Event):void{ if ((((this._state == 5)) || (!(this._game.__paused)))){ this.play(); this.checkIsOnStage(); if ((((this._state == 0)) || ((this._state == 1)))){ this.move(); }; if (((this._onStage) && (!((this._state == 5))))){ this.checkArrowIn(); if (((!((this._state == 1))) && (this.checkCollisions()))){ this._game.__player.hit(); }; }; } else { this.stop(); }; } public function move():void{ if (this._startX < this._destX){ if ((((((this.x + this._bboxX) + this._speed) > ((this._destX * this._game.__level.__tileSize) + this._game.__level.__tileSize))) || ((((this.x - this._bboxX) + this._speed) < (this._startX * this._game.__level.__tileSize))))){ this._speed = (this._speed * -1); if (this._speed > 0){ this.scaleX = -1; } else { this.scaleX = 1; }; }; } else { if (this._startX > this._destX){ if ((((((this.x - this._bboxX) + this._speed) < (this._destX * this._game.__level.__tileSize))) || ((((this.x + this._bboxX) + this._speed) > ((this._startX * this._game.__level.__tileSize) + this._game.__level.__tileSize))))){ this._speed = (this._speed * -1); if (this._speed > 0){ this.scaleX = -1; } else { this.scaleX = 1; }; }; }; }; this.x = (this.x + this._speed); } public function checkArrowIn():void{ var _local1:Array; if (this._state == 0){ _local1 = new Array(); _local1 = this._game.__player.__arrows; if (_local1[0] != null){ if (_local1[0].checkLoverCollision(this)){ this.inLove(); }; }; if (_local1[1] != null){ if (_local1[1].checkLoverCollision(this)){ this.inLove(); }; }; }; } public function stopMainAction(_arg1:Event):void{ this.outOfStage(); } public function show():void{ this.gotoAndPlay((this._state + "__frame")); this.addEventListener(Event.ADDED_TO_STAGE, this.mainAction); this.addEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction); this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); } } }//package pl.fabrykagier.angelico.characters
Section 36
//Player (pl.fabrykagier.angelico.characters.Player) package pl.fabrykagier.angelico.characters { import flash.display.*; import pl.fabrykagier.angelico.primary.*; import pl.fabrykagier.angelico.objects.*; import flash.utils.*; public class Player extends MovieClip { private var _interval:Number; private var _startPositionX:Number; private var _startPositionY:Number; private var _climbSpeed:Number; private var _bboxX:Number; private var _bboxY:Number; private var _canMove:Boolean; private var _jumpHeight:Number; private var _glide:Boolean; private var _arrows:Array; private var _currentPlatform:Number; private var _game:Game; private var _direct:Number; private var _jump:Number; private var _fire:Boolean; private var _onPlatform:Boolean; private var _dead:Boolean; private var _speed:Number; private var _actJumpHeight:Number; private var _health:Number; private var _ghost:Boolean; private var _hold:Number; private var _climb:Boolean; public function Player(_arg1:Game){ addFrameScript(0, frame1, 24, frame25, 36, frame37, 42, frame43, 54, frame55, 60, frame61, 72, frame73, 84, frame85, 96, frame97, 120, frame121, 139, frame140, 164, frame165, 202, frame203); this._game = _arg1; this._direct = 0; this._jump = 0; this._jumpHeight = 11; this._actJumpHeight = 0; this._startPositionX = 240; this._startPositionY = 240; this._bboxX = 20; this._bboxY = 30; this._speed = 5; this._hold = 0; this._climb = false; this._climbSpeed = 3; this._onPlatform = false; this._ghost = false; this._currentPlatform = -1; this._arrows = new Array(null, null); this._glide = false; this._health = 100; this._dead = false; this._canMove = true; clearInterval(this._interval); this.scaleX = -1; this.gotoAndStop(1); this.x = this._startPositionX; this.y = (420 - (this.height / 2)); this.Stand(); } public function set __jump(_arg1:Number):void{ this._jump = _arg1; } function frame165(){ this.endHit(); } public function fire():void{ if (((((!(this._game.isInCloud())) && (!(this._climb)))) && (this._canMove))){ if ((((this._arrows[0] == null)) || ((this._arrows[1] == null)))){ if (this._arrows[0] == null){ this._arrows[0] = new Arrow(this, 0, this.scaleX); this._game.__level.fire(this._arrows, this.x, this.y, 0); } else { this._arrows[1] = new Arrow(this, 1, this.scaleX); this._game.__level.fire(this._arrows, this.x, this.y, 1); }; this._fire = true; }; }; } public function get __isClimbing():Boolean{ return (this._climb); } public function get __health():Number{ return (this._health); } public function destroyArrow(_arg1:Number, _arg2:Boolean):void{ if (this._game.__level.destroyArrow(_arg1, this._arrows, _arg2)){ this._arrows[_arg1] = null; //unresolved jump }; } public function incrementJump():void{ this._jump++; } public function flied():void{ } public function __isHolding():Boolean{ if (this._hold > 0){ return (true); }; return (false); } public function Jump():void{ this._climb = false; if ((((this._jump == 0)) || ((this._jump == 2)))){ this._actJumpHeight = this._jumpHeight; if (this._actJumpHeight < 0){ this.gotoAndPlay("Jump"); } else { this.gotoAndPlay("Fall"); }; this._jump++; }; } public function set __currentPlatform(_arg1:Number):void{ if (this._currentPlatform != _arg1){ this._currentPlatform = _arg1; }; } public function get __speed():Number{ return (this._speed); } function frame1(){ } function frame25(){ this.gotoAndPlay("Walk"); } public function fly(_arg1:Number, _arg2:Boolean):void{ if (((this.y - this._bboxY) - _arg1) < 3){ this.y = (this._bboxY + 3); this._actJumpHeight = 0; _arg1 = 0; } else { if (((this.y + this._bboxY) - _arg1) > (480 - this._bboxY)){ this.y = (480 - this._bboxY); this.hit(100); } else { this.y = (this.y - _arg1); }; }; if ((((((_arg1 > this._actJumpHeight)) && ((this._glide == false)))) && (!(_arg2)))){ this._actJumpHeight = 0; this._jump = 0; if (this._dead == true){ this.hit(100); this._game.__paused = true; }; } else { if ((((((this._glide == true)) && ((_arg1 > (this._actJumpHeight / 10))))) && (!(_arg2)))){ this._glide = false; this._actJumpHeight = 0; this._jump = 0; } else { this._actJumpHeight--; if (this._actJumpHeight < -45){ this._actJumpHeight = -45; }; this.setAnimation(); }; }; } public function set __health(_arg1:Number):void{ this._health = _arg1; if (this._health > 100){ this._health = 100; }; } public function __isJumping():Number{ return (this._jump); } public function get __climbSpeed():Number{ return (this._climbSpeed); } public function get __isDead():Boolean{ return (this._dead); } function frame37(){ this.stop(); } public function set __onPlatform(_arg1:Boolean):void{ this._onPlatform = _arg1; if (this._onPlatform == true){ this._jump = 0; }; } function frame43(){ this.stopFire(); } public function get __ghost():Boolean{ return (this._ghost); } public function decrementHolding():void{ if (this._hold > 0){ this._hold--; }; } public function climb():void{ this._climb = true; if (this.currentLabel != "WalkUp"){ this.gotoAndPlay("WalkUp"); }; } public function endHit():void{ if (this._health > 0){ this._canMove = true; this.Stand(); }; } public function flyScreen(_arg1:Number, _arg2:Boolean):void{ if ((((((_arg1 > this._actJumpHeight)) && ((this._glide == false)))) && (!(_arg2)))){ this._actJumpHeight = 0; this._jump = 0; if (this._dead == true){ this.hit(100); this._game.__paused = true; }; } else { if ((((((this._glide == true)) && ((_arg1 > (this._actJumpHeight / 10))))) && (!(_arg2)))){ this._glide = false; this._actJumpHeight = 0; this._jump = 0; } else { this._actJumpHeight--; if (this._actJumpHeight < -45){ this._actJumpHeight = -45; }; this.setAnimation(); }; }; } public function moveRight(_arg1:Number):void{ this._climb = false; if (this.x < this._startPositionX){ if ((this.x + _arg1) > this._startPositionX){ this.x = this._startPositionX; } else { this.x = (this.x + _arg1); }; } else { if (((this.x + this._bboxX) + _arg1) > 640){ this.x = (640 - this._bboxX); } else { this.x = (this.x + _arg1); }; }; } function frame55(){ this.stop(); } public function standOnLadder():void{ if (this.currentLabel != "StandUp"){ this.gotoAndStop("StandUp"); }; } function frame61(){ this.stopFire(); } public function set __jumpCurrentSpeed(_arg1:Number):void{ this._actJumpHeight = _arg1; } function frame73(){ this.gotoAndPlay("Glide"); } public function set __isDead(_arg1:Boolean):void{ this._dead = _arg1; } function frame85(){ this.stopFire(); } public function get __currentPlatform():Number{ return (this._currentPlatform); } public function stopClimbing():void{ this._climb = false; } public function goLeftAnimation():void{ if (this._fire == false){ if ((((((this._glide == false)) && ((this._jump == 0)))) && ((this._actJumpHeight >= 0)))){ if (((!((this.currentLabel == "Walk"))) && (!((this.currentLabel == "WalkShoot"))))){ this.gotoAndPlay("Walk"); }; } else { if ((((this._jump == 0)) && ((this._glide == true)))){ if (this.currentLabel != "Glide"){ this.gotoAndPlay("Glide"); }; }; }; if ((((this.scaleX == -1)) && ((this._fire == true)))){ this._fire = false; this.gotoAndPlay("Walk"); }; } else { if (((((((((!((this.currentLabel == "JumpShoot"))) && (!((this.currentLabel == "FallShoot"))))) && (!((this.currentLabel == "GlideShoot"))))) && (!((this.currentLabel == "WalkShoot"))))) && (!((this.currentLabel == "Shoot"))))){ this.gotoAndPlay("WalkShoot"); }; }; this.scaleX = 1; } public function setAnimation():void{ if (this._jump > 0){ if (this._actJumpHeight > 0){ if (this._fire){ if (this.currentLabel != "JumpShoot"){ this.gotoAndPlay("JumpShoot"); }; } else { if (this.currentLabel != "Jump"){ this.gotoAndPlay("Jump"); }; }; } else { if (this._glide == false){ if (this._fire){ if (this.currentLabel != "FallShoot"){ this.gotoAndPlay("FallShoot"); }; } else { if (this.currentLabel != "Fall"){ this.gotoAndPlay("Fall"); }; }; } else { if (this._fire){ if (this.currentLabel != "GlideShoot"){ this.gotoAndPlay("GlideShoot"); }; } else { if (this.currentLabel != "Glide"){ this.gotoAndPlay("Glide"); }; }; }; }; } else { if ((((this._actJumpHeight < -1)) && ((this._climb == false)))){ if (this._fire){ if (this.currentLabel != "FallShoot"){ this.gotoAndPlay("FallShoot"); }; } else { if (this.currentLabel != "Fall"){ this.gotoAndPlay("Fall"); }; }; }; }; } public function stopFire():void{ this._fire = false; } function frame97(){ this.gotoAndStop("Stand"); this.stopFire(); } public function get __onPlatform():Boolean{ return (this._onPlatform); } public function get __bboxX():Number{ return (this._bboxX); } public function get __bboxY():Number{ return (this._bboxY); } public function get __arrows():Array{ return (this._arrows); } public function moveLeft(_arg1:Number):void{ this._climb = false; if (this.x > this._startPositionX){ if ((this.x - _arg1) < this._startPositionX){ this.x = this._startPositionX; } else { this.x = (this.x - _arg1); }; } else { if (((this.x - this._bboxX) - _arg1) < 0){ this.x = this._bboxX; } else { this.x = (this.x - _arg1); }; }; } public function get __jumpCurrentSpeed():Number{ return (this._actJumpHeight); } public function notGhost():void{ clearInterval(this._interval); this._canMove = true; this._interval = NaN; if (this._health > 0){ this.alpha = 1; this.Stand(); this._ghost = false; } else { Game.getInstance().die(); }; } public function set __glide(_arg1:Boolean):void{ this._glide = _arg1; } function frame203(){ stop(); this.endHit(); } function frame121(){ this.gotoAndStop("Stand"); this.stopFire(); } public function hit(_arg1:Number=25):Boolean{ this._ghost = true; this._canMove = false; this.stop(); this._health = (this._health - _arg1); if (this._health <= 0){ this._health = 0; }; if (this._health > 0){ this.gotoAndPlay("Beatup"); } else { Game.getInstance().__paused = true; this.gotoAndPlay("Dead"); }; this.alpha = 0.5; if (isNaN(this._interval)){ this._interval = setInterval(notGhost, 3000); }; Game.getInstance().updateInterface(); return (true); } public function Stand():void{ this._climb = false; this._jump = 0; if (!this._fire){ this.gotoAndStop("Stand"); } else { if (((((((((!((this.currentLabel == "JumpShoot"))) && (!((this.currentLabel == "FallShoot"))))) && (!((this.currentLabel == "GlideShoot"))))) && (!((this.currentLabel == "WalkShoot"))))) && (!((this.currentLabel == "Shoot"))))){ this.gotoAndPlay("Shoot"); }; }; } public function get __glide():Boolean{ return (this._glide); } public function goRightAnimation():void{ if (this._fire == false){ if ((((((this._glide == false)) && ((this._jump == 0)))) && ((this._actJumpHeight >= 0)))){ if (((!((this.currentLabel == "Walk"))) && (!(this._fire)))){ this.gotoAndPlay("Walk"); }; } else { if ((((this._jump == 0)) && ((this._glide == true)))){ if (((!((this.currentLabel == "Glide"))) && (!(this._fire)))){ this.gotoAndPlay("Glide"); }; }; }; if ((((this.scaleX == 1)) && ((this._fire == true)))){ this._fire = false; this.gotoAndPlay("Walk"); }; } else { if (((((((((!((this.currentLabel == "JumpShoot"))) && (!((this.currentLabel == "FallShoot"))))) && (!((this.currentLabel == "GlideShoot"))))) && (!((this.currentLabel == "WalkShoot"))))) && (!((this.currentLabel == "Shoot"))))){ this.gotoAndPlay("WalkShoot"); }; }; this.scaleX = -1; } public function get __game():Game{ return (this._game); } public function continueMoving():void{ if (this.currentLabel != "Stand"){ this.play(); }; } function frame140(){ this.gotoAndPlay("WalkUp"); } public function get __canMove():Boolean{ return (this._canMove); } public function get __startPositionX():Number{ return (this._startPositionX); } public function get __startPositionY():Number{ return (this._startPositionY); } } }//package pl.fabrykagier.angelico.characters
Section 37
//BtnURL (pl.fabrykagier.angelico.gameInterface.BtnURL) package pl.fabrykagier.angelico.gameInterface { import flash.display.*; import flash.events.*; public class BtnURL extends MovieClip { public function BtnURL(){ this.buttonMode = true; this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownEvent); } public function onMouseDownEvent(_arg1:MouseEvent):void{ } } }//package pl.fabrykagier.angelico.gameInterface
Section 38
//BtnUrlAddict (pl.fabrykagier.angelico.gameInterface.BtnUrlAddict) package pl.fabrykagier.angelico.gameInterface { import flash.events.*; import flash.net.*; public class BtnUrlAddict extends BtnURL { override public function onMouseDownEvent(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.addictinggames.com/"; _local3 = new URLRequest(_local2); navigateToURL(_local3); } } }//package pl.fabrykagier.angelico.gameInterface
Section 39
//BtnUrlFabryka (pl.fabrykagier.angelico.gameInterface.BtnUrlFabryka) package pl.fabrykagier.angelico.gameInterface { import flash.events.*; import flash.net.*; public class BtnUrlFabryka extends BtnURL { override public function onMouseDownEvent(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.game-factory.eu"; _local3 = new URLRequest(_local2); navigateToURL(_local3); } } }//package pl.fabrykagier.angelico.gameInterface
Section 40
//CaptionButtons (pl.fabrykagier.angelico.gameInterface.CaptionButtons) package pl.fabrykagier.angelico.gameInterface { import flash.display.*; import flash.events.*; public class CaptionButtons extends MovieClip { protected var _btnSound:BtnSnd; private var _caption:EndCaption; public function CaptionButtons(){ this.gotoAndStop(1); this.buttonMode = true; } protected function onMouseOver(_arg1:MouseEvent):void{ this._btnSound.play(); this.gotoAndStop(2); } protected function addEvents():void{ this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); this.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver); this.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut); } public function unregister():void{ this.removeEvents(); } protected function onMouseOut(_arg1:MouseEvent):void{ this.gotoAndStop(1); } public function register(_arg1:EndCaption):void{ this._caption = _arg1; this._btnSound = new BtnSnd(); this.addEvents(); } protected function removeEvents():void{ this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); this.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOver); this.removeEventListener(MouseEvent.MOUSE_OUT, onMouseOut); } protected function onMouseDown(_arg1:MouseEvent):void{ this.gotoAndStop(1); this._caption.doNextAction(this.name); } } }//package pl.fabrykagier.angelico.gameInterface
Section 41
//EndCaption (pl.fabrykagier.angelico.gameInterface.EndCaption) package pl.fabrykagier.angelico.gameInterface { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; public class EndCaption extends MovieClip { private var _type:String; private var _registeredButtons:Array; private var _nextAction:String; public var LoadingLevel:Button_Retry; public var Loop:Button_Menu; public function EndCaption(_arg1:String){ addFrameScript(0, frame1, 17, frame18, 23, frame24, 34, frame35, 100, frame101, 101, frame102, 118, frame119, 124, frame125, 135, frame136); this._type = _arg1; this._nextAction = ""; this.x = 173.4; this.y = 229; this._registeredButtons = new Array(); this._registeredButtons[0] = CaptionButtons(this.getChildByName("LoadingLevel")); this._registeredButtons[1] = CaptionButtons(this.getChildByName("Loop")); this._registeredButtons[0].register(this); this._registeredButtons[1].register(this); this.gotoAndPlay(_arg1); if (_arg1 == "clear"){ this.addEventListener(Event.ENTER_FRAME, onEnterFrame); }; } public function doNextAction(_arg1:String):void{ var _local2:Number; _local2 = 0; while (_local2 < _registeredButtons.length) { this._registeredButtons[_local2].unregister(); this._registeredButtons[_local2] = null; _local2++; }; if (_arg1 == "LoadingLevel"){ Game.getInstance().__levelNumber = 1; }; this._nextAction = _arg1; this.gotoAndPlay((this.currentFrame + 1)); } function frame18(){ stop(); } function frame102(){ this.end(); } function frame1(){ this.end(); } function frame24(){ this.gameOver(); } function frame101(){ stop(); } function frame35(){ stop(); } function frame119(){ stop(); } private function onEnterFrame(_arg1:Event):void{ if (this.currentLabel != "clear"){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); if (Game.getInstance().__levelNumber < Game.getInstance().__numberOfLevels){ Game.getInstance().delCaption("", this); } else { this.gotoAndPlay("excellent"); }; }; } function frame125(){ this.gameOver(); } function frame136(){ stop(); } public function end():void{ this._registeredButtons = new Array(); this._registeredButtons[0] = CaptionButtons(this.getChildByName("LoadingLevel")); this._registeredButtons[1] = CaptionButtons(this.getChildByName("Loop")); this._registeredButtons[0].register(this); this._registeredButtons[1].register(this); } public function gameOver():void{ this.stop(); Game.getInstance().delCaption(this._nextAction, this); } } }//package pl.fabrykagier.angelico.gameInterface
Section 42
//GenericButton (pl.fabrykagier.angelico.gameInterface.GenericButton) package pl.fabrykagier.angelico.gameInterface { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; public class GenericButton extends MovieClip { protected var _btnSound:BtnSnd; protected var _game:Game; public function GenericButton(){ this.gotoAndStop(1); this.buttonMode = true; this._btnSound = new BtnSnd(); } protected function onMouseOutEvent(_arg1:MouseEvent):void{ this.gotoAndStop(1); } protected function addEvents():void{ this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownEvent); this.addEventListener(MouseEvent.MOUSE_OVER, onMouseOverEvent); this.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutEvent); } public function unregister():void{ this.removeEvents(); } protected function onMouseDownEvent(_arg1:MouseEvent):void{ this.gotoAndStop(1); this._game.doNextAction(this.name); } public function register(_arg1:Game):void{ this._game = _arg1; this.addEvents(); } protected function removeEvents():void{ this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDownEvent); this.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOverEvent); this.removeEventListener(MouseEvent.MOUSE_OUT, onMouseOutEvent); } protected function onMouseOverEvent(_arg1:MouseEvent):void{ this._btnSound.play(); this.gotoAndStop(2); } } }//package pl.fabrykagier.angelico.gameInterface
Section 43
//LoversPopup (pl.fabrykagier.angelico.gameInterface.LoversPopup) package pl.fabrykagier.angelico.gameInterface { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; public class LoversPopup extends MovieClip { private var _points_minus:MovieClip; public var points_minus:MovieClip; private var _sourceCharacter:MovieClip; public var serducho:MovieClip; public var piorun:MovieClip; private var _destType:Number; private var _piorun:MovieClip; public var rightCharacter:MovieClip; public var points_plus:MovieClip; private var _serducho:MovieClip; private var _state:Boolean; private var _level:Level; private var _destCharacter:MovieClip; private var _sourceType:Number; private var _points_plus:MovieClip; public var leftCharacter:MovieClip; public function LoversPopup(_arg1:Level, _arg2:Boolean, _arg3:Number, _arg4:Number){ this.x = 320; this.y = 240; this.stop(); this._level = _arg1; this._sourceCharacter = MovieClip(this.getChildByName("rightCharacter")); this._destCharacter = MovieClip(this.getChildByName("leftCharacter")); this._serducho = MovieClip(this.getChildByName("serducho")); this._piorun = MovieClip(this.getChildByName("piorun")); this._points_plus = MovieClip(this.getChildByName("points_plus")); this._points_minus = MovieClip(this.getChildByName("points_minus")); this._state = _arg2; this._sourceType = _arg3; this._destType = _arg4; if (this._state){ this._serducho.visible = true; this._piorun.visible = false; this._piorun.gotoAndStop(1); this._points_plus.visible = true; this._points_minus.visible = false; } else { this._serducho.visible = false; this._piorun.visible = true; this._serducho.gotoAndStop(1); this._points_plus.visible = false; this._points_minus.visible = true; }; this.addEventListener(Event.ADDED_TO_STAGE, onAdded); } private function onAdded(_arg1:Event):void{ var _local2:String; var _local3:String; var _local4:String; this.removeEventListener(Event.ADDED_TO_STAGE, onAdded); if (this._state){ _local2 = "Happy"; } else { _local2 = "Hate"; }; _local3 = ((this._sourceType + "_") + _local2); _local4 = ((this._destType + "_") + _local2); this._sourceCharacter.gotoAndPlay(_local3); this._destCharacter.gotoAndPlay(_local4); this.play(); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ if (this.currentFrame == this.totalFrames){ this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); this.stop(); this._level.delPopup(this); }; } } }//package pl.fabrykagier.angelico.gameInterface
Section 44
//MainInterface (pl.fabrykagier.angelico.gameInterface.MainInterface) package pl.fabrykagier.angelico.gameInterface { import flash.display.*; import pl.fabrykagier.angelico.primary.*; public class MainInterface extends MovieClip { private var _portrait:MovieClip; private var _lives_mc:MovieClip; private var _serduchoMc:MovieClip; public var score_mc:MovieClip; public var serducho_mc:MovieClip; public var portrait:MovieClip; private var _score_mc:MovieClip; public var lives_mc:MovieClip; private var _game:Game; public function MainInterface(){ this._game = Game.getInstance(); this.x = 319.6; this.y = 29.5; this._lives_mc = MovieClip(this.getChildByName("lives_mc")); this._score_mc = MovieClip(this.getChildByName("score_mc")); this._serduchoMc = MovieClip(this.getChildByName("serducho_mc")); this._portrait = MovieClip(this.getChildByName("portrait")); this.update(); } private function parseScore(_arg1:Number):void{ var _local2:MovieClip; var _local3:MovieClip; var _local4:MovieClip; var _local5:MovieClip; var _local6:MovieClip; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local2 = MovieClip(this._score_mc.getChildByName("mc_0")); _local3 = MovieClip(this._score_mc.getChildByName("mc_1")); _local4 = MovieClip(this._score_mc.getChildByName("mc_2")); _local5 = MovieClip(this._score_mc.getChildByName("mc_3")); _local6 = MovieClip(this._score_mc.getChildByName("mc_4")); _local7 = int((_arg1 / 10000)); _local8 = int(((_arg1 - (_local7 * 10000)) / 1000)); _local9 = int((((_arg1 - (_local7 * 10000)) - (_local8 * 1000)) / 100)); _local10 = int(((((_arg1 - (_local7 * 10000)) - (_local8 * 1000)) - (_local9 * 100)) / 10)); _local11 = int(((((_arg1 - (_local7 * 10000)) - (_local8 * 1000)) - (_local9 * 100)) - (_local10 * 10))); _local2.gotoAndStop((_local11 + 1)); _local3.gotoAndStop((_local10 + 1)); _local4.gotoAndStop((_local9 + 1)); _local5.gotoAndStop((_local8 + 1)); _local6.gotoAndStop((_local7 + 1)); } public function update():void{ var _local1:Number; var _local2:Number; this._lives_mc.gotoAndStop((this._game.__playerLives + 1)); this.parseScore(this._game.__score); this._serduchoMc.gotoAndStop((100 - this._game.__player.__health)); _local1 = this._game.__level.__pared; if (_local1 != -1){ if (this._game.__level.getCharacter(_local1) != null){ _local2 = this._game.__level.getCharacter(_local1).__type; this._portrait.gotoAndStop((_local2 + 1)); }; } else { this._portrait.gotoAndStop(1); }; } } }//package pl.fabrykagier.angelico.gameInterface
Section 45
//Arrow (pl.fabrykagier.angelico.objects.Arrow) package pl.fabrykagier.angelico.objects { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; import pl.fabrykagier.angelico.characters.*; public class Arrow extends MovieClip { private var _player:Player; private var _targetSound:TargetSound; private var _speed:Number; private var _level:Level; private var _target:Boolean; private var _id:Number; private var _game:Game; private var _wallSound:WallSound; public function Arrow(_arg1:Player, _arg2:Number, _arg3:Number){ addFrameScript(0, frame1, 13, frame14); this._player = _arg1; this._id = _arg2; this._game = this._player.__game; this._speed = 10; this._level = this._game.__level; this._target = false; this.scaleX = _arg3; fly(); } public function checkLoverCollision(_arg1:Lover):Boolean{ if ((((this.y >= (_arg1.y - _arg1.__bboxY))) && ((this.y <= (_arg1.y + _arg1.__bboxY))))){ if (((((this.x + ((this.scaleX * -1) * this._speed)) >= (_arg1.x - _arg1.__bboxX))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= (_arg1.x + _arg1.__bboxX))))){ this.removeEventListener(Event.ENTER_FRAME, this.moveX); this._game.__player.destroyArrow(this._id, true); return (true); }; }; return (false); } public function checkItemCollision(_arg1:Item):Boolean{ if ((((this.y >= ((_arg1.y + (this._level.__tileSize / 2)) - _arg1.__bboxY))) && ((this.y <= ((_arg1.y + (this._level.__tileSize / 2)) + _arg1.__bboxY))))){ if (((((this.x + ((this.scaleX * -1) * this._speed)) >= ((_arg1.x + (this._level.__tileSize / 2)) - _arg1.__bboxX))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= ((_arg1.x + (this._level.__tileSize / 2)) + _arg1.__bboxX))))){ this.removeEventListener(Event.ENTER_FRAME, this.moveX); this._game.__player.destroyArrow(this._id, true); return (true); }; }; return (false); } function frame14(){ stop(); } function frame1(){ stop(); } public function isCollision():void{ if (this._target){ this._targetSound = new TargetSound(); this._targetSound.play(); } else { this._wallSound = new WallSound(); this._wallSound.play(); }; this.x = (this.x + 10); this.play(); this.removeEventListener(Event.ENTER_FRAME, this.moveX); this._player.destroyArrow(this._id, false); } public function checkTargetCollision(_arg1:Target):Boolean{ if ((((this.y >= (_arg1.y + _arg1.__disactive))) && ((this.y <= ((_arg1.y + this._level.__tileSize) - _arg1.__disactive))))){ if (((this.scaleX * -1) * this._speed) > 0){ if (((((((this.x + ((this.scaleX * -1) * this._speed)) >= (_arg1.x - 15))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= (_arg1.x + 5))))) && (_arg1.__side()))){ this._target = true; return (true); }; } else { if (((((((this.x + ((this.scaleX * -1) * this._speed)) >= ((_arg1.x + this._level.__tileSize) - 15))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= ((_arg1.x + this._level.__tileSize) + 5))))) && (!(_arg1.__side())))){ this._target = true; return (true); }; }; }; return (false); } public function fly():void{ this.addEventListener(Event.ENTER_FRAME, this.moveX); } public function moveX(_arg1:Event):void{ var _local2:Number; if (!this._game.__paused){ _local2 = checkCollisions(this._speed); this.x = (this.x + ((this.scaleX * -1) * _local2)); if ((((((this.x >= ((this._game.__level.__currentTile["x"] + this._game.__level.__windowX) * this._game.__level.__tileSize))) || ((this.x < ((this._game.__level.__currentTile["x"] - 1) * this._game.__level.__tileSize))))) || ((this.x > ((this._game.__level.__levelWidth - 1) * this._game.__level.__tileSize))))){ this.removeEventListener(Event.ENTER_FRAME, this.moveX); this._player.destroyArrow(this._id, true); } else { if (_local2 == 0){ this.isCollision(); }; }; }; } public function checkCollisions(_arg1:Number):Number{ var _local2:*; var _local3:*; var _local4:*; do { _local2 = false; _local3 = this._game.pickTile(this.y, this.x, 0, _arg1); _local4 = this._level.__map[Math.floor((this.y / 60))][Math.floor((((this.x + _arg1) + ((((this.width / 2) - 10) * this.scaleX) * -1)) / 60))]; if (_local4 == null){ _arg1 = 0; _local2 = true; } else { if (((((((!(_local4.__walkable)) && (!((_local4.__frame == 1))))) || (_local4.__cloud))) && ((_arg1 > 0)))){ _arg1--; } else { _local2 = true; }; }; } while (!(_local2)); return (_arg1); } public function setUpPosition():void{ this.x = (this.x + ((this.scaleX * -1) * 5)); } } }//package pl.fabrykagier.angelico.objects
Section 46
//Item (pl.fabrykagier.angelico.objects.Item) package pl.fabrykagier.angelico.objects { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; public class Item extends Objects { private var _points:Number; private var _bboxX:Number; private var _bboxY:Number; private var _object_mc:MovieClip; public function Item(){ this._bboxX = 15; this._bboxY = 30; } override public function dissapearObjects(_arg1:Array):void{ this._level.dissapearObjects(this._objectId); Game.getInstance().__player.__health = (Game.getInstance().__player.__health + 25); Game.getInstance().__score = (Game.getInstance().__score + this._points); } override public function onEnterFrame(_arg1:Event):void{ this._object_mc = MovieClip(this.getChildByName("object_mc")); if (!Game.getInstance().__paused){ if (this._onStage){ this.activator(); }; this.checkIsOnStage(); }; } override public function stopMainAction(_arg1:Event):void{ this.outOfStage(); } override public function arrowIn():void{ var _local1:Array; _local1 = new Array(); _local1 = Game.getInstance().__player.__arrows; if (_local1[0] != null){ if (_local1[0].checkItemCollision(this)){ this.action(); }; }; if (_local1[1] != null){ if (_local1[1].checkItemCollision(this)){ this.action(); }; }; } override public function mainAction(_arg1:Event):void{ this.onStage(); this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); } public function get __bboxX():Number{ return (this._bboxX); } public function get __bboxY():Number{ return (this._bboxY); } override public function initialize(_arg1:Array):void{ this._objectId = _arg1[0]; this._startY = _arg1[1]; this._startX = _arg1[2]; this._destY = _arg1[3]; this._destX = _arg1[4]; this._speedY = _arg1[5]; this._speedX = _arg1[6]; this._frame = (String(_arg1[7]) + "_frame"); this._linkedObject = new Array(); this._activator = 5; this._action = 1; this._visible = _arg1[8]; this._onStage = false; this._directX = 1; this._directY = 1; this._points = _arg1[9]; if (this._points == 0){ this._points = 50; }; this._level = _arg1[10]; this.x = (this._startX * this._level.__tileSize); this.y = (this._startY * this._level.__tileSize); this.gotoAndStop(this._frame); } } }//package pl.fabrykagier.angelico.objects
Section 47
//Objects (pl.fabrykagier.angelico.objects.Objects) package pl.fabrykagier.angelico.objects { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.primary.*; import pl.fabrykagier.angelico.characters.*; import flash.utils.*; public class Objects extends MovieClip { protected var _speedX:Number; protected var _addicted:Array; protected var _speedY:Number; protected var _objectId:Number; protected var _interval:Number; protected var _directX:Number; protected var _directY:Number; protected var _frame:String; protected var _level:Level; public var object_mc:MovieClip; protected var _linkedObject:Array; protected var _animationDuration:Number; protected var _destX:Number; protected var _destY:Number; protected var _prevVisible:Boolean; protected var _onStage:Boolean; protected var _visible:Boolean; protected var _startX:Number; protected var _startY:Number; protected var _action:Number; protected var _activator:Number; public function Objects(){ addFrameScript(2, frame3, 12, frame13, 41, frame42, 42, frame43, 52, frame53, 81, frame82, 82, frame83, 92, frame93, 120, frame121, 121, frame122, 131, frame132, 160, frame161, 161, frame162, 171, frame172, 200, frame201, 201, frame202, 211, frame212, 233, frame234, 234, frame235, 244, frame245, 245, frame246, 0xFF, frame256, 284, frame285, 285, frame286, 295, frame296, 323, frame324, 324, frame325, 334, frame335, 363, frame364, 364, frame365, 374, frame375, 402, frame403, 403, frame404, 413, frame414, 442, frame443, 443, frame444, 453, frame454, 481, frame482, 482, frame483, 493, frame494, 494, frame495, 504, frame505, 533, frame534, 534, frame535, 544, frame545, 573, frame574, 574, frame575, 584, frame585, 613, frame614, 614, frame615, 624, frame625, 653, frame654, 654, frame655, 664, frame665, 693, frame694, 716, frame717); super(); } public function trampoline():void{ Game.getInstance().__player.__onPlatform = false; Game.getInstance().__player.__isDead = false; Game.getInstance().__player.__jump = 3; Game.getInstance().__player.__glide = false; Game.getInstance().__player.__jumpCurrentSpeed = 31; MovieClip(this.getChildByName("object_mc")).gotoAndPlay("tramp"); } function frame286(){ stop(); } function frame161(){ this.destroy(); stop(); } function frame717(){ this.destroy(); stop(); } function frame285(){ this.destroy(); stop(); } public function set __action(_arg1:Number):void{ this._action = _arg1; } public function action():void{ switch (this._action){ case 1: this.dissapearObjects(this._linkedObject); break; case 2: this.showObjects(this._linkedObject); break; case 3: this.interval(); break; case 4: this.trampoline(); break; case 5: this.changeTileState(); break; case 6: this.playerDie(); break; case 7: this.showMessage(); break; case 8: this.hideMessage(); break; case 9: this.endLevel(); break; }; } function frame162(){ stop(); } function frame172(){ stop(); } public function dissapear():void{ if (this._visible == true){ this._prevVisible = true; this._visible = false; this.gotoAndPlay((this._frame + "_hide")); }; this._visible = false; } public function showMessage():void{ var _local1:MovieClip; var _local2:MovieClip; if ((((this._visible == false)) && (!((this.currentLabel == (this._frame + "_show")))))){ this.show(); _local1 = MovieClip(this.getChildByName("object_mc")); _local2 = MovieClip(_local1.getChildByName("text_mc")); _local2.gotoAndStop(this._addicted[0]); }; } function frame614(){ this.destroy(); stop(); } public function outOfStage():void{ this._onStage = false; } public function onStage():void{ this._prevVisible = !(this._visible); this._onStage = true; } public function hideMessage():void{ if ((((((this._visible == true)) && (!((this.currentLabel == (this._frame + "_hide")))))) && (!((this.currentLabel == this._frame))))){ this.dissapear(); }; } function frame13(){ stop(); } function frame3(){ stop(); } function frame296(){ stop(); } function frame625(){ stop(); } function frame505(){ stop(); } public function playerUnder():void{ var _local1:Player; var _local2:Array; _local1 = Game.getInstance().__player; _local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x); if ((((_local2["ty"] < (this.y + Game.getInstance().__level.__tileSize))) && ((_local2["ty"] >= this.y)))){ if ((((_local2["rx"] >= this.x)) && ((_local2["lx"] <= (this.x + Game.getInstance().__level.__tileSize))))){ this.action(); }; }; } function frame615(){ stop(); } public function dissapearObjects(_arg1:Array):void{ var _local2:Number; _local2 = 0; while (_local2 < _arg1.length) { this._level.dissapearObjects(_arg1[_local2]); _local2++; }; } public function get __visible():Boolean{ return (this._visible); } function frame42(){ this.destroy(); stop(); } public function playerOn():void{ if (((Game.getInstance().__player.__onPlatform) && ((Game.getInstance().__player.__currentPlatform == this._objectId)))){ this.action(); }; } public function playerNear():void{ var _local1:Player; var _local2:Array; var _local3:Number; _local1 = Game.getInstance().__player; _local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x); _local3 = 2; if (((((((_local2["y"] + 1) >= (this.y - (Game.getInstance().__level.__tileSize * _local3)))) && (((_local2["y"] + 1) <= (this.y + ((Game.getInstance().__level.__tileSize * _local3) + 1)))))) || (((((_local2["ty"] + 1) >= (this.y - (Game.getInstance().__level.__tileSize * _local3)))) && (((_local2["ty"] + 1) <= (this.y + ((Game.getInstance().__level.__tileSize * _local3) + 1)))))))){ if ((((_local2["x"] >= (this.x - (Game.getInstance().__level.__tileSize * (_local3 + 1))))) && ((_local2["x"] <= (this.x + (Game.getInstance().__level.__tileSize * _local3)))))){ this._action = 7; this.action(); } else { this._action = 8; this.action(); }; } else { this._action = 8; this.action(); }; } public function changeTileState():void{ this._level.__map[this._startY][this._startX].__walkable = true; this._level.__map[(this._startY - 1)][this._startX].__walkable = true; if (((!((this._level.getTile(this._startY, this._startX) == null))) && (this._level.contains(this._level.getTile(this._startY, this._startX))))){ this._level.getTile(this._startY, this._startX).setTileObject(this._level.__map[this._startY][this._startX]); }; if (((!((this._level.getTile((this._startY - 1), this._startX) == null))) && (this._level.contains(this._level.getTile((this._startY - 1), this._startX))))){ this._level.getTile((this._startY - 1), this._startX).setTileObject(this._level.__map[(this._startY - 1)][this._startX]); }; } function frame404(){ stop(); } public function onEnterFrame(_arg1:Event):void{ if (!Game.getInstance().__paused){ }; } function frame403(){ this.destroy(); stop(); } function frame43(){ stop(); } public function interval():void{ if (this.currentLabel == this._frame){ }; if (isNaN(this._interval)){ this._prevVisible = this._visible; this._interval = setInterval(onInterval, this._addicted[0], !(this._visible)); }; } function frame534(){ this.destroy(); stop(); } function frame414(){ stop(); } function frame53(){ stop(); } function frame654(){ this.destroy(); stop(); } function frame655(){ stop(); } function frame535(){ stop(); } public function playerOnTrampoline():void{ var _local1:Player; var _local2:Array; _local1 = Game.getInstance().__player; _local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x); if (((((((_local2["by"] + 1) >= this.y)) && (((_local2["by"] + 1) <= (this.y + Game.getInstance().__level.__tileSize))))) && ((_local1.__jumpCurrentSpeed <= 0)))){ if ((((((_local2["rx"] >= this.x)) && ((_local2["rx"] <= (this.x + Game.getInstance().__level.__tileSize))))) || ((((_local2["lx"] >= this.x)) && ((_local2["lx"] <= (this.x + Game.getInstance().__level.__tileSize))))))){ this.action(); }; }; } function frame665(){ stop(); } function frame545(){ stop(); } public function onInterval2():void{ var _local2:Array; clearInterval(this._interval); this._interval = undefined; if (arguments[0]){ _local2 = Game.getInstance().pickPlayerTile(Game.getInstance().__player.y, Game.getInstance().__player.x); if ((((_local2["y"] == this._startY)) && ((((_local2["rx"] == this._startX)) || ((_local2["lx"] == this._startX)))))){ this._interval = setInterval(onInterval2, 1000, true); } else { this._level.showObject(this._objectId); changeTileState(); }; }; } public function stopMainAction(_arg1:Event):void{ } public function appeared():void{ if (this.currentLabel == (this._frame + "_showed")){ this.action(); }; } public function show():void{ if (this._visible == false){ this.gotoAndPlay((this._frame + "_show")); }; this._visible = true; this.addEventListener(Event.ADDED_TO_STAGE, this.mainAction); this.addEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction); this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); } public function arrowIn():void{ var _local1:Array; _local1 = new Array(); _local1 = Game.getInstance().__player.__arrows; if (_local1[0] != null){ if (_local1[0].checkTargetCollision(this)){ this.action(); }; }; if (_local1[1] != null){ if (_local1[1].checkTargetCollision(this)){ this.action(); }; }; } public function activator():void{ switch (this._activator){ case 1: this.playerOn(); break; case 2: this.appeared(); break; case 3: this.hidded(); break; case 4: this.timer(); break; case 5: this.arrowIn(); break; case 6: this.playerUnder(); break; case 7: this.playerOnThorn(); break; case 8: this.playerNear(); break; case 9: this.playerOnTrampoline(); break; }; } function frame201(){ this.destroy(); stop(); } function frame325(){ stop(); } public function set __visible(_arg1:Boolean):void{ this._visible = _arg1; } function frame443(){ this.destroy(); stop(); } function frame83(){ stop(); } public function openDoor():void{ if (this._onStage){ this.dissapear(); } else { this.action(); }; } function frame82(){ this.destroy(); stop(); } public function playerOnThorn():void{ var _local1:Player; var _local2:Array; _local1 = Game.getInstance().__player; _local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x); if (((((_local2["by"] + 1) >= (this.y + 2))) && (((_local2["by"] + 1) <= ((this.y + Game.getInstance().__level.__tileSize) + 2))))){ if ((((_local2["x"] >= this.x)) && ((_local2["x"] <= (this.x + Game.getInstance().__level.__tileSize))))){ this.action(); }; }; } function frame202(){ stop(); this._visible = false; } function frame694(){ stop(); } public function timer():void{ this.action(); } function frame93(){ stop(); } function frame335(){ stop(); } function frame444(){ stop(); } function frame574(){ this.destroy(); stop(); } function frame212(){ stop(); } public function mainAction(_arg1:Event):void{ } public function showObjects(_arg1:Array):void{ var _local2:Number; if (this._linkedObject.length > 0){ _local2 = 0; while (_local2 < _arg1.length) { this._level.showObject(_arg1[_local2]); _local2++; }; }; } function frame585(){ stop(); } public function endLevel():void{ if (Game.getInstance().__paused == false){ Game.getInstance().addCaption(); }; } function frame324(){ this.destroy(); stop(); } function frame454(){ stop(); } function frame575(){ stop(); } function frame235(){ stop(); } public function initialize(_arg1:Array):void{ var _local2:Number; var _local3:Number; this._objectId = _arg1[0]; this._startY = _arg1[1]; this._startX = _arg1[2]; this._destY = _arg1[3]; this._destX = _arg1[4]; this._speedY = _arg1[5]; this._speedX = _arg1[6]; this._frame = (String(_arg1[7]) + "_frame"); this._level = _arg1[8]; this._activator = _arg1[9]; this._action = _arg1[10]; this._interval = NaN; this._linkedObject = new Array(); _local2 = 0; while (_local2 < _arg1[11].length) { this._linkedObject[_local2] = _arg1[11][_local2]; _local2++; }; this._visible = _arg1[12]; this._addicted = new Array(); _local3 = 0; while (_local3 < _arg1[13].length) { this._addicted[_local3] = _arg1[13][_local3]; _local3++; }; this._onStage = false; this._directX = 1; this._directY = 1; this._prevVisible = !(this._visible); this.x = (this._startX * this._level.__tileSize); this.y = (this._startY * this._level.__tileSize); this._animationDuration = 10; this.gotoAndStop(this._frame); } function frame234(){ stop(); } public function get __frame():String{ return (this._frame); } public function hidded():void{ if (this.currentLabel == (this._frame + "_hided")){ this.action(); }; } function frame482(){ this.destroy(); stop(); } function frame483(){ stop(); } function frame122(){ stop(); } function frame245(){ stop(); } function frame246(){ stop(); } function frame121(){ this.destroy(); stop(); } function frame365(){ stop(); } public function checkIsOnStage():void{ if ((((this.x > ((Game.getInstance().__level.__windowX * Game.getInstance().__level.__tileSize) - Game.getInstance().__level.x))) || ((this.x < ((Game.getInstance().__level.__currentTile["x"] - 2) * Game.getInstance().__level.__tileSize))))){ if (this._onStage){ this._level.hideObect(this._objectId); }; } else { if ((((this.y > (((Game.getInstance().__level.__windowY + Game.getInstance().__level.__currentTile["y"]) - 2) * Game.getInstance().__level.__tileSize))) || ((this.y < ((Game.getInstance().__level.__currentTile["y"] - 1) * Game.getInstance().__level.__tileSize))))){ if (this._onStage){ this._level.hideObect(this._objectId); }; } else { if (!this._onStage){ this._level.drawObect(this._objectId); }; }; }; } function frame364(){ this.destroy(); stop(); } function frame494(){ this.destroy(); stop(); } function frame132(){ stop(); } function frame495(){ stop(); } function frame256(){ stop(); } public function onInterval():void{ clearInterval(this._interval); this._interval = NaN; if (arguments[0]){ if (this._onStage){ this._level.showObject(this._objectId); } else { this._visible = true; this._level.showObject(this._objectId); }; } else { if (this._onStage){ this._level.dissapearObjects(this._objectId); } else { this._visible = false; this._level.dissapearObjects(this._objectId); }; }; } public function playerDie():void{ Game.getInstance().__paused = true; Game.getInstance().__player.hit(100); } function frame375(){ stop(); } public function destroy():void{ if (this._activator != 4){ this.removeEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction); this.removeEventListener(Event.ADDED_TO_STAGE, this.mainAction); this.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); }; this._level.hideObect(this._objectId); } } }//package pl.fabrykagier.angelico.objects
Section 48
//Platform (pl.fabrykagier.angelico.objects.Platform) package pl.fabrykagier.angelico.objects { import flash.events.*; import pl.fabrykagier.angelico.primary.*; import pl.fabrykagier.angelico.characters.*; public class Platform extends Objects { private function movePlayer():void{ var _local1:Array; if (this._onStage){ _local1 = Game.getInstance().pickPlayerCorners(Game.getInstance().__player.y, Game.getInstance().__player.x); if (((Game.getInstance().__player.__onPlatform) && ((Game.getInstance().__player.__currentPlatform == this._objectId)))){ Game.getInstance().goY(((this._speedY * this._directY) * -1)); if (((this._speedX * this._directX) * -1) < 0){ Game.getInstance().goRight(Math.abs(((this._speedX * this._directX) * -1))); } else { if (((this._speedX * this._directX) * -1) > 0){ Game.getInstance().goLeft(Math.abs(((this._speedX * this._directX) * -1))); }; }; }; if (((((((((((!((this._frame.split("_")[0] == 5))) && (!((this._frame.split("_")[0] == 8))))) && (!((this._frame.split("_")[0] == 7))))) && (((((_local1["by"] - Game.getInstance().__player.__jumpCurrentSpeed) <= ((this.y + 11) + (this._speedY * this._directX)))) && (((_local1["by"] - Game.getInstance().__player.__jumpCurrentSpeed) >= ((this.y - 11) + (this._speedY * this._directX)))))))) && ((((((_local1["rx"] > this.x)) && ((_local1["rx"] < (this.x + this._level.__tileSize))))) || ((((_local1["lx"] > this.x)) && ((_local1["lx"] < (this.x + this._level.__tileSize))))))))) && ((Game.getInstance().__player.__jumpCurrentSpeed <= 0)))){ Game.getInstance().__player.__onPlatform = true; Game.getInstance().__player.__currentPlatform = this._objectId; Game.getInstance().goY(((_local1["by"] - this.y) + (1 * this._directY))); } else { if (Game.getInstance().__player.__currentPlatform == this._objectId){ Game.getInstance().__player.__onPlatform = false; Game.getInstance().__player.__currentPlatform = -1; }; }; }; } override public function onEnterFrame(_arg1:Event):void{ if (this._activator == 4){ this.activator(); }; if (!Game.getInstance().__paused){ this.move(); if (this._onStage){ this.movePlayer(); if (this._activator != 4){ this.activator(); }; if (this._objectId == 1000){ this.waitForPlayer(); }; }; this.checkIsOnStage(); }; } override public function stopMainAction(_arg1:Event):void{ this.outOfStage(); } public function waitForPlayer():void{ var _local1:Player; var _local2:Array; var _local3:Number; _local1 = Game.getInstance().__player; _local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x); _local3 = Game.getInstance().__level.__tileSize; if ((((((((((_local2["x"] >= this.x)) && ((_local2["x"] <= (this.x + _local3))))) && ((_local2["y"] >= this.y)))) && ((_local2["y"] <= (this.y + _local3))))) && (Game.getInstance().__level.checkStageClear()))){ this.endLevel(); }; } override public function mainAction(_arg1:Event):void{ this.onStage(); if ((((this._objectId == 1000)) && (Game.getInstance().__level.checkStageClear()))){ this.gotoAndStop("8_frame_isHide"); }; this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); } private function move():void{ if (this._startX < this._destX){ if (((((this.x + (this._speedX * this._directX)) > (this._destX * this._level.__tileSize))) || (((this.x + (this._speedX * this._directX)) < (this._startX * this._level.__tileSize))))){ this._directX = (this._directX * -1); }; } else { if (this._startX > this._destX){ if (((((this.x + (this._speedX * this._directX)) < (this._destX * this._level.__tileSize))) || (((this.x + (this._speedX * this._directX)) > (this._startX * this._level.__tileSize))))){ this._directX = (this._directX * -1); }; }; }; if (this._startY > this._destY){ if (((((this.y + (this._speedY * this._directY)) < (this._destY * this._level.__tileSize))) || (((this.y + (this._speedY * this._directY)) > (this._startY * this._level.__tileSize))))){ this._directY = (this._directY * -1); }; } else { if (this._startY < this._destY){ if (((((this.y + (this._speedY * this._directY)) > (this._destY * this._level.__tileSize))) || (((this.y + (this._speedY * this._directY)) < (this._startY * this._level.__tileSize))))){ this._directY = (this._directY * -1); }; }; }; this.x = (this.x + (this._speedX * this._directX)); this.y = (this.y + (this._speedY * this._directY)); } override public function destroy():void{ this.removeEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction); this.removeEventListener(Event.ADDED_TO_STAGE, this.mainAction); this.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); this._level.hideObect(this._objectId); if (((Game.getInstance().__player.__onPlatform) && ((Game.getInstance().__player.__currentPlatform == this._objectId)))){ Game.getInstance().__player.__onPlatform = false; Game.getInstance().__player.__currentPlatform = -1; }; } } }//package pl.fabrykagier.angelico.objects
Section 49
//Target (pl.fabrykagier.angelico.objects.Target) package pl.fabrykagier.angelico.objects { import flash.events.*; import pl.fabrykagier.angelico.primary.*; public class Target extends Objects { private var _disactive:Number; public function Target(){ this._disactive = 9; } override public function onEnterFrame(_arg1:Event):void{ if (!Game.getInstance().__paused){ if (this._onStage){ this.activator(); }; this.checkIsOnStage(); }; } override public function stopMainAction(_arg1:Event):void{ this.outOfStage(); } public function get __disactive():Number{ return (this._disactive); } override public function mainAction(_arg1:Event):void{ this.onStage(); this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame); } public function __side():Boolean{ var _local1:Array; _local1 = this._frame.split("_"); if ((Number(_local1[0]) % 2) == 0){ return (false); }; return (true); } } }//package pl.fabrykagier.angelico.objects
Section 50
//Background (pl.fabrykagier.angelico.primary.Background) package pl.fabrykagier.angelico.primary { import flash.display.*; import flash.utils.*; public class Background extends MovieClip { private var elements:Array; private var _classRef:Class; private var _currentEl:Number; private var _offset:Number; public function Background(_arg1:String){ var _local2:String; super(); _local2 = _arg1; this.elements = new Array(); this._classRef = (getDefinitionByName(_local2) as Class); this.elements[0] = new this._classRef(); this.elements[0].x = (-2 * this.elements[0].width); this.elements[1] = new this._classRef(); this.elements[1].x = (-1 * this.elements[1].width); this.elements[2] = new this._classRef(); this.elements[2].x = 0; this._currentEl = 1; this.addChild(this.elements[0]); this.addChild(this.elements[1]); this.addChild(this.elements[2]); this.elements[0].cacheAsBitmap = true; this.elements[1].cacheAsBitmap = true; this.elements[2].cacheAsBitmap = true; this._offset = ((-1 * this.elements[0].width) - (this.elements[0].width / 2)); } public function check(_arg1:Number):void{ var _local2:Number; this._offset = (this._offset + _arg1); _local2 = Math.floor(Math.abs((this._offset / this.elements[this._currentEl].width))); if (_local2 != this._currentEl){ if (_local2 < this._currentEl){ this.elements[(this._currentEl - 2)] = this.elements[(this._currentEl + 1)]; this.elements[(_currentEl - 2)].x = ((_currentEl - 4) * this.elements[(_currentEl - 2)].width); this.elements[(_currentEl - 2)].cacheAsBitmap = true; } else { this.elements[(_currentEl + 2)] = this.elements[(this._currentEl - 1)]; this.elements[(_currentEl + 2)].x = (_currentEl * this.elements[(_currentEl + 2)].width); this.elements[(_currentEl + 2)].cacheAsBitmap = true; }; this._currentEl = _local2; }; } } }//package pl.fabrykagier.angelico.primary
Section 51
//Game (pl.fabrykagier.angelico.primary.Game) package pl.fabrykagier.angelico.primary { import flash.display.*; import flash.events.*; import pl.fabrykagier.angelico.characters.*; import pl.fabrykagier.angelico.gameInterface.*; import flash.media.*; import flash.ui.*; public dynamic class Game extends MovieClip { private var _player:Player; public var TitleToInstructions:Button_Instructions; public var tloClouds1:MovieClip; public var tloClouds2:MovieClip; private var _registeredButtons:Array; private var _levelNumber:Number; public var tlo2_mc:Tlo2; private var _paused:Boolean; private var _level:Level; private var _numberOfLevels:Number; private var _soundChannel:SoundChannel; private var _playerLives:Number; private var _levelLoaded:LoadedLevel; private var _interfaceMc:MainInterface; private var keyRight:Boolean; private var _game_snd:Game_snd; private var _paralaksa:Paralaksa; private var keyLeft:Boolean; public var InstructionsToTitle:Button_Back; public var loader_mc:MovieClip; public var ladingLevel_mc:MovieClip; public var ludzik_mc:MovieClip; private var keyUp:Boolean; public var TitleToGame:Button_StartGame; private var _intro_snd:Intro_snd; private var _score:Number; private var keyDown:Boolean; private var _loadGameComplete:Boolean; public var tlo1_mc:Tlo1; public static var _instance:Game; public function Game(){ addFrameScript(0, frame1, 1, frame2, 7, frame8, 62, frame63, 80, frame81, 173, frame174, 219, frame220, 246, frame247, 259, frame260, 274, frame275); this._numberOfLevels = 7; Game._instance = this; this._loadGameComplete = false; } private function progressListener(_arg1:ProgressEvent):void{ var _local2:Number; var _local3:int; var _local4:MovieClip; var _local5:MovieClip; _local2 = (_arg1.bytesLoaded / _arg1.bytesTotal); _local3 = (_local2 * 100); _local4 = MovieClip(this.getChildByName("loader_mc")); _local5 = MovieClip(_local4.getChildByName("procenty_mc")); _local5.gotoAndStop((_local3 + 1)); } function frame275(){ stop(); startGame(); } public function addCaption():void{ var _local1:EndCaption; this.updateInterface(); this.removeEventListener(Event.ENTER_FRAME, moveAll); stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp); this.Stand(); this._paused = true; if (this._playerLives == 0){ _local1 = new EndCaption("end"); this.addChild(_local1); } else { if (this._level.checkStageClear()){ _local1 = new EndCaption("clear"); this.addChild(_local1); } else { this.__paused = false; }; }; } public function get __levelNumber():Number{ return (this._levelNumber); } private function moveAll(_arg1:Event):void{ var _local2:Number; var _local3:Boolean; var _local4:Boolean; this._paralaksa.skySwim(); if (((!(this._paused)) && (this._player.__canMove))){ _local2 = this._player.__jumpCurrentSpeed; _local3 = this.checkLadder(); _local4 = this.isOnLadder(); if (this.keyDown == true){ if (this.isUponLadder()){ this._player.climb(); _local2 = -(this._player.__climbSpeed); }; }; if (this.keyUp == true){ if ((((_local3 == true)) || (_local4))){ this._player.climb(); _local2 = this._player.__climbSpeed; } else { this._player.Jump(); _local2 = this._player.__jumpCurrentSpeed; if ((((this._player.__isJumping() == 3)) && ((_local2 < 0)))){ this._player.__glide = true; _local2 = (_local2 / 10); }; }; } else { if (this._player.__glide){ this._player.__jumpCurrentSpeed = ((this._player.__jumpCurrentSpeed / 10) - 10); _local2 = this._player.__jumpCurrentSpeed; }; this._player.__glide = false; }; if (this.keyLeft == true){ this.goLeft(this._player.__speed); if (!this._player.__isClimbing){ this._player.goLeftAnimation(); }; } else { if (this.keyRight == true){ this.goRight(this._player.__speed); if (!this._player.__isClimbing){ this._player.goRightAnimation(); }; } else { if ((((((((_local3 == true)) || ((_local4 == true)))) && ((this.keyUp == false)))) && ((this.keyDown == false)))){ if (((_local4) || (!(this._player.__isClimbing)))){ this.Stand(); } else { this._player.standOnLadder(); }; _local2 = 0; } else { if (this._player.__isJumping()){ } else { if (this._player.__isClimbing){ this._player.climb(); } else { this.Stand(); }; }; }; }; }; if (((this._player.__onPlatform) && ((this._player.__jumpCurrentSpeed <= 0)))){ _local2 = 0; }; if ((((_local3 == false)) && ((_local4 == false)))){ this._player.stopClimbing(); }; this.goY(_local2); } else { this._interfaceMc.update(); }; } private function loader():void{ var _local1:MovieClip; var _local2:MovieClip; this._loadGameComplete = false; _local1 = MovieClip(this.getChildByName("loader_mc")); _local2 = MovieClip(_local1.getChildByName("procenty_mc")); _local2.gotoAndStop(1); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressListener); this.loaderInfo.addEventListener(Event.COMPLETE, completeListener); this.play(); } public function set __levelNumber(_arg1:Number):void{ this._levelNumber = _arg1; } public function goRight(_arg1:Number):void{ var _local2:Boolean; var _local3:Number; if (!((this._player.__isJumping()) && ((this._player.__jumpCurrentSpeed == 0)))){ _local2 = false; _local3 = collisionX(1, _arg1); if (this._player.x == this._player.__startPositionX){ _local2 = this._level.moveX(_local3); }; if (_local2 == false){ this._player.moveRight(_local3); } else { this._paralaksa.scrollRight(_local3); }; }; } public function set __paused(_arg1:Boolean):void{ this._paused = _arg1; } private function setLevelNumber():void{ var _local1:MovieClip; _local1 = MovieClip(this.getChildByName("ladingLevel_mc")); _local1.gotoAndStop(this._levelNumber); } private function isOnLadder():Boolean{ var _local1:Array; _local1 = this.pickPlayerTile((this._player.y + 1), this._player.x); if (((((((this._level.getTile(_local1["by"], _local1["lx"]).__ladder) && (this._level.getTile(_local1["by"], _local1["rx"]).__ladder))) && ((this._level.getTile(_local1["by"], _local1["lx"]) == this._level.getTile(_local1["by"], _local1["rx"]))))) && ((this._level.getTile(_local1["y"], _local1["x"]).__ladder == false)))){ return (true); }; return (false); } public function pickPlayerTile(_arg1:Number, _arg2:Number):Array{ var _local3:Array; _local3 = new Array(); _local3["y"] = Math.floor(((_arg1 - this._level.y) / 60)); _local3["x"] = Math.floor(((_arg2 - this._level.x) / 60)); _local3["ty"] = Math.floor((((_arg1 - this._player.__bboxY) - this._level.y) / 60)); _local3["by"] = Math.floor(((((_arg1 + this._player.__bboxY) - 1) - this._level.y) / 60)); _local3["lx"] = Math.floor((((_arg2 - this._player.__bboxX) - this._level.x) / 60)); _local3["rx"] = Math.floor(((((_arg2 + this._player.__bboxX) - 1) - this._level.x) / 60)); return (_local3); } function frame174(){ stop(); this.atInstructions(); } private function isKeyUp(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.DOWN){ keyDown = false; }; if (_arg1.keyCode == Keyboard.UP){ keyUp = false; }; if (_arg1.keyCode == Keyboard.RIGHT){ keyRight = false; }; if (_arg1.keyCode == Keyboard.LEFT){ keyLeft = false; }; } public function nextLevel():void{ this._levelNumber++; if (this._levelNumber < (this._numberOfLevels + 1)){ this.removeEventListener(Event.ENTER_FRAME, moveAll); stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp); this._level.destroyAllObjects(); if (this.contains(this._player)){ this.removeChild(this._player); }; this.removeChild(this._level); this.removeChild(this._paralaksa); this.removeChild(this._interfaceMc); this.gotoAndPlay("LoadingLevel"); }; } public function initializeJaq():void{ this._intro_snd = new Intro_snd(); this._game_snd = new Game_snd(); try { this._soundChannel.stop(); } catch(e:Error) { }; this._soundChannel = this._intro_snd.play(0, 999); } function frame1(){ this.stop(); MochiAd.showPreGameAd({clip:root, id:"54e8c981e062e4a2", res:"640x480"}); } public function pickTile(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Array{ var _local5:Array; _local5 = new Array(); _local5["y"] = Math.floor((((_arg1 + _arg3) - this._level.y) / 60)); _local5["x"] = Math.floor((((_arg2 + _arg4) - this._level.x) / 60)); return (_local5); } public function updateInterface():void{ this._interfaceMc.update(); } public function goY(_arg1:Number):void{ var _local2:Boolean; var _local3:Number; var _local4:Boolean; var _local5:*; _local2 = false; _local4 = false; _local3 = _arg1; _local3 = this.collisionY(_local3); if ((((((_local3 < 0)) && (!(this._player.__glide)))) && ((flySum(_local3) >= (this._level.__tileSize * 10))))){ if (!this._player.__isDead){ this._player.__isDead = true; }; }; if (this._player.y == this._player.__startPositionY){ _local2 = this._level.moveY(_local3); } else { if ((((this._player.y > this._player.__startPositionY)) && (((this._player.y - _local3) < this._player.__startPositionY)))){ _local5 = (this._player.y - this._player.__startPositionY); this._player.y = this._player.__startPositionY; _local3 = (_local3 - _local5); _local2 = this._level.moveY(_local3); _local4 = true; } else { if ((((this._player.y < this._player.__startPositionY)) && (((this._player.y - _local3) > this._player.__startPositionY)))){ _local5 = (this._player.y - this._player.__startPositionY); this._player.y = this._player.__startPositionY; _local3 = (_local3 - _local5); _local2 = this._level.moveY(_local3); _local4 = true; }; }; }; if (_local2 == false){ this._player.fly(_local3, _local4); } else { this._player.flyScreen(_local3, _local4); }; } public function get __numberOfLevels():Number{ return (this._numberOfLevels); } public function die():void{ this.removeEventListener(Event.ENTER_FRAME, moveAll); stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp); this._playerLives--; if (this._playerLives > 0){ this._level.destroyAllObjects(); if (this.contains(this._player)){ this.removeChild(this._player); }; this.removeChild(this._level); this.removeChild(this._paralaksa); this.removeChild(this._interfaceMc); this.gotoAndPlay("LoadingLevel"); } else { if (this.contains(this._player)){ this.removeChild(this._player); }; this.addCaption(); }; } function frame8(){ stop(); this.addEventListener(Event.ENTER_FRAME, waitForAnimation); } function frame2(){ this.loader(); } public function get __paralaksa():Paralaksa{ return (this._paralaksa); } public function get __score():Number{ return (this._score); } public function get __player():Player{ return (this._player); } public function get __playerLives():Number{ return (this._playerLives); } private function waitForAnimation(_arg1:Event):void{ var _local2:MovieClip; var _local3:MovieClip; var _local4:MovieClip; _local2 = MovieClip(this.getChildByName("ludzik_mc")); if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ _local3 = MovieClip(this.getChildByName("loader_mc")); _local4 = MovieClip(_local3.getChildByName("procenty_mc")); _local4.gotoAndStop(101); }; if ((((((_local2.currentFrame == _local2.totalFrames)) || ((_local2.currentFrame == 2)))) && ((this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal)))){ this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressListener); this.loaderInfo.removeEventListener(Event.COMPLETE, completeListener); this.removeEventListener(Event.ENTER_FRAME, waitForAnimation); this.gotoAndPlay("TitleIntro"); }; } function frame63(){ this.initializeJaq(); } private function completeListener(_arg1:Event):void{ this._loadGameComplete = true; this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressListener); this.loaderInfo.removeEventListener(Event.COMPLETE, completeListener); if (this.currentLabel != "Preloader"){ this.gotoAndPlay((this.currentFrame + 1)); }; } public function get __paused():Boolean{ return (this._paused); } private function isKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.UP){ if ((((this._player.__isJumping() == 1)) && ((keyUp == false)))){ this._player.incrementJump(); }; keyUp = true; } else { if (_arg1.keyCode == Keyboard.DOWN){ keyDown = true; }; }; if (_arg1.keyCode == Keyboard.RIGHT){ keyRight = true; keyLeft = false; } else { if (_arg1.keyCode == Keyboard.LEFT){ keyLeft = true; keyRight = false; }; }; if (_arg1.keyCode == Keyboard.SPACE){ this._player.fire(); }; } public function goLeft(_arg1:Number):void{ var _local2:Boolean; var _local3:Number; if (!((this._player.__isJumping()) && ((this._player.__jumpCurrentSpeed == 0)))){ _local2 = false; _local3 = collisionX(-1, _arg1); if (this._player.x == this._player.__startPositionX){ _local2 = this._level.moveX(-(_local3)); }; if (_local2 == false){ this._player.moveLeft(_local3); } else { this._paralaksa.scrollLeft(_local3); }; }; } public function flySum(_arg1:Number):Number{ var _local2:Number; var _local3:Number; _local2 = 0; _arg1 = Math.abs(_arg1); if (_arg1 > 0){ _local3 = _arg1; while (_local3 > 0) { _local2 = (_local2 + _local3); _local3--; }; }; return (_local2); } function frame81(){ stop(); this.atTitle(); } private function isUponLadder():Boolean{ var _local1:Array; _local1 = this.pickPlayerTile((this._player.y + 1), this._player.x); if (((((this._level.getTile(_local1["by"], _local1["lx"]).__ladder) && (this._level.getTile(_local1["by"], _local1["rx"]).__ladder))) && ((this._level.getTile(_local1["by"], _local1["lx"]) == this._level.getTile(_local1["by"], _local1["rx"]))))){ return (true); }; return (false); } public function delCaption(_arg1:String, _arg2:EndCaption):void{ if (_arg1 == ""){ this.removeChild(_arg2); this._paused = false; this.nextLevel(); } else { this.removeChild(_arg2); this.removeEventListener(Event.ENTER_FRAME, moveAll); stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp); this._playerLives = 3; this._score = 0; this._level.destroyAllObjects(); if (this.contains(this._player)){ this.removeChild(this._player); }; this.removeChild(this._level); this.removeChild(this._paralaksa); this.removeChild(this._interfaceMc); this.gotoAndPlay(_arg1); }; } private function checkLadder():Boolean{ var _local1:Array; _local1 = this.pickPlayerTile(this._player.y, this._player.x); if (((((this._level.getTile(_local1["y"], _local1["lx"]).__ladder) && (this._level.getTile(_local1["y"], _local1["rx"]).__ladder))) && ((this._level.getTile(_local1["y"], _local1["lx"]) == this._level.getTile(_local1["y"], _local1["rx"]))))){ return (true); }; return (false); } public function set __score(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; this._score = _arg1; this._interfaceMc.update(); } private function collisionX(_arg1:Number, _arg2:Number):Number{ var _local3:Number; var _local4:*; var _local5:*; _local3 = _arg2; if (_arg1 == 1){ do { _local4 = this.pickPlayerTile(this._player.y, (this._player.x + _local3)); _local5 = false; if (((((((((((this._level.getTile(_local4["ty"], _local4["rx"]).__walkable) && (this._level.getTile(_local4["by"], _local4["rx"]).__walkable))) && (this._level.getTile(_local4["ty"], _local4["lx"]).__walkable))) && (this._level.getTile(_local4["by"], _local4["lx"]).__walkable))) && (this._level.getTile(_local4["y"], _local4["rx"]).__walkable))) && (this._level.getTile(_local4["y"], _local4["lx"]).__walkable))){ _local5 = true; } else { _local3--; }; } while ((((_local5 == false)) && ((_local3 > 0)))); } else { do { _local4 = this.pickPlayerTile(this._player.y, (this._player.x - _local3)); _local5 = false; if (((((((((((this._level.__map[_local4["ty"]][_local4["rx"]].__walkable) && (this._level.__map[_local4["by"]][_local4["rx"]].__walkable))) && (this._level.__map[_local4["ty"]][_local4["lx"]].__walkable))) && (this._level.__map[_local4["by"]][_local4["lx"]].__walkable))) && (this._level.__map[_local4["y"]][_local4["rx"]].__walkable))) && (this._level.__map[_local4["y"]][_local4["lx"]].__walkable))){ _local5 = true; } else { _local3--; }; } while ((((_local5 == false)) && ((_local3 > 0)))); }; return (_local3); } private function levelBuilded(_arg1:Event):void{ var _local2:MovieClip; this._levelLoaded.removeEventListener(LoadedLevel.LEVEL_LOADED, levelBuilded); _local2 = MovieClip(this.getChildByName("ladingLevel_mc")); this.addChildAt(this._paralaksa, this.getChildIndex(_local2)); this.addChildAt(this._level, this.getChildIndex(_local2)); this.addChildAt(this._player, this.getChildIndex(_local2)); this.addChildAt(this._interfaceMc, this.getChildIndex(_local2)); this.gotoAndPlay((this.currentFrame + 1)); } function frame220(){ this.gotoAndPlay("Loop"); } private function collisionY(_arg1:Number):Number{ var _local2:Number; var _local3:*; var _local4:*; var _local5:Array; _local2 = _arg1; if (_local2 >= 0){ do { _local3 = this.pickPlayerTile((this._player.y - _local2), this._player.x); _local4 = false; if (((((((((((this._level.getTile(_local3["ty"], _local3["rx"]).__walkable) && (this._level.getTile(_local3["by"], _local3["rx"]).__walkable))) && (this._level.getTile(_local3["ty"], _local3["lx"]).__walkable))) && (this._level.getTile(_local3["by"], _local3["lx"]).__walkable))) && (this._level.getTile(_local3["y"], _local3["rx"]).__walkable))) && (this._level.getTile(_local3["y"], _local3["lx"]).__walkable))){ _local4 = true; } else { _local2--; }; } while ((((_local4 == false)) && ((_local2 > 0)))); } else { _local5 = this.pickPlayerTile(this._player.y, this._player.x); do { _local3 = this.pickPlayerTile((this._player.y - _local2), this._player.x); _local4 = false; if (((((((((((!(this._level.getTile(_local3["by"], _local3["rx"]).__walkable)) || (!(this._level.getTile(_local3["by"], _local3["lx"]).__walkable)))) || (!(this._level.getTile(_local3["ty"], _local3["rx"]).__walkable)))) || (!(this._level.getTile(_local3["ty"], _local3["lx"]).__walkable)))) || (!(this._level.getTile(_local3["y"], _local3["rx"]).__walkable)))) || (!(this._level.getTile(_local3["y"], _local3["lx"]).__walkable)))){ _local2++; } else { if (((this._level.getTile(_local3["by"], _local3["rx"]).__cloud) && (!((this._level.getTile(_local3["by"], _local3["rx"]) == this._level.getTile(_local5["by"], _local5["rx"])))))){ _local2++; } else { if (((this._level.getTile(_local3["by"], _local3["lx"]).__cloud) && (!((this._level.getTile(_local3["by"], _local3["lx"]) == this._level.getTile(_local5["by"], _local5["lx"])))))){ _local2++; } else { if (((((((((this._level.getTile(_local3["by"], _local3["lx"]).__ladder) && (this._level.getTile(_local3["by"], _local3["rx"]).__ladder))) && ((this._level.getTile(_local3["by"], _local3["lx"]) == this._level.getTile(_local3["by"], _local3["rx"]))))) && ((this._level.getTile(_local3["y"], _local3["x"]).__ladder == false)))) && ((keyDown == false)))){ _local2++; } else { _local4 = true; }; }; }; }; } while ((((_local4 == false)) && ((_local2 < 0)))); if (_local5["ty"] == (this.__level.__levelHeight - 1)){ this._paused = true; this._player.hit(100); }; }; return (_local2); } private function atInstructions():void{ var _local1:MovieClip; _local1 = MovieClip(this.getChildByName("ludzik_mc")); _local1.stop(); this._registeredButtons = new Array(); this._registeredButtons[0] = GenericButton(this.getChildByName("InstructionsToTitle")); this._registeredButtons[0].register(this); } private function startGame():void{ this.removeChild(MovieClip(this.getChildByName("tlo1_mc"))); this.removeChild(MovieClip(this.getChildByName("tlo2_mc"))); this.removeChild(MovieClip(this.getChildByName("tloClouds1"))); this.removeChild(MovieClip(this.getChildByName("tloClouds2"))); stage.addEventListener(KeyboardEvent.KEY_DOWN, isKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, isKeyUp); this.addEventListener(Event.ENTER_FRAME, this.moveAll); try { this._soundChannel.stop(); if ((this.__levelNumber % 2) == 1){ this._soundChannel = this._game_snd.play(0, 999); } else { this._soundChannel = this._intro_snd.play(0, 999); }; } catch(e:Error) { }; } public function initialize():void{ this._levelLoaded = new LoadedLevel(); this._levelLoaded.addEventListener(LoadedLevel.LEVEL_LOADED, levelBuilded); this._level = new Level(this._levelNumber, this._levelLoaded); this._player = new Player(this); this._paralaksa = new Paralaksa(this); this._interfaceMc = new MainInterface(); this.keyDown = false; this.keyLeft = false; this.keyRight = false; this.keyUp = false; this._paused = false; } public function isInCloud():Boolean{ var _local1:Boolean; var _local2:Array; _local1 = false; _local2 = this.pickPlayerTile((this._player.y - 10), this._player.x); if (this._level.getTile(_local2["y"], _local2["x"]).__cloud){ _local1 = true; }; _local2 = this.pickPlayerTile((this._player.y + 10), this._player.x); if (this._level.getTile(_local2["y"], _local2["x"]).__cloud){ _local1 = true; }; _local2 = this.pickPlayerTile(this._player.y, (this._player.x + ((10 * this._player.scaleX) * -1))); if (this._level.getTile(_local2["y"], _local2["x"]).__cloud){ _local1 = true; }; return (_local1); } public function get __level():Level{ return (this._level); } function frame247(){ this.setLevelNumber(); } private function Stand():void{ this._player.Stand(); } private function atTitle():void{ var _local1:MovieClip; this._playerLives = 3; this._score = 0; this._levelNumber = 1; _local1 = MovieClip(this.getChildByName("ludzik_mc")); _local1.play(); this._registeredButtons = new Array(); this._registeredButtons[0] = GenericButton(this.getChildByName("TitleToGame")); this._registeredButtons[1] = GenericButton(this.getChildByName("TitleToInstructions")); this._registeredButtons[0].register(this); this._registeredButtons[1].register(this); } function frame260(){ stop(); this.initialize(); } public function doNextAction(_arg1:String):void{ var _local2:Number; _local2 = 0; while (_local2 < _registeredButtons.length) { this._registeredButtons[_local2].unregister(); this._registeredButtons[_local2] = null; this.gotoAndPlay(_arg1); _local2++; }; } public function pickPlayerCorners(_arg1:Number, _arg2:Number):Array{ var _local3:Array; _local3 = new Array(); _local3["y"] = Math.floor((_arg1 - this._level.y)); _local3["x"] = Math.floor((_arg2 - this._level.x)); _local3["ty"] = Math.floor(((_arg1 - this._player.__bboxY) - this._level.y)); _local3["by"] = Math.floor((((_arg1 + this._player.__bboxY) - 1) - this._level.y)); _local3["lx"] = Math.floor(((_arg2 - this._player.__bboxX) - this._level.x)); _local3["rx"] = Math.floor((((_arg2 + this._player.__bboxX) - 1) - this._level.x)); return (_local3); } public static function getInstance():Game{ if (Game._instance == null){ new (Game); }; return (Game._instance); } } }//package pl.fabrykagier.angelico.primary
Section 52
//Level (pl.fabrykagier.angelico.primary.Level) package pl.fabrykagier.angelico.primary { import flash.display.*; import pl.fabrykagier.angelico.characters.*; import pl.fabrykagier.angelico.objects.*; import pl.fabrykagier.angelico.gameInterface.*; import pl.fabrykagier.angelico.tiles.*; import flash.xml.*; import flash.net.*; import flash.utils.*; public class Level extends MovieClip { private var _pared:Number; private var _characters:Array; private var _levelHeight:Number; private var _window:Array; private var _windowX:Number; private var _tileSize:Number; private var _windowY:Number; private var _levelNumber:int; private var _levelDispatcher:LoadedLevel; private var _levelWidth:Number; private var _map:Array; private var myXml:XML; private var _objects:Array; private var _currTileX:Number; private var _currTileY:Number; private var myLoader:URLLoader; public function Level(_arg1:Number, _arg2:LoadedLevel){ this._levelDispatcher = _arg2; this._windowX = 12; this._windowY = 9; this._tileSize = 60; this._pared = -1; this.myXml = new XML(); this._levelNumber = _arg1; this._objects = new Array(); setTimeout(loadLevel, 300); } private function parseOBjects(_arg1:XMLNode):Array{ var _local2:Array; var _local3:Array; var _local4:Number; var _local5:XMLNode; _local2 = new Array(); _local3 = _arg1.childNodes; _local4 = 0; for each (_local5 in _local3) { _local2[_local4] = new Array(); _local2[_local4][0] = Number(_local5.attributes._id); _local2[_local4][1] = Number(_local5.attributes._startY); _local2[_local4][2] = Number(_local5.attributes._startX); _local2[_local4][3] = Number(_local5.attributes._destY); _local2[_local4][4] = Number(_local5.attributes._destX); _local2[_local4][5] = Number(_local5.attributes._speedY); _local2[_local4][6] = Number(_local5.attributes._speedX); _local2[_local4][7] = _local5.attributes._frame; _local2[_local4][8] = this; _local2[_local4][9] = Number(_local5.attributes._activator); _local2[_local4][10] = Number(_local5.attributes._action); _local2[_local4][11] = new Array(); _local2[_local4][11] = _local5.attributes._linkedObjects.split(" "); _local2[_local4][12] = Boolean(_local5.attributes._visible); _local2[_local4][13] = new Array(); if (_local5.attributes._add != ""){ _local2[_local4][13] = _local5.attributes._add.split(" "); }; _local4++; }; return (_local2); } public function get __levelHeight():Number{ return (this._levelHeight); } public function checkStageClear():Boolean{ var _local1:Number; _local1 = 0; while (_local1 < _characters.length) { if (((!((this._characters[_local1] == null))) && (this._characters[_local1].__character))){ return (false); }; _local1++; }; return (true); } public function getTile(_arg1:Number, _arg2:Number):TileMc{ return (this._window[_arg1][_arg2]); } public function scrollY(_arg1:Number):void{ var _local2:Number; if (_arg1 == 1){ _local2 = this._currTileX; while (_local2 < (this._currTileX + this._windowX)) { this._window[(this._currTileY - 1)][_local2] = this._window[(this._currTileY + this._windowY)][_local2]; this._window[(this._currTileY - 1)][_local2].setTileObject(this._map[(this._currTileY - 1)][_local2]); delete this._window[(this._currTileY + this._windowY)][_local2]; _local2++; }; } else { if (_arg1 == -1){ _local2 = this._currTileX; while (_local2 < (this._currTileX + this._windowX)) { this._window[(this._currTileY + this._windowY)][_local2] = this._window[(this._currTileY - 1)][_local2]; this._window[(this._currTileY + this._windowY)][_local2].setTileObject(this._map[(this._currTileY + this._windowY)][_local2]); delete this._window[(this._currTileY - 1)][_local2]; _local2++; }; }; }; } public function hideLover(_arg1:Number, _arg2:Boolean):void{ var _local3:Boolean; if (this.contains(this._characters[_arg1])){ this.removeChild(this._characters[_arg1]); }; if (((_arg2) && (!((this._characters[_arg1] == null))))){ _local3 = delete this._characters[_arg1]; }; } public function scrollX(_arg1:Number):void{ var _local2:Number; if (_arg1 == 1){ _local2 = this._currTileY; while (_local2 <= (this._currTileY + this._windowY)) { this._window[_local2][(this._currTileX + this._windowX)] = this._window[_local2][this._currTileX]; this._window[_local2][(this._currTileX + this._windowX)].setTileObject(this._map[_local2][(this._currTileX + this._windowX)]); _local2++; }; } else { if (_arg1 == -1){ _local2 = this._currTileY; while (_local2 <= (this._currTileY + this._windowY)) { this._window[_local2][this._currTileX] = this._window[_local2][(this._currTileX + this._windowX)]; this._window[_local2][this._currTileX].setTileObject(this._map[_local2][this._currTileX]); _local2++; }; }; }; } public function fire(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:*; _local5 = this.addChild(_arg1[_arg4]); _local5.x = (_arg2 - this.x); _local5.y = ((_arg3 - this.y) + 10); _local5.setUpPosition(); } public function get __pared():Number{ return (this._pared); } public function getObject(_arg1:Number):Objects{ if (this._objects[_arg1] != null){ return (this._objects[_arg1]); }; return (null); } private function loadLevel():void{ var _local1:LevelContainer; var _local2:String; var _local3:XMLDocument; var _local4:XMLNode; var _local5:Array; var _local6:XMLNode; var _local7:Array; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:String; var _local14:Class; _local1 = new LevelContainer(); this.myXml = _local1.getLevel(this._levelNumber); _local2 = myXml.toXMLString(); _local3 = new XMLDocument(); _local3.ignoreWhite = true; _local3.parseXML(_local2); _local4 = _local3.firstChild.firstChild; _local5 = _local4.childNodes; for each (_local6 in _local5) { this._levelHeight = Number(_local6.attributes._height); this._levelWidth = Number(_local6.attributes._width); }; _local3.firstChild.firstChild.removeNode(); this.x = -(this._tileSize); this.y = -(((this._levelHeight - this._windowY) * this._tileSize)); this._currTileX = 0; this._currTileY = ((this._levelHeight - this._windowY) - 1); this._map = new Array(this._levelHeight); _local7 = new Array(this._levelHeight); _local7 = parseLevel(_local3.firstChild.firstChild); _local8 = 0; while (_local8 < _map.length) { this._map[_local8] = new Array(this._levelWidth); _local11 = 0; while (_local11 < _map[_local8].length) { this._map[_local8][_local11] = new Tile(_local8, _local11); if (_local7[_local8][_local11] != undefined){ this._map[_local8][_local11].setValues(_local7[_local8][_local11]["frame"], _local7[_local8][_local11]["walkable"], _local7[_local8][_local11]["cloud"], _local7[_local8][_local11]["ladder"]); }; _local11++; }; _local8++; }; this._window = new Array(); _local9 = 0; while (_local9 < _map.length) { this._window[_local9] = new Array(); _local12 = 0; while (_local12 < _map[_local9].length) { if ((((_local9 > ((this._levelHeight - this._windowY) - 2))) && ((_local12 < _windowX)))){ this._window[_local9][_local12] = new TileMc(this._map[_local9][_local12]); this.addChild(this._window[_local9][_local12]); }; _local12++; }; _local9++; }; _local3.firstChild.firstChild.removeNode(); _local7 = new Array(); _local7 = parseOBjects(_local3.firstChild.firstChild); _local10 = 0; while (_local10 < _local7.length) { this._objects[_local7[_local10][0]] = new Platform(); this._objects[_local7[_local10][0]].initialize(_local7[_local10]); if (_local7[_local10][12]){ this._objects[_local7[_local10][0]].show(); }; _local10++; }; _local3.firstChild.firstChild.removeNode(); _local7 = new Array(); _local7 = parseOBjects(_local3.firstChild.firstChild); _local10 = 0; while (_local10 < _local7.length) { this._objects[_local7[_local10][0]] = new Target(); this._objects[_local7[_local10][0]].initialize(_local7[_local10]); if (_local7[_local10][12]){ this._objects[_local7[_local10][0]].show(); }; _local10++; }; _local3.firstChild.firstChild.removeNode(); _local7 = new Array(); _local7 = parseCharacters(_local3.firstChild.firstChild); this._characters = new Array(); _local10 = 0; while (_local10 < _local7.length) { _local13 = ("Lover" + _local7[_local10][1]); _local14 = (getDefinitionByName(_local13) as Class); this._characters[_local7[_local10][0]] = new (_local14); this._characters[_local7[_local10][0]].initialize(_local7[_local10]); this.addChild(this._characters[_local7[_local10][0]]); _local10++; }; _local3.firstChild.firstChild.removeNode(); _local7 = new Array(); if (_local3.firstChild.firstChild != null){ _local7 = parseItems(_local3.firstChild.firstChild); }; _local10 = 0; while (_local10 < _local7.length) { this._objects[_local7[_local10][0]] = new Item(); this._objects[_local7[_local10][0]].initialize(_local7[_local10]); if (_local7[_local10][8]){ this._objects[_local7[_local10][0]].show(); }; _local10++; }; this._levelDispatcher.levelLoaded(); } public function delPopup(_arg1:LoversPopup):void{ var _local2:Door; var _local3:LastPair; if (checkStageClear()){ _local2 = new Door(); _local2.play(); _local3 = new LastPair(); _local3.play(); this._objects[1000].openDoor(); }; Game.getInstance().__paused = false; Game.getInstance().__player.continueMoving(); if (((!((_arg1 == null))) && (Game.getInstance().contains(_arg1)))){ Game.getInstance().removeChild(_arg1); }; } public function destroyArrow(_arg1:Number, _arg2:Array, _arg3:Boolean):Boolean{ if (((((_arg3) && (!((_arg2[_arg1] == null))))) && (this.contains(_arg2[_arg1])))){ this.removeChild(_arg2[_arg1]); }; return (delete _arg2[_arg1]); } public function get __map():Array{ return (this._map); } private function parseCharacters(_arg1:XMLNode):Array{ var _local2:Array; var _local3:Array; var _local4:Number; var _local5:XMLNode; _local2 = new Array(); _local3 = _arg1.childNodes; _local4 = 0; for each (_local5 in _local3) { _local2[_local4] = new Array(); _local2[_local4][0] = Number(_local5.attributes._id); _local2[_local4][1] = Number(_local5.attributes._type); _local2[_local4][2] = Number(_local5.attributes._startY); _local2[_local4][3] = Number(_local5.attributes._startX); _local2[_local4][4] = Number(_local5.attributes._destY); _local2[_local4][5] = Number(_local5.attributes._destX); _local2[_local4][6] = Number(_local5.attributes._speed); _local2[_local4][7] = Number(_local5.attributes._partner); _local4++; }; return (_local2); } public function dissapearObjects(_arg1:Number):void{ if (this._objects[_arg1] != null){ if (this.contains(this._objects[_arg1])){ this._objects[_arg1].dissapear(); }; }; } public function get __windowY():Number{ return (this._windowX); } public function getCharacter(_arg1:Number):Lover{ if (this._characters[_arg1] != null){ return (this._characters[_arg1]); }; return (null); } public function get __windowX():Number{ return (this._windowX); } private function parseLevel(_arg1:XMLNode):Array{ var _local2:Array; var _local3:Number; var _local4:Array; var _local5:XMLNode; var _local6:Number; var _local7:Number; _local2 = new Array(this._levelHeight); _local3 = 0; while (_local3 < _local2.length) { _local2[_local3] = new Array(); _local3++; }; _local4 = _arg1.childNodes; for each (_local5 in _local4) { _local6 = _local5.attributes._y; if (_local2[_local6] == undefined){ _local2[_local6] = new Array(); }; _local7 = _local5.attributes._x; _local2[_local6][_local7] = new Array(); _local2[_local6][_local7]["frame"] = Number(_local5.attributes._frame); _local2[_local6][_local7]["walkable"] = Boolean(_local5.attributes._walkable); _local2[_local6][_local7]["cloud"] = Boolean(_local5.attributes._cloud); _local2[_local6][_local7]["ladder"] = Boolean(_local5.attributes._ladder); }; return (_local2); } public function get __levelWidth():Number{ return (this._levelWidth); } public function par(_arg1:Number, _arg2:Number):void{ if (Game.getInstance().__player.__health > 0){ if ((((this._pared == -1)) || ((this._pared == _arg1)))){ this._pared = _arg1; } else { Game.getInstance().__paused = true; Game.getInstance().__player.stop(); if (this._pared == _arg2){ this.addPopup(true, this._characters[_arg1].__type, this._characters[_arg2].__type); this._pared = -1; this._characters[_arg2].setState(5); this._characters[_arg2].setAnimation(); this._characters[_arg1].setState(5); this._characters[_arg1].setAnimation(); Game.getInstance().__score = (Game.getInstance().__score + 100); } else { this.addPopup(false, this._characters[_arg1].__type, this._characters[this._pared].__type); this._characters[_pared].setState(0); this._characters[_pared].setAnimation(); this._pared = -1; this._characters[_arg1].setState(0); this._characters[_arg1].setAnimation(); Game.getInstance().__score = (Game.getInstance().__score - 200); }; }; Game.getInstance().updateInterface(); }; } public function moveX(_arg1:Number):Boolean{ if (((!(((this.x - _arg1) > -(this._tileSize)))) && (!(((this.x - _arg1) < (((this._windowX - this._levelWidth) * this._tileSize) - 19)))))){ this.x = (this.x - _arg1); if (Math.abs(Math.floor(((this.x - 1) / this._tileSize))) > (this._currTileX + 1)){ this.scrollX(1); this._currTileX++; } else { if (Math.abs(Math.floor(((this.x - 1) / this._tileSize))) < (this._currTileX + 1)){ this._currTileX--; this.scrollX(-1); }; }; return (true); }; return (false); } public function moveY(_arg1:Number):Boolean{ if (((!(((this.y + _arg1) < ((this._windowY - this._levelHeight) * this._tileSize)))) && (!(((this.y + _arg1) > -(this._tileSize)))))){ this.y = (this.y + _arg1); Game.getInstance().__paralaksa.scrollY(_arg1); if (Math.abs(Math.floor(((this.y + 1) / this._tileSize))) < (this._currTileY + 1)){ this.scrollY(1); this._currTileY--; } else { if (Math.abs(Math.floor(((this.y + 1) / this._tileSize))) > (this._currTileY + 1)){ this._currTileY++; this.scrollY(-1); }; }; return (true); }; return (false); } public function get __tileSize():Number{ return (this._tileSize); } public function drawLover(_arg1:Number):void{ if (this._characters[_arg1] != null){ this.addChild(this._characters[_arg1]); }; } public function hitEnemy(_arg1:Number):void{ Game.getInstance().__score = (Game.getInstance().__score + 75); Game.getInstance().updateInterface(); } public function hideObect(_arg1:Number):void{ var _local2:String; if (this.contains(this._objects[_arg1])){ _local2 = this._objects[_arg1].__frame; if ((((this._objects[_arg1].currentLabel == (_local2 + "_hide"))) || ((this._objects[_arg1].currentLabel == (_local2 + "_hided"))))){ this._objects[_arg1].__visible = false; }; this.removeChild(this._objects[_arg1]); }; } public function showObject(_arg1:Number):void{ if (this._objects[_arg1] != null){ this._objects[_arg1].show(); if (!this.contains(this._objects[_arg1])){ this.drawObect(_arg1); }; }; } public function parseItems(_arg1:XMLNode):Array{ var _local2:Array; var _local3:Array; var _local4:Number; var _local5:XMLNode; _local2 = new Array(); _local3 = _arg1.childNodes; _local4 = 0; for each (_local5 in _local3) { _local2[_local4] = new Array(); _local2[_local4][0] = Number(_local5.attributes._id); _local2[_local4][1] = Number(_local5.attributes._startY); _local2[_local4][2] = Number(_local5.attributes._startX); _local2[_local4][3] = Number(_local5.attributes._destY); _local2[_local4][4] = Number(_local5.attributes._destX); _local2[_local4][5] = Number(_local5.attributes._speedY); _local2[_local4][6] = Number(_local5.attributes._speedX); _local2[_local4][7] = _local5.attributes._frame; _local2[_local4][8] = Boolean(_local5.attributes._visible); _local2[_local4][9] = Boolean(_local5.attributes._points); _local2[_local4][10] = this; _local4++; }; return (_local2); } public function addPopup(_arg1:Boolean, _arg2:Number, _arg3:Number):void{ var _local4:LoversPopup; _local4 = new LoversPopup(this, _arg1, _arg2, _arg3); Game.getInstance().addChild(_local4); } public function destroyAllObjects():void{ var _local1:Number; _local1 = 0; while (_local1 < _objects.length) { if (this._objects[_local1] != null){ this._objects[_local1].destroy(); }; _local1++; }; _local1 = 0; while (_local1 < _characters.length) { if (this._characters[_local1] != null){ this._characters[_local1].destroy(); }; _local1++; }; } public function destroyObject(_arg1:Number):void{ if (this._objects[_arg1] != null){ this._objects[_arg1].destroy(); this.hideObect(_arg1); }; } public function get __currentTile():Array{ var _local1:Array; _local1 = new Array(); _local1["y"] = this._currTileY; _local1["x"] = Math.abs((int(((this.x + (this._tileSize / 2)) / this._tileSize)) - 1)); return (_local1); } public function drawObect(_arg1:Number):void{ if (((!((this._objects[_arg1] == null))) && (!(this.contains(this._objects[_arg1]))))){ this.addChild(this._objects[_arg1]); }; } } }//package pl.fabrykagier.angelico.primary
Section 53
//LevelContainer (pl.fabrykagier.angelico.primary.LevelContainer) package pl.fabrykagier.angelico.primary { public class LevelContainer { public function getLevel(_arg1:int=1):XML{ var _local2:XML; switch (_arg1){ case 1: _local2 = <map> <size> <size _height="21" _width="111"></size> </size> <level> <tile _x="0" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="1" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="3" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="4" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="5" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="7" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="8" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="9" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="10" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="11" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="12" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="14" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="15" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="16" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="17" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="18" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="19" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="20" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="21" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="22" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="23" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="24" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="25" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="26" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="27" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="28" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="29" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="30" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="31" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="32" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="33" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="34" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="38" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="42" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="43" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="44" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="45" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="46" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="47" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="48" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="49" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="50" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="51" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="52" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="53" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="54" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="55" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="56" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="57" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="58" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="59" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="60" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="61" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="62" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="63" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="64" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="65" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="66" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="67" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="68" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="69" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="70" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="71" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="72" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="73" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="74" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="75" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="76" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="77" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="78" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="79" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="80" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="81" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="82" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="83" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="84" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="85" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="86" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="87" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="88" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="89" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="90" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="91" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="92" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="93" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="94" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="95" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="96" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="97" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="98" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="99" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="100" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="101" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="102" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="103" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="104" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="105" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="106" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="107" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="108" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="109" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="45" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="46" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="47" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="48" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="49" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="50" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="51" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="52" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="53" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="54" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="55" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="56" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="57" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="58" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="59" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="60" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="61" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="62" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="63" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="64" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="65" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="66" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="67" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="68" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="69" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="70" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="71" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="72" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="73" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="74" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="75" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="76" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="77" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="78" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="79" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="80" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="81" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="82" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="83" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="84" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="85" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="86" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="87" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="88" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="89" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="90" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="91" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="92" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="93" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="94" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="95" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="96" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="97" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="98" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="99" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="100" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="101" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="102" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="103" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="104" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="105" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="106" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="107" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="108" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="109" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="110" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="1" _y="19" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="3" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="4" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="5" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="7" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="8" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="9" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="10" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="11" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="12" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="14" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="15" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="16" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="17" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="18" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="19" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="20" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="21" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="22" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="23" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="24" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="25" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="26" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="27" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="28" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="29" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="30" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="31" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="32" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="33" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="34" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="38" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="42" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="43" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="44" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="45" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="46" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="47" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="48" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="49" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="50" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="51" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="52" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="53" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="54" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="55" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="56" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="57" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="58" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="59" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="60" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="61" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="69" _y="19" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="70" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="71" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="72" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="73" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="74" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="75" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="76" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="77" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="78" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="79" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="80" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="81" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="82" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="83" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="84" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="85" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="86" _y="19" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="87" _y="19" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="88" _y="19" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="18" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="13" _y="17" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="11" _y="16" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="12" _y="16" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="13" _y="16" _frame="27" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="14" _y="16" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="15" _y="16" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="16" _y="16" _frame="23" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="16" _y="15" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="16" _y="14" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="16" _y="13" _frame="26" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="15" _y="13" _frame="24" _walkable="true" _cloud="true" 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_frame="15" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="45" _y="14" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="46" _y="14" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="50" _y="14" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="54" _y="14" _frame="15" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="55" _y="14" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="60" _y="14" _frame="24" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="59" _y="14" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="61" _y="14" _frame="23" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="70" _y="17" _frame="15" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="71" _y="17" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="72" _y="17" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="73" _y="17" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="73" _y="16" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="73" _y="15" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="73" _y="14" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="73" _y="13" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="73" _y="12" _frame="18" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="74" _y="12" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="76" _y="12" _frame="15" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="77" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="78" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="79" _y="12" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="79" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="79" _y="10" _frame="2" _walkable="" _cloud="" _ladder=""></tile> <tile _x="76" _y="10" _frame="2" _walkable="" _cloud="" _ladder=""></tile> <tile _x="76" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="78" _y="15" _frame="15" _walkable="" _cloud="" _ladder=""></tile> <tile _x="83" _y="15" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="81" _y="11" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="80" _y="11" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="80" _y="8" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="81" _y="8" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="82" _y="8" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="82" _y="5" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="81" _y="5" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="80" _y="5" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="86" _y="8" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="87" _y="8" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="87" _y="9" _frame="6" _walkable="" _cloud="" _ladder=""></tile> <tile _x="88" _y="8" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="89" _y="8" _frame="19" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="89" _y="9" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="89" _y="10" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="89" _y="11" _frame="28" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="90" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="91" _y="11" _frame="29" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="95" _y="11" _frame="28" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="96" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="97" _y="11" _frame="29" _walkable="true" 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_cloud="" _ladder=""></tile> <tile _x="107" _y="6" _frame="24" _walkable="" _cloud="" _ladder=""></tile> <tile _x="108" _y="6" _frame="24" _walkable="" _cloud="" _ladder=""></tile> <tile _x="109" _y="6" _frame="31" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="109" _y="7" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="109" _y="8" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="109" _y="9" _frame="5" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="108" _y="9" _frame="7" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="107" _y="9" _frame="6" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="78" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="78" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="11" _y="18" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="11" _y="17" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="28" _y="18" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="28" _y="17" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="12" _y="18" _frame="47" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="27" _y="18" _frame="47" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="11" _y="15" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="14" _y="15" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="14" _y="12" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="15" _y="18" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="23" _y="11" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="26" _y="11" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="26" _y="14" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="32" _y="12" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="32" _y="15" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="29" _y="18" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="34" _y="18" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="86" _y="7" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="88" _y="7" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="103" _y="5" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="105" _y="5" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="12" _y="15" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="13" _y="15" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="15" _y="12" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="16" _y="12" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="22" _y="15" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="23" _y="15" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="24" _y="11" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="25" _y="11" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="27" _y="11" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="28" _y="11" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="27" _y="14" _frame="44" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="30" _y="15" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="31" _y="15" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="90" _y="10" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="91" _y="10" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="95" _y="10" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="97" _y="5" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="98" _y="5" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="108" _y="5" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="109" _y="5" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="15" _y="15" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="33" _y="" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="89" _y="7" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="97" _y="10" _frame="44" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="96" _y="5" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="20" _y="13" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="25" _y="14" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="31" _y="12" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="33" _y="12" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="59" _y="13" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="61" _y="13" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="102" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="106" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="104" _y="5" _frame="48" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="1" _y="16" _frame="50" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="2" _y="16" _frame="51" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="3" _y="16" _frame="52" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="1" _y="17" _frame="53" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="2" _y="17" _frame="54" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="3" _y="17" _frame="55" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="1" _y="18" _frame="56" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="2" _y="18" _frame="57" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="3" _y="18" _frame="58" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="4" _y="18" 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_frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="79" _y="18" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="83" _y="18" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="85" _y="18" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="81" _y="18" _frame="48" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="86" _y="16" _frame="50" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="87" _y="16" _frame="51" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="88" _y="16" _frame="52" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="86" _y="17" _frame="53" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="87" _y="17" _frame="54" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="88" _y="17" _frame="55" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="86" _y="18" _frame="56" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="87" _y="18" _frame="59" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="88" _y="18" _frame="58" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="74" _y="16" _frame="50" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="75" _y="16" _frame="51" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="76" _y="16" _frame="52" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="74" _y="17" _frame="53" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="75" _y="17" _frame="54" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="76" _y="17" _frame="55" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="74" _y="18" _frame="56" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="75" _y="18" _frame="59" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="76" _y="18" _frame="58" _walkable="true" _cloud="" _ladder=""></tile> </level> <platforms> <platform _id="0" _startY="15" _startX="75" _destY="13" _destX="75" _speedY="1" _speedX="" _frame="17" _activator="" _action="" _linkedObjects="0" _visible="" _add=""></platform> <platform _id="1" _startY="12" _startX="75" _destY="12" _destX="75" _speedY="" _speedX="" _frame="2" _activator="" _action="" _linkedObjects="1" _visible="true" _add=""></platform> <platform _id="2" _startY="14" _startX="78" _destY="14" _destX="78" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="2" _visible="true" _add=""></platform> <platform _id="4" _startY="15" _startX="79" _destY="15" _destX="79" _speedY="" _speedX="" _frame="2" _activator="2" _action="2" _linkedObjects="5" _visible="" _add=""></platform> <platform _id="5" _startY="15" _startX="80" _destY="15" _destX="80" _speedY="" _speedX="" _frame="2" _activator="2" _action="2" _linkedObjects="6" _visible="" _add=""></platform> <platform _id="6" _startY="15" _startX="81" _destY="15" _destX="81" _speedY="" _speedX="" _frame="2" _activator="2" _action="2" _linkedObjects="7" _visible="" _add=""></platform> <platform _id="7" _startY="15" _startX="82" _destY="15" _destX="82" _speedY="" _speedX="" _frame="2" _activator="" _action="" _linkedObjects="7" _visible="" _add=""></platform> <platform _id="8" _startY="15" _startX="84" _destY="15" _destX="84" _speedY="" _speedX="" _frame="20" _activator="9" _action="4" _linkedObjects="7" _visible="true" _add=""></platform> <platform _id="1000" _startY="8" _startX="108" _destY="8" _destX="108" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""></platform> <platform _id="22" _startY="18" _startX="9" _destY="18" _destX="9" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="22" _visible="true" _add="1"></platform> <platform _id="23" _startY="18" _startX="19" _destY="18" _destX="19" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="23" _visible="true" _add="2"></platform> <platform _id="24" _startY="18" _startX="36" _destY="18" _destX="36" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="24" _visible="true" _add="3"></platform> <platform _id="25" _startY="13" _startX="45" _destY="13" _destX="45" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="25" _visible="true" _add="4"></platform> <platform _id="26" _startY="13" _startX="60" _destY="13" _destX="60" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="25" _visible="true" _add="5"></platform> <platform _id="27" _startY="11" _startX="74" _destY="11" _destX="74" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="27" _visible="true" _add="6"></platform> <platform _id="28" _startY="14" _startX="83" _destY="14" _destX="83" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="28" _visible="true" _add="7"></platform> <platform _id="29" _startY="7" _startX="87" _destY="7" _destX="87" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="29" _visible="true" _add="8"></platform> <platform _id="30" _startY="5" _startX="107" _destY="5" _destX="107" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="30" _visible="true" _add="9"></platform> <platform _id="34" _startY="13" _startX="19" _destY="3" _destX="19" _speedY="" _speedX="" _frame="7" _activator="8" _action="7" _linkedObjects="34" _visible="true" _add="2"></platform> <platform _id="9" _startY="12" _startX="81" _destY="12" _destX="81" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="9" _visible="true" _add=""></platform> <platform _id="10" _startY="12" _startX="80" _destY="12" _destX="82" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="10" _visible="true" _add=""></platform> <platform _id="11" _startY="9" _startX="81" _destY="9" _destX="81" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="11" _visible="true" _add=""></platform> <platform _id="12" _startY="9" _startX="82" _destY="9" _destX="82" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="12" _visible="true" _add=""></platform> <platform _id="14" _startY="9" _startX="86" _destY="9" _destX="86" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="14" _visible="true" _add=""></platform> <platform _id="16" _startY="6" _startX="82" _destY="6" _destX="82" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="16" _visible="true" _add=""></platform> <platform _id="17" _startY="9" _startX="106" _destY="9" _destX="106" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="17" _visible="true" _add=""></platform> <platform _id="18" _startY="9" _startX="102" _destY="9" _destX="102" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="18" _visible="true" _add=""></platform> <platform _id="19" _startY="9" _startX="103" _destY="9" _destX="103" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="19" _visible="true" _add=""></platform> <platform _id="20" _startY="9" _startX="104" _destY="9" _destX="104" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="20" _visible="true" _add=""></platform> <platform _id="21" _startY="9" _startX="105" _destY="9" _destX="105" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="21" _visible="true" _add=""></platform> <platform _id="31" _startY="9" _startX="80" _destY="9" _destX="80" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="31" _visible="true" _add=""></platform> <platform _id="32" _startY="6" _startX="81" _destY="6" _destX="81" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="32" _visible="true" _add=""></platform> <platform _id="33" _startY="6" _startX="80" _destY="6" _destX="80" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="33" _visible="true" _add=""></platform> <platform _id="324" _startY="19" _startX="62" _destY="19" _destX="62" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="324" _visible="true" _add=""></platform> <platform _id="325" _startY="19" _startX="63" _destY="19" _destX="63" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="325" _visible="true" _add=""></platform> <platform _id="326" _startY="19" _startX="64" _destY="19" _destX="64" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="326" _visible="true" _add=""></platform> <platform _id="327" _startY="19" _startX="65" _destY="19" _destX="65" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="327" _visible="true" _add=""></platform> <platform _id="328" _startY="19" _startX="66" _destY="19" _destX="66" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="328" _visible="true" _add=""></platform> <platform _id="329" _startY="19" _startX="67" _destY="19" _destX="67" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="329" _visible="true" _add=""></platform> <platform _id="330" _startY="19" _startX="68" _destY="19" _destX="68" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="330" _visible="true" _add=""></platform> <platform _id="351" _startY="19" _startX="89" _destY="19" _destX="89" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="351" _visible="true" _add=""></platform> <platform _id="352" _startY="19" _startX="90" _destY="19" _destX="90" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="352" _visible="true" _add=""></platform> <platform _id="353" _startY="19" _startX="91" _destY="19" _destX="91" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="353" _visible="true" _add=""></platform> <platform _id="354" _startY="19" _startX="92" _destY="19" _destX="92" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="354" _visible="true" _add=""></platform> <platform _id="355" _startY="19" _startX="93" _destY="19" _destX="93" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="355" _visible="true" _add=""></platform> <platform _id="356" _startY="19" _startX="94" _destY="19" _destX="94" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="356" _visible="true" _add=""></platform> <platform _id="357" _startY="19" _startX="95" _destY="19" _destX="95" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="357" _visible="true" _add=""></platform> <platform _id="358" _startY="19" _startX="96" _destY="19" _destX="96" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="358" _visible="true" _add=""></platform> <platform _id="359" _startY="19" _startX="97" _destY="19" _destX="97" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="359" _visible="true" _add=""></platform> <platform _id="360" _startY="19" _startX="98" _destY="19" _destX="98" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="360" _visible="true" _add=""></platform> <platform _id="361" _startY="19" _startX="99" _destY="19" _destX="99" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="361" _visible="true" _add=""></platform> <platform _id="362" _startY="19" _startX="100" _destY="19" _destX="100" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="362" _visible="true" _add=""></platform> <platform _id="363" _startY="19" _startX="101" _destY="19" _destX="101" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="363" _visible="true" _add=""></platform> <platform _id="364" _startY="19" _startX="102" _destY="19" _destX="102" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="364" _visible="true" _add=""></platform> <platform _id="365" _startY="19" _startX="103" _destY="19" _destX="103" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="365" _visible="true" _add=""></platform> <platform _id="366" _startY="19" _startX="104" _destY="19" _destX="104" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="366" _visible="true" _add=""></platform> <platform _id="367" _startY="19" _startX="105" _destY="19" _destX="105" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="367" _visible="true" _add=""></platform> <platform _id="368" _startY="19" _startX="106" _destY="19" _destX="106" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="368" _visible="true" _add=""></platform> <platform _id="369" _startY="19" _startX="107" _destY="19" _destX="107" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="369" _visible="true" _add=""></platform> <platform _id="370" _startY="19" _startX="108" _destY="19" _destX="108" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="370" _visible="true" _add=""></platform> <platform _id="371" _startY="19" _startX="109" _destY="19" _destX="109" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="371" _visible="true" _add=""></platform> </platforms> <targets> <target _id="51" _startY="11" _startX="79" _destY="11" _destX="79" _speedY="0" _speedX="0" _frame="13" _activator="5" _action="2" _linkedObjects="0" _visible="true" _add=""></target> <target _id="52" _startY="10" _startX="79" _destY="10" _destX="79" _speedY="0" _speedX="0" _frame="3" _activator="5" _action="1" _linkedObjects="1" _visible="true" _add=""></target> <target _id="53" _startY="10" _startX="76" _destY="10" _destX="76" _speedY="0" _speedX="0" _frame="10" _activator="5" _action="1" _linkedObjects="2 3" _visible="true" _add=""></target> <target _id="54" _startY="11" _startX="76" _destY="11" _destX="76" _speedY="0" _speedX="0" _frame="12" _activator="5" _action="2" _linkedObjects="4" _visible="true" _add=""></target> </targets> <characters> <char _id="101" _type="7" _startY="12" _startX="14" _destY="12" _destX="16" _speed="2" _partner="102"></char> <char _id="102" _type="8" _startY="15" _startX="12" _destY="15" _destX="16" _speed="4" _partner="101"></char> <char _id="103" _type="11" _startY="14" _startX="25" _destY="14" _destX="28" _speed="2" _partner="104"></char> <char _id="104" _type="12" _startY="12" _startX="31" _destY="12" _destX="33" _speed="2" _partner="103"></char> <char _id="105" _type="16" _startY="11" _startX="23" _destY="11" _destX="28" _speed="4" _partner="106"></char> <char _id="106" _type="15" _startY="15" _startX="30" _destY="15" _destX="33" _speed="2" _partner="105"></char> <char _id="111" _type="0" _startY="6" _startX="91" _destY="6" _destX="91" _speed="2" _partner=""></char> <char _id="112" _type="0" _startY="4" _startX="101" _destY="4" _destX="101" _speed="2" _partner=""></char> </characters> <items> <item _id="500" _startY="11" _startX="82" _destY="11" _destX="82" _speedY="" _speedX="" _frame="21" _visible="true" _points=""></item> <item _id="501" _startY="10" _startX="87" _destY="10" _destX="87" _speedY="" _speedX="" _frame="21" _visible="true" _points=""></item> <item _id="502" _startY="8" _startX="83" _destY="8" _destX="83" _speedY="" _speedX="" _frame="21" _visible="true" _points=""></item> </items> </map> ; break; case 2: _local2 = <map> <size> <size _height="20" _width="42"/> </size> <level> <tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="1" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="29" _y="2" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="2" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="19" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="29" _y="3" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="31" _y="3" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="32" _y="3" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="33" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="34" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="35" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="36" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="3" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="4" _frame="36" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="13" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="14" _y="4" _frame="44" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="15" _y="4" _frame="49" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="18" _y="4" _frame="45" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="19" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="29" _y="4" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="30" _y="4" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="31" _y="4" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="32" _y="4" _frame="23" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="33" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="34" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="35" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="36" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="5" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="14" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="15" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="16" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="17" _y="5" _frame="27" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="18" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="19" _y="5" _frame="23" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="40" _y="5" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="6" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="17" _y="6" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="40" _y="6" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="7" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="3" _y="7" _frame="41" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="4" _y="7" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="17" _y="7" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="40" _y="7" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="8" _frame="15" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="3" _y="8" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="4" _y="8" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="5" _y="8" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="6" _y="8" _frame="19" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="16" _y="8" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="17" _y="8" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="30" _y="8" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="9" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="16" _y="9" _frame="15" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="17" _y="9" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="30" _y="9" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="32" _y="9" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="30" _y="10" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="31" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="32" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="33" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="34" _y="10" _frame="26" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="37" _y="10" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="38" _y="10" _frame="47" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="9" _y="11" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="13" _y="11" _frame="28" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="14" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="15" _y="11" _frame="29" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="34" _y="11" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="37" _y="11" _frame="15" _walkable="" _cloud="" _ladder=""></tile> <tile _x="38" _y="11" _frame="17" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="11" _frame="17" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="11" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="34" _y="12" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="37" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="11" _y="13" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="29" _y="13" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="32" _y="13" _frame="45" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="34" _y="13" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="36" _y="13" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="37" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="14" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="7" _y="14" _frame="40" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="29" _y="14" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="32" _y="14" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="33" _y="14" _frame="17" _walkable="" _cloud="" _ladder=""></tile> <tile _x="34" _y="14" _frame="17" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="14" _frame="65" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="14" _frame="17" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="14" _frame="16" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="14" _frame="15" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="14" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="15" _frame="50" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="3" _y="15" _frame="51" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="4" _y="15" _frame="52" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="6" _y="15" _frame="28" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="7" _y="15" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="8" _y="15" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="9" _y="15" _frame="31" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="19" _y="15" _frame="50" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="20" _y="15" _frame="51" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="21" _y="15" _frame="52" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="27" _y="15" _frame="44" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="29" _y="15" _frame="37" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="32" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="16" _frame="53" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="3" _y="16" _frame="54" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="4" _y="16" _frame="55" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="9" _y="16" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="10" _y="16" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="19" _y="16" _frame="53" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="20" _y="16" _frame="54" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="21" _y="16" _frame="55" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="27" _y="16" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile> <tile _x="32" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="16" _frame="38" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="17" _frame="56" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="3" _y="17" _frame="59" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="4" _y="17" _frame="58" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="5" _y="17" _frame="48" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="7" _y="17" _frame="43" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="9" _y="17" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile> <tile _x="10" _y="17" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="19" _y="17" _frame="56" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="20" _y="17" _frame="59" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="21" _y="17" _frame="58" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="24" _y="17" _frame="47" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="25" _y="17" _frame="46" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="27" _y="17" _frame="35" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="32" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="17" _frame="42" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="37" _y="17" _frame="39" _walkable="true" _cloud="" _ladder=""></tile> <tile _x="40" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="18" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="3" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="4" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="5" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="7" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="8" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="9" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="10" _y="18" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="19" _y="18" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="20" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="21" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="22" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="23" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="24" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="25" _y="18" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="32" _y="18" _frame="60" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="18" _frame="4" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="38" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="18" _frame="5" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="0" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="1" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="2" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="3" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="4" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="5" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="6" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="7" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="8" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="9" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="10" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="11" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="12" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="13" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="14" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="15" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="16" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="17" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="18" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="19" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile> <tile _x="20" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile> <tile _x="21" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile> <tile _x="22" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile> <tile _x="23" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile> <tile _x="24" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile> <tile _x="25" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile> <tile _x="26" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="27" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="28" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="29" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="30" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="31" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="32" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="33" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="34" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="35" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="36" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="37" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="38" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="39" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="40" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> <tile _x="41" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile> </level> <platforms> <platform _id="0" _startY="18" _startX="1" _destY="18" _destX="1" _speedY="" _speedX="" _frame="5" _activator="9" _action="6" _linkedObjects="0" _visible="true" _add=""/> <platform _id="1" _startY="18" _startX="11" _destY="18" _destX="11" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="1" _visible="true" _add=""/> <platform _id="2" _startY="18" _startX="12" _destY="18" _destX="12" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="2" _visible="true" _add=""/> <platform _id="3" _startY="18" _startX="13" _destY="18" _destX="13" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="3" _visible="true" _add=""/> <platform _id="4" _startY="18" _startX="14" _destY="18" _destX="14" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="4" _visible="true" _add=""/> <platform _id="5" _startY="18" _startX="15" _destY="18" _destX="15" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="5" _visible="true" _add=""/> <platform _id="6" _startY="18" _startX="16" _destY="18" _destX="16" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="6" _visible="true" _add=""/> <platform _id="7" _startY="18" _startX="17" _destY="18" _destX="17" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="7" _visible="true" _add=""/> <platform _id="8" _startY="18" _startX="18" _destY="18" _destX="18" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="8" _visible="true" _add=""/> <platform _id="9" _startY="18" _startX="26" _destY="18" _destX="26" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="9" _visible="true" _add=""/> <platform _id="10" _startY="18" _startX="27" _destY="18" _destX="27" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="10" _visible="true" _add=""/> <platform _id="11" _startY="18" _startX="28" _destY="18" _destX="28" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="11" _visible="true" _add=""/> <platform _id="12" _startY="18" _startX="29" _destY="18" _destX="29" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="12" _visible="true" _add=""/> <platform _id="13" _startY="18" _startX="30" _destY="18" _destX="30" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="13" _visible="true" _add=""/> <platform _id="26" _startY="10" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="20" _activator="9" _action="4" _linkedObjects="26" _visible="true" _add=""/> <platform _id="1000" _startY="17" _startX="39" _destY="0" _destX="0" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""/> <platform _id="34" _startY="13" _startX="37" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="33" _visible="true" _add=""/> <platform _id="41" _startY="14" _startX="38" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="3" _action="" _linkedObjects="40" _visible="true" _add=""/> <platform _id="43" _startY="10" _startX="36" _destY="4" _destX="36" _speedY="3" _speedX="" _frame="17" _activator="2" _action="2" _linkedObjects="42" _visible="" _add=""/> </platforms> <targets> <target _id="33" _startY="9" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="34" _visible="true" _add=""/> <target _id="40" _startY="10" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="1" _linkedObjects="41" _visible="true" _add=""/> <target _id="42" _startY="8" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="11" _activator="5" _action="2" _linkedObjects="43" _visible="true" _add=""/> </targets> <characters> <char _id="14" _startY="14" _startX="6" _destY="14" _destX="9" _speed="1" _type="15" _partner="16"/> <char _id="16" _startY="10" _startX="13" _destY="10" _destX="15" _speed="1" _type="16" _partner="14"/> <char _id="17" _startY="7" _startX="2" _destY="7" _destX="6" _speed="1" _type="8" _partner="18"/> <char _id="18" _startY="4" _startX="13" _destY="4" _destX="19" _speed="1" _type="7" _partner="17"/> <char _id="19" _startY="7" _startX="14" _destY="9" _destX="11" _speed="1" _type="0" _partner=""/> <char _id="25" _startY="2" _startX="23" _destY="4" _destX="18" _speed="2" _type="0" _partner=""/> <char _id="27" _startY="15" _startX="25" _destY="17" _destX="22" _speed="1" _type="0" _partner=""/> <char _id="28" _startY="12" _startX="29" _destY="15" _destX="27" _speed="1" _type="0" _partner=""/> <char _id="29" _startY="12" _startX="36" _destY="13" _destX="32" _speed="1" _type="0" _partner=""/> <char _id="30" _startY="13" _startX="39" _destY="11" _destX="35" _speed="2" _type="0" _partner=""/> <char _id="35" _startY="9" _startX="30" _destY="9" _destX="34" _speed="2" _type="3" _partner="36"/> <char _id="36" _startY="3" _startX="29" _destY="3" _destX="32" _speed="2" _type="4" _partner="35"/> </characters> <items> <item _id="15" _startY="6" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="15" _visible="true" _add=""/> <item _id="20" _startY="10" _startX="4" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="20" _visible="true" _add=""/> <item _id="21" _startY="7" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="21" _visible="true" _add=""/> <item _id="22" _startY="7" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="22" _visible="true" _add=""/> <item _id="23" _startY="2" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="23" _visible="true" _add=""/> <item _id="24" _startY="2" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="24" _visible="true" _add=""/> <item _id="31" _startY="15" _startX="36" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="31" _visible="true" _add=""/> <item _id="37" _startY="4" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="37" _visible="true" _add=""/> <item _id="38" _startY="6" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="38" _visible="true" _add=""/> <item _id="39" _startY="8" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="39" _visible="true" _add=""/> </items> </map> ; break; case 3: _local2 = <map> <size> <size _height="40" _width="49"/> </size> <level> <tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="45" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="46" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="47" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="8" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="37" _y="8" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="38" _y="8" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="48" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="9" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="37" _y="9" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="38" _y="9" _frame="55" _walkable="true" _cloud="" _ladder=""/> <tile _x="42" _y="9" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="48" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="10" _frame="56" _walkable="true" _cloud="" _ladder=""/> <tile _x="37" _y="10" _frame="59" _walkable="true" _cloud="" _ladder=""/> <tile _x="38" _y="10" _frame="58" _walkable="true" _cloud="" _ladder=""/> <tile _x="39" _y="10" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="40" _y="10" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="41" _y="10" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="42" _y="10" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="48" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="11" _frame="22" _walkable="true" _cloud="true" _ladder=""/> <tile _x="37" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="38" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="39" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="40" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="41" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="42" _y="11" _frame="23" _walkable="true" _cloud="true" _ladder=""/> <tile _x="47" _y="11" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="48" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="12" _frame="43" _walkable="true" _cloud="" _ladder=""/> <tile _x="46" _y="12" _frame="40" _walkable="true" _cloud="" _ladder=""/> <tile _x="47" _y="12" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="48" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="41" _y="13" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="13" _frame="22" _walkable="true" _cloud="true" _ladder=""/> <tile _x="45" _y="13" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="46" _y="13" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="47" _y="13" _frame="13" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="14" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="14" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="41" _y="14" _frame="14" _walkable="true" _cloud="true" _ladder=""/> <tile _x="44" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="47" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="15" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="6" _y="15" _frame="49" _walkable="true" _cloud="" _ladder=""/> <tile _x="7" _y="15" _frame="40" _walkable="true" _cloud="" _ladder=""/> <tile _x="8" _y="15" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="15" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="47" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" 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_destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="45" _visible="true" _add=""/> <platform _id="1000" _startY="15" _startX="46" _destY="0" _destX="0" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""/> <platform _id="62" _startY="21" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="" _action="" _linkedObjects="62" _visible="true" _add=""/> </platforms> <targets> <target _id="46" _startY="10" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="45" _visible="true" _add=""/> </targets> <characters> <char _id="94" _startY="33" _startX="9" _destY="36" _destX="5" _speed="2" _type="0" _partner=""/> <char _id="95" _startY="26" _startX="1" _destY="27" _destX="7" _speed="2" _type="0" _partner=""/> <char _id="96" _startY="23" _startX="5" _destY="22" _destX="9" _speed="2" _type="0" _partner=""/> <char _id="97" _startY="17" _startX="10" _destY="13" _destX="6" _speed="2" _type="0" _partner=""/> <char _id="98" _startY="14" _startX="13" _destY="13" _destX="6" _speed="2" _type="0" _partner=""/> <char _id="100" _startY="32" _startX="17" _destY="31" _destX="22" _speed="2" _type="0" _partner=""/> <char _id="101" _startY="21" _startX="22" _destY="28" _destX="25" _speed="2" _type="0" _partner=""/> <char _id="102" _startY="34" _startX="31" _destY="36" _destX="23" _speed="2" _type="0" _partner=""/> <char _id="103" _startY="22" _startX="38" _destY="26" _destX="35" _speed="2" _type="0" _partner=""/> <char _id="104" _startY="16" _startX="33" _destY="19" _destX="29" _speed="2" _type="0" _partner=""/> <char _id="105" _startY="8" _startX="38" _destY="10" _destX="42" _speed="2" _type="0" _partner=""/> <char _id="106" _startY="18" _startX="45" _destY="21" _destX="42" _speed="2" _type="0" _partner=""/> <char _id="107" _startY="28" _startX="1" _destY="28" _destX="4" _speed="2" _type="5" _partner="108"/> <char _id="108" _startY="22" _startX="9" _destY="22" _destX="12" _speed="3" _type="6" _partner="107"/> <char _id="109" _startY="18" _startX="30" _destY="18" _destX="32" _speed="2" _type="11" _partner="110"/> <char _id="110" _startY="22" _startX="18" _destY="22" _destX="21" _speed="2" _type="12" _partner="109"/> <char _id="111" _startY="15" _startX="5" _destY="15" _destX="10" _speed="3" _type="19" _partner="112"/> <char _id="112" _startY="18" _startX="21" _destY="18" _destX="25" _speed="2" _type="20" _partner="111"/> <char _id="113" _startY="12" _startX="44" _destY="12" _destX="47" _speed="2" _type="17" _partner="114"/> <char _id="114" _startY="10" _startX="36" _destY="10" _destX="39" _speed="3" _type="18" _partner="113"/> <char _id="115" _startY="28" _startX="22" _destY="28" _destX="24" _speed="2" _type="1" _partner="116"/> <char _id="116" _startY="37" _startX="12" _destY="37" _destX="16" _speed="2" _type="2" _partner="115"/> </characters> <items> <item _id="63" _startY="16" _startX="26" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="63" _visible="true" _add=""/> <item _id="67" _startY="22" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="67" _visible="true" _add=""/> <item _id="71" _startY="31" _startX="28" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="71" _visible="true" _add=""/> <item _id="75" _startY="31" _startX="19" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="75" _visible="true" _add=""/> <item _id="79" _startY="9" _startX="32" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="79" _visible="true" _add=""/> <item _id="83" _startY="20" _startX="37" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="83" _visible="true" _add=""/> <item _id="89" _startY="16" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="89" _visible="true" _add=""/> <item _id="93" _startY="9" _startX="46" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="93" _visible="true" _add=""/> <item _id="50" _startY="4" _startX="32" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="50" _visible="true" _add=""/> <item _id="54" _startY="19" _startX="6" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="54" _visible="true" _add=""/> <item _id="58" _startY="14" _startX="16" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="58" _visible="true" _add=""/> </items> </map> ; break; case 4: _local2 = <map> <size> <size _height="28" _width="45"/> </size> <level> <tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="3" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="24" _y="3" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="25" _y="3" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="4" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="13" _y="4" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="14" _y="4" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="23" _y="4" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="24" _y="4" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="25" _y="4" _frame="55" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="5" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="12" _y="5" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="13" _y="5" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="14" _y="5" _frame="55" _walkable="true" _cloud="" _ladder=""/> <tile _x="23" _y="5" _frame="56" _walkable="true" _cloud="" _ladder=""/> <tile _x="24" _y="5" _frame="59" _walkable="true" _cloud="" _ladder=""/> <tile _x="25" _y="5" _frame="58" _walkable="true" _cloud="" _ladder=""/> <tile _x="26" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="27" _y="5" _frame="49" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="6" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="12" _y="6" _frame="56" _walkable="true" _cloud="" _ladder=""/> <tile _x="13" _y="6" _frame="57" _walkable="true" _cloud="" _ladder=""/> <tile _x="14" _y="6" _frame="58" _walkable="true" _cloud="" _ladder=""/> <tile _x="18" _y="6" _frame="40" _walkable="true" _cloud="" _ladder=""/> <tile _x="23" _y="6" _frame="30" _walkable="true" _cloud="" _ladder="true"/> <tile _x="24" _y="6" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="25" _y="6" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="26" _y="6" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="27" _y="6" _frame="29" _walkable="true" _cloud="true" _ladder=""/> <tile _x="44" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="7" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="7" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="12" _y="7" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="13" _y="7" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="14" _y="7" _frame="29" _walkable="true" _cloud="true" _ladder=""/> <tile _x="17" _y="7" _frame="28" _walkable="true" _cloud="true" _ladder=""/> <tile _x="18" _y="7" _frame="11" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="7" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="29" _y="7" _frame="14" _walkable="true" _cloud="true" _ladder=""/> <tile _x="37" _y="7" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="38" _y="7" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="39" _y="7" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="8" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="31" _y="8" _frame="21" _walkable="true" _cloud="true" _ladder=""/> <tile _x="37" _y="8" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="38" _y="8" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="39" _y="8" _frame="55" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="9" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="16" _y="9" _frame="41" _walkable="true" _cloud="" _ladder=""/> <tile _x="17" _y="9" _frame="42" _walkable="true" _cloud="" _ladder=""/> <tile _x="18" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="9" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="33" _y="9" _frame="14" _walkable="true" _cloud="true" _ladder=""/> <tile _x="35" _y="9" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="9" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="37" _y="9" _frame="56" _walkable="true" _cloud="" _ladder=""/> <tile _x="38" _y="9" _frame="59" _walkable="true" _cloud="" _ladder=""/> <tile _x="39" _y="9" _frame="58" _walkable="true" _cloud="" _ladder=""/> <tile _x="40" _y="9" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="10" _frame="21" _walkable="true" _cloud="true" _ladder=""/> <tile _x="16" _y="10" _frame="22" _walkable="true" _cloud="true" _ladder=""/> <tile _x="17" _y="10" _frame="23" _walkable="true" _cloud="true" _ladder=""/> <tile _x="18" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="35" _y="10" _frame="22" _walkable="true" _cloud="true" _ladder=""/> <tile _x="36" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="37" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="38" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="39" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="40" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="41" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="42" _y="10" _frame="23" _walkable="true" _cloud="true" _ladder=""/> <tile _x="44" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="11" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="17" _y="11" _frame="47" _walkable="true" _cloud="" _ladder=""/> <tile _x="18" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="2" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="3" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="4" _y="12" _frame="16" _walkable="true" _cloud="true" _ladder=""/> <tile _x="10" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="12" _frame="28" _walkable="true" _cloud="true" _ladder=""/> <tile _x="16" _y="12" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="17" _y="12" _frame="29" _walkable="true" _cloud="true" _ladder=""/> <tile _x="18" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="13" _frame="49" _walkable="true" _cloud="" _ladder=""/> <tile _x="18" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="14" _frame="22" _walkable="true" _cloud="true" _ladder=""/> <tile _x="17" _y="14" _frame="23" _walkable="true" _cloud="true" _ladder=""/> <tile _x="18" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="17" _frame="43" _walkable="true" _cloud="" _ladder=""/> <tile _x="16" _y="17" _frame="40" _walkable="true" _cloud="" _ladder=""/> <tile _x="17" _y="17" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="18" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="18" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="18" _frame="28" _walkable="true" _cloud="true" _ladder=""/> <tile _x="13" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="14" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="15" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="16" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="17" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/> <tile _x="18" _y="18" _frame="29" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="19" _frame="60" _walkable="" 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_visible="true" _add=""/> <platform _id="31" _startY="26" _startX="39" _destY="26" _destX="39" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="9" _visible="true" _add=""/> <platform _id="32" _startY="26" _startX="40" _destY="26" _destX="40" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="9" _visible="true" _add=""/> <platform _id="33" _startY="26" _startX="41" _destY="26" _destX="41" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="9" _visible="true" _add=""/> <platform _id="34" _startY="26" _startX="42" _destY="26" _destX="42" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="9" _visible="true" _add=""/> <platform _id="35" _startY="26" _startX="43" _destY="26" _destX="43" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="9" _visible="true" _add=""/> <platform _id="36" _startY="21" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="20" _activator="9" _action="4" _linkedObjects="36" _visible="true" _add=""/> <platform _id="38" _startY="14" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="2" _action="5" _linkedObjects="38" _visible="" _add=""/> <platform _id="39" _startY="21" _startX="5" _destY="15" _destX="5" _speedY="3" _speedX="" _frame="17" _activator="" _action="" _linkedObjects="39" _visible="true" _add=""/> <platform _id="41" _startY="12" _startX="8" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="" _action="" _linkedObjects="41" _visible="" _add=""/> <platform _id="42" _startY="12" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="" _action="" _linkedObjects="42" _visible="" _add=""/> <platform _id="43" _startY="11" _startX="5" _destY="8" _destX="8" _speedY="2" _speedX="2" _frame="19" _activator="2" _action="" _linkedObjects="43" _visible="" _add=""/> <platform _id="45" _startY="10" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="45" _visible="true" _add=""/> <platform _id="46" _startY="10" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="46" _visible="true" _add=""/> <platform _id="47" _startY="10" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="47" _visible="true" _add=""/> <platform _id="48" _startY="10" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="48" _visible="true" _add=""/> <platform _id="49" _startY="12" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="49" _visible="true" _add=""/> <platform _id="50" _startY="12" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="50" _visible="true" _add=""/> <platform _id="51" _startY="12" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="51" _visible="true" _add=""/> <platform _id="52" _startY="12" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="52" _visible="true" _add=""/> <platform _id="53" _startY="14" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="53" _visible="true" _add=""/> <platform _id="54" _startY="14" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="54" _visible="true" _add=""/> <platform _id="55" _startY="14" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="55" _visible="true" _add=""/> <platform _id="56" _startY="14" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="56" _visible="true" _add=""/> <platform _id="57" _startY="16" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="57" _visible="true" _add=""/> <platform _id="58" _startY="16" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="58" _visible="true" _add=""/> <platform _id="59" _startY="16" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="59" _visible="true" _add=""/> <platform _id="60" _startY="16" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="60" _visible="true" _add=""/> <platform _id="62" _startY="20" _startX="11" _destY="24" _destX="15" _speedY="2" _speedX="2" _frame="18" _activator="2" _action="" _linkedObjects="62" _visible="" _add=""/> <platform _id="64" _startY="17" _startX="21" _destY="10" _destX="21" _speedY="1" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="64" _visible="" _add=""/> <platform _id="65" _startY="17" _startX="22" _destY="25" _destX="22" _speedY="3" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="65" _visible="" _add=""/> <platform _id="66" _startY="17" _startX="23" _destY="10" _destX="23" _speedY="2" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="66" _visible="" _add=""/> <platform _id="67" _startY="17" _startX="24" _destY="25" _destX="24" _speedY="2" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="67" _visible="" _add=""/> <platform _id="68" _startY="17" _startX="25" _destY="10" _destX="25" _speedY="3" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="68" _visible="" _add=""/> <platform _id="69" _startY="17" _startX="26" _destY="25" _destX="26" _speedY="1" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="69" _visible="" _add=""/> <platform _id="1000" _startY="9" _startX="41" _destY="0" _destX="0" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""/> </platforms> <targets> <target _id="37" _startY="13" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="11" _activator="5" _action="2" _linkedObjects="38" _visible="true" _add=""/> <target _id="40" _startY="11" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="2" _linkedObjects="41 42" _visible="true" _add=""/> <target _id="44" _startY="9" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="13" _activator="5" _action="2" _linkedObjects="43" _visible="true" _add=""/> <target _id="61" _startY="15" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="11" _activator="5" _action="2" _linkedObjects="62" _visible="true" _add=""/> <target _id="63" _startY="14" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="2" _linkedObjects="64 65 66 67 68 69" _visible="true" _add=""/> </targets> <characters> <char _id="74" _startY="17" _startX="17" _destY="17" _destX="12" _speed="2" _type="0" _partner=""/> <char _id="81" _startY="7" _startX="39" _destY="7" _destX="39" _speed="2" _type="0" _partner=""/> <char _id="82" _startY="6" _startX="10" _destY="6" _destX="14" _speed="2" _type="10" _partner="83"/> <char _id="83" _startY="11" _startX="15" _destY="11" _destX="17" _speed="2" _type="9" _partner="82"/> <char _id="84" _startY="17" _startX="12" _destY="17" _destX="17" _speed="2" _type="12" _partner="85"/> <char _id="85" _startY="5" _startX="23" _destY="5" _destX="27" _speed="2" _type="11" _partner="84"/> <char _id="86" _startY="25" _startX="14" _destY="25" _destX="20" _speed="3" _type="6" _partner="87"/> <char _id="87" _startY="9" _startX="35" _destY="9" _destX="39" _speed="2" _type="5" _partner="86"/> <char _id="93" _startY="5" _startX="30" _destY="5" _destX="27" _speed="2" _type="0" _partner=""/> <char _id="94" _startY="6" _startX="34" _destY="7" _destX="30" _speed="2" _type="0" _partner=""/> <char _id="75" _startY="24" _startX="10" _destY="25" _destX="15" _speed="2" _type="0" _partner=""/> <char _id="76" _startY="24" _startX="20" _destY="25" _destX="17" _speed="2" _type="0" _partner=""/> <char _id="77" _startY="24" _startX="32" _destY="25" _destX="28" _speed="2" _type="0" _partner=""/> <char _id="78" _startY="17" _startX="28" _destY="10" _destX="26" _speed="2" _type="0" _partner=""/> </characters> <items> <item _id="88" _startY="17" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="88" _visible="true" _add=""/> <item _id="89" _startY="4" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="89" _visible="true" _add=""/> <item _id="90" _startY="20" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="90" _visible="true" _add=""/> <item _id="91" _startY="3" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="91" _visible="true" _add=""/> <item _id="92" _startY="28" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="92" _visible="true" _add=""/> </items> <char _id="80" _startY="34" _startX="6" _destY="31" _destX="7" _speed="2" _type="0" _partner=""/> </map> ; break; case 5: _local2 = <map> <size> <size _height="33" _width="52"/> </size> <level> <tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="45" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="46" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="47" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="48" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="49" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="50" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="8" _frame="7" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="51" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="39" _y="10" _frame="35" _walkable="true" _cloud="" _ladder=""/> <tile _x="42" _y="10" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="43" _y="10" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="44" _y="10" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="51" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="11" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="11" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="11" _frame="1" 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_add=""/> <item _id="28" _startY="16" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="28" _visible="true" _add=""/> <item _id="29" _startY="16" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="29" _visible="true" _add=""/> <item _id="30" _startY="16" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="30" _visible="true" _add=""/> <item _id="31" _startY="7" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="31" _visible="true" _add=""/> <item _id="32" _startY="7" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="32" _visible="true" _add=""/> <item _id="33" _startY="7" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="33" _visible="true" _add=""/> <item _id="34" _startY="7" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="34" _visible="true" _add=""/> </items> </map> ; break; case 6: _local2 = <map> <size> <size _height="33" _width="37"/> </size> <level> <tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="2" _frame="41" _walkable="true" _cloud="" _ladder=""/> <tile _x="9" _y="2" _frame="42" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="2" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="2" _frame="49" _walkable="true" _cloud="" _ladder=""/> <tile _x="22" _y="2" _frame="41" _walkable="true" _cloud="" _ladder=""/> <tile _x="23" _y="2" _frame="42" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="3" _frame="64" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="3" _frame="16" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="3" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="14" _y="3" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="15" _y="3" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="3" _frame="64" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="3" _frame="66" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="4" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="13" _y="4" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="14" _y="4" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="15" _y="4" _frame="55" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="4" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="5" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="5" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="12" _y="5" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="13" _y="5" _frame="56" _walkable="true" _cloud="" _ladder=""/> <tile _x="14" _y="5" _frame="57" _walkable="true" _cloud="" _ladder=""/> <tile _x="15" _y="5" _frame="58" _walkable="true" _cloud="" _ladder=""/> <tile _x="16" _y="5" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="5" _frame="47" _walkable="true" _cloud="" _ladder=""/> <tile _x="23" _y="5" _frame="49" _walkable="true" _cloud="" _ladder=""/> <tile _x="24" _y="5" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="26" _y="5" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="27" _y="5" _frame="40" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="6" _frame="64" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="6" _frame="65" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="6" _frame="19" _walkable="true" _cloud="" _ladder="true"/> <tile _x="21" _y="6" _frame="64" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="6" _frame="66" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="7" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="7" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="7" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="21" _y="7" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="7" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="8" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="9" _y="8" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="8" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="13" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="8" _frame="41" _walkable="true" _cloud="" _ladder=""/> <tile _x="15" _y="8" _frame="42" _walkable="true" _cloud="" _ladder=""/> <tile _x="16" _y="8" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="21" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="8" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="26" _y="8" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="27" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="9" _frame="15" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="9" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="9" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="9" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="9" _frame="16" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="9" _frame="15" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="9" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="15" _y="9" _frame="20" _walkable="true" _cloud="" _ladder="true"/> <tile _x="16" _y="9" _frame="16" _walkable="true" _cloud="true" _ladder=""/> <tile _x="21" _y="9" _frame="14" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="9" _frame="15" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="9" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="9" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="9" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="9" _frame="16" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="10" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="19" _y="10" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="20" _y="10" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="10" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="11" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="19" _y="11" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="20" _y="11" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="11" _frame="55" _walkable="true" _cloud="" _ladder=""/> <tile _x="31" _y="11" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="32" _y="11" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="33" _y="11" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="12" _frame="1" _walkable="true" _cloud="true" _ladder=""/> <tile _x="13" _y="12" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="14" _y="12" _frame="43" _walkable="true" _cloud="" _ladder=""/> <tile _x="15" _y="12" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="16" _y="12" _frame="49" _walkable="true" _cloud="" _ladder=""/> <tile _x="17" _y="12" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="18" _y="12" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="19" _y="12" _frame="56" _walkable="true" _cloud="" _ladder=""/> <tile _x="20" _y="12" _frame="59" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="12" _frame="58" _walkable="true" _cloud="" _ladder=""/> <tile _x="22" _y="12" _frame="1" _walkable="true" _cloud="true" _ladder=""/> <tile _x="31" _y="12" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="32" _y="12" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="33" _y="12" _frame="55" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="13" _frame="15" _walkable="true" _cloud="true" _ladder=""/> <tile _x="13" _y="13" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="14" _y="13" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="15" _y="13" _frame="65" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="13" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="17" _y="13" _frame="20" _walkable="true" _cloud="" _ladder="true"/> <tile _x="18" _y="13" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="19" _y="13" _frame="65" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="13" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="21" _y="13" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="22" _y="13" _frame="16" _walkable="true" _cloud="true" _ladder=""/> <tile _x="24" _y="13" _frame="49" _walkable="true" _cloud="" _ladder=""/> <tile _x="28" _y="13" _frame="41" _walkable="true" _cloud="" _ladder=""/> <tile _x="29" _y="13" _frame="42" _walkable="true" _cloud="" _ladder=""/> <tile _x="30" _y="13" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="31" _y="13" _frame="56" _walkable="true" _cloud="" _ladder=""/> <tile _x="32" _y="13" _frame="57" _walkable="true" _cloud="" _ladder=""/> <tile _x="33" _y="13" _frame="58" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="14" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="19" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="14" _frame="14" _walkable="true" _cloud="true" _ladder=""/> <tile _x="28" _y="14" _frame="15" _walkable="true" _cloud="true" _ladder=""/> <tile _x="29" _y="14" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="30" _y="14" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="31" _y="14" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="32" _y="14" _frame="16" _walkable="true" _cloud="true" _ladder=""/> <tile _x="36" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="15" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="17" _y="15" _frame="32" _walkable="true" _cloud="" _ladder="true"/> <tile _x="18" _y="15" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="19" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="15" _frame="48" _walkable="true" _cloud="" _ladder=""/> <tile _x="36" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="16" _frame="50" _walkable="true" _cloud="" _ladder=""/> <tile _x="9" _y="16" _frame="51" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="16" _frame="52" _walkable="true" _cloud="" _ladder=""/> <tile _x="15" _y="16" _frame="15" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="16" _frame="20" _walkable="true" _cloud="" _ladder="true"/> <tile _x="17" _y="16" _frame="17" _walkable="true" _cloud="true" _ladder=""/> <tile _x="18" _y="16" _frame="20" _walkable="true" _cloud="" _ladder="true"/> <tile _x="19" _y="16" _frame="16" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="16" _frame="14" _walkable="true" _cloud="true" _ladder=""/> <tile _x="36" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="17" _frame="53" _walkable="true" _cloud="" _ladder=""/> <tile _x="9" _y="17" _frame="54" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="17" 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_linkedObjects="53" _visible="true" _add=""/> <platform _id="54" _startY="8" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="29" _visible="true" _add=""/> </platforms> <targets> <target _id="25" _startY="7" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="26" _visible="true" _add=""/> <target _id="27" _startY="4" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="28" _visible="true" _add=""/> <target _id="29" _startY="6" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="1" _linkedObjects="30 54" _visible="true" _add=""/> </targets> <characters> <char _id="19" _startY="21" _startX="10" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="20" _startY="27" _startX="16" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="21" _startY="19" _startX="22" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="22" _startY="11" _startX="18" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="23" _startY="7" _startX="15" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="31" _startY="18" _startX="9" _destY="18" _destX="11" _speed="2" _type="1" _partner="32"/> <char _id="32" _startY="21" _startX="20" _destY="21" _destX="23" _speed="2" _type="2" _partner="31"/> <char _id="33" _startY="5" _startX="8" _destY="5" _destX="9" _speed="2" _type="7" _partner="34"/> <char _id="34" _startY="8" _startX="8" _destY="8" _destX="9" _speed="2" _type="8" _partner="33"/> <char _id="35" _startY="12" _startX="13" _destY="12" _destX="21" _speed="2" _type="11" _partner="36"/> <char _id="36" _startY="8" _startX="25" _destY="8" _destX="26" _speed="2" _type="12" _partner="35"/> <char _id="37" _startY="5" _startX="22" _destY="5" _destX="23" _speed="2" _type="13" _partner="38"/> <char _id="38" _startY="13" _startX="28" _destY="13" _destX="32" _speed="2" _type="14" _partner="37"/> </characters> <items> <item _id="7" _startY="17" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="7" _visible="true" _add=""/> <item _id="8" _startY="19" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="8" _visible="true" _add=""/> <item _id="9" _startY="21" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="9" _visible="true" _add=""/> <item _id="10" _startY="23" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="10" _visible="true" _add=""/> <item _id="11" _startY="26" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="11" _visible="true" _add=""/> <item _id="12" _startY="28" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="12" _visible="true" _add=""/> <item _id="13" _startY="3" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="13" _visible="true" _add=""/> <item _id="14" _startY="5" _startX="19" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="14" _visible="true" _add=""/> <item _id="15" _startY="7" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="15" _visible="true" _add=""/> <item _id="16" _startY="9" _startX="19" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="16" _visible="true" _add=""/> <item _id="17" _startY="17" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="17" _visible="true" _add=""/> <item _id="18" _startY="19" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="18" _visible="true" _add=""/> </items> </map> ; break; case 7: _local2 = <map> <size> <size _height="27" _width="38"/> </size> <level> <tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="1" _frame="6" _walkable="" _cloud="" _ladder=""/> <tile _x="13" _y="1" _frame="6" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="1" _frame="6" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="1" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="2" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="17" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""/> <tile _x="33" _y="3" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="10" _y="4" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="16" _y="4" _frame="40" _walkable="true" _cloud="" _ladder=""/> <tile _x="17" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""/> <tile _x="37" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="5" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="10" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/> <tile _x="11" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/> <tile _x="12" _y="5" _frame="11" _walkable="" _cloud="" _ladder=""/> <tile _x="14" _y="5" _frame="10" _walkable="" _cloud="" _ladder=""/> <tile _x="15" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/> <tile _x="16" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="5" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="5" _frame="35" _walkable="true" _cloud="" _ladder=""/> <tile _x="37" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="2" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="3" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="4" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="5" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="6" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="7" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="8" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="9" _y="6" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="6" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="19" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="20" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="21" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="22" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="23" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="24" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="25" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="27" _y="6" _frame="14" _walkable="" _cloud="" _ladder=""/> <tile _x="29" _y="6" _frame="14" _walkable="" _cloud="" _ladder=""/> <tile _x="31" _y="6" _frame="14" _walkable="" _cloud="" _ladder=""/> <tile _x="33" _y="6" _frame="15" _walkable="" _cloud="" _ladder=""/> <tile _x="34" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="35" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/> <tile _x="36" _y="6" _frame="16" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="7" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="7" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="7" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="7" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="7" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="10" _frame="34" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="11" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="6" _y="11" _frame="46" _walkable="true" _cloud="" _ladder=""/> <tile _x="9" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="11" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="24" _y="11" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="25" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="12" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="12" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="12" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="12" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="12" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="12" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="15" _frame="44" _walkable="true" _cloud="" _ladder=""/> <tile _x="7" _y="15" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="9" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="15" _frame="45" _walkable="true" _cloud="" _ladder=""/> <tile _x="25" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="16" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="2" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="3" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="4" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="5" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="6" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="7" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="8" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="16" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="17" _y="16" _frame="61" _walkable="" _cloud="" _ladder=""/> <tile _x="18" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="19" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="20" _y="16" _frame="34" _walkable="" _cloud="" _ladder=""/> <tile _x="21" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="22" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="23" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="24" _y="16" _frame="24" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="16" _frame="63" _walkable="" _cloud="" _ladder=""/> <tile _x="37" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""/> <tile _x="1" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="9" _y="17" _frame="60" _walkable="true" _cloud="true" _ladder=""/> <tile _x="17" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""/> <tile _x="25" _y="17" 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_destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="69" _visible="true" _add=""/> <platform _id="70" _startY="25" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="70" _visible="true" _add=""/> </platforms> <targets> <target _id="1" _startY="12" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="2" _visible="true" _add=""/> <target _id="3" _startY="9" _startX="1" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="1" _linkedObjects="4" _visible="true" _add=""/> <target _id="5" _startY="13" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="6" _visible="true" _add=""/> <target _id="7" _startY="7" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="8" _visible="true" _add=""/> <target _id="9" _startY="9" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="1" _linkedObjects="10" _visible="true" _add=""/> <target _id="11" _startY="13" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="12" _visible="true" _add=""/> <target _id="13" _startY="13" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="1" _linkedObjects="14" _visible="true" _add=""/> <target _id="15" _startY="17" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="16" _visible="true" _add=""/> <target _id="42" _startY="3" _startX="33" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="43" _visible="true" _add=""/> </targets> <characters> <char _id="29" _startY="9" _startX="4" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="30" _startY="3" _startX="3" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="31" _startY="3" _startX="23" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="32" _startY="4" _startX="19" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="33" _startY="0" _startX="0" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="34" _startY="8" _startX="21" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="35" _startY="19" _startX="36" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="36" _startY="9" _startX="15" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="37" _startY="16" _startX="15" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="38" _startY="4" _startX="34" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="39" _startY="8" _startX="31" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="40" _startY="4" _startX="31" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="44" _startY="15" _startX="2" _destY="15" _destX="8" _speed="2" _type="1" _partner="45"/> <char _id="45" _startY="11" _startX="18" _destY="11" _destX="21" _speed="2" _type="2" _partner="44"/> <char _id="46" _startY="15" _startX="18" _destY="15" _destX="19" _speed="2" _type="9" _partner="47"/> <char _id="47" _startY="11" _startX="5" _destY="11" _destX="8" _speed="2" _type="10" _partner="46"/> <char _id="48" _startY="19" _startX="2" _destY="19" _destX="8" _speed="2" _type="20" _partner="49"/> <char _id="49" _startY="6" _startX="18" _destY="6" _destX="25" _speed="2" _type="19" _partner="48"/> <char _id="71" _startY="18" _startX="9" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> <char _id="72" _startY="19" _startX="9" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/> </characters> <items> <item _id="17" _startY="8" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="17" _visible="true" _add=""/> <item _id="18" _startY="11" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="18" _visible="true" _add=""/> <item _id="19" _startY="14" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="19" _visible="true" _add=""/> <item _id="20" _startY="17" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="20" _visible="true" _add=""/> <item _id="21" _startY="17" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="21" _visible="true" _add=""/> <item _id="22" _startY="17" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="22" _visible="true" _add=""/> <item _id="23" _startY="13" _startX="3" _destY="" _destX="" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="23" _visible="true" _add=""/> <item _id="24" _startY="13" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="24" _visible="true" _add=""/> <item _id="25" _startY="4" _startX="2" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="25" _visible="true" _add=""/> <item _id="26" _startY="4" _startX="4" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="26" _visible="true" _add=""/> <item _id="27" _startY="4" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="27" _visible="true" _add=""/> <item _id="28" _startY="4" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="28" _visible="true" _add=""/> <item _id="73" _startY="18" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="73" _visible="true" _add=""/> <item _id="74" _startY="18" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="74" _visible="true" _add=""/> </items> </map> ; break; default: _local2 = this.getLevel(1); break; }; return (_local2); } } }//package pl.fabrykagier.angelico.primary
Section 54
//LoadedLevel (pl.fabrykagier.angelico.primary.LoadedLevel) package pl.fabrykagier.angelico.primary { import flash.events.*; public class LoadedLevel extends EventDispatcher { public static const LEVEL_LOADED:String = "levelLoaded"; public function LoadedLevel(_arg1:IEventDispatcher=null){ super(_arg1); } public function levelLoaded():void{ this.onLevelLoaded(); } private function onLevelLoaded():void{ dispatchEvent(new Event(LoadedLevel.LEVEL_LOADED)); } } }//package pl.fabrykagier.angelico.primary
Section 55
//Paralaksa (pl.fabrykagier.angelico.primary.Paralaksa) package pl.fabrykagier.angelico.primary { import flash.display.*; public class Paralaksa extends MovieClip { private var _tlo2:Background; private var _tlo4:Background; private var _tlo3:Background; private var _game:Game; private var _tlo1:Background; public function Paralaksa(_arg1:Game){ this._game = _arg1; this._tlo1 = new Background("Tlo1"); this._tlo2 = new Background("Tlo2"); this._tlo3 = new Background("Tlo_Clouds1"); this._tlo4 = new Background("Tlo_Clouds2"); this._tlo1.x = 640; this._tlo1.y = 245; this._tlo2.x = 640; this._tlo2.y = 176; this._tlo3.x = 640; this._tlo3.y = 37; this._tlo4.x = 640; this._tlo4.y = 116; this.addChild(this._tlo4); this.addChild(this._tlo3); this.addChild(this._tlo2); this.addChild(this._tlo1); } public function scrollY(_arg1:Number):void{ this._tlo1.y = (this._tlo1.y + (_arg1 / 2)); this._tlo2.y = (this._tlo2.y + (_arg1 / 3)); } public function skySwim():void{ this._tlo3.x = (this._tlo3.x - 0.4); this._tlo4.x = (this._tlo4.x - 0.3); this._tlo3.check(-0.4); this._tlo4.check(-0.3); } public function scrollRight(_arg1:Number):void{ this._tlo1.x = (this._tlo1.x - (_arg1 / 2)); this._tlo2.x = (this._tlo2.x - (_arg1 / 3)); this._tlo3.x = (this._tlo3.x - (_arg1 / 4)); this._tlo4.x = (this._tlo4.x - (_arg1 / 5)); this._tlo1.check((-(_arg1) / 2)); this._tlo2.check((-(_arg1) / 3)); this._tlo3.check((-(_arg1) / 4)); this._tlo4.check((-(_arg1) / 5)); } public function scrollLeft(_arg1:Number):void{ this._tlo1.x = (this._tlo1.x + (_arg1 / 2)); this._tlo2.x = (this._tlo2.x + (_arg1 / 3)); this._tlo3.x = (this._tlo3.x + (_arg1 / 4)); this._tlo4.x = (this._tlo4.x + (_arg1 / 5)); this._tlo1.check((_arg1 / 2)); this._tlo2.check((_arg1 / 3)); this._tlo3.check((_arg1 / 4)); this._tlo4.check((_arg1 / 5)); } } }//package pl.fabrykagier.angelico.primary
Section 56
//Tile (pl.fabrykagier.angelico.tiles.Tile) package pl.fabrykagier.angelico.tiles { public class Tile { private var _walkable:Boolean; private var _ladder:Boolean; private var _frame:Number; private var _cloud:Boolean; private var _x:Number; private var _y:Number; public function Tile(_arg1:Number, _arg2:Number){ this._walkable = true; this._cloud = false; this._ladder = false; this._frame = 1; this._x = _arg2; this._y = _arg1; } public function get __y():Number{ return (this._y); } public function get __walkable():Boolean{ return (this._walkable); } public function set __walkable(_arg1:Boolean):void{ this._walkable = _arg1; } public function setValues(_arg1:Number, _arg2:Boolean, _arg3:Boolean, _arg4:Boolean):void{ this._frame = _arg1; this._walkable = _arg2; this._cloud = _arg3; this._ladder = _arg4; } public function get __frame():Number{ return (this._frame); } public function get __ladder():Boolean{ return (this._ladder); } public function get __cloud():Boolean{ return (this._cloud); } public function get __x():Number{ return (this._x); } } }//package pl.fabrykagier.angelico.tiles
Section 57
//TileMc (pl.fabrykagier.angelico.tiles.TileMc) package pl.fabrykagier.angelico.tiles { import flash.display.*; import flash.events.*; public class TileMc extends MovieClip { private var _walkable:Boolean; private var _tileObject:Tile; private var _cloud:Boolean; private var _ladder:Boolean; private var _frame:Number; private var _size:Number; public function TileMc(_arg1:Tile){ this._size = 60; this.setTileObject(_arg1); } public function get __ladder():Boolean{ return (this._ladder); } public function get __cloud():Boolean{ return (this._cloud); } public function showName(_arg1:Event):void{ } public function get __walkable():Boolean{ return (this._walkable); } public function get __tileObject():Tile{ return (this._tileObject); } public function setTileObject(_arg1:Tile):void{ this._tileObject = _arg1; if ((((this._tileObject.__x == 14)) && ((this._tileObject.__y == 18)))){ }; this._frame = this._tileObject.__frame; this._walkable = this._tileObject.__walkable; this._cloud = this._tileObject.__cloud; this._ladder = this._tileObject.__ladder; this.x = (this._tileObject.__x * this._size); this.y = (this._tileObject.__y * this._size); this.gotoAndStop(this._frame); this.addEventListener(MouseEvent.CLICK, showName); } public function getFrame():Number{ return (this._frame); } } }//package pl.fabrykagier.angelico.tiles
Section 58
//Appear (Appear) package { import flash.media.*; public dynamic class Appear extends Sound { } }//package
Section 59
//BtnSnd (BtnSnd) package { import flash.media.*; public dynamic class BtnSnd extends Sound { } }//package
Section 60
//Button_Back (Button_Back) package { import pl.fabrykagier.angelico.gameInterface.*; public dynamic class Button_Back extends GenericButton { } }//package
Section 61
//Button_Instructions (Button_Instructions) package { import pl.fabrykagier.angelico.gameInterface.*; public dynamic class Button_Instructions extends GenericButton { } }//package
Section 62
//Button_Menu (Button_Menu) package { import pl.fabrykagier.angelico.gameInterface.*; public dynamic class Button_Menu extends CaptionButtons { } }//package
Section 63
//Button_Retry (Button_Retry) package { import pl.fabrykagier.angelico.gameInterface.*; public dynamic class Button_Retry extends CaptionButtons { } }//package
Section 64
//Button_StartGame (Button_StartGame) package { import pl.fabrykagier.angelico.gameInterface.*; public dynamic class Button_StartGame extends GenericButton { } }//package
Section 65
//Dissapear (Dissapear) package { import flash.media.*; public dynamic class Dissapear extends Sound { } }//package
Section 66
//Door (Door) package { import flash.media.*; public dynamic class Door extends Sound { } }//package
Section 67
//Game_snd (Game_snd) package { import flash.media.*; public dynamic class Game_snd extends Sound { } }//package
Section 68
//Intro_snd (Intro_snd) package { import flash.media.*; public dynamic class Intro_snd extends Sound { } }//package
Section 69
//LastPair (LastPair) package { import flash.media.*; public dynamic class LastPair extends Sound { } }//package
Section 70
//Lover0 (Lover0) package { import flash.display.*; import pl.fabrykagier.angelico.characters.*; public dynamic class Lover0 extends BadLover { public var score:MovieClip; public function Lover0(){ addFrameScript(24, frame25, 39, frame40, 63, frame64, 78, frame79, 102, frame103, 120, frame121, 121, frame122, 151, frame152); } function frame152(){ stop(); this.destroy(); } function frame79(){ this._state = 4; } function frame64(){ this.gotoAndPlay((this._state + "_frame")); } function frame25(){ this.gotoAndPlay((this._state + "_frame")); } function frame122(){ if (this.scaleX == -1){ score = MovieClip(this.getChildByName("points_mc")); score.scaleX = -1; }; } function frame40(){ this._state = 4; } function frame121(){ this._state = 4; this.gotoAndPlay((this._state + "_frame")); } function frame103(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 71
//Lover1 (Lover1) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover1 extends HighLover { public function Lover1(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 72
//Lover10 (Lover10) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover10 extends HighLover { public function Lover10(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 73
//Lover11 (Lover11) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover11 extends Lover { public function Lover11(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 74
//Lover12 (Lover12) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover12 extends HighLover { public function Lover12(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 75
//Lover13 (Lover13) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover13 extends HighLover { public function Lover13(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 76
//Lover14 (Lover14) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover14 extends HighLover { public function Lover14(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 77
//Lover15 (Lover15) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover15 extends Lover { public function Lover15(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 78
//Lover16 (Lover16) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover16 extends HighLover { public function Lover16(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 79
//Lover17 (Lover17) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover17 extends Lover { public function Lover17(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 80
//Lover18 (Lover18) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover18 extends HighLover { public function Lover18(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 81
//Lover19 (Lover19) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover19 extends HighLover { public function Lover19(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 82
//Lover2 (Lover2) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover2 extends HighLover { public function Lover2(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 83
//Lover20 (Lover20) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover20 extends HighLover { public function Lover20(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 84
//Lover3 (Lover3) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover3 extends Lover { public function Lover3(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 85
//Lover4 (Lover4) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover4 extends Lover { public function Lover4(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 86
//Lover5 (Lover5) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover5 extends Lover { public function Lover5(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 87
//Lover6 (Lover6) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover6 extends Lover { public function Lover6(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 88
//Lover7 (Lover7) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover7 extends Lover { public function Lover7(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 89
//Lover8 (Lover8) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover8 extends Lover { public function Lover8(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 90
//Lover9 (Lover9) package { import pl.fabrykagier.angelico.characters.*; public dynamic class Lover9 extends HighLover { public function Lover9(){ addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83); } function frame69(){ this.gotoAndPlay((this._state + "_frame")); } function frame83(){ stop(); this.destroy(); } function frame24(){ this.gotoAndPlay((this._state + "_frame")); } function frame48(){ this.gotoAndPlay((this._state + "_frame")); } } }//package
Section 91
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.7"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 92
//TargetSound (TargetSound) package { import flash.media.*; public dynamic class TargetSound extends Sound { } }//package
Section 93
//Tlo_Clouds1 (Tlo_Clouds1) package { import flash.display.*; public dynamic class Tlo_Clouds1 extends MovieClip { } }//package
Section 94
//Tlo_Clouds2 (Tlo_Clouds2) package { import flash.display.*; public dynamic class Tlo_Clouds2 extends MovieClip { } }//package
Section 95
//Tlo1 (Tlo1) package { import flash.display.*; public dynamic class Tlo1 extends MovieClip { } }//package
Section 96
//Tlo2 (Tlo2) package { import flash.display.*; public dynamic class Tlo2 extends MovieClip { } }//package
Section 97
//WallSound (WallSound) package { import flash.media.*; public dynamic class WallSound extends Sound { } }//package
Section 98
//WrongPair (WrongPair) package { import flash.media.*; public dynamic class WrongPair extends Sound { } }//package

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Streaming Sound 1Used by:Symbol 1753 MovieClip {angelico2_fla._ASSETS_MC_39}

Instance Names

"tloClouds2"Frame 2Symbol 20 MovieClip
"tloClouds1"Frame 2Symbol 21 MovieClip {angelico2_fla.Title_Chmury_Ciag1_5}
"loader_mc"Frame 2Symbol 83 MovieClip {angelico2_fla.Preloader_Procenty_6}
"ludzik_mc"Frame 8Symbol 112 MovieClip
"ludzik_mc"Frame 63Symbol 1835 MovieClip {angelico2_fla.Title_Animacja_180}
"TitleToInstructions"Frame 67Symbol 1849 MovieClip {Button_Instructions}
"TitleToGame"Frame 67Symbol 1853 MovieClip {Button_StartGame}
"InstructionsToTitle"Frame 154Symbol 1907 MovieClip {Button_Back}
"tlo2_mc"Frame 221Symbol 1757 MovieClip {Tlo2}
"tlo1_mc"Frame 221Symbol 1173 MovieClip {Tlo1}
"ladingLevel_mc"Frame 247Symbol 1910 MovieClip
"procenty_mc"Symbol 83 MovieClip {angelico2_fla.Preloader_Procenty_6} Frame 1Symbol 82 MovieClip
"points_mc"Symbol 284 MovieClip {Lover0} Frame 1Symbol 198 MovieClip
"points_mc"Symbol 284 MovieClip {Lover0} Frame 122Symbol 198 MovieClip
"mc_4"Symbol 1138 MovieClip {angelico2_fla.points_mc_112} Frame 1Symbol 1137 MovieClip
"mc_3"Symbol 1138 MovieClip {angelico2_fla.points_mc_112} Frame 1Symbol 1137 MovieClip
"mc_2"Symbol 1138 MovieClip {angelico2_fla.points_mc_112} Frame 1Symbol 1137 MovieClip
"mc_1"Symbol 1138 MovieClip {angelico2_fla.points_mc_112} Frame 1Symbol 1137 MovieClip
"mc_0"Symbol 1138 MovieClip {angelico2_fla.points_mc_112} Frame 1Symbol 1137 MovieClip
"serducho_mc"Symbol 1139 MovieClip {pl.fabrykagier.angelico.gameInterface.MainInterface} Frame 1Symbol 1092 MovieClip
"portrait"Symbol 1139 MovieClip {pl.fabrykagier.angelico.gameInterface.MainInterface} Frame 1Symbol 1135 MovieClip
"lives_mc"Symbol 1139 MovieClip {pl.fabrykagier.angelico.gameInterface.MainInterface} Frame 1Symbol 1136 MovieClip
"score_mc"Symbol 1139 MovieClip {pl.fabrykagier.angelico.gameInterface.MainInterface} Frame 1Symbol 1138 MovieClip {angelico2_fla.points_mc_112}
"LoadingLevel"Symbol 1182 MovieClip {pl.fabrykagier.angelico.gameInterface.EndCaption} Frame 1Symbol 1155 MovieClip {Button_Retry}
"Loop"Symbol 1182 MovieClip {pl.fabrykagier.angelico.gameInterface.EndCaption} Frame 1Symbol 1160 MovieClip {Button_Menu}
"LoadingLevel"Symbol 1182 MovieClip {pl.fabrykagier.angelico.gameInterface.EndCaption} Frame 102Symbol 1155 MovieClip {Button_Retry}
"Loop"Symbol 1182 MovieClip {pl.fabrykagier.angelico.gameInterface.EndCaption} Frame 102Symbol 1160 MovieClip {Button_Menu}
"text_mc"Symbol 1239 MovieClip {angelico2_fla.statula_143} Frame 1Symbol 1238 MovieClip {angelico2_fla.Teksty_Training_144}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 1Symbol 1193 MovieClip {angelico2_fla.Sprezyna_134}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 3Symbol 1196 MovieClip {angelico2_fla.platform1_138}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 43Symbol 1199 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 83Symbol 1201 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 122Symbol 1204 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 162Symbol 1207 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 202Symbol 1239 MovieClip {angelico2_fla.statula_143}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 246Symbol 1254 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 286Symbol 1256 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 325Symbol 1259 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 365Symbol 1261 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 404Symbol 1264 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 444Symbol 1266 MovieClip
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 495Symbol 1292 MovieClip {angelico2_fla.platformpozioma_151}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 535Symbol 1295 MovieClip {angelico2_fla.platformpionowa_152}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 575Symbol 1298 MovieClip {angelico2_fla.platformskoslewy_153}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 615Symbol 1301 MovieClip {angelico2_fla.platformskosprawy_154}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 655Symbol 1193 MovieClip {angelico2_fla.Sprezyna_134}
"object_mc"Symbol 1315 MovieClip {pl.fabrykagier.angelico.objects.Objects} Frame 695Symbol 1312 MovieClip {angelico2_fla.Balonik_155}
"points_mc"Symbol 1604 MovieClip {angelico2_fla.Bonus_Punkty_Para_Dodatnie_Anima_169} Frame 1Symbol 1313 MovieClip
"points_mc"Symbol 1609 MovieClip {angelico2_fla.Bonus_Punkty_Para_Ujemne_Anima_170} Frame 1Symbol 1608 MovieClip
"leftCharacter"Symbol 1622 MovieClip {pl.fabrykagier.angelico.gameInterface.LoversPopup} Frame 1Symbol 1562 MovieClip {angelico2_fla.Character_LoveHates_165}
"rightCharacter"Symbol 1622 MovieClip {pl.fabrykagier.angelico.gameInterface.LoversPopup} Frame 1Symbol 1562 MovieClip {angelico2_fla.Character_LoveHates_165}
"serducho"Symbol 1622 MovieClip {pl.fabrykagier.angelico.gameInterface.LoversPopup} Frame 1Symbol 1595 MovieClip
"piorun"Symbol 1622 MovieClip {pl.fabrykagier.angelico.gameInterface.LoversPopup} Frame 1Symbol 1603 MovieClip
"points_plus"Symbol 1622 MovieClip {pl.fabrykagier.angelico.gameInterface.LoversPopup} Frame 1Symbol 1604 MovieClip {angelico2_fla.Bonus_Punkty_Para_Dodatnie_Anima_169}
"points_minus"Symbol 1622 MovieClip {pl.fabrykagier.angelico.gameInterface.LoversPopup} Frame 1Symbol 1609 MovieClip {angelico2_fla.Bonus_Punkty_Para_Ujemne_Anima_170}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"PreloaderIntro"Frame 2
"Preloader"Frame 8
"TitleIntro"Frame 9
"Loop"Frame 63
"Title"Frame 72
"TitleToInstructions"Frame 82
"Instructions"Frame 165
"InstructionsToTitle"Frame 175
"TitleToGame"Frame 221
"LoadingLevel"Frame 247
"Game"Frame 275
"Stand"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 1
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"Jump"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 26
"JumpShoot"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 38
"Fall"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 44
"FallShoot"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 56
"Glide"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 62
"GlideShoot"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 74
"Shoot"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 86
"WalkShoot"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 98
"StandUp"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 122
"WalkUp"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 123
"Beatup"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 141
"Dead"Symbol 196 MovieClip {pl.fabrykagier.angelico.characters.Player} Frame 166
"0_frame"Symbol 284 MovieClip {Lover0} Frame 2
"1_frame"Symbol 284 MovieClip {Lover0} Frame 26
"2_frame"Symbol 284 MovieClip {Lover0} Frame 41
"3_frame"Symbol 284 MovieClip {Lover0} Frame 65
"4_frame"Symbol 284 MovieClip {Lover0} Frame 80
"6_frame"Symbol 284 MovieClip {Lover0} Frame 104
"5_frame"Symbol 284 MovieClip {Lover0} Frame 122
"0_frame"Symbol 336 MovieClip {Lover1} Frame 1
"Walk"Symbol 336 MovieClip {Lover1} Frame 1
"1_frame"Symbol 336 MovieClip {Lover1} Frame 25
"LoveWalk"Symbol 336 MovieClip {Lover1} Frame 25
"2_frame"Symbol 336 MovieClip {Lover1} Frame 49
"ArrowHit"Symbol 336 MovieClip {Lover1} Frame 49
"5_frame"Symbol 336 MovieClip {Lover1} Frame 70
"Znika"Symbol 336 MovieClip {Lover1} Frame 70
"0_frame"Symbol 375 MovieClip {Lover2} Frame 1
"Walk"Symbol 375 MovieClip {Lover2} Frame 1
"1_frame"Symbol 375 MovieClip {Lover2} Frame 25
"LoveWalk"Symbol 375 MovieClip {Lover2} Frame 25
"2_frame"Symbol 375 MovieClip {Lover2} Frame 49
"ArrowHit"Symbol 375 MovieClip {Lover2} Frame 49
"5_frame"Symbol 375 MovieClip {Lover2} Frame 70
"Znika"Symbol 375 MovieClip {Lover2} Frame 70
"0_frame"Symbol 415 MovieClip {Lover3} Frame 1
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Created: 22/2 -2020 17:12:44 Last modified: 22/2 -2020 17:12:44 Server time: 30/04 -2024 20:53:09