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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34974058?noj=FRM34974058-28DC" width="1" height="1"></div>

Startris.swf

This is the info page for
Flash #240532

(Click the ID number above for more basic data on this flash file.)


Text
NEXT

SCORE

LEVEL

STARS

0

TIME LEFT

SOUND OFF

EXIT GAME

ActionScript [AS1/AS2]

Frame 1
_root.gamemode = 2; var game = (new com.midasplayer.game.startris.Game());
Instance of Symbol 99 MovieClip "soundOnOff" in Frame 1
on (release) { _root.game.soundOnOff(); }
Instance of Symbol 101 MovieClip "exitGame" in Frame 1
on (release) { _root.game.exitGame(); }
Symbol 18 MovieClip [O] Frame 1
#initclip 34 Object.registerClass("O", com.midasplayer.game.startris.Block); #endinitclip
Symbol 21 MovieClip [J] Frame 1
#initclip 24 Object.registerClass("J", com.midasplayer.game.startris.Block); #endinitclip
Symbol 24 MovieClip [L] Frame 1
#initclip 25 Object.registerClass("L", com.midasplayer.game.startris.Block); #endinitclip
Symbol 27 MovieClip [Z] Frame 1
#initclip 26 Object.registerClass("Z", com.midasplayer.game.startris.Block); #endinitclip
Symbol 30 MovieClip [T] Frame 1
#initclip 27 Object.registerClass("T", com.midasplayer.game.startris.Block); #endinitclip
Symbol 33 MovieClip [S] Frame 1
#initclip 28 Object.registerClass("S", com.midasplayer.game.startris.Block); #endinitclip
Symbol 36 MovieClip [I] Frame 1
#initclip 29 Object.registerClass("I", com.midasplayer.game.startris.Block); #endinitclip
Symbol 39 MovieClip [BlockBG] Frame 1
#initclip 30 Object.registerClass("BlockBG", com.midasplayer.game.startris.BlockBackground); #endinitclip
Symbol 46 MovieClip [StarExplosion] Frame 1
#initclip 31 Object.registerClass("StarExplosion", com.midasplayer.game.startris.StarExplosion); #endinitclip
Symbol 61 MovieClip Frame 90
gotoAndPlay (30);
Symbol 78 MovieClip [BigStarExplosion] Frame 1
#initclip 32 Object.registerClass("BigStarExplosion", com.midasplayer.game.startris.BigStarExplosion); #endinitclip
Symbol 87 MovieClip [starPlate] Frame 1
#initclip 33 Object.registerClass("starPlate", com.midasplayer.game.startris.StarPlate); #endinitclip
Symbol 102 MovieClip [__Packages.com.midasplayer.util.GameBase] Frame 0
class com.midasplayer.util.GameBase extends MovieClip { static var gameData_, game_, checkGameDataIntervalId_; function GameBase () { super(); gameMode_ = GAME_MODE_MONEY; } function startGame() { } static function setGameMode(gameMode) { gameMode_ = gameMode; } static function getGameMode() { return(gameMode_); } static function setGameType(gameType) { gameType_ = gameType; } static function getGameType() { return(gameType_); } static function getGameData() { return(gameData_); } function reportGameStart() { com.midasplayer.util.Log.debug("gameStart"); fscommand ("gameStart"); } function reportGameEnd(score) { com.midasplayer.util.Log.debug("gameEnd " + String(score)); fscommand ("gameEnd", String(score)); } function reportGameQuit() { com.midasplayer.util.Log.debug("gameQuit"); fscommand ("gameQuit"); } function reportGameOver(score) { com.midasplayer.util.Log.debug("gameOver " + String(score)); fscommand ("gameOver", String(score)); } function reportPlayData(pCode, pData, pScore) { if (gameMode_ != GAME_MODE_MONEY) { return(undefined); } var _local1; _local1 = String(pCode); if ((pData != null) && (pData.length > 0)) { _local1 = _local1 + ("," + pData); } if (((pScore != undefined) && (pScore != null)) && (pScore.length > 0)) { _local1 = _local1 + ("=" + pScore); } com.midasplayer.util.Log.debug("playData " + _local1); fscommand ("playData", "" + _local1); } static function runsLocal() { return(_root._URL.substr(0, 5).toLowerCase() == "file:"); } function init(game) { game_ = game; checkGameDataIntervalId_ = setInterval(this, "checkGameData", 200); } function checkGameData() { if (!hasGameData_) { if (((_root.gameData != null) && (_root.gameData != undefined)) && (_root.gameData != "")) { hasGameData_ = true; parseGameData(_root.gameData); clearInterval(checkGameDataIntervalId_); trace("call startGame()"); game_.startGame(); } } } function parseGameData(myData) { gameData_ = new com.midasplayer.util.Map(); var _local7 = new XML(); _local7.ignoreWhite = true; _local7.parseXML(myData); var _local4 = _local7.firstChild; if (_local4.nodeName == "gamedata") { for (var _local6 in _local4.attributes) { var _local5; var _local2 = _local4.attributes[_local6]; gameData_.put(_local6, _local2); } var _local1 = _local4.firstChild; while (_local1 != null) { if (_local1.nodeName == "text") { com.midasplayer.util.I18n.addTranslation(String(_local1.attributes.id), String(_local1.firstChild)); } else { var _local3 = "0"; for (var _local6 in _local1.attributes) { var _local2 = _local1.attributes[_local6]; if (_local6 == "id") { _local3 = _local2; } else { gameData_.put((((_local1.nodeName + ".") + _local3) + ".") + _local6, _local2); } } } _local1 = _local1.nextSibling; } } } static var GAME_MODE_DEBUG = 0; static var GAME_MODE_PRACTICE = 1; static var GAME_MODE_MONEY = 2; static var GAME_TYPE_SINGLE = 0; static var GAME_TYPE_MULTI = 1; static var gameMode_ = GAME_MODE_DEBUG; static var gameType_ = GAME_TYPE_SINGLE; static var hasGameData_ = false; }
Symbol 103 MovieClip [__Packages.com.midasplayer.util.Map] Frame 0
class com.midasplayer.util.Map { var map, lastSize; function Map (init) { map = new Object(); for (var _local3 in init) { map["@" + _local3] = init[_local3]; } lastSize = -1; } function put(key, value) { map["@" + key] = value; lastSize = -1; } function get(key) { return(map["@" + key]); } function remove(key) { var _local2 = map["@" + key]; delete map["@" + key]; lastSize = -1; return(_local2); } function count() { if (lastSize < 0) { lastSize = 0; for (var _local2 in map) { lastSize++; } } return(lastSize); } function size() { return(count()); } function clear() { map = {}; lastSize = 0; } function dump() { var _local2 = ""; for (var _local3 in map) { _local2 = _local2 + (((_local3 + "=>") + map[_local3]) + newline); } trace(_local2); } function toArray() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = map[_local3]; } return(_local2); } function keySet() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = _local3.substring(1); } return(_local2); } function foreach(fn) { do { if ((in map) == null) { break; } var _local3 = in map; } while (fn(_local3.substring(1), map[_local3]) != false); do { } while ("foreach" != null); lastSize = -1; } }
Symbol 104 MovieClip [__Packages.com.midasplayer.util.ArrayList] Frame 0
class com.midasplayer.util.ArrayList { var value; function ArrayList () { value = new Array(); } function insert(obj, pos) { var _local3 = value.length; if (pos == undefined) { value.push(obj); return(_local3); } if (pos > _local3) { pos = _local3; } var _local2 = _local3 - 1; while (_local2 > (pos - 1)) { value[_local2 + 1] = value[_local2]; _local2--; } value[pos] = obj; return(pos); } function get(pos) { return(value[pos]); } function indexOf(obj) { var _local2 = 0; while (_local2 < value.length) { if (obj == value[_local2]) { return(_local2); } _local2++; } return(-1); } function remove(obj) { return(removeByIndex(indexOf(obj))); } function removeByIndex(pos) { var _local5; var _local3 = value.length; if ((pos < _local3) && (pos >= 0)) { _local5 = value[pos]; delete value[pos]; var _local2 = pos; while (_local2 < (_local3 - 1)) { value[_local2] = value[_local2 + 1]; _local2++; } value.length = _local3 - 1; } return(_local5); } function size() { return(value.length); } function clear() { value = new Array(); } function toArray() { return(value); } function foreach(fn) { var _local2 = 0; var _local3 = value.length; while (_local2 < _local3) { if (fn(_local2, value[_local2]) == false) { break; } _local2++; } } function sortOn(field) { value.sortOn(field); } function sort() { value.sort(); } function subList(from, to) { if (!to) { to = value.length; } var a = (new com.midasplayer.util.ArrayList()); var i = from; while (i < to) { a.insert(eval (i)); i++; } return(a); } }
Symbol 105 MovieClip [__Packages.com.midasplayer.util.Log] Frame 0
class com.midasplayer.util.Log { function Log () { } static function setLevel(level) { level_ = level; } static function debug(msg) { if (level_ <= LEVEL_DEBUG) { log_.insert(new com.midasplayer.util.LogEntry(LEVEL_DEBUG, msg)); } } static function warning(msg) { if (level_ <= LEVEL_WARNING) { log_.insert(new com.midasplayer.util.LogEntry(LEVEL_WARNING, msg)); } } static function error(msg) { if (level_ <= LEVEL_ERROR) { log_.insert(new com.midasplayer.util.LogEntry(LEVEL_ERROR, msg)); } } static function getLog() { if (log_.size() != logStringLastUpdatedSize_) { logString_ = ""; var _local1 = 0; while (_local1 < log_.size()) { var _local2 = com.midasplayer.util.LogEntry(log_.get(_local1)); if (_local1 > 0) { logString_ = logString_ + newline; } logString_ = logString_ + LEVEL_STRINGS[_local2.getLevel()]; logString_ = logString_ + ": "; logString_ = logString_ + _local2.getMessage(); logStringLastUpdatedSize_ = log_.size(); _local1++; } } return(logString_); } static var LEVEL_ALL = -1; static var LEVEL_NONE = 1000; static var LEVEL_DEBUG = 0; static var LEVEL_WARNING = 1; static var LEVEL_ERROR = 2; static var LEVEL_STRINGS = ["DEBUG", "WARNING", "ERROR"]; static var level_ = LEVEL_ALL; static var log_ = new com.midasplayer.util.ArrayList(); static var logString_ = ""; static var logStringLastUpdatedSize_ = 0; }
Symbol 106 MovieClip [__Packages.com.midasplayer.util.LogEntry] Frame 0
class com.midasplayer.util.LogEntry { var level_, message_; function LogEntry (level, msg) { level_ = level; message_ = msg; } function getLevel() { return(level_); } function getMessage() { return(message_); } }
Symbol 107 MovieClip [__Packages.com.midasplayer.util.I18n] Frame 0
class com.midasplayer.util.I18n { function I18n () { } static function addTranslation(name, val) { val = val.split("\r\n").join(newline); translations_.put(name, val); } static function format(name, replace0, replace1, replace2) { var _local2 = translations_.get(name); if (_local2 == undefined) { return(("{" + name) + "}"); } var _local1 = _local2.toString(); if (replace1 != undefined) { var _local4 = _local1.split("{0}"); _local1 = _local4.join(replace0); if (replace2 != undefined) { _local4 = _local1.split("{1}"); _local1 = _local4.join(replace1); if (replace2 != undefined) { _local4 = _local1.split("{2}"); _local1 = _local4.join(replace2); } } } return(_local1); } static var translations_ = new com.midasplayer.util.Map(); }
Symbol 108 MovieClip [__Packages.com.midasplayer.game.startris.Game] Frame 0
class com.midasplayer.game.startris.Game extends com.midasplayer.util.GameBase { static var gameOverPlate_; var init, myBoard_, startPlate_, reportGameStart, boardLayer_, startGameIndex_, startGameIntervalId_, timer_, waitForNextLevelId_, gameOverIntervalId_, reportGameOver, reportPlayData; function Game () { super(); trace("Game()"); Stage.showMenu = false; Stage.scaleMode = "noScale"; _root._focusrect = false; com.midasplayer.util.GameBase.setGameMode(_root.gamemode); com.midasplayer.util.Log.setLevel(com.midasplayer.util.Log.LEVEL_NONE); init(this); } function getBoard() { return(myBoard_); } function soundOn() { _root.soundOnOff.sound_label.text = com.midasplayer.util.I18n.format("sound_off"); soundOn_ = true; com.midasplayer.fx.SoundManager.restoreMuteAll(); } function soundOff() { _root.soundOnOff.sound_label.text = com.midasplayer.util.I18n.format("sound_on"); soundOn_ = false; com.midasplayer.fx.SoundManager.muteAll(); } function soundOnOff() { if (soundOn_) { soundOff(); } else { soundOn(); } } static function playIntro() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundIntro", 40, false, playLoop); } } static function stopIntro() { if (soundOn_) { com.midasplayer.fx.SoundManager.stop("soundIntro"); } } static function playLoop() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundLoop", 40, true); } } static function stopLoop() { if (soundOn_) { com.midasplayer.fx.SoundManager.stop("soundLoop"); } } static function playClock() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundClock", 100, false); } } static function stopClock() { if (soundOn_) { com.midasplayer.fx.SoundManager.stop("soundClock"); } } static function playLanding() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundLanding", 100, false); } } static function playRotating() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundRotating", 70, false); } } static function playRowCleared() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundRowCleared", 100, false); } } static function playStar() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundstar", 100, false); } } static function playBonus() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundBonus", 100, false); } } static function playLevelStart() { if (soundOn_) { stopLoop(); com.midasplayer.fx.SoundManager.play("soundLevelStart", 100, false, playLoop); } } static function playLevelUp() { if (soundOn_) { com.midasplayer.fx.SoundManager.play("soundLevelUp", 100, false); } } static function playGameOver() { if (soundOn_) { stopIntro(); com.midasplayer.fx.SoundManager.play("soundGameOver", 100, false); } } function onKeyDown() { switch (Key.getCode()) { case 40 : myBoard_.keyDownActive(); break; case 37 : myBoard_.keyLeftActive(); break; case 39 : myBoard_.keyRightActive(); break; case 38 : myBoard_.keyUpActive(); break; case 83 : myBoard_.keyDownActive(); break; case 65 : myBoard_.keyLeftActive(); break; case 68 : myBoard_.keyRightActive(); break; case 87 : myBoard_.keyUpActive(); break; case 32 : myBoard_.keySpaceActive(); } } function onKeyUp() { switch (Key.getCode()) { case 40 : myBoard_.keyDownReleased(); break; case 38 : myBoard_.keyUpReleased(); break; case 37 : myBoard_.keyLeftReleased(); break; case 39 : myBoard_.keyRightReleased(); break; case 83 : myBoard_.keyDownReleased(); break; case 87 : myBoard_.keyUpReleased(); break; case 65 : myBoard_.keyLeftReleased(); break; case 68 : myBoard_.keyRightReleased(); break; case 32 : myBoard_.keySpaceReleased(); } } function showStartPlate() { startPlate_ = _root.attachMovie("startPlate", "startPlate", _root.getNextHighestDepth()); startPlate_.welcome_label.text = com.midasplayer.util.I18n.format("welcome"); startPlate_.instructions_label.text = com.midasplayer.util.I18n.format("instructions"); startPlate_.rotate_label.text = com.midasplayer.util.I18n.format("rotate"); startPlate_.move_left_label.text = com.midasplayer.util.I18n.format("move_left"); startPlate_.move_right_label.text = com.midasplayer.util.I18n.format("move_right"); startPlate_.fall_faster_label.text = com.midasplayer.util.I18n.format("fall_faster"); startPlate_.instant_fall_label.text = com.midasplayer.util.I18n.format("instant_fall"); startPlate_.key_space_label.text = com.midasplayer.util.I18n.format("key_space"); startPlate_.start_label.text = com.midasplayer.util.I18n.format("start"); startPlate_._x = 240; startPlate_._y = 20; startPlate_.startButton.onPress = function () { _root.game.startGamePressed(); }; } function startGame() { trace("startGame()"); reportGameStart(); Key.addListener(this); _root.score_label.text = com.midasplayer.util.I18n.format("score"); _root.stars_label.text = com.midasplayer.util.I18n.format("stars"); _root.level_label.text = com.midasplayer.util.I18n.format("level"); _root.timeleft_label.text = com.midasplayer.util.I18n.format("time_left"); _root.exitGame.exit_game_label.text = com.midasplayer.util.I18n.format("exit_game"); boardLayer_ = _root.createEmptyMovieClip("boardlayer", _root.getNextHighestDepth()); showStartPlate(); soundOn(); playIntro(); } function startGamePressed() { _root.exitGame._visible = true; startGameIndex_ = 0; startGameIntervalId_ = setInterval(this, "doStartGame", 25); } function doStartGame() { trace("doStartGame()"); startPlate_._alpha = startPlate_._alpha - 20; startGameIndex_++; if (startGameIndex_ == 6) { clearInterval(startGameIntervalId_); startPlate_.removeMovieClip(); startLevel(1); } } function initTimer() { timer_ = new com.midasplayer.game.startris.Timer(myBoard_, 25); boardLayer_.timer = timer_; boardLayer_.onEnterFrame = function () { this.timer.advanceTime(); }; } function removeTimer() { boardLayer_.onEnterFrame = undefined; delete timer_; } function startLevel(num) { trace("startLevel()"); var _local3 = "level." + num; var _local7 = Number(com.midasplayer.util.GameBase.gameData_.get(_local3 + ".cols")); var _local4 = Number(com.midasplayer.util.GameBase.gameData_.get(_local3 + ".rows")); var _local8 = Number(com.midasplayer.util.GameBase.gameData_.get(_local3 + ".timelimit")); var _local6 = Number(com.midasplayer.util.GameBase.gameData_.get(_local3 + ".starsrequired")); var _local5 = Number(com.midasplayer.util.GameBase.gameData_.get(_local3 + ".speed")); if (myBoard_ == null) { myBoard_ = new com.midasplayer.game.startris.Board(this, boardLayer_, "myBoard", 1, _local7, _local4); myBoard_.setSpeed(_local5); myBoard_.setPosition(246, 43); initTimer(); } _root.starPlate.setMaxStars(_local6); myBoard_.setSpeed(_local5); myBoard_.startLevel(num, _local7, _local4, _local8, _local6, numStarsToNextLevel_, timeLeftToNextLevel_); } function levelFinished(numStarsToNextLevel, timeLeft) { numStarsToNextLevel_ = numStarsToNextLevel; timeLeftToNextLevel_ = timeLeft; if (level_ == 3) { _root.nextLevelStars1 = com.midasplayer.game.startris.BigStarExplosion(_root.attachMovie("BigStarExplosion", "bse", _root.getNextHighestDepth())); _root.nextLevelStars1._x = myBoard_.getXPosition() + ((myBoard_.getWidth() * com.midasplayer.game.startris.Brick.BLOCK_WIDTH) / 2); _root.nextLevelStars1._y = 235; myBoard_.addScore(10000); _root.game.reportPlayData(11, "", "10000"); playBonus(); _root.nextLevelPlate = _root.attachMovie("specialLevelPlate", "nlp", _root.getNextHighestDepth()); } else { playLevelUp(); _root.nextLevelPlate = _root.attachMovie("nextLevelPlate", "nlp", _root.getNextHighestDepth()); } _root.nextLevelPlate._alpha = 0; _root.nextLevelPlate._x = myBoard_.getXPosition() + (((myBoard_.getWidth() * com.midasplayer.game.startris.Brick.BLOCK_WIDTH) - _root.nextLevelPlate._width) / 2); _root.nextLevelPlate.timeIndex = 0; waitForNextLevelId_ = setInterval(this, "waitForNextLevel", 20); } function anyMoreLevels() { var _local2 = level_ + 1; var _local3 = com.midasplayer.util.GameBase.gameData_.get(("level." + _local2) + ".cols"); return(_local3 != undefined); } function waitForNextLevel() { var _local4 = 90; var _local6 = 200; var _local7 = 110; _root.nextLevelPlate.timeIndex++; var _local3 = _root.nextLevelPlate.timeIndex; if (_local3 >= _local4) { _root.nextLevelPlate.removeMovieClip(); clearInterval(waitForNextLevelId_); _root.nextLevelStars1.remove(); if (!anyMoreLevels()) { myBoard_.gameOver(); } else { level_++; startLevel(level_); } } else { _root.nextLevelStars1.animate(_local4); var _local5 = 100; var _local8; _local5 = ((_local3 < 10) ? (_local3 * _local3) : (_local5)); _local5 = ((_local3 > (_local4 - 10)) ? ((_local4 - _local3) * 10) : (_local5)); _local8 = Math.round(_local6 - (_local7 * (_local3 / _local4))); _root.nextLevelPlate._y = _local8; _root.nextLevelPlate._alpha = _local5; } } function gameOver() { gameOverPlate_ = _root.attachMovie("gameOverPlate", "gameOverPlate", _root.getNextHighestDepth()); gameOverPlate_.gameover_label.text = com.midasplayer.util.I18n.format("gameover"); gameOverPlate_.your_score_label.text = com.midasplayer.util.I18n.format("your_score"); gameOverPlate_._x = 240; gameOverPlate_._y = 20; gameOverPlate_.score.text = ((myBoard_ != null) ? (myBoard_.getScore()) : 0); gameOverIntervalId_ = setInterval(this, "doGameOver", 1500); } function doGameOver() { clearInterval(gameOverIntervalId_); var _local2 = myBoard_.getScore(); if (_local2 == undefined) { _local2 = 0; } reportGameOver(_local2); } function exitGame() { if (doExit_) { return(undefined); } doExit_ = true; reportPlayData(19, "", "0"); if (myBoard_ != null) { myBoard_.gameOver(); } else { startPlate_.removeMovieClip(); gameOver(); } } function onEnterFrame() { super.onEnterFrame(); if ((!isInitialized_) && (com.midasplayer.util.GameBase.hasGameData_)) { isInitialized_ = true; init(); } else { timer_.advanceTime(); } } var isInitialized_ = false; var level_ = 1; static var soundOn_ = true; var doExit_ = false; var numStarsToNextLevel_ = 0; var timeLeftToNextLevel_ = 0; }
Symbol 109 MovieClip [__Packages.com.midasplayer.game.startris.BlockCallback] Frame 0
interface com.midasplayer.game.startris.BlockCallback { }
Symbol 110 MovieClip [__Packages.com.midasplayer.game.startris.GridBoard] Frame 0
class com.midasplayer.game.startris.GridBoard implements com.midasplayer.game.startris.BlockCallback { var board_, clipCount_, myClip_, cells_, cellBackgrounds_, numOccupiedCells_, numBlocksBeingRemoved_, attachOk_, isAttaching_, doUpdateIntervalId_, attachScore_; function GridBoard (target, layer, name, depth, board) { board_ = board; clipCount_ = 0; myClip_ = layer.createEmptyMovieClip(name, depth); } function init(width, height) { setWidth(width); setHeight(height); cells_ = new Array(getHeight()); cellBackgrounds_ = new Array(getHeight()); numOccupiedCells_ = new Array(getHeight()); var _local3 = 0; while (_local3 < getHeight()) { numOccupiedCells_[_local3] = 0; cells_[_local3] = new Array(getWidth()); cellBackgrounds_[_local3] = new Array(getWidth()); var _local2 = 0; while (_local2 < getWidth()) { cells_[_local3][_local2] = null; cellBackgrounds_[_local3][_local2] = null; _local2++; } _local3++; } } function setPosition(x, y) { myClip_._x = x; myClip_._y = y; } function getXPosition() { return(myClip_._x); } function getYPosition() { return(myClip_._y); } function getWidth() { return(width_); } function getHeight() { return(height_); } function setWidth(width) { if (width < width_) { var _local3 = height_ - 1; while (_local3 >= 0) { var _local2 = 0; while (_local2 < (width_ - 1)) { cells_[_local3][_local2] = cells_[_local3][_local2 + 1]; cells_[_local3][_local2]._x = cells_[_local3][_local2]._x - com.midasplayer.game.startris.Brick.BLOCK_WIDTH; cellBackgrounds_[_local3][_local2] = cellBackgrounds_[_local3][_local2 + 1]; cellBackgrounds_[_local3][_local2]._x = cellBackgrounds_[_local3][_local2]._x - com.midasplayer.game.startris.Brick.BLOCK_WIDTH; _local2++; } _local3--; } myClip_._x = myClip_._x + com.midasplayer.game.startris.Brick.BLOCK_WIDTH; } width_ = width; } function setHeight(height) { height_ = height; } function getCenterX() { return(Math.floor(width_ / 2)); } function update() { numLinesRemovedOnUpdate_ = 0; numStarsRemovedOnUpdate_ = 0; numBlocksBeingRemoved_ = 0; if (attachOk_) { var _local2 = 0; while (_local2 < height_) { if (numOccupiedCells_[_local2] == width_) { removeLine(_local2); numLinesRemovedOnUpdate_++; } _local2++; } } if (numLinesRemovedOnUpdate_ > 0) { com.midasplayer.game.startris.Game.playRowCleared(); } if (isAttaching_ && (numStarsRemovedOnUpdate_ > 0)) { com.midasplayer.game.startris.Game.playStar(); } doUpdateIntervalId_ = setInterval(this, "doUpdate", 50); } function doUpdate() { if (numBlocksBeingRemoved_ == 0) { clearInterval(doUpdateIntervalId_); compact(); var _local2 = (isAttaching_ ? true : false); isAttaching_ = false; board_.attachBrickCallback(attachOk_, numLinesRemovedOnUpdate_, numStarsRemovedOnUpdate_, attachScore_, _local2); } } function removeLine(line) { var _local2 = 0; while (_local2 < width_) { removeBlock(_local2, line); _local2++; } numLinesRemoved_++; } function removeBlock(col, row, countStars) { if (countStars == undefined) { countStars = true; } if (cells_[row][col] != null) { if (countStars && (cells_[row][col].hasStar)) { numStarsRemoved_++; numStarsRemovedOnUpdate_++; } numBlocksBeingRemoved_++; cells_[row][col].remove(this, countStars); cells_[row][col] = null; cellBackgrounds_[row][col].remove(); cellBackgrounds_[row][col] = null; numOccupiedCells_[row] = numOccupiedCells_[row] - 1; } } function removeBlockCallback() { numBlocksBeingRemoved_--; } function compact() { var _local4 = 0; var _local3 = height_ - 1; while (_local3 >= 0) { if (numOccupiedCells_[_local3] == 0) { _local4++; } else if (_local4 > 0) { var _local2 = 0; while (_local2 < width_) { if (cells_[_local3][_local2] != null) { cells_[_local3][_local2]._y = cells_[_local3][_local2]._y + (_local4 * com.midasplayer.game.startris.Brick.BLOCK_HEIGHT); cells_[_local3 + _local4][_local2] = cells_[_local3][_local2]; cells_[_local3][_local2] = null; cellBackgrounds_[_local3][_local2]._y = cellBackgrounds_[_local3][_local2]._y + (_local4 * com.midasplayer.game.startris.Brick.BLOCK_HEIGHT); cellBackgrounds_[_local3 + _local4][_local2] = cellBackgrounds_[_local3][_local2]; cellBackgrounds_[_local3][_local2] = null; } _local2++; } numOccupiedCells_[_local3 + _local4] = numOccupiedCells_[_local3]; numOccupiedCells_[_local3] = 0; } _local3--; } } function attachBrick(brick) { attachScore_ = 1; attachScore_ = attachScore_ + (1 * brick.getNumInstantFallingRows()); attachOk_ = true; isAttaching_ = true; var _local2 = 0; while (_local2 < 4) { var _local5 = brick.getBlockX(_local2); var _local3 = brick.getBlockY(_local2); if (_local3 < 0) { brick.getBlock(_local2).removeMovieClip(); brick.getBlockBackground(_local2).removeMovieClip(); attachOk_ = false; } else { cells_[_local3][_local5] = brick.getBlock(_local2); cellBackgrounds_[_local3][_local5] = brick.getBlockBackground(_local2); numOccupiedCells_[_local3] = numOccupiedCells_[_local3] + 1; } _local2++; } update(); } function printBoard() { var _local6 = ""; var _local4 = 0; while (_local4 < height_) { var _local5 = ""; var _local3 = 0; while (_local3 < width_) { _local5 = _local5 + ((cells_[_local4][_local3] != null) ? "x" : " "); _local3++; } _local6 = _local6 + ((((" : " + _local5) + " : ") + numOccupiedCells_[_local4]) + newline); _local4++; } _root.debug.text = _local6; } function isInside(x, y) { if (((x < 0) || (x >= width_)) || (y >= height_)) { return(false); } return(true); } function isFree(x, y) { if (cells_[y][x] != null) { return(false); } return(true); } var width_ = 0; var height_ = 0; var numLinesRemoved_ = 0; var numStarsRemoved_ = 0; var numLinesRemovedOnUpdate_ = 0; var numStarsRemovedOnUpdate_ = 0; var numPoints_ = 0; }
Symbol 111 MovieClip [__Packages.com.midasplayer.game.startris.Brick] Frame 0
class com.midasplayer.game.startris.Brick { var myBoard_, myClip_, myBackgroundClip_, type_, backgrounds_, blocks_, wantedXGrid_, ixPos_, iyPos_, instantFalling_, numInstantFallingRows_, attached_, ySpeed_; function Brick (board, target, name, depth, brickType, stars) { myBoard_ = board; myClip_ = target.createEmptyMovieClip(name, depth + 10000); myBackgroundClip_ = target.createEmptyMovieClip(name + "bg", depth); trace("x:" + myBackgroundClip_); init(brickType, stars); } function init(brickType, stars) { type_ = brickType; backgrounds_ = new Array(4); blocks_ = new Array(4); xGridPos_ = myBoard_.getCenterX(); wantedXGrid_ = xGridPos_; xPos_ = BLOCK_WIDTH * xGridPos_; yGridPos_ = myBoard_.getStartY(); yPos_ = BLOCK_HEIGHT * yGridPos_; ixPos_ = new com.midasplayer.game.startris.IFloat(); iyPos_ = new com.midasplayer.game.startris.IFloat(); ixPos_.set(BLOCK_WIDTH * xGridPos_); ixPos_.set(BLOCK_WIDTH * xGridPos_); iyPos_.set(BLOCK_HEIGHT * yGridPos_); iyPos_.set(BLOCK_HEIGHT * yGridPos_); var _local4 = false; var _local2 = 0; while (_local2 < 4) { backgrounds_[_local2] = com.midasplayer.game.startris.BlockBackground(myBackgroundClip_.attachMovie("BlockBG", "blockbg" + _local2, _local2)); backgrounds_[_local2]._x = BLOCK_WIDTH * getBlockX(_local2, 0); backgrounds_[_local2]._y = BLOCK_HEIGHT * getBlockY(_local2, 0); _local2++; } _local2 = 0; while (_local2 < 4) { var _local3 = BRICK_TYPES[type_]; blocks_[_local2] = com.midasplayer.game.startris.Block(myClip_.attachMovie(_local3, "block" + _local2, _local2)); blocks_[_local2]._x = BLOCK_WIDTH * getBlockX(_local2, 0); blocks_[_local2]._y = BLOCK_HEIGHT * getBlockY(_local2, 0); if (stars[_local2] && (!_local4)) { _local4 = true; blocks_[_local2].addStar(); } _local2++; } instantFalling_ = false; numInstantFallingRows_ = 0; attached_ = true; } function remove() { myClip_.removeMovieClip(); myBackgroundClip_.removeMovieClip(); } function getType() { return(type_); } function setInstantFalling(t) { instantFalling_ = t; } function getNumInstantFallingRows() { return(((numInstantFallingRows_ > myBoard_.getHeight()) ? (myBoard_.getHeight()) : (numInstantFallingRows_))); } function setXSpeed(speed) { xSpeed_ = speed; } function setYSpeed(speed) { ySpeed_ = speed; } function getXPosition() { return(myClip_._x); } function getYPosition() { return(myClip_._y); } function setPosition(x, y) { myClip_._x = (x - (xGridPos_ * BLOCK_WIDTH)) + (BRICK_PREVIEW_OFFSETS[type_][0] * BLOCK_WIDTH); myClip_._y = (y - (yGridPos_ * BLOCK_HEIGHT)) + (BRICK_PREVIEW_OFFSETS[type_][1] * BLOCK_HEIGHT); myBackgroundClip_._x = (x - (xGridPos_ * BLOCK_WIDTH)) + (BRICK_PREVIEW_OFFSETS[type_][0] * BLOCK_WIDTH); myBackgroundClip_._y = (y - (yGridPos_ * BLOCK_HEIGHT)) + (BRICK_PREVIEW_OFFSETS[type_][1] * BLOCK_HEIGHT); } function getCurrentXGrid() { return(Math.floor(xPos_ / BLOCK_WIDTH)); } function getCurrentYGrid() { return(Math.floor(yPos_ / BLOCK_HEIGHT)); } function getWantedXGrid() { return(wantedXGrid_); } function setWantedXGrid(x) { wantedXGrid_ = x; } function getWidth() { return(myClip_._width); } function getHeight() { return(myClip_._height); } function getLeftmostGrid(x) { return(Math.floor(x / BLOCK_WIDTH)); } function getRightmostGrid(x) { return(Math.ceil(x / BLOCK_WIDTH)); } function getTopmostGrid(y) { return(Math.floor(y / BLOCK_HEIGHT)); } function getBottommostGrid(y) { return(Math.ceil(y / BLOCK_HEIGHT)); } function canMoveToPos(x, y, rotation) { var _local3; var _local2; _local3 = Math.floor(x / BLOCK_WIDTH); _local2 = Math.floor(y / BLOCK_HEIGHT); if (!canMoveToGrid(_local3, _local2, rotation)) { return(false); } _local3 = Math.ceil(x / BLOCK_WIDTH); _local2 = Math.floor(y / BLOCK_HEIGHT); if (!canMoveToGrid(_local3, _local2, rotation)) { return(false); } _local3 = Math.floor(x / BLOCK_WIDTH); _local2 = Math.ceil(y / BLOCK_HEIGHT); if (!canMoveToGrid(_local3, _local2, rotation)) { return(false); } _local3 = Math.ceil(x / BLOCK_WIDTH); _local2 = Math.ceil(y / BLOCK_HEIGHT); if (!canMoveToGrid(_local3, _local2, rotation)) { return(false); } return(true); } function canMoveToGrid(xGrid, yGrid, rotation) { outsideFlag_ = false; var _local2 = 0; while (_local2 < 4) { if (!myBoard_.isInside(getBlockX(_local2, rotation, xGrid, yGrid), getBlockY(_local2, rotation, xGrid, yGrid))) { outsideFlag_ = true; return(false); } if (!myBoard_.isFree(getBlockX(_local2, rotation, xGrid, yGrid), getBlockY(_local2, rotation, xGrid, yGrid))) { return(false); } _local2++; } return(true); } function rotate() { var _local2 = Math.ceil(yPos_ / BLOCK_HEIGHT); if (canMoveToGrid(getCurrentXGrid(), _local2, rotation_ + 1)) { rotation_++; xPos_ = BLOCK_WIDTH * getCurrentXGrid(); setWantedXGrid(getCurrentXGrid()); com.midasplayer.game.startris.Game.playRotating(); return(true); } if (outsideFlag_) { if (canMoveToGrid(getCurrentXGrid() - 1, _local2, rotation_ + 1)) { rotation_++; xPos_ = BLOCK_WIDTH * (getCurrentXGrid() - 1); setWantedXGrid(getCurrentXGrid()); com.midasplayer.game.startris.Game.playRotating(); return(true); } if (canMoveToGrid(getCurrentXGrid() + 1, _local2, rotation_ + 1)) { rotation_++; xPos_ = BLOCK_WIDTH * (getCurrentXGrid() + 1); setWantedXGrid(getCurrentXGrid()); com.midasplayer.game.startris.Game.playRotating(); return(true); } if (canMoveToGrid(getCurrentXGrid() + 2, _local2, rotation_ + 1)) { rotation_++; xPos_ = BLOCK_WIDTH * (getCurrentXGrid() + 2); setWantedXGrid(getCurrentXGrid()); com.midasplayer.game.startris.Game.playRotating(); return(true); } } return(false); } function moveLeft() { setWantedXGrid(getCurrentXGrid() - 1); return(true); } function moveRight() { setWantedXGrid(getCurrentXGrid() + 1); return(true); } function move(alpha, doRender) { var _local2; _local2 = true; if (stuckCount_ > 2) { _local2 = false; } else if (!doRender) { _local2 = move2(ySpeed_ * alpha, xSpeed_ * alpha, doRender); } if (doRender) { render(alpha); } return(_local2); } function move2(dy, dx, doRender) { var _local4; var _local2; var _local3; var _local9; var _local5 = false; if (dy > BLOCK_HEIGHT) { var _local8 = move2(BLOCK_HEIGHT, dx); if (!_local8) { return(false); } dy = dy - BLOCK_HEIGHT; dx = 0; } _local2 = yPos_ + dy; _local9 = getTopmostGrid(_local2); if (xPos_ == (getWantedXGrid() * BLOCK_WIDTH)) { _local4 = xPos_; _local3 = getCurrentXGrid(); } else if (xPos_ < (getWantedXGrid() * BLOCK_WIDTH)) { _local4 = xPos_ + dx; if (_local4 > (getWantedXGrid() * BLOCK_WIDTH)) { _local4 = getWantedXGrid() * BLOCK_WIDTH; } _local3 = Math.ceil(_local4 / BLOCK_WIDTH); } else if (xPos_ > (getWantedXGrid() * BLOCK_WIDTH)) { _local4 = xPos_ - dx; if (_local4 < (getWantedXGrid() * BLOCK_WIDTH)) { _local4 = getWantedXGrid() * BLOCK_WIDTH; } _local3 = Math.floor(_local4 / BLOCK_WIDTH); } if (getTopmostGrid(yPos_) != getTopmostGrid(_local2)) { if (xPos_ > _local4) { if (canMoveToGrid(_local3, getTopmostGrid(_local2), rotation_)) { xPos_ = _local4; _local5 = true; } else if (canMoveToGrid(_local3 + 1, getTopmostGrid(_local2), rotation_)) { xPos_ = (_local3 + 1) * BLOCK_WIDTH; _local5 = true; } } else if (xPos_ < _local4) { if (canMoveToGrid(_local3, getTopmostGrid(_local2), rotation_)) { xPos_ = _local4; _local5 = true; } else if (canMoveToGrid(_local3 - 1, getTopmostGrid(_local2), rotation_)) { xPos_ = (_local3 - 1) * BLOCK_WIDTH; _local5 = true; } } if (instantFalling_) { numInstantFallingRows_++; } } if (canMoveToGrid(getLeftmostGrid(xPos_), getBottommostGrid(_local2), rotation_) && (canMoveToGrid(getRightmostGrid(xPos_), getBottommostGrid(_local2), rotation_))) { yPos_ = _local2; stuckCount_ = 0; } else { while (_local2 > yPos_) { if (canMoveToGrid(getLeftmostGrid(xPos_), getBottommostGrid(_local2), rotation_) && (canMoveToGrid(getRightmostGrid(xPos_), getBottommostGrid(_local2), rotation_))) { break; } _local2 = _local2 - BLOCK_HEIGHT; } yPos_ = _local2; yPos_ = getBottommostGrid(yPos_) * BLOCK_HEIGHT; stuckCount_++; } if ((_local5 == false) && (xPos_ != _local4)) { if (stuckCount_ == 0) { if (xPos_ > _local4) { if (canMoveToGrid(_local3, getTopmostGrid(_local2), rotation_) && (canMoveToGrid(_local3, getBottommostGrid(_local2), rotation_))) { xPos_ = _local4; stuckCount_ = 0; } else if (canMoveToGrid(_local3 + 1, getTopmostGrid(_local2), rotation_) && (canMoveToGrid(_local3 + 1, getBottommostGrid(_local2), rotation_))) { xPos_ = (_local3 + 1) * BLOCK_WIDTH; stuckCount_ = 0; } } else if (xPos_ < _local4) { if (canMoveToGrid(_local3, getTopmostGrid(_local2), rotation_) && (canMoveToGrid(_local3, getBottommostGrid(_local2), rotation_))) { xPos_ = _local4; stuckCount_ = 0; } else if (canMoveToGrid(_local3 - 1, getTopmostGrid(_local2), rotation_) && (canMoveToGrid(_local3 - 1, getBottommostGrid(_local2), rotation_))) { xPos_ = (_local3 - 1) * BLOCK_WIDTH; stuckCount_ = 0; } } } else if (xPos_ > _local4) { if (canMoveToGrid(_local3, getTopmostGrid(yPos_), rotation_)) { xPos_ = _local4; if (getLeftmostGrid(xPos_) != getRightmostGrid(xPos_)) { stuckCount_ = 0; } } else if (canMoveToGrid(_local3 + 1, getTopmostGrid(yPos_), rotation_)) { xPos_ = (_local3 + 1) * BLOCK_WIDTH; if (getLeftmostGrid(xPos_) != getRightmostGrid(xPos_)) { stuckCount_ = 0; } } } else if (xPos_ < _local4) { if (canMoveToGrid(_local3, getTopmostGrid(yPos_), rotation_)) { xPos_ = _local4; if (getLeftmostGrid(xPos_) != getRightmostGrid(xPos_)) { stuckCount_ = 0; } } else if (canMoveToGrid(_local3 - 1, getTopmostGrid(yPos_), rotation_)) { xPos_ = (_local3 - 1) * BLOCK_WIDTH; if (getLeftmostGrid(xPos_) != getRightmostGrid(xPos_)) { stuckCount_ = 0; } } } } if ((xPos_ % BLOCK_WIDTH) != 0) { stuckCount_ = 0; } ixPos_.set(xPos_); iyPos_.set(yPos_); return(stuckCount_ <= 2); } function render(alpha) { var _local4; var _local3; _local4 = ixPos_.get(alpha); _local3 = iyPos_.get(alpha); _local4 = Math.round(_local4); _local3 = Math.round(_local3); var _local2 = 0; while (_local2 < 4) { blocks_[_local2].ox = _local4; blocks_[_local2].r = rotation_; blocks_[_local2]._x = (BLOCK_WIDTH * getBlockX(_local2, blocks_[_local2].r, 0, 0)) + blocks_[_local2].ox; blocks_[_local2]._y = (BLOCK_HEIGHT * getBlockY(_local2, blocks_[_local2].r, 0, 0)) + _local3; backgrounds_[_local2]._x = blocks_[_local2]._x; backgrounds_[_local2]._y = blocks_[_local2]._y; _local2++; } } function getBlock(blockNum) { return(blocks_[blockNum]); } function getBlockBackground(blockNum) { return(backgrounds_[blockNum]); } function getBlockX(blockNum, rotation, x, y) { if (rotation == undefined) { rotation = rotation_; } if (x == undefined) { x = getCurrentXGrid(); } if (y == undefined) { y = getCurrentYGrid(); } rotation = rotation % 4; switch (rotation) { case 0 : return((BRICK_LAYOUT[type_][blockNum][0] + x) + BRICK_ROTATION_OFFSETS[type_][rotation][0]); case 1 : return(((-BRICK_LAYOUT[type_][blockNum][1]) + x) + BRICK_ROTATION_OFFSETS[type_][rotation][0]); case 2 : return(((-BRICK_LAYOUT[type_][blockNum][0]) + x) + BRICK_ROTATION_OFFSETS[type_][rotation][0]); } return((BRICK_LAYOUT[type_][blockNum][1] + x) + BRICK_ROTATION_OFFSETS[type_][rotation][0]); } function getBlockY(blockNum, rotation, x, y) { if (rotation == undefined) { rotation = rotation_; } if (x == undefined) { x = getCurrentXGrid(); } if (y == undefined) { y = getCurrentYGrid(); } rotation = rotation % 4; switch (rotation) { case 0 : return((BRICK_LAYOUT[type_][blockNum][1] + y) + BRICK_ROTATION_OFFSETS[type_][rotation][1]); case 1 : return((BRICK_LAYOUT[type_][blockNum][0] + y) + BRICK_ROTATION_OFFSETS[type_][rotation][1]); case 2 : return(((-BRICK_LAYOUT[type_][blockNum][1]) + y) + BRICK_ROTATION_OFFSETS[type_][rotation][1]); } return(((-BRICK_LAYOUT[type_][blockNum][0]) + y) + BRICK_ROTATION_OFFSETS[type_][rotation][1]); } static var BLOCK_HEIGHT = 30; static var BLOCK_WIDTH = 30; static var NUM_BRICK_TYPES = 7; static var BRICK_TYPE_I = 0; static var BRICK_TYPE_J = 1; static var BRICK_TYPE_L = 2; static var BRICK_TYPE_O = 3; static var BRICK_TYPE_S = 4; static var BRICK_TYPE_T = 5; static var BRICK_TYPE_Z = 6; static var BRICK_TYPES = ["I", "J", "L", "O", "S", "T", "Z"]; static var BRICK_LAYOUT = [[[0, 1], [0, 0], [0, -1], [0, -2]], [[0, -1], [0, 0], [0, 1], [-1, 1]], [[0, -1], [0, 0], [0, 1], [1, 1]], [[0, 0], [-1, 0], [-1, -1], [0, -1]], [[0, -1], [0, 0], [-1, 0], [-1, 1]], [[0, -1], [0, 0], [0, 1], [-1, 0]], [[-1, -1], [-1, 0], [0, 0], [0, 1]]]; static var BRICK_ROTATION_OFFSETS = [[[0, 0], [-1, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [-1, 0], [-1, -1], [0, -1]], [[0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0]]]; static var BRICK_PREVIEW_OFFSETS = [[-0.5, 0], [0, 0], [-1, 0], [0, 1], [0, 0], [0, 0], [0, 0]]; var rotation_ = 0; var xSpeed_ = 15; var xPos_ = 0; var yPos_ = 0; var xGridPos_ = 0; var yGridPos_ = 0; var stuckCount_ = 0; var outsideFlag_ = false; }
Symbol 112 MovieClip [__Packages.com.midasplayer.game.startris.IFloat] Frame 0
class com.midasplayer.game.startris.IFloat { function IFloat () { } function set(newValue) { lastValue = value; value = newValue; } function get(alpha) { return(lastValue + ((value - lastValue) * alpha)); } var value = 0; var lastValue = 0; }
Symbol 113 MovieClip [__Packages.com.midasplayer.game.startris.BlockBackground] Frame 0
class com.midasplayer.game.startris.BlockBackground extends MovieClip { var removeIntervalId_, removeMovieClip, _width, _height, _x, _y; function BlockBackground () { super(); } function remove() { removeIntervalId_ = setInterval(this, "doRemove", 40); removeMovieClip(); } function doRemove() { var _local2; _local2 = scale(); if (!_local2) { clearInterval(removeIntervalId_); removeMovieClip(); } } function scale() { _width = _width - 2; _height = _height - 2; _x++; _y++; if (_width <= 0) { return(false); } return(true); } }
Symbol 114 MovieClip [__Packages.com.midasplayer.game.startris.Block] Frame 0
class com.midasplayer.game.startris.Block extends MovieClip { var starExplosion_, callback_, countStars_, lineBlock_, attachMovie, removeIntervalId_, hasStar, _x, _y, star_, removeMovieClip, _width, _height; function Block () { super(); } function remove(callback, countStars) { starExplosion_ = null; callback_ = callback; countStars_ = countStars; lineBlock_ = attachMovie("LineBlock", "lb", 2); removeIntervalId_ = setInterval(this, "doRemove", 40); if (hasStar && (countStars_)) { var _local3 = _root.getNextHighestDepth(); starExplosion_ = com.midasplayer.game.startris.StarExplosion(_root.attachMovie("StarExplosion", "sa" + _local3, _local3)); starExplosion_._x = (_root.game.getBoard().getXPosition() + _x) + (com.midasplayer.game.startris.Brick.BLOCK_WIDTH / 2); starExplosion_._y = (_root.game.getBoard().getYPosition() + _y) + (com.midasplayer.game.startris.Brick.BLOCK_HEIGHT / 2); star_.removeMovieClip(); } } function addStar() { star_ = attachMovie("STAR", "star", 3); hasStar = true; } function doRemove() { var _local2; _local2 = scale(); if (!_local2) { clearInterval(removeIntervalId_); lineBlock_.removeMovieClip(); callback_.removeBlockCallback(); starExplosion_.remove(15); delete starExplosion_; removeMovieClip(); } } function scale() { if (starExplosion_ != null) { starExplosion_.animate(); } _width = _width - 2; _height = _height - 2; _x = _x + 1; _y = _y + 1; if (_width <= 1) { return(false); } return(true); } }
Symbol 115 MovieClip [__Packages.com.midasplayer.game.startris.StarExplosion] Frame 0
class com.midasplayer.game.startris.StarExplosion extends MovieClip { var frame, smallStars, largeStars, smallStarsRadiusAdd_, smallStarsAngleAdd_, smallStarsFallHeight_, smallStarsRotation_, largeStarsRadiusAdd_, largeStarsAngleAdd_, largeStarsFallHeight_, largeStarsRotation_, attachMovie, removeMovieClip; function StarExplosion () { super(); frame = 0; smallStars = new Array(); largeStars = new Array(); var _local5 = 0; smallStarsRadiusAdd_ = 1.8 + (0.9 * Math.random()); smallStarsAngleAdd_ = 0.08 + (0.13 * Math.random()); smallStarsFallHeight_ = 0.12 + (0.05 * Math.random()); smallStarsRotation_ = 2 + Math.random(4); largeStarsRadiusAdd_ = 0.6 + (0.4 * Math.random()); largeStarsAngleAdd_ = 0.06 + (0.15 * Math.random()); largeStarsFallHeight_ = 0.11 + (0.04 * Math.random()); largeStarsRotation_ = 2 + Math.random(4); var _local4 = 0; while (_local4 < NUM_SMALL_STARS) { _local5++; var _local3 = attachMovie("star2", "ss" + (_local4 + 1), _local5); _local3._xscale = 50; _local3._yscale = 50; _local3._rotation = (_local4 * 360) / NUM_SMALL_STARS; _local3.myAngle = ((_local4 * 2) * Math.PI) / NUM_SMALL_STARS; _local3.myRadius = 0; smallStars.push(_local3); _local4++; } _local4 = 0; while (_local4 < NUM_LARGE_STARS) { _local5++; var _local3 = attachMovie("star2", "ls" + (_local4 + 1), _local5); _local3._xscale = 100; _local3._yscale = 100; _local3._rotation = (_local4 * 360) / NUM_LARGE_STARS; _local3.myAngle = ((_local4 * 2) * Math.PI) / NUM_LARGE_STARS; _local3.myRadius = 0; largeStars.push(_local3); _local4++; } } function animate(maxFrame) { frame++; var _local7; var _local6; var _local3 = maxFrame * fallTime_; var _local5 = 0; while (_local5 < NUM_SMALL_STARS) { var _local2 = smallStars[_local5]; _local2.myRadius = _local2.myRadius + smallStarsRadiusAdd_; _local2.myAngle = _local2.myAngle + smallStarsAngleAdd_; _local7 = Math.cos(_local2.myAngle) * _local2.myRadius; _local6 = Math.sin(_local2.myAngle) * _local2.myRadius; _local2._x = _local7; _local2._y = _local6; _local2._y = _local2._y + (frame - (smallStarsFallHeight_ * ((_local3 * _local3) - ((frame - _local3) * (frame - _local3))))); _local2._rotation = _local2._rotation + smallStarsRotation_; if (frame >= (maxFrame - 6)) { _local2._xscale = ((maxFrame - frame) * 100) / 6; _local2._yscale = ((maxFrame - frame) * 100) / 6; } _local5++; } _local5 = 0; while (_local5 < NUM_LARGE_STARS) { var _local2 = largeStars[_local5]; _local2.myRadius = _local2.myRadius + largeStarsRadiusAdd_; _local2.myAngle = _local2.myAngle + largeStarsAngleAdd_; _local7 = Math.cos(_local2.myAngle) * _local2.myRadius; _local6 = Math.sin(_local2.myAngle) * _local2.myRadius; _local2._x = _local7; _local2._y = _local6; _local2._y = _local2._y + (frame - (largeStarsFallHeight_ * ((_local3 * _local3) - ((frame - _local3) * (frame - _local3))))); _local2._rotation = _local2._rotation + largeStarsRotation_; if (frame >= (maxFrame - 6)) { _local2._xscale = ((maxFrame - frame) * 100) / 6; _local2._yscale = ((maxFrame - frame) * 100) / 6; } _local5++; } } function remove() { var _local2 = 0; while (_local2 < NUM_SMALL_STARS) { smallStars[_local2].removeMovieClip(); _local2++; } _local2 = 0; while (_local2 < NUM_LARGE_STARS) { largeStars[_local2].removeMovieClip(); _local2++; } removeMovieClip(); } static var NUM_SMALL_STARS = 5; static var NUM_LARGE_STARS = 3; var fallTime_ = 0.4; }
Symbol 116 MovieClip [__Packages.com.midasplayer.game.startris.Timeable] Frame 0
interface com.midasplayer.game.startris.Timeable { }
Symbol 117 MovieClip [__Packages.com.midasplayer.game.startris.Board] Frame 0
class com.midasplayer.game.startris.Board extends com.midasplayer.game.startris.GridBoard implements com.midasplayer.game.startris.Timeable { var layer_, score_, random_, game_, cols_, rows_, backgroundFrameClip_, myClip_, backgroundFrameMaskClip_, backgroundClip_, clipCount_, backgroundMaskClip1_, backgroundMaskClip2_, maskClip_, backgroundOverlayClip_, gameOverWhenAttached_, numStarsRemoved_, timeLimit_, newLevelIntervalId_, starsRequired_, level_, resizeClearLine_, startAnimIndex_, startAnimIntervalId_, activeBrick_, nextKeyCheck_, removeBlock, resizeDelay_, update, timeLeft_, clockIntervalId_, nextBrickType_, nextBrickStars_, gameOverIntervalId_, reportString_, numLinesRemoved_; function Board (target, layer, name, depth, cols, rows) { super(target, layer, name, depth, this); layer_ = layer; score_ = 0; random_ = new com.midasplayer.util.Random(Number(com.midasplayer.util.GameBase.getGameData().get("seed"))); game_ = target; cols_ = cols; rows_ = rows; trace(target); backgroundFrameClip_ = layer_.attachMovie("BG_FRAME", "bgframe", layer_.getNextHighestDepth()); backgroundFrameClip_.swapDepths(myClip_); backgroundFrameMaskClip_ = layer_.attachMovie("BG_FRAME", "bgframeMask", layer_.getNextHighestDepth()); backgroundFrameClip_.setMask(backgroundFrameMaskClip_); backgroundClip_ = myClip_.attachMovie("Board_BG", "bg", clipCount_++); backgroundMaskClip1_ = myClip_.attachMovie("Board_BG", "bgmask1", clipCount_++); backgroundMaskClip2_ = myClip_.attachMovie("Board_BG", "bgmask2", clipCount_++); maskClip_ = layer_.attachMovie("Board_BG", "mask5", layer_.getNextHighestDepth()); maskClip_._visible = false; myClip_.setMask(maskClip_); backgroundClip_._width = (cols * com.midasplayer.game.startris.Brick.BLOCK_WIDTH) + 4; backgroundClip_._height = (rows * com.midasplayer.game.startris.Brick.BLOCK_HEIGHT) + 2; backgroundClip_._y = 0; backgroundClip_._x = -2; backgroundMaskClip1_._x = backgroundClip_._x; backgroundMaskClip1_._y = backgroundClip_._y; backgroundMaskClip1_._width = backgroundClip_._width; backgroundMaskClip1_._height = backgroundClip_._height; backgroundMaskClip2_._x = backgroundClip_._x; backgroundMaskClip2_._y = backgroundClip_._y; backgroundMaskClip2_._width = backgroundClip_._width; backgroundMaskClip2_._height = backgroundClip_._height; backgroundMaskClip1_._y = backgroundMaskClip1_._y - backgroundClip_._height; backgroundMaskClip2_._y = backgroundMaskClip2_._y + backgroundClip_._height; backgroundFrameClip_._width = (cols * com.midasplayer.game.startris.Brick.BLOCK_WIDTH) + 8; backgroundFrameClip_._height = (rows * com.midasplayer.game.startris.Brick.BLOCK_HEIGHT) + 6; backgroundFrameMaskClip_._width = ((cols * com.midasplayer.game.startris.Brick.BLOCK_WIDTH) + 8) + 100; backgroundFrameMaskClip_._height = ((rows * com.midasplayer.game.startris.Brick.BLOCK_HEIGHT) + 6) + 100; maskClip_._width = (cols * com.midasplayer.game.startris.Brick.BLOCK_WIDTH) + 4; maskClip_._height = (rows * com.midasplayer.game.startris.Brick.BLOCK_HEIGHT) + 2; backgroundOverlayClip_ = myClip_.attachMovie("BG_OVERLAY", "bgo", clipCount_++); backgroundOverlayClip_._width = backgroundClip_._width; backgroundOverlayClip_._y = (backgroundClip_._height - backgroundOverlayClip_._height) + backgroundClip_._y; backgroundOverlayClip_._x = backgroundClip_._x; backgroundClip_.setMask(backgroundMaskClip1_); backgroundOverlayClip_.setMask(backgroundMaskClip2_); super.init(cols_, rows_); } function getRandom(n) { return(random_.nextInt(n)); } function startLevel(level, cols, rows, timeLimit, starsRequired, numStarsCollected, timeLeft) { if (gameOver_ == true) { return(undefined); } gameOverWhenAttached_ = false; _root.game.reportPlayData(74, "" + level, "0"); numStarsRemoved_ = numStarsCollected; _root.starPlate.addStars(numStarsRemoved_); timeLimit_ = timeLimit; if (cols != cols_) { doResize_ = true; com.midasplayer.game.startris.Game.playLevelStart(); newLevelIntervalId_ = setInterval(this, "doResize", 25); } starsRequired_ = starsRequired; level_ = level; cols_ = cols; rows_ = rows; _root.stars.text = (numStarsRemoved_ + " / ") + starsRequired_; _root.level.text = com.midasplayer.util.I18n.format("level_" + level); resizeClearLine_ = 0; if (level == 1) { startAnimIndex_ = 0; startAnimIntervalId_ = setInterval(this, "startAnim", 25); backgroundFrameMaskClip_._x = backgroundFrameClip_._x - backgroundFrameMaskClip_._width; backgroundFrameMaskClip_._y = backgroundFrameClip_._y - backgroundFrameMaskClip_._height; } } function startAnim() { startAnimIndex_++; backgroundFrameMaskClip_._x = backgroundFrameMaskClip_._x - ((backgroundFrameMaskClip_._x - backgroundFrameClip_._x) * 0.05); backgroundFrameMaskClip_._y = backgroundFrameMaskClip_._y - ((backgroundFrameMaskClip_._y - backgroundFrameClip_._y) * 0.05); if (startAnimIndex_ > 30) { backgroundMaskClip1_._y = backgroundMaskClip1_._y - ((backgroundMaskClip1_._y - backgroundClip_._y) * 0.09); } if (startAnimIndex_ > 60) { backgroundMaskClip2_._y = backgroundMaskClip2_._y - ((backgroundMaskClip2_._y - backgroundClip_._y) * 0.15); } if (startAnimIndex_ == 80) { backgroundFrameClip_.setMask(null); backgroundClip_.setMask(null); backgroundOverlayClip_.setMask(null); backgroundMaskClip1_.removeMovieClip(); backgroundMaskClip2_.removeMovieClip(); backgroundFrameMaskClip_.removeMovieClip(); clearInterval(startAnimIntervalId_); var _local3 = backgroundFrameClip_.getDepth(); var _local6 = backgroundFrameClip_._x; var _local4 = backgroundFrameClip_._y; var _local7 = backgroundFrameClip_._width; var _local5 = backgroundFrameClip_._height; backgroundFrameClip_ = layer_.attachMovie("BG_FRAME_FILLED", "bgframe", _local3); backgroundFrameClip_._x = _local6; backgroundFrameClip_._y = _local4; backgroundFrameClip_._width = _local7; backgroundFrameClip_._height = _local5; _root.previewPlate = _root.attachMovie("previewPlate", "previewPlate", _root.getNextHighestDepth()); _root.previewPlate.next_label.text = com.midasplayer.util.I18n.format("next"); _root.previewPlate.next_label._width = 80; _root.previewPlate.next_label.autoSize = true; if (_root.previewPlate.next_label._width > 80) { _root.previewPlate.next_label._yscale = 8000 / _root.previewPlate.next_label._width; _root.previewPlate.next_label._xscale = 8000 / _root.previewPlate.next_label._width; } if (_root.previewPlate.next_label._width <= 80) { _root.previewPlate.next_label._x = _root.previewPlate.next_label._x + (((80 - _root.previewPlate.next_label._width) / 2) - 10); } generateNextBrick(); updatePreviewPlate(); startClock(); addBrick(); } } function tick(tick) { var _local2 = tick - lastTick_; lastTick_ = tick; if (activeBrick_ == null) { return(undefined); } if (doResize_) { return(undefined); } nextKeyCheck_--; if (nextKeyCheck_ <= 0) { nextKeyCheck_ = keyCheckInterval_ - 2; if (keyLeftPressed_) { activeBrick_.moveLeft(); } if (keyRightPressed_) { activeBrick_.moveRight(); } } activeBrick_.setXSpeed(xSpeed_); activeBrick_.setYSpeed(getSpeed()); activeBrick_.setInstantFalling(ultraFastMode_); var _local4 = activeBrick_.move(_local2, false); } function render(tick, alpha) { if (activeBrick_ == null) { return(undefined); } activeBrick_.setXSpeed(xSpeed_); activeBrick_.setYSpeed(getSpeed()); activeBrick_.setInstantFalling(ultraFastMode_); var _local2 = activeBrick_.move(alpha, true); if (!_local2) { attachBrick(activeBrick_); } } function doResize() { if (doResize_) { if (resizeClearLine_ < rows_) { removeBlock(0, resizeClearLine_, false); removeBlock(cols_ + 1, resizeClearLine_, false); resizeClearLine_++; resizeDelay_ = 0; } if (resizeDelay_ < 56) { resizeDelay_++; } else if (maskClip_._width > ((cols_ * com.midasplayer.game.startris.Brick.BLOCK_WIDTH) + 4)) { maskClip_._width = maskClip_._width - 2; maskClip_._x = maskClip_._x + 1; backgroundFrameClip_._x = backgroundFrameClip_._x + 1; backgroundFrameClip_._width = backgroundFrameClip_._width - 2; backgroundOverlayClip_._x = backgroundOverlayClip_._x + 1; backgroundOverlayClip_._width = backgroundOverlayClip_._width - 2; backgroundOverlayClip_._height = backgroundOverlayClip_._width * 1.1521978021978; backgroundOverlayClip_._y = (maskClip_._height - backgroundOverlayClip_._height) + backgroundClip_._y; updatePreviewPlate(); } else { clearInterval(newLevelIntervalId_); nextBrick_.remove(); super.setWidth(cols_); backgroundClip_._x = backgroundClip_._x - com.midasplayer.game.startris.Brick.BLOCK_WIDTH; backgroundOverlayClip_._x = backgroundOverlayClip_._x - com.midasplayer.game.startris.Brick.BLOCK_WIDTH; doResize_ = false; stopped_ = false; startClock(); update(); } return(undefined); } } function startClock() { if (gameOver_ == true) { return(undefined); } timeLeft_ = timeLimit_; setClockTime(timeLeft_); clockIntervalId_ = setInterval(this, "updateClock", 1000); } function stopClock() { com.midasplayer.game.startris.Game.stopClock(); clearInterval(clockIntervalId_); } function updateClock(ref) { timeLeft_--; if (timeLeft_ <= 0) { timeLeft_ = 0; } setClockTime(timeLeft_); } function getStartY() { return((-Math.round(ySpeed_ / 2)) - 1); } function setPosition(x, y) { super.setPosition(x, y); maskClip_._x = _root.boardlayer.myBoard._x - 2; maskClip_._y = _root.boardlayer.myBoard._y; backgroundFrameClip_._x = _root.boardlayer.myBoard._x - 4; backgroundFrameClip_._y = _root.boardlayer.myBoard._y - 2; } function setClockTime(timeLeft) { var _local3 = timeLeft / 60; _local3 = Math.floor(_local3); var _local4 = timeLeft - (_local3 * 60); if (timeLeft == 15) { com.midasplayer.game.startris.Game.playClock(); } if (_local4 < 10) { _local4 = "0" + _local4; } _root.timeleft.text = (_local3 + ":") + _local4; if (timeLeft == 0) { gameOverWhenAttached_ = true; } } function keyDownActive() { if (!fastMode_) { fastMode_ = true; } } function keyDownReleased() { fastMode_ = false; } function keySpaceActive() { if (keySpacePressed_ != true) { keySpacePressed_ = true; ultraFastMode_ = true; } } function keySpaceReleased() { keySpacePressed_ = false; } function keyLeftActive() { if (keyLeftPressed_ != true) { activeBrick_.moveLeft(); nextKeyCheck_ = keyCheckInterval_; keyLeftPressed_ = true; } } function keyLeftReleased() { keyLeftPressed_ = false; } function keyRightActive() { if (keyRightPressed_ != true) { activeBrick_.moveRight(); nextKeyCheck_ = keyCheckInterval_; keyRightPressed_ = true; } } function keyRightReleased() { keyRightPressed_ = false; } function keyUpActive() { if (keyUpPressed_ != true) { keyUpPressed_ = true; activeBrick_.rotate(); } } function keyUpReleased() { keyUpPressed_ = false; } function setSpeed(speed) { ySpeed_ = speed; } function getSpeed() { if (ultraFastMode_) { return(ySpeed_ + ultraFastModeAdd_); } if (fastMode_) { return(ySpeed_ + fastModeAdd_); } return(ySpeed_); } function getScore() { return(score_); } function addScore(score) { score_ = score_ + score; _root.points.text = score_; } function addBrick() { if (gameOver_ || (stopped_)) { return(undefined); } ultraFastMode_ = false; activeBrick_ = new com.midasplayer.game.startris.Brick(this, myClip_, "b" + brickCount_, clipCount_++, nextBrickType_, nextBrickStars_); generateNextBrick(); updatePreviewPlate(); } function generateNextBrick() { if (nextBrick_ == null) { nextStar_ = ((brickCount_ + STAR_INTERVAL) + getRandom(STAR_RANDOMNESS * 2)) - STAR_RANDOMNESS; } else { nextBrick_.remove(); } nextBrickStars_ = [0, 0, 0, 0]; if (nextStar_ == brickCount_) { nextStar_ = ((brickCount_ + STAR_INTERVAL) + getRandom(STAR_RANDOMNESS * 2)) - STAR_RANDOMNESS; nextBrickStars_[getRandom(4)] = 1; } nextBrickType_ = getRandom(com.midasplayer.game.startris.Brick.NUM_BRICK_TYPES); nextBrick_ = new com.midasplayer.game.startris.Brick(this, _root.previewPlate, "p" + brickCount_, clipCount_++, nextBrickType_, nextBrickStars_); brickCount_++; } function gameOver() { stopClock(); stopped_ = true; gameOver_ = true; maskClip_.myHeight = maskClip_._height; maskClip_.delay = 20; maskClip_.delayIndex = 0; maskClip_.myMaxIndex = 50; maskClip_.myIndex = 0; backgroundFrameClip_.myY = backgroundFrameClip_._y; backgroundFrameClip_.myHeight = backgroundFrameClip_._height; gameOverIntervalId_ = setInterval(this, "gameOverDelay", 1000); _root.previewPlate.removeMovieClip(); } function gameOverDelay() { clearInterval(gameOverIntervalId_); gameOverIntervalId_ = setInterval(this, "doGameOver", 30); com.midasplayer.game.startris.Game.playGameOver(); } function doGameOver() { if (maskClip_.myIndex >= maskClip_.myMaxIndex) { clearInterval(gameOverIntervalId_); game_.gameOver(); } if (maskClip_.delayIndex < maskClip_.delay) { maskClip_.delayIndex++; } else { maskClip_.myIndex++; var _local4 = maskClip_.myIndex; var _local5 = maskClip_.myMaxIndex; var _local6 = 100 * (1 - ((_local4 * _local4) / (_local5 * _local5))); backgroundFrameClip_._height = (_local6 * backgroundFrameClip_.myHeight) / 100; var _local7 = backgroundFrameClip_.myHeight; var _local3 = backgroundFrameClip_._height; backgroundFrameClip_._y = backgroundFrameClip_.myY + ((_local7 - _local3) / 2); maskClip_._height = (((_local3 - 4) < 0) ? 0 : (_local3 - 4)); maskClip_._y = backgroundFrameClip_._y + 2; if ((_local4 % 1) == 0) { var _local2 = com.midasplayer.fx.SoundManager.getVolume("soundLoop"); _local2 = ((_local2 > 0) ? (_local2 - 1) : 0); com.midasplayer.fx.SoundManager.setVolume("soundLoop", _local2); } } } function updatePreviewPlate() { var _local3 = (myClip_._x + backgroundClip_._x) + backgroundClip_._width; var _local4 = _local3 + (((700 - _local3) - (com.midasplayer.game.startris.Brick.BLOCK_WIDTH * 2)) / 2); _root.previewPlate._x = _local4; _root.previewPlate._y = myClip_._y; nextBrick_.setPosition(30, 50); } function attachBrick(brick) { if (stopped_) { return(undefined); } com.midasplayer.game.startris.Game.playLanding(); activeBrick_ = null; ultraFastMode_ = false; trace("attachBrick()"); reportString_ = String(brick.getType()); var _local7 = -1; var _local3 = 0; while (_local3 < 4) { if (brick.getBlock(_local3).hasStar) { _local7 = _local3; } var _local6 = brick.getBlockX(_local3); var _local5 = brick.getBlockY(_local3); reportString_ = reportString_ + (((" " + String(_local5)) + " ") + String(_local6)); _local3++; } reportString_ = reportString_ + (" " + String(_local7)); reportString_ = reportString_ + (" " + String(brick.getNumInstantFallingRows())); super.attachBrick(brick); } function attachBrickCallback(ok, numLinesRemoved, numStarsRemoved, attachScore, isAttaching) { if (ok) { var _local3 = 0; var _local6 = 0; var _local7 = 0; if (isAttaching) { _local3 = LINE_SCORES[numLinesRemoved]; _local3 = _local3 + attachScore; } else { _local3 = LINE_SCORES[1] * numLinesRemoved; } _local6 = 100 + (10 * (((numStarsRemoved * numStarsRemoved) + numStarsRemoved) / 2)); _local7 = 100 + ((level_ - 1) * 50); _local3 = Math.round((_local6 * _local3) / 100); _local3 = Math.round((_local7 * _local3) / 100); if (isAttaching) { reportString_ = reportString_ + (((" " + numLinesRemoved) + " ") + numStarsRemoved); _root.game.reportPlayData(33, reportString_, "" + _local3); } else { reportString_ = (numLinesRemoved + " ") + numStarsRemoved; _root.game.reportPlayData(87, reportString_, "" + _local3); } addScore(_local3); _root.lines.text = numLinesRemoved_; _root.starPlate.addStars(numStarsRemoved); if (numStarsRemoved_ >= starsRequired_) { stopped_ = true; stopClock(); game_.levelFinished(numStarsRemoved_ - starsRequired_, timeLeft_); } else if (gameOverWhenAttached_) { stopClock(); stopped_ = true; _root.game.reportPlayData(9, "", "0"); gameOver(); } else { addBrick(); } } else { stopClock(); stopped_ = true; gameOver(); } } static var LINE_SCORES = [0, 100, 300, 750, 2000]; static var STAR_INTERVAL = 4; static var STAR_RANDOMNESS = 3; var brickCount_ = 0; var nextBrick_ = null; var tick_ = 0; var fastMode_ = false; var fastModeAdd_ = 12; var ultraFastMode_ = false; var ultraFastModeAdd_ = 25; var ySpeed_ = 2; var xSpeed_ = 15; var lastTick_ = 0; var stopped_ = false; var doResize_ = false; var keyUpPressed_ = false; var keySpacePressed_ = false; var keyLeftPressed_ = false; var keyRightPressed_ = false; var keyCheckInterval_ = 4; var nextStar_ = 0; var gameOver_ = false; }
Symbol 118 MovieClip [__Packages.com.midasplayer.util.Random] Frame 0
class com.midasplayer.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function set seed(s) { init_genrand(s); //return(seed); } function get seed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { var _local5 = getTimer(); lastSeed = s; mta[0] = s; var _local2 = s; var _local3 = new com.midasplayer.util.Integer64(); mti = 1; while (mti < N) { _local3.init32((_local2 >>> 30) ^ _local2); _local3.mulu32(1812433253); _local2 = (mta[mti] = _local3.lsb + mti); mti++; } var _local6 = getTimer(); } function genrand_int32() { var _local3 = 0; if (mti >= N) { if (mti == (N + 1)) { init_genrand(5489); } var _local4 = getTimer(); var _local2 = 0; _local2 = 0; while (_local2 < (N - M)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + M] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } while (_local2 < (N - 1)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + (M - N)] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } _local3 = (mta[N - 1] & UPPER_MASK) | (mta[0] & LOWER_MASK); mta[N - 1] = (mta[M - 1] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; mti = 0; var _local5 = getTimer(); } _local3 = mta[mti++]; _local3 = _local3 ^ (_local3 >>> 11); _local3 = _local3 ^ ((_local3 << 7) & 2636928640); _local3 = _local3 ^ ((_local3 << 15) & 4022730752); _local3 = _local3 ^ (_local3 >>> 18); return(_local3); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 119 MovieClip [__Packages.com.midasplayer.util.Integer64] Frame 0
class com.midasplayer.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var _local2 = 0; while (_local2 < p.length) { p[_local2] = v.p[_local2]; _local2++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var _local2 = 0; while (_local2 < step) { shl(); _local2++; } } function binaryShiftRight(step) { var _local4 = (step / SH) >> 0; var _local5 = step - (_local4 * SH); var _local2 = p.length - 1; while (_local2 > 0) { var _local3 = 0; while (_local3 < _local4) { p[_local3] = p[_local3 + 1]; _local3++; } p[_local2--] = 0; } if (_local5 > 0) { var _local3 = 0; while (_local3 < _local5) { shr(); _local3++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var _local4 = 0; var _local3 = 1; var _local2 = 0; while ((_local3 < p.length) && (o.p[_local2] != 0)) { _local3++; } _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + (p[_local2] + o.p[_local2]); p[_local2] = _local4 & MASK; _local4 = _local4 >> SH; _local2++; } } function add32(num) { var _local2 = 0; var _local5 = num & MASK; num = num >> SH; var _local6 = num & MASK; num = num >> SH; var _local4 = num & 3; _local2 = _local2 + (p[0] + _local5); p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[1] + _local6); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[2] + _local4); p[2] = _local2 & MASK; } function mulu32(num) { var _local3 = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var _local2 = 0; while (_local2 < 3) { var _local4 = s[_local2]; _local3 = _local4 * p[0]; r[_local2][0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[1]); r[_local2][1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[2]); r[_local2][2] = _local3 & 3; _local2++; } _local3 = r[0][0]; p[0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (r[0][1] + r[1][0]); p[1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local3 & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var _local2 = 0; var _local3 = 0; while (_local3 < 5) { var _local4 = o.p[_local3]; _local2 = _local4 * p[0]; r[_local3][0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[1]); r[_local3][1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[2]); r[_local3][2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[3]); r[_local3][3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[4]); r[_local3][4] = _local2 & MASK; _local3++; } _local2 = r[0][0]; p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (r[0][1] + r[1][0]); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = _local2 & 7; } function mul32(value) { mul64(new com.midasplayer.util.Integer64(value)); } function toString() { return(((((("Integer64[value=0x" + com.midasplayer.util.Numbers.dec2hex(msb)) + ":") + com.midasplayer.util.Numbers.dec2hex(lsb)) + ":(") + p) + ")]"); } function merge(a) { var _local2 = 0; while (_local2 < 3) { p[_local2] = p[_local2] + (a & 32767); a = a >>> 15; _local2++; } return(a); } function shl() { var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local3 = p.length; while (_local2 < _local3) { _local5 = (p[_local2] & 16384) >> 14; p[_local2] = p[_local2] << 1; p[_local2] = (p[_local2] | _local4) & 32767; _local2++; _local4 = _local5; } } function shr() { var _local4 = 0; var _local3 = 0; var _local2 = p.length - 1; while (_local2 >= 0) { _local4 = (p[_local2] & 1) << 14; p[_local2] = p[_local2] >> 1; p[_local2] = (p[_local2] | _local3) & 32767; _local2--; _local3 = _local4; } } static var MASK = 32767; static var SH = 15; }
Symbol 120 MovieClip [__Packages.com.midasplayer.util.Numbers] Frame 0
class com.midasplayer.util.Numbers { function Numbers () { } static function dec2hex(iValue, padding) { var _local1 = ""; while (iValue != 0) { _local1 = "0123456789abcdef".charAt(iValue & 15) + _local1; iValue = iValue >>> 4; } if (padding) { if (_local1.length == 0) { _local1 = "00"; } if (_local1.length < 2) { _local1 = "0" + _local1; } } else if (_local1.length == 0) { _local1 = "0"; } return(_local1); } static function itoa(value, numZeroPadding) { var _local2 = "" + value; if (numZeroPadding) { var _local1 = numZeroPadding - 1; while (_local1 > 0) { if (value < Math.pow(10, _local1)) { _local2 = "0" + _local2; } _local1--; } } return(_local2); } static function asTime(millis, alwaysHours, alwaysMinutes) { if (alwaysHours) { alwaysMinutes = true; } if (millis < 0) { millis = 0; } millis = millis / 1000; millis = Math.floor(millis); var _local3 = Math.floor(millis / 3600); var _local4 = Math.floor(millis / 60) % 60; var _local5 = millis % 60; var _local1 = ""; if (alwaysHours || (_local3 > 0)) { _local1 = _local1 + itoa(_local3, 2); } if (alwaysHours || (_local1.length > 0)) { _local1 = _local1 + ":"; } var _local6 = _local1.length; if ((alwaysMinutes || (_local4 > 0)) || (_local3 > 0)) { _local1 = _local1 + itoa(_local4, 2); } if (alwaysMinutes || (_local1.length != _local6)) { _local1 = _local1 + ":"; } return(_local1 + itoa(_local5, 2)); } }
Symbol 121 MovieClip [__Packages.com.midasplayer.fx.SoundManager] Frame 0
class com.midasplayer.fx.SoundManager { function SoundManager () { } static function isSoundEnabled() { return(soundEnabled); } static function enableSounds(enabled) { soundEnabled = enabled; if (!enabled) { muteAll(); } else { restoreMuteAll(); } } static function stopAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.stop(); soundEntry.playStatus = false; }); } static function muteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(0); }); } static function restoreMuteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(soundEntry.realVol); }); } static function stop(resource) { var _local1 = sounds.get(resource); if (_local1 != undefined) { _local1.sound.stop(); _local1.playStatus = false; } } static function getCalibratedVolume(flashVolume) { flashVolume = Math.min(100, flashVolume); flashVolume = Math.max(0, flashVolume); return(Math.ceil(Math.pow(flashVolume / 100, 1.46) * 100)); } static function setVolume(resource, percent) { var _local1 = sounds.get(resource); if ((_local1 != undefined) && (_local1.playStatus == true)) { var _local2 = getCalibratedVolume(percent); _local1.sound.setVolume(_local2); _local1.sound.volume = _local2; } } static function getVolume(resource) { var _local1 = sounds.get(resource); if ((_local1 != undefined) && (_local1.playStatus == true)) { return(_local1.sound.getVolume()); } return(0); } static function isPlaying(resource) { var _local1 = sounds.get(resource); return((_local1 != undefined) && (_local1.playStatus == true)); } static function initialize(list) { for (var _local9 in list) { var resource = list[_local9]; var _local3 = _root.getNextHighestDepth(); var _local2 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local3, _local3)); _local2.attachSound(resource); _local2.onSoundComplete = function () { var _local1 = com.midasplayer.fx.SoundManager.sounds.get(resource); _local1.playStatus = false; }; sounds.put(resource, {realVol:100, sound:_local2, playStatus:false}); } } static function play(resource, volume, isLoop, fn) { if (volume == undefined) { volume = 100; } if (isLoop == undefined) { isLoop = false; } volume = getCalibratedVolume(volume); var _local2 = sounds.get(resource); if (_local2 != undefined) { _local2.sound.setVolume((soundEnabled ? (volume) : 0)); _local2.realVol = volume; _local2.playStatus = true; _local2.onPlayedFn = fn; _local2.sound.start(0, (isLoop ? 32767 : 1)); } else { var _local6 = _root.getNextHighestDepth(); var _local4 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local6, _local6)); _local4.attachSound(resource); _local4.onSoundComplete = function () { var _local1 = com.midasplayer.fx.SoundManager.sounds.get(resource); _local1.playStatus = false; com.midasplayer.fx.SoundManager.onPlayed_(resource); }; _local4.setVolume((soundEnabled ? (volume) : 0)); _local4.start(0, (isLoop ? 32767 : 1)); sounds.put(resource, {realVol:volume, onPlayedFn:fn, sound:_local4, playStatus:true}); } } static function onPlayed_(name) { var _local1 = sounds.get(name); if ((_local1 != undefined) && (_local1.onPlayedFn != undefined)) { _local1.onPlayedFn(); } } static var sounds = new com.midasplayer.util.Map(); static var soundEnabled = true; }
Symbol 122 MovieClip [__Packages.com.midasplayer.game.startris.Timer] Frame 0
class com.midasplayer.game.startris.Timer { var timeable; function Timer (timeable, gameTicksPerSecond) { millisPerGameTick = 1000 / gameTicksPerSecond; this.timeable = timeable; } function advanceTime() { time = getTimer(); var _local3 = time - lastTime; lastTime = time; fps = 1000 / _local3; unprocessedTime = unprocessedTime + _local3; var _local2 = 0; while (unprocessedTime > millisPerGameTick) { unprocessedTime = unprocessedTime - millisPerGameTick; timeable.tick(tick); tick++; _local2++; if (_local2 >= 10) { unprocessedTime = 0; } } var _local4 = unprocessedTime / millisPerGameTick; timeable.render(tick, _local4); } var time = 0; var lastTime = 0; var unprocessedTime = 0; var tick = 0; var millisPerGameTick = 0; var fps = 0; }
Symbol 123 MovieClip [__Packages.com.midasplayer.game.startris.BigStarExplosion] Frame 0
class com.midasplayer.game.startris.BigStarExplosion extends MovieClip { var frame, smallStars, largeStars, smallStarsRadiusAdd_, smallStarsAngleAdd_, smallStarsFallHeight_, smallStarsRotation_, largeStarsRadiusAdd_, largeStarsAngleAdd_, largeStarsFallHeight_, largeStarsRotation_, attachMovie, removeMovieClip; function BigStarExplosion () { super(); frame = 0; smallStars = new Array(); largeStars = new Array(); var _local5 = 0; smallStarsRadiusAdd_ = 0.9 + (0.4 * Math.random()); smallStarsAngleAdd_ = 0.09; smallStarsFallHeight_ = 0.04; smallStarsRotation_ = 2 + Math.random(2); largeStarsRadiusAdd_ = 0.7 + (0.2 * Math.random()); largeStarsAngleAdd_ = 0.1; largeStarsFallHeight_ = 0.04; largeStarsRotation_ = 2 + Math.random(4); var _local4 = 0; while (_local4 < NUM_SMALL_STARS) { _local5++; var _local3 = attachMovie("star2", "ss" + (_local4 + 1), _local5); _local3._xscale = 50; _local3._yscale = 50; _local3._rotation = (_local4 * 360) / NUM_SMALL_STARS; _local3.myAngle = ((_local4 * 2) * Math.PI) / NUM_SMALL_STARS; _local3.myRadius = 0; smallStars.push(_local3); _local4++; } _local4 = 0; while (_local4 < NUM_LARGE_STARS) { _local5++; var _local3 = attachMovie("star2", "ls" + (_local4 + 1), _local5); _local3._xscale = 100; _local3._yscale = 100; _local3._rotation = (_local4 * 360) / NUM_LARGE_STARS; _local3.myAngle = ((_local4 * 2) * Math.PI) / NUM_LARGE_STARS; _local3.myRadius = 0; largeStars.push(_local3); _local4++; } } function animate(maxFrame) { frame++; var _local7; var _local6; var _local3 = maxFrame * fallTime_; var _local5 = 0; while (_local5 < NUM_SMALL_STARS) { var _local2 = smallStars[_local5]; _local2.myRadius = _local2.myRadius + smallStarsRadiusAdd_; _local2.myAngle = _local2.myAngle + smallStarsAngleAdd_; _local7 = Math.cos(_local2.myAngle) * _local2.myRadius; _local6 = Math.sin(_local2.myAngle) * _local2.myRadius; _local2._x = _local7; _local2._y = _local6; _local2._y = _local2._y + (frame - (smallStarsFallHeight_ * ((_local3 * _local3) - ((frame - _local3) * (frame - _local3))))); _local2._rotation = _local2._rotation + smallStarsRotation_; if (frame >= (maxFrame - 6)) { _local2._xscale = ((maxFrame - frame) * 100) / 6; _local2._yscale = ((maxFrame - frame) * 100) / 6; } _local5++; } _local5 = 0; while (_local5 < NUM_LARGE_STARS) { var _local2 = largeStars[_local5]; _local2.myRadius = _local2.myRadius + largeStarsRadiusAdd_; _local2.myAngle = _local2.myAngle + largeStarsAngleAdd_; _local7 = Math.cos(_local2.myAngle) * _local2.myRadius; _local6 = Math.sin(_local2.myAngle) * _local2.myRadius; _local2._x = _local7; _local2._y = _local6; _local2._y = _local2._y + (frame - (largeStarsFallHeight_ * ((_local3 * _local3) - ((frame - _local3) * (frame - _local3))))); _local2._rotation = _local2._rotation + largeStarsRotation_; if (frame >= (maxFrame - 6)) { _local2._xscale = ((maxFrame - frame) * 100) / 6; _local2._yscale = ((maxFrame - frame) * 100) / 6; } _local5++; } } function remove() { var _local2 = 0; while (_local2 < NUM_SMALL_STARS) { smallStars[_local2].removeMovieClip(); _local2++; } _local2 = 0; while (_local2 < NUM_LARGE_STARS) { largeStars[_local2].removeMovieClip(); _local2++; } removeMovieClip(); } static var NUM_SMALL_STARS = 5; static var NUM_LARGE_STARS = 5; var fallTime_ = 0.7; }
Symbol 124 MovieClip [__Packages.com.midasplayer.game.startris.StarPlate] Frame 0
class com.midasplayer.game.startris.StarPlate extends MovieClip { var stars_, indexArray_, starBackgrounds_, maxStars_; function StarPlate () { super(); stars_ = new Array(); indexArray_ = new Array(); starBackgrounds_ = new Array(); } function setMaxStars(num) { maxStars_ = num; numStars_ = 0; var i = 0; while (i < NUM_STARS) { indexArray_[i] = i; i++; } if (num == 6) { indexArray_[5] = 7; indexArray_[7] = 5; } if (num == 12) { indexArray_[10] = 11; indexArray_[11] = 12; indexArray_[12] = 10; } var i = 0; while (i < NUM_STARS) { stars_[i] = eval ("this.s" + (indexArray_[i] + 1)); stars_[i]._alpha = 0; stars_[i].myStatus = "off"; stars_[i].myIndex = 0; i++; } var i = 0; while (i < maxStars_) { starBackgrounds_[i] = eval ("this.b" + (indexArray_[i] + 1)); starBackgrounds_[i]._alpha = 100; i++; } var i = maxStars_; while (i < NUM_STARS) { starBackgrounds_[i] = eval ("this.b" + (indexArray_[i] + 1)); starBackgrounds_[i]._alpha = 0; i++; } } function addStars(num) { if (num > 0) { numStars_ = numStars_ + num; numStars_ = ((numStars_ > maxStars_) ? (maxStars_) : (numStars_)); var _local2 = 0; while (_local2 < numStars_) { if (stars_[_local2].myStatus == "off") { stars_[_local2].myStatus = "up"; } _local2++; } } } function onEnterFrame() { var _local2 = 0; while (_local2 < NUM_STARS) { if (stars_[_local2].myStatus == "up") { stars_[_local2].myIndex = stars_[_local2].myIndex + 1; stars_[_local2]._alpha = stars_[_local2].myIndex * stars_[_local2].myIndex; stars_[_local2]._xscale = stars_[_local2].myIndex * 20; stars_[_local2]._yscale = stars_[_local2].myIndex * 20; if (stars_[_local2].myIndex >= 10) { stars_[_local2]._alpha = 100; stars_[_local2]._xscale = 100; stars_[_local2]._yscale = 100; stars_[_local2].myStatus = "on"; } } _local2++; } } static var NUM_STARS = 15; var numStars_ = 0; }

Library Items

Symbol 1 Sound [SoundBonus]
Symbol 2 Sound [SoundStar]
Symbol 3 Sound [SoundLoop]
Symbol 4 Sound [SoundIntro]
Symbol 5 Sound [SoundRowCleared]
Symbol 6 Sound [SoundLevelUp]
Symbol 7 Sound [SoundLevelStart]
Symbol 8 Sound [SoundGameOver]
Symbol 9 Sound [SoundClock]
Symbol 10 Sound [SoundRotating]
Symbol 11 Sound [SoundLanding]
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [BG_OVERLAY]Uses:12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [Board_BG]Uses:14
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip [O]Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip [J]Uses:20
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClip [L]Uses:23
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [Z]Uses:26
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClip [T]Uses:29
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip [S]Uses:32
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip [I]Uses:35
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClip [BlockBG]Uses:38
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClip [LineBlock]Uses:41
Symbol 43 FontUsed by:44 51 52 53 62 63 64 65 66 67 68 69 70 90 91 92 93 94 95 96
Symbol 44 EditableTextUses:43Used by:45
Symbol 45 MovieClip [previewPlate]Uses:44
Symbol 46 MovieClip [StarExplosion]
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClip [STAR]Uses:48Used by:50 86
Symbol 50 MovieClip [star2]Uses:49
Symbol 51 EditableTextUses:43Used by:54
Symbol 52 EditableTextUses:43Used by:54
Symbol 53 EditableTextUses:43Used by:54
Symbol 54 MovieClip [gameOverPlate]Uses:51 52 53
Symbol 55 BitmapUsed by:57
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:55 56Used by:71
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:71
Symbol 62 EditableTextUses:43Used by:71
Symbol 63 EditableTextUses:43Used by:71
Symbol 64 EditableTextUses:43Used by:71
Symbol 65 EditableTextUses:43Used by:71
Symbol 66 EditableTextUses:43Used by:71
Symbol 67 EditableTextUses:43Used by:71
Symbol 68 EditableTextUses:43Used by:71
Symbol 69 EditableTextUses:43Used by:71
Symbol 70 EditableTextUses:43Used by:71
Symbol 71 MovieClip [startPlate]Uses:57 61 62 63 64 65 66 67 68 69 70
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClip [nextLevelPlate]Uses:73
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClip [specialLevelPlate]Uses:76
Symbol 78 MovieClip [BigStarExplosion]
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [BG_FRAME]Uses:79
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip [BG_FRAME_FILLED]Uses:81
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClip [star_bg]Uses:84Used by:87
Symbol 86 MovieClipUses:49Used by:87
Symbol 87 MovieClip [starPlate]Uses:85 86Used by:Timeline
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:Timeline
Symbol 90 EditableTextUses:43Used by:Timeline
Symbol 91 EditableTextUses:43Used by:Timeline
Symbol 92 EditableTextUses:43Used by:Timeline
Symbol 93 EditableTextUses:43Used by:Timeline
Symbol 94 EditableTextUses:43Used by:Timeline
Symbol 95 EditableTextUses:43Used by:Timeline
Symbol 96 EditableTextUses:43Used by:Timeline
Symbol 97 FontUsed by:98 100
Symbol 98 EditableTextUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 EditableTextUses:97Used by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 MovieClip [__Packages.com.midasplayer.util.GameBase]
Symbol 103 MovieClip [__Packages.com.midasplayer.util.Map]
Symbol 104 MovieClip [__Packages.com.midasplayer.util.ArrayList]
Symbol 105 MovieClip [__Packages.com.midasplayer.util.Log]
Symbol 106 MovieClip [__Packages.com.midasplayer.util.LogEntry]
Symbol 107 MovieClip [__Packages.com.midasplayer.util.I18n]
Symbol 108 MovieClip [__Packages.com.midasplayer.game.startris.Game]
Symbol 109 MovieClip [__Packages.com.midasplayer.game.startris.BlockCallback]
Symbol 110 MovieClip [__Packages.com.midasplayer.game.startris.GridBoard]
Symbol 111 MovieClip [__Packages.com.midasplayer.game.startris.Brick]
Symbol 112 MovieClip [__Packages.com.midasplayer.game.startris.IFloat]
Symbol 113 MovieClip [__Packages.com.midasplayer.game.startris.BlockBackground]
Symbol 114 MovieClip [__Packages.com.midasplayer.game.startris.Block]
Symbol 115 MovieClip [__Packages.com.midasplayer.game.startris.StarExplosion]
Symbol 116 MovieClip [__Packages.com.midasplayer.game.startris.Timeable]
Symbol 117 MovieClip [__Packages.com.midasplayer.game.startris.Board]
Symbol 118 MovieClip [__Packages.com.midasplayer.util.Random]
Symbol 119 MovieClip [__Packages.com.midasplayer.util.Integer64]
Symbol 120 MovieClip [__Packages.com.midasplayer.util.Numbers]
Symbol 121 MovieClip [__Packages.com.midasplayer.fx.SoundManager]
Symbol 122 MovieClip [__Packages.com.midasplayer.game.startris.Timer]
Symbol 123 MovieClip [__Packages.com.midasplayer.game.startris.BigStarExplosion]
Symbol 124 MovieClip [__Packages.com.midasplayer.game.startris.StarPlate]

Instance Names

"score_label"Frame 1Symbol 90 EditableText
"level_label"Frame 1Symbol 91 EditableText
"stars_label"Frame 1Symbol 92 EditableText
"points"Frame 1Symbol 93 EditableText
"level"Frame 1Symbol 94 EditableText
"timeleft_label"Frame 1Symbol 95 EditableText
"starPlate"Frame 1Symbol 87 MovieClip [starPlate]
"timeleft"Frame 1Symbol 96 EditableText
"soundOnOff"Frame 1Symbol 99 MovieClip
"exitGame"Frame 1Symbol 101 MovieClip
"next_label"Symbol 45 MovieClip [previewPlate] Frame 1Symbol 44 EditableText
"gameover_label"Symbol 54 MovieClip [gameOverPlate] Frame 1Symbol 51 EditableText
"your_score_label"Symbol 54 MovieClip [gameOverPlate] Frame 1Symbol 52 EditableText
"score"Symbol 54 MovieClip [gameOverPlate] Frame 1Symbol 53 EditableText
"startButton"Symbol 71 MovieClip [startPlate] Frame 1Symbol 61 MovieClip
"welcome_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 62 EditableText
"move_right_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 63 EditableText
"start_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 64 EditableText
"key_space_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 65 EditableText
"move_left_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 66 EditableText
"rotate_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 67 EditableText
"fall_faster_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 68 EditableText
"instant_fall_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 69 EditableText
"instructions_label"Symbol 71 MovieClip [startPlate] Frame 1Symbol 70 EditableText
"b1"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b6"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b2"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b3"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b4"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b5"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b7"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b8"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b9"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b10"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b11"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b12"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b13"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b14"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"b15"Symbol 87 MovieClip [starPlate] Frame 1Symbol 85 MovieClip [star_bg]
"s1"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s2"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s3"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s4"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s5"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s6"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s7"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s8"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s9"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s10"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s11"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s12"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s13"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s14"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"s15"Symbol 87 MovieClip [starPlate] Frame 1Symbol 86 MovieClip
"sound_label"Symbol 99 MovieClip Frame 1Symbol 98 EditableText
"exit_game_label"Symbol 101 MovieClip Frame 1Symbol 100 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "SoundBonus"
ExportAssets (56)Timeline Frame 1Symbol 2 as "SoundStar"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SoundLoop"
ExportAssets (56)Timeline Frame 1Symbol 4 as "SoundIntro"
ExportAssets (56)Timeline Frame 1Symbol 5 as "SoundRowCleared"
ExportAssets (56)Timeline Frame 1Symbol 6 as "SoundLevelUp"
ExportAssets (56)Timeline Frame 1Symbol 7 as "SoundLevelStart"
ExportAssets (56)Timeline Frame 1Symbol 8 as "SoundGameOver"
ExportAssets (56)Timeline Frame 1Symbol 9 as "SoundClock"
ExportAssets (56)Timeline Frame 1Symbol 10 as "SoundRotating"
ExportAssets (56)Timeline Frame 1Symbol 11 as "SoundLanding"
ExportAssets (56)Timeline Frame 1Symbol 13 as "BG_OVERLAY"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Board_BG"
ExportAssets (56)Timeline Frame 1Symbol 18 as "O"
ExportAssets (56)Timeline Frame 1Symbol 21 as "J"
ExportAssets (56)Timeline Frame 1Symbol 24 as "L"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Z"
ExportAssets (56)Timeline Frame 1Symbol 30 as "T"
ExportAssets (56)Timeline Frame 1Symbol 33 as "S"
ExportAssets (56)Timeline Frame 1Symbol 36 as "I"
ExportAssets (56)Timeline Frame 1Symbol 39 as "BlockBG"
ExportAssets (56)Timeline Frame 1Symbol 42 as "LineBlock"
ExportAssets (56)Timeline Frame 1Symbol 45 as "previewPlate"
ExportAssets (56)Timeline Frame 1Symbol 46 as "StarExplosion"
ExportAssets (56)Timeline Frame 1Symbol 49 as "STAR"
ExportAssets (56)Timeline Frame 1Symbol 50 as "star2"
ExportAssets (56)Timeline Frame 1Symbol 54 as "gameOverPlate"
ExportAssets (56)Timeline Frame 1Symbol 71 as "startPlate"
ExportAssets (56)Timeline Frame 1Symbol 74 as "nextLevelPlate"
ExportAssets (56)Timeline Frame 1Symbol 77 as "specialLevelPlate"
ExportAssets (56)Timeline Frame 1Symbol 78 as "BigStarExplosion"
ExportAssets (56)Timeline Frame 1Symbol 80 as "BG_FRAME"
ExportAssets (56)Timeline Frame 1Symbol 82 as "BG_FRAME_FILLED"
ExportAssets (56)Timeline Frame 1Symbol 49 as "STAR"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "star_bg"
ExportAssets (56)Timeline Frame 1Symbol 49 as "STAR"
ExportAssets (56)Timeline Frame 1Symbol 87 as "starPlate"
ExportAssets (56)Timeline Frame 1Symbol 87 as "starPlate"
ExportAssets (56)Timeline Frame 1Symbol 102 as "__Packages.com.midasplayer.util.GameBase"
ExportAssets (56)Timeline Frame 1Symbol 103 as "__Packages.com.midasplayer.util.Map"
ExportAssets (56)Timeline Frame 1Symbol 104 as "__Packages.com.midasplayer.util.ArrayList"
ExportAssets (56)Timeline Frame 1Symbol 105 as "__Packages.com.midasplayer.util.Log"
ExportAssets (56)Timeline Frame 1Symbol 106 as "__Packages.com.midasplayer.util.LogEntry"
ExportAssets (56)Timeline Frame 1Symbol 107 as "__Packages.com.midasplayer.util.I18n"
ExportAssets (56)Timeline Frame 1Symbol 108 as "__Packages.com.midasplayer.game.startris.Game"
ExportAssets (56)Timeline Frame 1Symbol 109 as "__Packages.com.midasplayer.game.startris.BlockCallback"
ExportAssets (56)Timeline Frame 1Symbol 110 as "__Packages.com.midasplayer.game.startris.GridBoard"
ExportAssets (56)Timeline Frame 1Symbol 111 as "__Packages.com.midasplayer.game.startris.Brick"
ExportAssets (56)Timeline Frame 1Symbol 112 as "__Packages.com.midasplayer.game.startris.IFloat"
ExportAssets (56)Timeline Frame 1Symbol 113 as "__Packages.com.midasplayer.game.startris.BlockBackground"
ExportAssets (56)Timeline Frame 1Symbol 114 as "__Packages.com.midasplayer.game.startris.Block"
ExportAssets (56)Timeline Frame 1Symbol 115 as "__Packages.com.midasplayer.game.startris.StarExplosion"
ExportAssets (56)Timeline Frame 1Symbol 116 as "__Packages.com.midasplayer.game.startris.Timeable"
ExportAssets (56)Timeline Frame 1Symbol 117 as "__Packages.com.midasplayer.game.startris.Board"
ExportAssets (56)Timeline Frame 1Symbol 118 as "__Packages.com.midasplayer.util.Random"
ExportAssets (56)Timeline Frame 1Symbol 119 as "__Packages.com.midasplayer.util.Integer64"
ExportAssets (56)Timeline Frame 1Symbol 120 as "__Packages.com.midasplayer.util.Numbers"
ExportAssets (56)Timeline Frame 1Symbol 121 as "__Packages.com.midasplayer.fx.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 122 as "__Packages.com.midasplayer.game.startris.Timer"
ExportAssets (56)Timeline Frame 1Symbol 123 as "__Packages.com.midasplayer.game.startris.BigStarExplosion"
ExportAssets (56)Timeline Frame 1Symbol 124 as "__Packages.com.midasplayer.game.startris.StarPlate"




http://swfchan.com/49/240532/info.shtml
Created: 24/4 -2021 21:00:54 Last modified: 24/4 -2021 21:01:07 Server time: 28/04 -2024 22:06:54