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kamen_rider_blade_soundboard_by_cometcomics-d8g14qs.swf

This is the info page for
Flash #238353

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
// unknown tag 88 length 14 button 10 { on (release) { startMovie(); } } movieClip 11 { frame 1 { function timerHandler() { if (!loadingComplete) { var v4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * v4; if (v4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop('loaded'); } return undefined; } } dt = getTimer() - time; time += dt; frameAccum += dt; var v3 = 0; for (;;) { if (!(frameAccum >= FRAME_TIME && v3 < MAX_FRAME_SKIP)) break; advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } frameAccum -= FRAME_TIME; v3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return undefined; } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof clip[childName] == 'movieclip') { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.33333333333334; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, 'timerHandler', FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler(); } frame 2 { stop(); } } frame 3 { stop(); } movieClip 16 { frame 53 { gotoAndPlay(32); } } movieClip 20 { frame 50 { gotoAndPlay(28); } } movieClip 24 { frame 32 { gotoAndPlay(10); } } movieClip 27 { frame 24 { gotoAndPlay(2); } } movieClip 28 { frame 1 { stop(); } frame 2 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 13 { stop(); } frame 14 { stop(); } } // unknown tag 88 length 70 button 41 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 47 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 53 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 58 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 63 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 68 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 73 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 77 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 82 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 87 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 91 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 96 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 101 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 105 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 110 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 114 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 117 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Blade'); } } button 122 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 126 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 130 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 134 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 138 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 141 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } on (press) { gotoAndPlay('Chalice'); } } button 144 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } on (press) { gotoAndPlay('Leangle'); } } button 146 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } on (press) { gotoAndPlay('Blade'); } } button 149 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } on (press) { gotoAndPlay('Garren'); } } button 153 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } on (press) { gotoAndPlay('Evolution'); } } frame 4 { stop(); } frame 5 { stop(); } button 159 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 163 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 165 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 169 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 173 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 177 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 180 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 184 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 188 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 191 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 195 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 199 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 200 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 202 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 204 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 207 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Garren'); } } button 209 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } frame 6 { stop(); } frame 7 { stop(); } button 215 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 221 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 227 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 229 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 233 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 237 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 241 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 244 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 248 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 252 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 255 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 259 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 263 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 264 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 266 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 267 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 271 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 273 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } frame 8 { stop(); } frame 9 { stop(); } button 280 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 284 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 290 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 292 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 296 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 300 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 304 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 307 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 311 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 315 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 318 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 322 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 326 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 327 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 329 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 330 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 332 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 334 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 337 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Leangle'); } } button 341 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } frame 10 { stop(); } frame 11 { stop(); } button 349 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 355 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 361 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 367 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 373 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 379 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 385 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 390 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 396 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 402 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 407 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 412 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 417 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 420 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 424 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 428 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 432 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 436 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 439 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Absorb'); } } button 444 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 448 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 452 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } button 455 { on (press) { stopAllSounds(); } on (press) { Belt_Loops.gotoAndPlay('Belt Loop Clear'); } } frame 12 { stop(); }




http://swfchan.com/48/238353/info.shtml
Created: 10/12 -2020 19:49:04 Last modified: 10/12 -2020 19:49:04 Server time: 23/04 -2024 06:03:33