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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/79018398?noj=FRM79018398-4DC" width="1" height="1"></div>

Mario & Platformer - Umbrita.swf

This is the info page for
Flash #234694

(Click the ID number above for more basic data on this flash file.)


Text
jump

move left

move right

wall hang:
press
against wall
while in air

/

controls

instructions

control umbrita, cousin of moss
through her tricky land and
reach the finish to sumbit your
score!

collect time orbs to roll the
clock back and avoid pitfalls
and hazards along the way.

highscores

sebby64

audio by:

play more great games

start the race

umbross

Collect those
orbs to roll
back the clock.

Press       or       to run in either direction.

Press      to jump.

Press it again to jump

in the air.

Jump then hit       to hang on the wall.

Press      to jump off.

Spikes hurt.

ActionScript [AS1/AS2]

Frame 1
mochi.MochiServices.connect("70b20cfb0a062288"); Stage.showMenu = false; urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain != "jaywebdesigns.com") { }
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("c0af40bf", this, 10301, true); MochiAd.showPreGameAd({id:"70b20cfb0a062288", res:"600x300", background:0, color:16777215, outline:3971285, no_bg:true});
Frame 3
stop();
Frame 4
function checkState() { sound.setPan(Math.round((player._x - 250) * 0.4) / 4); if (State == "falling") { if (ground.hitTest(player._x, (player._y + 4) + 2, true)) { fixPosition(); State = "standing"; player._y = player._y + 1; djump = "fresh"; downfall = "fresh"; yforce = 0; } else if (((ground.hitTest((player._x - 4) - 1, player._y, true) && (Left)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) { State = "hanging"; djump = "fresh"; } else if (((ground.hitTest((player._x + 4) + 1, player._y, true) && (Right)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) { State = "hanging"; djump = "fresh"; } else if ((Down && (downfall == "fresh")) && (!ground.hitTest(player._x, player._y + 10, true))) { yforce = 7; downfall = "used"; } else if ((player._y < 0) && (ground.hitTest(player._x - 8, player._y, true))) { player._x = player._x + 5; player._y = player._y + 5; } else if ((player._y < 0) && (ground.hitTest(player._x + 8, player._y, true))) { player._x = player._x - 5; player._y = player._y + 5; } else { fall(); applySpeed(); fallHit(); } } else if (State == "hanging") { fixPosition(); getKeys(); if ((ground.hitTest((player._x + 4) + 4, player._y, true) && (!Right)) && (!Up)) { State = "falling"; player._x--; yforce = 0; } else if ((ground.hitTest((player._x - 4) - 4, player._y, true) && (!Left)) && (!Up)) { State = "falling"; player._x++; yforce = 0; } else if (ground.hitTest((player._x + 4) + 4, player._y, true) && ((Right && (Up)) || ((!Right) && (Up)))) { fixPosition(); State = "jumping"; player._x = player._x - 3; yforce = -7; xforce = -5; } else if (ground.hitTest((player._x - 4) - 4, player._y, true) && ((Left && (Up)) || ((!Left) && (Up)))) { fixPosition(); State = "jumping"; player._x = player._x + 3; yforce = -7; xforce = 5; } else if (((!Left) && (!Right)) && (!Up)) { State = "falling"; trace("NOT USED"); } else { hangHit(); hang(); checkSide(); } } else if (State == "jumping") { if (yforce >= 0) { State = "falling"; } else if (((ground.hitTest((player._x - 4) - 1, player._y, true) && (Left)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) { if (!Up) { State = "hanging"; } else { yforce = 0; } } else if (((ground.hitTest((player._x + 4) + 1, player._y, true) && (Right)) && (!ground.hitTest(player._x, (player._y + 4) + 3, true))) && (player._y > 0)) { if (!Up) { State = "hanging"; } else { yforce = 0; } } else if (Down && (downfall == "fresh")) { yforce = 7; downfall = "used"; } else { jump(); applySpeed(); jumpHit(); } } else if (State == "standing") { fixPosition(); if (!ground.hitTest(player._x, (player._y + 4) + 1, true)) { State = "falling"; } else if (Up) { State = "jumping"; player._y = player._y - 1; yforce = -7; } else { stand(); applySpeed(); standHit(); } } } function fall() { if (yforce < 10) { yforce = yforce + 0.5; } run(0.5); if (Up && (djump == "fresh")) { yforce = -5; djump = "used"; } } function hang() { yforce = 0; if (Down) { player._y = player._y + 2; } else { player._y = player._y + 0.5; } if ((!ground.hitTest(player._x - 9, player._y + 2, true)) && (hangside == "left")) { state = "falling"; } else if ((!ground.hitTest(player._x + 9, player._y + 2, true)) && (hangside == "right")) { state = "falling"; } if (ground.hitTest(player._x, player._y + 7, true) && (hangside == "left")) { player._x = player._x + 4; state = "standing"; } else if (ground.hitTest(player._x, player._y + 7, true) && (hangside == "right")) { player._x = player._x - 4; state = "standing"; } } function jump() { yforce = yforce + 0.5; run(0.5); } function stand() { run(1); player._y++; } function applySpeed() { player._x = player._x + xforce; player._y = player._y + yforce; } function fallHit() { while ((ground.hitTest(player._x - 4, player._y + 4, true) && (!ground.hitTest(player._x + 4, player._y, true))) && (!ground.hitTest(player._x, player._y + 4, true))) { player._x = player._x + 1; } while ((ground.hitTest(player._x + 4, player._y, true) && (!ground.hitTest(player._x - 4, player._y, true))) && (!ground.hitTest(player._x, player._y + 4, true))) { player._x = player._x - 1; } while (ground.hitTest(player._x, player._y - 4, true) && (!ground.hitTest(player._x, player._y + 4, true))) { player._y = player._y + 0.1; } while ((ground.hitTest(player._x, player._y + 4, true) && (!ground.hitTest(player._x + 8, player._y - 7, true))) && (!ground.hitTest(player._x + 8, player._y - 7, true))) { fixPosition(); player._y = player._y - 0.1; } } function hangHit() { while ((!ground.hitTest((player._x - 4) - 1, player._y, true)) && (ground.hitTest((player._x - 4) - 4, player._y, true))) { player._x = player._x - 0.001; } if ((hangside == "right") && (!ground.hitTest((player._x + 4) + 4, player._y, true))) { State = "falling"; djump = "used"; player._x = player._x + 2; } else if ((hangside == "left") && (!ground.hitTest((player._x - 4) - 4, player._y, true))) { State = "falling"; djump = "used"; player._x = player._x - 2; } } function jumpHit() { while (ground.hitTest((player._x - 4) + 1, player._y, true) && (!ground.hitTest((player._x + 4) - 1, player._y, true))) { xforce = 0; applySpeed(); player._x = player._x + 1; } while (ground.hitTest((player._x + 4) - 1, player._y, true) && (!ground.hitTest((player._x - 4) + 1, player._y, true))) { xforce = 0; applySpeed(); player._x = player._x - 1; } while (ground.hitTest(player._x, (player._y - 4) - 1, true)) { player._y = player._y + 0.1; yforce = 0; player._y = player._y + yforce; djump = "used"; } while (ground.hitTest(player._x, player._y + 4, true)) { player._y = player._y - 0.1; yforce = 0; djump = "used"; } } function standHit() { while (ground.hitTest(player._x - 4, player._y, true) && (!ground.hitTest(player._x + 4, player._y, true))) { player._x = player._x + 0.1; xforce = Math.abs(xforce); applySpeed(); } while (ground.hitTest(player._x + 4, player._y, true) && (!ground.hitTest(player._x - 4, player._y, true))) { player._x = player._x - 0.01; xforce = -Math.abs(xforce); applySpeed(); } while (ground.hitTest(player._x, player._y + 4, true)) { player._y = player._y - 0.001; if (ground.hitTest(player._x + 5, player._y, true) && (!ground.hitTest(player._x - 5, player._y, true))) { player._x = player._x - 0.1; } else if (ground.hitTest(player._x - 5, player._y, true) && (!ground.hitTest(player._x + 5, player._y, true))) { player._x = player._x + 0.1; } } while (ground.hitTest(player._x, player._y + 3, true)) { player._y = player._y - 1; } } function getKeys() { Up = Key.isDown(38); Down = Key.isDown(40); Left = Key.isDown(37); Right = Key.isDown(39); if (Left) { if (((ltap < 5) && (ltap > 0)) && (!Up)) { tele("left"); } ltap = 5; } else { ltap = ltap - int(ltap > 0); } if (Right) { if (((rtap < 5) && (rtap > 0)) && (!Up)) { tele("right"); } rtap = 5; } else { rtap = rtap - int(rtap > 0); } } function run(amt) { if ((Right || (Left)) && (Math.abs(xforce) < maxspeed)) { xforce = xforce - (amt * Left); xforce = xforce + (amt * Right); } else { xforce = xforce * 0.995; xforce = xforce * (0.6 * friction); } } function seed(caller) { if (!ground.hitTest(caller._x, caller._x + 5)) { caller._xscale = (caller._yscale = caller._yscale + 3); } } function checkSide() { if (ground.hitTest((player._x + 4) + 4, player._y, true)) { hangside = "right"; } else if (ground.hitTest((player._x - 4) - 4, player._y, true)) { hangside = "left"; } } function animState() { if (State == "falling") { player.gotoAndStop(3); if (!ground.hitTest(player._x, (player._y + 4) + 5, true)) { if (Math.abs(yforce) > 5) { player._xscale = 80 - yforce; } else { player._xscale = 100 - yforce; } if (Math.abs(yforce) < 10) { player._rotation = (-xforce) * 5; } } player.gotoAndStop(1); } else if (State == "standing") { fixPosition(); player.gotoAndStop(2); if (xforce > 0) { player.stand.eyes._xscale = 100; } else if (xforce <= 0) { player.stand.eyes._xscale = -100; } } else if (State == "jumping") { player.gotoAndStop(3); if (!ground.hitTest(player._x, (player._y + 4) + 5, true)) { if (Math.abs(yforce) > 5) { player._xscale = 80 + yforce; } else { player._xscale = 100 - yforce; } if (Math.abs(yforce) < 10) { player._rotation = xforce * 5; } } } else if (State == "hanging") { fixPosition(); checkSide(); if (hangside == "left") { player.gotoAndStop(4); } else if (hangside == "right") { player.gotoAndStop(5); } } } function fixPosition() { player._rotation = 0; player._xscale = 100; } function playerReset() { if (player._y > 300) { player._y = initialY; if (initialX > 250) { player._x = initialX - 5; } else if (initialX < 250) { player._x = initialX + 5; } yforce = 0; xforce = 0; } } function playerMenu() { if (player._y > 295) { playerscore = 0; var _local1 = 0; while (_local1 < 22) { stagevisited[_local1] = 0; _local1++; } nextFrame(); } } function jumpPad(caller, amount, forced) { if (caller.hitTest(player._x, (player._y + 4) + 2, true) || (forced == true)) { State = "jumping"; yforce = -amount; applySpeed(); caller.play(); } } function watchState() { if (watchStatee.length == 3) { watchStatee.pop(0); } watchStatee.unshift(State); if (((watchStatee[0] == "standing") && (watchStatee[1] == "falling")) && (watchStatee[2] == "standing")) { sfError++; } if ((((watchStatee[0] == "standing") && (watchStatee[1] == "falling")) && (watchStatee[2] == "standing")) && (sfError >= 3)) { State = "falling"; player._y = player._y - 5; sfError = 0; } } function fan(caller) { if (caller.hitTest(player)) { xforce = xforce - 3; yforce = yforce * 0.3; applySpeed(); } } function swapFrames(up, down, left, right, menu) { if (menu) { if (player._y > 300) { nextFrame(); } } else if ((((!up) && (!down)) && (left)) && (right)) { if (player._x > 600) { nextFrame(); } else if (player._x < 0) { prevFrame(); } } else if ((((!up) && (down)) && (left)) && (!right)) { if (player._x < 0) { prevFrame(); } if (player._y > 300) { nextFrame(); } } else if (((up && (!down)) && (!left)) && (right)) { if (player._x > 600) { nextFrame(); } if (player._y < 0) { prevFrame(); } } else if (((up && (!down)) && (left)) && (!right)) { if (player._x < 0) { prevFrame(); } if (player._y < 0) { nextFrame(); } } else if ((((!up) && (down)) && (!left)) && (right)) { if (player._x > 600) { nextFrame(); } if (player._y > 300) { prevFrame(); } } } function playerInit() { initialY = player._y; initialX = player._x; } function fixLevel(vert, hori, lvl) { stagevisited[level] = 1; level = lvl; if (hori) { initialY = player._y; if (player._x > 590) { initialX = 0; player._x = 0; } else if (player._x < 10) { initialX = 598; player._x = 598; } else { initialX = player._x; initialY = 298; player._y = 298; } } else if (vert) { if (player._x < 5) { initialX = 598; player._x = 598; initialY = player._y; } else if (player._x > 595) { initialX = 2; player._x = 2; initialY = player._y; } else { initialX = player._x; if (player._y > 290) { initialY = 0; player._y = 0; } else { initialY = 298; player._y = 298; } } } } function fixLevelFirst() { initialY = 0; if (player._x > 250) { initialX = player._x + 2; } else { initialX = player._x - 2; } if (player._x < 15) { player._x = 600; } } function time() { playerscore = playerscore + 28.5714285714286; timer = Math.round(playerscore / 10).toString(); if (timer.length == 2) { timer = "time = 0." + timer.charAt(0); } else if (timer.length == 3) { timer = ((("time = " + timer.charAt(0)) + ".") + timer.charAt(1)) + timer.charAt(2); } else if (timer.length == 4) { timer = (((("time = " + timer.charAt(0)) + timer.charAt(1)) + ".") + timer.charAt(2)) + timer.charAt(3); } else if (timer.length == 5) { timer = (((("time = " + timer.charAt(0)) + timer.charAt(1)) + timer.charAt(2)) + ".") + timer.charAt(3); } } function ballPhysics(caller) { if ((Math.abs(caller.byforce) < 2) && (ground.hitTest(caller._x, caller._y + 13, true))) { caller.byforce = 0; } ballReset(caller); caller.bdist = Math.sqrt(Math.pow(player._x - caller._x, 2) + Math.pow(player._y - caller._y, 2)); ballHit(caller); caller._y = caller._y + caller.byforce; caller._x = caller._x + caller.bxforce; caller.bxforce = caller.bxforce * 0.9; caller._rotation = caller._rotation + (7.5398223686155 * caller.bxforce); while (ground.hitTest(caller._x - 12.5, caller._y, true)) { caller._x++; caller.bxforce = 0; } while (ground.hitTest(caller._x + 12.5, caller._y, true)) { caller._x--; caller.bxforce = 0; if (caller._y > player._y) { } else { caller.byforce = -5; } } if (ground.hitTest(caller._x + 13, caller._y, true) || (ground.hitTest(caller._x - 13, caller._y, true))) { caller.bdist = Math.sqrt(Math.pow(player._x - caller._x, 2) + Math.pow(player._y - caller._y, 2)); if (caller.bdist < 17.5) { if (caller._y > player._y) { } else { caller._y--; caller.byforce = -5; } } } if (ground.hitTest(caller._x + 12.6, caller._y, true)) { caller._x = caller._x - 0.02; } else if (ground.hitTest(caller._x - 12.6, caller._y, true)) { caller._x = caller._x + 0.02; } if (ground.hitTest(caller._x, caller._y + 12.5, true)) { while (ground.hitTest(caller._x, caller._y + 12, true)) { caller._y--; } caller.byforce = (-caller.byforce) / 2; if (Math.abs(caller.byforce) < 2) { if ((!ground.hitTest(caller._x + 15, caller._y, true)) && (!ground.hitTest(caller._x - 15, caller._y, true))) { caller.byforce = 0; } } } else { caller.byforce++; } } function ballHit(caller) { if (caller.bdist < 17.5) { if (player._x < caller._x) { caller.bxforce = caller.bxforce + 2; } else { caller.bxforce = caller.bxforce - 2; } if (caller._y > player._y) { yforce = yforce - 3; } } if (caller.bdist < 17.5) { caller.bdist = Math.sqrt(Math.pow(player._x - caller._x, 2) + Math.pow(player._y - caller._y, 2)); if (player._x < caller._x) { caller._x = caller._x + 0.05; } else { caller._x = caller._x - 0.05; } } } function ballReset(caller) { if ((caller._y + 10) > 300) { caller._x = caller.initialX; caller._y = caller.initialY; caller.bxforce = 0; caller.byforce = 0; caller._rotation = Math.round(Math.random() * 360); } } function fixBall(bx, by, caller) { caller._x = bx; caller._y = by; caller.initialX = caller._x; caller.initialY = caller._y; } function buttonPress(caller, victim) { if (caller.hitTest(player) || (caller.hitTest(victim))) { if (caller.debounce != 10) { caller.debounce++; } } else if (caller.debounce != 0) { caller.debounce--; } if ((caller.debounce >= 5) && (caller.debounce <= 10)) { caller.nextFrame(); } else { caller.prevFrame(); } } function attachFrames(caller) { caller.gotoAndStop(ground.button._currentframe); } function oilSlick(caller) { if (caller.hitTest(player._x, player._y + 13, true)) { friction = 1.66666666666667; } else { friction = 1; } } function affectPad(caller, victim) { if (player.hitTest(caller)) { victim.nextFrame(); } } function groundFall(caller) { if (player.hitTest(caller)) { caller.play(); } } function lowGravity() { if (ground.button._currentframe != 1) { yforce = yforce / 0.95; } } function controlVolume() { if (vol == 100) { vol = 0; } else { vol = 100; } sound.setVolume(vol); } function reset() { gotoAndStop ("menu"); player._x = 70; player._y = 220; sound.start(1); var _local1 = 0; while (_local1 < 22) { stagevisited[_local1] = 0; _local1++; } } function energy(caller) { if (caller.hitTest(player)) { caller.fader = true; } if (stagevisited[level] == 1) { caller.gotoAndStop(15); caller.fader = true; } if (caller.fader) { caller.nextFrame(); if (caller._currentframe == 2) { playerscore = playerscore - 500; slaps++; shoutpercent = Math.round((slaps / shouts) * 100); } } } function attachBrightness(caller) { caller.gotoAndStop(Math.floor(shoutpercent / 10)); } function shake() { if (shaker < 8) { if (shaker == 0) { } else if (shaker == 1) { bg._y = bg._y - 7; _y = (_y + 7); } else if (shaker == 2) { bg._y = bg._y + 12; _y = (_y - 12); } else if (shaker == 3) { bg._y = bg._y - 10; _y = (_y + 10); } else if (shaker == 4) { bg._y = bg._y + 8; _y = (_y - 8); } else if (shaker == 5) { bg._y = bg._y - 6; _y = (_y + 6); } else if (shaker == 6) { bg._y = bg._y + 5; _y = (_y - 5); } else if (shaker == 7) { bg._y = bg._y - 2; _y = (_y + 2); } else { shaker++; } shaker++; } else { shaker = 11; } } function rightPush(caller) { while (caller.hitTest(player)) { player._x = player._x + 5; } } function leftPush(caller) { while (caller.hitTest(player._x + 6, player._y, true)) { player._x--; } } function upPush(caller) { if (caller.hitTest(player._x, player._y + 4, true)) { player._y--; } } function playerKill(who) { if (who.hitTest(player)) { whiteflash.play(); player._y = 350; } } function fireBall(caller) { caller.shootBall = Math.round(Math.random() * 2); if (caller.shootBall == 1) { caller.play(); } } var State = "falling"; var xforce = 0; var yforce = 0; var maxspeed = 5; var djump = "fresh"; var downfall = "fresh"; var hangside = "left"; var watchStatee = new Array(); var sfError = 0; var where = 2; var playerscore = 0; var timer; var friction = 1; var vol = 100; var sound = new Sound(song); var shouts = 0; var shoutpercent = 0; var slaps = 0; var shaker = 11; var ltap = 0; var rtap = 0; var lvlsel = 0; var stagevisited = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var level = 0;
Instance of Symbol 88 MovieClip in Frame 4
onClipEvent (enterFrame) { _root.upPush(this); }
Frame 5
stop(); timer = ""; onEnterFrame = function () { playerMenu(); getKeys(); animState(); checkState(); watchState(); };
Frame 6
stop(); fixLevel(true, false, 1); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 7
stop(); fixLevel(false, true, 2); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 8
stop(); fixLevel(false, true, 3); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 9
stop(); fixLevel(false, true, 4); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 10
stop(); fixLevel(false, true, 5); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 11
stop(); fixLevel(false, true, 6); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 12
stop(); fixLevel(false, true, 7); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 13
stop(); fixLevel(false, true, 8); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 14
stop(); fixLevel(false, true, 9); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 15
stop(); fixLevel(false, true, 10); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 16
stop(); fixLevel(false, true, 11); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 17
stop(); fixLevel(false, true, 12); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 18
stop(); fixLevel(false, true, 13); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 19
stop(); fixLevel(false, true, 14); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Instance of Symbol 257 MovieClip in Frame 19
onClipEvent (enterFrame) { _root.affectPad(this, _root.ground.gate2); }
Frame 20
stop(); fixLevel(false, true, 15); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 21
stop(); fixLevel(false, true, 16); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 22
stop(); fixLevel(false, true, 17); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 23
stop(); fixLevel(false, true, 18); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 24
stop(); fixLevel(false, true, 19); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Instance of Symbol 231 MovieClip in Frame 24
onClipEvent (enterFrame) { _root.jumpPad(this, 15); }
Frame 25
stop(); fixLevel(false, true, 20); onEnterFrame = function () { time(); playerReset(); getKeys(); animState(); checkState(); watchState(); swapFrames(false, false, true, true, false); };
Frame 26
stop(); mochi.MochiScores.showLeaderboard({boardID:"f433b6a4cb444809", score:playerscore, res:"600x280", showTableRank:true});
Frame 27
gotoAndPlay ("premenu");
Frame 28
mochi.MochiScores.showLeaderboard({boardID:"f433b6a4cb444809", res:"600x300"});
Frame 29
gotoAndPlay ("premenu");
Symbol 2 MovieClip [throwBehavior] Frame 1
#initclip 4 function ThrowBehaviorClass() { var _local2 = this._parent[this._targetInstanceName]; _local2.friction = (100 - this.friction) / 100; _local2.accel = this.acceleration / 100; _local2.useHandCursor = this.showHand; _local2.snapToCenter = this.snapToCenter; _local2.xspeed = 0; _local2.yspeed = 0; _local2.onPress = function () { this.startDrag(this.snapToCenter); this.onEnterFrame = function () { this.oldX = this.newX; this.oldY = this.newY; this.newX = this._x; this.newY = this._y; }; this.onMouseMove = function () { updateAfterEvent(); }; }; _local2.onRelease = function () { this.stopDrag(); this.xspeed = (this.newX - this.oldX) * this.accel; this.yspeed = (this.newY - this.oldY) * this.accel; this.onEnterFrame = function () { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; this.xspeed = this.xspeed * this.friction; this.yspeed = this.yspeed * this.friction; if ((Math.abs(this.xspeed) < 0.1) && (Math.abs(this.yspeed) < 0.1)) { this.onEnterFrame = undefined; } }; this.onMouseMove = undefined; }; _local2.onReleaseOutside = _local2.onRelease; this._visible = false; this._x = -1600; this._y = -1600; } Object.registerClass("throwBehavior", ThrowBehaviorClass); #endinitclip
Symbol 4 MovieClip Frame 1
stop();
Symbol 284 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.32"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 285 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 286 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 30 MovieClip Frame 2
stop();
Symbol 30 MovieClip Frame 86
stop();
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stop(); var fader = false; _root.shouts++; fader = false; _visible = false; onEnterFrame = function () { _root.energy(this); _visible = true; };
Instance of Symbol 42 MovieClip in Symbol 44 MovieClip Frame 1
onClipEvent (load) { _rotation = Math.round(Math.random() * 360); } onClipEvent (enterFrame) { _rotation = (_rotation + (Math.random() + 1)); }
Symbol 44 MovieClip Frame 14
Symbol 71 Button
on (release) { getURL ("http://www.dabontv.com", "_blank"); }
Instance of Symbol 75 MovieClip in Symbol 76 MovieClip Frame 150
onClipEvent (enterFrame) { _root.gotoAndPlay("postintro"); }
Symbol 76 MovieClip Frame 180
_root.play();
Symbol 78 MovieClip Frame 1
stop();
Symbol 86 Button
on (release) { _root.controlVolume(); }
Symbol 117 Button
on (release) { _root.gotoAndStop("displayBoard"); }
Symbol 121 Button
on (release) { getURL ("http://sebby64.newgrounds.com/", "_blank"); }
Symbol 123 Button
on (release) { getURL ("http://PCpr0gramer.newgrounds.com/", "_blank"); }
Symbol 126 Button
on (release) { getURL ("http://www.dabontv.com", "_blank"); }
Symbol 135 Button
on (release) { _root.reset(); }
Instance of Symbol 141 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) { _root.playerKill(this); }
Instance of Symbol 141 MovieClip in Symbol 150 MovieClip Frame 1
onClipEvent (enterFrame) { _root.playerKill(this); }
Instance of Symbol 141 MovieClip in Symbol 150 MovieClip Frame 70
onClipEvent (enterFrame) { _root.playerKill(this); }
Symbol 179 MovieClip Frame 1
onEnterFrame = function () { _root.playerKill(this); };
Instance of Symbol 177 MovieClip in Symbol 180 MovieClip Frame 1
onClipEvent (enterFrame) { }
Instance of Symbol 141 MovieClip in Symbol 180 MovieClip Frame 1
onClipEvent (enterFrame) { _root.playerKill(this); }
Symbol 196 MovieClip Frame 1
onEnterFrame = function () { _root.playerKill(this); };
Symbol 208 MovieClip Frame 1
stop(); var shootBall = 0; onEnterFrame = function () { _root.fireBall(this); };
Symbol 214 MovieClip Frame 1
stop(); onEnterFrame = function () { _root.groundFall(this); };
Instance of Symbol 177 MovieClip in Symbol 218 MovieClip Frame 1
onClipEvent (enterFrame) { }
Symbol 231 MovieClip Frame 1
stop();
Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (enterFrame) { _root.jumpPad(this, 15); }
Symbol 253 MovieClip Frame 90
stop();
Symbol 278 Button
on (release) { getURL ("http://www.dabontv.com", "_blank"); }

Library Items

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Symbol 2 MovieClip [throwBehavior]Uses:1
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Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 284 MovieClip [__Packages.mochi.MochiServices]
Symbol 285 MovieClip [__Packages.MochiAd]
Symbol 286 MovieClip [__Packages.mochi.MochiScores]
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Instance Names

"bg"Frame 1Symbol 4 MovieClip
"whiteflash"Frame 3Symbol 78 MovieClip
"song"Frame 3Symbol 82 MovieClip
"ground"Frame 5Symbol 90 MovieClip
"player"Frame 5Symbol 100 MovieClip
"ground"Frame 6Symbol 151 MovieClip
"ground"Frame 7Symbol 158 MovieClip
"ground"Frame 8Symbol 169 MovieClip
"ground"Frame 9Symbol 180 MovieClip
"ground"Frame 10Symbol 188 MovieClip
"ground"Frame 11Symbol 193 MovieClip
"ground"Frame 12Symbol 215 MovieClip
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"ground"Frame 14Symbol 224 MovieClip
"ground"Frame 15Symbol 232 MovieClip
"ground"Frame 16Symbol 237 MovieClip
"ground"Frame 17Symbol 242 MovieClip
"ground"Frame 18Symbol 248 MovieClip
"ground"Frame 19Symbol 255 MovieClip
"ground"Frame 20Symbol 263 MovieClip
"ground"Frame 21Symbol 267 MovieClip
"ground"Frame 22Symbol 269 MovieClip
"ground"Frame 23Symbol 272 MovieClip
"ground"Frame 24Symbol 275 MovieClip
"ground"Frame 25Symbol 282 MovieClip
"eyes"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"fall"Symbol 100 MovieClip Frame 1Symbol 92 MovieClip
"stand"Symbol 100 MovieClip Frame 2Symbol 97 MovieClip
"fall"Symbol 100 MovieClip Frame 3Symbol 92 MovieClip
"hangleft"Symbol 100 MovieClip Frame 4Symbol 99 MovieClip
"hangright"Symbol 100 MovieClip Frame 5Symbol 99 MovieClip
"gate2"Symbol 255 MovieClip Frame 1Symbol 254 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "throwBehavior"
ExportAssets (56)Timeline Frame 1Symbol 284 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 285 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 286 as "__Packages.mochi.MochiScores"

Labels

"premenu"Frame 4
"menu"Frame 5
"displayBoard"Frame 28

Dynamic Text Variables

_root.timerSymbol 80 EditableText""
_root.timerSymbol 132 EditableText""




http://swfchan.com/47/234694/info.shtml
Created: 23/4 -2020 00:15:27 Last modified: 23/4 -2020 00:15:27 Server time: 04/05 -2024 10:10:26