Section 1
//_ASSETS_MC_39 (angelico2_fla._ASSETS_MC_39)
package angelico2_fla {
import flash.display.*;
public dynamic class _ASSETS_MC_39 extends MovieClip {
public function _ASSETS_MC_39(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 2
//_soundAsset_1 (angelico2_fla._soundAsset_1)
package angelico2_fla {
import flash.display.*;
public dynamic class _soundAsset_1 extends MovieClip {
public function _soundAsset_1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 3
//Balonik_155 (angelico2_fla.Balonik_155)
package angelico2_fla {
import flash.display.*;
public dynamic class Balonik_155 extends MovieClip {
public function Balonik_155(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 4
//Bonus_Punkty_Para_Dodatnie_Anima_169 (angelico2_fla.Bonus_Punkty_Para_Dodatnie_Anima_169)
package angelico2_fla {
import flash.display.*;
public dynamic class Bonus_Punkty_Para_Dodatnie_Anima_169 extends MovieClip {
public var points_mc:MovieClip;
}
}//package angelico2_fla
Section 5
//Bonus_Punkty_Para_Ujemne_Anima_170 (angelico2_fla.Bonus_Punkty_Para_Ujemne_Anima_170)
package angelico2_fla {
import flash.display.*;
public dynamic class Bonus_Punkty_Para_Ujemne_Anima_170 extends MovieClip {
public var points_mc:MovieClip;
}
}//package angelico2_fla
Section 6
//Button_Back_Animacja_243 (angelico2_fla.Button_Back_Animacja_243)
package angelico2_fla {
import flash.display.*;
public dynamic class Button_Back_Animacja_243 extends MovieClip {
public function Button_Back_Animacja_243(){
addFrameScript(9, frame10);
}
function frame10(){
this.gotoAndPlay("Loop");
}
}
}//package angelico2_fla
Section 7
//Button_Instructions_Animacja_211 (angelico2_fla.Button_Instructions_Animacja_211)
package angelico2_fla {
import flash.display.*;
public dynamic class Button_Instructions_Animacja_211 extends MovieClip {
public function Button_Instructions_Animacja_211(){
addFrameScript(17, frame18);
}
function frame18(){
this.gotoAndPlay("Loop");
}
}
}//package angelico2_fla
Section 8
//Button_Menu_Animacja_124 (angelico2_fla.Button_Menu_Animacja_124)
package angelico2_fla {
import flash.display.*;
public dynamic class Button_Menu_Animacja_124 extends MovieClip {
public function Button_Menu_Animacja_124(){
addFrameScript(9, frame10);
}
function frame10(){
this.gotoAndPlay("Loop");
}
}
}//package angelico2_fla
Section 9
//Button_Retry_Animacja_121 (angelico2_fla.Button_Retry_Animacja_121)
package angelico2_fla {
import flash.display.*;
public dynamic class Button_Retry_Animacja_121 extends MovieClip {
public function Button_Retry_Animacja_121(){
addFrameScript(10, frame11);
}
function frame11(){
this.gotoAndPlay("Loop");
}
}
}//package angelico2_fla
Section 10
//ButtonStartGame_Animacja_214 (angelico2_fla.ButtonStartGame_Animacja_214)
package angelico2_fla {
import flash.display.*;
public dynamic class ButtonStartGame_Animacja_214 extends MovieClip {
public function ButtonStartGame_Animacja_214(){
addFrameScript(14, frame15);
}
function frame15(){
this.gotoAndPlay("loop");
}
}
}//package angelico2_fla
Section 11
//Character_Cupid_Interface_Fly_130 (angelico2_fla.Character_Cupid_Interface_Fly_130)
package angelico2_fla {
import flash.display.*;
public dynamic class Character_Cupid_Interface_Fly_130 extends MovieClip {
public function Character_Cupid_Interface_Fly_130(){
addFrameScript(11, frame12);
}
function frame12(){
stop();
}
}
}//package angelico2_fla
Section 12
//Character_Cupid_Interface_Jump_176 (angelico2_fla.Character_Cupid_Interface_Jump_176)
package angelico2_fla {
import flash.display.*;
public dynamic class Character_Cupid_Interface_Jump_176 extends MovieClip {
public function Character_Cupid_Interface_Jump_176(){
addFrameScript(11, frame12);
}
function frame12(){
stop();
}
}
}//package angelico2_fla
Section 13
//Character_LoveHates_165 (angelico2_fla.Character_LoveHates_165)
package angelico2_fla {
import flash.display.*;
public dynamic class Character_LoveHates_165 extends MovieClip {
public function Character_LoveHates_165(){
addFrameScript(0, frame1, 79, frame80, 80, frame81, 159, frame160, 160, frame161, 239, frame240, 240, frame241, 319, frame320, 399, frame400, 479, frame480, 559, frame560, 639, frame640, 719, frame720, 799, frame800, 879, frame880, 959, frame960, 1039, frame1040, 1119, frame1120, 1199, frame1200, 1279, frame1280, 1359, frame1360, 1439, frame1440, 1519, frame1520, 1599, frame1600, 1679, frame1680, 1759, frame1760, 1839, frame1840, 1919, frame1920, 1999, frame2000, 2079, frame2080, 2159, frame2160, 2239, frame2240, 2319, frame2320, 2399, frame2400, 2479, frame2480, 2559, frame2560, 2639, frame2640, 2719, frame2720, 2799, frame2800, 2879, frame2880, 2959, frame2960, 3039, frame3040, 3119, frame3120, 3199, frame3200);
}
function frame3120(){
stop();
}
function frame160(){
stop();
}
function frame560(){
stop();
}
function frame80(){
stop();
}
function frame320(){
stop();
}
function frame2320(){
stop();
}
function frame81(){
}
function frame161(){
}
function frame2720(){
stop();
}
function frame2560(){
stop();
}
function frame960(){
stop();
}
function frame2160(){
stop();
}
function frame1360(){
stop();
}
function frame2960(){
stop();
}
function frame1120(){
stop();
}
function frame1(){
}
function frame1520(){
stop();
}
function frame1920(){
stop();
}
function frame720(){
stop();
}
function frame3040(){
stop();
}
function frame480(){
stop();
}
function frame240(){
stop();
}
function frame400(){
stop();
}
function frame241(){
}
function frame640(){
stop();
}
function frame2640(){
stop();
}
function frame2400(){
stop();
}
function frame1760(){
stop();
}
function frame2800(){
stop();
}
function frame3200(){
stop();
}
function frame800(){
stop();
}
function frame880(){
stop();
}
function frame2240(){
stop();
}
function frame2000(){
stop();
}
function frame2080(){
stop();
}
function frame2480(){
stop();
}
function frame1680(){
stop();
}
function frame1440(){
stop();
}
function frame1280(){
stop();
}
function frame1200(){
stop();
}
function frame1040(){
stop();
}
function frame1840(){
stop();
}
function frame1600(){
stop();
}
function frame2880(){
stop();
}
}
}//package angelico2_fla
Section 14
//Instructions_Tekst_218 (angelico2_fla.Instructions_Tekst_218)
package angelico2_fla {
import flash.display.*;
public dynamic class Instructions_Tekst_218 extends MovieClip {
public function Instructions_Tekst_218(){
addFrameScript(34, frame35);
}
function frame35(){
stop();
}
}
}//package angelico2_fla
Section 15
//Instructions_Tekst_Off_244 (angelico2_fla.Instructions_Tekst_Off_244)
package angelico2_fla {
import flash.display.*;
public dynamic class Instructions_Tekst_Off_244 extends MovieClip {
public function Instructions_Tekst_Off_244(){
addFrameScript(24, frame25);
}
function frame25(){
stop();
}
}
}//package angelico2_fla
Section 16
//platform1_138 (angelico2_fla.platform1_138)
package angelico2_fla {
import flash.display.*;
public dynamic class platform1_138 extends MovieClip {
public function platform1_138(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 17
//platformpionowa_152 (angelico2_fla.platformpionowa_152)
package angelico2_fla {
import flash.display.*;
public dynamic class platformpionowa_152 extends MovieClip {
public function platformpionowa_152(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 18
//platformpozioma_151 (angelico2_fla.platformpozioma_151)
package angelico2_fla {
import flash.display.*;
public dynamic class platformpozioma_151 extends MovieClip {
public function platformpozioma_151(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 19
//platformskoslewy_153 (angelico2_fla.platformskoslewy_153)
package angelico2_fla {
import flash.display.*;
public dynamic class platformskoslewy_153 extends MovieClip {
public function platformskoslewy_153(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 20
//platformskosprawy_154 (angelico2_fla.platformskosprawy_154)
package angelico2_fla {
import flash.display.*;
public dynamic class platformskosprawy_154 extends MovieClip {
public function platformskosprawy_154(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 21
//points_mc_112 (angelico2_fla.points_mc_112)
package angelico2_fla {
import flash.display.*;
public dynamic class points_mc_112 extends MovieClip {
public var mc_2:MovieClip;
public var mc_3:MovieClip;
public var mc_0:MovieClip;
public var mc_1:MovieClip;
public var mc_4:MovieClip;
}
}//package angelico2_fla
Section 22
//Preloader_Procenty_6 (angelico2_fla.Preloader_Procenty_6)
package angelico2_fla {
import flash.display.*;
public dynamic class Preloader_Procenty_6 extends MovieClip {
public var procenty_mc:MovieClip;
}
}//package angelico2_fla
Section 23
//Serducho_48 (angelico2_fla.Serducho_48)
package angelico2_fla {
import flash.display.*;
public dynamic class Serducho_48 extends MovieClip {
public function Serducho_48(){
addFrameScript(9, frame10);
}
function frame10(){
stop();
}
}
}//package angelico2_fla
Section 24
//Sprezyna_134 (angelico2_fla.Sprezyna_134)
package angelico2_fla {
import flash.display.*;
public dynamic class Sprezyna_134 extends MovieClip {
public function Sprezyna_134(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 25
//statula_143 (angelico2_fla.statula_143)
package angelico2_fla {
import flash.display.*;
public dynamic class statula_143 extends MovieClip {
public var text_mc:MovieClip;
}
}//package angelico2_fla
Section 26
//Teksty_Training_144 (angelico2_fla.Teksty_Training_144)
package angelico2_fla {
import flash.display.*;
public dynamic class Teksty_Training_144 extends MovieClip {
public function Teksty_Training_144(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package angelico2_fla
Section 27
//Title_Animacja_180 (angelico2_fla.Title_Animacja_180)
package angelico2_fla {
import flash.display.*;
public dynamic class Title_Animacja_180 extends MovieClip {
public function Title_Animacja_180(){
addFrameScript(2550, frame2551);
}
function frame2551(){
stop();
}
}
}//package angelico2_fla
Section 28
//Title_Chmury_Ciag1_5 (angelico2_fla.Title_Chmury_Ciag1_5)
package angelico2_fla {
import flash.display.*;
public dynamic class Title_Chmury_Ciag1_5 extends MovieClip {
public function Title_Chmury_Ciag1_5(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package angelico2_fla
Section 29
//Zakonczenie_Obrazek_127 (angelico2_fla.Zakonczenie_Obrazek_127)
package angelico2_fla {
import flash.display.*;
public dynamic class Zakonczenie_Obrazek_127 extends MovieClip {
public function Zakonczenie_Obrazek_127(){
addFrameScript(91, frame92);
}
function frame92(){
stop();
}
}
}//package angelico2_fla
Section 30
//Element (pl.fabrykagier.angelico.Ai.Element)
package pl.fabrykagier.angelico.Ai {
public class Element {
private var _nowy:Boolean;
private var _waga:Number;
private var _wakable:Boolean;
private var _obecny:String;
private var _xx:Number;
private var _wagaDo:Number;
private var _poprzedni:String;
private var _yy:Number;
public function Element(_arg1:Number, _arg2:Number, _arg3:Boolean, _arg4:String, _arg5:String){
this._yy = _arg1;
this._xx = _arg2;
this._wakable = _arg3;
this._obecny = _arg4;
this._poprzedni = _arg5;
this._waga = 0;
this._wagaDo = 0;
this._nowy = true;
}
public function get xx():Number{
return (this._xx);
}
public function set waga(_arg1:Number):void{
this._waga = _arg1;
}
public function set nowy(_arg1:Boolean):void{
this._nowy = _arg1;
}
public function get wagaDo():Number{
return (this._wagaDo);
}
public function set wagaDo(_arg1:Number):void{
this._wagaDo = _arg1;
}
public function get yy():Number{
return (this._yy);
}
public function get nowy():Boolean{
return (this._nowy);
}
public function get waga():Number{
return (this._waga);
}
public function set poprzedni(_arg1:String):void{
this._poprzedni = _arg1;
}
public function get poprzedni():String{
return (this._poprzedni);
}
public function get wakable():Boolean{
return (this._wakable);
}
public function get obecny():String{
return (this._obecny);
}
public function set wakable(_arg1:Boolean):void{
this._wakable = _arg1;
}
}
}//package pl.fabrykagier.angelico.Ai
Section 31
//Sciezka (pl.fabrykagier.angelico.Ai.Sciezka)
package pl.fabrykagier.angelico.Ai {
import pl.fabrykagier.angelico.*;
public class Sciezka {
private var meta:Element;
private var tablePath:Array;
private var tab:Array;
private var _maxWidth:Number;
private var start:Element;
private var _maxHight:Number;
private var elements:Array;
public function Sciezka(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Array){
var _local6:Number;
var _local7:Number;
var _local8:Boolean;
var _local9:Number;
var _local10:Boolean;
var _local11:Number;
var _local12:Number;
super();
this._maxHight = _arg5.length;
this._maxWidth = _arg5[0].length;
this.tab = new Array();
this.tablePath = new Array();
_local6 = 0;
while (_local6 < this._maxHight) {
tab[_local6] = new Array();
_local7 = 0;
while (_local7 < this._maxWidth) {
_local8 = true;
if (((!(_arg5[_local6][_local7].__walkable)) || (_arg5[_local6][_local7].__cloud))){
_local8 = false;
};
tab[_local6][_local7] = new Element(_local6, _local7, _local8, this.returnName(_local6, _local7), "");
_local7++;
};
_local6++;
};
this.elements = new Array();
this.start = Element(tab[_arg1][_arg2]);
this.start.wakable = true;
this.start.waga = 0;
start.nowy = false;
this.meta = Element(tab[_arg3][_arg4]);
if (meta.wakable == false){
_local9 = 0;
_local10 = false;
do {
_local9++;
_local11 = (meta.yy - _local9);
while (_local11 <= (meta.yy + _local9)) {
_local12 = (meta.xx - _local9);
while (_local12 <= (meta.xx + _local9)) {
if (((!((tab[_local11][_local12] == null))) && (tab[_local11][_local12].wakable))){
meta = tab[_local11][_local12];
_local11 = (_local11 + (_local9 * 3));
_local12 = (_local12 + (_local9 * 3));
_local10 = true;
};
_local12++;
};
_local11++;
};
} while (!(_local10));
} else {
if (start.wakable == false){
_local9 = 0;
_local10 = false;
do {
_local9++;
_local11 = (start.yy - _local9);
while (_local11 <= (start.yy + _local9)) {
_local12 = (start.xx - _local9);
while (_local12 <= (start.xx + _local9)) {
if (((!((tab[_local11][_local12] == null))) && (tab[_local11][_local12].wakable))){
start = tab[_local11][_local12];
_local11 = (_local11 + (_local9 * 3));
_local12 = (_local12 + (_local9 * 3));
_local10 = true;
};
_local12++;
};
_local11++;
};
} while (!(_local10));
};
};
if ((((meta.xx == start.xx)) && ((meta.yy == start.yy)))){
meta.poprzedni = start.obecny;
} else {
this.startSettings();
this.odliczanie2();
};
}
public function findPathFrom(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{
this.resetTable();
this.start = Element(tab[_arg1][_arg2]);
this.start.waga = 0;
this.start.wakable = true;
this.meta = tab[_arg3][_arg4];
if (this.meta.wakable != false){
this.meta = Element(tab[_arg3][_arg4]);
this.startSettings();
this.odliczanie();
this.szukanieDrogi();
};
}
public function odliczanie():void{
}
private function returnName(_arg1:Number, _arg2:Number):String{
var _local3:String;
_local3 = "";
if (_arg1 < 10){
_local3 = (_local3 + "0");
};
_local3 = (_local3 + (_arg1 + "_"));
if (_arg2 < 10){
_local3 = (_local3 + "0");
};
_local3 = (_local3 + _arg2);
return (_local3);
}
public function szukanieDrogi():void{
var _local1:Element;
var _local2:Element;
var _local3:Element;
var _local4:Element;
var _local5:Number;
var _local6:Boolean;
var _local7:Number;
_local6 = false;
_local7 = 0;
while (_local7 < (tablePath.length - 1)) {
_local6 = false;
_local1 = Element(tablePath[_local7]);
_local2 = Element(tablePath[(_local7 + 1)]);
if (((!((_local1.xx == _local2.xx))) && (!((_local1.yy == _local2.yy))))){
_local5 = 1.4;
_local3 = tab[_local1.yy][_local2.xx];
if (!_local3.wakable){
_local6 = true;
_local4 = tab[_local2.yy][_local1.xx];
if (!_local4.wakable){
_local5 = 1000000000;
} else {
_local5 = 2.3;
};
};
_local3 = tab[_local2.yy][_local1.xx];
if (((!(_local3.wakable)) && (!(_local6)))){
_local4 = tab[_local1.yy][_local2.xx];
if (!_local4.wakable){
_local5 = 1000000000;
} else {
_local5 = 2.3;
};
};
} else {
_local5 = 1;
};
_local5 = (_local5 + _local1.waga);
if ((((_local2.waga > _local5)) || ((_local2.waga == 0)))){
_local2.waga = _local5;
_local2.poprzedni = _local1.obecny;
_local1.nowy = false;
};
_local7 = (_local7 + 2);
};
}
private function showMap():void{
var _local1:String;
var _local2:Array;
var _local3:Array;
var _local4:Number;
var _local5:Number;
_local2 = new Array();
_local2[0] = new Array();
_local3 = new Array();
_local3 = this.returnPath();
_local4 = 0;
while (_local4 < this._maxHight) {
_local2[_local4] = new Array();
_local5 = 0;
while (_local5 < this._maxWidth) {
if (tab[_local4][_local5].wakable){
_local2[_local4][_local5] = "-";
} else {
_local2[_local4][_local5] = "x";
};
_local2[_local4][_local5] = (_local2[_local4][_local5] + tab[_local4][_local5].wagaDo);
_local5++;
};
_local4++;
};
_local4 = 0;
while (_local4 < _local3.length) {
_local2[_local3[_local4][0]][_local3[_local4][1]] = (":" + tab[_local3[_local4][0]][_local3[_local4][1]].wagaDo);
_local4++;
};
_local4 = 0;
while (_local4 < this._maxHight) {
_local1 = "";
_local5 = 0;
while (_local5 < this._maxWidth) {
_local1 = (_local1 + _local2[_local4][_local5]);
_local5++;
};
_local4++;
};
}
public function odliczanie2():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = 0;
while (meta.poprzedni == "") {
_local2 = 0;
_local3 = 0;
while (_local3 < elements.length) {
if (!Element(elements[_local3]).nowy){
elements.splice(_local3, 1);
_local3--;
};
_local3++;
};
if (elements.length < 1){
return;
};
_local3 = 0;
while (_local3 < elements.length) {
if (elements[_local3].wagaDo < elements[_local2].wagaDo){
_local2 = _local3;
};
_local3++;
};
this.tablePath = new Array();
this.elements[_local2].nowy = false;
this.toTable(this.elements[_local2]);
szukanieDrogi();
_local1++;
};
}
public function startSettings():void{
this.tablePath = new Array();
this.toTable(this.start);
this.szukanieDrogi();
}
public function toTable(_arg1:Element):void{
var _local2:Number;
var _local3:Number;
var _local4:Element;
if (_arg1 != null){
_local2 = (_arg1.xx - 1);
while (_local2 <= (_arg1.xx + 1)) {
_local3 = (_arg1.yy - 1);
while (_local3 <= (_arg1.yy + 1)) {
if (((!((_local3 == _arg1.yy))) || (!((_local2 == _arg1.xx))))){
if ((((((((((((_local2 >= 0)) && ((_local3 >= 0)))) && ((_local2 < this._maxWidth)))) && ((_local3 < this._maxHight)))) && (!((tab[_local3][_local2] == null))))) && (tab[_local3][_local2].wakable))){
this.tablePath.push(_arg1);
this.tablePath.push(tab[_local3][_local2]);
if (((tab[_local3][_local2].nowy) && ((tab[_local3][_local2].wagaDo == 0)))){
this.obliczWageDo(tab[_local3][_local2], Element(meta));
if (((!((_local3 == _arg1.yy))) && (!((_local2 == _arg1.xx))))){
tab[_local3][_local2].wagaDo = (tab[_local3][_local2].wagaDo + 0.4);
_local4 = tab[tab[_local3][_local2].yy][_arg1.xx];
if (!_local4.wakable){
tab[_local3][_local2].wagaDo = (tab[_local3][_local2].wagaDo + 0.7);
};
_local4 = tab[_arg1.yy][tab[_local3][_local2].xx];
if (!_local4.wakable){
tab[_local3][_local2].wagaDo = (tab[_local3][_local2].wagaDo + 0.7);
};
};
this.elements.push(tab[_local3][_local2]);
};
};
};
_local3++;
};
_local2++;
};
};
}
public function returnPath():Array{
var _local1:Element;
var _local2:Array;
var _local3:Array;
var _local4:Number;
_local1 = meta;
_local2 = new Array();
_local2[0] = new Array();
_local2[0].push(_local1.yy);
_local2[0].push(_local1.xx);
if (_local1.poprzedni == ""){
return (_local2);
};
_local3 = new Array();
_local4 = 0;
do {
_local4++;
_local3 = new Array();
_local3 = _local1.poprzedni.split("_");
_local2[_local4] = new Array();
_local2[_local4].push(parseInt(_local3[0]));
_local2[_local4].push(parseInt(_local3[1]));
_local1 = Element(tab[parseInt(_local3[0])][parseInt(_local3[1])]);
if (_local4 > 1000){
return (new Array(this.start.yy, this.start.xx));
};
} while (start.obecny != _local1.obecny);
return (_local2);
}
public function setOneElement(_arg1:Number, _arg2:Number, _arg3:Boolean):void{
this.tab[_arg1][_arg2].wakable = _arg3;
}
private function obliczWageDo(_arg1:Element, _arg2:Element){
_arg1.wagaDo = (Math.abs((_arg1.yy - _arg2.yy)) + Math.abs((_arg1.xx - _arg2.xx)));
}
public function setlotOfElements(_arg1:Array, _arg2:Boolean):void{
var _local3:Number;
_local3 = 0;
while (_local3 < (_arg1.length - 1)) {
this.setOneElement(_arg1[_local3], _arg1[(_local3 + 1)], _arg2);
_local3 = (_local3 + 2);
};
}
public function findPath():Array{
var _local1:Array;
this.startSettings();
this.odliczanie();
this.szukanieDrogi();
_local1 = new Array();
_local1 = this.returnPath();
return (_local1);
}
private function resetTable():void{
var _local1:Number;
var _local2:Number;
_local1 = 0;
while (_local1 < this._maxHight) {
_local2 = 0;
while (_local2 < this._maxWidth) {
tab[_local1][_local2].waga = 100000;
tab[_local1][_local2].poprzedni = "";
_local2++;
};
_local1++;
};
}
}
}//package pl.fabrykagier.angelico.Ai
Section 32
//BadLover (pl.fabrykagier.angelico.characters.BadLover)
package pl.fabrykagier.angelico.characters {
import pl.fabrykagier.angelico.Ai.*;
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
import flash.utils.*;
public class BadLover extends BadStupidLover {
private var _path:Sciezka;
private var _interval:Number;
private var _absoluteY:Number;
public var points_mc:MovieClip;
private var _currentPath:Array;
private var _absoluteX:Number;
private var _backOnPlace:Number;
public function BadLover(){
this._interval = NaN;
this._backOnPlace = 0;
this._currentPath = new Array();
this._currentPath[0] = new Array(this._destY, this._destX);
this._state = 0;
this._bboxX = 30;
this._bboxY = 30;
this._character = false;
}
override public function inLove():void{
clearInterval(this._interval);
this._interval = NaN;
this.setState(5);
this.setAnimation();
Game.getInstance().__score = (Game.getInstance().__score + 75);
}
public function checkPlayerPosition():Boolean{
var _local1:Array;
var _local2:Number;
_local1 = this._game.pickPlayerCorners(this._game.__player.y, this._game.__player.x);
_local2 = this._game.__level.__tileSize;
if ((((_local1["x"] >= ((this.x + (_local2 / 2)) + (_local2 * 4)))) || ((_local1["x"] <= ((this.x - (_local2 / 2)) - (_local2 * 4)))))){
if (isNaN(this._interval)){
this._interval = setInterval(countTimeOut, 1000);
};
return (false);
} else {
if ((((_local1["y"] >= ((this.y + (_local2 / 2)) + (_local2 * 4)))) || ((_local1["y"] <= ((this.y - (_local2 / 2)) - (_local2 * 4)))))){
if (isNaN(this._interval)){
this._interval = setInterval(countTimeOut, 1000);
};
return (false);
};
};
this._backOnPlace = 3;
clearInterval(this._interval);
this._interval = NaN;
return (true);
}
override public function setAnimation():void{
if (this.currentLabel != (this._state + "_frame")){
this.gotoAndPlay((this._state + "_frame"));
};
}
override public function onEnterFrame(_arg1:Event):void{
var _local2:Boolean;
var _local3:Array;
var _local4:Array;
var _local5:Number;
var _local6:Number;
if ((((this._state == 5)) || (!(this._game.__paused)))){
this.play();
_local2 = this.checkPlayerPosition();
if ((((((this._game.__player.__health > 0)) && (!((this._state == 5))))) && (((_local2) || ((this._backOnPlace > 0)))))){
_local3 = this._game.pickPlayerTile(this._game.__player.y, this._game.__player.x);
_local4 = this._game.pickPlayerCorners(this._game.__player.y, this._game.__player.x);
_local5 = _local3["y"];
_local6 = _local3["x"];
if (((!((this._destY == _local5))) || (!((this._destX == _local6))))){
this._destY = _local5;
this._destX = _local6;
if (_local4["x"] >= this.x){
this._startX = Math.floor(((this.x - this._bboxX) / this._game.__level.__tileSize));
} else {
this._startX = Math.floor((((this.x + this._bboxX) - 1) / this._game.__level.__tileSize));
};
if (_local4["y"] >= this.y){
this._startY = Math.floor(((this.y - this._bboxY) / this._game.__level.__tileSize));
} else {
this._startY = Math.floor((((this.y + this._bboxY) - 1) / this._game.__level.__tileSize));
};
this._path = new Sciezka(this._startY, this._startX, this._destY, this._destX, this._game.__level.__map);
this._currentPath = new Array();
this._currentPath = this._path.returnPath();
if ((((((this._currentPath.length > 1)) && ((this._startY == this._currentPath[(this._currentPath.length - 1)][0])))) && ((this._startX == this._currentPath[(this._currentPath.length - 1)][1])))){
this._currentPath.pop();
};
};
if (((!((this._startY == this._currentPath[(this._currentPath.length - 1)][0]))) && ((this._startX == this._currentPath[(this._currentPath.length - 1)][1])))){
this._state = 2;
} else {
if (this._state == 2){
this._state = 3;
} else {
if (this._state == 0){
this._state = 1;
};
};
};
if (((!((this._state == 5))) && (this.checkCollisions()))){
this._game.__player.hit();
this._state = 6;
};
this.checkArrowIn();
this.setAnimation();
} else {
if (((this._onStage) && (!((this._state == 5))))){
clearInterval(this._interval);
this._interval = NaN;
if (((!((this._currentPath[0][0] == this._absoluteY))) && (!((this._currentPath[0][1] == this._absoluteX))))){
this._destY = this._absoluteY;
this._destX = this._absoluteX;
this._startX = Math.floor(((this.x - this._bboxX) / this._game.__level.__tileSize));
this._startY = Math.floor(((this.y - this._bboxY) / this._game.__level.__tileSize));
this._path = new Sciezka(this._startY, this._startX, this._destY, this._destX, this._game.__level.__map);
this._currentPath = new Array();
this._currentPath = this._path.returnPath();
};
if ((((this._destX == this._startX)) && ((this._destY == this._startY)))){
this._state = 2;
};
this.checkArrowIn();
this.setAnimation();
};
};
if (this._state != 5){
this.move();
};
this.checkIsOnStage();
};
}
private function countTimeOut():void{
this._backOnPlace--;
}
override public function move():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = this._currentPath[(this._currentPath.length - 1)][0];
_local2 = this._currentPath[(this._currentPath.length - 1)][1];
_local3 = this._game.__level.__tileSize;
_local4 = this._speed;
_local5 = this._speed;
if ((this.x - this._bboxX) > (_local2 * _local3)){
this.scaleX = 1;
if (((this.x - this._bboxX) - _local4) < (_local2 * _local3)){
this.x = (_local2 * _local3);
} else {
this.x = (this.x - _local4);
};
} else {
if ((this.x - this._bboxX) < (_local2 * _local3)){
this.scaleX = -1;
if (((this.x - this._bboxX) + _local4) > (_local2 * _local3)){
this.x = (_local2 * _local3);
} else {
this.x = (this.x + _local4);
};
};
};
if ((this.y - this._bboxY) > (_local1 * _local3)){
if (((this.y - this._bboxY) - _local5) < (_local1 * _local3)){
this.y = (_local1 * _local3);
} else {
this.y = (this.y - _local5);
};
} else {
if ((this.y - this._bboxY) < (_local1 * _local3)){
this.scaleY = 1;
if (((this.y - this._bboxY) + _local5) > (_local1 * _local3)){
this.y = (_local1 * _local3);
} else {
this.y = (this.y + _local5);
};
};
};
if (((this.x - this.__bboxX) % _local3) == 0){
this._startX = ((this.x - this.__bboxX) / _local3);
};
if (((this.y - this.__bboxY) % _local3) == 0){
this._startY = ((this.y - this.__bboxY) / _local3);
};
if ((((((this._startX == _local2)) && ((this._startY == _local1)))) && ((this._currentPath.length > 1)))){
this._currentPath.pop();
};
}
override public function checkArrowIn():void{
var _local1:Array;
if (this._state != 5){
_local1 = new Array();
_local1 = this._game.__player.__arrows;
if (_local1[0] != null){
if (_local1[0].checkLoverCollision(this)){
this.inLove();
};
};
if (_local1[1] != null){
if (_local1[1].checkLoverCollision(this)){
this.inLove();
};
};
};
}
override public function show():void{
this.gotoAndPlay((this._state + "__frame"));
this.addEventListener(Event.ADDED_TO_STAGE, this.mainAction);
this.addEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction);
this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
this._absoluteY = this._startY;
this._absoluteX = this._startX;
}
}
}//package pl.fabrykagier.angelico.characters
Section 33
//BadStupidLover (pl.fabrykagier.angelico.characters.BadStupidLover)
package pl.fabrykagier.angelico.characters {
public class BadStupidLover extends Lover {
}
}//package pl.fabrykagier.angelico.characters
Section 34
//HighLover (pl.fabrykagier.angelico.characters.HighLover)
package pl.fabrykagier.angelico.characters {
public class HighLover extends Lover {
public function HighLover(){
this._bboxY = 40;
}
}
}//package pl.fabrykagier.angelico.characters
Section 35
//Lover (pl.fabrykagier.angelico.characters.Lover)
package pl.fabrykagier.angelico.characters {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
public class Lover extends MovieClip {
protected var _destX:Number;
protected var _type:Number;
protected var _visible:Boolean;
protected var _onStage:Boolean;
protected var _speed:Number;
protected var _bboxX:Number;
protected var _startY:Number;
protected var _bboxY:Number;
protected var _startX:Number;
protected var _partner:Number;
protected var _state:Number;
protected var _character:Boolean;
protected var _id:Number;
protected var _game:Game;
protected var _destY:Number;
public function Lover(){
this._bboxY = 30;
this._bboxX = 20;
this._visible = true;
this._onStage = true;
this._state = 0;
this._character = true;
}
public function destroy():void{
this.removeEventListener(Event.ADDED_TO_STAGE, this.mainAction);
this.removeEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction);
this.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
this._game.__level.hideLover(this._id, true);
}
public function get __type():Number{
return (this._type);
}
public function inLove():void{
this.setState(2);
this.setAnimation();
this.setState(1);
this._game.__level.par(this._id, this._partner);
}
public function onStage():void{
this._onStage = true;
}
public function get __character():Boolean{
return (this._character);
}
public function get __bboxY():Number{
return (this._bboxY);
}
public function mainAction(_arg1:Event):void{
this.onStage();
this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
}
public function get __bboxX():Number{
return (this._bboxX);
}
public function setState(_arg1:Number):void{
this._state = _arg1;
}
public function outOfStage():void{
this._onStage = false;
}
public function initialize(_arg1:Array):void{
this._id = _arg1[0];
this._type = _arg1[1];
this._startY = _arg1[2];
this._startX = _arg1[3];
this._destY = _arg1[4];
this._destX = _arg1[5];
this._speed = _arg1[6];
this._partner = _arg1[7];
this._game = Game.getInstance();
this.x = ((this._startX * this._game.__level.__tileSize) + this._bboxX);
this.y = (((this._startY * this._game.__level.__tileSize) + this._game.__level.__tileSize) - this._bboxY);
if (this._startX < this._destX){
this.scaleX = -1;
};
this.show();
}
public function checkIsOnStage():void{
if (((((this.x - this._bboxX) > ((this._game.__level.__windowX * this._game.__level.__tileSize) - this._game.__level.x))) || (((this.x + this._bboxX) < ((this._game.__level.__currentTile["x"] - 1) * this._game.__level.__tileSize))))){
if (this._onStage){
this._game.__level.hideLover(this._id, false);
};
} else {
if ((((this.y > (((this._game.__level.__windowY + this._game.__level.__currentTile["y"]) - 2) * this._game.__level.__tileSize))) || ((this.y < ((this._game.__level.__currentTile["y"] - 1) * this._game.__level.__tileSize))))){
if (this._onStage){
this._game.__level.hideLover(this._id, false);
};
} else {
if (!this._onStage){
this._game.__level.drawLover(this._id);
};
};
};
}
public function checkCollisions():Boolean{
var _local1:Array;
if (!this._game.__player.__ghost){
_local1 = this._game.pickPlayerCorners(this._game.__player.y, this._game.__player.x);
if (((((((this.x - this._bboxX) <= _local1["rx"])) && (((this.x - this.__bboxX) >= _local1["lx"])))) && (((((((this.y - this._bboxY) <= _local1["by"])) && (((this.y - this.__bboxY) >= _local1["ty"])))) || (((((this.y + this._bboxY) <= _local1["by"])) && (((this.y + this.__bboxY) >= _local1["ty"])))))))){
return (true);
};
if (((((((this.x + this._bboxX) >= _local1["lx"])) && (((this.x + this._bboxX) <= _local1["rx"])))) && (((((((this.y - this._bboxY) <= _local1["by"])) && (((this.y - this.__bboxY) >= _local1["ty"])))) || (((((this.y + this._bboxY) <= _local1["by"])) && (((this.y + this.__bboxY) >= _local1["ty"])))))))){
return (true);
};
if ((((((((_local1["x"] < (this.x + this._bboxX))) && ((_local1["x"] > (this.x - this._bboxX))))) && ((_local1["y"] < (this.y + this._bboxY))))) && ((_local1["y"] > (this.y - this._bboxY))))){
return (true);
};
};
return (false);
}
public function setAnimation():void{
if (this.currentLabel != (this._state + "_frame")){
this.gotoAndPlay((this._state + "_frame"));
};
}
public function onEnterFrame(_arg1:Event):void{
if ((((this._state == 5)) || (!(this._game.__paused)))){
this.play();
this.checkIsOnStage();
if ((((this._state == 0)) || ((this._state == 1)))){
this.move();
};
if (((this._onStage) && (!((this._state == 5))))){
this.checkArrowIn();
if (((!((this._state == 1))) && (this.checkCollisions()))){
this._game.__player.hit();
};
};
} else {
this.stop();
};
}
public function move():void{
if (this._startX < this._destX){
if ((((((this.x + this._bboxX) + this._speed) > ((this._destX * this._game.__level.__tileSize) + this._game.__level.__tileSize))) || ((((this.x - this._bboxX) + this._speed) < (this._startX * this._game.__level.__tileSize))))){
this._speed = (this._speed * -1);
if (this._speed > 0){
this.scaleX = -1;
} else {
this.scaleX = 1;
};
};
} else {
if (this._startX > this._destX){
if ((((((this.x - this._bboxX) + this._speed) < (this._destX * this._game.__level.__tileSize))) || ((((this.x + this._bboxX) + this._speed) > ((this._startX * this._game.__level.__tileSize) + this._game.__level.__tileSize))))){
this._speed = (this._speed * -1);
if (this._speed > 0){
this.scaleX = -1;
} else {
this.scaleX = 1;
};
};
};
};
this.x = (this.x + this._speed);
}
public function checkArrowIn():void{
var _local1:Array;
if (this._state == 0){
_local1 = new Array();
_local1 = this._game.__player.__arrows;
if (_local1[0] != null){
if (_local1[0].checkLoverCollision(this)){
this.inLove();
};
};
if (_local1[1] != null){
if (_local1[1].checkLoverCollision(this)){
this.inLove();
};
};
};
}
public function stopMainAction(_arg1:Event):void{
this.outOfStage();
}
public function show():void{
this.gotoAndPlay((this._state + "__frame"));
this.addEventListener(Event.ADDED_TO_STAGE, this.mainAction);
this.addEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction);
this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
}
}
}//package pl.fabrykagier.angelico.characters
Section 36
//Player (pl.fabrykagier.angelico.characters.Player)
package pl.fabrykagier.angelico.characters {
import flash.display.*;
import pl.fabrykagier.angelico.primary.*;
import pl.fabrykagier.angelico.objects.*;
import flash.utils.*;
public class Player extends MovieClip {
private var _interval:Number;
private var _startPositionX:Number;
private var _startPositionY:Number;
private var _climbSpeed:Number;
private var _bboxX:Number;
private var _bboxY:Number;
private var _canMove:Boolean;
private var _jumpHeight:Number;
private var _glide:Boolean;
private var _arrows:Array;
private var _currentPlatform:Number;
private var _game:Game;
private var _direct:Number;
private var _jump:Number;
private var _fire:Boolean;
private var _onPlatform:Boolean;
private var _dead:Boolean;
private var _speed:Number;
private var _actJumpHeight:Number;
private var _health:Number;
private var _ghost:Boolean;
private var _hold:Number;
private var _climb:Boolean;
public function Player(_arg1:Game){
addFrameScript(0, frame1, 24, frame25, 36, frame37, 42, frame43, 54, frame55, 60, frame61, 72, frame73, 84, frame85, 96, frame97, 120, frame121, 139, frame140, 164, frame165, 202, frame203);
this._game = _arg1;
this._direct = 0;
this._jump = 0;
this._jumpHeight = 11;
this._actJumpHeight = 0;
this._startPositionX = 240;
this._startPositionY = 240;
this._bboxX = 20;
this._bboxY = 30;
this._speed = 5;
this._hold = 0;
this._climb = false;
this._climbSpeed = 3;
this._onPlatform = false;
this._ghost = false;
this._currentPlatform = -1;
this._arrows = new Array(null, null);
this._glide = false;
this._health = 100;
this._dead = false;
this._canMove = true;
clearInterval(this._interval);
this.scaleX = -1;
this.gotoAndStop(1);
this.x = this._startPositionX;
this.y = (420 - (this.height / 2));
this.Stand();
}
public function set __jump(_arg1:Number):void{
this._jump = _arg1;
}
function frame165(){
this.endHit();
}
public function fire():void{
if (((((!(this._game.isInCloud())) && (!(this._climb)))) && (this._canMove))){
if ((((this._arrows[0] == null)) || ((this._arrows[1] == null)))){
if (this._arrows[0] == null){
this._arrows[0] = new Arrow(this, 0, this.scaleX);
this._game.__level.fire(this._arrows, this.x, this.y, 0);
} else {
this._arrows[1] = new Arrow(this, 1, this.scaleX);
this._game.__level.fire(this._arrows, this.x, this.y, 1);
};
this._fire = true;
};
};
}
public function get __isClimbing():Boolean{
return (this._climb);
}
public function get __health():Number{
return (this._health);
}
public function destroyArrow(_arg1:Number, _arg2:Boolean):void{
if (this._game.__level.destroyArrow(_arg1, this._arrows, _arg2)){
this._arrows[_arg1] = null;
//unresolved jump
};
}
public function incrementJump():void{
this._jump++;
}
public function flied():void{
}
public function __isHolding():Boolean{
if (this._hold > 0){
return (true);
};
return (false);
}
public function Jump():void{
this._climb = false;
if ((((this._jump == 0)) || ((this._jump == 2)))){
this._actJumpHeight = this._jumpHeight;
if (this._actJumpHeight < 0){
this.gotoAndPlay("Jump");
} else {
this.gotoAndPlay("Fall");
};
this._jump++;
};
}
public function set __currentPlatform(_arg1:Number):void{
if (this._currentPlatform != _arg1){
this._currentPlatform = _arg1;
};
}
public function get __speed():Number{
return (this._speed);
}
function frame1(){
}
function frame25(){
this.gotoAndPlay("Walk");
}
public function fly(_arg1:Number, _arg2:Boolean):void{
if (((this.y - this._bboxY) - _arg1) < 3){
this.y = (this._bboxY + 3);
this._actJumpHeight = 0;
_arg1 = 0;
} else {
if (((this.y + this._bboxY) - _arg1) > (480 - this._bboxY)){
this.y = (480 - this._bboxY);
this.hit(100);
} else {
this.y = (this.y - _arg1);
};
};
if ((((((_arg1 > this._actJumpHeight)) && ((this._glide == false)))) && (!(_arg2)))){
this._actJumpHeight = 0;
this._jump = 0;
if (this._dead == true){
this.hit(100);
this._game.__paused = true;
};
} else {
if ((((((this._glide == true)) && ((_arg1 > (this._actJumpHeight / 10))))) && (!(_arg2)))){
this._glide = false;
this._actJumpHeight = 0;
this._jump = 0;
} else {
this._actJumpHeight--;
if (this._actJumpHeight < -45){
this._actJumpHeight = -45;
};
this.setAnimation();
};
};
}
public function set __health(_arg1:Number):void{
this._health = _arg1;
if (this._health > 100){
this._health = 100;
};
}
public function __isJumping():Number{
return (this._jump);
}
public function get __climbSpeed():Number{
return (this._climbSpeed);
}
public function get __isDead():Boolean{
return (this._dead);
}
function frame37(){
this.stop();
}
public function set __onPlatform(_arg1:Boolean):void{
this._onPlatform = _arg1;
if (this._onPlatform == true){
this._jump = 0;
};
}
function frame43(){
this.stopFire();
}
public function get __ghost():Boolean{
return (this._ghost);
}
public function decrementHolding():void{
if (this._hold > 0){
this._hold--;
};
}
public function climb():void{
this._climb = true;
if (this.currentLabel != "WalkUp"){
this.gotoAndPlay("WalkUp");
};
}
public function endHit():void{
if (this._health > 0){
this._canMove = true;
this.Stand();
};
}
public function flyScreen(_arg1:Number, _arg2:Boolean):void{
if ((((((_arg1 > this._actJumpHeight)) && ((this._glide == false)))) && (!(_arg2)))){
this._actJumpHeight = 0;
this._jump = 0;
if (this._dead == true){
this.hit(100);
this._game.__paused = true;
};
} else {
if ((((((this._glide == true)) && ((_arg1 > (this._actJumpHeight / 10))))) && (!(_arg2)))){
this._glide = false;
this._actJumpHeight = 0;
this._jump = 0;
} else {
this._actJumpHeight--;
if (this._actJumpHeight < -45){
this._actJumpHeight = -45;
};
this.setAnimation();
};
};
}
public function moveRight(_arg1:Number):void{
this._climb = false;
if (this.x < this._startPositionX){
if ((this.x + _arg1) > this._startPositionX){
this.x = this._startPositionX;
} else {
this.x = (this.x + _arg1);
};
} else {
if (((this.x + this._bboxX) + _arg1) > 640){
this.x = (640 - this._bboxX);
} else {
this.x = (this.x + _arg1);
};
};
}
function frame55(){
this.stop();
}
public function standOnLadder():void{
if (this.currentLabel != "StandUp"){
this.gotoAndStop("StandUp");
};
}
function frame61(){
this.stopFire();
}
public function set __jumpCurrentSpeed(_arg1:Number):void{
this._actJumpHeight = _arg1;
}
function frame73(){
this.gotoAndPlay("Glide");
}
public function set __isDead(_arg1:Boolean):void{
this._dead = _arg1;
}
function frame85(){
this.stopFire();
}
public function get __currentPlatform():Number{
return (this._currentPlatform);
}
public function stopClimbing():void{
this._climb = false;
}
public function goLeftAnimation():void{
if (this._fire == false){
if ((((((this._glide == false)) && ((this._jump == 0)))) && ((this._actJumpHeight >= 0)))){
if (((!((this.currentLabel == "Walk"))) && (!((this.currentLabel == "WalkShoot"))))){
this.gotoAndPlay("Walk");
};
} else {
if ((((this._jump == 0)) && ((this._glide == true)))){
if (this.currentLabel != "Glide"){
this.gotoAndPlay("Glide");
};
};
};
if ((((this.scaleX == -1)) && ((this._fire == true)))){
this._fire = false;
this.gotoAndPlay("Walk");
};
} else {
if (((((((((!((this.currentLabel == "JumpShoot"))) && (!((this.currentLabel == "FallShoot"))))) && (!((this.currentLabel == "GlideShoot"))))) && (!((this.currentLabel == "WalkShoot"))))) && (!((this.currentLabel == "Shoot"))))){
this.gotoAndPlay("WalkShoot");
};
};
this.scaleX = 1;
}
public function setAnimation():void{
if (this._jump > 0){
if (this._actJumpHeight > 0){
if (this._fire){
if (this.currentLabel != "JumpShoot"){
this.gotoAndPlay("JumpShoot");
};
} else {
if (this.currentLabel != "Jump"){
this.gotoAndPlay("Jump");
};
};
} else {
if (this._glide == false){
if (this._fire){
if (this.currentLabel != "FallShoot"){
this.gotoAndPlay("FallShoot");
};
} else {
if (this.currentLabel != "Fall"){
this.gotoAndPlay("Fall");
};
};
} else {
if (this._fire){
if (this.currentLabel != "GlideShoot"){
this.gotoAndPlay("GlideShoot");
};
} else {
if (this.currentLabel != "Glide"){
this.gotoAndPlay("Glide");
};
};
};
};
} else {
if ((((this._actJumpHeight < -1)) && ((this._climb == false)))){
if (this._fire){
if (this.currentLabel != "FallShoot"){
this.gotoAndPlay("FallShoot");
};
} else {
if (this.currentLabel != "Fall"){
this.gotoAndPlay("Fall");
};
};
};
};
}
public function stopFire():void{
this._fire = false;
}
function frame97(){
this.gotoAndStop("Stand");
this.stopFire();
}
public function get __onPlatform():Boolean{
return (this._onPlatform);
}
public function get __bboxX():Number{
return (this._bboxX);
}
public function get __bboxY():Number{
return (this._bboxY);
}
public function get __arrows():Array{
return (this._arrows);
}
public function moveLeft(_arg1:Number):void{
this._climb = false;
if (this.x > this._startPositionX){
if ((this.x - _arg1) < this._startPositionX){
this.x = this._startPositionX;
} else {
this.x = (this.x - _arg1);
};
} else {
if (((this.x - this._bboxX) - _arg1) < 0){
this.x = this._bboxX;
} else {
this.x = (this.x - _arg1);
};
};
}
public function get __jumpCurrentSpeed():Number{
return (this._actJumpHeight);
}
public function notGhost():void{
clearInterval(this._interval);
this._canMove = true;
this._interval = NaN;
if (this._health > 0){
this.alpha = 1;
this.Stand();
this._ghost = false;
} else {
Game.getInstance().die();
};
}
public function set __glide(_arg1:Boolean):void{
this._glide = _arg1;
}
function frame203(){
stop();
this.endHit();
}
function frame121(){
this.gotoAndStop("Stand");
this.stopFire();
}
public function hit(_arg1:Number=25):Boolean{
this._ghost = true;
this._canMove = false;
this.stop();
this._health = (this._health - _arg1);
if (this._health <= 0){
this._health = 0;
};
if (this._health > 0){
this.gotoAndPlay("Beatup");
} else {
Game.getInstance().__paused = true;
this.gotoAndPlay("Dead");
};
this.alpha = 0.5;
if (isNaN(this._interval)){
this._interval = setInterval(notGhost, 3000);
};
Game.getInstance().updateInterface();
return (true);
}
public function Stand():void{
this._climb = false;
this._jump = 0;
if (!this._fire){
this.gotoAndStop("Stand");
} else {
if (((((((((!((this.currentLabel == "JumpShoot"))) && (!((this.currentLabel == "FallShoot"))))) && (!((this.currentLabel == "GlideShoot"))))) && (!((this.currentLabel == "WalkShoot"))))) && (!((this.currentLabel == "Shoot"))))){
this.gotoAndPlay("Shoot");
};
};
}
public function get __glide():Boolean{
return (this._glide);
}
public function goRightAnimation():void{
if (this._fire == false){
if ((((((this._glide == false)) && ((this._jump == 0)))) && ((this._actJumpHeight >= 0)))){
if (((!((this.currentLabel == "Walk"))) && (!(this._fire)))){
this.gotoAndPlay("Walk");
};
} else {
if ((((this._jump == 0)) && ((this._glide == true)))){
if (((!((this.currentLabel == "Glide"))) && (!(this._fire)))){
this.gotoAndPlay("Glide");
};
};
};
if ((((this.scaleX == 1)) && ((this._fire == true)))){
this._fire = false;
this.gotoAndPlay("Walk");
};
} else {
if (((((((((!((this.currentLabel == "JumpShoot"))) && (!((this.currentLabel == "FallShoot"))))) && (!((this.currentLabel == "GlideShoot"))))) && (!((this.currentLabel == "WalkShoot"))))) && (!((this.currentLabel == "Shoot"))))){
this.gotoAndPlay("WalkShoot");
};
};
this.scaleX = -1;
}
public function get __game():Game{
return (this._game);
}
public function continueMoving():void{
if (this.currentLabel != "Stand"){
this.play();
};
}
function frame140(){
this.gotoAndPlay("WalkUp");
}
public function get __canMove():Boolean{
return (this._canMove);
}
public function get __startPositionX():Number{
return (this._startPositionX);
}
public function get __startPositionY():Number{
return (this._startPositionY);
}
}
}//package pl.fabrykagier.angelico.characters
Section 37
//BtnURL (pl.fabrykagier.angelico.gameInterface.BtnURL)
package pl.fabrykagier.angelico.gameInterface {
import flash.display.*;
import flash.events.*;
public class BtnURL extends MovieClip {
public function BtnURL(){
this.buttonMode = true;
this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownEvent);
}
public function onMouseDownEvent(_arg1:MouseEvent):void{
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 38
//BtnUrlAddict (pl.fabrykagier.angelico.gameInterface.BtnUrlAddict)
package pl.fabrykagier.angelico.gameInterface {
import flash.events.*;
import flash.net.*;
public class BtnUrlAddict extends BtnURL {
override public function onMouseDownEvent(_arg1:MouseEvent):void{
var _local2:String;
var _local3:URLRequest;
_local2 = "http://www.addictinggames.com/";
_local3 = new URLRequest(_local2);
navigateToURL(_local3);
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 39
//BtnUrlFabryka (pl.fabrykagier.angelico.gameInterface.BtnUrlFabryka)
package pl.fabrykagier.angelico.gameInterface {
import flash.events.*;
import flash.net.*;
public class BtnUrlFabryka extends BtnURL {
override public function onMouseDownEvent(_arg1:MouseEvent):void{
var _local2:String;
var _local3:URLRequest;
_local2 = "http://www.game-factory.eu";
_local3 = new URLRequest(_local2);
navigateToURL(_local3);
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 40
//CaptionButtons (pl.fabrykagier.angelico.gameInterface.CaptionButtons)
package pl.fabrykagier.angelico.gameInterface {
import flash.display.*;
import flash.events.*;
public class CaptionButtons extends MovieClip {
protected var _btnSound:BtnSnd;
private var _caption:EndCaption;
public function CaptionButtons(){
this.gotoAndStop(1);
this.buttonMode = true;
}
protected function onMouseOver(_arg1:MouseEvent):void{
this._btnSound.play();
this.gotoAndStop(2);
}
protected function addEvents():void{
this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
this.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
this.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
}
public function unregister():void{
this.removeEvents();
}
protected function onMouseOut(_arg1:MouseEvent):void{
this.gotoAndStop(1);
}
public function register(_arg1:EndCaption):void{
this._caption = _arg1;
this._btnSound = new BtnSnd();
this.addEvents();
}
protected function removeEvents():void{
this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
this.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
this.removeEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
}
protected function onMouseDown(_arg1:MouseEvent):void{
this.gotoAndStop(1);
this._caption.doNextAction(this.name);
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 41
//EndCaption (pl.fabrykagier.angelico.gameInterface.EndCaption)
package pl.fabrykagier.angelico.gameInterface {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
public class EndCaption extends MovieClip {
private var _type:String;
private var _registeredButtons:Array;
private var _nextAction:String;
public var LoadingLevel:Button_Retry;
public var Loop:Button_Menu;
public function EndCaption(_arg1:String){
addFrameScript(0, frame1, 17, frame18, 23, frame24, 34, frame35, 100, frame101, 101, frame102, 118, frame119, 124, frame125, 135, frame136);
this._type = _arg1;
this._nextAction = "";
this.x = 173.4;
this.y = 229;
this._registeredButtons = new Array();
this._registeredButtons[0] = CaptionButtons(this.getChildByName("LoadingLevel"));
this._registeredButtons[1] = CaptionButtons(this.getChildByName("Loop"));
this._registeredButtons[0].register(this);
this._registeredButtons[1].register(this);
this.gotoAndPlay(_arg1);
if (_arg1 == "clear"){
this.addEventListener(Event.ENTER_FRAME, onEnterFrame);
};
}
public function doNextAction(_arg1:String):void{
var _local2:Number;
_local2 = 0;
while (_local2 < _registeredButtons.length) {
this._registeredButtons[_local2].unregister();
this._registeredButtons[_local2] = null;
_local2++;
};
if (_arg1 == "LoadingLevel"){
Game.getInstance().__levelNumber = 1;
};
this._nextAction = _arg1;
this.gotoAndPlay((this.currentFrame + 1));
}
function frame18(){
stop();
}
function frame102(){
this.end();
}
function frame1(){
this.end();
}
function frame24(){
this.gameOver();
}
function frame101(){
stop();
}
function frame35(){
stop();
}
function frame119(){
stop();
}
private function onEnterFrame(_arg1:Event):void{
if (this.currentLabel != "clear"){
this.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
if (Game.getInstance().__levelNumber < Game.getInstance().__numberOfLevels){
Game.getInstance().delCaption("", this);
} else {
this.gotoAndPlay("excellent");
};
};
}
function frame125(){
this.gameOver();
}
function frame136(){
stop();
}
public function end():void{
this._registeredButtons = new Array();
this._registeredButtons[0] = CaptionButtons(this.getChildByName("LoadingLevel"));
this._registeredButtons[1] = CaptionButtons(this.getChildByName("Loop"));
this._registeredButtons[0].register(this);
this._registeredButtons[1].register(this);
}
public function gameOver():void{
this.stop();
Game.getInstance().delCaption(this._nextAction, this);
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 42
//GenericButton (pl.fabrykagier.angelico.gameInterface.GenericButton)
package pl.fabrykagier.angelico.gameInterface {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
public class GenericButton extends MovieClip {
protected var _btnSound:BtnSnd;
protected var _game:Game;
public function GenericButton(){
this.gotoAndStop(1);
this.buttonMode = true;
this._btnSound = new BtnSnd();
}
protected function onMouseOutEvent(_arg1:MouseEvent):void{
this.gotoAndStop(1);
}
protected function addEvents():void{
this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDownEvent);
this.addEventListener(MouseEvent.MOUSE_OVER, onMouseOverEvent);
this.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutEvent);
}
public function unregister():void{
this.removeEvents();
}
protected function onMouseDownEvent(_arg1:MouseEvent):void{
this.gotoAndStop(1);
this._game.doNextAction(this.name);
}
public function register(_arg1:Game):void{
this._game = _arg1;
this.addEvents();
}
protected function removeEvents():void{
this.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDownEvent);
this.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOverEvent);
this.removeEventListener(MouseEvent.MOUSE_OUT, onMouseOutEvent);
}
protected function onMouseOverEvent(_arg1:MouseEvent):void{
this._btnSound.play();
this.gotoAndStop(2);
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 43
//LoversPopup (pl.fabrykagier.angelico.gameInterface.LoversPopup)
package pl.fabrykagier.angelico.gameInterface {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
public class LoversPopup extends MovieClip {
private var _points_minus:MovieClip;
public var points_minus:MovieClip;
private var _sourceCharacter:MovieClip;
public var serducho:MovieClip;
public var piorun:MovieClip;
private var _destType:Number;
private var _piorun:MovieClip;
public var rightCharacter:MovieClip;
public var points_plus:MovieClip;
private var _serducho:MovieClip;
private var _state:Boolean;
private var _level:Level;
private var _destCharacter:MovieClip;
private var _sourceType:Number;
private var _points_plus:MovieClip;
public var leftCharacter:MovieClip;
public function LoversPopup(_arg1:Level, _arg2:Boolean, _arg3:Number, _arg4:Number){
this.x = 320;
this.y = 240;
this.stop();
this._level = _arg1;
this._sourceCharacter = MovieClip(this.getChildByName("rightCharacter"));
this._destCharacter = MovieClip(this.getChildByName("leftCharacter"));
this._serducho = MovieClip(this.getChildByName("serducho"));
this._piorun = MovieClip(this.getChildByName("piorun"));
this._points_plus = MovieClip(this.getChildByName("points_plus"));
this._points_minus = MovieClip(this.getChildByName("points_minus"));
this._state = _arg2;
this._sourceType = _arg3;
this._destType = _arg4;
if (this._state){
this._serducho.visible = true;
this._piorun.visible = false;
this._piorun.gotoAndStop(1);
this._points_plus.visible = true;
this._points_minus.visible = false;
} else {
this._serducho.visible = false;
this._piorun.visible = true;
this._serducho.gotoAndStop(1);
this._points_plus.visible = false;
this._points_minus.visible = true;
};
this.addEventListener(Event.ADDED_TO_STAGE, onAdded);
}
private function onAdded(_arg1:Event):void{
var _local2:String;
var _local3:String;
var _local4:String;
this.removeEventListener(Event.ADDED_TO_STAGE, onAdded);
if (this._state){
_local2 = "Happy";
} else {
_local2 = "Hate";
};
_local3 = ((this._sourceType + "_") + _local2);
_local4 = ((this._destType + "_") + _local2);
this._sourceCharacter.gotoAndPlay(_local3);
this._destCharacter.gotoAndPlay(_local4);
this.play();
this.addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(_arg1:Event):void{
if (this.currentFrame == this.totalFrames){
this.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
this.stop();
this._level.delPopup(this);
};
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 44
//MainInterface (pl.fabrykagier.angelico.gameInterface.MainInterface)
package pl.fabrykagier.angelico.gameInterface {
import flash.display.*;
import pl.fabrykagier.angelico.primary.*;
public class MainInterface extends MovieClip {
private var _portrait:MovieClip;
private var _lives_mc:MovieClip;
private var _serduchoMc:MovieClip;
public var score_mc:MovieClip;
public var serducho_mc:MovieClip;
public var portrait:MovieClip;
private var _score_mc:MovieClip;
public var lives_mc:MovieClip;
private var _game:Game;
public function MainInterface(){
this._game = Game.getInstance();
this.x = 319.6;
this.y = 29.5;
this._lives_mc = MovieClip(this.getChildByName("lives_mc"));
this._score_mc = MovieClip(this.getChildByName("score_mc"));
this._serduchoMc = MovieClip(this.getChildByName("serducho_mc"));
this._portrait = MovieClip(this.getChildByName("portrait"));
this.update();
}
private function parseScore(_arg1:Number):void{
var _local2:MovieClip;
var _local3:MovieClip;
var _local4:MovieClip;
var _local5:MovieClip;
var _local6:MovieClip;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_local2 = MovieClip(this._score_mc.getChildByName("mc_0"));
_local3 = MovieClip(this._score_mc.getChildByName("mc_1"));
_local4 = MovieClip(this._score_mc.getChildByName("mc_2"));
_local5 = MovieClip(this._score_mc.getChildByName("mc_3"));
_local6 = MovieClip(this._score_mc.getChildByName("mc_4"));
_local7 = int((_arg1 / 10000));
_local8 = int(((_arg1 - (_local7 * 10000)) / 1000));
_local9 = int((((_arg1 - (_local7 * 10000)) - (_local8 * 1000)) / 100));
_local10 = int(((((_arg1 - (_local7 * 10000)) - (_local8 * 1000)) - (_local9 * 100)) / 10));
_local11 = int(((((_arg1 - (_local7 * 10000)) - (_local8 * 1000)) - (_local9 * 100)) - (_local10 * 10)));
_local2.gotoAndStop((_local11 + 1));
_local3.gotoAndStop((_local10 + 1));
_local4.gotoAndStop((_local9 + 1));
_local5.gotoAndStop((_local8 + 1));
_local6.gotoAndStop((_local7 + 1));
}
public function update():void{
var _local1:Number;
var _local2:Number;
this._lives_mc.gotoAndStop((this._game.__playerLives + 1));
this.parseScore(this._game.__score);
this._serduchoMc.gotoAndStop((100 - this._game.__player.__health));
_local1 = this._game.__level.__pared;
if (_local1 != -1){
if (this._game.__level.getCharacter(_local1) != null){
_local2 = this._game.__level.getCharacter(_local1).__type;
this._portrait.gotoAndStop((_local2 + 1));
};
} else {
this._portrait.gotoAndStop(1);
};
}
}
}//package pl.fabrykagier.angelico.gameInterface
Section 45
//Arrow (pl.fabrykagier.angelico.objects.Arrow)
package pl.fabrykagier.angelico.objects {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
import pl.fabrykagier.angelico.characters.*;
public class Arrow extends MovieClip {
private var _player:Player;
private var _targetSound:TargetSound;
private var _speed:Number;
private var _level:Level;
private var _target:Boolean;
private var _id:Number;
private var _game:Game;
private var _wallSound:WallSound;
public function Arrow(_arg1:Player, _arg2:Number, _arg3:Number){
addFrameScript(0, frame1, 13, frame14);
this._player = _arg1;
this._id = _arg2;
this._game = this._player.__game;
this._speed = 10;
this._level = this._game.__level;
this._target = false;
this.scaleX = _arg3;
fly();
}
public function checkLoverCollision(_arg1:Lover):Boolean{
if ((((this.y >= (_arg1.y - _arg1.__bboxY))) && ((this.y <= (_arg1.y + _arg1.__bboxY))))){
if (((((this.x + ((this.scaleX * -1) * this._speed)) >= (_arg1.x - _arg1.__bboxX))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= (_arg1.x + _arg1.__bboxX))))){
this.removeEventListener(Event.ENTER_FRAME, this.moveX);
this._game.__player.destroyArrow(this._id, true);
return (true);
};
};
return (false);
}
public function checkItemCollision(_arg1:Item):Boolean{
if ((((this.y >= ((_arg1.y + (this._level.__tileSize / 2)) - _arg1.__bboxY))) && ((this.y <= ((_arg1.y + (this._level.__tileSize / 2)) + _arg1.__bboxY))))){
if (((((this.x + ((this.scaleX * -1) * this._speed)) >= ((_arg1.x + (this._level.__tileSize / 2)) - _arg1.__bboxX))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= ((_arg1.x + (this._level.__tileSize / 2)) + _arg1.__bboxX))))){
this.removeEventListener(Event.ENTER_FRAME, this.moveX);
this._game.__player.destroyArrow(this._id, true);
return (true);
};
};
return (false);
}
function frame14(){
stop();
}
function frame1(){
stop();
}
public function isCollision():void{
if (this._target){
this._targetSound = new TargetSound();
this._targetSound.play();
} else {
this._wallSound = new WallSound();
this._wallSound.play();
};
this.x = (this.x + 10);
this.play();
this.removeEventListener(Event.ENTER_FRAME, this.moveX);
this._player.destroyArrow(this._id, false);
}
public function checkTargetCollision(_arg1:Target):Boolean{
if ((((this.y >= (_arg1.y + _arg1.__disactive))) && ((this.y <= ((_arg1.y + this._level.__tileSize) - _arg1.__disactive))))){
if (((this.scaleX * -1) * this._speed) > 0){
if (((((((this.x + ((this.scaleX * -1) * this._speed)) >= (_arg1.x - 15))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= (_arg1.x + 5))))) && (_arg1.__side()))){
this._target = true;
return (true);
};
} else {
if (((((((this.x + ((this.scaleX * -1) * this._speed)) >= ((_arg1.x + this._level.__tileSize) - 15))) && (((this.x + ((this.scaleX * -1) * this._speed)) <= ((_arg1.x + this._level.__tileSize) + 5))))) && (!(_arg1.__side())))){
this._target = true;
return (true);
};
};
};
return (false);
}
public function fly():void{
this.addEventListener(Event.ENTER_FRAME, this.moveX);
}
public function moveX(_arg1:Event):void{
var _local2:Number;
if (!this._game.__paused){
_local2 = checkCollisions(this._speed);
this.x = (this.x + ((this.scaleX * -1) * _local2));
if ((((((this.x >= ((this._game.__level.__currentTile["x"] + this._game.__level.__windowX) * this._game.__level.__tileSize))) || ((this.x < ((this._game.__level.__currentTile["x"] - 1) * this._game.__level.__tileSize))))) || ((this.x > ((this._game.__level.__levelWidth - 1) * this._game.__level.__tileSize))))){
this.removeEventListener(Event.ENTER_FRAME, this.moveX);
this._player.destroyArrow(this._id, true);
} else {
if (_local2 == 0){
this.isCollision();
};
};
};
}
public function checkCollisions(_arg1:Number):Number{
var _local2:*;
var _local3:*;
var _local4:*;
do {
_local2 = false;
_local3 = this._game.pickTile(this.y, this.x, 0, _arg1);
_local4 = this._level.__map[Math.floor((this.y / 60))][Math.floor((((this.x + _arg1) + ((((this.width / 2) - 10) * this.scaleX) * -1)) / 60))];
if (_local4 == null){
_arg1 = 0;
_local2 = true;
} else {
if (((((((!(_local4.__walkable)) && (!((_local4.__frame == 1))))) || (_local4.__cloud))) && ((_arg1 > 0)))){
_arg1--;
} else {
_local2 = true;
};
};
} while (!(_local2));
return (_arg1);
}
public function setUpPosition():void{
this.x = (this.x + ((this.scaleX * -1) * 5));
}
}
}//package pl.fabrykagier.angelico.objects
Section 46
//Item (pl.fabrykagier.angelico.objects.Item)
package pl.fabrykagier.angelico.objects {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
public class Item extends Objects {
private var _points:Number;
private var _bboxX:Number;
private var _bboxY:Number;
private var _object_mc:MovieClip;
public function Item(){
this._bboxX = 15;
this._bboxY = 30;
}
override public function dissapearObjects(_arg1:Array):void{
this._level.dissapearObjects(this._objectId);
Game.getInstance().__player.__health = (Game.getInstance().__player.__health + 25);
Game.getInstance().__score = (Game.getInstance().__score + this._points);
}
override public function onEnterFrame(_arg1:Event):void{
this._object_mc = MovieClip(this.getChildByName("object_mc"));
if (!Game.getInstance().__paused){
if (this._onStage){
this.activator();
};
this.checkIsOnStage();
};
}
override public function stopMainAction(_arg1:Event):void{
this.outOfStage();
}
override public function arrowIn():void{
var _local1:Array;
_local1 = new Array();
_local1 = Game.getInstance().__player.__arrows;
if (_local1[0] != null){
if (_local1[0].checkItemCollision(this)){
this.action();
};
};
if (_local1[1] != null){
if (_local1[1].checkItemCollision(this)){
this.action();
};
};
}
override public function mainAction(_arg1:Event):void{
this.onStage();
this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
}
public function get __bboxX():Number{
return (this._bboxX);
}
public function get __bboxY():Number{
return (this._bboxY);
}
override public function initialize(_arg1:Array):void{
this._objectId = _arg1[0];
this._startY = _arg1[1];
this._startX = _arg1[2];
this._destY = _arg1[3];
this._destX = _arg1[4];
this._speedY = _arg1[5];
this._speedX = _arg1[6];
this._frame = (String(_arg1[7]) + "_frame");
this._linkedObject = new Array();
this._activator = 5;
this._action = 1;
this._visible = _arg1[8];
this._onStage = false;
this._directX = 1;
this._directY = 1;
this._points = _arg1[9];
if (this._points == 0){
this._points = 50;
};
this._level = _arg1[10];
this.x = (this._startX * this._level.__tileSize);
this.y = (this._startY * this._level.__tileSize);
this.gotoAndStop(this._frame);
}
}
}//package pl.fabrykagier.angelico.objects
Section 47
//Objects (pl.fabrykagier.angelico.objects.Objects)
package pl.fabrykagier.angelico.objects {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
import pl.fabrykagier.angelico.characters.*;
import flash.utils.*;
public class Objects extends MovieClip {
protected var _speedX:Number;
protected var _addicted:Array;
protected var _speedY:Number;
protected var _objectId:Number;
protected var _interval:Number;
protected var _directX:Number;
protected var _directY:Number;
protected var _frame:String;
protected var _level:Level;
public var object_mc:MovieClip;
protected var _linkedObject:Array;
protected var _animationDuration:Number;
protected var _destX:Number;
protected var _destY:Number;
protected var _prevVisible:Boolean;
protected var _onStage:Boolean;
protected var _visible:Boolean;
protected var _startX:Number;
protected var _startY:Number;
protected var _action:Number;
protected var _activator:Number;
public function Objects(){
addFrameScript(2, frame3, 12, frame13, 41, frame42, 42, frame43, 52, frame53, 81, frame82, 82, frame83, 92, frame93, 120, frame121, 121, frame122, 131, frame132, 160, frame161, 161, frame162, 171, frame172, 200, frame201, 201, frame202, 211, frame212, 233, frame234, 234, frame235, 244, frame245, 245, frame246, 0xFF, frame256, 284, frame285, 285, frame286, 295, frame296, 323, frame324, 324, frame325, 334, frame335, 363, frame364, 364, frame365, 374, frame375, 402, frame403, 403, frame404, 413, frame414, 442, frame443, 443, frame444, 453, frame454, 481, frame482, 482, frame483, 493, frame494, 494, frame495, 504, frame505, 533, frame534, 534, frame535, 544, frame545, 573, frame574, 574, frame575, 584, frame585, 613, frame614, 614, frame615, 624, frame625, 653, frame654, 654, frame655, 664, frame665, 693, frame694, 716, frame717);
super();
}
public function trampoline():void{
Game.getInstance().__player.__onPlatform = false;
Game.getInstance().__player.__isDead = false;
Game.getInstance().__player.__jump = 3;
Game.getInstance().__player.__glide = false;
Game.getInstance().__player.__jumpCurrentSpeed = 31;
MovieClip(this.getChildByName("object_mc")).gotoAndPlay("tramp");
}
function frame286(){
stop();
}
function frame161(){
this.destroy();
stop();
}
function frame717(){
this.destroy();
stop();
}
function frame285(){
this.destroy();
stop();
}
public function set __action(_arg1:Number):void{
this._action = _arg1;
}
public function action():void{
switch (this._action){
case 1:
this.dissapearObjects(this._linkedObject);
break;
case 2:
this.showObjects(this._linkedObject);
break;
case 3:
this.interval();
break;
case 4:
this.trampoline();
break;
case 5:
this.changeTileState();
break;
case 6:
this.playerDie();
break;
case 7:
this.showMessage();
break;
case 8:
this.hideMessage();
break;
case 9:
this.endLevel();
break;
};
}
function frame162(){
stop();
}
function frame172(){
stop();
}
public function dissapear():void{
if (this._visible == true){
this._prevVisible = true;
this._visible = false;
this.gotoAndPlay((this._frame + "_hide"));
};
this._visible = false;
}
public function showMessage():void{
var _local1:MovieClip;
var _local2:MovieClip;
if ((((this._visible == false)) && (!((this.currentLabel == (this._frame + "_show")))))){
this.show();
_local1 = MovieClip(this.getChildByName("object_mc"));
_local2 = MovieClip(_local1.getChildByName("text_mc"));
_local2.gotoAndStop(this._addicted[0]);
};
}
function frame614(){
this.destroy();
stop();
}
public function outOfStage():void{
this._onStage = false;
}
public function onStage():void{
this._prevVisible = !(this._visible);
this._onStage = true;
}
public function hideMessage():void{
if ((((((this._visible == true)) && (!((this.currentLabel == (this._frame + "_hide")))))) && (!((this.currentLabel == this._frame))))){
this.dissapear();
};
}
function frame13(){
stop();
}
function frame3(){
stop();
}
function frame296(){
stop();
}
function frame625(){
stop();
}
function frame505(){
stop();
}
public function playerUnder():void{
var _local1:Player;
var _local2:Array;
_local1 = Game.getInstance().__player;
_local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x);
if ((((_local2["ty"] < (this.y + Game.getInstance().__level.__tileSize))) && ((_local2["ty"] >= this.y)))){
if ((((_local2["rx"] >= this.x)) && ((_local2["lx"] <= (this.x + Game.getInstance().__level.__tileSize))))){
this.action();
};
};
}
function frame615(){
stop();
}
public function dissapearObjects(_arg1:Array):void{
var _local2:Number;
_local2 = 0;
while (_local2 < _arg1.length) {
this._level.dissapearObjects(_arg1[_local2]);
_local2++;
};
}
public function get __visible():Boolean{
return (this._visible);
}
function frame42(){
this.destroy();
stop();
}
public function playerOn():void{
if (((Game.getInstance().__player.__onPlatform) && ((Game.getInstance().__player.__currentPlatform == this._objectId)))){
this.action();
};
}
public function playerNear():void{
var _local1:Player;
var _local2:Array;
var _local3:Number;
_local1 = Game.getInstance().__player;
_local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x);
_local3 = 2;
if (((((((_local2["y"] + 1) >= (this.y - (Game.getInstance().__level.__tileSize * _local3)))) && (((_local2["y"] + 1) <= (this.y + ((Game.getInstance().__level.__tileSize * _local3) + 1)))))) || (((((_local2["ty"] + 1) >= (this.y - (Game.getInstance().__level.__tileSize * _local3)))) && (((_local2["ty"] + 1) <= (this.y + ((Game.getInstance().__level.__tileSize * _local3) + 1)))))))){
if ((((_local2["x"] >= (this.x - (Game.getInstance().__level.__tileSize * (_local3 + 1))))) && ((_local2["x"] <= (this.x + (Game.getInstance().__level.__tileSize * _local3)))))){
this._action = 7;
this.action();
} else {
this._action = 8;
this.action();
};
} else {
this._action = 8;
this.action();
};
}
public function changeTileState():void{
this._level.__map[this._startY][this._startX].__walkable = true;
this._level.__map[(this._startY - 1)][this._startX].__walkable = true;
if (((!((this._level.getTile(this._startY, this._startX) == null))) && (this._level.contains(this._level.getTile(this._startY, this._startX))))){
this._level.getTile(this._startY, this._startX).setTileObject(this._level.__map[this._startY][this._startX]);
};
if (((!((this._level.getTile((this._startY - 1), this._startX) == null))) && (this._level.contains(this._level.getTile((this._startY - 1), this._startX))))){
this._level.getTile((this._startY - 1), this._startX).setTileObject(this._level.__map[(this._startY - 1)][this._startX]);
};
}
function frame404(){
stop();
}
public function onEnterFrame(_arg1:Event):void{
if (!Game.getInstance().__paused){
};
}
function frame403(){
this.destroy();
stop();
}
function frame43(){
stop();
}
public function interval():void{
if (this.currentLabel == this._frame){
};
if (isNaN(this._interval)){
this._prevVisible = this._visible;
this._interval = setInterval(onInterval, this._addicted[0], !(this._visible));
};
}
function frame534(){
this.destroy();
stop();
}
function frame414(){
stop();
}
function frame53(){
stop();
}
function frame654(){
this.destroy();
stop();
}
function frame655(){
stop();
}
function frame535(){
stop();
}
public function playerOnTrampoline():void{
var _local1:Player;
var _local2:Array;
_local1 = Game.getInstance().__player;
_local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x);
if (((((((_local2["by"] + 1) >= this.y)) && (((_local2["by"] + 1) <= (this.y + Game.getInstance().__level.__tileSize))))) && ((_local1.__jumpCurrentSpeed <= 0)))){
if ((((((_local2["rx"] >= this.x)) && ((_local2["rx"] <= (this.x + Game.getInstance().__level.__tileSize))))) || ((((_local2["lx"] >= this.x)) && ((_local2["lx"] <= (this.x + Game.getInstance().__level.__tileSize))))))){
this.action();
};
};
}
function frame665(){
stop();
}
function frame545(){
stop();
}
public function onInterval2():void{
var _local2:Array;
clearInterval(this._interval);
this._interval = undefined;
if (arguments[0]){
_local2 = Game.getInstance().pickPlayerTile(Game.getInstance().__player.y, Game.getInstance().__player.x);
if ((((_local2["y"] == this._startY)) && ((((_local2["rx"] == this._startX)) || ((_local2["lx"] == this._startX)))))){
this._interval = setInterval(onInterval2, 1000, true);
} else {
this._level.showObject(this._objectId);
changeTileState();
};
};
}
public function stopMainAction(_arg1:Event):void{
}
public function appeared():void{
if (this.currentLabel == (this._frame + "_showed")){
this.action();
};
}
public function show():void{
if (this._visible == false){
this.gotoAndPlay((this._frame + "_show"));
};
this._visible = true;
this.addEventListener(Event.ADDED_TO_STAGE, this.mainAction);
this.addEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction);
this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
}
public function arrowIn():void{
var _local1:Array;
_local1 = new Array();
_local1 = Game.getInstance().__player.__arrows;
if (_local1[0] != null){
if (_local1[0].checkTargetCollision(this)){
this.action();
};
};
if (_local1[1] != null){
if (_local1[1].checkTargetCollision(this)){
this.action();
};
};
}
public function activator():void{
switch (this._activator){
case 1:
this.playerOn();
break;
case 2:
this.appeared();
break;
case 3:
this.hidded();
break;
case 4:
this.timer();
break;
case 5:
this.arrowIn();
break;
case 6:
this.playerUnder();
break;
case 7:
this.playerOnThorn();
break;
case 8:
this.playerNear();
break;
case 9:
this.playerOnTrampoline();
break;
};
}
function frame201(){
this.destroy();
stop();
}
function frame325(){
stop();
}
public function set __visible(_arg1:Boolean):void{
this._visible = _arg1;
}
function frame443(){
this.destroy();
stop();
}
function frame83(){
stop();
}
public function openDoor():void{
if (this._onStage){
this.dissapear();
} else {
this.action();
};
}
function frame82(){
this.destroy();
stop();
}
public function playerOnThorn():void{
var _local1:Player;
var _local2:Array;
_local1 = Game.getInstance().__player;
_local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x);
if (((((_local2["by"] + 1) >= (this.y + 2))) && (((_local2["by"] + 1) <= ((this.y + Game.getInstance().__level.__tileSize) + 2))))){
if ((((_local2["x"] >= this.x)) && ((_local2["x"] <= (this.x + Game.getInstance().__level.__tileSize))))){
this.action();
};
};
}
function frame202(){
stop();
this._visible = false;
}
function frame694(){
stop();
}
public function timer():void{
this.action();
}
function frame93(){
stop();
}
function frame335(){
stop();
}
function frame444(){
stop();
}
function frame574(){
this.destroy();
stop();
}
function frame212(){
stop();
}
public function mainAction(_arg1:Event):void{
}
public function showObjects(_arg1:Array):void{
var _local2:Number;
if (this._linkedObject.length > 0){
_local2 = 0;
while (_local2 < _arg1.length) {
this._level.showObject(_arg1[_local2]);
_local2++;
};
};
}
function frame585(){
stop();
}
public function endLevel():void{
if (Game.getInstance().__paused == false){
Game.getInstance().addCaption();
};
}
function frame324(){
this.destroy();
stop();
}
function frame454(){
stop();
}
function frame575(){
stop();
}
function frame235(){
stop();
}
public function initialize(_arg1:Array):void{
var _local2:Number;
var _local3:Number;
this._objectId = _arg1[0];
this._startY = _arg1[1];
this._startX = _arg1[2];
this._destY = _arg1[3];
this._destX = _arg1[4];
this._speedY = _arg1[5];
this._speedX = _arg1[6];
this._frame = (String(_arg1[7]) + "_frame");
this._level = _arg1[8];
this._activator = _arg1[9];
this._action = _arg1[10];
this._interval = NaN;
this._linkedObject = new Array();
_local2 = 0;
while (_local2 < _arg1[11].length) {
this._linkedObject[_local2] = _arg1[11][_local2];
_local2++;
};
this._visible = _arg1[12];
this._addicted = new Array();
_local3 = 0;
while (_local3 < _arg1[13].length) {
this._addicted[_local3] = _arg1[13][_local3];
_local3++;
};
this._onStage = false;
this._directX = 1;
this._directY = 1;
this._prevVisible = !(this._visible);
this.x = (this._startX * this._level.__tileSize);
this.y = (this._startY * this._level.__tileSize);
this._animationDuration = 10;
this.gotoAndStop(this._frame);
}
function frame234(){
stop();
}
public function get __frame():String{
return (this._frame);
}
public function hidded():void{
if (this.currentLabel == (this._frame + "_hided")){
this.action();
};
}
function frame482(){
this.destroy();
stop();
}
function frame483(){
stop();
}
function frame122(){
stop();
}
function frame245(){
stop();
}
function frame246(){
stop();
}
function frame121(){
this.destroy();
stop();
}
function frame365(){
stop();
}
public function checkIsOnStage():void{
if ((((this.x > ((Game.getInstance().__level.__windowX * Game.getInstance().__level.__tileSize) - Game.getInstance().__level.x))) || ((this.x < ((Game.getInstance().__level.__currentTile["x"] - 2) * Game.getInstance().__level.__tileSize))))){
if (this._onStage){
this._level.hideObect(this._objectId);
};
} else {
if ((((this.y > (((Game.getInstance().__level.__windowY + Game.getInstance().__level.__currentTile["y"]) - 2) * Game.getInstance().__level.__tileSize))) || ((this.y < ((Game.getInstance().__level.__currentTile["y"] - 1) * Game.getInstance().__level.__tileSize))))){
if (this._onStage){
this._level.hideObect(this._objectId);
};
} else {
if (!this._onStage){
this._level.drawObect(this._objectId);
};
};
};
}
function frame364(){
this.destroy();
stop();
}
function frame494(){
this.destroy();
stop();
}
function frame132(){
stop();
}
function frame495(){
stop();
}
function frame256(){
stop();
}
public function onInterval():void{
clearInterval(this._interval);
this._interval = NaN;
if (arguments[0]){
if (this._onStage){
this._level.showObject(this._objectId);
} else {
this._visible = true;
this._level.showObject(this._objectId);
};
} else {
if (this._onStage){
this._level.dissapearObjects(this._objectId);
} else {
this._visible = false;
this._level.dissapearObjects(this._objectId);
};
};
}
public function playerDie():void{
Game.getInstance().__paused = true;
Game.getInstance().__player.hit(100);
}
function frame375(){
stop();
}
public function destroy():void{
if (this._activator != 4){
this.removeEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction);
this.removeEventListener(Event.ADDED_TO_STAGE, this.mainAction);
this.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
};
this._level.hideObect(this._objectId);
}
}
}//package pl.fabrykagier.angelico.objects
Section 48
//Platform (pl.fabrykagier.angelico.objects.Platform)
package pl.fabrykagier.angelico.objects {
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
import pl.fabrykagier.angelico.characters.*;
public class Platform extends Objects {
private function movePlayer():void{
var _local1:Array;
if (this._onStage){
_local1 = Game.getInstance().pickPlayerCorners(Game.getInstance().__player.y, Game.getInstance().__player.x);
if (((Game.getInstance().__player.__onPlatform) && ((Game.getInstance().__player.__currentPlatform == this._objectId)))){
Game.getInstance().goY(((this._speedY * this._directY) * -1));
if (((this._speedX * this._directX) * -1) < 0){
Game.getInstance().goRight(Math.abs(((this._speedX * this._directX) * -1)));
} else {
if (((this._speedX * this._directX) * -1) > 0){
Game.getInstance().goLeft(Math.abs(((this._speedX * this._directX) * -1)));
};
};
};
if (((((((((((!((this._frame.split("_")[0] == 5))) && (!((this._frame.split("_")[0] == 8))))) && (!((this._frame.split("_")[0] == 7))))) && (((((_local1["by"] - Game.getInstance().__player.__jumpCurrentSpeed) <= ((this.y + 11) + (this._speedY * this._directX)))) && (((_local1["by"] - Game.getInstance().__player.__jumpCurrentSpeed) >= ((this.y - 11) + (this._speedY * this._directX)))))))) && ((((((_local1["rx"] > this.x)) && ((_local1["rx"] < (this.x + this._level.__tileSize))))) || ((((_local1["lx"] > this.x)) && ((_local1["lx"] < (this.x + this._level.__tileSize))))))))) && ((Game.getInstance().__player.__jumpCurrentSpeed <= 0)))){
Game.getInstance().__player.__onPlatform = true;
Game.getInstance().__player.__currentPlatform = this._objectId;
Game.getInstance().goY(((_local1["by"] - this.y) + (1 * this._directY)));
} else {
if (Game.getInstance().__player.__currentPlatform == this._objectId){
Game.getInstance().__player.__onPlatform = false;
Game.getInstance().__player.__currentPlatform = -1;
};
};
};
}
override public function onEnterFrame(_arg1:Event):void{
if (this._activator == 4){
this.activator();
};
if (!Game.getInstance().__paused){
this.move();
if (this._onStage){
this.movePlayer();
if (this._activator != 4){
this.activator();
};
if (this._objectId == 1000){
this.waitForPlayer();
};
};
this.checkIsOnStage();
};
}
override public function stopMainAction(_arg1:Event):void{
this.outOfStage();
}
public function waitForPlayer():void{
var _local1:Player;
var _local2:Array;
var _local3:Number;
_local1 = Game.getInstance().__player;
_local2 = Game.getInstance().pickPlayerCorners(_local1.y, _local1.x);
_local3 = Game.getInstance().__level.__tileSize;
if ((((((((((_local2["x"] >= this.x)) && ((_local2["x"] <= (this.x + _local3))))) && ((_local2["y"] >= this.y)))) && ((_local2["y"] <= (this.y + _local3))))) && (Game.getInstance().__level.checkStageClear()))){
this.endLevel();
};
}
override public function mainAction(_arg1:Event):void{
this.onStage();
if ((((this._objectId == 1000)) && (Game.getInstance().__level.checkStageClear()))){
this.gotoAndStop("8_frame_isHide");
};
this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
}
private function move():void{
if (this._startX < this._destX){
if (((((this.x + (this._speedX * this._directX)) > (this._destX * this._level.__tileSize))) || (((this.x + (this._speedX * this._directX)) < (this._startX * this._level.__tileSize))))){
this._directX = (this._directX * -1);
};
} else {
if (this._startX > this._destX){
if (((((this.x + (this._speedX * this._directX)) < (this._destX * this._level.__tileSize))) || (((this.x + (this._speedX * this._directX)) > (this._startX * this._level.__tileSize))))){
this._directX = (this._directX * -1);
};
};
};
if (this._startY > this._destY){
if (((((this.y + (this._speedY * this._directY)) < (this._destY * this._level.__tileSize))) || (((this.y + (this._speedY * this._directY)) > (this._startY * this._level.__tileSize))))){
this._directY = (this._directY * -1);
};
} else {
if (this._startY < this._destY){
if (((((this.y + (this._speedY * this._directY)) > (this._destY * this._level.__tileSize))) || (((this.y + (this._speedY * this._directY)) < (this._startY * this._level.__tileSize))))){
this._directY = (this._directY * -1);
};
};
};
this.x = (this.x + (this._speedX * this._directX));
this.y = (this.y + (this._speedY * this._directY));
}
override public function destroy():void{
this.removeEventListener(Event.REMOVED_FROM_STAGE, this.stopMainAction);
this.removeEventListener(Event.ADDED_TO_STAGE, this.mainAction);
this.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
this._level.hideObect(this._objectId);
if (((Game.getInstance().__player.__onPlatform) && ((Game.getInstance().__player.__currentPlatform == this._objectId)))){
Game.getInstance().__player.__onPlatform = false;
Game.getInstance().__player.__currentPlatform = -1;
};
}
}
}//package pl.fabrykagier.angelico.objects
Section 49
//Target (pl.fabrykagier.angelico.objects.Target)
package pl.fabrykagier.angelico.objects {
import flash.events.*;
import pl.fabrykagier.angelico.primary.*;
public class Target extends Objects {
private var _disactive:Number;
public function Target(){
this._disactive = 9;
}
override public function onEnterFrame(_arg1:Event):void{
if (!Game.getInstance().__paused){
if (this._onStage){
this.activator();
};
this.checkIsOnStage();
};
}
override public function stopMainAction(_arg1:Event):void{
this.outOfStage();
}
public function get __disactive():Number{
return (this._disactive);
}
override public function mainAction(_arg1:Event):void{
this.onStage();
this.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);
}
public function __side():Boolean{
var _local1:Array;
_local1 = this._frame.split("_");
if ((Number(_local1[0]) % 2) == 0){
return (false);
};
return (true);
}
}
}//package pl.fabrykagier.angelico.objects
Section 50
//Background (pl.fabrykagier.angelico.primary.Background)
package pl.fabrykagier.angelico.primary {
import flash.display.*;
import flash.utils.*;
public class Background extends MovieClip {
private var elements:Array;
private var _classRef:Class;
private var _currentEl:Number;
private var _offset:Number;
public function Background(_arg1:String){
var _local2:String;
super();
_local2 = _arg1;
this.elements = new Array();
this._classRef = (getDefinitionByName(_local2) as Class);
this.elements[0] = new this._classRef();
this.elements[0].x = (-2 * this.elements[0].width);
this.elements[1] = new this._classRef();
this.elements[1].x = (-1 * this.elements[1].width);
this.elements[2] = new this._classRef();
this.elements[2].x = 0;
this._currentEl = 1;
this.addChild(this.elements[0]);
this.addChild(this.elements[1]);
this.addChild(this.elements[2]);
this.elements[0].cacheAsBitmap = true;
this.elements[1].cacheAsBitmap = true;
this.elements[2].cacheAsBitmap = true;
this._offset = ((-1 * this.elements[0].width) - (this.elements[0].width / 2));
}
public function check(_arg1:Number):void{
var _local2:Number;
this._offset = (this._offset + _arg1);
_local2 = Math.floor(Math.abs((this._offset / this.elements[this._currentEl].width)));
if (_local2 != this._currentEl){
if (_local2 < this._currentEl){
this.elements[(this._currentEl - 2)] = this.elements[(this._currentEl + 1)];
this.elements[(_currentEl - 2)].x = ((_currentEl - 4) * this.elements[(_currentEl - 2)].width);
this.elements[(_currentEl - 2)].cacheAsBitmap = true;
} else {
this.elements[(_currentEl + 2)] = this.elements[(this._currentEl - 1)];
this.elements[(_currentEl + 2)].x = (_currentEl * this.elements[(_currentEl + 2)].width);
this.elements[(_currentEl + 2)].cacheAsBitmap = true;
};
this._currentEl = _local2;
};
}
}
}//package pl.fabrykagier.angelico.primary
Section 51
//Game (pl.fabrykagier.angelico.primary.Game)
package pl.fabrykagier.angelico.primary {
import flash.display.*;
import flash.events.*;
import pl.fabrykagier.angelico.characters.*;
import pl.fabrykagier.angelico.gameInterface.*;
import flash.media.*;
import flash.ui.*;
public dynamic class Game extends MovieClip {
private var _player:Player;
public var TitleToInstructions:Button_Instructions;
public var tloClouds1:MovieClip;
public var tloClouds2:MovieClip;
private var _registeredButtons:Array;
private var _levelNumber:Number;
public var tlo2_mc:Tlo2;
private var _paused:Boolean;
private var _level:Level;
private var _numberOfLevels:Number;
private var _soundChannel:SoundChannel;
private var _playerLives:Number;
private var _levelLoaded:LoadedLevel;
private var _interfaceMc:MainInterface;
private var keyRight:Boolean;
private var _game_snd:Game_snd;
private var _paralaksa:Paralaksa;
private var keyLeft:Boolean;
public var InstructionsToTitle:Button_Back;
public var loader_mc:MovieClip;
public var ladingLevel_mc:MovieClip;
public var ludzik_mc:MovieClip;
private var keyUp:Boolean;
public var TitleToGame:Button_StartGame;
private var _intro_snd:Intro_snd;
private var _score:Number;
private var keyDown:Boolean;
private var _loadGameComplete:Boolean;
public var tlo1_mc:Tlo1;
public static var _instance:Game;
public function Game(){
addFrameScript(0, frame1, 1, frame2, 7, frame8, 62, frame63, 80, frame81, 173, frame174, 219, frame220, 246, frame247, 259, frame260, 274, frame275);
this._numberOfLevels = 7;
Game._instance = this;
this._loadGameComplete = false;
}
private function progressListener(_arg1:ProgressEvent):void{
var _local2:Number;
var _local3:int;
var _local4:MovieClip;
var _local5:MovieClip;
_local2 = (_arg1.bytesLoaded / _arg1.bytesTotal);
_local3 = (_local2 * 100);
_local4 = MovieClip(this.getChildByName("loader_mc"));
_local5 = MovieClip(_local4.getChildByName("procenty_mc"));
_local5.gotoAndStop((_local3 + 1));
}
function frame275(){
stop();
startGame();
}
public function addCaption():void{
var _local1:EndCaption;
this.updateInterface();
this.removeEventListener(Event.ENTER_FRAME, moveAll);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown);
stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp);
this.Stand();
this._paused = true;
if (this._playerLives == 0){
_local1 = new EndCaption("end");
this.addChild(_local1);
} else {
if (this._level.checkStageClear()){
_local1 = new EndCaption("clear");
this.addChild(_local1);
} else {
this.__paused = false;
};
};
}
public function get __levelNumber():Number{
return (this._levelNumber);
}
private function moveAll(_arg1:Event):void{
var _local2:Number;
var _local3:Boolean;
var _local4:Boolean;
this._paralaksa.skySwim();
if (((!(this._paused)) && (this._player.__canMove))){
_local2 = this._player.__jumpCurrentSpeed;
_local3 = this.checkLadder();
_local4 = this.isOnLadder();
if (this.keyDown == true){
if (this.isUponLadder()){
this._player.climb();
_local2 = -(this._player.__climbSpeed);
};
};
if (this.keyUp == true){
if ((((_local3 == true)) || (_local4))){
this._player.climb();
_local2 = this._player.__climbSpeed;
} else {
this._player.Jump();
_local2 = this._player.__jumpCurrentSpeed;
if ((((this._player.__isJumping() == 3)) && ((_local2 < 0)))){
this._player.__glide = true;
_local2 = (_local2 / 10);
};
};
} else {
if (this._player.__glide){
this._player.__jumpCurrentSpeed = ((this._player.__jumpCurrentSpeed / 10) - 10);
_local2 = this._player.__jumpCurrentSpeed;
};
this._player.__glide = false;
};
if (this.keyLeft == true){
this.goLeft(this._player.__speed);
if (!this._player.__isClimbing){
this._player.goLeftAnimation();
};
} else {
if (this.keyRight == true){
this.goRight(this._player.__speed);
if (!this._player.__isClimbing){
this._player.goRightAnimation();
};
} else {
if ((((((((_local3 == true)) || ((_local4 == true)))) && ((this.keyUp == false)))) && ((this.keyDown == false)))){
if (((_local4) || (!(this._player.__isClimbing)))){
this.Stand();
} else {
this._player.standOnLadder();
};
_local2 = 0;
} else {
if (this._player.__isJumping()){
} else {
if (this._player.__isClimbing){
this._player.climb();
} else {
this.Stand();
};
};
};
};
};
if (((this._player.__onPlatform) && ((this._player.__jumpCurrentSpeed <= 0)))){
_local2 = 0;
};
if ((((_local3 == false)) && ((_local4 == false)))){
this._player.stopClimbing();
};
this.goY(_local2);
} else {
this._interfaceMc.update();
};
}
private function loader():void{
var _local1:MovieClip;
var _local2:MovieClip;
this._loadGameComplete = false;
_local1 = MovieClip(this.getChildByName("loader_mc"));
_local2 = MovieClip(_local1.getChildByName("procenty_mc"));
_local2.gotoAndStop(1);
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressListener);
this.loaderInfo.addEventListener(Event.COMPLETE, completeListener);
this.play();
}
public function set __levelNumber(_arg1:Number):void{
this._levelNumber = _arg1;
}
public function goRight(_arg1:Number):void{
var _local2:Boolean;
var _local3:Number;
if (!((this._player.__isJumping()) && ((this._player.__jumpCurrentSpeed == 0)))){
_local2 = false;
_local3 = collisionX(1, _arg1);
if (this._player.x == this._player.__startPositionX){
_local2 = this._level.moveX(_local3);
};
if (_local2 == false){
this._player.moveRight(_local3);
} else {
this._paralaksa.scrollRight(_local3);
};
};
}
public function set __paused(_arg1:Boolean):void{
this._paused = _arg1;
}
private function setLevelNumber():void{
var _local1:MovieClip;
_local1 = MovieClip(this.getChildByName("ladingLevel_mc"));
_local1.gotoAndStop(this._levelNumber);
}
private function isOnLadder():Boolean{
var _local1:Array;
_local1 = this.pickPlayerTile((this._player.y + 1), this._player.x);
if (((((((this._level.getTile(_local1["by"], _local1["lx"]).__ladder) && (this._level.getTile(_local1["by"], _local1["rx"]).__ladder))) && ((this._level.getTile(_local1["by"], _local1["lx"]) == this._level.getTile(_local1["by"], _local1["rx"]))))) && ((this._level.getTile(_local1["y"], _local1["x"]).__ladder == false)))){
return (true);
};
return (false);
}
public function pickPlayerTile(_arg1:Number, _arg2:Number):Array{
var _local3:Array;
_local3 = new Array();
_local3["y"] = Math.floor(((_arg1 - this._level.y) / 60));
_local3["x"] = Math.floor(((_arg2 - this._level.x) / 60));
_local3["ty"] = Math.floor((((_arg1 - this._player.__bboxY) - this._level.y) / 60));
_local3["by"] = Math.floor(((((_arg1 + this._player.__bboxY) - 1) - this._level.y) / 60));
_local3["lx"] = Math.floor((((_arg2 - this._player.__bboxX) - this._level.x) / 60));
_local3["rx"] = Math.floor(((((_arg2 + this._player.__bboxX) - 1) - this._level.x) / 60));
return (_local3);
}
function frame174(){
stop();
this.atInstructions();
}
private function isKeyUp(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.DOWN){
keyDown = false;
};
if (_arg1.keyCode == Keyboard.UP){
keyUp = false;
};
if (_arg1.keyCode == Keyboard.RIGHT){
keyRight = false;
};
if (_arg1.keyCode == Keyboard.LEFT){
keyLeft = false;
};
}
public function nextLevel():void{
this._levelNumber++;
if (this._levelNumber < (this._numberOfLevels + 1)){
this.removeEventListener(Event.ENTER_FRAME, moveAll);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown);
stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp);
this._level.destroyAllObjects();
if (this.contains(this._player)){
this.removeChild(this._player);
};
this.removeChild(this._level);
this.removeChild(this._paralaksa);
this.removeChild(this._interfaceMc);
this.gotoAndPlay("LoadingLevel");
};
}
public function initializeJaq():void{
this._intro_snd = new Intro_snd();
this._game_snd = new Game_snd();
try {
this._soundChannel.stop();
} catch(e:Error) {
};
this._soundChannel = this._intro_snd.play(0, 999);
}
function frame1(){
this.stop();
MochiAd.showPreGameAd({clip:root, id:"54e8c981e062e4a2", res:"640x480"});
}
public function pickTile(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Array{
var _local5:Array;
_local5 = new Array();
_local5["y"] = Math.floor((((_arg1 + _arg3) - this._level.y) / 60));
_local5["x"] = Math.floor((((_arg2 + _arg4) - this._level.x) / 60));
return (_local5);
}
public function updateInterface():void{
this._interfaceMc.update();
}
public function goY(_arg1:Number):void{
var _local2:Boolean;
var _local3:Number;
var _local4:Boolean;
var _local5:*;
_local2 = false;
_local4 = false;
_local3 = _arg1;
_local3 = this.collisionY(_local3);
if ((((((_local3 < 0)) && (!(this._player.__glide)))) && ((flySum(_local3) >= (this._level.__tileSize * 10))))){
if (!this._player.__isDead){
this._player.__isDead = true;
};
};
if (this._player.y == this._player.__startPositionY){
_local2 = this._level.moveY(_local3);
} else {
if ((((this._player.y > this._player.__startPositionY)) && (((this._player.y - _local3) < this._player.__startPositionY)))){
_local5 = (this._player.y - this._player.__startPositionY);
this._player.y = this._player.__startPositionY;
_local3 = (_local3 - _local5);
_local2 = this._level.moveY(_local3);
_local4 = true;
} else {
if ((((this._player.y < this._player.__startPositionY)) && (((this._player.y - _local3) > this._player.__startPositionY)))){
_local5 = (this._player.y - this._player.__startPositionY);
this._player.y = this._player.__startPositionY;
_local3 = (_local3 - _local5);
_local2 = this._level.moveY(_local3);
_local4 = true;
};
};
};
if (_local2 == false){
this._player.fly(_local3, _local4);
} else {
this._player.flyScreen(_local3, _local4);
};
}
public function get __numberOfLevels():Number{
return (this._numberOfLevels);
}
public function die():void{
this.removeEventListener(Event.ENTER_FRAME, moveAll);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown);
stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp);
this._playerLives--;
if (this._playerLives > 0){
this._level.destroyAllObjects();
if (this.contains(this._player)){
this.removeChild(this._player);
};
this.removeChild(this._level);
this.removeChild(this._paralaksa);
this.removeChild(this._interfaceMc);
this.gotoAndPlay("LoadingLevel");
} else {
if (this.contains(this._player)){
this.removeChild(this._player);
};
this.addCaption();
};
}
function frame8(){
stop();
this.addEventListener(Event.ENTER_FRAME, waitForAnimation);
}
function frame2(){
this.loader();
}
public function get __paralaksa():Paralaksa{
return (this._paralaksa);
}
public function get __score():Number{
return (this._score);
}
public function get __player():Player{
return (this._player);
}
public function get __playerLives():Number{
return (this._playerLives);
}
private function waitForAnimation(_arg1:Event):void{
var _local2:MovieClip;
var _local3:MovieClip;
var _local4:MovieClip;
_local2 = MovieClip(this.getChildByName("ludzik_mc"));
if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){
_local3 = MovieClip(this.getChildByName("loader_mc"));
_local4 = MovieClip(_local3.getChildByName("procenty_mc"));
_local4.gotoAndStop(101);
};
if ((((((_local2.currentFrame == _local2.totalFrames)) || ((_local2.currentFrame == 2)))) && ((this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal)))){
this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressListener);
this.loaderInfo.removeEventListener(Event.COMPLETE, completeListener);
this.removeEventListener(Event.ENTER_FRAME, waitForAnimation);
this.gotoAndPlay("TitleIntro");
};
}
function frame63(){
this.initializeJaq();
}
private function completeListener(_arg1:Event):void{
this._loadGameComplete = true;
this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressListener);
this.loaderInfo.removeEventListener(Event.COMPLETE, completeListener);
if (this.currentLabel != "Preloader"){
this.gotoAndPlay((this.currentFrame + 1));
};
}
public function get __paused():Boolean{
return (this._paused);
}
private function isKeyDown(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.UP){
if ((((this._player.__isJumping() == 1)) && ((keyUp == false)))){
this._player.incrementJump();
};
keyUp = true;
} else {
if (_arg1.keyCode == Keyboard.DOWN){
keyDown = true;
};
};
if (_arg1.keyCode == Keyboard.RIGHT){
keyRight = true;
keyLeft = false;
} else {
if (_arg1.keyCode == Keyboard.LEFT){
keyLeft = true;
keyRight = false;
};
};
if (_arg1.keyCode == Keyboard.SPACE){
this._player.fire();
};
}
public function goLeft(_arg1:Number):void{
var _local2:Boolean;
var _local3:Number;
if (!((this._player.__isJumping()) && ((this._player.__jumpCurrentSpeed == 0)))){
_local2 = false;
_local3 = collisionX(-1, _arg1);
if (this._player.x == this._player.__startPositionX){
_local2 = this._level.moveX(-(_local3));
};
if (_local2 == false){
this._player.moveLeft(_local3);
} else {
this._paralaksa.scrollLeft(_local3);
};
};
}
public function flySum(_arg1:Number):Number{
var _local2:Number;
var _local3:Number;
_local2 = 0;
_arg1 = Math.abs(_arg1);
if (_arg1 > 0){
_local3 = _arg1;
while (_local3 > 0) {
_local2 = (_local2 + _local3);
_local3--;
};
};
return (_local2);
}
function frame81(){
stop();
this.atTitle();
}
private function isUponLadder():Boolean{
var _local1:Array;
_local1 = this.pickPlayerTile((this._player.y + 1), this._player.x);
if (((((this._level.getTile(_local1["by"], _local1["lx"]).__ladder) && (this._level.getTile(_local1["by"], _local1["rx"]).__ladder))) && ((this._level.getTile(_local1["by"], _local1["lx"]) == this._level.getTile(_local1["by"], _local1["rx"]))))){
return (true);
};
return (false);
}
public function delCaption(_arg1:String, _arg2:EndCaption):void{
if (_arg1 == ""){
this.removeChild(_arg2);
this._paused = false;
this.nextLevel();
} else {
this.removeChild(_arg2);
this.removeEventListener(Event.ENTER_FRAME, moveAll);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, isKeyDown);
stage.removeEventListener(KeyboardEvent.KEY_UP, isKeyUp);
this._playerLives = 3;
this._score = 0;
this._level.destroyAllObjects();
if (this.contains(this._player)){
this.removeChild(this._player);
};
this.removeChild(this._level);
this.removeChild(this._paralaksa);
this.removeChild(this._interfaceMc);
this.gotoAndPlay(_arg1);
};
}
private function checkLadder():Boolean{
var _local1:Array;
_local1 = this.pickPlayerTile(this._player.y, this._player.x);
if (((((this._level.getTile(_local1["y"], _local1["lx"]).__ladder) && (this._level.getTile(_local1["y"], _local1["rx"]).__ladder))) && ((this._level.getTile(_local1["y"], _local1["lx"]) == this._level.getTile(_local1["y"], _local1["rx"]))))){
return (true);
};
return (false);
}
public function set __score(_arg1:Number):void{
if (_arg1 < 0){
_arg1 = 0;
};
this._score = _arg1;
this._interfaceMc.update();
}
private function collisionX(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
var _local4:*;
var _local5:*;
_local3 = _arg2;
if (_arg1 == 1){
do {
_local4 = this.pickPlayerTile(this._player.y, (this._player.x + _local3));
_local5 = false;
if (((((((((((this._level.getTile(_local4["ty"], _local4["rx"]).__walkable) && (this._level.getTile(_local4["by"], _local4["rx"]).__walkable))) && (this._level.getTile(_local4["ty"], _local4["lx"]).__walkable))) && (this._level.getTile(_local4["by"], _local4["lx"]).__walkable))) && (this._level.getTile(_local4["y"], _local4["rx"]).__walkable))) && (this._level.getTile(_local4["y"], _local4["lx"]).__walkable))){
_local5 = true;
} else {
_local3--;
};
} while ((((_local5 == false)) && ((_local3 > 0))));
} else {
do {
_local4 = this.pickPlayerTile(this._player.y, (this._player.x - _local3));
_local5 = false;
if (((((((((((this._level.__map[_local4["ty"]][_local4["rx"]].__walkable) && (this._level.__map[_local4["by"]][_local4["rx"]].__walkable))) && (this._level.__map[_local4["ty"]][_local4["lx"]].__walkable))) && (this._level.__map[_local4["by"]][_local4["lx"]].__walkable))) && (this._level.__map[_local4["y"]][_local4["rx"]].__walkable))) && (this._level.__map[_local4["y"]][_local4["lx"]].__walkable))){
_local5 = true;
} else {
_local3--;
};
} while ((((_local5 == false)) && ((_local3 > 0))));
};
return (_local3);
}
private function levelBuilded(_arg1:Event):void{
var _local2:MovieClip;
this._levelLoaded.removeEventListener(LoadedLevel.LEVEL_LOADED, levelBuilded);
_local2 = MovieClip(this.getChildByName("ladingLevel_mc"));
this.addChildAt(this._paralaksa, this.getChildIndex(_local2));
this.addChildAt(this._level, this.getChildIndex(_local2));
this.addChildAt(this._player, this.getChildIndex(_local2));
this.addChildAt(this._interfaceMc, this.getChildIndex(_local2));
this.gotoAndPlay((this.currentFrame + 1));
}
function frame220(){
this.gotoAndPlay("Loop");
}
private function collisionY(_arg1:Number):Number{
var _local2:Number;
var _local3:*;
var _local4:*;
var _local5:Array;
_local2 = _arg1;
if (_local2 >= 0){
do {
_local3 = this.pickPlayerTile((this._player.y - _local2), this._player.x);
_local4 = false;
if (((((((((((this._level.getTile(_local3["ty"], _local3["rx"]).__walkable) && (this._level.getTile(_local3["by"], _local3["rx"]).__walkable))) && (this._level.getTile(_local3["ty"], _local3["lx"]).__walkable))) && (this._level.getTile(_local3["by"], _local3["lx"]).__walkable))) && (this._level.getTile(_local3["y"], _local3["rx"]).__walkable))) && (this._level.getTile(_local3["y"], _local3["lx"]).__walkable))){
_local4 = true;
} else {
_local2--;
};
} while ((((_local4 == false)) && ((_local2 > 0))));
} else {
_local5 = this.pickPlayerTile(this._player.y, this._player.x);
do {
_local3 = this.pickPlayerTile((this._player.y - _local2), this._player.x);
_local4 = false;
if (((((((((((!(this._level.getTile(_local3["by"], _local3["rx"]).__walkable)) || (!(this._level.getTile(_local3["by"], _local3["lx"]).__walkable)))) || (!(this._level.getTile(_local3["ty"], _local3["rx"]).__walkable)))) || (!(this._level.getTile(_local3["ty"], _local3["lx"]).__walkable)))) || (!(this._level.getTile(_local3["y"], _local3["rx"]).__walkable)))) || (!(this._level.getTile(_local3["y"], _local3["lx"]).__walkable)))){
_local2++;
} else {
if (((this._level.getTile(_local3["by"], _local3["rx"]).__cloud) && (!((this._level.getTile(_local3["by"], _local3["rx"]) == this._level.getTile(_local5["by"], _local5["rx"])))))){
_local2++;
} else {
if (((this._level.getTile(_local3["by"], _local3["lx"]).__cloud) && (!((this._level.getTile(_local3["by"], _local3["lx"]) == this._level.getTile(_local5["by"], _local5["lx"])))))){
_local2++;
} else {
if (((((((((this._level.getTile(_local3["by"], _local3["lx"]).__ladder) && (this._level.getTile(_local3["by"], _local3["rx"]).__ladder))) && ((this._level.getTile(_local3["by"], _local3["lx"]) == this._level.getTile(_local3["by"], _local3["rx"]))))) && ((this._level.getTile(_local3["y"], _local3["x"]).__ladder == false)))) && ((keyDown == false)))){
_local2++;
} else {
_local4 = true;
};
};
};
};
} while ((((_local4 == false)) && ((_local2 < 0))));
if (_local5["ty"] == (this.__level.__levelHeight - 1)){
this._paused = true;
this._player.hit(100);
};
};
return (_local2);
}
private function atInstructions():void{
var _local1:MovieClip;
_local1 = MovieClip(this.getChildByName("ludzik_mc"));
_local1.stop();
this._registeredButtons = new Array();
this._registeredButtons[0] = GenericButton(this.getChildByName("InstructionsToTitle"));
this._registeredButtons[0].register(this);
}
private function startGame():void{
this.removeChild(MovieClip(this.getChildByName("tlo1_mc")));
this.removeChild(MovieClip(this.getChildByName("tlo2_mc")));
this.removeChild(MovieClip(this.getChildByName("tloClouds1")));
this.removeChild(MovieClip(this.getChildByName("tloClouds2")));
stage.addEventListener(KeyboardEvent.KEY_DOWN, isKeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, isKeyUp);
this.addEventListener(Event.ENTER_FRAME, this.moveAll);
try {
this._soundChannel.stop();
if ((this.__levelNumber % 2) == 1){
this._soundChannel = this._game_snd.play(0, 999);
} else {
this._soundChannel = this._intro_snd.play(0, 999);
};
} catch(e:Error) {
};
}
public function initialize():void{
this._levelLoaded = new LoadedLevel();
this._levelLoaded.addEventListener(LoadedLevel.LEVEL_LOADED, levelBuilded);
this._level = new Level(this._levelNumber, this._levelLoaded);
this._player = new Player(this);
this._paralaksa = new Paralaksa(this);
this._interfaceMc = new MainInterface();
this.keyDown = false;
this.keyLeft = false;
this.keyRight = false;
this.keyUp = false;
this._paused = false;
}
public function isInCloud():Boolean{
var _local1:Boolean;
var _local2:Array;
_local1 = false;
_local2 = this.pickPlayerTile((this._player.y - 10), this._player.x);
if (this._level.getTile(_local2["y"], _local2["x"]).__cloud){
_local1 = true;
};
_local2 = this.pickPlayerTile((this._player.y + 10), this._player.x);
if (this._level.getTile(_local2["y"], _local2["x"]).__cloud){
_local1 = true;
};
_local2 = this.pickPlayerTile(this._player.y, (this._player.x + ((10 * this._player.scaleX) * -1)));
if (this._level.getTile(_local2["y"], _local2["x"]).__cloud){
_local1 = true;
};
return (_local1);
}
public function get __level():Level{
return (this._level);
}
function frame247(){
this.setLevelNumber();
}
private function Stand():void{
this._player.Stand();
}
private function atTitle():void{
var _local1:MovieClip;
this._playerLives = 3;
this._score = 0;
this._levelNumber = 1;
_local1 = MovieClip(this.getChildByName("ludzik_mc"));
_local1.play();
this._registeredButtons = new Array();
this._registeredButtons[0] = GenericButton(this.getChildByName("TitleToGame"));
this._registeredButtons[1] = GenericButton(this.getChildByName("TitleToInstructions"));
this._registeredButtons[0].register(this);
this._registeredButtons[1].register(this);
}
function frame260(){
stop();
this.initialize();
}
public function doNextAction(_arg1:String):void{
var _local2:Number;
_local2 = 0;
while (_local2 < _registeredButtons.length) {
this._registeredButtons[_local2].unregister();
this._registeredButtons[_local2] = null;
this.gotoAndPlay(_arg1);
_local2++;
};
}
public function pickPlayerCorners(_arg1:Number, _arg2:Number):Array{
var _local3:Array;
_local3 = new Array();
_local3["y"] = Math.floor((_arg1 - this._level.y));
_local3["x"] = Math.floor((_arg2 - this._level.x));
_local3["ty"] = Math.floor(((_arg1 - this._player.__bboxY) - this._level.y));
_local3["by"] = Math.floor((((_arg1 + this._player.__bboxY) - 1) - this._level.y));
_local3["lx"] = Math.floor(((_arg2 - this._player.__bboxX) - this._level.x));
_local3["rx"] = Math.floor((((_arg2 + this._player.__bboxX) - 1) - this._level.x));
return (_local3);
}
public static function getInstance():Game{
if (Game._instance == null){
new (Game);
};
return (Game._instance);
}
}
}//package pl.fabrykagier.angelico.primary
Section 52
//Level (pl.fabrykagier.angelico.primary.Level)
package pl.fabrykagier.angelico.primary {
import flash.display.*;
import pl.fabrykagier.angelico.characters.*;
import pl.fabrykagier.angelico.objects.*;
import pl.fabrykagier.angelico.gameInterface.*;
import pl.fabrykagier.angelico.tiles.*;
import flash.xml.*;
import flash.net.*;
import flash.utils.*;
public class Level extends MovieClip {
private var _pared:Number;
private var _characters:Array;
private var _levelHeight:Number;
private var _window:Array;
private var _windowX:Number;
private var _tileSize:Number;
private var _windowY:Number;
private var _levelNumber:int;
private var _levelDispatcher:LoadedLevel;
private var _levelWidth:Number;
private var _map:Array;
private var myXml:XML;
private var _objects:Array;
private var _currTileX:Number;
private var _currTileY:Number;
private var myLoader:URLLoader;
public function Level(_arg1:Number, _arg2:LoadedLevel){
this._levelDispatcher = _arg2;
this._windowX = 12;
this._windowY = 9;
this._tileSize = 60;
this._pared = -1;
this.myXml = new XML();
this._levelNumber = _arg1;
this._objects = new Array();
setTimeout(loadLevel, 300);
}
private function parseOBjects(_arg1:XMLNode):Array{
var _local2:Array;
var _local3:Array;
var _local4:Number;
var _local5:XMLNode;
_local2 = new Array();
_local3 = _arg1.childNodes;
_local4 = 0;
for each (_local5 in _local3) {
_local2[_local4] = new Array();
_local2[_local4][0] = Number(_local5.attributes._id);
_local2[_local4][1] = Number(_local5.attributes._startY);
_local2[_local4][2] = Number(_local5.attributes._startX);
_local2[_local4][3] = Number(_local5.attributes._destY);
_local2[_local4][4] = Number(_local5.attributes._destX);
_local2[_local4][5] = Number(_local5.attributes._speedY);
_local2[_local4][6] = Number(_local5.attributes._speedX);
_local2[_local4][7] = _local5.attributes._frame;
_local2[_local4][8] = this;
_local2[_local4][9] = Number(_local5.attributes._activator);
_local2[_local4][10] = Number(_local5.attributes._action);
_local2[_local4][11] = new Array();
_local2[_local4][11] = _local5.attributes._linkedObjects.split(" ");
_local2[_local4][12] = Boolean(_local5.attributes._visible);
_local2[_local4][13] = new Array();
if (_local5.attributes._add != ""){
_local2[_local4][13] = _local5.attributes._add.split(" ");
};
_local4++;
};
return (_local2);
}
public function get __levelHeight():Number{
return (this._levelHeight);
}
public function checkStageClear():Boolean{
var _local1:Number;
_local1 = 0;
while (_local1 < _characters.length) {
if (((!((this._characters[_local1] == null))) && (this._characters[_local1].__character))){
return (false);
};
_local1++;
};
return (true);
}
public function getTile(_arg1:Number, _arg2:Number):TileMc{
return (this._window[_arg1][_arg2]);
}
public function scrollY(_arg1:Number):void{
var _local2:Number;
if (_arg1 == 1){
_local2 = this._currTileX;
while (_local2 < (this._currTileX + this._windowX)) {
this._window[(this._currTileY - 1)][_local2] = this._window[(this._currTileY + this._windowY)][_local2];
this._window[(this._currTileY - 1)][_local2].setTileObject(this._map[(this._currTileY - 1)][_local2]);
delete this._window[(this._currTileY + this._windowY)][_local2];
_local2++;
};
} else {
if (_arg1 == -1){
_local2 = this._currTileX;
while (_local2 < (this._currTileX + this._windowX)) {
this._window[(this._currTileY + this._windowY)][_local2] = this._window[(this._currTileY - 1)][_local2];
this._window[(this._currTileY + this._windowY)][_local2].setTileObject(this._map[(this._currTileY + this._windowY)][_local2]);
delete this._window[(this._currTileY - 1)][_local2];
_local2++;
};
};
};
}
public function hideLover(_arg1:Number, _arg2:Boolean):void{
var _local3:Boolean;
if (this.contains(this._characters[_arg1])){
this.removeChild(this._characters[_arg1]);
};
if (((_arg2) && (!((this._characters[_arg1] == null))))){
_local3 = delete this._characters[_arg1];
};
}
public function scrollX(_arg1:Number):void{
var _local2:Number;
if (_arg1 == 1){
_local2 = this._currTileY;
while (_local2 <= (this._currTileY + this._windowY)) {
this._window[_local2][(this._currTileX + this._windowX)] = this._window[_local2][this._currTileX];
this._window[_local2][(this._currTileX + this._windowX)].setTileObject(this._map[_local2][(this._currTileX + this._windowX)]);
_local2++;
};
} else {
if (_arg1 == -1){
_local2 = this._currTileY;
while (_local2 <= (this._currTileY + this._windowY)) {
this._window[_local2][this._currTileX] = this._window[_local2][(this._currTileX + this._windowX)];
this._window[_local2][this._currTileX].setTileObject(this._map[_local2][this._currTileX]);
_local2++;
};
};
};
}
public function fire(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:*;
_local5 = this.addChild(_arg1[_arg4]);
_local5.x = (_arg2 - this.x);
_local5.y = ((_arg3 - this.y) + 10);
_local5.setUpPosition();
}
public function get __pared():Number{
return (this._pared);
}
public function getObject(_arg1:Number):Objects{
if (this._objects[_arg1] != null){
return (this._objects[_arg1]);
};
return (null);
}
private function loadLevel():void{
var _local1:LevelContainer;
var _local2:String;
var _local3:XMLDocument;
var _local4:XMLNode;
var _local5:Array;
var _local6:XMLNode;
var _local7:Array;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:String;
var _local14:Class;
_local1 = new LevelContainer();
this.myXml = _local1.getLevel(this._levelNumber);
_local2 = myXml.toXMLString();
_local3 = new XMLDocument();
_local3.ignoreWhite = true;
_local3.parseXML(_local2);
_local4 = _local3.firstChild.firstChild;
_local5 = _local4.childNodes;
for each (_local6 in _local5) {
this._levelHeight = Number(_local6.attributes._height);
this._levelWidth = Number(_local6.attributes._width);
};
_local3.firstChild.firstChild.removeNode();
this.x = -(this._tileSize);
this.y = -(((this._levelHeight - this._windowY) * this._tileSize));
this._currTileX = 0;
this._currTileY = ((this._levelHeight - this._windowY) - 1);
this._map = new Array(this._levelHeight);
_local7 = new Array(this._levelHeight);
_local7 = parseLevel(_local3.firstChild.firstChild);
_local8 = 0;
while (_local8 < _map.length) {
this._map[_local8] = new Array(this._levelWidth);
_local11 = 0;
while (_local11 < _map[_local8].length) {
this._map[_local8][_local11] = new Tile(_local8, _local11);
if (_local7[_local8][_local11] != undefined){
this._map[_local8][_local11].setValues(_local7[_local8][_local11]["frame"], _local7[_local8][_local11]["walkable"], _local7[_local8][_local11]["cloud"], _local7[_local8][_local11]["ladder"]);
};
_local11++;
};
_local8++;
};
this._window = new Array();
_local9 = 0;
while (_local9 < _map.length) {
this._window[_local9] = new Array();
_local12 = 0;
while (_local12 < _map[_local9].length) {
if ((((_local9 > ((this._levelHeight - this._windowY) - 2))) && ((_local12 < _windowX)))){
this._window[_local9][_local12] = new TileMc(this._map[_local9][_local12]);
this.addChild(this._window[_local9][_local12]);
};
_local12++;
};
_local9++;
};
_local3.firstChild.firstChild.removeNode();
_local7 = new Array();
_local7 = parseOBjects(_local3.firstChild.firstChild);
_local10 = 0;
while (_local10 < _local7.length) {
this._objects[_local7[_local10][0]] = new Platform();
this._objects[_local7[_local10][0]].initialize(_local7[_local10]);
if (_local7[_local10][12]){
this._objects[_local7[_local10][0]].show();
};
_local10++;
};
_local3.firstChild.firstChild.removeNode();
_local7 = new Array();
_local7 = parseOBjects(_local3.firstChild.firstChild);
_local10 = 0;
while (_local10 < _local7.length) {
this._objects[_local7[_local10][0]] = new Target();
this._objects[_local7[_local10][0]].initialize(_local7[_local10]);
if (_local7[_local10][12]){
this._objects[_local7[_local10][0]].show();
};
_local10++;
};
_local3.firstChild.firstChild.removeNode();
_local7 = new Array();
_local7 = parseCharacters(_local3.firstChild.firstChild);
this._characters = new Array();
_local10 = 0;
while (_local10 < _local7.length) {
_local13 = ("Lover" + _local7[_local10][1]);
_local14 = (getDefinitionByName(_local13) as Class);
this._characters[_local7[_local10][0]] = new (_local14);
this._characters[_local7[_local10][0]].initialize(_local7[_local10]);
this.addChild(this._characters[_local7[_local10][0]]);
_local10++;
};
_local3.firstChild.firstChild.removeNode();
_local7 = new Array();
if (_local3.firstChild.firstChild != null){
_local7 = parseItems(_local3.firstChild.firstChild);
};
_local10 = 0;
while (_local10 < _local7.length) {
this._objects[_local7[_local10][0]] = new Item();
this._objects[_local7[_local10][0]].initialize(_local7[_local10]);
if (_local7[_local10][8]){
this._objects[_local7[_local10][0]].show();
};
_local10++;
};
this._levelDispatcher.levelLoaded();
}
public function delPopup(_arg1:LoversPopup):void{
var _local2:Door;
var _local3:LastPair;
if (checkStageClear()){
_local2 = new Door();
_local2.play();
_local3 = new LastPair();
_local3.play();
this._objects[1000].openDoor();
};
Game.getInstance().__paused = false;
Game.getInstance().__player.continueMoving();
if (((!((_arg1 == null))) && (Game.getInstance().contains(_arg1)))){
Game.getInstance().removeChild(_arg1);
};
}
public function destroyArrow(_arg1:Number, _arg2:Array, _arg3:Boolean):Boolean{
if (((((_arg3) && (!((_arg2[_arg1] == null))))) && (this.contains(_arg2[_arg1])))){
this.removeChild(_arg2[_arg1]);
};
return (delete _arg2[_arg1]);
}
public function get __map():Array{
return (this._map);
}
private function parseCharacters(_arg1:XMLNode):Array{
var _local2:Array;
var _local3:Array;
var _local4:Number;
var _local5:XMLNode;
_local2 = new Array();
_local3 = _arg1.childNodes;
_local4 = 0;
for each (_local5 in _local3) {
_local2[_local4] = new Array();
_local2[_local4][0] = Number(_local5.attributes._id);
_local2[_local4][1] = Number(_local5.attributes._type);
_local2[_local4][2] = Number(_local5.attributes._startY);
_local2[_local4][3] = Number(_local5.attributes._startX);
_local2[_local4][4] = Number(_local5.attributes._destY);
_local2[_local4][5] = Number(_local5.attributes._destX);
_local2[_local4][6] = Number(_local5.attributes._speed);
_local2[_local4][7] = Number(_local5.attributes._partner);
_local4++;
};
return (_local2);
}
public function dissapearObjects(_arg1:Number):void{
if (this._objects[_arg1] != null){
if (this.contains(this._objects[_arg1])){
this._objects[_arg1].dissapear();
};
};
}
public function get __windowY():Number{
return (this._windowX);
}
public function getCharacter(_arg1:Number):Lover{
if (this._characters[_arg1] != null){
return (this._characters[_arg1]);
};
return (null);
}
public function get __windowX():Number{
return (this._windowX);
}
private function parseLevel(_arg1:XMLNode):Array{
var _local2:Array;
var _local3:Number;
var _local4:Array;
var _local5:XMLNode;
var _local6:Number;
var _local7:Number;
_local2 = new Array(this._levelHeight);
_local3 = 0;
while (_local3 < _local2.length) {
_local2[_local3] = new Array();
_local3++;
};
_local4 = _arg1.childNodes;
for each (_local5 in _local4) {
_local6 = _local5.attributes._y;
if (_local2[_local6] == undefined){
_local2[_local6] = new Array();
};
_local7 = _local5.attributes._x;
_local2[_local6][_local7] = new Array();
_local2[_local6][_local7]["frame"] = Number(_local5.attributes._frame);
_local2[_local6][_local7]["walkable"] = Boolean(_local5.attributes._walkable);
_local2[_local6][_local7]["cloud"] = Boolean(_local5.attributes._cloud);
_local2[_local6][_local7]["ladder"] = Boolean(_local5.attributes._ladder);
};
return (_local2);
}
public function get __levelWidth():Number{
return (this._levelWidth);
}
public function par(_arg1:Number, _arg2:Number):void{
if (Game.getInstance().__player.__health > 0){
if ((((this._pared == -1)) || ((this._pared == _arg1)))){
this._pared = _arg1;
} else {
Game.getInstance().__paused = true;
Game.getInstance().__player.stop();
if (this._pared == _arg2){
this.addPopup(true, this._characters[_arg1].__type, this._characters[_arg2].__type);
this._pared = -1;
this._characters[_arg2].setState(5);
this._characters[_arg2].setAnimation();
this._characters[_arg1].setState(5);
this._characters[_arg1].setAnimation();
Game.getInstance().__score = (Game.getInstance().__score + 100);
} else {
this.addPopup(false, this._characters[_arg1].__type, this._characters[this._pared].__type);
this._characters[_pared].setState(0);
this._characters[_pared].setAnimation();
this._pared = -1;
this._characters[_arg1].setState(0);
this._characters[_arg1].setAnimation();
Game.getInstance().__score = (Game.getInstance().__score - 200);
};
};
Game.getInstance().updateInterface();
};
}
public function moveX(_arg1:Number):Boolean{
if (((!(((this.x - _arg1) > -(this._tileSize)))) && (!(((this.x - _arg1) < (((this._windowX - this._levelWidth) * this._tileSize) - 19)))))){
this.x = (this.x - _arg1);
if (Math.abs(Math.floor(((this.x - 1) / this._tileSize))) > (this._currTileX + 1)){
this.scrollX(1);
this._currTileX++;
} else {
if (Math.abs(Math.floor(((this.x - 1) / this._tileSize))) < (this._currTileX + 1)){
this._currTileX--;
this.scrollX(-1);
};
};
return (true);
};
return (false);
}
public function moveY(_arg1:Number):Boolean{
if (((!(((this.y + _arg1) < ((this._windowY - this._levelHeight) * this._tileSize)))) && (!(((this.y + _arg1) > -(this._tileSize)))))){
this.y = (this.y + _arg1);
Game.getInstance().__paralaksa.scrollY(_arg1);
if (Math.abs(Math.floor(((this.y + 1) / this._tileSize))) < (this._currTileY + 1)){
this.scrollY(1);
this._currTileY--;
} else {
if (Math.abs(Math.floor(((this.y + 1) / this._tileSize))) > (this._currTileY + 1)){
this._currTileY++;
this.scrollY(-1);
};
};
return (true);
};
return (false);
}
public function get __tileSize():Number{
return (this._tileSize);
}
public function drawLover(_arg1:Number):void{
if (this._characters[_arg1] != null){
this.addChild(this._characters[_arg1]);
};
}
public function hitEnemy(_arg1:Number):void{
Game.getInstance().__score = (Game.getInstance().__score + 75);
Game.getInstance().updateInterface();
}
public function hideObect(_arg1:Number):void{
var _local2:String;
if (this.contains(this._objects[_arg1])){
_local2 = this._objects[_arg1].__frame;
if ((((this._objects[_arg1].currentLabel == (_local2 + "_hide"))) || ((this._objects[_arg1].currentLabel == (_local2 + "_hided"))))){
this._objects[_arg1].__visible = false;
};
this.removeChild(this._objects[_arg1]);
};
}
public function showObject(_arg1:Number):void{
if (this._objects[_arg1] != null){
this._objects[_arg1].show();
if (!this.contains(this._objects[_arg1])){
this.drawObect(_arg1);
};
};
}
public function parseItems(_arg1:XMLNode):Array{
var _local2:Array;
var _local3:Array;
var _local4:Number;
var _local5:XMLNode;
_local2 = new Array();
_local3 = _arg1.childNodes;
_local4 = 0;
for each (_local5 in _local3) {
_local2[_local4] = new Array();
_local2[_local4][0] = Number(_local5.attributes._id);
_local2[_local4][1] = Number(_local5.attributes._startY);
_local2[_local4][2] = Number(_local5.attributes._startX);
_local2[_local4][3] = Number(_local5.attributes._destY);
_local2[_local4][4] = Number(_local5.attributes._destX);
_local2[_local4][5] = Number(_local5.attributes._speedY);
_local2[_local4][6] = Number(_local5.attributes._speedX);
_local2[_local4][7] = _local5.attributes._frame;
_local2[_local4][8] = Boolean(_local5.attributes._visible);
_local2[_local4][9] = Boolean(_local5.attributes._points);
_local2[_local4][10] = this;
_local4++;
};
return (_local2);
}
public function addPopup(_arg1:Boolean, _arg2:Number, _arg3:Number):void{
var _local4:LoversPopup;
_local4 = new LoversPopup(this, _arg1, _arg2, _arg3);
Game.getInstance().addChild(_local4);
}
public function destroyAllObjects():void{
var _local1:Number;
_local1 = 0;
while (_local1 < _objects.length) {
if (this._objects[_local1] != null){
this._objects[_local1].destroy();
};
_local1++;
};
_local1 = 0;
while (_local1 < _characters.length) {
if (this._characters[_local1] != null){
this._characters[_local1].destroy();
};
_local1++;
};
}
public function destroyObject(_arg1:Number):void{
if (this._objects[_arg1] != null){
this._objects[_arg1].destroy();
this.hideObect(_arg1);
};
}
public function get __currentTile():Array{
var _local1:Array;
_local1 = new Array();
_local1["y"] = this._currTileY;
_local1["x"] = Math.abs((int(((this.x + (this._tileSize / 2)) / this._tileSize)) - 1));
return (_local1);
}
public function drawObect(_arg1:Number):void{
if (((!((this._objects[_arg1] == null))) && (!(this.contains(this._objects[_arg1]))))){
this.addChild(this._objects[_arg1]);
};
}
}
}//package pl.fabrykagier.angelico.primary
Section 53
//LevelContainer (pl.fabrykagier.angelico.primary.LevelContainer)
package pl.fabrykagier.angelico.primary {
public class LevelContainer {
public function getLevel(_arg1:int=1):XML{
var _local2:XML;
switch (_arg1){
case 1:
_local2 = <map>
<size>
<size _height="21" _width="111"></size>
</size>
<level>
<tile _x="0" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="1" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="3" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="4" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="5" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="7" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="8" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="9" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="10" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="11" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="12" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="13" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="14" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="15" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="16" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="17" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="18" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="19" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="20" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="21" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="22" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="23" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="24" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="25" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="26" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="27" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="28" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="29" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="30" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="31" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="32" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="33" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="34" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="36" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="37" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="38" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="39" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="42" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="43" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="44" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="45" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="46" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="47" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="48" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="49" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="50" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="51" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="52" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="53" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="54" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="55" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="56" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="57" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="58" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="59" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="60" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="61" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="62" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="63" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="64" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="65" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="66" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="67" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="68" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="69" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="70" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="71" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="72" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="73" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="74" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="75" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="76" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="77" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="78" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="79" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="80" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="81" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="82" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="83" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="84" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="85" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="86" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="87" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="88" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="89" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="90" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="91" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="92" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="93" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="94" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="95" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="96" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="97" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="98" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="99" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="100" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="101" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="102" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="103" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="104" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="105" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="106" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="107" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="108" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="109" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="110" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="45" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="46" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="47" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="48" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="49" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="50" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="51" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="52" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="53" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="54" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="55" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="56" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="57" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="58" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="59" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="60" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="61" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="62" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="63" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="64" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="65" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="66" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="67" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="68" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="69" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="70" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="71" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="72" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="73" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="74" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="75" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="76" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="77" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="78" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="79" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="80" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="81" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="82" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="83" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
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<platform _id="369" _startY="19" _startX="107" _destY="19" _destX="107" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="369" _visible="true" _add=""></platform>
<platform _id="370" _startY="19" _startX="108" _destY="19" _destX="108" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="370" _visible="true" _add=""></platform>
<platform _id="371" _startY="19" _startX="109" _destY="19" _destX="109" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="371" _visible="true" _add=""></platform>
</platforms>
<targets>
<target _id="51" _startY="11" _startX="79" _destY="11" _destX="79" _speedY="0" _speedX="0" _frame="13" _activator="5" _action="2" _linkedObjects="0" _visible="true" _add=""></target>
<target _id="52" _startY="10" _startX="79" _destY="10" _destX="79" _speedY="0" _speedX="0" _frame="3" _activator="5" _action="1" _linkedObjects="1" _visible="true" _add=""></target>
<target _id="53" _startY="10" _startX="76" _destY="10" _destX="76" _speedY="0" _speedX="0" _frame="10" _activator="5" _action="1" _linkedObjects="2 3" _visible="true" _add=""></target>
<target _id="54" _startY="11" _startX="76" _destY="11" _destX="76" _speedY="0" _speedX="0" _frame="12" _activator="5" _action="2" _linkedObjects="4" _visible="true" _add=""></target>
</targets>
<characters>
<char _id="101" _type="7" _startY="12" _startX="14" _destY="12" _destX="16" _speed="2" _partner="102"></char>
<char _id="102" _type="8" _startY="15" _startX="12" _destY="15" _destX="16" _speed="4" _partner="101"></char>
<char _id="103" _type="11" _startY="14" _startX="25" _destY="14" _destX="28" _speed="2" _partner="104"></char>
<char _id="104" _type="12" _startY="12" _startX="31" _destY="12" _destX="33" _speed="2" _partner="103"></char>
<char _id="105" _type="16" _startY="11" _startX="23" _destY="11" _destX="28" _speed="4" _partner="106"></char>
<char _id="106" _type="15" _startY="15" _startX="30" _destY="15" _destX="33" _speed="2" _partner="105"></char>
<char _id="111" _type="0" _startY="6" _startX="91" _destY="6" _destX="91" _speed="2" _partner=""></char>
<char _id="112" _type="0" _startY="4" _startX="101" _destY="4" _destX="101" _speed="2" _partner=""></char>
</characters>
<items>
<item _id="500" _startY="11" _startX="82" _destY="11" _destX="82" _speedY="" _speedX="" _frame="21" _visible="true" _points=""></item>
<item _id="501" _startY="10" _startX="87" _destY="10" _destX="87" _speedY="" _speedX="" _frame="21" _visible="true" _points=""></item>
<item _id="502" _startY="8" _startX="83" _destY="8" _destX="83" _speedY="" _speedX="" _frame="21" _visible="true" _points=""></item>
</items>
</map>
;
break;
case 2:
_local2 = <map>
<size>
<size _height="20" _width="42"/>
</size>
<level>
<tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="1" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="29" _y="2" _frame="38" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="2" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="13" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="19" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="29" _y="3" _frame="39" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="31" _y="3" _frame="40" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="32" _y="3" _frame="46" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="33" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="34" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="35" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="36" _y="3" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="3" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="4" _frame="36" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="13" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="14" _y="4" _frame="44" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="15" _y="4" _frame="49" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="18" _y="4" _frame="45" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="19" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="29" _y="4" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="30" _y="4" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="31" _y="4" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="32" _y="4" _frame="23" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="33" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="34" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="35" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="36" _y="4" _frame="33" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="13" _y="5" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="14" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="15" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="16" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="17" _y="5" _frame="27" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="18" _y="5" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="19" _y="5" _frame="23" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="40" _y="5" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="6" _frame="38" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="17" _y="6" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="40" _y="6" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="7" _frame="39" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="3" _y="7" _frame="41" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="4" _y="7" _frame="42" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="17" _y="7" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="40" _y="7" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="8" _frame="15" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="3" _y="8" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="4" _y="8" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="5" _y="8" _frame="17" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="6" _y="8" _frame="19" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="16" _y="8" _frame="43" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="17" _y="8" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="30" _y="8" _frame="38" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="9" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="16" _y="9" _frame="15" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="17" _y="9" _frame="16" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="30" _y="9" _frame="39" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="32" _y="9" _frame="40" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="30" _y="10" _frame="22" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="31" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="32" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="33" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="34" _y="10" _frame="26" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="37" _y="10" _frame="46" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="38" _y="10" _frame="47" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="9" _y="11" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="13" _y="11" _frame="28" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="14" _y="11" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="15" _y="11" _frame="29" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="34" _y="11" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="37" _y="11" _frame="15" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="38" _y="11" _frame="17" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="39" _y="11" _frame="17" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="11" _frame="5" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="34" _y="12" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="37" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="11" _y="13" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="29" _y="13" _frame="43" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="32" _y="13" _frame="45" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="34" _y="13" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="36" _y="13" _frame="43" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="37" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="14" _frame="43" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="7" _y="14" _frame="40" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="29" _y="14" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="32" _y="14" _frame="4" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="33" _y="14" _frame="17" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="34" _y="14" _frame="17" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="14" _frame="65" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="36" _y="14" _frame="17" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="37" _y="14" _frame="16" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="39" _y="14" _frame="15" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="14" _frame="5" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="15" _frame="50" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="3" _y="15" _frame="51" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="4" _y="15" _frame="52" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="6" _y="15" _frame="28" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="7" _y="15" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="8" _y="15" _frame="24" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="9" _y="15" _frame="31" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="19" _y="15" _frame="50" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="20" _y="15" _frame="51" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="21" _y="15" _frame="52" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="27" _y="15" _frame="44" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="29" _y="15" _frame="37" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="32" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="16" _frame="53" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="3" _y="16" _frame="54" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="4" _y="16" _frame="55" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="9" _y="16" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="10" _y="16" _frame="38" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="19" _y="16" _frame="53" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="20" _y="16" _frame="54" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="21" _y="16" _frame="55" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="27" _y="16" _frame="14" _walkable="true" _cloud="true" _ladder=""></tile>
<tile _x="32" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="37" _y="16" _frame="38" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="17" _frame="56" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="3" _y="17" _frame="59" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="4" _y="17" _frame="58" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="5" _y="17" _frame="48" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="7" _y="17" _frame="43" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="9" _y="17" _frame="32" _walkable="true" _cloud="" _ladder="true"></tile>
<tile _x="10" _y="17" _frame="39" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="19" _y="17" _frame="56" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="20" _y="17" _frame="59" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="21" _y="17" _frame="58" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="24" _y="17" _frame="47" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="25" _y="17" _frame="46" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="27" _y="17" _frame="35" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="32" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="36" _y="17" _frame="42" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="37" _y="17" _frame="39" _walkable="true" _cloud="" _ladder=""></tile>
<tile _x="40" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="18" _frame="4" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="3" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="4" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="5" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="7" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="8" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="9" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="10" _y="18" _frame="5" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="19" _y="18" _frame="4" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="20" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="21" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="22" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="23" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="24" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="25" _y="18" _frame="5" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="32" _y="18" _frame="60" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="18" _frame="4" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="36" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="37" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="38" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="39" _y="18" _frame="7" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="18" _frame="5" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="0" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="1" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="2" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="3" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="4" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="5" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="6" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="7" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="8" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="9" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="10" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="11" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="12" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="13" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="14" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="15" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="16" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="17" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="18" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="19" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="20" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="21" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="22" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="23" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="24" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="25" _y="19" _frame="35" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="26" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="27" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="28" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="29" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="30" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="31" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="32" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="33" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="34" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="35" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="36" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="37" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="38" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="39" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="40" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
<tile _x="41" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""></tile>
</level>
<platforms>
<platform _id="0" _startY="18" _startX="1" _destY="18" _destX="1" _speedY="" _speedX="" _frame="5" _activator="9" _action="6" _linkedObjects="0" _visible="true" _add=""/>
<platform _id="1" _startY="18" _startX="11" _destY="18" _destX="11" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="1" _visible="true" _add=""/>
<platform _id="2" _startY="18" _startX="12" _destY="18" _destX="12" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="2" _visible="true" _add=""/>
<platform _id="3" _startY="18" _startX="13" _destY="18" _destX="13" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="3" _visible="true" _add=""/>
<platform _id="4" _startY="18" _startX="14" _destY="18" _destX="14" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="4" _visible="true" _add=""/>
<platform _id="5" _startY="18" _startX="15" _destY="18" _destX="15" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="5" _visible="true" _add=""/>
<platform _id="6" _startY="18" _startX="16" _destY="18" _destX="16" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="6" _visible="true" _add=""/>
<platform _id="7" _startY="18" _startX="17" _destY="18" _destX="17" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="7" _visible="true" _add=""/>
<platform _id="8" _startY="18" _startX="18" _destY="18" _destX="18" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="8" _visible="true" _add=""/>
<platform _id="9" _startY="18" _startX="26" _destY="18" _destX="26" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="9" _visible="true" _add=""/>
<platform _id="10" _startY="18" _startX="27" _destY="18" _destX="27" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="10" _visible="true" _add=""/>
<platform _id="11" _startY="18" _startX="28" _destY="18" _destX="28" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="11" _visible="true" _add=""/>
<platform _id="12" _startY="18" _startX="29" _destY="18" _destX="29" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="12" _visible="true" _add=""/>
<platform _id="13" _startY="18" _startX="30" _destY="18" _destX="30" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="13" _visible="true" _add=""/>
<platform _id="26" _startY="10" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="20" _activator="9" _action="4" _linkedObjects="26" _visible="true" _add=""/>
<platform _id="1000" _startY="17" _startX="39" _destY="0" _destX="0" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""/>
<platform _id="34" _startY="13" _startX="37" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="33" _visible="true" _add=""/>
<platform _id="41" _startY="14" _startX="38" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="3" _action="" _linkedObjects="40" _visible="true" _add=""/>
<platform _id="43" _startY="10" _startX="36" _destY="4" _destX="36" _speedY="3" _speedX="" _frame="17" _activator="2" _action="2" _linkedObjects="42" _visible="" _add=""/>
</platforms>
<targets>
<target _id="33" _startY="9" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="34" _visible="true" _add=""/>
<target _id="40" _startY="10" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="1" _linkedObjects="41" _visible="true" _add=""/>
<target _id="42" _startY="8" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="11" _activator="5" _action="2" _linkedObjects="43" _visible="true" _add=""/>
</targets>
<characters>
<char _id="14" _startY="14" _startX="6" _destY="14" _destX="9" _speed="1" _type="15" _partner="16"/>
<char _id="16" _startY="10" _startX="13" _destY="10" _destX="15" _speed="1" _type="16" _partner="14"/>
<char _id="17" _startY="7" _startX="2" _destY="7" _destX="6" _speed="1" _type="8" _partner="18"/>
<char _id="18" _startY="4" _startX="13" _destY="4" _destX="19" _speed="1" _type="7" _partner="17"/>
<char _id="19" _startY="7" _startX="14" _destY="9" _destX="11" _speed="1" _type="0" _partner=""/>
<char _id="25" _startY="2" _startX="23" _destY="4" _destX="18" _speed="2" _type="0" _partner=""/>
<char _id="27" _startY="15" _startX="25" _destY="17" _destX="22" _speed="1" _type="0" _partner=""/>
<char _id="28" _startY="12" _startX="29" _destY="15" _destX="27" _speed="1" _type="0" _partner=""/>
<char _id="29" _startY="12" _startX="36" _destY="13" _destX="32" _speed="1" _type="0" _partner=""/>
<char _id="30" _startY="13" _startX="39" _destY="11" _destX="35" _speed="2" _type="0" _partner=""/>
<char _id="35" _startY="9" _startX="30" _destY="9" _destX="34" _speed="2" _type="3" _partner="36"/>
<char _id="36" _startY="3" _startX="29" _destY="3" _destX="32" _speed="2" _type="4" _partner="35"/>
</characters>
<items>
<item _id="15" _startY="6" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="15" _visible="true" _add=""/>
<item _id="20" _startY="10" _startX="4" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="20" _visible="true" _add=""/>
<item _id="21" _startY="7" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="21" _visible="true" _add=""/>
<item _id="22" _startY="7" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="22" _visible="true" _add=""/>
<item _id="23" _startY="2" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="23" _visible="true" _add=""/>
<item _id="24" _startY="2" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="24" _visible="true" _add=""/>
<item _id="31" _startY="15" _startX="36" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="31" _visible="true" _add=""/>
<item _id="37" _startY="4" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="37" _visible="true" _add=""/>
<item _id="38" _startY="6" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="38" _visible="true" _add=""/>
<item _id="39" _startY="8" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="39" _visible="true" _add=""/>
</items>
</map>
;
break;
case 3:
_local2 = <map>
<size>
<size _height="40" _width="49"/>
</size>
<level>
<tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="45" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="46" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="47" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="8" _frame="50" _walkable="true" _cloud="" _ladder=""/>
<tile _x="37" _y="8" _frame="51" _walkable="true" _cloud="" _ladder=""/>
<tile _x="38" _y="8" _frame="52" _walkable="true" _cloud="" _ladder=""/>
<tile _x="48" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="9" _frame="53" _walkable="true" _cloud="" _ladder=""/>
<tile _x="37" _y="9" _frame="54" _walkable="true" _cloud="" _ladder=""/>
<tile _x="38" _y="9" _frame="55" _walkable="true" _cloud="" _ladder=""/>
<tile _x="42" _y="9" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="48" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/>
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<char _id="102" _startY="34" _startX="31" _destY="36" _destX="23" _speed="2" _type="0" _partner=""/>
<char _id="103" _startY="22" _startX="38" _destY="26" _destX="35" _speed="2" _type="0" _partner=""/>
<char _id="104" _startY="16" _startX="33" _destY="19" _destX="29" _speed="2" _type="0" _partner=""/>
<char _id="105" _startY="8" _startX="38" _destY="10" _destX="42" _speed="2" _type="0" _partner=""/>
<char _id="106" _startY="18" _startX="45" _destY="21" _destX="42" _speed="2" _type="0" _partner=""/>
<char _id="107" _startY="28" _startX="1" _destY="28" _destX="4" _speed="2" _type="5" _partner="108"/>
<char _id="108" _startY="22" _startX="9" _destY="22" _destX="12" _speed="3" _type="6" _partner="107"/>
<char _id="109" _startY="18" _startX="30" _destY="18" _destX="32" _speed="2" _type="11" _partner="110"/>
<char _id="110" _startY="22" _startX="18" _destY="22" _destX="21" _speed="2" _type="12" _partner="109"/>
<char _id="111" _startY="15" _startX="5" _destY="15" _destX="10" _speed="3" _type="19" _partner="112"/>
<char _id="112" _startY="18" _startX="21" _destY="18" _destX="25" _speed="2" _type="20" _partner="111"/>
<char _id="113" _startY="12" _startX="44" _destY="12" _destX="47" _speed="2" _type="17" _partner="114"/>
<char _id="114" _startY="10" _startX="36" _destY="10" _destX="39" _speed="3" _type="18" _partner="113"/>
<char _id="115" _startY="28" _startX="22" _destY="28" _destX="24" _speed="2" _type="1" _partner="116"/>
<char _id="116" _startY="37" _startX="12" _destY="37" _destX="16" _speed="2" _type="2" _partner="115"/>
</characters>
<items>
<item _id="63" _startY="16" _startX="26" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="63" _visible="true" _add=""/>
<item _id="67" _startY="22" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="67" _visible="true" _add=""/>
<item _id="71" _startY="31" _startX="28" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="71" _visible="true" _add=""/>
<item _id="75" _startY="31" _startX="19" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="75" _visible="true" _add=""/>
<item _id="79" _startY="9" _startX="32" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="79" _visible="true" _add=""/>
<item _id="83" _startY="20" _startX="37" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="83" _visible="true" _add=""/>
<item _id="89" _startY="16" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="89" _visible="true" _add=""/>
<item _id="93" _startY="9" _startX="46" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="93" _visible="true" _add=""/>
<item _id="50" _startY="4" _startX="32" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="50" _visible="true" _add=""/>
<item _id="54" _startY="19" _startX="6" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="54" _visible="true" _add=""/>
<item _id="58" _startY="14" _startX="16" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="58" _visible="true" _add=""/>
</items>
</map>
;
break;
case 4:
_local2 = <map>
<size>
<size _height="28" _width="45"/>
</size>
<level>
<tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="3" _frame="50" _walkable="true" _cloud="" _ladder=""/>
<tile _x="24" _y="3" _frame="51" _walkable="true" _cloud="" _ladder=""/>
<tile _x="25" _y="3" _frame="52" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="4" _frame="50" _walkable="true" _cloud="" _ladder=""/>
<tile _x="13" _y="4" _frame="51" _walkable="true" _cloud="" _ladder=""/>
<tile _x="14" _y="4" _frame="52" _walkable="true" _cloud="" _ladder=""/>
<tile _x="23" _y="4" _frame="53" _walkable="true" _cloud="" _ladder=""/>
<tile _x="24" _y="4" _frame="54" _walkable="true" _cloud="" _ladder=""/>
<tile _x="25" _y="4" _frame="55" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="5" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="12" _y="5" _frame="53" _walkable="true" _cloud="" _ladder=""/>
<tile _x="13" _y="5" _frame="54" _walkable="true" _cloud="" _ladder=""/>
<tile _x="14" _y="5" _frame="55" _walkable="true" _cloud="" _ladder=""/>
<tile _x="23" _y="5" _frame="56" _walkable="true" _cloud="" _ladder=""/>
<tile _x="24" _y="5" _frame="59" _walkable="true" _cloud="" _ladder=""/>
<tile _x="25" _y="5" _frame="58" _walkable="true" _cloud="" _ladder=""/>
<tile _x="26" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="27" _y="5" _frame="49" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="6" _frame="39" _walkable="true" _cloud="" _ladder=""/>
<tile _x="12" _y="6" _frame="56" _walkable="true" _cloud="" _ladder=""/>
<tile _x="13" _y="6" _frame="57" _walkable="true" _cloud="" _ladder=""/>
<tile _x="14" _y="6" _frame="58" _walkable="true" _cloud="" _ladder=""/>
<tile _x="18" _y="6" _frame="40" _walkable="true" _cloud="" _ladder=""/>
<tile _x="23" _y="6" _frame="30" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="24" _y="6" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="25" _y="6" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="26" _y="6" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="27" _y="6" _frame="29" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="44" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="7" _frame="61" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="7" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="12" _y="7" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="13" _y="7" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="14" _y="7" _frame="29" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="17" _y="7" _frame="28" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="18" _y="7" _frame="11" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="7" _frame="32" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="29" _y="7" _frame="14" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="37" _y="7" _frame="50" _walkable="true" _cloud="" _ladder=""/>
<tile _x="38" _y="7" _frame="51" _walkable="true" _cloud="" _ladder=""/>
<tile _x="39" _y="7" _frame="52" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="8" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="8" _frame="32" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="31" _y="8" _frame="21" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="37" _y="8" _frame="53" _walkable="true" _cloud="" _ladder=""/>
<tile _x="38" _y="8" _frame="54" _walkable="true" _cloud="" _ladder=""/>
<tile _x="39" _y="8" _frame="55" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="9" _frame="44" _walkable="true" _cloud="" _ladder=""/>
<tile _x="16" _y="9" _frame="41" _walkable="true" _cloud="" _ladder=""/>
<tile _x="17" _y="9" _frame="42" _walkable="true" _cloud="" _ladder=""/>
<tile _x="18" _y="9" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="9" _frame="32" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="33" _y="9" _frame="14" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="35" _y="9" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="36" _y="9" _frame="48" _walkable="true" _cloud="" _ladder=""/>
<tile _x="37" _y="9" _frame="56" _walkable="true" _cloud="" _ladder=""/>
<tile _x="38" _y="9" _frame="59" _walkable="true" _cloud="" _ladder=""/>
<tile _x="39" _y="9" _frame="58" _walkable="true" _cloud="" _ladder=""/>
<tile _x="40" _y="9" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="10" _frame="21" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="16" _y="10" _frame="22" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="17" _y="10" _frame="23" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="18" _y="10" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="10" _frame="22" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="36" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="37" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="38" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="39" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="40" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="41" _y="10" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="42" _y="10" _frame="23" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="44" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="2" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="3" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="4" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="11" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="17" _y="11" _frame="47" _walkable="true" _cloud="" _ladder=""/>
<tile _x="18" _y="11" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="2" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="3" _y="12" _frame="17" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="4" _y="12" _frame="16" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="10" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="12" _frame="28" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="16" _y="12" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="17" _y="12" _frame="29" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="18" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="13" _frame="49" _walkable="true" _cloud="" _ladder=""/>
<tile _x="18" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="14" _frame="22" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="17" _y="14" _frame="23" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="18" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="15" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="16" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="16" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="17" _frame="43" _walkable="true" _cloud="" _ladder=""/>
<tile _x="16" _y="17" _frame="40" _walkable="true" _cloud="" _ladder=""/>
<tile _x="17" _y="17" _frame="44" _walkable="true" _cloud="" _ladder=""/>
<tile _x="18" _y="17" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="17" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="18" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="18" _frame="28" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="13" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="14" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="15" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="16" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="17" _y="18" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="18" _y="18" _frame="29" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="18" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="19" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="19" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="20" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="20" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="20" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="21" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="21" _frame="1" _walkable="" _cloud="" _ladder=""/>
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<platform _id="45" _startY="10" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="45" _visible="true" _add=""/>
<platform _id="46" _startY="10" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="46" _visible="true" _add=""/>
<platform _id="47" _startY="10" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="47" _visible="true" _add=""/>
<platform _id="48" _startY="10" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="48" _visible="true" _add=""/>
<platform _id="49" _startY="12" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="49" _visible="true" _add=""/>
<platform _id="50" _startY="12" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="50" _visible="true" _add=""/>
<platform _id="51" _startY="12" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="51" _visible="true" _add=""/>
<platform _id="52" _startY="12" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="52" _visible="true" _add=""/>
<platform _id="53" _startY="14" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="53" _visible="true" _add=""/>
<platform _id="54" _startY="14" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="54" _visible="true" _add=""/>
<platform _id="55" _startY="14" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="55" _visible="true" _add=""/>
<platform _id="56" _startY="14" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="56" _visible="true" _add=""/>
<platform _id="57" _startY="16" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="57" _visible="true" _add=""/>
<platform _id="58" _startY="16" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="58" _visible="true" _add=""/>
<platform _id="59" _startY="16" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="59" _visible="true" _add=""/>
<platform _id="60" _startY="16" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="1" _action="1" _linkedObjects="60" _visible="true" _add=""/>
<platform _id="62" _startY="20" _startX="11" _destY="24" _destX="15" _speedY="2" _speedX="2" _frame="18" _activator="2" _action="" _linkedObjects="62" _visible="" _add=""/>
<platform _id="64" _startY="17" _startX="21" _destY="10" _destX="21" _speedY="1" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="64" _visible="" _add=""/>
<platform _id="65" _startY="17" _startX="22" _destY="25" _destX="22" _speedY="3" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="65" _visible="" _add=""/>
<platform _id="66" _startY="17" _startX="23" _destY="10" _destX="23" _speedY="2" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="66" _visible="" _add=""/>
<platform _id="67" _startY="17" _startX="24" _destY="25" _destX="24" _speedY="2" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="67" _visible="" _add=""/>
<platform _id="68" _startY="17" _startX="25" _destY="10" _destX="25" _speedY="3" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="68" _visible="" _add=""/>
<platform _id="69" _startY="17" _startX="26" _destY="25" _destX="26" _speedY="1" _speedX="" _frame="17" _activator="2" _action="" _linkedObjects="69" _visible="" _add=""/>
<platform _id="1000" _startY="9" _startX="41" _destY="0" _destX="0" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""/>
</platforms>
<targets>
<target _id="37" _startY="13" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="11" _activator="5" _action="2" _linkedObjects="38" _visible="true" _add=""/>
<target _id="40" _startY="11" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="2" _linkedObjects="41 42" _visible="true" _add=""/>
<target _id="44" _startY="9" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="13" _activator="5" _action="2" _linkedObjects="43" _visible="true" _add=""/>
<target _id="61" _startY="15" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="11" _activator="5" _action="2" _linkedObjects="62" _visible="true" _add=""/>
<target _id="63" _startY="14" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="2" _linkedObjects="64 65 66 67 68 69" _visible="true" _add=""/>
</targets>
<characters>
<char _id="74" _startY="17" _startX="17" _destY="17" _destX="12" _speed="2" _type="0" _partner=""/>
<char _id="81" _startY="7" _startX="39" _destY="7" _destX="39" _speed="2" _type="0" _partner=""/>
<char _id="82" _startY="6" _startX="10" _destY="6" _destX="14" _speed="2" _type="10" _partner="83"/>
<char _id="83" _startY="11" _startX="15" _destY="11" _destX="17" _speed="2" _type="9" _partner="82"/>
<char _id="84" _startY="17" _startX="12" _destY="17" _destX="17" _speed="2" _type="12" _partner="85"/>
<char _id="85" _startY="5" _startX="23" _destY="5" _destX="27" _speed="2" _type="11" _partner="84"/>
<char _id="86" _startY="25" _startX="14" _destY="25" _destX="20" _speed="3" _type="6" _partner="87"/>
<char _id="87" _startY="9" _startX="35" _destY="9" _destX="39" _speed="2" _type="5" _partner="86"/>
<char _id="93" _startY="5" _startX="30" _destY="5" _destX="27" _speed="2" _type="0" _partner=""/>
<char _id="94" _startY="6" _startX="34" _destY="7" _destX="30" _speed="2" _type="0" _partner=""/>
<char _id="75" _startY="24" _startX="10" _destY="25" _destX="15" _speed="2" _type="0" _partner=""/>
<char _id="76" _startY="24" _startX="20" _destY="25" _destX="17" _speed="2" _type="0" _partner=""/>
<char _id="77" _startY="24" _startX="32" _destY="25" _destX="28" _speed="2" _type="0" _partner=""/>
<char _id="78" _startY="17" _startX="28" _destY="10" _destX="26" _speed="2" _type="0" _partner=""/>
</characters>
<items>
<item _id="88" _startY="17" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="88" _visible="true" _add=""/>
<item _id="89" _startY="4" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="89" _visible="true" _add=""/>
<item _id="90" _startY="20" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="90" _visible="true" _add=""/>
<item _id="91" _startY="3" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="91" _visible="true" _add=""/>
<item _id="92" _startY="28" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="92" _visible="true" _add=""/>
</items>
<char _id="80" _startY="34" _startX="6" _destY="31" _destX="7" _speed="2" _type="0" _partner=""/>
</map>
;
break;
case 5:
_local2 = <map>
<size>
<size _height="33" _width="52"/>
</size>
<level>
<tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="38" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="39" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="40" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="41" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="42" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="43" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="44" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="45" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="46" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="47" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="49" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="50" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="7" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="8" _frame="7" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="8" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="9" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="39" _y="10" _frame="35" _walkable="true" _cloud="" _ladder=""/>
<tile _x="42" _y="10" _frame="50" _walkable="true" _cloud="" _ladder=""/>
<tile _x="43" _y="10" _frame="51" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="10" _frame="52" _walkable="true" _cloud="" _ladder=""/>
<tile _x="51" _y="10" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="11" _frame="61" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="11" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="11" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="11" _frame="62" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="11" _frame="27" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="24" _y="11" _frame="23" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="39" _y="11" _frame="50" _walkable="true" _cloud="" _ladder=""/>
<tile _x="40" _y="11" _frame="51" _walkable="true" _cloud="" _ladder=""/>
<tile _x="41" _y="11" _frame="52" _walkable="true" _cloud="" _ladder=""/>
<tile _x="42" _y="11" _frame="53" _walkable="true" _cloud="" _ladder=""/>
<tile _x="43" _y="11" _frame="54" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="11" _frame="55" _walkable="true" _cloud="" _ladder=""/>
<tile _x="51" _y="11" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="12" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="12" _frame="32" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="39" _y="12" _frame="53" _walkable="true" _cloud="" _ladder=""/>
<tile _x="40" _y="12" _frame="54" _walkable="true" _cloud="" _ladder=""/>
<tile _x="41" _y="12" _frame="55" _walkable="true" _cloud="" _ladder=""/>
<tile _x="42" _y="12" _frame="56" _walkable="true" _cloud="" _ladder=""/>
<tile _x="43" _y="12" _frame="59" _walkable="true" _cloud="" _ladder=""/>
<tile _x="44" _y="12" _frame="58" _walkable="true" _cloud="" _ladder=""/>
<tile _x="46" _y="12" _frame="15" _walkable="" _cloud="" _ladder=""/>
<tile _x="47" _y="12" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="48" _y="12" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="49" _y="12" _frame="16" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="12" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="13" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="18" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="13" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="13" _frame="32" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="34" _y="13" _frame="36" _walkable="true" _cloud="" _ladder=""/>
<tile _x="35" _y="13" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="37" _y="13" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="39" _y="13" _frame="56" _walkable="true" _cloud="" _ladder=""/>
<tile _x="40" _y="13" _frame="59" _walkable="true" _cloud="" _ladder=""/>
<tile _x="41" _y="13" _frame="58" _walkable="true" _cloud="" _ladder=""/>
<tile _x="43" _y="13" _frame="14" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="13" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="14" _frame="40" _walkable="true" _cloud="" _ladder=""/>
<tile _x="15" _y="14" _frame="39" _walkable="true" _cloud="" _ladder=""/>
<tile _x="16" _y="14" _frame="41" _walkable="true" _cloud="" _ladder=""/>
<tile _x="17" _y="14" _frame="42" _walkable="true" _cloud="" _ladder=""/>
<tile _x="18" _y="14" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="14" _frame="44" _walkable="true" _cloud="" _ladder=""/>
<tile _x="22" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="14" _frame="32" _walkable="true" _cloud="" _ladder="true"/>
<tile _x="24" _y="14" _frame="44" _walkable="true" _cloud="" _ladder=""/>
<tile _x="34" _y="14" _frame="36" _walkable="true" _cloud="" _ladder=""/>
<tile _x="35" _y="14" _frame="39" _walkable="true" _cloud="" _ladder=""/>
<tile _x="36" _y="14" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="37" _y="14" _frame="39" _walkable="true" _cloud="" _ladder=""/>
<tile _x="40" _y="14" _frame="14" _walkable="" _cloud="" _ladder=""/>
<tile _x="51" _y="14" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="15" _frame="22" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="15" _y="15" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="16" _y="15" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="17" _y="15" _frame="24" _walkable="true" _cloud="true" _ladder=""/>
<tile _x="18" _y="15" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="15" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="15" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="15" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="15" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="15" _frame="12" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="15" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="15" _frame="24" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="15" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="27" _y="15" _frame="23" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="15" _frame="36" _walkable="true" _cloud="" _ladder=""/>
<tile _x="35" _y="15" _frame="15" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="15" _frame="17" _walkable="" _cloud="" _ladder=""/>
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<platform _id="68" _startY="31" _startX="27" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="68" _visible="true" _add=""/>
<platform _id="69" _startY="31" _startX="28" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="69" _visible="true" _add=""/>
<platform _id="70" _startY="31" _startX="29" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="70" _visible="true" _add=""/>
<platform _id="71" _startY="31" _startX="30" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="71" _visible="true" _add=""/>
<platform _id="72" _startY="31" _startX="31" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="72" _visible="true" _add=""/>
<platform _id="73" _startY="31" _startX="32" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="73" _visible="true" _add=""/>
<platform _id="74" _startY="31" _startX="33" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="74" _visible="true" _add=""/>
<platform _id="75" _startY="31" _startX="34" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="75" _visible="true" _add=""/>
<platform _id="76" _startY="31" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="76" _visible="true" _add=""/>
<platform _id="77" _startY="31" _startX="36" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="77" _visible="true" _add=""/>
<platform _id="78" _startY="31" _startX="37" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="78" _visible="true" _add=""/>
<platform _id="79" _startY="31" _startX="38" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="79" _visible="true" _add=""/>
<platform _id="80" _startY="31" _startX="39" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="80" _visible="true" _add=""/>
<platform _id="81" _startY="31" _startX="40" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="81" _visible="true" _add=""/>
<platform _id="82" _startY="31" _startX="41" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="82" _visible="true" _add=""/>
<platform _id="83" _startY="31" _startX="42" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="83" _visible="true" _add=""/>
<platform _id="84" _startY="31" _startX="43" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="84" _visible="true" _add=""/>
<platform _id="85" _startY="31" _startX="44" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="85" _visible="true" _add=""/>
<platform _id="86" _startY="31" _startX="45" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="86" _visible="true" _add=""/>
<platform _id="87" _startY="31" _startX="46" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="87" _visible="true" _add=""/>
<platform _id="88" _startY="31" _startX="47" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="88" _visible="true" _add=""/>
<platform _id="89" _startY="31" _startX="48" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="89" _visible="true" _add=""/>
<platform _id="90" _startY="31" _startX="49" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="90" _visible="true" _add=""/>
<platform _id="91" _startY="31" _startX="50" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="91" _visible="true" _add=""/>
<platform _id="92" _startY="26" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="92" _visible="true" _add=""/>
<platform _id="93" _startY="26" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="93" _visible="true" _add=""/>
<platform _id="94" _startY="26" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="94" _visible="true" _add=""/>
<platform _id="95" _startY="26" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="95" _visible="true" _add=""/>
<platform _id="96" _startY="26" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="96" _visible="true" _add=""/>
<platform _id="97" _startY="26" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="97" _visible="true" _add=""/>
<platform _id="98" _startY="26" _startX="16" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="98" _visible="true" _add=""/>
<platform _id="99" _startY="26" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="99" _visible="true" _add=""/>
<platform _id="100" _startY="26" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="100" _visible="true" _add=""/>
<platform _id="102" _startY="26" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="102" _visible="true" _add=""/>
<platform _id="103" _startY="26" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="103" _visible="true" _add=""/>
<platform _id="104" _startY="26" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="104" _visible="true" _add=""/>
<platform _id="105" _startY="26" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="105" _visible="true" _add=""/>
<platform _id="106" _startY="26" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="106" _visible="true" _add=""/>
<platform _id="107" _startY="26" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="107" _visible="true" _add=""/>
<platform _id="108" _startY="26" _startX="6" _destY="23" _destX="6" _speedY="3" _speedX="" _frame="17" _activator="" _action="" _linkedObjects="108" _visible="true" _add=""/>
</platforms>
<targets>
<target _id="4" _startY="22" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="7" _visible="true" _add=""/>
<target _id="5" _startY="23" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="8" _visible="true" _add=""/>
<target _id="6" _startY="22" _startX="26" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="9" _visible="true" _add=""/>
<target _id="10" _startY="16" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="1" _linkedObjects="11" _visible="true" _add=""/>
<target _id="12" _startY="8" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="1" _linkedObjects="13" _visible="true" _add=""/>
<target _id="14" _startY="12" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="1" _linkedObjects="15" _visible="true" _add=""/>
<target _id="16" _startY="12" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="11" _activator="5" _action="2" _linkedObjects="17" _visible="true" _add=""/>
</targets>
<characters>
<char _id="35" _startY="28" _startX="1" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="36" _startY="24" _startX="6" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="39" _startY="11" _startX="43" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="40" _startY="11" _startX="40" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="42" _startY="9" _startX="20" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="43" _startY="26" _startX="1" _destY="26" _destX="5" _speed="2" _type="3" _partner="44"/>
<char _id="44" _startY="26" _startX="26" _destY="26" _destX="28" _speed="2" _type="4" _partner="43"/>
<char _id="45" _startY="21" _startX="18" _destY="21" _destX="22" _speed="2" _type="5" _partner="46"/>
<char _id="46" _startY="14" _startX="19" _destY="14" _destX="21" _speed="2" _type="6" _partner="45"/>
<char _id="47" _startY="18" _startX="17" _destY="18" _destX="23" _speed="2" _type="10" _partner="48"/>
<char _id="48" _startY="14" _startX="35" _destY="14" _destX="37" _speed="2" _type="9" _partner="47"/>
</characters>
<items>
<item _id="18" _startY="24" _startX="31" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="18" _visible="true" _add=""/>
<item _id="19" _startY="21" _startX="31" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="19" _visible="true" _add=""/>
<item _id="20" _startY="18" _startX="31" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="20" _visible="true" _add=""/>
<item _id="21" _startY="15" _startX="31" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="21" _visible="true" _add=""/>
<item _id="22" _startY="19" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="22" _visible="true" _add=""/>
<item _id="23" _startY="19" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="23" _visible="true" _add=""/>
<item _id="24" _startY="10" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="24" _visible="true" _add=""/>
<item _id="25" _startY="11" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="25" _visible="true" _add=""/>
<item _id="26" _startY="13" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="26" _visible="true" _add=""/>
<item _id="27" _startY="17" _startX="5" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="27" _visible="true" _add=""/>
<item _id="28" _startY="16" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="28" _visible="true" _add=""/>
<item _id="29" _startY="16" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="29" _visible="true" _add=""/>
<item _id="30" _startY="16" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="30" _visible="true" _add=""/>
<item _id="31" _startY="7" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="31" _visible="true" _add=""/>
<item _id="32" _startY="7" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="32" _visible="true" _add=""/>
<item _id="33" _startY="7" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="33" _visible="true" _add=""/>
<item _id="34" _startY="7" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="34" _visible="true" _add=""/>
</items>
</map>
;
break;
case 6:
_local2 = <map>
<size>
<size _height="33" _width="37"/>
</size>
<level>
<tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="2" _frame="41" _walkable="true" _cloud="" _ladder=""/>
<tile _x="9" _y="2" _frame="42" _walkable="true" _cloud="" _ladder=""/>
<tile _x="10" _y="2" _frame="48" _walkable="true" _cloud="" _ladder=""/>
<tile _x="21" _y="2" _frame="49" _walkable="true" _cloud="" _ladder=""/>
<tile _x="22" _y="2" _frame="41" _walkable="true" _cloud="" _ladder=""/>
<tile _x="23" _y="2" _frame="42" _walkable="true" _cloud="" _ladder=""/>
<tile _x="36" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="3" _frame="64" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="3" _frame="16" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="3" _frame="50" _walkable="true" _cloud="" _ladder=""/>
<tile _x="14" _y="3" _frame="51" _walkable="true" _cloud="" _ladder=""/>
<tile _x="15" _y="3" _frame="52" _walkable="true" _cloud="" _ladder=""/>
<tile _x="21" _y="3" _frame="64" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="3" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="3" _frame="66" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="4" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="13" _y="4" _frame="53" _walkable="true" _cloud="" _ladder=""/>
<tile _x="14" _y="4" _frame="54" _walkable="true" _cloud="" _ladder=""/>
<tile _x="15" _y="4" _frame="55" _walkable="true" _cloud="" _ladder=""/>
<tile _x="21" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="4" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="4" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="36" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="5" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="5" _frame="48" _walkable="true" _cloud="" _ladder=""/>
<tile _x="10" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="12" _y="5" _frame="39" _walkable="true" _cloud="" _ladder=""/>
<tile _x="13" _y="5" _frame="56" _walkable="true" _cloud="" _ladder=""/>
<tile _x="14" _y="5" _frame="57" _walkable="true" _cloud="" _ladder=""/>
<tile _x="15" _y="5" _frame="58" _walkable="true" _cloud="" _ladder=""/>
<tile _x="16" _y="5" _frame="44" _walkable="true" _cloud="" _ladder=""/>
<tile _x="21" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="5" _frame="47" _walkable="true" _cloud="" _ladder=""/>
<tile _x="23" _y="5" _frame="49" _walkable="true" _cloud="" _ladder=""/>
<tile _x="24" _y="5" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="5" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="26" _y="5" _frame="39" _walkable="true" _cloud="" _ladder=""/>
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<tile _x="17" _y="31" _frame="7" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="31" _frame="6" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="31" _frame="7" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="31" _frame="5" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="31" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="2" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="3" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="4" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="5" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="6" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="27" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="28" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="29" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="30" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="31" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="32" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="32" _frame="1" _walkable="" _cloud="" _ladder=""/>
</level>
<platforms>
<platform _id="0" _startY="20" _startX="5" _destY="23" _destX="8" _speedY="3" _speedX="3" _frame="18" _activator="" _action="" _linkedObjects="0" _visible="true" _add=""/>
<platform _id="1" _startY="28" _startX="4" _destY="23" _destX="9" _speedY="3" _speedX="3" _frame="19" _activator="" _action="" _linkedObjects="1" _visible="true" _add=""/>
<platform _id="2" _startY="24" _startX="16" _destY="24" _destX="11" _speedY="" _speedX="3" _frame="16" _activator="" _action="" _linkedObjects="2" _visible="true" _add=""/>
<platform _id="3" _startY="24" _startX="17" _destY="19" _destX="17" _speedY="3" _speedX="" _frame="17" _activator="" _action="" _linkedObjects="3" _visible="true" _add=""/>
<platform _id="4" _startY="24" _startX="18" _destY="29" _destX="18" _speedY="3" _speedX="" _frame="17" _activator="" _action="" _linkedObjects="4" _visible="true" _add=""/>
<platform _id="5" _startY="12" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="20" _activator="9" _action="4" _linkedObjects="5" _visible="true" _add=""/>
<platform _id="6" _startY="12" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="20" _activator="9" _action="4" _linkedObjects="6" _visible="true" _add=""/>
<platform _id="1000" _startY="17" _startX="32" _destY="0" _destX="0" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""/>
<platform _id="26" _startY="5" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="25" _visible="true" _add=""/>
<platform _id="28" _startY="8" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="27" _visible="true" _add=""/>
<platform _id="30" _startY="5" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="3" _action="5" _linkedObjects="29" _visible="true" _add=""/>
<platform _id="39" _startY="31" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="39" _visible="true" _add=""/>
<platform _id="40" _startY="31" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="40" _visible="true" _add=""/>
<platform _id="41" _startY="31" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="41" _visible="true" _add=""/>
<platform _id="42" _startY="31" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="42" _visible="true" _add=""/>
<platform _id="43" _startY="31" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="43" _visible="true" _add=""/>
<platform _id="44" _startY="31" _startX="26" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="44" _visible="true" _add=""/>
<platform _id="45" _startY="31" _startX="27" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="45" _visible="true" _add=""/>
<platform _id="46" _startY="31" _startX="28" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="46" _visible="true" _add=""/>
<platform _id="47" _startY="31" _startX="29" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="47" _visible="true" _add=""/>
<platform _id="48" _startY="31" _startX="30" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="48" _visible="true" _add=""/>
<platform _id="49" _startY="31" _startX="31" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="49" _visible="true" _add=""/>
<platform _id="50" _startY="31" _startX="32" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="50" _visible="true" _add=""/>
<platform _id="51" _startY="31" _startX="33" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="51" _visible="true" _add=""/>
<platform _id="52" _startY="31" _startX="34" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="52" _visible="true" _add=""/>
<platform _id="53" _startY="31" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="53" _visible="true" _add=""/>
<platform _id="54" _startY="8" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="29" _visible="true" _add=""/>
</platforms>
<targets>
<target _id="25" _startY="7" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="26" _visible="true" _add=""/>
<target _id="27" _startY="4" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="28" _visible="true" _add=""/>
<target _id="29" _startY="6" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="1" _linkedObjects="30 54" _visible="true" _add=""/>
</targets>
<characters>
<char _id="19" _startY="21" _startX="10" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="20" _startY="27" _startX="16" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="21" _startY="19" _startX="22" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="22" _startY="11" _startX="18" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="23" _startY="7" _startX="15" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="31" _startY="18" _startX="9" _destY="18" _destX="11" _speed="2" _type="1" _partner="32"/>
<char _id="32" _startY="21" _startX="20" _destY="21" _destX="23" _speed="2" _type="2" _partner="31"/>
<char _id="33" _startY="5" _startX="8" _destY="5" _destX="9" _speed="2" _type="7" _partner="34"/>
<char _id="34" _startY="8" _startX="8" _destY="8" _destX="9" _speed="2" _type="8" _partner="33"/>
<char _id="35" _startY="12" _startX="13" _destY="12" _destX="21" _speed="2" _type="11" _partner="36"/>
<char _id="36" _startY="8" _startX="25" _destY="8" _destX="26" _speed="2" _type="12" _partner="35"/>
<char _id="37" _startY="5" _startX="22" _destY="5" _destX="23" _speed="2" _type="13" _partner="38"/>
<char _id="38" _startY="13" _startX="28" _destY="13" _destX="32" _speed="2" _type="14" _partner="37"/>
</characters>
<items>
<item _id="7" _startY="17" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="7" _visible="true" _add=""/>
<item _id="8" _startY="19" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="8" _visible="true" _add=""/>
<item _id="9" _startY="21" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="9" _visible="true" _add=""/>
<item _id="10" _startY="23" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="10" _visible="true" _add=""/>
<item _id="11" _startY="26" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="11" _visible="true" _add=""/>
<item _id="12" _startY="28" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="12" _visible="true" _add=""/>
<item _id="13" _startY="3" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="13" _visible="true" _add=""/>
<item _id="14" _startY="5" _startX="19" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="14" _visible="true" _add=""/>
<item _id="15" _startY="7" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="15" _visible="true" _add=""/>
<item _id="16" _startY="9" _startX="19" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="16" _visible="true" _add=""/>
<item _id="17" _startY="17" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="17" _visible="true" _add=""/>
<item _id="18" _startY="19" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="18" _visible="true" _add=""/>
</items>
</map>
;
break;
case 7:
_local2 = <map>
<size>
<size _height="27" _width="38"/>
</size>
<level>
<tile _x="0" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="2" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="3" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="4" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="5" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="6" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="7" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="8" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="19" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="20" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="21" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="22" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="23" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="24" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="26" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="27" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="28" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="29" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="30" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="31" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="32" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="0" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="1" _frame="6" _walkable="" _cloud="" _ladder=""/>
<tile _x="13" _y="1" _frame="6" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="1" _frame="6" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="1" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="1" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="2" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="2" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="17" _y="3" _frame="38" _walkable="true" _cloud="" _ladder=""/>
<tile _x="33" _y="3" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="3" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""/>
<tile _x="10" _y="4" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="16" _y="4" _frame="40" _walkable="true" _cloud="" _ladder=""/>
<tile _x="17" _y="4" _frame="39" _walkable="true" _cloud="" _ladder=""/>
<tile _x="37" _y="4" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="9" _y="5" _frame="61" _walkable="" _cloud="" _ladder=""/>
<tile _x="10" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/>
<tile _x="11" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/>
<tile _x="12" _y="5" _frame="11" _walkable="" _cloud="" _ladder=""/>
<tile _x="14" _y="5" _frame="10" _walkable="" _cloud="" _ladder=""/>
<tile _x="15" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/>
<tile _x="16" _y="5" _frame="12" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="5" _frame="63" _walkable="" _cloud="" _ladder=""/>
<tile _x="25" _y="5" _frame="35" _walkable="true" _cloud="" _ladder=""/>
<tile _x="37" _y="5" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="0" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
<tile _x="1" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="2" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="3" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="4" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="5" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="6" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="7" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="8" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="9" _y="6" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="17" _y="6" _frame="60" _walkable="" _cloud="" _ladder=""/>
<tile _x="18" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="19" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="20" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="21" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="22" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="23" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="24" _y="6" _frame="45" _walkable="true" _cloud="" _ladder=""/>
<tile _x="25" _y="6" _frame="46" _walkable="true" _cloud="" _ladder=""/>
<tile _x="27" _y="6" _frame="14" _walkable="" _cloud="" _ladder=""/>
<tile _x="29" _y="6" _frame="14" _walkable="" _cloud="" _ladder=""/>
<tile _x="31" _y="6" _frame="14" _walkable="" _cloud="" _ladder=""/>
<tile _x="33" _y="6" _frame="15" _walkable="" _cloud="" _ladder=""/>
<tile _x="34" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="35" _y="6" _frame="17" _walkable="" _cloud="" _ladder=""/>
<tile _x="36" _y="6" _frame="16" _walkable="" _cloud="" _ladder=""/>
<tile _x="37" _y="6" _frame="1" _walkable="" _cloud="" _ladder=""/>
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<platform _id="0" _startY="20" _startX="13" _destY="3" _destX="13" _speedY="3" _speedX="" _frame="17" _activator="" _action="" _linkedObjects="0" _visible="true" _add=""/>
<platform _id="2" _startY="11" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="1" _visible="true" _add=""/>
<platform _id="4" _startY="12" _startX="4" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="3" _action="5" _linkedObjects="3" _visible="true" _add=""/>
<platform _id="6" _startY="15" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="5" _visible="true" _add=""/>
<platform _id="8" _startY="11" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="7" _visible="true" _add=""/>
<platform _id="10" _startY="12" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="3" _action="5" _linkedObjects="9" _visible="true" _add=""/>
<platform _id="12" _startY="15" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="11" _visible="true" _add=""/>
<platform _id="14" _startY="16" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="2" _activator="3" _action="5" _linkedObjects="13" _visible="true" _add=""/>
<platform _id="16" _startY="19" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="15" _visible="true" _add=""/>
<platform _id="1000" _startY="5" _startX="35" _destY="0" _destX="0" _speedY="" _speedX="" _frame="8" _activator="3" _action="5" _linkedObjects="1000" _visible="true" _add=""/>
<platform _id="43" _startY="5" _startX="33" _destY="0" _destX="0" _speedY="" _speedX="" _frame="15" _activator="3" _action="5" _linkedObjects="42" _visible="true" _add=""/>
<platform _id="50" _startY="6" _startX="10" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="50" _visible="true" _add=""/>
<platform _id="51" _startY="6" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="51" _visible="true" _add=""/>
<platform _id="52" _startY="6" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="52" _visible="true" _add=""/>
<platform _id="53" _startY="6" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="53" _visible="true" _add=""/>
<platform _id="54" _startY="6" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="54" _visible="true" _add=""/>
<platform _id="55" _startY="6" _startX="16" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="55" _visible="true" _add=""/>
<platform _id="56" _startY="2" _startX="12" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="56" _visible="true" _add=""/>
<platform _id="57" _startY="2" _startX="13" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="57" _visible="true" _add=""/>
<platform _id="58" _startY="2" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="6" _activator="6" _action="6" _linkedObjects="58" _visible="true" _add=""/>
<platform _id="59" _startY="25" _startX="14" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="59" _visible="true" _add=""/>
<platform _id="60" _startY="25" _startX="15" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="60" _visible="true" _add=""/>
<platform _id="61" _startY="25" _startX="16" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="61" _visible="true" _add=""/>
<platform _id="62" _startY="25" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="62" _visible="true" _add=""/>
<platform _id="63" _startY="25" _startX="18" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="63" _visible="true" _add=""/>
<platform _id="64" _startY="25" _startX="19" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="64" _visible="true" _add=""/>
<platform _id="65" _startY="25" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="65" _visible="true" _add=""/>
<platform _id="66" _startY="25" _startX="21" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="66" _visible="true" _add=""/>
<platform _id="67" _startY="25" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="67" _visible="true" _add=""/>
<platform _id="68" _startY="25" _startX="23" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="68" _visible="true" _add=""/>
<platform _id="69" _startY="25" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="69" _visible="true" _add=""/>
<platform _id="70" _startY="25" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="5" _activator="7" _action="6" _linkedObjects="70" _visible="true" _add=""/>
</platforms>
<targets>
<target _id="1" _startY="12" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="2" _visible="true" _add=""/>
<target _id="3" _startY="9" _startX="1" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="1" _linkedObjects="4" _visible="true" _add=""/>
<target _id="5" _startY="13" _startX="9" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="6" _visible="true" _add=""/>
<target _id="7" _startY="7" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="8" _visible="true" _add=""/>
<target _id="9" _startY="9" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="3" _activator="5" _action="1" _linkedObjects="10" _visible="true" _add=""/>
<target _id="11" _startY="13" _startX="25" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="12" _visible="true" _add=""/>
<target _id="13" _startY="13" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="4" _activator="5" _action="1" _linkedObjects="14" _visible="true" _add=""/>
<target _id="15" _startY="17" _startX="17" _destY="0" _destX="0" _speedY="" _speedX="" _frame="10" _activator="5" _action="1" _linkedObjects="16" _visible="true" _add=""/>
<target _id="42" _startY="3" _startX="33" _destY="0" _destX="0" _speedY="" _speedX="" _frame="9" _activator="5" _action="1" _linkedObjects="43" _visible="true" _add=""/>
</targets>
<characters>
<char _id="29" _startY="9" _startX="4" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="30" _startY="3" _startX="3" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="31" _startY="3" _startX="23" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="32" _startY="4" _startX="19" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="33" _startY="0" _startX="0" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="34" _startY="8" _startX="21" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="35" _startY="19" _startX="36" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="36" _startY="9" _startX="15" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="37" _startY="16" _startX="15" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="38" _startY="4" _startX="34" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="39" _startY="8" _startX="31" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="40" _startY="4" _startX="31" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="44" _startY="15" _startX="2" _destY="15" _destX="8" _speed="2" _type="1" _partner="45"/>
<char _id="45" _startY="11" _startX="18" _destY="11" _destX="21" _speed="2" _type="2" _partner="44"/>
<char _id="46" _startY="15" _startX="18" _destY="15" _destX="19" _speed="2" _type="9" _partner="47"/>
<char _id="47" _startY="11" _startX="5" _destY="11" _destX="8" _speed="2" _type="10" _partner="46"/>
<char _id="48" _startY="19" _startX="2" _destY="19" _destX="8" _speed="2" _type="20" _partner="49"/>
<char _id="49" _startY="6" _startX="18" _destY="6" _destX="25" _speed="2" _type="19" _partner="48"/>
<char _id="71" _startY="18" _startX="9" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
<char _id="72" _startY="19" _startX="9" _destY="0" _destX="0" _speed="2" _type="0" _partner=""/>
</characters>
<items>
<item _id="17" _startY="8" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="17" _visible="true" _add=""/>
<item _id="18" _startY="11" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="18" _visible="true" _add=""/>
<item _id="19" _startY="14" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="19" _visible="true" _add=""/>
<item _id="20" _startY="17" _startX="11" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="20" _visible="true" _add=""/>
<item _id="21" _startY="17" _startX="3" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="21" _visible="true" _add=""/>
<item _id="22" _startY="17" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="22" _visible="true" _add=""/>
<item _id="23" _startY="13" _startX="3" _destY="" _destX="" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="23" _visible="true" _add=""/>
<item _id="24" _startY="13" _startX="7" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="24" _visible="true" _add=""/>
<item _id="25" _startY="4" _startX="2" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="25" _visible="true" _add=""/>
<item _id="26" _startY="4" _startX="4" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="26" _visible="true" _add=""/>
<item _id="27" _startY="4" _startX="22" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="27" _visible="true" _add=""/>
<item _id="28" _startY="4" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="5" _action="1" _linkedObjects="28" _visible="true" _add=""/>
<item _id="73" _startY="18" _startX="24" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="73" _visible="true" _add=""/>
<item _id="74" _startY="18" _startX="20" _destY="0" _destX="0" _speedY="" _speedX="" _frame="21" _activator="" _action="" _linkedObjects="74" _visible="true" _add=""/>
</items>
</map>
;
break;
default:
_local2 = this.getLevel(1);
break;
};
return (_local2);
}
}
}//package pl.fabrykagier.angelico.primary
Section 54
//LoadedLevel (pl.fabrykagier.angelico.primary.LoadedLevel)
package pl.fabrykagier.angelico.primary {
import flash.events.*;
public class LoadedLevel extends EventDispatcher {
public static const LEVEL_LOADED:String = "levelLoaded";
public function LoadedLevel(_arg1:IEventDispatcher=null){
super(_arg1);
}
public function levelLoaded():void{
this.onLevelLoaded();
}
private function onLevelLoaded():void{
dispatchEvent(new Event(LoadedLevel.LEVEL_LOADED));
}
}
}//package pl.fabrykagier.angelico.primary
Section 55
//Paralaksa (pl.fabrykagier.angelico.primary.Paralaksa)
package pl.fabrykagier.angelico.primary {
import flash.display.*;
public class Paralaksa extends MovieClip {
private var _tlo2:Background;
private var _tlo4:Background;
private var _tlo3:Background;
private var _game:Game;
private var _tlo1:Background;
public function Paralaksa(_arg1:Game){
this._game = _arg1;
this._tlo1 = new Background("Tlo1");
this._tlo2 = new Background("Tlo2");
this._tlo3 = new Background("Tlo_Clouds1");
this._tlo4 = new Background("Tlo_Clouds2");
this._tlo1.x = 640;
this._tlo1.y = 245;
this._tlo2.x = 640;
this._tlo2.y = 176;
this._tlo3.x = 640;
this._tlo3.y = 37;
this._tlo4.x = 640;
this._tlo4.y = 116;
this.addChild(this._tlo4);
this.addChild(this._tlo3);
this.addChild(this._tlo2);
this.addChild(this._tlo1);
}
public function scrollY(_arg1:Number):void{
this._tlo1.y = (this._tlo1.y + (_arg1 / 2));
this._tlo2.y = (this._tlo2.y + (_arg1 / 3));
}
public function skySwim():void{
this._tlo3.x = (this._tlo3.x - 0.4);
this._tlo4.x = (this._tlo4.x - 0.3);
this._tlo3.check(-0.4);
this._tlo4.check(-0.3);
}
public function scrollRight(_arg1:Number):void{
this._tlo1.x = (this._tlo1.x - (_arg1 / 2));
this._tlo2.x = (this._tlo2.x - (_arg1 / 3));
this._tlo3.x = (this._tlo3.x - (_arg1 / 4));
this._tlo4.x = (this._tlo4.x - (_arg1 / 5));
this._tlo1.check((-(_arg1) / 2));
this._tlo2.check((-(_arg1) / 3));
this._tlo3.check((-(_arg1) / 4));
this._tlo4.check((-(_arg1) / 5));
}
public function scrollLeft(_arg1:Number):void{
this._tlo1.x = (this._tlo1.x + (_arg1 / 2));
this._tlo2.x = (this._tlo2.x + (_arg1 / 3));
this._tlo3.x = (this._tlo3.x + (_arg1 / 4));
this._tlo4.x = (this._tlo4.x + (_arg1 / 5));
this._tlo1.check((_arg1 / 2));
this._tlo2.check((_arg1 / 3));
this._tlo3.check((_arg1 / 4));
this._tlo4.check((_arg1 / 5));
}
}
}//package pl.fabrykagier.angelico.primary
Section 56
//Tile (pl.fabrykagier.angelico.tiles.Tile)
package pl.fabrykagier.angelico.tiles {
public class Tile {
private var _walkable:Boolean;
private var _ladder:Boolean;
private var _frame:Number;
private var _cloud:Boolean;
private var _x:Number;
private var _y:Number;
public function Tile(_arg1:Number, _arg2:Number){
this._walkable = true;
this._cloud = false;
this._ladder = false;
this._frame = 1;
this._x = _arg2;
this._y = _arg1;
}
public function get __y():Number{
return (this._y);
}
public function get __walkable():Boolean{
return (this._walkable);
}
public function set __walkable(_arg1:Boolean):void{
this._walkable = _arg1;
}
public function setValues(_arg1:Number, _arg2:Boolean, _arg3:Boolean, _arg4:Boolean):void{
this._frame = _arg1;
this._walkable = _arg2;
this._cloud = _arg3;
this._ladder = _arg4;
}
public function get __frame():Number{
return (this._frame);
}
public function get __ladder():Boolean{
return (this._ladder);
}
public function get __cloud():Boolean{
return (this._cloud);
}
public function get __x():Number{
return (this._x);
}
}
}//package pl.fabrykagier.angelico.tiles
Section 57
//TileMc (pl.fabrykagier.angelico.tiles.TileMc)
package pl.fabrykagier.angelico.tiles {
import flash.display.*;
import flash.events.*;
public class TileMc extends MovieClip {
private var _walkable:Boolean;
private var _tileObject:Tile;
private var _cloud:Boolean;
private var _ladder:Boolean;
private var _frame:Number;
private var _size:Number;
public function TileMc(_arg1:Tile){
this._size = 60;
this.setTileObject(_arg1);
}
public function get __ladder():Boolean{
return (this._ladder);
}
public function get __cloud():Boolean{
return (this._cloud);
}
public function showName(_arg1:Event):void{
}
public function get __walkable():Boolean{
return (this._walkable);
}
public function get __tileObject():Tile{
return (this._tileObject);
}
public function setTileObject(_arg1:Tile):void{
this._tileObject = _arg1;
if ((((this._tileObject.__x == 14)) && ((this._tileObject.__y == 18)))){
};
this._frame = this._tileObject.__frame;
this._walkable = this._tileObject.__walkable;
this._cloud = this._tileObject.__cloud;
this._ladder = this._tileObject.__ladder;
this.x = (this._tileObject.__x * this._size);
this.y = (this._tileObject.__y * this._size);
this.gotoAndStop(this._frame);
this.addEventListener(MouseEvent.CLICK, showName);
}
public function getFrame():Number{
return (this._frame);
}
}
}//package pl.fabrykagier.angelico.tiles
Section 58
//Appear (Appear)
package {
import flash.media.*;
public dynamic class Appear extends Sound {
}
}//package
Section 59
//BtnSnd (BtnSnd)
package {
import flash.media.*;
public dynamic class BtnSnd extends Sound {
}
}//package
Section 60
//Button_Back (Button_Back)
package {
import pl.fabrykagier.angelico.gameInterface.*;
public dynamic class Button_Back extends GenericButton {
}
}//package
Section 61
//Button_Instructions (Button_Instructions)
package {
import pl.fabrykagier.angelico.gameInterface.*;
public dynamic class Button_Instructions extends GenericButton {
}
}//package
Section 62
//Button_Menu (Button_Menu)
package {
import pl.fabrykagier.angelico.gameInterface.*;
public dynamic class Button_Menu extends CaptionButtons {
}
}//package
Section 63
//Button_Retry (Button_Retry)
package {
import pl.fabrykagier.angelico.gameInterface.*;
public dynamic class Button_Retry extends CaptionButtons {
}
}//package
Section 64
//Button_StartGame (Button_StartGame)
package {
import pl.fabrykagier.angelico.gameInterface.*;
public dynamic class Button_StartGame extends GenericButton {
}
}//package
Section 65
//Dissapear (Dissapear)
package {
import flash.media.*;
public dynamic class Dissapear extends Sound {
}
}//package
Section 66
//Door (Door)
package {
import flash.media.*;
public dynamic class Door extends Sound {
}
}//package
Section 67
//Game_snd (Game_snd)
package {
import flash.media.*;
public dynamic class Game_snd extends Sound {
}
}//package
Section 68
//Intro_snd (Intro_snd)
package {
import flash.media.*;
public dynamic class Intro_snd extends Sound {
}
}//package
Section 69
//LastPair (LastPair)
package {
import flash.media.*;
public dynamic class LastPair extends Sound {
}
}//package
Section 70
//Lover0 (Lover0)
package {
import flash.display.*;
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover0 extends BadLover {
public var score:MovieClip;
public function Lover0(){
addFrameScript(24, frame25, 39, frame40, 63, frame64, 78, frame79, 102, frame103, 120, frame121, 121, frame122, 151, frame152);
}
function frame152(){
stop();
this.destroy();
}
function frame79(){
this._state = 4;
}
function frame64(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame25(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame122(){
if (this.scaleX == -1){
score = MovieClip(this.getChildByName("points_mc"));
score.scaleX = -1;
};
}
function frame40(){
this._state = 4;
}
function frame121(){
this._state = 4;
this.gotoAndPlay((this._state + "_frame"));
}
function frame103(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 71
//Lover1 (Lover1)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover1 extends HighLover {
public function Lover1(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 72
//Lover10 (Lover10)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover10 extends HighLover {
public function Lover10(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 73
//Lover11 (Lover11)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover11 extends Lover {
public function Lover11(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 74
//Lover12 (Lover12)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover12 extends HighLover {
public function Lover12(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 75
//Lover13 (Lover13)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover13 extends HighLover {
public function Lover13(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 76
//Lover14 (Lover14)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover14 extends HighLover {
public function Lover14(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 77
//Lover15 (Lover15)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover15 extends Lover {
public function Lover15(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 78
//Lover16 (Lover16)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover16 extends HighLover {
public function Lover16(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 79
//Lover17 (Lover17)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover17 extends Lover {
public function Lover17(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 80
//Lover18 (Lover18)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover18 extends HighLover {
public function Lover18(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 81
//Lover19 (Lover19)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover19 extends HighLover {
public function Lover19(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 82
//Lover2 (Lover2)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover2 extends HighLover {
public function Lover2(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 83
//Lover20 (Lover20)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover20 extends HighLover {
public function Lover20(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 84
//Lover3 (Lover3)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover3 extends Lover {
public function Lover3(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 85
//Lover4 (Lover4)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover4 extends Lover {
public function Lover4(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 86
//Lover5 (Lover5)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover5 extends Lover {
public function Lover5(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 87
//Lover6 (Lover6)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover6 extends Lover {
public function Lover6(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 88
//Lover7 (Lover7)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover7 extends Lover {
public function Lover7(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 89
//Lover8 (Lover8)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover8 extends Lover {
public function Lover8(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 90
//Lover9 (Lover9)
package {
import pl.fabrykagier.angelico.characters.*;
public dynamic class Lover9 extends HighLover {
public function Lover9(){
addFrameScript(23, frame24, 47, frame48, 68, frame69, 82, frame83);
}
function frame69(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame83(){
stop();
this.destroy();
}
function frame24(){
this.gotoAndPlay((this._state + "_frame"));
}
function frame48(){
this.gotoAndPlay((this._state + "_frame"));
}
}
}//package
Section 91
//MochiAd (MochiAd)
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.utils.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return ("2.7");
}
public static function showClickAwayAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_timeout:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var sendHostProgress:Boolean;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
sendHostProgress = false;
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _allowDomains(_arg1:String):String{
var _local2:String;
_local2 = _arg1.split("/")[2].split(":")[0];
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function showInterLevelAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local3:Object;
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
_local3 = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
};
return (_local3);
}
public static function _cleanup(_arg1:Object):void{
var idx:Number;
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
idx = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function load(_arg1:Object):MovieClip{
var DEFAULTS:Object;
var clip:Object;
var depth:Number;
var mc:MovieClip;
var wh:Array;
var lv:URLVariables;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
depth = options.depth;
delete options.depth;
mc = createEmptyMovieClip(clip, "_mochiad", depth);
wh = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
};
lv = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.load(req);
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip;
_local4 = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local3:Object;
var _local4:Number;
var _local5:Number;
var _local6:Array;
_local3 = _arg2.getBounds(_arg2.root);
_local4 = 0;
_local5 = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.xMax - _local3.xMin);
_local5 = (_local3.yMax - _local3.yMin);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array;
var _local4:Number;
_local3 = _arg2.split(".");
_local4 = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function showPreGameAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var bar:MovieClip;
var bar_color:Number;
var bar_background:Number;
var bar_outline:Number;
var backing_mc:MovieClip;
var backing:Object;
var inside_mc:MovieClip;
var inside:Object;
var outline_mc:MovieClip;
var outline:Object;
var complete:Boolean;
var unloaded:Boolean;
var f:Function;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
var fn:Function;
MochiAd._cleanup(mc);
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
bar = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = 10;
bar.y = (h - 20);
};
bar_color = options.color;
delete options.color;
bar_background = options.background;
delete options.background;
bar_outline = options.outline;
delete options.outline;
backing_mc = createEmptyMovieClip(bar, "_outline", 1);
backing = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo((w - 20), 0);
backing.lineTo((w - 20), 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
inside_mc = createEmptyMovieClip(bar, "_inside", 2);
inside = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo((w - 20), 0);
inside.lineTo((w - 20), 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
outline_mc = createEmptyMovieClip(bar, "_outline", 3);
outline = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo((w - 20), 0);
outline.lineTo((w - 20), 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
f = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
return (_arg1);
};
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Object;
var _local3:Number;
var _local4:Boolean;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Object;
var _local10:Number;
var _local11:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
_local1 = this.parent.parent.root;
_local2 = this.parent._mochiad_ctr;
_local3 = (getTimer() - this.started);
_local4 = false;
_local5 = _local1.loaderInfo.bytesTotal;
_local6 = _local1.loaderInfo.bytesLoaded;
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
_local7 = ((100 * _local6) / _local5);
_local8 = ((100 * _local3) / chk.ad_msec);
_local9 = this._mochiad_bar._inside;
_local10 = Math.min(100, Math.min(((_local7) || (0)), _local8));
_local10 = Math.max(this.last_pcnt, _local10);
this.last_pcnt = _local10;
_local9.scaleX = (_local10 * 0.01);
options.ad_progress(_local10);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7});
if (_local7 == 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local11 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
MochiAd.showInterLevelAd(_arg1);
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var f:Function;
var mc = _arg1;
f = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
}
}//package
Section 92
//TargetSound (TargetSound)
package {
import flash.media.*;
public dynamic class TargetSound extends Sound {
}
}//package
Section 93
//Tlo_Clouds1 (Tlo_Clouds1)
package {
import flash.display.*;
public dynamic class Tlo_Clouds1 extends MovieClip {
}
}//package
Section 94
//Tlo_Clouds2 (Tlo_Clouds2)
package {
import flash.display.*;
public dynamic class Tlo_Clouds2 extends MovieClip {
}
}//package
Section 95
//Tlo1 (Tlo1)
package {
import flash.display.*;
public dynamic class Tlo1 extends MovieClip {
}
}//package
Section 96
//Tlo2 (Tlo2)
package {
import flash.display.*;
public dynamic class Tlo2 extends MovieClip {
}
}//package
Section 97
//WallSound (WallSound)
package {
import flash.media.*;
public dynamic class WallSound extends Sound {
}
}//package
Section 98
//WrongPair (WrongPair)
package {
import flash.media.*;
public dynamic class WrongPair extends Sound {
}
}//package