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Orbit_Shooter.swf

This is the info page for
Flash #239502

(Click the ID number above for more basic data on this flash file.)


Text
100%

Level 0

000000

Created by Lucas Araujo

V 1.1

This is your ship

These are enemies

When the time is right,
click to shoot

Freeze enemies

Explode enemies

Take damage

Freeze your ship

Restore healthy

Heal

Shield

Add more balls

Shrink balls radius, remove balls

Grow balls radius

Power Ups

Score:

V 1.1

ActionScript [AS3]

Section 1
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 2
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 3
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 4
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 5
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 6
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 7
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 8
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 9
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 10
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 11
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 12
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.services.*; import com.kongregate.as3.client.events.*; import flash.system.*; import flash.utils.*; import flash.net.*; import flash.errors.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var loader:Loader; private var loadedDomain:ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var _connected:Boolean; private static var kUser:IUserServices; private static var _loaded:Boolean; private static var kServices:IKongregateServices; private static var kScores:IHighScoreServices; private static var mInstance:KongregateAPI; private static var kStats:IStatServices; private static var kAPI:IAPIBootstrap; public function KongregateAPI(){ if (mInstance != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); }; mInstance = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get loaded():Boolean{ return (_loaded); } public function get connected():Boolean{ return (_connected); } private function alertConnected(_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init); _loaded = false; _connected = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded."); createShadowServices(); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.load(_local4, _local5); } public function get api():IAPIBootstrap{ return (kAPI); } private function loadComplete(_arg1:Event):void{ getServices(); } public function get scores():IHighScoreServices{ return (kScores); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get services():IKongregateServices{ return (kServices); } public function get stats():IStatServices{ return (kStats); } private function createShadowServices():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development.."); kServices = new KongregateServiceShadow(); kScores = new HighScoreServiceShadow(); kStats = new StatServiceShadow(); kUser = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, alertConnected); _local1.start(); _connected = true; } public function get user():IUserServices{ return (kUser); } private function getServices():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain; kAPI = IAPIBootstrap(loader.getChildAt(0)); this.addChild(loader); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2); kServices = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES); kScores = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS); kStats = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER); kUser = _local5.getInstance(); kServices.connect(VERSION); _loaded = true; _connected = true; alertConnected(); } public static function getInstance():KongregateAPI{ if (!mInstance){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return (mInstance); } } }//package com.kongregate.as3.client
Section 13
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintMultiplier:Number;// = 0 private var _tintColor:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ _tintColor = 0; _tintMultiplier = 0; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function setTint(_arg1:uint, _arg2:Number):void{ var _local3:uint; var _local4:uint; var _local5:uint; this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } private function deriveTintColor():uint{ var _local1:Number; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; _local1 = (1 / this.tintMultiplier); _local2 = Math.round((this.redOffset * _local1)); _local3 = Math.round((this.greenOffset * _local1)); _local4 = Math.round((this.blueOffset * _local1)); _local5 = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function get tintColor():uint{ return (this._tintColor); } public function set brightness(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _local2 = (1 - Math.abs(_arg1)); _local3 = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local2:XML; var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; _local2 = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:uint; var _local17:uint; _local4 = (1 - _arg3); _local5 = ((_arg1 >> 24) & 0xFF); _local6 = ((_arg1 >> 16) & 0xFF); _local7 = ((_arg1 >> 8) & 0xFF); _local8 = (_arg1 & 0xFF); _local9 = ((_arg2 >> 24) & 0xFF); _local10 = ((_arg2 >> 16) & 0xFF); _local11 = ((_arg2 >> 8) & 0xFF); _local12 = (_arg2 & 0xFF); _local13 = ((_local5 * _local4) + (_local9 * _arg3)); _local14 = ((_local6 * _local4) + (_local10 * _arg3)); _local15 = ((_local7 * _local4) + (_local11 * _arg3)); _local16 = ((_local8 * _local4) + (_local12 * _arg3)); _local17 = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number; var _local5:ColorTransform; _local4 = (1 - _arg3); _local5 = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } } }//package fl.motion
Section 14
//TweenLite (gs.TweenLite) package gs { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; public class TweenLite { public var delay:Number; protected var _hasUpdate:Boolean; public var started:Boolean; protected var _subTweens:Array; public var initted:Boolean; public var startTime:Number; public var forceActive:Boolean; public var duration:Number; protected var _specialVars:Object; public var target:Object; protected var _hst:Boolean; public var gc:Boolean; protected var _isDisplayObject:Boolean; public var vars:Object; public var ease:Function; public var tweens:Array; public var combinedTimeScale:Number; public var initTime:Number; private static var _timer:Timer = new Timer(2000); private static var _classInitted:Boolean; public static var defaultEase:Function = TweenLite.easeOut; public static var version:Number = 9.25; public static var masterList:Dictionary = new Dictionary(false); private static var _sprite:Sprite = new Sprite(); public static var currentTime:uint; public static var overwriteManager:Object; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local4:int; super(); if (_arg1 == null){ return; }; if (!_classInitted){ currentTime = getTimer(); _sprite.addEventListener(Event.ENTER_FRAME, executeAll); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; _timer.addEventListener("timer", killGarbage); _timer.start(); _classInitted = true; }; this.vars = _arg3; this.duration = ((_arg2) || (0.001)); this.delay = ((_arg3.delay) || (0)); this.combinedTimeScale = ((_arg3.timeScale) || (1)); this.forceActive = (((_arg2 == 0)) && ((this.delay == 0))); this.target = _arg1; _isDisplayObject = (_arg1 is DisplayObject); if (!(this.vars.ease is Function)){ this.vars.ease = defaultEase; }; if (this.vars.easeParams != null){ this.vars.proxiedEase = this.vars.ease; this.vars.ease = easeProxy; }; this.ease = this.vars.ease; if (!isNaN(Number(this.vars.autoAlpha))){ this.vars.alpha = Number(this.vars.autoAlpha); this.vars.visible = (this.vars.alpha > 0); }; _specialVars = ((this.vars.isTV)==true) ? this.vars.exposedProps : this.vars; this.tweens = []; _subTweens = []; _hst = (this.initted = false); this.initTime = currentTime; this.startTime = (this.initTime + (this.delay * 1000)); _local4 = ((((_arg3.overwrite == undefined)) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); if ((((masterList[_arg1] == undefined)) || (((!((_arg1 == null))) && ((_local4 == 1)))))){ masterList[_arg1] = []; }; masterList[_arg1].push(this); if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (this.forceActive))){ initTweenVals(); if (this.forceActive){ render((this.startTime + 1)); } else { render(this.startTime); }; if (((((!((_specialVars.visible == null))) && ((this.vars.runBackwards == true)))) && (_isDisplayObject))){ this.target.visible = _specialVars.visible; }; }; } protected function addSubTween(_arg1:String, _arg2:Function, _arg3:Object, _arg4:Object, _arg5:Object=null):void{ var _local6:String; _subTweens[_subTweens.length] = {name:_arg1, proxy:_arg2, target:_arg3, info:_arg5}; for (_local6 in _arg4) { if (typeof(_arg4[_local6]) == "number"){ this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], (_arg4[_local6] - _arg3[_local6]), _arg1]; } else { this.tweens[this.tweens.length] = [_arg3, _local6, _arg3[_local6], Number(_arg4[_local6]), _arg1]; }; }; _hst = true; } public function get active():Boolean{ if (this.forceActive){ return (true); }; if (this.gc){ return (false); }; if (currentTime >= this.startTime){ this.started = (this.forceActive = true); if (!this.initted){ initTweenVals(); }; if (this.vars.onStart != null){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (this.duration == 0.001){ this.startTime = (this.startTime - 1); }; return (true); //unresolved jump }; return (false); } public function render(_arg1:uint):void{ var _local2:Number; var _local3:Number; var _local4:Object; var _local5:int; _local2 = ((_arg1 - this.startTime) / 1000); if (_local2 >= this.duration){ _local2 = this.duration; _local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0; } else { _local3 = this.ease(_local2, 0, 1, this.duration); }; _local5 = (this.tweens.length - 1); while (_local5 > -1) { _local4 = this.tweens[_local5]; _local4[0][_local4[1]] = (_local4[2] + (_local3 * _local4[3])); _local5--; }; if (_hst){ _local5 = (_subTweens.length - 1); while (_local5 > -1) { _subTweens[_local5].proxy(_subTweens[_local5], _local2); _local5--; }; }; if (_hasUpdate){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_local2 == this.duration){ complete(true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } public function clear():void{ this.tweens = []; _subTweens = []; this.vars = {}; _hst = (_hasUpdate = false); } public function get enabled():Boolean{ return (!(this.gc)); } public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:String; var _local4:int; var _local5:Array; var _local6:ColorTransform; var _local7:ColorTransform; var _local8:Object; if (((!(_arg1)) && (overwriteManager.enabled))){ overwriteManager.manageOverwrites(this, masterList[this.target]); }; if ((this.target is Array)){ _local5 = ((this.vars.endArray) || ([])); _local4 = 0; while (_local4 < _local5.length) { if (((!((this.target[_local4] == _local5[_local4]))) && (!((this.target[_local4] == undefined))))){ this.tweens[this.tweens.length] = [this.target, _local4.toString(), this.target[_local4], (_local5[_local4] - this.target[_local4]), _local4.toString()]; }; _local4++; }; } else { if (((((!((typeof(_specialVars.tint) == "undefined"))) || ((this.vars.removeTint == true)))) && (_isDisplayObject))){ _local6 = this.target.transform.colorTransform; _local7 = new ColorTransform(); if (_specialVars.alpha != undefined){ _local7.alphaMultiplier = _specialVars.alpha; delete _specialVars.alpha; } else { _local7.alphaMultiplier = this.target.alpha; }; if (((!((this.vars.removeTint == true))) && (((((!((_specialVars.tint == null))) && (!((_specialVars.tint == ""))))) || ((_specialVars.tint == 0)))))){ _local7.color = _specialVars.tint; }; addSubTween("tint", tintProxy, {progress:0}, {progress:1}, {target:this.target, color:_local6, endColor:_local7}); }; if (((!((_specialVars.frame == null))) && (_isDisplayObject))){ addSubTween("frame", frameProxy, {frame:this.target.currentFrame}, {frame:_specialVars.frame}, {target:this.target}); }; if (((!(isNaN(this.vars.volume))) && (this.target.hasOwnProperty("soundTransform")))){ addSubTween("volume", volumeProxy, this.target.soundTransform, {volume:this.vars.volume}, {target:this.target}); }; if (((!((_specialVars.visible == null))) && (_isDisplayObject))){ addSubTween("visible", visibleProxy, {}, {}, {tween:this}); }; for (_local3 in _specialVars) { if ((((((((((((((((((((((((((((((((((((((_local3 == "ease")) || ((_local3 == "delay")))) || ((_local3 == "overwrite")))) || ((_local3 == "onComplete")))) || ((_local3 == "onCompleteParams")))) || ((_local3 == "runBackwards")))) || ((_local3 == "visible")))) || ((_local3 == "autoOverwrite")))) || ((_local3 == "persist")))) || ((_local3 == "onUpdate")))) || ((_local3 == "onUpdateParams")))) || ((_local3 == "autoAlpha")))) || ((((_local3 == "timeScale")) && (!((this.target is TweenLite))))))) || ((_local3 == "onStart")))) || ((_local3 == "onStartParams")))) || ((_local3 == "renderOnStart")))) || ((_local3 == "proxiedEase")))) || ((_local3 == "easeParams")))) || (((_arg1) && (!((_arg2.indexOf(((" " + _local3) + " ")) == -1))))))){ } else { if (((!(((_isDisplayObject) && ((((((_local3 == "tint")) || ((_local3 == "removeTint")))) || ((_local3 == "frame"))))))) && (!((((_local3 == "volume")) && (this.target.hasOwnProperty("soundTransform"))))))){ if (typeof(_specialVars[_local3]) == "number"){ this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], (_specialVars[_local3] - this.target[_local3]), _local3]; } else { this.tweens[this.tweens.length] = [this.target, _local3, this.target[_local3], Number(_specialVars[_local3]), _local3]; }; }; }; }; }; if (this.vars.runBackwards == true){ _local4 = (this.tweens.length - 1); while (_local4 > -1) { _local8 = this.tweens[_local4]; _local8[2] = (_local8[2] + _local8[3]); _local8[3] = (_local8[3] * -1); _local4--; }; }; if (this.vars.onUpdate != null){ _hasUpdate = true; }; this.initted = true; } public function killVars(_arg1:Object):void{ if (overwriteManager.enabled){ overwriteManager.killVars(_arg1, this.vars, this.tweens, _subTweens, []); }; } public function complete(_arg1:Boolean=false):void{ if (!_arg1){ if (!this.initted){ initTweenVals(); }; this.startTime = (currentTime - ((this.duration * 1000) / this.combinedTimeScale)); render(currentTime); return; }; if (this.vars.persist != true){ this.enabled = false; }; if (this.vars.onComplete != null){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); }; } public function set enabled(_arg1:Boolean):void{ var _local2:Array; var _local3:Boolean; var _local4:int; if (_arg1){ if (masterList[this.target] == undefined){ masterList[this.target] = [this]; } else { _local2 = masterList[this.target]; _local4 = (_local2.length - 1); while (_local4 > -1) { if (_local2[_local4] == this){ _local3 = true; break; }; _local4--; }; if (!_local3){ masterList[this.target].push(this); }; }; } else { if ((this.target is DisplayObject)){ }; }; this.gc = !(_arg1); if (this.gc){ this.forceActive = false; } else { this.forceActive = this.started; }; } public static function frameProxy(_arg1:Object, _arg2:Number=0):void{ _arg1.info.target.gotoAndStop(Math.round(_arg1.target.frame)); } public static function removeTween(_arg1:TweenLite, _arg2:Boolean=true):void{ if (_arg1 != null){ if (_arg2){ _arg1.clear(); }; _arg1.enabled = false; }; } public static function visibleProxy(_arg1:Object, _arg2:Number):void{ var _local3:TweenLite; _local3 = _arg1.info.tween; if (_local3.duration == _arg2){ if (((!((_local3.vars.runBackwards == true))) && ((_local3.ease == _local3.vars.ease)))){ _local3.target.visible = _local3.vars.visible; }; } else { if (_local3.target.visible != true){ _local3.target.visible = true; }; }; } public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{ var _local3:Array; var _local4:int; var _local5:TweenLite; if (((!((_arg1 == null))) && (!((masterList[_arg1] == undefined))))){ _local3 = masterList[_arg1]; _local4 = (_local3.length - 1); while (_local4 > -1) { _local5 = _local3[_local4]; if (((_arg2) && (!(_local5.gc)))){ _local5.complete(false); }; _local5.clear(); _local4--; }; delete masterList[_arg1]; }; } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0})); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; return (new TweenLite(_arg1, _arg2, _arg3)); } public static function executeAll(_arg1:Event=null):void{ var _local2:uint; var _local3:Dictionary; var _local4:Array; var _local5:int; _local2 = (currentTime = getTimer()); _local3 = masterList; for each (_local4 in _local3) { _local5 = (_local4.length - 1); while (_local5 > -1) { if (((!((_local4[_local5] == null))) && (_local4[_local5].active))){ _local4[_local5].render(_local2); }; _local5--; }; }; } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function volumeProxy(_arg1:Object, _arg2:Number=0):void{ _arg1.info.target.soundTransform = _arg1.target; } public static function killGarbage(_arg1:TimerEvent):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = (_local4.length - 1); while (_local5 > -1) { if (_local4[_local5].gc){ _local4.splice(_local5, 1); }; _local5--; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; } public static function tintProxy(_arg1:Object, _arg2:Number=0):void{ var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; _local3 = _arg1.target.progress; _local4 = (1 - _local3); _local5 = _arg1.info.color; _local6 = _arg1.info.endColor; _arg1.info.target.transform.colorTransform = new ColorTransform(((_local5.redMultiplier * _local4) + (_local6.redMultiplier * _local3)), ((_local5.greenMultiplier * _local4) + (_local6.greenMultiplier * _local3)), ((_local5.blueMultiplier * _local4) + (_local6.blueMultiplier * _local3)), ((_local5.alphaMultiplier * _local4) + (_local6.alphaMultiplier * _local3)), ((_local5.redOffset * _local4) + (_local6.redOffset * _local3)), ((_local5.greenOffset * _local4) + (_local6.greenOffset * _local3)), ((_local5.blueOffset * _local4) + (_local6.blueOffset * _local3)), ((_local5.alphaOffset * _local4) + (_local6.alphaOffset * _local3))); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package gs
Section 15
//Enemies_41 (Orbit_Shooter_fla.Enemies_41) package Orbit_Shooter_fla { import flash.display.*; public dynamic class Enemies_41 extends MovieClip { public function Enemies_41(){ addFrameScript(9, frame10); } function frame10(){ this.stop(); } } }//package Orbit_Shooter_fla
Section 16
//Utils (tomalic.Utils) package tomalic { import flash.geom.*; public class Utils { public static function hex2rgb(_arg1):Object{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local2 = (_arg1 >> 16); _local3 = (_arg1 - (_local2 << 16)); _local4 = (_local3 >> 8); _local5 = (_local3 - (_local4 << 8)); return ({r:_local2, g:_local4, b:_local5}); } public static function rgb2hex(_arg1, _arg2, _arg3):Number{ return ((((_arg1 << 16) | (_arg2 << 8)) | _arg3)); } public static function makeColorTransform(_arg1:uint, _arg2=null):ColorTransform{ var _local3:Object; var _local4:ColorTransform; _local3 = hex2rgb(_arg1); _local4 = new ColorTransform(0, 0, 0, 1, _local3.r, _local3.g, _local3.b, _arg2); return (_local4); } public static function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = (Math.floor((Math.random() * ((_arg2 - _arg1) + 1))) + _arg1); return (_local3); } public static function setColorTransform(_arg1, _arg2:uint, _arg3=null){ var _local4:ColorTransform; _local4 = makeColorTransform(_arg2, _arg3); return ((_arg1.transform.colorTransform = _local4)); } public static function getColor(_arg1){ var _local2:ColorTransform; _local2 = _arg1.transform.colorTransform; return (rgb2hex(_local2.redOffset, _local2.greenOffset, _local2.blueOffset)); } } }//package tomalic
Section 17
//Asteroids (Asteroids) package { import flash.events.*; import flash.display.*; import tomalic.*; import flash.text.*; import flash.utils.*; public class Asteroids extends GameObject { var horizontal:Boolean; var createPowerup:Boolean;// = true var velocity:uint; public function Asteroids(_arg1=null){ createPowerup = true; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); if (null == _arg1){ _arg1 = Boolean(Utils.randRange(0, 1)); }; horizontal = _arg1; this.gotoAndStop(Utils.randRange(1, 3)); velocity = (this.currentFrame * 2); setupHorizontalPosition(horizontal, this); thisPoints = 5; cacheAsBitmap = true; } function frame3(){ this.stop(); } function frame1(){ this.stop(); } override public function remove():void{ this.removeEventListener(Event.ENTER_FRAME, this.update); super.remove(); } function frame2(){ this.stop(); } override public function update(_arg1:Event):Boolean{ var _local2:Ship; if (!super.update(_arg1)){ return (false); }; if (horizontal){ x = (x + velocity); } else { y = (y + velocity); }; if ((((x > (400 + width))) || ((y > (400 + height))))){ this.remove(); }; _local2 = Ship.getInstance(); if (this.hitTestObject(_local2)){ thisPoints = 0; createPowerup = false; this.explode(); _local2.hitted(Ship.ASTEROID_HIT_VALUE); }; return (true); } override public function explode(_arg1:Number=0):void{ if (((((createPowerup) && ((_arg1 == Bullet.BULLET_STATE_SHOOTING)))) && (Utils.randRange(0, 2)))){ Powerup.create(this); }; if (_arg1 == Bullet.BULLET_STATE_SPINNING){ thisPoints = 0; }; super.explode(); } public static function setupHorizontalPosition(_arg1:Boolean, _arg2, _arg3:Boolean=true){ if (_arg3){ if (_arg1){ _arg2.x = -((_arg2.width / 2)); _arg2.y = Utils.randRange((_arg2.height / 2), (400 - (_arg2.height / 3))); } else { _arg2.x = Utils.randRange((_arg2.width / 2), (400 - (_arg2.width / 3))); _arg2.y = -((_arg2.height / 2)); }; } else { if (_arg1){ _arg2.x = (400 + (_arg2.width / 2)); _arg2.y = Utils.randRange((_arg2.height / 2), (400 - (_arg2.height / 3))); } else { _arg2.x = Utils.randRange((_arg2.width / 2), (400 - (_arg2.width / 3))); _arg2.y = -((_arg2.height / 2)); }; }; } public static function create():Asteroids{ var _local1:Asteroids; _local1 = new (Asteroids); _local1.addEventListener(Event.ENTER_FRAME, _local1.update); Orbit_Shooter.getInstance().sprites.addChild(_local1); GameObject.addElement(_local1); return (_local1); } } }//package
Section 18
//Background (Background) package { import flash.events.*; import flash.display.*; public class Background extends MovieClip { var velocity:Number;// = 1 public function Background(){ velocity = 1; super(); addFrameScript(0, frame1); this.y = -2600; addEventListener(Event.ENTER_FRAME, moveBackground); } function frame1(){ gotoAndPlay(0); } public function moveBackground(_arg1:Event){ if (Orbit_Shooter.paused){ return; }; this.y = (this.y + velocity); if (this.y >= -600){ this.y = -2600; }; } } }//package
Section 19
//Bullet (Bullet) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Bullet extends MovieClip { var distance:Number;// = 1 var reverseAngle:Number; var lastY:Number; var state:Number;// = 0 var lastX:Number; var angle:Number; static const BULLET_STATE_SPINNING = 0; static const BULLET_STATE_SHOOTING = 1; static var bullets:Array = []; static var size:Number; static var index:Number = 0; static var ship; static var velocity:Number = 1; public function Bullet(){ state = BULLET_STATE_SPINNING; distance = 1; super(); cacheAsBitmap = true; } public function destroy(){ this.removeEventListener(Event.ENTER_FRAME, this.update); Orbit_Shooter.getInstance().sprites.removeChild(this); } public function shoot(){ state = BULLET_STATE_SHOOTING; } public function rotate(){ var _local1:Number; this.angle = (this.angle + velocity); this.reverseAngle = (this.angle - 360); _local1 = (this.angle * (Math.PI / 180)); this.x = Math.round((ship.x + (Bullet.size * Math.cos(_local1)))); this.y = Math.round((ship.y + (Bullet.size * Math.sin(_local1)))); this.lastX = ship.x; this.lastY = ship.y; } public function update(_arg1:Event){ var _local2:Number; var _local3:Number; if (Orbit_Shooter.paused){ return; }; switch (state){ case BULLET_STATE_SPINNING: rotate(); break; case BULLET_STATE_SHOOTING: _local2 = (this.reverseAngle * (Math.PI / 180)); this.x = (lastX + ((distance + Bullet.size) * Math.cos(_local2))); this.y = (lastY + ((distance + Bullet.size) * Math.sin(_local2))); distance = (distance + Ship.bulletVelocity); if ((((((((this.x < 0)) || ((this.y < 0)))) || ((this.x > 400)))) || ((this.y > 400)))){ return (this.destroy()); }; break; }; _local3 = 0; while (true) { if (GameObject.list[_local3] != undefined){ if (this.hitTestObject(GameObject.list[_local3])){ if (state == Bullet.BULLET_STATE_SHOOTING){ this.destroy(); Bullet.ship.addStatistic(GameObject.list[_local3]); } else { ship.reload(); ship.hitted(); Bullet.destroyAll(); }; GameObject.list[_local3].explode(state); }; }; ++_local3; if (_local3 >= GameObject.list.length){ break; }; }; } public static function get length():Number{ return (bullets.length); } public static function destroyAll(){ var _local1:*; while ((_local1 = bullets.pop())) { _local1.destroy(); }; } public static function addBullet(_arg1=1){ var _local2:*; var _local3:Bullet; _local2 = _arg1; while (_arg1) { _local3 = Bullet.make(_local2); bullets.push(_local3); _arg1--; }; } public static function make(_arg1:Number){ var _local2:Bullet; _local2 = new (Bullet); Orbit_Shooter.getInstance().sprites.addChild(_local2); _local2.angle = (((360 / _arg1) * Bullet.index) + 1); _local2.rotate(); _local2.addEventListener(Event.ENTER_FRAME, _local2.update); Bullet.index++; return (_local2); } public static function shootAll(){ var _local1:*; while ((_local1 = bullets.pop())) { _local1.shoot(); }; } public static function isCentered():Boolean{ var _local1:Number; var _local2:Bullet; _local1 = (Bullet.bullets.length - 1); if (_local1 < 0){ return (false); }; while (_local1) { _local2 = Bullet.bullets[_local1]; if (Math.round((_local2.x - Bullet.ship.x)) == 0){ return (true); }; _local1--; }; return (false); } } }//package
Section 20
//BulletsInstructions (BulletsInstructions) package { import flash.events.*; import flash.display.*; public class BulletsInstructions extends MovieClip { var nextBullets:Number;// = -1 var numBullets:Number;// = 4 public function BulletsInstructions(){ nextBullets = -1; numBullets = 4; super(); if (Orbit_Shooter.getInstance().ship_graphic){ Ship.bulletVelocity = Ship.DEFAULT_BULLET_VELOCITY; Bullet.ship = Orbit_Shooter.getInstance().ship_graphic; Bullet.size = 40; Bullet.addBullet(numBullets); }; } public function _keepShutting(_arg1:Event){ if (Bullet.isCentered()){ nextBullets = 20; Bullet.shootAll(); }; if (nextBullets >= 0){ nextBullets--; }; if (nextBullets == 0){ Bullet.addBullet(numBullets); }; } public function keepShutting(){ addEventListener(Event.ENTER_FRAME, _keepShutting); } public function kill(){ removeEventListener(Event.ENTER_FRAME, _keepShutting); } } }//package
Section 21
//Enemy (Enemy) package { import flash.events.*; import flash.display.*; import flash.geom.*; import tomalic.*; public class Enemy extends GameObject { var xAdd:Number; var destiny:Point; var horizontal:Boolean; var nextBullets:Number;// = 1 var index:Number; var nextBulletsValue:Number;// = 100 var velocity:Number; static const NEXT_BULLETS_VALUE = 100; static var positions:Array = [new Point(20, 200), new Point(40, 40), new Point(200, 20), new Point(360, 40), new Point(360, 200), new Point(360, 360), new Point(200, 360), new Point(40, 360)]; static var ship:Ship; public function Enemy(){ nextBullets = 1; nextBulletsValue = NEXT_BULLETS_VALUE; super(); addFrameScript(0, frame1); thisPoints = 15; cacheAsBitmap = true; } public function setupEnemy(){ var _local1:Number; var _local2:*; var _local3:Enemy; var _local4:EnemyCreateSound; Orbit_Shooter.getInstance().sprites.addChild(this); GameObject.addElement(this); this.gotoAndStop(Utils.randRange(1, Ship.enemiesTypes)); this.velocity = 1; switch (this.currentFrame){ case 1: this.index = Utils.randRange(0, (Enemy.positions.length - 1)); this.setupPosition(); _local1 = GameObject.list.length; _local2 = 0; while (_local2 < _local1) { if (((((((GameObject.list[_local2]) && (!((GameObject.list[_local2] == this))))) && ((GameObject.list[_local2] is Enemy)))) && ((GameObject.list[_local2].currentFrame == 1)))){ _local3 = GameObject.list[_local2]; if (_local3.destiny.equals(this.destiny)){ this.remove(); return; }; }; _local2++; }; this.updatePosition(-70); break; case 2: this.horizontal = Boolean(Utils.randRange(0, 1)); this.setupPosition(); Asteroids.setupHorizontalPosition(this.horizontal, this, false); this.velocity = 3; break; case 3: this.setupPosition(); this.x = Utils.randRange((this.width / 2), (400 - (this.width / 3))); this.y = -(height); this.velocity = 4; this.xAdd = ((Utils.randRange(0, 1)) ? 1 : -1 * this.velocity); break; case 4: this.setupPosition(); if (Utils.randRange(0, 1)){ this.x = Utils.randRange(-(width), (width + 400)); this.y = (Utils.randRange(0, 1)) ? -(height) : (height + 400); } else { this.x = (Utils.randRange(0, 1)) ? -(width) : (width + 400); this.y = Utils.randRange(-(height), (height + 400)); }; this.velocity = 2; break; }; if (!Orbit_Shooter.mute){ _local4 = new EnemyCreateSound(); _local4.play(); }; this.addEventListener(Event.ENTER_FRAME, this.update); } public function shoot():void{ var _local1:EnemyBulletSound; EnemyBullet.create(this); if (!Orbit_Shooter.mute){ _local1 = new EnemyBulletSound(); _local1.play(); }; } public function updatePosition(_arg1:Number=1):void{ var _local2:Number; _local2 = ((this.rotation - 360) * (Math.PI / 180)); this.x = Math.round((x + (_arg1 * Math.cos(_local2)))); this.y = Math.round((y + (_arg1 * Math.sin(_local2)))); } function frame1(){ this.stop(); } override public function remove():void{ this.removeEventListener(Event.ENTER_FRAME, this.update); super.remove(); } public function setPositionByIndex(_arg1:Number){ var _local2:Point; _local2 = Enemy.positions[_arg1]; x = _local2.x; y = _local2.y; this.rotation = (_arg1 * 45); } override public function update(_arg1:Event):Boolean{ var _local2:Boolean; var _local3:Number; var _local4:Number; if (!super.update(_arg1)){ return (false); }; _local2 = true; switch (this.currentFrame){ case 1: if (x != destiny.x){ this.updatePosition(); break; }; if (y != destiny.y){ this.updatePosition(); break; }; break; case 2: if (horizontal){ x = (x - velocity); } else { y = (y + velocity); }; break; case 3: if (x >= 360){ xAdd = -(velocity); }; if (x <= 40){ xAdd = velocity; }; y = (y + (velocity / 4)); x = (x + xAdd); break; case 4: _local2 = false; _local3 = Ship.getInstance().x; _local4 = Ship.getInstance().y; if (_local3 < x){ x = (x - velocity); }; if (_local3 > x){ x = (x + velocity); }; if (_local4 < y){ y = (y - velocity); }; if (_local4 > y){ y = (y + velocity); }; break; }; if (_local2){ if (nextBullets == 0){ this.shoot(); nextBullets = nextBulletsValue; } else { nextBullets--; }; }; if ((((((((x > (400 + (width * 2)))) || ((y > (400 + (height * 2)))))) || ((x < -((width * 2)))))) || ((y < -((height * 2)))))){ this.remove(); }; return (true); } public function setupPosition(){ nextBulletsValue = NEXT_BULLETS_VALUE; switch (this.currentFrame){ case 1: this.setPositionByIndex(this.index); this.updatePosition(); this.destiny = new Point(this.x, this.y); break; case 2: if (this.horizontal){ this.rotation = 180; } else { this.rotation = 90; }; break; case 3: this.rotation = 90; nextBulletsValue = (NEXT_BULLETS_VALUE / 2); nextBullets = 10; break; case 4: break; }; } public static function create():Enemy{ var _local1:Enemy; if (!Enemy.ship){ Enemy.ship = Ship.getInstance(); }; _local1 = new (Enemy); _local1.setupEnemy(); return (_local1); } } }//package
Section 22
//EnemyBullet (EnemyBullet) package { import flash.events.*; import flash.display.*; import flash.geom.*; import tomalic.*; public class EnemyBullet extends MovieClip { static const defaultVelocity:Number = 5; public function EnemyBullet(){ cacheAsBitmap = true; } public function updatePosition(_arg1:Number):void{ var _local2:Number; _local2 = ((this.rotation - 360) * (Math.PI / 180)); this.x = Math.round((x + (_arg1 * Math.cos(_local2)))); this.y = Math.round((y + (_arg1 * Math.sin(_local2)))); } public function remove():void{ this.removeEventListener(Event.ENTER_FRAME, this.update); if (parent){ this.parent.removeChild(this); }; } public function update(_arg1:Event):void{ if (Orbit_Shooter.paused){ return; }; updatePosition(defaultVelocity); if (Ship.killAllObjects){ return (this.remove()); }; if (this.hitTestObject(Ship.getInstance())){ Ship.getInstance().hitted(Ship.ENEMY_BULLET_VALUE); return (this.remove()); }; if ((((((((this.x < 0)) || ((this.y < 0)))) || ((this.x > 400)))) || ((this.y > 400)))){ return (this.remove()); }; } static function create(_arg1:GameObject):EnemyBullet{ var _local2:EnemyBullet; _local2 = new (EnemyBullet); Orbit_Shooter.getInstance().sprites.addChild(_local2); _local2.rotation = _arg1.rotation; _local2.x = _arg1.x; _local2.y = _arg1.y; _local2.updatePosition(((_arg1.width / 2) - 5)); _local2.addEventListener(Event.ENTER_FRAME, _local2.update); return (_local2); } } }//package
Section 23
//EnemyBulletSound (EnemyBulletSound) package { import flash.media.*; public dynamic class EnemyBulletSound extends Sound { } }//package
Section 24
//EnemyCreateSound (EnemyCreateSound) package { import flash.media.*; public dynamic class EnemyCreateSound extends Sound { } }//package
Section 25
//EnemyExploding (EnemyExploding) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.system.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class EnemyExploding extends MovieClip { public function EnemyExploding(){ addFrameScript(8, frame9); } function frame9(){ this.stop(); Orbit_Shooter.getInstance().sprites.removeChild(this); } } }//package
Section 26
//EnemyShot (EnemyShot) package { import flash.media.*; public dynamic class EnemyShot extends Sound { } }//package
Section 27
//ExplosionSound (ExplosionSound) package { import flash.media.*; public dynamic class ExplosionSound extends Sound { } }//package
Section 28
//FreezeSound (FreezeSound) package { import flash.media.*; public dynamic class FreezeSound extends Sound { } }//package
Section 29
//GameObject (GameObject) package { import flash.events.*; import flash.display.*; import flash.geom.*; import fl.motion.*; import tomalic.*; public class GameObject extends MovieClip implements IGameObject { var freezeTime:Number;// = 0 var thisPoints:uint;// = 0 static var MAX_FREEZE_TIME = 100; static var list:Array = []; public function GameObject(){ freezeTime = 0; thisPoints = 0; super(); } public function removeFreeze():void{ var _local1:Color; _local1 = new Color(); this.transform.colorTransform = _local1; } public function remove():void{ GameObject.removeElement(this); if (parent){ this.parent.removeChild(this); }; } public function freeze():void{ var _local1:Color; this.freezeTime = MAX_FREEZE_TIME; _local1 = new Color(); _local1.setTint(0xFFFF, 0.5); this.transform.colorTransform = _local1; } public function update(_arg1:Event):Boolean{ if (Orbit_Shooter.paused){ return (false); }; if (this.freezeTime > 0){ this.freezeTime--; if (this.freezeTime == 0){ this.removeFreeze(); }; return (false); }; return (true); } public function explode(_arg1:Number=0):void{ var _local2:EnemyExploding; var _local3:ExplosionSound; if (!Orbit_Shooter.mute){ _local3 = new ExplosionSound(); _local3.play(); }; Score.getInstance().add(thisPoints); _local2 = new EnemyExploding(); _local2.x = x; _local2.y = y; Orbit_Shooter.getInstance().sprites.addChild(_local2); this.remove(); } public static function freezeAll():void{ var _local1:Number; var _local2:*; _local1 = GameObject.list.length; _local2 = 0; while (_local2 < _local1) { if (GameObject.list[_local2]){ GameObject.list[_local2].freeze(); }; _local2++; }; } public static function removeAllElements(_arg1:Boolean=false){ var _local2:GameObject; while ((_local2 = GameObject.list.pop())) { if (_arg1){ _local2.explode(Bullet.BULLET_STATE_SHOOTING); } else { _local2.remove(); }; }; } public static function get length(){ return (GameObject.list.length); } public static function removeElement(_arg1:IGameObject){ var _local2:Number; _local2 = GameObject.getIndex(_arg1); if (_local2 >= 0){ GameObject.list.splice(_local2, 1); }; } public static function getIndex(_arg1:IGameObject):Number{ var _local2:Number; var _local3:*; _local2 = GameObject.list.length; _local3 = 0; while (_local3 < _local2) { if (GameObject.list[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public static function addElement(_arg1:IGameObject){ return (GameObject.list.push(_arg1)); } } }//package
Section 30
//GameOverSound (GameOverSound) package { import flash.media.*; public dynamic class GameOverSound extends Sound { } }//package
Section 31
//Healthy (Healthy) package { import flash.display.*; public class Healthy extends MovieClip { var max:Number; public var barMC:MovieClip; public function Healthy():void{ max = this.barMC.scaleX; } public function sub(_arg1:Number){ this.value = (this.value - _arg1); } public function get value():Number{ return ((this.barMC.scaleX * 100)); } public function add(_arg1:Number){ this.value = (this.value + _arg1); } public function setToMax(){ this.value = ((max * 100) + 1); } public function set value(_arg1:Number):void{ _arg1 = (_arg1 / 100); if (_arg1 >= max){ _arg1 = max; }; this.barMC.scaleX = ((_arg1)<0.03) ? 0 : _arg1; } } }//package
Section 32
//IGameObject (IGameObject) package { import flash.events.*; interface IGameObject { function remove():void; function explode(_arg1:Number=0):void; function update(_arg1:Event):Boolean; } }//package
Section 33
//Level (Level) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class Level extends MovieClip { var time:Number;// = 150 public var levelText:TextField; var myTimer:Timer; static const LEVEL_SPRITE_DESTROYED = "level_sprite_destroyed"; static const MAX_LEVELS = 15; public function Level(_arg1=null){ time = 150; super(); if (_arg1 == MAX_LEVELS){ this.levelText.text = "Survival Mode"; } else { this.levelText.text = ("Level " + _arg1); }; } public function handleEvent(_arg1:Event){ if (Orbit_Shooter.paused){ return; }; time--; if (time == 0){ remove(); }; } public function remove(){ this.dispatchEvent(new Event(LEVEL_SPRITE_DESTROYED)); this.removeEventListener(Event.ENTER_FRAME, this.handleEvent); if (this.parent){ Orbit_Shooter.getInstance().removeChild(this); }; } public function show(_arg1=null){ x = 200; y = 150; this.addEventListener(Event.ENTER_FRAME, this.handleEvent); } } }//package
Section 34
//LevelChangeSound (LevelChangeSound) package { import flash.media.*; public dynamic class LevelChangeSound extends Sound { } }//package
Section 35
//MalfunctionSound (MalfunctionSound) package { import flash.media.*; public dynamic class MalfunctionSound extends Sound { } }//package
Section 36
//MochiAd (MochiAd) package { import flash.events.*; import flash.display.*; import flash.system.*; import flash.utils.*; import flash.net.*; public class MochiAd { public static function getVersion():String{ return ("2.7"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 37
//MochiBot (MochiBot) package { import flash.display.*; import flash.system.*; import flash.net.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 38
//OpenSound (OpenSound) package { import flash.media.*; public dynamic class OpenSound extends Sound { } }//package
Section 39
//Orbit_Shooter (Orbit_Shooter) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.ui.*; public dynamic class Orbit_Shooter extends MovieClip { public var s2:PressKeySound; public var version_text:TextField; public var ship:Ship; public var sprites:MovieClip; public var preloader_Text:TextField; public var btnAgain:SimpleButton; public var _mochiads_game_id:String; public var s:OpenSound; public var score:Score; public var healthy:Healthy; var firstValue:Number; var addedMochi:Boolean;// = false public var bulletIns:BulletsInstructions; public var pressKeyMC:PressKey; public var ship_graphic:MovieClip; static var _root:DisplayObject; static var paused:Boolean = false; static var version:String = "V. 1.1"; static var mute:Boolean = false; static var thisObject:DisplayObject; public function Orbit_Shooter(){ var defaultCM:ContextMenu; var _mochiads_game_id:String; addedMochi = false; super(); addFrameScript(0, frame1, 1, frame2, 11, frame12, 19, frame20, 43, frame44, 46, frame47, 49, frame50, 56, frame57, 57, frame58, 65, frame66, 77, frame78); _root = root; thisObject = this; defaultCM = new ContextMenu(); defaultCM.hideBuiltInItems(); this.contextMenu = defaultCM; stage.scaleMode = StageScaleMode.EXACT_FIT; stage.align = StageAlign.TOP_LEFT; stage.addEventListener(KeyboardEvent.KEY_DOWN, function (_arg1:KeyboardEvent){ if (((ship) && ((_arg1.charCode == Keyboard.SPACE)))){ ship.shoot(); }; }); stage.addEventListener(KeyboardEvent.KEY_UP, function (_arg1:KeyboardEvent){ var _local2:String; _local2 = String.fromCharCode(_arg1.charCode).toLowerCase(); switch (_local2){ case "s": mute = !(mute); break; case "q": switch (String(stage.quality).toLowerCase()){ case StageQuality.HIGH: case StageQuality.BEST: stage.quality = StageQuality.LOW; break; case StageQuality.MEDIUM: stage.quality = StageQuality.HIGH; break; case StageQuality.LOW: stage.quality = StageQuality.MEDIUM; break; }; break; case "p": if (ship){ Orbit_Shooter.paused = !(Orbit_Shooter.paused); }; break; }; }); if (this["preloader_Text"]){ this["preloader_Text"].visible = false; }; _mochiads_game_id = "21a1842145ee9fc8"; MochiAd.showPreGameAd({clip:this, id:_mochiads_game_id, res:"400x400", background:0, color:0xFF0000, outline:0xFF0000, no_bg:true}); } public function loaded(){ var _local1:Number; var _local2:Number; _local1 = stage.loaderInfo.bytesLoaded; _local2 = stage.loaderInfo.bytesTotal; return ((_local1 >= _local2)); } function frame78(){ btnAgain.addEventListener(MouseEvent.MOUSE_DOWN, function (_arg1:Event){ Orbit_Shooter.getRoot().gotoAndPlay("Title"); if (!Orbit_Shooter.mute){ s2 = new PressKeySound(); s2.play(); }; }); this.stop(); } public function handleLoading(_arg1:Event){ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = stage.loaderInfo.bytesLoaded; _local3 = stage.loaderInfo.bytesTotal; if (!firstValue){ firstValue = _local2; }; _local4 = ((_local2 - firstValue) / (_local3 - firstValue)); if (this["preloader_Text"]){ this["preloader_Text"].text = String(((Math.floor((_local4 * 100)) + 1) + "%")); }; if (_arg1.target.loaded()){ removeEventListener(Event.ENTER_FRAME, handleLoading); _arg1.target.onLoaded(); }; } function frame12(){ if (!Orbit_Shooter.mute){ s = new OpenSound(); s.play(); }; version_text.text = Orbit_Shooter.version; } function frame2(){ this.gotoAndPlay("Title"); } function frame1(){ MochiBot.track(this, "d07d87c0"); _mochiads_game_id = "21a1842145ee9fc8"; } function frame20(){ pressKeyMC.setupListeners(); this.stop(); } function frame47(){ this.stop(); } function frame44(){ this.stop(); } function frame58(){ ship.setupShip(); } public function onLoaded(){ Orbit_Shooter.getInstance().root.gotoAndPlay("Title"); } function frame57(){ bulletIns.kill(); this.stop(); } function frame50(){ bulletIns.keepShutting(); this.stop(); } function frame66(){ pressKeyMC.killListeners(); this.stop(); } public static function getInstance(){ return (thisObject); } public static function getRoot(){ return (_root); } } }//package
Section 40
//Powerup (Powerup) package { import flash.events.*; import flash.display.*; import flash.geom.*; import tomalic.*; public class Powerup extends MovieClip { var time:Number;// = 0 static const POWERUP_MOREBALLS = 1; static const POWERUP_FREEZE = 10; static const POWERUP_SHRINK = 3; static const POWERUP_RESTOREHEALTHY = 5; static const POWERUP_SHIELD = 6; static const POWERUP_MALFUNCTION = 8; static const POWERUP_GROW = 2; static const POWERUP_ADDHEALTHY = 4; static const POWERUP_EXPLOSION = 9; static const POWERUP_POISON = 7; public function Powerup(){ time = 0; super(); cacheAsBitmap = true; this.gotoAndStop(Utils.randRange(1, this.totalFrames)); this.width = (this.height = 15); } public function update(_arg1:Event){ var _local2:Boolean; var _local3:Ship; var _local4:PowerupSound; if (Orbit_Shooter.paused){ return; }; _local2 = Ship.killAllObjects; time++; if (time > 200){ this.alpha = (this.alpha - 0.01); }; if (this.alpha <= 0.5){ _local2 = true; }; _local3 = Orbit_Shooter.getInstance().ship; if (((!(_local2)) && (this.hitTestObject(_local3)))){ _local3.addStatistic(this); switch (this.currentFrame){ case POWERUP_MOREBALLS: _local3.addBalls(); break; case POWERUP_GROW: _local3.grow(); break; case POWERUP_SHRINK: _local3.shrink(); break; case POWERUP_ADDHEALTHY: _local3.addHealthy(); break; case POWERUP_RESTOREHEALTHY: _local3.addHealthy(Ship.MAX_HEALTHY_VALUE); break; case POWERUP_SHIELD: _local3.addShield(); break; case POWERUP_POISON: _local3.subHealthy(Ship.POISON_HEALTHY_VALUE); break; case POWERUP_MALFUNCTION: _local3.malfunction(); break; case POWERUP_EXPLOSION: _local3.explodeAll(); break; case POWERUP_FREEZE: _local3.freeze(); break; }; _local2 = true; if (!Orbit_Shooter.mute){ _local4 = new PowerupSound(); _local4.play(); }; }; if (_local2){ this.removeEventListener(Event.ENTER_FRAME, this.update); this.parent.removeChild(this); }; } public static function create(_arg1:GameObject){ var _local2:Powerup; _local2 = new (Powerup); _local2.addEventListener(Event.ENTER_FRAME, _local2.update); _local2.x = _arg1.x; _local2.y = _arg1.y; if (_local2.x < 20){ _local2.x = 20; }; if (_local2.x > 380){ _local2.x = 380; }; if (_local2.y < 20){ _local2.y = 20; }; if (_local2.y > 380){ _local2.y = 380; }; Orbit_Shooter.getInstance().sprites.addChild(_local2); } } }//package
Section 41
//PowerupSound (PowerupSound) package { import flash.media.*; public dynamic class PowerupSound extends Sound { } }//package
Section 42
//PressKey (PressKey) package { import flash.events.*; import flash.display.*; public class PressKey extends MovieClip { public function PressKey(){ addFrameScript(29, frame30); } public function handleEvent(_arg1:Event){ var _local2:PressKeySound; if (_arg1.type == KeyboardEvent.KEY_UP){ _arg1 = KeyboardEvent(_arg1); if (_arg1["keyCode"] == 0xFF){ return; }; }; if (!Orbit_Shooter.mute){ _local2 = new PressKeySound(); _local2.play(); }; Orbit_Shooter.getRoot().play(); } public function setupListeners(){ stage.addEventListener(MouseEvent.MOUSE_UP, handleEvent); stage.addEventListener(KeyboardEvent.KEY_UP, handleEvent); } function frame30(){ gotoAndPlay(0); } public function killListeners(){ stage.removeEventListener(MouseEvent.MOUSE_UP, handleEvent); stage.removeEventListener(KeyboardEvent.KEY_UP, handleEvent); } } }//package
Section 43
//PressKeySound (PressKeySound) package { import flash.media.*; public dynamic class PressKeySound extends Sound { } }//package
Section 44
//Score (Score) package { import flash.display.*; import flash.text.*; public class Score extends MovieClip { var _score:Number; var textField:TextField; public var scoreText:TextField; var totalChars:uint;// = 6 static var thisObject:Score; public function Score(){ totalChars = 6; super(); thisObject = this; textField = TextField(getChildAt(0)); } public function get value():Number{ return (Number(this.textField.text)); } public function add(_arg1:Number){ this.value = (this.value + _arg1); } public function pad(_arg1:Number, _arg2=" "):String{ var _local3:String; _local3 = ""; while (_arg1--) { _local3 = (_local3 + _arg2); }; return (_local3); } public function set value(_arg1:Number){ var _local2:String; this._score = _arg1; _local2 = String(_arg1); if (_local2.length < totalChars){ _local2 = (this.pad((totalChars - _local2.length), "0") + _local2); }; this.textField.text = _local2; } public static function getInstance(){ return (thisObject); } } }//package
Section 45
//Shield (Shield) package { import flash.display.*; public dynamic class Shield extends MovieClip { } }//package
Section 46
//ShieldSound (ShieldSound) package { import flash.media.*; public dynamic class ShieldSound extends Sound { } }//package
Section 47
//Ship (Ship) package { import flash.events.*; import flash.display.*; import flash.geom.*; import gs.*; import com.kongregate.as3.client.*; import tomalic.*; import flash.utils.*; public class Ship extends MovieClip { var shipHitted:Number;// = 0 var levelDestroyed;// = false var shieldLive:Number;// = 400 var asteroidsMaxRandom:Number;// = 80 var nextBullets:Number;// = 1 var enemiesKilled:Number;// = 0 var defaultBulletSize:Number; var nextWaveValue:Number;// = 90 var nextMalfunction:Number;// = 0 var numBullets:Number;// = 4 var shield:Shield; var levelSprite:Level; var powerupsCollected:Number;// = 0 var healthy:Healthy; var _level:Number;// = 0 var nextWave:Number;// = 1 var hasShield:Boolean;// = false var nextLevel:Number;// = 1750 var velocity:Number;// = 20 var asteroidsDestroyed:Number;// = 0 static const MAX_GROW_VALUE = 80; static const ASTEROID_HIT_VALUE = 5; static const ASTEROIDS_MAX_RANDOM = 80; static const ADD_BALLS_VALUE = 1; static const DEFAULT_HEALTHY_VALUE = 20; static const ENEMY_BULLET_VALUE = 10; static const LEVEL_TIME = 1750; static const DEFAULT_HITTED_VALUE = 5; static const MAX_HEALTHY_VALUE = 100; static const MAX_MALFUNCTION = 100; static const POISON_HEALTHY_VALUE = 30; static const BULLETS_RELOAD_VALUE = 10; static const DEFAULT_BULLET_VELOCITY = 15; static const SHIELD_TIME = 400; static const MAX_NUMBER_BULLETS = 8; static var killAllObjects:Boolean; static var enemiesTypes:Number; static var bulletVelocity:Number; public function Ship(){ velocity = 20; numBullets = 4; hasShield = false; asteroidsMaxRandom = Ship.ASTEROIDS_MAX_RANDOM; enemiesKilled = 0; asteroidsDestroyed = 0; powerupsCollected = 0; shipHitted = 0; _level = 0; levelDestroyed = false; nextBullets = 1; nextWave = 1; nextWaveValue = 90; nextLevel = LEVEL_TIME; shieldLive = SHIELD_TIME; nextMalfunction = 0; super(); cacheAsBitmap = true; } public function explodeAll(){ GameObject.removeAllElements(true); } public function destroy(){ Bullet.destroyAll(); Orbit_Shooter.getInstance().removeChild(this); } public function set level(_arg1:Number){ var _local2:LevelChangeSound; this._level = _arg1; if (_level >= (Level.MAX_LEVELS + 1)){ return; }; levelSprite = new Level(_level); Orbit_Shooter.getInstance().addChild(levelSprite); levelSprite.show(); levelSprite.addEventListener(Level.LEVEL_SPRITE_DESTROYED, this.onLevelDestroyed); levelDestroyed = false; if (!Orbit_Shooter.mute){ _local2 = new LevelChangeSound(); _local2.play(); }; if ((((asteroidsMaxRandom >= 10)) && (((_level % 2) == 0)))){ asteroidsMaxRandom = (asteroidsMaxRandom - 8); }; if (nextWaveValue > 10){ nextWaveValue = (nextWaveValue - 5); }; if (((((_level % 2) == 0)) && ((enemiesTypes < 4)))){ enemiesTypes++; }; } public function shrink(){ var _local1:Boolean; _local1 = false; if (Bullet.size > defaultBulletSize){ Bullet.size = (Bullet.size - 10); _local1 = true; }; if (numBullets > 4){ numBullets = (numBullets - Ship.ADD_BALLS_VALUE); _local1 = true; }; if (_local1){ this.reset(); }; } public function grow(){ if (Bullet.size < (defaultBulletSize + Ship.MAX_GROW_VALUE)){ Bullet.size = (Bullet.size + 10); this.reset(); }; } public function removeShield(){ hasShield = false; this.removeChild(shield); } public function shoot(){ var _local1:ShipShoot; if (((((Orbit_Shooter.paused) || (!((Bullet.length == this.numBullets))))) || (!((nextBullets == -1))))){ return; }; if (!Orbit_Shooter.mute){ _local1 = new ShipShoot(); _local1.play(); }; Bullet.shootAll(); this.reload(); } public function malfunction(){ var _local1:MalfunctionSound; if (!Orbit_Shooter.mute){ _local1 = new MalfunctionSound(); _local1.play(); }; this.nextMalfunction = MAX_MALFUNCTION; } public function addKongregateStatistic(_arg1:String, _arg2:Number):void{ var _local3:KongregateAPI; _local3 = KongregateAPI.getInstance(); if (_local3.connected){ _local3.stats.submit(_arg1, _arg2); }; } public function handleMouseEvent(_arg1:Event):void{ shoot(); } public function handleEvent(_arg1:Event){ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; if (Orbit_Shooter.paused){ return; }; if (nextMalfunction == 0){ _local2 = root.stage.mouseX; _local3 = root.stage.mouseY; _local4 = x; _local5 = y; if (Math.abs((_local2 - _local4)) < 0){ x = _local2; y = _local3; } else { x = (x - Math.round(((x - _local2) / velocity))); y = (y - Math.round(((y - _local3) / velocity))); }; }; if (nextBullets >= 0){ nextBullets--; }; if (nextBullets == 0){ Bullet.addBullet(numBullets); }; if (!levelDestroyed){ return; }; if (nextMalfunction != 0){ nextMalfunction--; }; if (this.hasShield){ if (this.shieldLive == 0){ this.removeShield(); }; if (this.shieldLive == 50){ shield.alpha = 0.35; }; this.shieldLive--; }; nextLevel--; if (nextLevel == 0){ nextLevel = LEVEL_TIME; level++; }; if (nextWave == 0){ _local6 = 0; for (;_local6 < ((_level / 2) + 1);_local6++) { if (Utils.randRange(0, 1)){ Enemy.create(); continue; }; }; nextWave = nextWaveValue; }; nextWave--; if (!Utils.randRange(0, asteroidsMaxRandom)){ Asteroids.create(); }; } public function setupShip(){ healthy = Orbit_Shooter.getRoot().healthy; Bullet.size = (defaultBulletSize = ((this.width / 2) + 20)); Bullet.ship = this; Bullet.destroyAll(); Ship.enemiesTypes = 1; Ship.killAllObjects = false; Ship.bulletVelocity = Ship.DEFAULT_BULLET_VELOCITY; level++; addEventListener(Event.ENTER_FRAME, this.handleEvent); stage.addEventListener(MouseEvent.MOUSE_DOWN, this.handleMouseEvent); } public function subHealthy(_arg1:Number=20){ this.hitted(_arg1); } public function increaseLevel(_arg1:TimerEvent):void{ level++; } public function addBalls(){ if (numBullets <= Ship.MAX_NUMBER_BULLETS){ numBullets = (numBullets + Ship.ADD_BALLS_VALUE); this.reset(); }; } public function reload(){ nextBullets = Ship.BULLETS_RELOAD_VALUE; } public function get level():Number{ return (_level); } public function hitted(_arg1:Number=5){ var _local2:ShipTouched; if (hasShield){ return; }; if (healthy.value <= 0){ return (this.gameOver()); }; if (!Orbit_Shooter.mute){ _local2 = new ShipTouched(); _local2.play(); }; this.transform.colorTransform = new ColorTransform(); TweenLite.from(this, 1, {tint:0xFF0000}); healthy.sub(_arg1); this.addStatistic(this); } public function addShield(){ var _local1:ShieldSound; if (!this.hasShield){ shield = new Shield(); this.addChild(shield); }; if (!Orbit_Shooter.mute){ _local1 = new ShieldSound(); _local1.play(); }; shield.alpha = 0.75; this.hasShield = true; this.shieldLive = SHIELD_TIME; } public function addStatistic(_arg1:Object):void{ if ((_arg1 is Asteroids)){ addKongregateStatistic("asteroidDestroyed", 1); asteroidsDestroyed++; }; if ((_arg1 is Enemy)){ addKongregateStatistic("enemyKilled", 1); enemiesKilled++; }; if ((_arg1 is Powerup)){ addKongregateStatistic("powerupCollected", 1); powerupsCollected++; }; if ((_arg1 is Ship)){ addKongregateStatistic("shipHitted", 1); shipHitted++; }; } public function onLevelDestroyed(_arg1:Event){ levelDestroyed = true; } public function freeze(){ var _local1:FreezeSound; if (!Orbit_Shooter.mute){ _local1 = new FreezeSound(); _local1.play(); }; GameObject.freezeAll(); } public function reset(){ Bullet.destroyAll(); nextBullets = 1; } public function addHealthy(_arg1:Number=20){ if (_arg1 >= Ship.MAX_HEALTHY_VALUE){ this.healthy.setToMax(); } else { this.healthy.add(_arg1); }; } public function gameOver(){ var _local1:KongregateAPI; var _local2:GameOverSound; _local1 = KongregateAPI.getInstance(); if (_local1.connected){ addKongregateStatistic("GameCompleteOnLevel", this.level); _local1.scores.submit(Score.getInstance().value); }; removeEventListener(Event.ENTER_FRAME, this.handleEvent); stage.removeEventListener(MouseEvent.MOUSE_DOWN, this.handleMouseEvent); levelSprite.removeEventListener(Level.LEVEL_SPRITE_DESTROYED, this.onLevelDestroyed); levelSprite.remove(); GameObject.removeAllElements(); Ship.killAllObjects = true; this.destroy(); if (!Orbit_Shooter.mute){ _local2 = new GameOverSound(); _local2.play(); }; Orbit_Shooter.getRoot().play(); } public static function getInstance():Ship{ return (Orbit_Shooter.getInstance().ship); } } }//package
Section 48
//ShipShoot (ShipShoot) package { import flash.media.*; public dynamic class ShipShoot extends Sound { } }//package
Section 49
//ShipTouched (ShipTouched) package { import flash.media.*; public dynamic class ShipTouched extends Sound { } }//package

Library Items

Symbol 1 MovieClip {com.kongregate.as3.client.KongregateAPI}Used by:Timeline
Symbol 2 FontUsed by:3 30 37 97 98 103 105 106 107 108 109 110 111 112 113 114 115 116 118 119 120
Symbol 3 EditableTextUses:2Used by:Timeline
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip {Background}Uses:6Used by:Timeline
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:20
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:20
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:20
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:20
Symbol 20 MovieClip {Enemy}Uses:10 13 16 19Used by:104  Timeline
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:24 93
Symbol 24 MovieClipUses:23Used by:25  Timeline
Symbol 25 MovieClip {Ship}Uses:24Used by:Timeline
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClip {Healthy}Uses:26 28Used by:Timeline
Symbol 30 EditableTextUses:2Used by:31
Symbol 31 MovieClip {Level}Uses:30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip {PressKey}Uses:33Used by:Timeline
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip {Bullet}Uses:35Used by:Timeline
Symbol 37 EditableTextUses:2Used by:38
Symbol 38 MovieClip {Score}Uses:37Used by:Timeline
Symbol 39 Sound {FreezeSound}Used by:53
Symbol 40 Sound {GameOverSound}Used by:53
Symbol 41 Sound {MalfunctionSound}Used by:53
Symbol 42 Sound {EnemyBulletSound}Used by:53
Symbol 43 Sound {EnemyCreateSound}Used by:53
Symbol 44 Sound {ShieldSound}Used by:53
Symbol 45 Sound {LevelChangeSound}Used by:53
Symbol 46 Sound {ShipTouched}Used by:53
Symbol 47 Sound {PowerupSound}Used by:53
Symbol 48 Sound {PressKeySound}Used by:53
Symbol 49 Sound {OpenSound}Used by:53
Symbol 50 Sound {ShipShoot}Used by:53
Symbol 51 Sound {ExplosionSound}Used by:53
Symbol 52 Sound {EnemyShot}Used by:53
Symbol 53 MovieClipUses:39 40 41 42 43 44 45 46 47 48 49 50 51 52Used by:Timeline
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:62
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:61
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:58 60Used by:62
Symbol 62 MovieClip {EnemyExploding}Uses:56 61Used by:Timeline
Symbol 63 MovieClip {BulletsInstructions}Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:85 117
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:85 117
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:85 117
Symbol 70 GraphicUsed by:73 74
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73 74
Symbol 73 MovieClipUses:70 72Used by:85 117
Symbol 74 MovieClipUses:70 72Used by:85 117
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:85 117
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:85 117
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:85 117
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:85 117
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:85 117
Symbol 85 MovieClip {Powerup}Uses:65 67 69 73 74 76 78 80 82 84Used by:Timeline
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:92
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:92
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip {Asteroids}Uses:87 89 91Used by:Timeline
Symbol 93 MovieClip {Shield}Uses:23Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip {EnemyBullet}Uses:94Used by:Timeline
Symbol 96 MovieClipUsed by:Timeline
Symbol 97 TextUses:2Used by:Timeline
Symbol 98 EditableTextUses:2Used by:Timeline
Symbol 99 GraphicUsed by:102
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:99 101Used by:Timeline
Symbol 103 TextUses:2Used by:Timeline
Symbol 104 MovieClip {Orbit_Shooter_fla.Enemies_41}Uses:20Used by:Timeline
Symbol 105 TextUses:2Used by:Timeline
Symbol 106 TextUses:2Used by:Timeline
Symbol 107 TextUses:2Used by:117
Symbol 108 TextUses:2Used by:117
Symbol 109 TextUses:2Used by:117
Symbol 110 TextUses:2Used by:117
Symbol 111 TextUses:2Used by:117
Symbol 112 TextUses:2Used by:117
Symbol 113 TextUses:2Used by:117
Symbol 114 TextUses:2Used by:117
Symbol 115 TextUses:2Used by:117
Symbol 116 TextUses:2Used by:117
Symbol 117 MovieClipUses:84 107 82 108 80 78 109 110 74 111 73 112 76 113 65 114 69 115 67 116Used by:Timeline
Symbol 118 TextUses:2Used by:Timeline
Symbol 119 TextUses:2Used by:Timeline
Symbol 120 EditableTextUses:2Used by:Timeline
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 ButtonUses:121 122 123Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:Timeline

Instance Names

"preloader_Text"Frame 1Symbol 3 EditableText
"sprites"Frame 12Symbol 96 MovieClip
"ship_graphic"Frame 12Symbol 24 MovieClip
"version_text"Frame 12Symbol 98 EditableText
"pressKeyMC"Frame 20Symbol 34 MovieClip {PressKey}
"bulletIns"Frame 44Symbol 63 MovieClip {BulletsInstructions}
"ship"Frame 58Symbol 25 MovieClip {Ship}
"healthy"Frame 58Symbol 29 MovieClip {Healthy}
"score"Frame 58Symbol 38 MovieClip {Score}
"version_text"Frame 67Symbol 120 EditableText
"btnAgain"Frame 67Symbol 124 Button
"barMC"Symbol 29 MovieClip {Healthy} Frame 1Symbol 28 MovieClip
"levelText"Symbol 31 MovieClip {Level} Frame 1Symbol 30 EditableText
"scoreText"Symbol 38 MovieClip {Score} Frame 1Symbol 37 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Tag 0x0FF (255)Timeline Frame 11 bytes " "

Labels

"Game Objects"Frame 2
"Title"Frame 12
"Tutorial"Frame 20
"Game"Frame 58
"GameOver"Frame 67




http://swfchan.com/48/239502/info.shtml
Created: 11/2 -2021 03:06:52 Last modified: 11/2 -2021 03:06:52 Server time: 19/04 -2024 17:22:42