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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81834122?noj=FRM81834122-27DC" width="1" height="1"></div>

SuperBall.swf

This is the info page for
Flash #240469

(Click the ID number above for more basic data on this flash file.)


Text
00000

<p align="right"></p>

<p align="right"><font face="GillSans UltraBold" size="24" color="#ec1c24" letterSpacing="-1.000000" kerning="0">0</font></p>

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ActionScript [AS1/AS2]

Symbol 12 MovieClip Frame 31
stop();
Symbol 15 MovieClip Frame 1
function randomize(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } _rotation = randomize(150, 359); _xscale = randomize(50, 100); _yscale = _xscale;
Symbol 15 MovieClip Frame 30
if (_parent.halt) { stop(); }
Symbol 16 MovieClip [CrashAnimBlack] Frame 25
var halt = true;
Symbol 16 MovieClip [CrashAnimBlack] Frame 43
stop();
Symbol 17 MovieClip [CrashAnimWhite] Frame 25
var halt = true;
Symbol 17 MovieClip [CrashAnimWhite] Frame 43
stop();
Symbol 18 MovieClip [CrashAnimRed] Frame 25
var halt = true;
Symbol 18 MovieClip [CrashAnimRed] Frame 43
stop();
Symbol 25 MovieClip [LObject] Frame 1
#initclip 25 Object.registerClass("LObject", com.king.SuperBall.LObject); #endinitclip
Symbol 30 MovieClip [SObject] Frame 1
#initclip 20 Object.registerClass("SObject", com.king.SuperBall.SObject); #endinitclip
Symbol 51 MovieClip [CObject] Frame 1
#initclip 21 Object.registerClass("CObject", com.king.SuperBall.CObject); #endinitclip
Symbol 103 MovieClip Frame 1
stop();
Symbol 109 MovieClip [Ball] Frame 1
#initclip 22 Object.registerClass("Ball", com.king.SuperBall.Ball); #endinitclip stop();
Symbol 109 MovieClip [Ball] Frame 7
stop();
Symbol 115 MovieClip [Game] Frame 1
#initclip 23 Object.registerClass("Game", com.king.SuperBall.Game); #endinitclip
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 96
stop();
Symbol 175 MovieClip [SuperBall] Frame 1
#initclip 24 Object.registerClass("SuperBall", com.king.SuperBall.SuperBall); #endinitclip
Symbol 176 MovieClip [__Packages.com.king.SuperBall.SObject] Frame 0
class com.king.SuperBall.SObject extends MovieClip { var ifloat, currentTick, _height, yPos, _parent, sObjNum, _y, _x, removeMovieClip; function SObject () { super(); ifloat = new com.king.timing.IFloat(); } function tick(tick, tps) { currentTick = tick; if (yPos >= Number(480 + (_height / 2))) { _parent.removeCObject(sObjNum); } yPos = yPos + _parent.ballSpeed; ifloat.set(yPos); } function render(tick, alpha) { _y = ifloat.get(alpha); } function init(xP, num) { _x = xP; yPos = -(_height / 2); ifloat.setTo(yPos); sObjNum = num; } function removeMe() { removeMovieClip(); } var type = "deceleration"; }
Symbol 177 MovieClip [__Packages.com.king.timing.IFloat] Frame 0
class com.king.timing.IFloat { static var alpha; var ivalue, lastValue; function IFloat (initial) { ivalue = initial; lastValue = initial; alpha = 0; } function setTo(initial) { ivalue = initial; lastValue = initial; } function set(newValue) { lastValue = ivalue; ivalue = newValue; } function get(lalpha) { return(lastValue + ((ivalue - lastValue) * lalpha)); } static function setAlpha(na) { alpha = na; } function get value() { return(lastValue + ((ivalue - lastValue) * alpha)); } function set value(v) { ivalue = v; lastValue = v; //return(value); } }
Symbol 178 MovieClip [__Packages.com.king.SuperBall.CObject] Frame 0
class com.king.SuperBall.CObject extends MovieClip { var ifloat, currentTick, _height, yPos, _parent, _y, _x, cObjNum, gotoAndStop, removeMovieClip; function CObject () { super(); ifloat = new com.king.timing.IFloat(); } function tick(tick, tps) { currentTick = tick; if (yPos >= Number(480 + (_height / 2))) { _parent.removeCObject(this); } yPos = yPos + _parent.ballSpeed; ifloat.set(yPos); } function render(tick, alpha) { _y = ifloat.get(alpha); } function init(xP, num, objType) { _x = xP; yPos = -(_height / 2); ifloat.setTo(yPos); cObjNum = num; gotoAndStop(objType); } function removeMe() { removeMovieClip(); } var objArr = new Array(); var type = "collision"; }
Symbol 179 MovieClip [__Packages.com.king.SuperBall.Ball] Frame 0
class com.king.SuperBall.Ball extends MovieClip { var xPos, _x, ballAnimPos, ifloat, ballFloat, gameState, currentTick, mcTheBall, _parent; function Ball () { super(); xPos = 210; _x = xPos; ballAnimPos = 1; ifloat = new com.king.timing.IFloat(); ballFloat = new com.king.timing.IFloat(); ifloat.setTo(xPos); ballFloat.setTo(ballAnimPos); gameState = STATE_RUNNING; } function tick(tick, tps) { if (!(gameState === STATE_RUNNING)) { } else { currentTick = tick; if (xPos < _root._xmouse) { xPos = Math.min(380, xPos + ((_root._xmouse - xPos) * 0.2)); } else if (xPos > _root._xmouse) { xPos = Math.max(30, xPos - ((xPos - _root._xmouse) * 0.2)); } mcTheBall._rotation = xPos - _x; ballAnimPos = ballAnimPos + Math.min(_parent.ballSpeed / 8, 2); ifloat.set(xPos); ballFloat.set(ballAnimPos); } } function render(tick, alpha) { if (!(gameState === STATE_RUNNING)) { } else { _x = ifloat.get(alpha); var _local2 = Math.round((ballFloat.get(alpha) % 25) + 1); mcTheBall.gotoAndStop(_local2); } } function killBall() { gameState = STATE_NOT_RUNNING; } function init() { } static var STATE_RUNNING = 0; static var STATE_NOT_RUNNING = 1; }
Symbol 180 MovieClip [__Packages.com.king.SuperBall.Game] Frame 0
class com.king.SuperBall.Game extends MovieClip { var bg1Float, bg2Float, bg1Pos, bg2Pos, ballSpeed, delay, gameState, currentTick, mcBackGround, playerBreak, ballSpeedCounter, breaking, breakBallSpeed, level, random, cObjectsCounter, noOfCObj, lastDist, playerLife, minSpeed, maxSpeed, _parent, attachMovie, getNextHighestDepth, mcBall, lastCrashAnim; function Game () { super(); bg1Float = new com.king.timing.IFloat(); bg2Float = new com.king.timing.IFloat(); bg1Pos = 0; bg2Pos = 490; bg1Float.setTo(bg1Pos); bg2Float.setTo(bg2Pos); ballSpeed = 0; delay = new com.king.util.Delay(); } function tick(tick, tps) { switch (gameState) { case STATE_RUNNING : currentTick = tick; cDetect(); createObject(); controllBallSpeed(); calcDistance(); var _local2 = 0; while (_local2 < cObjectsArr.length) { cObjectsArr[_local2].tick(tick, tps); _local2++; } bg1Pos = bg1Pos + ballSpeed; bg2Pos = bg2Pos + ballSpeed; bg1Float.set(bg1Pos); bg2Float.set(bg2Pos); case STATE_NOT_RUNNING : } } function render(tick, alpha) { switch (gameState) { case STATE_RUNNING : var _local2 = 0; while (_local2 < cObjectsArr.length) { cObjectsArr[_local2].render(tick, alpha); _local2++; } mcBackGround.mcSand1._y = (bg1Float.get(alpha) % 980) + 1; mcBackGround.mcSand2._y = (bg2Float.get(alpha) % 980) + 1; case STATE_NOT_RUNNING : } } function onPress() { if ((playerBreak > 0) && (gameState != STATE_NOT_RUNNING)) { ballSpeedCounter = 14; breaking = true; com.king.util.SoundManager.play("brake", 75, true); breakBallSpeed = Math.max(ballSpeed, breakBallSpeed); } } function onRelease() { breaking = false; com.king.util.SoundManager.stop("brake"); } function onDragOut() { breaking = false; com.king.util.SoundManager.stop("brake"); } function startRound(lvl, rnd) { level = lvl; random = rnd; cObjectsCounter = 0; ballSpeedCounter = 0; ballSpeed = 10; noOfCObj = 0; distance = 0; lastDist = 0; playerLife = 100; playerBreak = 100; minSpeed = 10; maxSpeed = 50; breakBallSpeed = 0; gameState = STATE_RUNNING; } function endRound() { _parent.endGame(); } function clearLevel() { } function createObject() { if ((distance - lastDist) >= 250) { if (random.nextInt(4) == 0) { if (noOfCObj < 4) { lastDist = distance; var _local3 = random.nextInt(20); if (_local3 == 0) { var _local2 = attachMovie("SObject", "sObject_" + cObjectsCounter, getNextHighestDepth()); } else if (_local3 == 1) { var _local2 = attachMovie("LObject", "lObject_" + cObjectsCounter, getNextHighestDepth()); } else { var _local2 = attachMovie("CObject", "cObject_" + cObjectsCounter, getNextHighestDepth()); } var _local4 = 25 + random.nextInt(330); _local2.init(_local4, cObjectsArr.length, random.nextInt(10) + 1); cObjectsCounter++; noOfCObj++; cObjectsArr.push(_local2); } } } } function removeCObject(theObj) { theObj.removeMovieClip(); noOfCObj--; } function cDetect() { var _local3 = ""; var _local2 = 0; while (_local2 < cObjectsArr.length) { if (cObjectsArr[_local2].hitTest(mcBall._x, mcBall._y, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x, mcBall._y + 32.5, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x + 22.4, mcBall._y - 22.75, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x + 32, mcBall._y, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x + 22.4, mcBall._y + 22.75, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x, mcBall._y - 32.5, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x - 22.4, mcBall._y + 22.75, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x - 32, mcBall._y, true)) { _local3 = cObjectsArr[_local2]; } else if (cObjectsArr[_local2].hitTest(mcBall._x - 22.4, mcBall._y - 22.75, true)) { _local3 = cObjectsArr[_local2]; } _local2++; } switch (_local3.type) { case "collision" : com.king.util.SoundManager.play("krash", 100, false); updateLife(-25); removeCObject(_local3); lastCrashAnim = attachMovie("CrashAnimRed", "crashAnim_" + crashAnimCounter, getNextHighestDepth()); lastCrashAnim._y = mcBall._y; lastCrashAnim._x = mcBall._x; crashAnimCounter++; break; case "deceleration" : updateBreak(10); removeCObject(_local3); com.king.util.SoundManager.play("newBrake", 100, false); lastCrashAnim = attachMovie("CrashAnimWhite", "crashAnim_" + crashAnimCounter, getNextHighestDepth()); lastCrashAnim._y = mcBall._y; lastCrashAnim._x = mcBall._x; crashAnimCounter++; break; case "life" : updateLife(10); removeCObject(_local3); com.king.util.SoundManager.play("newBrake", 100, false); lastCrashAnim = attachMovie("CrashAnimWhite", "crashAnim_" + crashAnimCounter, getNextHighestDepth()); lastCrashAnim._y = mcBall._y; lastCrashAnim._x = mcBall._x; crashAnimCounter++; } } function controllBallSpeed() { ballSpeedCounter++; if (breaking) { if (ballSpeedCounter == 15) { ballSpeed = Math.max(ballSpeed - 2, minSpeed); updateBreak(-1); if (playerBreak <= 0) { com.king.util.SoundManager.stop("brake"); breaking = false; ballSpeedCounter = 0; } else { ballSpeedCounter = 14; } } } else if (ballSpeed < breakBallSpeed) { if (ballSpeedCounter == 15) { ballSpeed = Math.min(ballSpeed + 1, maxSpeed); ballSpeedCounter = 14; } } else if (ballSpeedCounter == 15) { ballSpeed = Math.min(ballSpeed + 1, maxSpeed); trace(ballSpeed); if (ballSpeed > 25) { ballSpeedCounter = -60; } else if (ballSpeed > 20) { ballSpeedCounter = -30; } else { ballSpeedCounter = 0; } } } function calcDistance() { distance = distance + ballSpeed; _parent.mcDistance.txtDistance.text = Math.round(Number(distance / 100)); } function updateLife(num) { playerLife = playerLife + num; if (playerLife > 100) { playerLife = 100; } if (playerLife <= 0) { ballDead(); } else { _parent.mcLifeBar.mcBar._width = playerLife; } } function ballDead() { _parent.mcLifeBar.mcBar._width = 0; com.king.util.SoundManager.stop("krash"); com.king.util.SoundManager.stop("brake"); com.king.util.SoundManager.play("krash2", 100, false); com.king.util.SoundManager.stop("loop"); _parent.endGamePressed = true; lastCrashAnim.removeMovieClip(); lastCrashAnim = attachMovie("CrashAnimBlack", "crashAnim_" + crashAnimCounter, getNextHighestDepth()); lastCrashAnim._y = mcBall._y; lastCrashAnim._x = mcBall._x; mcBall.gotoAndPlay(2); mcBall.killBall(); gameState = STATE_NOT_RUNNING; com.king.util.Delay.oneShot(this, endRound, 5000); } function updateBreak(num) { playerBreak = playerBreak + num; if (playerBreak > 100) { playerBreak = 100; } if (playerBreak <= 0) { _parent.mcBreakBar.mcBar._width = 0; } else { _parent.mcBreakBar.mcBar._width = playerBreak; } } static var STATE_RUNNING = 0; static var STATE_NOT_RUNNING = 1; static var TICKS_PER_SEC = 25; var distance = 0; var cObjectsArr = new Array(); var crashAnimCounter = 0; }
Symbol 181 MovieClip [__Packages.com.king.util.Delay] Frame 0
class com.king.util.Delay { var m_fn, m_param, m_context, m_delay, m_started, m_timerId; function Delay (context, fn, delay) { m_fn = fn; m_param = new Array(); var _local3 = 3; while (_local3 < arguments.length) { m_param.push(arguments[_local3]); _local3++; } m_context = context; m_delay = delay; m_started = getTimer(); m_timerId = setInterval(mx.utils.Delegate.create(this, onEvent), delay); } function onEvent() { if (getTimer() >= (m_delay + m_started)) { clearInterval(m_timerId); m_fn.apply(m_context, m_param); m_fn = undefined; m_param = undefined; } } static function oneShot(context, fn, delay) { var _local3 = new com.king.util.Delay(context, fn, delay); _local3.m_param = new Array(); var _local2 = 3; while (_local2 < arguments.length) { _local3.m_param.push(arguments[_local2]); _local2++; } } }
Symbol 182 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 183 MovieClip [__Packages.com.king.util.Map] Frame 0
class com.king.util.Map { var map, lastSize; function Map (init) { map = new Object(); for (var _local3 in init) { map["" + _local3] = init[_local3]; } lastSize = -1; } function put(key, value) { map["" + key] = value; lastSize = -1; } function get(key) { return(map["" + key]); } function remove(key) { var _local2 = "" + key; var _local3 = map[_local2]; delete map[_local2]; lastSize = -1; return(_local3); } function contains(key) { return(map["" + key] != undefined); } function count() { if (lastSize < 0) { lastSize = 0; for (var _local2 in map) { lastSize++; } } return(lastSize); } function size() { return(count()); } function clear() { map = {}; lastSize = 0; } function dump() { var _local2 = ""; for (var _local3 in map) { _local2 = _local2 + (((_local3 + "=>") + map[_local3]) + newline); } trace(_local2); } function toArray() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = map[_local3]; } return(_local2); } function keySet() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = _local3; } return(_local2); } function get iterator() { return(new com.king.util.MapIterator(this)); } function get valueIterator() { return(new com.king.util.MapValueIterator(this)); } function foreach(fn) { var _local3 = arguments.slice(1); if (_local3.length > 0) { do { if ((in map) == null) { break; } var _local5 = in map; } while (fn(_local5, map[_local5], _local3[0], _local3[1], _local3[2], _local3[3], _local3[4]) != false); do { } while ("foreach" != null); } else { do { if ((in map) == null) { break; } var _local5 = in map; } while (fn(_local5, map[_local5]) != false); do { } while (_local2 != null); } lastSize = -1; } function get _content() { return(map); } }
Symbol 184 MovieClip [__Packages.com.king.util.Iterator] Frame 0
interface com.king.util.Iterator { }
Symbol 185 MovieClip [__Packages.com.king.util.MapIterator] Frame 0
class com.king.util.MapIterator implements com.king.util.Iterator { var map, keys, ptr; function MapIterator (map) { this.map = map; keys = map.keySet(); ptr = 0; } function next() { if (ptr < keys.length) { return(keys[ptr++]); } return(undefined); } function hasNext() { return(ptr != keys.length); } function remove() { if (ptr == 0) { return(undefined); } map.remove(keys[ptr - 1]); } }
Symbol 186 MovieClip [__Packages.com.king.util.MapValueIterator] Frame 0
class com.king.util.MapValueIterator implements com.king.util.Iterator { var map, mapRef, keys, ptr; function MapValueIterator (map) { this.map = map; mapRef = map._content; keys = map.keySet(); ptr = 0; } function next() { return(mapRef[keys[ptr++]]); } function hasNext() { return(ptr != keys.length); } function remove() { if (ptr == 0) { return(undefined); } map.remove(keys[ptr - 1]); } }
Symbol 187 MovieClip [__Packages.com.king.util.SoundManager] Frame 0
class com.king.util.SoundManager { static var globalSound; function SoundManager () { } static function isSoundEnabled() { return(soundEnabled); } static function enableSounds(enabled) { soundEnabled = enabled; if (!enabled) { muteAll(); } else { restoreMuteAll(); } } static function toggleSound() { if (globalSound == undefined) { globalSound = new Sound(_root); } soundOn = !soundOn; globalSound.setVolume((soundOn ? 100 : 0)); } static function stopAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.stop(); soundEntry.playStatus = false; }); } static function muteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(0); soundEntry.isMuted = true; }); } static function restoreMuteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(soundEntry.realVol); soundEntry.isMuted = false; }); } static function stop(resource) { var _local1 = sounds.get(resource); if (_local1 != undefined) { _local1.sound.stop(); _local1.playStatus = false; } } static function getCalibratedVolume(flashVolume) { flashVolume = Math.min(100, flashVolume); flashVolume = Math.max(0, flashVolume); return(Math.ceil(Math.pow(flashVolume / 100, 1.46) * 100)); } static function setVolume(resource, percent) { var _local1 = sounds.get(resource); if ((_local1 != undefined) && (_local1.playStatus == true)) { var _local2 = getCalibratedVolume(percent); if (!_local1.isMuted) { _local1.sound.setVolume(_local2); } _local1.realVol = _local2; } } static function isPlaying(resource) { var _local1 = sounds.get(resource); return((_local1 != undefined) && (_local1.playStatus == true)); } static function initialize(list) { for (var _local9 in list) { var resource = list[_local9]; var _local3 = _root.getNextHighestDepth(); var _local2 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local3, _local3)); _local2.attachSound(resource); _local2.onSoundComplete = function () { var _local1 = com.king.util.SoundManager.sounds.get(resource); _local1.playStatus = false; }; sounds.put(resource, {realVol:100, sound:_local2, playStatus:false}); } } static function play(resource, volume, isLoop, fn) { if (volume == undefined) { volume = 100; } if (isLoop == undefined) { isLoop = false; } volume = getCalibratedVolume(volume); var _local2 = sounds.get(resource); if (_local2 != undefined) { _local2.sound.setVolume((soundEnabled ? (volume) : 0)); _local2.realVol = volume; _local2.isMuted = !soundEnabled; _local2.playStatus = true; _local2.onPlayedFn = fn; _local2.sound.start(0, (isLoop ? 32767 : 1)); } else { var _local6 = _root.getNextHighestDepth(); var _local4 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local6, _local6)); _local4.attachSound(resource); _local4.onSoundComplete = function () { var _local1 = com.king.util.SoundManager.sounds.get(resource); _local1.playStatus = false; com.king.util.SoundManager.onPlayed_(resource); }; _local4.setVolume((soundEnabled ? (volume) : 0)); _local4.start(0, (isLoop ? 32767 : 1)); sounds.put(resource, {isMuted:!soundEnabled, realVol:volume, onPlayedFn:fn, sound:_local4, playStatus:true}); } } static function onPlayed_(name) { var _local1 = sounds.get(name); if ((_local1 != undefined) && (_local1.onPlayedFn != undefined)) { _local1.onPlayedFn(); } } static var sounds = new com.king.util.Map(); static var soundEnabled = true; static var soundOn = true; }
Symbol 188 MovieClip [__Packages.com.king.timing.Timeable] Frame 0
interface com.king.timing.Timeable { }
Symbol 189 MovieClip [__Packages.com.king.SuperBall.SuperBall] Frame 0
class com.king.SuperBall.SuperBall extends MovieClip implements com.king.timing.Timeable { var m_mainTimer, onEnterFrame, communicator, delay, fpsCounter, fpsTimer, mcClick, mcGameOverScreen, mcExit, mcSound, gameState, currentTick, mcGame, random, mcIntroScreen, mcDistance, mcLifeBar, mcBreakBar, ticksLeft, mcCounter, txtFPS; function SuperBall () { super(); m_mainTimer = new com.king.timing.Timer(this, TICKS_PER_SEC); onEnterFrame = mx.utils.Delegate.create(this, drive); communicator = new com.king.util.Communicator(); delay = new com.king.util.Delay(); fpsCounter = 0; fpsTimer = 0; mcClick.onPress = function () { this._parent.ticksLeft = 0; this._visible = false; }; mcGameOverScreen._visible = false; mcExit.onPress = function () { if (!this.endGamePressed) { this._parent.mcGame.endRound(); this.endGamePressed = true; } }; mcSound.onPress = function () { com.king.util.SoundManager.toggleSound(); if (this._parent.soundOn) { this.txtSound.text = _global.textMappings.sound_on; this._parent.soundOn = false; } else { this.txtSound.text = _global.textMappings.sound_off; this._parent.soundOn = true; } }; gameState = STATE_WAIT_FOR_GAMEDATA; } function drive() { m_mainTimer.advanceTime2(); } function tick(tick) { currentTick = tick; mcGame.mcBall.tick(tick, TICKS_PER_SEC); switch (gameState) { case STATE_WAIT_FOR_GAMEDATA : if (DEBUG_MODE) { _root.gameData = DEBUG_GAME_DATA; } if (_root.gameData != undefined) { communicator.gameStarted(); communicator.parseGameData(_root.gameData); random = new com.king.util.Random(Math.random() * 1000); mcIntroScreen.txtHeader.text = _global.textMappings.instructions_header; mcIntroScreen.txtInstructions1.text = _global.textMappings.instructions1; mcIntroScreen.txtInstructions2.text = _global.textMappings.instructions2; mcIntroScreen.txtInstructions3.text = _global.textMappings.instructions3; mcIntroScreen.txtClickToCont.text = _global.textMappings.click_to_cont; mcGameOverScreen.txtHeader.text = _global.textMappings.game_over; mcGameOverScreen.txtGameOverText.text = _global.textMappings.game_over_text; mcGameOverScreen.txtClickToCont.text = _global.textMappings.click_to_end; mcGameOverScreen.mcDistance.txtDistanceLable.text = _global.textMappings.distance; mcDistance.txtDistanceLable.text = _global.textMappings.distance; mcLifeBar.txtLife.text = _global.textMappings.life; mcBreakBar.txtBrake.text = _global.textMappings.brake; mcExit.txtExit.text = _global.textMappings.exit; mcSound.txtSound.text = _global.textMappings.sound_off; showInfoScreen(); } break; case STATE_SHOW_INFO_SCREEN : ticksLeft = ticksLeft - 1; if (ticksLeft <= 0) { startCounter(); } mcIntroScreen.txtCountDown.text = _global.textMappings.game_starts_in.split("[0]").join("" + Math.round(ticksLeft / 25)); break; case STATE_COUNTER : cTicks++; mcCounter.gotoAndStop(cTicks); switch (cTicks) { case 9 : com.king.util.SoundManager.play("ready", 100, false); break; case 37 : com.king.util.SoundManager.play("steady", 100, false); break; case 63 : com.king.util.SoundManager.play("go", 100, false); break; case 96 : startRound(); } break; case STATE_PLAY_GAME : mcGame.tick(tick, TICKS_PER_SEC); break; case STATE_BETWEEN_ROUNDS : ticksLeft = ticksLeft - 1; if (ticksLeft == 0) { ticksLeft = 10 * TICKS_PER_SEC; } break; case STATE_END_GAME : ticksLeft = ticksLeft - 1; if (ticksLeft <= 0) { gamePreQuit(); } mcGameOverScreen.txtCountDown.text = _global.textMappings.game_ends_in.split("[0]").join("" + Math.round(ticksLeft / 25)); case STATE_NOT_RUNNING : } } function render(tick, alpha) { fpsCounter++; if ((getTimer() - fpsTimer) >= 1000) { txtFPS.text = fpsCounter; fpsCounter = 0; fpsTimer = getTimer(); } mcGame.mcBall.render(tick, alpha); if (!(gameState === STATE_PLAY_GAME)) { } else { mcGame.render(tick, alpha); } } function startCounter() { com.king.util.SoundManager.stop("intro"); mcIntroScreen._visible = false; mcGame.mcBall._y = 391; gameState = STATE_COUNTER; } function showInfoScreen() { ticksLeft = TICKS_PER_SEC * 15; com.king.util.SoundManager.play("intro", 70, true); mcIntroScreen._visible = true; gameState = STATE_SHOW_INFO_SCREEN; } function endGame(num) { com.king.util.SoundManager.stop("loop"); com.king.util.SoundManager.play("outro", 70, false); ticksLeft = TICKS_PER_SEC * 15; mcGameOverScreen._visible = true; mcGameOverScreen.mcDistance.txtDistance.text = Math.round(Number(mcGame.distance / 100)); mcClick._visible = true; gameState = STATE_END_GAME; } function startRound() { level++; com.king.util.SoundManager.stop("intro"); com.king.util.SoundManager.play("loop", 70, true); mcClick._visible = false; gameState = STATE_PLAY_GAME; mcGame.startRound(level, random); } function endRound() { } function gamePreQuit() { communicator.gameEnd(Math.round(mcGame.distance / 100)); com.king.util.Delay.oneShot(this, gameQuit, 1500); gameState = STATE_NOT_RUNNING; } function gameQuit() { communicator.gameQuit(); } static var STATE_WAIT_FOR_GAMEDATA = 0; static var STATE_SHOW_INFO_SCREEN = 1; static var STATE_PLAY_GAME = 2; static var STATE_COUNTER = 3; static var STATE_BETWEEN_ROUNDS = 4; static var STATE_END_GAME = 5; static var STATE_NOT_RUNNING = 6; static var TICKS_PER_SEC = 25; var soundOn = true; var score = 0; var level = 0; var cTicks = 0; var endGamePressed = false; static var DEBUG_MODE = true; static var DEBUG_GAME_DATA = ("<gamedata randomseed=\"" + Math.round(5000 * Math.random())) + "\" timelimit=\"660\" lang=\"de\"><text id=\"game_starts_in\">The game starts in [0] seconds!</text><text id=\"instructions_header\">Instructions</text><text id=\"instructions1\">Game instructions ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... </text><text id=\"instructions2\">Instructions ... ... ... ... </text><text id=\"instructions3\">Instructions ... ... ... ... </text><text id=\"click_to_cont\">Click to continue</text><text id=\"click_to_end\">Click to end game</text><text id=\"brake\">Brake</text><text id=\"life\">Life</text><text id=\"distance\">Distance</text><text id=\"sound_on\">Sound On</text><text id=\"sound_off\">Sound Off</text><text id=\"exit\">Exit</text><text id=\"game_over\">Game Over</text><text id=\"game_over_text\">Game over ... ... ... .... ... ... ... ..</text><text id=\"game_ends_in\">Game ends in [0] seconds</text><userType id=\"0\">1</userType></gamedata>"; }
Symbol 190 MovieClip [__Packages.com.king.timing.Timer] Frame 0
class com.king.timing.Timer { var timeable; function Timer (timeable, gameTicksPerSecond) { millisPerGameTick = 1000 / gameTicksPerSecond; this.timeable = timeable; maxTickTime = 500; } function getMillisPerTick() { return(millisPerGameTick); } function setMaxTickTime(millis) { maxTickTime = millis; } function advanceTime2() { var _local3 = getTimer(); if (startTime < 0) { startTime = _local3; unprocessedTime = millisPerGameTick; } time = _local3 - startTime; var _local5 = time - lastTime; lastTime = time; unprocessedTime = unprocessedTime + _local5; if (unprocessedTime >= millisPerGameTick) { var _local2 = maxTickTime + _local3; do { timeable.tick(tick); tick++; unprocessedTime = unprocessedTime - millisPerGameTick; } while ((unprocessedTime >= millisPerGameTick) && (getTimer() < _local2)); } var _local4 = (unprocessedTime % millisPerGameTick) / millisPerGameTick; com.king.timing.IFloat.setAlpha(_local4); timeable.render(tick, _local4); } function advanceTime() { time = getTimer(); var _local3 = time - lastTime; lastTime = time; unprocessedTime = unprocessedTime + _local3; var _local2 = 0; while (unprocessedTime > millisPerGameTick) { unprocessedTime = unprocessedTime - millisPerGameTick; timeable.tick(tick); tick++; _local2++; if (_local2 >= 10) { unprocessedTime = 0; } } var _local4 = unprocessedTime / millisPerGameTick; timeable.render(tick, _local4); } var time = 0; var startTime = -1; var lastTime = 0; var unprocessedTime = 0; var tick = 0; var millisPerGameTick = 0; var maxTickTime = -1; }
Symbol 191 MovieClip [__Packages.com.king.util.Communicator] Frame 0
class com.king.util.Communicator { var levelDatas, randomSeed, lang; function Communicator () { levelDatas = new Array(); } function gameStarted() { trace("GAME START"); if (!hasSentGameStart) { hasSentGameStart = true; fscommand ("gameStart"); } } function gameQuit() { trace("GAME QUIT"); if (!hasSentGameOver) { hasSentGameOver = true; fscommand ("gameQuit"); } } function gameEnd(score) { trace("GAME ENDS"); if (!hasSentGameEnd) { hasSentGameEnd = true; fscommand ("gameEnd", score); } } function startFirstRound(tick) { fscommand ("playData", (CMD_START_FIRST_ROUND + ",") + tick); } function sendModelClicked(tick, modelNum) { fscommand ("playData", (((CMD_MODEL_CLICKED + ",") + tick) + " ") + modelNum); } function sendModelMove(tick, modelNum, stationNum) { fscommand ("playData", (((((CMD_MODEL_MOVE + ",") + tick) + " ") + modelNum) + " ") + stationNum); } function sendModelReleased(tick, modelNum) { fscommand ("playData", (((CMD_MODEL_RELEASED + ",") + tick) + " ") + modelNum); } function latteClick(tick) { fscommand ("playData", (CMD_LATTE_CLICKED + ",") + tick); } function latteMugReleased(tick, modelNum) { fscommand ("playData", (((CMD_LATTE_MUG_RELEASED + ",") + tick) + " ") + modelNum); } function barClicked(tick, stationNum) { fscommand ("playData", (((CMD_BAR_CLICKED + ",") + tick) + " ") + stationNum); } function barTargetClicked(tick, stationNum) { fscommand ("playData", (((CMD_BARTARGET_CLICKED + ",") + tick) + " ") + stationNum); } function barPoseClicked(tick, stationNum) { fscommand ("playData", (((CMD_BARPOSE_CLICKED + ",") + tick) + " ") + stationNum); } function sendEndRound(tick) { fscommand ("playData", (CMD_END_ROUND + ",") + tick); } function gameLastTick(tick) { if (!hasSentLastTick) { hasSentLastTick = true; fscommand ("playData", (CMD_LAST_TICK + ",") + tick); } } function sendScore(tick, score) { fscommand ("playData", (((CMD_SEND_SCORE + ",") + tick) + " ") + score); } function scoreUpdate(tick, score) { fscommand ("playData", (((CMD_SCORE_UPDATE + ",") + tick) + " ") + score); } function sendClientSpawn(tick) { fscommand ("playData", (CMD_CLIENT_SPAWN + ",") + tick); } function sendRandomNum(tick, rndNum) { fscommand ("playData", (((CMD_SEND_RANDOM_NUM + ",") + tick) + " ") + rndNum); } function parseGameData(gameData) { var _local6 = new XML(_root.gameData); _global.textMappings = new Object(); _global.userType = new Object(); var _local5 = _local6.childNodes[0].childNodes; randomSeed = new Number(_local6.childNodes[0].attributes.randomseed).valueOf(); lang = _local6.childNodes[0].attributes.lang.valueOf(); var _local4 = 0; while (_local4 < _local5.length) { _root.debugText.text = _root.debugText.text + ("\r" + _local5[_local4].nodeName); if (_local5[_local4].nodeName == "text") { _global.textMappings[_local5[_local4].attributes.id] = new String(_local5[_local4].firstChild.nodeValue); } if (_local5[_local4].nodeName == "level") { levelDatas[_local5[_local4].attributes.id] = new String(_local5[_local4].firstChild.nodeValue); } if (_local5[_local4].nodeName == "userType") { _global.userType[_local5[_local4].attributes.id] = new String(_local5[_local4].firstChild.nodeValue); } _local4++; } } static var CMD_START_FIRST_ROUND = 266; static var CMD_MODEL_CLICKED = 389; static var CMD_MODEL_MOVE = 222; static var CMD_MODEL_RELEASED = 212; static var CMD_LATTE_CLICKED = 554; static var CMD_LATTE_MUG_RELEASED = 696; static var CMD_BAR_CLICKED = 774; static var CMD_BARTARGET_CLICKED = 757; static var CMD_BARPOSE_CLICKED = 159; static var CMD_END_ROUND = 853; static var CMD_LAST_TICK = 912; static var CMD_SEND_SCORE = 428; static var CMD_SCORE_UPDATE = 397; static var CMD_CLIENT_SPAWN = 13; static var CMD_SEND_RANDOM_NUM = 99; var hasSentGameStart = false; var hasSentGameEnd = false; var hasSentGameOver = false; var hasSentLastTick = false; }
Symbol 192 MovieClip [__Packages.com.king.util.Random] Frame 0
class com.king.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function set seed(s) { init_genrand(s); //return(seed); } function get seed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { s = int(s); var _local5 = getTimer(); lastSeed = s; mta[0] = s; var _local2 = s; var _local3 = new com.king.util.Integer64(); mti = 1; while (mti < N) { _local3.init32((_local2 >>> 30) ^ _local2); _local3.mulu32(1812433253); _local2 = (mta[mti] = int(_local3.lsb + mti)); mti++; } var _local6 = getTimer(); } function genrand_int32() { var _local3 = 0; if (mti >= N) { if (mti == (N + 1)) { init_genrand(5489); } var _local4 = getTimer(); var _local2 = 0; _local2 = 0; while (_local2 < (N - M)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + M] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } while (_local2 < (N - 1)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + (M - N)] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } _local3 = (mta[N - 1] & UPPER_MASK) | (mta[0] & LOWER_MASK); mta[N - 1] = (mta[M - 1] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; mti = 0; var _local5 = getTimer(); } _local3 = mta[mti++]; _local3 = _local3 ^ (_local3 >>> 11); _local3 = _local3 ^ ((_local3 << 7) & 2636928640); _local3 = _local3 ^ ((_local3 << 15) & 4022730752); _local3 = _local3 ^ (_local3 >>> 18); return(_local3); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 193 MovieClip [__Packages.com.king.util.Integer64] Frame 0
class com.king.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var _local2 = 0; while (_local2 < p.length) { p[_local2] = v.p[_local2]; _local2++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var _local2 = 0; while (_local2 < step) { shl(); _local2++; } } function binaryShiftRight(step) { var _local4 = (step / SH) >> 0; var _local5 = step - (_local4 * SH); var _local2 = p.length - 1; while (_local2 > 0) { var _local3 = 0; while (_local3 < _local4) { p[_local3] = p[_local3 + 1]; _local3++; } p[_local2--] = 0; } if (_local5 > 0) { var _local3 = 0; while (_local3 < _local5) { shr(); _local3++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var _local4 = 0; var _local3 = 1; var _local2 = 0; while ((_local3 < p.length) && (o.p[_local2] != 0)) { _local3++; } _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + (p[_local2] + o.p[_local2]); p[_local2] = _local4 & MASK; _local4 = _local4 >> SH; _local2++; } } function add32(num) { var _local2 = 0; var _local5 = num & MASK; num = num >> SH; var _local6 = num & MASK; num = num >> SH; var _local4 = num & 3; _local2 = _local2 + (p[0] + _local5); p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[1] + _local6); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[2] + _local4); p[2] = _local2 & MASK; } function mulu32(num) { var _local3 = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var _local2 = 0; while (_local2 < 3) { var _local4 = s[_local2]; _local3 = _local4 * p[0]; r[_local2][0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[1]); r[_local2][1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[2]); r[_local2][2] = _local3 & 3; _local2++; } _local3 = r[0][0]; p[0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (r[0][1] + r[1][0]); p[1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local3 & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var _local2 = 0; var _local3 = 0; while (_local3 < 5) { var _local4 = o.p[_local3]; _local2 = _local4 * p[0]; r[_local3][0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[1]); r[_local3][1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[2]); r[_local3][2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[3]); r[_local3][3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[4]); r[_local3][4] = _local2 & MASK; _local3++; } _local2 = r[0][0]; p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (r[0][1] + r[1][0]); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = _local2 & 7; } function mul32(value) { mul64(new com.king.util.Integer64(value)); } function merge(a) { var _local2 = 0; while (_local2 < 3) { p[_local2] = p[_local2] + (a & 32767); a = a >>> 15; _local2++; } return(a); } function shl() { var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local3 = p.length; while (_local2 < _local3) { _local5 = (p[_local2] & 16384) >> 14; p[_local2] = p[_local2] << 1; p[_local2] = (p[_local2] | _local4) & 32767; _local2++; _local4 = _local5; } } function shr() { var _local4 = 0; var _local3 = 0; var _local2 = p.length - 1; while (_local2 >= 0) { _local4 = (p[_local2] & 1) << 14; p[_local2] = p[_local2] >> 1; p[_local2] = (p[_local2] | _local3) & 32767; _local2--; _local3 = _local4; } } static var MASK = 32767; static var SH = 15; }
Symbol 194 MovieClip [__Packages.com.king.SuperBall.LObject] Frame 0
class com.king.SuperBall.LObject extends MovieClip { var ifloat, currentTick, _height, yPos, _parent, lObjNum, _y, _x, removeMovieClip; function LObject () { super(); ifloat = new com.king.timing.IFloat(); } function tick(tick, tps) { currentTick = tick; if (yPos >= Number(480 + (_height / 2))) { _parent.removeCObject(lObjNum); } yPos = yPos + _parent.ballSpeed; ifloat.set(yPos); } function render(tick, alpha) { _y = ifloat.get(alpha); } function init(xP, num) { _x = xP; yPos = -(_height / 2); ifloat.setTo(yPos); lObjNum = num; } function removeMe() { removeMovieClip(); } var type = "life"; }

Library Items

Symbol 1 Sound [outro]
Symbol 2 Sound [loop]
Symbol 3 Sound [intro]
Symbol 4 Sound [newBrake]
Symbol 5 Sound [krash2]
Symbol 6 Sound [krash]
Symbol 7 Sound [steady]
Symbol 8 Sound [ready]
Symbol 9 Sound [go]
Symbol 10 Sound [brake]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:16 17 18
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:16 17 18
Symbol 16 MovieClip [CrashAnimBlack]Uses:12 15
Symbol 17 MovieClip [CrashAnimWhite]Uses:12 15
Symbol 18 MovieClip [CrashAnimRed]Uses:12 15
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:24 29 132 139 142 147
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:23 128
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:20 21 23Used by:25 159
Symbol 25 MovieClip [LObject]Uses:24
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29 139
Symbol 29 MovieClipUses:20 26 28Used by:30 159
Symbol 30 MovieClip [SObject]Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:51
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:51
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:51
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:51
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:51
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:51
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:51
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:51
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClip [CObject]Uses:32 34 36 38 40 42 44 46 48 50
Symbol 52 GraphicUsed by:109
Symbol 53 BitmapUsed by:54 105
Symbol 54 GraphicUses:53Used by:103
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:103
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:103
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:103
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:103
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:103
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:103
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:103
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:103
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:103
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:103
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:103
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:103
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:103
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:103
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:103
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:103
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:103
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:103
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:103
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:103
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:103
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:103
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:103
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102Used by:109
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUses:53Used by:109
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:109
Symbol 109 MovieClip [Ball]Uses:52 103 104 105 108Used by:115
Symbol 110 GraphicUsed by:114
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:114
Symbol 114 MovieClipUses:110 113Used by:115
Symbol 115 MovieClip [Game]Uses:114 109Used by:175
Symbol 116 FontUsed by:117
Symbol 117 EditableTextUses:116Used by:175
Symbol 118 GraphicUsed by:119 129
Symbol 119 MovieClipUses:118Used by:120 132 139
Symbol 120 MovieClipUses:119Used by:175
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:175
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:175
Symbol 125 GraphicUsed by:175
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:132 136 139
Symbol 128 MovieClipUses:22Used by:132
Symbol 129 MovieClipUses:118Used by:132 139
Symbol 130 FontUsed by:131 135 138 152 155 156 160 162 163 171 173
Symbol 131 EditableTextUses:130Used by:132
Symbol 132 MovieClipUses:127 20 128 119 129 131Used by:175
Symbol 133 FontUsed by:134
Symbol 134 EditableTextUses:133Used by:136
Symbol 135 EditableTextUses:130Used by:136
Symbol 136 MovieClipUses:127 134 135Used by:168 175
Symbol 137 GraphicUsed by:139
Symbol 138 EditableTextUses:130Used by:139
Symbol 139 MovieClipUses:127 137 20 28 119 129 138Used by:175
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 MovieClipUses:20 141Used by:175
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:20 143 144 145 146Used by:175
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClipUses:150Used by:159 168
Symbol 152 EditableTextUses:130Used by:159
Symbol 153 FontUsed by:154 157 158 161
Symbol 154 EditableTextUses:153Used by:159
Symbol 155 EditableTextUses:130Used by:159
Symbol 156 EditableTextUses:130Used by:159
Symbol 157 EditableTextUses:153Used by:159
Symbol 158 EditableTextUses:153Used by:159
Symbol 159 MovieClipUses:151 152 154 155 156 29 24 157 158Used by:175
Symbol 160 EditableTextUses:130Used by:168
Symbol 161 EditableTextUses:153Used by:168
Symbol 162 EditableTextUses:130Used by:168
Symbol 163 EditableTextUses:130Used by:168
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:168
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:168
Symbol 168 MovieClipUses:151 160 161 162 163 136 165 167Used by:175
Symbol 169 GraphicUsed by:170 172 174 175
Symbol 170 MovieClipUses:169Used by:175
Symbol 171 EditableTextUses:130Used by:172
Symbol 172 MovieClipUses:169 171Used by:175
Symbol 173 EditableTextUses:130Used by:174
Symbol 174 MovieClipUses:169 173Used by:175
Symbol 175 MovieClip [SuperBall]Uses:115 117 120 122 124 125 132 136 139 142 147 159 168 170 169 172 174Used by:Timeline
Symbol 176 MovieClip [__Packages.com.king.SuperBall.SObject]
Symbol 177 MovieClip [__Packages.com.king.timing.IFloat]
Symbol 178 MovieClip [__Packages.com.king.SuperBall.CObject]
Symbol 179 MovieClip [__Packages.com.king.SuperBall.Ball]
Symbol 180 MovieClip [__Packages.com.king.SuperBall.Game]
Symbol 181 MovieClip [__Packages.com.king.util.Delay]
Symbol 182 MovieClip [__Packages.mx.utils.Delegate]
Symbol 183 MovieClip [__Packages.com.king.util.Map]
Symbol 184 MovieClip [__Packages.com.king.util.Iterator]
Symbol 185 MovieClip [__Packages.com.king.util.MapIterator]
Symbol 186 MovieClip [__Packages.com.king.util.MapValueIterator]
Symbol 187 MovieClip [__Packages.com.king.util.SoundManager]
Symbol 188 MovieClip [__Packages.com.king.timing.Timeable]
Symbol 189 MovieClip [__Packages.com.king.SuperBall.SuperBall]
Symbol 190 MovieClip [__Packages.com.king.timing.Timer]
Symbol 191 MovieClip [__Packages.com.king.util.Communicator]
Symbol 192 MovieClip [__Packages.com.king.util.Random]
Symbol 193 MovieClip [__Packages.com.king.util.Integer64]
Symbol 194 MovieClip [__Packages.com.king.SuperBall.LObject]

Instance Names

"mcSuperBall"Frame 1Symbol 175 MovieClip [SuperBall]
"mcTheBall"Symbol 109 MovieClip [Ball] Frame 1Symbol 103 MovieClip
"mcSand1"Symbol 114 MovieClip Frame 1Symbol 113 MovieClip
"mcSand2"Symbol 114 MovieClip Frame 1Symbol 113 MovieClip
"mcBackGround"Symbol 115 MovieClip [Game] Frame 1Symbol 114 MovieClip
"mcBall"Symbol 115 MovieClip [Game] Frame 1Symbol 109 MovieClip [Ball]
"mcBar"Symbol 132 MovieClip Frame 1Symbol 129 MovieClip
"txtLife"Symbol 132 MovieClip Frame 1Symbol 131 EditableText
"txtDistance"Symbol 136 MovieClip Frame 1Symbol 134 EditableText
"txtDistanceLable"Symbol 136 MovieClip Frame 1Symbol 135 EditableText
"mcBar"Symbol 139 MovieClip Frame 1Symbol 129 MovieClip
"txtBrake"Symbol 139 MovieClip Frame 1Symbol 138 EditableText
"txtHeader"Symbol 159 MovieClip Frame 1Symbol 152 EditableText
"txtInstructions1"Symbol 159 MovieClip Frame 1Symbol 154 EditableText
"txtCountDown"Symbol 159 MovieClip Frame 1Symbol 155 EditableText
"txtClickToCont"Symbol 159 MovieClip Frame 1Symbol 156 EditableText
"txtInstructions2"Symbol 159 MovieClip Frame 1Symbol 157 EditableText
"txtInstructions3"Symbol 159 MovieClip Frame 1Symbol 158 EditableText
"txtHeader"Symbol 168 MovieClip Frame 1Symbol 160 EditableText
"txtGameOverText"Symbol 168 MovieClip Frame 1Symbol 161 EditableText
"txtCountDown"Symbol 168 MovieClip Frame 1Symbol 162 EditableText
"txtClickToCont"Symbol 168 MovieClip Frame 1Symbol 163 EditableText
"mcDistance"Symbol 168 MovieClip Frame 1Symbol 136 MovieClip
"txtExit"Symbol 172 MovieClip Frame 1Symbol 171 EditableText
"txtSound"Symbol 174 MovieClip Frame 1Symbol 173 EditableText
"mcGame"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 115 MovieClip [Game]
"txtFPS"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 117 EditableText
"mcLifeBar"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 132 MovieClip
"mcDistance"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 136 MovieClip
"mcBreakBar"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 139 MovieClip
"mcCounter"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 147 MovieClip
"mcIntroScreen"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 159 MovieClip
"mcGameOverScreen"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 168 MovieClip
"mcClick"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 170 MovieClip
"mcExit"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 172 MovieClip
"mcSound"Symbol 175 MovieClip [SuperBall] Frame 1Symbol 174 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "outro"
ExportAssets (56)Timeline Frame 1Symbol 2 as "loop"
ExportAssets (56)Timeline Frame 1Symbol 3 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 4 as "newBrake"
ExportAssets (56)Timeline Frame 1Symbol 5 as "krash2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "krash"
ExportAssets (56)Timeline Frame 1Symbol 7 as "steady"
ExportAssets (56)Timeline Frame 1Symbol 8 as "ready"
ExportAssets (56)Timeline Frame 1Symbol 9 as "go"
ExportAssets (56)Timeline Frame 1Symbol 10 as "brake"
ExportAssets (56)Timeline Frame 1Symbol 16 as "CrashAnimBlack"
ExportAssets (56)Timeline Frame 1Symbol 17 as "CrashAnimWhite"
ExportAssets (56)Timeline Frame 1Symbol 18 as "CrashAnimRed"
ExportAssets (56)Timeline Frame 1Symbol 25 as "LObject"
ExportAssets (56)Timeline Frame 1Symbol 30 as "SObject"
ExportAssets (56)Timeline Frame 1Symbol 51 as "CObject"
ExportAssets (56)Timeline Frame 1Symbol 109 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 115 as "Game"
ExportAssets (56)Timeline Frame 1Symbol 175 as "SuperBall"
ExportAssets (56)Timeline Frame 1Symbol 176 as "__Packages.com.king.SuperBall.SObject"
ExportAssets (56)Timeline Frame 1Symbol 177 as "__Packages.com.king.timing.IFloat"
ExportAssets (56)Timeline Frame 1Symbol 178 as "__Packages.com.king.SuperBall.CObject"
ExportAssets (56)Timeline Frame 1Symbol 179 as "__Packages.com.king.SuperBall.Ball"
ExportAssets (56)Timeline Frame 1Symbol 180 as "__Packages.com.king.SuperBall.Game"
ExportAssets (56)Timeline Frame 1Symbol 181 as "__Packages.com.king.util.Delay"
ExportAssets (56)Timeline Frame 1Symbol 182 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 183 as "__Packages.com.king.util.Map"
ExportAssets (56)Timeline Frame 1Symbol 184 as "__Packages.com.king.util.Iterator"
ExportAssets (56)Timeline Frame 1Symbol 185 as "__Packages.com.king.util.MapIterator"
ExportAssets (56)Timeline Frame 1Symbol 186 as "__Packages.com.king.util.MapValueIterator"
ExportAssets (56)Timeline Frame 1Symbol 187 as "__Packages.com.king.util.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 188 as "__Packages.com.king.timing.Timeable"
ExportAssets (56)Timeline Frame 1Symbol 189 as "__Packages.com.king.SuperBall.SuperBall"
ExportAssets (56)Timeline Frame 1Symbol 190 as "__Packages.com.king.timing.Timer"
ExportAssets (56)Timeline Frame 1Symbol 191 as "__Packages.com.king.util.Communicator"
ExportAssets (56)Timeline Frame 1Symbol 192 as "__Packages.com.king.util.Random"
ExportAssets (56)Timeline Frame 1Symbol 193 as "__Packages.com.king.util.Integer64"
ExportAssets (56)Timeline Frame 1Symbol 194 as "__Packages.com.king.SuperBall.LObject"

Labels

"3"Symbol 147 MovieClip Frame 5
"2"Symbol 147 MovieClip Frame 33
"1"Symbol 147 MovieClip Frame 59
"0"Symbol 147 MovieClip Frame 85




http://swfchan.com/49/240469/info.shtml
Created: 21/4 -2021 06:14:07 Last modified: 21/4 -2021 06:14:07 Server time: 27/04 -2024 14:52:55