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Archived flashes:
228066
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/84136520?noj=FRM84136520-27DC" width="1" height="1"></div>

starinc.swf

This is the info page for
Flash #240463

(Click the ID number above for more basic data on this flash file.)


Text
1000 K

Too much

8009

txtHeader

txtIntroCounter

txtStart

txtInfo

txtHeader

txtIntroCounter

txtStart

txtBubbleInfo

txtGood

txtBad

txtCleared

txtIntroCounter

txtStart

txtScoreTitle

undefined-

txtCashBonus

1000000 K-

txtTotalScore

txtScore

txtTotalCash

1000000 K-

txtToBonus

txtStart

txtIntroCounter

txtScoreTitle

undefined-

txtCashBonus

1000000 K-

txtTotalScore

txtScore

txtTotalCash

1000000 K-

txtGameOver

txtGameOverCounter

txtScoreTitle

undefined-

txtTotalScore

undefined-

txtNoBonusRound

txtExit

txtGameOver

txtExit

txtGameOverCounter

txtScoreTitle

undefined-

txtTotalScore

undefined-

txtGameOver

txtExit

txtGameOverCounter

txtScoreTitle

undefined-

txtTotalScore

undefined-

txtBonusCleared

txtBonusClearedHeader

txtExit

txtBonusCleared

txtGameOverCounter

txtScoreTitle

undefined-

txtTotalScore

undefined-

txtMoney

txtTime

txtExit

1009000 K

ActionScript [AS1/AS2]

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stop();
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stop();
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stop();
Symbol 115 MovieClip [Toon] Frame 1
#initclip 24 Object.registerClass("Toon", com.king.starinc.Toon); #endinitclip stop();
Symbol 115 MovieClip [Toon] Frame 10
play();
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stop();
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play();
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stop();
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play();
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stop();
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play();
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stop();
Symbol 135 MovieClip Frame 1
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play();
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play();
Symbol 135 MovieClip Frame 85
mcPodium.gotoAndStop("b");
Symbol 135 MovieClip Frame 185
mcPodium.gotoAndStop("a");
Symbol 135 MovieClip Frame 189
play(); mcSellAnim2.gotoAndStop(10); mcSellAnim2.txtProfLoss.text = "118";
Symbol 135 MovieClip Frame 236
stop(); _parent.gotoAndStop("bubbles");
Symbol 195 MovieClip [InfoScreen] Frame 1
#initclip 21 Object.registerClass("InfoScreen", com.king.starinc.InfoScreen); #endinitclip stop();
Instance of Symbol 135 MovieClip in Symbol 195 MovieClip [InfoScreen] Frame 1
onClipEvent (enterFrame) { mcPodium.txtValue.text = Number(mcPodium.txtValue.text) + 1; }
Symbol 195 MovieClip [InfoScreen] Frame 10
stop();
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stop();
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stop();
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stop();
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play();
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gotoAndPlay ("blink");
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stop();
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stop();
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stop();
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play();
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stop();
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play();
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play();
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play();
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stop();
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play();
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stop();
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play();
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stop();
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play();
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play();
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gotoAndPlay ("blink");
Symbol 236 MovieClip [Game] Frame 1
#initclip 22 Object.registerClass("Game", com.king.starinc.Game); #endinitclip stop();
Symbol 236 MovieClip [Game] Frame 10
play();
Symbol 236 MovieClip [Game] Frame 30
stop(); trace("level2");
Symbol 236 MovieClip [Game] Frame 40
play();
Symbol 236 MovieClip [Game] Frame 60
stop();
Symbol 236 MovieClip [Game] Frame 90
stop();
Symbol 239 MovieClip Frame 1
play();
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_parent.play(); stop();
Symbol 240 MovieClip Frame 1
play();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 240 MovieClip Frame 54
gotoAndPlay (1);
Symbol 241 MovieClip [StarAgent] Frame 1
#initclip 23 Object.registerClass("StarAgent", com.king.starinc.StarInc); #endinitclip
Symbol 242 MovieClip [__Packages.com.king.starinc.InfoScreen] Frame 0
class com.king.starinc.InfoScreen extends MovieClip { var _y, _x, _visible, txtGameOverCounter, txtIntroCounter, gotoAndStop, txtRoundScore, txtBonus, txtScore, txtTotalCashVal, _parent; function InfoScreen () { super(); _y = 240; _x = 277; _visible = false; } function fadeIn(level, time, timeBonus, score, roundScore, nextStartCash) { _visible = true; txtGameOverCounter._visible = true; txtIntroCounter._visible = true; if (time > 0) { com.king.starinc.SoundManager.play("level_cleared"); } trace(time); switch (level) { case 0 : com.king.starinc.SoundManager.play("theme"); _x = 277; (gotoAndStop("start"));// not popped break; case 1 : _x = 377; (gotoAndStop("level1"));// not popped if (time < 0) { gameOver(level); } break; case 2 : _x = 377; (gotoAndStop("level2"));// not popped if (time < 0) { gameOver(level); } break; case 3 : _x = 377; if (score >= 20000) { (gotoAndStop("level3"));// not popped } else { trace("buggen h\u00E4r " + level); gameOver(level); } break; case 4 : _x = 377; (gotoAndStop("cleared4"));// not popped if (time >= 0) { break; } gameOver(level); } txtRoundScore.text = roundScore; txtBonus.text = timeBonus + " K"; txtScore.text = score; txtTotalCashVal.text = (nextStartCash + timeBonus) + " K"; var _local5 = new mx.transitions.Tween(this, "_y", mx.transitions.easing.Elastic.easeInOut, -200, 200, 1.5, true); } function fadeOut(level) { if (level == 0) { _x = 277; } else { _x = 377; } var _local3 = new mx.transitions.Tween(this, "_y", mx.transitions.easing.Elastic.easeInOut, 200, -200, 1.5, true); _local3.onMotionFinished = function () { _root.mcStarAgent.startAuth = true; }; } function gameOver(level) { com.king.starinc.SoundManager.play("level_failed"); switch (level) { case 1 : (gotoAndStop("gameOver1"));// not popped break; case 2 : (gotoAndStop("gameOver2"));// not popped break; case 3 : (gotoAndStop("gameOver3"));// not popped break; case 4 : (gotoAndStop("gameOver4"));// not popped } } function onPress() { com.king.starinc.SoundManager.stop("theme"); com.king.starinc.SoundManager.stop("level_cleared"); com.king.starinc.SoundManager.stop("level_failed"); _parent.timeLeft = 0; txtGameOverCounter._visible = false; txtIntroCounter._visible = false; } }
Symbol 243 MovieClip [__Packages.com.king.util.Map] Frame 0
class com.king.util.Map { var map, lastSize; function Map (init) { map = new Object(); for (var _local3 in init) { map["" + _local3] = init[_local3]; } lastSize = -1; } function put(key, value) { map["" + key] = value; lastSize = -1; } function get(key) { return(map["" + key]); } function remove(key) { var _local2 = "" + key; var _local3 = map[_local2]; delete map[_local2]; lastSize = -1; return(_local3); } function contains(key) { return(map["" + key] != undefined); } function count() { if (lastSize < 0) { lastSize = 0; for (var _local2 in map) { lastSize++; } } return(lastSize); } function size() { return(count()); } function clear() { map = {}; lastSize = 0; } function dump() { var _local2 = ""; for (var _local3 in map) { _local2 = _local2 + (((_local3 + "=>") + map[_local3]) + newline); } trace(_local2); } function toArray() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = map[_local3]; } return(_local2); } function keySet() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = _local3; } return(_local2); } function get iterator() { return(new com.king.util.MapIterator(this)); } function get valueIterator() { return(new com.king.util.MapValueIterator(this)); } function foreach(fn) { var _local3 = arguments.slice(1); if (_local3.length > 0) { do { if ((in map) == null) { break; } var _local5 = in map; } while (fn(_local5, map[_local5], _local3[0], _local3[1], _local3[2], _local3[3], _local3[4]) != false); do { } while ("foreach" != null); } else { do { if ((in map) == null) { break; } var _local5 = in map; } while (fn(_local5, map[_local5]) != false); do { } while (_local2 != null); } lastSize = -1; } function get _content() { return(map); } }
Symbol 244 MovieClip [__Packages.com.king.util.Iterator] Frame 0
interface com.king.util.Iterator { }
Symbol 245 MovieClip [__Packages.com.king.util.MapIterator] Frame 0
class com.king.util.MapIterator implements com.king.util.Iterator { var map, keys, ptr; function MapIterator (map) { this.map = map; keys = map.keySet(); ptr = 0; } function next() { if (ptr < keys.length) { return(keys[ptr++]); } return(undefined); } function hasNext() { return(ptr != keys.length); } function remove() { if (ptr == 0) { return(undefined); } map.remove(keys[ptr - 1]); } }
Symbol 246 MovieClip [__Packages.com.king.util.MapValueIterator] Frame 0
class com.king.util.MapValueIterator implements com.king.util.Iterator { var map, mapRef, keys, ptr; function MapValueIterator (map) { this.map = map; mapRef = map._content; keys = map.keySet(); ptr = 0; } function next() { return(mapRef[keys[ptr++]]); } function hasNext() { return(ptr != keys.length); } function remove() { if (ptr == 0) { return(undefined); } map.remove(keys[ptr - 1]); } }
Symbol 247 MovieClip [__Packages.com.king.starinc.SoundManager] Frame 0
class com.king.starinc.SoundManager { static var globalSound; function SoundManager () { } static function isSoundEnabled() { return(soundEnabled); } static function enableSounds(enabled) { soundEnabled = enabled; if (!enabled) { muteAll(); } else { restoreMuteAll(); } } static function toggleSound() { if (globalSound == undefined) { globalSound = new Sound(_root); } soundOn = !soundOn; globalSound.setVolume((soundOn ? 100 : 0)); } static function stopAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.stop(); soundEntry.playStatus = false; }); } static function muteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(0); soundEntry.isMuted = true; }); } static function restoreMuteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(soundEntry.realVol); soundEntry.isMuted = false; }); } static function stop(resource) { var _local1 = sounds.get(resource); if (_local1 != undefined) { _local1.sound.stop(); _local1.playStatus = false; } } static function getCalibratedVolume(flashVolume) { flashVolume = Math.min(100, flashVolume); flashVolume = Math.max(0, flashVolume); return(Math.ceil(Math.pow(flashVolume / 100, 1.46) * 100)); } static function setVolume(resource, percent) { var _local1 = sounds.get(resource); if ((_local1 != undefined) && (_local1.playStatus == true)) { var _local2 = getCalibratedVolume(percent); if (!_local1.isMuted) { _local1.sound.setVolume(_local2); } _local1.realVol = _local2; } } static function isPlaying(resource) { var _local1 = sounds.get(resource); return((_local1 != undefined) && (_local1.playStatus == true)); } static function initialize(list) { for (var _local9 in list) { var resource = list[_local9]; var _local3 = _root.getNextHighestDepth(); var _local2 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local3, _local3)); _local2.attachSound(resource); _local2.onSoundComplete = function () { var _local1 = com.king.starinc.SoundManager.sounds.get(resource); _local1.playStatus = false; }; sounds.put(resource, {realVol:100, sound:_local2, playStatus:false}); } } static function play(resource, volume, isLoop, fn) { if (volume == undefined) { volume = 100; } if (isLoop == undefined) { isLoop = false; } volume = getCalibratedVolume(volume); var _local2 = sounds.get(resource); if (_local2 != undefined) { _local2.sound.setVolume((soundEnabled ? (volume) : 0)); _local2.realVol = volume; _local2.isMuted = !soundEnabled; _local2.playStatus = true; _local2.onPlayedFn = fn; _local2.sound.start(0, (isLoop ? 32767 : 1)); } else { var _local6 = _root.getNextHighestDepth(); var _local4 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local6, _local6)); _local4.attachSound(resource); _local4.onSoundComplete = function () { var _local1 = com.king.starinc.SoundManager.sounds.get(resource); _local1.playStatus = false; com.king.starinc.SoundManager.onPlayed_(resource); }; _local4.setVolume((soundEnabled ? (volume) : 0)); _local4.start(0, (isLoop ? 32767 : 1)); sounds.put(resource, {isMuted:!soundEnabled, realVol:volume, onPlayedFn:fn, sound:_local4, playStatus:true}); } } static function onPlayed_(name) { var _local1 = sounds.get(name); if ((_local1 != undefined) && (_local1.onPlayedFn != undefined)) { _local1.onPlayedFn(); } } static var sounds = new com.king.util.Map(); static var soundEnabled = true; static var soundOn = true; }
Symbol 248 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 249 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 250 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 251 MovieClip [__Packages.mx.transitions.easing.Elastic] Frame 0
class mx.transitions.easing.Elastic { function Elastic () { } static function easeIn(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } t = t - 1; return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } static function easeOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / d; if (t == 1) { return(b + c); } if (!p) { p = d * 0.3; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b); } static function easeInOut(t, b, c, d, a, p) { if (t == 0) { return(b); } t = t / (d / 2); if (t == 2) { return(b + c); } if (!p) { p = d * 0.45; } if ((!a) || (a < Math.abs(c))) { a = c; var _local7 = p / 4; } else { var _local7 = (p / (Math.PI*2)) * Math.asin(c / a); } if (t < 1) { t = t - 1; return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b); } t = t - 1; return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b); } static var version = "1.1.0.52"; }
Symbol 252 MovieClip [__Packages.com.king.starinc.Game] Frame 0
class com.king.starinc.Game extends MovieClip { var toonCounter, timeBonus, score, gameState, now, startTimer, introTimeLeft, lastTime, timeLeft, birthTimer, toonUpdateTimer, roundTime, mcTimeBar, timeBarBlink, random, birthChance, minToonNum, noOfToon, maxToonNum, birthTimerStartValue, bubbleChance, minTime, maxTime, timeFactor, level, startCash, nextStartCash, mcStage, prizeCost, cash, txtPrizeCost, txtCash, roundScore, _parent, timeBonusFactor, attachMovie, getNextHighestDepth, noOfOwned, toonAppCounter, noOfApp, prizeBought; function Game () { super(); toonCounter = 0; timeBonus = 0; score = 0; } function onEnterFrame() { switch (gameState) { case STATE_NOT_RUNNING : break; case STATE_INTRO : now = getTimer() - startTimer; introTimeLeft = introTimeLeft - ((now - lastTime) / 1000); lastTime = now; if (introTimeLeft < 0) { startRound(); } break; case STATE_RUNNING : now = getTimer() - startTimer; timeLeft = timeLeft - ((now - lastTime) / 1000); birthTimer = birthTimer - (now - lastTime); toonUpdateTimer = toonUpdateTimer - (now - lastTime); lastTime = now; mcTimeBar._yscale = (timeLeft / roundTime) * 100; if ((timeLeft < 10) && (timeBarBlink == false)) { mcTimeBar.gotoAndPlay("blink"); timeBarBlink = true; com.king.starinc.SoundManager.play("times running out", 25, true); } if (timeLeft < 0) { endRound(); } if (birthTimer < 0) { var _local5 = random.nextInt(100); if ((_local5 < birthChance) || (noOfToon < minToonNum)) { if (noOfToon < maxToonNum) { addToon(); } } birthTimer = birthTimerStartValue; } if (toonUpdateTimer >= 0) { break; } var _local2 = 0; while (_local2 < toonArr.length) { if (toonArr[_local2].active == true) { if (((random.nextInt(100) < bubbleChance) && (toonArr[_local2].bubble == false)) && ((roundTime - timeLeft) > 30)) { toonArr[_local2].bubbleUp(random.nextInt(100), random.nextInt(6) + 1); } if ((toonArr[_local2].bubble == true) && (toonArr[_local2].direction == -1)) { toonArr[_local2].max = toonArr[_local2].val; } if (toonArr[_local2].timeLeft > 0) { var _local3 = toonArr[_local2].origVal * toonArr[_local2].factor; var _local4 = 1 - (toonArr[_local2].timeLeft / toonArr[_local2].startTime); toonArr[_local2].val = Math.round(toonArr[_local2].origVal + ((_local3 * _local4) * toonArr[_local2].direction)); if (toonArr[_local2].val > toonArr[_local2].max) { toonArr[_local2].val = toonArr[_local2].max; toonArr[_local2].direction = -1; toonArr[_local2].timeLeft = 0; } if (toonArr[_local2].val < toonArr[_local2].min) { toonArr[_local2].val = toonArr[_local2].min; toonArr[_local2].direction = 1; toonArr[_local2].timeLeft = 0; } toonArr[_local2].updateValue(); toonArr[_local2].timeLeft = toonArr[_local2].timeLeft - 250; } else if (toonArr[_local2].direction == 1) { toonArr[_local2].startTime = random.nextInt((maxTime - minTime) + minTime) * 1000; toonArr[_local2].timeLeft = toonArr[_local2].startTime; toonArr[_local2].origVal = toonArr[_local2].val; } else { toonArr[_local2].startTime = (random.nextInt((maxTime - minTime) + minTime) * 1000) * timeFactor; toonArr[_local2].timeLeft = toonArr[_local2].startTime; toonArr[_local2].origVal = toonArr[_local2].val; } if (toonArr[_local2].owned == false) { toonArr[_local2].timer = toonArr[_local2].timer - 250; if (toonArr[_local2].timer < 0) { removeToon(toonArr[_local2]); } } } _local2++; } toonUpdateTimer = 250; } } function startRoundIntro(lvl) { level = lvl; introTimeLeft = 2; startTimer = getTimer(); lastTime = 0; switch (level) { case 1 : startCash = 200; nextStartCash = 350; mcStage.gotoAndPlay("level1in"); prizeCost = 1000; cash = startCash; break; case 2 : startCash = 350; nextStartCash = 500; mcStage.gotoAndPlay("level2in"); _root.mcStarAgent.mcGame.gotoAndPlay("level2anim"); prizeCost = 5000; cash = startCash + timeBonus; break; case 3 : startCash = 500; nextStartCash = 1000; mcStage.gotoAndPlay("level3in"); _root.mcStarAgent.mcGame.gotoAndPlay("level3anim"); prizeCost = 10000; cash = startCash + timeBonus; break; case 4 : startCash = 1000; mcStage.gotoAndPlay("level4in"); _root.mcStarAgent.mcGame.gotoAndPlay("level4anim"); prizeCost = 25000; cash = startCash + timeBonus; } com.king.starinc.SoundManager.play("game_loop2", 20, true); com.king.starinc.SoundManager.play("object down", 50); txtPrizeCost = prizeCost + " K"; updateCash(); gameState = STATE_INTRO; } function startRound() { setStartValues(); setLevel(); var _local3 = 0; while (_local3 < minToonNum) { addToon(); _local3++; } mcStage.mcPrize.onPress = function () { if (_root.mcStarAgent.mcGame.timeLeft > 0) { if (_root.mcStarAgent.mcGame.cash >= _root.mcStarAgent.mcGame.prizeCost) { _root.mcStarAgent.mcGame.endRound(); } else { com.king.starinc.SoundManager.play("too expensive", 50); } } }; gameState = STATE_RUNNING; } function endRound() { trace("end round"); gameState = STATE_NOT_RUNNING; clearBoard(); txtCash.text = ""; com.king.starinc.SoundManager.stop("game_loop1"); com.king.starinc.SoundManager.stop("game_loop2"); com.king.starinc.SoundManager.stop("times running out"); if (timeLeft < 0) { com.king.starinc.SoundManager.play("times up"); trace("game over"); if (cash > prizeCost) { roundScore = roundScore + prizeCost; } else { roundScore = roundScore + cash; } score = score + roundScore; _parent.gameOver(timeLeft, score, roundScore); } else { trace("next level"); switch (level) { case 1 : mcStage.gotoAndPlay("level1out"); roundScore = roundScore + (10 * Math.round(timeLeft)); timeBonus = timeBonusFactor * Math.round(timeLeft); roundScore = roundScore + prizeCost; score = score + roundScore; _parent.showInfoScreen(Math.round(timeLeft), timeBonus, score, roundScore, nextStartCash); break; case 2 : mcStage.gotoAndPlay("level2out"); roundScore = roundScore + (30 * Math.round(timeLeft)); timeBonus = timeBonusFactor * Math.round(timeLeft); roundScore = roundScore + prizeCost; score = score + roundScore; _parent.showInfoScreen(Math.round(timeLeft), timeBonus, score, roundScore, nextStartCash); break; case 3 : mcStage.gotoAndPlay("level3out"); roundScore = roundScore + (50 * Math.round(timeLeft)); timeBonus = timeBonusFactor * Math.round(timeLeft); roundScore = roundScore + prizeCost; score = score + roundScore; if (score >= 20000) { _parent.showInfoScreen(Math.round(timeLeft), timeBonus, score, roundScore, nextStartCash); } else { _parent.gameOver(0, score, roundScore); } break; case 4 : mcStage.gotoAndPlay("level4out"); roundScore = roundScore + (50 * Math.round(timeLeft)); roundScore = roundScore + prizeCost; score = score + roundScore; _parent.gameOver(Math.round(timeLeft), score, roundScore); } } } function clearBoard() { var _local2 = 0; while (_local2 < toonArr.length) { if (toonArr[_local2] != "") { if (toonArr[_local2].owned == true) { sellToon(toonArr[_local2]); } else { removeToon(toonArr[_local2]); } } _local2++; } toonArr = []; } function setLevel() { } function addToon() { var _local8 = attachMovie("Toon", "toon_" + toonCounter, getNextHighestDepth()); var _local6 = true; if (noOfOwned == 0) { var _local2 = 0; while (_local2 < toonArr.length) { if (toonArr.val < cash) { _local6 = false; } _local2++; } } else { _local6 = false; } if (_local6) { var _local5 = 0; var _local2 = 0; while (_local2 < minIntervallArr.length) { if (((minIntervallArr[_local2] + maxIntervallArr[_local2]) / 2) < cash) { _local5++; } _local2++; } if (_local5 == 0) { _local5 = minIntervallArr.length; } var _local7 = random.nextInt(_local5); } else { var _local7 = random.nextInt(minIntervallArr.length - 1); } var _local4 = true; while (_local4 == true) { var _local3 = random.nextInt(positionArr.length - 1); _local4 = positionArr[_local3]; } toonAppCounter++; if (toonAppCounter > noOfApp) { toonAppCounter = 1; } _local8.init(minIntervallArr[_local7], maxIntervallArr[_local7], _local7, toonArr.length, (yPosArr[_local3] - 240) + 45, (xPosArr[_local3] - 377.5) + 34, _local3, this, toonAppCounter); toonArr.push(_local8); noOfToon++; toonCounter++; } function removeToon(theToon) { theToon.active = false; positionArr[theToon.pos] = false; noOfToon--; theToon.gotoAndPlay("starDown"); theToon.animDown(); toonArr[theToon.num] = ""; } function buyToon(theToon) { cash = cash - theToon.val; theToon.boughtVal = theToon.val; theToon.owned = true; noOfOwned++; theToon.mcPodium.gotoAndStop("b"); updateCash(); } function sellToon(theToon) { cash = cash + theToon.val; theToon.owned = false; noOfOwned--; theToon.mcPodium.gotoAndStop("a"); if (theToon.boughtVal > theToon.val) { theToon.loss(theToon.val - theToon.boughtVal); com.king.starinc.SoundManager.play("sell loss"); } else if (theToon.boughtVal == theToon.val) { theToon.loss(theToon.val - theToon.boughtVal); com.king.starinc.SoundManager.play("sell neutral"); } else { theToon.profit(theToon.val - theToon.boughtVal); com.king.starinc.SoundManager.play("sell profit", 150); } updateCash(); removeToon(theToon); } function clickToon(theToon) { if (theToon.active == true) { if (theToon.owned) { sellToon(theToon); } else if (cash >= theToon.val) { buyToon(theToon); com.king.starinc.SoundManager.play("buy"); } else { theToon.toExpensive(); com.king.starinc.SoundManager.play("too expensive", 50); } } } function updateCash() { txtCash.text = cash + " K"; } function setStartValues() { random = _parent.random; noOfOwned = 0; noOfToon = 0; noOfApp = 48; toonAppCounter = random.nextInt(noOfApp); switch (level) { case 1 : birthChance = 55; break; case 2 : birthChance = 70; break; case 3 : birthChance = 100; } birthTimerStartValue = 1000; birthTimer = birthTimerStartValue; toonUpdateTimer = 150; minToonNum = level + 1; maxToonNum = 15; bubbleChance = level - 1; startTimer = getTimer(); roundTime = 120; timeLeft = roundTime; lastTime = 0; mcTimeBar._yscale = 100; mcTimeBar.gotoAndStop("normal"); timeBarBlink = false; timeBonusFactor = 5 * level; roundScore = 0; prizeBought = false; minIntervallArr[0] = 40; maxIntervallArr[0] = 128; minIntervallArr[1] = 45; maxIntervallArr[1] = 144; minIntervallArr[2] = 50; maxIntervallArr[2] = 160; minIntervallArr[3] = 100; maxIntervallArr[3] = 320; minIntervallArr[4] = 105; maxIntervallArr[4] = 336; minIntervallArr[5] = 115; maxIntervallArr[5] = 368; minIntervallArr[6] = 122; maxIntervallArr[6] = 390; minIntervallArr[7] = 162; maxIntervallArr[7] = 518; minIntervallArr[8] = 200; maxIntervallArr[8] = 640; minIntervallArr[9] = 240; maxIntervallArr[9] = 768; if (level > 1) { minIntervallArr[10] = 540; maxIntervallArr[10] = 1320; minIntervallArr[11] = 675; maxIntervallArr[11] = 1650; minIntervallArr[12] = 850; maxIntervallArr[12] = 2090; minIntervallArr[13] = 900; maxIntervallArr[13] = 2200; minIntervallArr[14] = 990; maxIntervallArr[14] = 2420; minIntervallArr[15] = 1080; maxIntervallArr[15] = 2640; minIntervallArr[16] = 1170; maxIntervallArr[16] = 2860; minIntervallArr[17] = 1350; maxIntervallArr[17] = 3300; minIntervallArr[18] = 1575; maxIntervallArr[18] = 3850; minIntervallArr[19] = 1800; maxIntervallArr[19] = 4400; } if (level > 2) { minIntervallArr[20] = 2475; maxIntervallArr[20] = 6050; minIntervallArr[21] = 2700; maxIntervallArr[21] = 6600; minIntervallArr[22] = 2880; maxIntervallArr[22] = 7040; minIntervallArr[23] = 2970; maxIntervallArr[23] = 7260; minIntervallArr[24] = 3060; maxIntervallArr[24] = 7480; minIntervallArr[25] = 3150; maxIntervallArr[25] = 7700; minIntervallArr[26] = 3240; maxIntervallArr[26] = 7920; minIntervallArr[27] = 3375; maxIntervallArr[27] = 8250; minIntervallArr[28] = 3420; maxIntervallArr[28] = 8360; minIntervallArr[29] = 3600; maxIntervallArr[29] = 8800; } minTime = 3; maxTime = 6; timeFactor = 0.5; yPosArr[0] = 190; xPosArr[0] = 680; positionArr[0] = false; yPosArr[1] = 262; xPosArr[1] = 631; positionArr[1] = false; yPosArr[2] = 170; xPosArr[2] = 610; positionArr[2] = false; yPosArr[3] = 198; xPosArr[3] = 550; positionArr[3] = false; yPosArr[4] = 296; xPosArr[4] = 568; positionArr[4] = false; yPosArr[5] = 174; xPosArr[5] = 485; positionArr[5] = false; yPosArr[6] = 276; xPosArr[6] = 496; positionArr[6] = false; yPosArr[7] = 310; xPosArr[7] = 434; positionArr[7] = false; yPosArr[8] = 194; xPosArr[8] = 430; positionArr[8] = false; yPosArr[9] = 174; xPosArr[9] = 350; positionArr[9] = false; yPosArr[10] = 266; xPosArr[10] = 364; positionArr[10] = false; yPosArr[11] = 216; xPosArr[11] = 300; positionArr[11] = false; yPosArr[12] = 308; xPosArr[12] = 308; positionArr[12] = false; yPosArr[13] = 270; xPosArr[13] = 244; positionArr[13] = false; yPosArr[14] = 298; xPosArr[14] = 190; positionArr[14] = false; if (level > 1) { yPosArr[15] = 172; xPosArr[15] = 232; positionArr[15] = false; yPosArr[16] = 204; xPosArr[16] = 180; positionArr[16] = false; yPosArr[17] = 264; xPosArr[17] = 128; positionArr[17] = false; yPosArr[18] = 160; xPosArr[18] = 110; positionArr[18] = false; yPosArr[19] = 224; xPosArr[19] = 64; positionArr[19] = false; } if (level > 2) { yPosArr[20] = 128; xPosArr[20] = 40; positionArr[20] = false; yPosArr[21] = 68; xPosArr[21] = 94; positionArr[21] = false; yPosArr[22] = 110; xPosArr[22] = 162; positionArr[22] = false; yPosArr[23] = 80; xPosArr[23] = 212; positionArr[23] = false; yPosArr[24] = 112; xPosArr[24] = 276; positionArr[24] = false; yPosArr[25] = 60; xPosArr[25] = 556; positionArr[25] = false; yPosArr[26] = 90; xPosArr[26] = 506; positionArr[6] = false; yPosArr[27] = 77; xPosArr[27] = 620; positionArr[27] = false; } } static var STATE_NOT_RUNNING = 0; static var STATE_RUNNING = 1; static var STATE_INTRO = 2; var toonArr = new Array(); var minIntervallArr = new Array(); var maxIntervallArr = new Array(); var yPosArr = new Array(); var xPosArr = new Array(); var positionArr = new Array(); }
Symbol 253 MovieClip [__Packages.com.king.starinc.StarInc] Frame 0
class com.king.starinc.StarInc extends MovieClip { var _y, _x, startAuth, waitForAnim, communicator, gameState, level, gameScore, mcGame, random, txtHeader, txtInfo, txtGood, txtBad, txtStart, txtBubbleInfo, txtCleared, txtScoreTitle, txtCashBonus, txtTotalScore, txtTotalCash, txtNoBonusRound, txtBonusFailed, txtToBonus, txtBonusCleared, txtBonusClearedHeader, txtGameOver, txtExit, txtTooMuch, now, startTimer, timeLeft, lastTime, mcInfoScreen; function StarInc () { super(); _y = 0; _x = 0; startAuth = false; waitForAnim = false; communicator = new com.king.starinc.Communicator(); gameState = STATE_WAIT_FOR_GAMEDATA; level = 0; gameScore = 0; mcGame.mcExitButton.onPress = function () { trace("MOOOGET!"); trace("ending score " + _root.mcStarAgent.mcGame.score); _root.mcStarAgent.gameOver(-1, _root.mcStarAgent.mcGame.score, 0); }; } function onEnterFrame() { switch (gameState) { case STATE_WAIT_FOR_GAMEDATA : if (DEBUG_MODE) { _root.gameData = DEBUG_GAME_DATA; } if (_root.gameData != undefined) { communicator.parseGameData(_root.gameData); random = new com.king.util.Random(communicator.randomSeed); txtHeader = _global.textMappings.header; txtInfo = _global.textMappings.info; txtGood = _global.textMappings.good; txtBad = _global.textMappings.bad; txtStart = _global.textMappings.start; txtBubbleInfo = _global.textMappings.bubble_info; txtCleared = _global.textMappings.level_cleared; txtScoreTitle = _global.textMappings.score; txtCashBonus = _global.textMappings.cash_bonus; txtTotalScore = _global.textMappings.total_score; txtTotalCash = _global.textMappings.total_cash; txtNoBonusRound = _global.textMappings.no_bonus_round; txtBonusFailed = _global.textMappings.bonus_failed; txtToBonus = _global.textMappings.to_bonus; txtBonusCleared = _global.textMappings.bonus_cleared; txtBonusClearedHeader = _global.textMappings.bonus_cleared_header; txtGameOver = _global.textMappings.game_over; txtExit = _global.textMappings.exit; mcGame.txtTime.text = _global.textMappings.time; mcGame.txtMoney.text = _global.textMappings.money; mcGame.mcExitButton.txtExit.text = _global.textMappings.exit; txtTooMuch = _global.textMappings.too_much; mcGame.mcSoundButton.onPress = function () { var _local2 = !com.king.starinc.SoundManager.isSoundEnabled(); com.king.starinc.SoundManager.enableSounds(_local2); var _local3 = (_local2 ? "on" : "off"); _root.mcStarAgent.mcGame.mcSoundButton.gotoAndPlay(_local3); }; showInfoScreen(0); } break; case STATE_SHOW_INFO_SCREEN : now = getTimer() - startTimer; timeLeft = timeLeft - ((now - lastTime) / 1000); lastTime = now; if (timeLeft < 0) { timeLeft = 0; } if (level == 0) { mcInfoScreen.txtIntroCounter.text = _global.textMappings.game_starts_in.split("{0}").join("" + Math.round(timeLeft)); } else { mcInfoScreen.txtIntroCounter.text = _global.textMappings.next_level_starts_in.split("{0}").join("" + Math.round(timeLeft)); } if ((timeLeft <= 0) && (waitForAnim == false)) { waitForAnim = true; com.king.starinc.SoundManager.play("level_starts"); mcInfoScreen.fadeOut(level); } if (startAuth) { waitForAnim = false; startAuth = false; startGame(); } break; case STATE_PLAY_GAME : break; case STATE_GAME_OVER : now = getTimer() - startTimer; timeLeft = timeLeft - ((now - lastTime) / 1000); lastTime = now; if (timeLeft < 0) { timeLeft = 0; } mcInfoScreen.txtGameOverCounter.text = _global.textMappings.game_ends_in.split("{0}").join("" + Math.round(timeLeft)); if (timeLeft > 0) { break; } gamePreQuit(); gameState = STATE_NOT_RUNNIN; case STATE_NOT_RUNNIN : } } function gamePreQuit() { trace("gameprequit"); com.king.util.Delay.oneShot(this, gameQuit, 1500); } function gameQuit() { trace("gameQuit"); communicator.gameQuit(); } function showInfoScreen(time, timeBonus, score, roundScore, nextStartCash) { startTimer = getTimer(); if (level == 0) { timeLeft = 15; } else { timeLeft = 10; } lastTime = 0; gameState = STATE_SHOW_INFO_SCREEN; mcInfoScreen.fadeIn(level, time, timeBonus, score, roundScore, nextStartCash); } function startGame() { if (level == 0) { communicator.gameStarted(); } level++; gameState = STATE_PLAY_GAME; mcGame.startRoundIntro(level); } function gameOver(time, score, roundScore) { trace("gameover function"); startTimer = getTimer(); timeLeft = 10; lastTime = 0; gameState = STATE_GAME_OVER; communicator.gameEnd(score); mcInfoScreen.fadeIn(level, time, 0, score, roundScore); } static var STATE_WAIT_FOR_GAMEDATA = 0; static var STATE_SHOW_INFO_SCREEN = 1; static var STATE_PLAY_GAME = 2; static var STATE_GAME_OVER = 4; static var STATE_NOT_RUNNIN = 5; static var DEBUG_MODE = true; static var DEBUG_GAME_DATA = ((((((((((((("<gamedata randomseed=\"142752034\" timelimit=\"660\"><text id=\"header\">Star INC</text><text id=\"info\">This is how you play Star INC! ... ... ... ... .. .. ... ... .. ... .... ..... </text><text id=\"good\">Good</text><text id=\"bad\">Bad</text><text id=\"start\">Start</text><text id=\"score\">SCORE</text><text id=\"cash_bonus\">CASH BONUS</text><text id=\"total_score\">TOTAL SCORE</text><text id=\"total_cash\">TOTAL CASH</text><text id=\"game_over\">GAME OVER</text><text id=\"level_cleared\">LEVEL CLEARED</text>" + "<text id=\"game_starts_in\">Game starts in {0} seconds</text>") + "<text id=\"game_ends_in\">Game ends in {0} seconds</text>") + "<text id=\"too_much\">Too expensive</text>") + "<text id=\"time\">Time</text>") + "<text id=\"money\">Money</text>") + "<text id=\"exit\">EXIT</text>") + "<text id=\"no_bonus_round\">No soup for you!</text>") + "<text id=\"bonus_failed\">You didnt make it in the bonus round</text>") + "<text id=\"to_bonus\">BONUS LEVEL!</text>") + "<text id=\"bonus_cleared\">You cleared the bonus level! w00t! u wtf pwned the mofo!</text>") + "<text id=\"bonus_cleared_header\">BONUS ROUND CLEARED!</text>") + "<text id=\"next_level_starts_in\">Next level starts in {0} seconds</text>") + "<text id=\"bubble_info\">Info about the bubbles...</text>") + "</gamedata>"; }
Symbol 254 MovieClip [__Packages.com.king.starinc.Communicator] Frame 0
class com.king.starinc.Communicator { var levelDatas, randomSeed; function Communicator () { levelDatas = new Array(); } function gameStarted() { fscommand ("gameStart"); fscommand ("playData", "200=0"); } function gameQuit() { if (!hasSentGameOver) { hasSentGameOver = true; fscommand ("gameQuit"); } } function gameEnd(score) { if (!hasSentGameEnd) { hasSentGameEnd = true; fscommand ("gameEnd", score); } } function parseGameData(gameData) { var _local6 = new XML(_root.gameData); _global.textMappings = new Object(); _global.userType = new Object(); var _local5 = _local6.childNodes[0].childNodes; randomSeed = new Number(_local6.childNodes[0].attributes.randomseed).valueOf(); var _local4 = 0; while (_local4 < _local5.length) { _root.debugText.text = _root.debugText.text + ("\r" + _local5[_local4].nodeName); if (_local5[_local4].nodeName == "text") { _global.textMappings[_local5[_local4].attributes.id] = new String(_local5[_local4].firstChild.nodeValue); } if (_local5[_local4].nodeName == "level") { levelDatas[_local5[_local4].attributes.id] = new String(_local5[_local4].firstChild.nodeValue); } if (_local5[_local4].nodeName == "userType") { _global.userType[_local5[_local4].attributes.id] = new String(_local5[_local4].firstChild.nodeValue); } _local4++; } } var hasSentGameEnd = false; var hasSentGameOver = false; }
Symbol 255 MovieClip [__Packages.com.king.util.Random] Frame 0
class com.king.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function set seed(s) { init_genrand(s); //return(seed); } function get seed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { s = int(s); var _local5 = getTimer(); lastSeed = s; mta[0] = s; var _local2 = s; var _local3 = new com.king.util.Integer64(); mti = 1; while (mti < N) { _local3.init32((_local2 >>> 30) ^ _local2); _local3.mulu32(1812433253); _local2 = (mta[mti] = int(_local3.lsb + mti)); mti++; } var _local6 = getTimer(); } function genrand_int32() { var _local3 = 0; if (mti >= N) { if (mti == (N + 1)) { init_genrand(5489); } var _local4 = getTimer(); var _local2 = 0; _local2 = 0; while (_local2 < (N - M)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + M] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } while (_local2 < (N - 1)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + (M - N)] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } _local3 = (mta[N - 1] & UPPER_MASK) | (mta[0] & LOWER_MASK); mta[N - 1] = (mta[M - 1] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; mti = 0; var _local5 = getTimer(); } _local3 = mta[mti++]; _local3 = _local3 ^ (_local3 >>> 11); _local3 = _local3 ^ ((_local3 << 7) & 2636928640); _local3 = _local3 ^ ((_local3 << 15) & 4022730752); _local3 = _local3 ^ (_local3 >>> 18); return(_local3); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 256 MovieClip [__Packages.com.king.util.Integer64] Frame 0
class com.king.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var _local2 = 0; while (_local2 < p.length) { p[_local2] = v.p[_local2]; _local2++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var _local2 = 0; while (_local2 < step) { shl(); _local2++; } } function binaryShiftRight(step) { var _local4 = (step / SH) >> 0; var _local5 = step - (_local4 * SH); var _local2 = p.length - 1; while (_local2 > 0) { var _local3 = 0; while (_local3 < _local4) { p[_local3] = p[_local3 + 1]; _local3++; } p[_local2--] = 0; } if (_local5 > 0) { var _local3 = 0; while (_local3 < _local5) { shr(); _local3++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var _local4 = 0; var _local3 = 1; var _local2 = 0; while ((_local3 < p.length) && (o.p[_local2] != 0)) { _local3++; } _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + (p[_local2] + o.p[_local2]); p[_local2] = _local4 & MASK; _local4 = _local4 >> SH; _local2++; } } function add32(num) { var _local2 = 0; var _local5 = num & MASK; num = num >> SH; var _local6 = num & MASK; num = num >> SH; var _local4 = num & 3; _local2 = _local2 + (p[0] + _local5); p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[1] + _local6); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[2] + _local4); p[2] = _local2 & MASK; } function mulu32(num) { var _local3 = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var _local2 = 0; while (_local2 < 3) { var _local4 = s[_local2]; _local3 = _local4 * p[0]; r[_local2][0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[1]); r[_local2][1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[2]); r[_local2][2] = _local3 & 3; _local2++; } _local3 = r[0][0]; p[0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (r[0][1] + r[1][0]); p[1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local3 & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var _local2 = 0; var _local3 = 0; while (_local3 < 5) { var _local4 = o.p[_local3]; _local2 = _local4 * p[0]; r[_local3][0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[1]); r[_local3][1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[2]); r[_local3][2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[3]); r[_local3][3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[4]); r[_local3][4] = _local2 & MASK; _local3++; } _local2 = r[0][0]; p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (r[0][1] + r[1][0]); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = _local2 & 7; } function mul32(value) { mul64(new com.king.util.Integer64(value)); } function merge(a) { var _local2 = 0; while (_local2 < 3) { p[_local2] = p[_local2] + (a & 32767); a = a >>> 15; _local2++; } return(a); } function shl() { var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local3 = p.length; while (_local2 < _local3) { _local5 = (p[_local2] & 16384) >> 14; p[_local2] = p[_local2] << 1; p[_local2] = (p[_local2] | _local4) & 32767; _local2++; _local4 = _local5; } } function shr() { var _local4 = 0; var _local3 = 0; var _local2 = p.length - 1; while (_local2 >= 0) { _local4 = (p[_local2] & 1) << 14; p[_local2] = p[_local2] >> 1; p[_local2] = (p[_local2] | _local3) & 32767; _local2--; _local3 = _local4; } } static var MASK = 32767; static var SH = 15; }
Symbol 257 MovieClip [__Packages.com.king.util.Delay] Frame 0
class com.king.util.Delay { var m_fn, m_param, m_context, m_delay, m_started, m_timerId; function Delay (context, fn, delay) { m_fn = fn; m_param = new Array(); var _local3 = 3; while (_local3 < arguments.length) { m_param.push(arguments[_local3]); _local3++; } m_context = context; m_delay = delay; m_started = getTimer(); m_timerId = setInterval(mx.utils.Delegate.create(this, onEvent), delay); } function onEvent() { if (getTimer() >= (m_delay + m_started)) { clearInterval(m_timerId); m_fn.apply(m_context, m_param); m_fn = undefined; m_param = undefined; } } static function oneShot(context, fn, delay) { var _local3 = new com.king.util.Delay(context, fn, delay); _local3.m_param = new Array(); var _local2 = 3; while (_local2 < arguments.length) { _local3.m_param.push(arguments[_local2]); _local2++; } } }
Symbol 258 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 259 MovieClip [__Packages.com.king.starinc.Toon] Frame 0
class com.king.starinc.Toon extends MovieClip { var min, max, val, origVal, num, pos, owned, gameMC, factor, startTime, timeLeft, direction, active, timer, bubble, _y, _x, gotoAndPlay, mcToon, mcBubble, mcPodium, onEnterFrame, mcSellAnim; function Toon () { super(); } function init(min, max, intervallNum, num, yPos, xPos, posNum, gameMC, app) { this.min = min; this.max = max; val = Math.round((min + max) / 2); origVal = Math.round((min + max) / 2); this.num = num; pos = posNum; owned = false; this.gameMC = gameMC; factor = 0.16; startTime = 2000; timeLeft = 2000; direction = 1; active = false; timer = 4000; bubble = false; _y = yPos; _x = xPos; gameMC.positionArr[posNum] = true; gotoAndPlay("starUp"); mcToon.gotoAndStop(app); mcToon.mcHead.gotoAndStop(app); if (intervallNum < 8.7) { mcToon.mcHead._xscale = 80; mcToon.mcHead._yscale = 80; } if (intervallNum > 17.4) { mcToon.mcHead._xscale = 125; mcToon.mcHead._yscale = 125; mcBubble._y = mcBubble._y - 15; mcBubble._x = mcBubble._x - 15; } updateValue(); animUp(); } function onPress() { gameMC.clickToon(this); } function updateValue() { if (direction == 1) { mcPodium.mcValue.gotoAndStop("plus"); } else { mcPodium.mcValue.gotoAndStop("minus"); } mcPodium.txtValue.text = val + " K"; } function animUp() { var start = getTimer(); mcToon._y = 70; mcPodium._y = 104; onEnterFrame = function () { this.mcToon._y = 70 - (70 * ((getTimer() - start) / 750)); this.mcPodium._y = 104 - (70 * ((getTimer() - start) / 750)); if (this.mcToon._y < 0) { this.onEnterFrame = undefined; this.active = true; } }; } function animDown() { var start = getTimer(); onEnterFrame = function () { this.mcToon._y = 0 + (70 * ((getTimer() - start) / 750)); this.mcPodium._y = 34 + (70 * ((getTimer() - start) / 750)); if ((getTimer() - start) > 1000) { this.onEnterFrame = undefined; this.removeMovieClip(); } }; } function profit(theVal) { mcSellAnim.gotoAndStop("profit"); mcSellAnim.txtProfLoss.text = theVal + " K"; mcSellAnim.mcProfitAnim.gotoAndPlay(1); var _local3 = new mx.transitions.Tween(mcSellAnim, "_y", mx.transitions.easing.None.easeInOut, 29, -71, 1, true); var _local2 = new mx.transitions.Tween(mcSellAnim, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, 1, true); } function loss(theVal) { mcSellAnim.gotoAndStop("loss"); mcSellAnim.txtProfLoss.text = theVal + " K"; mcSellAnim.mcLossAnim.gotoAndPlay(1); var _local3 = new mx.transitions.Tween(mcSellAnim, "_y", mx.transitions.easing.None.easeInOut, 29, -71, 1, true); var _local2 = new mx.transitions.Tween(mcSellAnim, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, 1, true); } function toExpensive() { mcSellAnim.gotoAndStop("tooMuch"); mcSellAnim._y = 10; var _local2 = new mx.transitions.Tween(mcSellAnim, "_alpha", mx.transitions.easing.Strong.easeIn, 100, 0, 0.7, true); } function bubbleUp(pc, iconNum) { (gotoAndPlay("bubbleUp"));// not popped var _local2 = new mx.transitions.Tween(mcBubble, "_yscale", mx.transitions.easing.Elastic.easeOut, 20, 150, 0.6, true); var _local3 = new mx.transitions.Tween(mcBubble, "_xscale", mx.transitions.easing.Elastic.easeOut, 20, 150, 0.6, true); bubble = true; if (pc < 60) { max = max * 2; min = 0; direction = 1; mcBubble.gotoAndStop(iconNum); factor = 0.6; } else { min = 0; direction = -1; mcBubble.gotoAndStop(iconNum + 6); factor = 0.3; } com.king.starinc.SoundManager.play("bubble"); } }
Symbol 260 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 261 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }

Library Items

Symbol 1 Sound [too expensive]
Symbol 2 Sound [times up]
Symbol 3 Sound [times running out]
Symbol 4 Sound [theme]
Symbol 5 Sound [sell profit]
Symbol 6 Sound [sell neutral]
Symbol 7 Sound [sell loss]
Symbol 8 Sound [object down]
Symbol 9 Sound [level_starts]
Symbol 10 Sound [level_failed]
Symbol 11 Sound [level_cleared]
Symbol 12 Sound [game_over]
Symbol 13 Sound [game_loop2]
Symbol 14 Sound [buy]
Symbol 15 Sound [bubble]
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Symbol 206 MovieClipUses:203 204 205Used by:236
Symbol 207 EditableTextUses:116Used by:208
Symbol 208 MovieClipUses:25 207Used by:236
Symbol 209 GraphicUsed by:216 218 220 229 238
Symbol 210 GraphicUsed by:229
Symbol 211 GraphicUsed by:229
Symbol 212 GraphicUsed by:216 229
Symbol 213 GraphicUsed by:215
Symbol 214 EditableTextUses:21Used by:215
Symbol 215 MovieClipUses:213 17 18 46 214Used by:229
Symbol 216 MovieClipUses:212 209Used by:229
Symbol 217 GraphicUsed by:218 229
Symbol 218 MovieClipUses:217 209Used by:229
Symbol 219 GraphicUsed by:220 229
Symbol 220 MovieClipUses:219 209Used by:229
Symbol 221 GraphicUsed by:224 226
Symbol 222 GraphicUsed by:224 226
Symbol 223 GraphicUsed by:224 226
Symbol 224 MovieClipUses:221 222 223Used by:229
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:221 222 223 225Used by:229
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:229
Symbol 229 MovieClipUses:25 19 121 122 124 125 209 210 127 130 131 128 129 211 17 212 215 216 217 218 219 220 224 226 228Used by:236
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:236
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:236
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:236
Symbol 236 MovieClip [Game]Uses:197 25 198 199 200 201 202 206 208 229 231 233 235Used by:241
Symbol 237 GraphicUsed by:240
Symbol 238 MovieClipUses:209Used by:239
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClipUses:19 237 239Used by:241
Symbol 241 MovieClip [StarAgent]Uses:236 195 240Used by:Timeline
Symbol 242 MovieClip [__Packages.com.king.starinc.InfoScreen]
Symbol 243 MovieClip [__Packages.com.king.util.Map]
Symbol 244 MovieClip [__Packages.com.king.util.Iterator]
Symbol 245 MovieClip [__Packages.com.king.util.MapIterator]
Symbol 246 MovieClip [__Packages.com.king.util.MapValueIterator]
Symbol 247 MovieClip [__Packages.com.king.starinc.SoundManager]
Symbol 248 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 249 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 250 MovieClip [__Packages.mx.transitions.Tween]
Symbol 251 MovieClip [__Packages.mx.transitions.easing.Elastic]
Symbol 252 MovieClip [__Packages.com.king.starinc.Game]
Symbol 253 MovieClip [__Packages.com.king.starinc.StarInc]
Symbol 254 MovieClip [__Packages.com.king.starinc.Communicator]
Symbol 255 MovieClip [__Packages.com.king.util.Random]
Symbol 256 MovieClip [__Packages.com.king.util.Integer64]
Symbol 257 MovieClip [__Packages.com.king.util.Delay]
Symbol 258 MovieClip [__Packages.mx.utils.Delegate]
Symbol 259 MovieClip [__Packages.com.king.starinc.Toon]
Symbol 260 MovieClip [__Packages.mx.transitions.easing.None]
Symbol 261 MovieClip [__Packages.mx.transitions.easing.Strong]

Instance Names

"mcStarAgent"Frame 1Symbol 241 MovieClip [StarAgent]
"txtProfLoss"Symbol 29 MovieClip Frame 10Symbol 22 EditableText
"mcProfitAnim"Symbol 29 MovieClip Frame 10Symbol 24 MovieClip
"mcLossAnim"Symbol 29 MovieClip Frame 20Symbol 26 MovieClip
"txtTooMuch"Symbol 29 MovieClip Frame 30Symbol 28 EditableText
"mcValue"Symbol 50 MovieClip Frame 1Symbol 46 MovieClip
"txtValue"Symbol 50 MovieClip Frame 1Symbol 47 EditableText
"mcHead"Symbol 113 MovieClip Frame 1Symbol 99 MovieClip
"mcSellAnim"Symbol 115 MovieClip [Toon] Frame 1Symbol 29 MovieClip
"mcPodium"Symbol 115 MovieClip [Toon] Frame 10Symbol 50 MovieClip
"mcToon"Symbol 115 MovieClip [Toon] Frame 10Symbol 113 MovieClip
"mcBubble"Symbol 115 MovieClip [Toon] Frame 65Symbol 43 MovieClip
"mcPodium"Symbol 135 MovieClip Frame 55Symbol 50 MovieClip
"mcSellAnim2"Symbol 135 MovieClip Frame 189Symbol 29 MovieClip
"mcSellAnim"Symbol 135 MovieClip Frame 223Symbol 29 MovieClip
"txtHeader"Symbol 195 MovieClip [InfoScreen] Frame 1Symbol 117 EditableText
"txtIntroCounter"Symbol 195 MovieClip [InfoScreen] Frame 1Symbol 118 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 1Symbol 119 EditableText
"txtInfo"Symbol 195 MovieClip [InfoScreen] Frame 1Symbol 120 EditableText
"txtHeader"Symbol 195 MovieClip [InfoScreen] Frame 5Symbol 136 EditableText
"txtIntroCounter"Symbol 195 MovieClip [InfoScreen] Frame 5Symbol 137 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 5Symbol 138 EditableText
"txtInfo"Symbol 195 MovieClip [InfoScreen] Frame 5Symbol 139 EditableText
"txtGood"Symbol 195 MovieClip [InfoScreen] Frame 5Symbol 140 EditableText
"txtBad"Symbol 195 MovieClip [InfoScreen] Frame 5Symbol 141 EditableText
"txtCleared"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 142 EditableText
"txtIntroCounter"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 143 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 144 EditableText
"txtScoreTitle"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 145 EditableText
"txtRoundScore"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 146 EditableText
"txtCashBonus"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 147 EditableText
"txtBonus"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 148 EditableText
"txtTotalScore"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 149 EditableText
"txtScore"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 150 EditableText
"txtTotalCash"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 151 EditableText
"txtTotalCashVal"Symbol 195 MovieClip [InfoScreen] Frame 10Symbol 152 EditableText
"txtToBonus"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 153 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 154 EditableText
"txtIntroCounter"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 155 EditableText
"txtScoreTitle"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 156 EditableText
"txtRoundScore"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 157 EditableText
"txtCashBonus"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 158 EditableText
"txtBonus"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 159 EditableText
"txtTotalScore"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 160 EditableText
"txtScore"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 161 EditableText
"txtTotalCash"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 162 EditableText
"txtTotalCashVal"Symbol 195 MovieClip [InfoScreen] Frame 29Symbol 163 EditableText
"txtGameOver"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 164 EditableText
"txtGameOverCounter"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 165 EditableText
"txtScoreTitle"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 166 EditableText
"txtRoundScore"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 167 EditableText
"txtTotalScore"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 168 EditableText
"txtScore"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 169 EditableText
"txtNoBonusRound"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 170 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 39Symbol 171 EditableText
"txtGameOver"Symbol 195 MovieClip [InfoScreen] Frame 49Symbol 172 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 49Symbol 173 EditableText
"txtGameOverCounter"Symbol 195 MovieClip [InfoScreen] Frame 49Symbol 174 EditableText
"txtScoreTitle"Symbol 195 MovieClip [InfoScreen] Frame 49Symbol 175 EditableText
"txtRoundScore"Symbol 195 MovieClip [InfoScreen] Frame 49Symbol 176 EditableText
"txtTotalScore"Symbol 195 MovieClip [InfoScreen] Frame 49Symbol 177 EditableText
"txtScore"Symbol 195 MovieClip [InfoScreen] Frame 49Symbol 178 EditableText
"txtGameOver"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 179 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 180 EditableText
"txtGameOverCounter"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 181 EditableText
"txtScoreTitle"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 182 EditableText
"txtRoundScore"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 183 EditableText
"txtTotalScore"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 184 EditableText
"txtScore"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 185 EditableText
"txtBonusFailed"Symbol 195 MovieClip [InfoScreen] Frame 69Symbol 186 EditableText
"txtBonusClearedHeader"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 187 EditableText
"txtStart"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 188 EditableText
"txtBonusFailed"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 189 EditableText
"txtGameOverCounter"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 190 EditableText
"txtScoreTitle"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 191 EditableText
"txtRoundScore"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 192 EditableText
"txtTotalScore"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 193 EditableText
"txtScore"Symbol 195 MovieClip [InfoScreen] Frame 79Symbol 194 EditableText
"txtExit"Symbol 208 MovieClip Frame 1Symbol 207 EditableText
"txtPrizeCost"Symbol 215 MovieClip Frame 1Symbol 214 EditableText
"mcPrize"Symbol 229 MovieClip Frame 29Symbol 216 MovieClip
"mcPrize"Symbol 229 MovieClip Frame 110Symbol 218 MovieClip
"mcPrize"Symbol 229 MovieClip Frame 192Symbol 220 MovieClip
"mcPrize"Symbol 229 MovieClip Frame 254Symbol 224 MovieClip
"txtMoney"Symbol 236 MovieClip [Game] Frame 1Symbol 199 EditableText
"txtTime"Symbol 236 MovieClip [Game] Frame 1Symbol 200 EditableText
"mcTimeBar"Symbol 236 MovieClip [Game] Frame 1Symbol 201 MovieClip
"txtCash"Symbol 236 MovieClip [Game] Frame 1Symbol 202 EditableText
"mcSoundButton"Symbol 236 MovieClip [Game] Frame 1Symbol 206 MovieClip
"mcExitButton"Symbol 236 MovieClip [Game] Frame 1Symbol 208 MovieClip
"mcStage"Symbol 236 MovieClip [Game] Frame 1Symbol 229 MovieClip
"mcGame"Symbol 241 MovieClip [StarAgent] Frame 1Symbol 236 MovieClip [Game]
"mcInfoScreen"Symbol 241 MovieClip [StarAgent] Frame 1Symbol 195 MovieClip [InfoScreen]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "too expensive"
ExportAssets (56)Timeline Frame 1Symbol 2 as "times up"
ExportAssets (56)Timeline Frame 1Symbol 3 as "times running out"
ExportAssets (56)Timeline Frame 1Symbol 4 as "theme"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sell profit"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sell neutral"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sell loss"
ExportAssets (56)Timeline Frame 1Symbol 8 as "object down"
ExportAssets (56)Timeline Frame 1Symbol 9 as "level_starts"
ExportAssets (56)Timeline Frame 1Symbol 10 as "level_failed"
ExportAssets (56)Timeline Frame 1Symbol 11 as "level_cleared"
ExportAssets (56)Timeline Frame 1Symbol 12 as "game_over"
ExportAssets (56)Timeline Frame 1Symbol 13 as "game_loop2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "buy"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bubble"
ExportAssets (56)Timeline Frame 1Symbol 115 as "Toon"
ExportAssets (56)Timeline Frame 1Symbol 195 as "InfoScreen"
ExportAssets (56)Timeline Frame 1Symbol 236 as "Game"
ExportAssets (56)Timeline Frame 1Symbol 241 as "StarAgent"
ExportAssets (56)Timeline Frame 1Symbol 242 as "__Packages.com.king.starinc.InfoScreen"
ExportAssets (56)Timeline Frame 1Symbol 243 as "__Packages.com.king.util.Map"
ExportAssets (56)Timeline Frame 1Symbol 244 as "__Packages.com.king.util.Iterator"
ExportAssets (56)Timeline Frame 1Symbol 245 as "__Packages.com.king.util.MapIterator"
ExportAssets (56)Timeline Frame 1Symbol 246 as "__Packages.com.king.util.MapValueIterator"
ExportAssets (56)Timeline Frame 1Symbol 247 as "__Packages.com.king.starinc.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 248 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 249 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 250 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 251 as "__Packages.mx.transitions.easing.Elastic"
ExportAssets (56)Timeline Frame 1Symbol 252 as "__Packages.com.king.starinc.Game"
ExportAssets (56)Timeline Frame 1Symbol 253 as "__Packages.com.king.starinc.StarInc"
ExportAssets (56)Timeline Frame 1Symbol 254 as "__Packages.com.king.starinc.Communicator"
ExportAssets (56)Timeline Frame 1Symbol 255 as "__Packages.com.king.util.Random"
ExportAssets (56)Timeline Frame 1Symbol 256 as "__Packages.com.king.util.Integer64"
ExportAssets (56)Timeline Frame 1Symbol 257 as "__Packages.com.king.util.Delay"
ExportAssets (56)Timeline Frame 1Symbol 258 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 259 as "__Packages.com.king.starinc.Toon"
ExportAssets (56)Timeline Frame 1Symbol 260 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 1Symbol 261 as "__Packages.mx.transitions.easing.Strong"

Labels

"start"Symbol 29 MovieClip Frame 1
"profit"Symbol 29 MovieClip Frame 10
"loss"Symbol 29 MovieClip Frame 20
"tooMuch"Symbol 29 MovieClip Frame 30
"plus"Symbol 46 MovieClip Frame 1
"minus"Symbol 46 MovieClip Frame 10
"a"Symbol 50 MovieClip Frame 1
"b"Symbol 50 MovieClip Frame 10
"start"Symbol 115 MovieClip [Toon] Frame 1
"starUp"Symbol 115 MovieClip [Toon] Frame 10
"star"Symbol 115 MovieClip [Toon] Frame 55
"bubbleUp"Symbol 115 MovieClip [Toon] Frame 65
"bubble"Symbol 115 MovieClip [Toon] Frame 75
"bubbleDown"Symbol 115 MovieClip [Toon] Frame 81
"starDown"Symbol 115 MovieClip [Toon] Frame 100
"end"Symbol 115 MovieClip [Toon] Frame 147
"start"Symbol 135 MovieClip Frame 1
"starUp"Symbol 135 MovieClip Frame 10
"star"Symbol 135 MovieClip Frame 55
"marker"Symbol 135 MovieClip Frame 60
"buy"Symbol 135 MovieClip Frame 85
"wait"Symbol 135 MovieClip Frame 114
"sell"Symbol 135 MovieClip Frame 185
"starDown"Symbol 135 MovieClip Frame 189
"end"Symbol 135 MovieClip Frame 236
"start"Symbol 195 MovieClip [InfoScreen] Frame 1
"bubbles"Symbol 195 MovieClip [InfoScreen] Frame 5
"level1"Symbol 195 MovieClip [InfoScreen] Frame 10
"level2"Symbol 195 MovieClip [InfoScreen] Frame 20
"level3"Symbol 195 MovieClip [InfoScreen] Frame 29
"gameOver3"Symbol 195 MovieClip [InfoScreen] Frame 39
"gameOver1"Symbol 195 MovieClip [InfoScreen] Frame 49
"gameOver2"Symbol 195 MovieClip [InfoScreen] Frame 59
"gameOver4"Symbol 195 MovieClip [InfoScreen] Frame 69
"cleared4"Symbol 195 MovieClip [InfoScreen] Frame 79
"normal"Symbol 201 MovieClip Frame 1
"blink"Symbol 201 MovieClip Frame 9
"on"Symbol 206 MovieClip Frame 1
"off"Symbol 206 MovieClip Frame 7
"start"Symbol 229 MovieClip Frame 1
"level1in"Symbol 229 MovieClip Frame 10
"level1"Symbol 229 MovieClip Frame 29
"level1out"Symbol 229 MovieClip Frame 35
"level2in"Symbol 229 MovieClip Frame 66
"level2"Symbol 229 MovieClip Frame 110
"level2out"Symbol 229 MovieClip Frame 116
"level3in"Symbol 229 MovieClip Frame 147
"level3"Symbol 229 MovieClip Frame 192
"level3out"Symbol 229 MovieClip Frame 198
"level4in"Symbol 229 MovieClip Frame 229
"level4"Symbol 229 MovieClip Frame 272
"level4out"Symbol 229 MovieClip Frame 278
"blink"Symbol 229 MovieClip Frame 286
"level1"Symbol 236 MovieClip [Game] Frame 1
"level2anim"Symbol 236 MovieClip [Game] Frame 10
"level2"Symbol 236 MovieClip [Game] Frame 30
"level3anim"Symbol 236 MovieClip [Game] Frame 40
"level3"Symbol 236 MovieClip [Game] Frame 60
"level4anim"Symbol 236 MovieClip [Game] Frame 70
"level4"Symbol 236 MovieClip [Game] Frame 90

Dynamic Text Variables

_root.mcStarAgent.txtTooMuchSymbol 28 EditableText"Too much"
_root.mcStarAgent.txtHeaderSymbol 117 EditableText"txtHeader"
_root.mcStarAgent.txtStartSymbol 119 EditableText"txtStart"
_root.mcStarAgent.txtInfoSymbol 120 EditableText"txtInfo"
_root.mcStarAgent.txtHeaderSymbol 136 EditableText"txtHeader"
_root.mcStarAgent.txtStartSymbol 138 EditableText"txtStart"
_root.mcStarAgent.txtBubbleInfoSymbol 139 EditableText"txtBubbleInfo"
_root.mcStarAgent.txtGoodSymbol 140 EditableText"txtGood"
_root.mcStarAgent.txtBadSymbol 141 EditableText"txtBad"
_root.mcStarAgent.txtClearedSymbol 142 EditableText"txtCleared"
_root.mcStarAgent.txtStartSymbol 144 EditableText"txtStart"
_root.mcStarAgent.txtScoreTitleSymbol 145 EditableText"txtScoreTitle"
_root.mcStarAgent.txtCashBonusSymbol 147 EditableText"txtCashBonus"
_root.mcStarAgent.txtTotalScoreSymbol 149 EditableText"txtTotalScore"
_root.mcStarAgent.txtTotalCashSymbol 151 EditableText"txtTotalCash"
_root.mcStarAgent.txtToBonusSymbol 153 EditableText"txtToBonus"
_root.mcStarAgent.txtStartSymbol 154 EditableText"txtStart"
_root.mcStarAgent.txtScoreTitleSymbol 156 EditableText"txtScoreTitle"
_root.mcStarAgent.txtCashBonusSymbol 158 EditableText"txtCashBonus"
_root.mcStarAgent.txtTotalScoreSymbol 160 EditableText"txtTotalScore"
_root.mcStarAgent.txtTotalCashSymbol 162 EditableText"txtTotalCash"
_root.mcStarAgent.txtGameOverSymbol 164 EditableText"txtGameOver"
_root.mcStarAgent.txtScoreTitleSymbol 166 EditableText"txtScoreTitle"
_root.mcStarAgent.txtTotalScoreSymbol 168 EditableText"txtTotalScore"
_root.mcStarAgent.txtNoBonusRoundSymbol 170 EditableText"txtNoBonusRound"
_root.mcStarAgent.txtExitSymbol 171 EditableText"txtExit"
_root.mcStarAgent.txtGameOverSymbol 172 EditableText"txtGameOver"
_root.mcStarAgent.txtExitSymbol 173 EditableText"txtExit"
_root.mcStarAgent.txtScoreTitleSymbol 175 EditableText"txtScoreTitle"
_root.mcStarAgent.txtTotalScoreSymbol 177 EditableText"txtTotalScore"
_root.mcStarAgent.txtGameOverSymbol 179 EditableText"txtGameOver"
_root.mcStarAgent.txtExitSymbol 180 EditableText"txtExit"
_root.mcStarAgent.txtScoreTitleSymbol 182 EditableText"txtScoreTitle"
_root.mcStarAgent.txtTotalScoreSymbol 184 EditableText"txtTotalScore"
_root.mcStarAgent.txtBonusClearedSymbol 186 EditableText"txtBonusCleared"
_root.mcStarAgent.txtBonusClearedHeaderSymbol 187 EditableText"txtBonusClearedHeader"
_root.mcStarAgent.txtExitSymbol 188 EditableText"txtExit"
_root.mcStarAgent.txtBonusClearedSymbol 189 EditableText"txtBonusCleared"
_root.mcStarAgent.txtScoreTitleSymbol 191 EditableText"txtScoreTitle"
_root.mcStarAgent.txtTotalScoreSymbol 193 EditableText"txtTotalScore"
_root.mcStarAgent.mcGame.txtPrizeCostSymbol 214 EditableText"1009000 K"




http://swfchan.com/49/240463/info.shtml
Created: 21/4 -2021 04:59:18 Last modified: 21/4 -2021 04:59:18 Server time: 27/04 -2024 18:56:41