Combined Code
// unknown tag 88 length 14
button 10 {
on (release) {
startMovie();
}
}
movieClip 11 {
frame 1 {
function timerHandler() {
if (!loadingComplete) {
var v4 = _root.getBytesLoaded() / _root.getBytesTotal();
bar._xscale = 100 * v4;
if (v4 == 1) {
loadingComplete = true;
if (AUTO_PLAY) {
startMovie();
} else {
gotoAndStop('loaded');
}
return undefined;
}
}
dt = getTimer() - time;
time += dt;
frameAccum += dt;
var v3 = 0;
for (;;) {
if (!(frameAccum >= FRAME_TIME && v3 < MAX_FRAME_SKIP)) break;
advanceFrame(tankLogo, true, true);
advanceFrame(loadingText, false, true);
advanceFrame(barGfx, false, true);
if (loadingComplete) {
advanceFrame(this, false, false);
}
frameAccum -= FRAME_TIME;
v3++;
}
updateAfterEvent();
}
function advanceFrame(clip, recurse, loop) {
if (!clip) {
return undefined;
}
clip.stop();
if (clip._currentframe == clip._totalframes) {
if (loop) {
clip.gotoAndStop(1);
}
} else {
clip.nextFrame();
}
if (recurse) {
for (childName in clip) {
if (typeof clip[childName] == 'movieclip') {
advanceFrame(clip[childName], recurse, loop);
}
}
}
}
function startMovie() {
clearInterval(intervalId);
_root.play();
}
_root.stop();
stop();
var FRAME_TIME = 33.33333333333334;
var AUTO_PLAY = false;
var MAX_FRAME_SKIP = 5;
var loadingComplete;
var intervalId;
var time;
var frameAccum;
loadingComplete = false;
intervalId = setInterval(this, 'timerHandler', FRAME_TIME / 2);
frameAccum = 0;
time = getTimer();
timerHandler();
}
frame 2 {
stop();
}
}
frame 3 {
stop();
}
movieClip 16 {
frame 53 {
gotoAndPlay(32);
}
}
movieClip 20 {
frame 50 {
gotoAndPlay(28);
}
}
movieClip 24 {
frame 32 {
gotoAndPlay(10);
}
}
movieClip 27 {
frame 24 {
gotoAndPlay(2);
}
}
movieClip 28 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
}
// unknown tag 88 length 70
button 41 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 47 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 53 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 58 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 63 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 68 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 73 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 77 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 82 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 87 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 91 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 96 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 101 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 105 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 110 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 114 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 117 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Blade');
}
}
button 122 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 126 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 130 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 134 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 138 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 141 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
on (press) {
gotoAndPlay('Chalice');
}
}
button 144 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
on (press) {
gotoAndPlay('Leangle');
}
}
button 146 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
on (press) {
gotoAndPlay('Blade');
}
}
button 149 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
on (press) {
gotoAndPlay('Garren');
}
}
button 153 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
on (press) {
gotoAndPlay('Evolution');
}
}
frame 4 {
stop();
}
frame 5 {
stop();
}
button 159 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 163 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 165 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 169 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 173 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 177 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 180 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 184 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 188 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 191 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 195 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 199 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 200 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 202 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 204 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 207 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Garren');
}
}
button 209 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
frame 6 {
stop();
}
frame 7 {
stop();
}
button 215 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 221 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 227 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 229 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 233 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 237 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 241 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 244 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 248 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 252 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 255 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 259 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 263 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 264 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 266 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 267 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 271 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 273 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
frame 8 {
stop();
}
frame 9 {
stop();
}
button 280 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 284 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 290 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 292 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 296 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 300 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 304 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 307 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 311 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 315 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 318 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 322 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 326 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 327 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 329 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 330 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 332 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 334 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 337 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Leangle');
}
}
button 341 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
frame 10 {
stop();
}
frame 11 {
stop();
}
button 349 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 355 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 361 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 367 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 373 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 379 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 385 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 390 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 396 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 402 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 407 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 412 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 417 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 420 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 424 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 428 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 432 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 436 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 439 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Absorb');
}
}
button 444 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 448 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 452 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
button 455 {
on (press) {
stopAllSounds();
}
on (press) {
Belt_Loops.gotoAndPlay('Belt Loop Clear');
}
}
frame 12 {
stop();
}