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petrescue.swf

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Flash #240554

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Text
<p align="center"><font face="VAG Rounded Light" size="10" color="#052f61" letterSpacing="1.000000" kerning="0"><b>IL GIOCO TERMINA FRA 10 SECONDI </b></font></p>

Play the full
game
Sign up now

10000

100%

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END LEVEL

<p align="center"><font face="VAG Rounded Light" size="10" color="#052f61" letterSpacing="1.000000" kerning="0"><b>IL GIOCO TERMINA FRA 10 SECONDI </b></font></p>

SCORE

CLEARENCE BONUS

WATER HOSES SAVED BONUS

SAVED HELICOPTERS BONUS

TOTAL SCORE

00000000

00000000

00000000

00000000

00000000

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<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

TIME

SCORE

SAVES

fps

ActionScript [AS3]

Section 1
//BitmapNumber (bitmap_classes.BitmapNumber) package bitmap_classes { public class BitmapNumber { public static function renderCallTopLeft(_arg1:int, _arg2:BitmapSequence, _arg3:int, _arg4:int, _arg5:int, _arg6:int=0){ var _local9:int; var _local11:int; var _local12:int; var _local7:Number = _arg1; var _local8:Array = new Array(); while (_local7 != 0) { _local9 = (_local7 % 10); _local7 = (_local7 - _local9); _local7 = (_local7 / 10); _local8.push(_local9); }; if (_arg1 == 0){ _local8.push(_arg1); }; var _local10:int; if (_local8.length < _arg6){ _local12 = (_arg6 - _local8.length); _local10 = (_local12 * _arg5); _local11 = 0; while (_local11 < _local12) { _arg2.renderCallTopLeft(0, (_arg3 + (_local11 * _arg5)), _arg4); _local11++; }; }; _local11 = 0; while (_local11 < _local8.length) { _arg2.renderCallTopLeft(_local8[((_local8.length - 1) - _local11)], ((_arg3 + (_local11 * _arg5)) + _local10), _arg4); _local11++; }; } public static function renderCallCentre(_arg1:int, _arg2:BitmapSequence, _arg3:int, _arg4:int, _arg5:int, _arg6:int){ var _local9:int; var _local7:Number = _arg1; var _local8:Array = new Array(); while (_local7 != 0) { _local9 = (_local7 % 10); _local7 = (_local7 - _local9); _local7 = (_local7 / 10); _local8.push(_local9); }; if (_arg1 == 0){ _local8.push(_arg1); }; var _local10:int = -(int(((_local8.length * _arg5) / 2))); var _local11:int = -(int((_arg6 / 2))); var _local12:int; while (_local12 < _local8.length) { _arg2.renderCallTopLeft(_local8[((_local8.length - 1) - _local12)], ((_arg3 + (_local12 * _arg5)) + _local10), (_arg4 + _local11)); _local12++; }; } } }//package bitmap_classes
Section 2
//BitmapRender (bitmap_classes.BitmapRender) package bitmap_classes { import flash.display.*; import flash.geom.*; public class BitmapRender { private var maxRenderCalls:int; private var bgBitmapData:BitmapData; private var bgBitmap:Bitmap; private var renderCalls:Array; private var nrRenderCalls:int; private var clip:MovieClip; public function init(_arg1:int, _arg2:int, _arg3:MovieClip, _arg4:int){ this.clip = _arg3; this.maxRenderCalls = _arg4; renderCalls = new Array(); var _local5:int; while (_local5 < _arg4) { renderCalls[_local5] = new BitmapRenderObject(); _local5++; }; nrRenderCalls = 0; bgBitmapData = new BitmapData(_arg1, _arg2, false, 0); bgBitmap = new Bitmap(bgBitmapData); _arg3.addChild(bgBitmap); } public function clearRenderCalls(){ nrRenderCalls = 0; } public function renderCall(_arg1:BitmapData, _arg2:int, _arg3:int){ if (nrRenderCalls == maxRenderCalls){ return; }; renderCalls[nrRenderCalls].bitmapData = _arg1; renderCalls[nrRenderCalls].point.x = (_arg2 - (_arg1.width / 2)); renderCalls[nrRenderCalls].point.y = (_arg3 - (_arg1.height / 2)); renderCalls[nrRenderCalls].rectangle = _arg1.rect; nrRenderCalls++; } public function renderCallTopLeft(_arg1:BitmapData, _arg2:int, _arg3:int){ if (nrRenderCalls == maxRenderCalls){ return; }; renderCalls[nrRenderCalls].bitmapData = _arg1; renderCalls[nrRenderCalls].point.x = _arg2; renderCalls[nrRenderCalls].point.y = _arg3; renderCalls[nrRenderCalls].rectangle = _arg1.rect; nrRenderCalls++; } public function renderCallRectangle(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:Rectangle){ if (nrRenderCalls == maxRenderCalls){ return; }; renderCalls[nrRenderCalls].bitmapData = _arg1; renderCalls[nrRenderCalls].point.x = _arg2; renderCalls[nrRenderCalls].point.y = _arg3; renderCalls[nrRenderCalls].rectangle = _arg4; nrRenderCalls++; } public function clearBackground(_arg1:int){ bgBitmapData.lock(); bgBitmapData.fillRect(new Rectangle(0, 0, bgBitmapData.rect.width, bgBitmapData.rect.height), _arg1); bgBitmapData.unlock(); } public function render(){ bgBitmapData.lock(); var _local1:int; while (_local1 < nrRenderCalls) { bgBitmapData.copyPixels(renderCalls[_local1].bitmapData, renderCalls[_local1].rectangle, renderCalls[_local1].point); _local1++; }; bgBitmapData.unlock(); } public function renderDirect(_arg1:BitmapData, _arg2:int, _arg3:int){ bgBitmapData.copyPixels(_arg1, _arg1.rect, new Point(_arg2, _arg3)); } public function renderDirectRectangle(_arg1:BitmapData, _arg2:int, _arg3:int, _arg4:Rectangle){ bgBitmapData.copyPixels(_arg1, _arg4, new Point(_arg2, _arg3)); } } }//package bitmap_classes
Section 3
//BitmapRenderObject (bitmap_classes.BitmapRenderObject) package bitmap_classes { import flash.display.*; import flash.geom.*; class BitmapRenderObject { public var bitmapData:BitmapData; public var point:Point; public var rectangle:Rectangle; function BitmapRenderObject(){ point = new Point(); super(); } } }//package bitmap_classes
Section 4
//BitmapSequence (bitmap_classes.BitmapSequence) package bitmap_classes { public class BitmapSequence { private var bitmapRender:BitmapRender; private var bitmapDataArray:Array; public function BitmapSequence(_arg1:BitmapRender){ this.bitmapRender = _arg1; bitmapDataArray = new Array(); } public function init(_arg1:Array){ var _local2:int; while (_local2 < _arg1.length) { bitmapDataArray.push(_arg1[_local2]); _local2++; }; } public function renderCall(_arg1:int, _arg2:int, _arg3:int){ bitmapRender.renderCall(bitmapDataArray[_arg1], _arg2, _arg3); } public function renderCallTopLeft(_arg1:int, _arg2:int, _arg3:int){ bitmapRender.renderCallTopLeft(bitmapDataArray[_arg1], _arg2, _arg3); } public function getLength():int{ return (bitmapDataArray.length); } } }//package bitmap_classes
Section 5
//AnimalBow (puzzlegame.AnimalBow) package puzzlegame { import bitmap_classes.*; class AnimalBow { public var posX:Number; public var posY:Number; public var nr:int; public var showNr:int; private var bow:int; function AnimalBow(){ bow = int((Math.random() * Render.animalBowSequence.getLength())); } public function tick(){ } public function render(){ Render.animalBowSequence.renderCallTopLeft(bow, posX, posY); BitmapNumber.renderCallCentre(showNr, Render.blueNrSequence, (posX + 13), (posY + 12), 10, 20); } public function setNumber(_arg1:int){ this.nr = _arg1; showNr = _arg1; if (showNr > 9){ showNr = 9; }; } } }//package puzzlegame
Section 6
//AnimalGraphicBrick (puzzlegame.AnimalGraphicBrick) package puzzlegame { import bitmap_classes.*; class AnimalGraphicBrick extends GraphicBrick { private var bitmapSequence:BitmapSequence; private var animationFrames:int; private var animate:Boolean; private var type:int; private var frame:int; private var frameNumber:Number; private var animSpeed:Number; private var firstAnimTick:Boolean; private var lastframe:int; private var state:int; private var animalBow:AnimalBow; private var animalCounter:int; public static var IDLE_ANIM_CHANCE:int = 50; public static var TYPE_CAT:int = 0; public static var TYPE_BIRD:int = 1; public static var TYPE_DOG:int = 2; public static var NR_TYPES:int = 3; public static var STATE_NORMAL:int = 0; public static var STATE_BURNING:int = 1; public static var STATE_HAPPY:int = 2; public static var STATE_FALLING:int = 3; public static var STATE_STOP_FALLING:int = 4; function AnimalGraphicBrick(_arg1:int){ this.type = _arg1; setSequence(_arg1); animate = false; state = STATE_NORMAL; animalBow = new AnimalBow(); } override public function tick(){ var _local1:Boolean; if (animate){ if (updateAnim() == true){ _local1 = true; animate = false; }; }; switch (state){ case STATE_NORMAL: if (_local1){ setSequence(type); } else { if (randomIdleAnimation() == true){ animate = true; }; }; break; case STATE_BURNING: if (_local1){ visible = false; }; break; case STATE_HAPPY: if (_local1){ visible = false; }; break; case STATE_FALLING: break; case STATE_STOP_FALLING: if (_local1){ setSequence(type); animate = false; state = STATE_NORMAL; }; break; }; animalBow.posX = ((posX - 28) - 1); animalBow.posY = ((posY - 35) - 9); } override public function render(){ if (visible){ if (animalCounter > 1){ animalBow.render(); }; bitmapSequence.renderCall(frame, posX, posY); }; } override public function startBurn(){ switch (type){ case TYPE_CAT: bitmapSequence = Render.catBurnSequence; animSpeed = 0.5; break; case TYPE_BIRD: bitmapSequence = Render.birdBurnSequence; animSpeed = 0.5; break; case TYPE_DOG: bitmapSequence = Render.dogBurnSequence; animSpeed = 0.5; break; }; preAnim(); animate = true; state = STATE_BURNING; } override public function startHappy(){ switch (type){ case TYPE_CAT: bitmapSequence = Render.catHappySequence; animSpeed = 0.5; break; case TYPE_BIRD: bitmapSequence = Render.birdHappySequence; animSpeed = 0.5; break; case TYPE_DOG: bitmapSequence = Render.dogHappySequence; animSpeed = 0.5; break; }; preAnim(); animate = true; state = STATE_HAPPY; } override public function startFall(){ switch (type){ case TYPE_CAT: bitmapSequence = Render.catFallSequence; animSpeed = 0.5; break; case TYPE_BIRD: bitmapSequence = Render.birdFallSequence; animSpeed = 0.5; break; case TYPE_DOG: bitmapSequence = Render.dogFallSequence; animSpeed = 0.5; break; }; preAnim(); animate = true; state = STATE_FALLING; } override public function stopFall(){ switch (type){ case TYPE_CAT: bitmapSequence = Render.catFallStopSequence; animSpeed = 0.5; break; case TYPE_BIRD: bitmapSequence = Render.birdFallStopSequence; animSpeed = 0.5; break; case TYPE_DOG: bitmapSequence = Render.dogFallStopSequence; animSpeed = 0.5; break; }; preAnim(); animate = true; state = STATE_STOP_FALLING; } override public function setAnimalCounter(_arg1:int){ animalCounter = _arg1; animalBow.setNumber(animalCounter); } private function randomIdleAnimation():Boolean{ var _local1:int = int((Math.random() * IDLE_ANIM_CHANCE)); if (_local1 == 0){ setRandomIdleSequence(); return (true); }; return (false); } private function setSequence(_arg1:int){ switch (_arg1){ case TYPE_CAT: bitmapSequence = Render.catSequence; animSpeed = 1; break; case TYPE_BIRD: bitmapSequence = Render.birdIdleBlinkSequence; animSpeed = 1; break; case TYPE_DOG: bitmapSequence = Render.dogSequence; animSpeed = 1; break; }; preAnim(); } private function setRandomIdleSequence(){ var _local1:int; switch (type){ case TYPE_CAT: _local1 = int((Math.random() * 3)); switch (_local1){ case 0: bitmapSequence = Render.catIdleBlinkSequence; animSpeed = 0.25; break; case 1: bitmapSequence = Render.catIdleTongueSequence; animSpeed = 0.25; break; case 2: bitmapSequence = Render.catIdleLookDownSequence; animSpeed = 0.5; break; }; break; case TYPE_BIRD: _local1 = int((Math.random() * 3)); switch (_local1){ case 0: bitmapSequence = Render.birdIdleBlinkSequence; animSpeed = 0.25; break; case 1: bitmapSequence = Render.birdIdleTurnSequence; animSpeed = 0.25; break; case 2: bitmapSequence = Render.birdIdleWalkSequence; animSpeed = 0.5; break; }; break; case TYPE_DOG: _local1 = int((Math.random() * 3)); switch (_local1){ case 0: bitmapSequence = Render.dogIdleBlinkSequence; animSpeed = 0.25; break; case 1: bitmapSequence = Render.dogIdleTongueSequence; animSpeed = 0.5; break; case 2: bitmapSequence = Render.dogIdleShakeSequence; animSpeed = 0.25; break; }; break; }; preAnim(); } private function preAnim(){ frame = 0; frameNumber = 0; firstAnimTick = true; animationFrames = bitmapSequence.getLength(); lastframe = (bitmapSequence.getLength() - 1); } private function updateAnim():Boolean{ if (firstAnimTick == true){ firstAnimTick = false; } else { frameNumber = (frameNumber + animSpeed); frame = int(frameNumber); }; if (frame > lastframe){ frame = lastframe; return (true); }; return (false); } } }//package puzzlegame
Section 7
//AnimalPopup (puzzlegame.AnimalPopup) package puzzlegame { import bitmap_classes.*; class AnimalPopup extends Popup { var goalPosY:int; var bitmapSequence:BitmapSequence; public static var MOVE_DISTANCE:int = 120; public static var MOVEMENT_Y:int = 8; public static var TYPE_CAT:int = 0; public static var TYPE_BIRD:int = 1; public static var TYPE_DOG:int = 2; function AnimalPopup(_arg1:int, _arg2:int, _arg3:int){ setBitmapSequence(_arg3); lastFrame = 1; animSpeed = 0.5; setPos(_arg1, _arg2); goalPosY = (_arg2 - MOVE_DISTANCE); } override public function tick(){ if (firstTick == true){ firstTick = false; } else { frameNumber = (frameNumber + animSpeed); frame = int(frameNumber); }; if (frame > lastFrame){ frameNumber = 0; frame = int(frameNumber); }; if (flagForRemovalNextUpdate == true){ removeFlag = true; }; posY = (posY - MOVEMENT_Y); if (posY < goalPosY){ removeFlag = true; }; } override public function render(){ bitmapSequence.renderCall(frame, posX, posY); } private function setBitmapSequence(_arg1:int){ switch (_arg1){ case TYPE_CAT: bitmapSequence = Render.catPopupSequence; break; case TYPE_BIRD: bitmapSequence = Render.birdPopupSequence; break; case TYPE_DOG: bitmapSequence = Render.dogPopupSequence; break; }; } } }//package puzzlegame
Section 8
//BoxPopup (puzzlegame.BoxPopup) package puzzlegame { import bitmap_classes.*; class BoxPopup extends Popup { private var bitmapSequence:BitmapSequence; function BoxPopup(_arg1:int){ switch (_arg1){ case Brick.COLOR_RED: bitmapSequence = Render.popBoxRedSequence; break; case Brick.COLOR_GREEN: bitmapSequence = Render.popBoxGreenSequence; break; case Brick.COLOR_BLUE: bitmapSequence = Render.popBoxBlueSequence; break; case Brick.COLOR_YELLOW: bitmapSequence = Render.popBoxYellowSequence; break; }; lastFrame = (bitmapSequence.getLength() - 1); animSpeed = 1; } override public function tick(){ super.tick(); } override public function render(){ bitmapSequence.renderCall(frame, posX, posY); } } }//package puzzlegame
Section 9
//Brick (puzzlegame.Brick) package puzzlegame { import bitmap_classes.*; import puzzlegame.*; class Brick { public var verticalOffset:int; public var col:int; public var row:int; public var posX:Number; public var posY:Number; private var random:Random; private var accelX:Number; private var accelY:Number; private var acceleratingDown:Boolean; private var acceleratingLeft:Boolean; public var fallingDelay:int; public var wantedCol:int; public var wantedRow:int; public var wantedPosX:Number; public var wantedPosY:Number; private var deltaMovementX:Number; private var deltaMovementY:Number; public var id:int; private var moveAnimationTickTime:int; public var moveAnimation:Boolean; public var type:int; public var color:int; public var animalType:int; public var burningAnimal:Boolean; public var happyAnimal:Boolean; public var fallingAnimal:Boolean; public var hidingAnimal:Boolean; public var fireSpreadCounter:int; private var tickCounter:int; public var checked:Boolean; public var clusterIndex:int; public var newCrate:Boolean; public var fireLinkRight:Brick; public var fireLinkDown:Brick; public var fireAction:int; private var graphicBrick:GraphicBrick; public var animalCounter:int; public var gridVerticalOffset:int; public static var ACCEL_VERTICAL:Number = 2; public static var ACCEL_HORIZONTAL:Number = -2; public static var ONE_VERTICAL_OFFSET:int = 24; public static var SIZE_X = 56; public static var SIZE_Y = 40; public static var TYPE_EMPTY:int = 0; public static var TYPE_NORMAL:int = 1; public static var TYPE_ANIMAL:int = 2; public static var TYPE_CRATE:int = 3; public static var FIRE_ACTION_NONE:int = 0; public static var FIRE_ACTION_SPREAD:int = 1; public static var FIRE_ACTION_IGNITE:int = 2; public static var COLOR_RED:int = 0; public static var COLOR_GREEN:int = 1; public static var COLOR_BLUE:int = 2; public static var COLOR_YELLOW:int = 3; public static var COLOR_PINK:int = 4; public static var COLORS:int = 4; public static var ANIMAL_TYPE_CAT:int = 0; public static var ANIMAL_TYPE_BIRD:int = 1; public static var ANIMAL_TYPE_DOG:int = 2; public static var NR_ANIMAL_TYPES:int = 3; public static var columns:int = 6; public static var randomAnimalColumn:Array; function Brick(_arg1:Random){ this.random = _arg1; } public function init(){ burningAnimal = false; happyAnimal = false; fallingAnimal = false; hidingAnimal = false; fireSpreadCounter = 0; type = TYPE_EMPTY; moveAnimation = false; fireLinkRight = null; fireLinkDown = null; graphicBrick = null; acceleratingDown = false; acceleratingLeft = false; animalCounter = 0; } public function tick(){ if (graphicBrick != null){ graphicBrick.tick(); }; if (moveAnimation == true){ if (fallingDelay > 0){ fallingDelay--; } else { deltaMovementX = (deltaMovementX + accelX); deltaMovementY = (deltaMovementY + accelY); posX = (posX + deltaMovementX); posY = (posY + deltaMovementY); }; if (acceleratingDown == true){ if (posY >= wantedPosY){ posY = wantedPosY; col = wantedCol; row = wantedRow; moveAnimation = false; acceleratingDown = false; acceleratingLeft = false; }; } else { if (acceleratingLeft == true){ if (posX <= wantedPosX){ posX = wantedPosX; col = wantedCol; row = wantedRow; moveAnimation = false; acceleratingDown = false; acceleratingLeft = false; }; } else { if (tickCounter >= moveAnimationTickTime){ col = wantedCol; row = wantedRow; moveAnimation = false; acceleratingDown = false; acceleratingLeft = false; }; }; }; } else { posX = (((SIZE_X * col) + Grid.HORIZONTAL_OFFSET) + (SIZE_X / 2)); posY = ((((SIZE_Y * row) + gridVerticalOffset) + (SIZE_Y / 2)) + verticalOffset); }; tickCounter++; if (graphicBrick != null){ graphicBrick.posX = posX; graphicBrick.posY = posY; }; } public function render(){ if (graphicBrick != null){ graphicBrick.render(); }; } public function getGraphicPosX():Number{ return (graphicBrick.posX); } public function getGraphicPosY():Number{ return (graphicBrick.posY); } public function setColRow(_arg1:int, _arg2:int){ this.col = _arg1; this.row = _arg2; } public function startMoveAnimation(_arg1:int, _arg2:int, _arg3:int){ accelX = 0; accelY = 0; this.wantedCol = _arg1; this.wantedRow = _arg2; wantedPosX = (((SIZE_X * _arg1) + Grid.HORIZONTAL_OFFSET) + (SIZE_X / 2)); wantedPosY = ((((SIZE_Y * _arg2) + gridVerticalOffset) + (SIZE_Y / 2)) + verticalOffset); deltaMovementX = ((wantedPosX - posX) / _arg3); deltaMovementY = ((wantedPosY - posY) / _arg3); moveAnimationTickTime = _arg3; tickCounter = 1; moveAnimation = true; } public function startDownAcceleratingMoveAnimation(_arg1:int, _arg2:int){ acceleratingDown = true; accelX = 0; accelY = ACCEL_VERTICAL; this.wantedCol = _arg1; this.wantedRow = _arg2; wantedPosX = (((SIZE_X * _arg1) + Grid.HORIZONTAL_OFFSET) + (SIZE_X / 2)); wantedPosY = ((((SIZE_Y * _arg2) + gridVerticalOffset) + (SIZE_Y / 2)) + verticalOffset); deltaMovementX = 0; deltaMovementY = 0; tickCounter = 1; moveAnimation = true; if ((((type == TYPE_ANIMAL)) && (!((wantedPosY == posY))))){ startAnimalFall(); }; } public function startLeftAcceleratingMoveAnimation(_arg1:int, _arg2:int){ acceleratingLeft = true; accelX = ACCEL_HORIZONTAL; accelY = 0; this.wantedCol = _arg1; this.wantedRow = _arg2; wantedPosX = (((SIZE_X * _arg1) + Grid.HORIZONTAL_OFFSET) + (SIZE_X / 2)); wantedPosY = ((((SIZE_Y * _arg2) + gridVerticalOffset) + (SIZE_Y / 2)) + verticalOffset); deltaMovementX = 0; deltaMovementY = 0; tickCounter = 1; moveAnimation = true; } public function setRandomHidingCrate(_arg1:int){ var _local2:int = random.nextInt(101); if (_local2 <= _arg1){ makeCrate(); }; } public function setRandomHidingAnimalAndCrate(_arg1:int, _arg2:int){ if ((_arg1 + _arg2) > 100){ return; }; var _local3:int = random.nextInt(101); if (_local3 <= _arg1){ hidingAnimal = true; setRandomAnimalType(); NormalGraphicBrick(graphicBrick).showHidingAnimal(animalType); } else { if (_local3 <= (_arg1 + _arg2)){ makeCrate(); }; }; } private function randomColor(_arg1:int){ setRandomAnimalType(); color = random.nextInt(_arg1); graphicBrick = new NormalGraphicBrick(); NormalGraphicBrick(graphicBrick).setType(color); } public function makeNormal(_arg1:int){ type = TYPE_NORMAL; randomColor(_arg1); } public function setRandomAnimalType(){ animalType = randomAnimalColumn[col]; } public function makeAnimal(){ type = TYPE_ANIMAL; graphicBrick = new AnimalGraphicBrick(animalType); animalCounter = 1; graphicBrick.setAnimalCounter(animalCounter); } public function increaseAnimalCounter(){ animalCounter++; graphicBrick.setAnimalCounter(animalCounter); } public function makeCrate(){ init(); type = TYPE_CRATE; newCrate = true; graphicBrick = new FireGraphicBrick(); } public function setAnimalOnFire(){ burningAnimal = true; graphicBrick.startBurn(); } public function animalIsSafe(){ happyAnimal = true; graphicBrick.startHappy(); } public function saveAnimal(){ init(); } public function startAnimalFall(){ fallingAnimal = true; graphicBrick.startFall(); } public function stopAnimalFall(){ if (fallingAnimal){ fallingAnimal = false; graphicBrick.stopFall(); }; } public function turnOnHighlight(){ NormalGraphicBrick(graphicBrick).turnOnHighlight(); } public function turnOffHighlight(){ NormalGraphicBrick(graphicBrick).turnOffHighlight(); } public function indicateFireSpreading(){ FireGraphicBrick(graphicBrick).startRedBlink(); } public function indicateFireIgnition(){ NormalGraphicBrick(graphicBrick).startRedBlink(); } public function startPutOutFire(){ FireGraphicBrick(graphicBrick).startPutOutFire(); } public static function setRandomAnimalColumn(_arg1:int){ randomAnimalColumn = new Array(_arg1); var _local2:int; while (_local2 < randomAnimalColumn.length) { randomAnimalColumn[_local2] = int((Math.random() * NR_ANIMAL_TYPES)); _local2++; }; } public static function switchColumns(_arg1:int, _arg2:int){ var _local3:int = randomAnimalColumn[_arg1]; randomAnimalColumn[_arg1] = randomAnimalColumn[_arg2]; randomAnimalColumn[_arg2] = _local3; } } }//package puzzlegame
Section 10
//Communicator (puzzlegame.Communicator) package puzzlegame { import puzzlegame.*; import flash.system.*; import flash.external.*; import flash.xml.*; class Communicator { public static var moneyGame:Boolean = false; public static var openGame:Boolean = false; private static var relaxGame:Boolean = false; public static var randomSeed:int; public static var lang; public static var bestCombo:int = 1; public static var bestClerence:int = 1; public static var mostPetsSaved:int = 1; public static var bestScore:int = 1; public static var savedAllTime:int = 1; public static var musicOn:Boolean = true; public static var soundsOn:Boolean = true; public static var normal:Boolean = true; public static function setMoneyGame(_arg1:Boolean){ moneyGame = _arg1; } public static function isOpenGame():Boolean{ return (openGame); } public static function isRelaxGame():Boolean{ return (relaxGame); } public static function gameStarted(){ if (normal){ fscommand("gameStart"); }; } public static function gameEnd(_arg1){ if (normal){ fscommand("gameEnd", _arg1); }; } public static function gameQuit(){ if (normal){ fscommand("gameQuit"); }; } public static function sendPlayData(_arg1:int, _arg2:int, _arg3:int){ if (moneyGame){ ExternalInterface.call("playData", (((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",0=0")); }; } public static function sendPlayData2(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ if (moneyGame){ ExternalInterface.call("playData", (((((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",") + _arg4) + ",0=0")); }; } public static function sendPlayData3(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int){ if (moneyGame){ ExternalInterface.call("playData", (((((((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",") + _arg4) + ",") + _arg5) + ",0=0")); }; } public static function parseGameData(_arg1:String){ var _local13:String; var _local14:String; var _local2:XMLDocument = new XMLDocument(_arg1); var _local3:* = _local2.childNodes[0].childNodes; randomSeed = int(_local2.childNodes[0].attributes.randomseed); lang = _local2.childNodes[0].attributes.lang.valueOf(); var _local4:String = _local2.childNodes[0].attributes.combo; var _local5:String = _local2.childNodes[0].attributes.clerence; var _local6:String = _local2.childNodes[0].attributes.petssaved; var _local7:String = _local2.childNodes[0].attributes.score; var _local8:String = _local2.childNodes[0].attributes.savedalltime; var _local9:String = _local2.childNodes[0].attributes.musicon; var _local10:String = _local2.childNodes[0].attributes.soundson; bestCombo = int(_local4); bestClerence = int(_local5); mostPetsSaved = int(_local6); bestScore = int(_local7); savedAllTime = int(_local8); if (_local9 == "1"){ musicOn = true; } else { musicOn = false; }; if (_local10 == "1"){ soundsOn = true; } else { soundsOn = false; }; var _local11:String = _local2.childNodes[0].attributes.relaxMode; if (_local11 == "true"){ relaxGame = true; } else { relaxGame = false; }; var _local12:* = 0; while (_local12 < _local3.length) { if (_local3[_local12].nodeName == "text"){ if (_local3[_local12].attributes.id == "instructions_text1"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.INSTRUCTIONS_TEXT1 = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "instructions_text2_1"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.INSTRUCTIONS_TEXT2_1 = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "instructions_text2_2"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.INSTRUCTIONS_TEXT2_2 = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "instructions_text3"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.INSTRUCTIONS_TEXT3 = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_header_completed"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_HEADER_COMPLETED = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_header_fail"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_HEADER_FAIL = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_header_times_up"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_HEADER_TIMES_UP = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_score"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_SCORE = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_clearence_bonus"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_CLERENCE_BONUS = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_hoses_bonus"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_HOSES_SAVED = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_helicopters_bonus"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_HELI_SAVED = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_level_total_score"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_LEVEL_SIGN_TOTAL_SCORE = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "start_level_header"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.START_LEVEL_SIGN_HEADER = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_header"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_HEADER = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_this_game_header"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_GAME_HEADER = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_best_ever_header"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_BEST_EVER = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_biggest_combo"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_BIGGEST_COMBO = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_clearence"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_CLEARENCE = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_pets_saved"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_PETS_SAVED = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_score"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_SCORE = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_pets_saved_alltime"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_PETS_SAVED_ALLTIME = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "game_time"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.GAME_TIME = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "game_score"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.GAME_SCORE = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "game_saves"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.GAME_SAVES = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "game_starts_in"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.GAME_STARTS_IN = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "game_ends_in"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.GAME_ENDS_IN = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "level_starts_in"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.LEVEL_STARTS_IN = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "open_game_text"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.OPEN_GAME_TEXT = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_trophy_one_over"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_TROPHY_ONE_OVER = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_trophy_two_over"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_TROPHY_TWO_OVER = fixStr(_local13); } else { if (_local3[_local12].attributes.id == "end_sign_trophy_three_over"){ _local13 = new String(_local3[_local12].firstChild.nodeValue); TextProperties.END_SIGN_TROPHY_THREE_OVER = fixStr(_local13); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if (_local3[_local12].nodeName == "userType"){ _local14 = new String(_local3[_local12].firstChild.nodeValue); if (_local14 == "0"){ openGame = true; } else { openGame = false; }; }; _local12++; }; } private static function fixStr(_arg1:String):String{ var _local2:String = _arg1.split("\r\n").join("\n"); return (_local2); } } }//package puzzlegame
Section 11
//FireGraphicBrick (puzzlegame.FireGraphicBrick) package puzzlegame { import bitmap_classes.*; class FireGraphicBrick extends GraphicBrick { private var bitmapSequence:BitmapSequence; private var frame:int; private var lastFrame:int; private var frameNumber:Number; private var animSpeed:Number; private var showRedBoarder:Boolean; private var redBlink:Boolean; private var counter:int; private var putOutFire:Boolean; public static var RED_BLINK_TIME:int = 30; function FireGraphicBrick(){ bitmapSequence = Render.fireSequence; lastFrame = (bitmapSequence.getLength() - 2); animSpeed = 0.25; frame = 0; frameNumber = 0; frame = int(((Math.random() * lastFrame) + 1)); frameNumber = frame; stopRedBlink(); putOutFire = false; } override public function tick(){ frameNumber = (frameNumber + animSpeed); frame = int(frameNumber); if (frame > lastFrame){ if (putOutFire == false){ frameNumber = 0; frame = 0; } else { frameNumber = lastFrame; frame = lastFrame; }; }; if (frame < 0){ frameNumber = 0; frame = 0; }; if (redBlink){ counter++; if ((counter % 10) == 0){ if (showRedBoarder == true){ showRedBoarder = false; } else { showRedBoarder = true; }; if (counter >= RED_BLINK_TIME){ stopRedBlink(); }; }; }; } override public function render(){ bitmapSequence.renderCall(frame, posX, posY); if (showRedBoarder){ Render.bitmapRender.renderCall(Render.bitmapDataRedFireBorder, posX, posY); }; } public function startRedBlink(){ redBlink = true; showRedBoarder = true; counter = 0; } public function stopRedBlink(){ redBlink = false; showRedBoarder = false; } public function startPutOutFire(){ frame = 0; frameNumber = 0; putOutFire = true; bitmapSequence = Render.fireOutSequence; lastFrame = (bitmapSequence.getLength() - 1); animSpeed = 0.4; } } }//package puzzlegame
Section 12
//Game (puzzlegame.Game) package puzzlegame { import flash.display.*; import bitmap_classes.*; import puzzlegame.*; class Game { public var scrollUpTickTime:int;// = 10 private var bricksMatchedForWater:int;// = 8 private var helicopterPointCost:int;// = 10 private var nrStartAnimalOnTopRow:int; private var hidingAnimalPercent:int; private var cratePercent:int; private var scrollSteps:int; private var renderClip:MovieClip; private var input:Input; private var randomSeed:int; private var grid:Grid; private var markerObj:Marker; private var gui:GUI; private var gameState:int; private var tickCounter:int; private var totalStepsScrolled:int; private var oldTotalStepsScrolled:int; private var floorCleared:int; private var helicopterPoints:int; public var helicoptersStored:int; public var waterHorsesStored:int; public var score:int; public var scoreBeforeBonus:int; private var saves:int; private var time:int; private var oldNrEmptyRows:int; private var removedHidedAnimals:Array; private var removedHidedAnimalsType:Array; private var rootClip; private var bgScroll:Number; private var wantedBgScroll:int; private var bgScrollDeltaY:Number; private var scrollPercent:Number; private var columns:int; private var nrColors:int; private var fireUpdateCounter:int; private var popups:Array; private var putOutFireAtCol:int; private var putOutFireAtRow:int; private var matchedBricks:Array; private var helicopters:Array; private var movedUp:Boolean; private var hand:Hand; private var enableInput:Boolean; private var levelEnded:Boolean; private var endingLevel:Boolean; public var bestComboLevel:int; public var clearencePercentLevel:int; public var helicoptersSavedLevel:int; public var waterHosesSavedLevel:int; public var bonusLevel:int; public var bonusHelicoptersSavedLevel:int; public var bonusWaterHosesSavedLevel:int; public var bonusClearenceLevel:int; public var totalBricks:Number; public var totalClearedBricks:Number; public var bestComboGame:int; public var petsSavedGame:int; public var bonusGame:int; public var totalBricksOnLevel:int; private var gameOver:Boolean; private var playingWarning:Boolean; private var introTickTime:int; public var gameTickCounter:int; private var irrelevantMouse:Boolean; public var timesUp:Boolean; public var noMoreMovesLevelEnd:Boolean; private var counter:int; public static var TIME_LEFT_WARNING:int = 250; public static var SMALEST_MATCH:int = 2; public static var SCORE_HORSE_DOWN_FIRE:int = 250; public static var SCORE_SELFEXTINQUISHED_FIRE_BOTTOM:int = 750; public static var SCORE_HELICOPTER_SAVE_ANIMAL:int = 1000; public static var SCORE_GROUND_SAVE_ANIMAL:int = 2500; public static var SCORE_WRONG_CLICK_PENALTY:int = -10; public static var SCORE_SAVED_WATER_HOSE:int = 250; public static var SCORE_SAVED_HELICOPTERS:int = 500; public static var MOVE_UP_TICK_TIME:int = 10; public static var REMOVE_MATCH_TICK_TIME:int = 3; public static var SHRINK_DOWN_TICK_TIME:int = 10; public static var SHRINK_LEFT_TICK_TIME:int = 10; public static var HELICOPTER_SAVE_TICK_TIME:int = 1; public static var WATER_ON_CRATE_TICK_TIME:int = 10; public static var PENALTY_TICK_TIME:int = 1; public static var BOTTOM_SAVE_TICK_TIME:int = 30; public static var FIRE_UPDATE_TICK_TIME:int = 25; public static var IGNITE_ANIMALS_TICK_TIME:int = 40; public static var SCROLL_UP_SPEED:int = 10; public static var GAME_STATE_NORMAL:int = 0; public static var GAME_STATE_REMOVE_MATCH:int = 13; public static var GAME_STATE_SHRINK_DOWN:int = 1; public static var GAME_STATE_SHRINK_LEFT:int = 2; public static var GAME_STATE_SCROLL_UP:int = 3; public static var GAME_STATE_MOVE_UP:int = 16; public static var GAME_STATE_HELICOPTER_SAVE:int = 4; public static var GAME_STATE_WATER_ON_CRATE:int = 5; public static var GAME_STATE_PENALTY:int = 6; public static var GAME_STATE_BOTTOM_SAVE:int = 7; public static var GAME_STATE_IGNITE_ANIMALS:int = 8; public static var GAME_STATE_FIRE_UPDATE:int = 9; public static var GAME_STATE_SECOND_SHRINK_DOWN:int = 10; public static var GAME_STATE_SECOND_SHRINK_LEFT:int = 11; public static var GAME_STATE_SECOND_SCROLL_UP:int = 12; public static var GAME_STATE_SECOND_MOVE_UP:int = 17; public static var GAME_STATE_HELICOPTERS:int = 18; public static var GAME_STATE_INTRO:int = 19; function Game(_arg1:MovieClip, _arg2:Input, _arg3:int, _arg4, _arg5:Hand){ Render.init(_arg1); this.renderClip = _arg1; this.renderClip.mouseEnabled = false; this.renderClip.mouseChildren = false; this.input = _arg2; this.randomSeed = _arg3; this.rootClip = _arg4; this.hand = _arg5; grid = new Grid(this.input, this.randomSeed); markerObj = new Marker(); gui = new GUI(); fireUpdateCounter = 0; popups = new Array(); wantedBgScroll = 0; bgScrollDeltaY = 0; scrollPercent = 0; bgScroll = 0; bestComboGame = 0; petsSavedGame = 0; totalBricks = 0; totalClearedBricks = 0; score = 0; scoreBeforeBonus = 0; gameOver = false; gameTickCounter = 0; timesUp = false; } public function init(_arg1:int){ counter = 0; parseXML(_arg1); grid.init(nrStartAnimalOnTopRow, hidingAnimalPercent, cratePercent, columns, nrColors); totalStepsScrolled = 0; oldTotalStepsScrolled = 0; floorCleared = 0; helicopterPoints = 0; helicoptersStored = 0; waterHorsesStored = 0; saves = 0; oldNrEmptyRows = 0; removedHidedAnimals = new Array(columns); gameState = GAME_STATE_INTRO; scrollPercent = 0; movedUp = false; gui.stopAnimatingLights(); gui.setHelicopters(helicoptersStored); gui.setWaterHorses(waterHorsesStored); gui.setTime(time); gui.setScore(score); gui.setSaves(saves); bestComboLevel = 0; clearencePercentLevel = 0; helicoptersSavedLevel = 0; waterHosesSavedLevel = 0; bonusLevel = 0; bonusHelicoptersSavedLevel = 0; bonusWaterHosesSavedLevel = 0; bonusClearenceLevel = 0; wantedBgScroll = 0; bgScrollDeltaY = 0; scrollPercent = 0; bgScroll = 0; endingLevel = false; gui.initElevator(); totalBricksOnLevel = (grid.cols * Grid.ROWS); if (scrollSteps > 0){ totalBricksOnLevel = (totalBricksOnLevel + (grid.cols * scrollSteps)); }; levelEnded = false; turnOffInput(); playingWarning = false; helicopters = new Array(); grid.offsetAnimateUp(Grid.START_VERTICAL_OFFSET, 6); introTickTime = int((((13 * 40) / 6) + 0.5)); startIntroScrollBackGround(); tickCounter = 0; gameState = GAME_STATE_INTRO; if (scrollSteps == 0){ grid.setStreetLevelOffset(); bgScroll = 488; introTickTime = 50; movedUp = true; }; noMoreMovesLevelEnd = false; } public function tick():Boolean{ var _local2:int; var _local3:Array; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:AnimalPopup; var _local9:GridPosition; var _local10:WrongBrickPopup; var _local11:ScorePopup; var _local12:int; var _local13:int; var _local14:int; var _local15:int; var _local16:Number; var _local17:Number; var _local18:GlitterPopup; var _local19:GlitterMorePopup; var _local20:GhostPopup; if (gameState == GAME_STATE_NORMAL){ irrelevantMouse = false; } else { irrelevantMouse = true; }; Sounds.clearOnlyOne(); rootClip.tick_txt.text = String(tickCounter); if (enableInput){ time--; }; checkTime(); if (enableInput == false){ input.mouseIsPressed = false; irrelevantMouse = true; }; gui.setTime(time); removeHelicopters(); var _local1:int; while (_local1 < helicopters.length) { helicopters[_local1].tick(); _local1++; }; if (helicopters.length == 0){ Sounds.stopHelicopterLoop(); }; switch (gameState){ case GAME_STATE_INTRO: if (tickCounter > (introTickTime + 1)){ gameState = GAME_STATE_NORMAL; }; break; case GAME_STATE_NORMAL: irrelevantMouse = false; if (((noMoreMoves()) && ((endingLevel == false)))){ noMoreMovesLevelEnd = true; turnOffInput(); if (tryToSaveAnimals()){ Sounds.startHelicopterLoop(); tickCounter = 0; gameState = GAME_STATE_HELICOPTERS; break; } else { endLevel(); }; } else { if ((((((endingLevel == true)) && ((levelEnded == false)))) && ((helicopters.length == 0)))){ endLevelPartTwo(); }; }; if ((((input.mouseIsPressed == false)) && ((enableInput == true)))){ grid.turnOffHighLights(); matchedBricks = grid.matchBricks(); if (matchedBricks.length > 1){ _local1 = 0; while (_local1 < matchedBricks.length) { matchedBricks[_local1].turnOnHighlight(); _local1++; }; }; break; }; _local2 = grid.clickedOn(); if (_local2 == -1){ _local2 = Brick.TYPE_EMPTY; irrelevantMouse = true; }; switch (_local2){ case Brick.TYPE_NORMAL: matchedBricks = grid.matchBricks(); _local4 = matchedBricks.length; if (_local4 >= SMALEST_MATCH){ removedHidedAnimalsType = grid.getAnimalTypes(); _local5 = 0; while (_local5 < matchedBricks.length) { if (matchedBricks[_local5].hidingAnimal == true){ matchedBricks[_local5].setRandomAnimalType(); if (removedHidedAnimalsType[matchedBricks[_local5].col] != -1){ _local7 = removedHidedAnimalsType[matchedBricks[_local5].col]; matchedBricks[_local5].animalType = _local7; } else { _local7 = matchedBricks[_local5].animalType; removedHidedAnimalsType[matchedBricks[_local5].col] = _local7; }; _local8 = new AnimalPopup(matchedBricks[_local5].posX, matchedBricks[_local5].posY, _local7); popups.push(_local8); switch (matchedBricks[_local5].animalType){ case Brick.ANIMAL_TYPE_CAT: Sounds.playAnimalGroundSaveCat(); break; case Brick.ANIMAL_TYPE_BIRD: Sounds.playAnimalGroundSaveBird(); break; case Brick.ANIMAL_TYPE_DOG: Sounds.playAnimalGroundSaveDog(); break; }; }; _local5++; }; bricksRemove(matchedBricks); removedHidedAnimals = grid.removeMatchedBricks(matchedBricks); _local6 = grid.nrNormalBricksOnBoard(); if (_local6 == 0){ enableInput = false; }; tickCounter = 0; gameState = GAME_STATE_REMOVE_MATCH; } else { _local9 = grid.markBrickPosition(); _local10 = new WrongBrickPopup(); _local10.setPos(_local9.posX, _local9.posY); popups.push(_local10); addScore(SCORE_WRONG_CLICK_PENALTY); _local11 = new ScorePopup(SCORE_WRONG_CLICK_PENALTY); _local11.setPos(_local9.posX, _local9.posY); popups.push(_local11); Sounds.playNegativeClick(); Communicator.sendPlayData(39, gameTickCounter, getTickTime()); tickCounter = 0; gameState = GAME_STATE_PENALTY; }; break; case Brick.TYPE_ANIMAL: if (enableInput == true){ if (tryToHelicopterSaveAnimal()){ Sounds.startHelicopterLoop(); tickCounter = 0; gameState = GAME_STATE_HELICOPTER_SAVE; } else { gameState = GAME_STATE_NORMAL; }; } else { gameState = GAME_STATE_NORMAL; }; break; case Brick.TYPE_EMPTY: if (enableInput == true){ if (tryToHelicopterSaveAnimal()){ Sounds.startHelicopterLoop(); tickCounter = 0; gameState = GAME_STATE_HELICOPTER_SAVE; irrelevantMouse = false; } else { gameState = GAME_STATE_NORMAL; }; } else { gameState = GAME_STATE_NORMAL; }; break; case Brick.TYPE_CRATE: if (tryToExtinguishFire()){ Sounds.playWaterSplash(); tickCounter = 0; gameState = GAME_STATE_WATER_ON_CRATE; } else { gameState = GAME_STATE_NORMAL; }; break; }; break; case GAME_STATE_HELICOPTERS: _local1 = 0; while (_local1 < helicopters.length) { _local12 = helicopters[_local1].animalCounter; _local13 = helicopters[_local1].animalCol; _local14 = helicopters[_local1].animalRow; if (helicopters[_local1].animalJumpingOn()){ _local15 = (_local12 * SCORE_HELICOPTER_SAVE_ANIMAL); saves = (saves + _local12); gui.setSaves(saves); grid.saveAnimal(_local13, _local14); Communicator.sendPlayData2(32, gameTickCounter, getTickTime(), _local12); addScore(_local15); petsSavedGame = (petsSavedGame + _local12); _local16 = grid.convertColToPosX(_local13); _local17 = grid.convertRowToPosY(_local14); _local11 = new ScorePopup(_local15); _local11.setPos(_local16, _local17); popups.push(_local11); }; _local1++; }; if (helicopters.length == 0){ Sounds.stopHelicopterLoop(); tickCounter = 0; gameState = GAME_STATE_NORMAL; }; break; case GAME_STATE_REMOVE_MATCH: if (tickCounter == (REMOVE_MATCH_TICK_TIME - 1)){ _local1 = 0; while (_local1 < matchedBricks.length) { _local18 = new GlitterPopup(); _local18.setPos(matchedBricks[_local1].posX, matchedBricks[_local1].posY); popups.push(_local18); _local1++; }; if (matchedBricks.length >= 4){ _local1 = 0; while (_local1 < matchedBricks.length) { _local19 = new GlitterMorePopup(); _local19.setPos(matchedBricks[_local1].posX, matchedBricks[_local1].posY); popups.push(_local19); _local1++; }; }; prepareFire(); tryToShrinkDown(); }; break; case GAME_STATE_SHRINK_DOWN: grid.startStopFallingAnim(); if (grid.bricksAreMoving() == false){ grid.updateBrickPositions(); tryToShrinkLeft(); }; break; case GAME_STATE_SHRINK_LEFT: if (grid.bricksAreMoving() == false){ grid.updateBrickPositions(); tryToScroll(); countClearedRows(); }; break; case GAME_STATE_SCROLL_UP: if (tickCounter == scrollUpTickTime){ grid.updateBrickPositions(); tryToMoveUp(); }; break; case GAME_STATE_BOTTOM_SAVE: if (tickCounter == BOTTOM_SAVE_TICK_TIME){ tryToMakeNewFires(); }; break; case GAME_STATE_FIRE_UPDATE: if (tickCounter == 1){ grid.indicateFireSpreading(); grid.indicateFireIgnition(); }; if (tickCounter == FIRE_UPDATE_TICK_TIME){ grid.igniteFires(); tryToIgniteAnimals(); Sounds.stopFireSpreadingLoop(); }; break; case GAME_STATE_IGNITE_ANIMALS: _local3 = grid.getBurningAnimals(); _local1 = 0; while (_local1 < _local3.length) { if ((((tickCounter == 30)) && ((_local3[_local1].animalType == Brick.ANIMAL_TYPE_CAT)))){ _local20 = new GhostPopup(GhostPopup.ANIMAL_TYPE_CAT); _local20.setPos(_local3[_local1].posX, (_local3[_local1].posY - 22)); popups.push(_local20); } else { if ((((tickCounter == 32)) && ((_local3[_local1].animalType == Brick.ANIMAL_TYPE_BIRD)))){ _local20 = new GhostPopup(GhostPopup.ANIMAL_TYPE_BIRD); _local20.setPos(_local3[_local1].posX, (_local3[_local1].posY - 25)); popups.push(_local20); } else { if ((((tickCounter == 38)) && ((_local3[_local1].animalType == Brick.ANIMAL_TYPE_DOG)))){ _local20 = new GhostPopup(GhostPopup.ANIMAL_TYPE_DOG); _local20.setPos(_local3[_local1].posX, (_local3[_local1].posY - 21)); popups.push(_local20); }; }; }; _local1++; }; if (tickCounter == IGNITE_ANIMALS_TICK_TIME){ grid.removeBurningAnimals(); tryToShrinkDownSecond(); }; break; case GAME_STATE_SECOND_SHRINK_DOWN: grid.startStopFallingAnim(); if (grid.bricksAreMoving() == false){ grid.updateBrickPositions(); tryToShrinkLeftSecond(); }; break; case GAME_STATE_SECOND_SHRINK_LEFT: if (grid.bricksAreMoving() == false){ grid.updateBrickPositions(); tryToScrollSecond(); countClearedRows(); }; break; case GAME_STATE_SECOND_SCROLL_UP: if (tickCounter == scrollUpTickTime){ grid.updateBrickPositions(); gameState = GAME_STATE_NORMAL; tryToMoveUpSecond(); }; break; case GAME_STATE_MOVE_UP: if (tickCounter == MOVE_UP_TICK_TIME){ grid.updateBrickPositions(); trySaveAnimalsAtBottom(); }; break; case GAME_STATE_SECOND_MOVE_UP: if (tickCounter == MOVE_UP_TICK_TIME){ grid.updateBrickPositions(); gameState = GAME_STATE_NORMAL; }; break; case GAME_STATE_HELICOPTER_SAVE: _local1 = 0; while (_local1 < helicopters.length) { _local12 = helicopters[_local1].animalCounter; _local13 = helicopters[_local1].animalCol; _local14 = helicopters[_local1].animalRow; if (helicopters[_local1].animalJumpingOn()){ _local15 = (_local12 * SCORE_HELICOPTER_SAVE_ANIMAL); saves = (saves + _local12); gui.setSaves(saves); grid.saveAnimal(_local13, _local14); Communicator.sendPlayData2(32, gameTickCounter, getTickTime(), _local12); addScore(_local15); petsSavedGame = (petsSavedGame + _local12); _local16 = grid.convertColToPosX(_local13); _local17 = grid.convertRowToPosY(_local14); _local11 = new ScorePopup(_local15); _local11.setPos(_local16, _local17); popups.push(_local11); tryToShrinkDownSecond(); }; _local1++; }; break; case GAME_STATE_WATER_ON_CRATE: if (tickCounter == WATER_ON_CRATE_TICK_TIME){ grid.extinguishFire(putOutFireAtCol, putOutFireAtRow); tryToShrinkDownSecond(); }; break; case GAME_STATE_PENALTY: if (tickCounter == PENALTY_TICK_TIME){ gameState = GAME_STATE_NORMAL; }; break; }; grid.tick(); if (int((bgScroll + 0.5)) < wantedBgScroll){ bgScroll = (bgScroll + bgScrollDeltaY); }; gui.setElevatorValue(scrollPercent, (bgScrollDeltaY / 488)); gui.tick(); updateMarkers(); if ((((irrelevantMouse == false)) && (input.mouseIsPressed))){ Communicator.sendPlayData3(20, gameTickCounter, getTickTime(), input.xMouse, input.yMouse); }; tickCounter++; gameTickCounter++; updatePopups(); removePopups(); return (levelEnded); } public function render(){ Render.bitmapRender.clearRenderCalls(); Render.bitmapRender.renderCallTopLeft(Render.bitmapBackground, 141, 0); Render.bitmapRender.renderCallTopLeft(Render.bitmapDataScrollBackground, 141, (0 - bgScroll)); grid.render(); gui.render(); markerObj.render(); renderPopups(); var _local1:int; while (_local1 < helicopters.length) { helicopters[_local1].render(); _local1++; }; Render.bitmapRender.render(); } public function turnOnInput(){ enableInput = true; } public function turnOffInput(){ enableInput = false; } public function isGameOver():Boolean{ return (gameOver); } public function getIntroTickTime():int{ return (introTickTime); } public function getTickTime():int{ return (time); } public function atBottom():Boolean{ if (scrollSteps == totalStepsScrolled){ return (true); }; return (false); } private function noMoreMoves():Boolean{ if (grid.matchesExists()){ return (false); }; if (((((grid.firesOnGrid()) && ((waterHorsesStored > 0)))) && ((movedUp == false)))){ return (false); }; return (true); } private function checkTime(){ if ((((time == TIME_LEFT_WARNING)) && ((playingWarning == false)))){ gui.startAnimatingLights(); Sounds.startTimeWarningLoop(); playingWarning = true; }; if (time <= 0){ time = 0; turnOffInput(); timesUp = true; gameOver = true; endLevel(); }; } public function endLevel(){ turnOffInput(); gui.stopAnimatingLights(); Sounds.stopTimeWarningLoop(); endingLevel = true; } public function endLevelPartTwo(){ var _local1:int = grid.bricksOnBoard(); var _local2:int = (grid.cols * (scrollSteps - totalStepsScrolled)); var _local3:int = (_local1 + _local2); var _local4:Number = (totalBricksOnLevel - _local3); var _local5:Number = (_local4 / totalBricksOnLevel); clearencePercentLevel = int(((_local5 * 100) + 0.49)); totalBricks = (totalBricks + totalBricksOnLevel); totalClearedBricks = (totalClearedBricks + _local4); if ((((clearencePercentLevel >= 100)) && (((totalBricksOnLevel - _local4) > 0)))){ clearencePercentLevel = 99; }; bonusWaterHosesSavedLevel = (SCORE_SAVED_WATER_HOSE * waterHorsesStored); bonusHelicoptersSavedLevel = (SCORE_SAVED_HELICOPTERS * helicoptersStored); bonusClearenceLevel = int((((clearencePercentLevel / 100) * (clearencePercentLevel / 100)) * 5000)); Communicator.sendPlayData2(40, gameTickCounter, getTickTime(), bonusWaterHosesSavedLevel); Communicator.sendPlayData2(41, gameTickCounter, getTickTime(), bonusHelicoptersSavedLevel); Communicator.sendPlayData2(42, gameTickCounter, getTickTime(), bonusClearenceLevel); bonusLevel = ((bonusWaterHosesSavedLevel + bonusHelicoptersSavedLevel) + bonusClearenceLevel); scoreBeforeBonus = score; addScore(bonusLevel); levelEnded = true; Communicator.sendPlayData2(95, gameTickCounter, getTickTime(), clearencePercentLevel); } private function updateMarkers(){ var _local1:Boolean; var _local2:Boolean; var _local3:GridPosition = grid.markBrickPosition(); if (gameState == GAME_STATE_NORMAL){ if (grid.mouseOverBrick() == true){ _local1 = true; }; if (grid.mouseOverBrickAnimalUp() == true){ _local1 = true; _local2 = true; }; }; if (_local1 == true){ markerObj.show = true; } else { markerObj.show = false; }; markerObj.posX = _local3.posX; markerObj.posY = _local3.posY; if (_local2){ markerObj.posY = (markerObj.posY + Brick.SIZE_Y); }; if (enableInput == false){ markerObj.show = false; }; markerObj.tick(); } private function startScrollBackGround(){ if (scrollSteps == 0){ return; }; var _local1:Number = (488 / (scrollSteps + 1)); wantedBgScroll = int((totalStepsScrolled * _local1)); scrollPercent = (totalStepsScrolled / (scrollSteps + 1)); bgScrollDeltaY = ((wantedBgScroll - bgScroll) / scrollUpTickTime); } private function startLastScrollBackground(){ if (scrollSteps == 0){ return; }; var _local1:Number = (488 / (scrollSteps + 1)); wantedBgScroll = 488; scrollPercent = (totalStepsScrolled / scrollSteps); bgScrollDeltaY = ((wantedBgScroll - bgScroll) / scrollUpTickTime); } private function tryToSaveAnimals():Boolean{ var _local3:int; var _local4:int; var _local5:int; var _local6:Brick; var _local7:Brick; var _local1:Boolean; var _local2:Array = grid.animalsOnGrid(); while ((((_local2.length > 0)) && ((helicoptersStored > 0)))) { _local3 = 0; _local4 = 0; _local5 = 0; while (_local5 < _local2.length) { if (_local2[_local5].animalCounter > _local4){ _local4 = _local2[_local5].animalCounter; _local3 = _local5; }; _local5++; }; _local6 = _local2[_local3]; if (_local3 == (_local2.length - 1)){ _local2.pop(); } else { _local7 = _local2.pop(); _local2[_local3] = _local7; }; helicopterSaveAnimal(_local6); _local1 = true; }; return (_local1); } private function tryToShrinkDown(){ grid.setFallingDelays(); if (grid.shrinkDown()){ grid.startShrinkDownAnimation(SHRINK_DOWN_TICK_TIME); tickCounter = 0; gameState = GAME_STATE_SHRINK_DOWN; } else { tryToShrinkLeft(); }; } private function tryToShrinkLeft(){ grid.newAnimalsFromHiddenNew(removedHidedAnimals, removedHidedAnimalsType); grid.updateBrickPositions(); grid.removeCratesFromEmptyColumns(); if (grid.shrinkLeft()){ grid.startShrinkLeftAnimation(SHRINK_DOWN_TICK_TIME); tickCounter = 0; gameState = GAME_STATE_SHRINK_LEFT; } else { tryToScroll(); countClearedRows(); }; } private function tryToScroll():Boolean{ var _local1:* = 0; var _local2:int; while (_local2 < columns) { _local1 = (_local1 + removedHidedAnimals[_local2]); _local2++; }; if (_local1 > 0){ Communicator.sendPlayData2(38, gameTickCounter, getTickTime(), _local1); }; grid.updateBrickPositions(); var _local3:int = grid.scrollUp(((scrollSteps - 0) - totalStepsScrolled)); if (_local3 > 0){ totalStepsScrolled = (totalStepsScrolled + _local3); scrollUpTickTime = (_local3 * SCROLL_UP_SPEED); grid.startScrollUpAnimation(_local3, scrollUpTickTime); tickCounter = 0; gameState = GAME_STATE_SCROLL_UP; startScrollBackGround(); return (true); }; tryToMoveUp(); return (false); } private function tryToScrollSecond(){ grid.updateBrickPositions(); var _local1:int = grid.scrollUp(((scrollSteps - 0) - totalStepsScrolled)); if (_local1 > 0){ totalStepsScrolled = (totalStepsScrolled + _local1); scrollUpTickTime = (_local1 * SCROLL_UP_SPEED); grid.startScrollUpAnimation(_local1, scrollUpTickTime); tickCounter = 0; gameState = GAME_STATE_SECOND_SCROLL_UP; startScrollBackGround(); } else { tryToMoveUpSecond(); }; } private function tryToMoveUpSecond(){ if ((((movedUp == false)) && ((grid.emptyRows() > 0)))){ movedUp = true; totalStepsScrolled = scrollSteps; scrollUpTickTime = (1 * SCROLL_UP_SPEED); startLastScrollBackground(); grid.offsetAnimateUp(Grid.END_VERTICAL_OFFSET, SCROLL_UP_SPEED); tickCounter = 0; gameState = GAME_STATE_SECOND_MOVE_UP; } else { gameState = GAME_STATE_NORMAL; }; } private function tryToMoveUp(){ if ((((movedUp == false)) && ((grid.emptyRows() > 0)))){ movedUp = true; totalStepsScrolled = scrollSteps; scrollUpTickTime = (1 * SCROLL_UP_SPEED); startLastScrollBackground(); grid.offsetAnimateUp(Grid.END_VERTICAL_OFFSET, SCROLL_UP_SPEED); tickCounter = 0; gameState = GAME_STATE_MOVE_UP; } else { trySaveAnimalsAtBottom(); }; } private function tryToShrinkDownSecond():Boolean{ grid.setFallingDelays(); if (grid.shrinkDown()){ grid.startShrinkDownAnimation(SHRINK_DOWN_TICK_TIME); tickCounter = 0; gameState = GAME_STATE_SECOND_SHRINK_DOWN; return (true); }; tryToShrinkLeftSecond(); return (false); } private function tryToShrinkLeftSecond(){ grid.removeCratesFromEmptyColumns(); if (grid.shrinkLeft()){ grid.startShrinkLeftAnimation(SHRINK_DOWN_TICK_TIME); tickCounter = 0; gameState = GAME_STATE_SECOND_SHRINK_LEFT; } else { tryToScrollSecond(); countClearedRows(); }; } private function trySaveAnimalsAtBottom(){ if (animalsAtBottom()){ tickCounter = 0; gameState = GAME_STATE_BOTTOM_SAVE; } else { tryToMakeNewFires(); }; } private function tryToMakeNewFires(){ if (processFire()){ tickCounter = 0; gameState = GAME_STATE_FIRE_UPDATE; Sounds.startFireSpreadingLoop(); } else { tryToIgniteAnimals(); }; } private function tryToIgniteAnimals(){ if (igniteAnimals()){ tickCounter = 0; gameState = GAME_STATE_IGNITE_ANIMALS; } else { tryToShrinkDownSecond(); }; } private function prepareFire(){ grid.clearNewCrates(); grid.clearFireCounters(); grid.clearFireLinks(); grid.updateFireLinks2(); grid.clearFireActions(); } private function processFire():Boolean{ var _local1:Boolean; grid.removeIncorrectFireLinks(); grid.newFireLinks(); _local1 = grid.setFireActions(); return (_local1); } private function igniteAnimals():Boolean{ var _local1:Array; var _local2:int; var _local3:int; _local1 = grid.igniteAnimals(); if (_local1.length > 0){ _local2 = _local1.length; Communicator.sendPlayData2(37, gameTickCounter, getTickTime(), _local2); _local3 = 0; while (_local3 < _local1.length) { switch (_local1[_local3].animalType){ case Brick.ANIMAL_TYPE_CAT: Sounds.playAnimalBurningCat(); break; case Brick.ANIMAL_TYPE_BIRD: Sounds.playAnimalBurningBird(); break; case Brick.ANIMAL_TYPE_DOG: Sounds.playAnimalBurningDog(); break; }; _local3++; }; return (true); //unresolved jump }; return (false); } private function animalsAtBottom():Boolean{ var _local2:Array; var _local3:int; var _local4:int; var _local5:int; var _local6:Number; var _local7:Number; var _local8:HappyAnimalPopup; var _local9:Number; var _local10:Number; var _local11:ScorePopup; var _local1:Boolean; if (totalStepsScrolled == scrollSteps){ _local2 = grid.animalsAtBottomOfPlayfield(); _local3 = 0; while (_local3 < _local2.length) { _local2[_local3].animalIsSafe(); _local4 = (_local2[_local3].animalCounter * SCORE_GROUND_SAVE_ANIMAL); saves = (saves + _local2[_local3].animalCounter); gui.setSaves(saves); _local5 = _local2[_local3].animalCounter; Communicator.sendPlayData2(33, gameTickCounter, getTickTime(), _local5); addScore(_local4); _local1 = true; petsSavedGame = (petsSavedGame + _local2[_local3].animalCounter); _local6 = _local2[_local3].getGraphicPosX(); _local7 = _local2[_local3].getGraphicPosY(); _local8 = new HappyAnimalPopup(_local2[_local3].animalType); _local8.setPos(_local6, _local7); popups.push(_local8); _local9 = grid.convertColToPosX(_local2[_local3].col); _local10 = grid.convertRowToPosY(_local2[_local3].row); _local11 = new ScorePopup(_local4); _local11.setPos(_local9, _local10); popups.push(_local11); switch (_local2[_local3].animalType){ case Brick.ANIMAL_TYPE_CAT: Sounds.playAnimalGroundSaveCat(); break; case Brick.ANIMAL_TYPE_BIRD: Sounds.playAnimalGroundSaveBird(); break; case Brick.ANIMAL_TYPE_DOG: Sounds.playAnimalGroundSaveDog(); break; }; _local3++; }; grid.removeHappyAnimals(); }; return (_local1); } private function countClearedRows(){ var _local1:int; var _local2:int = grid.emptyRows(); var _local3:int; if (totalStepsScrolled <= scrollSteps){ _local1 = (totalStepsScrolled - oldTotalStepsScrolled); oldTotalStepsScrolled = totalStepsScrolled; }; if ((totalStepsScrolled + _local1) == scrollSteps){ _local3 = (_local2 - oldNrEmptyRows); oldNrEmptyRows = _local2; }; var _local4:int = (_local1 + _local3); floorCleared = (floorCleared + _local4); helicopterPoints = (helicopterPoints + _local4); var _local5:int; while (helicopterPoints >= helicopterPointCost) { helicopterPoints = (helicopterPoints - helicopterPointCost); helicoptersStored++; _local5++; gui.startHelicopterSignAnim(); Sounds.playHelicopterBonus(); }; if (_local5 > 0){ Communicator.sendPlayData3(35, gameTickCounter, getTickTime(), _local5, helicoptersStored); }; gui.setHelicopters(helicoptersStored); } private function bricksRemove(_arg1:Array){ var _local8:int; var _local9:BoxPopup; var _local2:int = _arg1.length; if (_local2 >= bricksMatchedForWater){ gui.startHoseSignAnim(); _local8 = int((_local2 / bricksMatchedForWater)); waterHorsesStored = (waterHorsesStored + _local8); Communicator.sendPlayData3(34, gameTickCounter, getTickTime(), _local8, waterHorsesStored); gui.setWaterHorses(waterHorsesStored); Sounds.playWaterHoseCollected(); }; if (_local2 > bestComboLevel){ bestComboLevel = _local2; if (bestComboGame < bestComboLevel){ bestComboGame = bestComboLevel; }; }; var _local3:int = ((_local2 * _local2) * 10); Communicator.sendPlayData2(31, gameTickCounter, getTickTime(), _local2); addScore(_local3); var _local4:ScorePopup = new ScorePopup(_local3); var _local5:int; var _local6:int; var _local7:int; while (_local7 < _local2) { _local5 = (_local5 + _arg1[_local7].posX); _local6 = (_local6 + _arg1[_local7].posY); _local7++; }; _local5 = int((_local5 / _local2)); _local6 = int((_local6 / _local2)); _local4.setPos(_local5, _local6); popups.push(_local4); _local7 = 0; while (_local7 < _local2) { _local9 = new BoxPopup(_arg1[_local7].color); _local9.setPos(_arg1[_local7].posX, _arg1[_local7].posY); popups.push(_local9); _local7++; }; if (_local2 <= 2){ Sounds.playMatch1(); } else { if (_local2 <= 4){ Sounds.playMatch2(); } else { if (_local2 <= 6){ Sounds.playMatch3(); } else { if (_local2 <= 8){ Sounds.playMatch4(); }; }; }; }; } private function tryToHelicopterSaveAnimal():Boolean{ var _local1:Boolean; var _local2:int = grid.clickCol(); var _local3:int = grid.clickRow(); var _local4:Boolean = grid.animalStickingUp(_local2, _local3); if (_local4){ _local3 = (_local3 + 1); }; var _local5:Brick = grid.animalAtColumnRow(_local2, _local3); if (_local5 != null){ _local1 = true; }; if ((((helicoptersStored > 0)) && (_local1))){ helicopterSaveAnimal(_local5); return (true); }; return (false); } private function helicopterSaveAnimal(_arg1:Brick){ helicoptersStored--; gui.setHelicopters(helicoptersStored); var _local2:int = _arg1.col; var _local3:int = _arg1.row; var _local4:int = _arg1.animalCounter; var _local5:Number = grid.convertColToPosX(_local2); var _local6:Number = grid.convertRowToPosY(_local3); var _local7:int = grid.getAnimalType(_local2, _local3); var _local8:* = new Helicopter(); _local8.flyDown(_local5, -105, _local6, _local7); _local8.show(); _local8.animalCounter = _local4; _local8.animalCol = _local2; _local8.animalRow = _local3; helicopters.push(_local8); } public function tryToExtinguishFire():Boolean{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:Splash; var _local6:Number; var _local7:Number; var _local8:ScorePopup; if (waterHorsesStored > 0){ waterHorsesStored--; gui.setWaterHorses(waterHorsesStored); _local1 = grid.clickCol(); _local2 = grid.clickRow(); _local3 = grid.convertColToPosX(_local1); _local4 = grid.convertRowToPosY(_local2); _local3 = (_local3 + 7); _local5 = new Splash(); _local5.setPos(_local3, _local4); popups.push(_local5); grid.startPutOutFire(_local1, _local2); Communicator.sendPlayData(36, gameTickCounter, getTickTime()); addScore(SCORE_HORSE_DOWN_FIRE); putOutFireAtCol = _local1; putOutFireAtRow = _local2; _local6 = grid.convertColToPosX(putOutFireAtCol); _local7 = grid.convertRowToPosY(putOutFireAtRow); _local8 = new ScorePopup(SCORE_HORSE_DOWN_FIRE); _local8.setPos(_local6, _local7); popups.push(_local8); return (true); }; return (false); } private function addScore(_arg1:int){ score = (score + _arg1); if (score < 0){ score = 0; }; gui.setScore(score); Communicator.sendPlayData3(30, gameTickCounter, getTickTime(), _arg1, score); } private function updatePopups(){ var _local1:int; while (_local1 < popups.length) { popups[_local1].tick(); _local1++; }; } private function renderPopups(){ var _local1:int; while (_local1 < popups.length) { popups[_local1].render(); _local1++; }; } private function removePopups(){ var _local2:Popup; var _local3:*; var _local1:Number = 0; while (_local1 < popups.length) { if (popups[_local1].removeFlag){ if (_local1 == (popups.length - 1)){ _local2 = popups.pop(); _local2.deleting(); _local2 = null; } else { _local3 = popups.pop(); _local2 = popups[_local1]; _local2.deleting(); _local2 = null; popups[_local1] = _local3; _local1--; }; }; _local1++; }; } private function removeHelicopters(){ var _local2:Helicopter; var _local3:Helicopter; var _local1:Number = 0; while (_local1 < helicopters.length) { if (helicopters[_local1].isStill()){ if (_local1 == (helicopters.length - 1)){ _local2 = helicopters.pop(); } else { _local3 = helicopters.pop(); _local2 = helicopters[_local1]; helicopters[_local1] = _local3; _local1--; }; }; _local1++; }; } public function startIntroScrollBackGround(){ bgScroll = (-8 * 40); var _local1:Number = 10; wantedBgScroll = 0; bgScrollDeltaY = (-(bgScroll) / introTickTime); } private function parseXML(_arg1:int){ var _local2:XML; _arg1--; if (PuzzleGame.DEBUG_MODE == true){ _local2 = GameXMLLoader.loadedXML; } else { _local2 = GameXML.gameXML; }; _local2.ignoreWhitespace = true; time = (int(_local2.parameters[_arg1].@time) * 25); nrColors = int(_local2.parameters[_arg1].@colors); columns = int(_local2.parameters[_arg1].@columns); bricksMatchedForWater = int(_local2.parameters[_arg1].@bricks_matched_for_water); helicopterPointCost = int(_local2.parameters[_arg1].@rows_cleared_for_helicopter); scrollSteps = int(_local2.parameters[_arg1].@scroll_steps); nrStartAnimalOnTopRow = _local2.parameters[_arg1].@start_animals_top_row; hidingAnimalPercent = _local2.parameters[_arg1].@hiding_animla_percent; cratePercent = _local2.parameters[_arg1].@fire_percent; } } }//package puzzlegame
Section 13
//GameHandler (puzzlegame.GameHandler) package puzzlegame { import flash.display.*; import puzzlegame.*; class GameHandler { public var game:Game; private var renderClip:MovieClip; private var input:Input; private var randomSeed:int; private var state:int; private var tickCounter:int; private var level:int; private var gameEnded:Boolean; private var levelSign:LevelSign; private var hundredSign:HundredSign; private var openGameSign:OpenGameSign; private var startLevelFrame:int; private var hundredSignHundredFrame:int; private var rootClip:MovieClip; private var possibleToSkip:Boolean; private var forceGameEnding:Boolean; public var gameTickCounter:int; private var openGameTickCounter:int; private var openGameSignFrame:int; private var levelTimeUpOpenGame:Boolean;// = false public static var NR_LEVELS:int = 2; public static var STATE_PRE_LEVEL:int = 0; public static var STATE_PLAY:int = 1; public static var STATE_POST_LEVEL:int = 2; public static var STATE_POST_LEVEL_HUNDRESSIGN:int = 3; public static var STATE_GAME_FINISHED:int = 4; public static var STATE_OPEN_GAME_SIGN:int = 5; function GameHandler(_arg1:MovieClip, _arg2:Input, _arg3:int, _arg4, _arg5){ this.renderClip = new MovieClip(); this.rootClip = _arg4; _arg1.addChild(this.renderClip); this.input = _arg2; this.randomSeed = _arg3; game = new Game(this.renderClip, this.input, this.randomSeed, _arg4, _arg5); levelSign = null; openGameSign = null; gameEnded = false; forceGameEnding = false; tickCounter = 0; state = STATE_PRE_LEVEL; } public function init(){ level = 0; game.init(1); } public function resetGameTickCounter(){ gameTickCounter = 0; } public function getState():int{ return (state); } public function tick(){ switch (state){ case STATE_PRE_LEVEL: if (tickCounter == 1){ startLevelFrame = 64; if (levelSign == null){ levelSign = new LevelSign(); levelSign.x = 448; levelSign.y = 280; Render.signsHolderClip.addChild(levelSign); }; } else { startLevelFrame++; }; if (startLevelFrame == 103){ Render.signsHolderClip.removeChild(levelSign); levelSign = null; }; if (tickCounter >= game.getIntroTickTime()){ startLevel(); }; startLevelSignTexts(); break; case STATE_PLAY: if (Communicator.openGame){ openGameTickCounter++; if (((((forceGameEnding) || (levelTimeUpOpenGame))) || ((((level == 2)) && ((openGameTickCounter == (1 * 25))))))){ openGameSign = new OpenGameSign(); openGameSign.x = 448; openGameSign.y = 280; Render.signsHolderClip.addChild(openGameSign); tickCounter = 0; state = STATE_OPEN_GAME_SIGN; Communicator.gameEnd(getScore()); }; }; break; case STATE_POST_LEVEL: if (tickCounter == 1){ startLevelFrame = 1; levelSign = new LevelSign(); levelSign.x = 450; levelSign.y = 290; Render.signsHolderClip.addChild(levelSign); } else { if (startLevelFrame < 54){ startLevelFrame++; } else { if (tickCounter < (150 + 54)){ } else { if (startLevelFrame < 63){ startLevelFrame++; } else { if (startLevelFrame == 63){ levelFinished(); endLevelSignTexts(tickCounter); break; }; }; }; }; }; if (((input.mouseIsReleased) && ((startLevelFrame > 20)))){ levelFinished(); }; endLevelSignTexts(tickCounter); break; case STATE_POST_LEVEL_HUNDRESSIGN: hundredSignHundredFrame = (hundredSignHundredFrame + 1); if (hundredSignHundredFrame > 150){ hundredSignHundredFrame = 150; }; if (tickCounter == 1){ hundredSign = new HundredSign(); hundredSign.x = 406; hundredSign.y = 570; Render.signsHolderClip.addChild(hundredSign); Sounds.playLevelStart(); hundredSignHundredFrame = 1; } else { if (tickCounter == 100){ Render.signsHolderClip.removeChild(hundredSign); hundredSign = null; tickCounter = 0; state = STATE_POST_LEVEL; }; }; break; case STATE_GAME_FINISHED: break; case STATE_OPEN_GAME_SIGN: openGameSignFrame = tickCounter; if (openGameSignFrame > 50){ openGameSignFrame = 50; }; openGameSignTexts(); setOpenGameGameEndsIn((125 - tickCounter)); if ((((tickCounter == 125)) || ((((tickCounter > 10)) && (input.mouseIsReleased))))){ gameEnded = true; state = STATE_GAME_FINISHED; }; break; }; if (game.tick()){ levelEnded(); }; tickCounter++; gameTickCounter++; } private function levelFinished(){ Communicator.sendPlayData(14, game.gameTickCounter, game.getTickTime()); if ((((((level < NR_LEVELS)) && ((game.isGameOver() == false)))) && ((forceGameEnding == false)))){ initLevel(); } else { endGame(); }; } public function render(){ switch (state){ case STATE_PRE_LEVEL: if (levelSign){ levelSign.gotoAndStop(startLevelFrame); }; break; case STATE_PLAY: break; case STATE_POST_LEVEL: if (levelSign){ levelSign.gotoAndStop(startLevelFrame); }; break; case STATE_POST_LEVEL_HUNDRESSIGN: if (hundredSign){ hundredSign.gotoAndStop(hundredSignHundredFrame); }; break; case STATE_OPEN_GAME_SIGN: if (openGameSign){ openGameSign.gotoAndStop(openGameSignFrame); }; break; case STATE_GAME_FINISHED: break; }; game.render(); } public function forceGameEnd(){ Communicator.sendPlayData(13, game.gameTickCounter, game.getTickTime()); game.turnOffInput(); forceGameEnding = true; if (!Communicator.openGame){ game.endLevel(); }; } private function levelEnded(){ if (state == STATE_PLAY){ if (Communicator.openGame){ levelTimeUpOpenGame = true; } else { endLevel(); }; }; } public function initLevel(){ level++; game.init(level); tickCounter = 0; state = STATE_PRE_LEVEL; Sounds.playLevelStart(); } public function startLevel(){ Communicator.sendPlayData(10, game.gameTickCounter, game.getTickTime()); if (forceGameEnding == false){ if (!(((Communicator.openGame == true)) && ((level == 2)))){ game.turnOnInput(); }; }; openGameTickCounter = 0; tickCounter = 0; state = STATE_PLAY; } public function endLevel(){ var _local1:int; if ((((game.isGameOver() == true)) && ((game.timesUp == true)))){ _local1 = 0; } else { if ((((game.isGameOver() == true)) || ((forceGameEnding == true)))){ _local1 = 1; } else { if ((((((game.noMoreMovesLevelEnd == true)) && ((level == NR_LEVELS)))) && ((game.atBottom() == false)))){ _local1 = 1; } else { _local1 = 2; }; }; }; Communicator.sendPlayData2(11, game.gameTickCounter, game.getTickTime(), _local1); tickCounter = 0; if (game.clearencePercentLevel >= 100){ state = STATE_POST_LEVEL_HUNDRESSIGN; } else { state = STATE_POST_LEVEL; Sounds.playLevelCompleted(); }; } public function endGame(){ gameEnded = true; state = STATE_GAME_FINISHED; Communicator.sendPlayData(12, game.gameTickCounter, game.getTickTime()); } public function hasGameEnded():Boolean{ return (gameEnded); } public function happyEnding():Boolean{ return (!(game.isGameOver())); } public function getBestCombo():int{ return (game.bestComboGame); } public function getPetsSaved():int{ return (game.petsSavedGame); } public function getClearencePercent():int{ var _local1:int = int((((game.totalClearedBricks / game.totalBricks) * 100) + 0.49)); if ((((_local1 >= 100)) && (((game.totalBricks - game.totalClearedBricks) > 0)))){ _local1 = 99; }; Communicator.sendPlayData2(96, game.gameTickCounter, game.getTickTime(), _local1); return (_local1); } public function getScore():int{ return (game.score); } private function startLevelSignTexts(){ if (levelSign){ if (levelSign.startLevelText_mc){ if (levelSign.startLevelText_mc.levelNr_txt){ levelSign.startLevelText_mc.levelNr_txt.text = String(level); }; if (levelSign.startLevelText_mc.nextLevelHeading_txt){ levelSign.startLevelText_mc.nextLevelHeading_txt.text = TextProperties.START_LEVEL_SIGN_HEADER; }; }; }; } private function setLevelStartsIn(_arg1:int){ var _local2:Number = Math.floor((_arg1 / 25)); _local2 = (_local2 + 1); if (_local2 < 1){ _local2 = 1; }; var _local3:String = String(_local2); var _local4:String = TextProperties.LEVEL_STARTS_IN; _local4 = _local4.split("[0]").join(_local3); if (levelSign.resultsTexts_mc){ if (levelSign.resultsTexts_mc.level_ends_in_txt){ levelSign.resultsTexts_mc.level_ends_in_txt.text = _local4; }; }; } private function endLevelSignTexts(_arg1:int){ if (levelSign){ setLevelStartsIn(((150 + 54) - _arg1)); if (levelSign.resultsTexts_mc){ if ((((game.isGameOver() == true)) && ((game.timesUp == true)))){ if (levelSign.resultsTexts_mc.levelHeading_txt){ levelSign.resultsTexts_mc.levelHeading_txt.text = TextProperties.END_LEVEL_SIGN_HEADER_TIMES_UP; }; } else { if ((((game.isGameOver() == true)) || ((forceGameEnding == true)))){ if (levelSign.resultsTexts_mc.levelHeading_txt){ levelSign.resultsTexts_mc.levelHeading_txt.text = TextProperties.END_LEVEL_SIGN_HEADER_FAIL; }; } else { if ((((((game.noMoreMovesLevelEnd == true)) && ((level == NR_LEVELS)))) && ((game.atBottom() == false)))){ if (levelSign.resultsTexts_mc.levelHeading_txt){ levelSign.resultsTexts_mc.levelHeading_txt.text = TextProperties.END_LEVEL_SIGN_HEADER_FAIL; }; } else { if (levelSign.resultsTexts_mc.levelHeading_txt){ levelSign.resultsTexts_mc.levelHeading_txt.text = TextProperties.END_LEVEL_SIGN_HEADER_COMPLETED; }; }; }; }; if (levelSign.resultsTexts_mc.score_txt){ levelSign.resultsTexts_mc.score_txt.text = TextProperties.END_LEVEL_SIGN_SCORE; }; if (levelSign.resultsTexts_mc.clearence_txt){ levelSign.resultsTexts_mc.clearence_txt.text = TextProperties.END_LEVEL_SIGN_CLERENCE_BONUS; }; if (levelSign.resultsTexts_mc.water_saved_txt){ levelSign.resultsTexts_mc.water_saved_txt.text = TextProperties.END_LEVEL_SIGN_HOSES_SAVED; }; if (levelSign.resultsTexts_mc.helicopters_saved_txt){ levelSign.resultsTexts_mc.helicopters_saved_txt.text = TextProperties.END_LEVEL_SIGN_HELI_SAVED; }; if (levelSign.resultsTexts_mc.total_score_txt){ levelSign.resultsTexts_mc.total_score_txt.text = TextProperties.END_LEVEL_SIGN_TOTAL_SCORE; }; if (levelSign.resultsTexts_mc.scoreLevel_txt){ levelSign.resultsTexts_mc.scoreLevel_txt.text = game.scoreBeforeBonus; }; if (levelSign.resultsTexts_mc.clearence_level_txt){ levelSign.resultsTexts_mc.clearence_level_txt.text = String(game.bonusClearenceLevel); }; if (levelSign.resultsTexts_mc.saved_level_txt){ levelSign.resultsTexts_mc.saved_level_txt.text = String(game.bonusWaterHosesSavedLevel); }; if (levelSign.resultsTexts_mc.helicopters_saved_level_txt){ levelSign.resultsTexts_mc.helicopters_saved_level_txt.text = String(game.bonusHelicoptersSavedLevel); }; if (levelSign.resultsTexts_mc.total_score_level_txt){ levelSign.resultsTexts_mc.total_score_level_txt.text = String(game.score); }; }; }; } private function openGameSignTexts(){ if (openGameSign){ if (openGameSign.texts_mc){ if (openGameSign.texts_mc.openGame_txt){ openGameSign.texts_mc.openGame_txt.text = TextProperties.OPEN_GAME_TEXT; }; }; }; } private function setOpenGameGameEndsIn(_arg1:int){ var _local2:Number = Math.floor((_arg1 / 25)); if (_local2 < 0){ _local2 = 0; }; var _local3:String = String(_local2); var _local4:String = TextProperties.GAME_ENDS_IN; _local4 = _local4.split("[0]").join(_local3); if (openGameSign){ if (openGameSign.texts_mc){ if (openGameSign.texts_mc.level_ends_in_txt){ openGameSign.texts_mc.level_ends_in_txt.text = _local4; }; }; }; } } }//package puzzlegame
Section 14
//GameXML (puzzlegame.GameXML) package puzzlegame { class GameXML { public static var gameXML:XML = <puppu_rescue> <parameters time="90" colors="4" columns="10" scroll_steps="0" start_animals_top_row="3" hiding_animla_percent="1" fire_percent="2" bricks_matched_for_water="7" rows_cleared_for_helicopter="5"/> <parameters time="150" colors="4" columns="10" scroll_steps="10" start_animals_top_row="4" hiding_animla_percent="1" fire_percent="3" bricks_matched_for_water="7" rows_cleared_for_helicopter="5"/> </puppu_rescue> ; } }//package puzzlegame
Section 15
//GameXMLLoader (puzzlegame.GameXMLLoader) package puzzlegame { import flash.events.*; import flash.net.*; class GameXMLLoader { public static var loadedXML:XML; private static var loader:URLLoader; private static var xmlLoaded:Boolean = false; public static function load(){ loader = new URLLoader(); loader.addEventListener(Event.COMPLETE, onComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, onLoadError); loader.load(new URLRequest("parameters.xml")); } public static function loadingFinished():Boolean{ return (xmlLoaded); } private static function onComplete(_arg1:Event):void{ var event = _arg1; try { loadedXML = new XML(loader.data); } catch(e:Error) { return; }; xmlLoaded = true; } private static function onLoadError(_arg1:IOErrorEvent):void{ xmlLoaded = false; } } }//package puzzlegame
Section 16
//GhostPopup (puzzlegame.GhostPopup) package puzzlegame { import bitmap_classes.*; class GhostPopup extends Popup { private var bitmapSequence:BitmapSequence; public static var ANIMAL_TYPE_CAT:int = 0; public static var ANIMAL_TYPE_BIRD:int = 1; public static var ANIMAL_TYPE_DOG:int = 2; function GhostPopup(_arg1:int){ switch (_arg1){ case ANIMAL_TYPE_CAT: bitmapSequence = Render.ghostCatSequence; break; case ANIMAL_TYPE_BIRD: bitmapSequence = Render.ghostBirdSequence; break; case ANIMAL_TYPE_DOG: bitmapSequence = Render.ghostDogSequence; break; }; lastFrame = (bitmapSequence.getLength() - 1); animSpeed = 0.6; } override public function tick(){ super.tick(); } override public function render(){ bitmapSequence.renderCall(frame, posX, posY); } } }//package puzzlegame
Section 17
//GlitterMorePopup (puzzlegame.GlitterMorePopup) package puzzlegame { class GlitterMorePopup extends Popup { function GlitterMorePopup(){ lastFrame = (Render.moreGlitterSequence.getLength() - 1); animSpeed = 0.7; } override public function tick(){ super.tick(); } override public function render(){ Render.moreGlitterSequence.renderCall(frame, posX, posY); } } }//package puzzlegame
Section 18
//GlitterPopup (puzzlegame.GlitterPopup) package puzzlegame { class GlitterPopup extends Popup { function GlitterPopup(){ lastFrame = (Render.glitterSequence.getLength() - 1); animSpeed = 0.7; } override public function tick(){ super.tick(); } override public function render(){ Render.glitterSequence.renderCall(frame, posX, posY); } } }//package puzzlegame
Section 19
//GraphicBrick (puzzlegame.GraphicBrick) package puzzlegame { class GraphicBrick { public var posX:Number; public var posY:Number; public var visible:Boolean; public var oldPosX:Number; public var oldPosY:Number; function GraphicBrick(){ visible = true; } public function tick(){ } public function render(){ } public function startBurn(){ } public function startHappy(){ } public function startFall(){ } public function stopFall(){ } public function setAnimalCounter(_arg1:int){ } } }//package puzzlegame
Section 20
//Grid (puzzlegame.Grid) package puzzlegame { import bitmap_classes.*; import puzzlegame.*; class Grid { public var cols:int;// = 4 public var allBricksOnPlayfield:int; public var allBricks:int; public var verticalOffset:int;// = 0 public var nrStartAnimals:int;// = 5 private var hidingAnimalPercent:int; private var cratePercent:int; private var input:Input; private var randomSeed:int; private var random:Random; public var bricks:Array; private var state:int; private var tickCounter:int; private var nrColors:int; private var wantedVerticalOffset:int; private var offsetSteps:int; private var offsetUpAnimation:Boolean; public static var NR_START_CRATES:int = 3; public static var ROWS:int = 13; public static var HORIZONTAL_OFFSET:int = 168; public static var INTRO_START_VERTICAL_OFFSET:int = 600; public static var START_VERTICAL_OFFSET:int = 80; public static var END_VERTICAL_OFFSET:int = 40; public static var STATE_NORMAL:int = 0; public static var STATE_SHRINK_DOWN:int = 1; public static var STATE_SHRINK_LEFT:int = 2; public static var STATE_SCROLL_UP:int = 3; function Grid(_arg1:Input, _arg2){ this.input = _arg1; this.randomSeed = _arg2; } public function setStreetLevelOffset(){ verticalOffset = END_VERTICAL_OFFSET; wantedVerticalOffset = END_VERTICAL_OFFSET; } public function init(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int){ var _local8:int; Brick.setRandomAnimalColumn(_arg4); random = new Random(randomSeed++); verticalOffset = INTRO_START_VERTICAL_OFFSET; wantedVerticalOffset = START_VERTICAL_OFFSET; offsetUpAnimation = false; cols = _arg4; setNrColors(_arg5); this.hidingAnimalPercent = _arg2; this.cratePercent = _arg3; allBricks = ((cols * 2) * ROWS); allBricksOnPlayfield = (cols * ROWS); bricks = new Array(allBricks); var _local6:int; while (_local6 < (2 * ROWS)) { _local8 = 0; while (_local8 < cols) { bricks[((_local6 * cols) + _local8)] = new Brick(random); _local8++; }; _local6++; }; var _local7:Boolean; while (_local7 == false) { setupGrid(); generateAnimals(_arg1); if (matchesExists()){ _local7 = true; }; }; setVerticalOffsetOnBricks(verticalOffset); updateBrickPositions(); state = STATE_NORMAL; } public function tick(){ if (offsetUpAnimation){ if (verticalOffset > wantedVerticalOffset){ verticalOffset = (verticalOffset - offsetSteps); setVerticalOffsetOnBricks(verticalOffset); }; if (verticalOffset <= wantedVerticalOffset){ verticalOffset = wantedVerticalOffset; setVerticalOffsetOnBricks(verticalOffset); offsetUpAnimation = false; }; }; var _local1:int; while (_local1 < allBricks) { bricks[_local1].tick(); _local1++; }; } public function render(){ var _local1:int; while (_local1 < allBricks) { bricks[_local1].render(); _local1++; }; } public function setNrColors(_arg1:int){ this.nrColors = _arg1; } public function updateBrickPositions(){ var _local2:int; var _local3:Boolean; var _local1:int = ROWS; while (_local1 < (2 * ROWS)) { _local2 = 0; while (_local2 < cols) { bricks[((_local1 * cols) + _local2)].col = _local2; bricks[((_local1 * cols) + _local2)].row = _local1; bricks[((_local1 * cols) + _local2)].verticalOffset = 0; _local2++; }; _local1++; }; _local2 = 0; while (_local2 < cols) { _local3 = true; _local1 = (ROWS - 1); while (_local1 >= 0) { bricks[((_local1 * cols) + _local2)].col = _local2; bricks[((_local1 * cols) + _local2)].row = _local1; if (bricks[((_local1 * cols) + _local2)].type == Brick.TYPE_ANIMAL){ if (_local3){ bricks[((_local1 * cols) + _local2)].verticalOffset = (-(Brick.ONE_VERTICAL_OFFSET) / 2); } else { bricks[((_local1 * cols) + _local2)].verticalOffset = bricks[(((_local1 + 1) * cols) + _local2)].verticalOffset; bricks[((_local1 * cols) + _local2)].verticalOffset = (bricks[((_local1 * cols) + _local2)].verticalOffset - Brick.ONE_VERTICAL_OFFSET); }; _local3 = false; }; _local1--; }; _local2++; }; } public function turnOffHighLights(){ var _local1:int; while (_local1 < allBricksOnPlayfield) { if (bricks[_local1].type == Brick.TYPE_NORMAL){ bricks[_local1].turnOffHighlight(); }; _local1++; }; } private function setupGrid(){ var _local5:int; var _local1:int; var _local2:int; while (_local2 < (2 * ROWS)) { _local5 = 0; while (_local5 < cols) { bricks[((_local2 * cols) + _local5)] = new Brick(random); bricks[((_local2 * cols) + _local5)].init(); var _temp1 = _local1; _local1 = (_local1 + 1); bricks[((_local2 * cols) + _local5)].id = _temp1; if (_local2 < ROWS){ bricks[((_local2 * cols) + _local5)].makeNormal(nrColors); if (_local2 > 1){ bricks[((_local2 * cols) + _local5)].col = _local5; bricks[((_local2 * cols) + _local5)].setRandomHidingAnimalAndCrate(hidingAnimalPercent, cratePercent); }; }; _local5++; }; _local2++; }; _local2 = 0; while (_local2 < ROWS) { _local5 = 0; while (_local5 < cols) { if (bricks[((_local2 * cols) + _local5)].type == Brick.TYPE_CRATE){ return; }; _local5++; }; _local2++; }; var _local3:int = random.nextInt(cols); var _local4:int = (random.nextInt((ROWS - 2)) + 2); bricks[((_local4 * cols) + _local3)].makeCrate(); } private function generateAnimals(_arg1:int){ var _local3:int; var _local2:int; while (_arg1 > 0) { _local3 = random.nextInt(cols); if (bricks[((0 * cols) + _local3)].type != Brick.TYPE_ANIMAL){ bricks[_local3].col = _local3; bricks[((0 * cols) + _local3)].setRandomAnimalType(); bricks[((0 * cols) + _local3)].makeAnimal(); _arg1--; }; _local2++; if (_local2 > 1000){ _arg1 = 0; }; }; } private function generateCrates(_arg1:int){ var _local2:int; var _local3:int; var _local4:int; while (_arg1 > 0) { _local2 = random.nextInt(cols); _local3 = random.nextInt(ROWS); if (((!((bricks[((_local3 * cols) + _local2)].type == Brick.TYPE_ANIMAL))) && (!((bricks[((_local3 * cols) + _local2)].type == Brick.TYPE_CRATE))))){ bricks[((_local3 * cols) + _local2)].makeCrate(); _arg1--; }; _local4++; if (_local4 > 1000){ _arg1 = 0; }; }; } public function tryToMakeCrate(_arg1:int, _arg2:int):Boolean{ var _local3:int = ((_arg2 * cols) + _arg1); if (bricks[_local3].typse == Brick.TYPE_NORMAL){ bricks[_local3].makeCrate(); return (true); }; return (false); } public function igniteAnimals():Array{ var _local2:Brick; var _local4:int; var _local5:int; var _local1:Array = new Array(); var _local3:int; while (_local3 < ROWS) { _local4 = 0; while (_local4 < cols) { _local2 = bricks[((_local3 * cols) + _local4)]; if ((((_local2.type == Brick.TYPE_ANIMAL)) && ((_local2.burningAnimal == false)))){ if ((_local3 + 1) < ROWS){ if (bricks[(((_local3 + 1) * cols) + _local4)].type == Brick.TYPE_CRATE){ _local5 = _local3; while (_local5 >= 0) { _local2 = bricks[((_local5 * cols) + _local4)]; if ((((_local2.type == Brick.TYPE_ANIMAL)) && ((_local2.burningAnimal == false)))){ _local2.setAnimalOnFire(); _local1.push(_local2); } else { break; }; _local5--; }; }; }; }; _local4++; }; _local3++; }; return (_local1); } public function startStopFallingAnim(){ var _local2:Brick; var _local4:int; var _local5:int; var _local1:Boolean; var _local3:int; while (_local3 < cols) { _local4 = 0; while (_local4 < ROWS) { _local2 = bricks[((_local4 * cols) + _local3)]; if (_local2.moveAnimation == true){ _local1 = true; }; _local4++; }; if (_local1 == false){ _local5 = 0; while (_local5 < ROWS) { _local2 = bricks[((_local5 * cols) + _local3)]; if ((((_local2.type == Brick.TYPE_ANIMAL)) && (_local2.fallingAnimal))){ _local2.stopAnimalFall(); }; _local5++; }; }; _local3++; }; } public function removeBurningAnimals(){ var _local1:int; while (_local1 < allBricksOnPlayfield) { if (bricks[_local1].burningAnimal == true){ bricks[_local1].init(); }; _local1++; }; } public function getBurningAnimals():Array{ var _local1:Array = new Array(); var _local2:int; while (_local2 < allBricksOnPlayfield) { if (bricks[_local2].burningAnimal == true){ _local1.push(bricks[_local2]); }; _local2++; }; return (_local1); } public function removeHappyAnimals(){ var _local1:int; while (_local1 < allBricksOnPlayfield) { if (bricks[_local1].happyAnimal == true){ bricks[_local1].init(); }; _local1++; }; } public function animalsAtBottomOfPlayfield():Array{ var _local3:int; var _local1:Array = new Array(); var _local2:int; while (_local2 < cols) { if (bricks[(((ROWS - 1) * cols) + _local2)].type == Brick.TYPE_ANIMAL){ _local3 = 0; while (_local3 < ROWS) { if (bricks[((_local3 * cols) + _local2)].type == Brick.TYPE_ANIMAL){ _local1.push(bricks[((_local3 * cols) + _local2)]); }; _local3++; }; }; _local2++; }; return (_local1); } public function bricksAreMoving():Boolean{ var _local1:Boolean; var _local2:int; while (_local2 < allBricks) { if (bricks[_local2].moveAnimation == true){ _local1 = true; }; _local2++; }; return (_local1); } public function bricksOnBoard():int{ var _local3:int; var _local1:int; var _local2:int; while (_local2 < cols) { _local3 = 0; while (_local3 < ROWS) { if (bricks[((_local3 * cols) + _local2)].type != Brick.TYPE_EMPTY){ _local1++; }; _local3++; }; _local2++; }; return (_local1); } public function nrNormalBricksOnBoard():int{ var _local3:int; var _local1:int; var _local2:int; while (_local2 < cols) { _local3 = 0; while (_local3 < ROWS) { if (bricks[((_local3 * cols) + _local2)].type == Brick.TYPE_NORMAL){ _local1++; }; _local3++; }; _local2++; }; return (_local1); } public function startShrinkDownAnimation(_arg1:int){ var _local3:int; var _local2:int; while (_local2 < ROWS) { _local3 = 0; while (_local3 < cols) { bricks[((_local2 * cols) + _local3)].startDownAcceleratingMoveAnimation(_local3, _local2); _local3++; }; _local2++; }; } public function startShrinkLeftAnimation(_arg1:int){ var _local3:int; var _local2:int; while (_local2 < ROWS) { _local3 = 0; while (_local3 < cols) { bricks[((_local2 * cols) + _local3)].startLeftAcceleratingMoveAnimation(_local3, _local2); _local3++; }; _local2++; }; } public function offsetAnimateUp(_arg1:int, _arg2:int){ this.offsetSteps = _arg2; this.wantedVerticalOffset = _arg1; offsetUpAnimation = true; } public function setFallingDelays(){ var _local2:int; var _local3:Boolean; var _local4:int; var _local1:int; while (_local1 < cols) { _local2 = 1; _local3 = false; _local4 = (ROWS - 1); while (_local4 >= 0) { if (bricks[((_local4 * cols) + _local1)].type == Brick.TYPE_EMPTY){ _local3 = true; }; bricks[((_local4 * cols) + _local1)].fallingDelay = _local2; if (_local3 == true){ _local2 = (_local2 + 1); }; _local4--; }; _local1++; }; } public function shrinkDown(){ var _local2:int; var _local3:int; var _local4:Brick; var _local6:int; var _local1:Boolean; var _local5:int = (ROWS - 2); while (_local5 >= 0) { _local6 = 0; while (_local6 < cols) { _local2 = ((_local5 * cols) + _local6); if (bricks[_local2].type != Brick.TYPE_EMPTY){ if ((bricks[(((_local5 + 1) * cols) + _local6)].type == Brick.TYPE_EMPTY)){ _local3 = _local5; while ((((bricks[(((_local3 + 1) * cols) + _local6)].type == Brick.TYPE_EMPTY)) && (((_local3 + 1) < ROWS)))) { if (bricks[(((_local3 + 1) * cols) + _local6)].type == Brick.TYPE_EMPTY){ _local3++; }; }; _local4 = bricks[_local2]; bricks[_local2] = bricks[((_local3 * cols) + _local6)]; bricks[((_local3 * cols) + _local6)] = _local4; _local1 = true; }; }; _local6++; }; _local5--; }; return (_local1); } public function shrinkLeft():Boolean{ var _local3:int; var _local1:Boolean; var _local2 = 1; while (_local2 < cols) { if (emptyColumn(_local2) == false){ _local3 = findLeftMostEmptyColumnFrom(_local2); if (_local3 != -1){ switchColumns(_local2, _local3); Brick.switchColumns(_local2, _local3); _local1 = true; }; }; _local2++; }; return (_local1); } public function removeCratesFromEmptyColumns(){ var _local2:Boolean; var _local3:int; var _local1:int; while (_local1 < cols) { _local2 = true; _local3 = 0; while (_local3 < ROWS) { if (((!((bricks[((_local3 * cols) + _local1)].type == Brick.TYPE_CRATE))) && (!((bricks[((_local3 * cols) + _local1)].type == Brick.TYPE_EMPTY))))){ _local2 = false; }; _local3++; }; if (_local2){ _local3 = 0; while (_local3 < ROWS) { bricks[((_local3 * cols) + _local1)].init(); _local3++; }; }; _local1++; }; } public function markBrickPosition():GridPosition{ var _local1:GridPosition = mouseAt(); _local1.posX = (((_local1.col * Brick.SIZE_X) + (Brick.SIZE_X / 2)) + HORIZONTAL_OFFSET); _local1.posY = (((_local1.row * Brick.SIZE_Y) + (Brick.SIZE_Y / 2)) + verticalOffset); return (_local1); } public function clickedOn():int{ var _local2:GridPosition; var _local3:int; var _local4:int; var _local1 = -1; if (input.mouseIsPressed == true){ _local2 = mouseAt(); _local3 = _local2.col; _local4 = _local2.row; if ((((((((_local3 >= 0)) && ((_local3 < cols)))) && ((_local4 >= 0)))) && ((_local4 < ROWS)))){ _local1 = bricks[((_local4 * cols) + _local3)].type; }; }; return (_local1); } public function mouseOverBrick():Boolean{ var _local1:Boolean; var _local2:GridPosition = mouseAt(); var _local3:int = _local2.col; var _local4:int = _local2.row; if ((((((((_local3 >= 0)) && ((_local3 < cols)))) && ((_local4 >= 0)))) && ((_local4 < ROWS)))){ if (bricks[((_local4 * cols) + _local3)].type != Brick.TYPE_EMPTY){ _local1 = true; }; }; return (_local1); } public function mouseOverBrickAnimalUp():Boolean{ var _local4:Number; var _local1:GridPosition = mouseAt(); var _local2:int = _local1.col; var _local3:int = _local1.row; if ((((((((_local2 >= 0)) && ((_local2 < cols)))) && ((_local3 >= -1)))) && ((_local3 < (ROWS - 1))))){ if (bricks[(((_local3 + 1) * cols) + _local2)].type == Brick.TYPE_ANIMAL){ _local4 = ((input.yMouse - verticalOffset) % (Brick.SIZE_Y * 1)); if (_local4 >= 0){ if (_local4 > (Brick.SIZE_Y / 2)){ return (true); }; } else { if (_local4 > (-(Brick.SIZE_Y) / 2)){ return (true); }; }; }; }; return (false); } private function mouseAt():GridPosition{ var _local1:GridPosition = new GridPosition(); _local1.col = clickCol(); _local1.row = clickRow(); return (_local1); } public function clickCol():int{ var _local1:int = int(((input.xMouse - HORIZONTAL_OFFSET) / Brick.SIZE_X)); if ((input.xMouse - HORIZONTAL_OFFSET) < 0){ _local1 = -1; }; return (_local1); } public function clickRow():int{ var _local1:int; if ((input.yMouse - verticalOffset) < 0){ _local1 = (int(((input.yMouse - verticalOffset) / Brick.SIZE_Y)) - 1); } else { _local1 = int(((input.yMouse - verticalOffset) / Brick.SIZE_Y)); }; return (_local1); } public function convertColToPosX(_arg1:int):Number{ return ((((_arg1 * Brick.SIZE_X) + (Brick.SIZE_X / 2)) + HORIZONTAL_OFFSET)); } public function convertRowToPosY(_arg1:int):Number{ return ((((_arg1 * Brick.SIZE_Y) + (Brick.SIZE_Y / 2)) + verticalOffset)); } public function saveAnimal(_arg1:int, _arg2:int){ bricks[((_arg2 * cols) + _arg1)].saveAnimal(); } public function getAnimalType(_arg1:int, _arg2):int{ return (bricks[((_arg2 * cols) + _arg1)].animalType); } public function getNrAnimals(_arg1:int, _arg2):int{ return (bricks[((_arg2 * cols) + _arg1)].animalCounter); } public function animalAtColumnRow(_arg1:int, _arg2:int):Brick{ if ((((((((_arg1 >= 0)) && ((_arg1 < cols)))) && ((_arg2 >= 0)))) && ((_arg2 < ROWS)))){ if (bricks[((_arg2 * cols) + _arg1)].type == Brick.TYPE_ANIMAL){ return (bricks[((_arg2 * cols) + _arg1)]); }; }; return (null); } public function animalStickingUp(_arg1:int, _arg2:int):Boolean{ var _local3:Number; if ((((((((_arg1 >= 0)) && ((_arg1 < cols)))) && ((_arg2 >= -1)))) && ((_arg2 < (ROWS - 1))))){ if (bricks[(((_arg2 + 1) * cols) + _arg1)].type == Brick.TYPE_ANIMAL){ _local3 = ((input.yMouse - verticalOffset) % (Brick.SIZE_Y * 1)); if (_local3 >= 0){ if (_local3 > (Brick.SIZE_Y / 2)){ return (true); }; } else { if (_local3 > (-(Brick.SIZE_Y) / 2)){ return (true); }; }; }; }; return (false); } public function extinguishFire(_arg1:int, _arg2:int){ bricks[((_arg2 * cols) + _arg1)].init(); } public function startPutOutFire(_arg1:int, _arg2:int){ bricks[((_arg2 * cols) + _arg1)].startPutOutFire(); } public function matchBricks():Array{ var _local1:Array = new Array(); var _local2:int; while (_local2 < allBricks) { bricks[_local2].checked = false; bricks[_local2].clusterIndex = 0; _local2++; }; var _local3:GridPosition = mouseAt(); var _local4:int = _local3.col; var _local5:int = _local3.row; if ((((((((_local4 >= 0)) && ((_local4 < cols)))) && ((_local5 >= 0)))) && ((_local5 < ROWS)))){ if (conectedToSameColor(_local4, _local5)){ if (bricks[((_local5 * cols) + _local4)].type == Brick.TYPE_NORMAL){ matchConnectedBricks(_local4, _local5, _local1); }; }; }; if (_local1.length == 0){ _local1.push(bricks[((_local5 * cols) + _local4)]); }; return (_local1); } public function matchesExists():Boolean{ var _local2:int; var _local1:int; while (_local1 < cols) { _local2 = 0; while (_local2 < ROWS) { if (bricks[((_local2 * cols) + _local1)].type == Brick.TYPE_NORMAL){ if (conectedToSameColor(_local1, _local2)){ return (true); }; }; _local2++; }; _local1++; }; return (false); } public function firesOnGrid():Boolean{ var _local2:int; var _local1:int; while (_local1 < cols) { _local2 = 0; while (_local2 < ROWS) { if (bricks[((_local2 * cols) + _local1)].type == Brick.TYPE_CRATE){ return (true); }; _local2++; }; _local1++; }; return (false); } public function animalsOnGrid():Array{ var _local3:int; var _local1:Array = new Array(); var _local2:int; while (_local2 < cols) { _local3 = 0; while (_local3 < ROWS) { if (bricks[((_local3 * cols) + _local2)].type == Brick.TYPE_ANIMAL){ _local1.push(bricks[((_local3 * cols) + _local2)]); }; _local3++; }; _local2++; }; return (_local1); } public function removeMatchedBricks(_arg1:Array):Array{ var _local2:Array = new Array(cols); var _local3:int; while (_local3 < _local2.length) { _local2[_local3] = 0; _local3++; }; _local3 = 0; while (_local3 < _arg1.length) { if (_arg1[_local3].hidingAnimal == true){ _local2[_arg1[_local3].col] = (_local2[_arg1[_local3].col] + 1); }; _arg1[_local3].init(); _local3++; }; return (_local2); } public function getAnimalTypes():Array{ var _local3:int; var _local4:int; var _local1:Array = new Array(_local3); var _local2:int; while (_local2 < cols) { _local1[_local2] = -1; _local2++; }; _local3 = 0; while (_local3 < cols) { _local4 = 0; while (_local4 < ROWS) { if (bricks[((_local4 * cols) + _local3)].type == Brick.TYPE_ANIMAL){ _local1[_local3] = bricks[((_local4 * cols) + _local3)].animalType; }; _local4++; }; _local3++; }; return (_local1); } public function newAnimalsFromHidden(_arg1:Array){ var _local3:int; var _local4:Brick; var _local2:int; while (_local2 < cols) { while (_arg1[_local2] > 0) { _local3 = (ROWS - 1); while (_local3 >= 0) { if (bricks[((_local3 * cols) + _local2)].type == Brick.TYPE_EMPTY){ _local4 = null; _local4 = animalOnColumn(_local2); if (_local4 != null){ _local4.increaseAnimalCounter(); } else { bricks[((_local3 * cols) + _local2)].init(); bricks[((_local3 * cols) + _local2)].setRandomAnimalType(); bricks[((_local3 * cols) + _local2)].makeAnimal(); }; var _local5 = _arg1; var _local6 = _local2; var _local7 = (_local5[_local6] - 1); _local5[_local6] = _local7; break; }; _local3--; }; }; _local2++; }; } public function newAnimalsFromHiddenNew(_arg1:Array, _arg2:Array){ var _local4:int; var _local5:Brick; var _local3:int; while (_local3 < cols) { while (_arg1[_local3] > 0) { _local4 = (ROWS - 1); while (_local4 >= 0) { if (bricks[((_local4 * cols) + _local3)].type == Brick.TYPE_EMPTY){ _local5 = null; _local5 = animalOnColumn(_local3); if (_local5 != null){ _local5.increaseAnimalCounter(); } else { bricks[((_local4 * cols) + _local3)].init(); bricks[((_local4 * cols) + _local3)].animalType = _arg2[_local3]; bricks[((_local4 * cols) + _local3)].makeAnimal(); }; var _local6 = _arg1; var _local7 = _local3; var _local8 = (_local6[_local7] - 1); _local6[_local7] = _local8; break; }; _local4--; }; }; _local3++; }; } private function animalOnColumn(_arg1:int):Brick{ var _local2:Brick; var _local3:int; while (_local3 < ROWS) { if (bricks[((_local3 * cols) + _arg1)].type == Brick.TYPE_ANIMAL){ _local2 = bricks[((_local3 * cols) + _arg1)]; }; _local3++; }; return (_local2); } private function conectedToSameColor(_arg1:int, _arg2:int):Boolean{ var _local3:Boolean; var _local4:int = bricks[((_arg2 * cols) + _arg1)].color; if (_arg1 > 0){ if ((((bricks[(((_arg2 * cols) + _arg1) - 1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 * cols) + _arg1) - 1)].color == _local4)))){ _local3 = true; }; }; if (_arg1 < (cols - 1)){ if ((((bricks[(((_arg2 * cols) + _arg1) + 1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 * cols) + _arg1) + 1)].color == _local4)))){ _local3 = true; }; }; if (_arg2 > 0){ if ((((bricks[(((_arg2 - 1) * cols) + _arg1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 - 1) * cols) + _arg1)].color == _local4)))){ _local3 = true; }; }; if (_arg2 < (ROWS - 1)){ if ((((bricks[(((_arg2 + 1) * cols) + _arg1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 + 1) * cols) + _arg1)].color == _local4)))){ _local3 = true; }; }; return (_local3); } private function matchConnectedBricks(_arg1:int, _arg2:int, _arg3:Array){ var _local4:int = bricks[((_arg2 * cols) + _arg1)].color; bricks[((_arg2 * cols) + _arg1)].checked = true; _arg3.push(bricks[((_arg2 * cols) + _arg1)]); bricks[((_arg2 * cols) + _arg1)].col = _arg1; bricks[((_arg2 * cols) + _arg1)].row = _arg2; if (_arg1 > 0){ if ((((((bricks[(((_arg2 * cols) + _arg1) - 1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 * cols) + _arg1) - 1)].color == _local4)))) && ((bricks[(((_arg2 * cols) + _arg1) - 1)].checked == false)))){ matchConnectedBricks((_arg1 - 1), _arg2, _arg3); }; }; if (_arg1 < (cols - 1)){ if ((((((bricks[(((_arg2 * cols) + _arg1) + 1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 * cols) + _arg1) + 1)].color == _local4)))) && ((bricks[(((_arg2 * cols) + _arg1) + 1)].checked == false)))){ matchConnectedBricks((_arg1 + 1), _arg2, _arg3); }; }; if (_arg2 > 0){ if ((((((bricks[(((_arg2 - 1) * cols) + _arg1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 - 1) * cols) + _arg1)].color == _local4)))) && ((bricks[(((_arg2 - 1) * cols) + _arg1)].checked == false)))){ matchConnectedBricks(_arg1, (_arg2 - 1), _arg3); }; }; if (_arg2 < (ROWS - 1)){ if ((((((bricks[(((_arg2 + 1) * cols) + _arg1)].type == Brick.TYPE_NORMAL)) && ((bricks[(((_arg2 + 1) * cols) + _arg1)].color == _local4)))) && ((bricks[(((_arg2 + 1) * cols) + _arg1)].checked == false)))){ matchConnectedBricks(_arg1, (_arg2 + 1), _arg3); }; }; } public function scrollUp(_arg1:int):int{ var _local2:int = emptyRows(); if (_local2 > _arg1){ _local2 = _arg1; }; if (_local2 > 0){ scrollUpGrid(_local2); }; return (_local2); } public function startScrollUpAnimation(_arg1:int, _arg2:int){ var _local4:int; var _local3:int; while (_local3 < (ROWS + _arg1)) { _local4 = 0; while (_local4 < cols) { bricks[((_local3 * cols) + _local4)].startMoveAnimation(_local4, _local3, _arg2); _local4++; }; _local3++; }; } private function scrollUpGrid(_arg1:int){ var _local4:int; var _local5:Array; var _local2:int = ROWS; while (_local2 < (ROWS + _arg1)) { _local4 = 0; while (_local4 < cols) { bricks[((_local2 * cols) + _local4)].init(); bricks[((_local2 * cols) + _local4)].makeNormal(nrColors); bricks[((_local2 * cols) + _local4)].col = _local4; bricks[((_local2 * cols) + _local4)].setRandomHidingAnimalAndCrate(hidingAnimalPercent, cratePercent); bricks[((_local2 * cols) + _local4)].col = _local4; bricks[((_local2 * cols) + _local4)].row = _local2; _local4++; }; _local2++; }; var _local3:* = 0; while (_local3 < _arg1) { _local5 = new Array(cols); _local4 = 0; while (_local4 < cols) { _local5[_local4] = bricks[_local4]; _local5[_local4].init(); _local4++; }; _local2 = 1; while (_local2 < (2 * ROWS)) { _local4 = 0; while (_local4 < cols) { bricks[(((_local2 - 1) * cols) + _local4)] = bricks[((_local2 * cols) + _local4)]; _local4++; }; _local2++; }; _local4 = 0; while (_local4 < cols) { bricks[((((2 * ROWS) - 1) * cols) + _local4)] = _local5[_local4]; _local4++; }; _local3++; }; } public function emptyRows():int{ var _local2:Boolean; var _local4:int; var _local1:int; var _local3:int; while (_local3 < ROWS) { _local2 = true; _local4 = 0; while (_local4 < cols) { if (bricks[((_local3 * cols) + _local4)].type != Brick.TYPE_EMPTY){ _local2 = false; }; _local4++; }; if (_local2 == true){ _local1++; }; _local3++; }; return (_local1); } private function findLeftMostEmptyColumnFrom(_arg1:int):int{ var _local2 = -1; var _local3:* = (_arg1 - 1); while (_local3 >= 0) { if (emptyColumn(_local3) == true){ _local2 = _local3; }; _local3--; }; return (_local2); } private function emptyColumn(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; while (_local3 < ROWS) { if (bricks[((_local3 * cols) + _arg1)].type != Brick.TYPE_EMPTY){ _local2 = false; }; _local3++; }; return (_local2); } private function switchColumns(_arg1:int, _arg2:int){ var _local3:Brick; var _local4:int; while (_local4 < ROWS) { _local3 = bricks[((_local4 * cols) + _arg1)]; bricks[((_local4 * cols) + _arg1)] = bricks[((_local4 * cols) + _arg2)]; bricks[((_local4 * cols) + _arg2)] = _local3; _local4++; }; } private function setVerticalOffsetOnBricks(_arg1:int){ var _local2:* = 0; while (_local2 < allBricks) { bricks[_local2].gridVerticalOffset = _arg1; _local2++; }; } public function clearNewCrates(){ var _local1:int; while (_local1 < allBricks) { bricks[_local1].newCrate = false; _local1++; }; } public function clearFireCounters(){ var _local1:int; while (_local1 < allBricks) { bricks[_local1].fireSpreadCounter = 0; _local1++; }; } public function clearFireLinks(){ var _local1:int; while (_local1 < allBricks) { bricks[_local1].fireLinkRight = null; bricks[_local1].fireLinkDown = null; _local1++; }; } public function updateFireLinks2(){ var _local4:int; var _local1:int; while (_local1 < allBricks) { bricks[_local1].checked = false; bricks[_local1].clusterIndex = 0; _local1++; }; var _local2 = 1; var _local3:int; while (_local3 < cols) { _local4 = 0; while (_local4 < ROWS) { if ((((bricks[((_local4 * cols) + _local3)].type == Brick.TYPE_CRATE)) && ((bricks[((_local4 * cols) + _local3)].checked == false)))){ updateLinksBricks(_local3, _local4, _local2); _local2++; }; _local4++; }; _local3++; }; } public function clearFireActions(){ var _local1:int; while (_local1 < allBricks) { bricks[_local1].fireAction = Brick.FIRE_ACTION_NONE; _local1++; }; } public function removeIncorrectFireLinks(){ var _local2:int; var _local1:int; while (_local1 < cols) { _local2 = 0; while (_local2 < ROWS) { if (bricks[((_local2 * cols) + _local1)].type == Brick.TYPE_CRATE){ if (_local1 < (cols - 1)){ if (bricks[((_local2 * cols) + _local1)].fireLinkRight != null){ if (bricks[(((_local2 * cols) + _local1) + 1)].id != bricks[((_local2 * cols) + _local1)].fireLinkRight.id){ bricks[((_local2 * cols) + _local1)].fireLinkRight = null; }; }; }; if (_local2 < (ROWS - 1)){ if (bricks[((_local2 * cols) + _local1)].fireLinkDown != null){ if (bricks[(((_local2 + 1) * cols) + _local1)].id != bricks[((_local2 * cols) + _local1)].fireLinkDown.id){ bricks[((_local2 * cols) + _local1)].fireLinkDown = null; }; }; }; }; _local2++; }; _local1++; }; } public function newFireLinks(){ var _local2:int; var _local1:int; while (_local1 < cols) { _local2 = 0; while (_local2 < ROWS) { if (bricks[((_local2 * cols) + _local1)].type == Brick.TYPE_CRATE){ if (_local1 < (cols - 1)){ if (bricks[((_local2 * cols) + _local1)].fireLinkRight == null){ if (bricks[(((_local2 * cols) + _local1) + 1)].type == Brick.TYPE_CRATE){ if (bricks[((_local2 * cols) + _local1)].clusterIndex != bricks[(((_local2 * cols) + _local1) + 1)].clusterIndex){ if (((!((bricks[((_local2 * cols) + _local1)].clusterIndex == 0))) && (!((bricks[(((_local2 * cols) + _local1) + 1)].clusterIndex == 0))))){ bricks[((_local2 * cols) + _local1)].fireLinkRight = bricks[(((_local2 * cols) + _local1) + 1)]; bricks[((_local2 * cols) + _local1)].fireSpreadCounter++; bricks[(((_local2 * cols) + _local1) + 1)].fireSpreadCounter++; }; }; }; }; }; if (_local2 < (ROWS - 1)){ if (bricks[((_local2 * cols) + _local1)].fireLinkDown == null){ if (bricks[(((_local2 + 1) * cols) + _local1)].type == Brick.TYPE_CRATE){ if (bricks[((_local2 * cols) + _local1)].clusterIndex != bricks[(((_local2 + 1) * cols) + _local1)].clusterIndex){ if (((!((bricks[((_local2 * cols) + _local1)].clusterIndex == 0))) && (!((bricks[(((_local2 + 1) * cols) + _local1)].clusterIndex == 0))))){ bricks[((_local2 * cols) + _local1)].fireLinkDown = bricks[(((_local2 + 1) * cols) + _local1)]; bricks[((_local2 * cols) + _local1)].fireSpreadCounter++; bricks[(((_local2 + 1) * cols) + _local1)].fireSpreadCounter++; }; }; }; }; }; }; _local2++; }; _local1++; }; } public function setFireActions():Boolean{ var _local3:int; var _local1:Boolean; var _local2:int; while (_local2 < cols) { _local3 = 0; while (_local3 < ROWS) { while ((((bricks[((_local3 * cols) + _local2)].type == Brick.TYPE_CRATE)) && ((bricks[((_local3 * cols) + _local2)].fireSpreadCounter > 0)))) { if (spreadBrickFireAction(_local2, _local3) == true){ bricks[((_local3 * cols) + _local2)].fireSpreadCounter--; _local1 = true; } else { bricks[((_local3 * cols) + _local2)].fireSpreadCounter = 0; break; }; }; _local3++; }; _local2++; }; return (_local1); } public function igniteFires(){ var _local2:int; var _local1:int; while (_local1 < cols) { _local2 = 0; while (_local2 < ROWS) { if (bricks[((_local2 * cols) + _local1)].fireAction == Brick.FIRE_ACTION_IGNITE){ bricks[((_local2 * cols) + _local1)].makeCrate(); }; _local2++; }; _local1++; }; } public function indicateFireSpreading(){ var _local2:int; var _local1:int; while (_local1 < cols) { _local2 = 0; while (_local2 < ROWS) { if (bricks[((_local2 * cols) + _local1)].fireAction == Brick.FIRE_ACTION_SPREAD){ bricks[((_local2 * cols) + _local1)].indicateFireSpreading(); }; _local2++; }; _local1++; }; } public function indicateFireIgnition(){ var _local2:int; var _local1:int; while (_local1 < cols) { _local2 = 0; while (_local2 < ROWS) { if (bricks[((_local2 * cols) + _local1)].fireAction == Brick.FIRE_ACTION_IGNITE){ bricks[((_local2 * cols) + _local1)].indicateFireIgnition(); }; _local2++; }; _local1++; }; } private function updateLinksBricks(_arg1:int, _arg2:int, _arg3:int):Boolean{ var _local4:Boolean; bricks[((_arg2 * cols) + _arg1)].checked = true; bricks[((_arg2 * cols) + _arg1)].clusterIndex = _arg3; if (_arg1 > 0){ if ((((bricks[(((_arg2 * cols) + _arg1) - 1)].type == Brick.TYPE_CRATE)) && ((bricks[(((_arg2 * cols) + _arg1) - 1)].checked == false)))){ bricks[(((_arg2 * cols) + _arg1) - 1)].fireLinkRight = bricks[((_arg2 * cols) + _arg1)]; updateLinksBricks((_arg1 - 1), _arg2, _arg3); _local4 = true; }; }; if (_arg1 < (cols - 1)){ if ((((bricks[(((_arg2 * cols) + _arg1) + 1)].type == Brick.TYPE_CRATE)) && ((bricks[(((_arg2 * cols) + _arg1) + 1)].checked == false)))){ bricks[((_arg2 * cols) + _arg1)].fireLinkRight = bricks[(((_arg2 * cols) + _arg1) + 1)]; updateLinksBricks((_arg1 + 1), _arg2, _arg3); _local4 = true; }; }; if (_arg2 > 0){ if ((((bricks[(((_arg2 - 1) * cols) + _arg1)].type == Brick.TYPE_CRATE)) && ((bricks[(((_arg2 - 1) * cols) + _arg1)].checked == false)))){ bricks[(((_arg2 - 1) * cols) + _arg1)].fireLinkDown = bricks[((_arg2 * cols) + _arg1)]; updateLinksBricks(_arg1, (_arg2 - 1), _arg3); _local4 = true; }; }; if (_arg2 < (ROWS - 1)){ if ((((bricks[(((_arg2 + 1) * cols) + _arg1)].type == Brick.TYPE_CRATE)) && ((bricks[(((_arg2 + 1) * cols) + _arg1)].checked == false)))){ bricks[((_arg2 * cols) + _arg1)].fireLinkDown = bricks[(((_arg2 + 1) * cols) + _arg1)]; updateLinksBricks(_arg1, (_arg2 + 1), _arg3); _local4 = true; }; }; return (_local4); } private function spreadBrickFireSmall(_arg1:int, _arg2:int):Boolean{ var _local3:Boolean; if (_arg1 > 0){ if (bricks[(((_arg2 * cols) + _arg1) - 1)].type == Brick.TYPE_NORMAL){ bricks[(((_arg2 * cols) + _arg1) - 1)].makeCrate(); _local3 = true; }; }; return (_local3); } private function spreadBrickFireAction(_arg1:int, _arg2:int):Boolean{ var _local3:Boolean; var _local4:int = random.nextInt(4); var _local5:int; while (_local5 < 4) { switch (_local4){ case 0: if (_arg1 > 0){ if (bricks[(((_arg2 * cols) + _arg1) - 1)].type == Brick.TYPE_NORMAL){ bricks[((_arg2 * cols) + _arg1)].fireAction = Brick.FIRE_ACTION_SPREAD; bricks[(((_arg2 * cols) + _arg1) - 1)].fireAction = Brick.FIRE_ACTION_IGNITE; _local5 = 4; _local3 = true; }; }; break; case 1: if (_arg1 < (cols - 1)){ if (bricks[(((_arg2 * cols) + _arg1) + 1)].type == Brick.TYPE_NORMAL){ bricks[((_arg2 * cols) + _arg1)].fireAction = Brick.FIRE_ACTION_SPREAD; bricks[(((_arg2 * cols) + _arg1) + 1)].fireAction = Brick.FIRE_ACTION_IGNITE; _local5 = 4; _local3 = true; }; }; break; case 2: if (_arg2 > 0){ if (bricks[(((_arg2 - 1) * cols) + _arg1)].type == Brick.TYPE_NORMAL){ bricks[((_arg2 * cols) + _arg1)].fireAction = Brick.FIRE_ACTION_SPREAD; bricks[(((_arg2 - 1) * cols) + _arg1)].fireAction = Brick.FIRE_ACTION_IGNITE; _local5 = 4; _local3 = true; }; }; break; case 3: if (_arg2 < (ROWS - 1)){ if (bricks[(((_arg2 + 1) * cols) + _arg1)].type == Brick.TYPE_NORMAL){ bricks[((_arg2 * cols) + _arg1)].fireAction = Brick.FIRE_ACTION_SPREAD; bricks[(((_arg2 + 1) * cols) + _arg1)].fireAction = Brick.FIRE_ACTION_IGNITE; _local5 = 4; _local3 = true; }; }; break; }; _local4++; if (_local4 > 3){ _local4 = 0; }; _local5++; }; return (_local3); } } }//package puzzlegame
Section 21
//GridPosition (puzzlegame.GridPosition) package puzzlegame { class GridPosition { public var col:int; public var row:int; public var posX:int; public var posY:int; } }//package puzzlegame
Section 22
//GUI (puzzlegame.GUI) package puzzlegame { import bitmap_classes.*; import flash.geom.*; class GUI { private var hudLights:HUDLights; private var elevatorPercent:Number; private var wantedElevatorPercent:Number; private var elevatorVerticalOffset:int; private var elevatorSpeed:Number; private var waterSignFrame:int; private var waterSignFrameNumber:Number; private var waterSignLastFrame:int; private var waterAnimateTickTime:int; private var waterAnimate:Boolean; private var helicopterSignFrame:int; private var helicopterSignFrameNumber:Number; private var helicopterSignLastFrame:int; private var helicopterAnimateTickTime:int; private var helicopterAnimate:Boolean; private var nrHelicopters:int; private var nrWaterHorses:int; private var score:int; private var saves:int; private var minutes:int; private var seconds:int; public static var WATER_SIGN_ANIM_SPEED:Number = 0.7; public static var WATER_SIGN_ANIM_TICK_TIME:int = 25; public static var HELICOPTER_SIGN_ANIM_SPEED:Number = 0.7; public static var HELICOPTER_SIGN_ANIM_TICK_TIME:int = 25; function GUI(){ hudLights = new HUDLights(); initElevator(); waterSignFrame = 0; waterSignFrameNumber = waterSignFrame; waterSignLastFrame = (Render.waterSignSequence.getLength() - 1); helicopterSignLastFrame = (Render.helicopterSignSequence.getLength() - 1); stopWaterSignAnim(); stopHelicopterSignAnim(); } public function tick(){ hudLights.tick(); updateHoseSign(); updateHelicopterSign(); if (elevatorPercent < wantedElevatorPercent){ elevatorPercent = (elevatorPercent + elevatorSpeed); }; if (elevatorPercent >= wantedElevatorPercent){ elevatorPercent = wantedElevatorPercent; }; elevatorVerticalOffset = int((306 * elevatorPercent)); } public function render(){ Render.bitmapRender.renderCallTopLeft(Render.bitmapDataHUD, 0, 0); if (elevatorPercent >= 1){ Render.bitmapRender.renderCallTopLeft(Render.bitmapDataClockColor, 11, 102); }; hudLights.render(); Render.bitmapRender.renderCallRectangle(Render.bitmapDataHudBar, 12, 140, new Rectangle(0, (283 - elevatorVerticalOffset), Render.bitmapDataHudBar.rect.width, 338)); Render.bitmapRender.renderCallRectangle(Render.bitmapDataHudHis, 13, 140, new Rectangle(0, (310 - elevatorVerticalOffset), Render.bitmapDataHudBar.rect.width, 1000)); Render.bitmapRender.renderCallTopLeft(Render.bitmapDataHudHisLevels, 12, 140); Render.helicopterSignSequence.renderCall(helicopterSignFrame, 68, 102); Render.waterSignSequence.renderCall(waterSignFrame, 68, 168); BitmapNumber.renderCallCentre(nrHelicopters, Render.whiteNrSequence, 107, 102, 10, 20); BitmapNumber.renderCallCentre(nrWaterHorses, Render.whiteNrSequence, 107, 168, 10, 20); BitmapNumber.renderCallTopLeft(minutes, Render.blueNrSequence, 42, 284, 16, 2); BitmapNumber.renderCallTopLeft(seconds, Render.blueNrSequence, 89, 284, 16, 2); BitmapNumber.renderCallTopLeft(score, Render.blueNrSequence, 42, 347, 16, 6); BitmapNumber.renderCallTopLeft(saves, Render.blueNrSequence, 73, 410, 16, 2); } public function setHelicopters(_arg1:int){ nrHelicopters = _arg1; } public function setWaterHorses(_arg1){ nrWaterHorses = _arg1; } public function setScore(_arg1){ this.score = _arg1; } public function setSaves(_arg1){ this.saves = _arg1; } public function setTime(_arg1:int){ var _local2:int = (_arg1 / 25); var _local3:int = (_local2 / 60); _local2 = (_local2 - (_local3 * 60)); minutes = _local3; seconds = _local2; } public function startAnimatingLights(){ hudLights.startAnimating(); } public function stopAnimatingLights(){ hudLights.stopAnimating(); } public function initElevator(){ elevatorPercent = 0; wantedElevatorPercent = 0; elevatorSpeed = 0; } public function setElevatorValue(_arg1:Number, _arg2:Number){ wantedElevatorPercent = _arg1; if (wantedElevatorPercent > 1){ wantedElevatorPercent = 1; }; elevatorSpeed = _arg2; } public function updateHoseSign(){ if (waterAnimate == false){ return; }; waterAnimateTickTime++; waterSignFrameNumber = (waterSignFrameNumber + WATER_SIGN_ANIM_SPEED); waterSignFrame = int(waterSignFrameNumber); if (waterSignFrame > waterSignLastFrame){ waterSignFrameNumber = (waterSignFrameNumber - waterSignLastFrame); waterSignFrame = int(waterSignFrameNumber); }; if (waterAnimateTickTime > WATER_SIGN_ANIM_TICK_TIME){ stopWaterSignAnim(); }; } public function startHoseSignAnim(){ waterAnimate = true; waterSignFrameNumber = 1; waterAnimateTickTime = 0; } public function stopWaterSignAnim(){ waterAnimate = false; waterSignFrame = 0; } public function updateHelicopterSign(){ if (helicopterAnimate == false){ return; }; helicopterAnimateTickTime++; helicopterSignFrameNumber = (helicopterSignFrameNumber + HELICOPTER_SIGN_ANIM_SPEED); helicopterSignFrame = int(helicopterSignFrameNumber); if (helicopterSignFrame > helicopterSignLastFrame){ helicopterSignFrameNumber = (helicopterSignFrameNumber - helicopterSignLastFrame); helicopterSignFrame = int(helicopterSignFrameNumber); }; if (helicopterAnimateTickTime > HELICOPTER_SIGN_ANIM_TICK_TIME){ stopHelicopterSignAnim(); }; } public function startHelicopterSignAnim(){ helicopterAnimate = true; helicopterSignFrameNumber = 1; helicopterAnimateTickTime = 0; } public function stopHelicopterSignAnim(){ helicopterAnimate = false; helicopterSignFrame = 0; } } }//package puzzlegame
Section 23
//Hand (puzzlegame.Hand) package puzzlegame { import flash.display.*; class Hand { public var posX:Number; public var posY:Number; private var animFrame:int; public var clip:MovieClip; private var greping:Boolean; private var grepCounter:int; public static var GREP_TICK_TIME:int = 3; function Hand(){ animFrame = 1; greping = false; clip = new Handske(); } public function addToHolderClip(){ Render.handHolderClip.addChild(clip); } public function tick(){ if (greping){ grepCounter++; if (grepCounter == GREP_TICK_TIME){ greping = false; }; animFrame = 2; } else { animFrame = 1; }; } public function render(){ clip.x = posX; clip.y = posY; clip.gotoAndStop(animFrame); } public function grep(){ greping = true; grepCounter = 0; } } }//package puzzlegame
Section 24
//HappyAnimalPopup (puzzlegame.HappyAnimalPopup) package puzzlegame { import bitmap_classes.*; class HappyAnimalPopup extends Popup { private var bitmapSequence:BitmapSequence; public static var ANIMAL_TYPE_CAT:int = 0; public static var ANIMAL_TYPE_BIRD:int = 1; public static var ANIMAL_TYPE_DOG:int = 2; function HappyAnimalPopup(_arg1:int){ switch (_arg1){ case ANIMAL_TYPE_CAT: bitmapSequence = Render.catHappySequence; break; case ANIMAL_TYPE_BIRD: bitmapSequence = Render.birdHappySequence; break; case ANIMAL_TYPE_DOG: bitmapSequence = Render.dogHappySequence; break; }; lastFrame = (bitmapSequence.getLength() - 1); animSpeed = 0.5; } override public function tick(){ super.tick(); } override public function render(){ bitmapSequence.renderCall(frame, posX, posY); } } }//package puzzlegame
Section 25
//Helicopter (puzzlegame.Helicopter) package puzzlegame { import bitmap_classes.*; import flash.geom.*; class Helicopter { private var posX:Number; private var posY:Number; private var movY:Number; private var visible:Boolean; private var tickCounter:int; private var wantedPosY:Number; private var frame:int; private var frameNumber:Number; private var firstAnimTick:Boolean; private var animationFrames:int; private var lastFrame:int; private var animSpeed:Number; private var basketPosX:Number; private var basketPosY:Number; private var basketOffsetY:Number; private var animalVisible:Boolean; private var animalBitmapSequence:BitmapSequence; private var animalJumpOn:Boolean; private var state:int; public var animalCounter:int; public var animalCol:int; public var animalRow:int; public static var HELLICOPTER_FLY_SPEED:Number = 6; public static var HELICOPTER_ANIM_SPEED:Number = 1; public static var BASKET_SPEED_DOWN:Number = 6; public static var BASKET_SPEED_UP:Number = 10; public static var TYPE_CAT:int = 0; public static var TYPE_BIRD:int = 1; public static var TYPE_DOG:int = 2; public static var STATE_STILL:int = 0; public static var STATE_FLY_DOWN:int = 1; public static var STATE_FLY_UP:int = 2; function Helicopter(){ state = STATE_STILL; setAnimal(TYPE_CAT); setupAnim(); animalVisible = false; hide(); } public function tick(){ switch (state){ case STATE_STILL: break; case STATE_FLY_DOWN: posY = (posY + movY); if (posY > 0){ basketOffsetY = (basketOffsetY + BASKET_SPEED_DOWN); }; basketPosY = (((posY + 25) + basketOffsetY) - 32); if (basketPosY > (wantedPosY + 4)){ flyUp(posX, posY, -105); }; break; case STATE_FLY_UP: animalJumpOn = false; posY = (posY + movY); basketOffsetY = (basketOffsetY - BASKET_SPEED_UP); if (basketOffsetY < 80){ basketOffsetY = 80; }; basketPosY = (((posY + 25) + basketOffsetY) - 32); if (posY < wantedPosY){ posY = wantedPosY; state = STATE_STILL; }; break; }; if (visible){ updateAnim(); }; } public function render(){ if (animalVisible){ animalBitmapSequence.renderCall(0, basketPosX, (basketPosY - 4)); }; Render.helicopterSequence.renderCall(frame, posX, posY); Render.bitmapRender.renderCallRectangle(Render.bitmapDataBasket, ((posX - 26) - 3), (posY + 25), new Rectangle(0, (Render.bitmapDataBasket.rect.height - basketOffsetY), Render.bitmapDataBasket.rect.width, Render.bitmapDataBasket.rect.height)); } public function flyDown(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int){ movY = HELLICOPTER_FLY_SPEED; setPos(_arg1, _arg2); wantedPosY = _arg3; setAnimal(_arg4); basketOffsetY = 80; basketPosX = (posX - 3); animalVisible = false; animalJumpOn = false; state = STATE_FLY_DOWN; } public function flyUp(_arg1:Number, _arg2:Number, _arg3:Number){ movY = -(HELLICOPTER_FLY_SPEED); wantedPosY = _arg3; basketPosX = (posX - 3); animalVisible = true; animalJumpOn = true; state = STATE_FLY_UP; } public function show(){ visible = true; } public function hide(){ visible = false; } public function setPos(_arg1:Number, _arg2:Number){ this.posX = _arg1; this.posY = _arg2; } public function isStill():Boolean{ if (state == STATE_STILL){ return (true); }; return (false); } public function animalJumpingOn():Boolean{ if (animalJumpOn){ return (true); }; return (false); } private function setupAnim(){ animSpeed = HELICOPTER_ANIM_SPEED; frame = 0; frameNumber = 0; firstAnimTick = true; animationFrames = Render.helicopterSequence.getLength(); lastFrame = (Render.helicopterSequence.getLength() - 1); } private function updateAnim(){ if (firstAnimTick == true){ firstAnimTick = false; } else { frameNumber = (frameNumber + animSpeed); frame = int(frameNumber); }; if (frame > lastFrame){ frameNumber = 0; frame = int(frameNumber); }; } private function setAnimal(_arg1:int){ switch (_arg1){ case TYPE_CAT: animalBitmapSequence = Render.catSequence; break; case TYPE_BIRD: animalBitmapSequence = Render.birdSequence; break; case TYPE_DOG: animalBitmapSequence = Render.dogSequence; break; }; } } }//package puzzlegame
Section 26
//HUDLights (puzzlegame.HUDLights) package puzzlegame { class HUDLights { private var posX:Number; private var posY:Number; private var frame:int; private var nrFrames:int; private var frameNumber:Number; private var animSpeed:Number; private var lastFrame:int; private var animate:Boolean; function HUDLights(){ stopAnimating(); posX = 0; posY = 0; lastFrame = (Render.hudLightsSequence.getLength() - 1); animSpeed = 0.1; } public function tick(){ if (animate){ frameNumber = (frameNumber + animSpeed); frame = int(frameNumber); if (frame > lastFrame){ frameNumber = ((frameNumber - lastFrame) - 1); frame = int(frameNumber); }; }; } public function render(){ Render.hudLightsSequence.renderCallTopLeft(frame, posX, posY); } public function startAnimating(){ animate = true; } public function stopAnimating(){ frame = 0; frameNumber = 0; animate = false; } } }//package puzzlegame
Section 27
//Input (puzzlegame.Input) package puzzlegame { class Input { public var xMouse:int; public var yMouse:int; public var mouseIsPressed:Boolean; public var mouseIsReleased:Boolean; public function init(){ reset(); } public function reset(){ mouseIsPressed = false; mouseIsReleased = false; } public function setMousePos(_arg1:Number, _arg2:Number){ xMouse = _arg1; yMouse = _arg2; } public function mousePressed(){ mouseIsPressed = true; } public function mouseReleased(){ mouseIsReleased = true; } public function traceInput(){ } } }//package puzzlegame
Section 28
//Integer64 (puzzlegame.Integer64) package puzzlegame { import puzzlegame.*; class Integer64 { private var p:Array; private var r:Array; private var s:Array; function Integer64(_arg1){ r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (_arg1){ merge(_arg1); }; } public function init(_arg1:Integer64):void{ var _local2:* = 0; while (_local2 < p.length) { p[_local2] = _arg1.p[_local2]; _local2++; }; } public function init32(_arg1:Number):void{ p[0] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); p[1] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); p[2] = (_arg1 & 3); p[3] = 0; p[4] = 0; } public function get lsb():Number{ return (((p[0] | (p[1] << 15)) | ((p[2] & 3) << 30))); } public function get msb():Number{ return (((((p[2] >> 2) | ((p[3] << 15) >> 2)) | ((p[4] << (15 * 2)) >> 2)) & 2147483647)); } public function binaryShiftLeft(_arg1:Number):void{ var _local2:* = 0; while (_local2 < _arg1) { shl(); _local2++; }; } public function binaryShiftRight(_arg1:Number):void{ var _local5:*; var _local6:*; var _local2:* = ((_arg1 / 15) >> 0); var _local3:* = (_arg1 - (_local2 * 15)); var _local4:* = (p.length - 1); while (_local4 > 0) { _local5 = 0; while (_local5 < _local2) { p[_local5] = p[(_local5 + 1)]; _local5++; }; var _temp1 = _local4; _local4 = (_local4 - 1); var _local7 = _temp1; p[_local7] = 0; }; if (_local3 > 0){ _local6 = 0; while (_local6 < _local3) { shr(); _local6++; }; }; } public function binaryNot(_arg1:Integer64):void{ p[0] = (p[0] ^ _arg1.p[0]); p[1] = (p[1] ^ _arg1.p[1]); p[2] = (p[2] ^ _arg1.p[2]); p[3] = (p[3] ^ _arg1.p[3]); p[4] = (p[4] ^ _arg1.p[4]); } public function add64(_arg1:Integer64):void{ var _local2:* = 0; var _local3:* = 1; var _local4:* = 0; while ((((_local3 < p.length)) && (!((_arg1.p[_local4] == 0))))) { _local3++; }; _local4 = 0; while (_local4 < _local3) { _local2 = (_local2 + (p[_local4] + _arg1.p[_local4])); p[_local4] = (_local2 & 32767); _local2 = (_local2 >> 15); _local4++; }; } public function add32(_arg1:Number):void{ var _local2:* = 0; var _local3:* = (_arg1 & 32767); _arg1 = (_arg1 >> 15); var _local4:* = (_arg1 & 32767); _arg1 = (_arg1 >> 15); var _local5:* = (_arg1 & 3); _local2 = (_local2 + (p[0] + _local3)); p[0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (p[1] + _local4)); p[1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (p[2] + _local5)); p[2] = (_local2 & 32767); } public function mulu32(_arg1:Number):void{ var _local4:*; var _local2:* = 0; s[0] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); s[1] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); s[2] = (_arg1 & 3); var _local3:* = 0; while (_local3 < 3) { _local4 = s[_local3]; _local2 = (_local4 * p[0]); r[_local3][0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[1])); r[_local3][1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[2])); r[_local3][2] = (_local2 & 3); _local3++; }; _local2 = r[0][0]; p[0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (r[0][1] + r[1][0])); p[1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + ((r[0][2] + r[1][1]) + r[2][0])); p[2] = (_local2 & 3); p[3] = 0; p[4] = 0; } public function mul64(_arg1:Integer64):void{ var _local4:*; var _local2:* = 0; var _local3:* = 0; while (_local3 < 5) { _local4 = _arg1.p[_local3]; _local2 = (_local4 * p[0]); r[_local3][0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[1])); r[_local3][1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[2])); r[_local3][2] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[3])); r[_local3][3] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[4])); r[_local3][4] = (_local2 & 32767); _local3++; }; _local2 = r[0][0]; p[0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (r[0][1] + r[1][0])); p[1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + ((r[0][2] + r[1][1]) + r[2][0])); p[2] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0])); p[3] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0])); p[4] = (_local2 & 7); } public function mul32(_arg1:Number):void{ mul64(new Integer64(_arg1)); } private function merge(_arg1:Number):Number{ var _local2:* = 0; while (_local2 < 3) { p[_local2] = (p[_local2] + (_arg1 & 32767)); _arg1 = (_arg1 >>> 15); _local2++; }; return (_arg1); } private function shl():void{ var _local1:* = 0; var _local2:* = 0; var _local3:* = 0; var _local4:* = p.length; while (_local3 < _local4) { _local1 = ((p[_local3] & 0x4000) >> 14); p[_local3] = (p[_local3] << 1); p[_local3] = ((p[_local3] | _local2) & 32767); _local3++; _local2 = _local1; }; } private function shr():void{ var _local1:* = 0; var _local2:* = 0; var _local3:* = (p.length - 1); while (_local3 >= 0) { _local1 = ((p[_local3] & 1) << 14); p[_local3] = (p[_local3] >> 1); p[_local3] = ((p[_local3] | _local2) & 32767); _local3--; _local2 = _local1; }; } } }//package puzzlegame
Section 29
//ManagedSound (puzzlegame.ManagedSound) package puzzlegame { import flash.media.*; public class ManagedSound { private var ClassReference:Class; public var activeSounds:Array; private var manager:SoundManager; public function ManagedSound(_arg1:SoundManager, _arg2:Class){ activeSounds = new Array(); super(); this.manager = _arg1; this.ClassReference = _arg2; } public function play(_arg1:Number=1, _arg2:Number=0):ManagedSoundChannel{ var _local3:SoundChannel = new ClassReference().play(0, 0, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local3)); } public function loop(_arg1:Number=1, _arg2:Number=0):ManagedSoundChannel{ var _local3:SoundChannel = new ClassReference().play(0, 999999999, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local3)); } public function stop(){ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].stop(); _local1++; }; } public function update(){ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].update(); _local1++; }; } } }//package puzzlegame
Section 30
//ManagedSoundChannel (puzzlegame.ManagedSoundChannel) package puzzlegame { import flash.events.*; import flash.media.*; import flash.utils.*; public class ManagedSoundChannel { private var sound:ManagedSound; private var channel:SoundChannel; private var manager:SoundManager; private var targetVolume:Number; private var targetPan:Number; private var fadeStartTime:Number;// = -1 private var fadeEndTime:Number;// = -1 private var fadeStartVolume:Number;// = -1 private var fadeEndVolume:Number;// = -1 private var panStartTime:Number;// = -1 private var panEndTime:Number;// = -1 private var panStartVolume:Number;// = -1 private var panEndVolume:Number;// = -1 public function ManagedSoundChannel(_arg1:SoundManager, _arg2:ManagedSound, _arg3:SoundChannel){ this.manager = _arg1; this.sound = _arg2; this.channel = _arg3; _arg2.activeSounds.push(this); if (_arg3){ _arg3.addEventListener(Event.SOUND_COMPLETE, soundComplete); targetVolume = _arg3.soundTransform.volume; targetPan = _arg3.soundTransform.pan; update(); }; } public function soundComplete(_arg1:Event){ sound.activeSounds.splice(sound.activeSounds.indexOf(this), 1); } public function setPan(_arg1:Number){ if (!channel){ return; }; channel.soundTransform.pan = _arg1; panStartTime = -1; update(); } public function setVolume(_arg1:Number){ this.targetVolume = targetVolume; fadeStartTime = -1; update(); } public function stop(){ if (!channel){ return; }; channel.stop(); soundComplete(null); } public function fadeTo(_arg1:Number, _arg2:Number){ fadeStartVolume = Math.sqrt(targetVolume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); } public function panTo(_arg1:Number, _arg2:Number){ panStartVolume = targetPan; panEndVolume = _arg1; panStartTime = getTimer(); panEndTime = (getTimer() + _arg2); } public function update(){ var _local1:Number; if (!channel){ return; }; if (fadeStartTime >= 0){ _local1 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetVolume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local1)); targetVolume = (targetVolume * targetVolume); if (_local1 == 1){ fadeStartTime = -1; }; }; if (panStartTime >= 0){ _local1 = ((getTimer() - panStartTime) / (panEndTime - panStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetPan = (panStartVolume + ((panEndVolume - panStartVolume) * _local1)); if (_local1 == 1){ panStartTime = -1; }; }; var _local2:Number = (targetVolume * manager.volume); var _local3:Number = targetPan; if (((!((_local2 == channel.soundTransform.volume))) || (!((_local3 == channel.soundTransform.pan))))){ channel.soundTransform = new SoundTransform(_local2, _local3); }; } } }//package puzzlegame
Section 31
//Marker (puzzlegame.Marker) package puzzlegame { class Marker { public var col:int; public var row:int; public var posX:Number; public var posY:Number; public var show:Boolean; private var frame:int; private var lastFrame:int; private var frameNumber:Number; private var animSpeed:Number; function Marker(){ show = true; lastFrame = (Render.markerSequence.getLength() - 1); frameNumber = 0; animSpeed = 0.4; } public function tick(){ frameNumber = (frameNumber + animSpeed); frame = int(frameNumber); if (frame > lastFrame){ frameNumber = 0; frame = 0; }; } public function render(){ if (show){ Render.markerSequence.renderCall(frame, posX, posY); }; } } }//package puzzlegame
Section 32
//MusicSounds (puzzlegame.MusicSounds) package puzzlegame { public class MusicSounds { public static var MUSIC_VOLUME:Number = 0.3; public static var isSoundOn:Boolean = true; public static var manager:SoundManager = new SoundManager(); public static function soundOff(){ isSoundOn = false; manager.fadeTo(0, 300); } public static function soundOffDirect(){ isSoundOn = false; manager.setVolume(0); } public static function soundOn(){ isSoundOn = true; manager.fadeTo(1, 300); } public static function update(){ manager.update(); } public static function startIntroLoop(){ manager.get("PetRescue_intro1").loop(MUSIC_VOLUME); } public static function stopIntroLoop(){ manager.get("PetRescue_intro1").stop(); } public static function startGameLoop(){ manager.get("Pet_Resque_loop1").loop(MUSIC_VOLUME); } public static function stopGameLoop(){ manager.get("Pet_Resque_loop1").stop(); } public static function startOutroLoop(){ manager.get("Pet_Resque_outro1").loop(MUSIC_VOLUME); } public static function stopOutroLoop(){ manager.get("Pet_Resque_outro1").stop(); } } }//package puzzlegame
Section 33
//MyButton (puzzlegame.MyButton) package puzzlegame { import flash.display.*; import flash.events.*; public class MyButton { private var clip:MovieClip; private var posX:int; private var posY:int; private var activated:Boolean; private var visible:Boolean; private var buttonState:int; private var over:Boolean; private var animFrame:int; public static var BUTTON_STATE_ON:int = 1; public static var BUTTON_STATE_ON_DOWN:int = 2; public static var BUTTON_STATE_OFF:int = 3; public static var BUTTON_STATE_OFF_DOWN:int = 4; public function MyButton(_arg1:MovieClip){ this.clip = _arg1; posX = _arg1.x; posY = _arg1.y; _arg1.addEventListener(MouseEvent.MOUSE_DOWN, mousePressed); _arg1.addEventListener(MouseEvent.MOUSE_UP, mouseReleased); _arg1.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler); _arg1.addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler); show(); activate(); setOn(); } public function setOn(){ over = false; this.buttonState = BUTTON_STATE_ON; } public function setOff(){ over = false; this.buttonState = BUTTON_STATE_OFF; } public function tick(){ switch (buttonState){ case BUTTON_STATE_ON: animFrame = 1; if (over){ animFrame = 2; }; break; case BUTTON_STATE_ON_DOWN: animFrame = 3; break; case BUTTON_STATE_OFF: animFrame = 4; if (over){ animFrame = 5; }; break; case BUTTON_STATE_OFF_DOWN: animFrame = 6; break; }; } public function render(){ clip.visible = visible; clip.x = posX; clip.y = posY; clip.gotoAndStop(animFrame); } public function setPosition(_arg1:int, _arg2:int){ this.posX = _arg1; this.posY = _arg2; } public function isOn():Boolean{ if ((((buttonState == BUTTON_STATE_ON)) || ((buttonState == BUTTON_STATE_ON_DOWN)))){ return (true); }; return (false); } public function show(){ visible = true; activate(); } public function hide(){ visible = false; deactivate(); } public function activate(){ activated = true; } public function deactivate(){ over = false; activated = false; } private function mouseReleased(_arg1:MouseEvent){ if (activated == false){ return; }; switch (buttonState){ case BUTTON_STATE_ON_DOWN: buttonState = BUTTON_STATE_OFF; break; case BUTTON_STATE_OFF_DOWN: buttonState = BUTTON_STATE_ON; break; }; } private function mousePressed(_arg1:MouseEvent){ if (activated == false){ return; }; switch (buttonState){ case BUTTON_STATE_ON: buttonState = BUTTON_STATE_ON_DOWN; break; case BUTTON_STATE_OFF: buttonState = BUTTON_STATE_OFF_DOWN; break; }; } private function mouseOverHandler(_arg1:MouseEvent){ if (activated == false){ return; }; over = true; } private function mouseOutHandler(_arg1:MouseEvent){ if (activated == false){ return; }; over = false; switch (buttonState){ case BUTTON_STATE_ON_DOWN: buttonState = BUTTON_STATE_OFF; break; case BUTTON_STATE_OFF_DOWN: buttonState = BUTTON_STATE_ON; break; }; } } }//package puzzlegame
Section 34
//NormalGraphicBrick (puzzlegame.NormalGraphicBrick) package puzzlegame { import flash.display.*; import bitmap_classes.*; class NormalGraphicBrick extends GraphicBrick { private var animalType:int; private var bitmapData:BitmapData; private var hidingAnimal:Boolean; private var highLight:Boolean; private var type:int; private var showRedBoarder:Boolean; private var redBlink:Boolean; private var redBlinkCounter:int; private var shineOn:Boolean; private var shineFirstTick:Boolean; private var shineFrame:int; private var shineFrameNumber:Number; private var shineAnimSpeed:Number; private var shineLastFrame:int; private var shakeOn:Boolean; private var shakeFirstTick:Boolean; private var shakeFrame:int; private var shakeFrameNumber:Number; private var shakeAnimSpeed:Number; private var shakeLastFrame:int; private var shakeLoopCounter:int; private var keyOn:Boolean; private var keyFirstTick:Boolean; private var keyFrame:int; private var keyFrameNumber:Number; private var keyAnimSpeed:Number; private var keyLastFrame:int; private var lockedSequence:BitmapSequence; public static var RED_BLINK_TIME:int = 30; public static var ANIMAL_TYPE_CAT:int = 0; public static var ANIMAL_TYPE_BIRD:int = 1; public static var ANIMAL_TYPE_DOG:int = 2; function NormalGraphicBrick(){ hideHidingAnimal(); turnOffHighlight(); shineOn = false; shineLastFrame = (Render.boxShineSequence.getLength() - 1); shineAnimSpeed = 0.4; shakeOn = false; shakeLastFrame = (Render.boxShakeSequence.getLength() - 1); shakeAnimSpeed = 0.4; keyOn = false; setupLockedAnimation(0); } override public function tick(){ var _local1:int; if (redBlink){ redBlinkCounter++; if ((redBlinkCounter % 10) == 0){ if (showRedBoarder == true){ showRedBoarder = false; } else { showRedBoarder = true; }; if (redBlinkCounter >= RED_BLINK_TIME){ stopRedBlink(); }; }; }; if (shineOn){ if (shineFirstTick == true){ shineFirstTick = false; } else { shineFrameNumber = (shineFrameNumber + shineAnimSpeed); shineFrame = int(shineFrameNumber); }; if (shineFrame > shineLastFrame){ shineOn = false; }; } else { if (hidingAnimal == false){ _local1 = int((Math.random() * 3000)); if (_local1 == 0){ turnOnShine(); }; }; }; if (shakeOn){ if (shakeFirstTick == true){ shakeFirstTick = false; } else { shakeFrameNumber = (shakeFrameNumber + shakeAnimSpeed); shakeFrame = int(shakeFrameNumber); }; if (shakeFrame > shakeLastFrame){ shakeFrameNumber = 0; shakeFrame = 0; shakeLoopCounter++; if (shakeLoopCounter == 4){ shakeOn = false; }; }; } else { if (hidingAnimal == true){ if (keyOn == false){ _local1 = int((Math.random() * 100)); if (_local1 == 0){ turnOnKey(); }; }; }; }; if (keyOn){ if (keyFirstTick == true){ keyFirstTick = false; } else { keyFrameNumber = (keyFrameNumber + keyAnimSpeed); keyFrame = int(keyFrameNumber); }; if (keyFrame > keyLastFrame){ keyFrameNumber = 0; keyFrame = 0; keyOn = false; }; }; } override public function render(){ Render.bitmapRender.renderCall(bitmapData, posX, posY); if (showRedBoarder){ Render.bitmapRender.renderCall(Render.bitmapDataRedFireBorder, posX, posY); }; if (shineOn){ Render.boxShineSequence.renderCall(shineFrame, posX, posY); }; if (shakeOn){ switch (type){ case Brick.COLOR_RED: Render.boxShakeSequence.renderCall(shakeFrame, posX, posY); break; case Brick.COLOR_GREEN: Render.cageShakeSequence.renderCall(shakeFrame, posX, posY); break; case Brick.COLOR_BLUE: Render.fanShakeSequence.renderCall(shakeFrame, posX, posY); break; case Brick.COLOR_YELLOW: Render.pluppShakeSequence.renderCall(shakeFrame, posX, posY); break; }; }; if (hidingAnimal == true){ if (keyOn){ lockedSequence.renderCall(keyFrame, posX, posY); } else { lockedSequence.renderCall(keyFrame, posX, posY); }; }; } public function setType(_arg1:int){ this.type = _arg1; switch (_arg1){ case Brick.COLOR_RED: if (highLight == false){ bitmapData = Render.bitmapDataRedBlock; } else { bitmapData = Render.bitmapDataRedBlockMark; }; break; case Brick.COLOR_GREEN: if (highLight == false){ bitmapData = Render.bitmapDataGreenBlock; } else { bitmapData = Render.bitmapDataGreenBlockMark; }; break; case Brick.COLOR_BLUE: if (highLight == false){ bitmapData = Render.bitmapDataBlueBlock; } else { bitmapData = Render.bitmapDataBlueBlockMark; }; break; case Brick.COLOR_YELLOW: if (highLight == false){ bitmapData = Render.bitmapDataYellowBlock; } else { bitmapData = Render.bitmapDataYellowBlockMark; }; break; }; } private function setupLockedAnimation(_arg1){ switch (_arg1){ case ANIMAL_TYPE_CAT: lockedSequence = Render.lockedCatSequence; break; case ANIMAL_TYPE_BIRD: lockedSequence = Render.lockedBirdSequence; break; case ANIMAL_TYPE_DOG: lockedSequence = Render.lockedDogSequence; break; }; keyLastFrame = (lockedSequence.getLength() - 1); keyAnimSpeed = 0.6; } public function showHidingAnimal(_arg1:int){ this.animalType = _arg1; hidingAnimal = true; setupLockedAnimation(_arg1); } public function hideHidingAnimal(){ turnOffKey(); hidingAnimal = false; } public function turnOnHighlight(){ highLight = true; setType(type); } public function turnOffHighlight(){ highLight = false; setType(type); } public function startRedBlink(){ redBlink = true; showRedBoarder = true; redBlinkCounter = 0; } public function stopRedBlink(){ redBlink = false; showRedBoarder = false; } private function turnOnShine(){ shineOn = true; shineFirstTick = true; shineFrame = 0; shineFrameNumber = 0; shineFrame = 0; } private function turnOnShake(){ } private function turnOnKey(){ keyOn = true; keyFirstTick = true; keyFrameNumber = 0; keyFrame = int(keyFrameNumber); keyFrame = 0; } private function turnOffKey(){ keyOn = false; } } }//package puzzlegame
Section 35
//Popup (puzzlegame.Popup) package puzzlegame { class Popup { public var posX:Number; public var posY:Number; public var frame:int; public var removeFlag:Boolean; public var nrFrames:int; public var firstTick:Boolean; public var flagForRemovalNextUpdate:Boolean; public var frameNumber:Number; public var animSpeed:Number; public var lastFrame:int; function Popup(){ removeFlag = false; flagForRemovalNextUpdate = false; frame = 0; frameNumber = 0; lastFrame = 0; animSpeed = 1; firstTick = true; } public function tick(){ if (firstTick == true){ firstTick = false; } else { frameNumber = (frameNumber + animSpeed); frame = int(frameNumber); }; if (frame > lastFrame){ frameNumber = lastFrame; frame = lastFrame; flagForRemovalNextUpdate = true; }; if (flagForRemovalNextUpdate == true){ removeFlag = true; }; } public function render(){ } public function setPos(_arg1:Number, _arg2:Number){ this.posX = _arg1; this.posY = _arg2; } public function flagForRemoval(){ removeFlag = true; } public function deleting(){ } } }//package puzzlegame
Section 36
//PuzzleGame (puzzlegame.PuzzleGame) package puzzlegame { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import flash.external.*; import flash.ui.*; public class PuzzleGame extends MovieClip { public var game_score_txt:TextField; public var soundButton_mc:MovieClip; public var handHolder_mc:MovieClip; public var symbol1_mc:MovieClip; public var introClip_mc:IntroClip; public var game_saves_txt:TextField; public var game_time_txt:TextField; public var tick_txt:TextField; public var exitButton_mc:MovieClip; public var scorePopupHolder_mc:MovieClip; public var fps_txt:TextField; public var signsHolder_mc:MovieClip; public var musicButton_mc:MovieClip; private var state:int; private var timer:Timer; private var input:Input; private var randomSeed:int; private var gameHandler:GameHandler; private var hasInitialized:Boolean; private var renderFPS:Number;// = 0 private var renderStartTime:Number; private var hand:Hand; private var introClip:IntroClip; private var outroClip:OutroClip; private var tickCounter:int; private var bestComboEver:int; private var bestClearencePercentEver:int; private var mostPetsSavedEver:int; private var bestScoreEver:int; private var petsSavedInAllGames:int; private var musicOn:Boolean; private var soundOn:Boolean; private var exitGame:Boolean; private var musicButton:MyButton; private var soundButton:MyButton; private var exitButton:MyButton; private var timeToQuit:Boolean; private var quitCounter:int; private var trophiesOverText:String;// = "" public static var DEBUG_MODE:Boolean = false; public static var STATE_INTRO_SCREEN:int = 0; public static var STATE_GAME:int = 1; public static var STATE_END_SCREEN:int = 2; public static var STATE_END_OPEN_GAME_SCREEN:int = 3; public static var INTRO_SCREEN_TICK_TIME = 700; public static var END_SCREEN_TICK_TIME = 375; public static var END_SCREEN_TICK_TIME_OPEN_GAME = 125; private static var GAME_DATA:String = ((((((((((((((((((((((((((((((((("<gamedata randomseed=\"5\" timelimit=\"660\" lang=\"de\" combo=\"1\" clerence=\"2\" petssaved=\"3\" score=\"4\" savedalltime=\"5\" musicon=\"1\" soundson=\"1\" relaxMode=\"true\">" + "<text id=\"instructions_text1\">The buildning is burning and the pets are trapped! Clear the coloured blocks before they catch fire to save the pets.</text>") + "<text id=\"instructions_text2_1\">You can clear two adjacent blocks or more at the time. If you clear bigger groups you earn water hoses to put out burning blocks.</text>") + "<text id=\"instructions_text2_2\">The fire spreads, so keep it under control. Klick to put it out.</text>") + "<text id=\"instructions_text3\">You get more points for bringing the animals all the way down to the ground. But you can also use the rescue helicopters to save animals that are trapped.</text>") + "<text id=\"end_level_header_completed\">LEVEL COMPLETED</text>") + "<text id=\"end_level_header_fail\">LEVEL FAILED</text>") + "<text id=\"end_level_header_times_up\">TIME'S UP</text>") + "<text id=\"end_level_score\">SCORE</text>") + "<text id=\"end_level_clearence_bonus\">CLEARENCE BONUS</text>") + "<text id=\"end_level_hoses_bonus\">WATER HOSES SAVED BONUS</text>") + "<text id=\"end_level_helicopters_bonus\">SAVED HELICOPTERS BONUS</text>") + "<text id=\"end_level_total_score\">TOTAL SCORE</text>") + "<text id=\"start_level_header\">Level</text>") + "<text id=\"end_sign_header\">GAME END</text>") + "<text id=\"end_sign_this_game_header\">This Game</text>") + "<text id=\"end_sign_best_ever_header\">Best ever</text>") + "<text id=\"end_sign_biggest_combo\">BIGGEST COMBO</text>") + "<text id=\"end_sign_clearence\">CLEARENCE PERCENT</text>") + "<text id=\"end_sign_pets_saved\">PETS SAVED</text>") + "<text id=\"end_sign_score\">SCORE</text>") + "<text id=\"end_sign_pets_saved_alltime\">PETS SAVED IN ALL GAMES PLAYED</text>") + "<text id=\"end_sign_trophy_one_over\">Save 2000 pets for this trophy</text>") + "<text id=\"end_sign_trophy_two_over\">Save 1000 pets for this trophy</text>") + "<text id=\"end_sign_trophy_three_over\">Save 200 pets for this trophy</text>") + "<text id=\"game_time\">aTIME</text>") + "<text id=\"game_score\">aSCORE</text>") + "<text id=\"game_saves\">aSAVES</text>") + "<text id=\"game_starts_in\">GAME STARTS IN [0] SECONDS</text>") + "<text id=\"game_ends_in\">GAME ENDS IN [0] SECONDS</text>") + "<text id=\"level_starts_in\">CONTINUES IN [0] SECONDS</text>") + "<text id=\"open_game_text\">aSignup to\nplay\nthe full game</text>") + "<userType id=\"0\">0</userType>") + "</gamedata>"); public function PuzzleGame(){ Communicator.normal = !(DEBUG_MODE); stage.frameRate = 25; this.scorePopupHolder_mc.symbol_mc.visible = false; Render.scorePopupHolderClip = this.scorePopupHolder_mc; this.signsHolder_mc.symbol_mc.visible = false; Render.signsHolderClip = this.signsHolder_mc; this.handHolder_mc.symbol_mc.visible = false; Render.handHolderClip = this.handHolder_mc; this.handHolder_mc.mouseEnabled = false; this.handHolder_mc.mouseChildren = false; Mouse.hide(); if (DEBUG_MODE == true){ GameXMLLoader.load(); }; hasInitialized = false; hand = new Hand(); introClip = this.introClip_mc; if (DEBUG_MODE == false){ getGameData(); }; Communicator.parseGameData(GAME_DATA); randomSeed = Communicator.randomSeed; Communicator.moneyGame = !(DEBUG_MODE); bestComboEver = Communicator.bestCombo; bestClearencePercentEver = Communicator.bestClerence; mostPetsSavedEver = Communicator.mostPetsSaved; bestScoreEver = Communicator.bestScore; petsSavedInAllGames = Communicator.savedAllTime; tickCounter = 0; state = STATE_INTRO_SCREEN; timer = new Timer(25); addEventListener("enterFrame", advanceTime); stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePressed); stage.addEventListener(MouseEvent.MOUSE_UP, mouseReleased); musicOn = Communicator.musicOn; soundOn = Communicator.soundsOn; exitGame = false; musicButton = new MyButton(musicButton_mc); soundButton = new MyButton(soundButton_mc); exitButton = new MyButton(exitButton_mc); musicButton.setPosition(30, 574); soundButton.setPosition(60, 574); if (musicOn){ musicButton.setOn(); MusicSounds.soundOn(); } else { musicButton.setOff(); MusicSounds.soundOffDirect(); }; if (soundOn){ soundButton.setOn(); Sounds.soundOn(); } else { soundButton.setOff(); Sounds.soundOffDirect(); }; exitButton.deactivate(); exitButton.hide(); timeToQuit = false; } private function init(){ input = new Input(); input.init(); gameHandler = new GameHandler(symbol1_mc, input, randomSeed, this, hand); gameHandler.init(); setIngameGUITexts(); MusicSounds.startIntroLoop(); } private function update(_arg1:Event){ if ((((DEBUG_MODE == true)) && ((GameXMLLoader.loadingFinished() == false)))){ return; }; if (hasInitialized == false){ init(); hasInitialized = true; return; }; tick(); render(); } private function advanceTime(_arg1:Event):void{ if ((((DEBUG_MODE == true)) && ((GameXMLLoader.loadingFinished() == false)))){ return; }; if (hasInitialized == false){ init(); hasInitialized = true; return; }; var _local2:* = timer.advanceTime(); var _local3:* = 0; while (_local3 < _local2) { tick(); _local3++; }; render(); } private function tick(){ musicButton.tick(); soundButton.tick(); exitButton.tick(); if ((((gameHandler.getState() == GameHandler.STATE_OPEN_GAME_SIGN)) && (!(exitButton.isOn())))){ exitButton.deactivate(); exitButton.hide(); }; if ((((musicButton.isOn() == true)) && ((musicOn == false)))){ musicOn = true; MusicSounds.soundOn(); }; if ((((musicButton.isOn() == false)) && ((musicOn == true)))){ musicOn = false; MusicSounds.soundOff(); }; MusicSounds.update(); if ((((soundButton.isOn() == true)) && ((soundOn == false)))){ soundOn = true; Sounds.soundOn(); }; if ((((soundButton.isOn() == false)) && ((soundOn == true)))){ soundOn = false; Sounds.soundOff(); }; Sounds.update(); if ((((exitButton.isOn() == false)) && ((exitGame == false)))){ exitButton.deactivate(); exitGame = true; gameHandler.forceGameEnd(); }; tickCounter++; input.setMousePos(this.mouseX, this.mouseY); hand.posX = input.xMouse; hand.posY = input.yMouse; if (input.mouseIsPressed){ }; hand.tick(); switch (state){ case STATE_INTRO_SCREEN: if (tickCounter == 3){ hand.addToHolderClip(); }; introSingTexts(tickCounter); if ((((((tickCounter == INTRO_SCREEN_TICK_TIME)) || (input.mouseIsReleased))) && ((tickCounter >= 3)))){ musicButton.setPosition(52, 462); soundButton.setPosition(83, 462); exitButton.setPosition(113, 462); removeChild(introClip); introClip = null; stage.frameRate = 120; MusicSounds.stopIntroLoop(); MusicSounds.startGameLoop(); startGame(); }; break; case STATE_GAME: gameHandler.tick(); if (gameHandler.hasGameEnded() == true){ if (Communicator.openGame){ endOpenGame(); } else { endGame(); }; }; break; case STATE_END_SCREEN: if (outroClip){ outroSignTexts(tickCounter); }; if (timeToQuit){ quitCounter++; if (quitCounter == 50){ Communicator.gameQuit(); }; } else { if (Communicator.openGame){ if (((input.mouseIsReleased) && ((tickCounter > 1)))){ tickCounter = END_SCREEN_TICK_TIME_OPEN_GAME; }; if (tickCounter == END_SCREEN_TICK_TIME_OPEN_GAME){ timeToQuit = true; quitCounter = 0; }; } else { if (((input.mouseIsReleased) && ((tickCounter > 1)))){ tickCounter = END_SCREEN_TICK_TIME; }; if (tickCounter == END_SCREEN_TICK_TIME){ timeToQuit = true; quitCounter = 0; }; }; }; break; case STATE_END_OPEN_GAME_SCREEN: break; }; input.reset(); } private function render(){ var _local1:Number; musicButton.render(); soundButton.render(); exitButton.render(); switch (state){ case STATE_INTRO_SCREEN: if (introClip){ introClip.gotoAndStop(tickCounter); }; break; }; if (state == STATE_GAME){ gameHandler.render(); }; hand.render(); if (renderFPS == 0){ renderStartTime = getTimer(); } else { _local1 = ((getTimer() - renderStartTime) / 1000); if (_local1 >= 1){ fps_txt.text = String(renderFPS); renderFPS = -1; }; }; renderFPS++; } private function getGameData(){ var _local1:Object = ExternalInterface.call("getGameData"); if ((((_local1 == null)) || (!(_local1.success)))){ } else { GAME_DATA = _local1.message; }; } private function startGame(){ Communicator.gameStarted(); exitButton.activate(); exitButton.show(); gameHandler.initLevel(); gameHandler.resetGameTickCounter(); tickCounter = 0; state = STATE_GAME; } private function endGame(){ musicButton.setPosition(30, 574); soundButton.setPosition(60, 574); exitButton.setPosition(90, 574); exitButton.deactivate(); exitButton.hide(); outroClip = new OutroClip(); outroClip.x = 377; outroClip.y = 300; outroClip.trophy1_mc.visible = false; outroClip.trophy2_mc.visible = false; outroClip.trophy3_mc.visible = false; Render.signsHolderClip.addChild(outroClip); initTrophiesMouseOver(); stage.frameRate = 25; setStatistics(); if ((((exitGame == false)) && (gameHandler.happyEnding()))){ outroAnimals(true); } else { outroAnimals(false); }; setTrophies(petsSavedInAllGames); tickCounter = 0; state = STATE_END_SCREEN; MusicSounds.stopGameLoop(); MusicSounds.startOutroLoop(); var _local1:int; var _local2:int; if (soundOn){ _local1 = 1; }; if (musicOn){ _local2 = 1; }; Communicator.sendPlayData3(90, gameHandler.game.gameTickCounter, gameHandler.game.getTickTime(), _local1, _local2); Communicator.gameEnd(gameHandler.getScore()); } private function endOpenGame(){ state = STATE_END_OPEN_GAME_SCREEN; Communicator.gameQuit(); } private function setGameStartsIn(_arg1:int){ var _local2:Number = Math.floor((_arg1 / 25)); if (_local2 < 0){ _local2 = 0; }; var _local3:String = String(_local2); var _local4:String = TextProperties.GAME_STARTS_IN; _local4 = _local4.split("[0]").join(_local3); if (introClip){ if (introClip.game_starts_in_txt){ introClip.game_starts_in_txt.text = _local4; }; }; } private function introSingTexts(_arg1:int){ setGameStartsIn((INTRO_SCREEN_TICK_TIME - _arg1)); if (introClip){ if (introClip.text1_txt){ introClip.text1_txt.text = TextProperties.INSTRUCTIONS_TEXT1; }; if (_arg1 == 1){ introClip.text1_txt.visible = false; introClip.text2_1_txt.visible = false; introClip.text2_2_txt.visible = false; introClip.text3_txt.visible = false; }; if (_arg1 == 126){ introClip.text1_txt.visible = true; }; if (_arg1 == 296){ introClip.text1_txt.visible = false; }; if (introClip.text2_1_txt){ introClip.text2_1_txt.text = TextProperties.INSTRUCTIONS_TEXT2_1; }; if (introClip.text2_2_txt){ introClip.text2_2_txt.text = TextProperties.INSTRUCTIONS_TEXT2_2; }; if (_arg1 == 302){ introClip.text2_1_txt.visible = true; introClip.text2_2_txt.visible = true; }; if (_arg1 == 490){ introClip.text2_1_txt.visible = false; introClip.text2_2_txt.visible = false; }; if (introClip.text3_txt){ introClip.text3_txt.text = TextProperties.INSTRUCTIONS_TEXT3; }; if (_arg1 == 497){ introClip.text3_txt.visible = true; }; if (_arg1 == 698){ introClip.text3_txt.visible = false; }; }; } private function setGameEndsIn(_arg1:int){ var _local2:Number = Math.floor((_arg1 / 25)); if (_local2 < 0){ _local2 = 0; }; var _local3:String = String(_local2); var _local4:String = TextProperties.GAME_ENDS_IN; _local4 = _local4.split("[0]").join(_local3); if (outroClip){ if (outroClip.game_ends_in_txt){ outroClip.game_ends_in_txt.text = _local4; }; }; } private function outroSignTexts(_arg1:int){ if (Communicator.openGame){ setGameEndsIn((END_SCREEN_TICK_TIME_OPEN_GAME - _arg1)); } else { setGameEndsIn((END_SCREEN_TICK_TIME - _arg1)); }; END_SCREEN_TICK_TIME_OPEN_GAME; if (outroClip.header_txt){ outroClip.header_txt.text = TextProperties.END_SIGN_HEADER; }; if (outroClip.this_game_heading_txt){ outroClip.this_game_heading_txt.text = TextProperties.END_SIGN_GAME_HEADER; }; if (outroClip.best_ever_heading_txt){ outroClip.best_ever_heading_txt.text = TextProperties.END_SIGN_BEST_EVER; }; if (outroClip.combo_txt){ outroClip.combo_txt.text = TextProperties.END_SIGN_BIGGEST_COMBO; }; if (outroClip.combo_game_txt){ outroClip.combo_game_txt.text = String(gameHandler.getBestCombo()); }; if (outroClip.combo_best_txt){ outroClip.combo_best_txt.text = String(bestComboEver); }; if (outroClip.clearence_txt){ outroClip.clearence_txt.text = TextProperties.END_SIGN_CLEARENCE; }; if (outroClip.clearence_game_txt){ outroClip.clearence_game_txt.text = String(gameHandler.getClearencePercent()); }; if (outroClip.clearence_best_txt){ outroClip.clearence_best_txt.text = String(bestClearencePercentEver); }; if (outroClip.saved_txt){ outroClip.saved_txt.text = TextProperties.END_SIGN_PETS_SAVED; }; if (outroClip.saved_game_txt){ outroClip.saved_game_txt.text = String(gameHandler.getPetsSaved()); }; if (outroClip.saved_best_txt){ outroClip.saved_best_txt.text = String(mostPetsSavedEver); }; if (outroClip.score_txt){ outroClip.score_txt.text = TextProperties.END_SIGN_SCORE; }; if (outroClip.score_game_txt){ outroClip.score_game_txt.text = String(gameHandler.getScore()); }; if (outroClip.total_score_best_txt){ outroClip.total_score_best_txt.text = String(bestScoreEver); }; if (outroClip.trophies_over_txt){ outroClip.trophies_over_txt.text = trophiesOverText; }; if (outroClip.pets_saved_alltime_header_txt){ outroClip.pets_saved_alltime_header_txt.text = TextProperties.END_SIGN_PETS_SAVED_ALLTIME; }; if (outroClip.pets_saved_alltime_txt){ outroClip.pets_saved_alltime_txt.text = String(petsSavedInAllGames); }; } private function setIngameGUITexts(){ if (game_time_txt){ game_time_txt.text = TextProperties.GAME_TIME; }; if (game_score_txt){ game_score_txt.text = TextProperties.GAME_SCORE; }; if (game_saves_txt){ game_saves_txt.text = TextProperties.GAME_SAVES; }; } private function setStatistics(){ if (gameHandler.getBestCombo() > bestComboEver){ bestComboEver = gameHandler.getBestCombo(); }; if (gameHandler.getClearencePercent() > bestClearencePercentEver){ bestClearencePercentEver = gameHandler.getClearencePercent(); }; if (gameHandler.getPetsSaved() > mostPetsSavedEver){ mostPetsSavedEver = gameHandler.getPetsSaved(); }; if (gameHandler.getScore() > bestScoreEver){ bestScoreEver = gameHandler.getScore(); }; petsSavedInAllGames = (petsSavedInAllGames + gameHandler.getPetsSaved()); } private function outroAnimals(_arg1:Boolean){ if (_arg1){ outroClip.cat_sad_mc.visible = false; outroClip.dog_sad_mc.visible = false; outroClip.bird_sad_mc.visible = false; } else { outroClip.cat_happy_mc.visible = false; outroClip.dog_happy_mc.visible = false; outroClip.bird_happy_mc.visible = false; }; } private function setTrophies(_arg1:int){ if (_arg1 >= 200){ outroClip.trophy3_mc.visible = true; outroClip.gray3_mc.visible = false; }; if (_arg1 >= 1000){ outroClip.trophy2_mc.visible = true; outroClip.gray2_mc.visible = false; }; if (_arg1 >= 2000){ outroClip.trophy1_mc.visible = true; outroClip.gray1_mc.visible = false; }; } private function initTrophiesMouseOver(){ outroClip.trophy1_mc.mouseEnabled = false; outroClip.trophy1_mc.mouseChildren = false; outroClip.gray1_mc.mouseEnabled = false; outroClip.gray1_mc.mouseChildren = false; outroClip.trophy1Collision_mc.addEventListener(MouseEvent.MOUSE_OVER, trophyOneMouseOverHandler); outroClip.trophy1Collision_mc.addEventListener(MouseEvent.MOUSE_OUT, trophyOneMouseOutHandler); outroClip.trophy2_mc.mouseEnabled = false; outroClip.trophy2_mc.mouseChildren = false; outroClip.gray2_mc.mouseEnabled = false; outroClip.gray2_mc.mouseChildren = false; outroClip.trophy2Collision_mc.addEventListener(MouseEvent.MOUSE_OVER, trophyTwoMouseOverHandler); outroClip.trophy2Collision_mc.addEventListener(MouseEvent.MOUSE_OUT, trophyTwoMouseOutHandler); outroClip.trophy3_mc.mouseEnabled = false; outroClip.trophy3_mc.mouseChildren = false; outroClip.gray3_mc.mouseEnabled = false; outroClip.gray3_mc.mouseChildren = false; outroClip.trophy3Collision_mc.addEventListener(MouseEvent.MOUSE_OVER, trophyThreeMouseOverHandler); outroClip.trophy3Collision_mc.addEventListener(MouseEvent.MOUSE_OUT, trophyThreeMouseOutHandler); } private function trophyOneMouseOverHandler(_arg1:MouseEvent){ trophiesOverText = TextProperties.END_SIGN_TROPHY_ONE_OVER; if (petsSavedInAllGames < 2000){ outroClip.trophy1_mc.visible = true; outroClip.gray1_mc.visible = false; outroClip.trophy1_mc.alpha = 0.5; }; } private function trophyOneMouseOutHandler(_arg1:MouseEvent){ trophiesOverText = ""; if (petsSavedInAllGames < 2000){ outroClip.trophy1_mc.visible = false; outroClip.gray1_mc.visible = true; outroClip.trophy1_mc.alpha = 1; }; } private function trophyTwoMouseOverHandler(_arg1:MouseEvent){ trophiesOverText = TextProperties.END_SIGN_TROPHY_TWO_OVER; if (petsSavedInAllGames < 1000){ outroClip.trophy2_mc.visible = true; outroClip.gray2_mc.visible = false; outroClip.trophy2_mc.alpha = 0.5; }; } private function trophyTwoMouseOutHandler(_arg1:MouseEvent){ trophiesOverText = ""; if (petsSavedInAllGames < 1000){ outroClip.trophy2_mc.visible = false; outroClip.gray2_mc.visible = true; outroClip.trophy2_mc.alpha = 1; }; } private function trophyThreeMouseOverHandler(_arg1:MouseEvent){ trophiesOverText = TextProperties.END_SIGN_TROPHY_THREE_OVER; if (petsSavedInAllGames < 200){ outroClip.trophy3_mc.visible = true; outroClip.gray3_mc.visible = false; outroClip.trophy3_mc.alpha = 0.5; }; } private function trophyThreeMouseOutHandler(_arg1:MouseEvent){ trophiesOverText = ""; if (petsSavedInAllGames < 200){ outroClip.trophy3_mc.visible = false; outroClip.gray3_mc.visible = true; outroClip.trophy3_mc.alpha = 1; }; } private function mousePressed(_arg1:MouseEvent){ if (input){ if ((((((((((state == STATE_GAME)) && ((_arg1.stageX >= 38)))) && ((_arg1.stageX <= 132)))) && ((_arg1.stageY >= 448)))) && ((_arg1.stageX <= 484)))){ } else { if ((((((((_arg1.stageX >= 13)) && ((_arg1.stageX <= 107)))) && ((_arg1.stageY >= 555)))) && ((_arg1.stageX <= 591)))){ } else { input.mousePressed(); }; }; hand.grep(); }; } private function mouseReleased(_arg1:MouseEvent){ if (input){ if ((((((((((state == STATE_GAME)) && ((_arg1.stageX >= 38)))) && ((_arg1.stageX <= 132)))) && ((_arg1.stageY >= 448)))) && ((_arg1.stageY <= 484)))){ } else { if ((((((((_arg1.stageX >= 13)) && ((_arg1.stageX <= 107)))) && ((_arg1.stageY >= 555)))) && ((_arg1.stageY <= 591)))){ } else { input.mouseReleased(); }; }; }; } } }//package puzzlegame
Section 37
//Random (puzzlegame.Random) package puzzlegame { import flash.utils.*; public class Random { private var mta:Array; private var lastSeed:Number; private var mti:Number; public static var nr:int = 0; private static var N:Number = 624; private static var M:Number = 397; private static var MATRIX_A:Number = 2567483615; private static var UPPER_MASK:Number = 2147483648; private static var LOWER_MASK:Number = 2147483647; private static var mag01:Array = [0, 2567483615]; public function Random(_arg1:Number){ mta = new Array(N); mti = (N + 1); if (_arg1){ init_genrand(_arg1); }; } public function set seed(_arg1:Number){ init_genrand(_arg1); } public function get seed():Number{ return (lastSeed); } public function nextInt(_arg1:Number){ nr++; return (((genrand_int32() & 2147483647) % _arg1)); } public function nextFloat(){ return ((next(24) / (1 << 24))); } public function nextDouble(){ return ((next(24) / (1 << 24))); } public function next(_arg1:Number){ if (_arg1 < 32){ return ((genrand_int32() & ((1 << _arg1) - 1))); }; return (genrand_int32()); } private function init_genrand(_arg1:Number):void{ _arg1 = int(_arg1); var _local2:* = getTimer(); lastSeed = _arg1; mta[0] = _arg1; var _local3:* = _arg1; var _local4:* = new Integer64(null); var _local5:Number = N; mti = 1; while (mti < _local5) { _local4.init32(((_local3 >>> 30) ^ _local3)); _local4.mulu32(1812433253); _local3 = (mta[mti] = int((_local4.lsb + mti))); mti++; }; var _local6:* = getTimer(); } private function genrand_int32(){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local1:Number = N; var _local2:Number = 0; if (mti >= _local1){ if (mti == (_local1 + 1)){ init_genrand(5489); }; _local3 = M; _local4 = UPPER_MASK; _local5 = LOWER_MASK; _local6 = mag01; _local7 = getTimer(); _local8 = 0; _local9 = (_local1 - _local3); _local10 = (_local3 - _local1); _local8 = 0; while (_local8 < _local9) { _local2 = ((mta[_local8] & _local4) | (mta[(_local8 + 1)] & _local5)); mta[_local8] = ((mta[(_local8 + _local3)] ^ (_local2 >>> 1)) ^ _local6[(_local2 & 1)]); _local8++; }; _local9 = (_local1 - 1); while (_local8 < _local9) { _local2 = ((mta[_local8] & _local4) | (mta[(_local8 + 1)] & _local5)); mta[_local8] = ((mta[(_local8 + _local10)] ^ (_local2 >>> 1)) ^ _local6[(_local2 & 1)]); _local8++; }; _local2 = ((mta[(_local1 - 1)] & _local4) | (mta[0] & _local5)); mta[(_local1 - 1)] = ((mta[(_local3 - 1)] ^ (_local2 >>> 1)) ^ _local6[(_local2 & 1)]); mti = 0; _local11 = getTimer(); }; _local2 = mta[mti++]; _local2 = (_local2 ^ (_local2 >>> 11)); _local2 = (_local2 ^ ((_local2 << 7) & 2636928640)); _local2 = (_local2 ^ ((_local2 << 15) & 4022730752)); _local2 = (_local2 ^ (_local2 >>> 18)); return (_local2); } } }//package puzzlegame
Section 38
//Render (puzzlegame.Render) package puzzlegame { import flash.display.*; import bitmap_classes.*; class Render { public static var scorePopupHolderClip:MovieClip; public static var signsHolderClip:MovieClip; public static var handHolderClip:MovieClip; public static var bitmapRender:BitmapRender; public static var bitmapDataRedBlock:BitmapData; public static var bitmapDataGreenBlock:BitmapData; public static var bitmapDataBlueBlock:BitmapData; public static var bitmapDataYellowBlock:BitmapData; public static var bitmapDataRedBlockMark:BitmapData; public static var bitmapDataGreenBlockMark:BitmapData; public static var bitmapDataBlueBlockMark:BitmapData; public static var bitmapDataYellowBlockMark:BitmapData; public static var bitmapDataDogPic:BitmapData; public static var bitmapDataDogFire:BitmapData; public static var bitmapDataFirePic:BitmapData; public static var bitmapDataMarker:BitmapData; public static var bitmapDataCourt:BitmapData; public static var bitmapDataMicroDog:BitmapData; public static var bitmapDataScrollBackground:BitmapData; public static var bitmapBackground:BitmapData; public static var bitmapDataCat:BitmapData = new katt_intro(0, 0); public static var catSequence:BitmapSequence; public static var bitmapDataCatBlink1:BitmapData = new katt_blink01(0, 0); public static var bitmapDataCatBlink2:BitmapData = new katt_blink02(0, 0); public static var bitmapDataCatBlink3:BitmapData = new katt_blink03(0, 0); public static var catIdleBlinkSequence:BitmapSequence; public static var bitmapDataCatTongue1:BitmapData = new katt_tunga01(0, 0); public static var bitmapDataCatTongue2:BitmapData = new katt_tunga02(0, 0); public static var bitmapDataCatTongue3:BitmapData = new katt_tunga03(0, 0); public static var bitmapDataCatTongue4:BitmapData = new katt_tunga04(0, 0); public static var bitmapDataCatTongue5:BitmapData = new katt_tunga05(0, 0); public static var bitmapDataCatTongue6:BitmapData = new katt_tunga06(0, 0); public static var bitmapDataCatTongue7:BitmapData = new katt_tunga07(0, 0); public static var catIdleTongueSequence:BitmapSequence; public static var bitmapDataCatLookDown1:BitmapData = new katt_tittarner01(0, 0); public static var bitmapDataCatLookDown2:BitmapData = new katt_tittarner02(0, 0); public static var bitmapDataCatLookDown3:BitmapData = new katt_tittarner03(0, 0); public static var bitmapDataCatLookDown4:BitmapData = new katt_tittarner04(0, 0); public static var bitmapDataCatLookDown5:BitmapData = new katt_tittarner05(0, 0); public static var bitmapDataCatLookDown6:BitmapData = new katt_tittarner06(0, 0); public static var bitmapDataCatLookDown7:BitmapData = new katt_tittarner07(0, 0); public static var bitmapDataCatLookDown8:BitmapData = new katt_tittarner08(0, 0); public static var bitmapDataCatLookDown9:BitmapData = new katt_tittarner09(0, 0); public static var bitmapDataCatLookDown10:BitmapData = new katt_tittarner10(0, 0); public static var bitmapDataCatLookDown11:BitmapData = new katt_tittarner11(0, 0); public static var bitmapDataCatLookDown12:BitmapData = new katt_tittarner12(0, 0); public static var bitmapDataCatLookDown13:BitmapData = new katt_tittarner13(0, 0); public static var bitmapDataCatLookDown14:BitmapData = new katt_tittarner14(0, 0); public static var bitmapDataCatLookDown15:BitmapData = new katt_tittarner15(0, 0); public static var bitmapDataCatLookDown16:BitmapData = new katt_tittarner16(0, 0); public static var bitmapDataCatLookDown17:BitmapData = new katt_tittarner17(0, 0); public static var bitmapDataCatLookDown18:BitmapData = new katt_tittarner18(0, 0); public static var bitmapDataCatLookDown19:BitmapData = new katt_tittarner19(0, 0); public static var catIdleLookDownSequence:BitmapSequence; public static var bitmapDataCatBurn1:BitmapData = new katt_burn01(0, 0); public static var bitmapDataCatBurn2:BitmapData = new katt_burn02(0, 0); public static var bitmapDataCatBurn3:BitmapData = new katt_burn03(0, 0); public static var bitmapDataCatBurn4:BitmapData = new katt_burn04(0, 0); public static var bitmapDataCatBurn5:BitmapData = new katt_burn05(0, 0); public static var bitmapDataCatBurn6:BitmapData = new katt_burn06(0, 0); public static var bitmapDataCatBurn7:BitmapData = new katt_burn07(0, 0); public static var bitmapDataCatBurn8:BitmapData = new katt_burn08(0, 0); public static var bitmapDataCatBurn9:BitmapData = new katt_burn09(0, 0); public static var bitmapDataCatBurn10:BitmapData = new katt_burn10(0, 0); public static var bitmapDataCatBurn11:BitmapData = new katt_burn11(0, 0); public static var bitmapDataCatBurn12:BitmapData = new katt_burn12(0, 0); public static var bitmapDataCatBurn13:BitmapData = new katt_burn13(0, 0); public static var bitmapDataCatBurn14:BitmapData = new katt_burn14(0, 0); public static var bitmapDataCatBurn15:BitmapData = new katt_burn15(0, 0); public static var catBurnSequence:BitmapSequence; public static var bitmapDataCatHappy1:BitmapData = new kattunge_happy01(0, 0); public static var bitmapDataCatHappy2:BitmapData = new kattunge_happy02(0, 0); public static var bitmapDataCatHappy3:BitmapData = new kattunge_happy03(0, 0); public static var bitmapDataCatHappy4:BitmapData = new kattunge_happy04(0, 0); public static var bitmapDataCatHappy5:BitmapData = new kattunge_happy05(0, 0); public static var bitmapDataCatHappy6:BitmapData = new kattunge_happy06(0, 0); public static var bitmapDataCatHappy7:BitmapData = new kattunge_happy07(0, 0); public static var bitmapDataCatHappy8:BitmapData = new kattunge_happy08(0, 0); public static var bitmapDataCatHappy9:BitmapData = new kattunge_happy09(0, 0); public static var bitmapDataCatHappy10:BitmapData = new kattunge_happy10(0, 0); public static var bitmapDataCatHappy11:BitmapData = new kattunge_happy11(0, 0); public static var bitmapDataCatHappy12:BitmapData = new kattunge_happy12(0, 0); public static var bitmapDataCatHappy13:BitmapData = new kattunge_happy13(0, 0); public static var bitmapDataCatHappy14:BitmapData = new kattunge_happy14(0, 0); public static var bitmapDataCatHappy15:BitmapData = new kattunge_happy15(0, 0); public static var bitmapDataCatHappy16:BitmapData = new kattunge_happy16(0, 0); public static var bitmapDataCatHappy17:BitmapData = new kattunge_happy17(0, 0); public static var bitmapDataCatHappy18:BitmapData = new kattunge_happy18(0, 0); public static var bitmapDataCatHappy19:BitmapData = new kattunge_happy19(0, 0); public static var catHappySequence:BitmapSequence; public static var bitmapDataCatFall1:BitmapData = new katt_fall01(0, 0); public static var bitmapDataCatFall2:BitmapData = new katt_fall02(0, 0); public static var bitmapDataCatFall3:BitmapData = new katt_fall03(0, 0); public static var bitmapDataCatFall4:BitmapData = new katt_fall04(0, 0); public static var bitmapDataCatFall5:BitmapData = new katt_fall05(0, 0); public static var bitmapDataCatFall6:BitmapData = new katt_fall06(0, 0); public static var bitmapDataCatFall7:BitmapData = new katt_fall10(0, 0); public static var bitmapDataCatFall8:BitmapData = new katt_fall11(0, 0); public static var bitmapDataCatFall9:BitmapData = new katt_fall12(0, 0); public static var catFallSequence:BitmapSequence; public static var catFallStopSequence:BitmapSequence; public static var bitmapDataGhostCat1:BitmapData = new Katt_smoke_01(0, 0); public static var bitmapDataGhostCat2:BitmapData = new Katt_smoke_02(0, 0); public static var ghostCatSequence:BitmapSequence; public static var bitmapDataDog:BitmapData = new valp_intro(0, 0); public static var dogSequence:BitmapSequence; public static var bitmapDataDogBlink1:BitmapData = new valp_blink01(0, 0); public static var bitmapDataDogBlink2:BitmapData = new valp_blink02(0, 0); public static var bitmapDataDogBlink3:BitmapData = new valp_blink03(0, 0); public static var dogIdleBlinkSequence:BitmapSequence; public static var bitmapDataDogTongue1:BitmapData = new val_tunga01(0, 0); public static var bitmapDataDogTongue2:BitmapData = new val_tunga02(0, 0); public static var bitmapDataDogTongue3:BitmapData = new val_tunga03(0, 0); public static var bitmapDataDogTongue4:BitmapData = new val_tunga04(0, 0); public static var bitmapDataDogTongue5:BitmapData = new val_tunga05(0, 0); public static var bitmapDataDogTongue6:BitmapData = new val_tunga06(0, 0); public static var bitmapDataDogTongue7:BitmapData = new val_tunga07(0, 0); public static var bitmapDataDogTongue8:BitmapData = new val_tunga08(0, 0); public static var dogIdleTongueSequence:BitmapSequence; public static var bitmapDataDogShake1:BitmapData = new valp_shake01(0, 0); public static var bitmapDataDogShake2:BitmapData = new valp_shake02(0, 0); public static var bitmapDataDogShake3:BitmapData = new valp_shake03(0, 0); public static var bitmapDataDogShake4:BitmapData = new valp_shake04(0, 0); public static var bitmapDataDogShake5:BitmapData = new valp_shake05(0, 0); public static var bitmapDataDogShake6:BitmapData = new valp_shake06(0, 0); public static var bitmapDataDogShake7:BitmapData = new valp_shake07(0, 0); public static var bitmapDataDogShake8:BitmapData = new valp_shake08(0, 0); public static var dogIdleShakeSequence:BitmapSequence; public static var bitmapDataDogBurn1:BitmapData = new valp_burn01(0, 0); public static var bitmapDataDogBurn2:BitmapData = new valp_burn02(0, 0); public static var bitmapDataDogBurn3:BitmapData = new valp_burn03(0, 0); public static var bitmapDataDogBurn4:BitmapData = new valp_burn04(0, 0); public static var bitmapDataDogBurn5:BitmapData = new valp_burn05(0, 0); public static var bitmapDataDogBurn6:BitmapData = new valp_burn06(0, 0); public static var bitmapDataDogBurn7:BitmapData = new valp_burn07(0, 0); public static var bitmapDataDogBurn8:BitmapData = new valp_burn08(0, 0); public static var bitmapDataDogBurn9:BitmapData = new valp_burn09(0, 0); public static var bitmapDataDogBurn10:BitmapData = new valp_burn10(0, 0); public static var bitmapDataDogBurn11:BitmapData = new valp_burn11(0, 0); public static var bitmapDataDogBurn12:BitmapData = new valp_burn12(0, 0); public static var bitmapDataDogBurn13:BitmapData = new valp_burn13(0, 0); public static var bitmapDataDogBurn14:BitmapData = new valp_burn14(0, 0); public static var bitmapDataDogBurn15:BitmapData = new valp_burn15(0, 0); public static var bitmapDataDogBurn16:BitmapData = new valp_burn16(0, 0); public static var bitmapDataDogBurn17:BitmapData = new valp_burn17(0, 0); public static var bitmapDataDogBurn18:BitmapData = new valp_burn18(0, 0); public static var bitmapDataDogBurn19:BitmapData = new valp_burn19(0, 0); public static var dogBurnSequence:BitmapSequence; public static var bitmapDataDogHappy1:BitmapData = new valp_happy01(0, 0); public static var bitmapDataDogHappy2:BitmapData = new valp_happy02(0, 0); public static var bitmapDataDogHappy3:BitmapData = new valp_happy03(0, 0); public static var bitmapDataDogHappy4:BitmapData = new valp_happy04(0, 0); public static var bitmapDataDogHappy5:BitmapData = new valp_happy05(0, 0); public static var bitmapDataDogHappy6:BitmapData = new valp_happy06(0, 0); public static var bitmapDataDogHappy7:BitmapData = new valp_happy07(0, 0); public static var bitmapDataDogHappy8:BitmapData = new valp_happy08(0, 0); public static var bitmapDataDogHappy9:BitmapData = new valp_happy09(0, 0); public static var bitmapDataDogHappy10:BitmapData = new valp_happy10(0, 0); public static var bitmapDataDogHappy11:BitmapData = new valp_happy11(0, 0); public static var bitmapDataDogHappy12:BitmapData = new valp_happy12(0, 0); public static var bitmapDataDogHappy13:BitmapData = new valp_happy13(0, 0); public static var bitmapDataDogHappy14:BitmapData = new valp_happy14(0, 0); public static var bitmapDataDogHappy15:BitmapData = new valp_happy15(0, 0); public static var bitmapDataDogHappy16:BitmapData = new valp_happy16(0, 0); public static var bitmapDataDogHappy17:BitmapData = new valp_happy17(0, 0); public static var dogHappySequence:BitmapSequence; public static var bitmapDataDogFall1:BitmapData = new valp_fall01(0, 0); public static var bitmapDataDogFall2:BitmapData = new valp_fall02(0, 0); public static var bitmapDataDogFall3:BitmapData = new valp_fall03(0, 0); public static var bitmapDataDogFall4:BitmapData = new valp_fall04(0, 0); public static var bitmapDataDogFall5:BitmapData = new valp_fall05(0, 0); public static var bitmapDataDogFall6:BitmapData = new valp_fall06(0, 0); public static var bitmapDataDogFall7:BitmapData = new valp_fall07(0, 0); public static var bitmapDataDogFall010:BitmapData = new valp_fall010(0, 0); public static var bitmapDataDogFall011:BitmapData = new valp_fall011(0, 0); public static var bitmapDataDogFall012:BitmapData = new valp_fall012(0, 0); public static var dogFallSequence:BitmapSequence; public static var dogFallStopSequence:BitmapSequence; public static var bitmapDataGhostDog1:BitmapData = new Valp_smoke01(0, 0); public static var bitmapDataGhostDog2:BitmapData = new Valp_smoke02(0, 0); public static var bitmapDataGhostDog3:BitmapData = new Valp_smoke03(0, 0); public static var bitmapDataGhostDog4:BitmapData = new Valp_smoke04(0, 0); public static var bitmapDataGhostDog5:BitmapData = new Valp_smoke05(0, 0); public static var bitmapDataGhostDog6:BitmapData = new Valp_smoke06(0, 0); public static var ghostDogSequence:BitmapSequence; public static var bitmapDatabird:BitmapData = new pippi_intro(0, 0); public static var birdSequence:BitmapSequence; public static var bitmapDataBirdBlink1:BitmapData = new pippi_blink01(0, 0); public static var bitmapDataBirdBlink2:BitmapData = new pippi_blink02(0, 0); public static var bitmapDataBirdBlink3:BitmapData = new pippi_blink03(0, 0); public static var bitmapDataBirdBlink4:BitmapData = new pippi_blink04(0, 0); public static var bitmapDataBirdBlink5:BitmapData = new pippi_blink05(0, 0); public static var birdIdleBlinkSequence:BitmapSequence; public static var bitmapDataBirdTurn1:BitmapData = new pippi_turn01(0, 0); public static var bitmapDataBirdTurn2:BitmapData = new pippi_turn02(0, 0); public static var bitmapDataBirdTurn3:BitmapData = new pippi_turn03(0, 0); public static var bitmapDataBirdTurn4:BitmapData = new pippi_turn04(0, 0); public static var bitmapDataBirdTurn5:BitmapData = new pippi_turn05(0, 0); public static var bitmapDataBirdTurn6:BitmapData = new pippi_turn06(0, 0); public static var bitmapDataBirdTurn7:BitmapData = new pippi_turn07(0, 0); public static var bitmapDataBirdTurn8:BitmapData = new pippi_turn08(0, 0); public static var bitmapDataBirdTurn9:BitmapData = new pippi_turn09(0, 0); public static var bitmapDataBirdTurn10:BitmapData = new pippi_turn10(0, 0); public static var bitmapDataBirdTurn11:BitmapData = new pippi_turn11(0, 0); public static var bitmapDataBirdTurn12:BitmapData = new pippi_turn12(0, 0); public static var bitmapDataBirdTurn13:BitmapData = new pippi_turn13(0, 0); public static var bitmapDataBirdTurn14:BitmapData = new pippi_turn14(0, 0); public static var bitmapDataBirdTurn15:BitmapData = new pippi_turn15(0, 0); public static var bitmapDataBirdTurn16:BitmapData = new pippi_turn16(0, 0); public static var bitmapDataBirdTurn17:BitmapData = new pippi_turn17(0, 0); public static var bitmapDataBirdTurn18:BitmapData = new pippi_turn18(0, 0); public static var bitmapDataBirdTurn19:BitmapData = new pippi_turn19(0, 0); public static var bitmapDataBirdTurn20:BitmapData = new pippi_turn20(0, 0); public static var birdIdleTurnSequence:BitmapSequence; public static var bitmapDataBirdWalk1:BitmapData = new pippi_walk_v01(0, 0); public static var bitmapDataBirdWalk2:BitmapData = new pippi_walk_v02(0, 0); public static var bitmapDataBirdWalk3:BitmapData = new pippi_walk_v03(0, 0); public static var bitmapDataBirdWalk4:BitmapData = new pippi_walk_v04(0, 0); public static var bitmapDataBirdWalk5:BitmapData = new pippi_walk_v05(0, 0); public static var bitmapDataBirdWalk6:BitmapData = new pippi_walk_v06(0, 0); public static var bitmapDataBirdWalk7:BitmapData = new pippi_walk_v07(0, 0); public static var bitmapDataBirdWalk8:BitmapData = new pippi_walk_v08(0, 0); public static var birdIdleWalkSequence:BitmapSequence; public static var bitmapDataBirdBurn1:BitmapData = new pippi_burn01(0, 0); public static var bitmapDataBirdBurn2:BitmapData = new pippi_burn02(0, 0); public static var bitmapDataBirdBurn3:BitmapData = new pippi_burn03(0, 0); public static var bitmapDataBirdBurn4:BitmapData = new pippi_burn04(0, 0); public static var bitmapDataBirdBurn5:BitmapData = new pippi_burn05(0, 0); public static var bitmapDataBirdBurn6:BitmapData = new pippi_burn06(0, 0); public static var bitmapDataBirdBurn7:BitmapData = new pippi_burn07(0, 0); public static var bitmapDataBirdBurn8:BitmapData = new pippi_burn08(0, 0); public static var bitmapDataBirdBurn9:BitmapData = new pippi_burn09(0, 0); public static var bitmapDataBirdBurn10:BitmapData = new pippi_burn10(0, 0); public static var bitmapDataBirdBurn11:BitmapData = new pippi_burn11(0, 0); public static var bitmapDataBirdBurn12:BitmapData = new pippi_burn12(0, 0); public static var bitmapDataBirdBurn13:BitmapData = new pippi_burn13(0, 0); public static var bitmapDataBirdBurn14:BitmapData = new pippi_burn14(0, 0); public static var bitmapDataBirdBurn15:BitmapData = new pippi_burn15(0, 0); public static var bitmapDataBirdBurn16:BitmapData = new pippi_burn16(0, 0); public static var birdBurnSequence:BitmapSequence; public static var bitmapDataBirdHappy1:BitmapData = new pippi_happy01(0, 0); public static var bitmapDataBirdHappy2:BitmapData = new pippi_happy02(0, 0); public static var bitmapDataBirdHappy3:BitmapData = new pippi_happy03(0, 0); public static var bitmapDataBirdHappy4:BitmapData = new pippi_happy04(0, 0); public static var bitmapDataBirdHappy5:BitmapData = new pippi_happy05(0, 0); public static var bitmapDataBirdHappy6:BitmapData = new pippi_happy06(0, 0); public static var bitmapDataBirdHappy7:BitmapData = new pippi_happy07(0, 0); public static var bitmapDataBirdHappy8:BitmapData = new pippi_happy08(0, 0); public static var bitmapDataBirdHappy9:BitmapData = new pippi_happy09(0, 0); public static var bitmapDataBirdHappy10:BitmapData = new pippi_happy10(0, 0); public static var bitmapDataBirdHappy11:BitmapData = new pippi_happy11(0, 0); public static var bitmapDataBirdHappy12:BitmapData = new pippi_happy12(0, 0); public static var bitmapDataBirdHappy13:BitmapData = new pippi_happy13(0, 0); public static var bitmapDataBirdHappy14:BitmapData = new pippi_happy14(0, 0); public static var bitmapDataBirdHappy15:BitmapData = new pippi_happy15(0, 0); public static var bitmapDataBirdHappy16:BitmapData = new pippi_happy16(0, 0); public static var bitmapDataBirdHappy17:BitmapData = new pippi_happy17(0, 0); public static var bitmapDataBirdHappy18:BitmapData = new pippi_happy18(0, 0); public static var bitmapDataBirdHappy19:BitmapData = new pippi_happy19(0, 0); public static var bitmapDataBirdHappy20:BitmapData = new pippi_happy20(0, 0); public static var birdHappySequence:BitmapSequence; public static var bitmapDataBirdFall1:BitmapData = new pippi_fall01(0, 0); public static var bitmapDataBirdFall2:BitmapData = new pippi_fall02(0, 0); public static var bitmapDataBirdFall3:BitmapData = new pippi_fall03(0, 0); public static var bitmapDataBirdFall4:BitmapData = new pippi_fall04(0, 0); public static var bitmapDataBirdFall5:BitmapData = new pippi_fall07(0, 0); public static var bitmapDataBirdFall6:BitmapData = new pippi_fall08(0, 0); public static var bitmapDataBirdFall7:BitmapData = new pippi_fall09(0, 0); public static var birdFallSequence:BitmapSequence; public static var birdFallStopSequence:BitmapSequence; public static var bitmapDataGhostBird1:BitmapData = new Pippi_smoke_01(0, 0); public static var bitmapDataGhostBird2:BitmapData = new Pippi_smoke_02(0, 0); public static var ghostBirdSequence:BitmapSequence; public static var bitmapDataAnimalBow1:BitmapData = new rosett_bla(0, 0); public static var bitmapDataAnimalBow2:BitmapData = new rosett_gron(0, 0); public static var bitmapDataAnimalBow3:BitmapData = new rosett_rosa(0, 0); public static var animalBowSequence:BitmapSequence; public static var bitmapDataAnimalBlueNr0:BitmapData = new siffra_noll(0, 0); public static var bitmapDataAnimalBlueNr1:BitmapData = new siffra_ett(0, 0); public static var bitmapDataAnimalBlueNr2:BitmapData = new siffra_tva(0, 0); public static var bitmapDataAnimalBlueNr3:BitmapData = new siffra_tre(0, 0); public static var bitmapDataAnimalBlueNr4:BitmapData = new siffra_fyra(0, 0); public static var bitmapDataAnimalBlueNr5:BitmapData = new siffra_fem(0, 0); public static var bitmapDataAnimalBlueNr6:BitmapData = new siffra_sex(0, 0); public static var bitmapDataAnimalBlueNr7:BitmapData = new siffra_sju(0, 0); public static var bitmapDataAnimalBlueNr8:BitmapData = new siffra_atta(0, 0); public static var bitmapDataAnimalBlueNr9:BitmapData = new siffra_nio(0, 0); public static var blueNrSequence:BitmapSequence; public static var bitmapDataAnimalWhiteNr0:BitmapData = new siffra_noll_vit(0, 0); public static var bitmapDataAnimalWhiteNr1:BitmapData = new siffra_ett_vit(0, 0); public static var bitmapDataAnimalWhiteNr2:BitmapData = new siffra_tva_vit(0, 0); public static var bitmapDataAnimalWhiteNr3:BitmapData = new siffra_tre_vit(0, 0); public static var bitmapDataAnimalWhiteNr4:BitmapData = new siffra_fyra_vit(0, 0); public static var bitmapDataAnimalWhiteNr5:BitmapData = new siffra_fem_vit(0, 0); public static var bitmapDataAnimalWhiteNr6:BitmapData = new siffra_sex_vit(0, 0); public static var bitmapDataAnimalWhiteNr7:BitmapData = new siffra_sju_vit(0, 0); public static var bitmapDataAnimalWhiteNr8:BitmapData = new siffra_atta_vit(0, 0); public static var bitmapDataAnimalWhiteNr9:BitmapData = new siffra_nio_vit(0, 0); public static var whiteNrSequence:BitmapSequence; public static var bitmapDataMarker1:BitmapData = new crate_blankare1(0, 0); public static var bitmapDataMarker2:BitmapData = new crate_blankare2(0, 0); public static var bitmapDataMarker3:BitmapData = new crate_blankare3(0, 0); public static var markerSequence:BitmapSequence; public static var bitmapDataBoxShine1:BitmapData = new crate_box_glow01(0, 0); public static var bitmapDataBoxShine2:BitmapData = new crate_box_glow02(0, 0); public static var bitmapDataBoxShine3:BitmapData = new crate_box_glow03(0, 0); public static var bitmapDataBoxShine4:BitmapData = new crate_box_glow04(0, 0); public static var bitmapDataBoxShine5:BitmapData = new crate_box_glow05(0, 0); public static var boxShineSequence:BitmapSequence; public static var bitmapDataBoxShake1:BitmapData = new crate_box_shake01(0, 0); public static var bitmapDataBoxShake2:BitmapData = new crate_box_shake02(0, 0); public static var bitmapDataBoxShake3:BitmapData = new crate_box_shake03(0, 0); public static var bitmapDataBoxShake4:BitmapData = new crate_box_shake04(0, 0); public static var boxShakeSequence:BitmapSequence; public static var bitmapDataCageShake1:BitmapData = new crate_cage_shake01(0, 0); public static var bitmapDataCageShake2:BitmapData = new crate_cage_shake02(0, 0); public static var bitmapDataCageShake3:BitmapData = new crate_cage_shake03(0, 0); public static var bitmapDataCageShake4:BitmapData = new crate_cage_shake04(0, 0); public static var cageShakeSequence:BitmapSequence; public static var bitmapDataFanShake1:BitmapData = new crate_fan_shake01(0, 0); public static var bitmapDataFanShake2:BitmapData = new crate_fan_shake02(0, 0); public static var bitmapDataFanShake3:BitmapData = new crate_fan_shake03(0, 0); public static var bitmapDataFanShake4:BitmapData = new crate_fan_shake04(0, 0); public static var fanShakeSequence:BitmapSequence; public static var bitmapDataBoxPlupp1:BitmapData = new crate_plupp_shake01(0, 0); public static var bitmapDataBoxPlupp2:BitmapData = new crate_plupp_shake02(0, 0); public static var bitmapDataBoxPlupp3:BitmapData = new crate_plupp_shake03(0, 0); public static var bitmapDataBoxPlupp4:BitmapData = new crate_plupp_shake04(0, 0); public static var pluppShakeSequence:BitmapSequence; public static var bitmapDataKey1:BitmapData = new key01(0, 0); public static var bitmapDataKey2:BitmapData = new key02(0, 0); public static var bitmapDataKey3:BitmapData = new key03(0, 0); public static var bitmapDataKey4:BitmapData = new key04(0, 0); public static var bitmapDataKey5:BitmapData = new key05(0, 0); public static var bitmapDataKey6:BitmapData = new key06(0, 0); public static var bitmapDataKey7:BitmapData = new key07(0, 0); public static var bitmapDataKey8:BitmapData = new key08(0, 0); public static var keySequence:BitmapSequence; public static var bitmapDataLockedCat1:BitmapData = new LockedKatt01(0, 0); public static var bitmapDataLockedCat2:BitmapData = new LockedKatt02(0, 0); public static var bitmapDataLockedCat3:BitmapData = new LockedKatt03(0, 0); public static var bitmapDataLockedCat4:BitmapData = new LockedKatt04(0, 0); public static var bitmapDataLockedCat5:BitmapData = new LockedKatt05(0, 0); public static var bitmapDataLockedCat6:BitmapData = new LockedKatt06(0, 0); public static var bitmapDataLockedCat7:BitmapData = new LockedKatt07(0, 0); public static var bitmapDataLockedCat8:BitmapData = new LockedKatt08(0, 0); public static var bitmapDataLockedCat9:BitmapData = new LockedKatt09(0, 0); public static var bitmapDataLockedCat10:BitmapData = new LockedKatt10(0, 0); public static var bitmapDataLockedCat11:BitmapData = new LockedKatt11(0, 0); public static var bitmapDataLockedCat12:BitmapData = new LockedKatt12(0, 0); public static var bitmapDataLockedCat13:BitmapData = new LockedKatt13(0, 0); public static var bitmapDataLockedCat14:BitmapData = new LockedKatt14(0, 0); public static var bitmapDataLockedCat15:BitmapData = new LockedKatt15(0, 0); public static var bitmapDataLockedCat16:BitmapData = new LockedKatt16(0, 0); public static var bitmapDataLockedCat17:BitmapData = new LockedKatt17(0, 0); public static var bitmapDataLockedCat18:BitmapData = new LockedKatt18(0, 0); public static var bitmapDataLockedCat19:BitmapData = new LockedKatt19(0, 0); public static var lockedCatSequence:BitmapSequence; public static var bitmapDataLockedBird1:BitmapData = new LockedPippi01(0, 0); public static var bitmapDataLockedBird2:BitmapData = new LockedPippi02(0, 0); public static var bitmapDataLockedBird3:BitmapData = new LockedPippi03(0, 0); public static var bitmapDataLockedBird4:BitmapData = new LockedPippi04(0, 0); public static var bitmapDataLockedBird5:BitmapData = new LockedPippi05(0, 0); public static var bitmapDataLockedBird6:BitmapData = new LockedPippi06(0, 0); public static var bitmapDataLockedBird7:BitmapData = new LockedPippi07(0, 0); public static var bitmapDataLockedBird8:BitmapData = new LockedPippi08(0, 0); public static var bitmapDataLockedBird9:BitmapData = new LockedPippi09(0, 0); public static var bitmapDataLockedBird10:BitmapData = new LockedPippi10(0, 0); public static var bitmapDataLockedBird11:BitmapData = new LockedPippi11(0, 0); public static var bitmapDataLockedBird12:BitmapData = new LockedPippi12(0, 0); public static var bitmapDataLockedBird13:BitmapData = new LockedPippi13(0, 0); public static var bitmapDataLockedBird14:BitmapData = new LockedPippi14(0, 0); public static var bitmapDataLockedBird15:BitmapData = new LockedPippi15(0, 0); public static var bitmapDataLockedBird16:BitmapData = new LockedPippi16(0, 0); public static var bitmapDataLockedBird17:BitmapData = new LockedPippi17(0, 0); public static var bitmapDataLockedBird18:BitmapData = new LockedPippi18(0, 0); public static var bitmapDataLockedBird19:BitmapData = new LockedPippi19(0, 0); public static var bitmapDataLockedBird20:BitmapData = new LockedPippi20(0, 0); public static var lockedBirdSequence:BitmapSequence; public static var bitmapDataLockedDog1:BitmapData = new LockedValp01(0, 0); public static var bitmapDataLockedDog2:BitmapData = new LockedValp02(0, 0); public static var bitmapDataLockedDog3:BitmapData = new LockedValp03(0, 0); public static var bitmapDataLockedDog4:BitmapData = new LockedValp04(0, 0); public static var bitmapDataLockedDog5:BitmapData = new LockedValp05(0, 0); public static var bitmapDataLockedDog6:BitmapData = new LockedValp06(0, 0); public static var bitmapDataLockedDog7:BitmapData = new LockedValp07(0, 0); public static var bitmapDataLockedDog8:BitmapData = new LockedValp08(0, 0); public static var lockedDogSequence:BitmapSequence; public static var bitmapDataSplash1:BitmapData = new splash1(0, 0); public static var bitmapDataSplash2:BitmapData = new splash2(0, 0); public static var bitmapDataSplash3:BitmapData = new splash3(0, 0); public static var bitmapDataSplash4:BitmapData = new splash4(0, 0); public static var bitmapDataSplash5:BitmapData = new splash5(0, 0); public static var bitmapDataSplash6:BitmapData = new splash6(0, 0); public static var bitmapDataSplash7:BitmapData = new splash7(0, 0); public static var bitmapDataSplash8:BitmapData = new splash8(0, 0); public static var bitmapDataSplash9:BitmapData = new splash9(0, 0); public static var bitmapDataSplash10:BitmapData = new splash10(0, 0); public static var bitmapDataSplash11:BitmapData = new splash11(0, 0); public static var splashSequence:BitmapSequence; public static var bitmapDataHelicopterSign1:BitmapData = new resultat_helikopter1(0, 0); public static var bitmapDataHelicopterSign2:BitmapData = new resultat_helikopter2(0, 0); public static var bitmapDataHelicopterSign3:BitmapData = new resultat_helikopter3(0, 0); public static var helicopterSignSequence:BitmapSequence; public static var bitmapDataWaterSign1:BitmapData = new resultat_hose1(0, 0); public static var bitmapDataWaterSign2:BitmapData = new resultat_hose2(0, 0); public static var bitmapDataWaterSign3:BitmapData = new resultat_hose3(0, 0); public static var waterSignSequence:BitmapSequence; public static var bitmapDataWrongBrick1:BitmapData = new wrong1(0, 0); public static var bitmapDataWrongBrick2:BitmapData = new wrong2(0, 0); public static var bitmapDataWrongBrick3:BitmapData = new wrong3(0, 0); public static var bitmapDataWrongBrick4:BitmapData = new wrong4(0, 0); public static var wrongBrickSequence:BitmapSequence; public static var bitmapDataCatPopup1:BitmapData = new crate_katt1(0, 0); public static var bitmapDataCatPopup2:BitmapData = new crate_katt2(0, 0); public static var catPopupSequence:BitmapSequence; public static var bitmapDataBirdPopup1:BitmapData = new crate_pippi1(0, 0); public static var bitmapDataBirdPopup2:BitmapData = new crate_pippi2(0, 0); public static var birdPopupSequence:BitmapSequence; public static var bitmapDataDogPopup1:BitmapData = new crate_valp1(0, 0); public static var bitmapDataDogPopup2:BitmapData = new crate_valp2(0, 0); public static var dogPopupSequence:BitmapSequence; public static var bitmapDataHelicopter1:BitmapData = new helikoter_save01(0, 0); public static var bitmapDataHelicopter2:BitmapData = new helikoter_save02(0, 0); public static var bitmapDataHelicopter3:BitmapData = new helikoter_save03(0, 0); public static var bitmapDataHelicopter4:BitmapData = new helikoter_save04(0, 0); public static var bitmapDataHelicopter5:BitmapData = new helikoter_save05(0, 0); public static var bitmapDataHelicopter6:BitmapData = new helikoter_save06(0, 0); public static var bitmapDataHelicopter7:BitmapData = new helikoter_save07(0, 0); public static var helicopterSequence:BitmapSequence; public static var bitmapDataBasket:BitmapData = new korg(0, 0); public static var bitmapDataGlitter1:BitmapData = new glitter1(0, 0); public static var bitmapDataGlitter2:BitmapData = new glitter2(0, 0); public static var bitmapDataGlitter3:BitmapData = new glitter3(0, 0); public static var bitmapDataGlitter4:BitmapData = new glitter4(0, 0); public static var bitmapDataGlitter5:BitmapData = new glitter5(0, 0); public static var bitmapDataGlitter6:BitmapData = new glitter6(0, 0); public static var bitmapDataGlitter7:BitmapData = new glitter7(0, 0); public static var bitmapDataGlitter8:BitmapData = new glitter8(0, 0); public static var bitmapDataGlitter9:BitmapData = new glitter9(0, 0); public static var bitmapDataGlitter10:BitmapData = new glitter10(0, 0); public static var bitmapDataGlitter11:BitmapData = new glitter11(0, 0); public static var bitmapDataGlitter12:BitmapData = new glitter12(0, 0); public static var bitmapDataGlitter13:BitmapData = new glitter13(0, 0); public static var glitterSequence:BitmapSequence; public static var bitmapDataBoxGlitter1:BitmapData = new dubbelglitter1(0, 0); public static var bitmapDataBoxGlitter2:BitmapData = new dubbelglitter2(0, 0); public static var bitmapDataBoxGlitter3:BitmapData = new dubbelglitter3(0, 0); public static var bitmapDataBoxGlitter4:BitmapData = new dubbelglitter4(0, 0); public static var bitmapDataBoxGlitter5:BitmapData = new dubbelglitter5(0, 0); public static var bitmapDataBoxGlitter6:BitmapData = new dubbelglitter6(0, 0); public static var bitmapDataBoxGlitter7:BitmapData = new dubbelglitter7(0, 0); public static var bitmapDataBoxGlitter8:BitmapData = new dubbelglitter8(0, 0); public static var bitmapDataBoxGlitter9:BitmapData = new dubbelglitter9(0, 0); public static var bitmapDataBoxGlitter10:BitmapData = new dubbelglitter10(0, 0); public static var bitmapDataBoxGlitter11:BitmapData = new dubbelglitter11(0, 0); public static var bitmapDataBoxGlitter12:BitmapData = new dubbelglitter12(0, 0); public static var bitmapDataBoxGlitter13:BitmapData = new dubbelglitter13(0, 0); public static var moreGlitterSequence:BitmapSequence; public static var bitmapDataBurst1:BitmapData = new starburst1(0, 0); public static var bitmapDataBurst2:BitmapData = new starburst2(0, 0); public static var bitmapDataBurst3:BitmapData = new starburst3(0, 0); public static var bitmapDataBurst4:BitmapData = new starburst4(0, 0); public static var bitmapDataBurst5:BitmapData = new starburst5(0, 0); public static var burstSequence:BitmapSequence; public static var bitmapPopBoxRed1:BitmapData = new crate_box_exp1(0, 0); public static var bitmapPopBoxRed2:BitmapData = new crate_box_exp2(0, 0); public static var bitmapPopBoxRed3:BitmapData = new crate_box_exp3(0, 0); public static var popBoxRedSequence:BitmapSequence; public static var bitmapPopBoxGreen1:BitmapData = new crate_cage_exp1(0, 0); public static var bitmapPopBoxGreen2:BitmapData = new crate_cage_exp2(0, 0); public static var bitmapPopBoxGreen3:BitmapData = new crate_cage_exp3(0, 0); public static var popBoxGreenSequence:BitmapSequence; public static var bitmapPopBoxBlue1:BitmapData = new crate_fan_exp1(0, 0); public static var bitmapPopBoxBlue2:BitmapData = new crate_fan_exp2(0, 0); public static var bitmapPopBoxBlue3:BitmapData = new crate_fan_exp3(0, 0); public static var popBoxBlueSequence:BitmapSequence; public static var bitmapPopBoxYellow1:BitmapData = new crate_plupp_exp1(0, 0); public static var bitmapPopBoxYellow2:BitmapData = new crate_plupp_exp2(0, 0); public static var bitmapPopBoxYellow3:BitmapData = new crate_plupp_exp3(0, 0); public static var popBoxYellowSequence:BitmapSequence; public static var bitmapDataFire1:BitmapData = new Fire01(0, 0); public static var bitmapDataFire2:BitmapData = new Fire02(0, 0); public static var bitmapDataFire3:BitmapData = new Fire03(0, 0); public static var bitmapDataFire4:BitmapData = new Fire04(0, 0); public static var bitmapDataFire5:BitmapData = new Fire05(0, 0); public static var bitmapDataFire6:BitmapData = new Fire06(0, 0); public static var bitmapDataFire7:BitmapData = new Fire07(0, 0); public static var bitmapDataFire8:BitmapData = new Fire08(0, 0); public static var bitmapDataFire9:BitmapData = new Fire09(0, 0); public static var bitmapDataFire10:BitmapData = new Fire10(0, 0); public static var bitmapDataFire11:BitmapData = new Fire11(0, 0); public static var bitmapDataFire12:BitmapData = new Fire12(0, 0); public static var fireSequence:BitmapSequence; public static var bitmapDataFireOut1:BitmapData = new fire_out01(0, 0); public static var bitmapDataFireOut2:BitmapData = new fire_out02(0, 0); public static var bitmapDataFireOut3:BitmapData = new fire_out03(0, 0); public static var bitmapDataFireOut4:BitmapData = new fire_out04(0, 0); public static var bitmapDataFireOut5:BitmapData = new fire_out05(0, 0); public static var fireOutSequence:BitmapSequence; public static var bitmapDataRedFireBorder:BitmapData = new eld_varningsram(0, 0); public static var bitmapDataHUD:BitmapData = new hus(0, 0); public static var bitmapDataHudBar:BitmapData = new hiss_fargbarometer(0, 0); public static var bitmapDataHudHis:BitmapData = new hiss(0, 0); public static var bitmapDataHudHisLevels:BitmapData = new hiss_fargbarometer_levels(0, 0); public static var bitmapDataClockColor:BitmapData = new hiss_klocka_fargbyte(0, 0); public static var bitmapDataHUDLights1:BitmapData = new hus2(0, 0); public static var bitmapDataHUDLights2:BitmapData = new hus3(0, 0); public static var bitmapDataHUDLights3:BitmapData = new hus4(0, 0); public static var hudLightsSequence:BitmapSequence; public static function init(_arg1:MovieClip){ var _local2:Array; bitmapRender = new BitmapRender(); bitmapRender.init(755, 600, _arg1, 3000); bitmapDataRedBlock = new crate_box(0, 0); bitmapDataGreenBlock = new crate_cage(0, 0); bitmapDataBlueBlock = new crate_fan(0, 0); bitmapDataYellowBlock = new crate_plupp(0, 0); bitmapDataRedBlockMark = new crate_box2(0, 0); bitmapDataGreenBlockMark = new crate_cage2(0, 0); bitmapDataBlueBlockMark = new crate_fan2(0, 0); bitmapDataYellowBlockMark = new crate_plupp2(0, 0); bitmapDataScrollBackground = new bakgrund_top(0, 0); bitmapBackground = new bakgrund(0, 0); _local2 = new Array(bitmapDataCat); catSequence = new BitmapSequence(Render.bitmapRender); catSequence.init(_local2); _local2 = new Array(bitmapDataCatBlink1, bitmapDataCatBlink2, bitmapDataCatBlink3); catIdleBlinkSequence = new BitmapSequence(Render.bitmapRender); catIdleBlinkSequence.init(_local2); _local2 = new Array(bitmapDataCatTongue1, bitmapDataCatTongue2, bitmapDataCatTongue3, bitmapDataCatTongue4, bitmapDataCatTongue5, bitmapDataCatTongue6, bitmapDataCatTongue7); catIdleTongueSequence = new BitmapSequence(Render.bitmapRender); catIdleTongueSequence.init(_local2); _local2 = new Array(bitmapDataCatLookDown1, bitmapDataCatLookDown2, bitmapDataCatLookDown3, bitmapDataCatLookDown4, bitmapDataCatLookDown5, bitmapDataCatLookDown6, bitmapDataCatLookDown7, bitmapDataCatLookDown8, bitmapDataCatLookDown9, bitmapDataCatLookDown10, bitmapDataCatLookDown11, bitmapDataCatLookDown12, bitmapDataCatLookDown13, bitmapDataCatLookDown14, bitmapDataCatLookDown15, bitmapDataCatLookDown16, bitmapDataCatLookDown17, bitmapDataCatLookDown18, bitmapDataCatLookDown19); catIdleLookDownSequence = new BitmapSequence(Render.bitmapRender); catIdleLookDownSequence.init(_local2); _local2 = new Array(bitmapDataCatBurn1, bitmapDataCatBurn2, bitmapDataCatBurn3, bitmapDataCatBurn4, bitmapDataCatBurn5, bitmapDataCatBurn6, bitmapDataCatBurn7, bitmapDataCatBurn8, bitmapDataCatBurn9, bitmapDataCatBurn10, bitmapDataCatBurn11, bitmapDataCatBurn12, bitmapDataCatBurn13, bitmapDataCatBurn14, bitmapDataCatBurn15); catBurnSequence = new BitmapSequence(Render.bitmapRender); catBurnSequence.init(_local2); _local2 = new Array(bitmapDataCatHappy1, bitmapDataCatHappy2, bitmapDataCatHappy3, bitmapDataCatHappy4, bitmapDataCatHappy5, bitmapDataCatHappy6, bitmapDataCatHappy7, bitmapDataCatHappy8, bitmapDataCatHappy9, bitmapDataCatHappy10, bitmapDataCatHappy11, bitmapDataCatHappy12, bitmapDataCatHappy13, bitmapDataCatHappy14, bitmapDataCatHappy15, bitmapDataCatHappy16, bitmapDataCatHappy17, bitmapDataCatHappy18, bitmapDataCatHappy19); catHappySequence = new BitmapSequence(Render.bitmapRender); catHappySequence.init(_local2); _local2 = new Array(bitmapDataCatFall1, bitmapDataCatFall2, bitmapDataCatFall3, bitmapDataCatFall4, bitmapDataCatFall5, bitmapDataCatFall6); catFallSequence = new BitmapSequence(Render.bitmapRender); catFallSequence.init(_local2); _local2 = new Array(bitmapDataCatFall7, bitmapDataCatFall8, bitmapDataCatFall9); catFallStopSequence = new BitmapSequence(Render.bitmapRender); catFallStopSequence.init(_local2); _local2 = new Array(bitmapDataGhostCat1, bitmapDataGhostCat2, bitmapDataGhostDog3, bitmapDataGhostDog4, bitmapDataGhostDog5, bitmapDataGhostDog6); ghostCatSequence = new BitmapSequence(Render.bitmapRender); ghostCatSequence.init(_local2); _local2 = new Array(bitmapDataDog); dogSequence = new BitmapSequence(Render.bitmapRender); dogSequence.init(_local2); _local2 = new Array(bitmapDataDogBlink1, bitmapDataDogBlink2, bitmapDataDogBlink3); dogIdleBlinkSequence = new BitmapSequence(Render.bitmapRender); dogIdleBlinkSequence.init(_local2); _local2 = new Array(bitmapDataDogTongue1, bitmapDataDogTongue2, bitmapDataDogTongue3, bitmapDataDogTongue4, bitmapDataDogTongue5, bitmapDataDogTongue6, bitmapDataDogTongue7, bitmapDataDogTongue8); dogIdleTongueSequence = new BitmapSequence(Render.bitmapRender); dogIdleTongueSequence.init(_local2); _local2 = new Array(bitmapDataDogShake1, bitmapDataDogShake2, bitmapDataDogShake3, bitmapDataDogShake4, bitmapDataDogShake5, bitmapDataDogShake6, bitmapDataDogShake6, bitmapDataDogShake8); dogIdleShakeSequence = new BitmapSequence(Render.bitmapRender); dogIdleShakeSequence.init(_local2); _local2 = new Array(bitmapDataDogBurn1, bitmapDataDogBurn2, bitmapDataDogBurn3, bitmapDataDogBurn4, bitmapDataDogBurn5, bitmapDataDogBurn6, bitmapDataDogBurn7, bitmapDataDogBurn8, bitmapDataDogBurn9, bitmapDataDogBurn10, bitmapDataDogBurn11, bitmapDataDogBurn12, bitmapDataDogBurn13, bitmapDataDogBurn14, bitmapDataDogBurn15, bitmapDataDogBurn16, bitmapDataDogBurn17, bitmapDataDogBurn18, bitmapDataDogBurn19); dogBurnSequence = new BitmapSequence(Render.bitmapRender); dogBurnSequence.init(_local2); _local2 = new Array(bitmapDataDogHappy1, bitmapDataDogHappy2, bitmapDataDogHappy3, bitmapDataDogHappy4, bitmapDataDogHappy5, bitmapDataDogHappy6, bitmapDataDogHappy7, bitmapDataDogHappy8, bitmapDataDogHappy9, bitmapDataDogHappy10, bitmapDataDogHappy11, bitmapDataDogHappy12, bitmapDataDogHappy13, bitmapDataDogHappy14, bitmapDataDogHappy15, bitmapDataDogHappy16, bitmapDataDogHappy17); dogHappySequence = new BitmapSequence(Render.bitmapRender); dogHappySequence.init(_local2); _local2 = new Array(bitmapDataDogFall1, bitmapDataDogFall2, bitmapDataDogFall3, bitmapDataDogFall4, bitmapDataDogFall5); dogFallSequence = new BitmapSequence(Render.bitmapRender); dogFallSequence.init(_local2); _local2 = new Array(bitmapDataDogFall010, bitmapDataDogFall011, bitmapDataDogFall011); dogFallStopSequence = new BitmapSequence(Render.bitmapRender); dogFallStopSequence.init(_local2); _local2 = new Array(bitmapDataGhostDog1, bitmapDataGhostDog2, bitmapDataGhostDog3, bitmapDataGhostDog4, bitmapDataGhostDog5, bitmapDataGhostDog6); ghostDogSequence = new BitmapSequence(Render.bitmapRender); ghostDogSequence.init(_local2); _local2 = new Array(bitmapDatabird); birdSequence = new BitmapSequence(Render.bitmapRender); birdSequence.init(_local2); _local2 = new Array(bitmapDataBirdBlink1, bitmapDataBirdBlink2, bitmapDataBirdBlink3, bitmapDataBirdBlink4, bitmapDataBirdBlink5); birdIdleBlinkSequence = new BitmapSequence(Render.bitmapRender); birdIdleBlinkSequence.init(_local2); _local2 = new Array(bitmapDataBirdTurn1, bitmapDataBirdTurn2, bitmapDataBirdTurn3, bitmapDataBirdTurn4, bitmapDataBirdTurn5, bitmapDataBirdTurn6, bitmapDataBirdTurn7, bitmapDataBirdTurn8, bitmapDataBirdTurn9, bitmapDataBirdTurn10, bitmapDataBirdTurn11, bitmapDataBirdTurn12, bitmapDataBirdTurn13, bitmapDataBirdTurn14, bitmapDataBirdTurn15, bitmapDataBirdTurn16, bitmapDataBirdTurn17, bitmapDataBirdTurn18, bitmapDataBirdTurn19, bitmapDataBirdTurn20); birdIdleTurnSequence = new BitmapSequence(Render.bitmapRender); birdIdleTurnSequence.init(_local2); _local2 = new Array(bitmapDataBirdWalk1, bitmapDataBirdWalk2, bitmapDataBirdWalk3, bitmapDataBirdWalk4, bitmapDataBirdWalk5, bitmapDataBirdWalk6, bitmapDataBirdWalk7, bitmapDataBirdWalk8, bitmapDataBirdWalk7, bitmapDataBirdWalk6, bitmapDataBirdWalk5, bitmapDataBirdWalk4, bitmapDataBirdWalk3, bitmapDataBirdWalk2, bitmapDataBirdWalk1); birdIdleWalkSequence = new BitmapSequence(Render.bitmapRender); birdIdleWalkSequence.init(_local2); _local2 = new Array(bitmapDataBirdBurn1, bitmapDataBirdBurn2, bitmapDataBirdBurn3, bitmapDataBirdBurn4, bitmapDataBirdBurn5, bitmapDataBirdBurn6, bitmapDataBirdBurn7, bitmapDataBirdBurn7, bitmapDataBirdBurn9, bitmapDataBirdBurn10, bitmapDataBirdBurn11, bitmapDataBirdBurn12, bitmapDataBirdBurn13, bitmapDataBirdBurn14, bitmapDataBirdBurn15, bitmapDataBirdBurn16); birdBurnSequence = new BitmapSequence(Render.bitmapRender); birdBurnSequence.init(_local2); _local2 = new Array(bitmapDataBirdHappy1, bitmapDataBirdHappy2, bitmapDataBirdHappy3, bitmapDataBirdHappy4, bitmapDataBirdHappy5, bitmapDataBirdHappy6, bitmapDataBirdHappy7, bitmapDataBirdHappy8, bitmapDataBirdHappy9, bitmapDataBirdHappy10, bitmapDataBirdHappy11, bitmapDataBirdHappy12, bitmapDataBirdHappy13, bitmapDataBirdHappy14, bitmapDataBirdHappy15, bitmapDataBirdHappy16, bitmapDataBirdHappy17, bitmapDataBirdHappy18, bitmapDataBirdHappy19, bitmapDataBirdHappy20); birdHappySequence = new BitmapSequence(Render.bitmapRender); birdHappySequence.init(_local2); _local2 = new Array(bitmapDataBirdFall1, bitmapDataBirdFall2, bitmapDataBirdFall3, bitmapDataBirdFall4); birdFallSequence = new BitmapSequence(Render.bitmapRender); birdFallSequence.init(_local2); _local2 = new Array(bitmapDataBirdFall5, bitmapDataBirdFall6, bitmapDataBirdFall7); birdFallStopSequence = new BitmapSequence(Render.bitmapRender); birdFallStopSequence.init(_local2); _local2 = new Array(bitmapDataGhostBird1, bitmapDataGhostBird2, bitmapDataGhostDog3, bitmapDataGhostDog4, bitmapDataGhostDog5, bitmapDataGhostDog6); ghostBirdSequence = new BitmapSequence(Render.bitmapRender); ghostBirdSequence.init(_local2); _local2 = new Array(bitmapDataAnimalBow1, bitmapDataAnimalBow2, bitmapDataAnimalBow3); animalBowSequence = new BitmapSequence(Render.bitmapRender); animalBowSequence.init(_local2); _local2 = new Array(bitmapDataAnimalBlueNr0, bitmapDataAnimalBlueNr1, bitmapDataAnimalBlueNr2, bitmapDataAnimalBlueNr3, bitmapDataAnimalBlueNr4, bitmapDataAnimalBlueNr5, bitmapDataAnimalBlueNr6, bitmapDataAnimalBlueNr7, bitmapDataAnimalBlueNr8, bitmapDataAnimalBlueNr9); blueNrSequence = new BitmapSequence(bitmapRender); blueNrSequence.init(_local2); _local2 = new Array(bitmapDataAnimalWhiteNr0, bitmapDataAnimalWhiteNr1, bitmapDataAnimalWhiteNr2, bitmapDataAnimalWhiteNr3, bitmapDataAnimalWhiteNr4, bitmapDataAnimalWhiteNr5, bitmapDataAnimalWhiteNr6, bitmapDataAnimalWhiteNr7, bitmapDataAnimalWhiteNr8, bitmapDataAnimalWhiteNr9); whiteNrSequence = new BitmapSequence(bitmapRender); whiteNrSequence.init(_local2); markerSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataMarker1, bitmapDataMarker2, bitmapDataMarker3); markerSequence.init(_local2); boxShineSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataBoxShine1, bitmapDataBoxShine2, bitmapDataBoxShine3, bitmapDataBoxShine4, bitmapDataBoxShine5); boxShineSequence.init(_local2); boxShakeSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataBoxShake1, bitmapDataBoxShake2, bitmapDataBoxShake3, bitmapDataBoxShake4); boxShakeSequence.init(_local2); cageShakeSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataCageShake1, bitmapDataCageShake2, bitmapDataCageShake3, bitmapDataCageShake4); cageShakeSequence.init(_local2); fanShakeSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataFanShake1, bitmapDataFanShake2, bitmapDataFanShake3, bitmapDataFanShake4); fanShakeSequence.init(_local2); pluppShakeSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataBoxPlupp1, bitmapDataBoxPlupp2, bitmapDataBoxPlupp3, bitmapDataBoxPlupp4); pluppShakeSequence.init(_local2); keySequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataKey1, bitmapDataKey2, bitmapDataKey3, bitmapDataKey4, bitmapDataKey5, bitmapDataKey6, bitmapDataKey7, bitmapDataKey8); keySequence.init(_local2); lockedCatSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataLockedCat1, bitmapDataLockedCat2, bitmapDataLockedCat3, bitmapDataLockedCat4, bitmapDataLockedCat5, bitmapDataLockedCat6, bitmapDataLockedCat7, bitmapDataLockedCat8, bitmapDataLockedCat9, bitmapDataLockedCat10, bitmapDataLockedCat11, bitmapDataLockedCat12, bitmapDataLockedCat13, bitmapDataLockedCat14, bitmapDataLockedCat15, bitmapDataLockedCat16, bitmapDataLockedCat17, bitmapDataLockedCat18, bitmapDataLockedCat19); lockedCatSequence.init(_local2); lockedBirdSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataLockedBird1, bitmapDataLockedBird2, bitmapDataLockedBird3, bitmapDataLockedBird4, bitmapDataLockedBird5, bitmapDataLockedBird6, bitmapDataLockedBird7, bitmapDataLockedBird8, bitmapDataLockedBird9, bitmapDataLockedBird10, bitmapDataLockedBird11, bitmapDataLockedBird12, bitmapDataLockedBird13, bitmapDataLockedBird14, bitmapDataLockedBird15, bitmapDataLockedBird16, bitmapDataLockedBird17, bitmapDataLockedBird18, bitmapDataLockedBird19, bitmapDataLockedBird20); lockedBirdSequence.init(_local2); lockedDogSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataLockedDog1, bitmapDataLockedDog2, bitmapDataLockedDog3, bitmapDataLockedDog4, bitmapDataLockedDog5, bitmapDataLockedDog6, bitmapDataLockedDog7, bitmapDataLockedDog8); lockedDogSequence.init(_local2); splashSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataSplash1, bitmapDataSplash2, bitmapDataSplash3, bitmapDataSplash4, bitmapDataSplash5, bitmapDataSplash6, bitmapDataSplash7, bitmapDataSplash8, bitmapDataSplash9, bitmapDataSplash10, bitmapDataSplash11); splashSequence.init(_local2); helicopterSignSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataHelicopterSign1, bitmapDataHelicopterSign2, bitmapDataHelicopterSign3); helicopterSignSequence.init(_local2); waterSignSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataWaterSign1, bitmapDataWaterSign2, bitmapDataWaterSign3); waterSignSequence.init(_local2); wrongBrickSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataWrongBrick1, bitmapDataWrongBrick2, bitmapDataWrongBrick3, bitmapDataWrongBrick4); wrongBrickSequence.init(_local2); _local2 = new Array(bitmapDataCatPopup1, bitmapDataCatPopup2); catPopupSequence = new BitmapSequence(Render.bitmapRender); catPopupSequence.init(_local2); _local2 = new Array(bitmapDataBirdPopup1, bitmapDataBirdPopup2); birdPopupSequence = new BitmapSequence(Render.bitmapRender); birdPopupSequence.init(_local2); _local2 = new Array(bitmapDataDogPopup1, bitmapDataDogPopup1); dogPopupSequence = new BitmapSequence(Render.bitmapRender); dogPopupSequence.init(_local2); _local2 = new Array(bitmapDataHelicopter1, bitmapDataHelicopter2, bitmapDataHelicopter3, bitmapDataHelicopter4, bitmapDataHelicopter5, bitmapDataHelicopter6, bitmapDataHelicopter7); helicopterSequence = new BitmapSequence(Render.bitmapRender); helicopterSequence.init(_local2); glitterSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataGlitter1, bitmapDataGlitter2, bitmapDataGlitter3, bitmapDataGlitter4, bitmapDataGlitter5, bitmapDataGlitter6, bitmapDataGlitter7, bitmapDataGlitter8, bitmapDataGlitter9, bitmapDataGlitter10, bitmapDataGlitter11, bitmapDataGlitter12, bitmapDataGlitter13); glitterSequence.init(_local2); moreGlitterSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataBoxGlitter1, bitmapDataBoxGlitter2, bitmapDataBoxGlitter3, bitmapDataBoxGlitter4, bitmapDataBoxGlitter5, bitmapDataBoxGlitter6, bitmapDataBoxGlitter7, bitmapDataBoxGlitter8, bitmapDataBoxGlitter9, bitmapDataBoxGlitter10, bitmapDataBoxGlitter11, bitmapDataBoxGlitter12, bitmapDataBoxGlitter13); moreGlitterSequence.init(_local2); burstSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataBurst1, bitmapDataBurst2, bitmapDataBurst3, bitmapDataBurst4, bitmapDataBurst5); burstSequence.init(_local2); popBoxRedSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapPopBoxRed1, bitmapPopBoxRed2, bitmapPopBoxRed3); popBoxRedSequence.init(_local2); popBoxGreenSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapPopBoxGreen1, bitmapPopBoxGreen2, bitmapPopBoxGreen3); popBoxGreenSequence.init(_local2); popBoxBlueSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapPopBoxBlue1, bitmapPopBoxBlue2, bitmapPopBoxBlue3); popBoxBlueSequence.init(_local2); popBoxYellowSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapPopBoxYellow1, bitmapPopBoxYellow2, bitmapPopBoxYellow3); popBoxYellowSequence.init(_local2); fireSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataFire1, bitmapDataFire2, bitmapDataFire3, bitmapDataFire4, bitmapDataFire5, bitmapDataFire6, bitmapDataFire7, bitmapDataFire8, bitmapDataFire9, bitmapDataFire10, bitmapDataFire11, bitmapDataFire12); fireSequence.init(_local2); fireOutSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataFireOut1, bitmapDataFireOut2, bitmapDataFireOut3, bitmapDataFireOut4, bitmapDataFireOut5); fireOutSequence.init(_local2); hudLightsSequence = new BitmapSequence(Render.bitmapRender); _local2 = new Array(bitmapDataHUDLights1, bitmapDataHUDLights2, bitmapDataHUDLights3); hudLightsSequence.init(_local2); } } }//package puzzlegame
Section 39
//ScorePopup (puzzlegame.ScorePopup) package puzzlegame { import flash.display.*; import puzzlegame.*; class ScorePopup extends Popup { private var clip:MovieClip; private var startPosY:Number; private var alphaValue:Number; private var scaleValue:Number; public static var MOVE_DISTANCE:int = 100; function ScorePopup(_arg1:int){ lastFrame = 25; animSpeed = 1; clip = new scorepop(); clip.score_text.text = String(_arg1); Render.scorePopupHolderClip.addChild(clip); alphaValue = 0; } override public function tick(){ super.tick(); var _local1:Number = (frameNumber / lastFrame); posY = (startPosY - (_local1 * MOVE_DISTANCE)); if (frame < 5){ alphaValue = (alphaValue + 0.2); } else { if (frame > 15){ alphaValue = (alphaValue - 0.1); } else { alphaValue = 1; }; }; scaleValue = (1 + (0.6 * _local1)); } override public function render(){ clip.x = posX; clip.y = posY; clip.alpha = alphaValue; clip.scaleX = scaleValue; clip.scaleY = scaleValue; } override public function deleting(){ Render.scorePopupHolderClip.removeChild(clip); clip = null; } override public function setPos(_arg1:Number, _arg2:Number){ this.posX = _arg1; this.posY = _arg2; startPosY = _arg2; } } }//package puzzlegame
Section 40
//SoundManager (puzzlegame.SoundManager) package puzzlegame { import flash.utils.*; public class SoundManager { private var managedSoundMap:Object; private var managedSounds:Array; private var lastTime:Number;// = -1 public var volume:Number;// = 1 private var fadeStartTime:Number;// = -1 private var fadeEndTime:Number;// = -1 private var fadeStartVolume:Number;// = -1 private var fadeEndVolume:Number;// = -1 public function SoundManager(){ managedSoundMap = new Object(); managedSounds = new Array(); super(); } public function get(_arg1:String):ManagedSound{ var _local2:Class; if (managedSoundMap[_arg1] == null){ _local2 = (getDefinitionByName(_arg1) as Class); if (_local2 == null){ _local2 = (getDefinitionByName(("sound." + _arg1)) as Class); }; if (_local2 == null){ _local2 = (getDefinitionByName(("snd." + _arg1)) as Class); }; if (_local2 == null){ throw (new Error(("Failed to find sound " + _arg1))); }; managedSoundMap[_arg1] = new ManagedSound(this, _local2); managedSounds.push(managedSoundMap[_arg1]); }; return (managedSoundMap[_arg1]); } public function fadeTo(_arg1:Number, _arg2:Number){ fadeStartVolume = Math.sqrt(volume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); } public function setVolume(_arg1:Number){ this.volume = _arg1; fadeStartTime = -1; } public function stopAll(){ var _local1:int; while (_local1 < managedSounds.length) { managedSounds[_local1].stop(); _local1++; }; } public function update(){ var _local3:Number; var _local1:* = getTimer(); if (lastTime < 0){ lastTime = _local1; }; if (fadeStartTime >= 0){ _local3 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local3 < 0){ _local3 = 0; }; if (_local3 > 1){ _local3 = 1; }; volume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local3)); volume = (volume * volume); if (_local3 == 1){ fadeStartTime = -1; }; }; var _local2:int; while (_local2 < managedSounds.length) { managedSounds[_local2].update(); _local2++; }; } } }//package puzzlegame
Section 41
//Sounds (puzzlegame.Sounds) package puzzlegame { public class Sounds { public static var SOUND_VOLUME:Number = 0.3; public static var isSoundOn:Boolean = true; private static var playingAnimalBurningDog:Boolean = false; private static var playingAnimalBurningCat:Boolean = false; private static var playingAnimalBurningBird:Boolean = false; private static var playingNewPuppyFound:Boolean = false; private static var playingAnimalGroundSaveDog:Boolean = false; private static var playingAnimalGroundSaveCat:Boolean = false; private static var playingAnimalGroundSaveBird:Boolean = false; public static var manager:SoundManager = new SoundManager(); public static function clearOnlyOne(){ playingAnimalBurningDog = false; playingAnimalBurningCat = false; playingAnimalBurningBird = false; playingNewPuppyFound = false; playingAnimalGroundSaveDog = false; playingAnimalGroundSaveCat = false; playingAnimalGroundSaveBird = false; } public static function soundOff(){ isSoundOn = false; manager.fadeTo(0, 300); } public static function soundOffDirect(){ isSoundOn = false; manager.setVolume(0); } public static function soundOn(){ isSoundOn = true; manager.fadeTo(1, 300); } public static function update(){ manager.update(); } public static function startTimeWarningLoop(){ manager.get("time_warning1").loop(SOUND_VOLUME); } public static function stopTimeWarningLoop(){ manager.get("time_warning1").stop(); } public static function startHelicopterLoop(){ manager.get("animal_helicopter_save1").loop(SOUND_VOLUME); } public static function stopHelicopterLoop(){ manager.get("animal_helicopter_save1").stop(); } public static function startFireSpreadingLoop(){ manager.get("fire_spreading1").loop(SOUND_VOLUME); } public static function stopFireSpreadingLoop(){ manager.get("fire_spreading1").stop(); } public static function playAnimalBurningDog(){ if (playingAnimalBurningDog == false){ manager.get("animal_burned1").play(SOUND_VOLUME); playingAnimalBurningDog = true; }; } public static function playAnimalBurningCat(){ if (playingAnimalBurningCat == false){ manager.get("cat_sad2").play(SOUND_VOLUME); playingAnimalBurningCat = true; }; } public static function playAnimalBurningBird(){ if (playingAnimalBurningBird == false){ manager.get("sadbird").play(SOUND_VOLUME); playingAnimalBurningBird = true; }; } public static function playMatch1(){ manager.get("combo1").play(SOUND_VOLUME); } public static function playMatch2(){ manager.get("pet_combo2").play(SOUND_VOLUME); } public static function playMatch3(){ manager.get("pet_combo3").play(SOUND_VOLUME); } public static function playMatch4(){ manager.get("pet_combo4").play(SOUND_VOLUME); } public static function playNegativeClick(){ manager.get("negative_click_sound3").play(SOUND_VOLUME); } public static function playHelicopterBonus(){ manager.get("helicopter_bonus1").play(SOUND_VOLUME); } public static function playWaterHoseCollected(){ manager.get("water_hose_collected1").play(SOUND_VOLUME); } public static function playWaterSplash(){ manager.get("water_splash1").play(SOUND_VOLUME); } public static function playNewPuppyFound(){ if (playingNewPuppyFound == false){ manager.get("new_puppy_found2").play(SOUND_VOLUME); playingNewPuppyFound = true; }; } public static function playAnimalGroundSaveDog(){ if (playingAnimalGroundSaveDog == false){ manager.get("animal_ground_save1").play(SOUND_VOLUME); playingAnimalGroundSaveDog = true; }; } public static function playAnimalGroundSaveCat(){ if (playingAnimalGroundSaveCat == false){ manager.get("cat_happy2").play(SOUND_VOLUME); playingAnimalGroundSaveCat = true; }; } public static function playAnimalGroundSaveBird(){ if (playingAnimalGroundSaveBird == false){ manager.get("undulat_happy3").play(SOUND_VOLUME); playingAnimalGroundSaveBird = true; }; } public static function playLevelCompleted(){ manager.get("level_completed1").play(SOUND_VOLUME); } public static function playLevelStart(){ manager.get("level_start1").play(SOUND_VOLUME); } } }//package puzzlegame
Section 42
//Splash (puzzlegame.Splash) package puzzlegame { class Splash extends Popup { function Splash(){ lastFrame = 10; animSpeed = 1; } override public function tick(){ super.tick(); } override public function render(){ Render.splashSequence.renderCall(frame, posX, posY); } } }//package puzzlegame
Section 43
//TextProperties (puzzlegame.TextProperties) package puzzlegame { class TextProperties { public static var INSTRUCTIONS_TEXT1:String = "INSTRUCTION_TEXT1"; public static var INSTRUCTIONS_TEXT2_1:String = "INSTRUCTION_TEXT2_1"; public static var INSTRUCTIONS_TEXT2_2:String = "INSTRUCTION_TEXT2_2"; public static var INSTRUCTIONS_TEXT3:String = "INSTRUCTION_TEXT3"; public static var END_LEVEL_SIGN_HEADER_COMPLETED:String = "END_LEVEL_SIGN_HEADER_COMPLETED"; public static var END_LEVEL_SIGN_HEADER_FAIL:String = "END_LEVEL_SIGN_HEADER_FAIL"; public static var END_LEVEL_SIGN_HEADER_TIMES_UP:String = "END_LEVEL_SIGN_HEADER_TIMES_UP"; public static var END_LEVEL_SIGN_SCORE:String = "END_LEVEL_SIGN_SCORE"; public static var END_LEVEL_SIGN_CLERENCE_BONUS:String = "END_LEVEL_SIGN_CLERENCE_BONUS"; public static var END_LEVEL_SIGN_HOSES_SAVED:String = "END_LEVEL_SIGN_HOSES_SAVED"; public static var END_LEVEL_SIGN_HELI_SAVED:String = "END_LEVEL_SIGN_HELI_SAVED"; public static var END_LEVEL_SIGN_TOTAL_SCORE:String = "END_LEVEL_SIGN_TOTAL_SCORE"; public static var START_LEVEL_SIGN_HEADER:String = "START_LEVEL_SIGN_HEADER"; public static var END_SIGN_HEADER:String = "END_SIGN_HEADER"; public static var END_SIGN_GAME_HEADER:String = "END_GAME_HEADER"; public static var END_SIGN_BEST_EVER:String = "END_SIGN_BEST_EVER"; public static var END_SIGN_BIGGEST_COMBO:String = "END_SIGN_BIGGEST_COMBO"; public static var END_SIGN_CLEARENCE:String = "END_SIGN_CLEARENCE"; public static var END_SIGN_PETS_SAVED:String = "END_SIGN_PETS_SAVED"; public static var END_SIGN_SCORE:String = "END_SIGN_SCORE"; public static var END_SIGN_PETS_SAVED_ALLTIME:String = "END_SIGN_PETS_SAVED_ALLTIME"; public static var END_SIGN_TROPHY_ONE_OVER:String = "END_SIGN_TROPHY_ONE_OVER"; public static var END_SIGN_TROPHY_TWO_OVER:String = "END_SIGN_TROPHY_TWO_OVER"; public static var END_SIGN_TROPHY_THREE_OVER:String = "END_SIGN_TROPHY_THREE_OVER"; public static var GAME_TIME:String = "GAME_TIME"; public static var GAME_SCORE:String = "SCORE"; public static var GAME_SAVES:String = "GAME_SAVES"; public static var GAME_STARTS_IN:String = "GAME_STARTS_IN"; public static var GAME_ENDS_IN:String = "GAME_ENDS_IN"; public static var LEVEL_STARTS_IN:String = "LEVEL_STARTS_IN"; public static var OPEN_GAME_TEXT:String = "OPEN_GAME_TEXT"; } }//package puzzlegame
Section 44
//Timer (puzzlegame.Timer) package puzzlegame { import flash.utils.*; public class Timer { private var lastTime:Number;// = -1 private var ticksPerSecond:Number; private var msPerTick:Number; private var unprocessedTime:Number;// = 0 public var alpha:Number;// = 0 public var timeScale:Number;// = 1 public var passedTime:Number;// = 0 public static var currentTime:Number = 0; public function Timer(_arg1){ this.ticksPerSecond = _arg1; msPerTick = (1000 / _arg1); } public function advanceTime(){ if (lastTime == -1){ lastTime = getTimer(); }; var _local1:* = getTimer(); passedTime = (_local1 - lastTime); passedTime = (passedTime * timeScale); currentTime = (currentTime + passedTime); lastTime = _local1; unprocessedTime = (unprocessedTime + passedTime); var _local2:int = int((unprocessedTime / msPerTick)); unprocessedTime = (unprocessedTime - (_local2 * msPerTick)); alpha = (unprocessedTime / msPerTick); return (_local2); } } }//package puzzlegame
Section 45
//WrongBrickPopup (puzzlegame.WrongBrickPopup) package puzzlegame { class WrongBrickPopup extends Popup { function WrongBrickPopup(){ lastFrame = (Render.wrongBrickSequence.getLength() - 1); animSpeed = 1; } override public function tick(){ super.tick(); } override public function render(){ Render.wrongBrickSequence.renderCall(frame, posX, posY); } } }//package puzzlegame
Section 46
//animal_burned1 (animal_burned1) package { import flash.media.*; public dynamic class animal_burned1 extends Sound { } }//package
Section 47
//animal_ground_save1 (animal_ground_save1) package { import flash.media.*; public dynamic class animal_ground_save1 extends Sound { } }//package
Section 48
//animal_helicopter_save1 (animal_helicopter_save1) package { import flash.media.*; public dynamic class animal_helicopter_save1 extends Sound { } }//package
Section 49
//bakgrund (bakgrund) package { import flash.display.*; public dynamic class bakgrund extends BitmapData { public function bakgrund(_arg1:int=614, _arg2:int=698){ super(_arg1, _arg2); } } }//package
Section 50
//bakgrund_top (bakgrund_top) package { import flash.display.*; public dynamic class bakgrund_top extends BitmapData { public function bakgrund_top(_arg1:int=614, _arg2:int=1088){ super(_arg1, _arg2); } } }//package
Section 51
//cat_happy2 (cat_happy2) package { import flash.media.*; public dynamic class cat_happy2 extends Sound { } }//package
Section 52
//cat_sad2 (cat_sad2) package { import flash.media.*; public dynamic class cat_sad2 extends Sound { } }//package
Section 53
//combo1 (combo1) package { import flash.media.*; public dynamic class combo1 extends Sound { } }//package
Section 54
//crate_blankare1 (crate_blankare1) package { import flash.display.*; public dynamic class crate_blankare1 extends BitmapData { public function crate_blankare1(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 55
//crate_blankare2 (crate_blankare2) package { import flash.display.*; public dynamic class crate_blankare2 extends BitmapData { public function crate_blankare2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 56
//crate_blankare3 (crate_blankare3) package { import flash.display.*; public dynamic class crate_blankare3 extends BitmapData { public function crate_blankare3(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 57
//crate_box (crate_box) package { import flash.display.*; public dynamic class crate_box extends BitmapData { public function crate_box(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 58
//crate_box_exp1 (crate_box_exp1) package { import flash.display.*; public dynamic class crate_box_exp1 extends BitmapData { public function crate_box_exp1(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 59
//crate_box_exp2 (crate_box_exp2) package { import flash.display.*; public dynamic class crate_box_exp2 extends BitmapData { public function crate_box_exp2(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 60
//crate_box_exp3 (crate_box_exp3) package { import flash.display.*; public dynamic class crate_box_exp3 extends BitmapData { public function crate_box_exp3(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 61
//crate_box_glow01 (crate_box_glow01) package { import flash.display.*; public dynamic class crate_box_glow01 extends BitmapData { public function crate_box_glow01(_arg1:int=50, _arg2:int=34){ super(_arg1, _arg2); } } }//package
Section 62
//crate_box_glow02 (crate_box_glow02) package { import flash.display.*; public dynamic class crate_box_glow02 extends BitmapData { public function crate_box_glow02(_arg1:int=50, _arg2:int=34){ super(_arg1, _arg2); } } }//package
Section 63
//crate_box_glow03 (crate_box_glow03) package { import flash.display.*; public dynamic class crate_box_glow03 extends BitmapData { public function crate_box_glow03(_arg1:int=50, _arg2:int=34){ super(_arg1, _arg2); } } }//package
Section 64
//crate_box_glow04 (crate_box_glow04) package { import flash.display.*; public dynamic class crate_box_glow04 extends BitmapData { public function crate_box_glow04(_arg1:int=50, _arg2:int=34){ super(_arg1, _arg2); } } }//package
Section 65
//crate_box_glow05 (crate_box_glow05) package { import flash.display.*; public dynamic class crate_box_glow05 extends BitmapData { public function crate_box_glow05(_arg1:int=50, _arg2:int=34){ super(_arg1, _arg2); } } }//package
Section 66
//crate_box_shake01 (crate_box_shake01) package { import flash.display.*; public dynamic class crate_box_shake01 extends BitmapData { public function crate_box_shake01(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 67
//crate_box_shake02 (crate_box_shake02) package { import flash.display.*; public dynamic class crate_box_shake02 extends BitmapData { public function crate_box_shake02(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 68
//crate_box_shake03 (crate_box_shake03) package { import flash.display.*; public dynamic class crate_box_shake03 extends BitmapData { public function crate_box_shake03(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 69
//crate_box_shake04 (crate_box_shake04) package { import flash.display.*; public dynamic class crate_box_shake04 extends BitmapData { public function crate_box_shake04(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 70
//crate_box_varning (crate_box_varning) package { import flash.display.*; public dynamic class crate_box_varning extends BitmapData { public function crate_box_varning(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 71
//crate_box_varning2 (crate_box_varning2) package { import flash.display.*; public dynamic class crate_box_varning2 extends BitmapData { public function crate_box_varning2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 72
//crate_box2 (crate_box2) package { import flash.display.*; public dynamic class crate_box2 extends BitmapData { public function crate_box2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 73
//crate_cage (crate_cage) package { import flash.display.*; public dynamic class crate_cage extends BitmapData { public function crate_cage(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 74
//crate_cage_exp1 (crate_cage_exp1) package { import flash.display.*; public dynamic class crate_cage_exp1 extends BitmapData { public function crate_cage_exp1(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 75
//crate_cage_exp2 (crate_cage_exp2) package { import flash.display.*; public dynamic class crate_cage_exp2 extends BitmapData { public function crate_cage_exp2(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 76
//crate_cage_exp3 (crate_cage_exp3) package { import flash.display.*; public dynamic class crate_cage_exp3 extends BitmapData { public function crate_cage_exp3(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 77
//crate_cage_shake01 (crate_cage_shake01) package { import flash.display.*; public dynamic class crate_cage_shake01 extends BitmapData { public function crate_cage_shake01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 78
//crate_cage_shake02 (crate_cage_shake02) package { import flash.display.*; public dynamic class crate_cage_shake02 extends BitmapData { public function crate_cage_shake02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 79
//crate_cage_shake03 (crate_cage_shake03) package { import flash.display.*; public dynamic class crate_cage_shake03 extends BitmapData { public function crate_cage_shake03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 80
//crate_cage_shake04 (crate_cage_shake04) package { import flash.display.*; public dynamic class crate_cage_shake04 extends BitmapData { public function crate_cage_shake04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 81
//crate_cage_varning1 (crate_cage_varning1) package { import flash.display.*; public dynamic class crate_cage_varning1 extends BitmapData { public function crate_cage_varning1(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 82
//crate_cage_varning2 (crate_cage_varning2) package { import flash.display.*; public dynamic class crate_cage_varning2 extends BitmapData { public function crate_cage_varning2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 83
//crate_cage2 (crate_cage2) package { import flash.display.*; public dynamic class crate_cage2 extends BitmapData { public function crate_cage2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 84
//crate_fan (crate_fan) package { import flash.display.*; public dynamic class crate_fan extends BitmapData { public function crate_fan(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 85
//crate_fan_exp1 (crate_fan_exp1) package { import flash.display.*; public dynamic class crate_fan_exp1 extends BitmapData { public function crate_fan_exp1(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 86
//crate_fan_exp2 (crate_fan_exp2) package { import flash.display.*; public dynamic class crate_fan_exp2 extends BitmapData { public function crate_fan_exp2(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 87
//crate_fan_exp3 (crate_fan_exp3) package { import flash.display.*; public dynamic class crate_fan_exp3 extends BitmapData { public function crate_fan_exp3(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 88
//crate_fan_shake01 (crate_fan_shake01) package { import flash.display.*; public dynamic class crate_fan_shake01 extends BitmapData { public function crate_fan_shake01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 89
//crate_fan_shake02 (crate_fan_shake02) package { import flash.display.*; public dynamic class crate_fan_shake02 extends BitmapData { public function crate_fan_shake02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 90
//crate_fan_shake03 (crate_fan_shake03) package { import flash.display.*; public dynamic class crate_fan_shake03 extends BitmapData { public function crate_fan_shake03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 91
//crate_fan_shake04 (crate_fan_shake04) package { import flash.display.*; public dynamic class crate_fan_shake04 extends BitmapData { public function crate_fan_shake04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 92
//crate_fan_varning1 (crate_fan_varning1) package { import flash.display.*; public dynamic class crate_fan_varning1 extends BitmapData { public function crate_fan_varning1(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 93
//crate_fan_varning2 (crate_fan_varning2) package { import flash.display.*; public dynamic class crate_fan_varning2 extends BitmapData { public function crate_fan_varning2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 94
//crate_fan2 (crate_fan2) package { import flash.display.*; public dynamic class crate_fan2 extends BitmapData { public function crate_fan2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 95
//crate_katt1 (crate_katt1) package { import flash.display.*; public dynamic class crate_katt1 extends BitmapData { public function crate_katt1(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 96
//crate_katt2 (crate_katt2) package { import flash.display.*; public dynamic class crate_katt2 extends BitmapData { public function crate_katt2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 97
//crate_pippi1 (crate_pippi1) package { import flash.display.*; public dynamic class crate_pippi1 extends BitmapData { public function crate_pippi1(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 98
//crate_pippi2 (crate_pippi2) package { import flash.display.*; public dynamic class crate_pippi2 extends BitmapData { public function crate_pippi2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 99
//crate_plupp (crate_plupp) package { import flash.display.*; public dynamic class crate_plupp extends BitmapData { public function crate_plupp(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 100
//crate_plupp_exp1 (crate_plupp_exp1) package { import flash.display.*; public dynamic class crate_plupp_exp1 extends BitmapData { public function crate_plupp_exp1(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 101
//crate_plupp_exp2 (crate_plupp_exp2) package { import flash.display.*; public dynamic class crate_plupp_exp2 extends BitmapData { public function crate_plupp_exp2(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 102
//crate_plupp_exp3 (crate_plupp_exp3) package { import flash.display.*; public dynamic class crate_plupp_exp3 extends BitmapData { public function crate_plupp_exp3(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 103
//crate_plupp_shake01 (crate_plupp_shake01) package { import flash.display.*; public dynamic class crate_plupp_shake01 extends BitmapData { public function crate_plupp_shake01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 104
//crate_plupp_shake02 (crate_plupp_shake02) package { import flash.display.*; public dynamic class crate_plupp_shake02 extends BitmapData { public function crate_plupp_shake02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 105
//crate_plupp_shake03 (crate_plupp_shake03) package { import flash.display.*; public dynamic class crate_plupp_shake03 extends BitmapData { public function crate_plupp_shake03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 106
//crate_plupp_shake04 (crate_plupp_shake04) package { import flash.display.*; public dynamic class crate_plupp_shake04 extends BitmapData { public function crate_plupp_shake04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 107
//crate_plupp_varning1 (crate_plupp_varning1) package { import flash.display.*; public dynamic class crate_plupp_varning1 extends BitmapData { public function crate_plupp_varning1(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 108
//crate_plupp_varning2 (crate_plupp_varning2) package { import flash.display.*; public dynamic class crate_plupp_varning2 extends BitmapData { public function crate_plupp_varning2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 109
//crate_plupp2 (crate_plupp2) package { import flash.display.*; public dynamic class crate_plupp2 extends BitmapData { public function crate_plupp2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 110
//crate_valp1 (crate_valp1) package { import flash.display.*; public dynamic class crate_valp1 extends BitmapData { public function crate_valp1(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 111
//crate_valp2 (crate_valp2) package { import flash.display.*; public dynamic class crate_valp2 extends BitmapData { public function crate_valp2(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 112
//dubbelglitter1 (dubbelglitter1) package { import flash.display.*; public dynamic class dubbelglitter1 extends BitmapData { public function dubbelglitter1(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 113
//dubbelglitter10 (dubbelglitter10) package { import flash.display.*; public dynamic class dubbelglitter10 extends BitmapData { public function dubbelglitter10(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 114
//dubbelglitter11 (dubbelglitter11) package { import flash.display.*; public dynamic class dubbelglitter11 extends BitmapData { public function dubbelglitter11(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 115
//dubbelglitter12 (dubbelglitter12) package { import flash.display.*; public dynamic class dubbelglitter12 extends BitmapData { public function dubbelglitter12(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 116
//dubbelglitter13 (dubbelglitter13) package { import flash.display.*; public dynamic class dubbelglitter13 extends BitmapData { public function dubbelglitter13(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 117
//dubbelglitter2 (dubbelglitter2) package { import flash.display.*; public dynamic class dubbelglitter2 extends BitmapData { public function dubbelglitter2(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 118
//dubbelglitter3 (dubbelglitter3) package { import flash.display.*; public dynamic class dubbelglitter3 extends BitmapData { public function dubbelglitter3(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 119
//dubbelglitter4 (dubbelglitter4) package { import flash.display.*; public dynamic class dubbelglitter4 extends BitmapData { public function dubbelglitter4(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 120
//dubbelglitter5 (dubbelglitter5) package { import flash.display.*; public dynamic class dubbelglitter5 extends BitmapData { public function dubbelglitter5(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 121
//dubbelglitter6 (dubbelglitter6) package { import flash.display.*; public dynamic class dubbelglitter6 extends BitmapData { public function dubbelglitter6(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 122
//dubbelglitter7 (dubbelglitter7) package { import flash.display.*; public dynamic class dubbelglitter7 extends BitmapData { public function dubbelglitter7(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 123
//dubbelglitter8 (dubbelglitter8) package { import flash.display.*; public dynamic class dubbelglitter8 extends BitmapData { public function dubbelglitter8(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 124
//dubbelglitter9 (dubbelglitter9) package { import flash.display.*; public dynamic class dubbelglitter9 extends BitmapData { public function dubbelglitter9(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 125
//eld_varningsram (eld_varningsram) package { import flash.display.*; public dynamic class eld_varningsram extends BitmapData { public function eld_varningsram(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 126
//fire_out01 (fire_out01) package { import flash.display.*; public dynamic class fire_out01 extends BitmapData { public function fire_out01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 127
//fire_out02 (fire_out02) package { import flash.display.*; public dynamic class fire_out02 extends BitmapData { public function fire_out02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 128
//fire_out03 (fire_out03) package { import flash.display.*; public dynamic class fire_out03 extends BitmapData { public function fire_out03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 129
//fire_out04 (fire_out04) package { import flash.display.*; public dynamic class fire_out04 extends BitmapData { public function fire_out04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 130
//fire_out05 (fire_out05) package { import flash.display.*; public dynamic class fire_out05 extends BitmapData { public function fire_out05(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 131
//fire_spreading1 (fire_spreading1) package { import flash.media.*; public dynamic class fire_spreading1 extends Sound { } }//package
Section 132
//Fire01 (Fire01) package { import flash.display.*; public dynamic class Fire01 extends BitmapData { public function Fire01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 133
//Fire02 (Fire02) package { import flash.display.*; public dynamic class Fire02 extends BitmapData { public function Fire02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 134
//Fire03 (Fire03) package { import flash.display.*; public dynamic class Fire03 extends BitmapData { public function Fire03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 135
//Fire04 (Fire04) package { import flash.display.*; public dynamic class Fire04 extends BitmapData { public function Fire04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 136
//Fire05 (Fire05) package { import flash.display.*; public dynamic class Fire05 extends BitmapData { public function Fire05(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 137
//Fire06 (Fire06) package { import flash.display.*; public dynamic class Fire06 extends BitmapData { public function Fire06(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 138
//Fire07 (Fire07) package { import flash.display.*; public dynamic class Fire07 extends BitmapData { public function Fire07(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 139
//Fire08 (Fire08) package { import flash.display.*; public dynamic class Fire08 extends BitmapData { public function Fire08(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 140
//Fire09 (Fire09) package { import flash.display.*; public dynamic class Fire09 extends BitmapData { public function Fire09(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 141
//Fire10 (Fire10) package { import flash.display.*; public dynamic class Fire10 extends BitmapData { public function Fire10(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 142
//Fire11 (Fire11) package { import flash.display.*; public dynamic class Fire11 extends BitmapData { public function Fire11(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 143
//Fire12 (Fire12) package { import flash.display.*; public dynamic class Fire12 extends BitmapData { public function Fire12(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 144
//glitter1 (glitter1) package { import flash.display.*; public dynamic class glitter1 extends BitmapData { public function glitter1(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 145
//glitter10 (glitter10) package { import flash.display.*; public dynamic class glitter10 extends BitmapData { public function glitter10(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 146
//glitter11 (glitter11) package { import flash.display.*; public dynamic class glitter11 extends BitmapData { public function glitter11(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 147
//glitter12 (glitter12) package { import flash.display.*; public dynamic class glitter12 extends BitmapData { public function glitter12(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 148
//glitter13 (glitter13) package { import flash.display.*; public dynamic class glitter13 extends BitmapData { public function glitter13(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 149
//glitter2 (glitter2) package { import flash.display.*; public dynamic class glitter2 extends BitmapData { public function glitter2(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 150
//glitter3 (glitter3) package { import flash.display.*; public dynamic class glitter3 extends BitmapData { public function glitter3(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 151
//glitter4 (glitter4) package { import flash.display.*; public dynamic class glitter4 extends BitmapData { public function glitter4(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 152
//glitter5 (glitter5) package { import flash.display.*; public dynamic class glitter5 extends BitmapData { public function glitter5(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 153
//glitter6 (glitter6) package { import flash.display.*; public dynamic class glitter6 extends BitmapData { public function glitter6(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 154
//glitter7 (glitter7) package { import flash.display.*; public dynamic class glitter7 extends BitmapData { public function glitter7(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 155
//glitter8 (glitter8) package { import flash.display.*; public dynamic class glitter8 extends BitmapData { public function glitter8(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 156
//glitter9 (glitter9) package { import flash.display.*; public dynamic class glitter9 extends BitmapData { public function glitter9(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 157
//Handske (Handske) package { import flash.display.*; public dynamic class Handske extends MovieClip { } }//package
Section 158
//helicopter_bonus1 (helicopter_bonus1) package { import flash.media.*; public dynamic class helicopter_bonus1 extends Sound { } }//package
Section 159
//helikoter_save01 (helikoter_save01) package { import flash.display.*; public dynamic class helikoter_save01 extends BitmapData { public function helikoter_save01(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 160
//helikoter_save02 (helikoter_save02) package { import flash.display.*; public dynamic class helikoter_save02 extends BitmapData { public function helikoter_save02(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 161
//helikoter_save03 (helikoter_save03) package { import flash.display.*; public dynamic class helikoter_save03 extends BitmapData { public function helikoter_save03(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 162
//helikoter_save04 (helikoter_save04) package { import flash.display.*; public dynamic class helikoter_save04 extends BitmapData { public function helikoter_save04(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 163
//helikoter_save05 (helikoter_save05) package { import flash.display.*; public dynamic class helikoter_save05 extends BitmapData { public function helikoter_save05(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 164
//helikoter_save06 (helikoter_save06) package { import flash.display.*; public dynamic class helikoter_save06 extends BitmapData { public function helikoter_save06(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 165
//helikoter_save07 (helikoter_save07) package { import flash.display.*; public dynamic class helikoter_save07 extends BitmapData { public function helikoter_save07(_arg1:int=70, _arg2:int=50){ super(_arg1, _arg2); } } }//package
Section 166
//hiss (hiss) package { import flash.display.*; public dynamic class hiss extends BitmapData { public function hiss(_arg1:int=17, _arg2:int=339){ super(_arg1, _arg2); } } }//package
Section 167
//hiss_fargbarometer (hiss_fargbarometer) package { import flash.display.*; public dynamic class hiss_fargbarometer extends BitmapData { public function hiss_fargbarometer(_arg1:int=19, _arg2:int=630){ super(_arg1, _arg2); } } }//package
Section 168
//hiss_fargbarometer_levels (hiss_fargbarometer_levels) package { import flash.display.*; public dynamic class hiss_fargbarometer_levels extends BitmapData { public function hiss_fargbarometer_levels(_arg1:int=20, _arg2:int=339){ super(_arg1, _arg2); } } }//package
Section 169
//hiss_klocka_fargbyte (hiss_klocka_fargbyte) package { import flash.display.*; public dynamic class hiss_klocka_fargbyte extends BitmapData { public function hiss_klocka_fargbyte(_arg1:int=20, _arg2:int=22){ super(_arg1, _arg2); } } }//package
Section 170
//HundredSign (HundredSign) package { import flash.display.*; public dynamic class HundredSign extends MovieClip { } }//package
Section 171
//hus (hus) package { import flash.display.*; public dynamic class hus extends BitmapData { public function hus(_arg1:int=140, _arg2:int=600){ super(_arg1, _arg2); } } }//package
Section 172
//hus2 (hus2) package { import flash.display.*; public dynamic class hus2 extends BitmapData { public function hus2(_arg1:int=140, _arg2:int=600){ super(_arg1, _arg2); } } }//package
Section 173
//hus3 (hus3) package { import flash.display.*; public dynamic class hus3 extends BitmapData { public function hus3(_arg1:int=140, _arg2:int=600){ super(_arg1, _arg2); } } }//package
Section 174
//hus4 (hus4) package { import flash.display.*; public dynamic class hus4 extends BitmapData { public function hus4(_arg1:int=140, _arg2:int=600){ super(_arg1, _arg2); } } }//package
Section 175
//IntroClip (IntroClip) package { import flash.display.*; import flash.text.*; public dynamic class IntroClip extends MovieClip { public var text1_txt:TextField; public var text3_txt:TextField; public var text2_2_txt:TextField; public var game_starts_in_txt:TextField; public var text2_1_txt:TextField; } }//package
Section 176
//katt_blink01 (katt_blink01) package { import flash.display.*; public dynamic class katt_blink01 extends BitmapData { public function katt_blink01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 177
//katt_blink02 (katt_blink02) package { import flash.display.*; public dynamic class katt_blink02 extends BitmapData { public function katt_blink02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 178
//katt_blink03 (katt_blink03) package { import flash.display.*; public dynamic class katt_blink03 extends BitmapData { public function katt_blink03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 179
//katt_burn01 (katt_burn01) package { import flash.display.*; public dynamic class katt_burn01 extends BitmapData { public function katt_burn01(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 180
//katt_burn02 (katt_burn02) package { import flash.display.*; public dynamic class katt_burn02 extends BitmapData { public function katt_burn02(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 181
//katt_burn03 (katt_burn03) package { import flash.display.*; public dynamic class katt_burn03 extends BitmapData { public function katt_burn03(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 182
//katt_burn04 (katt_burn04) package { import flash.display.*; public dynamic class katt_burn04 extends BitmapData { public function katt_burn04(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 183
//katt_burn05 (katt_burn05) package { import flash.display.*; public dynamic class katt_burn05 extends BitmapData { public function katt_burn05(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 184
//katt_burn06 (katt_burn06) package { import flash.display.*; public dynamic class katt_burn06 extends BitmapData { public function katt_burn06(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 185
//katt_burn07 (katt_burn07) package { import flash.display.*; public dynamic class katt_burn07 extends BitmapData { public function katt_burn07(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 186
//katt_burn08 (katt_burn08) package { import flash.display.*; public dynamic class katt_burn08 extends BitmapData { public function katt_burn08(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 187
//katt_burn09 (katt_burn09) package { import flash.display.*; public dynamic class katt_burn09 extends BitmapData { public function katt_burn09(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 188
//katt_burn10 (katt_burn10) package { import flash.display.*; public dynamic class katt_burn10 extends BitmapData { public function katt_burn10(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 189
//katt_burn11 (katt_burn11) package { import flash.display.*; public dynamic class katt_burn11 extends BitmapData { public function katt_burn11(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 190
//katt_burn12 (katt_burn12) package { import flash.display.*; public dynamic class katt_burn12 extends BitmapData { public function katt_burn12(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 191
//katt_burn13 (katt_burn13) package { import flash.display.*; public dynamic class katt_burn13 extends BitmapData { public function katt_burn13(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 192
//katt_burn14 (katt_burn14) package { import flash.display.*; public dynamic class katt_burn14 extends BitmapData { public function katt_burn14(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 193
//katt_burn15 (katt_burn15) package { import flash.display.*; public dynamic class katt_burn15 extends BitmapData { public function katt_burn15(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 194
//katt_fall01 (katt_fall01) package { import flash.display.*; public dynamic class katt_fall01 extends BitmapData { public function katt_fall01(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 195
//katt_fall02 (katt_fall02) package { import flash.display.*; public dynamic class katt_fall02 extends BitmapData { public function katt_fall02(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 196
//katt_fall03 (katt_fall03) package { import flash.display.*; public dynamic class katt_fall03 extends BitmapData { public function katt_fall03(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 197
//katt_fall04 (katt_fall04) package { import flash.display.*; public dynamic class katt_fall04 extends BitmapData { public function katt_fall04(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 198
//katt_fall05 (katt_fall05) package { import flash.display.*; public dynamic class katt_fall05 extends BitmapData { public function katt_fall05(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 199
//katt_fall06 (katt_fall06) package { import flash.display.*; public dynamic class katt_fall06 extends BitmapData { public function katt_fall06(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 200
//katt_fall10 (katt_fall10) package { import flash.display.*; public dynamic class katt_fall10 extends BitmapData { public function katt_fall10(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 201
//katt_fall11 (katt_fall11) package { import flash.display.*; public dynamic class katt_fall11 extends BitmapData { public function katt_fall11(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 202
//katt_fall12 (katt_fall12) package { import flash.display.*; public dynamic class katt_fall12 extends BitmapData { public function katt_fall12(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 203
//katt_intro (katt_intro) package { import flash.display.*; public dynamic class katt_intro extends BitmapData { public function katt_intro(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 204
//Katt_smoke_01 (Katt_smoke_01) package { import flash.display.*; public dynamic class Katt_smoke_01 extends BitmapData { public function Katt_smoke_01(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 205
//Katt_smoke_02 (Katt_smoke_02) package { import flash.display.*; public dynamic class Katt_smoke_02 extends BitmapData { public function Katt_smoke_02(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 206
//katt_tittarner01 (katt_tittarner01) package { import flash.display.*; public dynamic class katt_tittarner01 extends BitmapData { public function katt_tittarner01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 207
//katt_tittarner02 (katt_tittarner02) package { import flash.display.*; public dynamic class katt_tittarner02 extends BitmapData { public function katt_tittarner02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 208
//katt_tittarner03 (katt_tittarner03) package { import flash.display.*; public dynamic class katt_tittarner03 extends BitmapData { public function katt_tittarner03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 209
//katt_tittarner04 (katt_tittarner04) package { import flash.display.*; public dynamic class katt_tittarner04 extends BitmapData { public function katt_tittarner04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 210
//katt_tittarner05 (katt_tittarner05) package { import flash.display.*; public dynamic class katt_tittarner05 extends BitmapData { public function katt_tittarner05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 211
//katt_tittarner06 (katt_tittarner06) package { import flash.display.*; public dynamic class katt_tittarner06 extends BitmapData { public function katt_tittarner06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 212
//katt_tittarner07 (katt_tittarner07) package { import flash.display.*; public dynamic class katt_tittarner07 extends BitmapData { public function katt_tittarner07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 213
//katt_tittarner08 (katt_tittarner08) package { import flash.display.*; public dynamic class katt_tittarner08 extends BitmapData { public function katt_tittarner08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 214
//katt_tittarner09 (katt_tittarner09) package { import flash.display.*; public dynamic class katt_tittarner09 extends BitmapData { public function katt_tittarner09(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 215
//katt_tittarner10 (katt_tittarner10) package { import flash.display.*; public dynamic class katt_tittarner10 extends BitmapData { public function katt_tittarner10(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 216
//katt_tittarner11 (katt_tittarner11) package { import flash.display.*; public dynamic class katt_tittarner11 extends BitmapData { public function katt_tittarner11(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 217
//katt_tittarner12 (katt_tittarner12) package { import flash.display.*; public dynamic class katt_tittarner12 extends BitmapData { public function katt_tittarner12(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 218
//katt_tittarner13 (katt_tittarner13) package { import flash.display.*; public dynamic class katt_tittarner13 extends BitmapData { public function katt_tittarner13(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 219
//katt_tittarner14 (katt_tittarner14) package { import flash.display.*; public dynamic class katt_tittarner14 extends BitmapData { public function katt_tittarner14(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 220
//katt_tittarner15 (katt_tittarner15) package { import flash.display.*; public dynamic class katt_tittarner15 extends BitmapData { public function katt_tittarner15(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 221
//katt_tittarner16 (katt_tittarner16) package { import flash.display.*; public dynamic class katt_tittarner16 extends BitmapData { public function katt_tittarner16(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 222
//katt_tittarner17 (katt_tittarner17) package { import flash.display.*; public dynamic class katt_tittarner17 extends BitmapData { public function katt_tittarner17(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 223
//katt_tittarner18 (katt_tittarner18) package { import flash.display.*; public dynamic class katt_tittarner18 extends BitmapData { public function katt_tittarner18(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 224
//katt_tittarner19 (katt_tittarner19) package { import flash.display.*; public dynamic class katt_tittarner19 extends BitmapData { public function katt_tittarner19(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 225
//katt_tunga01 (katt_tunga01) package { import flash.display.*; public dynamic class katt_tunga01 extends BitmapData { public function katt_tunga01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 226
//katt_tunga02 (katt_tunga02) package { import flash.display.*; public dynamic class katt_tunga02 extends BitmapData { public function katt_tunga02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 227
//katt_tunga03 (katt_tunga03) package { import flash.display.*; public dynamic class katt_tunga03 extends BitmapData { public function katt_tunga03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 228
//katt_tunga04 (katt_tunga04) package { import flash.display.*; public dynamic class katt_tunga04 extends BitmapData { public function katt_tunga04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 229
//katt_tunga05 (katt_tunga05) package { import flash.display.*; public dynamic class katt_tunga05 extends BitmapData { public function katt_tunga05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 230
//katt_tunga06 (katt_tunga06) package { import flash.display.*; public dynamic class katt_tunga06 extends BitmapData { public function katt_tunga06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 231
//katt_tunga07 (katt_tunga07) package { import flash.display.*; public dynamic class katt_tunga07 extends BitmapData { public function katt_tunga07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 232
//kattunge_happy01 (kattunge_happy01) package { import flash.display.*; public dynamic class kattunge_happy01 extends BitmapData { public function kattunge_happy01(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 233
//kattunge_happy02 (kattunge_happy02) package { import flash.display.*; public dynamic class kattunge_happy02 extends BitmapData { public function kattunge_happy02(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 234
//kattunge_happy03 (kattunge_happy03) package { import flash.display.*; public dynamic class kattunge_happy03 extends BitmapData { public function kattunge_happy03(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 235
//kattunge_happy04 (kattunge_happy04) package { import flash.display.*; public dynamic class kattunge_happy04 extends BitmapData { public function kattunge_happy04(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 236
//kattunge_happy05 (kattunge_happy05) package { import flash.display.*; public dynamic class kattunge_happy05 extends BitmapData { public function kattunge_happy05(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 237
//kattunge_happy06 (kattunge_happy06) package { import flash.display.*; public dynamic class kattunge_happy06 extends BitmapData { public function kattunge_happy06(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 238
//kattunge_happy07 (kattunge_happy07) package { import flash.display.*; public dynamic class kattunge_happy07 extends BitmapData { public function kattunge_happy07(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 239
//kattunge_happy08 (kattunge_happy08) package { import flash.display.*; public dynamic class kattunge_happy08 extends BitmapData { public function kattunge_happy08(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 240
//kattunge_happy09 (kattunge_happy09) package { import flash.display.*; public dynamic class kattunge_happy09 extends BitmapData { public function kattunge_happy09(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 241
//kattunge_happy10 (kattunge_happy10) package { import flash.display.*; public dynamic class kattunge_happy10 extends BitmapData { public function kattunge_happy10(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 242
//kattunge_happy11 (kattunge_happy11) package { import flash.display.*; public dynamic class kattunge_happy11 extends BitmapData { public function kattunge_happy11(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 243
//kattunge_happy12 (kattunge_happy12) package { import flash.display.*; public dynamic class kattunge_happy12 extends BitmapData { public function kattunge_happy12(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 244
//kattunge_happy13 (kattunge_happy13) package { import flash.display.*; public dynamic class kattunge_happy13 extends BitmapData { public function kattunge_happy13(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 245
//kattunge_happy14 (kattunge_happy14) package { import flash.display.*; public dynamic class kattunge_happy14 extends BitmapData { public function kattunge_happy14(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 246
//kattunge_happy15 (kattunge_happy15) package { import flash.display.*; public dynamic class kattunge_happy15 extends BitmapData { public function kattunge_happy15(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 247
//kattunge_happy16 (kattunge_happy16) package { import flash.display.*; public dynamic class kattunge_happy16 extends BitmapData { public function kattunge_happy16(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 248
//kattunge_happy17 (kattunge_happy17) package { import flash.display.*; public dynamic class kattunge_happy17 extends BitmapData { public function kattunge_happy17(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 249
//kattunge_happy18 (kattunge_happy18) package { import flash.display.*; public dynamic class kattunge_happy18 extends BitmapData { public function kattunge_happy18(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 250
//kattunge_happy19 (kattunge_happy19) package { import flash.display.*; public dynamic class kattunge_happy19 extends BitmapData { public function kattunge_happy19(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 251
//key01 (key01) package { import flash.display.*; public dynamic class key01 extends BitmapData { public function key01(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 252
//key02 (key02) package { import flash.display.*; public dynamic class key02 extends BitmapData { public function key02(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 253
//key03 (key03) package { import flash.display.*; public dynamic class key03 extends BitmapData { public function key03(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 254
//key04 (key04) package { import flash.display.*; public dynamic class key04 extends BitmapData { public function key04(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 255
//key05 (key05) package { import flash.display.*; public dynamic class key05 extends BitmapData { public function key05(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 256
//key06 (key06) package { import flash.display.*; public dynamic class key06 extends BitmapData { public function key06(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 257
//key07 (key07) package { import flash.display.*; public dynamic class key07 extends BitmapData { public function key07(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 258
//key08 (key08) package { import flash.display.*; public dynamic class key08 extends BitmapData { public function key08(_arg1:int=35, _arg2:int=20){ super(_arg1, _arg2); } } }//package
Section 259
//korg (korg) package { import flash.display.*; public dynamic class korg extends BitmapData { public function korg(_arg1:int=56, _arg2:int=440){ super(_arg1, _arg2); } } }//package
Section 260
//level_completed1 (level_completed1) package { import flash.media.*; public dynamic class level_completed1 extends Sound { } }//package
Section 261
//level_start1 (level_start1) package { import flash.media.*; public dynamic class level_start1 extends Sound { } }//package
Section 262
//LevelSign (LevelSign) package { import flash.display.*; public dynamic class LevelSign extends MovieClip { public var resultsTexts_mc:MovieClip; public var startLevelText_mc:MovieClip; public function LevelSign(){ addFrameScript(62, frame63, 102, frame103); } function frame63(){ stop(); } function frame103(){ stop(); } } }//package
Section 263
//LockedKatt01 (LockedKatt01) package { import flash.display.*; public dynamic class LockedKatt01 extends BitmapData { public function LockedKatt01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 264
//LockedKatt02 (LockedKatt02) package { import flash.display.*; public dynamic class LockedKatt02 extends BitmapData { public function LockedKatt02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 265
//LockedKatt03 (LockedKatt03) package { import flash.display.*; public dynamic class LockedKatt03 extends BitmapData { public function LockedKatt03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 266
//LockedKatt04 (LockedKatt04) package { import flash.display.*; public dynamic class LockedKatt04 extends BitmapData { public function LockedKatt04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 267
//LockedKatt05 (LockedKatt05) package { import flash.display.*; public dynamic class LockedKatt05 extends BitmapData { public function LockedKatt05(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 268
//LockedKatt06 (LockedKatt06) package { import flash.display.*; public dynamic class LockedKatt06 extends BitmapData { public function LockedKatt06(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 269
//LockedKatt07 (LockedKatt07) package { import flash.display.*; public dynamic class LockedKatt07 extends BitmapData { public function LockedKatt07(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 270
//LockedKatt08 (LockedKatt08) package { import flash.display.*; public dynamic class LockedKatt08 extends BitmapData { public function LockedKatt08(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 271
//LockedKatt09 (LockedKatt09) package { import flash.display.*; public dynamic class LockedKatt09 extends BitmapData { public function LockedKatt09(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 272
//LockedKatt10 (LockedKatt10) package { import flash.display.*; public dynamic class LockedKatt10 extends BitmapData { public function LockedKatt10(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 273
//LockedKatt11 (LockedKatt11) package { import flash.display.*; public dynamic class LockedKatt11 extends BitmapData { public function LockedKatt11(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 274
//LockedKatt12 (LockedKatt12) package { import flash.display.*; public dynamic class LockedKatt12 extends BitmapData { public function LockedKatt12(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 275
//LockedKatt13 (LockedKatt13) package { import flash.display.*; public dynamic class LockedKatt13 extends BitmapData { public function LockedKatt13(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 276
//LockedKatt14 (LockedKatt14) package { import flash.display.*; public dynamic class LockedKatt14 extends BitmapData { public function LockedKatt14(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 277
//LockedKatt15 (LockedKatt15) package { import flash.display.*; public dynamic class LockedKatt15 extends BitmapData { public function LockedKatt15(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 278
//LockedKatt16 (LockedKatt16) package { import flash.display.*; public dynamic class LockedKatt16 extends BitmapData { public function LockedKatt16(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 279
//LockedKatt17 (LockedKatt17) package { import flash.display.*; public dynamic class LockedKatt17 extends BitmapData { public function LockedKatt17(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 280
//LockedKatt18 (LockedKatt18) package { import flash.display.*; public dynamic class LockedKatt18 extends BitmapData { public function LockedKatt18(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 281
//LockedKatt19 (LockedKatt19) package { import flash.display.*; public dynamic class LockedKatt19 extends BitmapData { public function LockedKatt19(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 282
//LockedPippi01 (LockedPippi01) package { import flash.display.*; public dynamic class LockedPippi01 extends BitmapData { public function LockedPippi01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 283
//LockedPippi02 (LockedPippi02) package { import flash.display.*; public dynamic class LockedPippi02 extends BitmapData { public function LockedPippi02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 284
//LockedPippi03 (LockedPippi03) package { import flash.display.*; public dynamic class LockedPippi03 extends BitmapData { public function LockedPippi03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 285
//LockedPippi04 (LockedPippi04) package { import flash.display.*; public dynamic class LockedPippi04 extends BitmapData { public function LockedPippi04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 286
//LockedPippi05 (LockedPippi05) package { import flash.display.*; public dynamic class LockedPippi05 extends BitmapData { public function LockedPippi05(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 287
//LockedPippi06 (LockedPippi06) package { import flash.display.*; public dynamic class LockedPippi06 extends BitmapData { public function LockedPippi06(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 288
//LockedPippi07 (LockedPippi07) package { import flash.display.*; public dynamic class LockedPippi07 extends BitmapData { public function LockedPippi07(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 289
//LockedPippi08 (LockedPippi08) package { import flash.display.*; public dynamic class LockedPippi08 extends BitmapData { public function LockedPippi08(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 290
//LockedPippi09 (LockedPippi09) package { import flash.display.*; public dynamic class LockedPippi09 extends BitmapData { public function LockedPippi09(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 291
//LockedPippi10 (LockedPippi10) package { import flash.display.*; public dynamic class LockedPippi10 extends BitmapData { public function LockedPippi10(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 292
//LockedPippi11 (LockedPippi11) package { import flash.display.*; public dynamic class LockedPippi11 extends BitmapData { public function LockedPippi11(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 293
//LockedPippi12 (LockedPippi12) package { import flash.display.*; public dynamic class LockedPippi12 extends BitmapData { public function LockedPippi12(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 294
//LockedPippi13 (LockedPippi13) package { import flash.display.*; public dynamic class LockedPippi13 extends BitmapData { public function LockedPippi13(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 295
//LockedPippi14 (LockedPippi14) package { import flash.display.*; public dynamic class LockedPippi14 extends BitmapData { public function LockedPippi14(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 296
//LockedPippi15 (LockedPippi15) package { import flash.display.*; public dynamic class LockedPippi15 extends BitmapData { public function LockedPippi15(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 297
//LockedPippi16 (LockedPippi16) package { import flash.display.*; public dynamic class LockedPippi16 extends BitmapData { public function LockedPippi16(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 298
//LockedPippi17 (LockedPippi17) package { import flash.display.*; public dynamic class LockedPippi17 extends BitmapData { public function LockedPippi17(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 299
//LockedPippi18 (LockedPippi18) package { import flash.display.*; public dynamic class LockedPippi18 extends BitmapData { public function LockedPippi18(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 300
//LockedPippi19 (LockedPippi19) package { import flash.display.*; public dynamic class LockedPippi19 extends BitmapData { public function LockedPippi19(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 301
//LockedPippi20 (LockedPippi20) package { import flash.display.*; public dynamic class LockedPippi20 extends BitmapData { public function LockedPippi20(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 302
//LockedValp01 (LockedValp01) package { import flash.display.*; public dynamic class LockedValp01 extends BitmapData { public function LockedValp01(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 303
//LockedValp02 (LockedValp02) package { import flash.display.*; public dynamic class LockedValp02 extends BitmapData { public function LockedValp02(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 304
//LockedValp03 (LockedValp03) package { import flash.display.*; public dynamic class LockedValp03 extends BitmapData { public function LockedValp03(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 305
//LockedValp04 (LockedValp04) package { import flash.display.*; public dynamic class LockedValp04 extends BitmapData { public function LockedValp04(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 306
//LockedValp05 (LockedValp05) package { import flash.display.*; public dynamic class LockedValp05 extends BitmapData { public function LockedValp05(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 307
//LockedValp06 (LockedValp06) package { import flash.display.*; public dynamic class LockedValp06 extends BitmapData { public function LockedValp06(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 308
//LockedValp07 (LockedValp07) package { import flash.display.*; public dynamic class LockedValp07 extends BitmapData { public function LockedValp07(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 309
//LockedValp08 (LockedValp08) package { import flash.display.*; public dynamic class LockedValp08 extends BitmapData { public function LockedValp08(_arg1:int=56, _arg2:int=40){ super(_arg1, _arg2); } } }//package
Section 310
//negative_click_sound3 (negative_click_sound3) package { import flash.media.*; public dynamic class negative_click_sound3 extends Sound { } }//package
Section 311
//new_puppy_found2 (new_puppy_found2) package { import flash.media.*; public dynamic class new_puppy_found2 extends Sound { } }//package
Section 312
//OpenGameSign (OpenGameSign) package { import flash.display.*; public dynamic class OpenGameSign extends MovieClip { public var texts_mc:MovieClip; public function OpenGameSign(){ addFrameScript(125, frame126); } function frame126(){ stop(); } } }//package
Section 313
//OutroClip (OutroClip) package { import flash.display.*; import flash.text.*; public dynamic class OutroClip extends MovieClip { public var combo_game_txt:TextField; public var clearence_txt:TextField; public var trophy3_mc:MovieClip; public var pets_saved_alltime_header_txt:TextField; public var trophy1_mc:MovieClip; public var combo_best_txt:TextField; public var total_score_best_txt:TextField; public var score_txt:TextField; public var gray2_mc:MovieClip; public var clearence_best_txt:TextField; public var bird_happy_mc:MovieClip; public var gray3_mc:MovieClip; public var best_ever_heading_txt:TextField; public var pets_saved_alltime_txt:TextField; public var game_ends_in_txt:TextField; public var gray1_mc:MovieClip; public var header_txt:TextField; public var trophy1Collision_mc:MovieClip; public var clearence_game_txt:TextField; public var trophy3Collision_mc:MovieClip; public var saved_game_txt:TextField; public var combo_txt:TextField; public var trophy2Collision_mc:MovieClip; public var saved_best_txt:TextField; public var score_game_txt:TextField; public var cat_happy_mc:MovieClip; public var bird_sad_mc:MovieClip; public var this_game_heading_txt:TextField; public var saved_txt:TextField; public var cat_sad_mc:MovieClip; public var dog_happy_mc:MovieClip; public var trophies_over_txt:TextField; public var dog_sad_mc:MovieClip; public var trophy2_mc:MovieClip; public function OutroClip(){ addFrameScript(105, frame106); } function frame106(){ stop(); } } }//package
Section 314
//pet_combo2 (pet_combo2) package { import flash.media.*; public dynamic class pet_combo2 extends Sound { } }//package
Section 315
//pet_combo3 (pet_combo3) package { import flash.media.*; public dynamic class pet_combo3 extends Sound { } }//package
Section 316
//pet_combo4 (pet_combo4) package { import flash.media.*; public dynamic class pet_combo4 extends Sound { } }//package
Section 317
//Pet_Resque_loop1 (Pet_Resque_loop1) package { import flash.media.*; public dynamic class Pet_Resque_loop1 extends Sound { } }//package
Section 318
//Pet_Resque_outro1 (Pet_Resque_outro1) package { import flash.media.*; public dynamic class Pet_Resque_outro1 extends Sound { } }//package
Section 319
//PetRescue_intro1 (PetRescue_intro1) package { import flash.media.*; public dynamic class PetRescue_intro1 extends Sound { } }//package
Section 320
//pippi_blink01 (pippi_blink01) package { import flash.display.*; public dynamic class pippi_blink01 extends BitmapData { public function pippi_blink01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 321
//pippi_blink02 (pippi_blink02) package { import flash.display.*; public dynamic class pippi_blink02 extends BitmapData { public function pippi_blink02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 322
//pippi_blink03 (pippi_blink03) package { import flash.display.*; public dynamic class pippi_blink03 extends BitmapData { public function pippi_blink03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 323
//pippi_blink04 (pippi_blink04) package { import flash.display.*; public dynamic class pippi_blink04 extends BitmapData { public function pippi_blink04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 324
//pippi_blink05 (pippi_blink05) package { import flash.display.*; public dynamic class pippi_blink05 extends BitmapData { public function pippi_blink05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 325
//pippi_burn01 (pippi_burn01) package { import flash.display.*; public dynamic class pippi_burn01 extends BitmapData { public function pippi_burn01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 326
//pippi_burn02 (pippi_burn02) package { import flash.display.*; public dynamic class pippi_burn02 extends BitmapData { public function pippi_burn02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 327
//pippi_burn03 (pippi_burn03) package { import flash.display.*; public dynamic class pippi_burn03 extends BitmapData { public function pippi_burn03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 328
//pippi_burn04 (pippi_burn04) package { import flash.display.*; public dynamic class pippi_burn04 extends BitmapData { public function pippi_burn04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 329
//pippi_burn05 (pippi_burn05) package { import flash.display.*; public dynamic class pippi_burn05 extends BitmapData { public function pippi_burn05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 330
//pippi_burn06 (pippi_burn06) package { import flash.display.*; public dynamic class pippi_burn06 extends BitmapData { public function pippi_burn06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 331
//pippi_burn07 (pippi_burn07) package { import flash.display.*; public dynamic class pippi_burn07 extends BitmapData { public function pippi_burn07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 332
//pippi_burn08 (pippi_burn08) package { import flash.display.*; public dynamic class pippi_burn08 extends BitmapData { public function pippi_burn08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 333
//pippi_burn09 (pippi_burn09) package { import flash.display.*; public dynamic class pippi_burn09 extends BitmapData { public function pippi_burn09(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 334
//pippi_burn10 (pippi_burn10) package { import flash.display.*; public dynamic class pippi_burn10 extends BitmapData { public function pippi_burn10(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 335
//pippi_burn11 (pippi_burn11) package { import flash.display.*; public dynamic class pippi_burn11 extends BitmapData { public function pippi_burn11(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 336
//pippi_burn12 (pippi_burn12) package { import flash.display.*; public dynamic class pippi_burn12 extends BitmapData { public function pippi_burn12(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 337
//pippi_burn13 (pippi_burn13) package { import flash.display.*; public dynamic class pippi_burn13 extends BitmapData { public function pippi_burn13(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 338
//pippi_burn14 (pippi_burn14) package { import flash.display.*; public dynamic class pippi_burn14 extends BitmapData { public function pippi_burn14(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 339
//pippi_burn15 (pippi_burn15) package { import flash.display.*; public dynamic class pippi_burn15 extends BitmapData { public function pippi_burn15(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 340
//pippi_burn16 (pippi_burn16) package { import flash.display.*; public dynamic class pippi_burn16 extends BitmapData { public function pippi_burn16(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 341
//pippi_fall01 (pippi_fall01) package { import flash.display.*; public dynamic class pippi_fall01 extends BitmapData { public function pippi_fall01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 342
//pippi_fall02 (pippi_fall02) package { import flash.display.*; public dynamic class pippi_fall02 extends BitmapData { public function pippi_fall02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 343
//pippi_fall03 (pippi_fall03) package { import flash.display.*; public dynamic class pippi_fall03 extends BitmapData { public function pippi_fall03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 344
//pippi_fall04 (pippi_fall04) package { import flash.display.*; public dynamic class pippi_fall04 extends BitmapData { public function pippi_fall04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 345
//pippi_fall07 (pippi_fall07) package { import flash.display.*; public dynamic class pippi_fall07 extends BitmapData { public function pippi_fall07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 346
//pippi_fall08 (pippi_fall08) package { import flash.display.*; public dynamic class pippi_fall08 extends BitmapData { public function pippi_fall08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 347
//pippi_fall09 (pippi_fall09) package { import flash.display.*; public dynamic class pippi_fall09 extends BitmapData { public function pippi_fall09(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 348
//pippi_happy01 (pippi_happy01) package { import flash.display.*; public dynamic class pippi_happy01 extends BitmapData { public function pippi_happy01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 349
//pippi_happy02 (pippi_happy02) package { import flash.display.*; public dynamic class pippi_happy02 extends BitmapData { public function pippi_happy02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 350
//pippi_happy03 (pippi_happy03) package { import flash.display.*; public dynamic class pippi_happy03 extends BitmapData { public function pippi_happy03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 351
//pippi_happy04 (pippi_happy04) package { import flash.display.*; public dynamic class pippi_happy04 extends BitmapData { public function pippi_happy04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 352
//pippi_happy05 (pippi_happy05) package { import flash.display.*; public dynamic class pippi_happy05 extends BitmapData { public function pippi_happy05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 353
//pippi_happy06 (pippi_happy06) package { import flash.display.*; public dynamic class pippi_happy06 extends BitmapData { public function pippi_happy06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 354
//pippi_happy07 (pippi_happy07) package { import flash.display.*; public dynamic class pippi_happy07 extends BitmapData { public function pippi_happy07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 355
//pippi_happy08 (pippi_happy08) package { import flash.display.*; public dynamic class pippi_happy08 extends BitmapData { public function pippi_happy08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 356
//pippi_happy09 (pippi_happy09) package { import flash.display.*; public dynamic class pippi_happy09 extends BitmapData { public function pippi_happy09(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 357
//pippi_happy10 (pippi_happy10) package { import flash.display.*; public dynamic class pippi_happy10 extends BitmapData { public function pippi_happy10(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 358
//pippi_happy11 (pippi_happy11) package { import flash.display.*; public dynamic class pippi_happy11 extends BitmapData { public function pippi_happy11(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 359
//pippi_happy12 (pippi_happy12) package { import flash.display.*; public dynamic class pippi_happy12 extends BitmapData { public function pippi_happy12(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 360
//pippi_happy13 (pippi_happy13) package { import flash.display.*; public dynamic class pippi_happy13 extends BitmapData { public function pippi_happy13(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 361
//pippi_happy14 (pippi_happy14) package { import flash.display.*; public dynamic class pippi_happy14 extends BitmapData { public function pippi_happy14(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 362
//pippi_happy15 (pippi_happy15) package { import flash.display.*; public dynamic class pippi_happy15 extends BitmapData { public function pippi_happy15(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 363
//pippi_happy16 (pippi_happy16) package { import flash.display.*; public dynamic class pippi_happy16 extends BitmapData { public function pippi_happy16(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 364
//pippi_happy17 (pippi_happy17) package { import flash.display.*; public dynamic class pippi_happy17 extends BitmapData { public function pippi_happy17(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 365
//pippi_happy18 (pippi_happy18) package { import flash.display.*; public dynamic class pippi_happy18 extends BitmapData { public function pippi_happy18(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 366
//pippi_happy19 (pippi_happy19) package { import flash.display.*; public dynamic class pippi_happy19 extends BitmapData { public function pippi_happy19(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 367
//pippi_happy20 (pippi_happy20) package { import flash.display.*; public dynamic class pippi_happy20 extends BitmapData { public function pippi_happy20(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 368
//pippi_intro (pippi_intro) package { import flash.display.*; public dynamic class pippi_intro extends BitmapData { public function pippi_intro(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 369
//Pippi_smoke_01 (Pippi_smoke_01) package { import flash.display.*; public dynamic class Pippi_smoke_01 extends BitmapData { public function Pippi_smoke_01(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 370
//Pippi_smoke_02 (Pippi_smoke_02) package { import flash.display.*; public dynamic class Pippi_smoke_02 extends BitmapData { public function Pippi_smoke_02(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 371
//pippi_turn01 (pippi_turn01) package { import flash.display.*; public dynamic class pippi_turn01 extends BitmapData { public function pippi_turn01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 372
//pippi_turn02 (pippi_turn02) package { import flash.display.*; public dynamic class pippi_turn02 extends BitmapData { public function pippi_turn02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 373
//pippi_turn03 (pippi_turn03) package { import flash.display.*; public dynamic class pippi_turn03 extends BitmapData { public function pippi_turn03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 374
//pippi_turn04 (pippi_turn04) package { import flash.display.*; public dynamic class pippi_turn04 extends BitmapData { public function pippi_turn04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 375
//pippi_turn05 (pippi_turn05) package { import flash.display.*; public dynamic class pippi_turn05 extends BitmapData { public function pippi_turn05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 376
//pippi_turn06 (pippi_turn06) package { import flash.display.*; public dynamic class pippi_turn06 extends BitmapData { public function pippi_turn06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 377
//pippi_turn07 (pippi_turn07) package { import flash.display.*; public dynamic class pippi_turn07 extends BitmapData { public function pippi_turn07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 378
//pippi_turn08 (pippi_turn08) package { import flash.display.*; public dynamic class pippi_turn08 extends BitmapData { public function pippi_turn08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 379
//pippi_turn09 (pippi_turn09) package { import flash.display.*; public dynamic class pippi_turn09 extends BitmapData { public function pippi_turn09(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 380
//pippi_turn10 (pippi_turn10) package { import flash.display.*; public dynamic class pippi_turn10 extends BitmapData { public function pippi_turn10(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 381
//pippi_turn11 (pippi_turn11) package { import flash.display.*; public dynamic class pippi_turn11 extends BitmapData { public function pippi_turn11(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 382
//pippi_turn12 (pippi_turn12) package { import flash.display.*; public dynamic class pippi_turn12 extends BitmapData { public function pippi_turn12(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 383
//pippi_turn13 (pippi_turn13) package { import flash.display.*; public dynamic class pippi_turn13 extends BitmapData { public function pippi_turn13(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 384
//pippi_turn14 (pippi_turn14) package { import flash.display.*; public dynamic class pippi_turn14 extends BitmapData { public function pippi_turn14(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 385
//pippi_turn15 (pippi_turn15) package { import flash.display.*; public dynamic class pippi_turn15 extends BitmapData { public function pippi_turn15(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 386
//pippi_turn16 (pippi_turn16) package { import flash.display.*; public dynamic class pippi_turn16 extends BitmapData { public function pippi_turn16(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 387
//pippi_turn17 (pippi_turn17) package { import flash.display.*; public dynamic class pippi_turn17 extends BitmapData { public function pippi_turn17(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 388
//pippi_turn18 (pippi_turn18) package { import flash.display.*; public dynamic class pippi_turn18 extends BitmapData { public function pippi_turn18(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 389
//pippi_turn19 (pippi_turn19) package { import flash.display.*; public dynamic class pippi_turn19 extends BitmapData { public function pippi_turn19(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 390
//pippi_turn20 (pippi_turn20) package { import flash.display.*; public dynamic class pippi_turn20 extends BitmapData { public function pippi_turn20(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 391
//pippi_walk_v01 (pippi_walk_v01) package { import flash.display.*; public dynamic class pippi_walk_v01 extends BitmapData { public function pippi_walk_v01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 392
//pippi_walk_v02 (pippi_walk_v02) package { import flash.display.*; public dynamic class pippi_walk_v02 extends BitmapData { public function pippi_walk_v02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 393
//pippi_walk_v03 (pippi_walk_v03) package { import flash.display.*; public dynamic class pippi_walk_v03 extends BitmapData { public function pippi_walk_v03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 394
//pippi_walk_v04 (pippi_walk_v04) package { import flash.display.*; public dynamic class pippi_walk_v04 extends BitmapData { public function pippi_walk_v04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 395
//pippi_walk_v05 (pippi_walk_v05) package { import flash.display.*; public dynamic class pippi_walk_v05 extends BitmapData { public function pippi_walk_v05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 396
//pippi_walk_v06 (pippi_walk_v06) package { import flash.display.*; public dynamic class pippi_walk_v06 extends BitmapData { public function pippi_walk_v06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 397
//pippi_walk_v07 (pippi_walk_v07) package { import flash.display.*; public dynamic class pippi_walk_v07 extends BitmapData { public function pippi_walk_v07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 398
//pippi_walk_v08 (pippi_walk_v08) package { import flash.display.*; public dynamic class pippi_walk_v08 extends BitmapData { public function pippi_walk_v08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 399
//resultat_helikopter1 (resultat_helikopter1) package { import flash.display.*; public dynamic class resultat_helikopter1 extends BitmapData { public function resultat_helikopter1(_arg1:int=44, _arg2:int=42){ super(_arg1, _arg2); } } }//package
Section 400
//resultat_helikopter2 (resultat_helikopter2) package { import flash.display.*; public dynamic class resultat_helikopter2 extends BitmapData { public function resultat_helikopter2(_arg1:int=44, _arg2:int=42){ super(_arg1, _arg2); } } }//package
Section 401
//resultat_helikopter3 (resultat_helikopter3) package { import flash.display.*; public dynamic class resultat_helikopter3 extends BitmapData { public function resultat_helikopter3(_arg1:int=44, _arg2:int=42){ super(_arg1, _arg2); } } }//package
Section 402
//resultat_hose1 (resultat_hose1) package { import flash.display.*; public dynamic class resultat_hose1 extends BitmapData { public function resultat_hose1(_arg1:int=44, _arg2:int=43){ super(_arg1, _arg2); } } }//package
Section 403
//resultat_hose2 (resultat_hose2) package { import flash.display.*; public dynamic class resultat_hose2 extends BitmapData { public function resultat_hose2(_arg1:int=44, _arg2:int=43){ super(_arg1, _arg2); } } }//package
Section 404
//resultat_hose3 (resultat_hose3) package { import flash.display.*; public dynamic class resultat_hose3 extends BitmapData { public function resultat_hose3(_arg1:int=44, _arg2:int=43){ super(_arg1, _arg2); } } }//package
Section 405
//rosett_bla (rosett_bla) package { import flash.display.*; public dynamic class rosett_bla extends BitmapData { public function rosett_bla(_arg1:int=27, _arg2:int=25){ super(_arg1, _arg2); } } }//package
Section 406
//rosett_gron (rosett_gron) package { import flash.display.*; public dynamic class rosett_gron extends BitmapData { public function rosett_gron(_arg1:int=27, _arg2:int=25){ super(_arg1, _arg2); } } }//package
Section 407
//rosett_rosa (rosett_rosa) package { import flash.display.*; public dynamic class rosett_rosa extends BitmapData { public function rosett_rosa(_arg1:int=27, _arg2:int=25){ super(_arg1, _arg2); } } }//package
Section 408
//sadbird (sadbird) package { import flash.media.*; public dynamic class sadbird extends Sound { } }//package
Section 409
//scorepop (scorepop) package { import flash.display.*; import flash.text.*; public dynamic class scorepop extends MovieClip { public var score_text:TextField; } }//package
Section 410
//siffra_atta (siffra_atta) package { import flash.display.*; public dynamic class siffra_atta extends BitmapData { public function siffra_atta(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 411
//siffra_atta_vit (siffra_atta_vit) package { import flash.display.*; public dynamic class siffra_atta_vit extends BitmapData { public function siffra_atta_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 412
//siffra_ett (siffra_ett) package { import flash.display.*; public dynamic class siffra_ett extends BitmapData { public function siffra_ett(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 413
//siffra_ett_vit (siffra_ett_vit) package { import flash.display.*; public dynamic class siffra_ett_vit extends BitmapData { public function siffra_ett_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 414
//siffra_fem (siffra_fem) package { import flash.display.*; public dynamic class siffra_fem extends BitmapData { public function siffra_fem(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 415
//siffra_fem_vit (siffra_fem_vit) package { import flash.display.*; public dynamic class siffra_fem_vit extends BitmapData { public function siffra_fem_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 416
//siffra_fyra (siffra_fyra) package { import flash.display.*; public dynamic class siffra_fyra extends BitmapData { public function siffra_fyra(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 417
//siffra_fyra_vit (siffra_fyra_vit) package { import flash.display.*; public dynamic class siffra_fyra_vit extends BitmapData { public function siffra_fyra_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 418
//siffra_nio (siffra_nio) package { import flash.display.*; public dynamic class siffra_nio extends BitmapData { public function siffra_nio(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 419
//siffra_nio_vit (siffra_nio_vit) package { import flash.display.*; public dynamic class siffra_nio_vit extends BitmapData { public function siffra_nio_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 420
//siffra_noll (siffra_noll) package { import flash.display.*; public dynamic class siffra_noll extends BitmapData { public function siffra_noll(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 421
//siffra_noll_vit (siffra_noll_vit) package { import flash.display.*; public dynamic class siffra_noll_vit extends BitmapData { public function siffra_noll_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 422
//siffra_sex (siffra_sex) package { import flash.display.*; public dynamic class siffra_sex extends BitmapData { public function siffra_sex(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 423
//siffra_sex_vit (siffra_sex_vit) package { import flash.display.*; public dynamic class siffra_sex_vit extends BitmapData { public function siffra_sex_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 424
//siffra_sju (siffra_sju) package { import flash.display.*; public dynamic class siffra_sju extends BitmapData { public function siffra_sju(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 425
//siffra_sju_vit (siffra_sju_vit) package { import flash.display.*; public dynamic class siffra_sju_vit extends BitmapData { public function siffra_sju_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 426
//siffra_tre (siffra_tre) package { import flash.display.*; public dynamic class siffra_tre extends BitmapData { public function siffra_tre(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 427
//siffra_tre_vit (siffra_tre_vit) package { import flash.display.*; public dynamic class siffra_tre_vit extends BitmapData { public function siffra_tre_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 428
//siffra_tva (siffra_tva) package { import flash.display.*; public dynamic class siffra_tva extends BitmapData { public function siffra_tva(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 429
//siffra_tva_vit (siffra_tva_vit) package { import flash.display.*; public dynamic class siffra_tva_vit extends BitmapData { public function siffra_tva_vit(_arg1:int=19, _arg2:int=21){ super(_arg1, _arg2); } } }//package
Section 430
//splash1 (splash1) package { import flash.display.*; public dynamic class splash1 extends BitmapData { public function splash1(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 431
//splash10 (splash10) package { import flash.display.*; public dynamic class splash10 extends BitmapData { public function splash10(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 432
//splash11 (splash11) package { import flash.display.*; public dynamic class splash11 extends BitmapData { public function splash11(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 433
//splash2 (splash2) package { import flash.display.*; public dynamic class splash2 extends BitmapData { public function splash2(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 434
//splash3 (splash3) package { import flash.display.*; public dynamic class splash3 extends BitmapData { public function splash3(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 435
//splash4 (splash4) package { import flash.display.*; public dynamic class splash4 extends BitmapData { public function splash4(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 436
//splash5 (splash5) package { import flash.display.*; public dynamic class splash5 extends BitmapData { public function splash5(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 437
//splash6 (splash6) package { import flash.display.*; public dynamic class splash6 extends BitmapData { public function splash6(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 438
//splash7 (splash7) package { import flash.display.*; public dynamic class splash7 extends BitmapData { public function splash7(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 439
//splash8 (splash8) package { import flash.display.*; public dynamic class splash8 extends BitmapData { public function splash8(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 440
//splash9 (splash9) package { import flash.display.*; public dynamic class splash9 extends BitmapData { public function splash9(_arg1:int=120, _arg2:int=88){ super(_arg1, _arg2); } } }//package
Section 441
//starburst1 (starburst1) package { import flash.display.*; public dynamic class starburst1 extends BitmapData { public function starburst1(_arg1:int=64, _arg2:int=72){ super(_arg1, _arg2); } } }//package
Section 442
//starburst2 (starburst2) package { import flash.display.*; public dynamic class starburst2 extends BitmapData { public function starburst2(_arg1:int=64, _arg2:int=72){ super(_arg1, _arg2); } } }//package
Section 443
//starburst3 (starburst3) package { import flash.display.*; public dynamic class starburst3 extends BitmapData { public function starburst3(_arg1:int=64, _arg2:int=72){ super(_arg1, _arg2); } } }//package
Section 444
//starburst4 (starburst4) package { import flash.display.*; public dynamic class starburst4 extends BitmapData { public function starburst4(_arg1:int=64, _arg2:int=72){ super(_arg1, _arg2); } } }//package
Section 445
//starburst5 (starburst5) package { import flash.display.*; public dynamic class starburst5 extends BitmapData { public function starburst5(_arg1:int=64, _arg2:int=72){ super(_arg1, _arg2); } } }//package
Section 446
//StartLevelSign (StartLevelSign) package { import flash.display.*; public dynamic class StartLevelSign extends MovieClip { public var levelText_mc:MovieClip; } }//package
Section 447
//time_warning1 (time_warning1) package { import flash.media.*; public dynamic class time_warning1 extends Sound { } }//package
Section 448
//undulat_happy3 (undulat_happy3) package { import flash.media.*; public dynamic class undulat_happy3 extends Sound { } }//package
Section 449
//val_tunga01 (val_tunga01) package { import flash.display.*; public dynamic class val_tunga01 extends BitmapData { public function val_tunga01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 450
//val_tunga02 (val_tunga02) package { import flash.display.*; public dynamic class val_tunga02 extends BitmapData { public function val_tunga02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 451
//val_tunga03 (val_tunga03) package { import flash.display.*; public dynamic class val_tunga03 extends BitmapData { public function val_tunga03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 452
//val_tunga04 (val_tunga04) package { import flash.display.*; public dynamic class val_tunga04 extends BitmapData { public function val_tunga04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 453
//val_tunga05 (val_tunga05) package { import flash.display.*; public dynamic class val_tunga05 extends BitmapData { public function val_tunga05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 454
//val_tunga06 (val_tunga06) package { import flash.display.*; public dynamic class val_tunga06 extends BitmapData { public function val_tunga06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 455
//val_tunga07 (val_tunga07) package { import flash.display.*; public dynamic class val_tunga07 extends BitmapData { public function val_tunga07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 456
//val_tunga08 (val_tunga08) package { import flash.display.*; public dynamic class val_tunga08 extends BitmapData { public function val_tunga08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 457
//val_tunga09 (val_tunga09) package { import flash.display.*; public dynamic class val_tunga09 extends BitmapData { public function val_tunga09(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 458
//val_tunga10 (val_tunga10) package { import flash.display.*; public dynamic class val_tunga10 extends BitmapData { public function val_tunga10(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 459
//val_tunga11 (val_tunga11) package { import flash.display.*; public dynamic class val_tunga11 extends BitmapData { public function val_tunga11(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 460
//val_tunga12 (val_tunga12) package { import flash.display.*; public dynamic class val_tunga12 extends BitmapData { public function val_tunga12(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 461
//val_tunga13 (val_tunga13) package { import flash.display.*; public dynamic class val_tunga13 extends BitmapData { public function val_tunga13(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 462
//val_tunga14 (val_tunga14) package { import flash.display.*; public dynamic class val_tunga14 extends BitmapData { public function val_tunga14(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 463
//val_tunga15 (val_tunga15) package { import flash.display.*; public dynamic class val_tunga15 extends BitmapData { public function val_tunga15(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 464
//val_tunga16 (val_tunga16) package { import flash.display.*; public dynamic class val_tunga16 extends BitmapData { public function val_tunga16(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 465
//valp_blink01 (valp_blink01) package { import flash.display.*; public dynamic class valp_blink01 extends BitmapData { public function valp_blink01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 466
//valp_blink02 (valp_blink02) package { import flash.display.*; public dynamic class valp_blink02 extends BitmapData { public function valp_blink02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 467
//valp_blink03 (valp_blink03) package { import flash.display.*; public dynamic class valp_blink03 extends BitmapData { public function valp_blink03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 468
//valp_burn01 (valp_burn01) package { import flash.display.*; public dynamic class valp_burn01 extends BitmapData { public function valp_burn01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 469
//valp_burn02 (valp_burn02) package { import flash.display.*; public dynamic class valp_burn02 extends BitmapData { public function valp_burn02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 470
//valp_burn03 (valp_burn03) package { import flash.display.*; public dynamic class valp_burn03 extends BitmapData { public function valp_burn03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 471
//valp_burn04 (valp_burn04) package { import flash.display.*; public dynamic class valp_burn04 extends BitmapData { public function valp_burn04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 472
//valp_burn05 (valp_burn05) package { import flash.display.*; public dynamic class valp_burn05 extends BitmapData { public function valp_burn05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 473
//valp_burn06 (valp_burn06) package { import flash.display.*; public dynamic class valp_burn06 extends BitmapData { public function valp_burn06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 474
//valp_burn07 (valp_burn07) package { import flash.display.*; public dynamic class valp_burn07 extends BitmapData { public function valp_burn07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 475
//valp_burn08 (valp_burn08) package { import flash.display.*; public dynamic class valp_burn08 extends BitmapData { public function valp_burn08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 476
//valp_burn09 (valp_burn09) package { import flash.display.*; public dynamic class valp_burn09 extends BitmapData { public function valp_burn09(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 477
//valp_burn10 (valp_burn10) package { import flash.display.*; public dynamic class valp_burn10 extends BitmapData { public function valp_burn10(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 478
//valp_burn11 (valp_burn11) package { import flash.display.*; public dynamic class valp_burn11 extends BitmapData { public function valp_burn11(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 479
//valp_burn12 (valp_burn12) package { import flash.display.*; public dynamic class valp_burn12 extends BitmapData { public function valp_burn12(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 480
//valp_burn13 (valp_burn13) package { import flash.display.*; public dynamic class valp_burn13 extends BitmapData { public function valp_burn13(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 481
//valp_burn14 (valp_burn14) package { import flash.display.*; public dynamic class valp_burn14 extends BitmapData { public function valp_burn14(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 482
//valp_burn15 (valp_burn15) package { import flash.display.*; public dynamic class valp_burn15 extends BitmapData { public function valp_burn15(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 483
//valp_burn16 (valp_burn16) package { import flash.display.*; public dynamic class valp_burn16 extends BitmapData { public function valp_burn16(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 484
//valp_burn17 (valp_burn17) package { import flash.display.*; public dynamic class valp_burn17 extends BitmapData { public function valp_burn17(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 485
//valp_burn18 (valp_burn18) package { import flash.display.*; public dynamic class valp_burn18 extends BitmapData { public function valp_burn18(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 486
//valp_burn19 (valp_burn19) package { import flash.display.*; public dynamic class valp_burn19 extends BitmapData { public function valp_burn19(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 487
//valp_fall01 (valp_fall01) package { import flash.display.*; public dynamic class valp_fall01 extends BitmapData { public function valp_fall01(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 488
//valp_fall010 (valp_fall010) package { import flash.display.*; public dynamic class valp_fall010 extends BitmapData { public function valp_fall010(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 489
//valp_fall011 (valp_fall011) package { import flash.display.*; public dynamic class valp_fall011 extends BitmapData { public function valp_fall011(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 490
//valp_fall012 (valp_fall012) package { import flash.display.*; public dynamic class valp_fall012 extends BitmapData { public function valp_fall012(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 491
//valp_fall02 (valp_fall02) package { import flash.display.*; public dynamic class valp_fall02 extends BitmapData { public function valp_fall02(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 492
//valp_fall03 (valp_fall03) package { import flash.display.*; public dynamic class valp_fall03 extends BitmapData { public function valp_fall03(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 493
//valp_fall04 (valp_fall04) package { import flash.display.*; public dynamic class valp_fall04 extends BitmapData { public function valp_fall04(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 494
//valp_fall05 (valp_fall05) package { import flash.display.*; public dynamic class valp_fall05 extends BitmapData { public function valp_fall05(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 495
//valp_fall06 (valp_fall06) package { import flash.display.*; public dynamic class valp_fall06 extends BitmapData { public function valp_fall06(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 496
//valp_fall07 (valp_fall07) package { import flash.display.*; public dynamic class valp_fall07 extends BitmapData { public function valp_fall07(_arg1:int=56, _arg2:int=75){ super(_arg1, _arg2); } } }//package
Section 497
//valp_happy01 (valp_happy01) package { import flash.display.*; public dynamic class valp_happy01 extends BitmapData { public function valp_happy01(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 498
//valp_happy02 (valp_happy02) package { import flash.display.*; public dynamic class valp_happy02 extends BitmapData { public function valp_happy02(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 499
//valp_happy03 (valp_happy03) package { import flash.display.*; public dynamic class valp_happy03 extends BitmapData { public function valp_happy03(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 500
//valp_happy04 (valp_happy04) package { import flash.display.*; public dynamic class valp_happy04 extends BitmapData { public function valp_happy04(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 501
//valp_happy05 (valp_happy05) package { import flash.display.*; public dynamic class valp_happy05 extends BitmapData { public function valp_happy05(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 502
//valp_happy06 (valp_happy06) package { import flash.display.*; public dynamic class valp_happy06 extends BitmapData { public function valp_happy06(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 503
//valp_happy07 (valp_happy07) package { import flash.display.*; public dynamic class valp_happy07 extends BitmapData { public function valp_happy07(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 504
//valp_happy08 (valp_happy08) package { import flash.display.*; public dynamic class valp_happy08 extends BitmapData { public function valp_happy08(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 505
//valp_happy09 (valp_happy09) package { import flash.display.*; public dynamic class valp_happy09 extends BitmapData { public function valp_happy09(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 506
//valp_happy10 (valp_happy10) package { import flash.display.*; public dynamic class valp_happy10 extends BitmapData { public function valp_happy10(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 507
//valp_happy11 (valp_happy11) package { import flash.display.*; public dynamic class valp_happy11 extends BitmapData { public function valp_happy11(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 508
//valp_happy12 (valp_happy12) package { import flash.display.*; public dynamic class valp_happy12 extends BitmapData { public function valp_happy12(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 509
//valp_happy13 (valp_happy13) package { import flash.display.*; public dynamic class valp_happy13 extends BitmapData { public function valp_happy13(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 510
//valp_happy14 (valp_happy14) package { import flash.display.*; public dynamic class valp_happy14 extends BitmapData { public function valp_happy14(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 511
//valp_happy15 (valp_happy15) package { import flash.display.*; public dynamic class valp_happy15 extends BitmapData { public function valp_happy15(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 512
//valp_happy16 (valp_happy16) package { import flash.display.*; public dynamic class valp_happy16 extends BitmapData { public function valp_happy16(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 513
//valp_happy17 (valp_happy17) package { import flash.display.*; public dynamic class valp_happy17 extends BitmapData { public function valp_happy17(_arg1:int=56, _arg2:int=80){ super(_arg1, _arg2); } } }//package
Section 514
//valp_intro (valp_intro) package { import flash.display.*; public dynamic class valp_intro extends BitmapData { public function valp_intro(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 515
//valp_shake01 (valp_shake01) package { import flash.display.*; public dynamic class valp_shake01 extends BitmapData { public function valp_shake01(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 516
//valp_shake02 (valp_shake02) package { import flash.display.*; public dynamic class valp_shake02 extends BitmapData { public function valp_shake02(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 517
//valp_shake03 (valp_shake03) package { import flash.display.*; public dynamic class valp_shake03 extends BitmapData { public function valp_shake03(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 518
//valp_shake04 (valp_shake04) package { import flash.display.*; public dynamic class valp_shake04 extends BitmapData { public function valp_shake04(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 519
//valp_shake05 (valp_shake05) package { import flash.display.*; public dynamic class valp_shake05 extends BitmapData { public function valp_shake05(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 520
//valp_shake06 (valp_shake06) package { import flash.display.*; public dynamic class valp_shake06 extends BitmapData { public function valp_shake06(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 521
//valp_shake07 (valp_shake07) package { import flash.display.*; public dynamic class valp_shake07 extends BitmapData { public function valp_shake07(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 522
//valp_shake08 (valp_shake08) package { import flash.display.*; public dynamic class valp_shake08 extends BitmapData { public function valp_shake08(_arg1:int=56, _arg2:int=70){ super(_arg1, _arg2); } } }//package
Section 523
//Valp_smoke01 (Valp_smoke01) package { import flash.display.*; public dynamic class Valp_smoke01 extends BitmapData { public function Valp_smoke01(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 524
//Valp_smoke02 (Valp_smoke02) package { import flash.display.*; public dynamic class Valp_smoke02 extends BitmapData { public function Valp_smoke02(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 525
//Valp_smoke03 (Valp_smoke03) package { import flash.display.*; public dynamic class Valp_smoke03 extends BitmapData { public function Valp_smoke03(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 526
//Valp_smoke04 (Valp_smoke04) package { import flash.display.*; public dynamic class Valp_smoke04 extends BitmapData { public function Valp_smoke04(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 527
//Valp_smoke05 (Valp_smoke05) package { import flash.display.*; public dynamic class Valp_smoke05 extends BitmapData { public function Valp_smoke05(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 528
//Valp_smoke06 (Valp_smoke06) package { import flash.display.*; public dynamic class Valp_smoke06 extends BitmapData { public function Valp_smoke06(_arg1:int=73, _arg2:int=138){ super(_arg1, _arg2); } } }//package
Section 529
//water_hose_collected1 (water_hose_collected1) package { import flash.media.*; public dynamic class water_hose_collected1 extends Sound { } }//package
Section 530
//water_splash1 (water_splash1) package { import flash.media.*; public dynamic class water_splash1 extends Sound { } }//package
Section 531
//wrong1 (wrong1) package { import flash.display.*; public dynamic class wrong1 extends BitmapData { public function wrong1(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 532
//wrong2 (wrong2) package { import flash.display.*; public dynamic class wrong2 extends BitmapData { public function wrong2(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 533
//wrong3 (wrong3) package { import flash.display.*; public dynamic class wrong3 extends BitmapData { public function wrong3(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package
Section 534
//wrong4 (wrong4) package { import flash.display.*; public dynamic class wrong4 extends BitmapData { public function wrong4(_arg1:int=120, _arg2:int=100){ super(_arg1, _arg2); } } }//package

Library Items

Symbol 1 Sound {water_splash1}
Symbol 2 Sound {water_hose_collected1}
Symbol 3 Sound {undulat_happy3}
Symbol 4 Sound {time_warning1}
Symbol 5 Sound {sadbird}
Symbol 6 Sound {Pet_Resque_outro1}
Symbol 7 Sound {Pet_Resque_loop1}
Symbol 8 Sound {pet_combo4}
Symbol 9 Sound {pet_combo3}
Symbol 10 Sound {pet_combo2}
Symbol 11 Sound {combo1}
Symbol 12 Sound {PetRescue_intro1}
Symbol 13 Sound {new_puppy_found2}
Symbol 14 Sound {negative_click_sound3}
Symbol 15 Sound {level_start1}
Symbol 16 Sound {level_completed1}
Symbol 17 Sound {helicopter_bonus1}
Symbol 18 Sound {fire_spreading1}
Symbol 19 Sound {cat_sad2}
Symbol 20 Sound {cat_happy2}
Symbol 21 Sound {animal_helicopter_save1}
Symbol 22 Sound {animal_ground_save1}
Symbol 23 Sound {animal_burned1}
Symbol 24 Bitmap {wrong4}
Symbol 25 Bitmap {wrong3}
Symbol 26 Bitmap {wrong2}
Symbol 27 Bitmap {wrong1}
Symbol 28 Bitmap {Valp_smoke06}
Symbol 29 Bitmap {Valp_smoke05}
Symbol 30 Bitmap {Valp_smoke04}
Symbol 31 Bitmap {Valp_smoke03}
Symbol 32 Bitmap {Valp_smoke02}
Symbol 33 Bitmap {Valp_smoke01}
Symbol 34 Bitmap {valp_shake08}
Symbol 35 Bitmap {valp_shake07}
Symbol 36 Bitmap {valp_shake06}
Symbol 37 Bitmap {valp_shake05}
Symbol 38 Bitmap {valp_shake04}
Symbol 39 Bitmap {valp_shake03}
Symbol 40 Bitmap {valp_shake02}
Symbol 41 Bitmap {valp_shake01}
Symbol 42 Bitmap {valp_intro}
Symbol 43 Bitmap {valp_happy17}
Symbol 44 Bitmap {valp_happy16}
Symbol 45 Bitmap {valp_happy15}
Symbol 46 Bitmap {valp_fall07}
Symbol 47 Bitmap {valp_fall06}
Symbol 48 Bitmap {valp_fall05}
Symbol 49 Bitmap {valp_fall04}
Symbol 50 Bitmap {valp_fall03}
Symbol 51 Bitmap {valp_fall02}
Symbol 52 Bitmap {valp_fall012}
Symbol 53 Bitmap {valp_fall011}
Symbol 54 Bitmap {valp_fall010}
Symbol 55 Bitmap {valp_fall01}
Symbol 56 Bitmap {valp_burn19}
Symbol 57 Bitmap {valp_burn18}
Symbol 58 Bitmap {valp_burn17}
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Instance Names

"symbol1_mc"Frame 1Symbol 873 MovieClip
"scorePopupHolder_mc"Frame 1Symbol 876 MovieClip
"game_time_txt"Frame 1Symbol 877 EditableText
"game_score_txt"Frame 1Symbol 878 EditableText
"game_saves_txt"Frame 1Symbol 879 EditableText
"signsHolder_mc"Frame 1Symbol 876 MovieClip
"introClip_mc"Frame 1Symbol 871 MovieClip {IntroClip}
"exitButton_mc"Frame 1Symbol 886 MovieClip
"musicButton_mc"Frame 1Symbol 899 MovieClip
"soundButton_mc"Frame 1Symbol 912 MovieClip
"handHolder_mc"Frame 1Symbol 876 MovieClip
"fps_txt"Frame 1Symbol 915 EditableText
"tick_txt"Frame 1Symbol 916 EditableText
"level_ends_in_txt"Symbol 462 MovieClip Frame 1Symbol 460 EditableText
"openGame_txt"Symbol 462 MovieClip Frame 1Symbol 461 EditableText
"texts_mc"Symbol 463 MovieClip {OpenGameSign} Frame 1Symbol 462 MovieClip
"score_text"Symbol 465 MovieClip {scorepop} Frame 1Symbol 464 EditableText
"score_text"Symbol 514 MovieClip Frame 1Symbol 513 EditableText
"trophy3Collision_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 543 MovieClip
"trophy2Collision_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 543 MovieClip
"trophy1Collision_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 543 MovieClip
"trophy3_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 557 MovieClip
"trophy2_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 571 MovieClip
"trophy1_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 585 MovieClip
"gray3_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 588 MovieClip
"gray2_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 591 MovieClip
"gray1_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 594 MovieClip
"game_ends_in_txt"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 595 EditableText
"bird_happy_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 607 MovieClip
"bird_sad_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 610 MovieClip
"dog_happy_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 621 MovieClip
"dog_sad_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 624 MovieClip
"cat_sad_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 630 MovieClip
"cat_happy_mc"Symbol 658 MovieClip {OutroClip} Frame 1Symbol 633 MovieClip
"combo_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 640 EditableText
"clearence_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 641 EditableText
"saved_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 642 EditableText
"score_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 643 EditableText
"combo_game_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 644 EditableText
"clearence_game_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 645 EditableText
"saved_game_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 646 EditableText
"score_game_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 647 EditableText
"combo_best_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 648 EditableText
"clearence_best_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 649 EditableText
"saved_best_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 650 EditableText
"total_score_best_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 651 EditableText
"this_game_heading_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 652 EditableText
"best_ever_heading_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 653 EditableText
"header_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 654 EditableText
"pets_saved_alltime_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 655 EditableText
"pets_saved_alltime_header_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 656 EditableText
"trophies_over_txt"Symbol 658 MovieClip {OutroClip} Frame 21Symbol 657 EditableText
"levelHeading_txt"Symbol 671 MovieClip Frame 1Symbol 659 EditableText
"level_ends_in_txt"Symbol 671 MovieClip Frame 1Symbol 660 EditableText
"score_txt"Symbol 671 MovieClip Frame 1Symbol 661 EditableText
"clearence_txt"Symbol 671 MovieClip Frame 1Symbol 662 EditableText
"water_saved_txt"Symbol 671 MovieClip Frame 1Symbol 663 EditableText
"helicopters_saved_txt"Symbol 671 MovieClip Frame 1Symbol 664 EditableText
"total_score_txt"Symbol 671 MovieClip Frame 1Symbol 665 EditableText
"scoreLevel_txt"Symbol 671 MovieClip Frame 1Symbol 666 EditableText
"clearence_level_txt"Symbol 671 MovieClip Frame 1Symbol 667 EditableText
"saved_level_txt"Symbol 671 MovieClip Frame 1Symbol 668 EditableText
"helicopters_saved_level_txt"Symbol 671 MovieClip Frame 1Symbol 669 EditableText
"total_score_level_txt"Symbol 671 MovieClip Frame 1Symbol 670 EditableText
"nextLevelHeading_txt"Symbol 675 MovieClip Frame 1Symbol 673 EditableText
"levelNr_txt"Symbol 675 MovieClip Frame 1Symbol 674 EditableText
"resultsTexts_mc"Symbol 676 MovieClip {LevelSign} Frame 1Symbol 671 MovieClip
"startLevelText_mc"Symbol 676 MovieClip {LevelSign} Frame 64Symbol 675 MovieClip
"levelText_mc"Symbol 677 MovieClip {StartLevelSign} Frame 1Symbol 675 MovieClip
"game_starts_in_txt"Symbol 871 MovieClip {IntroClip} Frame 1Symbol 689 EditableText
"text3_txt"Symbol 871 MovieClip {IntroClip} Frame 1Symbol 709 EditableText
"text2_1_txt"Symbol 871 MovieClip {IntroClip} Frame 1Symbol 710 EditableText
"text2_2_txt"Symbol 871 MovieClip {IntroClip} Frame 1Symbol 711 EditableText
"text1_txt"Symbol 871 MovieClip {IntroClip} Frame 1Symbol 712 EditableText
"symbol_mc"Symbol 876 MovieClip Frame 1Symbol 875 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/49/240554/info.shtml
Created: 25/4 -2021 23:46:47 Last modified: 25/4 -2021 23:46:47 Server time: 13/05 -2024 04:39:25