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Truck & Boat & Car Parking - Car Line.swf

This is the info page for
Flash #232935

(Click the ID number above for more basic data on this flash file.)


Text
Level:

00

Menu

Reset

Go

Parking

Car-Line

Back

Instructions: Hold the left mouse button to start drawing.

Avoid hitting the
edges and other cars!

Move the mouse to start drawing a line from the car to the parking
spot. The start of the line must start at the car

Collect tyres on some
levels before you park

Play More Games

Start

Instructions

Well Done!

Score

Level

Total Score

Game Over!

Level:

Score:

Total Score:

Menu

0

0

Ink Bonus:

0

000000

Next Level

0

0

0

000000

G

A

M

E

S

ActionScript [AS1/AS2]

Frame 132
dispatchEvent(new Event("ImDone")); music_started = true;
Frame 133
sound_track = new Sound(this); sound_track.attachSound("sound_track"); sound_track.stop(); track_started = false;
Frame 134
stop(); Mouse.show(); buildlevel(1); enemy_drive.stop(); enemy_drive_started = false; car_drive_started = false; if (track_started == false) { sound_track.start(0, 99); track_started = true; } _root.attachMovie("splash", "splash", 999); onEnterFrame = function () { };
Frame 135
function buildlevel(thislevel) { can_crash = true; car_drive.stop("car_drive"); waypoint_x = new Array(); waypoint_y = new Array(); newpoint = 0; car.speed = 1; i = 0; while (i < tyre_amount) { removeMovieClip("tyre" + i); i++; } tyre_amount = 0; tyre_collected = 0; point_distance = 101; ink = 1000; ink_pct = ink / 100; go = false; hit = "not"; i = 0; while (i < enemy_amount) { removeMovieClip("enemy" + i); i++; } i = 0; while (i < (point_amount + 1)) { removeMovieClip("node" + i); i++; } point_amount = 0; enemy_amount = 0; _root.attachMovie("level" + level, "level1", 1); _root.attachMovie("park_spot", "park_spot", 2); createEmptyMovieClip("line", 3); _root.attachMovie("car", "car", 4); _root.attachMovie("go_btn", "go_btn", 5); _root.attachMovie("reset_btn", "reset_btn", 6); _root.attachMovie("ink_bar2", "ink_bar2", 7, {_x:342, _y:5}); _root.attachMovie("ink_bar", "ink_bar", 8, {_x:342, _y:5}); _root.attachMovie("ink_bar3", "ink_bar3", 9, {_x:342, _y:5}); _root.attachMovie("pen", "pen", 10); go_btn._x = 275; go_btn._y = 10; reset_btn._x = 375; reset_btn._y = 10; car.point_to_reach = 0; line.lineStyle(5, 153, 100); line.filters = new Array(my_glow_filter); imdrawing = false; hit_car = false; switch (level) { case 1 : car._x = 297.5; car._y = 134.5; park_spot._x = 558; park_spot._y = 398; break; case 2 : enemy_amount = 1; i = 0; while (i < enemy_amount) { enemy = attachMovie("enemy2", "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 222; _root["enemy" + i]._rotation = 270; i++; } car._x = 398.2; car._y = 134.5; park_spot._x = 262; park_spot._y = 395; break; case 3 : enemy_amount = 1; i = 0; while (i < enemy_amount) { enemy = attachMovie("enemy3", "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 215; _root["enemy" + i]._rotation = 270; i++; } car._x = 297.5; car._y = 134.5; park_spot._x = 617; park_spot._y = 395; break; case 4 : enemy_amount = 2; i = 0; while (i < enemy_amount) { enemy = attachMovie("enemy" + i, "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 225; _root["enemy" + i]._y = _root["enemy" + i]._y + (i * 100); _root["enemy" + i]._x = _root["enemy" + i]._x + (i * 300); _root["enemy" + i]._rotation = 270; i++; } car._x = 297.5; car._y = 134.5; park_spot._x = 18; park_spot._y = 395; break; case 5 : tyre_amount = 2; tyre_collected = 0; enemy_amount = 2; i = 0; while (i < enemy_amount) { _root.attachMovie("tyre", "tyre0", 12, {_x:185, _y:250}); _root.attachMovie("tyre", "tyre1", 13, {_x:500, _y:250}); enemy = attachMovie("enemy" + (i * 3), "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 222; _root["enemy" + i]._x = 300; _root["enemy" + i]._y = _root["enemy" + i]._y + (i * 85); _root["enemy" + i]._x = _root["enemy" + i]._x + (i * -300); _root["enemy" + i]._rotation = 270; i++; } car._x = 398.2; car._y = 134.5; park_spot._x = 365; park_spot._y = 395; break; case 6 : enemy_amount = 1; tyre_amount = 1; tyre_collected = 0; i = 0; while (i < enemy_amount) { _root.attachMovie("tyre", "tyre0", 12, {_x:320, _y:215}); enemy = attachMovie("enemy" + i, "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 225; _root["enemy" + i]._rotation = 270; i++; } car._x = 591.2; car._y = 134.5; park_spot._x = 680; park_spot._y = 415; park_spot._rotation = 90; break; case 7 : ink = 1500; enemy_amount = 2; i = 0; while (i < enemy_amount) { enemy = attachMovie("enemy" + i, "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 215; _root["enemy" + i]._x = 0; _root["enemy" + i]._y = _root["enemy" + i]._y + (i * 85); _root["enemy" + i]._x = _root["enemy" + i]._x + (i * 350); _root["enemy" + i]._rotation = 270; i++; } car._x = 658.5; car._y = 134.5; park_spot._x = 12; park_spot._y = 395; break; case 9 : enemy_amount = 2; i = 0; while (i < enemy_amount) { enemy = attachMovie("enemy" + i, "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 225; _root["enemy" + i]._y = _root["enemy" + i]._y + (i * 220); _root["enemy" + i]._x = _root["enemy" + i]._x + (i * 200); _root["enemy" + i]._rotation = 270; i++; } car._x = 591.2; car._y = 134.5; park_spot._x = 290; park_spot._y = 415; park_spot._rotation = 90; break; case 10 : ink = 2000; tyre_amount = 0; tyre_collected = 0; enemy_amount = 6; a = 0; i = 0; while (i < enemy_amount) { a++; if (a > 3) { a = 0; } enemy = attachMovie("enemy" + a, "enemy" + i, _root.getNextHighestDepth()); if (i < 3) { _root["enemy" + i]._y = 222; _root["enemy" + i]._x = 700; } else { _root["enemy" + i]._y = 0; _root["enemy" + i]._x = 1100; } _root["enemy" + i]._y = _root["enemy" + i]._y + (i * 75); _root["enemy" + i]._x = _root["enemy" + i]._x + (i * -250); _root["enemy" + i]._rotation = 270; i++; } car._x = 398.2; car._y = 134.5; park_spot._rotation = 90; park_spot._x = 250; park_spot._y = 425; break; case 8 : ink = 3000; car._x = 658.5; car._y = 134.5; park_spot._x = 635; park_spot._y = 395; break; case 11 : ink = 2000; enemy_amount = 2; i = 0; while (i < enemy_amount) { enemy = attachMovie("enemy" + i, "enemy" + i, _root.getNextHighestDepth()); _root["enemy" + i]._y = 215; _root["enemy" + i]._x = 0; _root["enemy" + i]._y = _root["enemy" + i]._y + (i * 85); _root["enemy" + i]._x = _root["enemy" + i]._x + (i * 350); _root["enemy" + i]._rotation = 270; i++; } car._x = 658.5; car._y = 134.5; park_spot._x = 12; park_spot._y = 395; break; case 12 : ink = 2000; tyre_amount = 0; tyre_collected = 0; enemy_amount = 6; a = 0; i = 0; while (i < enemy_amount) { a++; if (a > 3) { a = 0; } enemy = attachMovie("enemy" + a, "enemy" + i, _root.getNextHighestDepth()); if (i < 3) { _root["enemy" + i]._y = 216; _root["enemy" + i]._x = 700; } else { _root["enemy" + i]._y = 35; _root["enemy" + i]._x = 1100; } _root["enemy" + i]._y = _root["enemy" + i]._y + (i * 61); _root["enemy" + i]._x = _root["enemy" + i]._x + (i * -245); _root["enemy" + i]._rotation = 270; i++; } car._x = 398.2; car._y = 134.5; park_spot._rotation = 90; park_spot._x = 120; park_spot._y = 435; } level_finished = false; removeMovieClip("interlevel"); if ((enemy_amount > 0) and (enemy_drive_started == false)) { enemy_drive_started = true; enemy_drive.start(0, 99); } else if (enemy_amount == 0) { enemy_drive.stop("enemy_drive"); } } function collision1(mc1, mc2) { return(mc1.hitTest(mc2)); } function collision2(mc1, mc2) { var _local1 = mc1.getBounds(mc1); var _local2 = mc2.getBounds(mc1); return((((_local1.xMin <= (_local2.xMax - 8)) && ((_local1.xMax - 8) >= _local2.xMin)) && (_local1.yMin <= (_local2.yMax - 8))) && ((_local1.yMax - 8) >= _local2.yMin)); } function checkCollision(r1, r2) { var _local1 = collision1(r1, r2); var _local3 = collision2(r1, r2); var _local2 = collision2(r2, r1); if (_local1) { green.gotoAndStop(2); } else { green.gotoAndStop(1); } if (_local3) { yellow.gotoAndStop(2); } else { yellow.gotoAndStop(1); } if (_local2) { blue.gotoAndStop(2); } else { blue.gotoAndStop(1); } if ((_local1 && (_local3)) && (_local2)) { red.gotoAndStop(2); } else { red.gotoAndStop(1); } } stop(); car_crash = new Sound(this); car_crash.attachSound("car_crash"); go = false; game_over = false; removeMovieClip("splash"); car.speed = 1; radius = 25; level = 1; score = 0; total_score = 0; ink_bonus = 0; point_amount = 0; i = 1; while (i < (lives + 1)) { attachMovie("lives", "lives" + i, 500 + i); _root["lives" + i]._y = 5; _root["lives" + i]._x = 500; _root["lives" + i]._x = _root["lives" + i]._x + (i * 20); i++; } difficulty = 1; var color = 3394815; var alpha = 0.8; var blurX = 35; var blurY = 35; var strength = 2; var quality = 3; var inner = false; var knockout = false; var my_glow_filter = (new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout)); go = false; buildlevel(level); onEnterFrame = function () { if (hit == "argh") { dot._x++; if (can_crash == true) { car_crash.start(); } can_crash = false; } if (point_amount < 0) { point_amount = 0; } if (_root._ymouse < 60) { Mouse.show(); pen._visible = false; can_draw = false; } else { Mouse.hide(); pen._visible = true; can_draw = true; } pen._x = _root._xmouse; pen._y = _root._ymouse; go_btn.onRollOver = function () { go_btn.gotoAndStop(2); }; go_btn.onRollOut = function () { go_btn.gotoAndStop(1); }; reset_btn.onRollOver = function () { reset_btn.gotoAndStop(2); }; reset_btn.onRollOut = function () { reset_btn.gotoAndStop(1); }; reset_btn.onRelease = function () { if ((level_finished == false) and (game_over == false)) { removeMovieClip("lives" + lives); lives--; buildlevel(level); } }; if (((_root.park_spot.hitTest(car._x, car._y + radius, true) and _root.park_spot.hitTest(car._x, car._y - radius, true)) and _root.park_spot.hitTest(car._x - radius, car._y, true)) and _root.park_spot.hitTest(car._x + radius, car._y, true)) { hit = "top"; _root.park_spot.gotoAndStop(2); if (car.speed == 0) { if (tyre_collected == tyre_amount) { if (level_finished == false) { score = (level * difficulty) * 1000; ink_bonus = ink; total_score = total_score + (score + ink_bonus); level_finished = true; if (level < 12) { attachMovie("interlevel", "interlevel", _root.getNextHighestDepth(), {_x:175, _y:125}); } else { attachMovie("gameover", "gameover", _root.getNextHighestDepth(), {_x:175, _y:125}); } } Mouse.show(); } } } else if (hit == "top") { hit = "not"; _root.park_spot.gotoAndStop(1); } if (((level1.boundries.hitTest(_root.car._x, _root.car._y + radius, true) or level1.boundries.hitTest(_root.car._x, _root.car._y - radius, true)) or level1.boundries.hitTest(_root.car._x - radius, _root.car._y, true)) or level1.boundries.hitTest(_root.car._x + radius, _root.car._y, true)) { hit = "argh"; } i = 0; while (i < tyre_amount) { _root["tyre" + i].onEnterFrame = function () { if (this.hitTest(_root.car)) { tyre_collected++; removeMovieClip(this); } }; i++; } i = 0; while (i < enemy_amount) { _root["enemy" + i].onEnterFrame = function () { if (level > 1) { if ((hit_car == false) and (level_finished == false)) { this._x = this._x + difficulty; } if (this._x > 750) { this._x = -50; } else if (level == 11) { if ((hit_car == false) and (level_finished == false)) { this._x = this._x + 1.25; } if (this._x > 750) { this._x = -50; } } _root.checkCollision(this, _root.car); if (_root.red._currentframe == 2) { hit_car = true; enemy_drive.stop("enemy_drive"); car_drive.stop("car_drive"); crash = true; enemy_drive_started = false; hit = "argh"; } } }; i++; } go_btn.onPress = function () { if ((level_finished == false) and (game_over == false)) { if (go == false) { point_amount--; point_distance = 0; ink++; car_drive.start(0, 99); go = true; } } }; if (go == true) { if (_root["node" + car.point_to_reach].hitTest(car)) { car.speed = 1; } else { car.speed = car.speed * 0.99; if (car.speed < 0.1) { car.speed = 0; } } if (hit == "argh") { car.speed = 0; } car.onEnterFrame = function () { dist_x = waypoint_x[this.point_to_reach] - this._x; dist_y = waypoint_y[this.point_to_reach] - this._y; point = Math.abs(dist_x) + Math.abs(dist_y); if (point < 25) { this.point_to_reach++; } if (this.point_to_reach <= (waypoint_x.length - 1)) { angle = Math.atan2(dist_y, dist_x); this._x = this._x + (this.speed * Math.cos(angle)); this._y = this._y + (this.speed * Math.sin(angle)); this._rotation = ((angle / Math.PI) * 180) - 90; } else { this._x = this._x + (this.speed * Math.cos(angle)); this._y = this._y + (this.speed * Math.sin(angle)); } }; } onMouseDown = function () { if (((imdrawing == false) and (ink > 0)) and (can_draw == true)) { if (go == false) { drew = false; line.moveTo(_xmouse, _ymouse); waypoint_x.push(_xmouse); waypoint_y.push(_ymouse); imdrawing = true; _root.attachMovie("node", "node" + point_amount, _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); point_amount++; ink--; } } }; onMouseMove = function () { if (imdrawing == true) { if ((go == false) and (can_draw == true)) { pointx = waypoint_x[point_amount - 1] - _xmouse; pointy = waypoint_y[point_amount - 1] - _ymouse; if (pointx < 0) { pointx = pointx * -1; } if (pointy < 0) { pointy = pointy * -1; } point_distance = pointx + pointy; if (ink > point_distance) { drew = true; ink = ink - point_distance; if (level == 7) { ink_pct = (point_distance + 1) / 37.5; } else if (level == 8) { ink_pct = (point_distance + 1) / 75; } else if (level == 10) { ink_pct = (point_distance + 1) / 50; } else if (level == 11) { ink_pct = (point_distance + 1) / 50; } else if (level == 12) { ink_pct = (point_distance + 1) / 50; } else { ink_pct = (point_distance + 1) / 25; } ink_bar._height = ink_bar._height - ink_pct; ink_bar._y = ink_bar2._y + (40 - ink_bar._height); waypoint_x.push(_xmouse); waypoint_y.push(_ymouse); _root.attachMovie("node", "node" + point_amount, _root.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse}); point_amount++; ink--; line.lineTo(_xmouse, _ymouse); } } } }; onMouseUp = function () { if (go == false) { if (drew == false) { point_amount--; removeMovieClip(_root["node" + point_amount]); point_distance = 0; ink++; waypoint_x.pop(_xmouse); waypoint_y.pop(_ymouse); } } imdrawing = false; }; };
Symbol 27 MovieClip [logo] Frame 1
this.onPress = function () { getURL ("http://www.dedegames.com", "_blank"); };
Symbol 33 MovieClip [menu_btn] Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); Mouse.show(); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onPress = function () { _root.attachMovie("gameover", "gameover", _root.getNextHighestDepth(), {_x:175, _y:125}); };
Symbol 79 MovieClip [reset_btn] Frame 1
stop();
Symbol 82 MovieClip [go_btn] Frame 1
stop();
Symbol 101 MovieClip [park_spot] Frame 1
stop();
Symbol 101 MovieClip [park_spot] Frame 2
stop();
Symbol 111 MovieClip [instructions_bk_btn] Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onPress = function () { removeMovieClip(_root.instructions_splash); _root.attachMovie("splash", "splash", 999); };
Symbol 115 MovieClip [car] Frame 1
stop();
Symbol 115 MovieClip [car] Frame 2
stop();
Symbol 123 MovieClip [playmore_btn] Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onPress = function () { getURL ("http://www.dedegames.com", "_blank"); };
Symbol 126 MovieClip [start_btn] Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onPress = function () { _root.gotoAndPlay("game"); };
Symbol 128 MovieClip [instructions_btn] Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onPress = function () { removeMovieClip(_root.splash); _root.attachMovie("instructions_splash", "instructions_splash", 999); };
Symbol 131 MovieClip [splash_btn] Frame 1
stop();
Symbol 151 MovieClip [gameover] Frame 1
this.onRollOver = function () { Mouse.show(); }; this.onPress = function () { _root.gotoAndPlay("start"); removeMovieClip(this); };
Symbol 158 MovieClip [interlevel] Frame 1
this.onRollOver = function () { Mouse.show(); }; this.onPress = function () { _root.level++; _root.buildlevel(_root.level); removeMovieClip(this); };
Symbol 184 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [sound_track]
Symbol 2 Sound [car_crash]
Symbol 3 GraphicUsed by:36 39 40 43 46 48 59 66 67 74
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [background]Uses:4Used by:36 39 40 43 46 48 59 63 66 67 71 74
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [black_block]Uses:6Used by:34 35 37 41 44 57 61 64 69 72 85 121
Symbol 8 GraphicUsed by:13
Symbol 9 BitmapUsed by:11
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:9 10Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [checkers]Uses:8 11 12Used by:35 37 41 44 57 61 64 69 72 85 121
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [white_block]Uses:14Used by:34 35 37 41 44 57 61 64 69 72 85 121
Symbol 16 GraphicUsed by:34
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:34
Symbol 19 FontUsed by:20 23 104 108 122 125 127
Symbol 20 TextUses:19Used by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [level]Uses:20 21Used by:34
Symbol 23 EditableTextUses:19Used by:24
Symbol 24 MovieClip [level_num]Uses:23Used by:34
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [logo]Uses:26Used by:34 129
Symbol 28 GraphicUsed by:33
Symbol 29 FontUsed by:30 78 81 98 112 118 119 120 134 135 136 137 139 140 141 142 144 146 147 148 149 150 152 154 155 156 157
Symbol 30 TextUses:29Used by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33 79 82
Symbol 33 MovieClip [menu_btn]Uses:28 30 31 32Used by:34
Symbol 34 MovieClip [bar]Uses:16 18 22 24 7 15 27 33Used by:35 37 41 44 57 61 64 69 72 85
Symbol 35 MovieClip [boundries9]Uses:7 13 15 34Used by:36
Symbol 36 MovieClip [level8]Uses:3 5 35
Symbol 37 MovieClip [boundries7]Uses:13 15 7 34Used by:39 40
Symbol 38 GraphicUsed by:39 40
Symbol 39 MovieClip [level11]Uses:3 5 37 38
Symbol 40 MovieClip [level7]Uses:3 5 37 38
Symbol 41 MovieClip [boundries2]Uses:13 15 7 34Used by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [level3]Uses:3 5 41 42
Symbol 44 MovieClipUses:13 7 15 34Used by:46 48
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [level6]Uses:3 5 44 45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [level9]Uses:3 5 44 47
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [enemy1]Uses:49Used by:57 72 124
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [enemy2]Uses:51Used by:57 72 121 129
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [enemy3]Uses:53Used by:57 72 129
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [enemy0]Uses:55Used by:57 72 121 124
Symbol 57 MovieClip [boundries3]Uses:13 15 7 34 50 52 54 56Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [level4]Uses:3 5 57 58
Symbol 60 GraphicUsed by:63
Symbol 61 MovieClip [boundries12]Uses:13 15 7 34Used by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [level12]Uses:60 5 61 62
Symbol 64 MovieClip [boundries5]Uses:13 15 7 34Used by:66 67
Symbol 65 GraphicUsed by:66 67
Symbol 66 MovieClip [level5]Uses:3 5 64 65
Symbol 67 MovieClip [level2]Uses:3 5 64 65
Symbol 68 GraphicUsed by:71
Symbol 69 MovieClip [boundries8]Uses:13 15 7 34Used by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [level10]Uses:68 5 69 70
Symbol 72 MovieClip [boundries]Uses:13 15 7 34 56 50 52 54Used by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [level1]Uses:3 5 72 73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [lives]Uses:75
Symbol 77 GraphicUsed by:79
Symbol 78 TextUses:29Used by:79
Symbol 79 MovieClip [reset_btn]Uses:77 78 32
Symbol 80 GraphicUsed by:82
Symbol 81 TextUses:29Used by:82 133
Symbol 82 MovieClip [go_btn]Uses:80 81 32
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip [node]Uses:83
Symbol 85 MovieClip [boundries11]Uses:13 15 7 34
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [ink_bar3]Uses:86
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [ink_bar2]Uses:88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [ink_bar]Uses:90
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClip [pen]Uses:92
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip [tyr]Uses:94Used by:96 111 123 126 128 131 133 151 158
Symbol 96 MovieClip [tyre]Uses:95Used by:121
Symbol 97 GraphicUsed by:101
Symbol 98 TextUses:29Used by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [park_spot]Uses:97 98 99 100Used by:121
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [CHECK_BG]Uses:102Used by:121 124 129
Symbol 104 TextUses:19Used by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [title]Uses:104 105Used by:121 124 129
Symbol 107 GraphicUsed by:111 123 126 128
Symbol 108 TextUses:19Used by:111
Symbol 109 GraphicUsed by:111 123 126 128 131
Symbol 110 GraphicUsed by:111 123 126 128
Symbol 111 MovieClip [instructions_bk_btn]Uses:107 108 95 109 110Used by:121
Symbol 112 TextUses:29Used by:121
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [car]Uses:113 114Used by:121 129
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:121
Symbol 118 TextUses:29Used by:121
Symbol 119 TextUses:29Used by:121
Symbol 120 TextUses:29Used by:121
Symbol 121 MovieClip [instructions_splash]Uses:103 56 106 111 112 115 101 117 52 13 15 7 118 119 96 120
Symbol 122 TextUses:19Used by:123
Symbol 123 MovieClip [playmore_btn]Uses:107 122 95 109 110Used by:124 129
Symbol 124 MovieClip [end_splash]Uses:103 56 50 106 123
Symbol 125 TextUses:19Used by:126
Symbol 126 MovieClip [start_btn]Uses:107 125 95 109 110Used by:129
Symbol 127 TextUses:19Used by:128
Symbol 128 MovieClip [instructions_btn]Uses:107 127 95 109 110Used by:129
Symbol 129 MovieClip [splash]Uses:103 52 54 115 106 126 128 123 27
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClip [splash_btn]Uses:109 95 130
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [go_btn2]Uses:132 95 81
Symbol 134 TextUses:29Used by:151 158
Symbol 135 TextUses:29Used by:151 158
Symbol 136 TextUses:29Used by:151 158
Symbol 137 TextUses:29Used by:151 158
Symbol 138 GraphicUsed by:151 158
Symbol 139 TextUses:29Used by:151
Symbol 140 TextUses:29Used by:151 158
Symbol 141 TextUses:29Used by:151 158
Symbol 142 TextUses:29Used by:151 158
Symbol 143 GraphicUsed by:145 153
Symbol 144 TextUses:29Used by:145
Symbol 145 MovieClip [gameover_btn]Uses:143 144Used by:151
Symbol 146 EditableTextUses:29Used by:151
Symbol 147 EditableTextUses:29Used by:151
Symbol 148 TextUses:29Used by:151 158
Symbol 149 EditableTextUses:29Used by:151
Symbol 150 EditableTextUses:29Used by:151
Symbol 151 MovieClip [gameover]Uses:134 135 136 137 138 95 139 140 141 142 145 146 147 148 149 150
Symbol 152 TextUses:29Used by:153
Symbol 153 MovieClip [nextlevel_btn]Uses:143 152Used by:158
Symbol 154 EditableTextUses:29Used by:158
Symbol 155 EditableTextUses:29Used by:158
Symbol 156 EditableTextUses:29Used by:158
Symbol 157 EditableTextUses:29Used by:158
Symbol 158 MovieClip [interlevel]Uses:134 135 136 137 138 95 140 141 142 153 154 155 148 156 157
Symbol 159 GraphicUsed by:Timeline
Symbol 160 GraphicUsed by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 GraphicUsed by:Timeline
Symbol 163 GraphicUsed by:180  Timeline
Symbol 164 GraphicUsed by:Timeline
Symbol 165 ShapeTweeningUsed by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 ShapeTweeningUsed by:Timeline
Symbol 168 GraphicUsed by:Timeline
Symbol 169 FontUsed by:170 172 174 176 178
Symbol 170 EditableTextUses:169Used by:171
Symbol 171 MovieClipUses:170Used by:Timeline
Symbol 172 EditableTextUses:169Used by:173
Symbol 173 MovieClipUses:172Used by:Timeline
Symbol 174 EditableTextUses:169Used by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 EditableTextUses:169Used by:177
Symbol 177 MovieClipUses:176Used by:Timeline
Symbol 178 EditableTextUses:169Used by:179
Symbol 179 MovieClipUses:178Used by:Timeline
Symbol 180 MovieClipUses:163Used by:Timeline
Symbol 181 GraphicUsed by:Timeline
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:182 183Used by:Timeline

Instance Names

"red"Frame 135Symbol 184 MovieClip
"yellow"Frame 135Symbol 184 MovieClip
"green"Frame 135Symbol 184 MovieClip
"blue"Frame 135Symbol 184 MovieClip
"f"Symbol 24 MovieClip [level_num] Frame 1Symbol 23 EditableText
"boundries"Symbol 36 MovieClip [level8] Frame 1Symbol 35 MovieClip [boundries9]
"boundries"Symbol 39 MovieClip [level11] Frame 1Symbol 37 MovieClip [boundries7]
"boundries"Symbol 40 MovieClip [level7] Frame 1Symbol 37 MovieClip [boundries7]
"boundries"Symbol 43 MovieClip [level3] Frame 1Symbol 41 MovieClip [boundries2]
"boundries"Symbol 46 MovieClip [level6] Frame 1Symbol 44 MovieClip
"boundries"Symbol 48 MovieClip [level9] Frame 1Symbol 44 MovieClip
"boundries"Symbol 59 MovieClip [level4] Frame 1Symbol 57 MovieClip [boundries3]
"boundries"Symbol 63 MovieClip [level12] Frame 1Symbol 61 MovieClip [boundries12]
"boundries"Symbol 66 MovieClip [level5] Frame 1Symbol 64 MovieClip [boundries5]
"boundries"Symbol 67 MovieClip [level2] Frame 1Symbol 64 MovieClip [boundries5]
"boundries"Symbol 71 MovieClip [level10] Frame 1Symbol 69 MovieClip [boundries8]
"boundries"Symbol 74 MovieClip [level1] Frame 1Symbol 72 MovieClip [boundries]
"playmore_btn"Symbol 121 MovieClip [instructions_splash] Frame 1Symbol 111 MovieClip [instructions_bk_btn]
"playmore_btn"Symbol 124 MovieClip [end_splash] Frame 1Symbol 123 MovieClip [playmore_btn]
"start_btn"Symbol 129 MovieClip [splash] Frame 1Symbol 126 MovieClip [start_btn]
"instructions_btn"Symbol 129 MovieClip [splash] Frame 1Symbol 128 MovieClip [instructions_btn]
"playmore_btn"Symbol 129 MovieClip [splash] Frame 1Symbol 123 MovieClip [playmore_btn]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_track"
ExportAssets (56)Timeline Frame 1Symbol 2 as "car_crash"
ExportAssets (56)Timeline Frame 1Symbol 5 as "background"
ExportAssets (56)Timeline Frame 1Symbol 7 as "black_block"
ExportAssets (56)Timeline Frame 1Symbol 13 as "checkers"
ExportAssets (56)Timeline Frame 1Symbol 15 as "white_block"
ExportAssets (56)Timeline Frame 1Symbol 22 as "level"
ExportAssets (56)Timeline Frame 1Symbol 24 as "level_num"
ExportAssets (56)Timeline Frame 1Symbol 27 as "logo"
ExportAssets (56)Timeline Frame 1Symbol 33 as "menu_btn"
ExportAssets (56)Timeline Frame 1Symbol 34 as "bar"
ExportAssets (56)Timeline Frame 1Symbol 35 as "boundries9"
ExportAssets (56)Timeline Frame 1Symbol 36 as "level8"
ExportAssets (56)Timeline Frame 1Symbol 37 as "boundries7"
ExportAssets (56)Timeline Frame 1Symbol 39 as "level11"
ExportAssets (56)Timeline Frame 1Symbol 40 as "level7"
ExportAssets (56)Timeline Frame 1Symbol 41 as "boundries2"
ExportAssets (56)Timeline Frame 1Symbol 43 as "level3"
ExportAssets (56)Timeline Frame 1Symbol 46 as "level6"
ExportAssets (56)Timeline Frame 1Symbol 48 as "level9"
ExportAssets (56)Timeline Frame 1Symbol 50 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 52 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 54 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 56 as "enemy0"
ExportAssets (56)Timeline Frame 1Symbol 57 as "boundries3"
ExportAssets (56)Timeline Frame 1Symbol 59 as "level4"
ExportAssets (56)Timeline Frame 1Symbol 61 as "boundries12"
ExportAssets (56)Timeline Frame 1Symbol 63 as "level12"
ExportAssets (56)Timeline Frame 1Symbol 64 as "boundries5"
ExportAssets (56)Timeline Frame 1Symbol 66 as "level5"
ExportAssets (56)Timeline Frame 1Symbol 67 as "level2"
ExportAssets (56)Timeline Frame 1Symbol 69 as "boundries8"
ExportAssets (56)Timeline Frame 1Symbol 71 as "level10"
ExportAssets (56)Timeline Frame 1Symbol 72 as "boundries"
ExportAssets (56)Timeline Frame 1Symbol 74 as "level1"
ExportAssets (56)Timeline Frame 1Symbol 76 as "lives"
ExportAssets (56)Timeline Frame 1Symbol 79 as "reset_btn"
ExportAssets (56)Timeline Frame 1Symbol 82 as "go_btn"
ExportAssets (56)Timeline Frame 1Symbol 84 as "node"
ExportAssets (56)Timeline Frame 1Symbol 85 as "boundries11"
ExportAssets (56)Timeline Frame 1Symbol 87 as "ink_bar3"
ExportAssets (56)Timeline Frame 1Symbol 89 as "ink_bar2"
ExportAssets (56)Timeline Frame 1Symbol 91 as "ink_bar"
ExportAssets (56)Timeline Frame 1Symbol 93 as "pen"
ExportAssets (56)Timeline Frame 1Symbol 95 as "tyr"
ExportAssets (56)Timeline Frame 1Symbol 96 as "tyre"
ExportAssets (56)Timeline Frame 1Symbol 101 as "park_spot"
ExportAssets (56)Timeline Frame 1Symbol 103 as "CHECK_BG"
ExportAssets (56)Timeline Frame 1Symbol 106 as "title"
ExportAssets (56)Timeline Frame 1Symbol 111 as "instructions_bk_btn"
ExportAssets (56)Timeline Frame 1Symbol 115 as "car"
ExportAssets (56)Timeline Frame 1Symbol 121 as "instructions_splash"
ExportAssets (56)Timeline Frame 1Symbol 123 as "playmore_btn"
ExportAssets (56)Timeline Frame 1Symbol 124 as "end_splash"
ExportAssets (56)Timeline Frame 1Symbol 126 as "start_btn"
ExportAssets (56)Timeline Frame 1Symbol 128 as "instructions_btn"
ExportAssets (56)Timeline Frame 1Symbol 129 as "splash"
ExportAssets (56)Timeline Frame 1Symbol 131 as "splash_btn"
ExportAssets (56)Timeline Frame 1Symbol 133 as "go_btn2"
ExportAssets (56)Timeline Frame 1Symbol 145 as "gameover_btn"
ExportAssets (56)Timeline Frame 1Symbol 151 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 153 as "nextlevel_btn"
ExportAssets (56)Timeline Frame 1Symbol 158 as "interlevel"

Labels

"start"Frame 134
"game"Frame 135

Dynamic Text Variables

_root.levelSymbol 23 EditableText"00"
_root.levelSymbol 146 EditableText"0"
_root.scoreSymbol 147 EditableText"0"
_root.ink_bonusSymbol 149 EditableText"0"
_root.total_scoreSymbol 150 EditableText"000000"
_root.levelSymbol 154 EditableText"0"
_root.scoreSymbol 155 EditableText"0"
_root.ink_bonusSymbol 156 EditableText"0"
_root.total_scoreSymbol 157 EditableText"000000"




http://swfchan.com/47/232935/info.shtml
Created: 26/2 -2020 16:46:36 Last modified: 26/2 -2020 16:46:36 Server time: 28/04 -2024 22:39:44