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Klondike.swf

This is the info page for
Flash #240481

(Click the ID number above for more basic data on this flash file.)


Text
Morbi feugiat sem ac lacus. Vestibulum ut ante. Sed tortor. Nam ornare nisl. Praesent consectetuer, turpis eu adipiscing gravida, neque nisl malesuada mi, eu ultricies sapien felis at urna.

Morbi feugiat sem ac lacus. Vestibulum ut ante. Sed tortor. Nam ornare nisl. Praesent consectetuer, turpis eu adipiscing gravida, neque nisl malesuada mi, eu ultricies sapien felis at urna.

Select continent

10 wins to unlock

Game starts in 00

South America unlocked!

Time to exit 00

Level cleared

Game over

Score

9999

Bonus

9999

Total score

9999

9 more wins to unlock
next continent

Quit game

Quit game

Score

9999

Time

10:00

ActionScript [AS3]

Section 1
//allunlocked (sound.allunlocked) package sound { import flash.media.*; public dynamic class allunlocked extends Sound { } }//package sound
Section 2
//badend (sound.badend) package sound { import flash.media.*; public dynamic class badend extends Sound { } }//package sound
Section 3
//card (sound.card) package sound { import flash.media.*; public dynamic class card extends Sound { } }//package sound
Section 4
//gamemusic (sound.gamemusic) package sound { import flash.media.*; public dynamic class gamemusic extends Sound { } }//package sound
Section 5
//gameovermusic (sound.gameovermusic) package sound { import flash.media.*; public dynamic class gameovermusic extends Sound { } }//package sound
Section 6
//goodend (sound.goodend) package sound { import flash.media.*; public dynamic class goodend extends Sound { } }//package sound
Section 7
//severalcards (sound.severalcards) package sound { import flash.media.*; public dynamic class severalcards extends Sound { } }//package sound
Section 8
//shuffle (sound.shuffle) package sound { import flash.media.*; public dynamic class shuffle extends Sound { } }//package sound
Section 9
//timewarning (sound.timewarning) package sound { import flash.media.*; public dynamic class timewarning extends Sound { } }//package sound
Section 10
//titlemusic (sound.titlemusic) package sound { import flash.media.*; public dynamic class titlemusic extends Sound { } }//package sound
Section 11
//unlockLevel (sound.unlockLevel) package sound { import flash.media.*; public dynamic class unlockLevel extends Sound { } }//package sound
Section 12
//Texture (src.globe.Texture) package src.globe { import flash.display.*; public dynamic class Texture extends BitmapData { public function Texture(_arg1:int=800, _arg2:int=400){ super(_arg1, _arg2); } } }//package src.globe
Section 13
//Triangle (src.globe.Triangle) package src.globe { import flash.display.*; import flash.geom.*; public class Triangle extends Sprite { public var v0:Vertex; public var v1:Vertex; public var v2:Vertex; public function Triangle(_arg1:Vertex, _arg2:Vertex, _arg3:Vertex, _arg4:BitmapData){ this.v0 = _arg1; this.v1 = _arg2; this.v2 = _arg3; var _local5:Matrix = new Matrix(1, 0, 0, 1, v0.x, v0.y); _local5.a = (v1.x - v0.x); _local5.b = (v1.y - v0.y); _local5.c = (v2.x - v0.x); _local5.d = (v2.y - v0.y); _local5.invert(); graphics.clear(); graphics.beginBitmapFill(_arg4, _local5, true, true); graphics.moveTo(0, 0); graphics.lineTo(1.05, 0); graphics.lineTo(0, 1.05); graphics.endFill(); } public function update(_arg1:Matrix):void{ var _local2:* = (((((v1.y - v0.y) / (v1.x - v0.x)) - ((v2.y - v0.y) / (v2.x - v0.x))))<0) ? 1 : 0; var _local3:* = (((v0.x <= v1.x))==(v0.x > v2.x)) ? 1 : 0; if ((_local2 ^ _local3) == 1){ visible = true; _arg1.tx = v0.x; _arg1.ty = v0.y; _arg1.a = (v1.x - v0.x); _arg1.b = (v1.y - v0.y); _arg1.c = (v2.x - v0.x); _arg1.d = (v2.y - v0.y); transform.matrix = _arg1; } else { visible = false; }; } } }//package src.globe
Section 14
//Vertex (src.globe.Vertex) package src.globe { public class Vertex { public var x:Number; public var y:Number; public var px:Number; public var py:Number; public var pz:Number; public function Vertex(_arg1:Number, _arg2:Number){ this.x = _arg1; this.y = _arg2; } public function setCoordinates(_arg1:Number, _arg2:Number):void{ _arg1 = (_arg1 * (Math.PI * 2)); _arg2 = (_arg2 * Math.PI); px = (Math.sin(_arg2) * Math.sin(_arg1)); py = -(Math.cos(_arg2)); pz = (Math.sin(_arg2) * Math.cos(_arg1)); } public function rot(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number = ((px * _arg2) - (pz * _arg1)); var _local6:Number = py; var _local7:Number = ((px * _arg1) + (pz * _arg2)); var _local8:Number = _local5; var _local9:Number = ((_local6 * _arg4) + (_local7 * _arg3)); var _local10:Number = ((_local6 * _arg3) - (_local7 * _arg4)); _local10 = ((_local10 * 0.14) + 1); x = ((_local8 / _local10) * 100); y = ((_local9 / _local10) * 100); } } }//package src.globe
Section 15
//BouncingCoin (src.intro.BouncingCoin) package src.intro { import flash.display.*; import flash.events.*; import flash.utils.*; public class BouncingCoin extends MovieClip { private var TICKS_PER_SECOND:Number;// = 30 private var lastTime:Number;// = 0 public var coinAnim:MovieClip; private var xp:Number; private var yp:Number; private var xa:Number; private var ya:Number; private var yt:Number;// = 0 public function BouncingCoin(){ xp = (yp = (xa = (ya = 0))); xp = x; yt = y; y = (y - 550); yp = y; gotoAndStop(1); } public function startAnim():void{ lastTime = getTimer(); addEventListener(Event.ENTER_FRAME, advanceTime); } public function advanceTime(_arg1:Event):void{ var _local2:Number = getTimer(); while ((_local2 - lastTime) >= TICKS_PER_SECOND) { lastTime = (lastTime + (1000 / TICKS_PER_SECOND)); xp = (xp + xa); yp = (yp + ya); ya = (ya + 0.8); xa = (xa + 0); if (yp >= yt){ yp = yt; ya = ((-(ya) * 0.4) + 0.4); if (ya > -1){ ya = 0; }; }; }; var _local3:Number = ((_local2 - lastTime) / TICKS_PER_SECOND); x = int(((xp + (xa * _local3)) - 0.5)); y = int(((yp + (ya * _local3)) - 0.5)); var _local4:int = ((int(((_local2 / 1000) * TICKS_PER_SECOND)) % 16) + 1); coinAnim.gotoAndStop(_local4); } } }//package src.intro
Section 16
//GlobeAnim (src.intro.GlobeAnim) package src.intro { import flash.display.*; import src.globe.*; import flash.geom.*; import flash.utils.*; public class GlobeAnim extends MovieClip { private var currentContinent:int;// = -1 private var selectTime:Number;// = 0 private var continentMap:Array; private var continentMap2:Array; public var cloud0:MovieClip; public var cloud1:MovieClip; public var cloud2:MovieClip; public var glow:MovieClip; public var globeHolder:MovieClip; public var texture:BitmapData; public var nodes:Array; public var triangles:Array; public var xRotO:Number; public var yRotO:Number; public var xRot:Number; public var yRot:Number; public var xRotA:Number; public var yRotA:Number; public var lastTime:Number; private var target:int;// = 0 private var remainingTime:Number;// = 0 private var rotStart:Number;// = 0 private var rotStartTime:Number;// = 0 public var positions:Array; public function GlobeAnim(){ var _local4:int; var _local5:Vertex; var _local6:Vertex; var _local7:Vertex; var _local8:Vertex; var _local9:Triangle; var _local10:Triangle; continentMap = [2, 0, 3, 1, 5, 4]; continentMap2 = [0, 4, 6, 3, 5, 1, 2]; nodes = new Array(); triangles = new Array(); positions = [[(Math.PI * 0.8), 0.3], [-2.7375, 0.1375], [-1.5, 0.6875], [-0.8, -0.4625], [-2.7125, 1.15], [1.4625, 0.9375], [2.125, -0.425]]; super(); texture = new Texture(400, 400); var _local1 = 10; var _local2 = 20; var _local3:int; while (_local3 < _local1) { _local4 = 0; while (_local4 < _local2) { nodes[((_local3 * _local2) + _local4)] = new Vertex(((texture.width * _local4) / (_local2 - 1)), ((texture.height * _local3) / (_local1 - 1))); nodes[((_local3 * _local2) + _local4)].setCoordinates((_local4 / (_local2 - 1)), (_local3 / (_local1 - 1))); _local4++; }; _local3++; }; _local3 = 0; while (_local3 < (_local1 - 1)) { _local4 = 0; while (_local4 < (_local2 - 1)) { _local5 = nodes[(((_local3 + 0) * _local2) + (_local4 + 0))]; _local6 = nodes[(((_local3 + 0) * _local2) + (_local4 + 1))]; _local7 = nodes[(((_local3 + 1) * _local2) + (_local4 + 0))]; _local8 = nodes[(((_local3 + 1) * _local2) + (_local4 + 1))]; _local9 = new Triangle(_local5, _local6, _local8, texture); triangles.push(_local9); globeHolder.addChild(_local9); _local10 = new Triangle(_local5, _local8, _local7, texture); triangles.push(_local10); globeHolder.addChild(_local10); _local4++; }; _local3++; }; xRot = positions[target][0]; yRot = positions[target][1]; xRotA = 0; yRotA = 0; xRotO = -10000; yRotO = -10000; rotStartTime = getTimer(); } private function tick():void{ var _local5:Number; var _local1:Number = 0.5; xRotO = xRot; yRotO = yRot; var _local2:Number = positions[target][0]; if (target == 0){ _local2 = (rotStart - (((((getTimer() - rotStartTime) % 10000) / 10000) * Math.PI) * 2)); } else { rotStart = _local2; rotStartTime = getTimer(); }; var _local3:Number = (_local2 - xRot); var _local4:Number = (positions[target][1] - yRot); while (_local3 < -(Math.PI)) { _local3 = (_local3 + (Math.PI * 2)); }; while (_local3 >= Math.PI) { _local3 = (_local3 - (Math.PI * 2)); }; xRotA = (xRotA * 0.8); yRotA = (yRotA * 0.8); if (((!((_local3 == 0))) || (!((_local4 == 0))))){ _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local3 = (_local3 / _local5); _local4 = (_local4 / _local5); if (_local5 > _local1){ _local5 = _local1; }; _local3 = (_local3 * (_local5 * 0.2)); _local4 = (_local4 * (_local5 * 0.2)); _local3 = (_local3 - xRotA); _local4 = (_local4 - yRotA); }; xRotA = (xRotA + _local3); yRotA = (yRotA + _local4); xRot = (xRot + xRotA); yRot = (yRot + yRotA); } public function advanceTime(_arg1:int, _arg2:Number):Boolean{ var _local3:Number = (getTimer() / 50); cloud0.rotation = ((_local3 * 1) + 313); cloud1.rotation = ((-(_local3) * 0.85) + 281); cloud2.rotation = ((_local3 * 0.9) + 428); var _local4:Number = (1000 / 60); remainingTime = (remainingTime + _arg2); while (remainingTime > _local4) { target = continentMap2[(_arg1 + 1)]; tick(); remainingTime = (remainingTime - _local4); }; var _local5:Number = (remainingTime / _local4); var _local6:Number = (xRot - xRotO); var _local7:Number = (yRot - yRotO); if (Math.sqrt(((_local6 * _local6) + (_local7 * _local7))) < 0.0001){ return (true); }; updateTriangles((xRotO + (_local6 * _local5)), (yRotO + (_local7 * _local5))); return (false); } public function lerp(_arg1:int, _arg2:Number):void{ var _local3:Number = positions[_arg1][0]; var _local4:Number = positions[_arg1][1]; _local3 = (_local3 - ((16 * (1 - _arg2)) * (1 - _arg2))); _local4 = ((_local4 * _arg2) + (positions[0][1] * (1 - _arg2))); updateTriangles(_local3, _local4); } public function updateTriangles(_arg1:Number, _arg2:Number):void{ var _local3:Number = Math.sin(_arg1); var _local4:Number = Math.cos(_arg1); var _local5:Number = Math.sin(_arg2); var _local6:Number = Math.cos(_arg2); var _local7:int; while (_local7 < nodes.length) { nodes[_local7].rot(_local3, _local4, _local5, _local6); _local7++; }; var _local8:Matrix = new Matrix(1, 0, 0, 1, 0, 0); _local7 = 0; while (_local7 < triangles.length) { triangles[_local7].update(_local8); _local7++; }; } } }//package src.intro
Section 17
//Glowers (src.intro.Glowers) package src.intro { import flash.display.*; import flash.events.*; import flash.utils.*; public class Glowers extends MovieClip { public var glow0:MovieClip; public var glow1:MovieClip; public var glow2:MovieClip; public var glow3:MovieClip; public var glow4:MovieClip; public var glow5:MovieClip; public function Glowers(){ addEventListener(Event.ENTER_FRAME, animate); } public function animate(_arg1:Event):void{ var _local2:Number = ((getTimer() / 0x0400) * 3); var _local3:Number = ((getTimer() / 1164) * -3); var _local4:Number = ((getTimer() / 1424) * 3); _local2 = (_local2 - (Math.sin((_local2 * 2)) * 0.2)); _local3 = (_local3 - (Math.sin((_local3 * 2)) * 0.2)); _local4 = (_local4 - (Math.sin((_local4 * 2)) * 0.2)); glow0.x = (Math.sin(_local2) * 90); glow2.x = (Math.sin(_local3) * 166); glow4.x = (Math.sin(_local4) * 217); glow0.y = (Math.cos(_local2) * 112); glow2.y = (Math.cos(_local3) * 112); glow4.y = (Math.cos(_local4) * 112); var _local5:Number = (glow0.y / 112); var _local6:Number = (glow2.y / 112); var _local7:Number = (glow4.y / 112); _local5 = (1 - ((_local5 * _local5) * 0.7)); _local6 = (1 - ((_local6 * _local6) * 0.7)); _local7 = (1 - ((_local7 * _local7) * 0.7)); glow0.scaleX = (glow0.scaleY = (glow1.scaleX = (glow1.scaleY = _local5))); glow2.scaleX = (glow2.scaleY = (glow3.scaleX = (glow3.scaleY = _local6))); glow4.scaleX = (glow4.scaleY = (glow5.scaleX = (glow5.scaleY = _local7))); glow1.x = -(glow0.x); glow1.y = -(glow0.y); glow3.x = -(glow2.x); glow3.y = -(glow2.y); glow5.x = -(glow4.x); glow5.y = -(glow4.y); } } }//package src.intro
Section 18
//Hoverer (src.intro.Hoverer) package src.intro { import flash.display.*; import flash.events.*; import flash.utils.*; public class Hoverer { public var hovered:Boolean; public var hoverLevel:Number;// = 0 private var intro:Intro; private var source:MovieClip; private var target:MovieClip; private var orgRot:Number; private var wobbleTime:Number; private var wobbleOffset:Number; public function Hoverer(_arg1:Intro, _arg2:int, _arg3:MovieClip, _arg4:MovieClip){ this.intro = _arg1; this.source = _arg3; this.target = _arg4; this.orgRot = _arg3.rotation; wobbleOffset = ((Math.random() * Math.PI) * 2); wobbleTime = (((Math.random() + Math.random()) * 100) + 400); _arg3.addEventListener(MouseEvent.MOUSE_OVER, mouseOver); _arg3.addEventListener(MouseEvent.MOUSE_OUT, mouseOut); _arg3.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); } public function mouseDown(_arg1:MouseEvent):void{ intro.cardClicked(true); } public function mouseOver(_arg1:MouseEvent):void{ hovered = true; } public function mouseOut(_arg1:MouseEvent):void{ hovered = false; } public function advanceTime(_arg1:Boolean, _arg2:Number):void{ var _local3:Number = hoverLevel; _arg2 = ((_arg2 * 10) / 1000); if (_arg1){ hoverLevel = (hoverLevel + _arg2); } else { hoverLevel = (hoverLevel - _arg2); }; if (hoverLevel <= 0){ hoverLevel = 0; }; if (hoverLevel >= 1){ hoverLevel = 1; }; source.rotation = (orgRot + (Math.sin(((getTimer() / wobbleTime) + wobbleOffset)) * 5)); target.rotation = (source.rotation * (1 - (hoverLevel * 0.5))); if (_local3 == hoverLevel){ return; }; if ((((_local3 == 0)) || ((hoverLevel == 0)))){ source.alpha = ((hoverLevel == 0)) ? 1 : 0; target.alpha = ((hoverLevel)!=0) ? 1 : 0; }; var _local4:Number = Math.sqrt(hoverLevel); target.scaleX = (1 + (_local4 * 0.35)); target.scaleY = (1 + (_local4 * 0.35)); } } }//package src.intro
Section 19
//Instructions (src.intro.Instructions) package src.intro { import flash.display.*; import flash.events.*; import flash.text.*; public class Instructions extends MovieClip { public var bodyText1:TextField; public var bodyText2:TextField; public function rollOver(_arg1:MouseEvent):void{ } public function rollOut(_arg1:MouseEvent):void{ } public function click(_arg1:MouseEvent):void{ visible = false; } } }//package src.intro
Section 20
//Intro (src.intro.Intro) package src.intro { import flash.display.*; import src.*; import flash.events.*; import flash.geom.*; import src.util.*; import flash.text.*; import flash.utils.*; import flash.filters.*; public class Intro extends MovieClip { public var continentChooser:MovieClip; public var selectHighlight:MovieClip; public var fireworks0:MovieClip; public var fireworks1:MovieClip; public var sun:MovieClip; public var logo:MovieClip; public var globeAnim:GlobeAnim; public var textHolder:MovieClip; public var instructions:Instructions; private var continents:Array; private var selectedContinents:Array; private var hoverers:Array; private var locks:Array; private var lastTime:int; private var startTime:int; private var fireworksTime:int; private var selectedContinent:int; private var unlocked:int;// = 0 private var mousePressed:Boolean;// = false private var gameArea:GameArea; public var frontCoin:MovieClip; public var backCoin:MovieClip; public var gameStartsInText:TextField; private var gameScreenBitmap:Bitmap; private var globeBitmap:Bitmap; private var introStartTime:int; private var mayClickCard:Boolean;// = false private static var DURATION:int = 25000; private static var FIREWORKS_INTERVAL:int = 80; public static var CONTINENT_NAME_MAP:Array = ["continent_europe", "continent_south_america", "continent_australia", "continent_north_america", "continent_africa", "continent_asia"]; public function Intro(_arg1:GameArea, _arg2:int, _arg3:int){ continents = new Array(); selectedContinents = new Array(); hoverers = new Array(); locks = new Array(); super(); this.gameArea = _arg1; continents.push(continentChooser.continent0); continents.push(continentChooser.continent1); continents.push(continentChooser.continent2); continents.push(continentChooser.continent3); continents.push(continentChooser.continent4); continents.push(continentChooser.continent5); selectedContinents.push(selectHighlight.continent0); selectedContinents.push(selectHighlight.continent1); selectedContinents.push(selectHighlight.continent2); selectedContinents.push(selectHighlight.continent3); selectedContinents.push(selectHighlight.continent4); selectedContinents.push(selectHighlight.continent5); selectHighlight.lock0.visible = false; selectHighlight.lock1.visible = false; selectHighlight.lock2.visible = false; selectHighlight.lock3.visible = false; selectHighlight.lock4.visible = false; selectHighlight.lock5.visible = false; locks.push(continentChooser.lock0); locks.push(continentChooser.lock1); locks.push(continentChooser.lock2); locks.push(continentChooser.lock3); locks.push(continentChooser.lock4); locks.push(continentChooser.lock5); selectHighlight.mouseEnabled = false; selectHighlight.mouseChildren = false; startTime = (lastTime = (fireworksTime = getTimer())); addEventListener(Event.ENTER_FRAME, tickIntro); setUnlocked(_arg2, _arg3); frontCoin.visible = (backCoin.visible = false); instructions.bodyText1.text = TextMappings.get("instructions1"); instructions.bodyText2.text = TextMappings.get("instructions2"); if (_arg1.gdp.playerType == "money"){ textHolder.selectContinentText.text = TextMappings.get("select_continent"); } else { if (_arg1.gdp.playerType == "money_no_save"){ textHolder.selectContinentText.text = TextMappings.get("select_continent_no_save"); } else { textHolder.selectContinentText.text = TextMappings.get("select_continent_nag"); }; }; textHolder.visible = false; addEventListener(MouseEvent.MOUSE_DOWN, pressButton); tickIntro(null); introStartTime = getTimer(); useHandCursor = true; buttonMode = true; instructions.mouseEnabled = false; instructions.bodyText1.mouseEnabled = false; instructions.bodyText2.mouseEnabled = false; gameStartsInText.mouseEnabled = false; globeAnim.useHandCursor = true; globeAnim.buttonMode = true; globeAnim.addEventListener(MouseEvent.MOUSE_DOWN, globeClicked); } public function globeClicked(_arg1:MouseEvent):void{ cardClicked(false); } public function pressButton(_arg1:MouseEvent):void{ mousePressed = true; } private function setUnlocked(_arg1:int, _arg2:int):void{ var _local4:String; var _local5:Array; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:ColorMatrixFilter; var _local10:Array; if (_arg1 >= 6){ textHolder.toUnlockText.text = TextMappings.get("all_unlocked"); } else { _local4 = TextMappings.get(CONTINENT_NAME_MAP[_arg1]); if (_arg2 == 1){ textHolder.toUnlockText.text = TextMappings.get("unlock_next_in_singular").split("[0]").join(_local4); } else { textHolder.toUnlockText.text = TextMappings.get("unlock_next_in").split("[0]").join(_arg2).split("[1]").join(_local4); }; }; this.unlocked = _arg1; var _local3:int; while (_local3 < 6) { if (_local3 < _arg1){ selectedContinents[_local3].alpha = 0; selectedContinents[_local3].mouseEnabled = false; continents[_local3].useHandCursor = true; continents[_local3].buttonMode = true; hoverers.push(new Hoverer(this, _local3, continents[_local3], selectedContinents[_local3])); locks[_local3].visible = false; } else { selectedContinents[_local3].visible = false; _local5 = new Array(); _local6 = (0.3 * 0.6); _local7 = (0.59 * 0.6); _local8 = (0.11 * 0.6); _local5 = _local5.concat([_local6, _local7, _local8, 0, 0]); _local5 = _local5.concat([_local6, _local7, _local8, 0, 0]); _local5 = _local5.concat([_local6, _local7, _local8, 0, 0]); _local5 = _local5.concat([0, 0, 0, 1, 0]); _local9 = new ColorMatrixFilter(_local5); _local10 = new Array(); _local10.push(_local9); continents[_local3].filters = _local10; }; _local3++; }; } public function cardClicked(_arg1:Boolean):void{ if (!mayClickCard){ return; }; if (instructions.visible){ return; }; mayClickCard = false; if (_arg1){ gameArea.effectSound.get("card").play(); }; var _local2 = -1; var _local3:int; while (_local3 < unlocked) { if (hoverers[_local3].hovered){ _local2 = _local3; }; _local3++; }; if (_local2 == -1){ _local2 = int((Math.random() * unlocked)); }; this.selectedContinent = _local2; removeEventListener(Event.ENTER_FRAME, tickSelectContinent); startTime = getTimer(); gameArea.musicSound.get("titlemusic").fadeTo(0, 2000); addEventListener(Event.ENTER_FRAME, tickOutro); var _local4:Array = [3, 5, 2, 4, 0, 1]; gameScreenBitmap = new Bitmap(gameArea.getBitmap(_local4[selectedContinent])); continentChooser.visible = false; selectHighlight.visible = false; instructions.visible = false; textHolder.visible = false; logo.visible = false; gameStartsInText.visible = false; frontCoin.visible = (backCoin.visible = false); } public function tickOutro(_arg1:Event):void{ var _local9:BitmapData; var _local10:Array; stage.quality = "medium"; var _local2:int = getTimer(); var _local3:Number = (_local2 - lastTime); lastTime = _local2; var _local4:Boolean = globeAnim.advanceTime(selectedContinent, _local3); if (!_local4){ startTime = getTimer(); return; }; if (globeBitmap == null){ _local9 = new BitmapData(250, 250, true, 0); _local9.draw(globeAnim, new Matrix(1, 0, 0, 1, 128, 128)); globeBitmap = new Bitmap(_local9); globeBitmap.smoothing = true; addChild(globeBitmap); addChild(gameScreenBitmap); gameScreenBitmap.alpha = 0; }; var _local5:Number = (_local2 - startTime); var _local6:Number = (_local5 / 500); var _local7:Number = (1 / (1 - (_local6 * 0.32))); if (_local7 < 0){ _local7 = 0; }; globeBitmap.x = (globeAnim.x - (128 * _local7)); globeBitmap.y = (globeAnim.y - (128 * _local7)); globeBitmap.scaleX = (globeBitmap.scaleY = _local7); var _local8:Number = ((_local5 - 1000) / 500); if (_local8 < 0){ _local8 = 0; }; gameScreenBitmap.alpha = (_local8 * _local8); if (_local5 > 1500){ stage.quality = "high"; removeEventListener(Event.ENTER_FRAME, tickOutro); _local10 = [3, 5, 2, 4, 0, 1]; gameArea.startGame(_local10[selectedContinent], selectedContinent); }; } public function tickIntro(_arg1:Event):void{ var _local6:int; continentChooser.visible = false; selectHighlight.visible = false; instructions.visible = false; var _local2:int = getTimer(); globeAnim.advanceTime(-1, (_local2 - lastTime)); lastTime = _local2; var _local3:Number = (_local2 - startTime); if (mousePressed){ if (_local3 < 2100){ _local6 = (2100 - _local3); startTime = (startTime - _local6); } else { if (_local3 < 15000){ _local6 = (15000 - _local3); startTime = (startTime - _local6); }; }; mousePressed = false; }; var _local4:Number = (4000 - _local3); if (_local4 < 0){ _local4 = 0; }; var _local5:Number = ((_local3 - 1600) / 500); if (_local5 < 0){ _local5 = 0; }; if (_local5 > 1){ _local5 = 1; }; logo.scaleX = (logo.scaleY = (Math.cos(((_local5 * Math.PI) / 2)) + 1)); logo.y = (61.9 + (140 * Math.cos(((_local5 * Math.PI) / 2)))); instructions.visible = (_local5 == 1); globeAnim.scaleX = (globeAnim.scaleY = 0); tickIntroTimer(); if (_local3 > 15000){ useHandCursor = false; buttonMode = false; instructions.visible = false; continentChooser.visible = true; selectHighlight.visible = true; removeEventListener(Event.ENTER_FRAME, tickIntro); addEventListener(Event.ENTER_FRAME, tickSelectContinent); textHolder.visible = true; startTime = getTimer(); tickSelectContinent(_arg1); }; } public function tickIntroTimer():void{ var _local1:Number = (getTimer() - introStartTime); var _local2:int = ((DURATION - _local1) / 1000); gameStartsInText.text = TextMappings.get("game_starts_in").split("[0]").join(_local2); if (_local2 == 0){ cardClicked(false); }; var _local3:Number = ((_local1 / DURATION) * Math.PI); var _local4:Number = (Math.cos(_local3) * Math.sin((Math.PI * 0.7))); var _local5:Number = Math.sin(_local3); var _local6:Number = (Math.cos(_local3) * Math.cos((Math.PI * 0.7))); var _local7:Number = ((_local5 * 1) + 4); sun.x = (globeAnim.x - (((_local4 * 550) / _local7) * 4)); sun.y = (globeAnim.y - (((_local6 * 550) / _local7) * 4)); sun.scaleX = (sun.scaleY = (4 / _local7)); sun.visible = (_local7 > 4); globeAnim.glow.x = ((-(_local4) * 6) - 100); globeAnim.glow.y = ((-(_local6) * 6) - 100); } public function tickSelectContinent(_arg1:Event):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:int; var _local15:int; var _local2:int = getTimer(); var _local3:Number = (_local2 - startTime); var _local4:Number = ((1000 - _local3) * 2); if (_local4 < 0){ _local4 = 0; mayClickCard = true; }; var _local5:Number = ((1 - ((_local4 * _local4) / 2000000)) + (_local4 / 3000)); if (_local5 < 0){ _local5 = 0; }; globeAnim.scaleX = (globeAnim.scaleY = _local5); var _local6:Number = (_local2 - lastTime); if (unlocked >= 6){ spawnFireworks(_local2); _local8 = (getTimer() / 1000); _local9 = (getTimer() / 9000); _local10 = (Math.sin(_local8) * Math.sin(_local9)); _local11 = Math.cos(_local8); _local12 = (Math.sin(_local8) * Math.cos(_local9)); _local13 = ((_local11 * 1) + 2); frontCoin.x = (backCoin.x = (globeAnim.x + ((_local10 * 250) / _local13))); frontCoin.y = (backCoin.y = (globeAnim.y + ((_local12 * 250) / _local13))); frontCoin.scaleX = (backCoin.scaleX = (frontCoin.scaleY = (backCoin.scaleY = (1 / _local13)))); frontCoin.visible = !((backCoin.visible = (_local11 > 0))); backCoin.rotation = (frontCoin.rotation = (((-(_local9) * 180) / Math.PI) - 90)); _local14 = ((int((_local8 * 30)) % 16) + 1); backCoin.coinAnim.gotoAndStop(_local14); frontCoin.coinAnim.gotoAndStop(_local14); }; var _local7 = -1; if (!instructions.visible){ _local15 = 0; while (_local15 < unlocked) { if (hoverers[_local15].hovered){ _local7 = _local15; }; _local15++; }; }; if (_local7 == -1){ if (gameArea.gdp.playerType == "money"){ textHolder.selectContinentText.text = TextMappings.get("select_continent"); } else { if (gameArea.gdp.playerType == "money_no_save"){ textHolder.selectContinentText.text = TextMappings.get("select_continent_no_save"); } else { textHolder.selectContinentText.text = TextMappings.get("select_continent_nag"); }; }; } else { textHolder.selectContinentText.text = TextMappings.get(CONTINENT_NAME_MAP[_local7]); }; _local15 = 0; while (_local15 < unlocked) { hoverers[_local15].advanceTime((_local15 == _local7), _local6); _local15++; }; globeAnim.advanceTime(_local7, _local6); lastTime = _local2; tickIntroTimer(); } public function spawnFireworks(_arg1:int):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Fireworks; while ((_arg1 - fireworksTime) > FIREWORKS_INTERVAL) { fireworksTime = (fireworksTime + FIREWORKS_INTERVAL); _local2 = ((Math.random() * 2) - 1); _local3 = ((Math.random() * 2) - 1); _local4 = ((Math.random() * 2) - 1); if ((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)) < 1){ _local5 = Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4))); _local2 = (_local2 / _local5); _local3 = (_local3 / _local5); _local4 = (_local4 / _local5); _local2 = ((_local2 * 120) + globeAnim.x); _local3 = ((_local3 * 120) + globeAnim.y); _local6 = new Fireworks(_local2, _local3, ((1 / ((_local4 * 0.3) + 1)) * 0.5)); if (_local4 < 0){ fireworks0.addChild(_local6); } else { fireworks1.addChild(_local6); }; }; }; } } }//package src.intro
Section 21
//ManagedSound (src.sound.ManagedSound) package src.sound { import flash.media.*; public class ManagedSound { private var ClassReference:Class; public var activeSounds:Array; private var manager:SoundManager; public function ManagedSound(_arg1:SoundManager, _arg2:Class){ activeSounds = new Array(); super(); this.manager = _arg1; this.ClassReference = _arg2; } public function play(_arg1:Number=1, _arg2:Number=0):ManagedSoundChannel{ var _local3:SoundChannel = new ClassReference().play(0, 0, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local3)); } public function loop(_arg1:Number=1, _arg2:Number=0):ManagedSoundChannel{ var _local3:SoundChannel = new ClassReference().play(0, 999999999, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local3)); } public function stop():void{ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].stop(); _local1++; }; } public function setPan(_arg1:Number):void{ var _local2:int; while (_local2 < activeSounds.length) { activeSounds[_local2].setPan(_arg1); _local2++; }; } public function setVolume(_arg1:Number):void{ var _local2:int; while (_local2 < activeSounds.length) { activeSounds[_local2].setVolume(_arg1); _local2++; }; } public function fadeTo(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].fadeTo(_arg1, _arg2); _local3++; }; } public function fadeToAndStop(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].fadeToAndStop(_arg1, _arg2); _local3++; }; } public function panTo(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].panTo(_arg1, _arg2); _local3++; }; } public function isPlaying():Boolean{ return ((activeSounds.length > 0)); } public function update():void{ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].update(); _local1++; }; } } }//package src.sound
Section 22
//ManagedSoundChannel (src.sound.ManagedSoundChannel) package src.sound { import flash.events.*; import flash.media.*; import flash.utils.*; public class ManagedSoundChannel { private var sound:ManagedSound; private var channel:SoundChannel; private var manager:SoundManager; private var targetVolume:Number; private var targetPan:Number; private var fadeStartTime:Number;// = -1 private var fadeEndTime:Number;// = -1 private var fadeStartVolume:Number;// = -1 private var fadeEndVolume:Number;// = -1 private var panStartTime:Number;// = -1 private var panEndTime:Number;// = -1 private var panStartVolume:Number;// = -1 private var panEndVolume:Number;// = -1 private var stopAfterFade:Boolean;// = false private var playing:Boolean;// = true public function ManagedSoundChannel(_arg1:SoundManager, _arg2:ManagedSound, _arg3:SoundChannel){ this.manager = _arg1; this.sound = _arg2; this.channel = _arg3; _arg2.activeSounds.push(this); if (_arg3 == null){ soundComplete(null); return; }; _arg3.addEventListener(Event.SOUND_COMPLETE, soundComplete); targetVolume = _arg3.soundTransform.volume; targetPan = _arg3.soundTransform.pan; update(); } public function soundComplete(_arg1:Event):void{ if (!playing){ return; }; sound.activeSounds.splice(sound.activeSounds.indexOf(this), 1); playing = false; } public function setPan(_arg1:Number):void{ if (!playing){ return; }; if (channel == null){ return; }; channel.soundTransform.pan = _arg1; panStartTime = -1; update(); } public function setVolume(_arg1:Number):void{ if (!playing){ return; }; stopAfterFade = false; this.targetVolume = _arg1; fadeStartTime = -1; update(); } public function stop():void{ if (!playing){ return; }; if (channel == null){ return; }; channel.stop(); soundComplete(null); } public function fadeTo(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; fadeStartVolume = Math.sqrt(targetVolume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); stopAfterFade = false; } public function fadeToAndStop(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; fadeTo(_arg1, _arg2); stopAfterFade = true; } public function panTo(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; panStartVolume = targetPan; panEndVolume = _arg1; panStartTime = getTimer(); panEndTime = (getTimer() + _arg2); } public function update():void{ var _local1:Number; if (!playing){ return; }; if (fadeStartTime >= 0){ _local1 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetVolume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local1)); targetVolume = (targetVolume * targetVolume); if (_local1 == 1){ fadeStartTime = -1; }; if ((((_local1 == 1)) && (stopAfterFade))){ stop(); }; }; if (panStartTime >= 0){ _local1 = ((getTimer() - panStartTime) / (panEndTime - panStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetPan = (panStartVolume + ((panEndVolume - panStartVolume) * _local1)); if (_local1 == 1){ panStartTime = -1; }; }; var _local2:Number = (targetVolume * manager.volume); var _local3:Number = targetPan; if (channel == null){ return; }; if (((!((_local2 == channel.soundTransform.volume))) || (!((_local3 == channel.soundTransform.pan))))){ channel.soundTransform = new SoundTransform(_local2, _local3); }; } public function isPlaying():Boolean{ return (playing); } } }//package src.sound
Section 23
//SoundManager (src.sound.SoundManager) package src.sound { import flash.utils.*; public class SoundManager { private var managedSoundMap:Object; private var managedSounds:Array; private var lastTime:Number;// = -1 public var volume:Number;// = 1 private var fadeStartTime:Number;// = -1 private var fadeEndTime:Number;// = -1 private var fadeStartVolume:Number;// = -1 private var fadeEndVolume:Number;// = -1 public function SoundManager(){ managedSoundMap = new Object(); managedSounds = new Array(); super(); } public function get(_arg1:String):ManagedSound{ var _local2:Class; if (managedSoundMap[_arg1] == null){ _local2 = (getDefinitionByName(("sound." + _arg1)) as Class); if (_local2 == null){ throw (new Error(("Failed to find sound " + _arg1))); }; managedSoundMap[_arg1] = new ManagedSound(this, _local2); managedSounds.push(managedSoundMap[_arg1]); }; return (managedSoundMap[_arg1]); } public function fadeTo(_arg1:Number, _arg2:Number):void{ fadeStartVolume = Math.sqrt(volume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); } public function setVolume(_arg1:Number):void{ this.volume = _arg1; fadeStartTime = -1; } public function stopAll():void{ var _local1:int; while (_local1 < managedSounds.length) { managedSounds[_local1].stop(); _local1++; }; } public function update():void{ var _local3:Number; var _local1:Number = getTimer(); if (lastTime < 0){ lastTime = _local1; }; if (fadeStartTime >= 0){ _local3 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local3 < 0){ _local3 = 0; }; if (_local3 > 1){ _local3 = 1; }; volume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local3)); volume = (volume * volume); if (_local3 == 1){ fadeStartTime = -1; }; }; var _local2:int; while (_local2 < managedSounds.length) { managedSounds[_local2].update(); _local2++; }; } } }//package src.sound
Section 24
//GameDataParser (src.util.GameDataParser) package src.util { import flash.xml.*; public class GameDataParser { public var textMappings:Object; public var randomSeed:int; public var gameType:String; public var cardList:String; public var playerType:String; public var gameMode:String; public var relaxMode:Boolean; public var unlocked:int;// = 1 public var remaining:int;// = 999 public var timeLimit:int;// = 600 public function parse(_arg1:String):void{ var _local2:XMLDocument = new XMLDocument(_arg1); textMappings = new Object(); var _local3:Array = _local2.firstChild.childNodes; randomSeed = parseInt(_local2.firstChild.attributes.randomseed); cardList = new String(_local2.firstChild.attributes.cards); playerType = new String(_local2.firstChild.attributes.playerType); gameMode = new String(_local2.firstChild.attributes.mode); timeLimit = parseInt(_local2.firstChild.attributes.timelimit); relaxMode = (new String(_local2.firstChild.attributes.relaxMode) == "true"); var _local4:int; while (_local4 < _local3.length) { if (_local3[_local4].nodeName == "id"){ }; if (_local3[_local4].nodeName == "unlocked"){ unlocked = parseInt(_local3[_local4].firstChild.nodeValue); }; if (_local3[_local4].nodeName == "remaining"){ remaining = parseInt(_local3[_local4].firstChild.nodeValue); }; if (_local3[_local4].nodeName == "game"){ gameType = new String(_local3[_local4].attributes.type); }; if (_local3[_local4].nodeName == "text"){ if ((((_local3[_local4].firstChild == null)) || ((_local3[_local4].firstChild == undefined)))){ textMappings[_local3[_local4].attributes.id] = (("[xx" + _local3[_local4].attributes.id) + "xx]"); } else { textMappings[_local3[_local4].attributes.id] = new String(_local3[_local4].firstChild.nodeValue); }; TextMappings.set(_local3[_local4].attributes.id, textMappings[_local3[_local4].attributes.id]); }; _local4++; }; } } }//package src.util
Section 25
//TextMappings (src.util.TextMappings) package src.util { public class TextMappings { public static var mappings:Object = new Object(); public static function get(_arg1:String):String{ if (mappings[_arg1] == undefined){ return ((("[" + _arg1) + "]")); }; return (mappings[_arg1]); } public static function set(_arg1:String, _arg2:String):void{ mappings[_arg1] = _arg2; } } }//package src.util
Section 26
//Card (src.Card) package src { import flash.display.*; import flash.events.*; import flash.utils.*; public class Card extends MovieClip { private var DOUBLE_CLICK_DISTANCE:Number;// = 16 private var DOUBLE_CLICK_TIME:int;// = 500 public var suit:int; public var value:int; private var continent:int; private var revealed:Boolean;// = false private var m_hasBeenInFoundation:Boolean;// = false private var isClickable:Boolean;// = false public var pile:Pile; public var pos:int; private var xDragStart:int; private var yDragStart:int; private var xLastClick:int; private var yLastClick:int; private var lastClickTime:int;// = -1 private var suitImageMap:Array; private var hasStageListeners:Boolean;// = false private var xSlideFrom:Number; private var ySlideFrom:Number; public static var maybeDragCard:Card = null; public static var lastClickCard:Card = null; public function Card(_arg1:int, _arg2:int, _arg3:int){ suitImageMap = [0, 1, 3, 2]; super(); this.suit = _arg1; this.value = _arg2; this.continent = _arg3; gotoAndStop((revealed) ? (((suitImageMap[_arg1] * 13) + _arg2) + 1) : (60 + _arg3)); addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); buttonMode = true; doubleClickEnabled = true; setClickable(false); } public function setClickable(_arg1:Boolean):void{ this.isClickable = _arg1; useHandCursor = _arg1; } public function doubleClick(_arg1:MouseEvent):void{ if (((isClickable) && (!((pile == null))))){ pile.doubleClickCard(this); }; } public function mouseUp(_arg1:MouseEvent):void{ Card.maybeDragCard = null; } public function mouseMove(_arg1:MouseEvent):void{ var _local2:Number; var _local3:Number; if (((((isClickable) && (!((pile == null))))) && ((Card.maybeDragCard == this)))){ _local2 = (mouseX - xDragStart); _local3 = (mouseY - yDragStart); if (((_local2 * _local2) + (_local3 * _local3)) > DOUBLE_CLICK_DISTANCE){ pile.pressCard(this, xDragStart, yDragStart); }; }; } public function mouseDown(_arg1:MouseEvent):void{ var _local2:int; var _local3:Number; var _local4:Number; if (!hasStageListeners){ stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp); hasStageListeners = true; }; if (((isClickable) && (!((pile == null))))){ if (pile.name == "h0"){ pile.pressCard(this, xDragStart, yDragStart); return; }; _local2 = (getTimer() - lastClickTime); _local3 = (mouseX - xLastClick); _local4 = (mouseY - yLastClick); if ((((((((_local3 * _local3) + (_local4 * _local4)) <= DOUBLE_CLICK_DISTANCE)) && ((_local2 < DOUBLE_CLICK_TIME)))) && ((Card.lastClickCard == this)))){ doubleClick(_arg1); return; }; Card.lastClickCard = this; xLastClick = mouseX; yLastClick = mouseY; Card.maybeDragCard = this; xDragStart = mouseX; yDragStart = mouseY; lastClickTime = getTimer(); }; } public function getSuit():int{ return (suit); } public function getValue():int{ return (value); } public function isRevealed():Boolean{ return (revealed); } public function reveal():void{ revealed = true; gotoAndStop((revealed) ? (((suitImageMap[suit] * 13) + value) + 1) : (60 + continent)); } public function hide():void{ revealed = false; gotoAndStop((revealed) ? (((suitImageMap[suit] * 13) + value) + 1) : (60 + continent)); } public function hasBeenInFoundation():Boolean{ return (m_hasBeenInFoundation); } public function setHasBeenInFoundation(_arg1:Boolean):void{ this.m_hasBeenInFoundation = _arg1; } public function prepareSlide():void{ xSlideFrom = x; ySlideFrom = y; } public function slide(_arg1:KlondikeRules):void{ _arg1.slide(this, xSlideFrom, ySlideFrom, x, y); } } }//package src
Section 27
//ColumnPile (src.ColumnPile) package src { import flash.display.*; public class ColumnPile extends Pile { private var hiddenCards:int;// = 0 public function ColumnPile(_arg1:MovieClip, _arg2:KlondikeRules, _arg3:String){ super(_arg1, _arg2, _arg3); } override public function mayPushCards(_arg1:Array):Boolean{ var _local3:Card; var _local2:Card = _arg1[0]; if (getCardCount() > 0){ _local3 = getTopCard(); if ((_local2.getSuit() & 1) == (_local3.getSuit() & 1)){ return (false); }; if (_local2.getValue() != (_local3.getValue() - 1)){ return (false); }; } else { if (_local2.getValue() != 12){ return (false); }; }; return (true); } override public function doubleClickCard(_arg1:Card):void{ if (_arg1 == getTopCard()){ tryClickToFoundation(_arg1); }; } override public function popCard():Card{ var _local1:Card = super.popCard(); var _local2:Card = super.getTopCard(); if (_local2 != null){ _local2.setClickable(true); }; return (_local1); } override public function pushCard(_arg1:Card):void{ var _local2:Card = super.getTopCard(); if (((!((_local2 == null))) && (!(_local2.isRevealed())))){ _local2.setClickable(false); }; super.pushCard(_arg1); _arg1.setClickable(_arg1.isRevealed()); } public function countHidden():void{ hiddenCards = 0; var _local1:int; while (_local1 < cards.length) { if (!cards[_local1].isRevealed()){ hiddenCards++; }; _local1++; }; } override public function placeCard(_arg1:Card, _arg2:int):void{ countHidden(); _arg1.x = mc.x; if (_arg2 <= hiddenCards){ _arg1.y = (mc.y + (_arg2 * 4)); } else { _arg1.y = ((mc.y + (hiddenCards * 4)) + ((_arg2 - hiddenCards) * 15)); }; } override public function revealTopCard():void{ super.revealTopCard(); rules.increaseScore(20); getTopCard().setClickable(true); } override public function pressCard(_arg1:Card, _arg2:int, _arg3:int):void{ var _local4:int; if (!_arg1.isRevealed()){ rules.reveal(name); } else { _local4 = (getCardCount() - _arg1.pos); rules.startDragging(this, getTopCards(_local4), _arg2, _arg3); }; } } }//package src
Section 28
//DragLayer (src.DragLayer) package src { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class DragLayer extends MovieClip { private var cards:Array; private var oldParent:MovieClip; private var source:Pile; private var xOrg:int; private var yOrg:int; private var xOffs:int; private var yOffs:int; private var xSlideTo:int; private var ySlideTo:int; private var xSlideFrom:int; private var ySlideFrom:int; private var animStartTime:int;// = -1 private var gameArea:GameArea; private var rules:KlondikeRules; private var dragging:Boolean;// = false private var slideTime:Number; public static var SLIDE_TIME:Number = 25; public function DragLayer(){ slideTime = SLIDE_TIME; super(); } public function init(_arg1:GameArea, _arg2:KlondikeRules):void{ this.gameArea = _arg1; this.rules = _arg2; } public function slide(_arg1:Card, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ abort(); this.source = _arg1.pile; this.cards = new Array(); oldParent = MovieClip(_arg1.parent); cards.push(_arg1); _arg1.x = 0; _arg1.y = 0; _arg1.parent.removeChild(_arg1); addChild(_arg1); xOrg = 0; yOrg = 0; x = _arg2; y = _arg3; xSlideTo = _arg4; ySlideTo = _arg5; startAnim(); gameArea.effectSound.get("card").play(1, ((xSlideTo / 730) - 0.5)); } public function startDragging(_arg1:Pile, _arg2:Array, _arg3:int, _arg4:int):void{ var _local6:Card; abort(); this.source = _arg1; this.cards = _arg2; this.xOffs = _arg3; this.yOffs = _arg4; xOrg = (_arg2[0].x + _arg3); yOrg = (_arg2[0].y + _arg4); var _local5:int; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; oldParent = MovieClip(_local6.parent); _local6.parent.removeChild(_local6); addChild(_local6); _local6.x = -(_arg3); _local6.y = (-(_arg4) + (_local5 * 15)); _local5++; }; startDrag(true, new Rectangle(0, 0, 730, 450)); stage.addEventListener(MouseEvent.MOUSE_UP, release); dragging = true; } public function release(_arg1:MouseEvent):void{ var _local5:int; var _local6:Card; dragging = false; stopDrag(); stage.removeEventListener(MouseEvent.MOUSE_UP, release); var _local2:int = ((x - xOffs) + (cards[0].width / 2)); var _local3:int = ((y - yOffs) + (cards[0].height / 2)); var _local4:Pile = gameArea.getPileAt(_local2, _local3, cards[0]); if (((!((_local4 == null))) && (_local4.mayPushCards(cards)))){ rules.move(cards.length, source.name, _local4.name); source = _local4; xSlideTo = (cards[0].x + xOffs); ySlideTo = (cards[0].y + yOffs); _local5 = 0; while (_local5 < cards.length) { _local6 = cards[_local5]; _local6.x = -(xOffs); _local6.y = (-(yOffs) + (_local5 * 15)); _local5++; }; if (cards.length > 1){ gameArea.effectSound.get("severalcards").play(1, ((xSlideTo / 730) - 0.5)); } else { gameArea.effectSound.get("card").play(1, ((xSlideTo / 730) - 0.5)); }; } else { xSlideTo = xOrg; ySlideTo = yOrg; }; startAnim(); } private function finishAnim():void{ var _local2:Card; stopAnim(); var _local1:int; while (_local1 < cards.length) { _local2 = cards[_local1]; removeChild(_local2); oldParent.addChild(_local2); source.placeCard(_local2, ((source.getCardCount() - cards.length) + _local1)); _local1++; }; } private function startAnim():void{ xSlideFrom = x; ySlideFrom = y; animStartTime = getTimer(); addEventListener(Event.ENTER_FRAME, advanceTime); slideTime = SLIDE_TIME; } private function stopAnim():void{ animStartTime = -1; removeEventListener(Event.ENTER_FRAME, advanceTime); } public function abort():void{ if (dragging){ dragging = false; stopDrag(); stage.removeEventListener(MouseEvent.MOUSE_UP, release); xSlideTo = xOrg; ySlideTo = yOrg; startAnim(); release(null); }; if (animStartTime >= 0){ finishAnim(); }; } public function advanceTime(_arg1:Event):void{ var _local2:Number = ((getTimer() - animStartTime) / slideTime); x = (xSlideFrom + ((xSlideTo - xSlideFrom) * _local2)); y = (ySlideFrom + ((ySlideTo - ySlideFrom) * _local2)); if (_local2 > 1){ finishAnim(); }; } } }//package src
Section 29
//Fireworks (src.Fireworks) package src { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Fireworks extends MovieClip { public var lifeTime:int;// = 1000 public var startTime:int; public function Fireworks(_arg1:Number, _arg2:Number, _arg3:Number=1){ gotoAndStop(1); addEventListener(Event.ENTER_FRAME, advanceTime); this.x = _arg1; this.y = _arg2; this.scaleX = (this.scaleY = _arg3); startTime = getTimer(); blendMode = "screen"; var _local4:Number = ((Math.random() * Math.PI) * 2); var _local5:Number = ((Math.sin((_local4 + (((0 / 3) * Math.PI) * 2))) * 0.5) + 0.5); var _local6:Number = ((Math.sin((_local4 + (((1 / 3) * Math.PI) * 2))) * 0.5) + 0.5); var _local7:Number = ((Math.sin((_local4 + (((2 / 3) * Math.PI) * 2))) * 0.5) + 0.5); transform.colorTransform = new ColorTransform(_local5, _local6, _local7, 1, 0, 0, 0, 0); } public function advanceTime(_arg1:Event):void{ var _local3:int; var _local2:Number = ((getTimer() - startTime) / lifeTime); if (_local2 >= 1){ parent.removeChild(this); removeEventListener(Event.ENTER_FRAME, advanceTime); } else { _local3 = int(((_local2 * 18) + 1)); gotoAndStop(_local3); }; } } }//package src
Section 30
//FoundationPile (src.FoundationPile) package src { import flash.display.*; public class FoundationPile extends Pile { private var suit:int;// = 0 public function FoundationPile(_arg1:MovieClip, _arg2:KlondikeRules, _arg3:String, _arg4:int){ super(_arg1, _arg2, _arg3); this.suit = _arg4; } override public function popCard():Card{ var _local1:Card = super.popCard(); var _local2:Card = getTopCard(); if (_local2 != null){ _local2.setClickable(true); }; return (_local1); } override public function pushCard(_arg1:Card):void{ var _local2:Card = getTopCard(); if (_local2 != null){ _local2.setClickable(false); }; _arg1.setClickable(true); super.pushCard(_arg1); } override public function popCards(_arg1:int):Array{ return (super.popCards(_arg1)); } override public function mayPushCards(_arg1:Array):Boolean{ var _local3:Card; if (_arg1.length > 1){ return (false); }; var _local2:Card = _arg1[0]; if (getCardCount() > 0){ _local3 = getTopCard(); if (_local2.getSuit() != _local3.getSuit()){ return (false); }; if (_local2.getValue() != (_local3.getValue() + 1)){ return (false); }; } else { if (_local2.getSuit() != suit){ return (false); }; if (_local2.getValue() != 0){ return (false); }; }; return (true); } override public function pushCards(_arg1:Array):void{ var _local3:int; var _local2:Card = _arg1[0]; if (!_local2.hasBeenInFoundation()){ _local2.setHasBeenInFoundation(true); _local3 = (100 - (_local2.getValue() * 10)); if (_local3 < 10){ _local3 = 10; }; rules.increaseScore(_local3); }; super.pushCards(_arg1); } override public function pressCard(_arg1:Card, _arg2:int, _arg3:int):void{ rules.startDragging(this, getTopCards(1), _arg2, _arg3); } } }//package src
Section 31
//GameArea (src.GameArea) package src { import flash.display.*; import flash.events.*; import src.sound.*; import src.intro.*; import src.util.*; import flash.text.*; import flash.external.*; import flash.utils.*; import flash.system.*; public class GameArea extends MovieClip { public var DEBUG_XML:String; public var piles:Array; public var foundations:Array; public var world:int; public var musicSound:SoundManager; public var effectSound:SoundManager; private var rules:KlondikeRules; public var scoreField:TextField; public var scoreText:TextField; public var timeField:TextField; public var timeText:TextField; public var introHolder:MovieClip; public var clickBlocker:MovieClip; public var pile0:MovieClip; public var pile1:MovieClip; public var pile2:MovieClip; public var pile3:MovieClip; public var pile4:MovieClip; public var pile5:MovieClip; public var pile6:MovieClip; public var foundation0:MovieClip; public var foundation1:MovieClip; public var foundation2:MovieClip; public var foundation3:MovieClip; public var mcHolder:MovieClip; public var cardHolder:MovieClip; public var dragLayer:DragLayer; public var background:MovieClip; public var deck:MovieClip; public var revealed:MovieClip; public var soundButton:SoundButton; public var musicButton:SoundButton; public var quitButton:QuitButton; public var intro:Intro; public var outro:Outro; public var gdp:GameDataParser; private var lastTime:int; private var lastSeconds:int; private var startTime:int;// = -1 private var winAnimStartTime:int;// = -1 private var winAnimDelay:int;// = 1000 private var playing:Boolean;// = false private var unlocked:int; private var remaining:int; private var cardList:String; private var remainingSeconds:int; public var relaxMode:Boolean;// = false private var isFirstLevel:Boolean;// = true private var lastRemainingTime:int;// = 0 private var hasPlayedTimeWarning:Boolean;// = false private var hasPreparedOutro:Boolean;// = false private var hasSentGameEnd:Boolean;// = false private var hasSentQuit:Boolean;// = false public static var DEBUG_MODE:Boolean = false; public static var timeLimit:int = 600000; public static var WIN_ANIM_DURATION:int = 1000; public function GameArea(){ var _local2:String; DEBUG_XML = <test/> .toString(); piles = new Array(); foundations = new Array(); musicSound = new SoundManager(); effectSound = new SoundManager(); gdp = new GameDataParser(); remainingSeconds = ((timeLimit + 999) / 1000); super(); background.gotoAndStop(1); piles.push(pile0); piles.push(pile1); piles.push(pile2); piles.push(pile3); piles.push(pile4); piles.push(pile5); piles.push(pile6); foundations.push(foundation0); foundations.push(foundation1); foundations.push(foundation2); foundations.push(foundation3); mcHolder.foundationMc0.gotoAndStop(4); mcHolder.foundationMc1.gotoAndStop(3); mcHolder.foundationMc2.gotoAndStop(2); mcHolder.foundationMc3.gotoAndStop(1); var _local1:Object = ExternalInterface.call("getGameData"); if ((((_local1 == null)) || (!(_local1.success)))){ } else { DEBUG_MODE = false; _local2 = _local1.message; gdp.parse(_local2); }; if (DEBUG_MODE){ trace(DEBUG_XML); gdp.parse(DEBUG_XML); }; relaxMode = gdp.relaxMode; timeLimit = (gdp.timeLimit * 1000); unlocked = gdp.unlocked; remaining = gdp.remaining; cardList = gdp.cardList; intro = new Intro(this, unlocked, remaining); introHolder.addChild(intro); clickBlocker.alpha = 0; scoreText.text = TextMappings.get("score"); timeText.text = TextMappings.get("time"); if (relaxMode){ timeText.visible = false; timeField.visible = false; cardList = generateCards(); }; addEventListener(Event.ENTER_FRAME, advanceTime); outro.visible = false; musicSound.get("titlemusic").play(0.6); soundButton.init(this); musicButton.init(this); quitButton.init(this); } public function restartLevel(){ rules.reset(cardList); } public function introOver():void{ clickBlocker.visible = false; startTime = getTimer(); if (isFirstLevel){ isFirstLevel = false; fscommand("gameStart"); musicSound.get("gamemusic").loop(0.5); }; } public function startAutoSolve():void{ clickBlocker.visible = true; dragLayer.abort(); } public function getBitmap(_arg1:int):BitmapData{ setWorld(_arg1); if (rules == null){ rules = new KlondikeRules(this, cardList, world); dragLayer.init(this, rules); }; updateTimer(); var _local2:BitmapData = new BitmapData(730, 450); intro.visible = false; _local2.draw(this); intro.visible = true; return (_local2); } public function startGame(_arg1:int, _arg2:int):void{ musicSound.stopAll(); setWorld(_arg1); introHolder.removeChild(intro); intro = null; lastTime = getTimer(); effectSound.get("shuffle").play(); playing = true; rules.setContinent(_arg2); } private function updateTimer():int{ var _local3:int; var _local4:int; var _local5:String; if (relaxMode){ return (lastRemainingTime); }; if (rules.autoSolve){ return (lastRemainingTime); }; var _local1:int = timeLimit; if (startTime >= 0){ _local1 = (timeLimit - (getTimer() - startTime)); }; var _local2:Number = (_local1 / 1000); if ((((_local2 < 60)) && ((_local2 > 0)))){ _local3 = (0xFF - int((((-(Math.cos(((_local2 * Math.PI) * 2))) * 128) + 128) * (1 - (_local2 / 60))))); if (_local3 < 0){ _local3 = 0; }; if (_local3 > 0xFF){ _local3 = 0xFF; }; timeField.textColor = (((0xFF0000 | (_local3 << 16)) | (_local3 << 8)) | _local3); } else { timeField.textColor = 0xFFFFFF; }; if (lastSeconds != remainingSeconds){ lastSeconds = remainingSeconds; if (remainingSeconds < 0){ remainingSeconds = 0; }; _local4 = (remainingSeconds / 60); remainingSeconds = (remainingSeconds % 60); _local5 = ""; if (_local4 < 10){ _local5 = (_local5 + "0"); }; _local5 = (_local5 + (_local4 + ":")); if (remainingSeconds < 10){ _local5 = (_local5 + "0"); }; _local5 = (_local5 + remainingSeconds); timeField.text = _local5; }; lastRemainingTime = _local1; return (_local1); } public function advanceTime(_arg1:Event):void{ musicSound.update(); effectSound.update(); if (winAnimStartTime >= 0){ doWinAnim((getTimer() - winAnimStartTime)); return; }; if (!playing){ return; }; var _local2:int = updateTimer(); remainingSeconds = ((_local2 + 999) / 1000); var _local3:int; if (gdp.gameMode != "full"){ _local3 = ((timeLimit / 1000) - (2 * 60)); }; if ((((remainingSeconds <= ((10 - 1) + _local3))) && (!(hasPlayedTimeWarning)))){ if (!relaxMode){ effectSound.get("timewarning").play(); }; hasPlayedTimeWarning = true; }; if (remainingSeconds < (0 + _local3)){ outOfTime(); }; var _local4:int = getTimer(); while ((_local4 - lastTime) > 100) { lastTime = (lastTime + 100); if (!rules.tick()){ return; }; }; } private function doWinAnim(_arg1:int):void{ var _local2:Number = (_arg1 / WIN_ANIM_DURATION); cardHolder.y = (mcHolder.y = ((0 + (_local2 * 80)) - ((_local2 * _local2) * 400))); if (_arg1 > (WIN_ANIM_DURATION + winAnimDelay)){ winAnimStartTime = -1; outro.show(); }; } public function getPileAt(_arg1:int, _arg2:int, _arg3:Card):Pile{ var _local5:int; var _local4 = 7; if (_arg2 < (pile0.y - 8)){ if ((((_arg1 >= (foundations[0].x - _local4))) && ((_arg1 <= ((foundations[3].x + foundations[3].width) + _local4))))){ return (rules.getFoundation(_arg3.suit)); }; } else { _local5 = 0; while (_local5 < 7) { if ((((_arg1 >= (piles[_local5].x - _local4))) && ((_arg1 <= ((piles[_local5].x + piles[_local5].width) + _local4))))){ return (rules.getPile(("c" + _local5))); }; _local5++; }; }; return (null); } public function setWorld(_arg1:int):void{ this.world = _arg1; background.gotoAndStop((_arg1 + 1)); } private function generateCards():String{ var _local6:int; var _local7:int; var _local8:Card; var _local1:Array = new Array(); var _local2:int; while (_local2 < 4) { _local6 = 1; while (_local6 <= 13) { _local1.push(new Card(_local2, _local6, 0)); _local6++; }; _local2++; }; var _local3 = "cdhs"; var _local4 = ""; var _local5:int; while (_local5 < 52) { _local7 = (int((Math.random() * (52 - _local5))) + _local5); _local8 = _local1[_local7]; _local1[_local7] = _local1[_local5]; _local1[_local5] = _local8; if (_local5 > 0){ _local4 = (_local4 + "_"); }; _local4 = (_local4 + (_local1[_local5].value + _local3.charAt(_local1[_local5].suit))); _local5++; }; return (_local4); } public function buttonClicked(_arg1:MovieClip):void{ if (_arg1 == soundButton){ effectSound.fadeTo((soundButton.isOn) ? 1 : 0, 250); }; if (_arg1 == musicButton){ musicSound.fadeTo((musicButton.isOn) ? 1 : 0, 250); }; if (_arg1 == quitButton){ clickQuit(); }; } public function outOfTime():void{ if (hasPreparedOutro){ return; }; hasPreparedOutro = true; var _local1:String = TextMappings.get("out_of_time"); var _local2:int; var _local3 = ""; if (gdp.gameMode != "full"){ _local3 = TextMappings.get("nag_message"); }; prepareOutro(_local1, _local3, _local2, false, false); outro.show(); } public function clickQuit():void{ if (hasPreparedOutro){ return; }; hasPreparedOutro = true; var _local1:String = TextMappings.get("player_quit"); var _local2:int; var _local3 = ""; prepareOutro(_local1, _local3, _local2, true, false); outro.show(); } public function win():void{ var _local4:Boolean; var _local5:String; if (relaxMode){ restartLevel(); return; }; if (hasPreparedOutro){ return; }; hasPreparedOutro = true; var _local1:String = TextMappings.get("level_won"); var _local2 = 4; var _local3 = ""; if ((((gdp.playerType == "money")) && (!(relaxMode)))){ remaining--; _local4 = false; if ((((remaining == 0)) && ((unlocked == 5)))){ _local1 = TextMappings.get("all_unlocked"); _local2 = 10; _local4 = true; }; winAnimDelay = 2000; if (unlocked < 6){ _local5 = TextMappings.get(Intro.CONTINENT_NAME_MAP[unlocked]); if (remaining > 1){ _local3 = TextMappings.get("unlock_next_in").split("[0]").join(remaining).split("[1]").join(_local5); } else { if (remaining > 0){ _local3 = TextMappings.get("unlock_next_in_singular").split("[0]").join(_local5); } else { winAnimDelay = 0; _local2 = 6; _local3 = TextMappings.get("new_unlocked").split("[0]").join(_local5); }; }; }; }; winAnimStartTime = getTimer(); prepareOutro(_local1, _local3, _local2, true, _local4); } private function prepareOutro(_arg1:String, _arg2:String, _arg3:int, _arg4:Boolean, _arg5:Boolean):void{ if (_arg3 == 0){ effectSound.get("badend").play(); } else { effectSound.get("goodend").play(); }; effectSound.get("timewarning").stop(); musicSound.get("gamemusic").stop(); clickBlocker.visible = true; playing = false; var _local6:int = rules.getCalculatedScore(); rules.gameOver(remainingSeconds, _arg4); var _local7:int = rules.getCalculatedScore(); outro.prepare(this, _arg1, _arg2, _arg3, _local6, _local7, _arg5, remaining, (unlocked + 1)); if (!hasSentGameEnd){ fscommand("gameEnd", ("" + rules.getCalculatedScore())); }; } public function sendQuit():void{ if (!hasSentQuit){ fscommand("gameQuit"); hasSentQuit = true; }; } } }//package src
Section 32
//HandSourcePile (src.HandSourcePile) package src { import flash.display.*; public class HandSourcePile extends Pile { public var handTargetPile:HandTargetPile; public function HandSourcePile(_arg1:MovieClip, _arg2:KlondikeRules, _arg3:String){ super(_arg1, _arg2, _arg3); } override public function pileClicked():void{ if (handTargetPile.getCardCount() == 0){ return; }; rules.flip(); } override public function popCard():Card{ var _local1:Card = super.popCard(); var _local2:Card = getTopCard(); if (_local2 != null){ _local2.setClickable(true); }; updateClickable(); return (_local1); } override public function pushCard(_arg1:Card):void{ var _local2:Card = getTopCard(); if (_local2 != null){ _local2.setClickable(false); }; _arg1.setClickable(true); _arg1.hide(); super.pushCard(_arg1); updateClickable(); } public function updateClickable():void{ setClickable((((handTargetPile.getCardCount() > 0)) && ((getCardCount() == 0)))); } override public function revealTopCard():void{ super.revealTopCard(); handTargetPile.pushCard(popCard()); } override public function pressCard(_arg1:Card, _arg2:int, _arg3:int):void{ var _local4:Card = getTopCard(); rules.stopDragging(); _local4.prepareSlide(); rules.reveal(name); _local4.slide(rules); } } }//package src
Section 33
//HandTargetPile (src.HandTargetPile) package src { import flash.display.*; public class HandTargetPile extends Pile { public var handSourcePile:HandSourcePile; public function HandTargetPile(_arg1:MovieClip, _arg2:KlondikeRules, _arg3:String){ super(_arg1, _arg2, _arg3); } override public function popCard():Card{ var _local1:Card = super.popCard(); var _local2:Card = getTopCard(); if (_local2 != null){ _local2.setClickable(true); }; handSourcePile.updateClickable(); return (_local1); } override public function pushCard(_arg1:Card):void{ var _local2:Card = getTopCard(); if (_local2 != null){ _local2.setClickable(false); }; _arg1.setClickable(true); _arg1.reveal(); super.pushCard(_arg1); handSourcePile.updateClickable(); } override public function doubleClickCard(_arg1:Card):void{ if (_arg1 == getTopCard()){ tryClickToFoundation(_arg1); }; } override public function popCards(_arg1:int):Array{ rules.increaseScore(20); return (super.popCards(_arg1)); } override public function pushCards(_arg1:Array):void{ } override public function pressCard(_arg1:Card, _arg2:int, _arg3:int):void{ rules.startDragging(this, getTopCards(1), _arg2, _arg3); } } }//package src
Section 34
//KlondikeRules (src.KlondikeRules) package src { import flash.external.*; public class KlondikeRules { private var piles:Object; private var handSourcePile:HandSourcePile; private var handTargetPile:HandTargetPile; private var score:int;// = 0 private var hasClaimedTimeBonus:Boolean;// = false private var gameArea:GameArea; private var foundationSuitMap:Array; private var introStep:int;// = 0 public var autoSolve:Boolean;// = false private var allCards:Array; private var continent:int; private var foundationMap:Array; public function KlondikeRules(_arg1:GameArea, _arg2:String, _arg3:int){ piles = new Object(); foundationSuitMap = [2, 3, 1, 0]; allCards = new Array(); foundationMap = [3, 2, 0, 1]; super(); this.gameArea = _arg1; this.continent = _arg3; handSourcePile = new HandSourcePile(_arg1.deck, this, "h0"); handTargetPile = new HandTargetPile(_arg1.revealed, this, "h1"); handSourcePile.handTargetPile = handTargetPile; handTargetPile.handSourcePile = handSourcePile; piles["h0"] = handSourcePile; piles["h1"] = handTargetPile; var _local4:int; while (_local4 < 4) { piles[("f" + _local4)] = new FoundationPile(_arg1.foundations[_local4], this, ("f" + _local4), foundationSuitMap[_local4]); _local4++; }; _local4 = 0; while (_local4 < 7) { piles[("c" + _local4)] = new ColumnPile(_arg1.piles[_local4], this, ("c" + _local4)); _local4++; }; reset(_arg2); } public function reset(_arg1:String):void{ var _local6:Card; var _local7:String; var _local8:int; var _local9:String; var _local10:int; var _local11:int; autoSolve = false; while (allCards.length > 0) { _local6 = allCards.pop(); gameArea.cardHolder.removeChild(_local6); }; piles["h0"].reset(); piles["h1"].reset(); var _local2:int; while (_local2 < 4) { piles[("f" + _local2)].reset(); _local2++; }; _local2 = 0; while (_local2 < 7) { piles[("c" + _local2)].reset(); _local2++; }; var _local3:Array = _arg1.split("_"); _local2 = 0; while (_local2 < 52) { _local7 = _local3[_local2]; _local8 = (parseInt(_local7.substring(0, (_local7.length - 1))) - 1); _local9 = _local7.substring((_local7.length - 1)); _local10 = 0; if (_local9 == "c"){ _local10 = 0; }; if (_local9 == "d"){ _local10 = 1; }; if (_local9 == "s"){ _local10 = 2; }; if (_local9 == "h"){ _local10 = 3; }; _local6 = new Card(_local10, _local8, continent); allCards.push(_local6); gameArea.cardHolder.addChild(_local6); handSourcePile.pushCard(_local6); _local2++; }; var _local4:Array = new Array(7); var _local5:int; while (_local5 < 7) { _local4[_local5] = new Array(); _local11 = 0; while (_local11 <= _local5) { _local4[_local5].push(handSourcePile.popCard()); _local11++; }; _local5++; }; _local11 = 6; while (_local11 >= 0) { _local5 = 6; while (_local5 >= 0) { if (_local4[_local5].length == (_local11 + 1)){ handSourcePile.pushCard(_local4[_local5].pop()); }; _local5--; }; _local11--; }; introStep = -6; scoreUpdated(); } public function tick():Boolean{ var _local1:int; var _local2:int; var _local3:int; var _local4:Pile; var _local5:Card; var _local6:int; if (introStep < 0){ introStep++; } else { if (introStep < ((((((7 + 6) + 5) + 4) + 3) + 2) + 1)){ _local1 = 0; _local2 = 7; _local3 = introStep; while (_local3 >= _local2) { _local3 = (_local3 - _local2); _local1++; _local2--; }; _local4 = Pile(piles[("c" + (_local3 + _local1))]); _local5 = handSourcePile.popCard(); DragLayer.SLIDE_TIME = 60; _local5.prepareSlide(); if (_local3 == 0){ _local5.reveal(); }; _local4.pushCard(_local5); _local5.slide(this); DragLayer.SLIDE_TIME = 25; introStep++; if (introStep == ((((((7 + 6) + 5) + 4) + 3) + 2) + 1)){ gameArea.introOver(); }; } else { if (hasWon()){ gameArea.win(); return (false); }; if (autoSolve){ _local4 = getPile("h1"); if (_local4.getCardCount() > 0){ if (_local4.tryClickToFoundation(_local4.getTopCard())){ return (true); }; }; _local6 = 0; while (_local6 < 7) { _local4 = getPile(("c" + _local6)); if (_local4.getCardCount() > 0){ if (_local4.tryClickToFoundation(_local4.getTopCard())){ return (true); }; }; _local6++; }; } else { if (isSolveable()){ autoSolve = true; gameArea.startAutoSolve(); playData("101", 0); }; }; }; }; return (true); } public function setContinent(_arg1:int):void{ playData(("11," + _arg1), 0); } private function isSolveable():Boolean{ if (getPile("h0").getCardCount() != 0){ return (false); }; if (getPile("h1").getCardCount() > 1){ return (false); }; var _local1:int; while (_local1 < 7) { if (getPile(("c" + _local1)).hasHiddenCard()){ return (false); }; _local1++; }; return (true); } public function move(_arg1:int, _arg2:String, _arg3:String):void{ var _local7:Card; var _local4:int = score; var _local5:Pile = piles[_arg2]; var _local6:Pile = piles[_arg3]; if ((((_local5 is FoundationPile)) && (!((_local6 is FoundationPile))))){ increaseScore(-20); }; _local6.pushCards(_local5.popCards(_arg1)); playData(((((("001," + _arg1) + ",") + _local5.name) + ",") + _local6.name), (score - _local4)); if (_arg2.indexOf("c") == 0){ _local7 = _local5.getTopCard(); if (((!((_local7 == null))) && (!(_local7.isRevealed())))){ reveal(_arg2); }; }; } public function reveal(_arg1:String):void{ var _local2:int = score; var _local3:Pile = piles[_arg1]; _local3.revealTopCard(); playData(("010," + _arg1), (score - _local2)); } public function flip():void{ var _local2:Card; var _local1:int = score; increaseScore(-200); while (handTargetPile.getCardCount() > 0) { _local2 = handTargetPile.popCard(); _local2.hide(); handSourcePile.pushCard(_local2); }; playData("100", (score - _local1)); } public function gameOver(_arg1:int, _arg2:Boolean):void{ var _local4:int; var _local3:int = score; if (_arg2){ _local4 = int(Math.floor(((_arg1 * (countCardsInFoundations() / 52)) * 2))); trace(("timeBonus: " + _local4)); score = (score + _local4); hasClaimedTimeBonus = true; scoreUpdated(); }; playData(((((("111," + _local3) + ",") + _arg1) + ",") + score), (score - _local3)); } public function countCardsInFoundations():int{ var _local3:Pile; var _local1:int; var _local2:int; while (_local2 < 4) { _local3 = piles[("f" + _local2)]; _local1 = (_local1 + _local3.getCardCount()); _local2++; }; return (_local1); } public function hasWon():Boolean{ return ((countCardsInFoundations() == 52)); } public function increaseScore(_arg1:int):void{ score = (score + _arg1); if (score < 0){ score = 0; }; scoreUpdated(); } public function getCalculatedScore():int{ return (score); } private function scoreUpdated():void{ gameArea.scoreField.text = ("" + score); } public function startDragging(_arg1:Pile, _arg2:Array, _arg3:int, _arg4:int):void{ gameArea.dragLayer.startDragging(_arg1, _arg2, _arg3, _arg4); } public function slide(_arg1:Card, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ gameArea.dragLayer.slide(_arg1, _arg2, _arg3, _arg4, _arg5); } public function getPile(_arg1:String):Pile{ return (piles[_arg1]); } public function getFoundation(_arg1:int):Pile{ return (getPile(("f" + foundationMap[_arg1]))); } public function stopDragging():void{ gameArea.dragLayer.abort(); } private function playData(_arg1:String, _arg2:Number):void{ ExternalInterface.call("playData", ((_arg1 + "=") + _arg2)); } } }//package src
Section 35
//Outro (src.Outro) package src { import flash.display.*; import flash.events.*; import src.intro.*; import src.util.*; import flash.text.*; import flash.utils.*; import flash.filters.*; public class Outro extends MovieClip { public var statusField:TextField; public var timerField:TextField; public var titleField:TextField; public var subStatusField:TextField; public var scoreLabel:TextField; public var scoreField:TextField; public var bonusLabel:TextField; public var bonusField:TextField; public var totalLabel:TextField; public var totalField:TextField; public var unlockText:TextField; public var fireworksHolder:MovieClip; public var bg:MovieClip; public var globeHolder:MovieClip; public var glowAnim:MovieClip; public var light0:MovieClip; public var light1:MovieClip; public var bouncingCoin:BouncingCoin; public var gameArea:GameArea; private var startTime:int; private var state:int;// = -1 private var fireworksTime:int;// = 0 private var fireworks:int;// = 0 private var doCoin:Boolean; private var gracePeriod:int; private var skipGlobeAnim:Boolean;// = false private var target:int; private var remaining:int;// = 0 private var hasPlayedUnlockSound:Boolean;// = false private var statesTilMusic:int;// = 1 public static var DISPLAY_TIME:int = 19000; public static var FIREWORKS_INTERVAL:int = 80; public function prepare(_arg1:GameArea, _arg2:String, _arg3:String, _arg4:int, _arg5:int, _arg6:int, _arg7:Boolean, _arg8:int, _arg9:int):void{ this.gameArea = _arg1; this.fireworks = (_arg4 * 5); this.doCoin = _arg7; glowAnim.visible = (_arg4 > 0); statusField.text = _arg2; this.remaining = _arg8; this.target = _arg9; subStatusField.text = _arg3; titleField.text = TextMappings.get("game_over"); scoreLabel.text = TextMappings.get("score"); bonusLabel.text = TextMappings.get("bonus"); totalLabel.text = TextMappings.get("total_score"); scoreField.text = ("" + _arg5); bonusField.text = ("" + (_arg6 - _arg5)); totalField.text = ("" + _arg6); useHandCursor = true; buttonMode = true; timerField.mouseEnabled = false; statusField.mouseEnabled = false; fireworksHolder.mouseEnabled = false; subStatusField.mouseEnabled = false; titleField.mouseEnabled = false; scoreLabel.mouseEnabled = false; bonusLabel.mouseEnabled = false; totalLabel.mouseEnabled = false; scoreField.mouseEnabled = false; bonusField.mouseEnabled = false; totalField.mouseEnabled = false; globeHolder.globe.cloud0.visible = false; globeHolder.globe.cloud1.visible = false; globeHolder.globe.cloud2.visible = false; globeHolder.globe.glow.visible = false; unlockText.text = _arg3; if ((((_arg4 > 0)) && ((_arg8 > 0)))){ statesTilMusic--; }; if ((((_arg8 == 0)) && ((_arg9 < 6)))){ statesTilMusic--; }; if (_arg7){ DISPLAY_TIME = (DISPLAY_TIME + 3000); }; } public function show():void{ visible = true; addEventListener(MouseEvent.MOUSE_DOWN, clicked); startTime = getTimer(); advanceTime(null); if (remaining == 0){ addEventListener(Event.ENTER_FRAME, advanceGlobeAnim); setState(-1); } else { addEventListener(Event.ENTER_FRAME, advanceTime); setState(0); }; } private function setState(_arg1:int):void{ if (this.state == _arg1){ return; }; this.state = _arg1; if ((((_arg1 == 0)) && (doCoin))){ gameArea.musicSound.get("allunlocked").play(); bouncingCoin.startAnim(); }; if (statesTilMusic-- == 0){ gameArea.musicSound.stopAll(); gameArea.musicSound.get("gameovermusic").play(); }; gracePeriod = (getTimer() + 500); if (_arg1 == 2){ gameArea.sendQuit(); }; globeHolder.visible = (_arg1 == -1); var _local2 = (_arg1 == 0); var _local3 = (_arg1 > 0); unlockText.visible = (_arg1 == -1); statusField.visible = _local2; fireworksHolder.visible = _local2; subStatusField.visible = _local3; titleField.visible = _local3; scoreLabel.visible = _local3; bonusLabel.visible = _local3; totalLabel.visible = _local3; scoreField.visible = _local3; bonusField.visible = _local3; totalField.visible = _local3; bouncingCoin.visible = ((_local2) && (doCoin)); if (gameArea.relaxMode){ bonusField.visible = false; bonusLabel.visible = false; }; } public function advanceGlobeAnim(_arg1:Event):void{ var _local16:int; var _local17:Number; var _local18:GlowFilter; var _local2:int = (getTimer() - startTime); var _local3:Number = (_local2 / 5000); y = (60 - 450); bg.y = -(y); bg.alpha = 0; var _local4:Number = (((1 - _local3) * 2) - 1); if (_local4 < 0){ _local4 = 0; }; if (_local4 > 1){ _local4 = 1; }; var _local5:Number = (((Math.cos((_local4 * Math.PI)) * _local4) * _local4) * 600); var _local6:Number = (((-(Math.sin((_local4 * Math.PI))) * _local4) * _local4) * 200); var _local7:Number = ((_local3 - 0.9) / 0.1); if (_local7 < 0){ _local7 = 0; }; if (_local7 > 1){ _local7 = 1; }; _local7 = ((_local7 * _local7) * 300); globeHolder.x = (288.6 + _local5); globeHolder.y = (((192.7 + _local6) + 450) + _local7); var _local8:Number = (1 / (((_local4 * _local4) * 1.2) + 1)); var _local9:Array = [0, 0, 0xFF00FF, 0xA27100, 0xFF9900, 4666367, 13434675]; if ((((_local3 >= 0.49)) && (!(hasPlayedUnlockSound)))){ gameArea.effectSound.get("unlockLevel").play(); hasPlayedUnlockSound = true; }; var _local10:Number = (((_local3 - 0.49) / 0.51) * 5); if (_local10 < 0){ _local10 = 0; }; if (_local10 > 1){ _local10 = 1; }; unlockText.textColor = _local9[target]; unlockText.alpha = ((_local10 * _local10) * _local10); unlockText.y = ((295.4 + 450) + _local7); var _local11:Number = (((_local3 - 0.49) / 0.51) * 2); _local11 = Math.sqrt(_local11); _local11 = Math.sqrt(_local11); if (_local11 < 0){ _local11 = 0; }; if (_local11 > 1){ _local11 = 1; }; var _local12:Number = (((_local3 - 0.49) / 0.51) * 1.6); _local12 = Math.sqrt(_local12); if (_local12 < 0){ _local12 = 0; }; if (_local12 > 1){ _local12 = 1; }; globeHolder.light.alpha = (Math.sin((_local11 * Math.PI)) * 0.7); globeHolder.light0.alpha = Math.sin((_local12 * Math.PI)); globeHolder.light1.alpha = Math.sin((_local12 * Math.PI)); var _local13:Number = ((Math.sin((_local12 * Math.PI)) * 0.6) + 0.5); globeHolder.light0.scaleX = (globeHolder.light0.scaleY = _local13); globeHolder.light1.scaleX = (globeHolder.light1.scaleY = _local13); globeHolder.light0.rotation = (getTimer() * 0.13); globeHolder.light1.rotation = (-(getTimer()) * 0.14); if (_local11 > 0){ _local16 = (Math.sin((_local11 * Math.PI)) * 10); _local17 = Math.sin((_local11 * Math.PI)); _local17 = ((((Math.sin((_local11 * Math.PI)) * _local17) * _local17) * 8) + 1); _local18 = new GlowFilter(0xFFFFFF, 1, _local16, _local16, _local17, BitmapFilterQuality.MEDIUM); globeHolder.light.filters = new Array(_local18); }; globeHolder.globe.scaleX = (globeHolder.globe.scaleY = _local8); var _local14:Array = [0, 4, 6, 3, 5, 1, 2]; var _local15:Array = [0, 0, 5, 3, 4, 1, 2]; globeHolder.light.gotoAndStop(_local15[target]); globeHolder.globe.lerp(_local14[target], (1 - _local4)); if ((((_local3 > 1)) || (skipGlobeAnim))){ startTime = getTimer(); removeEventListener(Event.ENTER_FRAME, advanceGlobeAnim); addEventListener(Event.ENTER_FRAME, advanceTime); setState(0); }; } public function advanceTime(_arg1:Event):void{ var _local2:int = (getTimer() - startTime); var _local3:Number = ((800 - _local2) / 800); if (_local3 < 0){ _local3 = 0; }; y = (60 - ((_local3 * _local3) * 450)); bg.y = -(y); bg.alpha = (1 - (_local3 * _local3)); spawnFireworks(_local2); if (doCoin){ if ((((_local2 > 6000)) && ((state == 0)))){ setState(1); }; } else { if ((((_local2 > 3000)) && ((state == 0)))){ setState(1); }; }; if ((((_local2 > DISPLAY_TIME)) && ((state == 1)))){ setState(2); }; var _local4:int = (DISPLAY_TIME - _local2); var _local5:int = int(((_local4 + 999) / 1000)); if (_local5 < 0){ _local5 = 0; }; timerField.text = TextMappings.get("time_to_exit").split("[0]").join(("" + _local5)); } public function spawnFireworks(_arg1:int):void{ var _local2:Number; var _local3:Number; var _local4:Fireworks; while (((((_arg1 - fireworksTime) > 0)) && ((fireworks > 0)))) { fireworks--; fireworksTime = (fireworksTime + ((Math.random() + 0.5) * FIREWORKS_INTERVAL)); _local2 = ((Math.random() * (515 - 100)) + 50); _local3 = ((Math.random() * (338.1 - 100)) + 50); _local4 = new Fireworks(_local2, _local3, ((Math.random() * 0.5) + 0.75)); fireworksHolder.addChild(_local4); }; } public function clicked(_arg1:MouseEvent):void{ if (getTimer() < gracePeriod){ return; }; if (state == -1){ skipGlobeAnim = true; } else { if (state == 0){ setState(1); } else { if (state == 1){ setState(2); }; }; }; } } }//package src
Section 36
//Pile (src.Pile) package src { import flash.display.*; import flash.events.*; public class Pile { protected var cards:Array; public var rules:KlondikeRules; public var mc:MovieClip; public var name:String; private var clickable:Boolean;// = false public function Pile(_arg1:MovieClip, _arg2:KlondikeRules, _arg3:String){ cards = new Array(); super(); this.mc = _arg1; this.rules = _arg2; this.name = _arg3; _arg1.alpha = 0; _arg1.buttonMode = true; _arg1.useHandCursor = false; } public function reset(){ cards = new Array(); setClickable(false); } public function doubleClickCard(_arg1:Card):void{ } public function hasHiddenCard():Boolean{ if (cards.length == 0){ return (false); }; return (!(cards[0].isRevealed())); } public function tryClickToFoundation(_arg1:Card):Boolean{ var _local2:Pile = rules.getFoundation(_arg1.suit); if (_local2.mayPushCards(new Array(_arg1))){ rules.stopDragging(); _arg1.prepareSlide(); rules.move(1, name, _local2.name); _arg1.slide(rules); return (true); }; return (false); } public function setClickable(_arg1:Boolean):void{ if (this.clickable == _arg1){ return; }; this.clickable = _arg1; if (_arg1){ mc.addEventListener(MouseEvent.MOUSE_DOWN, doMouseDown); }; if (!_arg1){ mc.removeEventListener(MouseEvent.MOUSE_DOWN, doMouseDown); }; mc.useHandCursor = _arg1; } public function doMouseDown(_arg1:MouseEvent):void{ pileClicked(); } public function pileClicked():void{ } public function popCards(_arg1:int):Array{ var _local2:Array = new Array(_arg1); var _local3:int; while (_local3 < _arg1) { _local2[((_arg1 - 1) - _local3)] = popCard(); _local3++; }; return (_local2); } public function getTopCards(_arg1:int):Array{ var _local2:Array = new Array(_arg1); var _local3:int; while (_local3 < _arg1) { _local2[((_arg1 - 1) - _local3)] = cards[((cards.length - _local3) - 1)]; _local3++; }; return (_local2); } public function pushCards(_arg1:Array):void{ var _local2:int; while (_local2 < _arg1.length) { pushCard(_arg1[_local2]); _local2++; }; } public function popCard():Card{ var _local1:Card = cards.pop(); return (_local1); } public function pushCard(_arg1:Card):void{ placeCard(_arg1, cards.length); _arg1.pile = this; _arg1.pos = cards.length; var _local2:MovieClip = MovieClip(_arg1.parent); _local2.removeChild(_arg1); _local2.addChild(_arg1); cards.push(_arg1); } public function getCardCount():int{ return (cards.length); } public function getTopCard():Card{ return (cards[(cards.length - 1)]); } public function placeCard(_arg1:Card, _arg2:int):void{ _arg1.x = (mc.x - int(((_arg2 + 7) / 8))); _arg1.y = (mc.y - (int(((_arg2 + 7) / 8)) * 2)); } public function revealTopCard():void{ var _local1:Card = cards[(cards.length - 1)]; _local1.reveal(); } public function mayPushCards(_arg1:Array):Boolean{ return (false); } public function pressCard(_arg1:Card, _arg2:int, _arg3:int):void{ } } }//package src
Section 37
//QuitButton (src.QuitButton) package src { import flash.display.*; import flash.events.*; import src.util.*; import flash.text.*; public class QuitButton extends MovieClip { public var hitBox:MovieClip; public var gameArea:GameArea; public var textLabel0:TextField; public var textLabel1:TextField; public function QuitButton(){ hitBox.alpha = 0; hitBox.addEventListener(MouseEvent.MOUSE_OVER, mouseOver); hitBox.addEventListener(MouseEvent.MOUSE_OUT, mouseOut); hitBox.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); buttonMode = true; doubleClickEnabled = true; gotoAndStop(1); } public function init(_arg1:GameArea):void{ this.gameArea = _arg1; textLabel0.text = TextMappings.get("endgame"); textLabel1.text = TextMappings.get("endgame"); } public function mouseOver(_arg1:MouseEvent):void{ textLabel0.visible = false; textLabel1.visible = true; gotoAndStop(2); } public function mouseOut(_arg1:MouseEvent):void{ textLabel0.visible = true; textLabel1.visible = false; gotoAndStop(1); } public function mouseDown(_arg1:MouseEvent):void{ gameArea.buttonClicked(this); } } }//package src
Section 38
//SoundButton (src.SoundButton) package src { import flash.display.*; import flash.events.*; public class SoundButton extends MovieClip { public var hitBox:MovieClip; public var isOn:Boolean;// = true public var gameArea:GameArea; public function SoundButton(){ hitBox.alpha = 0; hitBox.addEventListener(MouseEvent.MOUSE_OVER, mouseOver); hitBox.addEventListener(MouseEvent.MOUSE_OUT, mouseOut); hitBox.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); buttonMode = true; doubleClickEnabled = true; gotoAndStop((1 + (isOn) ? 0 : 2)); } public function init(_arg1:GameArea):void{ this.gameArea = _arg1; } public function mouseOver(_arg1:MouseEvent):void{ gotoAndStop((2 + (isOn) ? 0 : 2)); } public function mouseOut(_arg1:MouseEvent):void{ gotoAndStop((1 + (isOn) ? 0 : 2)); } public function mouseDown(_arg1:MouseEvent):void{ isOn = !(isOn); gotoAndStop((2 + (isOn) ? 0 : 2)); gameArea.buttonClicked(this); } } }//package src
Section 39
//button_music (button_music) package { import src.*; public dynamic class button_music extends SoundButton { } }//package
Section 40
//button_sound (button_sound) package { import src.*; public dynamic class button_sound extends SoundButton { } }//package

Library Items

Symbol 1 Sound {sound.unlockLevel}
Symbol 2 Sound {sound.timewarning}
Symbol 3 Sound {sound.shuffle}
Symbol 4 Sound {sound.severalcards}
Symbol 5 Sound {sound.card}
Symbol 6 Sound {sound.gamemusic}
Symbol 7 Sound {sound.titlemusic}
Symbol 8 Sound {sound.gameovermusic}
Symbol 9 Sound {sound.goodend}
Symbol 10 Sound {sound.badend}
Symbol 11 Sound {sound.allunlocked}
Symbol 12 Bitmap {src.globe.Texture}
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:49
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:49
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:49
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:49
Symbol 21 BitmapUsed by:22
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Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:49
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:49
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:49
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:49
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:49
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:49
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:49
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:49
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:49
Symbol 41 BitmapUsed by:42
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Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:49
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:49
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClip {src.Fireworks}Uses:14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48
Symbol 50 BitmapUsed by:51
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Symbol 246 GraphicUsed by:247
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Symbol 292 EditableTextUses:232Used by:293
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Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:331
Symbol 331 MovieClip {src.GameArea}Uses:306 322 323 324 325 326 293 328 212 330 287 255 250 243Used by:Timeline

Instance Names

"bodyText1"Symbol 173 MovieClip {src.intro.Instructions} Frame 1Symbol 169 EditableText
"bodyText2"Symbol 173 MovieClip {src.intro.Instructions} Frame 1Symbol 172 EditableText
"coinAnim"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"continent1"Symbol 222 MovieClip Frame 1Symbol 213 MovieClip
"continent0"Symbol 222 MovieClip Frame 1Symbol 214 MovieClip
"continent2"Symbol 222 MovieClip Frame 1Symbol 215 MovieClip
"continent3"Symbol 222 MovieClip Frame 1Symbol 216 MovieClip
"continent4"Symbol 222 MovieClip Frame 1Symbol 217 MovieClip
"continent5"Symbol 222 MovieClip Frame 1Symbol 218 MovieClip
"lock3"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"lock4"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"lock5"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"lock1"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"lock2"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"lock0"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"glow"Symbol 231 MovieClip {src.intro.GlobeAnim} Frame 1Symbol 224 MovieClip
"globeHolder"Symbol 231 MovieClip {src.intro.GlobeAnim} Frame 1Symbol 212 MovieClip
"cloud0"Symbol 231 MovieClip {src.intro.GlobeAnim} Frame 1Symbol 230 MovieClip
"cloud1"Symbol 231 MovieClip {src.intro.GlobeAnim} Frame 1Symbol 230 MovieClip
"cloud2"Symbol 231 MovieClip {src.intro.GlobeAnim} Frame 1Symbol 230 MovieClip
"selectContinentText"Symbol 235 MovieClip Frame 1Symbol 233 EditableText
"toUnlockText"Symbol 235 MovieClip Frame 1Symbol 234 EditableText
"sun"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 177 MovieClip
"backCoin"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 211 MovieClip
"fireworks1"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 212 MovieClip
"continentChooser"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 222 MovieClip
"globeAnim"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 231 MovieClip {src.intro.GlobeAnim}
"fireworks0"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 212 MovieClip
"frontCoin"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 211 MovieClip
"selectHighlight"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 222 MovieClip
"textHolder"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 235 MovieClip
"gameStartsInText"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 236 EditableText
"instructions"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 173 MovieClip {src.intro.Instructions}
"logo"Symbol 242 MovieClip {src.intro.Intro} Frame 1Symbol 241 MovieClip
"hitBox"Symbol 250 MovieClip {button_music} Frame 1Symbol 247 MovieClip
"hitBox"Symbol 255 MovieClip {button_sound} Frame 1Symbol 247 MovieClip
"coinAnim"Symbol 256 MovieClip {src.intro.BouncingCoin} Frame 1Symbol 210 MovieClip
"glow5"Symbol 258 MovieClip {src.intro.Glowers} Frame 1Symbol 257 MovieClip
"glow3"Symbol 258 MovieClip {src.intro.Glowers} Frame 1Symbol 257 MovieClip
"glow0"Symbol 258 MovieClip {src.intro.Glowers} Frame 1Symbol 257 MovieClip
"glow1"Symbol 258 MovieClip {src.intro.Glowers} Frame 1Symbol 257 MovieClip
"glow2"Symbol 258 MovieClip {src.intro.Glowers} Frame 1Symbol 257 MovieClip
"glow4"Symbol 258 MovieClip {src.intro.Glowers} Frame 1Symbol 257 MovieClip
"light0"Symbol 274 MovieClip Frame 1Symbol 262 MovieClip
"light1"Symbol 274 MovieClip Frame 1Symbol 262 MovieClip
"globe"Symbol 274 MovieClip Frame 1Symbol 231 MovieClip {src.intro.GlobeAnim}
"light"Symbol 274 MovieClip Frame 1Symbol 273 MovieClip
"bg"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 260 MovieClip
"globeHolder"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 274 MovieClip
"unlockText"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 275 EditableText
"timerField"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 277 EditableText
"glowAnim"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 258 MovieClip {src.intro.Glowers}
"statusField"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 278 EditableText
"titleField"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 279 EditableText
"scoreLabel"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 280 EditableText
"scoreField"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 281 EditableText
"bonusLabel"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 282 EditableText
"bonusField"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 283 EditableText
"totalLabel"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 284 EditableText
"totalField"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 285 EditableText
"subStatusField"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 286 EditableText
"fireworksHolder"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 212 MovieClip
"bouncingCoin"Symbol 287 MovieClip {src.Outro} Frame 1Symbol 256 MovieClip {src.intro.BouncingCoin}
"textLabel1"Symbol 293 MovieClip {src.QuitButton} Frame 1Symbol 291 EditableText
"textLabel0"Symbol 293 MovieClip {src.QuitButton} Frame 1Symbol 292 EditableText
"hitBox"Symbol 293 MovieClip {src.QuitButton} Frame 1Symbol 247 MovieClip
"clubs"Symbol 321 MovieClip Frame 1Symbol 311 MovieClip
"diamonds"Symbol 321 MovieClip Frame 2Symbol 314 MovieClip
"hearts"Symbol 321 MovieClip Frame 3Symbol 317 MovieClip
"spades"Symbol 321 MovieClip Frame 4Symbol 320 MovieClip
"pileMc3"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"pileMc4"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"pileMc5"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"pileMc6"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"pileMc2"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"pileMc1"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"pileMc0"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"revealedMc"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"deckMc"Symbol 322 MovieClip Frame 1Symbol 308 MovieClip
"foundationMc0"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"foundationMc1"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"foundationMc2"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"foundationMc3"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"background"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 306 MovieClip
"mcHolder"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 322 MovieClip
"scoreText"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 323 EditableText
"scoreField"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 324 EditableText
"timeText"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 325 EditableText
"timeField"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 326 EditableText
"quitButton"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 293 MovieClip {src.QuitButton}
"deck"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"revealed"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"foundation0"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"foundation1"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"foundation2"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"foundation3"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"pile0"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"pile1"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"pile3"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"pile4"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"pile5"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"pile6"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"pile2"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 328 MovieClip
"cardHolder"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 212 MovieClip
"clickBlocker"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 330 MovieClip
"introHolder"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 212 MovieClip
"outro"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 287 MovieClip {src.Outro}
"musicButton"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 255 MovieClip {button_sound}
"soundButton"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 250 MovieClip {button_music}
"dragLayer"Symbol 331 MovieClip {src.GameArea} Frame 1Symbol 243 MovieClip {src.DragLayer}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.




http://swfchan.com/49/240481/info.shtml
Created: 22/4 -2021 01:12:13 Last modified: 22/4 -2021 01:38:12 Server time: 28/04 -2024 04:31:56