STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228016
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5119

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81583416?noj=FRM81583416-18DC" width="1" height="1"></div>

mascota killer haxx.swf

This is the info page for
Flash #236048

(Click the ID number above for more basic data on this flash file.)


Text
eerie

boing

bang

GAME OVER

soundtrack2

Start

Start

Instructions/Story

Instructions/Story

Cheats Page

Cheats Page

Credits

Credits

Enter Clearance Code:

Enter code

Level Select

To get level 1 Clearance code, complete the game using one or no continues or with an end score or more than 600,000
To get level 2 Clearance code, complete the game using three continues or less or with an end score or more than
350,000
You will not get a code if you use a cheat.

OFF

Level 2 Clearance required

Olympic Athlete

OFF

Olympic Athlete

ON

Super Strength

Super Strength

99 Lives

99 Lives

Permentent Chainsaw

Permentent Chainsaw

Level 1 Clearance required

Level 2

Level Not Loaded

Level 2

buzz

Level 3

Level 3

Level 4

Level 4

Level 5

Level 5

Level 6

Level 6

Level 8

Level 8

Level 9

Level 9

Level 10

Level 10

Level 11

Level 11

Level 12

Level 12

Clock
Massacre

Clock
Massacre

Pico's
Revenge

Pico's
Revenge

Level 7

Level 7

Level 13

Level 13

Newgrounds bonus levels

Story

Drawing to the end of another day of  tedium and humiliation, Gary, the HappyWorld
tm
mascot came upon the realisation that the visitors to the theme park were indeed
shapeshifting braineaters from Mars.
He immediately took it upon himself to rid the world of this menace...

Instructions

You must defeat the aliens by gathering up their source of power -  HappyWorld
tm
slushies. This is how you complete the levels.
You should also do you best to maim and kill as many of them as possible as there is a
bonus at the end of each level for killing all the aliens on that level.

Keys

Left- left arrow key, o

Right- right arrow key, p

Up ladder- up arrow key, q

Down ladder- down arrow key, a

Jump- space bar

Attack - z, [, alt key

5'10

5'5

XEF3-FHBF-G_bUN

soundtrack1

phaser

CONTINUE

CONTINUE

QUIT

QUIT

This is to certify that Dr.
Bunny T Freud is eminently
qualified to practise Psychiatry
on other rabbits, hares or
weasels.

The head rabbit.

The Lapine Psyche:-

fsd fdf ff  fsdfssfs
fdfsfdf fsdff fdfs
fsdfdf fffd fsffs

The first thing that comes to mid id fur!
Then the unmistakable stench of blood
and the sick sweaty feeling that it can
only get worse.

Tell me about
The Credits

Music lifted from:

Hawkwind -
"Orgone Accumulator"

Hawkwind -
"Orgone Accumulator"

Shonen Knife -
"Flying Jelly Attack"

Shonen Knife -
"Flying Jelly Attack"

Pizzicato Five -
"Baby Portable Rock"

The Misfits -
"Braineaters"

The Misfits -
"Braineaters"

Vangelis -
"Bladerunner (End Titles)"

Vangelis -
"Bladerunner (End Titles)"

ID Software -
"Doom1E1[1]"

Bomb the Bass -
"Megablast"

Bomb the Bass -
"Megablast"

Art Garfunkel -
"Bright Eyes"

Art Garfunkel -
"Bright Eyes"

Sound Effects

www.flashkit.com

www.flashkit.com

Fun with sound FX 100
sound effects

Everything else -
Sam Bellman

Comment, bugs,
suggestions, etc.

HappinessSam@hotmail.com

HappinessSam@hotmail.com

MMmm...
yes. I see.

Interesting,
very Interesting.

Of course...
now we begin to see
the root of you
problems.

Now tell me
about your mother.

Ah...
You need to learn
how to let go.

And still it
affects you after all
this time?

Exit from your
problems.

Exit from your
problems.

congrat

soundtrack3

Score:

4444444

Energy:

Lives:

44

Carnage:

Time

Time

Fuel

bossSoundtrack

*We have discoverd a new species! The high potentate will be most pleased!

*I'm not so sure...

*Look at the size of his head! His brain will be both hugh and delicious!

*He looks like a human in a rabbit suit..

*Do you see the size of my cerebrum? If your brain was as huge as mine,

* you too would be able to make these leaps of judgement!

* Whatever... we have to probe him first anyway.

Tri-Probulator
tm
Three different Probes
in one device!
Patent pending.

Clones......of evil!

Adolf Hitler

Joseph Stalin

Pol Pot

Freddy

Prince

Jnr

I've got to stop them!

bossSoundtrack2

40

X

Weak Point

Weak Point

4444444

44

Your end score is:1444400

You used 44 continues

Congratulations

You saved the earth!

Level 1 Clearance code : Space Ritual

Level 2 Clearance code : PXR5

Cheaters may prosper, but they don't get clearance codes!

Newgrounds

4444444

44

Later...

Later...

20 (rabbit) years
later.

20 (rabbit) years
later.

bomb

40

4444444

44

ActionScript [AS1/AS2]

Frame 2
ifFrameLoaded (239) { gotoAndPlay (63); _root.clearance = 0; }
Frame 3
gotoAndPlay (2); _root.preloaderBar._xscale = (_framesloaded / 240) * 100;
Frame 63
function removeShit() { lettersGot = 0; numFlower = 1; numFlowers = new Array(); numBaby = 1; numBabys = new Array(); numBeer = 1; numBeers = new Array(); numClock = 1; numClocks = new Array(); numRabbit = 1; numRabbits = new Array(); carnage = 0; i = 1; while (i < 6) { numBabys[i] = false; eval ("_root.baby" + i)._x = -100; eval ("_root.baby" + i).num = i; eval ("_root.baby" + i).gotoAndStop(1); i++; } i = 1; while (i < 7) { numRabbits[i] = false; eval ("_root.rabbit" + i)._x = -100; eval ("_root.rabbit" + i).num = i; eval ("_root.rabbit" + i).gotoAndStop(1); i++; } i = 1; while (i < 7) { numBeers[i] = false; eval ("_root.beer" + i)._x = -100; eval ("_root.beer" + i).num = i; eval ("_root.beer" + i).gotoAndStop(1); i++; } i = 1; while (i < 4) { numClocks[i] = false; eval ("_root.clock" + i)._x = -100; eval ("_root.clock" + i).num = i; eval ("_root.clock" + i).gotoAndStop(1); i++; } i = 1; while (i < 7) { numFlowers[i] = false; eval ("_root.flower" + i)._x = -100; eval ("_root.flower" + i).num = i; eval ("_root.flower" + i).gotoAndStop(1); i++; } i = 1; while (_root.numEnemyA >= i) { eval ("_root.enemyA" + i)._x = -100; eval ("_root.enemyA" + i).gotoAndStop(1); i++; } i = 1; while (_root.numEnemyB >= i) { eval ("_root.enemyB" + i)._x = -100; eval ("_root.enemyB" + i).gotoAndStop(1); i++; } } function gameover() { if (gameOvered == false) { gameOvered = true; gameOverTimer = getTimer(); } if (1000 < (getTimer() - gameOverTimer)) { gotoAndPlay (105); stopAllSounds(); } } function goLevel() { if (13 >= _root.level) { gotoAndPlay (221); } else if (_root.level == 14) { gotoAndPlay (3975); } else if (_root.level == 15) { gotoAndPlay (3983); } }
Frame 64
startPos = 1; gameOvered = false; startDif = 1; difficulty = 1; _root.lives = 3; _root.energyMax = 80; _root.fuelMax = 30; _root.fuel = 0; _root.energy = 41; guy.isDead = 0; _root.girlscale = 14; _root.boyscale = 13; _root.binscale = 27; _root.changeScreen = 1; _root.guy.gone = 0; _root.guy.scale = 65; _root.gravity = 10; _root.jumpHeight = 150; _root.runSpeed = 10; _root.strength = false; _root.athlete = false; _root.chainsawCheat = false; _root.weapon = 0; _root.weapons = new Array(); _root.weapons[0] = ""; _root.weapons[1] = "chainsaw"; _root.weapons[2] = ""; _root.newgrounds = false;
Frame 65
stop();
Frame 71
_root.continued = false; _root.code = ""; score = 0; _root.levelBox = "1"; stop();
Frame 82
stop();
Frame 207
stop();
Frame 216
_root.rabbits.gotoAndPlay(2);
Frame 217
stop();
Frame 218
prevFrame();
Instance of Symbol 579 MovieClip "guy" in Frame 222
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 8; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Frame 223
_root.gotoAndPlay("level" + _root.level);
Frame 224
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); pause = false; timeAllowed = 60; numLetters = 12; numPlat = 4; numObs = 2; numladders = 1; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 9; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 6; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 224
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 226
stop();
Frame 227
prevFrame();
Frame 229
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 230
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 231
prevFrame();
Frame 234
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); timeAllowed = 60; pause = false; numLetters = 12; numPlat = 4; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 9; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 6; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 234
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 236
stop();
Frame 237
prevFrame();
Frame 239
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 240
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 241
prevFrame();
Frame 244
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); pause = false; timeAllowed = 60; numLetters = 12; numPlat = 5; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 9; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 9; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 244
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 246
stop();
Frame 247
prevFrame();
Frame 249
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 250
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 251
prevFrame();
Frame 254
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); pause = false; timeAllowed = 60; numLetters = 12; numPlat = 6; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; _root.p6.direction = 4; _root.p6.distance = 190; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 10; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 9; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 254
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 256
stop();
Frame 257
prevFrame();
Frame 259
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 260
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 261
prevFrame();
Frame 264
removeShit(); music = random(2) + 1; eval ("_root.soundtrack" + music).gotoAndPlay(2); startTimer = getTimer(); timeAllowed = 60; pause = false; numLetters = 12; numPlat = 3; numObs = 2; numladders = 2; gravity = 8; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; guy.facing = 1; _root.guy._xscale = -_root.guy.scale; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 10; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 10; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 264
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 266
stop();
Frame 267
prevFrame();
Frame 269
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 270
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 271
prevFrame();
Frame 275
removeShit(); _root.bossSoundTrack.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 2; numObs = 2; numladders = 2; _root.stage = 1; timeAllowed = 120; gravity = 8; numEnemyB = 0; numEnemyA = 6; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 10; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i)._y = _root.p1._y - (eval ("enemyA" + i)._height / 2); eval ("enemyA" + i)._x = 600 + (50 * i); eval ("enemyA" + i).num = i; eval ("enemyA" + i).direction = 2 + random(2); eval ("enemyA" + i).energy = 10; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 613 MovieClip "bunnyBlimp" in Frame 275
onClipEvent (load) { xSpeed = 0; ySpeed = 0; direction = -1; shootTimer = getTimer(); _root.stage = 1; } onClipEvent (enterFrame) { }
Instance of Symbol 630 MovieClip "guy" in Frame 275
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 8; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 597 MovieClip in Frame 275
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 277
stop();
Frame 278
prevFrame();
Frame 280
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; if (timeBonus < 0) { timeBonus = 0; } if (99999 < timeBonus) { timeBonus = 99999 /* 0x01869F */; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 281
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 282
prevFrame();
Frame 287
removeShit(); _root.eerie.gotoAndPlay(2); _root.guy.bunny.gotoAndStop("run");
Frame 399
_root.guy.bunny.gotoAndStop("run");
Frame 428
_root.guy.bunny.gotoAndStop("beingHit");
Frame 1314
removeShit(); stopAllSounds(); _root.soundtrack3.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 4; numObs = 2; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.coinNum = 1; _root.guy.jumping = 0; timeAllowed = 60; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 12; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 11; eval ("enemyA" + i).gotoAndPlay(2); i++; } enemyA2.direction = enemyA2.direction * -1;
Instance of Symbol 630 MovieClip "guy" in Frame 1314
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 597 MovieClip in Frame 1314
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1317
stop();
Frame 1318
prevFrame();
Frame 1320
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1321
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1322
prevFrame();
Frame 1325
removeShit(); _root.soundtrack1.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 7; numObs = 2; timeAllowed = 60; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p6.direction = 4; _root.p6.distance = 190; _root.p7.direction = 5; _root.p7.distance = 200; _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 12; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 11; eval ("enemyA" + i).gotoAndPlay(2); i++; }
Instance of Symbol 597 MovieClip in Frame 1325
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1328
stop();
Frame 1329
prevFrame();
Frame 1331
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1332
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1333
prevFrame();
Frame 1336
removeShit(); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 6; numObs = 2; timeAllowed = 60; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p6.direction = 5; _root.p6.distance = 200; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 13; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 11; eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.soundtrack2.gotoAndPlay(2);
Instance of Symbol 751 MovieClip "s4" in Frame 1336
onClipEvent (enterFrame) { if (this.hitTest(_root.guy.hitArea) == true) { _root.guy.bunny.gotoAndPlay("dead"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy = -1; } }
Instance of Symbol 597 MovieClip in Frame 1336
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1339
stop();
Frame 1340
prevFrame();
Frame 1342
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1343
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1344
prevFrame();
Frame 1347
removeShit(); startTimer = getTimer(); pause = false; numLetters = 11; numPlat = 9; numObs = 2; timeAllowed = 80; numladders = 2; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p7.direction = 4.5; _root.p7.distance = 120; _root.p9.direction = 4; _root.p9.distance = 130; _root.p8.direction = 5; _root.p8.distance = 120; _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 13; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 13; eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.soundtrack1.gotoAndPlay(2);
Instance of Symbol 751 MovieClip "s4" in Frame 1347
onClipEvent (enterFrame) { if (this.hitTest(_root.guy.hitArea) == true) { _root.guy.bunny.gotoAndPlay("dead"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy = -1; } }
Instance of Symbol 597 MovieClip in Frame 1347
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1350
stop();
Frame 1351
prevFrame();
Frame 1353
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1354
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1355
prevFrame();
Frame 1358
removeShit(); _root.soundtrack2.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 7; numObs = 2; timeAllowed = 70; numladders = 1; numEnemyB = 4; numEnemyA = 4; carnageMax = numEnemyB + numEnemyA; manHitDamage = 3 + (5 * _guy.weapon); _root.p7.direction = 4.2; _root.p7.distance = 200; _root.p6.direction = 4; _root.p6.distance = 110; _root.coinNum = 1; _root.guy.jumping = 0; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyB >= i) { eval ("enemyB" + i).direction = 5 + random(2); eval ("enemyB" + i).energy = 13; if (random(2) == 1) { eval ("enemyB" + i).direction = eval ("enemyB" + i).direction * -1; } eval ("enemyB" + i).spawnTime = 3000; eval ("enemyB" + i).goTimer = getTimer() + (5000 * i); eval ("enemyB" + i).gotoAndPlay(2); i++; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 3 + random(2); eval ("enemyA" + i).platformNum = i; eval ("enemyA" + i).energy = 13; eval ("enemyA" + i).gotoAndPlay(2); i++; } enemyA2.direction = enemyA2.direction * -1;
Instance of Symbol 751 MovieClip "s4" in Frame 1358
onClipEvent (enterFrame) { if (this.hitTest(_root.guy.hitArea) == true) { _root.guy.bunny.gotoAndPlay("dead"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy = -1; } }
Instance of Symbol 597 MovieClip in Frame 1358
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1361
stop();
Frame 1362
prevFrame();
Frame 1364
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; carnageBonus = carnage * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1365
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; if (carnage >= carnageMax) { _root.scoreboard.totalCarnage.gotoAndPlay(2); } else { _root.scoreboard.totalCarnage.gotoAndStop(1); } } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1366
prevFrame();
Frame 1369
removeShit();
Frame 1762
removeShit(); _root.bossSoundTrack2.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 6; numOsamas = 42; numObs = 2; numladders = 3; numEnemyA = 8; numEnemyB = 0; _root.numOsamasI = 50; carnageMax = 49; manHitDamage = 3 + (5 * _guy.weapon); _root.coinNum = 1; _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 5 + random(2); eval ("enemyA" + i).energy = 9; if (random(2) == 1) { eval ("enemyA" + i).direction = eval ("enemyA" + i).direction * -1; } eval ("enemyA" + i).spawnTime = 5000; eval ("enemyA" + i).goTimer = getTimer() + (2500 * i); eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.baby1.gotoAndPlay(2); _root.numBabys[1] = true; _root.baby1._x = 60; _root.baby1._y = 90; _root.baby2.gotoAndPlay(2); _root.numBabys[2] = true; _root.baby2._x = 530; _root.baby2._y = 90; _root.beer1.gotoAndPlay(2); _root.numBeers[1] = true; _root.beer1._x = 140; _root.beer1._y = 230; _root.beer2.gotoAndPlay(2); _root.numBeers[2] = true; _root.beer2._x = 450; _root.beer2._y = 230; _root.beer3.gotoAndPlay(2); _root.numBeers[3] = true; _root.beer3._x = 260; _root.beer3._y = 325;
Instance of Symbol 803 MovieClip in Frame 1762
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if ((25 >= _root.numOsamasI) && (done == false)) { this._x = 301.1; this._y = 50.8; this.gotoAndPlay(2); done = true; } }
Instance of Symbol 630 MovieClip "guy" in Frame 1762
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 597 MovieClip in Frame 1762
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1765
stop();
Frame 1766
prevFrame();
Frame 1768
if (level < 10) { _root.scoreboard.number2.gotoAndStop(11); _root.scoreboard.number1.gotoAndStop(level + 1); } else { _root.scoreboard.number2.gotoAndStop((level % 10) + 1); _root.scoreboard.number1.gotoAndStop(int(level / 10) + 1); } carnageBonus = 9000; if (difficulty == 1) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 1000; } else if (difficulty == 2) { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 500; carnageBonus = carnage * 500; } else { timeBonus = (timeAllowed - int((getTimer() - _root.startTimer) / 1000)) * 200; carnageBonus = carnage * 200; } if (timeBonus < 0) { timeBonus = 0; } if (timeBonus < 1000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 100) + 1); _root.scoreboard.number4.gotoAndStop(1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(11); _root.scoreboard.number7.gotoAndStop(11); } else if (timeBonus < 10000) { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 1000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number5.gotoAndStop(1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(11); } else { _root.scoreboard.number3.gotoAndStop(int(timeBonus / 10000) + 1); _root.scoreboard.number4.gotoAndStop(int((timeBonus % 10000) / 1000) + 1); _root.scoreboard.number5.gotoAndStop(int((timeBonus % 1000) / 100) + 1); _root.scoreboard.number6.gotoAndStop(1); _root.scoreboard.number7.gotoAndStop(1); } if (carnageBonus < 1000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 100) + 1); _root.scoreboard.number9.gotoAndStop(1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(11); } else if (carnageBonus < 10000) { _root.scoreboard.number8.gotoAndStop(int(carnageBonus / 1000) + 1); _root.scoreboard.number9.gotoAndStop(int((carnageBonus % 1000) / 100) + 1); _root.scoreboard.number10.gotoAndStop(1); _root.scoreboard.number11.gotoAndStop(1); } _root.scoreboard.totalCarnage.gotoAndStop(1); scoreDone = false;
Frame 1769
play(); if (scoreDone == false) { if (163 < scoreboard._y) { scoreboard._y = scoreboard._y - 10; scoreboard._x = scoreboard._x + 10; } else { scoreTime = getTimer(); scoreDone = true; score = (score + timeBonus) + carnageBonus; _root.scoreboard.totalCarnage.gotoAndPlay(2); } } else if (3000 < (getTimer() - scoreTime)) { level++; scoreboard.gotoAndPlay("explode"); stop(); }
Frame 1770
prevFrame();
Instance of Symbol 810 MovieClip "guy" in Frame 1772
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); if (0 >= _root.endBoss.energy) { _root.bossEnergyBar.gotoAndStop(1); } else { _root.bossEnergyBar.gotoAndStop(int(0.75 * _root.endBoss.energy)); } _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Frame 1773
removeShit(); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 8; numObs = 2; numladders = 3; carnageMax = 1; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } _root.bossSoundTrack2.gotoAndPlay(2);
Instance of Symbol 597 MovieClip in Frame 1773
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 1776
stop();
Frame 1777
prevFrame();
Frame 1779
_root.explosion1._x = _root.endBoss._x - 50; _root.explosion1.gotoAndPlay(2);
Frame 1784
_root.explosion2._x = _root.endBoss._x + 50; _root.explosion2.gotoAndPlay(2);
Frame 1790
_root.explosion3._x = _root.endBoss._x; _root.explosion3.gotoAndPlay(2);
Frame 1796
_root.explosion4._x = _root.endBoss._x + 150; _root.explosion4.gotoAndPlay(2);
Frame 1840
stopAllSounds(); gotoAndPlay (1842);
Frame 1842
stopAllSounds();
Instance of Symbol 925 MovieClip in Frame 2290
onClipEvent (enterFrame) { if ((150 < this._y) && (6000 < (getTimer() - goTimer))) { this._y--; this._yscale = this._yscale + 0.118; this._xscale = this._xscale + 0.118; } } onClipEvent (load) { goTimer = getTimer(); endScore = "Your end score is:" + _root.score; }
Instance of Symbol 927 MovieClip in Frame 2290
onClipEvent (enterFrame) { if ((192 < this._y) && (9000 < (getTimer() - goTimer))) { this._y--; this._yscale = this._yscale + 0.1639; this._xscale = this._xscale + 0.1639; } } onClipEvent (load) { goTimer = getTimer(); continuesUsed = ("You used " + _root.continues) + " continues"; }
Instance of Symbol 929 MovieClip "congratulations" in Frame 2290
onClipEvent (enterFrame) { if (46.3 < this._y) { this._y--; this._yscale = this._yscale + 0.07; this._xscale = this._xscale + 0.07; } }
Instance of Symbol 931 MovieClip "yousavedtheearth" in Frame 2290
onClipEvent (enterFrame) { if (((103.5 < this._y) && (3000 < (getTimer() - goTimer))) && (_root.newgrounds == false)) { this._y--; this._yscale = this._yscale + 0.08984; this._xscale = this._xscale + 0.08984; } } onClipEvent (load) { goTimer = getTimer(); }
Instance of Symbol 933 MovieClip "clearance1" in Frame 2290
onClipEvent (load) { goTimer = getTimer(); } onClipEvent (enterFrame) { if ((1 >= _root.continues) || (_root.score >= 600000)) { if (((232 < this._y) && (12000 < (getTimer() - goTimer))) && (_root.cheated == false)) { this._y--; this._yscale = this._yscale + 0.2603; this._xscale = this._xscale + 0.2603; } } }
Instance of Symbol 935 MovieClip "clearance2" in Frame 2290
onClipEvent (enterFrame) { if ((((1 < _root.continues) && (3 >= _root.continues)) && (_root.score < 600000)) || (((350000 < _root.score) && (_root.score < 600000)) && (1 < _root.continues))) { if (((232 < this._y) && (12000 < (getTimer() - goTimer))) && (_root.cheated == false)) { this._y--; this._yscale = this._yscale + 0.2603; this._xscale = this._xscale + 0.2603; } } } onClipEvent (load) { goTimer = getTimer(); }
Instance of Symbol 937 MovieClip "clearance3" in Frame 2290
onClipEvent (enterFrame) { if ((_root.cheated == true) && (_root.newgrounds == false)) { if ((232 < this._y) && (11000 < (getTimer() - goTimer))) { this._y--; this._yscale = this._yscale + 0.0603; this._xscale = this._xscale + 0.0603; } } } onClipEvent (load) { goTimer = getTimer(); }
Instance of Symbol 940 MovieClip "yousavedthenewgrounds" in Frame 2290
onClipEvent (enterFrame) { if (((103.5 < this._y) && (2300 < (getTimer() - goTimer))) && (_root.newgrounds == true)) { this._y--; this._yscale = this._yscale + 0.08984; this._xscale = this._xscale + 0.08984; } } onClipEvent (load) { goTimer = getTimer(); }
Frame 3539
gotoAndStop (208);
Instance of Symbol 803 MovieClip in Frame 3975
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if ((25 >= _root.numOsamasI) && (done == false)) { this._x = 301.1; this._y = 50.8; this.gotoAndPlay(2); done = true; } }
Instance of Symbol 630 MovieClip "guy" in Frame 3975
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (!(((isHitting == 1) && (jumping == 0)) && (falling == 0))) { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 35; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 1069 MovieClip in Frame 3975
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 3976
_root.bomb.gotoAndPlay(2); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 6; numOsamas = 42; numObs = 2; numladders = 3; numEnemyA = 8; numEnemyB = 0; _root.numOsamasI = 50; carnageMax = 49; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } i = 1; while (numEnemyA >= i) { eval ("enemyA" + i).direction = 5 + random(2); eval ("enemyA" + i).energy = 9; if (random(2) == 1) { eval ("enemyA" + i).direction = eval ("enemyA" + i).direction * -1; } eval ("enemyA" + i).spawnTime = 5000; eval ("enemyA" + i).goTimer = getTimer() + (2500 * i); eval ("enemyA" + i).gotoAndPlay(2); i++; } _root.baby1.gotoAndPlay(2); _root.numBabys[1] = true; _root.baby1._x = 60; _root.baby1._y = 90; _root.baby2.gotoAndPlay(2); _root.numBabys[2] = true; _root.baby2._x = 530; _root.baby2._y = 90; _root.beer1.gotoAndPlay(2); _root.numBeers[1] = true; _root.beer1._x = 140; _root.beer1._y = 230; _root.beer2.gotoAndPlay(2); _root.numBeers[2] = true; _root.beer2._x = 450; _root.beer2._y = 230; _root.beer3.gotoAndPlay(2); _root.numBeers[3] = true; _root.beer3._x = 260; _root.beer3._y = 325; oScale = 17.8; rscale = 19; sScale = 17.3;
Frame 3979
stop();
Frame 3980
prevFrame();
Frame 3983
removeShit(); startTimer = getTimer(); pause = false; numLetters = 12; numPlat = 8; numObs = 2; numladders = 3; carnageMax = 1; manHitDamage = 3 + (5 * _guy.weapon); _root.guy.jumping = 0; timeAllowed = 120; guy._y = (eval ("s" + _root.startPos)._y + (eval ("s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { guy._x = (eval ("s" + _root.startPos)._x + (eval ("s" + _root.startPos)._width / 2)) + 20; guy.facing = 2; } else { guy.facing = 1; guy._x = (eval ("s" + _root.startPos)._x - (eval ("s" + _root.startPos)._width / 2)) - 20; } stopAllSounds(); _root.bomb.gotoAndPlay(2);
Instance of Symbol 1075 MovieClip "guy" in Frame 3983
onClipEvent (load) { free = 1; isDead = 0; jumping = 0; onLadder = 0; back = 1; usingLadder = 0; direction = 0; killed = 0; canHit = 1; _root.guy.scale = 65; } onClipEvent (enterFrame) { if (_root.pause == false) { _root.manHitDamage = 3 + (5 * _root.weapon); if (isDead == 0) { x = this._x; y = this._y; onLadder = 0; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { _root.boing.gotoAndPlay(2); busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (_root.guy.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 5; } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if ((getTimer() - _root.guy.backTimer) < 400) { this._y = this._y - 5; if (facing == 1) { this._x = this._x + 5; } else { this._x = this._x - 5; } } else if (0 < _root.energy) { _root.changeScreen = 1; if (2000 < (getTimer() - _root.guy.backTimer)) { this._alpha = 100; isDead = 0; killed = 0; busy = 0; action = -1; jumping = 0; } x = this._x; y = this._y; if (isHitting == 0) { busy = 0; } onLadder = 0; if (Key.isDown(Key.LEFT) || (Key.isDown(79))) { busy = 1; direction = -_root.runSpeed; facing = 1; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } if (Key.isDown(Key.RIGHT) || (Key.isDown(80))) { busy = 1; direction = _root.runSpeed; facing = 2; if ((action != 1) && (free == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "run"); action = 1; } } i = 1; while (_root.numObs >= i) { if (this.middleHitArea.hitTest(eval ("_root.o" + i))) { direction = 0; x = x + (0.5 * (x - eval ("_root.o" + i)._x)); } i++; } if (((isHitting == 1) && (jumping == 0)) && (falling == 0)) { } else { this._x = x + direction; } if (facing == 2) { this._xscale = _root.guy.scale; } else { this._xscale = -_root.guy.scale; } direction = 0; if (Key.isDown(Key.SPACE)) { if (this.free == 1) { busy = 1; this.free = 0; this.jumping = 1; this.startJumpY = this._y; if (action != 2) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "jumping"); action = 2; } } } if (usingLadder == 1) { canHit = 1; usingLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.hitTest(eval ("_root.l" + l))) { onLadder = 1; usingLadder = 1; canHit = 0; } l++; } } if (Key.isDown(Key.UP) || (Key.isDown(81))) { usingLadder = 1; if (onLadder == 1) { busy = 1; this._y = y - 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (Key.isDown(Key.DOWN) || (Key.isDown(65))) { usingLadder = 1; onLadder = 0; l = 1; while (_root.numLadders >= l) { if (this.bottomHitArea.hitTest(eval ("_root.l" + l))) { onLadder = 1; } l++; } if (onLadder == 1) { busy = 1; this._y = y + 6; free = 1; if (action != 3) { action = 3; _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "climbing"); } } } if (jumping == 1) { busy = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y - (this._height / 2), true)) { jumping = 0; } i++; } if (_root.jumpHeight < (startJumpY - y)) { jumping = 0; } if (jumping == 1) { this._y = y - 10; } } else { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(x, y + (this._height / 2), true)) { falling = 0; free = 1; } i++; } if ((falling == 1) && (onLadder == 0)) { busy = 1; this._y = y + _root.gravity; free = 0; } } if (usingLadder == 1) { usingLadder = 0; i = 1; while (_root.numLadders >= i) { if (this.hitTest(eval ("_root.l" + i))) { usingLadder = 1; } i++; } } i = 1; while (_root.numPlat >= i) { if ((eval ("_root.p" + i).hitTest(this.middleHitArea) == true) && (usingLadder == 0)) { if (eval ("_root.p" + i).hitTest(this.bottomHitArea)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); } } i++; } if ((Key.isDown(90) || (Key.isDown(219))) || (Key.isDown(18))) { if (canHit == 1) { busy = 1; canHit = 0; isHitting = 1; if ((falling == 1) || (jumping == 1)) { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "jumpingHit"); } else { _root.guy.bunny.gotoAndPlay(_root.weapons[_root.weapon] + "Hit"); } } } if (busy == 0) { action = 0; if (usingLadder == 1) { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "climbing"); } else { _root.guy.bunny.gotoAndStop(_root.weapons[_root.weapon] + "run"); } } } else if (killed == 0) { _root.guy.bunny.gotoAndPlay("dead"); killed = 1; } else if (gone == 0) { falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); falling = 0; } i++; } if (falling == 1) { this._y = this._y + 4; } } else if (0 < _root.lives) { _root.guy.gone = 0; this._alpha = 60; _root.guy.bunny.gotoAndPlay("appear"); _root.energy = 8; _root.changeScreen = 1; _root.lives--; this.jumping = 0; this._y = (eval ("_root.s" + _root.startPos)._y + (eval ("_root.s" + _root.startPos)._height / 2)) - 30; if (0 < _root.startDif) { this._x = (eval ("_root.s" + _root.startPos)._x + (eval ("_root.s" + _root.startPos)._width / 2)) + 20; this.facing = 2; } else { this.facing = 1; this._x = (eval ("_root.s" + _root.startPos)._x - (eval ("_root.s" + _root.startPos)._width / 2)) - 20; } } else { _root.gameover(); } if (0 < _root.tank.pico.energy) { _root.picoEnergyBar.gotoAndStop(int(1 * _root.tank.pico.energy) + 1); } else { _root.picoEnergyBar.gotoAndStop(1); } _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); _root.carnageInd.gotoAndStop(int((19 / _root.carnageMax) * _root.carnage) + 1); _root.timer.gotoAndStop(int((45 / _root.timeAllowed) * ((getTimer() - _root.startTimer) / 1000)) + 1); if (_root.weapon == 1) { _root.fuelBar.gotoAndStop(int((20 / _root.fuelMax) * _root.fuel)); if (0 >= _root.fuel) { _root.weapon = 0; action = -1; } } else { _root.fuelBar.gotoAndStop(1); } } else { this.gotoAndStop("stop"); } }
Instance of Symbol 1117 MovieClip in Frame 3983
onClipEvent (enterFrame) { if (-90 < this._y) { this._y = this._y - 10; } }
Frame 3987
stop();
Frame 4032
stopAllSounds(); _root.newgrounds = true; _root.cheated = true; gotoAndPlay (1842);
Symbol 26 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 2
play();
Symbol 45 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 45 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 45 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 4;
Symbol 45 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 45 MovieClip Frame 11
gotoAndPlay (10);
Symbol 45 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { gotoAndPlay (14); _root.lives++; }
Symbol 45 MovieClip Frame 13
gotoAndPlay (12);
Symbol 45 MovieClip Frame 33
stop(); this._x = -100; _root.numBabys[num] = false;
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 2
play();
Symbol 54 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 54 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 54 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4;
Symbol 54 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 54 MovieClip Frame 11
gotoAndPlay (10);
Symbol 54 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { _root.score = _root.score + 2000; gotoAndPlay (14); }
Symbol 54 MovieClip Frame 13
gotoAndPlay (12);
Symbol 54 MovieClip Frame 46
stop(); this._x = -100; _root.numFlowers[num] = false;
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
stop();
Symbol 70 MovieClip Frame 3
stop();
Symbol 70 MovieClip Frame 4
stop();
Symbol 70 MovieClip Frame 5
stop();
Symbol 70 MovieClip Frame 6
stop();
Symbol 70 MovieClip Frame 7
stop();
Symbol 70 MovieClip Frame 8
stop();
Symbol 70 MovieClip Frame 9
stop();
Symbol 70 MovieClip Frame 10
stop();
Symbol 70 MovieClip Frame 11
stop();
Symbol 71 MovieClip Frame 1
if (_root.level < 10) { number2.gotoAndStop(11); number1.gotoAndStop(_root.level + 1); } else { number2.gotoAndStop((_root.level % 10) + 1); number1.gotoAndStop(int(_root.level / 10) + 1); }
Symbol 71 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 3
stop();
Symbol 81 MovieClip Frame 4
stop();
Symbol 81 MovieClip Frame 5
stop();
Symbol 81 MovieClip Frame 6
stop();
Symbol 81 MovieClip Frame 7
stop();
Symbol 87 MovieClip Frame 1
play(); thingNum = random(7) + 1; thing.gotoAndStop(thingNum);
Symbol 87 MovieClip Frame 16
if (this.hitTest(_root.guy.hitArea)) { _root.lettersGot++; gotoAndPlay (19); _root.score = _root.score + 1000; if (_root.lettersGot >= _root.numletters) { _root.pause = true; _root.gotoAndPlay("Fin" + _root.level); stopAllSounds(); _root.congrat.gotoAndPlay(2); } } else { gotoAndPlay (15); }
Symbol 87 MovieClip Frame 19
thing.gotoAndStop(thingNum);
Symbol 87 MovieClip Frame 34
stop(); this._x = -100;
Symbol 90 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 22
if (this.hitTest(_root.guy.hitArea)) { if (_root.weapon != 2) { gotoAndPlay (24); _root.weapon = 1; _root.guy.action = -1; _root.fuel = _root.fuelMax; } }
Symbol 93 MovieClip Frame 23
gotoAndPlay (22);
Symbol 93 MovieClip Frame 36
stop(); this._x = -100;
Symbol 96 MovieClip Frame 19
if (0 < random(4)) { gotoAndPlay (1); }
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 6
gotoAndStop (1);
Symbol 154 MovieClip Frame 1
_root.guy.canHit = 1; _root.guy.busy = 0; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 10
gotoAndPlay (1); _root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 20
gotoAndStop (11); _root.guy.busy = 0; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 27
_root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0; gotoAndPlay (1);
Symbol 154 MovieClip Frame 29
_root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 38
gotoAndPlay (29); _root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 39
if (_root.chainsawCheat == true) { } else { _root.fuel--; }
Symbol 154 MovieClip Frame 45
gotoAndPlay (29); _root.guy.busy = 0; _root.guy.canHit = 1; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 49
if (_root.chainsawCheat == true) { } else { _root.fuel--; }
Symbol 154 MovieClip Frame 54
gotoAndStop (46); _root.guy.busy = 0; _root.guy.isHitting = 0;
Symbol 154 MovieClip Frame 57
stop();
Symbol 154 MovieClip Frame 58
play();
Symbol 154 MovieClip Frame 73
_root.guy.gone = 1; stop();
Symbol 154 MovieClip Frame 84
stop();
Symbol 154 MovieClip Frame 92
gotoAndPlay (85);
Symbol 154 MovieClip Frame 100
gotoAndPlay (93);
Symbol 179 MovieClip Frame 1
free = true; go = 0; scale = 18; stop();
Symbol 179 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 179 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (25); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 19
gotoAndPlay (10);
Symbol 179 MovieClip Frame 24
gotoAndPlay (10);
Symbol 179 MovieClip Frame 25
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (27); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 26
gotoAndPlay (25);
Symbol 179 MovieClip Frame 27
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 29
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (31); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 179 MovieClip Frame 30
gotoAndPlay (25);
Symbol 179 MovieClip Frame 31
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 179 MovieClip Frame 35
if (0 >= energy) { gotoAndPlay (36); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 179 MovieClip Frame 48
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 182 Button
on (release) { gotoAndPlay (3983); score = 123000 /* 0x01E078 */; continues = 2; cheated = true; }
Symbol 194 Button
on (release) { bert = _quality; _quality = "HIGH"; }
Symbol 198 Button
on (release) { bert = _quality; _quality = "MEDIUM"; }
Symbol 202 Button
on (release) { bert = _quality; _quality = "LOW"; }
Symbol 210 Button
on (release) { stopAllSounds(); _root.level = 1; gotoAndPlay (221); score = 0; _root.continues = 0; _root.cheated = false; _root.newgrounds = false; _root.chainsawCheat = false; }
Symbol 215 Button
on (release) { gotoAndStop (82); }
Symbol 220 Button
on (release) { gotoAndStop (71); }
Symbol 223 Button
on (release) { getURL ("http://www.killfrenzy.com", "_blank"); }
Symbol 229 Button
on (release) { stopAllSounds(); gotoAndStop (208); }
Symbol 236 Button
on (release) { gotoAndPlay (63); stopAllSounds(); }
Symbol 242 Button
on (release) { if (_root.clearance == 0) { if ((_root.code == "Space Ritual") || (_root.code == "space ritual")) { _root.clearance = 2; } else if ((_root.code == "PXR5") || (_root.code == "pxr5")) { _root.clearance = 1; } else { buzz.gotoAndPlay(2); } } else if (_root.clearance == 1) { if ((_root.code == "Space Ritual") || (_root.code == "space ritual")) { _root.clearance = 2; } else { buzz.gotoAndPlay(2); } } }
Symbol 252 Button
on (release) { gotoAndStop (7); _root.athlete = true; }
Symbol 255 Button
on (release) { gotoAndStop (4); _root.athlete = false; }
Symbol 256 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 256 MovieClip Frame 2
gotoAndPlay (1);
Symbol 256 MovieClip Frame 4
stop();
Symbol 256 MovieClip Frame 7
stop();
Symbol 259 Button
on (release) { gotoAndStop (7); _root.strength = true; _root.chainsawCh.gotoAndStop("cheatOff"); _root.chainsawCheat = false; }
Symbol 260 Button
on (release) { gotoAndStop (4); _root.strength = false; }
Symbol 261 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 261 MovieClip Frame 2
gotoAndPlay (1);
Symbol 261 MovieClip Frame 4
stop();
Symbol 261 MovieClip Frame 7
stop();
Symbol 264 Button
on (release) { gotoAndStop (7); _root.livesCheat = true; }
Symbol 265 Button
on (release) { gotoAndStop (4); _root.livesCheat = false; }
Symbol 266 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 266 MovieClip Frame 2
gotoAndPlay (1);
Symbol 266 MovieClip Frame 4
stop();
Symbol 266 MovieClip Frame 7
stop();
Symbol 269 Button
on (release) { gotoAndStop (7); _root.chainsawCheat = true; _root.strengthCh.gotoAndStop("cheatOff"); _root.strength = false; }
Symbol 270 Button
on (release) { gotoAndStop (4); _root.chainsawCheat = false; }
Symbol 271 MovieClip Frame 1
if (0 < _root.clearance) { gotoAndPlay (4); }
Symbol 271 MovieClip Frame 2
gotoAndPlay (1);
Symbol 271 MovieClip Frame 4
stop();
Symbol 271 MovieClip Frame 7
stop();
Symbol 279 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 2; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 281 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 281 MovieClip Frame 2
gotoAndPlay (1);
Symbol 281 MovieClip Frame 4
ifFrameLoaded (239) { gotoAndPlay (7); }
Symbol 281 MovieClip Frame 5
gotoAndPlay (4);
Symbol 284 MovieClip Frame 1
stop();
Symbol 286 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 3; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 288 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 288 MovieClip Frame 2
gotoAndPlay (1);
Symbol 288 MovieClip Frame 4
ifFrameLoaded (249) { gotoAndPlay (7); }
Symbol 288 MovieClip Frame 5
gotoAndPlay (4);
Symbol 290 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 4; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 292 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 292 MovieClip Frame 2
gotoAndPlay (1);
Symbol 292 MovieClip Frame 4
ifFrameLoaded (259) { gotoAndPlay (7); }
Symbol 292 MovieClip Frame 5
gotoAndPlay (4);
Symbol 294 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 5; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 296 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 296 MovieClip Frame 2
gotoAndPlay (1);
Symbol 296 MovieClip Frame 4
ifFrameLoaded (269) { gotoAndPlay (7); }
Symbol 296 MovieClip Frame 5
gotoAndPlay (4);
Symbol 298 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 6; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 300 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 300 MovieClip Frame 2
gotoAndPlay (1);
Symbol 300 MovieClip Frame 4
ifFrameLoaded (629) { gotoAndPlay (7); }
Symbol 300 MovieClip Frame 5
gotoAndPlay (4);
Symbol 302 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 8; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 304 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 304 MovieClip Frame 2
gotoAndPlay (1);
Symbol 304 MovieClip Frame 4
ifFrameLoaded (1331) { gotoAndPlay (7); }
Symbol 304 MovieClip Frame 5
gotoAndPlay (4);
Symbol 306 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 9; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 308 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 308 MovieClip Frame 2
gotoAndPlay (1);
Symbol 308 MovieClip Frame 4
ifFrameLoaded (1342) { gotoAndPlay (7); }
Symbol 308 MovieClip Frame 5
gotoAndPlay (4);
Symbol 310 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 10; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 312 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 312 MovieClip Frame 2
gotoAndPlay (1);
Symbol 312 MovieClip Frame 4
ifFrameLoaded (1353) { gotoAndPlay (7); }
Symbol 312 MovieClip Frame 5
gotoAndPlay (4);
Symbol 314 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 11; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 316 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 316 MovieClip Frame 2
gotoAndPlay (1);
Symbol 316 MovieClip Frame 4
ifFrameLoaded (1364) { gotoAndPlay (7); }
Symbol 316 MovieClip Frame 5
gotoAndPlay (4);
Symbol 318 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 12; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 320 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 320 MovieClip Frame 2
gotoAndPlay (1);
Symbol 320 MovieClip Frame 4
ifFrameLoaded (1773) { gotoAndPlay (7); }
Symbol 320 MovieClip Frame 5
gotoAndPlay (4);
Symbol 322 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 14; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = true; stopAllSounds(); _root.goLevel(); }
Symbol 324 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 324 MovieClip Frame 2
gotoAndPlay (1);
Symbol 324 MovieClip Frame 4
ifFrameLoaded (3983) { gotoAndPlay (7); }
Symbol 324 MovieClip Frame 5
gotoAndPlay (4);
Symbol 326 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 15; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = true; stopAllSounds(); _root.goLevel(); }
Symbol 328 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 328 MovieClip Frame 2
gotoAndPlay (1);
Symbol 328 MovieClip Frame 4
ifFrameLoaded (3998) { gotoAndPlay (7); }
Symbol 328 MovieClip Frame 5
gotoAndPlay (4);
Symbol 330 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 7; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 332 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 332 MovieClip Frame 2
gotoAndPlay (1);
Symbol 332 MovieClip Frame 4
ifFrameLoaded (1320) { gotoAndPlay (7); }
Symbol 332 MovieClip Frame 5
gotoAndPlay (4);
Symbol 334 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 13; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 336 MovieClip Frame 1
if (1 < _root.clearance) { gotoAndPlay (4); }
Symbol 336 MovieClip Frame 2
gotoAndPlay (1);
Symbol 336 MovieClip Frame 4
ifFrameLoaded (2337) { gotoAndPlay (7); }
Symbol 336 MovieClip Frame 5
gotoAndPlay (4);
Symbol 343 Button
on (release) { if (_root.strength == true) { _root.weapon = 2; } if (_root.chainsawCheat == true) { _root.weapon = 1; _root.fuel = 50; } if (_root.livesCheat == true) { _root.lives = 99; } if (_root.athlete == true) { _root.jumpHeight = 110; _root.runSpeed = 10; } _root.level = 1; _root.score = 0; _root.continues = 0; _root.cheated = true; _root.newgrounds = false; stopAllSounds(); _root.goLevel(); }
Symbol 345 Button
on (release) { gotoAndPlay (63); stopAllSounds(); }
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 363 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 11
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 13
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 363 MovieClip Frame 14
gotoAndPlay (7);
Symbol 363 MovieClip Frame 18
gotoAndPlay (7);
Symbol 363 MovieClip Frame 19
if (0 >= energy) { gotoAndPlay (24); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 363 MovieClip Frame 23
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 363 MovieClip Frame 38
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 376 MovieClip Frame 1
free = true; go = 0; scale = 16.5; stop();
Symbol 376 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 376 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 17
gotoAndPlay (10);
Symbol 376 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 19
gotoAndPlay (18);
Symbol 376 MovieClip Frame 20
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 22
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 376 MovieClip Frame 23
gotoAndPlay (18);
Symbol 376 MovieClip Frame 27
gotoAndPlay (10);
Symbol 376 MovieClip Frame 28
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 376 MovieClip Frame 32
if (0 >= energy) { gotoAndPlay (33); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 376 MovieClip Frame 43
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 396 MovieClip Frame 1
stop();
Symbol 396 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 396 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 11
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 13
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 15
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.girlscale; } else { this._xscale = -_root.girlscale; } }
Symbol 396 MovieClip Frame 16
gotoAndPlay (7);
Symbol 396 MovieClip Frame 20
gotoAndPlay (7);
Symbol 396 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (26); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 396 MovieClip Frame 25
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 396 MovieClip Frame 39
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 1
stop();
Symbol 415 MovieClip Frame 2
stop();
Symbol 415 MovieClip Frame 3
stop();
Symbol 415 MovieClip Frame 4
stop();
Symbol 415 MovieClip Frame 5
stop();
Symbol 415 MovieClip Frame 6
stop();
Symbol 415 MovieClip Frame 7
stop();
Symbol 415 MovieClip Frame 8
stop();
Symbol 415 MovieClip Frame 9
stop();
Symbol 415 MovieClip Frame 10
stop();
Symbol 415 MovieClip Frame 11
stop();
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 8
burp = random(10); if (burp < 5) { _root.score = _root.score + 5000; gotoAndStop (9); } else if (burp < 9) { _root.energy = _root.energyMax; _root.energyBar.gotoAndStop(int((20 / _root.energyMax) * _root.energy)); gotoAndStop (10); } else { _root.lives++; gotoAndStop (11); }
Symbol 421 MovieClip Frame 9
stop();
Symbol 421 MovieClip Frame 10
stop();
Symbol 421 MovieClip Frame 11
stop();
Symbol 421 MovieClip Frame 12
stop();
Symbol 428 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 5
_root.gotoAndPlay("level" + _root.level); _root.bang.gotoAndPlay(2);
Symbol 428 MovieClip Frame 8
this._x = -90; this._y = 563;
Symbol 437 Button
on (release) { gotoAndPlay (1); }
Symbol 442 Button
on (release) { _root.continued = true; _root.continues++; _root.score = 0; _root.lives = 3; _root.energy = 8; _root.goLevel(); }
Symbol 443 Button
on (release) { stopAllSounds(); gotoAndPlay (63); }
Symbol 484 Button
on (release) { getURL ("http://www.hawkwind.com", "_blank"); }
Symbol 487 Button
on (release) { getURL ("http://www.shonenknife.com", "_blank"); }
Symbol 491 Button
on (release) { nextFrame(); frank = random(6) + 2; _root.speech.gotoAndStop(frank); }
Symbol 496 Button
on (release) { getURL ("http://www.misfits.com", "_blank"); }
Symbol 499 Button
on (release) { getURL ("http://www.vangelisworld.com", "_blank"); }
Symbol 500 Button
on (release) { prevFrame(); frank = random(6) + 2; _root.speech.gotoAndStop(frank); }
Symbol 504 Button
on (release) { getURL ("http://www.bombthebass.com", "_blank"); }
Symbol 507 Button
on (release) { getURL ("http://www.artgarfunkel.com", "_blank"); }
Symbol 511 Button
on (release) { getURL ("http://www.flashkit.com", "_blank"); }
Symbol 518 Button
on (release) { getURL ("mailto:happinesssam@hotmail.com"); }
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 2
stop();
Symbol 519 MovieClip Frame 3
stop();
Symbol 519 MovieClip Frame 5
stop();
Symbol 532 MovieClip Frame 1
stop();
Symbol 532 MovieClip Frame 2
stop();
Symbol 532 MovieClip Frame 3
stop();
Symbol 532 MovieClip Frame 4
stop();
Symbol 532 MovieClip Frame 5
stop();
Symbol 532 MovieClip Frame 6
stop();
Symbol 532 MovieClip Frame 7
stop();
Symbol 539 Button
on (release) { gotoAndPlay (63); stopAllSounds(); }
Symbol 543 MovieClip Frame 1
stop();
Symbol 546 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 2
play();
Symbol 570 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 570 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 570 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4;
Symbol 570 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 570 MovieClip Frame 11
gotoAndPlay (10);
Symbol 570 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { gotoAndPlay (14); _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 570 MovieClip Frame 13
gotoAndPlay (12);
Symbol 570 MovieClip Frame 32
stop(); this._x = -100; _root.numRabbits[num] = false;
Symbol 577 MovieClip Frame 1
stop();
Symbol 577 MovieClip Frame 2
play();
Symbol 577 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 577 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 5;
Symbol 577 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4;
Symbol 577 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 577 MovieClip Frame 11
gotoAndPlay (10);
Symbol 577 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { gotoAndPlay (14); if (_root.energy < _root.energyMax) { _root.energy++; } }
Symbol 577 MovieClip Frame 13
gotoAndPlay (12);
Symbol 577 MovieClip Frame 35
stop(); this._x = -100; _root.numBeers[num] = false;
Symbol 578 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 2
play();
Symbol 578 MovieClip Frame 4
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 578 MovieClip Frame 6
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 5;
Symbol 578 MovieClip Frame 8
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); timer = getTimer(); } i++; } this._y = this._y + 4;
Symbol 578 MovieClip Frame 10
i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (12); } i++; } this._y = this._y + 4; if (500 < this._y) { this._x = -100; gotoAndStop (1); }
Symbol 578 MovieClip Frame 11
gotoAndPlay (10);
Symbol 578 MovieClip Frame 12
if (this.hitTest(_root.guy.hitArea)) { gotoAndPlay (14); _root.startTimer = _root.startTimer + 5000; }
Symbol 578 MovieClip Frame 13
gotoAndPlay (12);
Symbol 578 MovieClip Frame 29
stop(); this._x = -100; _root.numClocks[num] = false;
Symbol 586 MovieClip Frame 1
stop();
Symbol 590 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 1
if (_root.level < 10) { number2.gotoAndStop(11); number1.gotoAndStop(_root.level + 1); } else { number2.gotoAndStop((_root.level % 10) + 1); number1.gotoAndStop(int(_root.level / 10) + 1); }
Symbol 597 MovieClip Frame 2
stop();
Symbol 599 MovieClip Frame 1
startX = this._x;
Symbol 599 MovieClip Frame 3
this._x = this._x + direction; if ((0 < direction) && (distance < (this._x - startX))) { direction = direction * -1; } if ((direction < 0) && (this._x < startX)) { direction = direction * -1; } gotoAndPlay (2);
Symbol 604 MovieClip Frame 1
if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { gotoAndPlay (3); _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 604 MovieClip Frame 2
gotoAndPlay (1);
Symbol 604 MovieClip Frame 21
stop(); this._x = -100;
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 7
_root.fireball1._x = _root.bunnyBlimp._x - 211; _root.fireball1._y = _root.bunnyBlimp._y - 35; angle = (Math.atan((_root.guy._x - _root.fireball1._x) / (_root.guy._y - _root.fireball1._y)) * 180) / Math.PI; _root.fireball1.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball1.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball1.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 612 MovieClip Frame 13
_root.fireball2._x = _root.bunnyBlimp._x - 246; _root.fireball2._y = _root.bunnyBlimp._y - 22; angle = (Math.atan((_root.guy._x - _root.fireball2._x) / (_root.guy._y - _root.fireball2._y)) * 180) / Math.PI; _root.fireball2.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball2.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball2.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 612 MovieClip Frame 19
_root.fireball3._x = _root.bunnyBlimp._x - 211; _root.fireball3._y = _root.bunnyBlimp._y - 35; angle = (Math.atan((_root.guy._x - _root.fireball3._x) / (_root.guy._y - _root.fireball3._y)) * 180) / Math.PI; _root.fireball3.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball3.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball3.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 612 MovieClip Frame 25
_root.fireball4._x = _root.bunnyBlimp._x - 246; _root.fireball4._y = _root.bunnyBlimp._y - 22; angle = (Math.atan((_root.guy._x - _root.fireball4._x) / (_root.guy._y - _root.fireball4._y)) * 180) / Math.PI; _root.fireball4.xdirection = 15 * Math.sin((Math.PI/180) * angle); _root.fireball4.ydirection = 15 * Math.cos((Math.PI/180) * angle); _root.fireball4.gotoAndPlay(2); _root.phaser.gotoAndPlay(2);
Symbol 613 MovieClip Frame 1
xSpeed = 0; ySpeed = 0; direction = -1; shootTimer = getTimer(); _root.stage = 1;
Symbol 613 MovieClip Frame 2
y = this._y; x = this._x; if (4000 < (getTimer() - shootTimer)) { eyes.gotoAndPlay(2); shootTimer = getTimer(); } this._y = y + ySpeed; this._x = x + xSpeed; _root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; _root.anchorPointy = y; if (450 < x) { if (-2.5 < xSpeed) { xSpeed = xSpeed - 0.1; } } else { gotoAndPlay (6); }
Symbol 613 MovieClip Frame 3
gotoAndPlay (2);
Symbol 613 MovieClip Frame 6
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = y + ySpeed; this._x = x + xSpeed; _root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; _root.anchorPointy = y; if (6500 < (getTimer() - shootTimer)) { eyes.gotoAndPlay(2); shootTimer = getTimer(); } if (3 < _root.carnage) { gotoAndPlay (9); }
Symbol 613 MovieClip Frame 7
gotoAndPlay (6);
Symbol 613 MovieClip Frame 9
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = y + ySpeed; this._x = x + xSpeed; _root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; _root.anchorPointy = y; if (4000 < (getTimer() - shootTimer)) { eyes.gotoAndPlay(2); shootTimer = getTimer(); } if (_root.carnage >= _root.carnageMax) { gotoAndPlay (13); }
Symbol 613 MovieClip Frame 10
gotoAndPlay (9);
Symbol 613 MovieClip Frame 13
_root.anchorPoint1x = x - 230; _root.anchorPoint2x = x - 164; _root.anchorPoint3x = x - 98; _root.anchorPoint4x = x - 32; _root.anchorPoint5x = x + 34; _root.anchorPoint6x = x + 100; stopAllSounds(); _root.congrat.gotoAndPlay(2); _root.anchorPointy = y; if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } if (-2.5 < ySpeed) { ySpeed = ySpeed - 0.1; } i = 1; while (6 >= i) { eval ("_root.rabbit" + i).gotoAndPlay("thing2"); i++; } i = 1; while (4 >= i) { eval ("_root.fireball" + i).gotoAndPlay("hit"); i++; } eyes.gotoAndStop(1); this._y = y + ySpeed; this._x = x + xSpeed; i = 1; while (3 >= i) { eval ("_root.flower" + i)._x = eval (("_root.anchorPoint" + i) + "x") - 40; eval ("_root.flower" + i)._y = this._y + 100; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlower++; i++; } _root.beer1._x = _root.anchorPoint6x - 40; _root.beer1._y = this._y + 100; _root.beer1.gotoAndPlay(2); _root.beer2._x = _root.anchorPoint5x - 40; _root.beer2._y = this._y + 100; _root.beer2.gotoAndPlay(2); _root.numBeer = _root.numBeer + 2; _root.baby1._x = _root.anchorPoint4x - 40; _root.baby1._y = this._y + 100; _root.baby1.gotoAndPlay(2); _root.numBaby++; play();
Symbol 613 MovieClip Frame 15
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = this._y + -2; this._x = x + xSpeed; if (this._y < -50) { _root.pause = true; _root.gotoAndPlay("Fin6"); stopAllSounds(); gotoAndPlay (19); }
Symbol 613 MovieClip Frame 16
gotoAndPlay (15);
Symbol 613 MovieClip Frame 19
if (direction < 0) { if (xSpeed < -1) { direction = 1; } else { xSpeed = xSpeed - 0.1; } } else if (1 < xSpeed) { direction = -1; } else { xSpeed = xSpeed + 0.1; } this._y = this._y + -2; this._x = x + xSpeed; if (this._y < -150) { stop(); }
Symbol 613 MovieClip Frame 20
gotoAndPlay (19);
Symbol 625 MovieClip Frame 1
stop();
Symbol 625 MovieClip Frame 2
play(); scale = 100;
Symbol 625 MovieClip Frame 5
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 7
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 9
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 11
if (eval (("_root.anchorPoint" + num) + "x") < this._x) { this._xscale = -scale; if (70 < (this._x - eval (("_root.anchorPoint" + num) + "x"))) { if (0 < direction) { direction = direction * -1; } } } else { this._xscale = scale; if ((this._x - eval (("_root.anchorPoint" + num) + "x")) < -70) { if (direction < 0) { direction = direction * -1; } } } this._x = this._x + direction; if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (13); } eval ("_root.elastic" + num)._x = eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._y = _root.anchorPointy; eval ("_root.elastic" + num)._xscale = this._x - eval (("_root.anchorPoint" + num) + "x"); eval ("_root.elastic" + num)._yscale = (this._y - 20) - _root.anchorPointy;
Symbol 625 MovieClip Frame 12
gotoAndPlay (5);
Symbol 625 MovieClip Frame 13
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 625 MovieClip Frame 17
if (0 >= energy) { gotoAndPlay (18); } else { gotoAndPlay (5); } _root.score = _root.score + 100;
Symbol 625 MovieClip Frame 18
eval ("_root.elastic" + num)._y = 500;
Symbol 625 MovieClip Frame 32
_root.score = _root.score + 1000; _root.carnage++; eval ("_root.rabbit" + _root.numRabbit)._x = this._x; eval ("_root.rabbit" + _root.numRabbit)._y = this._y - 30; eval ("_root.rabbit" + _root.numRabbit).gotoAndPlay(2); _root.numRabbit++; gotoAndStop (1); this._x = -100;
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 2
play();
Symbol 627 MovieClip Frame 4
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 627 MovieClip Frame 6
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 627 MovieClip Frame 8
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (10); } if (480 < this._y) { gotoAndStop (1); }
Symbol 627 MovieClip Frame 9
gotoAndPlay (8);
Symbol 627 MovieClip Frame 14
this._x = -100;
Symbol 629 MovieClip Frame 1
stop();
Symbol 636 Button
on (release) { gotoAndPlay (1314); }
Symbol 702 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 702 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (15); } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 702 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 702 MovieClip Frame 10
gotoAndPlay (7);
Symbol 702 MovieClip Frame 14
gotoAndPlay (7);
Symbol 702 MovieClip Frame 15
if (0 >= energy) { gotoAndPlay (20); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 702 MovieClip Frame 19
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 702 MovieClip Frame 36
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 711 MovieClip Frame 1
stop();
Symbol 711 MovieClip Frame 2
this._y = eval ("_root.e" + platformNum)._y - (this._height / 2); this._x = eval ("_root.e" + platformNum)._x; play();
Symbol 711 MovieClip Frame 7
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 9
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 11
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 13
if (_root.pause == false) { x = this._x; if ((this._x >= (eval ("_root.e" + platformNum)._x + (eval ("_root.e" + platformNum)._width / 2))) || ((eval ("_root.e" + platformNum)._x - (eval ("_root.e" + platformNum)._width / 2)) >= this._x)) { this._x = x - direction; direction = -direction; } this._x = x + direction; if (this.hittingArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (15); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (this.hitArea.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (19); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } if (0 < direction) { this._xscale = _root.boyscale; } else { this._xscale = -_root.boyscale; } }
Symbol 711 MovieClip Frame 14
gotoAndPlay (7);
Symbol 711 MovieClip Frame 18
gotoAndPlay (7);
Symbol 711 MovieClip Frame 19
if (0 >= energy) { gotoAndPlay (24); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 711 MovieClip Frame 23
gotoAndPlay (7); _root.score = _root.score + 100;
Symbol 711 MovieClip Frame 38
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 737 MovieClip Frame 1
free = true; go = 0; scale = 16.5; stop();
Symbol 737 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 737 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 17
gotoAndPlay (10);
Symbol 737 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 19
gotoAndPlay (18);
Symbol 737 MovieClip Frame 20
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 22
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 737 MovieClip Frame 23
gotoAndPlay (18);
Symbol 737 MovieClip Frame 27
gotoAndPlay (10);
Symbol 737 MovieClip Frame 28
_root.guy.bunny.blood.gotoAndPlay(2);
Symbol 737 MovieClip Frame 32
if (0 >= energy) { gotoAndPlay (33); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 737 MovieClip Frame 46
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 750 MovieClip Frame 1
free = true; go = 0; scale = 33.4; stop();
Symbol 750 MovieClip Frame 2
this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; play();
Symbol 750 MovieClip Frame 10
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 12
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 14
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 16
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (18); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.action = -1; _root.guy.jumping = 0; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (24); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 17
gotoAndPlay (10);
Symbol 750 MovieClip Frame 18
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (20); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 19
gotoAndPlay (18);
Symbol 750 MovieClip Frame 20
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 22
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (10); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); this._x = _root.spawnPlace._x; this._y = _root.spawnPlace._y; } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (28); } if (0 < direction) { this._xscale = scale; } else { this._xscale = -scale; } }
Symbol 750 MovieClip Frame 23
gotoAndPlay (18);
Symbol 750 MovieClip Frame 27
gotoAndPlay (10);
Symbol 750 MovieClip Frame 28
_root.guy.bunny.blood.gotoAndPlay("sparks");
Symbol 750 MovieClip Frame 32
if (0 >= energy) { gotoAndPlay (33); } else { gotoAndPlay (10); } _root.score = _root.score + 100;
Symbol 750 MovieClip Frame 46
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; stop();
Symbol 752 MovieClip Frame 1
startY = this._y;
Symbol 752 MovieClip Frame 3
this._y = this._y + direction; if ((0 < direction) && (distance < (this._y - startY))) { direction = direction * -1; } if ((direction < 0) && (this._y < startY)) { direction = direction * -1; } gotoAndPlay (2);
Symbol 759 Button
on (release) { gotoAndPlay (1762); }
Symbol 802 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 802 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 11
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 13
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 15
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (27); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 16
gotoAndPlay (5);
Symbol 802 MovieClip Frame 26
gotoAndPlay (5);
Symbol 802 MovieClip Frame 27
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (29); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 28
gotoAndPlay (27);
Symbol 802 MovieClip Frame 29
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = 43; } else { this._xscale = -43; } }
Symbol 802 MovieClip Frame 31
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (random(2) == 0) { gotoAndPlay (33); } else { gotoAndPlay (38); } } if (0 < direction) { this._xscale = _root.binscale; } else { this._xscale = -_root.binscale; } }
Symbol 802 MovieClip Frame 32
gotoAndPlay (27);
Symbol 802 MovieClip Frame 33
if (0 >= energy) { gotoAndPlay (43); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 802 MovieClip Frame 37
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 802 MovieClip Frame 38
if (0 >= energy) { gotoAndPlay (43); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 802 MovieClip Frame 42
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 802 MovieClip Frame 58
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 12; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("Fin" + _root.level); stopAllSounds(); _root.congrat.gotoAndPlay(2); }
Symbol 803 MovieClip Frame 22
if (this.hitTest(_root.guy.hitArea)) { if (_root.weapon != 2) { gotoAndPlay (24); _root.weapon = 1; _root.guy.action = -1; _root.fuel = _root.fuelMax; } }
Symbol 803 MovieClip Frame 23
gotoAndPlay (22);
Symbol 803 MovieClip Frame 36
stop(); this._x = -100;
Symbol 806 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
this._rotation = 262.5; rotate = 262.5; timer = getTimer();
Symbol 814 MovieClip Frame 3
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 5
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 7
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 9
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 11
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 13
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 15
this._x = this._x - 15; this._y = this._y + 1; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 814 MovieClip Frame 17
rotate = this._rotation; if (rotate < 0) { rotate = rotate + 360; } if (360 < rotate) { rotate = rotate - 360; } angle = (Math.atan((_root.guy._x - this._x) / (_root.guy._y - this._y)) * 180) / Math.PI; if (this._y < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (rotate < angle) { if (((angle - rotate) - 6) < 180) { this._rotation = rotate + 6; } else { this._rotation = rotate - 6; } } else if (((rotate - angle) - 6) < 180) { this._rotation = rotate - 6; } else if (angle < (rotate + 6)) { this._rotation = rotate + 6; } this._x = this._x + (15 * Math.sin((Math.PI/180) * rotate)); this._y = this._y - (15 * Math.cos((Math.PI/180) * rotate)); if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); } if ((6000 < (getTimer() - timer)) || (end == true)) { gotoAndPlay (19); }
Symbol 814 MovieClip Frame 18
gotoAndPlay (17);
Symbol 814 MovieClip Frame 23
this._x = -100;
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 10
_root.endBoss.hitable = true;
Symbol 839 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 1
faceLeft = true; status = 0; hitable = true; energy = 80; energyMark = energy; gunY = this._y - 94.3; flameTimer = getTimer(); missileTimer = getTimer(); _root.gun._y = gunY;
Instance of Symbol 823 MovieClip "hitArea" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.endBoss.hitable == true) { if (this.hitTest(_root.guy.bunny.hittingArea)) { _root.endBoss.hitable = false; _root.endBoss.energy = _root.endBoss.energy - _root.manHitDamage; _root.endBoss.brainblood.gotoAndPlay(2); _root.guy.bunny.blood.gotoAndPlay(2); _root.score = _root.score + 1000; } } if (0 >= _root.endBoss.energy) { _root.pause = true; _root.carnage = 1; _root.endBoss.gotoAndPlay("dead"); _root.congrat.gotoAndPlay(2); _root.missile1.end = true; _root.missile2.end = true; _root.missile3.end = true; _root.missile4.end = true; } }
Symbol 875 MovieClip Frame 9
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.gun._x = -100;
Symbol 875 MovieClip Frame 11
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 13
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 15
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 15;
Symbol 875 MovieClip Frame 17
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 19
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 21
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 23
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 25
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 27
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 15;
Symbol 875 MovieClip Frame 29
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 31
this._x = this._x - 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; if ((status == 0) && (x < 450)) { gotoAndPlay (60); status = 1; _root.endBoss.weakpoint.gotoAndPlay(2); } if (x < 90) { gotoAndPlay (60); status = 3; } else if (status == 1) { if (x < 330) { status = 2; if (random(2) == 0) { gotoAndPlay (60); } } }
Symbol 875 MovieClip Frame 32
gotoAndPlay (9);
Symbol 875 MovieClip Frame 33
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.gun._x = -100;
Symbol 875 MovieClip Frame 35
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 37
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 39
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 5;
Symbol 875 MovieClip Frame 41
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 43
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 45
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 47
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 49
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 51
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; _root.guy._y = _root.guy._y - 5;
Symbol 875 MovieClip Frame 53
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25;
Symbol 875 MovieClip Frame 55
this._x = this._x + 10; x = this._x; _root.o3._x = x - 31; _root.o4._x = x + 133; _root.p8._x = x + 27; _root.p5._x = x + 49; _root.p7._x = x + 27; _root.p6._x = x + 25; if (x >= 449) { gotoAndPlay (60); status = 1; } else if (x >= 329) { status = 2; if (random(2) == 0) { gotoAndPlay (60); } }
Symbol 875 MovieClip Frame 56
gotoAndPlay (33);
Symbol 875 MovieClip Frame 60
gunRotate = gun._rotation; if (gunRotate < 0) { gunRotate = gunRotate + 360; } if (360 < gunRotate) { gunRotate = gunRotate - 360; } gunX = this._x - 31.3; angle = (Math.atan((_root.guy._x - gunX) / (_root.guy._y - gunY)) * 180) / Math.PI; if (gunY < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (gunRotate < angle) { if (((angle - gunRotate) - 3) < 180) { gun._rotation = gunRotate + 3; } else { _root.endBoss.gun._rotation = gunRotate - 3; } } else if (((gunRotate - angle) - 3) < 180) { _root.endBoss.gun._rotation = gunRotate - 3; } else if (angle < (gunRotate + 3)) { _root.endBoss.gun._rotation = gunRotate + 3; } if ((energyMark - energy) >= 12) { energyMark = energy; if (status == 1) { gotoAndPlay (9); } else if (status == 2) { if (random(2) == 0) { gotoAndPlay (9); } else { gotoAndPlay (33); } } else { gotoAndPlay (33); } } else if (2000 < (getTimer() - flameTimer)) { flameNum = 1; gotoAndPlay (64); } else if (8000 < (getTimer() - missileTimer)) { gotoAndPlay (70); } _root.gun._rotation = gunRotate; _root.gun._x = gunX;
Symbol 875 MovieClip Frame 61
if (0 < energy) { gotoAndPlay (60); }
Symbol 875 MovieClip Frame 64
gunRotate = gun._rotation; if (gunRotate < 0) { gunRotate = gunRotate + 360; } if (360 < gunRotate) { gunRotate = gunRotate - 360; } gunX = this._x - 31.3; angle = (Math.atan((_root.guy._x - gunX) / (_root.guy._y - gunY)) * 180) / Math.PI; if (gunY < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (gunRotate < angle) { if (((angle - gunRotate) - 3) < 180) { gun._rotation = gunRotate + 3; } else { gun._rotation = gunRotate - 3; } } else if (((gunRotate - angle) - 3) < 180) { gun._rotation = gunRotate - 3; } else if (angle < (gunRotate + 3)) { gun._rotation = gunRotate + 3; } eval ("_root.flameball" + flameNum)._y = gunY - (25 * Math.cos((Math.PI/180) * gunRotate)); eval ("_root.flameball" + flameNum)._x = gunX + (25 * Math.sin((Math.PI/180) * gunRotate)); eval ("_root.flameball" + flameNum).xdirection = 10 * Math.sin((Math.PI/180) * gunRotate); eval ("_root.flameball" + flameNum).ydirection = -10 * Math.cos((Math.PI/180) * gunRotate); eval ("_root.flameball" + flameNum).gotoAndPlay(2); flameNum++; if (8 < flameNum) { gotoAndPlay (60); flameTimer = getTimer(); } _root.gun._rotation = gunRotate;
Symbol 875 MovieClip Frame 65
if (0 < energy) { gotoAndPlay (64); }
Symbol 875 MovieClip Frame 78
_root.missile1._x = this._x - 5; _root.missile1._y = this._y - 127; _root.missile1.gotoAndPlay(2);
Symbol 875 MovieClip Frame 94
_root.missile2._x = this._x - 5; _root.missile2._y = this._y - 127; _root.missile2.gotoAndPlay(2);
Symbol 875 MovieClip Frame 110
_root.missile3._x = this._x - 5; _root.missile3._y = this._y - 127; _root.missile3.gotoAndPlay(2);
Symbol 875 MovieClip Frame 129
_root.missile4._x = this._x - 5; _root.missile4._y = this._y - 127; _root.missile4.gotoAndPlay(2);
Symbol 875 MovieClip Frame 143
gotoAndPlay (60); missileTimer = getTimer();
Symbol 875 MovieClip Frame 144
_root.score = _root.score + 100000;
Symbol 875 MovieClip Frame 169
stop(); _root.gotoAndPlay("Fin" + _root.level); stopAllSounds(); _root.congrat.gotoAndPlay(2);
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 2
play();
Symbol 877 MovieClip Frame 4
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 6
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 8
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 10
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; }
Symbol 877 MovieClip Frame 12
this._x = this._x + xDirection; this._y = this._y + yDirection; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; } this._alpha = this._alpha - 2; this._xscale = this._xscale + 2; this._yscale = this._yscale + 2; if (this._alpha < 50) { gotoAndStop (1); this._xscale = 100; this._yscale = 100; this._alpha = 100; this._x = -100; }
Symbol 877 MovieClip Frame 13
gotoAndPlay (12);
Symbol 878 MovieClip Frame 1
stop();
Symbol 878 MovieClip Frame 11
this._x = -100;
Symbol 881 MovieClip Frame 1
stop();
Symbol 890 Button
on (release) { gotoAndPlay (2337); }
Symbol 915 Button
on (keyPress "<PgDn>") { _root.cheated = false; _root.newgrounds = false; _root.continues = 0; _root.score = 999999 /* 0x0F423F */; }
Symbol 952 Button
on (release) { stopAllSounds(); gotoAndStop (208); }
Symbol 1035 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1035 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1035 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1035 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1035 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.sScale; } else { this._xscale = -_root.sScale; } }
Symbol 1035 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1035 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 1035 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1035 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1046 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1046 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1046 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1046 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1046 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1046 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1046 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay("sparks");
Symbol 1046 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1046 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1055 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1055 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1055 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1055 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1055 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.rscale; } else { this._xscale = -_root.rscale; } }
Symbol 1055 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1055 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 1055 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1055 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1064 MovieClip Frame 2
if (8 < _root.numOsamas) { if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } play(); } else { gotoAndStop (1); }
Symbol 1064 MovieClip Frame 5
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 7
if (_root.pause == false) { if (go == 1) { x = this._x; y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; } i++; } if (falling == 1) { this._y = y + _root.gravity; gotoAndPlay (9); } if (falling == 0) { i = 1; while (_root.numObs >= i) { if (this.hitTest(eval ("_root.o" + i))) { x = x + (0.5 * (x - eval ("_root.o" + i)._x)); direction = -direction; } i++; } this._x = x + direction; } if (this.hitTest(_root.enemyStop)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (11); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 8
gotoAndPlay (5);
Symbol 1064 MovieClip Frame 9
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(feet)) { falling = 0; this._y = (eval ("_root.p" + i)._y - (this._height / 2)) + 10; gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (17); if (((this._x - _root.guy._x) < 0) && (direction < 0)) { direction = -direction; } if ((0 < (this._x - _root.guy._x)) && (0 < direction)) { direction = -direction; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1064 MovieClip Frame 16
gotoAndPlay (5);
Symbol 1064 MovieClip Frame 17
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 19
if (_root.pause == false) { if (go == 1) { y = this._y; falling = 1; i = 1; while (_root.numPlat >= i) { if (eval ("_root.p" + i).hitTest(this)) { falling = 0; this._y = eval ("_root.p" + i)._y - (this._height / 2); gotoAndPlay (5); } i++; } if (falling == 1) { this._y = y + _root.gravity; } if ((this.hitTest(_root.enemyStop) == true) || (600 < y)) { go = 0; goTimer = getTimer(); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } } } else if (spawnTime < (getTimer() - goTimer)) { go = 1; } if (this.hitTest(_root.guy.bunny.hittingArea)) { energy = energy - _root.manHitDamage; gotoAndPlay (21); } if (0 < direction) { this._xscale = _root.oScale; } else { this._xscale = -_root.oScale; } }
Symbol 1064 MovieClip Frame 20
gotoAndPlay (9);
Symbol 1064 MovieClip Frame 21
if (0 >= energy) { gotoAndPlay (27); } _root.guy.bunny.blood.gotoAndPlay("sparks");
Symbol 1064 MovieClip Frame 26
gotoAndPlay (5); _root.score = _root.score + 100;
Symbol 1064 MovieClip Frame 44
_root.score = _root.score + 1000; _root.carnage++; prize = random(50); if (prize < 10) { i = 1; while ((i < 4) && (_root.numClocks[i] == true)) { i++; } if (i < 4) { eval ("_root.clock" + i)._x = this._x; eval ("_root.clock" + i)._y = this._y - 30; eval ("_root.clock" + i).gotoAndPlay(2); _root.numClocks[i] = true; } } else if (prize < 25) { i = 1; while ((i < 7) && (_root.numFlowers[i] == true)) { i++; } if (i < 7) { eval ("_root.flower" + i)._x = this._x; eval ("_root.flower" + i)._y = this._y - 30; eval ("_root.flower" + i).gotoAndPlay(2); _root.numFlowers[i] = true; } } else if (prize < 35) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 7) { eval ("_root.beer" + i)._x = this._x; eval ("_root.beer" + i)._y = this._y - 30; eval ("_root.beer" + i).gotoAndPlay(2); _root.numBeers[i] = true; } } else if (prize < 38) { i = 1; while ((i < 7) && (_root.numBeers[i] == true)) { i++; } if (i < 6) { eval ("_root.baby" + i)._x = this._x; eval ("_root.baby" + i)._y = this._y - 30; eval ("_root.baby" + i).gotoAndPlay(2); _root.numBabys[i] = true; } } else { i = 1; while ((i < 7) && (_root.numRabbits[i] == true)) { i++; } if (i < 7) { eval ("_root.rabbit" + i)._x = this._x; eval ("_root.rabbit" + i)._y = this._y - 30; eval ("_root.rabbit" + i).gotoAndPlay(2); _root.numRabbits[i] = true; } } this._x = -100; _root.numOsamas--; _root.numOsamasI = _root.numOsamas + 7; if (0 < _root.numOsamas) { go = 0; goTimer = getTimer() + random(4000); if (random(2) == 0) { this._x = _root.spawnPlace1._x; this._y = _root.spawnPlace1._y; } else { this._x = _root.spawnPlace2._x; this._y = _root.spawnPlace2._y; } gotoAndPlay (5); energy = 9; } else { gotoAndStop (1); } if (_root.numOsamasI == 0) { _root.pause = true; _root.gotoAndPlay("pico"); _root.congrat.gotoAndPlay(2); }
Symbol 1066 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1076 MovieClip Frame 2
this._rotation = 285.4; rotate = 285.4; timer = getTimer();
Symbol 1076 MovieClip Frame 3
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 5
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 7
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 9
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 11
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 13
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 15
this._x = this._x - 14.6; this._y = this._y - 4.6; if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 17
rotate = this._rotation; if (rotate < 0) { rotate = rotate + 360; } if (360 < rotate) { rotate = rotate - 360; } angle = (Math.atan((_root.guy._x - this._x) / (_root.guy._y - this._y)) * 180) / Math.PI; if (this._y < _root.guy._y) { angle = 180 - angle; } else if (0 < angle) { angle = 360 - angle; } else { angle = -angle; } if (rotate < angle) { if (((angle - rotate) - 7) < 180) { this._rotation = rotate + 7; } else { this._rotation = rotate - 7; } } else if (((rotate - angle) - 7) < 180) { this._rotation = rotate - 7; } else if (angle < (rotate + 7)) { this._rotation = rotate + 7; } this._x = this._x + (15 * Math.sin((Math.PI/180) * rotate)); this._y = this._y - (15 * Math.cos((Math.PI/180) * rotate)); if (this.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (19); } if ((6000 < (getTimer() - timer)) || (end == true)) { gotoAndPlay (19); }
Symbol 1076 MovieClip Frame 18
gotoAndPlay (17);
Symbol 1076 MovieClip Frame 23
this._x = -100;
Symbol 1100 MovieClip Frame 1
hidden = true; energy = 60; energyMarker = energy; stop(); bert = false;
Symbol 1100 MovieClip Frame 3
if (36.8 < this._y) { this._y = this._y - 4; } else { gotoAndPlay (13); }
Symbol 1100 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1100 MovieClip Frame 6
if (this._y < 72.8) { this._y = this._y + 4; bert = true; } else { gotoAndPlay (9); downTimer = getTimer(); hiddenTime = (random(7) + 5) * 1000; }
Symbol 1100 MovieClip Frame 7
gotoAndPlay (6);
Symbol 1100 MovieClip Frame 9
if (hiddenTime < (getTimer() - downTimer)) { gotoAndPlay (3); }
Symbol 1100 MovieClip Frame 10
gotoAndPlay (9);
Symbol 1100 MovieClip Frame 13
if (this.hitArea.hitTest(_root.guy.hitArea) && (_root.guy.isDead == 0)) { _root.guy.bunny.gotoAndPlay("beingHit"); _root.guy.isDead = 1; _root.guy.jumping = 0; _root.guy.action = -1; _root.guy.backTimer = getTimer(); _root.changeScreen = 0; _root.energy--; gotoAndPlay (38); if ((_root.tank._x - 17) < _root.guy._x) { this._xscale = -100; } else { this._xscale = 100; } } if (this.hitTest(_root.guy.bunny.hittingArea)) { if ((_root.tank._x - 17) < _root.guy._x) { this._xscale = -100; } else { this._xscale = 100; } energy = energy - _root.manHitDamage; gotoAndPlay (15); }
Symbol 1100 MovieClip Frame 14
gotoAndPlay (13);
Symbol 1100 MovieClip Frame 15
if (energy < 0) { gotoAndPlay (21); } _root.score = _root.score + 5000; _root.guy.bunny.blood.gotoAndPlay(2);
Symbol 1100 MovieClip Frame 20
if (energy < (energyMarker - 10)) { energyMarker = energy; gotoAndPlay (6); } else { gotoAndPlay (13); }
Symbol 1100 MovieClip Frame 37
stop(); _root.score = _root.score + 100000;
Symbol 1100 MovieClip Frame 47
gotoAndPlay (13);
Symbol 1115 MovieClip Frame 1
status = 0; energyMark = _root.tank.pico.energy; missileTimer = getTimer();
Symbol 1115 MovieClip Frame 9
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 11
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 13
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 15
this._x = this._x - 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8; if ((status == 0) && (x < 500)) { gotoAndPlay (31); status = 1; pico.gotoAndPlay(2); energyMark = _root.tank.pico.energy; } if (x < 150) { gotoAndPlay (27); status = 3; } else if (status == 1) { if (x < 330) { status = 2; if (random(8) == 0) { gotoAndPlay (27); } } }
Symbol 1115 MovieClip Frame 16
gotoAndPlay (9);
Symbol 1115 MovieClip Frame 17
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 19
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 21
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8;
Symbol 1115 MovieClip Frame 23
this._x = this._x + 5; x = this._x; _root.o3._x = x - 87.4; _root.o4._x = x + 54.6; _root.p8._x = x - 15.4; _root.p5._x = x - 1.3; _root.p7._x = x - 84.8; _root.p6._x = x - 25.8; if (x >= 449) { gotoAndPlay (27); status = 1; } else if (x >= 329) { status = 2; if (random(8) == 0) { gotoAndPlay (27); } }
Symbol 1115 MovieClip Frame 24
gotoAndPlay (17);
Symbol 1115 MovieClip Frame 27
if (_root.tank.pico.energy < 0) { gotoAndPlay (73); } else if ((energyMark - _root.tank.pico.energy) >= 9) { energyMark = _root.tank.pico.energy; if (status == 1) { gotoAndPlay (9); } else if (status == 2) { if (random(2) == 0) { gotoAndPlay (9); } else { gotoAndPlay (17); } } else { gotoAndPlay (17); } } else if (7000 < (getTimer() - missileTimer)) { gotoAndPlay (31); }
Symbol 1115 MovieClip Frame 28
gotoAndPlay (27);
Symbol 1115 MovieClip Frame 34
_root.missile1._x = this._x - 99.8; _root.missile1._y = this._y + 49.5; _root.missile1.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 43
_root.missile2._x = this._x - 99.8; _root.missile2._y = this._y + 49.5; _root.missile2.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 52
_root.missile3._x = this._x - 99.8; _root.missile3._y = this._y + 49.5; _root.missile3.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 61
_root.missile4._x = this._x - 99.8; _root.missile4._y = this._y + 49.5; _root.missile4.gotoAndPlay(2);
Symbol 1115 MovieClip Frame 70
missileTimer = getTimer(); gotoAndPlay (27);
Symbol 1115 MovieClip Frame 126
stop(); _root.gotoAndPlay("end");

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:2 3 4Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:20
Symbol 8 GraphicUsed by:13 15
Symbol 9 GraphicUsed by:13 15
Symbol 10 GraphicUsed by:13 15
Symbol 11 GraphicUsed by:13 15
Symbol 12 GraphicUsed by:13 15
Symbol 13 MovieClipUses:8 9 10 11 12Used by:20
Symbol 14 GraphicUsed by:20
Symbol 15 MovieClipUses:8 9 10 11 12Used by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:7 13 14 15 16 17 18 19Used by:Timeline
Symbol 21 GraphicUsed by:363  Timeline
Symbol 22 GraphicUsed by:363  Timeline
Symbol 23 FontUsed by:24 34 88 378 379 382 397 401 445 446 447 448 449 479 481 482 483 485 486 493 494 495 497 498 501 502 503 505 506 508 509 510 512 514 515 516 517 521 523 525 527 529 531 536 538 542 544 628 661 670 671 672 673 676 677 679 761 774 804 958 959 1019 1020
Symbol 24 TextUses:23Used by:26
Symbol 25 SoundUsed by:26
Symbol 26 MovieClipUses:24 25Used by:Timeline
Symbol 27 FontUsed by:28 55 435 436 438 439
Symbol 28 TextUses:27Used by:30
Symbol 29 SoundUsed by:30
Symbol 30 MovieClipUses:28 29Used by:Timeline
Symbol 31 GraphicUsed by:590  Timeline
Symbol 32 GraphicUsed by:33 577
Symbol 33 MovieClipUses:32Used by:577  Timeline
Symbol 34 TextUses:23Used by:36
Symbol 35 SoundUsed by:36 428
Symbol 36 MovieClipUses:34 35Used by:Timeline
Symbol 37 GraphicUsed by:41 45
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:38 39Used by:45
Symbol 41 MovieClipUses:37Used by:45
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:45
Symbol 44 SoundUsed by:45
Symbol 45 MovieClipUses:37 40 41 43 44Used by:Timeline
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:Timeline
Symbol 48 SoundUsed by:543  Timeline
Symbol 49 GraphicUsed by:54
Symbol 50 GraphicUsed by:54
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 SoundUsed by:54 577
Symbol 54 MovieClipUses:49 50 51 52 53Used by:Timeline
Symbol 55 TextUses:27Used by:Timeline
Symbol 56 GraphicUsed by:396  Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:Timeline
Symbol 59 GraphicUsed by:71 597
Symbol 60 GraphicUsed by:70
Symbol 61 GraphicUsed by:70
Symbol 62 GraphicUsed by:70
Symbol 63 GraphicUsed by:70
Symbol 64 GraphicUsed by:70
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:60 61 62 63 64 65 66 67 68 69Used by:71 597
Symbol 71 MovieClipUses:59 70Used by:Timeline
Symbol 72 GraphicUsed by:376  Timeline
Symbol 73 GraphicUsed by:81
Symbol 74 GraphicUsed by:81
Symbol 75 GraphicUsed by:81
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:73 74 75 76 77 78 79 80Used by:87
Symbol 82 GraphicUsed by:87 578
Symbol 83 SoundUsed by:87
Symbol 84 GraphicUsed by:87 578
Symbol 85 GraphicUsed by:87 578
Symbol 86 GraphicUsed by:87 578
Symbol 87 MovieClipUses:81 82 83 84 85 86Used by:Timeline
Symbol 88 TextUses:23Used by:90 546
Symbol 89 SoundUsed by:90
Symbol 90 MovieClipUses:88 89Used by:Timeline
Symbol 91 GraphicUsed by:93 803
Symbol 92 SoundUsed by:93 154 803
Symbol 93 MovieClipUses:91 92Used by:Timeline
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:94 95Used by:590  Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:155 363 396 579 625 630 631 702 711 810 1075
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:155 179 376 579 630 631 737 750 802 810 1035 1046 1055 1064 1075
Symbol 101 GraphicUsed by:154
Symbol 102 GraphicUsed by:154
Symbol 103 GraphicUsed by:154
Symbol 104 GraphicUsed by:154
Symbol 105 GraphicUsed by:154
Symbol 106 GraphicUsed by:154
Symbol 107 GraphicUsed by:154
Symbol 108 GraphicUsed by:154
Symbol 109 GraphicUsed by:154
Symbol 110 GraphicUsed by:154
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:154  Timeline
Symbol 113 SoundUsed by:154  Timeline
Symbol 114 GraphicUsed by:154
Symbol 115 GraphicUsed by:154
Symbol 116 GraphicUsed by:154
Symbol 117 GraphicUsed by:154
Symbol 118 GraphicUsed by:154
Symbol 119 GraphicUsed by:154
Symbol 120 GraphicUsed by:154
Symbol 121 GraphicUsed by:154
Symbol 122 GraphicUsed by:154
Symbol 123 GraphicUsed by:154
Symbol 124 GraphicUsed by:154
Symbol 125 GraphicUsed by:132
Symbol 126 GraphicUsed by:132
Symbol 127 GraphicUsed by:132
Symbol 128 GraphicUsed by:132
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:125 126 127 128 129 130 131Used by:154
Symbol 133 GraphicUsed by:154
Symbol 134 GraphicUsed by:154
Symbol 135 GraphicUsed by:154
Symbol 136 GraphicUsed by:154
Symbol 137 GraphicUsed by:154
Symbol 138 GraphicUsed by:154
Symbol 139 GraphicUsed by:154
Symbol 140 SoundUsed by:154 179 363 376 396 625 702 711 737 750 802 1035 1046 1055 1064 1100
Symbol 141 GraphicUsed by:154
Symbol 142 SoundUsed by:154
Symbol 143 GraphicUsed by:154
Symbol 144 GraphicUsed by:154
Symbol 145 GraphicUsed by:154
Symbol 146 GraphicUsed by:154
Symbol 147 GraphicUsed by:154
Symbol 148 GraphicUsed by:154
Symbol 149 GraphicUsed by:154
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:101 102 103 104 105 106 107 108 109 110 112 113 114 115 116 117 118 119 120 121 122 123 124 132 133 92 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153Used by:155 579 630 631 810 1075
Symbol 155 MovieClipUses:98 100 154Used by:Timeline
Symbol 156 SoundUsed by:179 363 376 396 702 711 737 750 802 829 1035 1046 1055 1064 1100  Timeline
Symbol 157 GraphicUsed by:179  Timeline
Symbol 158 SoundUsed by:421  Timeline
Symbol 159 GraphicUsed by:570 604  Timeline
Symbol 160 SoundUsed by:629  Timeline
Symbol 161 SoundUsed by:875  Timeline
Symbol 162 GraphicUsed by:578  Timeline
Symbol 163 GraphicUsed by:179
Symbol 164 GraphicUsed by:179
Symbol 165 GraphicUsed by:179
Symbol 166 GraphicUsed by:179
Symbol 167 GraphicUsed by:179
Symbol 168 GraphicUsed by:179
Symbol 169 GraphicUsed by:179
Symbol 170 GraphicUsed by:179
Symbol 171 GraphicUsed by:179
Symbol 172 GraphicUsed by:179
Symbol 173 GraphicUsed by:179
Symbol 174 GraphicUsed by:179
Symbol 175 GraphicUsed by:179
Symbol 176 GraphicUsed by:179
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:163 164 100 165 166 167 168 169 170 171 172 173 174 175 140 176 156 177 178 157Used by:Timeline
Symbol 180 GraphicUsed by:182 431 432  Timeline
Symbol 181 GraphicUsed by:182 431 432  Timeline
Symbol 182 ButtonUses:180 181Used by:Timeline
Symbol 183 GraphicUsed by:Timeline
Symbol 184 GraphicUsed by:Timeline
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188 190
Symbol 188 MovieClipUses:185 187Used by:684 757 921  Timeline
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189 187Used by:684 757  Timeline
Symbol 191 GraphicUsed by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 ButtonUses:191 192 193Used by:Timeline
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 ButtonUses:195 196 197Used by:Timeline
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 ButtonUses:199 200 201Used by:Timeline
Symbol 203 GraphicUsed by:Timeline
Symbol 204 GraphicUsed by:210 215 220 229 915
Symbol 205 FontUsed by:206 208 211 214 216 218 225 227
Symbol 206 TextUses:205Used by:210
Symbol 207 GraphicUsed by:210
Symbol 208 TextUses:205Used by:210
Symbol 209 GraphicUsed by:210
Symbol 210 ButtonUses:204 206 207 208 209Used by:Timeline
Symbol 211 TextUses:205Used by:215
Symbol 212 GraphicUsed by:215
Symbol 213 GraphicUsed by:215
Symbol 214 TextUses:205Used by:215
Symbol 215 ButtonUses:204 211 212 213 214Used by:Timeline
Symbol 216 TextUses:205Used by:220 915
Symbol 217 GraphicUsed by:220 915
Symbol 218 TextUses:205Used by:220 915
Symbol 219 GraphicUsed by:220 915
Symbol 220 ButtonUses:204 216 217 218 219Used by:Timeline
Symbol 221 GraphicUsed by:223 956  Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 ButtonUses:221 222Used by:Timeline
Symbol 224 GraphicUsed by:Timeline
Symbol 225 TextUses:205Used by:229
Symbol 226 GraphicUsed by:229
Symbol 227 TextUses:205Used by:229
Symbol 228 GraphicUsed by:229
Symbol 229 ButtonUses:204 225 226 227 228Used by:Timeline
Symbol 230 SoundUsed by:Timeline
Symbol 231 GraphicUsed by:Timeline
Symbol 232 GraphicUsed by:Timeline
Symbol 233 GraphicUsed by:236 252 255 259 260 264 265 269 270 345 839 1078
Symbol 234 GraphicUsed by:236 345
Symbol 235 GraphicUsed by:236 345
Symbol 236 ButtonUses:233 234 235Used by:Timeline
Symbol 237 FontUsed by:238 239 243 244 246 247 248 250 251 254 257 258 262 263 267 268 276 277 278 280 282 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 339 346 347 348 349 350 351 352 353 354 355 356 562 581 582 583 587 588 589 592 594 596 807 809 888 889 924 926 928 930 932 934 936 939 950 951 1065 1070 1072 1073
Symbol 238 TextUses:237Used by:Timeline
Symbol 239 EditableTextUses:237Used by:Timeline
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 ButtonUses:240 241Used by:Timeline
Symbol 243 TextUses:237Used by:Timeline
Symbol 244 TextUses:237Used by:Timeline
Symbol 245 GraphicUsed by:256 261 266 271
Symbol 246 TextUses:237Used by:256 261 266 271
Symbol 247 TextUses:237Used by:256 261 266 271
Symbol 248 TextUses:237Used by:256
Symbol 249 GraphicUsed by:256 261 266 271
Symbol 250 TextUses:237Used by:256 261 266 271
Symbol 251 TextUses:237Used by:256
Symbol 252 ButtonUses:233Used by:256
Symbol 253 GraphicUsed by:256 261 266 271
Symbol 254 TextUses:237Used by:256 261 266 271
Symbol 255 ButtonUses:233Used by:256
Symbol 256 MovieClipUses:245 246 247 248 249 250 251 252 253 254 255Used by:Timeline
Symbol 257 TextUses:237Used by:261
Symbol 258 TextUses:237Used by:261
Symbol 259 ButtonUses:233Used by:261
Symbol 260 ButtonUses:233Used by:261
Symbol 261 MovieClipUses:245 246 247 257 249 250 258 259 253 254 260Used by:Timeline
Symbol 262 TextUses:237Used by:266
Symbol 263 TextUses:237Used by:266
Symbol 264 ButtonUses:233Used by:266
Symbol 265 ButtonUses:233Used by:266
Symbol 266 MovieClipUses:245 246 247 262 249 250 263 264 253 254 265Used by:Timeline
Symbol 267 TextUses:237Used by:271
Symbol 268 TextUses:237Used by:271
Symbol 269 ButtonUses:233Used by:271
Symbol 270 ButtonUses:233Used by:271
Symbol 271 MovieClipUses:245 246 247 267 249 250 268 269 253 254 270Used by:Timeline
Symbol 272 GraphicUsed by:275 279 286 290 294 298 302 306 310 314 318 322 326 330 334
Symbol 273 GraphicUsed by:275 279 286 290 294 298 302 306 310 314 318 322 326 330 334
Symbol 274 GraphicUsed by:275 279 286 290 294 298 302 306 310 314 318 322 326 330 334
Symbol 275 ButtonUses:272 273 274Used by:281 288 292 296 300 304 308 312 316 320 324 328 332 336
Symbol 276 TextUses:237Used by:281 288 292 296 300 304 308 312 316 320 324 328 332 336
Symbol 277 TextUses:237Used by:281
Symbol 278 TextUses:237Used by:281 288 292 296 300 304 308 312 316 320 324 328 332 336
Symbol 279 ButtonUses:272 273 274Used by:281
Symbol 280 TextUses:237Used by:281
Symbol 281 MovieClipUses:275 276 277 278 279 280Used by:Timeline
Symbol 282 TextUses:237Used by:284
Symbol 283 SoundUsed by:284
Symbol 284 MovieClipUses:282 283Used by:Timeline
Symbol 285 TextUses:237Used by:288
Symbol 286 ButtonUses:272 273 274Used by:288
Symbol 287 TextUses:237Used by:288
Symbol 288 MovieClipUses:275 276 285 278 286 287Used by:Timeline
Symbol 289 TextUses:237Used by:292
Symbol 290 ButtonUses:272 273 274Used by:292
Symbol 291 TextUses:237Used by:292
Symbol 292 MovieClipUses:275 276 289 278 290 291Used by:Timeline
Symbol 293 TextUses:237Used by:296
Symbol 294 ButtonUses:272 273 274Used by:296
Symbol 295 TextUses:237Used by:296
Symbol 296 MovieClipUses:275 276 293 278 294 295Used by:Timeline
Symbol 297 TextUses:237Used by:300
Symbol 298 ButtonUses:272 273 274Used by:300
Symbol 299 TextUses:237Used by:300
Symbol 300 MovieClipUses:275 276 297 278 298 299Used by:Timeline
Symbol 301 TextUses:237Used by:304
Symbol 302 ButtonUses:272 273 274Used by:304
Symbol 303 TextUses:237Used by:304
Symbol 304 MovieClipUses:275 276 301 278 302 303Used by:Timeline
Symbol 305 TextUses:237Used by:308
Symbol 306 ButtonUses:272 273 274Used by:308
Symbol 307 TextUses:237Used by:308
Symbol 308 MovieClipUses:275 276 305 278 306 307Used by:Timeline
Symbol 309 TextUses:237Used by:312
Symbol 310 ButtonUses:272 273 274Used by:312
Symbol 311 TextUses:237Used by:312
Symbol 312 MovieClipUses:275 276 309 278 310 311Used by:Timeline
Symbol 313 TextUses:237Used by:316
Symbol 314 ButtonUses:272 273 274Used by:316
Symbol 315 TextUses:237Used by:316
Symbol 316 MovieClipUses:275 276 313 278 314 315Used by:Timeline
Symbol 317 TextUses:237Used by:320
Symbol 318 ButtonUses:272 273 274Used by:320
Symbol 319 TextUses:237Used by:320
Symbol 320 MovieClipUses:275 276 317 278 318 319Used by:Timeline
Symbol 321 TextUses:237Used by:324
Symbol 322 ButtonUses:272 273 274Used by:324
Symbol 323 TextUses:237Used by:324
Symbol 324 MovieClipUses:275 276 321 278 322 323Used by:Timeline
Symbol 325 TextUses:237Used by:328
Symbol 326 ButtonUses:272 273 274Used by:328
Symbol 327 TextUses:237Used by:328
Symbol 328 MovieClipUses:275 276 325 278 326 327Used by:Timeline
Symbol 329 TextUses:237Used by:332
Symbol 330 ButtonUses:272 273 274Used by:332
Symbol 331 TextUses:237Used by:332
Symbol 332 MovieClipUses:275 276 329 278 330 331Used by:Timeline
Symbol 333 TextUses:237Used by:336
Symbol 334 ButtonUses:272 273 274Used by:336
Symbol 335 TextUses:237Used by:336
Symbol 336 MovieClipUses:275 276 333 278 334 335Used by:Timeline
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:Timeline
Symbol 339 TextUses:237Used by:Timeline
Symbol 340 GraphicUsed by:343
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343
Symbol 343 ButtonUses:340 341 342Used by:Timeline
Symbol 344 GraphicUsed by:Timeline
Symbol 345 ButtonUses:233 234 235Used by:Timeline
Symbol 346 TextUses:237Used by:Timeline
Symbol 347 TextUses:237Used by:Timeline
Symbol 348 TextUses:237Used by:Timeline
Symbol 349 TextUses:237Used by:Timeline
Symbol 350 TextUses:237Used by:Timeline
Symbol 351 TextUses:237Used by:Timeline
Symbol 352 TextUses:237Used by:Timeline
Symbol 353 TextUses:237Used by:Timeline
Symbol 354 TextUses:237Used by:Timeline
Symbol 355 TextUses:237Used by:Timeline
Symbol 356 TextUses:237Used by:Timeline
Symbol 357 GraphicUsed by:363
Symbol 358 GraphicUsed by:363
Symbol 359 GraphicUsed by:363
Symbol 360 GraphicUsed by:363
Symbol 361 GraphicUsed by:363
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:357 98 358 359 360 361 362 140 21 156 22Used by:Timeline
Symbol 364 GraphicUsed by:376
Symbol 365 GraphicUsed by:376
Symbol 366 GraphicUsed by:376
Symbol 367 GraphicUsed by:376
Symbol 368 GraphicUsed by:376
Symbol 369 GraphicUsed by:376
Symbol 370 GraphicUsed by:376
Symbol 371 GraphicUsed by:376
Symbol 372 GraphicUsed by:376
Symbol 373 GraphicUsed by:376
Symbol 374 GraphicUsed by:376
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:100 364 365 366 367 368 369 370 371 372 373 140 374 156 375 72Used by:Timeline
Symbol 377 GraphicUsed by:Timeline
Symbol 378 TextUses:23Used by:Timeline
Symbol 379 TextUses:23Used by:Timeline
Symbol 380 GraphicUsed by:Timeline
Symbol 381 GraphicUsed by:Timeline
Symbol 382 TextUses:23Used by:Timeline
Symbol 383 GraphicUsed by:Timeline
Symbol 384 SoundUsed by:Timeline
Symbol 385 GraphicUsed by:Timeline
Symbol 386 GraphicUsed by:Timeline
Symbol 387 SoundUsed by:Timeline
Symbol 388 GraphicUsed by:396
Symbol 389 GraphicUsed by:396
Symbol 390 GraphicUsed by:396
Symbol 391 GraphicUsed by:396
Symbol 392 GraphicUsed by:396
Symbol 393 GraphicUsed by:396
Symbol 394 GraphicUsed by:396
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:388 98 389 390 391 392 393 394 140 395 156 56Used by:Timeline
Symbol 397 TextUses:23Used by:399
Symbol 398 SoundUsed by:399
Symbol 399 MovieClipUses:397 398Used by:Timeline
Symbol 400 GraphicUsed by:Timeline
Symbol 401 TextUses:23Used by:403
Symbol 402 SoundUsed by:403
Symbol 403 MovieClipUses:401 402Used by:Timeline
Symbol 404 GraphicUsed by:428
Symbol 405 GraphicUsed by:415
Symbol 406 GraphicUsed by:415
Symbol 407 GraphicUsed by:415
Symbol 408 GraphicUsed by:415
Symbol 409 GraphicUsed by:415
Symbol 410 GraphicUsed by:415
Symbol 411 GraphicUsed by:415
Symbol 412 GraphicUsed by:415
Symbol 413 GraphicUsed by:415
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:405 406 407 408 409 410 411 412 413 414Used by:428
Symbol 416 GraphicUsed by:421
Symbol 417 GraphicUsed by:421
Symbol 418 GraphicUsed by:421
Symbol 419 GraphicUsed by:421
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:416 158 417 418 419 420Used by:428
Symbol 422 GraphicUsed by:428
Symbol 423 GraphicUsed by:428 484 487 496 499 504 507 511 518 590
Symbol 424 GraphicUsed by:428 570 604
Symbol 425 GraphicUsed by:428
Symbol 426 GraphicUsed by:428
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClipUses:404 415 421 422 423 424 425 35 426 427Used by:Timeline
Symbol 429 GraphicUsed by:Timeline
Symbol 430 GraphicUsed by:431 432
Symbol 431 MovieClipUses:180 181 430Used by:Timeline
Symbol 432 MovieClipUses:180 181 430Used by:Timeline
Symbol 433 GraphicUsed by:Timeline
Symbol 434 GraphicUsed by:437 440 442 443
Symbol 435 TextUses:27Used by:437 442
Symbol 436 TextUses:27Used by:437 442
Symbol 437 ButtonUses:434 435 436Used by:441
Symbol 438 TextUses:27Used by:440 443
Symbol 439 TextUses:27Used by:440 443
Symbol 440 ButtonUses:434 438 439Used by:441
Symbol 441 MovieClipUses:437 440Used by:Timeline
Symbol 442 ButtonUses:434 435 436Used by:Timeline
Symbol 443 ButtonUses:434 438 439Used by:Timeline
Symbol 444 GraphicUsed by:Timeline
Symbol 445 TextUses:23Used by:Timeline
Symbol 446 TextUses:23Used by:Timeline
Symbol 447 TextUses:23Used by:Timeline
Symbol 448 TextUses:23Used by:Timeline
Symbol 449 TextUses:23Used by:Timeline
Symbol 450 GraphicUsed by:Timeline
Symbol 451 GraphicUsed by:464 541
Symbol 452 GraphicUsed by:464 477 541
Symbol 453 GraphicUsed by:464 541
Symbol 454 GraphicUsed by:463
Symbol 455 GraphicUsed by:459
Symbol 456 GraphicUsed by:459
Symbol 457 GraphicUsed by:459
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:455 456 457 458Used by:463
Symbol 460 GraphicUsed by:463
Symbol 461 GraphicUsed by:463
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:454 459 460 461 462Used by:464 541
Symbol 464 MovieClipUses:451 452 453 463Used by:Timeline
Symbol 465 GraphicUsed by:477
Symbol 466 GraphicUsed by:477
Symbol 467 GraphicUsed by:475
Symbol 468 GraphicUsed by:475
Symbol 469 GraphicUsed by:475
Symbol 470 GraphicUsed by:475
Symbol 471 GraphicUsed by:475
Symbol 472 GraphicUsed by:475
Symbol 473 GraphicUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:467 468 469 470 471 472 473 474Used by:477
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClipUses:465 452 466 475 476Used by:Timeline
Symbol 478 GraphicUsed by:Timeline
Symbol 479 TextUses:23Used by:Timeline
Symbol 480 GraphicUsed by:519
Symbol 481 TextUses:23Used by:519
Symbol 482 TextUses:23Used by:484
Symbol 483 TextUses:23Used by:484
Symbol 484 ButtonUses:423 482 483Used by:519
Symbol 485 TextUses:23Used by:487
Symbol 486 TextUses:23Used by:487
Symbol 487 ButtonUses:423 485 486Used by:519
Symbol 488 GraphicUsed by:491 500
Symbol 489 GraphicUsed by:491 500
Symbol 490 GraphicUsed by:491 500
Symbol 491 ButtonUses:488 489 490Used by:519
Symbol 492 GraphicUsed by:519
Symbol 493 TextUses:23Used by:519
Symbol 494 TextUses:23Used by:496
Symbol 495 TextUses:23Used by:496
Symbol 496 ButtonUses:423 494 495Used by:519
Symbol 497 TextUses:23Used by:499
Symbol 498 TextUses:23Used by:499
Symbol 499 ButtonUses:423 497 498Used by:519
Symbol 500 ButtonUses:488 489 490Used by:519
Symbol 501 TextUses:23Used by:519
Symbol 502 TextUses:23Used by:504
Symbol 503 TextUses:23Used by:504
Symbol 504 ButtonUses:423 502 503Used by:519
Symbol 505 TextUses:23Used by:507
Symbol 506 TextUses:23Used by:507
Symbol 507 ButtonUses:423 505 506Used by:519
Symbol 508 TextUses:23Used by:519
Symbol 509 TextUses:23Used by:511
Symbol 510 TextUses:23Used by:511
Symbol 511 ButtonUses:423 509 510Used by:519
Symbol 512 TextUses:23Used by:519
Symbol 513 GraphicUsed by:519
Symbol 514 TextUses:23Used by:519
Symbol 515 TextUses:23Used by:519
Symbol 516 TextUses:23Used by:518
Symbol 517 TextUses:23Used by:518
Symbol 518 ButtonUses:423 516 517Used by:519
Symbol 519 MovieClipUses:480 481 484 487 491 492 493 496 499 500 501 504 507 508 511 512 513 514 515 518Used by:Timeline
Symbol 520 GraphicUsed by:532
Symbol 521 TextUses:23Used by:532
Symbol 522 GraphicUsed by:532
Symbol 523 TextUses:23Used by:532
Symbol 524 GraphicUsed by:532
Symbol 525 TextUses:23Used by:532
Symbol 526 GraphicUsed by:532
Symbol 527 TextUses:23Used by:532
Symbol 528 GraphicUsed by:532
Symbol 529 TextUses:23Used by:532
Symbol 530 GraphicUsed by:532
Symbol 531 TextUses:23Used by:532
Symbol 532 MovieClipUses:520 521 522 523 524 525 526 527 528 529 530 531Used by:Timeline
Symbol 533 GraphicUsed by:539
Symbol 534 FontUsed by:536 538
Symbol 535 FontUsed by:536 538
Symbol 536 TextUses:534 535 23Used by:539
Symbol 537 GraphicUsed by:539
Symbol 538 TextUses:534 535 23Used by:539
Symbol 539 ButtonUses:533 536 537 538Used by:Timeline
Symbol 540 GraphicUsed by:Timeline
Symbol 541 MovieClipUses:451 452 453 463Used by:Timeline
Symbol 542 TextUses:23Used by:543
Symbol 543 MovieClipUses:542 48Used by:Timeline
Symbol 544 TextUses:23Used by:546
Symbol 545 SoundUsed by:546
Symbol 546 MovieClipUses:544 88 545Used by:Timeline
Symbol 547 BitmapUsed by:548
Symbol 548 GraphicUses:547Used by:Timeline
Symbol 549 GraphicUsed by:Timeline
Symbol 550 GraphicUsed by:956  Timeline
Symbol 551 GraphicUsed by:552 595
Symbol 552 MovieClipUses:551Used by:Timeline
Symbol 553 GraphicUsed by:554 751
Symbol 554 MovieClipUses:553Used by:Timeline
Symbol 555 GraphicUsed by:556 586 881
Symbol 556 MovieClipUses:555Used by:Timeline
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:557Used by:Timeline
Symbol 559 GraphicUsed by:Timeline
Symbol 560 GraphicUsed by:Timeline
Symbol 561 TextUsed by:Timeline
Symbol 562 EditableTextUses:237Used by:Timeline
Symbol 563 GraphicUsed by:570
Symbol 564 ShapeTweeningUsed by:570
Symbol 565 SoundUsed by:570 604 627 814 1076
Symbol 566 GraphicUsed by:570
Symbol 567 GraphicUsed by:570
Symbol 568 GraphicUsed by:570 604
Symbol 569 GraphicUsed by:570 604
Symbol 570 MovieClipUses:159 424 563 564 565 566 567 568 569Used by:Timeline
Symbol 571 GraphicUsed by:574
Symbol 572 GraphicUsed by:574
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClipUses:571 572 573Used by:577 812 898  Timeline
Symbol 575 ShapeTweeningUsed by:577
Symbol 576 GraphicUsed by:577
Symbol 577 MovieClipUses:32 574 33 575 53 576Used by:Timeline
Symbol 578 MovieClipUses:162 82 84 85 86Used by:Timeline
Symbol 579 MovieClipUses:98 100 154Used by:Timeline
Symbol 580 GraphicUsed by:Timeline
Symbol 581 TextUses:237Used by:Timeline
Symbol 582 EditableTextUses:237Used by:Timeline
Symbol 583 TextUses:237Used by:Timeline
Symbol 584 GraphicUsed by:586
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClipUses:584 555 585Used by:Timeline
Symbol 587 TextUses:237Used by:Timeline
Symbol 588 EditableTextUses:237Used by:Timeline
Symbol 589 TextUses:237Used by:Timeline
Symbol 590 MovieClipUses:96 423 31Used by:Timeline
Symbol 591 GraphicUsed by:595
Symbol 592 TextUses:237Used by:595
Symbol 593 GraphicUsed by:595
Symbol 594 TextUses:237Used by:595
Symbol 595 MovieClipUses:591 592 551 593 594Used by:Timeline
Symbol 596 TextUses:237Used by:Timeline
Symbol 597 MovieClipUses:59 70Used by:Timeline
Symbol 598 GraphicUsed by:599 752
Symbol 599 MovieClipUses:598Used by:Timeline
Symbol 600 GraphicUsed by:604
Symbol 601 ShapeTweeningUsed by:604
Symbol 602 GraphicUsed by:604
Symbol 603 GraphicUsed by:604
Symbol 604 MovieClipUses:159 424 600 601 565 602 603 568 569Used by:Timeline
Symbol 605 GraphicUsed by:606
Symbol 606 MovieClipUses:605Used by:Timeline
Symbol 607 GraphicUsed by:613
Symbol 608 GraphicUsed by:609 611
Symbol 609 MovieClipUses:608Used by:612
Symbol 610 GraphicUsed by:612
Symbol 611 MovieClipUses:608Used by:612
Symbol 612 MovieClipUses:609 610 611Used by:613
Symbol 613 MovieClipUses:607 612Used by:Timeline
Symbol 614 GraphicUsed by:625
Symbol 615 GraphicUsed by:625
Symbol 616 GraphicUsed by:625
Symbol 617 GraphicUsed by:625
Symbol 618 GraphicUsed by:625
Symbol 619 GraphicUsed by:625
Symbol 620 GraphicUsed by:625
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClipUses:621Used by:625
Symbol 623 GraphicUsed by:624
Symbol 624 MovieClipUses:623Used by:625
Symbol 625 MovieClipUses:614 615 616 98 617 618 619 620 140 622 624Used by:Timeline
Symbol 626 GraphicUsed by:627 814 949 1076
Symbol 627 MovieClipUses:626 565Used by:Timeline
Symbol 628 TextUses:23Used by:629
Symbol 629 MovieClipUses:628 160Used by:Timeline
Symbol 630 MovieClipUses:98 100 154Used by:Timeline
Symbol 631 MovieClipUses:98 100 154Used by:Timeline
Symbol 632 ShapeTweeningUsed by:Timeline
Symbol 633 GraphicUsed by:636 759 890 952
Symbol 634 GraphicUsed by:636 759 890 952  Timeline
Symbol 635 GraphicUsed by:636 759 890 952
Symbol 636 ButtonUses:633 634 635Used by:Timeline
Symbol 637 GraphicUsed by:Timeline
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClipUses:638Used by:Timeline
Symbol 640 GraphicUsed by:Timeline
Symbol 641 GraphicUsed by:Timeline
Symbol 642 GraphicUsed by:Timeline
Symbol 643 ShapeTweeningUsed by:Timeline
Symbol 644 GraphicUsed by:648 669
Symbol 645 GraphicUsed by:648 669
Symbol 646 GraphicUsed by:648 669
Symbol 647 GraphicUsed by:648 669
Symbol 648 MovieClipUses:644 645 646 647Used by:Timeline
Symbol 649 GraphicUsed by:651 659
Symbol 650 GraphicUsed by:651 659
Symbol 651 MovieClipUses:649 650Used by:Timeline
Symbol 652 ShapeTweeningUsed by:Timeline
Symbol 653 BitmapUsed by:654
Symbol 654 GraphicUses:653Used by:Timeline
Symbol 655 GraphicUsed by:Timeline
Symbol 656 GraphicUsed by:659
Symbol 657 GraphicUsed by:659
Symbol 658 GraphicUsed by:659
Symbol 659 MovieClipUses:649 650 656 657 658Used by:Timeline
Symbol 660 GraphicUsed by:Timeline
Symbol 661 TextUses:23Used by:Timeline
Symbol 662 GraphicUsed by:669
Symbol 663 GraphicUsed by:669
Symbol 664 GraphicUsed by:669
Symbol 665 GraphicUsed by:669
Symbol 666 GraphicUsed by:669
Symbol 667 GraphicUsed by:669
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClipUses:644 645 646 662 663 664 665 666 667 647 668Used by:Timeline
Symbol 670 TextUses:23Used by:Timeline
Symbol 671 TextUses:23Used by:Timeline
Symbol 672 TextUses:23Used by:Timeline
Symbol 673 TextUses:23Used by:Timeline
Symbol 674 GraphicUsed by:675
Symbol 675 MovieClipUses:674Used by:Timeline
Symbol 676 TextUses:23Used by:Timeline
Symbol 677 TextUses:23Used by:Timeline
Symbol 678 GraphicUsed by:Timeline
Symbol 679 TextUses:23Used by:Timeline
Symbol 680 GraphicUsed by:Timeline
Symbol 681 GraphicUsed by:684
Symbol 682 GraphicUsed by:684
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClipUses:681 682 188 190 683Used by:Timeline
Symbol 685 BitmapUsed by:686 779
Symbol 686 GraphicUses:685Used by:Timeline
Symbol 687 GraphicUsed by:Timeline
Symbol 688 GraphicUsed by:702
Symbol 689 GraphicUsed by:702
Symbol 690 GraphicUsed by:702
Symbol 691 GraphicUsed by:702
Symbol 692 GraphicUsed by:702
Symbol 693 GraphicUsed by:702
Symbol 694 GraphicUsed by:702
Symbol 695 GraphicUsed by:702
Symbol 696 GraphicUsed by:702
Symbol 697 GraphicUsed by:702
Symbol 698 GraphicUsed by:702
Symbol 699 GraphicUsed by:702
Symbol 700 GraphicUsed by:702
Symbol 701 GraphicUsed by:702
Symbol 702 MovieClipUses:688 98 689 690 691 692 693 140 694 695 156 696 697 698 699 700 701Used by:Timeline
Symbol 703 GraphicUsed by:711
Symbol 704 GraphicUsed by:711
Symbol 705 GraphicUsed by:711
Symbol 706 GraphicUsed by:711
Symbol 707 GraphicUsed by:711
Symbol 708 GraphicUsed by:711
Symbol 709 GraphicUsed by:711
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:703 98 704 705 706 707 708 140 709 710 156Used by:Timeline
Symbol 712 GraphicUsed by:737
Symbol 713 GraphicUsed by:737
Symbol 714 GraphicUsed by:737
Symbol 715 GraphicUsed by:737
Symbol 716 GraphicUsed by:737
Symbol 717 GraphicUsed by:737
Symbol 718 GraphicUsed by:737
Symbol 719 GraphicUsed by:737
Symbol 720 GraphicUsed by:737
Symbol 721 GraphicUsed by:737
Symbol 722 GraphicUsed by:737
Symbol 723 GraphicUsed by:737
Symbol 724 GraphicUsed by:737
Symbol 725 GraphicUsed by:737
Symbol 726 GraphicUsed by:737
Symbol 727 GraphicUsed by:737
Symbol 728 GraphicUsed by:737
Symbol 729 GraphicUsed by:737
Symbol 730 GraphicUsed by:737
Symbol 731 GraphicUsed by:737
Symbol 732 GraphicUsed by:737
Symbol 733 GraphicUsed by:737
Symbol 734 GraphicUsed by:737
Symbol 735 GraphicUsed by:737
Symbol 736 GraphicUsed by:737
Symbol 737 MovieClipUses:712 713 714 100 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 140 733 156 734 735 736Used by:Timeline
Symbol 738 GraphicUsed by:750
Symbol 739 GraphicUsed by:750
Symbol 740 GraphicUsed by:750
Symbol 741 GraphicUsed by:750
Symbol 742 GraphicUsed by:750
Symbol 743 GraphicUsed by:750
Symbol 744 GraphicUsed by:750
Symbol 745 GraphicUsed by:750
Symbol 746 GraphicUsed by:750
Symbol 747 GraphicUsed by:748
Symbol 748 MovieClipUses:747Used by:750
Symbol 749 GraphicUsed by:750
Symbol 750 MovieClipUses:738 100 739 740 741 742 743 744 745 140 746 156 748 749Used by:Timeline
Symbol 751 MovieClipUses:553Used by:Timeline
Symbol 752 MovieClipUses:598Used by:Timeline
Symbol 753 GraphicUsed by:757
Symbol 754 GraphicUsed by:757
Symbol 755 GraphicUsed by:757
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClipUses:753 754 188 190 755 756Used by:778  Timeline
Symbol 758 ShapeTweeningUsed by:Timeline
Symbol 759 ButtonUses:633 634 635Used by:Timeline
Symbol 760 GraphicUsed by:Timeline
Symbol 761 TextUses:23Used by:Timeline
Symbol 762 GraphicUsed by:Timeline
Symbol 763 GraphicUsed by:Timeline
Symbol 764 FontUsed by:765 767 769 771 772 773 831 832
Symbol 765 TextUses:764Used by:Timeline
Symbol 766 GraphicUsed by:Timeline
Symbol 767 TextUses:764Used by:Timeline
Symbol 768 GraphicUsed by:Timeline
Symbol 769 TextUses:764Used by:Timeline
Symbol 770 GraphicUsed by:Timeline
Symbol 771 TextUses:764Used by:Timeline
Symbol 772 TextUses:764Used by:Timeline
Symbol 773 TextUses:764Used by:Timeline
Symbol 774 TextUses:23Used by:Timeline
Symbol 775 SoundUsed by:Timeline
Symbol 776 GraphicUsed by:Timeline
Symbol 777 GraphicUsed by:778  Timeline
Symbol 778 MovieClipUses:757 777Used by:Timeline
Symbol 779 GraphicUses:685Used by:Timeline
Symbol 780 GraphicUsed by:802
Symbol 781 GraphicUsed by:802
Symbol 782 GraphicUsed by:802
Symbol 783 GraphicUsed by:802
Symbol 784 GraphicUsed by:802
Symbol 785 GraphicUsed by:802
Symbol 786 GraphicUsed by:802
Symbol 787 GraphicUsed by:802
Symbol 788 GraphicUsed by:802
Symbol 789 GraphicUsed by:802
Symbol 790 GraphicUsed by:802
Symbol 791 GraphicUsed by:802
Symbol 792 GraphicUsed by:802
Symbol 793 GraphicUsed by:802
Symbol 794 GraphicUsed by:802
Symbol 795 GraphicUsed by:802
Symbol 796 GraphicUsed by:802
Symbol 797 GraphicUsed by:802
Symbol 798 GraphicUsed by:802
Symbol 799 GraphicUsed by:802
Symbol 800 GraphicUsed by:802
Symbol 801 GraphicUsed by:802
Symbol 802 MovieClipUses:100 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 140 795 796 797 156 798 799 800 801Used by:Timeline
Symbol 803 MovieClipUses:91 92Used by:Timeline
Symbol 804 TextUses:23Used by:806
Symbol 805 SoundUsed by:806
Symbol 806 MovieClipUses:804 805Used by:Timeline
Symbol 807 EditableTextUses:237Used by:Timeline
Symbol 808 GraphicUsed by:Timeline
Symbol 809 TextUses:237Used by:Timeline
Symbol 810 MovieClipUses:98 100 154Used by:Timeline
Symbol 811 GraphicUsed by:812
Symbol 812 MovieClipUses:574 811Used by:814 1076
Symbol 813 SoundUsed by:814 1076  Timeline
Symbol 814 MovieClipUses:812 813 626 565Used by:Timeline
Symbol 815 GraphicUsed by:875
Symbol 816 GraphicUsed by:817
Symbol 817 MovieClipUses:816Used by:875
Symbol 818 GraphicUsed by:821
Symbol 819 GraphicUsed by:821 848 875
Symbol 820 GraphicUsed by:821 848
Symbol 821 MovieClipUses:818 819 820Used by:875
Symbol 822 GraphicUsed by:823
Symbol 823 MovieClipUses:822Used by:875
Symbol 824 GraphicUsed by:829
Symbol 825 GraphicUsed by:829
Symbol 826 GraphicUsed by:829
Symbol 827 GraphicUsed by:829
Symbol 828 GraphicUsed by:829
Symbol 829 MovieClipUses:824 156 825 826 827 828Used by:875
Symbol 830 GraphicUsed by:837 838 839
Symbol 831 TextUses:764Used by:833
Symbol 832 TextUses:764Used by:833
Symbol 833 MovieClipUses:831 832Used by:837 838 839
Symbol 834 ShapeTweeningUsed by:836
Symbol 835 GraphicUsed by:836
Symbol 836 MovieClipUses:834 835Used by:837 838
Symbol 837 MovieClipUses:830 833 836Used by:839
Symbol 838 MovieClipUses:830 833 836Used by:839
Symbol 839 MovieClipUses:233 830 833 837 838Used by:875
Symbol 840 GraphicUsed by:875
Symbol 841 GraphicUsed by:875
Symbol 842 GraphicUsed by:843
Symbol 843 MovieClipUses:842Used by:875  Timeline
Symbol 844 GraphicUsed by:875
Symbol 845 SoundUsed by:875
Symbol 846 GraphicUsed by:875
Symbol 847 GraphicUsed by:875
Symbol 848 MovieClipUses:819 820Used by:875
Symbol 849 ShapeTweeningUsed by:875
Symbol 850 GraphicUsed by:875
Symbol 851 ShapeTweeningUsed by:875
Symbol 852 GraphicUsed by:875
Symbol 853 ShapeTweeningUsed by:875
Symbol 854 ShapeTweeningUsed by:875
Symbol 855 GraphicUsed by:875
Symbol 856 GraphicUsed by:875
Symbol 857 GraphicUsed by:875
Symbol 858 GraphicUsed by:875
Symbol 859 GraphicUsed by:875
Symbol 860 ShapeTweeningUsed by:875
Symbol 861 GraphicUsed by:875
Symbol 862 GraphicUsed by:875
Symbol 863 GraphicUsed by:875
Symbol 864 GraphicUsed by:875
Symbol 865 GraphicUsed by:875
Symbol 866 GraphicUsed by:875 877 878  Timeline
Symbol 867 GraphicUsed by:875
Symbol 868 SoundUsed by:875 878  Timeline
Symbol 869 GraphicUsed by:875
Symbol 870 GraphicUsed by:875
Symbol 871 ShapeTweeningUsed by:875
Symbol 872 ShapeTweeningUsed by:875
Symbol 873 GraphicUsed by:875
Symbol 874 GraphicUsed by:875
Symbol 875 MovieClipUses:815 817 821 823 829 839 840 841 843 844 845 846 847 848 849 850 851 852 853 854 819 855 161 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874Used by:Timeline
Symbol 876 SoundUsed by:877 1100
Symbol 877 MovieClipUses:866 876Used by:Timeline
Symbol 878 MovieClipUses:866 868Used by:Timeline
Symbol 879 GraphicUsed by:881
Symbol 880 GraphicUsed by:881
Symbol 881 MovieClipUses:879 555 880Used by:Timeline
Symbol 882 GraphicUsed by:Timeline
Symbol 883 ShapeTweeningUsed by:Timeline
Symbol 884 GraphicUsed by:Timeline
Symbol 885 GraphicUsed by:886
Symbol 886 MovieClipUses:885Used by:Timeline
Symbol 887 ShapeTweeningUsed by:Timeline
Symbol 888 EditableTextUses:237Used by:Timeline
Symbol 889 EditableTextUses:237Used by:Timeline
Symbol 890 ButtonUses:633 634 635Used by:Timeline
Symbol 891 GraphicUsed by:Timeline
Symbol 892 GraphicUsed by:Timeline
Symbol 893 ShapeTweeningUsed by:Timeline
Symbol 894 SoundUsed by:Timeline
Symbol 895 GraphicUsed by:Timeline
Symbol 896 GraphicUsed by:Timeline
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClipUses:574 897Used by:Timeline
Symbol 899 GraphicUsed by:Timeline
Symbol 900 GraphicUsed by:Timeline
Symbol 901 GraphicUsed by:Timeline
Symbol 902 GraphicUsed by:Timeline
Symbol 903 GraphicUsed by:Timeline
Symbol 904 GraphicUsed by:Timeline
Symbol 905 GraphicUsed by:Timeline
Symbol 906 GraphicUsed by:Timeline
Symbol 907 GraphicUsed by:Timeline
Symbol 908 GraphicUsed by:Timeline
Symbol 909 GraphicUsed by:Timeline
Symbol 910 ShapeTweeningUsed by:Timeline
Symbol 911 GraphicUsed by:Timeline
Symbol 912 GraphicUsed by:Timeline
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClipUses:913Used by:Timeline
Symbol 915 ButtonUses:204 216 217 218 219Used by:Timeline
Symbol 916 GraphicUsed by:921
Symbol 917 GraphicUsed by:921
Symbol 918 GraphicUsed by:921
Symbol 919 GraphicUsed by:921
Symbol 920 GraphicUsed by:921
Symbol 921 MovieClipUses:916 188 917 918 919 920Used by:Timeline
Symbol 922 GraphicUsed by:Timeline
Symbol 923 GraphicUsed by:Timeline
Symbol 924 EditableTextUses:237Used by:925
Symbol 925 MovieClipUses:924Used by:Timeline
Symbol 926 EditableTextUses:237Used by:927
Symbol 927 MovieClipUses:926Used by:Timeline
Symbol 928 TextUses:237Used by:929
Symbol 929 MovieClipUses:928Used by:Timeline
Symbol 930 TextUses:237Used by:931 940
Symbol 931 MovieClipUses:930Used by:Timeline
Symbol 932 TextUses:237Used by:933
Symbol 933 MovieClipUses:932Used by:Timeline
Symbol 934 TextUses:237Used by:935
Symbol 935 MovieClipUses:934Used by:Timeline
Symbol 936 TextUses:237Used by:937
Symbol 937 MovieClipUses:936Used by:Timeline
Symbol 938 GraphicUsed by:940
Symbol 939 TextUses:237Used by:940
Symbol 940 MovieClipUses:930 938 939Used by:Timeline
Symbol 941 GraphicUsed by:Timeline
Symbol 942 GraphicUsed by:949
Symbol 943 GraphicUsed by:949
Symbol 944 GraphicUsed by:949
Symbol 945 GraphicUsed by:949
Symbol 946 GraphicUsed by:949
Symbol 947 GraphicUsed by:949
Symbol 948 GraphicUsed by:949
Symbol 949 MovieClipUses:942 943 944 626 945 946 947 948Used by:Timeline
Symbol 950 EditableTextUses:237Used by:Timeline
Symbol 951 EditableTextUses:237Used by:Timeline
Symbol 952 ButtonUses:633 634 635Used by:Timeline
Symbol 953 ShapeTweeningUsed by:Timeline
Symbol 954 GraphicUsed by:Timeline
Symbol 955 GraphicUsed by:956
Symbol 956 MovieClipUses:221 955 550Used by:Timeline
Symbol 957 GraphicUsed by:Timeline
Symbol 958 TextUses:23Used by:960
Symbol 959 TextUses:23Used by:960
Symbol 960 MovieClipUses:958 959Used by:Timeline
Symbol 961 GraphicUsed by:Timeline
Symbol 962 GraphicUsed by:Timeline
Symbol 963 GraphicUsed by:Timeline
Symbol 964 GraphicUsed by:Timeline
Symbol 965 GraphicUsed by:968  Timeline
Symbol 966 GraphicUsed by:968  Timeline
Symbol 967 GraphicUsed by:968  Timeline
Symbol 968 MovieClipUses:965 966 967Used by:Timeline
Symbol 969 GraphicUsed by:970
Symbol 970 MovieClipUses:969Used by:Timeline
Symbol 971 GraphicUsed by:981  Timeline
Symbol 972 GraphicUsed by:981  Timeline
Symbol 973 GraphicUsed by:978
Symbol 974 GraphicUsed by:978
Symbol 975 GraphicUsed by:978
Symbol 976 GraphicUsed by:978
Symbol 977 GraphicUsed by:978
Symbol 978 MovieClipUses:973 974 975 976 977Used by:981
Symbol 979 GraphicUsed by:981  Timeline
Symbol 980 GraphicUsed by:981  Timeline
Symbol 981 MovieClipUses:971 972 978 979 980Used by:Timeline
Symbol 982 GraphicUsed by:990
Symbol 983 GraphicUsed by:990
Symbol 984 GraphicUsed by:990
Symbol 985 GraphicUsed by:989
Symbol 986 GraphicUsed by:989
Symbol 987 GraphicUsed by:989
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClipUses:985 986 987 988Used by:990
Symbol 990 MovieClipUses:982 983 984 989Used by:Timeline
Symbol 991 ShapeTweeningUsed by:Timeline
Symbol 992 GraphicUsed by:Timeline
Symbol 993 GraphicUsed by:995
Symbol 994 GraphicUsed by:995
Symbol 995 MovieClipUses:993 994Used by:Timeline
Symbol 996 GraphicUsed by:Timeline
Symbol 997 GraphicUsed by:Timeline
Symbol 998 GraphicUsed by:Timeline
Symbol 999 GraphicUsed by:Timeline
Symbol 1000 GraphicUsed by:Timeline
Symbol 1001 SoundUsed by:Timeline
Symbol 1002 GraphicUsed by:Timeline
Symbol 1003 GraphicUsed by:Timeline
Symbol 1004 GraphicUsed by:Timeline
Symbol 1005 ShapeTweeningUsed by:Timeline
Symbol 1006 GraphicUsed by:Timeline
Symbol 1007 GraphicUsed by:Timeline
Symbol 1008 GraphicUsed by:Timeline
Symbol 1009 GraphicUsed by:Timeline
Symbol 1010 GraphicUsed by:Timeline
Symbol 1011 SoundUsed by:1066  Timeline
Symbol 1012 GraphicUsed by:Timeline
Symbol 1013 GraphicUsed by:Timeline
Symbol 1014 GraphicUsed by:Timeline
Symbol 1015 GraphicUsed by:Timeline
Symbol 1016 GraphicUsed by:Timeline
Symbol 1017 GraphicUsed by:Timeline
Symbol 1018 GraphicUsed by:Timeline
Symbol 1019 TextUses:23Used by:1021
Symbol 1020 TextUses:23Used by:1021
Symbol 1021 MovieClipUses:1019 1020Used by:Timeline
Symbol 1022 GraphicUsed by:Timeline
Symbol 1023 GraphicUsed by:1024
Symbol 1024 MovieClipUses:1023Used by:1035
Symbol 1025 GraphicUsed by:1035 1055
Symbol 1026 GraphicUsed by:1035 1055
Symbol 1027 GraphicUsed by:1035
Symbol 1028 GraphicUsed by:1035 1055
Symbol 1029 GraphicUsed by:1035
Symbol 1030 GraphicUsed by:1035 1046 1055 1064
Symbol 1031 GraphicUsed by:1035
Symbol 1032 GraphicUsed by:1035
Symbol 1033 GraphicUsed by:1035
Symbol 1034 GraphicUsed by:1035
Symbol 1035 MovieClipUses:1024 1025 100 1026 1027 1028 140 1029 1030 156 1031 1032 1033 1034Used by:Timeline
Symbol 1036 GraphicUsed by:1046
Symbol 1037 GraphicUsed by:1046 1064
Symbol 1038 GraphicUsed by:1046 1064
Symbol 1039 GraphicUsed by:1046
Symbol 1040 GraphicUsed by:1046
Symbol 1041 GraphicUsed by:1046
Symbol 1042 GraphicUsed by:1046
Symbol 1043 GraphicUsed by:1046
Symbol 1044 GraphicUsed by:1046
Symbol 1045 GraphicUsed by:1046
Symbol 1046 MovieClipUses:1036 1037 100 1038 1039 1040 140 1041 1030 156 1042 1043 1044 1045Used by:Timeline
Symbol 1047 GraphicUsed by:1048
Symbol 1048 MovieClipUses:1047Used by:1055
Symbol 1049 GraphicUsed by:1055
Symbol 1050 GraphicUsed by:1055
Symbol 1051 GraphicUsed by:1055
Symbol 1052 GraphicUsed by:1055
Symbol 1053 GraphicUsed by:1055
Symbol 1054 GraphicUsed by:1055
Symbol 1055 MovieClipUses:1048 1025 100 1026 1049 1028 140 1050 1030 156 1051 1052 1053 1054Used by:Timeline
Symbol 1056 GraphicUsed by:1064
Symbol 1057 GraphicUsed by:1064
Symbol 1058 GraphicUsed by:1064
Symbol 1059 GraphicUsed by:1064
Symbol 1060 GraphicUsed by:1064
Symbol 1061 GraphicUsed by:1064
Symbol 1062 GraphicUsed by:1064
Symbol 1063 GraphicUsed by:1064
Symbol 1064 MovieClipUses:1056 1037 100 1038 1057 1058 140 1059 1030 156 1060 1061 1062 1063Used by:Timeline
Symbol 1065 TextUses:237Used by:1066
Symbol 1066 MovieClipUses:1065 1011Used by:Timeline
Symbol 1067 GraphicUsed by:Timeline
Symbol 1068 GraphicUsed by:1069
Symbol 1069 MovieClipUses:1068Used by:Timeline
Symbol 1070 EditableTextUses:237Used by:Timeline
Symbol 1071 GraphicUsed by:Timeline
Symbol 1072 EditableTextUses:237Used by:Timeline
Symbol 1073 EditableTextUses:237Used by:Timeline
Symbol 1074 GraphicUsed by:Timeline
Symbol 1075 MovieClipUses:98 100 154Used by:Timeline
Symbol 1076 MovieClipUses:812 813 626 565Used by:Timeline
Symbol 1077 GraphicUsed by:1100
Symbol 1078 MovieClipUses:233Used by:1100
Symbol 1079 GraphicUsed by:1100
Symbol 1080 GraphicUsed by:1100
Symbol 1081 GraphicUsed by:1100
Symbol 1082 GraphicUsed by:1100
Symbol 1083 GraphicUsed by:1100
Symbol 1084 GraphicUsed by:1100
Symbol 1085 GraphicUsed by:1100
Symbol 1086 GraphicUsed by:1100
Symbol 1087 GraphicUsed by:1100
Symbol 1088 GraphicUsed by:1100
Symbol 1089 GraphicUsed by:1100
Symbol 1090 GraphicUsed by:1100
Symbol 1091 GraphicUsed by:1100
Symbol 1092 GraphicUsed by:1100
Symbol 1093 GraphicUsed by:1100
Symbol 1094 GraphicUsed by:1100
Symbol 1095 GraphicUsed by:1100
Symbol 1096 GraphicUsed by:1100
Symbol 1097 GraphicUsed by:1100
Symbol 1098 GraphicUsed by:1100
Symbol 1099 GraphicUsed by:1100
Symbol 1100 MovieClipUses:1077 1078 1079 140 156 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 876 1091 1092 1093 1094 1095 1096 1097 1098 1099Used by:1115
Symbol 1101 GraphicUsed by:1115
Symbol 1102 GraphicUsed by:1115
Symbol 1103 GraphicUsed by:1115
Symbol 1104 GraphicUsed by:1115
Symbol 1105 GraphicUsed by:1115
Symbol 1106 GraphicUsed by:1115
Symbol 1107 GraphicUsed by:1115
Symbol 1108 GraphicUsed by:1115
Symbol 1109 GraphicUsed by:1115
Symbol 1110 GraphicUsed by:1115
Symbol 1111 ShapeTweeningUsed by:1115
Symbol 1112 ShapeTweeningUsed by:1115
Symbol 1113 ShapeTweeningUsed by:1115
Symbol 1114 ShapeTweeningUsed by:1115
Symbol 1115 MovieClipUses:1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114Used by:Timeline
Symbol 1116 GraphicUsed by:1117
Symbol 1117 MovieClipUses:1116Used by:Timeline
Symbol 1118 GraphicUsed by:Timeline
Symbol 1119 ShapeTweeningUsed by:Timeline
Symbol 1120 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"preloaderBar"Frame 1Symbol 5 MovieClip
"strengthCh"Frame 71Symbol 261 MovieClip
"chainsawCh"Frame 71Symbol 271 MovieClip
"buzz"Frame 71Symbol 284 MovieClip
"mainspeech"Frame 208Symbol 519 MovieClip
"speech"Frame 208Symbol 532 MovieClip
"p1"Frame 222Symbol 552 MovieClip
"p3"Frame 222Symbol 552 MovieClip
"o1"Frame 222Symbol 554 MovieClip
"spawnPlace"Frame 222Symbol 552 MovieClip
"o2"Frame 222Symbol 554 MovieClip
"e2"Frame 222Symbol 112 MovieClip
"e1"Frame 222Symbol 112 MovieClip
"l1"Frame 222Symbol 556 MovieClip
"p2"Frame 222Symbol 552 MovieClip
"p4"Frame 222Symbol 552 MovieClip
"e3"Frame 222Symbol 112 MovieClip
"e4"Frame 222Symbol 112 MovieClip
"s1"Frame 222Symbol 558 MovieClip
"enemyStop"Frame 222Symbol 554 MovieClip
"enemyA2"Frame 222Symbol 396 MovieClip
"enemyB2"Frame 222Symbol 376 MovieClip
"enemyB1"Frame 222Symbol 179 MovieClip
"enemyA1"Frame 222Symbol 363 MovieClip
"enemyA3"Frame 222Symbol 363 MovieClip
"enemyA4"Frame 222Symbol 396 MovieClip
"boing"Frame 222Symbol 30 MovieClip
"soundtrack1"Frame 222Symbol 399 MovieClip
"soundtrack2"Frame 222Symbol 90 MovieClip
"enemyB3"Frame 222Symbol 376 MovieClip
"enemyB4"Frame 222Symbol 179 MovieClip
"bang"Frame 222Symbol 36 MovieClip
"congrat"Frame 222Symbol 543 MovieClip
"rabbit1"Frame 222Symbol 570 MovieClip
"rabbit2"Frame 222Symbol 570 MovieClip
"rabbit3"Frame 222Symbol 570 MovieClip
"beer1"Frame 222Symbol 577 MovieClip
"beer2"Frame 222Symbol 577 MovieClip
"beer3"Frame 222Symbol 577 MovieClip
"flower1"Frame 222Symbol 54 MovieClip
"flower2"Frame 222Symbol 54 MovieClip
"flower3"Frame 222Symbol 54 MovieClip
"baby1"Frame 222Symbol 45 MovieClip
"baby2"Frame 222Symbol 45 MovieClip
"clock1"Frame 222Symbol 578 MovieClip
"clock2"Frame 222Symbol 578 MovieClip
"clock3"Frame 222Symbol 578 MovieClip
"guy"Frame 222Symbol 579 MovieClip
"baby5"Frame 222Symbol 45 MovieClip
"baby4"Frame 222Symbol 45 MovieClip
"baby3"Frame 222Symbol 45 MovieClip
"rabbit5"Frame 222Symbol 570 MovieClip
"rabbit4"Frame 222Symbol 570 MovieClip
"rabbit6"Frame 222Symbol 570 MovieClip
"flower6"Frame 222Symbol 54 MovieClip
"flower5"Frame 222Symbol 54 MovieClip
"flower4"Frame 222Symbol 54 MovieClip
"energyBar"Frame 222Symbol 586 MovieClip
"carnageInd"Frame 222Symbol 590 MovieClip
"timer"Frame 222Symbol 595 MovieClip
"fuelBar"Frame 222Symbol 586 MovieClip
"scoreboard"Frame 228Symbol 428 MovieClip
"p1"Frame 234Symbol 552 MovieClip
"p3"Frame 234Symbol 552 MovieClip
"o1"Frame 234Symbol 554 MovieClip
"spawnPlace"Frame 234Symbol 552 MovieClip
"o2"Frame 234Symbol 554 MovieClip
"e2"Frame 234Symbol 112 MovieClip
"e1"Frame 234Symbol 112 MovieClip
"l1"Frame 234Symbol 556 MovieClip
"p2"Frame 234Symbol 552 MovieClip
"p4"Frame 234Symbol 552 MovieClip
"e3"Frame 234Symbol 112 MovieClip
"e4"Frame 234Symbol 112 MovieClip
"s1"Frame 234Symbol 558 MovieClip
"l2"Frame 234Symbol 556 MovieClip
"enemyStop"Frame 234Symbol 554 MovieClip
"p1"Frame 244Symbol 552 MovieClip
"p3"Frame 244Symbol 552 MovieClip
"o1"Frame 244Symbol 554 MovieClip
"spawnPlace"Frame 244Symbol 552 MovieClip
"o2"Frame 244Symbol 554 MovieClip
"e2"Frame 244Symbol 112 MovieClip
"e1"Frame 244Symbol 112 MovieClip
"l1"Frame 244Symbol 556 MovieClip
"p2"Frame 244Symbol 552 MovieClip
"p4"Frame 244Symbol 552 MovieClip
"e3"Frame 244Symbol 112 MovieClip
"e4"Frame 244Symbol 112 MovieClip
"s1"Frame 244Symbol 558 MovieClip
"l2"Frame 244Symbol 556 MovieClip
"p5"Frame 244Symbol 552 MovieClip
"enemyStop"Frame 244Symbol 554 MovieClip
"p1"Frame 254Symbol 552 MovieClip
"p3"Frame 254Symbol 552 MovieClip
"o1"Frame 254Symbol 554 MovieClip
"spawnPlace"Frame 254Symbol 552 MovieClip
"o2"Frame 254Symbol 554 MovieClip
"e2"Frame 254Symbol 112 MovieClip
"e1"Frame 254Symbol 112 MovieClip
"l1"Frame 254Symbol 556 MovieClip
"p2"Frame 254Symbol 552 MovieClip
"p4"Frame 254Symbol 552 MovieClip
"e3"Frame 254Symbol 112 MovieClip
"e4"Frame 254Symbol 112 MovieClip
"s1"Frame 254Symbol 558 MovieClip
"l2"Frame 254Symbol 556 MovieClip
"p5"Frame 254Symbol 552 MovieClip
"enemyStop"Frame 254Symbol 554 MovieClip
"p6"Frame 254Symbol 599 MovieClip
"p1"Frame 264Symbol 552 MovieClip
"p3"Frame 264Symbol 552 MovieClip
"o1"Frame 264Symbol 554 MovieClip
"spawnPlace"Frame 264Symbol 552 MovieClip
"o2"Frame 264Symbol 554 MovieClip
"e2"Frame 264Symbol 112 MovieClip
"e1"Frame 264Symbol 112 MovieClip
"l1"Frame 264Symbol 556 MovieClip
"p2"Frame 264Symbol 552 MovieClip
"e3"Frame 264Symbol 112 MovieClip
"e4"Frame 264Symbol 112 MovieClip
"s1"Frame 264Symbol 558 MovieClip
"l2"Frame 264Symbol 556 MovieClip
"enemyStop"Frame 264Symbol 554 MovieClip
"p1"Frame 275Symbol 552 MovieClip
"o1"Frame 275Symbol 554 MovieClip
"spawnPlace"Frame 275Symbol 552 MovieClip
"o2"Frame 275Symbol 554 MovieClip
"e1"Frame 275Symbol 112 MovieClip
"l1"Frame 275Symbol 556 MovieClip
"p2"Frame 275Symbol 552 MovieClip
"s1"Frame 275Symbol 558 MovieClip
"enemyStop"Frame 275Symbol 554 MovieClip
"elastic2"Frame 275Symbol 606 MovieClip
"elastic3"Frame 275Symbol 606 MovieClip
"elastic4"Frame 275Symbol 606 MovieClip
"elastic5"Frame 275Symbol 606 MovieClip
"elastic6"Frame 275Symbol 606 MovieClip
"elastic1"Frame 275Symbol 606 MovieClip
"boing"Frame 275Symbol 30 MovieClip
"soundtrack1"Frame 275Symbol 399 MovieClip
"soundtrack2"Frame 275Symbol 90 MovieClip
"bang"Frame 275Symbol 36 MovieClip
"congrat"Frame 275Symbol 543 MovieClip
"rabbit1"Frame 275Symbol 570 MovieClip
"rabbit2"Frame 275Symbol 570 MovieClip
"rabbit3"Frame 275Symbol 570 MovieClip
"bunnyBlimp"Frame 275Symbol 613 MovieClip
"enemyA1"Frame 275Symbol 625 MovieClip
"enemyA2"Frame 275Symbol 625 MovieClip
"enemyA3"Frame 275Symbol 625 MovieClip
"enemyA4"Frame 275Symbol 625 MovieClip
"enemyA5"Frame 275Symbol 625 MovieClip
"enemyA6"Frame 275Symbol 625 MovieClip
"fireball1"Frame 275Symbol 627 MovieClip
"fireball2"Frame 275Symbol 627 MovieClip
"fireball3"Frame 275Symbol 627 MovieClip
"fireball4"Frame 275Symbol 627 MovieClip
"phaser"Frame 275Symbol 403 MovieClip
"rabbit5"Frame 275Symbol 570 MovieClip
"rabbit4"Frame 275Symbol 570 MovieClip
"rabbit6"Frame 275Symbol 570 MovieClip
"beer2"Frame 275Symbol 577 MovieClip
"beer1"Frame 275Symbol 577 MovieClip
"flower1"Frame 275Symbol 54 MovieClip
"flower2"Frame 275Symbol 54 MovieClip
"flower3"Frame 275Symbol 54 MovieClip
"baby1"Frame 275Symbol 45 MovieClip
"bossSoundTrack"Frame 275Symbol 629 MovieClip
"guy"Frame 275Symbol 630 MovieClip
"eerie"Frame 287Symbol 26 MovieClip
"guy"Frame 287Symbol 631 MovieClip
"guy"Frame 399Symbol 631 MovieClip
"p1"Frame 1314Symbol 552 MovieClip
"p3"Frame 1314Symbol 552 MovieClip
"o1"Frame 1314Symbol 554 MovieClip
"spawnPlace"Frame 1314Symbol 552 MovieClip
"o2"Frame 1314Symbol 554 MovieClip
"e2"Frame 1314Symbol 112 MovieClip
"e1"Frame 1314Symbol 112 MovieClip
"l1"Frame 1314Symbol 556 MovieClip
"p2"Frame 1314Symbol 552 MovieClip
"p4"Frame 1314Symbol 552 MovieClip
"e3"Frame 1314Symbol 112 MovieClip
"e4"Frame 1314Symbol 112 MovieClip
"s1"Frame 1314Symbol 558 MovieClip
"enemyStop"Frame 1314Symbol 554 MovieClip
"l2"Frame 1314Symbol 556 MovieClip
"boing"Frame 1314Symbol 30 MovieClip
"soundtrack1"Frame 1314Symbol 399 MovieClip
"soundtrack2"Frame 1314Symbol 90 MovieClip
"bang"Frame 1314Symbol 36 MovieClip
"congrat"Frame 1314Symbol 543 MovieClip
"rabbit1"Frame 1314Symbol 570 MovieClip
"rabbit2"Frame 1314Symbol 570 MovieClip
"rabbit3"Frame 1314Symbol 570 MovieClip
"phaser"Frame 1314Symbol 403 MovieClip
"rabbit5"Frame 1314Symbol 570 MovieClip
"rabbit4"Frame 1314Symbol 570 MovieClip
"rabbit6"Frame 1314Symbol 570 MovieClip
"beer2"Frame 1314Symbol 577 MovieClip
"beer1"Frame 1314Symbol 577 MovieClip
"flower1"Frame 1314Symbol 54 MovieClip
"flower2"Frame 1314Symbol 54 MovieClip
"flower3"Frame 1314Symbol 54 MovieClip
"baby1"Frame 1314Symbol 45 MovieClip
"bossSoundTrack"Frame 1314Symbol 629 MovieClip
"enemyA2"Frame 1314Symbol 702 MovieClip
"enemyA1"Frame 1314Symbol 711 MovieClip
"soundtrack3"Frame 1314Symbol 546 MovieClip
"enemyA4"Frame 1314Symbol 702 MovieClip
"enemyA3"Frame 1314Symbol 711 MovieClip
"enemyB1"Frame 1314Symbol 737 MovieClip
"enemyB3"Frame 1314Symbol 737 MovieClip
"enemyB2"Frame 1314Symbol 750 MovieClip
"enemyB4"Frame 1314Symbol 750 MovieClip
"beer3"Frame 1314Symbol 577 MovieClip
"baby2"Frame 1314Symbol 45 MovieClip
"clock1"Frame 1314Symbol 578 MovieClip
"clock2"Frame 1314Symbol 578 MovieClip
"clock3"Frame 1314Symbol 578 MovieClip
"baby2"Frame 1314Symbol 45 MovieClip
"baby4"Frame 1314Symbol 45 MovieClip
"baby3"Frame 1314Symbol 45 MovieClip
"beer5"Frame 1314Symbol 577 MovieClip
"beer6"Frame 1314Symbol 577 MovieClip
"beer4"Frame 1314Symbol 577 MovieClip
"flower6"Frame 1314Symbol 54 MovieClip
"flower5"Frame 1314Symbol 54 MovieClip
"flower4"Frame 1314Symbol 54 MovieClip
"guy"Frame 1314Symbol 630 MovieClip
"scoreboard"Frame 1320Symbol 428 MovieClip
"p1"Frame 1325Symbol 552 MovieClip
"p3"Frame 1325Symbol 552 MovieClip
"o1"Frame 1325Symbol 554 MovieClip
"spawnPlace"Frame 1325Symbol 552 MovieClip
"o2"Frame 1325Symbol 554 MovieClip
"e2"Frame 1325Symbol 112 MovieClip
"e1"Frame 1325Symbol 112 MovieClip
"l1"Frame 1325Symbol 556 MovieClip
"p2"Frame 1325Symbol 552 MovieClip
"p4"Frame 1325Symbol 552 MovieClip
"e3"Frame 1325Symbol 112 MovieClip
"e4"Frame 1325Symbol 112 MovieClip
"s1"Frame 1325Symbol 558 MovieClip
"enemyStop"Frame 1325Symbol 554 MovieClip
"l2"Frame 1325Symbol 556 MovieClip
"p5"Frame 1325Symbol 552 MovieClip
"p6"Frame 1325Symbol 599 MovieClip
"p7"Frame 1325Symbol 599 MovieClip
"p1"Frame 1336Symbol 552 MovieClip
"p3"Frame 1336Symbol 552 MovieClip
"o1"Frame 1336Symbol 554 MovieClip
"spawnPlace"Frame 1336Symbol 552 MovieClip
"o2"Frame 1336Symbol 554 MovieClip
"l1"Frame 1336Symbol 556 MovieClip
"p2"Frame 1336Symbol 552 MovieClip
"p4"Frame 1336Symbol 552 MovieClip
"e3"Frame 1336Symbol 112 MovieClip
"e4"Frame 1336Symbol 112 MovieClip
"s1"Frame 1336Symbol 558 MovieClip
"e1"Frame 1336Symbol 112 MovieClip
"enemyStop"Frame 1336Symbol 554 MovieClip
"l2"Frame 1336Symbol 556 MovieClip
"p5"Frame 1336Symbol 552 MovieClip
"e2"Frame 1336Symbol 112 MovieClip
"s4"Frame 1336Symbol 751 MovieClip
"p6"Frame 1336Symbol 599 MovieClip
"p1"Frame 1347Symbol 552 MovieClip
"p3"Frame 1347Symbol 552 MovieClip
"o1"Frame 1347Symbol 554 MovieClip
"spawnPlace"Frame 1347Symbol 552 MovieClip
"o2"Frame 1347Symbol 554 MovieClip
"l1"Frame 1347Symbol 556 MovieClip
"p2"Frame 1347Symbol 552 MovieClip
"p4"Frame 1347Symbol 552 MovieClip
"p6"Frame 1347Symbol 552 MovieClip
"e3"Frame 1347Symbol 112 MovieClip
"e4"Frame 1347Symbol 112 MovieClip
"s1"Frame 1347Symbol 558 MovieClip
"e1"Frame 1347Symbol 112 MovieClip
"enemyStop"Frame 1347Symbol 554 MovieClip
"l2"Frame 1347Symbol 556 MovieClip
"p5"Frame 1347Symbol 552 MovieClip
"e2"Frame 1347Symbol 112 MovieClip
"s4"Frame 1347Symbol 751 MovieClip
"p9"Frame 1347Symbol 599 MovieClip
"p8"Frame 1347Symbol 599 MovieClip
"p7"Frame 1347Symbol 599 MovieClip
"p1"Frame 1358Symbol 552 MovieClip
"p3"Frame 1358Symbol 552 MovieClip
"o1"Frame 1358Symbol 554 MovieClip
"spawnPlace"Frame 1358Symbol 552 MovieClip
"o2"Frame 1358Symbol 554 MovieClip
"l1"Frame 1358Symbol 556 MovieClip
"p2"Frame 1358Symbol 552 MovieClip
"p4"Frame 1358Symbol 552 MovieClip
"e3"Frame 1358Symbol 112 MovieClip
"e4"Frame 1358Symbol 112 MovieClip
"s1"Frame 1358Symbol 558 MovieClip
"e1"Frame 1358Symbol 112 MovieClip
"enemyStop"Frame 1358Symbol 554 MovieClip
"p5"Frame 1358Symbol 552 MovieClip
"e2"Frame 1358Symbol 112 MovieClip
"s4"Frame 1358Symbol 751 MovieClip
"p6"Frame 1358Symbol 752 MovieClip
"p7"Frame 1358Symbol 752 MovieClip
"p1"Frame 1762Symbol 552 MovieClip
"spawnPlace1"Frame 1762Symbol 552 MovieClip
"o2"Frame 1762Symbol 554 MovieClip
"p2"Frame 1762Symbol 552 MovieClip
"s1"Frame 1762Symbol 558 MovieClip
"enemyStop"Frame 1762Symbol 554 MovieClip
"l2"Frame 1762Symbol 556 MovieClip
"spawnPlace2"Frame 1762Symbol 552 MovieClip
"p4"Frame 1762Symbol 552 MovieClip
"p3"Frame 1762Symbol 552 MovieClip
"l3"Frame 1762Symbol 556 MovieClip
"l1"Frame 1762Symbol 556 MovieClip
"p5"Frame 1762Symbol 552 MovieClip
"p6"Frame 1762Symbol 552 MovieClip
"o1"Frame 1762Symbol 554 MovieClip
"boing"Frame 1762Symbol 30 MovieClip
"bang"Frame 1762Symbol 36 MovieClip
"congrat"Frame 1762Symbol 543 MovieClip
"rabbit1"Frame 1762Symbol 570 MovieClip
"rabbit2"Frame 1762Symbol 570 MovieClip
"rabbit3"Frame 1762Symbol 570 MovieClip
"phaser"Frame 1762Symbol 403 MovieClip
"rabbit5"Frame 1762Symbol 570 MovieClip
"rabbit4"Frame 1762Symbol 570 MovieClip
"rabbit6"Frame 1762Symbol 570 MovieClip
"beer2"Frame 1762Symbol 577 MovieClip
"beer1"Frame 1762Symbol 577 MovieClip
"flower1"Frame 1762Symbol 54 MovieClip
"flower2"Frame 1762Symbol 54 MovieClip
"flower3"Frame 1762Symbol 54 MovieClip
"baby1"Frame 1762Symbol 45 MovieClip
"bossSoundTrack"Frame 1762Symbol 629 MovieClip
"enemyA1"Frame 1762Symbol 802 MovieClip
"beer3"Frame 1762Symbol 577 MovieClip
"baby2"Frame 1762Symbol 45 MovieClip
"clock1"Frame 1762Symbol 578 MovieClip
"clock2"Frame 1762Symbol 578 MovieClip
"clock3"Frame 1762Symbol 578 MovieClip
"enemyA2"Frame 1762Symbol 802 MovieClip
"enemyA3"Frame 1762Symbol 802 MovieClip
"enemyA4"Frame 1762Symbol 802 MovieClip
"enemyA5"Frame 1762Symbol 802 MovieClip
"enemyA6"Frame 1762Symbol 802 MovieClip
"enemyA7"Frame 1762Symbol 802 MovieClip
"enemyA8"Frame 1762Symbol 802 MovieClip
"baby5"Frame 1762Symbol 45 MovieClip
"baby4"Frame 1762Symbol 45 MovieClip
"baby3"Frame 1762Symbol 45 MovieClip
"beer5"Frame 1762Symbol 577 MovieClip
"beer6"Frame 1762Symbol 577 MovieClip
"beer4"Frame 1762Symbol 577 MovieClip
"flower6"Frame 1762Symbol 54 MovieClip
"flower5"Frame 1762Symbol 54 MovieClip
"flower4"Frame 1762Symbol 54 MovieClip
"bossSoundTrack2"Frame 1762Symbol 806 MovieClip
"guy"Frame 1762Symbol 630 MovieClip
"scoreboard"Frame 1762Symbol 428 MovieClip
"guy"Frame 1772Symbol 810 MovieClip
"missile1"Frame 1772Symbol 814 MovieClip
"missile4"Frame 1772Symbol 814 MovieClip
"missile3"Frame 1772Symbol 814 MovieClip
"missile2"Frame 1772Symbol 814 MovieClip
"boing"Frame 1772Symbol 30 MovieClip
"bang"Frame 1772Symbol 36 MovieClip
"congrat"Frame 1772Symbol 543 MovieClip
"rabbit1"Frame 1772Symbol 570 MovieClip
"rabbit2"Frame 1772Symbol 570 MovieClip
"rabbit3"Frame 1772Symbol 570 MovieClip
"phaser"Frame 1772Symbol 403 MovieClip
"rabbit5"Frame 1772Symbol 570 MovieClip
"rabbit4"Frame 1772Symbol 570 MovieClip
"rabbit6"Frame 1772Symbol 570 MovieClip
"beer2"Frame 1772Symbol 577 MovieClip
"beer1"Frame 1772Symbol 577 MovieClip
"flower1"Frame 1772Symbol 54 MovieClip
"flower2"Frame 1772Symbol 54 MovieClip
"flower3"Frame 1772Symbol 54 MovieClip
"baby1"Frame 1772Symbol 45 MovieClip
"bossSoundTrack"Frame 1772Symbol 629 MovieClip
"beer3"Frame 1772Symbol 577 MovieClip
"baby2"Frame 1772Symbol 45 MovieClip
"clock1"Frame 1772Symbol 578 MovieClip
"clock2"Frame 1772Symbol 578 MovieClip
"clock3"Frame 1772Symbol 578 MovieClip
"baby5"Frame 1772Symbol 45 MovieClip
"baby4"Frame 1772Symbol 45 MovieClip
"baby3"Frame 1772Symbol 45 MovieClip
"beer5"Frame 1772Symbol 577 MovieClip
"beer6"Frame 1772Symbol 577 MovieClip
"beer4"Frame 1772Symbol 577 MovieClip
"flower6"Frame 1772Symbol 54 MovieClip
"flower5"Frame 1772Symbol 54 MovieClip
"flower4"Frame 1772Symbol 54 MovieClip
"endBoss"Frame 1772Symbol 875 MovieClip
"flameball8"Frame 1772Symbol 877 MovieClip
"flameball7"Frame 1772Symbol 877 MovieClip
"flameball6"Frame 1772Symbol 877 MovieClip
"flameball5"Frame 1772Symbol 877 MovieClip
"flameball4"Frame 1772Symbol 877 MovieClip
"flameball3"Frame 1772Symbol 877 MovieClip
"flameball2"Frame 1772Symbol 877 MovieClip
"flameball1"Frame 1772Symbol 877 MovieClip
"gun"Frame 1772Symbol 843 MovieClip
"explosion1"Frame 1772Symbol 878 MovieClip
"explosion2"Frame 1772Symbol 878 MovieClip
"explosion3"Frame 1772Symbol 878 MovieClip
"explosion4"Frame 1772Symbol 878 MovieClip
"bossSoundTrack2"Frame 1772Symbol 806 MovieClip
"p1"Frame 1773Symbol 552 MovieClip
"p6"Frame 1773Symbol 552 MovieClip
"spawnPlace1"Frame 1773Symbol 552 MovieClip
"o2"Frame 1773Symbol 554 MovieClip
"p2"Frame 1773Symbol 552 MovieClip
"p5"Frame 1773Symbol 552 MovieClip
"s1"Frame 1773Symbol 558 MovieClip
"enemyStop"Frame 1773Symbol 554 MovieClip
"l2"Frame 1773Symbol 556 MovieClip
"spawnPlace2"Frame 1773Symbol 552 MovieClip
"p4"Frame 1773Symbol 552 MovieClip
"p3"Frame 1773Symbol 552 MovieClip
"l3"Frame 1773Symbol 556 MovieClip
"p7"Frame 1773Symbol 552 MovieClip
"p8"Frame 1773Symbol 552 MovieClip
"o3"Frame 1773Symbol 554 MovieClip
"o4"Frame 1773Symbol 554 MovieClip
"o1"Frame 1773Symbol 554 MovieClip
"bossEnergyBar"Frame 1773Symbol 881 MovieClip
"energyBar"Frame 1842Symbol 586 MovieClip
"carnageInd"Frame 1842Symbol 590 MovieClip
"timer"Frame 1842Symbol 595 MovieClip
"fuelBar"Frame 1842Symbol 586 MovieClip
"congratulations"Frame 2290Symbol 929 MovieClip
"yousavedtheearth"Frame 2290Symbol 931 MovieClip
"clearance1"Frame 2290Symbol 933 MovieClip
"clearance2"Frame 2290Symbol 935 MovieClip
"clearance3"Frame 2290Symbol 937 MovieClip
"yousavedthenewgrounds"Frame 2290Symbol 940 MovieClip
"p1"Frame 3975Symbol 552 MovieClip
"spawnPlace1"Frame 3975Symbol 552 MovieClip
"o2"Frame 3975Symbol 554 MovieClip
"p2"Frame 3975Symbol 552 MovieClip
"s1"Frame 3975Symbol 558 MovieClip
"enemyStop"Frame 3975Symbol 554 MovieClip
"l2"Frame 3975Symbol 556 MovieClip
"spawnPlace2"Frame 3975Symbol 552 MovieClip
"p4"Frame 3975Symbol 552 MovieClip
"p3"Frame 3975Symbol 552 MovieClip
"l3"Frame 3975Symbol 556 MovieClip
"l1"Frame 3975Symbol 556 MovieClip
"p5"Frame 3975Symbol 552 MovieClip
"p6"Frame 3975Symbol 552 MovieClip
"o1"Frame 3975Symbol 554 MovieClip
"boing"Frame 3975Symbol 30 MovieClip
"bang"Frame 3975Symbol 36 MovieClip
"congrat"Frame 3975Symbol 543 MovieClip
"rabbit1"Frame 3975Symbol 570 MovieClip
"rabbit2"Frame 3975Symbol 570 MovieClip
"rabbit3"Frame 3975Symbol 570 MovieClip
"phaser"Frame 3975Symbol 403 MovieClip
"rabbit5"Frame 3975Symbol 570 MovieClip
"rabbit4"Frame 3975Symbol 570 MovieClip
"rabbit6"Frame 3975Symbol 570 MovieClip
"flower1"Frame 3975Symbol 54 MovieClip
"flower2"Frame 3975Symbol 54 MovieClip
"flower3"Frame 3975Symbol 54 MovieClip
"baby2"Frame 3975Symbol 45 MovieClip
"clock1"Frame 3975Symbol 578 MovieClip
"clock2"Frame 3975Symbol 578 MovieClip
"clock3"Frame 3975Symbol 578 MovieClip
"baby4"Frame 3975Symbol 45 MovieClip
"baby3"Frame 3975Symbol 45 MovieClip
"beer5"Frame 3975Symbol 577 MovieClip
"beer6"Frame 3975Symbol 577 MovieClip
"beer4"Frame 3975Symbol 577 MovieClip
"flower6"Frame 3975Symbol 54 MovieClip
"flower5"Frame 3975Symbol 54 MovieClip
"flower4"Frame 3975Symbol 54 MovieClip
"enemyA4"Frame 3975Symbol 1035 MovieClip
"enemyA2"Frame 3975Symbol 1046 MovieClip
"enemyA3"Frame 3975Symbol 1055 MovieClip
"enemyA1"Frame 3975Symbol 1064 MovieClip
"enemyA7"Frame 3975Symbol 1035 MovieClip
"enemyA8"Frame 3975Symbol 1046 MovieClip
"enemyA5"Frame 3975Symbol 1055 MovieClip
"enemyA6"Frame 3975Symbol 1064 MovieClip
"guy"Frame 3975Symbol 630 MovieClip
"beer2"Frame 3975Symbol 577 MovieClip
"beer1"Frame 3975Symbol 577 MovieClip
"baby1"Frame 3975Symbol 45 MovieClip
"beer3"Frame 3975Symbol 577 MovieClip
"bomb"Frame 3975Symbol 1066 MovieClip
"energyBar"Frame 3975Symbol 586 MovieClip
"carnageInd"Frame 3975Symbol 590 MovieClip
"timer"Frame 3975Symbol 595 MovieClip
"fuelBar"Frame 3975Symbol 586 MovieClip
"p1"Frame 3983Symbol 552 MovieClip
"spawnPlace1"Frame 3983Symbol 552 MovieClip
"o2"Frame 3983Symbol 554 MovieClip
"p2"Frame 3983Symbol 552 MovieClip
"s1"Frame 3983Symbol 558 MovieClip
"enemyStop"Frame 3983Symbol 554 MovieClip
"l2"Frame 3983Symbol 556 MovieClip
"p4"Frame 3983Symbol 552 MovieClip
"p3"Frame 3983Symbol 552 MovieClip
"l3"Frame 3983Symbol 556 MovieClip
"o1"Frame 3983Symbol 554 MovieClip
"p6"Frame 3983Symbol 552 MovieClip
"p5"Frame 3983Symbol 552 MovieClip
"p7"Frame 3983Symbol 552 MovieClip
"p8"Frame 3983Symbol 552 MovieClip
"o3"Frame 3983Symbol 554 MovieClip
"o4"Frame 3983Symbol 554 MovieClip
"guy"Frame 3983Symbol 1075 MovieClip
"missile1"Frame 3983Symbol 1076 MovieClip
"missile4"Frame 3983Symbol 1076 MovieClip
"missile3"Frame 3983Symbol 1076 MovieClip
"missile2"Frame 3983Symbol 1076 MovieClip
"boing"Frame 3983Symbol 30 MovieClip
"bang"Frame 3983Symbol 36 MovieClip
"congrat"Frame 3983Symbol 543 MovieClip
"phaser"Frame 3983Symbol 403 MovieClip
"tank"Frame 3983Symbol 1115 MovieClip
"bomb"Frame 3983Symbol 1066 MovieClip
"picoEnergyBar"Frame 3983Symbol 881 MovieClip
"number1"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"number2"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"thing"Symbol 87 MovieClip Frame 1Symbol 81 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 15Symbol 112 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 23Symbol 112 MovieClip
"blood"Symbol 154 MovieClip Frame 39Symbol 132 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 39Symbol 112 MovieClip
"hittingArea"Symbol 154 MovieClip Frame 49Symbol 112 MovieClip
"hitArea"Symbol 155 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 155 MovieClip Frame 1Symbol 100 MovieClip
"topHitArea"Symbol 155 MovieClip Frame 1Symbol 100 MovieClip
"bottomHitArea"Symbol 155 MovieClip Frame 1Symbol 100 MovieClip
"bunny"Symbol 155 MovieClip Frame 1Symbol 154 MovieClip
"feet"Symbol 179 MovieClip Frame 1Symbol 100 MovieClip
"hitArea"Symbol 363 MovieClip Frame 7Symbol 98 MovieClip
"feet"Symbol 376 MovieClip Frame 1Symbol 100 MovieClip
"hitArea"Symbol 396 MovieClip Frame 7Symbol 98 MovieClip
"number1"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number2"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number3"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number4"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number5"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number6"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number7"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number8"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number9"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number10"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"number11"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"totalCarnage"Symbol 428 MovieClip Frame 1Symbol 421 MovieClip
"number1"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number2"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number3"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number4"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number5"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number6"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number7"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number8"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number9"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number10"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"number11"Symbol 428 MovieClip Frame 2Symbol 415 MovieClip
"thing"Symbol 577 MovieClip Frame 14Symbol 33 MovieClip
"hitArea"Symbol 579 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 579 MovieClip Frame 1Symbol 100 MovieClip
"topHitArea"Symbol 579 MovieClip Frame 1Symbol 100 MovieClip
"bottomHitArea"Symbol 579 MovieClip Frame 1Symbol 100 MovieClip
"bunny"Symbol 579 MovieClip Frame 1Symbol 154 MovieClip
"number1"Symbol 597 MovieClip Frame 1Symbol 70 MovieClip
"number2"Symbol 597 MovieClip Frame 1Symbol 70 MovieClip
"eyes"Symbol 613 MovieClip Frame 1Symbol 612 MovieClip
"hitArea"Symbol 625 MovieClip Frame 5Symbol 98 MovieClip
"hitArea"Symbol 630 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 630 MovieClip Frame 1Symbol 100 MovieClip
"topHitArea"Symbol 630 MovieClip Frame 1Symbol 100 MovieClip
"bottomHitArea"Symbol 630 MovieClip Frame 1Symbol 100 MovieClip
"bunny"Symbol 630 MovieClip Frame 1Symbol 154 MovieClip
"hitArea"Symbol 631 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 631 MovieClip Frame 1Symbol 100 MovieClip
"topHitArea"Symbol 631 MovieClip Frame 1Symbol 100 MovieClip
"bottomHitArea"Symbol 631 MovieClip Frame 1Symbol 100 MovieClip
"bunny"Symbol 631 MovieClip Frame 1Symbol 154 MovieClip
"hitArea"Symbol 702 MovieClip Frame 7Symbol 98 MovieClip
"hittingArea"Symbol 702 MovieClip Frame 7Symbol 98 MovieClip
"hitArea"Symbol 711 MovieClip Frame 7Symbol 98 MovieClip
"hittingArea"Symbol 711 MovieClip Frame 7Symbol 98 MovieClip
"feet"Symbol 737 MovieClip Frame 1Symbol 100 MovieClip
"feet"Symbol 750 MovieClip Frame 1Symbol 100 MovieClip
"feet"Symbol 802 MovieClip Frame 1Symbol 100 MovieClip
"hitArea"Symbol 810 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 810 MovieClip Frame 1Symbol 100 MovieClip
"topHitArea"Symbol 810 MovieClip Frame 1Symbol 100 MovieClip
"bottomHitArea"Symbol 810 MovieClip Frame 1Symbol 100 MovieClip
"bunny"Symbol 810 MovieClip Frame 1Symbol 154 MovieClip
"hitArea"Symbol 875 MovieClip Frame 1Symbol 823 MovieClip
"brainblood"Symbol 875 MovieClip Frame 1Symbol 829 MovieClip
"weakpoint"Symbol 875 MovieClip Frame 1Symbol 839 MovieClip
"gun"Symbol 875 MovieClip Frame 1Symbol 843 MovieClip
"feet"Symbol 1035 MovieClip Frame 1Symbol 100 MovieClip
"feet"Symbol 1046 MovieClip Frame 1Symbol 100 MovieClip
"feet"Symbol 1055 MovieClip Frame 1Symbol 100 MovieClip
"feet"Symbol 1064 MovieClip Frame 1Symbol 100 MovieClip
"hitArea"Symbol 1075 MovieClip Frame 1Symbol 98 MovieClip
"middleHitArea"Symbol 1075 MovieClip Frame 1Symbol 100 MovieClip
"topHitArea"Symbol 1075 MovieClip Frame 1Symbol 100 MovieClip
"bottomHitArea"Symbol 1075 MovieClip Frame 1Symbol 100 MovieClip
"bunny"Symbol 1075 MovieClip Frame 1Symbol 154 MovieClip
"hitArea"Symbol 1100 MovieClip Frame 13Symbol 1078 MovieClip
"pico"Symbol 1115 MovieClip Frame 1Symbol 1100 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"cheat"Frame 71
"instructions"Frame 82
"level1"Frame 224
"Fin1"Frame 229
"level2"Frame 234
"Fin2"Frame 239
"level3"Frame 244
"Fin3"Frame 249
"level4"Frame 254
"Fin4"Frame 259
"level5"Frame 264
"Fin5"Frame 269
"level6"Frame 275
"Fin6"Frame 280
"level7"Frame 287
"marker"Frame 629
"level7game"Frame 1314
"Fin7"Frame 1320
"level8"Frame 1325
"Fin8"Frame 1331
"level9"Frame 1336
"Fin9"Frame 1342
"level10"Frame 1347
"Fin10"Frame 1353
"level11"Frame 1358
"Fin11"Frame 1364
"level12"Frame 1369
"level12game"Frame 1762
"Fin12"Frame 1768
"level13"Frame 1773
"Fin13"Frame 1779
"end"Frame 1842
"codes"Frame 2337
"pico"Frame 3983
"end"Frame 3998
"falling"Symbol 45 MovieClip Frame 10
"stop"Symbol 45 MovieClip Frame 12
"thing1"Symbol 45 MovieClip Frame 14
"falling"Symbol 54 MovieClip Frame 10
"stop"Symbol 54 MovieClip Frame 12
"thing4"Symbol 54 MovieClip Frame 14
"stop"Symbol 87 MovieClip Frame 15
"end"Symbol 87 MovieClip Frame 19
"stop"Symbol 93 MovieClip Frame 22
"go"Symbol 93 MovieClip Frame 24
"sparks"Symbol 132 MovieClip Frame 7
"run"Symbol 154 MovieClip Frame 1
"jumping"Symbol 154 MovieClip Frame 11
"jumpingHit"Symbol 154 MovieClip Frame 15
"hit"Symbol 154 MovieClip Frame 21
"chainsawrun"Symbol 154 MovieClip Frame 29
"chainsawhit"Symbol 154 MovieClip Frame 39
"chainsawjumping"Symbol 154 MovieClip Frame 46
"chainsawjumpingHit"Symbol 154 MovieClip Frame 49
"beinghit"Symbol 154 MovieClip Frame 55
"dead"Symbol 154 MovieClip Frame 58
"appear"Symbol 154 MovieClip Frame 74
"climbing"Symbol 154 MovieClip Frame 85
"chainsawclimbing"Symbol 154 MovieClip Frame 93
"go"Symbol 179 MovieClip Frame 2
"walk"Symbol 179 MovieClip Frame 6
"norm"Symbol 179 MovieClip Frame 10
"hit"Symbol 179 MovieClip Frame 20
"jumping"Symbol 179 MovieClip Frame 25
"jumpHit"Symbol 179 MovieClip Frame 27
"beinghit"Symbol 179 MovieClip Frame 31
"dead"Symbol 179 MovieClip Frame 36
"cheatOff"Symbol 256 MovieClip Frame 4
"cheatOn"Symbol 256 MovieClip Frame 7
"cheatOff"Symbol 261 MovieClip Frame 4
"cheatOn"Symbol 261 MovieClip Frame 7
"cheatOff"Symbol 266 MovieClip Frame 4
"cheatOn"Symbol 266 MovieClip Frame 7
"cheatOff"Symbol 271 MovieClip Frame 4
"cheatOn"Symbol 271 MovieClip Frame 7
"loading"Symbol 281 MovieClip Frame 4
"loaded"Symbol 281 MovieClip Frame 7
"loading"Symbol 288 MovieClip Frame 4
"loaded"Symbol 288 MovieClip Frame 7
"loading"Symbol 292 MovieClip Frame 4
"loaded"Symbol 292 MovieClip Frame 7
"loading"Symbol 296 MovieClip Frame 4
"loaded"Symbol 296 MovieClip Frame 7
"loading"Symbol 300 MovieClip Frame 4
"loaded"Symbol 300 MovieClip Frame 7
"loading"Symbol 304 MovieClip Frame 4
"loaded"Symbol 304 MovieClip Frame 7
"loading"Symbol 308 MovieClip Frame 4
"loaded"Symbol 308 MovieClip Frame 7
"loading"Symbol 312 MovieClip Frame 4
"loaded"Symbol 312 MovieClip Frame 7
"loading"Symbol 316 MovieClip Frame 4
"loaded"Symbol 316 MovieClip Frame 7
"loading"Symbol 320 MovieClip Frame 4
"loaded"Symbol 320 MovieClip Frame 7
"loading"Symbol 324 MovieClip Frame 4
"loaded"Symbol 324 MovieClip Frame 7
"loading"Symbol 328 MovieClip Frame 4
"loaded"Symbol 328 MovieClip Frame 7
"loading"Symbol 332 MovieClip Frame 4
"loaded"Symbol 332 MovieClip Frame 7
"loading"Symbol 336 MovieClip Frame 4
"loaded"Symbol 336 MovieClip Frame 7
"walk"Symbol 363 MovieClip Frame 7
"hit"Symbol 363 MovieClip Frame 15
"beinghit"Symbol 363 MovieClip Frame 19
"dead"Symbol 363 MovieClip Frame 24
"go"Symbol 376 MovieClip Frame 2
"walk"Symbol 376 MovieClip Frame 6
"norm"Symbol 376 MovieClip Frame 10
"jumping"Symbol 376 MovieClip Frame 18
"jumpHit"Symbol 376 MovieClip Frame 20
"hit"Symbol 376 MovieClip Frame 24
"beinghit"Symbol 376 MovieClip Frame 28
"dead"Symbol 376 MovieClip Frame 33
"walk"Symbol 396 MovieClip Frame 7
"hit"Symbol 396 MovieClip Frame 17
"beinghit"Symbol 396 MovieClip Frame 21
"dead"Symbol 396 MovieClip Frame 26
"fiveThousand"Symbol 421 MovieClip Frame 9
"energy"Symbol 421 MovieClip Frame 10
"lifeUp"Symbol 421 MovieClip Frame 11
"explode"Symbol 428 MovieClip Frame 2
"menu"Symbol 519 MovieClip Frame 1
"wellington"Symbol 519 MovieClip Frame 2
"modelmuseum"Symbol 519 MovieClip Frame 3
"herbie"Symbol 519 MovieClip Frame 5
"default"Symbol 532 MovieClip Frame 1
"6"Symbol 532 MovieClip Frame 2
"5"Symbol 532 MovieClip Frame 3
"4"Symbol 532 MovieClip Frame 4
"3"Symbol 532 MovieClip Frame 5
"2"Symbol 532 MovieClip Frame 6
"1"Symbol 532 MovieClip Frame 7
"falling"Symbol 570 MovieClip Frame 10
"stop"Symbol 570 MovieClip Frame 12
"thing2"Symbol 570 MovieClip Frame 14
"falling"Symbol 577 MovieClip Frame 10
"stop"Symbol 577 MovieClip Frame 12
"thing3"Symbol 577 MovieClip Frame 14
"falling"Symbol 578 MovieClip Frame 10
"stop"Symbol 578 MovieClip Frame 12
"thing1"Symbol 578 MovieClip Frame 14
"stop"Symbol 604 MovieClip Frame 1
"thing2"Symbol 604 MovieClip Frame 3
"shoot"Symbol 612 MovieClip Frame 2
"appear"Symbol 613 MovieClip Frame 2
"main"Symbol 613 MovieClip Frame 6
"dying"Symbol 613 MovieClip Frame 9
"dead"Symbol 613 MovieClip Frame 13
"going"Symbol 613 MovieClip Frame 15
"finally"Symbol 613 MovieClip Frame 19
"norm"Symbol 625 MovieClip Frame 5
"beingHit"Symbol 625 MovieClip Frame 13
"dead"Symbol 625 MovieClip Frame 18
"go"Symbol 627 MovieClip Frame 8
"hit"Symbol 627 MovieClip Frame 10
"walk"Symbol 702 MovieClip Frame 7
"hit"Symbol 702 MovieClip Frame 11
"beinghit"Symbol 702 MovieClip Frame 15
"dead"Symbol 702 MovieClip Frame 20
"walk"Symbol 711 MovieClip Frame 7
"hit"Symbol 711 MovieClip Frame 15
"beinghit"Symbol 711 MovieClip Frame 19
"dead"Symbol 711 MovieClip Frame 24
"go"Symbol 737 MovieClip Frame 2
"walk"Symbol 737 MovieClip Frame 6
"norm"Symbol 737 MovieClip Frame 10
"jumping"Symbol 737 MovieClip Frame 18
"jumpHit"Symbol 737 MovieClip Frame 20
"hit"Symbol 737 MovieClip Frame 24
"beinghit"Symbol 737 MovieClip Frame 28
"dead"Symbol 737 MovieClip Frame 33
"go"Symbol 750 MovieClip Frame 2
"walk"Symbol 750 MovieClip Frame 6
"norm"Symbol 750 MovieClip Frame 10
"jumping"Symbol 750 MovieClip Frame 18
"jumpHit"Symbol 750 MovieClip Frame 20
"hit"Symbol 750 MovieClip Frame 24
"beinghit"Symbol 750 MovieClip Frame 28
"dead"Symbol 750 MovieClip Frame 33
"go"Symbol 802 MovieClip Frame 2
"norm"Symbol 802 MovieClip Frame 5
"hit"Symbol 802 MovieClip Frame 17
"jumping"Symbol 802 MovieClip Frame 27
"jumpHit"Symbol 802 MovieClip Frame 29
"beingHit1"Symbol 802 MovieClip Frame 33
"beingHit2"Symbol 802 MovieClip Frame 38
"dead"Symbol 802 MovieClip Frame 43
"stop"Symbol 803 MovieClip Frame 22
"go"Symbol 803 MovieClip Frame 24
"flying"Symbol 814 MovieClip Frame 17
"hit"Symbol 814 MovieClip Frame 19
"walkForward"Symbol 875 MovieClip Frame 9
"walkBackwards"Symbol 875 MovieClip Frame 33
"standStill"Symbol 875 MovieClip Frame 60
"flaming"Symbol 875 MovieClip Frame 64
"missile"Symbol 875 MovieClip Frame 70
"dead"Symbol 875 MovieClip Frame 144
"go"Symbol 877 MovieClip Frame 12
"go"Symbol 1035 MovieClip Frame 2
"norm"Symbol 1035 MovieClip Frame 5
"jumping"Symbol 1035 MovieClip Frame 9
"hit"Symbol 1035 MovieClip Frame 11
"jumpHit"Symbol 1035 MovieClip Frame 17
"beingHit1"Symbol 1035 MovieClip Frame 21
"dead"Symbol 1035 MovieClip Frame 27
"go"Symbol 1046 MovieClip Frame 2
"norm"Symbol 1046 MovieClip Frame 5
"jumping"Symbol 1046 MovieClip Frame 9
"hit"Symbol 1046 MovieClip Frame 11
"jumpHit"Symbol 1046 MovieClip Frame 17
"beingHit1"Symbol 1046 MovieClip Frame 21
"dead"Symbol 1046 MovieClip Frame 27
"go"Symbol 1055 MovieClip Frame 2
"norm"Symbol 1055 MovieClip Frame 5
"jumping"Symbol 1055 MovieClip Frame 9
"hit"Symbol 1055 MovieClip Frame 11
"jumpHit"Symbol 1055 MovieClip Frame 17
"beingHit1"Symbol 1055 MovieClip Frame 21
"dead"Symbol 1055 MovieClip Frame 27
"go"Symbol 1064 MovieClip Frame 2
"norm"Symbol 1064 MovieClip Frame 5
"jumping"Symbol 1064 MovieClip Frame 9
"hit"Symbol 1064 MovieClip Frame 11
"jumpHit"Symbol 1064 MovieClip Frame 17
"beingHit1"Symbol 1064 MovieClip Frame 21
"dead"Symbol 1064 MovieClip Frame 27
"flying"Symbol 1076 MovieClip Frame 17
"hit"Symbol 1076 MovieClip Frame 19
"goingUp"Symbol 1100 MovieClip Frame 3
"goingDown"Symbol 1100 MovieClip Frame 6
"hidden"Symbol 1100 MovieClip Frame 9
"norm"Symbol 1100 MovieClip Frame 13
"beingHit"Symbol 1100 MovieClip Frame 15
"dead"Symbol 1100 MovieClip Frame 21
"hitting"Symbol 1100 MovieClip Frame 38
"walkForward"Symbol 1115 MovieClip Frame 9
"walkBackwards"Symbol 1115 MovieClip Frame 17
"standStill"Symbol 1115 MovieClip Frame 27
"shooting"Symbol 1115 MovieClip Frame 31
"dead"Symbol 1115 MovieClip Frame 73

Dynamic Text Variables

codeSymbol 239 EditableText"Enter code"
TextField2Symbol 562 EditableText""
scoreSymbol 582 EditableText"4444444"
livesSymbol 588 EditableText"44"
_root.numOsamasISymbol 807 EditableText"40"
scoreSymbol 888 EditableText"4444444"
livesSymbol 889 EditableText"44"
endScoreSymbol 924 EditableText"Your end score is:1444400"
continuesUsedSymbol 926 EditableText"You used 44 continues"
scoreSymbol 950 EditableText"4444444"
livesSymbol 951 EditableText"44"
_root.numOsamasISymbol 1070 EditableText"40"
scoreSymbol 1072 EditableText"4444444"
livesSymbol 1073 EditableText"44"




http://swfchan.com/48/236048/info.shtml
Created: 15/7 -2020 21:37:53 Last modified: 15/7 -2020 21:37:53 Server time: 18/04 -2024 03:50:45